local SkillInstanceSlimeCtrl = class("SkillInstanceSlimeCtrl", BaseCtrl)
local colorWhite = Color(1, 1, 1, 1)
local colorRed = Color(0.8470588235294118, 0.3137254901960784, 0.32941176470588235)
SkillInstanceSlimeCtrl._mapNodeConfig = {
	rtnfo = {},
	TMPDesc = {sComponentName = "TMP_Text"},
	TMPChallengeTime = {sComponentName = "TMP_Text"},
	imgBoxIcon = {sComponentName = "Image"},
	imgBoxIconMask = {sComponentName = "Image"},
	TMPKillCountTarget = {sComponentName = "TMP_Text"},
	TMPKillCountCur = {sComponentName = "TMP_Text"},
	TMPKillTitle = {sComponentName = "TMP_Text"},
	rtKillCount = {},
	rtChallengeTime = {}
}
SkillInstanceSlimeCtrl._mapEventConfig = {}
local tbIconName = {
	[3] = "item_90101",
	[2] = "item_90102",
	[1] = "item_90103"
}
function SkillInstanceSlimeCtrl:Awake()
	self.rootAnim = self.gameObject:GetComponent("Animator")
	self.rootAnimNumber = self._mapNode.rtKillCount.gameObject:GetComponent("Animator")
end
function SkillInstanceSlimeCtrl:FadeIn()
end
function SkillInstanceSlimeCtrl:FadeOut()
end
function SkillInstanceSlimeCtrl:OnEnable()
	self._mapNode.imgBoxIconMask.gameObject:SetActive(true)
	self:SetPngSprite(self._mapNode.imgBoxIcon, "Icon/Item/" .. tbIconName[1])
	self:SetPngSprite(self._mapNode.imgBoxIconMask, "Icon/Item/" .. tbIconName[1])
end
function SkillInstanceSlimeCtrl:OnDisable()
end
function SkillInstanceSlimeCtrl:OnDestroy()
end
function SkillInstanceSlimeCtrl:OnRelease()
end
function SkillInstanceSlimeCtrl:SetNumber()
	if self.nShowCount >= self.nCurCount then
		return
	end
	if self.isNumberPlaying == true then
		return
	end
	self.nShowCount = self.nCurCount
	local wait = function()
		self.isNumberPlaying = false
		if self.nShowCount < self.nCurCount then
			self:SetNumber()
		end
	end
	self.isNumberPlaying = true
	if self.nShowCount == self.cond3 then
		self.rootAnimNumber:Play("rtKillCount_up")
	else
		self.rootAnimNumber:Play("rtKillCount_full")
	end
	NovaAPI.SetTMPText(self._mapNode.TMPKillCountCur, self.nShowCount)
	self:AddTimer(1, 0.27, wait, true, true, nil, nil)
end
function SkillInstanceSlimeCtrl:StartEvent(nFloorId, nWaitTime, nLevelId)
	self.gameObject:SetActive(true)
	local mapFloorCfgData = ConfigTable.GetData("SkillInstanceFloor", nFloorId)
	local mapLevelCfgData = ConfigTable.GetData("SkillInstance", nLevelId)
	self.nMonsterId = mapFloorCfgData.monsterId
	self.nTotalTime = mapFloorCfgData.LevelTotalTime
	self.cond1 = mapFloorCfgData.OneStarCondition
	self.cond2 = mapFloorCfgData.TwoStarCondition
	self.cond3 = mapFloorCfgData.ThreeStarCondition
	self.bEnd = false
	self.nCurCount = 0
	self.nShowCount = 0
	self._mapNode.rtnfo:SetActive(false)
	self._mapNode.imgBoxIcon.gameObject:SetActive(true)
	self._mapNode.TMPDesc.gameObject:SetActive(false)
	NovaAPI.SetTMPText(self._mapNode.TMPDesc, mapLevelCfgData.ThreeStarDesc)
	NovaAPI.SetTMPText(self._mapNode.TMPKillCountTarget, string.format("/%d", self.cond1))
	NovaAPI.SetTMPText(self._mapNode.TMPKillTitle, orderedFormat(ConfigTable.GetUIText("DailyInstance_Kill_Title"), 1))
	NovaAPI.SetTMPText(self._mapNode.TMPKillCountCur, self.nCurCount)
	NovaAPI.SetTMPText(self._mapNode.TMPChallengeTime, "00:00")
	NovaAPI.SetTMPColor(self._mapNode.TMPChallengeTime, colorWhite)
	self._mapNode.rtKillCount:SetActive(false)
	self._mapNode.rtChallengeTime:SetActive(false)
	EventManager.Add("Skill_Instance_Gameplay_Time", self, self.OnEvent_SpecialMode_Count)
	EventManager.Add("ADVENTURE_BATTLE_MONSTER_DIED", self, self.OnEvent_MonsterDied)
	EventManager.Add("OnEvent_ShowRtChallengeTime", self, self.ShowRtChallengeTime)
	local waitCallback = function()
		self._mapNode.rtnfo:SetActive(false)
		self._mapNode.TMPDesc.gameObject:SetActive(true)
		self._mapNode.rtKillCount:SetActive(true)
	end
	self:AddTimer(1, nWaitTime, waitCallback, true, true, false)
end
function SkillInstanceSlimeCtrl:SetTime(nTime)
	local nMin = math.floor(nTime / 60)
	local nSec = math.fmod(nTime, 60)
	NovaAPI.SetTMPText(self._mapNode.TMPChallengeTime, string.format("%02d:%02d", nMin, nSec))
end
function SkillInstanceSlimeCtrl:OnEvent_SpecialMode_Count(nTime)
	if self.nTotalTime - nTime <= 5 then
		NovaAPI.SetTMPColor(self._mapNode.TMPChallengeTime, colorRed)
	else
		NovaAPI.SetTMPColor(self._mapNode.TMPChallengeTime, colorWhite)
	end
	self:SetTime(self.nTotalTime - nTime)
end
function SkillInstanceSlimeCtrl:OnEvent_MonsterDied(nMonsterId)
	if nMonsterId == self.nMonsterId then
		local Wait = function(_, _, nCond)
			self._mapNode.imgBoxIconMask.gameObject:SetActive(false)
			self:SetPngSprite(self._mapNode.imgBoxIcon, "Icon/Item/" .. tbIconName[nCond])
		end
		if self.bEnd then
			return
		end
		self.nCurCount = self.nCurCount + 1
		if self.nCurCount >= self.cond3 then
			self.bEnd = true
			self.nCurCount = self.cond3
			self.rootAnim:Play("DailySlime_reward")
			self:AddTimer(1, 0.5, Wait, true, true, nil, 3)
		elseif self.nCurCount == self.cond2 then
			NovaAPI.SetTMPText(self._mapNode.TMPKillCountTarget, string.format("/%d", self.cond3))
			NovaAPI.SetTMPText(self._mapNode.TMPKillTitle, orderedFormat(ConfigTable.GetUIText("DailyInstance_Kill_Title"), 3))
			self.rootAnim:Play("DailySlime_reward")
			self:AddTimer(1, 0.5, Wait, true, true, nil, 2)
		elseif self.nCurCount == self.cond1 then
			NovaAPI.SetTMPText(self._mapNode.TMPKillCountTarget, string.format("/%d", self.cond2))
			NovaAPI.SetTMPText(self._mapNode.TMPKillTitle, orderedFormat(ConfigTable.GetUIText("DailyInstance_Kill_Title"), 2))
			self.rootAnim:Play("DailySlime_reward")
			self:AddTimer(1, 0.5, Wait, true, true, nil, 1)
		end
		self:SetNumber()
	end
end
function SkillInstanceSlimeCtrl:ShowRtChallengeTime()
	self._mapNode.rtChallengeTime:SetActive(true)
end
function SkillInstanceSlimeCtrl:LevelEnd()
	self._mapNode.rtnfo:SetActive(false)
	self._mapNode.rtKillCount:SetActive(false)
	self._mapNode.rtChallengeTime:SetActive(false)
	EventManager.Remove("Skill_Instance_Gameplay_Time", self, self.OnEvent_SpecialMode_Count)
	EventManager.Remove("ADVENTURE_BATTLE_MONSTER_DIED", self, self.OnEvent_MonsterDied)
	EventManager.Remove("OnEvent_ShowRtChallengeTime", self, self.ShowRtChallengeTime)
end
return SkillInstanceSlimeCtrl
