local BasePanel = require("GameCore.UI.BasePanel")
local ExChangePanel = class("ExChangePanel", BasePanel)
ExChangePanel._bIsMainPanel = false
ExChangePanel._tbDefine = {
	{
		sPrefabPath = "ExChange/ExChangePanel.prefab",
		sCtrlName = "Game.UI.ExChange.ExChangeCtrl"
	}
}
function ExChangePanel:Awake()
end
function ExChangePanel:OnEnable()
end
function ExChangePanel:OnDisable()
end
function ExChangePanel:OnDestroy()
end
function ExChangePanel:OnRelease()
end
return ExChangePanel
