return {
	{
		cmd = "SetIntro",
		param = {
			"ep_mainline_001",
			"Act Seven",
			"Beneath the Shadow",
			"A giant Hexhorn Whale attacks, but you and Karin manage to shake it off. Just as you think the danger is over, Shia gets caught in a whirlpool. In that moment of despair, that eerie green glow silently emerges.",
			0
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"BG_Black",
			"0",
			"Linear",
			0.5,
			true,
			"default",
			0
		}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"0",
			"OutSine",
			false,
			false,
			1.0,
			true,
			"default"
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_347",
			1.0,
			true
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"deck_night",
			"0",
			"Linear",
			0.5,
			true,
			"default",
			0
		}
	},
	{
		cmd = "SetFx",
		param = {
			0,
			"fx_avg_rain_2",
			0,
			0,
			nil,
			nil,
			nil,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			0,
			"0",
			"OutSine",
			false,
			false,
			1.0,
			false,
			"default"
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_193",
			0.0,
			false
		}
	},
	{
		cmd = "SetFx",
		param = {
			0,
			"fx_avg_thunder",
			0,
			0,
			nil,
			nil,
			nil,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"Zhong",
			"Linear",
			1.0,
			true
		}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_0s",
			0,
			"m10",
			"none",
			0.0,
			false
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_157",
			"b",
			"020",
			"none",
			nil,
			0.4,
			nil,
			nil,
			nil,
			nil,
			0.0,
			0.0,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_157",
			"b",
			nil,
			"avg_emoji_exclamation",
			nil,
			0.5,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_157",
			"",
			0,
			"",
			false,
			"",
			"Th-that sound... It's a Hexhorn Whale!==RT==Ugh, those giant fellas are the absolute worst to deal with!",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetFx",
		param = {
			0,
			"fx_avg_thunder",
			1,
			0,
			nil,
			nil,
			nil,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_157",
			"b",
			"006",
			"avg_emoji_flurry",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"chijing",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_157",
			"",
			0,
			"",
			false,
			"",
			"It's all my fault. I totally jinxed us. Now a real sea monster's here...",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_099",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_157",
			"b",
			"014",
			"none",
			nil,
			0.7,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_157",
			"",
			0,
			"",
			false,
			"",
			"This is bad. We gotta reach Shia, now!",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"Zhong",
			"Linear",
			0.5,
			false
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
			"016",
			"none",
			"none",
			"v",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"Shia just called. The signal cut out almost immediately—the waves must be too rough.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"012",
			"none",
			"none",
			"v",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"She must've run into the monster, too. She told us to go without her...",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"v",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_157",
			"b",
			"007",
			"avg_emoji_symbol",
			nil,
			0.5,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_157",
			"",
			0,
			"",
			false,
			"",
			"Go without her?! No way!==W== She's out there all by herself! We have to go save her, right now!",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"Zhong",
			"Linear",
			1.0,
			false,
			0
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_237",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_157",
			"b",
			"020",
			"close",
			nil,
			nil,
			-0.35,
			1.5,
			nil,
			nil,
			nil,
			"jushou2",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"Zhong",
			"Linear",
			0.5,
			false
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"009",
			"none",
			"none",
			"v",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"Karin, calm down. We don't know her exact position. Rushing in blind could make things worse.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"012",
			"none",
			"none",
			"v",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Let's get our facts straight and come up with a plan. You don't want to put her in more danger, do you?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"v",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_146",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_157",
			"b",
			"006",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"chijing",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_157",
			"b",
			"003",
			"avg_emoji_speechless",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_157",
			"",
			0,
			"",
			false,
			"",
			"Okay... You're right. Deep breaths...",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_157",
			"b",
			"017",
			"close",
			nil,
			nil,
			0.0,
			1.0,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.3,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_157",
			"",
			0,
			"",
			false,
			"",
			"A Hexhorn Whale this huge... We can't win a head-on fight. Gotta avoid its attacks...==W== C'mon, think. What would Shia do?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetFx",
		param = {
			0,
			"fx_avg_rain_2",
			1,
			0,
			nil,
			nil,
			nil,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"BG_Black",
			"0",
			"Linear",
			0.5,
			false,
			"default",
			0
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_157",
			"b",
			"003",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"niunie1",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetFx",
		param = {
			0,
			"fx_avg_flash_light",
			0,
			0,
			nil,
			nil,
			nil,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_157",
			"b",
			"016",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_157",
			"",
			0,
			"",
			false,
			"",
			"Ah, I've got it! Boss,==W== I need you to back me up.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"deck_night",
			"0",
			"Linear",
			0.5,
			false,
			"default",
			0
		}
	},
	{
		cmd = "SetFx",
		param = {
			0,
			"fx_avg_rain_2",
			0,
			0,
			nil,
			nil,
			nil,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"Zhong",
			"Linear",
			0.5,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_157",
			"b",
			"004",
			"avg_emoji_exclamation",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"002",
			"none",
			"none",
			"v",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Tell me what to do.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"v",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_074",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_157",
			"b",
			"014",
			"none",
			nil,
			nil,
			-0.35,
			1.5,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.3,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_157",
			"",
			0,
			"",
			false,
			"",
			"I'll be the bait. You take the helm and follow my lead, Boss. We'll lure the Hexhorn Whale away, then lose it.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"Zhong",
			"Linear",
			0.5,
			false
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"002",
			"avg_emoji_question",
			"none",
			"v",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Bait? You think it'll take it that easily?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"v",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_157",
			"b",
			"015",
			"avg_emoji_idea",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_157",
			"",
			0,
			"",
			false,
			"",
			"Shia said whales are sensitive to bright lights. I can get its attention with a flare.",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_157",
			"b",
			"004",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"jushou2",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_157",
			"",
			0,
			"",
			false,
			"",
			"As long as it's chasing us, it's not chasing her. We'll keep it occupied and buy her time to meet up with us.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			1,
			"009",
			"avg_emoji_think",
			"none",
			"u",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
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			"If Shia saw the monster too, she can't be far... This is risky, but it's our only shot.",
			""
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			"Understood. We'll do it your way.",
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			"I'm counting on you, Boss!",
			""
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			"But Shia entrusted you to me. If things get dangerous, I'm prioritizing your safety.",
			""
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			"Pfft, don't worry about me!==W== After this is over, I'm treating you to a deluxe seafood platter! On me!",
			""
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			"<size=50>Hey, big fella! Got some suuuper tasty fish over here for ya! Come and get it!",
			""
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		cmd = "SetTalk",
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			"Karin launched a flare into the sky. A blinding light erupted, and the Hexhorn Whale's attention snapped toward it.",
			""
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			"Karin, it's charging straight for us!",
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			""
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		cmd = "SetAudio",
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			"More flares burst across the sky, but the Hexhorn Whale was still on our tail, relentless. It looked pissed.",
			""
		}
	},
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		param = {0.5}
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			"We've travelled so far, dammit... How is it still on our tail?!==W== Alright, time for Plan B—",
			""
		}
	},
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			"Boss! Get the high-pressure gas tank from the cabin! If we use it for a boost...",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
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			"We can finally lose it!",
			""
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			"Exactly! But it packs a serious punch, so keep a death grip on that helm!",
			""
		}
	},
	{
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			"No rush. Keep watching. You know what they say: when two dogs fight for a bone, the third one runs away with it.",
			""
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			"Let them and that monster beat each other black and blue. Then we can just swoop in and clean up.",
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			"You're a genius, boss! Everything is proceeding exactly as you've foreseen!",
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			"Heh heh. After this score, I'll go down as the greatest seafaring Trekker Carlo Town has ever known!",
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			"That old man's diary wasn't complete nonsense—\"Marlene was swallowed by a great whirlpool. She must be dead.\"",
			""
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			"Ah, is this the cycle of fate? That both Marlene and her granddaughter would fail to escape the whirlpool's grasp...",
			""
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			"Wait a minute! If Marlene had died back then ...==W== who was it that later returned to Carlo Town?!",
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			"D-Don't tell me ... she was a ...==W== g-g-ghost?!",
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			"<size=50>Waaaaaaaaah—!!",
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			"<size=50>A ghost! GHOST! Stay away from me—!!",
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			"(sob) ... Shia...",
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			""
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			"The Hexhorn Whale and Shia were gone. Did that whirlpool just swallow them both?",
			""
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		}
	},
	{
		cmd = "SetAudio",
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		}
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		cmd = "CtrlBg",
		param = {
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	},
	{
		cmd = "SetTalk",
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			"The Hexhorn Whale's charge actually freed us from the whirlpool's pull. Now we were just adrift in calmer waters.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetBg",
		param = {
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	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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			"We'll wait for the whirlpool to die down, then we'll go find Shia. Chances are they were both pulled to the same place.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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	},
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	},
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	{
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			"But...",
			""
		}
	},
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	{
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		param = {
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	{
		cmd = "SetTalk",
		param = {
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			"Hey, she'll be okay. The boat was about to capsize, and she still nailed that shot with her grappling hook.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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			"You're right...==W== Shia has to be okay! She's probably riding that whale's giant fin like a surfboard right now!",
			""
		}
	},
	{
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		param = {1.0}
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	{cmd = "SetGoOn"},
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	},
	{
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			"That's one monster of a surfboard. Only Shia could handle that.",
			""
		}
	},
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			"Yeah! Shia's the best seafaring Trekker there is. She's gotta be fine!",
			""
		}
	},
	{
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	},
	{
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			"Good, she's pulling herself together...",
			""
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			"Okay, let's get ready to set off anytime! First, we need to get this deck cleaned up. It's a complete disaster.",
			""
		}
	},
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		cmd = "SetAudio",
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			"We also need to fish our supplies out of the water and dry them off. I'll take this side, you check over there.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetBGM",
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		cmd = "SetTalk",
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			"As Karin and I fished the scattered crates out of the sea, a familiar glimmer in the distance caught my eye.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
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			"Ah! It's the old lantern...",
			""
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			"Huh? Why is it ... glowing again?",
			""
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	},
	{
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	},
	{
		cmd = "SetAudio",
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	},
	{
		cmd = "SetTalk",
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			"While I was staring at the lantern floating on the water, Karin stumbled over and shoved the binoculars into my hands, her face pale with terror.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetBg",
		param = {
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	},
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		cmd = "SetTalk",
		param = {
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			"B-Boss... L-Look ... over there...",
			""
		}
	},
	{
		cmd = "CtrlChar",
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			"Yeah? What's up?",
			""
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	},
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	{
		cmd = "SetBg",
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	{
		cmd = "CtrlBg",
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		cmd = "SetTrans",
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	},
	{
		cmd = "SetAudio",
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	},
	{
		cmd = "SetBg",
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	{
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		cmd = "SetAudio",
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			false,
			"",
			"... A Ghost Ship?!",
			""
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_226",
			0.0,
			false
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"012",
			"none",
			"chijing",
			"v",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"No, wait. That silhouette... It can't be a ship...",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"v",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_055",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			300.0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"InSine",
			1.5,
			true,
			0
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetTalk",
		param = {
			3,
			"avg1_157",
			"",
			1,
			"",
			false,
			"",
			"It... It looks like an island...",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_369_stop",
			0.0,
			false
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_058",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"zhenjing",
			"Linear",
			1.0,
			false
		}
	},
	{
		cmd = "SetTalk",
		param = {
			3,
			"avg1_157",
			"",
			0,
			"",
			false,
			"",
			"The light ... is not coming from the Ghost Ship...?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{cmd = "End"}
}
