return {
	{
		cmd = "SetIntro",
		param = {
			"ep_mainline_001",
			"Act Seven ",
			" A Different Kind of Wish ",
			" The New Star Guild climbs a Monolith for Creta Trading to free exhausted children drained from their climbs. You discover the new method Feagin is using to make wishes.",
			0
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			1.05,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"hotel_senior_office",
			"0",
			"OutSine",
			0.7,
			false,
			"default",
			0
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			1.05,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true,
			0
		}
	},
	{
		cmd = "Wait",
		param = {0.4}
	},
	{
		cmd = "SetSceneHeading",
		param = {
			"12:00 ",
			" Floris Month ",
			" 27th ",
			" Emor Monolith #7 ",
			" 30th Floor"
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg3_197",
			"a",
			"002",
			"none",
			nil,
			nil,
			-0.07,
			1.1,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_197",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.4,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"0",
			"",
			1,
			"",
			false,
			"",
			"The next morning, we visit Feagin and offer to retrieve the Artifact from the Monolith for her.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"0",
			"OutSine",
			true,
			true,
			0.6,
			true,
			"default"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			8,
			"0",
			"",
			0,
			"",
			false,
			"",
			"Unexpectedly, Feagin leads us into the Monolith==RT==without giving us a hard time.==RT==However...",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"tower_common",
			"0",
			"OutSine",
			0.0,
			false,
			"default",
			0
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			1.05,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true,
			0
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_112",
			"a",
			"004",
			"none",
			nil,
			0.7,
			-0.06,
			1.1,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_103",
			"a",
			"002",
			"none",
			nil,
			0.3,
			-0.06,
			1.1,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			0,
			"0",
			"OutSine",
			false,
			false,
			0.6,
			false,
			"default"
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_0s",
			0,
			"m30",
			"none",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_103",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.4,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_112",
			"a",
			nil,
			"avg_emoji_happy",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.4,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_112",
			"",
			0,
			"",
			false,
			"",
			"The city Monoliths are a breeze to climb. Found the wishing box in no time.",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_103",
			"a",
			"007",
			"avg_emoji_exclamation",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.3,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_103",
			"",
			1,
			"",
			false,
			"",
			"All the Stellaroids are frozen, and there are no mechanisms or traps anywhere. Safe as can be.",
			""
		}
	},
	{
		cmd = "SetCharHead",
		param = {
			0,
			1,
			nil,
			nil,
			1.05,
			"avg1_132",
			"a",
			"002",
			"avg_emoji_question",
			4,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_132",
			"",
			0,
			"",
			false,
			"",
			"Are outer Monoliths not like this?",
			""
		}
	},
	{
		cmd = "SetCharHead",
		param = {
			1,
			1,
			nil,
			nil,
			nil,
			"avg1_132",
			"a",
			"002",
			"none",
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_111",
			"a",
			"002",
			"none",
			nil,
			nil,
			-0.06,
			1.1,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_111",
			"a",
			nil,
			"avg_emoji_attention",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.3,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_111",
			"",
			0,
			"",
			false,
			"",
			"Yeah, the Monoliths we usually climb are packed with Stellaroids. Those in this place? Feels like browsing a gift shop.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			1,
			"020",
			"avg_emoji_think",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"So only companies get access to places like this ... Is this the so-called blessing bestowed upon companies by the God of Grace?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			1,
			"002",
			"avg_emoji_attention",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"But...",
			""
		}
	},
	{
		cmd = "SetBGM",
		param = {
			1,
			"music_avg_volume100_0s",
			0,
			"",
			"1500ms",
			0.0,
			false
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.51}
	},
	{
		cmd = "Clear",
		param = {
			true,
			0.4,
			false,
			true
		}
	},
	{
		cmd = "Wait",
		param = {0.2}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg3_197",
			"a",
			"004",
			"none",
			nil,
			-0.1,
			-0.06,
			1.1,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_197",
			"a",
			nil,
			"none",
			nil,
			0.5,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"JuGong1",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.2}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_197",
			"a",
			nil,
			"avg_emoji_music",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.3,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg3_197",
			"",
			0,
			"",
			false,
			"",
			"Heh heh ... I only let you in because you seemed so eager to work off your debt. I expect a little gratitude.",
			""
		}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_0s",
			0,
			"m11",
			"none",
			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			1,
			"021",
			"avg_emoji_think",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"She can't say anything nice, can she?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.46}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_197",
			"a",
			"007",
			"avg_emoji_star",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"jushou",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.3,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg3_197",
			"",
			0,
			"",
			false,
			"",
			"Come make a wish.",
			""
		}
	},
	{
		cmd = "SetCharHead",
		param = {
			0,
			0,
			50.0,
			nil,
			1.05,
			"avg1_111",
			"a",
			"007",
			"avg_emoji_sweaty",
			3,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_111",
			"",
			1,
			"",
			false,
			"",
			"Would you specify your Artifact requirements? We'll do everything we can to wish for precisely what you need.",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_111",
			"a",
			"015",
			"avg_emoji_awkward",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"lengzhan",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.3,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_111",
			"",
			0,
			"",
			false,
			"",
			"If you could provide us with the specifications, we'll do our best to wish for something that meets your needs.",
			""
		}
	},
	{
		cmd = "SetCharHead",
		param = {
			1,
			0,
			nil,
			nil,
			nil,
			"avg1_111",
			"a",
			"002",
			"none",
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_197",
			"a",
			"003",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.3,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg3_197",
			"",
			0,
			"",
			false,
			"",
			"Specifications? Hmph. The Chalk Consortium has no need for such crude methods.",
			""
		}
	},
	{
		cmd = "Clear",
		param = {
			true,
			0.4,
			false,
			true
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_113",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.65,
			nil,
			"none",
			"Linear",
			0.35,
			false,
			0
		}
	},
	{
		cmd = "SetFrontObj",
		param = {
			0,
			1,
			"qstory_main_01_021",
			nil,
			0.54,
			0.3,
			true
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetCharHead",
		param = {
			0,
			0,
			100.0,
			nil,
			1.05,
			"avg1_111",
			"a",
			"015",
			"avg_emoji_question",
			4,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_111",
			"",
			0,
			"",
			false,
			"",
			"What's this?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetCharHead",
		param = {
			0,
			2,
			-100.0,
			nil,
			1.05,
			"avg3_197",
			"a",
			"007",
			"avg_emoji_music",
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg3_197",
			"",
			1,
			"",
			false,
			"",
			"You're right. The more specific the image, the higher the chance of getting the Artifact you want.",
			""
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg3_197",
			"",
			1,
			"",
			false,
			"",
			"But everyone's imagination is different, isn't it? Seems inefficient.",
			""
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg3_197",
			"",
			0,
			"",
			false,
			"",
			"Just take this card, place your hand on a wishing box, and recite the prayer. See? Simple, right?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetCharHead",
		param = {
			1,
			0,
			nil,
			nil,
			nil,
			"avg1_111",
			"a",
			"002",
			"none",
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			false,
			nil
		}
	},
	{
		cmd = "SetCharHead",
		param = {
			1,
			2,
			nil,
			nil,
			nil,
			"avg3_197",
			"a",
			"002",
			"none",
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			false,
			nil
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
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			"So I don't need to think of anything specific?",
			""
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			"O mighty God of Grace, please hear our prayer...",
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			"But ... we have zero clue about what Artifact we're wishing for ... How does that even work?",
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			"none",
			"OutSine",
			0,
			nil,
			false,
			0.4,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_112",
			"",
			1,
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			false,
			"",
			"At least you're self-aware. Anyone who takes Loxy away is unforgivable in my book.",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_112",
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			nil,
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			false,
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		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_197",
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			"008",
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			nil,
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			nil,
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			0,
			nil,
			false,
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			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg3_197",
			"",
			1,
			"",
			false,
			"",
			"What did you expect me to do? I can't just write off debts, can I?",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_197",
			"a",
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			nil,
			nil,
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			nil,
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			0,
			nil,
			false,
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			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
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			"",
			0,
			"",
			false,
			"",
			"I'm the one making a huge concession here. You said you wanted to work, and I readily agreed, didn't I?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "CtrlChar",
		param = {
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			nil,
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
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			"",
			1,
			"",
			false,
			"",
			"A \"concession\"? How about you start by giving Loxy—the Lucky Oasis—back to us?",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_197",
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			nil,
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg3_197",
			"",
			1,
			"",
			false,
			"",
			"That can be arranged.",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_112",
			"a",
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			nil,
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
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			"",
			1,
			"",
			false,
			"",
			"See? All talk, no—",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_112",
			"a",
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	},
	{
		cmd = "SetTalk",
		param = {
			0,
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			"",
			1,
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			false,
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			"Wait. Seriously?",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_197",
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	},
	{
		cmd = "SetTalk",
		param = {
			0,
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			"",
			1,
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			false,
			"",
			"Technically, \"giving it back\" isn't the right term ... How about this: sign an employment contract with me, and I'll let you use the Lucky Oasis, free of charge.",
			""
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg3_197",
			"",
			0,
			"",
			false,
			"",
			"And once you're under contract, I'll naturally pay you a salary. 300 thousand Dorra a month per person. What do you say?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "CtrlChar",
		param = {
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		}
	},
	{
		cmd = "SetChar",
		param = {
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			nil,
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			nil,
			0.0,
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			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_111",
			"a",
			"007",
			"avg_emoji_flurry",
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_111",
			"",
			1,
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			"300 thousand Dorra?!",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
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	},
	{
		cmd = "SetTalk",
		param = {
			0,
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			"",
			1,
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			false,
			"",
			"For the five of you, that's 1.5 million Dorra a month. Even after your paying off your debt, you'll still have more than enough left, right?",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
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	},
	{
		cmd = "SetTalk",
		param = {
			0,
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			"",
			0,
			"",
			false,
			"",
			"Our debt isn't Minova's responsibility. For the four of us, that's 1.2 million a month. Minus the 830 thousand for the debt ... we'd have over 300 thousand left.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
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			"",
			1,
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			false,
			"",
			"Even cheap bread costs 10 thousand Dorra a day here. We'd be working our tails off for crumbs.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
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			"",
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			"",
			false,
			"",
			"But it's a chance to get our vehicle back. Feagin is a shrewd negotiator. That CEO title isn't just for show after all.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
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		}
	},
	{
		cmd = "Wait",
		param = {0.51}
	},
	{
		cmd = "SetAudio",
		param = {
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	},
	{
		cmd = "SetTrans",
		param = {
			0,
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	},
	{
		cmd = "CtrlStage",
		param = {
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			nil,
			"none",
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		}
	},
	{
		cmd = "SetChar",
		param = {
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			nil,
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			0.0,
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		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
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			false,
			false,
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			false,
			"fade"
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "CtrlChar",
		param = {
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		}
	},
	{
		cmd = "SetTalk",
		param = {
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			"",
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			"",
			"One more thing, with expert climbers like yourselves, I'd be willing to wipe all those parental debts out for the orphanage kids.",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_197",
			"a",
			nil,
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	},
	{
		cmd = "SetTalk",
		param = {
			0,
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			0,
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			"With you climbing the Monoliths, I'll have no more need for them.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "CtrlChar",
		param = {
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		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
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			"none",
			nil,
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			nil,
			nil,
			0.0,
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		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_132",
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			nil,
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_132",
			"",
			1,
			"",
			false,
			"",
			"Wipe it out? So you're saying you'll leave those kids alone from now on?",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_132",
			"a",
			nil,
			"none",
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			nil,
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			0,
			nil,
			false,
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			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_197",
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			"005",
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			nil,
			nil,
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			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg3_197",
			"",
			0,
			"",
			false,
			"",
			"Look, I didn't force those kids up the Monoliths for kicks. I just wanted them to get a taste of what real work feels like.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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			"020",
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Using the kids as leverage ... This is a trap we have no choice but to walk into.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"z",
			0.0,
			false,
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		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
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			0,
			nil,
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		}
	},
	{
		cmd = "SetTalk",
		param = {
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			"",
			0,
			"",
			false,
			"",
			"Tch ...==W== Fine. I'll do it.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
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	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "Clear",
		param = {
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	},
	{
		cmd = "CtrlStage",
		param = {
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			nil,
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			nil,
			nil,
			nil,
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			nil,
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			"OutSine",
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	},
	{
		cmd = "SetBg",
		param = {
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	},
	{
		cmd = "CtrlBg",
		param = {
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			nil,
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			nil,
			nil,
			nil,
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			"none",
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			0.0,
			false,
			0
		}
	},
	{
		cmd = "Wait",
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	},
	{
		cmd = "SetChar",
		param = {
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	},
	{
		cmd = "SetChar",
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	{
		cmd = "SetChar",
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	},
	{
		cmd = "CtrlChar",
		param = {
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			"Yeah ... but now I get it. This must be why Rainea and the kids are still in such bad shape. They were forced to do this over and over again.",
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			"Sorry, it's my fault for making such a claim. I'll go check on her.",
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			"Noya and Iris also leave, and the room falls silent.",
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			nil,
			false,
			1.2,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {3.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_103",
			"b",
			nil,
			"none",
			nil,
			nil,
			-0.32,
			1.1,
			nil,
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			0,
			nil,
			false,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"ttc_harbour_house",
			"0",
			"OutSine",
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			false,
			"default",
			0
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			-250.0,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
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			0.0,
			true,
			0
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_1997",
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			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
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			"none",
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			"OutSine",
			0,
			nil,
			false,
			1.2,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_103",
			"b",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
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			"InSine",
			0,
			nil,
			false,
			1.2,
			false,
			nil
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			300.0,
			1.8,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			4.5,
			false
		}
	},
	{
		cmd = "Wait",
		param = {2.0}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_103",
			"b",
			"009",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.3,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {1.5}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"0",
			"Linear",
			true,
			true,
			1.0,
			true,
			"default"
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"ttc_harbour_house",
			"0",
			"Linear",
			0.0,
			true,
			"default",
			0
		}
	},
	{
		cmd = "Wait",
		param = {0.51}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			0.0,
			0.0,
			1.1,
			nil,
			nil,
			nil,
			0.0,
			"none",
			"Linear",
			0.0,
			true,
			0
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			0.0,
			0.0,
			1.6,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_103",
			"b",
			"009",
			"none",
			nil,
			nil,
			-0.07,
			1.05,
			nil,
			nil,
			nil,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			0.0,
			0.0,
			1.4,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			2.0,
			false
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			0,
			"0",
			"Linear",
			false,
			false,
			1.0,
			true,
			"default"
		}
	},
	{
		cmd = "Wait",
		param = {0.9}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_103",
			"b",
			nil,
			"avg_emoji_shy",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"InSine",
			0,
			nil,
			false,
			0.3,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {1.5}
	},
	{
		cmd = "SetBGM",
		param = {
			1,
			"music_avg_volume100_0s",
			0,
			"",
			"2000ms",
			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			1,
			"020",
			"avg_emoji_think",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Amber seems to be holding up okay.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			1,
			nil,
			"none",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.45}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_118",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_103",
			"b",
			"004",
			"none",
			nil,
			nil,
			-0.11,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.3,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_103",
			"b",
			"009",
			"none",
			nil,
			nil,
			-0.07,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.4,
			true,
			nil
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			1,
			"025",
			"avg_emoji_exclamation",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"Oops, our eyes just met.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			1,
			"020",
			"avg_emoji_speechless",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Should I ask her about it? But ... Amber doesn't seem to enjoy talking.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.4}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_077",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_103",
			"b",
			nil,
			"none",
			nil,
			nil,
			-0.13,
			nil,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.4,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_103",
			"b",
			"003",
			"none",
			nil,
			nil,
			-0.28,
			1.25,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_103",
			"b",
			nil,
			"avg_emoji_attention",
			nil,
			nil,
			-0.24,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.4,
			true,
			nil
		}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_0s",
			0,
			"m2",
			"none",
			0.0,
			false
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_103",
			"",
			0,
			"",
			false,
			"",
			"==PLAYER_NAME==. Wanna tap?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"013",
			"avg_emoji_music",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"Um ... huh?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"007",
			"avg_emoji_flurry",
			"daintou",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"Wait ... hold on...",
			""
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_070",
			0.0,
			false
		}
	},
	{
		cmd = "SetTalkShake",
		param = {
			1,
			"Zhong",
			0.0,
			false
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"007",
			"none",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"What do you mean by \"tapping\"?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.45}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_140",
			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {1.2}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"0",
			"",
			1,
			"",
			false,
			"",
			"Amber holds her phone against mine, back to back. A prompt appears on my phone screen.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_014",
			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {1.2}
	},
	{
		cmd = "Comment",
		param = {
			"（此处有新功能 图标安装，打开，弹出提示——）"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"0",
			"",
			0,
			"",
			false,
			"",
			"\"Amber sent you a friend request.\"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			1,
			"010",
			"avg_emoji_sigh",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"So that's what she meant.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.52}
	},
	{
		cmd = "SetPersonalityChoice",
		param = {
			99,
			1,
			"Accept",
			"Accept",
			"Decline",
			"b",
			"020",
			"avg_emoji_think",
			"Time to make a choice",
			""
		}
	},
	{
		cmd = "SetPersonalityChoiceJumpTo",
		param = {99, 3}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_103",
			"b",
			"008",
			"avg_emoji_flurry",
			nil,
			nil,
			-0.05,
			1.0,
			nil,
			nil,
			nil,
			"daintou",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.6,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_103",
			"",
			0,
			"",
			false,
			"",
			"?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_103",
			"b",
			"002",
			"none",
			nil,
			nil,
			-0.34,
			1.4,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.4,
			true,
			nil
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_140",
			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.6}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_103",
			"b",
			nil,
			"none",
			nil,
			nil,
			-0.05,
			1.0,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.4,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.2}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"0",
			"",
			0,
			"",
			false,
			"",
			"Amber tilts her head in confusion and presses her phone against mine once more.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_014",
			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.8}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"0",
			"",
			0,
			"",
			false,
			"",
			"\"Amber sent you a friend request.\"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetPersonalityChoice",
		param = {
			3,
			1,
			"Accept",
			"Accept",
			"Decline",
			"b",
			"020",
			"avg_emoji_think",
			"Time to make a choice",
			""
		}
	},
	{
		cmd = "SetPersonalityChoiceJumpTo",
		param = {3, 3}
	},
	{
		cmd = "Clear",
		param = {
			false,
			0,
			false,
			true
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_103",
			"b",
			"007",
			"avg_emoji_question",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.3,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_103",
			"",
			1,
			"",
			false,
			"",
			"???",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_103",
			"b",
			"003",
			"avg_emoji_exclamation",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"jushou",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.3,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_103",
			"",
			0,
			"",
			false,
			"",
			"Don't tell me ... you forgot how to use your phone?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_103",
			"b",
			"005",
			"none",
			nil,
			nil,
			-0.26,
			1.3,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.6,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.2}
	},
	{
		cmd = "SetAudio",
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			""
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			"You made wishes today too, right? How are you holding up?",
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			"I'm just a liiitle low on energy.",
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			"But I'm fine! Wanna explore the Waterway Bridge together?",
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			"Were you ever in Emor before you lost your memory, ==PLAYER_NAME==?",
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			"Maybe you did, and even took photos on the Waterway.",
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			""
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	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Come to think of it, Amber's been glued to her phone since we left the Monolith.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.46}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_118",
			0.0,
			false
		}
	},
	{
		cmd = "SetPhone",
		param = {
			0,
			1,
			"103"
		}
	},
	{
		cmd = "SetPhoneMsg",
		param = {
			1,
			"avg3_100",
			"",
			"0",
			"",
			false,
			"",
			"You really love that phone, don't you, Amber?",
			""
		}
	},
	{
		cmd = "SetPhoneMsg",
		param = {
			0,
			"avg1_103",
			"",
			"0",
			"",
			false,
			"",
			"Yeah, phones are super fun! I like talking through my phone—it's faster, plus I can keep track of conversations better.",
			""
		}
	},
	{
		cmd = "SetPhoneMsg",
		param = {
			0,
			"avg1_103",
			"",
			"0",
			"",
			false,
			"",
			"I also love taking photos with it, anytime, anywhere!",
			""
		}
	},
	{
		cmd = "SetPhoneMsg",
		param = {
			0,
			"avg1_103",
			"",
			"0",
			"",
			false,
			"",
			"When I'm feeling down, my phone always cheers me up.",
			""
		}
	},
	{
		cmd = "SetPhoneMsg",
		param = {
			0,
			"avg1_103",
			"",
			"0",
			"",
			false,
			"",
			"I wish I could get a phone with a big screen like yours, ==PLAYER_NAME==!",
			""
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_091",
			0.0,
			false
		}
	},
	{
		cmd = "SetPhone",
		param = {
			1,
			1,
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.2}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			1,
			"020",
			"avg_emoji_think",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"Phones ... Hang on a minute.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			1,
			"002",
			"none",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Maybe the kids have taken a harder hit because...",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.46}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_103",
			"b",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			true,
			0.4,
			true,
			nil
		}
	},
	{
		cmd = "SetMajorChoice",
		param = {
			1,
			"AvgChoice_item_01_01_FP",
			2,
			"Investigate further",
			"Never give up easily",
			"",
			"E101",
			0,
			"AvgChoice_item_01_02_FP",
			1,
			"Give up thinking about it",
			"Leave it to someone with more experience",
			"",
			"E102",
			1,
			"AvgChoice_item_01_03_FP",
			0,
			"Let's eat first",
			"Things being what they are",
			"",
			"E103",
			0,
			"c",
			"020",
			"avg_emoji_think",
			"What should I do?",
			""
		}
	},
	{
		cmd = "SetMajorChoiceJumpTo",
		param = {1, 1}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"ttc_harbour_house",
			"0",
			"Linear",
			0.7,
			false,
			"default",
			0
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			1.05,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true,
			0
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			1,
			"020",
			"avg_emoji_think",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"I should check with Minova and Iris. If everyone's experiencing this, it might confirm my suspicions.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.46}
	},
	{
		cmd = "SetMajorChoiceRollover",
		param = {1}
	},
	{
		cmd = "SetMajorChoiceJumpTo",
		param = {1, 2}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"ttc_harbour_house",
			"0",
			"OutSine",
			0.7,
			false,
			"default",
			0
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			1.05,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true,
			0
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			1,
			"010",
			"avg_emoji_sigh",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"If professional Trekkers can't figure this out, what chance do I have with my amnesia? Probably just my thoughts running wild. I should stay out of it.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.46}
	},
	{
		cmd = "SetMajorChoiceRollover",
		param = {1}
	},
	{
		cmd = "SetMajorChoiceJumpTo",
		param = {1, 3}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"ttc_harbour_house",
			"0",
			"OutSine",
			0.7,
			false,
			"default",
			0
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			1.05,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true,
			0
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			1,
			"007",
			"avg_emoji_vexation",
			"lengzhan",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"Can't think straight anymore. I was right on the verge of figuring it out.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			1,
			"014",
			"avg_emoji_music",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Can't think on an empty stomach.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMajorChoiceRollover",
		param = {1}
	},
	{
		cmd = "SetMajorChoiceEnd",
		param = {1}
	},
	{cmd = "End"}
}
