return {
	{
		cmd = "SetIntro",
		param = {
			"ep_mainline_001",
			"Act Six",
			"Gen-3 Intelligent Plants",
			"To buy time, you order Darcia to keep refining the Intelligent Plants. Firenze corners you and demands you use a soul pact to force Darcia's surrender to HQ...",
			0
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_455",
			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {1.0}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"story_main_06_017_b",
			"0",
			"Linear",
			1.4,
			false,
			"default",
			0
		}
	},
	{
		cmd = "Wait",
		param = {1.15}
	},
	{
		cmd = "SetTalk",
		param = {
			9,
			"avg2_985",
			"",
			1,
			"",
			false,
			"",
			"Heheh... See, Firenze? This is the fate of the person who put your father on trial.",
			""
		}
	},
	{
		cmd = "SetTalk",
		param = {
			9,
			"avg2_985",
			"",
			0,
			"",
			false,
			"",
			"Savor it. This is the taste of true revenge.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.35}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"uniseed_basement_corelab",
			"0",
			"OutCubic",
			0.7,
			false,
			"default",
			0
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			100.0,
			nil,
			1.07,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true,
			0
		}
	},
	{
		cmd = "Wait",
		param = {0.35}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_253",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			1.1,
			nil,
			nil,
			nil,
			"none",
			"OutCubic",
			0.6,
			false
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_110",
			"c",
			"016",
			"none",
			nil,
			0.5,
			-0.07,
			1.1,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg2_985",
			"a",
			"008",
			"none",
			nil,
			0.5,
			-0.14,
			1.2,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_110",
			"c",
			nil,
			"none",
			nil,
			0.65,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutQuad",
			0,
			nil,
			false,
			0.7,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_985",
			"a",
			nil,
			"none",
			nil,
			0.33,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutQuad",
			0,
			nil,
			false,
			0.7,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.8}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_985",
			"a",
			nil,
			"none",
			nil,
			0.28,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"OutCubic",
			0,
			nil,
			false,
			0.45,
			false,
			nil
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			-400.0,
			-80.0,
			1.3,
			nil,
			nil,
			nil,
			"none",
			"OutCubic",
			0.6,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.35}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_0s",
			0,
			"m11",
			"none",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_110",
			"c",
			"014",
			"avg_emoji_speechless",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.35,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_110",
			"",
			0,
			"",
			false,
			"",
			"...",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_110",
			"c",
			nil,
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.3,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.35}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			0.0,
			0.0,
			1.1,
			nil,
			nil,
			nil,
			"none",
			"OutCubic",
			0.6,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.25}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_985",
			"a",
			nil,
			"none",
			nil,
			0.35,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutQuad",
			0,
			nil,
			false,
			0.4,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.1}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_110",
			"c",
			"010",
			"avg_emoji_sigh",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutCubic",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_110",
			"",
			0,
			"",
			false,
			"",
			"Lady Darcia, with all due respect... I feel no satisfaction from this. This isn't what revenge is supposed to feel like.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.35}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			0.0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"OutCubic",
			0.65,
			false,
			0
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_110",
			"c",
			nil,
			"none",
			nil,
			0.75,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"OutCubic",
			0,
			nil,
			true,
			0.65,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_985",
			"a",
			"007",
			"avg_emoji_question",
			nil,
			0.505,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutCubic",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg2_985",
			"",
			0,
			"",
			false,
			"",
			"Huh?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.35}
	},
	{
		cmd = "Clear",
		param = {
			true,
			0.45,
			false,
			true
		}
	},
	{
		cmd = "SetFilm",
		param = {
			0,
			"OutCubic",
			0.7,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.15}
	},
	{
		cmd = "SetFx",
		param = {
			0,
			"fx_avg_reminiscence_loop",
			0,
			0,
			nil,
			nil,
			nil,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"story_main_06_014",
			"0",
			"OutSine",
			0.6,
			false,
			"default",
			0
		}
	},
	{
		cmd = "Wait",
		param = {0.45}
	},
	{
		cmd = "SetTalk",
		param = {
			3,
			"avg1_110",
			"",
			0,
			"",
			false,
			"",
			"Four years ago, in that courtroom—",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.35}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"court_inside",
			"0",
			"OutSine",
			0.8,
			false,
			"default",
			0
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			1.05,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true,
			0
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg2_985",
			"a",
			"008",
			"none",
			nil,
			nil,
			-0.28,
			1.4,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_985",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutCubic",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			3,
			"avg2_985",
			"",
			0,
			"",
			false,
			"",
			"Stay by my side, and I will grant you the power to crush Nyx.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.35}
	},
	{
		cmd = "SetFilm",
		param = {
			1,
			"OutCubic",
			0.7,
			false
		}
	},
	{
		cmd = "Clear",
		param = {
			true,
			0.45,
			false,
			true
		}
	},
	{
		cmd = "Wait",
		param = {0.05}
	},
	{
		cmd = "SetFx",
		param = {
			0,
			"fx_avg_reminiscence_loop",
			1,
			0,
			nil,
			nil,
			nil,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.1}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"uniseed_basement_corelab",
			"0",
			"OutSine",
			0.7,
			false,
			"default",
			0
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			100.0,
			0.0,
			1.05,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true,
			0
		}
	},
	{
		cmd = "Wait",
		param = {0.45}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_110",
			"c",
			nil,
			"none",
			nil,
			nil,
			-0.14,
			1.2,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_110",
			"c",
			"009",
			"avg_emoji_speechless",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutQuad",
			0,
			nil,
			false,
			0.4,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_110",
			"",
			1,
			"",
			false,
			"",
			"You promised me the power to crush Nyx.",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_110",
			"c",
			"017",
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.35,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_110",
			"",
			1,
			"",
			false,
			"",
			"I have that power now. But you took her down yourself and turned her into a key battery for these plants.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_110",
			"c",
			"014",
			"avg_emoji_exclamation",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"jushou",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.35,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_110",
			"",
			0,
			"",
			false,
			"",
			"You've robbed me of the chance to finish it myself.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.35}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			-20.0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"OutCubic",
			0.7,
			false,
			0
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_110",
			"c",
			nil,
			"none",
			nil,
			0.67,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutCubic",
			0,
			nil,
			false,
			0.6,
			false,
			nil
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg2_985",
			"a",
			"003",
			"none",
			nil,
			0.23,
			-0.21,
			1.3,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_985",
			"a",
			nil,
			"avg_emoji_speechless",
			nil,
			0.35,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutCubic",
			0,
			nil,
			false,
			0.6,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg2_985",
			"",
			0,
			"",
			false,
			"",
			"Now that you mention it... I suppose you're right.==W== My apologies. I overlooked that detail.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_985",
			"a",
			nil,
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.3,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.1}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_985",
			"a",
			"009",
			"avg_emoji_sweaty",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"lengzhan",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.3,
			true,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			-110.0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"OutCubic",
			0.65,
			false,
			0
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_110",
			"c",
			nil,
			"none",
			nil,
			0.79,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"OutCubic",
			0,
			nil,
			true,
			0.65,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_985",
			"a",
			"004",
			"avg_emoji_exclamation",
			nil,
			0.5,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutCubic",
			0,
			nil,
			false,
			0.65,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg2_985",
			"",
			1,
			"",
			false,
			"",
			"But rest assured, the \"nutrients\" don't die. For now, the Psychic Fluid and ==SEX2== Majesty's Chess Piece only skim off memory debris—trivial fragments she would have forgotten anyway.",
			""
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			"Thank you for your understanding, my Lady.==W== When the time comes, I will exact my vengeance with the utmost cruelty.",
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			"I look forward to watching that.",
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			"These Intelligent Plants don't actually think? They're just borrowing human memories?",
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			"Precisely. I use your Bishop to siphon memory debris from the nutrients and feed it to the Lithe Grass Mother. This constructs a massive cognitive model. Their reactions aren't thoughts, but instincts driven by that model.",
			""
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			1,
			"",
			false,
			"",
			"Gen-3 boasts the combat prowess of Nyx, or should I say, a veteran Trekker.",
			""
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg2_985",
			"",
			0,
			"",
			false,
			"",
			"Facing two at once and dispatching one instantly. You performed admirably.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.35}
	},
	{
		cmd = "SetCharHead",
		param = {
			0,
			2,
			nil,
			nil,
			1.1,
			"avg1_110",
			"c",
			"010",
			"avg_emoji_sweaty",
			3,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.35}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_110",
			"",
			0,
			"",
			false,
			"",
			"You honor me.==W== That projectile-firing plant was indeed mimicking Nyx's tactics.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.65}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_110",
			"c",
			"007",
			"avg_emoji_vexation",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"lengzhan",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.3,
			true,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetCharHead",
		param = {
			1,
			2,
			nil,
			nil,
			nil,
			"avg1_110",
			"a",
			"002",
			"none",
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_985",
			"a",
			"009",
			"avg_emoji_shy",
			nil,
			nil,
			-0.365,
			1.5,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutCubic",
			0,
			nil,
			false,
			0.45,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg2_985",
			"",
			0,
			"",
			false,
			"",
			"Your Majesty. Does the Gen-3 Intelligent Plant meet your standards? Does my loyalty meet your approval?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.35}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			1,
			"020",
			"avg_emoji_think",
			"none",
			"w",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"Darcia is flaunting this power for one reason: to compel me to accept her allegiance.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.7}
	},
	{
		cmd = "IfUnlock",
		param = {"a_1", "C06_14"}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			1,
			"021",
			"avg_emoji_sigh",
			"none",
			"w",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Whatever her motives, accepting her loyalty is a one-way ticket to disaster.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"w",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.15}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_985",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			true,
			0.45,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"story_main_be_04_002_FP",
			"0",
			"OutQuad",
			0.7,
			false,
			"default",
			0
		}
	},
	{
		cmd = "Wait",
		param = {0.4}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_055",
			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {1.8}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			1,
			"009",
			"none",
			"none",
			"w",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Her \"loyalty\" is just a desperate obsession with validation. In the end, it'll get everyone killed.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"w",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.51}
	},
	{
		cmd = "IfUnlockElse",
		param = {"a_1"}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			1,
			"026",
			"avg_emoji_exclamation",
			"jushou",
			"w",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Using people as \"nutrients,\" strip-mining their memories... How could I ever condone this?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"w",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.51}
	},
	{
		cmd = "IfUnlockEnd",
		param = {"a_1"}
	},
	{
		cmd = "SetBGM",
		param = {
			1,
			"music_avg_volume100_0s",
			0,
			"",
			"2000ms",
			0.0,
			false
		}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"0",
			"OutQuad",
			true,
			true,
			0.7,
			true,
			"default"
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			0.0,
			0.0,
			1.05,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"uniseed_basement_corelab",
			"0",
			"Linear",
			0.0,
			true,
			"default",
			0
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			1.05,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true,
			0
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg2_985",
			"a",
			"002",
			"none",
			nil,
			nil,
			-0.145,
			1.2,
			nil,
			nil,
			nil,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			0,
			"0",
			"OutQuad",
			false,
			false,
			0.7,
			false,
			"default"
		}
	},
	{
		cmd = "Wait",
		param = {0.45}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			1,
			"020",
			"avg_emoji_think",
			"none",
			"w",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"So, how do I answer?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"w",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetPersonalityChoice",
		param = {
			1,
			1,
			"It's utterly useless",
			"It's nothing special",
			"I'm pleased",
			"e",
			"020",
			"close",
			"How do I answer?",
			""
		}
	},
	{
		cmd = "SetPersonalityChoiceJumpTo",
		param = {1, 1}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_0s",
			0,
			"m14",
			"none",
			0.0,
			false
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
			"002",
			"avg_emoji_attention",
			"none",
			"x",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Your plants look formidable, but in practice? They are utterly useless.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"x",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_985",
			"a",
			"007",
			"avg_emoji_vexation",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"lengzhan",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.35,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg2_985",
			"",
			0,
			"",
			false,
			"",
			"U-useless...? Your Majesty, I don't understand... In what way have I failed you?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.35}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"009",
			"avg_emoji_speechless",
			"none",
			"w",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"Individually, yes, they rival Firenze in raw power.==W== But during that fight, they showed absolutely no teamwork.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.85}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"002",
			"avg_emoji_attention",
			"daintou",
			"x",
			0.0,
			false,
			"avg3_100"
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"020",
			"none",
			"none",
			"w",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"When the melee unit engaged Firenze, the seed-shooter should have provided cover fire. With proper support, they could have won without a scratch.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"012",
			"avg_emoji_exclamation",
			"jushou",
			"x",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Instead, your so-called \"intelligent\" plant completely ignored its ally's safety, choosing instead to secure a better vantage point for itself.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"x",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_985",
			"a",
			"009",
			"avg_emoji_sweaty",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"lengzhan",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.35,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg2_985",
			"",
			0,
			"",
			false,
			"",
			"But sacrifice is a valid tactic, Your Majesty.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"012",
			"avg_emoji_sigh",
			"none",
			"x",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"Sacrifice is sometimes necessary. But that wasn't a tactic.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"020",
			"avg_emoji_speechless",
			"none",
			"w",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"A single unit might defeat an average Trekker. But a hundred? They wouldn't fight the enemy—",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.45}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"009",
			"avg_emoji_sigh",
			"none",
			"w",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"They'd likely trip over each other in the confusion.",
			""
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_067",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"Xiao",
			"Linear",
			0.0,
			true
		}
	},
	{
		cmd = "SetTalkShake",
		param = {
			1,
			"Xiao",
			0.0,
			false
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"026",
			"none",
			"none",
			"x",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Do you honestly expect me to be satisfied with such flawed goods?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"x",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_985",
			"a",
			"007",
			"avg_emoji_flurry",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"daintou",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.35,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg2_985",
			"",
			0,
			"",
			false,
			"",
			"I... Your Majesty's vision far exceeds my own. I see that now. I will begin improvements immediately.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.35}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"005",
			"avg_emoji_shock",
			"none",
			"x",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Be more selective with your \"nutrients.\" Haste makes waste.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"x",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.51}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_062",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			-50.0,
			1.2,
			nil,
			nil,
			nil,
			"none",
			"OutCubic",
			0.6,
			true
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
			"026",
			"avg_emoji_exclamation",
			"none",
			"x",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"And do not overuse my Bishop. Is that clear?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"x",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_985",
			"a",
			"009",
			"avg_emoji_shy",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.35,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg2_985",
			"",
			0,
			"",
			false,
			"",
			"Y-yes... As you command...",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.35}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			1,
			"010",
			"avg_emoji_think",
			"none",
			"w",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Phew. That should buy us some time.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"w",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetPersonalityChoiceRollover",
		param = {1}
	},
	{
		cmd = "SetPersonalityChoiceJumpTo",
		param = {1, 2}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_0s",
			0,
			"m14",
			"none",
			0.0,
			false
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			1,
			"020",
			"avg_emoji_think",
			"none",
			"w",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"If I praise their strength, she'll immediately press for my acceptance.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			1,
			"010",
			"avg_emoji_sigh",
			"none",
			"w",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"If I call them weak, she'll just harvest more people as \"nutrients\" to improve them.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			1,
			"016",
			"avg_emoji_vexation",
			"lengzhan",
			"w",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"I have to thread the needle here...",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"w",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_344",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			-80.0,
			nil,
			nil,
			0.7,
			nil,
			"none",
			"OutQuad",
			0.8,
			true
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			0.0,
			nil,
			nil,
			1.0,
			nil,
			"none",
			"OutSine",
			0.5,
			true
		}
	},
	{
		cmd = "Wait",
		param = {0.35}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
			"002",
			"avg_emoji_exclamation",
			"none",
			"w",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"Honestly, these Intelligent Plants are nothing special.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"012",
			"avg_emoji_question",
			"none",
			"x",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Tell me, Darcia. Have you ever seen the Garden of Parasite?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_985",
			"a",
			"009",
			"avg_emoji_awkward",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"lengzhan",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.35,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg2_985",
			"",
			0,
			"",
			false,
			"",
			"My apologies... Your Majesty. I was away at HQ when the Trekkers destroyed it. I never saw it in person.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.35}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"012",
			"avg_emoji_attention",
			"none",
			"x",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"The Garden of Parasite was a massive, monstrous tree. It released a kind of mist that confused friend and foe, while allowing it to control every other monster in the forest.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"003",
			"none",
			"none",
			"x",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"In hindsight, it likely gained those abilities through the influence of my Bishop piece.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"002",
			"none",
			"none",
			"x",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"Since your plants share that same origin, they should share that power.==W== And yet?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"005",
			"avg_emoji_question",
			"none",
			"w",
			0.0,
			false,
			"avg3_100"
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.7}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_070",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"Zhong",
			"Linear",
			0.0,
			true
		}
	},
	{
		cmd = "SetTalkShake",
		param = {
			1,
			"Xiao",
			0.0,
			false
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"026",
			"none",
			"none",
			"x",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"They ganged up two-on-one against Firenze and barely won. That satisfies you? I expected better. Go back and study the true authority of the Bishop piece.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_985",
			"a",
			"007",
			"avg_emoji_flurry",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"daintou",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.35,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg2_985",
			"",
			0,
			"",
			false,
			"",
			"Your Majesty... I was presumptuous in my expectation. I will resume my research immediately and won't return until the plants meet your standards.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.35}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			1,
			"010",
			"avg_emoji_think",
			"none",
			"w",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Phew... That should keep her off my back for a while.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"w",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.51}
	},
	{
		cmd = "SetPersonalityChoiceRollover",
		param = {1}
	},
	{
		cmd = "SetPersonalityChoiceJumpTo",
		param = {1, 3}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_0s",
			0,
			"m14",
			"none",
			0.0,
			false
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
			"019",
			"none",
			"none",
			"w",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"They are exceptional specimens, Darcia.==W== You have pleased me.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"004",
			"avg_emoji_happy",
			"daintou",
			"w",
			0.0,
			false,
			"avg3_100"
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"w",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_985",
			"a",
			"003",
			"avg_emoji_sigh",
			nil,
			nil,
			-0.2,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.35,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg2_985",
			"",
			0,
			"",
			false,
			"",
			"Your satisfaction is my highest honor.==W== Your Majesty, will you now accept my—",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_985",
			"a",
			"009",
			"avg_emoji_shy",
			nil,
			nil,
			-0.14,
			nil,
			nil,
			nil,
			nil,
			"lengzhan",
			"none",
			"OutQuad",
			0,
			nil,
			false,
			0.4,
			true,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.35}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"002",
			"avg_emoji_question",
			"none",
			"x",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Accept your allegiance? Perhaps.==W== But first... Fill every empty tank in your lab with \"nutrients.\" Begin cultivating the next generation immediately.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"012",
			"avg_emoji_speechless",
			"none",
			"w",
			0.0,
			false,
			"avg3_100"
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"w",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_985",
			"a",
			"003",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg2_985",
			"",
			1,
			"",
			false,
			"",
			"Yes... Yes, of course...==W== I see it now, Your Majesty.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_985",
			"a",
			"008",
			"avg_emoji_idea",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"jushou",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.35,
			true,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_985",
			"a",
			"009",
			"avg_emoji_shy",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"lengzhan",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.35,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg2_985",
			"",
			0,
			"",
			false,
			"",
			"If that is the price of your acceptance... I pay it gladly.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"009",
			"close",
			"none",
			"w",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"And do not insult me with inferior \"nutrients.\"==W== I expect every specimen to be of the caliber of Nyx's.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"002",
			"avg_emoji_exclamation",
			"jushou",
			"x",
			0.0,
			false,
			"avg3_100"
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"x",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_077",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_985",
			"a",
			"003",
			"none",
			nil,
			nil,
			-0.2,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutQuad",
			0,
			nil,
			false,
			0.4,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_985",
			"a",
			"002",
			"none",
			nil,
			nil,
			-0.14,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutQuad",
			0,
			nil,
			false,
			0.35,
			true,
			nil
		}
	},
	{
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			"Firenze, take two of the Gen-3 Intelligent Plant and attend to ==SEX2== Majesty. Ensure ==SEX== is comfortable.",
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			"Eek—!",
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			"Please rest easy, ==SEX12== Tyrant. I shall be right next door should you require anything.",
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			"Can't you take these plants with you? Who could possibly sleep with these things staring at them?",
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			"My apologies. It seems they only answer to Lady Darcia.",
			""
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			"Fine... So, you're Gen-3 Intelligent Plants, right? What can you actually do for me?",
			""
		}
	},
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			"Eek—!",
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		}
	},
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			"Yah—!",
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		}
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		cmd = "SetTalk",
		param = {
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			0,
			"",
			false,
			"",
			"Huh? Pajamas and an eye mask... Surprisingly thoughtful.==W== Fine, I'll put them on.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.75}
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	{
		cmd = "SetMainRoleTalk",
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		cmd = "Wait",
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		cmd = "SetBg",
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		cmd = "CtrlBg",
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	},
	{
		cmd = "Wait",
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		cmd = "CtrlChar",
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		cmd = "Wait",
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		cmd = "CtrlChar",
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	},
	{
		cmd = "Wait",
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	},
	{
		cmd = "SetAudio",
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			0.0,
			false
		}
	},
	{
		cmd = "Wait",
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	{
		cmd = "SetMainRoleTalk",
		param = {
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
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			"",
			1,
			"",
			false,
			"",
			"Suddenly ... the exhaustion hits me.==W== Makes sense. I haven't closed my eyes in thirty hours.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
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		}
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		cmd = "Wait",
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	},
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		cmd = "SetTalk",
		param = {
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			false,
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			"With these two hovering, I can't use my phone to contact Noya or Nazuka.",
			""
		}
	},
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		cmd = "Wait",
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	{
		cmd = "SetBGM",
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		param = {
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			false,
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			"Wait, there's still Vita. Vita, are you there?",
			""
		}
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		cmd = "SetAudio",
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		cmd = "CtrlBg",
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	{
		cmd = "CtrlBg",
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	},
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		cmd = "Wait",
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	{
		cmd = "SetAudio",
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	},
	{
		cmd = "SetBg",
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	},
	{
		cmd = "Wait",
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	{
		cmd = "SetTrans",
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	},
	{
		cmd = "CtrlStage",
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	},
	{
		cmd = "SetBg",
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	},
	{
		cmd = "SetFx",
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			false
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	},
	{
		cmd = "Wait",
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	},
	{
		cmd = "SetTrans",
		param = {
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			false,
			false,
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			false,
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		}
	},
	{
		cmd = "Wait",
		param = {1.0}
	},
	{
		cmd = "SetAudio",
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			false
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	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg4_999",
			"",
			0,
			"",
			false,
			"",
			"I am always at your service, Tyrant.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.35}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
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			0,
			"m33",
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			0.0,
			false
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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			false,
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Hearing that title now ... feels strange.==W== Darcia seems desperate to make me her version of a Tyrant.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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		}
	},
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	{
		cmd = "SetMainRoleTalk",
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			3,
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			"s",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg4_999",
			"",
			0,
			"",
			false,
			"",
			"The \"Tyrant\" Darcia desires is not the true Tyrant.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.35}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Oh? Do you know what the real Tyrant is actually like?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"s",
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			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetChar",
		param = {
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			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
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			1,
			"",
			false,
			"",
			"As your former Priest and current secretary, yes, I know your true self. However, with insufficient permissions. I cannot disclose that information.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.4}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_103",
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			nil,
			"close",
			nil,
			nil,
			nil,
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			nil,
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	},
	{
		cmd = "SetTalk",
		param = {
			0,
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			"",
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			"",
			"Besides... I was the one who called you Tyrant first, just so you know.",
			""
		}
	},
	{
		cmd = "Wait",
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	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
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			"",
			0,
			"",
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			"",
			"Alright, alright. I know you were first.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
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		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
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		}
	},
	{
		cmd = "SetTalk",
		param = {
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			"",
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			"",
			"I suggest you secure a soul pact immediately. Completing this task will raise your clearance level and unlock new powers.",
			""
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
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			"",
			0,
			"",
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			"",
			"To break this stalemate, please reconsider my proposal.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.35}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
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			"",
			0,
			"",
			false,
			"",
			"And what powers do I get, exactly? Ugh, never mind. Let me guess: \"Insufficient Permissions,\" right?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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	},
	{
		cmd = "Wait",
		param = {0.5}
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	{
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			"",
			"Precisely. But I assure you: whatever functions you unlock will be vital to your ascension as the true Tyrant. That is the core purpose of the Well of Worlds Tyrant Development System.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.35}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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	},
	{
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		param = {
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			1,
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			false,
			"",
			"You, Darcia... Everyone's obsessed with crowning me \"Tyrant.\" Is it even really that good a gig?",
			""
		}
	},
	{
		cmd = "Wait",
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	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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	},
	{
		cmd = "SetTalk",
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			"Whatever. I'm in a tight spot, sure, but I'm not out of moves yet. Vita, Firenze isn't actually loyal to Darcia, is she?",
			""
		}
	},
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	},
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	},
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		cmd = "SetBGM",
		param = {
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	},
	{
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	},
	{
		cmd = "Wait",
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	},
	{
		cmd = "SetAudio",
		param = {
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	},
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		cmd = "Wait",
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		cmd = "SetTalk",
		param = {
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			"My analysis concurs. Upon seeing Miss Nyx in custody, Firenze exhibited a spike in heart rate and rapid respiration—classic distress signals.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.35}
	},
	{
		cmd = "CtrlChar",
		param = {
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		cmd = "CtrlChar",
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			"Her vitals only stabilized once Darcia confirmed Nyx's immediate safety.",
			""
		}
	},
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		cmd = "CtrlChar",
		param = {
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		cmd = "SetMainRoleTalk",
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			"",
			"She claims she wants revenge on Nyx, but her physiological response shows \"concern.\"",
			""
		}
	},
	{
		cmd = "SetBGM",
		param = {
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	{
		cmd = "Wait",
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			"That said, Darcia hasn't breathed a word about the HQ army arriving. Is she suppressing the intel, or does she just not care?",
			""
		}
	},
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	},
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		cmd = "SetAudio",
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		cmd = "SetFx",
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		cmd = "CtrlBg",
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		cmd = "SetFx",
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		cmd = "SetBg",
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	{
		cmd = "CtrlStage",
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	},
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		param = {0.95}
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			"",
			"By the way, what were you staring at? You seemed completely entranced...==W== That's not like you.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{cmd = "SetGoOn"},
	{
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		}
	},
	{
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		param = {
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			"The sky.",
			""
		}
	},
	{
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	},
	{
		cmd = "CtrlStage",
		param = {
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		cmd = "SetFilm",
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		cmd = "SetTalk",
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			"I follow Firenze's gaze east. There's nothing unusual as far as I can see—==RT==only the morning sun, stinging my eyes with its glare.",
			""
		}
	},
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			"So why was she fixated on the eastern sky back then? It's almost like she knew that the army was coming.",
			""
		}
	},
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	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_110",
			"c",
			nil,
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.3,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.35}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			-320.0,
			-65.0,
			1.23,
			nil,
			nil,
			nil,
			"none",
			"OutCubic",
			0.7,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.2}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_100",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"OutQuad",
			0,
			nil,
			true,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.2}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_110",
			"c",
			"010",
			"avg_emoji_sigh",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.3,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_110",
			"",
			1,
			"",
			false,
			"",
			"Then I shall be direct:==W== accept Lady Darcia's allegiance, bind her with a \"soul pact,\" and order her to surrender to HQ.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_110",
			"c",
			"014",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.3,
			true,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.35}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_110",
			"c",
			"007",
			"avg_emoji_exclamation",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"jushou",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.35,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_110",
			"",
			0,
			"",
			false,
			"",
			"Let me be perfectly clear, to avoid any ... misunderstanding. Listen well. This is not a request. It is an order. And my rapier is not known for its patience.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.35}
	},
	{cmd = "End"}
}
