local AAAPanel = class("AAAPanel", BasePanel)
AAAPanel._tbDefine = {
	{
		sPrefabPath = "AAA/AAAUI.prefab",
		sCtrlName = "Game.UI.AAA.AAACtrl"
	}
}
function AAAPanel:Awake()
end
function AAAPanel:OnEnable()
end
function AAAPanel:OnAfterEnter()
end
function AAAPanel:OnDisable()
end
function AAAPanel:OnDestroy()
end
function AAAPanel:OnRelease()
end
return AAAPanel
