local BuildDetailPanel = class("BuildDetailPanel", BasePanel)
BuildDetailPanel._tbDefine = {
	{
		sPrefabPath = "RoguelikeBuildEX/RoguelikeBuildDetailPanel.prefab",
		sCtrlName = "Game.UI.BuildPanelEx.BuildDetailCtrl"
	}
}
function BuildDetailPanel:Awake()
end
function BuildDetailPanel:OnEnable()
end
function BuildDetailPanel:OnDisable()
end
function BuildDetailPanel:OnDestroy()
end
function BuildDetailPanel:OnRelease()
end
return BuildDetailPanel
