local GuidePanel = class("GuidePanel", BasePanel)
GuidePanel._sSortingLayerName = AllEnum.SortingLayerName.UI_Top
GuidePanel._bAddToBackHistory = false
GuidePanel._tbDefine = {
	{
		sPrefabPath = "Guide/GuidePanel.prefab",
		sCtrlName = "Game.UI.Guide.GuideCtrl"
	}
}
function GuidePanel:Awake()
end
function GuidePanel:OnEnable()
end
function GuidePanel:OnDisable()
end
function GuidePanel:OnDestroy()
end
return GuidePanel
