return {
	{
		cmd = "SetIntro",
		param = {
			"ep_mainline_001",
			"Act Five",
			"Seeing is Deceiving",
			"All the clues suggest that their grandma lied.==RT==The \"ghost ship\" is merely a decoy to mislead others.==RT==\"Facing the truth requires courage.\"",
			0
		}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"0",
			"OutSine",
			false,
			false,
			1.0,
			true,
			"default"
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"beach_wasteland_daylight",
			"0",
			"Linear",
			0.5,
			true,
			"default",
			0
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_283",
			2.0,
			true
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_126",
			0.0,
			false
		}
	},
	{
		cmd = "SetFx",
		param = {
			0,
			"fx_avg_dust_2_b",
			0,
			0,
			-8.0,
			5.0,
			2.5,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			100.0,
			nil,
			1.1,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			0,
			"0",
			"OutSine",
			false,
			false,
			1.0,
			true,
			"default"
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg2_983",
			"b",
			"002",
			"none",
			2,
			0.4,
			nil,
			nil,
			1.0,
			1.0,
			1.0,
			0.0,
			false,
			nil
		}
	},
	{
		cmd = "PlayCharAnim",
		param = {
			"avg2_983",
			"shake_L",
			false,
			1.0,
			true
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_096",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_983",
			"b",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"Linear",
			0,
			nil,
			true,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_0s",
			0,
			"m59",
			"none",
			0.0,
			false
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg2_983",
			"b",
			"005",
			"none",
			nil,
			0.4,
			nil,
			nil,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_983",
			"b",
			nil,
			"avg_emoji_vexation",
			nil,
			nil,
			nil,
			nil,
			0.0,
			0.0,
			1.0,
			"chijing",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"Panicked Treasure Hunter",
			"",
			1,
			"",
			false,
			"",
			"Quick, get the boss on the line!",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_983",
			"b",
			"008",
			"avg_emoji_flurry",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"Panicked Treasure Hunter",
			"",
			0,
			"",
			false,
			"",
			"We'll be doomed if things go on like this!",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg2_984",
			"b",
			"007",
			"none",
			2,
			0.8,
			nil,
			nil,
			nil,
			nil,
			0.0,
			0.0,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_984",
			"b",
			nil,
			"avg_emoji_exclamation",
			nil,
			0.6,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"Panicked Treasure Hunter",
			"",
			0,
			"",
			false,
			"",
			"The boss replied! She's waiting on the ship! Let's move!",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			-100.0,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.5,
			false
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_148",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_984",
			"b",
			nil,
			"none",
			nil,
			0.7,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_983",
			"b",
			nil,
			"none",
			nil,
			0.5,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_157",
			"a",
			"007",
			"none",
			nil,
			1.0,
			nil,
			nil,
			nil,
			nil,
			0.0,
			0.0,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_157",
			"a",
			nil,
			"avg_emoji_angry",
			nil,
			0.85,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_984",
			"b",
			nil,
			"none",
			nil,
			0.6,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_983",
			"b",
			nil,
			"none",
			nil,
			0.4,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_157",
			"",
			0,
			"",
			false,
			"",
			"Think you can run?! Think again! Time to see what this harpoon gun can do!",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetBg",
		param = {
			3,
			"BG_Black",
			"0",
			"Linear",
			0.5,
			false,
			"default",
			0
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			3,
			"none",
			"avg1_155",
			"a",
			"002",
			"none",
			nil,
			0.4,
			nil,
			nil,
			nil,
			nil,
			0.0,
			0.0,
			false,
			nil
		}
	},
	{
		cmd = "SetStage",
		param = {
			2,
			0,
			"Linear",
			0.5,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_155",
			"a",
			nil,
			"avg_emoji_idea",
			nil,
			0.5,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_155",
			"",
			0,
			"",
			false,
			"",
			"Karin, you pin 'em down. I'll swing around to the ship and cut off their escape.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_157",
			"a",
			"014",
			"avg_emoji_exclamation",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"jushou2",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_157",
			"",
			0,
			"",
			false,
			"",
			"On it!!",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetStage",
		param = {
			2,
			3,
			"Linear",
			0.5,
			true
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			0.0,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.5,
			false
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_251",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_157",
			"a",
			nil,
			"none",
			nil,
			0.75,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_984",
			"b",
			"008",
			"none",
			nil,
			0.5,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_983",
			"b",
			nil,
			"none",
			nil,
			0.3,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			1,
			"004",
			"avg_emoji_star",
			"none",
			"u",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Those people hardly had any chance to fight back... This kind of seamless coordination is built on the trust between Shia and Karin.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"u",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "Clear",
		param = {
			true,
			0.5,
			true,
			true
		}
	},
	{
		cmd = "SetFx",
		param = {
			0,
			"fx_avg_dust_2_b",
			1,
			0,
			nil,
			nil,
			nil,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			-200.0,
			nil,
			1.3,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.5,
			true,
			0
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			1,
			"025",
			"avg_emoji_attention",
			"none",
			"u",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"... Huh? Who's that on deck?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"u",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"beach_wasteland_daylight",
			"0",
			"Linear",
			0.5,
			false,
			"default",
			0
		}
	},
	{
		cmd = "SetBg",
		param = {
			5,
			"mood_2",
			"0",
			"Linear",
			0.0,
			false,
			"default",
			0
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			5,
			nil,
			nil,
			nil,
			nil,
			1.0,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.5,
			false
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			5,
			"none",
			"avg1_157",
			"a",
			"002",
			"none",
			nil,
			0.5,
			nil,
			nil,
			nil,
			nil,
			0.0,
			0.0,
			false,
			nil
		}
	},
	{
		cmd = "SetStage",
		param = {
			4,
			14,
			"Linear",
			1.0,
			true
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_157",
			"a",
			"020",
			"avg_emoji_exclamation",
			nil,
			0.5,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"jushou2",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_157",
			"",
			0,
			"",
			false,
			"",
			"... Flashbang! Everyone, get down!",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetBGM",
		param = {
			1,
			"music_avg_volume100_0s",
			0,
			"",
			"none",
			0.0,
			false
		}
	},
	{
		cmd = "SetStage",
		param = {
			4,
			15,
			"Linear",
			0.5,
			true
		}
	},
	{
		cmd = "SetFx",
		param = {
			0,
			"fx_avg_flash_ev",
			0,
			2,
			5.0,
			1.0,
			nil,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			1,
			"0",
			"Linear",
			true,
			false,
			0.2,
			true,
			"default"
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"white",
			"0",
			"Linear",
			0.0,
			true,
			"default",
			0
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			0,
			"0",
			"Linear",
			false,
			false,
			0.2,
			true,
			"default"
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			1,
			"016",
			"avg_emoji_exclamation",
			"none",
			"u",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Agh—! That's Blinding!",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"u",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			1,
			"0",
			"Linear",
			false,
			false,
			0.5,
			true,
			"default"
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"beach_wasteland_daylight",
			"0",
			"Linear",
			0.0,
			true,
			"default",
			0
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"Linear",
			0.0,
			true,
			0
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			1,
			"0",
			"Linear",
			false,
			false,
			1.5,
			false,
			"default"
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_227",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlBg",
		param = {
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			nil,
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			nil,
			nil,
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	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"0",
			"",
			0,
			"",
			false,
			"",
			"My vision very soon clears, but our targets have already vanished.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetBGM",
		param = {
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			0,
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			false
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	},
	{
		cmd = "SetChar",
		param = {
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		cmd = "CtrlChar",
		param = {
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	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_155",
			"",
			0,
			"",
			false,
			"",
			"Ah, shame. We lost them.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
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			nil
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	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_370",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlStage",
		param = {
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			nil,
			nil,
			-100.0,
			-100.0,
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			nil,
			nil,
			"none",
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			0.5,
			true
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
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	{
		cmd = "SetMainRoleTalk",
		param = {
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		cmd = "SetTalk",
		param = {
			1,
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			"Over there! Their ship's pulling away!",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
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			nil,
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		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlStage",
		param = {
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			nil,
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			0.0,
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			nil,
			nil,
			nil,
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			false
		}
	},
	{
		cmd = "SetChar",
		param = {
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			nil,
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			nil,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
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	},
	{
		cmd = "CtrlChar",
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	},
	{
		cmd = "SetTalk",
		param = {
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			0,
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			false,
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			"Dammit, what a dirty trick... I'm going after them!",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
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	},
	{
		cmd = "CtrlStage",
		param = {
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			nil,
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			nil,
			nil,
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			nil,
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		}
	},
	{
		cmd = "CtrlChar",
		param = {
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	},
	{
		cmd = "Wait",
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	{
		cmd = "SetAudio",
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	},
	{
		cmd = "CtrlChar",
		param = {
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	{
		cmd = "SetTalk",
		param = {
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			"Leave them. We could be walking right into an ambush.==W== We're after the same thing—our paths will cross again.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {1.0}
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	{
		cmd = "SetAudio",
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		cmd = "CtrlChar",
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	},
	{cmd = "SetGoOn"},
	{
		cmd = "CtrlChar",
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			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {1}
	},
	{
		cmd = "CtrlChar",
		param = {
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	},
	{
		cmd = "SetTalk",
		param = {
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			"",
			0,
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			false,
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			"Fine. But next time, they'll get what's comin' to them!",
			""
		}
	},
	{
		cmd = "SetAudio",
		param = {
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		cmd = "CtrlChar",
		param = {
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	},
	{
		cmd = "Wait",
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	{
		cmd = "CtrlChar",
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			nil,
			false,
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			false,
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	},
	{
		cmd = "CtrlChar",
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	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_155",
			"",
			0,
			"",
			false,
			"",
			"Boss, you okay? You didn't get hurt, did you?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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			"none",
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"I'm fine ... and the supplies we gathered are all intact.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"v",
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			false,
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		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
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			"Good. It's getting late. We should head back.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetBGM",
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	},
	{
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	},
	{
		cmd = "SetTalk",
		param = {
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			1,
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			false,
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			"Shia's been quiet... Must be upset those people got away.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
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		param = {
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			0,
			"",
			false,
			"",
			"And what's this about a \"diary\"? Could what they said about the \"Monolith\" ... actually be true?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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	},
	{
		cmd = "Wait",
		param = {0.5}
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	{
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	},
	{
		cmd = "SetBg",
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			"Linear",
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			true,
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			0
		}
	},
	{
		cmd = "CtrlStage",
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			nil,
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			true
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	},
	{
		cmd = "SetAudio",
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	},
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	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetChar",
		param = {
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	},
	{
		cmd = "SetAudio",
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	},
	{
		cmd = "CtrlChar",
		param = {
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	},
	{
		cmd = "SetTalk",
		param = {
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			0,
			"",
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			"",
			"I'm done eating.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetBGM",
		param = {
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			0,
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			false
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	},
	{
		cmd = "CtrlChar",
		param = {
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			nil,
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			"none",
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			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetChar",
		param = {
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			nil,
			nil,
			nil,
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	},
	{
		cmd = "CtrlChar",
		param = {
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	},
	{
		cmd = "SetTalk",
		param = {
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			"avg1_155",
			"",
			0,
			"",
			false,
			"",
			"You barely ate, Karin. Something wrong with the food?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
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	},
	{
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			0,
			"",
			false,
			"",
			"N-No, that's not it...==W== Dinner was great!",
			""
		}
	},
	{
		cmd = "Wait",
		param = {1.0}
	},
	{
		cmd = "CtrlChar",
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	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
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	{
		cmd = "SetMainRoleTalk",
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	},
	{
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		param = {
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			"",
			0,
			"",
			false,
			"",
			"The mood here is a little thick...==W== I should probably try to lighten things up.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
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	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"u",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
			"007",
			"avg_emoji_flurry",
			"none",
			"v",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Ahem. That's on me. I prepped the fish. Guess I missed a few scales, huh?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"v",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_155",
			"b",
			"002",
			"avg_emoji_happy",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_155",
			"",
			0,
			"",
			false,
			"",
			"Heh, ever the peacemaker, aren't you, Boss?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_050",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_155",
			"b",
			"007",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"zuochupeng",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_155",
			"",
			0,
			"",
			false,
			"",
			"Hey, Karin. Even the Boss can tell something's weighing on you. Talk to us about it, will you?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_157",
			"b",
			"017",
			"avg_emoji_speechless",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {1}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_157",
			"b",
			"004",
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_157",
			"",
			0,
			"",
			false,
			"",
			"You're the one who's been off since we got back. You've just been moping around, and you barely even touched your soup... Don't think I didn't notice.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_157",
			"b",
			"014",
			"avg_emoji_exclamation",
			1,
			0.4,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_157",
			"",
			0,
			"",
			false,
			"",
			"\"Talk to us about it\"? Shia, you're the one holding everything in!",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_146",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_155",
			"b",
			"011",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"chijing",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_155",
			"",
			0,
			"",
			false,
			"",
			"Huh? I'm not... Where's all this coming from anyway?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_157",
			"b",
			"013",
			"avg_emoji_symbol",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_157",
			"",
			0,
			"",
			false,
			"",
			"It's what those people were saying, isn't it?!==W== Ugh, I'm gonna stuff them in a salted fish barrel one by one! That'll teach 'em to spread rumors!",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_157",
			"b",
			"007",
			"avg_emoji_angry",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"jushou2",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"004",
			"avg_emoji_exclamation",
			"none",
			"v",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"She's right! Someone oughta sew their mouths shut!",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"v",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_155",
			"b",
			"003",
			"avg_emoji_speechless",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_155",
			"",
			0,
			"",
			false,
			"",
			"Hehe...==W== I don't know what to do with you two.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {1.0}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_155",
			"b",
			"014",
			"avg_emoji_sigh",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_157",
			"b",
			"005",
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_155",
			"b",
			"012",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"niunie1",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_155",
			"",
			0,
			"",
			false,
			"",
			"Karin, Boss, you're both right. When you can't figure something out on your own, it's better to share the burden.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetBGM",
		param = {
			1,
			"music_avg_volume100_0s",
			0,
			"",
			"500ms",
			0.5,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_157",
			"b",
			nil,
			"none",
			nil,
			0.3,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"Linear",
			0,
			nil,
			true,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_062",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_155",
			"b",
			"011",
			"close",
			nil,
			0.5,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_155",
			"",
			0,
			"",
			false,
			"",
			"There is something ...==W== that has been haunting me for a long, long time.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {1}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_155",
			"b",
			nil,
			"avg_emoji_vexation",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"002",
			"none",
			"none",
			"v",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"What?!",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"v",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_155",
			"b",
			"017",
			"avg_emoji_speechless",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_155",
			"",
			0,
			"",
			false,
			"",
			"When Granny returned all those years ago, everyone saw how badly hurt she was, wrapped in bandages from head to toe.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_3s",
			0,
			"m3",
			"2000ms",
			0.0,
			false
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"mood_3",
			"0",
			"Linear",
			0.5,
			false,
			"default",
			0
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_155",
			"b",
			"012",
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"chijing",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_155",
			"",
			0,
			"",
			false,
			"",
			"But ... I'm the only one who knew the truth. She wasn't injured at all. The bandages were just for show.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_053",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"Zhong",
			"Linear",
			0.5,
			false
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_157",
			"",
			0,
			"",
			false,
			"",
			"Wh-What...? How is that possible?!",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"0",
			"OutSine",
			true,
			false,
			1.0,
			true,
			"default"
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			0.0,
			0.0,
			1.0,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"BG_Black",
			"0",
			"Linear",
			0.5,
			true,
			"default",
			0
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			0,
			"0",
			"OutSine",
			false,
			false,
			1.0,
			true,
			"default"
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_168",
			0.0,
			false
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_155",
			"",
			0,
			"",
			false,
			"",
			"The first night she was back, I was too worried to sleep, so I snuck into her room to check on her.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg3_201",
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			"none",
			2,
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			nil,
			nil,
			nil,
			0.0,
			0.0,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_201",
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			nil,
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
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			"OutSine",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {1}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_077",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_201",
			"a",
			"002",
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"JuGong1",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_155",
			"",
			0,
			"",
			false,
			"",
			"And that's when I saw it. She'd taken all the bandages off. There wasn't a single scratch on her.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_201",
			"a",
			"002",
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
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			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_155",
			"",
			0,
			"",
			false,
			"",
			"By the next morning, she was all wrapped up again... I never understood why she did it.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"0",
			"OutSine",
			true,
			false,
			1.0,
			true,
			"default"
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"cabin_night",
			"0",
			"Linear",
			0.5,
			true,
			"default",
			0
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			0,
			"0",
			"OutSine",
			false,
			false,
			1.0,
			true,
			"default"
		}
	},
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			"A few days later, I worked up the courage to ask. She denied everything. Said I was confusing nightmares with reality in my distress...",
			""
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			"But I know what I saw. It was real.",
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			"I mean, if she really ran into it, there's no way she'd get away without a scratch. The ghosts in the legends aren't exactly friendly.",
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			"She didn't get hurt, yet pretended to be seriously injured...==W== Was it to deepen people’s fear of the Ghost Ship?",
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			"W-Why are you making it sound even creepier—Aaaah!",
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			"That \"diary\" those people mentioned... It's been bothering me. Granny kept a meticulous ship's log for every voyage. If she couldn't write at sea, she'd fill it in the moment she got back.",
			""
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			"But I leafed through her logbooks once. That specific trip was the only one without a single entry.",
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			"That's why on this voyage, we have to constantly get our bearings, keep a sharp lookout to log our position, and adjust our course as needed.",
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			"She must have left it blank on purpose, right? It'd be a huge problem if someone else got the log and tried to follow her route.",
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			"My thoughts exactly. With other Trekkers searching for the Ghost Ship, your grandma probably left it out on purpose.",
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			"We still need more intel... My companions are investigating back in town. I'll check in with them and see if they've dug up any new leads.",
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			"Okay. We're counting on you, Boss.",
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			"Your grandma was an impressive fighter! She must have beaten all the ghosts, which was why she came back unscathed!",
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			"If that were the case, why wouldn't she write \"all ghosts defeated\" in her log? The fact that she didn't ... could mean...",
			""
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			"It means...==W== Karin might still get her chance to join the Ghost Ship's crew.",
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			"Aaaaah—==W==Stop it!! Now you're just messing with me, Boss!!",
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			"I'm just exploring the possibilities. If you're scared now, what will you do if we find a real ghost? Think you could even hold the camera steady?",
			""
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			"Wh-Who says I'm scared?!",
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			"Look out! Behind you!",
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			"Waaaaaaugh—!!!",
			""
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			"Hehe. Alright, Boss, that's enough teasing. Any more and poor Karin will be too scared to sleep tonight.",
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			"Th-That's not true! I'm totally fine sleeping by myself!",
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			"Heh... Looks like everyone's finally loosened up a bit.",
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			"It's my turn for the night watch. I sort through the intel we have and give Mistique a call.",
			""
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			"...==W== So, that's what we've got. Any updates on your end?",
			""
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			"Of course! After a few days of clandestine investigation, this witch has unearthed something spectacular!★",
			""
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			"Oh? I'm all ears.",
			""
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			"Back then, several Trekker crews were tailing Marlene, but they were hit by a storm. Most of the ships turned back, all but one.",
			""
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			"One Trekker weathered the storm and kept sailing after her. He was a zealous treasure hunter, convinced there were deep-sea treasures at the source of the light.",
			""
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			"Hold on... You don't think the diary that group had today belonged to him, do you?",
			""
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			"But why are they so certain the light comes from a Monolith?",
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			"—Because the man chronicled what he saw with his own eyes:==W== the source of the light was a colossal object on an island.",
			""
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			"What?!",
			""
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			"A massive, glowing object rising from an island...==W== It could only be a Monolith right?",
			""
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			"If that's the case, why do most people still cling to Marlene's version of the \"Ghost Ship\" story?",
			""
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			"Well, who are you more likely to trust? The living, or the dead?",
			""
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			"So you're saying ... he never made it back? No wonder that crew said his luck crapped out on him.",
			""
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	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_135",
			"c",
			"004",
			"close",
			nil,
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			nil,
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	},
	{
		cmd = "SetTalk",
		param = {
			0,
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			"",
			1,
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			false,
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			"Precisely. When his ship was recovered, all that was left aboard were his skeletal remains and a diary.",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_135",
			"c",
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			"avg_emoji_sigh",
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	},
	{
		cmd = "SetTalk",
		param = {
			0,
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			"He was gravely injured in the storm and suffered a psychotic break. The latter half of the diary is incoherent—even his own family dismissed it as feverish delirium.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
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			"",
			0,
			"",
			false,
			"",
			"I see...==W== So how did his diary end up in their possession?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
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		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetMainRoleTalk",
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			3,
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			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_135",
			"c",
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_135",
			"",
			0,
			"",
			false,
			"",
			"Who knows? They likely offered a handsome sum for it. One can hardly blame the family for selling...★",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Right...==W== By the way, was there any mention of Marlene in the diary?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetBGM",
		param = {
			1,
			"music_avg_volume100_0s",
			0,
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			"1000ms",
			0.0,
			false
		}
	},
	{
		cmd = "SetMainRoleTalk",
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			0,
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		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
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			false,
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		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_135",
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	},
	{
		cmd = "SetTalk",
		param = {
			0,
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			1,
			"",
			false,
			"",
			"His family didn't mention her, no. I'll have to investigate that further~",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_135",
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	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_135",
			"",
			0,
			"",
			false,
			"",
			"Very few people are privy to this. It took considerable effort to persuade them to talk, you know.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetBg",
		param = {
			5,
			"mood_1",
			"0",
			"Linear",
			0.5,
			false,
			"default",
			0
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_135",
			"c",
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			"avg_emoji_music",
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	},
	{
		cmd = "SetTalk",
		param = {
			0,
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			0,
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			false,
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			"In exchange, you need to keep close tabs on that crew for me, Boss~",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
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	},
	{
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		param = {
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			0,
			"",
			false,
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			"Understood. I'll let you know the moment I learn anything.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
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			false,
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		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_118",
			0.0,
			false
		}
	},
	{
		cmd = "SetStage",
		param = {
			4,
			7,
			"Linear",
			1.0,
			true
		}
	},
	{
		cmd = "Wait",
		param = {1.0}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			1,
			"020",
			"avg_emoji_speechless",
			"none",
			"u",
			0.0,
			false,
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"Okay, at least I know where the rumor came from now. But how am I going to tell Shia and Karin?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			1,
			"009",
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
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			0,
			"",
			false,
			"",
			"They trust their grandmother so much...",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"u",
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			false,
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		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{cmd = "End"}
}
