return {
	{
		cmd = "SetIntro",
		param = {
			"ep_mainline_001",
			"Act Three",
			"Candy Hidden within the Promise (Part III)",
			"\"Thank you... For sticking with someone like me~\"",
			0
		}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"0",
			"OutSine",
			false,
			true,
			0.7,
			true,
			"default"
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"phoenix_house_inside",
			"0",
			"Linear",
			0.0,
			true,
			"default",
			0
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			1.05,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true,
			0
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_210",
			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.2}
	},
	{
		cmd = "SetFrontObj",
		param = {
			0,
			0,
			"qstory_side_117_003",
			nil,
			0.55,
			0.3,
			false
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			0,
			"0",
			"OutSine",
			false,
			false,
			0.7,
			true,
			"default"
		}
	},
	{
		cmd = "Wait",
		param = {1.0}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_211",
			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.4}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
			"004",
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_0s",
			0,
			"m28",
			"none",
			0.0,
			false
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"Kong! And Kong again!",
			""
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_212",
			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.8}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"013",
			"avg_emoji_music",
			"jushou",
			"z",
			0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Hahaha...! Got a winning hand right off the draw! Mahjong really is a lot of fun!",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetFrontObj",
		param = {
			1,
			0,
			"qstory_side_117_003",
			nil,
			0.55,
			0.3,
			true
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_117",
			"a",
			"012",
			"none",
			nil,
			0.4,
			-0.06,
			1.1,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_117",
			"a",
			nil,
			"avg_emoji_flurry",
			nil,
			0.5,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"daintou",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.55,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_117",
			"",
			0,
			"",
			false,
			"",
			"Wha—wait, what?! You already won?! Are there marks on the tiles or something? Or... Do you just have some kind of superpower?!",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_117",
			"a",
			nil,
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.3,
			true,
			nil
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"014",
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Yeah, I guess I'm actually not bad at this kind of games...==W== ... Just kidding, it's all beginner's luck!",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.6}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"013",
			"avg_emoji_music",
			"jushou",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.45}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_117",
			"a",
			"009",
			"avg_emoji_star",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"jushou",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.3,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_117",
			"",
			0,
			"",
			false,
			"",
			"Wow, maybe you can manage the Thirteen Orphans~",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
			"002",
			"avg_emoji_question",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Thirteen Orphans?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.45}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_117",
			"a",
			"002",
			"avg_emoji_attention",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.3,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_117",
			"",
			0,
			"",
			false,
			"",
			"A super impressive and super lucky hand! One of each tile, all drawn and completed just right, and you've got yourself a Thirteen Orphans! Since you are so lucky today, maybe you'll get it!",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"012",
			"avg_emoji_speechless",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Sounds super hard...",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.45}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_117",
			"a",
			"011",
			"avg_emoji_happy",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"daintou",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.4,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_117",
			"",
			1,
			"",
			false,
			"",
			"Heh, I've actually never managed it myself, ever.",
			""
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_117",
			"",
			0,
			"",
			false,
			"",
			"And it looks so pretty, too~==W== Someday ... I'm gonna pull off the prettiest hand of them all!",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_117",
			"a",
			"005",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.3,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.4}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_117",
			"a",
			"009",
			"avg_emoji_music",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"jushou",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			true,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			1,
			"020",
			"avg_emoji_think",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"I see...",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			1,
			"002",
			"avg_emoji_attention",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"Sounds like Jinglin has a special fondness for the Thirteen Orphans hand.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			1,
			"014",
			"avg_emoji_music",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"Maybe she keeps losing because a lot of the time, she's just trying to play the prettiest tiles...",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"004",
			"avg_emoji_star",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Come think of it, I've heard little Loong kids love to play this penalty game called \"Drawing Turtles.\" How about we make this more interesting?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.51}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_117",
			"a",
			"006",
			"avg_emoji_speechless",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.3,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_117",
			"",
			0,
			"",
			false,
			"",
			"Uh... Yeah... Drawing Turtles... You even know about that, Boss?",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_117",
			"a",
			nil,
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.3,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_062",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			1.15,
			nil,
			nil,
			nil,
			"none",
			"OutSine",
			0.6,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
			"014",
			"avg_emoji_music",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"Hehehe... It's a long story, But yes, so it is decided.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"004",
			"avg_emoji_happy",
			"daintou",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"The winner gets to draw on the loser's face! Makes the game way more exciting and a lot more fun!",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.45}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_117",
			"a",
			"012",
			"avg_emoji_symbol",
			nil,
			0.43,
			nil,
			nil,
			nil,
			nil,
			nil,
			"jushou",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.33,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_117",
			"",
			0,
			"",
			false,
			"",
			"That's such a childish idea, Boss! Face painting is for kids!",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.2}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			1,
			"011",
			"avg_emoji_shy",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"Even as she says that, her tail is wagging in anticipation...",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.8}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"014",
			"avg_emoji_music",
			"none",
			"z",
			0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Surely the proud little manager of Jing's Bistro isn't afraid to take on this challenge?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			"014",
			"none",
			"none",
			"z",
			0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.46}
	},
	{
		cmd = "SetBGM",
		param = {
			1,
			"music_avg_volume100_0s",
			0,
			"",
			"1500ms",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_117",
			"a",
			"007",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.3,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_117",
			"",
			0,
			"",
			false,
			"",
			"Hmph~~==W== I'm not afraid at all!",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_117",
			"a",
			"013",
			"avg_emoji_vexation",
			nil,
			0.5,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
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		}
	},
	{
		cmd = "Wait",
		param = {1.5}
	},
	{
		cmd = "SetAudio",
		param = {
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			false
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	},
	{
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		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
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			"Linear",
			0.0,
			true
		}
	},
	{
		cmd = "Wait",
		param = {1.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_212",
			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
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			nil,
			nil,
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			nil,
			nil,
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			0.0,
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		}
	},
	{
		cmd = "Wait",
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	{
		cmd = "SetFrontObj",
		param = {
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	{
		cmd = "SetTalk",
		param = {
			0,
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			"",
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			"Two rounds later...",
			""
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	},
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		cmd = "SetChar",
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		cmd = "CtrlChar",
		param = {
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	{
		cmd = "SetTalk",
		param = {
			0,
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			"",
			1,
			"",
			false,
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			"...Well, a deal is a deal.",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
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			nil,
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	},
	{
		cmd = "CtrlChar",
		param = {
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			"I... I am ready!",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
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	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_117",
			"",
			0,
			"",
			false,
			"",
			"Just don't draw in the middle, please please...",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_117",
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		cmd = "SetTalk",
		param = {
			0,
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			"Jinglin squeezes her eyes shut, pushes his bangs aside, and leans towards me.",
			""
		}
	},
	{
		cmd = "SetAudio",
		param = {
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		cmd = "CtrlStage",
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		cmd = "SetTalk",
		param = {
			0,
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			0,
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			"Her fluttering lashes hint of nervousness, but she still waits patiently for my move.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
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	{
		cmd = "CtrlChar",
		param = {
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	},
	{
		cmd = "SetBGM",
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		param = {
			1,
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			0,
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			"How does a piglet sound?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
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	},
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		cmd = "Wait",
		param = {0.4}
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		cmd = "SetTalk",
		param = {
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			1,
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			"A pig—a piglet?? Wah... But a deal is a deal.",
			""
		}
	},
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		cmd = "CtrlChar",
		param = {
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		param = {
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			0,
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			"Do your worst, Boss!",
			""
		}
	},
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		cmd = "Wait",
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		cmd = "SetAudio",
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	},
	{
		cmd = "Wait",
		param = {0.45}
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	{
		cmd = "SetMainRoleTalk",
		param = {
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			"none",
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	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"Not bad. I'm getting better at drawing.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"014",
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			0,
			false,
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"For the next few rounds, I can draw whatever you like. Kitten, puppy, or little turtle, just take your pick.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			"014",
			"none",
			"none",
			"z",
			0,
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		}
	},
	{
		cmd = "SetBGM",
		param = {
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			false
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	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "CtrlChar",
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	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_117",
			"",
			0,
			"",
			false,
			"",
			"Ugh... this is so embarrassing!==RT==I don't want any of them...",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Then let's put that on hold for now and come up with a different penalty~",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"z",
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		}
	},
	{
		cmd = "Wait",
		param = {0.5}
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		cmd = "CtrlChar",
		param = {
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			nil,
			nil,
			nil,
			"lengzhan",
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			"OutSine",
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	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_117",
			"",
			0,
			"",
			false,
			"",
			"That's fine by me~==W== Oh wow, it's already super late. If I don't go to sleep soon, it'll affect my job tomorrow.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.6}
	},
	{
		cmd = "CtrlChar",
		param = {
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	},
	{cmd = "SetGoOn"},
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		cmd = "Wait",
		param = {0.3}
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	{
		cmd = "CtrlChar",
		param = {
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			nil,
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	},
	{
		cmd = "SetBGM",
		param = {
			0,
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			0,
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_117",
			"",
			1,
			"",
			false,
			"",
			"I'm sorry, Boss.==W== I got so into it that I totally lost the track of time...",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.7}
	},
	{
		cmd = "CtrlChar",
		param = {
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			nil,
			nil,
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			"none",
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			false,
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			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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			0,
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Ah! I didn't realize it was this late already...",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
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			false,
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		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"0",
			"",
			0,
			"",
			false,
			"",
			"Jinglin quickly puts away the mahjong table. Looks like this commission has wrapped up nicely, too.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			1,
			"020",
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			"none",
			"y",
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"The thing is...",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			1,
			"003",
			"close",
			"none",
			"y",
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"Her tail's all curled up. I guess she hasn't quite gotten her fill of fun yet?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			1,
			"009",
			"none",
			"none",
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"...",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"002",
			"avg_emoji_attention",
			"daintou",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"The commission was \"make sure our young manager can play mahjong to her heart's content.\" Which really doesn't look like the case.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"014",
			"avg_emoji_music",
			"jushou",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"So... How about a few more rounds tomorrow, before the restaurant opens?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"z",
			0.0,
			false,
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		}
	},
	{
		cmd = "Wait",
		param = {0.45}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_117",
			"a",
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			"avg_emoji_speechless",
			nil,
			nil,
			nil,
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			nil,
			nil,
			nil,
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			"none",
			"OutSine",
			0,
			nil,
			false,
			0.3,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_117",
			"",
			0,
			"",
			false,
			"",
			"B-but ... if we do that, everyone else will...",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_117",
			"a",
			nil,
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
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			0,
			nil,
			false,
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			true,
			nil
		}
	},
	{
		cmd = "Clear",
		param = {
			true,
			0.4,
			false,
			true
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			-70.0,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.7,
			false
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"phoenix_house_inside",
			"0",
			"OutSine",
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			false,
			"default",
			0
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			-70.0,
			nil,
			1.05,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true,
			0
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg3_175",
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			"none",
			nil,
			0.65,
			-0.03,
			1.05,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg3_176",
			"a",
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			"none",
			nil,
			0.38,
			-0.03,
			1.05,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_175",
			"a",
			nil,
			"avg_emoji_music",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
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			"OutSine",
			0,
			nil,
			false,
			0.4,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_176",
			"a",
			"003",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
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			"OutSine",
			0,
			nil,
			false,
			0.4,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"Server B",
			"",
			1,
			"",
			false,
			"",
			"What are you talking about? Don't worry about the morning prep. Just leave it to us.",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_176",
			"a",
			"006",
			"avg_emoji_happy",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
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			"none",
			"OutSine",
			0,
			nil,
			false,
			0.3,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"Server A",
			"",
			0,
			"",
			false,
			"",
			"Let us handle the food prep! It's not often that you get a chance to have fun, so don't waste it~",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetCharHead",
		param = {
			0,
			1,
			20.0,
			nil,
			1.12,
			"avg1_117",
			"a",
			"014",
			"avg_emoji_shy",
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetBGM",
		param = {
			1,
			"music_avg_volume100_0s",
			0,
			"",
			"1500ms",
			0.0,
			false
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_117",
			"",
			0,
			"",
			false,
			"",
			"Huh?! You've all been watching this whole time?! This is so embarrassing! Well, if it's really alright... I'll be counting on you all tomorrow!",
			""
		}
	},
	{
		cmd = "SetCharHead",
		param = {
			1,
			1,
			nil,
			nil,
			nil,
			"avg1_117",
			"a",
			"002",
			"none",
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"0",
			"OutSine",
			false,
			false,
			0.7,
			true,
			"default"
		}
	},
	{
		cmd = "Clear",
		param = {
			true,
			0.1,
			true,
			false
		}
	},
	{
		cmd = "SetTalk",
		param = {
			8,
			"0",
			"",
			0,
			"",
			false,
			"",
			"The next morning...",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			0.0,
			0.0,
			1.05,
			nil,
			nil,
			nil,
			"none",
			"OutSine",
			0.0,
			true
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			0,
			"0",
			"OutSine",
			false,
			false,
			0.7,
			false,
			"default"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"0",
			"",
			1,
			"",
			false,
			"",
			"The restaurant staff wake me up early and bring me straight to the \"battleground.\"",
			""
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"0",
			"",
			1,
			"",
			false,
			"",
			"With the restaurant staff watching as they get ready to open for the day, Jinglin and I face off in an all-out match.",
			""
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"0",
			"",
			0,
			"",
			false,
			"",
			"We stuck with the face-drawing penalty, and the game's going the same way as yesterday—Jinglin's face is already covered in doodles.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
			"014",
			"avg_emoji_attention",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Hehehe, looks like you're on a losing streak again. At this rate, it's going to end with me winning every round!",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.45}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_117",
			"a",
			"013",
			"none",
			nil,
			nil,
			-0.14,
			1.2,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_117",
			"a",
			nil,
			"avg_emoji_exclamation",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"jushou",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.3,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_117",
			"",
			0,
			"",
			false,
			"",
			"I—I'm not letting you win that easily! This next round... It's all or nothing! I'm going to win this time, just watch!",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_117",
			"a",
			"003",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
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			"OutSine",
			0,
			nil,
			false,
			0.3,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_210",
			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			1,
			"025",
			"avg_emoji_think",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"So much for a perfect win... Looks like it's not happening—luck just isn't on my side right now.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			1,
			"022",
			"avg_emoji_music",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"But Jinglin... The way she's playing seems off. She's only discarding tiles from the middle numbers... Could it be...?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			1,
			"0",
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			true,
			true,
			0.8,
			true,
			nil
		}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_0s",
			0,
			"m1",
			"none",
			0.0,
			false
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			1,
			"0",
			"OutSine",
			false,
			false,
			2.2,
			false,
			nil
		}
	},
	{
		cmd = "SetL2D",
		param = {
			0,
			"avg1_117",
			"a",
			0.0,
			true
		}
	},
	{
		cmd = "CtrlL2D",
		param = {
			"avg1_117",
			"a",
			"vo_cgstory_117_a",
			"vo_cgstory_117_a",
			0.0,
			false
		}
	},
	{
		cmd = "SetTalk",
		param = {
			11,
			"avg1_117",
			"Boom!==W== I got it!",
			1,
			"",
			false,
			"",
			"Boom!==W== I got it!",
			""
		}
	},
	{
		cmd = "SetTalk",
		param = {
			11,
			"avg1_117",
			"Tsumo!==W== Thirteen orphans!",
			0,
			"",
			false,
			"",
			"Tsumo!==W== Thirteen orphans! It's a double yakuman!!!",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetChoiceBegin",
		param = {
			"x_1",
			1,
			{
				0,
				0,
				0,
				0
			},
			{
				"Gah! I lost!",
				"",
				"",
				""
			},
			0,
			0,
			"a",
			"002",
			"",
			"",
			{
				"",
				"",
				"",
				""
			},
			"",
			{
				"Gah! I lost!",
				"",
				"",
				""
			},
			{
				"",
				"",
				"",
				""
			}
		}
	},
	{
		cmd = "SetChoiceJumpTo",
		param = {"x_1", "1"}
	},
	{
		cmd = "SetChoiceRollover",
		param = {"x_1"}
	},
	{
		cmd = "SetChoiceEnd",
		param = {"x_1"}
	},
	{
		cmd = "Wait",
		param = {0.1}
	},
	{
		cmd = "CtrlL2D",
		param = {
			"avg1_117",
			"a",
			"vo_cgstory_117_b",
			"vo_cgstory_117_b",
			0.0,
			false
		}
	},
	{
		cmd = "SetTalk",
		param = {
			11,
			"avg1_117",
			"I can't believe I won with thirteen orphans!==W== Can this really be happening?!",
			1,
			"",
			false,
			"",
			"I can't believe I won with thirteen orphans!==W== Can this really be happening?!",
			""
		}
	},
	{
		cmd = "SetTalk",
		param = {
			11,
			"avg1_117",
			"And this is such a beautiful tile pattern...!==W== I almost want to just leave it there!",
			0,
			"",
			false,
			"",
			"And I even achieved thirteen-wait thirteen orphans, such a beautiful tile pattern...!==W== I almost want to just leave it there!",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetChoiceBegin",
		param = {
			"x_2",
			1,
			{
				0,
				0,
				0,
				0
			},
			{
				"Why don't we take a picture of it?",
				"",
				"",
				""
			},
			0,
			0,
			"a",
			"002",
			"",
			"",
			{
				"",
				"",
				"",
				""
			},
			"",
			{
				"Why don't we take a picture of it?",
				"",
				"",
				""
			},
			{
				"",
				"",
				"",
				""
			}
		}
	},
	{
		cmd = "SetChoiceJumpTo",
		param = {"x_2", "1"}
	},
	{
		cmd = "SetChoiceRollover",
		param = {"x_2"}
	},
	{
		cmd = "SetChoiceEnd",
		param = {"x_2"}
	},
	{
		cmd = "Wait",
		param = {0.1}
	},
	{
		cmd = "CtrlL2D",
		param = {
			"avg1_117",
			"a",
			"vo_cgstory_117_c1",
			"vo_cgstory_117_c1",
			0.0,
			false
		}
	},
	{
		cmd = "SetTalk",
		param = {
			11,
			"avg1_117",
			"Ah,==W== no!==W== Let's not do that!",
			1,
			"",
			false,
			"",
			"Ah,==W== no!==W== Let's not do that!",
			""
		}
	},
	{
		cmd = "SetTalk",
		param = {
			11,
			"avg1_117",
			"I don't want my picture taken with this stuff all over my face.==W== Hold on.==W== I'll go wash it off now.",
			0,
			"",
			false,
			"",
			"I don't want my picture taken with this stuff all over my face.==W== Hold on.==W== I'll go wash it off now.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_269",
			0.0,
			false
		}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			1,
			"0",
			"OutSine",
			false,
			false,
			0.6,
			true,
			"default"
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			1,
			"0",
			"OutSine",
			false,
			false,
			0.6,
			false,
			"default"
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "CtrlL2D",
		param = {
			"avg1_117",
			"a",
			"vo_cgstory_117_c2",
			"vo_cgstory_117_c2",
			0.0,
			false
		}
	},
	{
		cmd = "SetTalk",
		param = {
			11,
			"avg1_117",
			"Hey!==W== I thought I told you to stop!==W== Why did you do that, Boss?!==W====RT==",
			1,
			"",
			false,
			"",
			"Hey!==W== Wait?! ==W== I thought I told you to stop!==W== Why did you do that, Boss?!==RT==",
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			"I mean, I am manager of Jing's Bistro, after all.==W== I need to maintain the appropriate level of professionalism,==W== right?",
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			"Oh right.==W== This commission was something==W== everyone asked for.",
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			"Oh, that's right.==W== This commission==W== was something everyone asked for.",
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			"So, I guess taking it too seriously==W== would actually be the wrong thing to do.",
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			"And…==W== Not only did I have a great time with you,==W== but you helped me so much.==W== Thank you, Boss!==W====RT==",
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			"Yeah. The traditional dishes you kept on the menu all this time—that's the best proof, isn't it?",
			""
		}
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			"Even if not many people order them now, as long as those regulars keep coming, you won't take them off the menu.",
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			"And the way you treat every customer—and everyone at the restaurant—like family, that's just the same.",
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			"Because you have built tiny yet strong bonds with people around you, whenever things get tough, there's always someone there to help you.",
			""
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	},
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			"So all that stuff about acting like a proper manager and being responsible for everything...==RT==Honestly, you don't need to worry about it so much.",
			""
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	},
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			"I see... I guess that's one way of looking at it...",
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			"Just like you said, Boss—because I have built such strong bonds with everyone, no need to put so much pressure on myself... Yeah, it makes sense.",
			""
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			""
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			"Since you noticed this, Boss, that means there's a strong bond between us, too.",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_117",
			"a",
			"004",
			"avg_emoji_speechless",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.3,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_117",
			"",
			1,
			"",
			false,
			"",
			"When I'm with you, Boss, I always feel so much at ease! It's like we have this unspoken understanding between us!",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_117",
			"a",
			nil,
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.3,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_117",
			"a",
			"009",
			"avg_emoji_star",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"jushou",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.3,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_117",
			"",
			0,
			"",
			false,
			"",
			"Isn't that right?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			1,
			"002",
			"avg_emoji_idea",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"But of course~",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"014",
			"avg_emoji_music",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Whenever you run into trouble, I'll always be here to help. And if you want to play mahjong, I'm always up for that, too~",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.45}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_117",
			"a",
			"014",
			"avg_emoji_shy",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.3,
			true,
			nil
		}
	},
	{
		cmd = "SetBGM",
		param = {
			1,
			"music_avg_volume100_0s",
			0,
			"",
			"1500ms",
			0.0,
			false
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_117",
			"",
			0,
			"",
			false,
			"",
			"Then... Then it's a deal!! I wanna play a lot more mahjong with you!",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"0",
			"OutSine",
			true,
			true,
			0.6,
			true,
			"default"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"0",
			"",
			0,
			"",
			false,
			"",
			"Jinglin and I do the pinky swear, and her carefree smile shines brighter than ever.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{cmd = "End"}
}
