return {
	{
		cmd = "SetIntro",
		param = {
			"ep_mainline_001",
			"Act Three",
			"Loyalty Beyond Words",
			"You manage to escape the company, but lost contact with Petal Bloom. As Darcia's plant army repels the HQ's mercenaries, she forces you back to the company alone—where a terrifying truth awaits.",
			0
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			1.05,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"forest",
			"0",
			"Linear",
			1.0,
			true,
			"default",
			0
		}
	},
	{
		cmd = "SetSceneHeading",
		param = {
			"12:40",
			"Messis Month",
			"8th",
			"Outside Philae",
			"Forest Edge"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_3s",
			0,
			"m46",
			"4000ms",
			0.0,
			true
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_134",
			"a",
			"014",
			"none",
			nil,
			0.47,
			nil,
			nil,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {1}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_101",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_134",
			"a",
			nil,
			"none",
			nil,
			0.5,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_134",
			"a",
			"009",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"lengzhan",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_134",
			"",
			0,
			"",
			false,
			"",
			"Almost there, Master. The camp isn't far.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"015",
			"avg_emoji_vexation",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Physically, I'm fine. It's my nerves on edge. You haven't reached Petal Bloom in three whole days?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_134",
			"a",
			"003",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"diantou",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_134",
			"a",
			"002",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_134",
			"",
			0,
			"",
			false,
			"",
			"No... Noya and the others tried, too. Nobody picked up.",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_134",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"OutQuad",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"005",
			"avg_emoji_speechless",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Hm...==W== Dead silence on my end, too. Hope they're alright.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.4}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"010",
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_111",
			"a",
			"002",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_111",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutQuad",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_111",
			"a",
			"003",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_111",
			"",
			0,
			"",
			false,
			"",
			"They may have accepted a commission that took them outside the Philae Monolith's range.",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_111",
			"a",
			"007",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"002",
			"avg_emoji_question",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Wait, what do you mean?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_112",
			"a",
			"007",
			"none",
			nil,
			0.28,
			nil,
			nil,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_074",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_112",
			"a",
			nil,
			"none",
			nil,
			0.3,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutQuad",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_111",
			"a",
			"009",
			"none",
			nil,
			0.7,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutQuad",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_112",
			"a",
			nil,
			"avg_emoji_shock",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_112",
			"",
			1,
			"",
			false,
			"",
			"You didn't know, ==PLAYER_NAME==?==W== Phones only work within the same Monolith zone.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.2}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_112",
			"a",
			"006",
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_112",
			"a",
			"014",
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_112",
			"",
			0,
			"",
			false,
			"",
			"We linked with Minova to add her Heartlink, sure. But we're in Philae, and she's in Emor. We cannot connect.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"012",
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"Seriously? Let me try...==W== Huh, you're right.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.4}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"0",
			"OutSine",
			false,
			false,
			0.6,
			false,
			"fade"
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_016",
			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {1}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_016_stop",
			0.0,
			false
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_030",
			0.0,
			false
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			0,
			"0",
			"OutSine",
			false,
			false,
			0.5,
			true,
			"fade"
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_111",
			"a",
			"007",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_112",
			"a",
			"008",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"021",
			"avg_emoji_vexation",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"010",
			"avg_emoji_awkward",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Must be my memory loss. Can't believe I have no idea of something that basic.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_111",
			"a",
			"002",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_112",
			"a",
			"002",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_111",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.6,
			false,
			1.0
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"Linear",
			0.6,
			false,
			0
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_112",
			"a",
			nil,
			"none",
			nil,
			0.38,
			-0.25,
			1.3,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutQuad",
			0,
			nil,
			false,
			0.6,
			false,
			nil
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			100.0,
			nil,
			1.15,
			nil,
			nil,
			nil,
			"none",
			"OutQuad",
			0.6,
			true
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_112",
			"a",
			"005",
			"avg_emoji_happy",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"daintou",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_112",
			"",
			0,
			"",
			false,
			"",
			"Don't sweat the details! Let's head to camp and check. Beats standing around worrying, right?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			-100.0,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"OutSine",
			0.8,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_111",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.8,
			false,
			0.0
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_112",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.8,
			false,
			1.0
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
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			0.8,
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		cmd = "CtrlChar",
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		cmd = "CtrlChar",
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			0,
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			false,
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			"Contact! Open fire!",
			""
		}
	},
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		cmd = "Wait",
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		cmd = "SetFx",
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	{
		cmd = "SetFx",
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		cmd = "SetFx",
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	},
	{
		cmd = "Wait",
		param = {0.05}
	},
	{
		cmd = "SetFx",
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	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetTrans",
		param = {
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			false,
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		}
	},
	{
		cmd = "SetBg",
		param = {
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	},
	{
		cmd = "CtrlStage",
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		cmd = "SetTrans",
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	},
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		cmd = "SetFx",
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		}
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		cmd = "Wait",
		param = {1}
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Did Darcia circle around us? No way. Nobody moves faster than Loxy.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
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		}
	},
	{
		cmd = "SetChar",
		param = {
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			nil,
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			0.0,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
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			"a",
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			nil,
			nil,
			nil,
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			0,
			nil,
			false,
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			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
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			"a",
			"009",
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			nil,
			nil,
			nil,
			nil,
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			0,
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			nil
		}
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	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_112",
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			0,
			"",
			false,
			"",
			"Stop overthinking! Everyone, take cover now!",
			""
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_074",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
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			nil,
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			nil,
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			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
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	{
		cmd = "SetMainRoleTalk",
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			"none",
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Too many enemies, too much firepower... The five of us can't brute force our way out.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
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			nil,
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		}
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		cmd = "Wait",
		param = {0.3}
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		cmd = "SetTrans",
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	},
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		cmd = "SetAudio",
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		cmd = "SetTrans",
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		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetChar",
		param = {
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			"none",
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			nil,
			nil,
			0.0,
			0.0,
			true,
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	},
	{
		cmd = "CtrlChar",
		param = {
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			"a",
			nil,
			"none",
			nil,
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			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
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			"Linear",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
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			"a",
			nil,
			"avg_emoji_resentful",
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			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
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			0,
			nil,
			false,
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			false,
			nil
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	},
	{
		cmd = "SetBGM",
		param = {
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			"music_avg_volume100_0s",
			0,
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			false
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	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg3_999",
			"",
			1,
			"",
			false,
			"",
			"Hold it! Cease fire! Who authorized that magic barrage?",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_115",
			"a",
			nil,
			"none",
			nil,
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			nil,
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	{
		cmd = "SetTalk",
		param = {
			0,
			"avg3_999",
			"",
			1,
			"",
			false,
			"",
			"It's just a handful of targets! Yet you just burned through a fortune in Grace. We don't have the budget for this waste!",
			""
		}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_1s",
			0,
			"m42",
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			0.0,
			false
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		cmd = "SetChar",
		param = {
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			"avg2_985",
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			nil,
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			nil,
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		cmd = "CtrlChar",
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			"Linear",
			0,
			nil,
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	},
	{
		cmd = "CtrlStage",
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			nil,
			nil,
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			nil,
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			nil,
			nil,
			"none",
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			false
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	},
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		cmd = "SetBg",
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	},
	{
		cmd = "CtrlBg",
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			nil,
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			nil,
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	},
	{
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		param = {0.5}
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	{
		cmd = "CtrlChar",
		param = {
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	{
		cmd = "CtrlChar",
		param = {
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	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg3_999",
			"",
			0,
			"",
			false,
			"",
			"Our objective is Philae and Darcia, not some random group playing Trekker.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {1.0}
	},
	{
		cmd = "CtrlChar",
		param = {
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			"none",
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		}
	},
	{
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			"OutSine",
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			false,
			"fade",
			0
		}
	},
	{
		cmd = "CtrlStage",
		param = {
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			nil,
			nil,
			0.0,
			0.0,
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			nil,
			nil,
			nil,
			"none",
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			true
		}
	},
	{
		cmd = "CtrlChar",
		param = {
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			"none",
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			0,
			nil,
			false,
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			true,
			nil
		}
	},
	{
		cmd = "SetMainRoleTalk",
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		}
	},
	{
		cmd = "SetTalk",
		param = {
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			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Targeting Philae and Darcia?==W== Meaning they aren't working for her!",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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		}
	},
	{cmd = "SetGoOn"},
	{
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		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
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			"Linear",
			true,
			true,
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			true,
			"default"
		}
	},
	{
		cmd = "SetBg",
		param = {
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			"dulcia_office_inside_night",
			"0",
			"Linear",
			0.0,
			true,
			"default",
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			""
		}
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		}
	},
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		cmd = "CtrlChar",
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		}
	},
	{
		cmd = "CtrlChar",
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		}
	},
	{
		cmd = "CtrlChar",
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		}
	},
	{
		cmd = "CtrlChar",
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		}
	},
	{
		cmd = "SetAudio",
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		}
	},
	{
		cmd = "SetStage",
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	},
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		cmd = "Wait",
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	{
		cmd = "CtrlChar",
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	},
	{
		cmd = "CtrlChar",
		param = {
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		}
	},
	{
		cmd = "CtrlChar",
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	},
	{
		cmd = "CtrlChar",
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	},
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		cmd = "CtrlChar",
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		cmd = "CtrlChar",
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		cmd = "Wait",
		param = {1.15}
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	{
		cmd = "CtrlChar",
		param = {
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	},
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		cmd = "CtrlChar",
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	},
	{
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	},
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	},
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	},
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			"Yeah, but the Intelligent Plants behind 'em are gonna be a real headache...",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "Clear",
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	},
	{
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			false
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	},
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		cmd = "CtrlChar",
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	},
	{
		cmd = "CtrlChar",
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			nil
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	},
	{
		cmd = "Wait",
		param = {0.5}
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	{
		cmd = "SetChar",
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	{
		cmd = "SetChar",
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	},
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	},
	{
		cmd = "CtrlChar",
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	},
	{
		cmd = "CtrlChar",
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	},
	{
		cmd = "CtrlChar",
		param = {
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	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_1263",
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		}
	},
	{
		cmd = "CtrlStage",
		param = {
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			nil,
			nil,
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			nil,
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			false
		}
	},
	{
		cmd = "Wait",
		param = {1}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_101",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_110",
			"c",
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			"none",
			nil,
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			nil,
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			"none",
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			0,
			nil,
			false,
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			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_985",
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			"none",
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			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.8}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_985",
			"a",
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			"avg_emoji_shock",
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			nil,
			nil,
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			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
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			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg2_985",
			"",
			0,
			"",
			false,
			"",
			"Your Majesty, why must you put yourself in such danger? If anything happened to you... I wouldn't know what to do with myself!",
			""
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			"Apologies, Your Majesty. No news on the guild.==W== As for why I withheld the enemy's movements... Well, it's simple.",
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			"Think about it. If they hadn't insisted on dragging you out of the city, you wouldn't be in this mess right now, would you?",
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			"If you mean my friends here, you're wrong.==W== Leaving United Harvest was my decision from the start.",
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			"Your decision? Oh, that makes it even worse.",
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			"Darcia, what are you doing?! Let them go! You said you'd be loyal to me forever!",
			""
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			"Of course, Your Majesty. I remain your ever-faithful servant.",
			""
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			"Then why do you refuse to obey my orders?!",
			""
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			"This isn't defiance, Your Majesty.==W== Quite the contrary...==W== I do this precisely because of my loyalty.",
			""
		}
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			"",
			"To ensure your safety, every threat around you must be purged.",
			""
		}
	},
	{
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		param = {0.3}
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	{
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			"What are you talking about?! The Tyrant of legend might do that, but you know that isn't you!",
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			"That is merely your assumption. I stayed with you because you had potential. I thought you would be useful.",
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			"But now that I have all these Intelligent Plants that are stronger... You are no longer necessary.",
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			"For the sake of our travels, I will show mercy. I'm sparing your lives.==W== Now go ... before I change my mind.",
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