local CharConsumablePanel = class("CharConsumablePanel", BasePanel)
CharConsumablePanel._bIsMainPanel = false
CharConsumablePanel._tbDefine = {
	{
		sPrefabPath = "CharConsumablePanel/CharConsumablePanel.prefab",
		sCtrlName = "Game.UI.CharConsumable.CharConsumableCtrl"
	}
}
function CharConsumablePanel:Awake()
end
function CharConsumablePanel:OnEnable()
end
function CharConsumablePanel:OnAfterEnter()
end
function CharConsumablePanel:OnDisable()
end
function CharConsumablePanel:OnDestroy()
end
function CharConsumablePanel:OnRelease()
end
return CharConsumablePanel
