return {
	{
		cmd = "SetIntro",
		param = {
			"ep_mainline_001",
			"Act Eight",
			"A Promise Kept Soon",
			"Otoha defeats Hazana. To make the banquet speech in time, she leaps with you from the rooftop. As you part ways, you catch the faint, lingering scent of blood on her.",
			0
		}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"0",
			"OutSine",
			false,
			false,
			1.0,
			true,
			nil
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"hotel_roof_broken",
			"0",
			"Linear",
			0.5,
			true,
			"default",
			0
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_126",
			0.0,
			false
		}
	},
	{
		cmd = "SetFx",
		param = {
			0,
			"fx_avg_dust_2_b",
			0,
			0,
			nil,
			5.0,
			2.0,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			0,
			"0",
			"OutSine",
			false,
			false,
			1.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"zongbo",
			"Linear",
			1.0,
			false
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_127",
			0.0,
			false
		}
	},
	{
		cmd = "SetFx",
		param = {
			0,
			"fx_avg_dust_heave",
			0,
			0,
			nil,
			nil,
			3.0,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "SetSceneHeading",
		param = {
			"20:20",
			"Venatio Month",
			"5th",
			"Silver District in Philae",
			"Hotel Rooftop"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_145",
			"d",
			"004",
			"none",
			nil,
			nil,
			0.1,
			0.9,
			1.0,
			1.0,
			0.0,
			0.0,
			false,
			nil
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_146",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_145",
			"d",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"lengzhan2",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_145",
			"",
			0,
			"",
			false,
			"",
			"Cough, cough...",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetFx",
		param = {
			0,
			"fx_avg_dust_2_b",
			1,
			0,
			nil,
			nil,
			nil,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.4,
			nil,
			"none",
			"Linear",
			0.5,
			false,
			0
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_145",
			"d",
			nil,
			"avg_emoji_awkward",
			nil,
			nil,
			nil,
			nil,
			0.0,
			0.0,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_145",
			"",
			0,
			"",
			false,
			"",
			"A smoke bomb? How dreadfully unromantic.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_145",
			"d",
			nil,
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_072",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			-50.0,
			1.2,
			nil,
			nil,
			nil,
			"none",
			"OutSine",
			1.0,
			false
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			nil,
			"none",
			"Linear",
			1.0,
			true,
			0
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
			"025",
			"avg_emoji_shock",
			"none",
			"ac",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Otoha, are you okay?!",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"ac",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_0s",
			0,
			"m49",
			"none",
			0.0,
			false
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_256_stop",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_145",
			"d",
			"002",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"diantou2",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_145",
			"",
			0,
			"",
			false,
			"",
			"Don't worry. It's only a scratch.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"012",
			"close",
			"none",
			"ac",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"You sure? Tell me you're not just toughing it out.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"ac",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetFx",
		param = {
			0,
			"fx_avg_bubble",
			0,
			0,
			nil,
			nil,
			nil,
			0.0,
			false,
			true
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_145",
			"d",
			"003",
			"close",
			nil,
			nil,
			-0.25,
			1.3,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.3,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_145",
			"",
			0,
			"",
			false,
			"",
			"Hehe. I wouldn't mind playing the damsel, if it meant falling into your arms...",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_145",
			"d",
			"005",
			"avg_emoji_happy",
			nil,
			nil,
			0.1,
			0.9,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.3,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_145",
			"",
			0,
			"",
			false,
			"",
			"But let's save that for after our next battle.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"021",
			"avg_emoji_awkward",
			"none",
			"ac",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"Let's hope there's no next time...",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"022",
			"close",
			"none",
			"ac",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"Anyway... Thanks for having my back.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"012",
			"avg_emoji_exclamation",
			"jushou2",
			"ac",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"If your old \"employer\" comes after you, let me know. I'll do whatever I can to help.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"ac",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_145",
			"d",
			"012",
			"avg_emoji_sweaty",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"niunie1",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_145",
			"",
			1,
			"",
			false,
			"",
			"That's hardly your responsibility. You worry too much, Boss.",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_145",
			"d",
			"002",
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_145",
			"",
			0,
			"",
			false,
			"",
			"At this point, one more enemy on my list makes no difference to me.",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_145",
			"d",
			"009",
			"avg_emoji_attention",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"jushou",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_145",
			"",
			0,
			"",
			false,
			"",
			"More importantly, isn't it time for your speech?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"025",
			"avg_emoji_exclamation",
			"none",
			"ac",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"Right...==W== But the stairwell is completely blocked.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {1.0}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"021",
			"close",
			"chijing",
			"ac",
			0.0,
			false,
			"avg3_100"
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"010",
			"avg_emoji_sigh",
			"none",
			"ac",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"I'll call Iris. She can find an excuse to stall the event...",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"ac",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_145",
			"d",
			"004",
			"avg_emoji_sweaty",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_145",
			"",
			0,
			"",
			false,
			"",
			"Heh. An explosion like that already had the guests spooked. Delay the speech now, and they'll run for the exits.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_030",
			0.0,
			false
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"009",
			"close",
			"none",
			"ac",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"But the stairs collapsed, and the elevator's shot. Making it to the banquet hall in ten minutes is impossible...",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"ac",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_061",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_145",
			"d",
			"005",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"xuanyun",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_145",
			"",
			0,
			"",
			false,
			"",
			"Hehe.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetBGM",
		param = {
			1,
			"music_avg_volume100_0s",
			0,
			"",
			"1500ms",
			0.0,
			false
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"015",
			"avg_emoji_speechless",
			"none",
			"ac",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Wait... You have a plan, don't you?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"ac",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_062",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_145",
			"d",
			"008",
			"none",
			nil,
			nil,
			-0.35,
			1.5,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.3,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_126",
			0.0,
			false
		}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
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			"Right. What about that \"wish\" you mentioned?",
			""
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			"Hmm. What should I choose?",
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			"I want you to boil the seas, topple the Monolith, destroy the companies—remake the world.",
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			"...==W== What?",
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			"I'll save it.==W== When the time comes...==W== I'll collect it, along with that hush money you owe me.",
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			"Fine by me.==W== Time's up anyway. I should probably—",
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			"What is it?",
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			"Wait, when did you change!?",
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			"The second you turned your back.",
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			"Walking out in my old gear would be a confession that I started this mess.",
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			"Otoha suddenly leans in close. In that instant—",
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			"I catch a faint, unfamiliar scent on her, completely different==RT==from her usual perfume.",
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			"I'm thinking out loud here, but—",
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			"As the world wakes up to your existence, \"nuisances\" like today will keep occurring. Eventually, someone will try to eliminate you using much more brutal, direct methods...",
			""
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			"You got lucky today. But what about next time? Or the time after that?",
			""
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			"And remember, you might not be the only one in their crosshairs.",
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			"Your companions could get hurt protecting you.",
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			"Thank you. Now...==W== I hope your banquet goes well.",
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	{cmd = "End"}
}
