local FriendPanel = class("FriendPanel", BasePanel)
FriendPanel._tbDefine = {
	{
		sPrefabPath = "FriendEx/FriendPanel.prefab",
		sCtrlName = "Game.UI.FriendEx.FriendCtrl"
	}
}
function FriendPanel:Awake()
	self.tbAddCache = {}
end
function FriendPanel:OnEnable()
end
function FriendPanel:OnDisable()
end
function FriendPanel:OnDestroy()
end
return FriendPanel
