local GoldenSpyBuffTipsPanel = class("GoldenSpyBuffTipsPanel", BasePanel)
GoldenSpyBuffTipsPanel._bIsMainPanel = false
GoldenSpyBuffTipsPanel._bAddToBackHistory = false
GoldenSpyBuffTipsPanel._sSortingLayerName = AllEnum.SortingLayerName.UI_Top
GoldenSpyBuffTipsPanel._sUIResRootPath = "UI_Activity/"
GoldenSpyBuffTipsPanel._tbDefine = {
	{
		sPrefabPath = "_400008/GoldenSpyBuffTips.prefab",
		sCtrlName = "Game.UI.Activity.GoldenSpy.GoldenSpyBuffTipsCtrl"
	}
}
function GoldenSpyBuffTipsPanel:Awake()
end
function GoldenSpyBuffTipsPanel:OnEnable()
end
function GoldenSpyBuffTipsPanel:OnAfterEnter()
end
function GoldenSpyBuffTipsPanel:OnDisable()
end
function GoldenSpyBuffTipsPanel:OnDestroy()
end
function GoldenSpyBuffTipsPanel:OnRelease()
end
return GoldenSpyBuffTipsPanel
