local ReceiveSpecialRewardPanel = class("ReceiveSpecialRewardPanel", BasePanel)
ReceiveSpecialRewardPanel._bIsMainPanel = false
ReceiveSpecialRewardPanel._tbDefine = {
	{
		sPrefabPath = "CharacterSkin/ReceiveSpecialRewardPanel.prefab",
		sCtrlName = "Game.UI.CharacterSkin.ReceiveSpecialRewardCtrl"
	}
}
return ReceiveSpecialRewardPanel
