local TowerDefenseHudPanel = class("TowerDefenseHudPanel", BasePanel)
TowerDefenseHudPanel._bAddToBackHistory = false
TowerDefenseHudPanel._bIsMainPanel = false
TowerDefenseHudPanel._sSortingLayerName = AllEnum.SortingLayerName.HUD
TowerDefenseHudPanel._tbDefine = {
	{
		sPrefabPath = "Play_TowerDefence/HUD/HUDROOT.prefab",
		sCtrlName = "Game.UI.TowerDefense.HUD.TowerDefenseHUDCtrl"
	}
}
return TowerDefenseHudPanel
