return {
	{
		cmd = "SetIntro",
		param = {
			"ep_mainline_001",
			"第三话",
			"眼眸中的彼此 其三",
			"你们成功制服了碰瓷的旅人团体，但星塔里也发生了危险的异动，格芮将空白旅团的众人都强制转移，却留下了你。",
			0
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"BG_Black",
			"0",
			"Linear",
			0.0,
			true,
			"default",
			0
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			0.0,
			0.0,
			1.1,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.5,
			true
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_103",
			"a",
			"002",
			"none",
			nil,
			-1.0,
			-0.5,
			2.0,
			nil,
			nil,
			nil,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_111",
			"a",
			"002",
			"none",
			nil,
			-0.5,
			-0.5,
			2.0,
			nil,
			nil,
			nil,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_112",
			"a",
			"002",
			"none",
			nil,
			-0.75,
			-0.5,
			2.0,
			nil,
			nil,
			nil,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_079",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_103",
			"a",
			nil,
			"none",
			nil,
			1.6,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"InOutSine",
			0,
			nil,
			false,
			2.0,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_111",
			"a",
			nil,
			"none",
			nil,
			2.1,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"InOutSine",
			0,
			nil,
			false,
			2.0,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_112",
			"a",
			nil,
			"none",
			nil,
			1.85,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"InOutSine",
			0,
			nil,
			false,
			2.0,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.6}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"tower_common",
			"3",
			"Linear",
			1.2,
			false,
			"default",
			0
		}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_3s",
			0,
			"m46",
			"4000ms",
			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {1.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_111",
			"a",
			"006",
			"none",
			nil,
			0.5,
			0.0,
			1.0,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_111",
			"a",
			nil,
			"avg_emoji_sigh",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"diantou2",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_111",
			"呼，呼……我们都爬了这么久了，那个旅人到底在哪里啊？",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_103",
			"a",
			nil,
			"none",
			nil,
			0.75,
			0.0,
			1.0,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_111",
			"a",
			nil,
			"none",
			nil,
			0.45,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutQuad",
			0,
			nil,
			false,
			0.6,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_103",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutQuad",
			0,
			nil,
			false,
			0.6,
			false,
			nil
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			-200.0,
			nil,
			1.2,
			nil,
			nil,
			nil,
			"none",
			"OutQuad",
			0.6,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_103",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_103",
			"不知道，但应该没看漏。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_112",
			"a",
			"006",
			"none",
			nil,
			0.25,
			0.0,
			1.0,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			0.0,
			nil,
			1.1,
			nil,
			nil,
			nil,
			"none",
			"OutQuad",
			0.6,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_112",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutQuad",
			0,
			nil,
			false,
			0.6,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_111",
			"a",
			nil,
			"none",
			nil,
			0.5,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutQuad",
			0,
			nil,
			false,
			0.6,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_112",
			"a",
			nil,
			"avg_emoji_attention",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_112",
			"一直都没见到的话，大概率是在魔王之间里！",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "Clear",
		param = {
			true,
			0.5,
			true,
			true
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_149",
			"a",
			"018",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_149",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_149",
			"a",
			nil,
			"avg_emoji_question",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_149",
			"魔<r=mowang></r>王，你的好伙伴都在着急，你为什么看上去这么冷静呢~？",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"007",
			"avg_emoji_shock",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"我要是回答你的话，分数不会又要涨上去了吧？",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_149",
			"a",
			"002",
			"avg_emoji_music",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"diantou",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_149",
			"呵呵~不回答也是一种回答~这也很符合传说中魔<r=mowang></r>王的作风呢~",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"010",
			"avg_emoji_sigh",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"唉……说回正事吧，我表现得这么冷静，只是觉得事情没那么简单。你应该也察觉到了吧？",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_149",
			"a",
			"005",
			"avg_emoji_happy",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_149",
			"不愧是魔<r=mowang></r>王呢。这件事确实有不少疑点。",
			1,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_149",
			"a",
			"003",
			"avg_emoji_speechless",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_149",
			"其一：那台手机上面的血迹干了很久了，放在那里一直没动静，我们找到后却恰好响了，真是单纯的巧合吗？",
			1,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_149",
			"a",
			"004",
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"diantou",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_149",
			"其二：如果那台手机是旅人被袭击时落下的，周围却没有其他的血迹和遗落的物品。",
			1,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_257",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_149",
			"a",
			"011",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_149",
			"其三：那些旅人在较低的楼层都被星骸偷袭了，却能一路跑到最高的魔<r=BOSS></r>王房间，怎么想都不对吧。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"009",
			"avg_emoji_speechless",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"……",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_149",
			"a",
			"003",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"Linear",
			0.5,
			false,
			0
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_062",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_149",
			"a",
			"004",
			"none",
			nil,
			nil,
			-0.27,
			1.3,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutQuad",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_149",
			"既然你我想法一致，不如先喊停她们？既然这件事是陷阱的可能性更大，我们没必要一头闯进去。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"012",
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"不了，继续前进吧。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
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			false,
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		}
	},
	{
		cmd = "Wait",
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	{
		cmd = "CtrlChar",
		param = {
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			0,
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			nil
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	},
	{
		cmd = "SetTalk",
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			"为什么？",
			0,
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			"",
			""
		}
	},
	{
		cmd = "CtrlChar",
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	{
		cmd = "Wait",
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	{
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"你喊住也没用的，你说的这些事情尘沙她们当然也能想到，但万一真的有人遇险了呢？就算只有百分之一的几率，她们也会去的。",
			0,
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			false,
			"",
			"",
			""
		}
	},
	{
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	},
	{
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			0,
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	},
	{
		cmd = "SetTalk",
		param = {
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			"哦？明知可能是陷阱还要去……那只能说是鲁莽了吧？",
			0,
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			false,
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			"",
			""
		}
	},
	{
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	},
	{
		cmd = "SetTalk",
		param = {
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			"这不是鲁莽，是旅人之间的关照。毕竟谁也不知道自己什么时候会落到同样的地步。",
			1,
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			""
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	{
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		cmd = "SetTrans",
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	{
		cmd = "SetFx",
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	},
	{
		cmd = "SetBg",
		param = {
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	},
	{
		cmd = "CtrlBg",
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	{
		cmd = "CtrlStage",
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			nil,
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		cmd = "SetChar",
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	},
	{
		cmd = "Wait",
		param = {1.5}
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	{
		cmd = "CtrlChar",
		param = {
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		cmd = "SetChar",
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		cmd = "CtrlChar",
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		cmd = "CtrlChar",
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		cmd = "Wait",
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		cmd = "SetMainRoleTalk",
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
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			"我曾经也是被她们帮助过。不然……==W==就没机会和你这样聊天了。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
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	{
		cmd = "SetTrans",
		param = {
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		cmd = "SetFx",
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			false,
			false
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		cmd = "SetChar",
		param = {
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	{
		cmd = "SetBg",
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		cmd = "SetChar",
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	},
	{
		cmd = "Wait",
		param = {0.3}
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	{cmd = "SetGoOn"},
	{
		cmd = "SetBGM",
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			0.0,
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	},
	{
		cmd = "Wait",
		param = {0.5}
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		cmd = "CtrlChar",
		param = {
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	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_149",
			"有趣，看来我得更新一下你的异端积分了，七十分~",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetBGM",
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		cmd = "CtrlChar",
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			0,
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			false,
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	},
	{
		cmd = "Wait",
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	{
		cmd = "SetMainRoleTalk",
		param = {
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"等一下！我不过是识破了对方的布局而已，怎么还加分了？！还有，能好好解释一下加分原则吗？",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
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	{
		cmd = "Wait",
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	{
		cmd = "CtrlChar",
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			0,
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	},
	{
		cmd = "SetTalk",
		param = {
			0,
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			"能轻松看破事物的本质，传说中的魔<r=mowang></r>王就有这般明锐的洞察力，加十分。",
			1,
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			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetTrans",
		param = {
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	},
	{
		cmd = "SetBg",
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	},
	{
		cmd = "SetTrans",
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	},
	{
		cmd = "SetBg",
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	},
	{
		cmd = "CtrlStage",
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		cmd = "SetChar",
		param = {
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	{
		cmd = "SetChar",
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	{
		cmd = "CtrlChar",
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	},
	{
		cmd = "CtrlStage",
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			nil,
			nil,
			nil,
			"none",
			"Linear",
			1.0,
			false
		}
	},
	{
		cmd = "SetAudio",
		param = {
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			0.0,
			false
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	},
	{
		cmd = "SetStage",
		param = {
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	},
	{
		cmd = "Wait",
		param = {1.0}
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	{
		cmd = "CtrlChar",
		param = {
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			0,
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	},
	{
		cmd = "SetTalk",
		param = {
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			"avg1_149",
			"只有比坏人更狡猾，才能看透坏人的想法。也就是说你比他们更“邪恶”，不是吗？",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetAudio",
		param = {
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			0.0,
			false
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	{
		cmd = "CtrlChar",
		param = {
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			nil,
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			nil,
			nil,
			"lengzhan",
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			"Linear",
			0,
			nil,
			false,
			1.0,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
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			"好吧……你这么说也对，另外二十分呢？",
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			"真是随心所欲……那最后十分呢？",
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			"不到五分钟就清理掉一整层星骸的人跟在我们身后，就算遇到陷阱也能轻易应对吧。",
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			"有趣，算盘都打到我身上了么……==W==真不错~你这种想法也非常符合传说中的魔<r=mowang></r>王呢~",
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			"那么——==W==请自由地命令我吧，你的指挥才能也是我观察的重点呢。",
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			"格芮，你和我们分开行动，先隐藏自己的身形，等到我们把敌人诱引出来后，再从后面包抄。",
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			"好~==W==好~嘻嘻，事情变得有趣起来了呢。",
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}
