local FilterPopupPanel = class("FilterPopupPanel", BasePanel)
FilterPopupPanel._bIsMainPanel = false
FilterPopupPanel._tbDefine = {
	{
		sPrefabPath = "Filter/FilterPopupPanel.prefab",
		sCtrlName = "Game.UI.Filter.FilterPopupCtrl"
	}
}
function FilterPopupPanel:Awake()
end
function FilterPopupPanel:OnEnable()
end
function FilterPopupPanel:OnDisable()
end
function FilterPopupPanel:OnDestroy()
end
return FilterPopupPanel
