return {
	{
		cmd = "SetIntro",
		param = {
			"ep_mainline_001",
			"第一话",
			"机敏信使不会受伤 上",
			"虽说常在河边走哪有不湿鞋，但这也……",
			0
		}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_3s",
			0,
			"m2",
			"none",
			0.0,
			false
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_001",
			1.0,
			true
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"forest",
			"0",
			"Linear",
			1.0,
			true,
			"default",
			0
		}
	},
	{
		cmd = "Wait",
		param = {1}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.5,
			nil,
			"none",
			"OutSine",
			0.5,
			true
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
			"020",
			"avg_emoji_think",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"呼，就是这座森林了。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			nil,
			"none",
			"OutSine",
			0.5,
			true
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"0",
			"清晨，为了采集委托所需的药草，我来到贝林港郊外的森林。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.5,
			nil,
			"none",
			"OutSine",
			0.5,
			true
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"020",
			"avg_emoji_think",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"唉……能快点找到就好了……",
			1,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"虽然找草药的报酬比较低，但像我这种没办法用魔法的旅人，也只能做做这样的委托了。",
			1,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"002",
			"avg_emoji_attention",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"唔，这是什么？",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			nil,
			"none",
			"OutSine",
			0.5,
			true
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"0",
			"前方不远的大树上，刻着奇特的纹路。  ==RT==走近细看——",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.5,
			nil,
			"none",
			"Linear",
			1.0,
			false
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_090",
			0.0,
			false
		}
	},
	{
		cmd = "SetFrontObj",
		param = {
			0,
			0,
			"qstory_side_127_003",
			nil,
			nil,
			1.0,
			true
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
			"020",
			"avg_emoji_think",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"是动物磨爪子留下的痕迹吗……？  ==RT==不，不对。像是什么人留下的记号。",
			1,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"002",
			"avg_emoji_attention",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"这刻痕……==B==是鱼骨？",
			1,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"骨头……  ==RT==该不会是在警告有什么危险吧……",
			1,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"002",
			"avg_emoji_idea",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetFrontObj",
		param = {
			1,
			0,
			"qstory_side_127_003",
			nil,
			nil,
			1.0,
			false
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"顺着鱼头指向的方向找找吧。==RT==前面的草丛看上去很可疑。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			nil,
			"none",
			"OutSine",
			0.5,
			true
		}
	},
	{
		cmd = "SetChoiceBegin",
		param = {
			"1",
			0,
			{
				0,
				0,
				0,
				0
			},
			{
				"扔石头",
				"",
				"",
				""
			},
			1,
			0,
			"a",
			"002",
			"",
			"",
			{
				"",
				"",
				"",
				""
			},
			"",
			{
				"",
				"",
				"",
				""
			},
			{
				"",
				"",
				"",
				""
			}
		}
	},
	{
		cmd = "SetChoiceJumpTo",
		param = {"1", "1"}
	},
	{
		cmd = "SetChoiceRollover",
		param = {"1"}
	},
	{
		cmd = "SetChoiceEnd",
		param = {"1"}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_074",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"jushou",
			"Linear",
			1.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetFx",
		param = {
			0,
			"fx_avg_phy_attack",
			0,
			0,
			nil,
			nil,
			nil,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_140",
			0.0,
			false
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"BG_Black",
			"17",
			"OutSine",
			1.0,
			true,
			"fade",
			0
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_112",
			0.0,
			false
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
			"007",
			"avg_emoji_shock",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"呜哇，是把人吊起来的陷阱，好险。",
			1,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"020",
			"avg_emoji_think",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.5,
			nil,
			"none",
			"Linear",
			0.0,
			true
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"forest",
			"0",
			"Linear",
			1.0,
			true,
			"default",
			0
		}
	},
	{
		cmd = "SetFrontObj",
		param = {
			0,
			0,
			"qstory_side_127_003",
			nil,
			nil,
			1.0,
			false
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"如果没有这个记号，我就要中招了。",
			1,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"011",
			"avg_emoji_flower",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetFrontObj",
		param = {
			1,
			0,
			"qstory_side_127_003",
			nil,
			nil,
			1.0,
			false
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"做记号的真是个好人呢。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			nil,
			"none",
			"OutSine",
			0.5,
			true
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_090",
			0.5,
			true
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_090",
			0.5,
			true
		}
	},
	{
		cmd = "SetBg",
		param = {
			5,
			"cavern",
			"0",
			"Linear",
			0.0,
			true,
			"default",
			0
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			5,
			nil,
			nil,
			nil,
			200.0,
			2.0,
			nil,
			nil,
			0.6,
			nil,
			"none",
			"Linear",
			0.0,
			true,
			0
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			5,
			"none",
			"avg1_127",
			"a",
			"002",
			"none",
			nil,
			nil,
			nil,
			nil,
			1.0,
			1.0,
			nil,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_112",
			0.0,
			false
		}
	},
	{
		cmd = "SetStage",
		param = {
			4,
			2,
			"OutSine",
			0.5,
			true
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_127",
			"a",
			nil,
			"avg_emoji_flurry",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"lengzhan",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg3_999",
			"救命。",
			1,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg3_999",
			"谁来救救我？",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_236",
			0.0,
			false
		}
	},
	{
		cmd = "SetStage",
		param = {
			4,
			5,
			"OutSine",
			0.5,
			true
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_052",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.5,
			nil,
			"none",
			"OutSine",
			0.5,
			true
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"025",
			"avg_emoji_think",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"不好，有其他人踩中陷阱了。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.4}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_063",
			0.0,
			false
		}
	},
	{
		cmd = "SetBGM",
		param = {
			1,
			"music_avg_volume100_0s",
			0,
			"",
			"4000ms",
			0.0,
			false
		}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"3",
			"OutSine",
			true,
			true,
			0.7,
			true,
			"default"
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.1,
			nil,
			"none",
			"OutSine",
			0.0,
			true
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			0,
			"4",
			"OutSine",
			false,
			false,
			0.7,
			true,
			"default"
		}
	},
	{
		cmd = "SetCharHead",
		param = {
			0,
			1,
			nil,
			nil,
			nil,
			"avg1_127",
			"a",
			"002",
			"none",
			2,
			nil,
			nil,
			nil,
			1.0,
			1.0,
			nil,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_127",
			"a",
			nil,
			"avg_emoji_sigh",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"jushou",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg3_999",
			"咳咳，嗓子好疼......==B==根本没人来。",
			1,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_127",
			"a",
			nil,
			"avg_emoji_vexation",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"lengzhan",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg3_999",
			"难道，我再也出不来了吗？",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_0s",
			0,
			"m44",
			"1500ms",
			0.0,
			false
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
			"025",
			"avg_emoji_symbol",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"特丽莎？！",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_112",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlCharHead",
		param = {
			nil,
			nil,
			nil,
			"avg1_127",
			0,
			0.0,
			true
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_127",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			0.0,
			0.0,
			nil,
			"chijing",
			"none",
			"InSine",
			0,
			nil,
			false,
			0.5,
			true,
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	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_127",
			"魔，魔<r=BOSS></r>王？！",
			1,
			"",
			false,
			"",
			"",
			""
		}
	},
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	},
	{
		cmd = "SetTalk",
		param = {
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			"难道这就是死前的走马灯……==B==应该不是吧！你怎么在这儿……？！",
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	{
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	},
	{
		cmd = "SetTalk",
		param = {
			1,
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			"正好路过。先别管别的，我马上救你出来。  ==RT==",
			1,
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			false,
			"",
			"",
			""
		}
	},
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		cmd = "SetMainRoleTalk",
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	},
	{
		cmd = "SetTalk",
		param = {
			1,
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			"……话说回来，你怎么会掉进这种陷阱？",
			0,
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			false,
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			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
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	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_127",
			"我，我不小心踩到树树鼠挖的洞里啦~",
			0,
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			false,
			"",
			"",
			""
		}
	},
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	},
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	{
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	},
	{
		cmd = "SetChar",
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	{
		cmd = "SetAudio",
		param = {
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	{
		cmd = "CtrlChar",
		param = {
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			0,
			nil,
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	{
		cmd = "CtrlChar",
		param = {
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			nil,
			nil,
			nil,
			nil,
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			"Linear",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_127",
			"得，得救了……  ==RT==谢谢你，魔<r=BOSS></r>王～～～！！！",
			1,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
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			"a",
			"009",
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			nil,
			nil,
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			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_127",
			"困在洞里没人来救……  还以为要饿死在这里了……  ==RT==真的太好了喵～～～！！！",
			0,
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			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.4}
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	{
		cmd = "SetMainRoleTalk",
		param = {
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	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"哈哈哈，特丽莎你也太夸张了。  ==RT==",
			1,
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			false,
			"",
			"",
			""
		}
	},
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		cmd = "SetMainRoleTalk",
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	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"我看这边的树上都有鱼骨符号标记陷阱的位置，你没注意吗？",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "CtrlChar",
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			0,
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	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_127",
			"哎，魔<r=BOSS></r>王看到那些标记了，那都是我画的，嘿嘿。",
			1,
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			false,
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			"",
			""
		}
	},
	{
		cmd = "CtrlChar",
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			0,
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	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_127",
			"这座森林里有几群爱恶作剧的树树鼠，它们正在争夺地盘，所以挖了好多陷阱。",
			1,
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			false,
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			"",
			""
		}
	},
	{
		cmd = "SetTalk",
		param = {
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			"avg1_127",
			"你看。",
			0,
			"",
			false,
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			"",
			""
		}
	},
	{
		cmd = "SetAudio",
		param = {
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		cmd = "Clear",
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		cmd = "SetTalk",
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			0,
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			"特丽莎向另一处鱼骨符号指向的位置扔出石头，一大堆腐烂树果就从树顶砸了下来。",
			0,
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			false,
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			"",
			""
		}
	},
	{
		cmd = "SetAudio",
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			"none",
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			true,
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	},
	{
		cmd = "SetMainRoleTalk",
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			"z",
			0.0,
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	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"呜……！臭死了……！  ==RT==要是中招……这味道怕是好几天都散不掉……  ",
			1,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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			"007",
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			"none",
			"z",
			0.0,
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	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"这陷阱也太阴险了吧……！",
			1,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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			0,
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	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"不过，这么隐蔽的陷阱你都能发现，为什么会掉进它们的洞里。",
			1,
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			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"这么大的洞，走在路上不管怎么样都能看见吧。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetChar",
		param = {
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		cmd = "CtrlChar",
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			0,
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			false,
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	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_127",
			"等，等等！  ==RT==可不是因为我太蠢才掉进去的啊！是有原因的！",
			1,
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			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_127",
			"这是洞穴，又不是陷阱。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
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	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"呃......==B==也不能说没有道理。",
			0,
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			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "CtrlChar",
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	},
	{
		cmd = "SetTalk",
		param = {
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			"我没说谎！==RT==你看这些鱼骨符号。",
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			false,
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			"",
			""
		}
	},
	{
		cmd = "SetAudio",
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			0,
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			false,
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	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_127",
			"鱼头代表陷阱的方向，鱼刺的数量代表需要走几步，鱼眼的大小代表危险程度。",
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			false,
			"",
			"",
			""
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	},
	{
		cmd = "CtrlChar",
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		cmd = "CtrlChar",
		param = {
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			0,
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	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_127",
			"我都研究得这么透了，怎么可能中陷阱嘛！",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
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	{
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	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"好细致的符号，==RT==不过和为什么会掉进洞里好像没啥关系……  ",
			1,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
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	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"算了。总之很厉害，特丽莎！",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
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	},
	{
		cmd = "SetTalk",
		param = {
			0,
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			"……总觉得这夸奖听着不太对劲，  ==RT==不过被表扬了还是好开心喵♪",
			1,
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			false,
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	},
	{
		cmd = "SetTalk",
		param = {
			0,
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			"我每次都会留下标记，这样其他人进森林时，  ==RT==就不会中陷阱啦。",
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			false,
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	},
	{
		cmd = "CtrlChar",
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	},
	{
		cmd = "SetTalk",
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			0,
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			"这样，就会有更多的人愿意出城看看，走的人多了，也就有了路。",
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		}
	},
	{
		cmd = "Wait",
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	{
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	},
	{
		cmd = "SetTalk",
		param = {
			1,
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			"确实……  我也算是被特丽莎的标记救过的人之一了。  ==RT==谢谢你，特丽莎。多亏有你帮忙。",
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	},
	{
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	},
	{
		cmd = "SetTalk",
		param = {
			0,
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			"哇……！被道谢了……！  ==RT==好像是第一次……？",
			1,
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	},
	{
		cmd = "CtrlChar",
		param = {
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	},
	{
		cmd = "SetTalk",
		param = {
			0,
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			"大家都说看不懂鱼头方向、鱼刺数量，  ==RT==或者说根本注意不到树上的标记……",
			1,
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			false,
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		}
	},
	{
		cmd = "CtrlChar",
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	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_127",
			"除了多娜和苍兰，镇上的人都总是说会“外出的旅人根本不在乎陷阱，做标记纯属多余”……",
			1,
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			false,
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			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.4}
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	{
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	},
	{
		cmd = "SetTalk",
		param = {
			1,
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			"我不这么看哦，大家只要能看懂标记，就会更安全的。",
			1,
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			false,
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			"",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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	},
	{
		cmd = "SetTalk",
		param = {
			1,
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			"我觉得特丽莎做了件很了不起的事。==RT==真的，你可以自信一点。",
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			false,
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		}
	},
	{
		cmd = "Wait",
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	},
	{
		cmd = "SetTalk",
		param = {
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			"嘿嘿。谢谢你……♪",
			1,
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			false,
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			""
		}
	},
	{
		cmd = "CtrlChar",
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	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_127",
			"说起来，魔<r=BOSS></r>王你来这座森林做什么？",
			1,
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			false,
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			"",
			""
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
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			"和平时一样探索星塔吗？==RT==但我记得这边是没有星塔来着的……",
			0,
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			false,
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			""
		}
	},
	{
		cmd = "Wait",
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	{
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"我来找兰荨草，一种长在陡峭的山坡上，开紫色小花的草药。",
			0,
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			false,
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			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
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			0,
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	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_127",
			"啊，树树鼠喜欢吃的那种草，我知道哪里有，跟我来吧。",
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			false,
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	},
	{
		cmd = "Wait",
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	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"不用吧，这会耽误你送信的。",
			0,
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			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
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			0,
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	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_127",
			"没关系啦！ ==RT==你帮了我那么多，就当是谢礼嘛，别客气！",
			1,
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			false,
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		}
	},
	{
		cmd = "CtrlChar",
		param = {
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			0,
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			false,
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	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_127",
			"今天的收件地址就在这座森林深处，我们顺路。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.4}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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			"none",
			"z",
			0.0,
			false,
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	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"万送屋连这种荒僻的地方的信也要送？",
			0,
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			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.4}
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	{
		cmd = "CtrlChar",
		param = {
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	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_127",
			"当然要送，多娜说过：信就是心，不论远近，把心意传达给对方是最重要的。",
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	{
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	},
	{
		cmd = "SetTalk",
		param = {
			0,
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			"所以，哪怕是森林深处还是地底，  ==RT==我都会把信送到！",
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
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			"而且，顺便沿路标记陷阱的话，  ==RT==还能帮到其他人对吧？  ==RT==",
			1,
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			false,
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			""
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
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			"能帮助别人的话，稍微辛苦点也没关系！",
			1,
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		}
	},
	{
		cmd = "CtrlChar",
		param = {
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	},
	{
		cmd = "SetTalk",
		param = {
			0,
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			"我记得是这个方向，我先去看看。",
			0,
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	},
	{
		cmd = "CtrlChar",
		param = {
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	{
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	},
	{
		cmd = "SetTalk",
		param = {
			1,
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			"那就拜托了！小心陷阱。",
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	{
		cmd = "SetTalk",
		param = {
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			"没关系的，陷阱我有标记，我闭着眼都能闪开——==W==呜哇！",
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	},
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	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_127",
			"这里怎么还有一个树树鼠的洞哇。",
			1,
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			false,
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			"",
			""
		}
	},
	{
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	{
		cmd = "SetTalk",
		param = {
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			"魔<r=BOSS></r>王，再拉我一下。",
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	},
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			"none",
			"OutSine",
			0.5,
			true
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"010",
			"avg_emoji_think",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"唔……真的能放心交给她吗？",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {1}
	},
	{cmd = "End"}
}
