local LampNoticePanel = class("LampNoticePanel", BasePanel)
LampNoticePanel._bIsMainPanel = false
LampNoticePanel._sSortingLayerName = AllEnum.SortingLayerName.Overlay
LampNoticePanel._tbDefine = {
	{
		sPrefabPath = "LampNotice/LampNoticePanel.prefab",
		sCtrlName = "Game.UI.LampNotice.LampNoticeCtrl"
	}
}
function LampNoticePanel:Awake()
end
function LampNoticePanel:OnEnable()
end
function LampNoticePanel:OnAfterEnter()
end
function LampNoticePanel:OnDisable()
end
function LampNoticePanel:OnDestroy()
end
function LampNoticePanel:OnRelease()
end
return LampNoticePanel
