return {
	{
		cmd = "SetIntro",
		param = {
			"ep_mainline_001",
			"第二话",
			"小房间大扫除 中",
			"就算双眼被欲望蒙蔽、灵魂被时间折磨，那个人也未曾停下脚步。",
			0
		}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"0",
			"Linear",
			false,
			false,
			0.0,
			false,
			"default"
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_156",
			"a",
			"022",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			false,
			nil
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"ruin_travellers_home_dorm",
			"0",
			"Linear",
			0.0,
			false,
			"default",
			0
		}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_0s",
			0,
			"m1",
			"none",
			0.0,
			false
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			0,
			"0",
			"Linear",
			false,
			false,
			1.0,
			true,
			"default"
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_156",
			"a",
			"022",
			"avg_emoji_happy",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"tiao2",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			true,
			0.0
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_156",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			1.0
		}
	},
	{
		cmd = "SetFrontObj",
		param = {
			0,
			0,
			"qstory_side_156_001",
			nil,
			0.6,
			1.0,
			false
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			400.0,
			150.0,
			1.7,
			nil,
			nil,
			nil,
			"none",
			"OutQuint",
			1.0,
			true
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_156",
			"这个圆滚滚的家伙，名叫鲨鲨咬咬伯爵。",
			1,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_156",
			"a",
			"003",
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_156",
			"鲨鲨咬咬伯爵喜欢滚来滚去，所以要待在软软的沙发上。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetFrontObj",
		param = {
			1,
			0,
			"qstory_side_156_001",
			nil,
			nil,
			1.0,
			false
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_077",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_156",
			"a",
			"003",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"JuGong1",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_156",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			0.0
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			0.0,
			0.0,
			1.2,
			nil,
			nil,
			nil,
			"none",
			"OutQuint",
			1.0,
			true
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_156",
			"a",
			nil,
			"none",
			nil,
			0.4,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutQuart",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"0",
			"小禾一边介绍着自己的布娃娃，==W==一边慢悠悠地收拾房间。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_019",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_156",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"JuGong1",
			"none",
			"OutQuint",
			0,
			nil,
			false,
			0.3,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_156",
			"a",
			"002",
			"avg_emoji_love",
			nil,
			0.5,
			nil,
			nil,
			nil,
			nil,
			nil,
			"tiao2",
			"none",
			"OutQuad",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"002",
			"avg_emoji_question",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"为什么要叫咬咬伯爵呢？因为牙齿很锋利吗？",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_156",
			"a",
			"004",
			"avg_emoji_music",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"Tiao",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_156",
			"那是因为和新伙伴见面时会咬咬呀！",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			1,
			"009",
			"avg_emoji_sweaty",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"对着新伙伴“咬咬”，真能搞好关系吗？",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_077",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_156",
			"a",
			"002",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"JuGong1",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_156",
			"然后，这个带翅膀的是飞高高国王，喜欢高高的地方。",
			1,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_017",
			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_156",
			"a",
			"018",
			"none",
			nil,
			0.55,
			0.09,
			nil,
			nil,
			nil,
			nil,
			"JuGong1",
			"none",
			"OutQuart",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"0",
			"小禾站在椅子上，踮起脚尖，==W==努力地想把布娃娃放在高处的架子上。",
			1,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.8}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_086",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_156",
			"a",
			"014",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"lengzhan2",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_156",
			"a",
			"011",
			"avg_emoji_sweaty",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"lengzhan2",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_156",
			"够、够不到......",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"002",
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_061",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_156",
			"a",
			"012",
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"tiao2",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"别勉强，我来帮你。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_156",
			"a",
			"010",
			"avg_emoji_flurry",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"youzai",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.35,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_156",
			"a",
			nil,
			"none",
			nil,
			nil,
			-0.6,
			nil,
			nil,
			nil,
			0.0,
			"stop",
			"none",
			"InOutQuart",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "SetTalkShake",
		param = {
			0,
			"Zhong",
			0.0,
			false
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_156",
			"<size=48>呀！</size>==W==",
			1,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"Xiao",
			"Linear",
			1.0,
			false
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_235",
			0.0,
			false
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_100",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"ChanDou",
			"Linear",
			1.0,
			false
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"0",
			"小禾一脚踩空，从椅子上摔了下来，栽进了旁边的布娃娃堆中。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"016",
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"刚说完就……！==W==<size=45>小禾！</size>",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"026",
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalkShake",
		param = {
			1,
			"Xiao",
			0.0,
			false
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_208",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"chijing",
			"Linear",
			1.0,
			false
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_156",
			"呜——呜呜，呜！",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"025",
			"avg_emoji_flurry",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"等一下，我这就来帮你。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.8}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"0",
			"Linear",
			false,
			false,
			1,
			true,
			"default"
		}
	},
	{
		cmd = "Clear",
		param = {
			true,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			1.0,
			nil,
			nil,
			nil,
			"none",
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			"小禾的体重很轻，==W==我没费多大力气就把她拔了出来。",
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			"谢谢你，==PLAYER_NAME==。==W==呼，刚刚还以为自己要断气了呢。",
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			"这样也好，这样就不用再战斗了。",
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			"",
			""
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		cmd = "SetTalk",
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			"收拾房间而已，你到底在和什么战斗啊？",
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		cmd = "SetTalk",
		param = {
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			"如果能像刚才那样，静静地躺在伙<r=布娃娃></r>伴的怀抱中，迎接生命的最后一刻......",
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			"",
			""
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		cmd = "SetTalk",
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			"感觉也不赖嘛。",
			0,
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			false,
			"",
			"",
			""
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		cmd = "SetTalk",
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			"净说些不明所以的话……翻译一下就是嫌整理太麻烦了吧。",
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		cmd = "SetTalk",
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			"比起迎接生命的最后一刻，小禾是不是还有更重要的事情要做？",
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		cmd = "SetTalk",
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			"比如，==W==收拾房间。",
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			"喔！",
			0,
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			"哇！吓我一跳，这次又怎么了？",
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			"我听到陌生的伙<r=布娃娃></r>伴的呼唤了。",
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			"他们在向我求助，==W==我必须立刻拯救困<r=娃娃机></r>境中的新伙<r=布娃娃></r>伴！",
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			"小禾一边说着，==W==一边一步步挪向房门，==W====RT==就好像把“我要逃走”几个字写在脸上一样。",
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			""
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			"就这样放着身边的朋友们==W==不管，==W==真的好吗？",
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			""
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		cmd = "SetTalk",
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			"呜……这，这样确实不行……",
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			""
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		cmd = "Wait",
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		cmd = "SetTalk",
		param = {
			1,
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			"再这样下去，我可要回去了。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
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	{
		cmd = "SetTalk",
		param = {
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			"回去？等，等一下！==W==没有==PLAYER_NAME==帮忙，今天肯定收拾不完。",
			1,
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			"",
			""
		}
	},
	{
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			0,
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	},
	{cmd = "SetGoOn"},
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	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_156",
			"不想要枫姐生气，枫姐生气起来好可怕。",
			1,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "CtrlChar",
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	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_156",
			"==PLAYER_NAME==，你不能见死不救啊，求求......",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
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		param = {
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			"none",
			"z",
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			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"不是打算迎接生命的最后一刻吗？",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
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			nil,
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			0,
			nil,
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	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_156",
			"不迎接了。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
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		cmd = "SetMainRoleTalk",
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"那，要去拯救困境中的陌生伙伴吗？",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
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		cmd = "SetMainRoleTalk",
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	},
	{
		cmd = "Wait",
		param = {0.5}
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	{
		cmd = "CtrlChar",
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	{
		cmd = "SetTalk",
		param = {
			0,
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			"对不起。我已经在反省了，原谅我吧～",
			0,
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			"",
			""
		}
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		cmd = "Wait",
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	{
		cmd = "SetTalk",
		param = {
			1,
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			"哎，真是让人操心。",
			1,
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			false,
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			"",
			""
		}
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		cmd = "SetMainRoleTalk",
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		cmd = "SetTalk",
		param = {
			1,
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			"那就继续一起收拾吧，这次可要认真干啊。",
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		}
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		cmd = "Clear",
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		cmd = "SetTalk",
		param = {
			1,
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			"呼……总算告一段落了。",
			0,
			"",
			false,
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			"",
			""
		}
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		cmd = "SetTalk",
		param = {
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			"谢谢你，==PLAYER_NAME==。",
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			""
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			"不用客气==W==……==W==这是怎么了突然？",
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			"",
			""
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		cmd = "Wait",
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		cmd = "SetTalk",
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			"收拾房间原来是这么开心的事情，我还是第一次知道。",
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			""
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			"环境变得整洁后，原本如一团乱麻的心情都被梳理顺畅了，==W====RT==总之，我现在感觉特别棒。",
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			""
		}
	},
	{
		cmd = "Wait",
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		cmd = "SetTalk",
		param = {
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			"光靠我一个人肯定没法做到……==W==有==PLAYER_NAME==陪着真好。",
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			""
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		cmd = "Wait",
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		cmd = "SetMainRoleTalk",
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	{
		cmd = "SetTalk",
		param = {
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			"虽然不想打击你，==W==但是——",
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			"",
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			"",
			""
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	{
		cmd = "SetFx",
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			"023",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "SetBGM",
		param = {
			4,
			"music_avg_volume100_1s",
			0,
			"",
			"none",
			0.0,
			false
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"009",
			"close",
			"JuGong",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"实际上，==W==我们才刚刚把房间门口==W==的区域清理干净。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_070",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"Zhong",
			"Linear",
			1.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
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			nil,
			nil,
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			0,
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		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetMainRoleTalk",
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			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			1.2,
			nil,
			nil,
			nil,
			"none",
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			1.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_156",
			"a",
			"016",
			"avg_emoji_flurry",
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			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"tiao2",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_156",
			"什，骗人的吧！==W==明明已经这么累了！？",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.8}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_156",
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			nil,
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			nil,
			nil,
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			nil,
			nil,
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	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
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	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"014",
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			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"很遗憾，但请面对现实吧，==W==里面还堆着三座玩偶山呢。",
			1,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"002",
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			"none",
			"z",
			0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_156",
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			"008",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
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			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetMainRoleTalk",
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			0,
			"009",
			"avg_emoji_speechless",
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			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetBGM",
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			1,
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			0,
			"",
			"1000ms",
			0.0,
			false
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"但这数量……房间里根本摆不开吧，==W====RT==必须要把一部分伙伴放到仓库里了。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.8}
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	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"020",
			"close",
			"diantou",
			"z",
			0.0,
			false,
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		}
	},
	{
		cmd = "CtrlChar",
		param = {
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			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
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			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetMainRoleTalk",
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			3,
			0,
			nil,
			"none",
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			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
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			nil,
			nil,
			nil,
			nil,
			nil,
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			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "SetBGM",
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			0,
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			0.0,
			false
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_156",
			"诶，要把大<r=布娃娃></r>家关进仓库吗！？==W==就算是==PLAYER_NAME==，这也太过分了吧！",
			1,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {1.0}
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	{
		cmd = "CtrlChar",
		param = {
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			nil,
			nil,
			nil,
			nil,
			nil,
			"Tiao",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			1.3,
			nil,
			nil,
			nil,
			"Xiao",
			"OutQuint",
			1.0,
			false
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_046",
			0.0,
			false
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	},
	{cmd = "SetGoOn"},
	{
		cmd = "CtrlChar",
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			"010",
			"avg_emoji_flurry",
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			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
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			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_156",
			"再说了那不就必须要和大<r=布娃娃></r>家分开了吗？==W==我不要和大<r=布娃娃></r>家分开，绝对不要。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.8}
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	{
		cmd = "CtrlChar",
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			nil,
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			nil,
			nil,
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			nil,
			nil,
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			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
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			nil,
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			nil,
			nil,
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			false
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	},
	{
		cmd = "SetAudio",
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			0.0,
			false
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	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
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	{
		cmd = "SetMainRoleTalk",
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			"none",
			"z",
			0.0,
			false,
			"avg3_100"
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	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_156",
			"a",
			"011",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
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			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"可要是继续堆在这里，房间永远都收拾不干净吧。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
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	{
		cmd = "CtrlChar",
		param = {
			"avg1_156",
			"a",
			"016",
			"none",
			nil,
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			nil,
			nil,
			nil,
			nil,
			nil,
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			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
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	},
	{
		cmd = "CtrlStage",
		param = {
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			nil,
			nil,
			nil,
			nil,
			1.5,
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			nil,
			nil,
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			1.0,
			false
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	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_046",
			0.0,
			false
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	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_156",
			"就算是这样，怎么偏偏要选仓库啊！==W====PLAYER_NAME==原来是这么残忍的人吗！？",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {1}
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	{
		cmd = "CtrlChar",
		param = {
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			nil,
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			nil,
			nil,
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			0,
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	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
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	{
		cmd = "SetMainRoleTalk",
		param = {
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			0,
			"021",
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			"none",
			"z",
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			false,
			"avg3_100"
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	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"至，至于说到这个份上吗……",
			1,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"010",
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			"JuGong",
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			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"那换个角度如何？==W==这是给伙伴们准备新家。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_156",
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			"014",
			"none",
			nil,
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			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
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			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
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	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
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	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
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			nil,
			nil,
			"none",
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			false
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	},
	{
		cmd = "SetBGM",
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			"music_avg_volume100_0s",
			0,
			"",
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			0.0,
			false
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	},
	{
		cmd = "CtrlChar",
		param = {
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			nil,
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			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_156",
			"新，新家……？",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"018",
			"close",
			"JuGong",
			"z",
			0.0,
			false,
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		}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_0s",
			0,
			"m48",
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			0.0,
			false
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"没错。==W==让住不进这个房间的伙伴们搬去新家。==W====RT==选个近点的地方，小禾去玩也方便吧？",
			1,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.8}
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	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"003",
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			"none",
			"z",
			0.0,
			false,
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		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.8}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_156",
			"a",
			"008",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"stop",
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			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
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	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"022",
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_156",
			"a",
			"014",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"diantou",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"真正的伙伴就算分开，==W==羁绊也不会断。",
			1,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"014",
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"还是说小禾和伙伴的羁绊，==W==脆弱到只要==W==不每天见面就断掉了？",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "CtrlChar",
		param = {
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			"a",
			"023",
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			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
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	},
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	{
		cmd = "SetMainRoleTalk",
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			3,
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			nil,
			"none",
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		}
	},
	{
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	{
		cmd = "CtrlChar",
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			nil,
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			nil
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		param = {
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			"才不是呢，我们的心永远在一起！",
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			"",
			""
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		cmd = "SetTalk",
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			"那就没问题了。==W====RT==为了让伙伴不再受伤，==W==我们给它们准备新家吧。",
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			""
		}
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	{
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		}
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	{cmd = "SetGoOn"},
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		cmd = "Wait",
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	{
		cmd = "CtrlChar",
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		cmd = "SetMainRoleTalk",
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		}
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		cmd = "SetTalk",
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			"嗯，说得对。==W==让大家都健健康康的才是最重要的。",
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	{
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	{
		cmd = "SetTalk",
		param = {
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			"就这样，布娃娃们的搬家工程开始了。",
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			""
		}
	},
	{cmd = "End"}
}
