EXE_EDITOR = true
require("GameCore.GameCore")
EventManager.Hit(EventId.OpenPanel, PanelId.ExeEditor)
local goLaunchUI = GameObject.Find("==== Builtin UI ====/LaunchUI")
GameObject.Destroy(goLaunchUI)
function Check_BBV_Data_Legal(sVoResName)
	local BBVMgr = require("Game.Actor2D.BubbleVoiceManager")
	return BBVMgr.CheckTime(sVoResName)
end
