return {
	{
		cmd = "SetIntro",
		param = {
			"ep_mainline_001",
			"Act Two",
			"Soul of a Guard, Heart of a Knight (Part II)",
			"The appearance of a wicked foe shatters the calm. In the face of evil, where will justice stand?",
			0
		}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"0",
			"OutSine",
			false,
			false,
			1.0,
			true,
			nil
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_024",
			0.0,
			false
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"guard_outside_daylight",
			"0",
			"Linear",
			0.5,
			true,
			"default",
			0
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			0,
			"0",
			"OutSine",
			false,
			false,
			1.0,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {1}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_024_stop",
			0.0,
			false
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg3_129",
			"a",
			"002",
			"none",
			nil,
			0.6,
			nil,
			nil,
			nil,
			nil,
			0.0,
			0.0,
			false,
			nil
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_080",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_129",
			"a",
			nil,
			"close",
			nil,
			0.5,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"Director Knight",
			"",
			0,
			"",
			false,
			"",
			"Everyone in position?==W== Next scene—Three, two, one, action!",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_129",
			"a",
			nil,
			"avg_emoji_exclamation",
			nil,
			nil,
			nil,
			nil,
			0.0,
			0.0,
			1.0,
			"JuGong2",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_073",
			0.0,
			true
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_129",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.3,
			true,
			nil
		}
	},
	{
		cmd = "SetFilm",
		param = {
			0,
			"Linear",
			1.0,
			true
		}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_3s",
			0,
			"m68",
			"none",
			0.0,
			false
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_062",
			0.0,
			false
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_107",
			"e",
			"009",
			"none",
			nil,
			0.5,
			0.1,
			0.9,
			1.0,
			1.0,
			1.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_107",
			"e",
			nil,
			"none",
			nil,
			nil,
			0.0,
			1.0,
			0.0,
			0.0,
			1.0,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			3,
			"0",
			"",
			0,
			"",
			false,
			"",
			"The oath of the Imperial Guard is not just a line; it is the light that shines in my heart.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"Zhong",
			"Linear",
			1.0,
			false,
			0
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg3_157",
			"a",
			"002",
			"none",
			nil,
			0.2,
			nil,
			nil,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg3_1222",
			"a",
			"002",
			"none",
			nil,
			0.75,
			nil,
			nil,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_080",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_157",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"diantou",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_1222",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"diantou",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_107",
			"e",
			"010",
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"diantou",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			3,
			"0",
			"",
			0,
			"",
			false,
			"",
			"We are Imperial Guards, protectors of the Empire, champions of justice!",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_157",
			"a",
			nil,
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.3,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_1222",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.3,
			false,
			nil
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_063",
			0.0,
			false
		}
	},
	{
		cmd = "SetFx",
		param = {
			0,
			"fx_speedline_center",
			0,
			0,
			nil,
			nil,
			0.01,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_107",
			"e",
			"011",
			"close",
			nil,
			nil,
			-0.35,
			1.5,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.3,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			3,
			"0",
			"",
			0,
			"",
			false,
			"",
			"No matter what lies ahead, I will not cower—because I am a member of the Imperial Guard!",
			""
		}
	},
	{
		cmd = "Wait",
		param = {1.0}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"0",
			"Linear",
			true,
			false,
			0.2,
			true,
			"default"
		}
	},
	{
		cmd = "SetFilm",
		param = {
			1,
			"Linear",
			0.0,
			true
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"BG_Black",
			"0",
			"Linear",
			0.0,
			true,
			"default",
			0
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			0,
			"0",
			"Linear",
			false,
			false,
			0.2,
			true,
			"default"
		}
	},
	{
		cmd = "SetBGM",
		param = {
			1,
			"music_avg_volume100_0s",
			0,
			"",
			"none",
			0.0,
			false
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_073",
			0.0,
			false
		}
	},
	{
		cmd = "SetTalk",
		param = {
			8,
			"0",
			"",
			0,
			"",
			false,
			"",
			"<size=70>Cut!",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"guard_outside_daylight",
			"0",
			"Linear",
			0.5,
			true,
			"default",
			0
		}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_0s",
			0,
			"m45",
			"none",
			0.0,
			false
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg3_129",
			"a",
			"002",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_129",
			"a",
			nil,
			"avg_emoji_flower",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"jushou2",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"Director Knight",
			"",
			1,
			"",
			false,
			"",
			"That was good! Very good! Facial expression was lively and natural, and the delivery had real feelings!",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_129",
			"a",
			nil,
			"avg_emoji_sweaty",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"chijing",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"Director Knight",
			"",
			0,
			"",
			false,
			"",
			"One thing, though. Why were your lines different from what's written in the script?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_107",
			"e",
			"006",
			"none",
			nil,
			0.3,
			nil,
			nil,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_129",
			"a",
			nil,
			"none",
			nil,
			0.65,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_107",
			"e",
			nil,
			"avg_emoji_shy",
			nil,
			0.35,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_107",
			"",
			0,
			"",
			false,
			"",
			"Haha... I felt this version showcases the Guard's spirit better, so I added a little of my own interpretation...",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_129",
			"a",
			nil,
			"avg_emoji_music",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"JuGong1",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"Director Knight",
			"",
			0,
			"",
			false,
			"",
			"Fine, it's close enough. We can use this cut as is.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_107",
			"e",
			nil,
			"none",
			nil,
			0.3,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.3,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_129",
			"a",
			nil,
			"avg_emoji_attention",
			nil,
			0.5,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"Director Knight",
			"",
			0,
			"",
			false,
			"",
			"Okay, everybody, take ten!",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"0",
			"OutSine",
			true,
			false,
			1.0,
			true,
			"default"
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"guard_outside_daylight",
			"0",
			"Linear",
			0.5,
			true,
			"default",
			0
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			0,
			"0",
			"OutSine",
			false,
			false,
			1.0,
			true,
			nil
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg3_189",
			"a",
			"002",
			"none",
			nil,
			0.65,
			nil,
			nil,
			nil,
			nil,
			0.0,
			0.0,
			false,
			nil
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_107",
			"e",
			"004",
			"none",
			nil,
			0.35,
			nil,
			nil,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_107",
			"e",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_189",
			"a",
			nil,
			"avg_emoji_happy",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"zuochupeng",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg3_189",
			"",
			0,
			"",
			false,
			"",
			"You're doing great. Zero retakes for the last couple of scenes.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_107",
			"e",
			"012",
			"avg_emoji_star",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"niunie1",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_107",
			"",
			0,
			"",
			false,
			"",
			"That's all thanks to Boss's advice! I pictured myself as the <i>Masked Knight</i> and the lines just came out naturally!",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
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			"Yeah, that's right! In <i>Masked Knight</i>, the heroes are always fighting villains.",
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			""
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			""
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			""
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			""
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			"How many times this month now?",
			""
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			""
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			"Eh...==W== Nah.",
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			nil,
			nil,
			nil,
			nil,
			"chijing",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"Director Knight",
			"",
			0,
			"",
			false,
			"",
			"You have a point... But what about the shoot...",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
			"013",
			"avg_emoji_star",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Leave that to me.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetBGM",
		param = {
			1,
			"music_avg_volume100_0s",
			0,
			"",
			"1000ms",
			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {1.0}
	},
	{cmd = "End"}
}
