local BasePanel = require("GameCore.UI.BasePanel")
local AffinityRewardPanel = class("AffinityRewardPanel", BasePanel)
AffinityRewardPanel._bIsMainPanel = false
AffinityRewardPanel._tbDefine = {
	{
		sPrefabPath = "StarTowerBook/NpcAffinityRewardPanel.prefab",
		sCtrlName = "Game.UI.StarTowerBook.Affinity.AffinityRewardCtrl"
	}
}
function AffinityRewardPanel:Awake()
end
function AffinityRewardPanel:OnEnable()
end
function AffinityRewardPanel:OnDisable()
end
function AffinityRewardPanel:OnDestroy()
end
function AffinityRewardPanel:OnRelease()
end
return AffinityRewardPanel
