return {
	{
		cmd = "SetIntro",
		param = {
			"ep_mainline_001",
			"Act Two",
			"The Clever Courier Never Gets Hurt (Part II)",
			"Some people just have a knack for the most unusual abilities.",
			0
		}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_3s",
			0,
			"m28",
			"4000ms",
			0.0,
			false
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"forest_daylight_2",
			"0",
			"Linear",
			1.0,
			false,
			"default",
			0
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_102",
			0.0,
			false
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
			"025",
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"Haa ... ==W==Haa ...",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"010",
			"avg_emoji_sigh",
			"JuGong",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"007",
			"avg_emoji_vexation",
			"lengzhan",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Ugh...",
			""
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_110",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			nil,
			"none",
			"OutSine",
			0.5,
			false
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"Zhong",
			"OutSine",
			0.5,
			true
		}
	},
	{
		cmd = "Wait",
		param = {1}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_103",
			0.0,
			false
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_127",
			"a",
			"002",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "SetFx",
		param = {
			0,
			"fx_avg_eye_ev",
			0,
			1,
			nil,
			nil,
			nil,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_127",
			"",
			0,
			"",
			false,
			"",
			"Bo-Boss! You look awful—are you okay?!",
			""
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			nil,
			"none",
			"OutSine",
			1.0,
			true
		}
	},
	{
		cmd = "Wait",
		param = {1.3}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
			"021",
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Nobody's walked this mountain trail in ages, huh ... ==W==I can't even feel my legs at this point ...",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			nil,
			"avg_emoji_vexation",
			"lengzhan",
			"z",
			0.3,
			true,
			"avg3_100"
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_074",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_127",
			"a",
			nil,
			"none",
			nil,
			nil,
			-0.3,
			1.35,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.4,
			true,
			nil
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_019",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_127",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"diantou",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_127",
			"",
			0,
			"",
			false,
			"",
			"I'm not quite sure what you mean… But let's take a break here first.",
			""
		}
	},
	{
		cmd = "Clear",
		param = {
			true,
			0.4,
			true,
			true
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_102",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			-200.0,
			100.0,
			1.35,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			1.0,
			true,
			0
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_077",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"jushou",
			"Linear",
			1.0,
			true
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_110",
			0.5,
			true
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"010",
			"avg_emoji_sigh",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Wow ... There goes my knees...",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetCharHead",
		param = {
			0,
			3,
			nil,
			nil,
			nil,
			"avg1_127",
			"a",
			"002",
			"none",
			3,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_127",
			"",
			0,
			"",
			false,
			"",
			"I've got some water in my backpack. I'll grab it for you.",
			""
		}
	},
	{
		cmd = "SetCharHead",
		param = {
			1,
			3,
			nil,
			nil,
			nil,
			"avg1_127",
			"a",
			"002",
			"none",
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_191",
			0.0,
			false
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_345",
			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {1.2}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"002",
			"avg_emoji_speechless",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"That backpack's huge. You moving or something.==W== Hold on—are those all Artifacts?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"007",
			"avg_emoji_symbol",
			"none",
			"z",
			0.4,
			false,
			"avg3_100"
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_103",
			0.5,
			true
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"C_0.05_in",
			"avg1_127",
			"a",
			"002",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_127",
			"",
			0,
			"",
			false,
			"",
			"Yup! Most of them are broken, though.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"002",
			"avg_emoji_attention",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Why collect broken Artifacts?",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_127",
			"a",
			"005",
			"avg_emoji_speechless",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			1.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_127",
			"a",
			"002",
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"diantou",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_127",
			"",
			1,
			"",
			false,
			"",
			"I haven't figured out exactly what to do with them yet...==B== But Trekkers put so much into wishing these into existence, Just leaving them out here feels really wasteful.",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_127",
			"a",
			"003",
			"avg_emoji_happy",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_127",
			"",
			0,
			"",
			false,
			"",
			"And even if broken Artifacts can't be used the way they were before, they might still come in handy for something else.",
			""
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_236",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_127",
			"a",
			"006",
			"none",
			nil,
			nil,
			-0.35,
			1.45,
			nil,
			nil,
			nil,
			"JuGong",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.6,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_127",
			"",
			0,
			"",
			false,
			"",
			"Like this one, you can press it. Not bad for stress relief, huh?",
			""
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_052",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			200.0,
			180.0,
			1.3,
			nil,
			nil,
			nil,
			"none",
			"OutSine",
			0.6,
			true
		}
	},
	{
		cmd = "Wait",
		param = {0.6}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"014",
			"avg_emoji_music",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Great idea. Let me try.",
			""
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			0.0,
			0.0,
			1.2,
			nil,
			nil,
			nil,
			"none",
			"OutSine",
			0.5,
			true
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_019",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_127",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"JuGong",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.4,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_127",
			"",
			0,
			"",
			false,
			"",
			"Here you go.",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_127",
			"a",
			nil,
			"none",
			nil,
			nil,
			-0.15,
			1.2,
			nil,
			nil,
			nil,
			"jushou",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"28",
			"OutSine",
			true,
			true,
			1.0,
			true,
			"default"
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_421",
			0.5,
			true
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_420",
			1.0,
			true
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"020",
			"avg_emoji_think",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"Hmm ... The clicking feel when I press it is kind of fun...==W== But for some reason, it feels like I'm working.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"010",
			"none",
			"none",
			"y",
			0.3,
			true,
			"avg3_100"
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"020",
			"none",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Well, stress relief's different for everyone.",
			""
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			1.05,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true,
			0
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_201",
			0.3,
			true
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			0,
			"28_right",
			"OutSine",
			false,
			false,
			1.0,
			true,
			"default"
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"C_in",
			"avg1_127",
			"a",
			"002",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_201_stop",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_127",
			"a",
			"003",
			"avg_emoji_happy",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"huanxin",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_127",
			"",
			0,
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			"Climbing that cliff and picking the Purple Nettles for you. What else?",
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			"It's too dangerous. Plus, this is my commission to begin with.",
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		cmd = "SetAudio",
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			"Besides, you saved me today, Boss. Consider this my \"thank-you.\" Okay, be back in a jiff.",
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			"Heave-ho ... ha...==B== Whew ... Climbed pretty high, meow...",
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			"The rocks over here are a bit loose. Can't use them as footholds.",
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			"But there's really no better spot...==B== Guess I'll give this route a try...!",
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			"Teresa...",
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			"Such quick, agile moves ... But...==B== Just how does someone as nimble as Teresa fall into a simple hole like that...",
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			"It's time for a double wall-kick here ... Heeya!",
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			"Quite a lot growing here ... Taking half of these should be okay.",
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			"Got it! Hehe, if we leave this much behind, the whole area should be blooming next year.",
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			""
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	{
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	{
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			"I, I'm gonna fall!",
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		}
	},
	{
		cmd = "CtrlChar",
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	{
		cmd = "SetTalkShake",
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	{
		cmd = "SetTalk",
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			"",
			false,
			"",
			"<size=50>Boss! I'm so sorry...!",
			""
		}
	},
	{cmd = "End"}
}
