local StarTowerGrowthPanel = class("StarTowerGrowthPanel", BasePanel)
StarTowerGrowthPanel._bAddToBackHistory = false
StarTowerGrowthPanel._tbDefine = {
	{
		sPrefabPath = "StarTowerGrowth/StarTowerGrowthPanel.prefab",
		sCtrlName = "Game.UI.StarTowerGrowth.StarTowerGrowthCtrl"
	}
}
function StarTowerGrowthPanel:Awake()
end
function StarTowerGrowthPanel:OnEnable()
end
function StarTowerGrowthPanel:OnAfterEnter()
end
function StarTowerGrowthPanel:OnDisable()
end
function StarTowerGrowthPanel:OnDestroy()
end
function StarTowerGrowthPanel:OnRelease()
end
return StarTowerGrowthPanel
