local ActivityPopUpPanel = class("ActivityPopUpPanel", BasePanel)
ActivityPopUpPanel._bIsMainPanel = false
ActivityPopUpPanel._tbDefine = {
	{
		sPrefabPath = "ActivityList/ActivityPopUpPanel.prefab",
		sCtrlName = "Game.UI.ActivityList.ActivityPopUpCtrl"
	}
}
function ActivityPopUpPanel:Awake()
end
function ActivityPopUpPanel:OnEnable()
end
function ActivityPopUpPanel:OnAfterEnter()
end
function ActivityPopUpPanel:OnDisable()
end
function ActivityPopUpPanel:OnDestroy()
end
function ActivityPopUpPanel:OnRelease()
end
return ActivityPopUpPanel
