return {
	{
		cmd = "SetIntro",
		param = {
			"ep_mainline_001",
			"Act Six",
			"Psychological Therapy",
			"You introduce meditation and talk therapy to Fuyuka, but the results always go awry. Just as you are feeling troubled, you encounter a witch, Mistique.",
			0
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"ruin_travellers_home_inside_night",
			"0",
			"Linear",
			1.0,
			true,
			"default",
			0
		}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_0s",
			0,
			"m57",
			"2000ms",
			0.0,
			false
		}
	},
	{
		cmd = "SetSceneHeading",
		param = {
			"20:00",
			"Pluvia Month",
			"17th",
			"Outside Philae",
			"Old Trekkers' House"
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_204",
			1.0,
			true
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"002",
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"In psychotherapy, meditation is a pretty basic tool.",
			""
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"A calm mind is the key to controlling your emotions, and through them, your body.",
			""
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"C_in",
			"avg1_134",
			"a",
			"003",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_134",
			"a",
			nil,
			"avg_emoji_flurry",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"lengzhan",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_134",
			"",
			0,
			"",
			false,
			"",
			"O-Okay.",
			""
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_204",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_134",
			"a",
			nil,
			"none",
			nil,
			nil,
			-0.02,
			nil,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.6,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {1}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"011",
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Sit however you're comfortable—cross-legged, on the ground, in a chair, or on a cushion.",
			""
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_077",
			0.5,
			true
		}
	},
	{
		cmd = "SetFrontObj",
		param = {
			0,
			0,
			"qstory_main_03_004",
			nil,
			nil,
			1.0,
			true
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_052",
			0.0,
			false
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_134",
			"",
			0,
			"",
			false,
			"",
			"Like this...?",
			""
		}
	},
	{
		cmd = "SetFrontObj",
		param = {
			1,
			0,
			"qstory_main_03_004",
			nil,
			nil,
			1.0,
			true
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"003",
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"Relax your body, clear your mind, and picture a calm, still lake.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			1,
			"020",
			"avg_emoji_think",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"I'm just going by what I remember from a book in the Monolith. Hope it works.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"009",
			"avg_emoji_attention",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Close your eyes. Follow me. Breathe out ... then in.",
			""
		}
	},
	{
		cmd = "SetFrontObj",
		param = {
			0,
			0,
			"qstory_main_03_004",
			nil,
			nil,
			1.0,
			true
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_134",
			"",
			0,
			"",
			false,
			"",
			"Out ...==W== and in...",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetFrontObj",
		param = {
			1,
			0,
			"qstory_main_03_004",
			nil,
			nil,
			1.0,
			true
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"002",
			"avg_emoji_attention",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"Find a rhythm that feels natural to you.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"004",
			"avg_emoji_star",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Keep it up, and you should start to feel like you're observing yourself from a distance.",
			""
		}
	},
	{
		cmd = "SetFx",
		param = {
			0,
			"fx_avg_eye_ev",
			0,
			0,
			nil,
			nil,
			nil,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"BG_Black",
			"0",
			"Linear",
			1.0,
			true,
			"default",
			0
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_134",
			"",
			0,
			"",
			false,
			"",
			"Hmm...==W== Uh...",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_306",
			1.0,
			false
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
			"002",
			"avg_emoji_question",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Your mind wandering?",
			""
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"ruin_travellers_home_inside_night",
			"34",
			"OutSine",
			0.7,
			true,
			"default",
			0
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_134",
			"a",
			"009",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_112",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_134",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"lengzhan",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_134",
			"",
			0,
			"",
			false,
			"",
			"S-Sorry...",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.4}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"011",
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"No need to apologize. All that matters is learning to manage your feelings.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"002",
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"And honestly, you're a fast learner. You're already getting the hang of it.",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_134",
			"a",
			"006",
			"avg_emoji_shock",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"jushou",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_134",
			"",
			0,
			"",
			false,
			"",
			"I ...==W== I am...?==W== Hehe...",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_134",
			"a",
			"013",
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"niunie",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.4,
			true,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.5,
			nil,
			"none",
			"OutSine",
			0.5,
			true
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"020",
			"avg_emoji_think",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Good. This should help build her confidence.",
			""
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			nil,
			"none",
			"Linear",
			0.5,
			true
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_134",
			"a",
			"002",
			"avg_emoji_sweaty",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_134",
			"",
			0,
			"",
			false,
			"",
			"Um... So, how many times a day should I==W== ... do this?",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_134",
			"a",
			"006",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.4,
			true,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_295",
			1.0,
			true
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"013",
			"avg_emoji_happy",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"The important thing is not to force it. Just go at your own pace and don't overdo it.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"002",
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"You don't have to be sitting, either. You can do it anytime, anywhere—even on a walk.",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_134",
			"a",
			"014",
			"avg_emoji_flurry",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"diantou2",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_134",
			"",
			0,
			"",
			false,
			"",
			"I ... I get it! I'll practice as hard as I can, I promise!",
			""
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.5,
			nil,
			"none",
			"Linear",
			0.5,
			true
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"020",
			"avg_emoji_think",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Well, I hope this helps. We'll see how she is tomorrow.",
			""
		}
	},
	{
		cmd = "SetBGM",
		param = {
			1,
			"music_avg_volume100_0s",
			0,
			"",
			"2000ms",
			0.0,
			false
		}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"0",
			"Linear",
			true,
			true,
			1.0,
			true,
			"default"
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_076",
			0.0,
			false
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"ruin_travellers_home_inside",
			"0",
			"Linear",
			1.0,
			true,
			"default",
			0
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			nil,
			"none",
			"Linear",
			0.0,
			true
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			0,
			"0",
			"Linear",
			false,
			false,
			1.0,
			true,
			"default"
		}
	},
	{
		cmd = "SetSceneHeading",
		param = {
			"12:00",
			"Pluvia Month",
			"18th",
			"Outside Philae",
			"Old Trekkers' House"
		}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_1s",
			0,
			"m44",
			"2000ms",
			0.0,
			false
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"C_in",
			"avg1_134",
			"a",
			"017",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_134",
			"a",
			nil,
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			"Fuyuka, let's try a different approach today.",
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			"You don't have to start with strangers. Just try with the people around you.",
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			"The Petal Bloom, Serena, any of us... You can talk to whoever you feel comfortable with.",
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			"They might be concerned at first, but teamwork is built on trust.",
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			"R-Right...==W== When you put it like that, it makes sense.",
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			"If you're worried about what to say, you can even practice by talking to an object first.",
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			"Right...==W== I've got this...!",
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			"Worse! She's talking to my doll now! C'mon, look!",
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			"Mmm ...==W== hehe, is that so...?==W== That's ... fun...",
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			nil,
			nil,
			nil,
			nil,
			nil,
			"huanxin",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetBGM",
		param = {
			2,
			"music_avg_volume100_0s",
			0,
			"",
			"1000ms",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_134",
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			nil,
			"none",
			nil,
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			nil,
			nil,
			nil,
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			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "SetFrontObj",
		param = {
			0,
			1,
			"qstory_side_156_001",
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			1.0,
			true
		}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_3s",
			0,
			"m36",
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			0.2,
			true
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	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"Doll",
			"",
			0,
			"",
			false,
			"",
			"...",
			""
		}
	},
	{
		cmd = "SetFrontObj",
		param = {
			1,
			0,
			"qstory_side_156_001",
			nil,
			nil,
			1.0,
			true
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_134",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
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			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_134",
			"",
			0,
			"",
			false,
			"",
			"I see...==W== Well, then ... I'll tell you something about me...",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_134",
			"a",
			"002",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"diantou2",
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			"Linear",
			0,
			nil,
			false,
			0.4,
			true,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_134",
			"a",
			"012",
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			nil,
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			nil,
			nil,
			nil,
			1.0,
			0.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.6,
			false,
			nil
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			0.0,
			nil,
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			nil,
			nil,
			nil,
			"none",
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			0.6,
			true
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_077",
			0.0,
			false
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			2,
			"none",
			"avg1_156",
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			nil,
			nil,
			-0.35,
			1.5,
			nil,
			nil,
			nil,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "SetBg",
		param = {
			2,
			"ruin_travellers_home_inside",
			"0",
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			true,
			"default",
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		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
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			nil,
			"none",
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			0.7,
			false,
			0
		}
	},
	{
		cmd = "SetStage",
		param = {
			1,
			4,
			"OutSine",
			0.7,
			true
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_156",
			"a",
			"010",
			"avg_emoji_vexation",
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			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"jinzhang",
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			nil,
			false,
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			true,
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	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_156",
			"",
			0,
			"",
			false,
			"",
			"See? Super creepy, right?",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_156",
			"a",
			nil,
			"avg_emoji_flurry",
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			nil,
			nil,
			nil,
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			nil,
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			true,
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_156",
			"",
			0,
			"",
			false,
			"",
			"Do you think some invisible monster possessed the doll and put a hex on her?",
			""
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_055",
			1.0,
			true
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"010",
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			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"No, it's a type of ...==W== therapy. Seems this method isn't for her, either.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.4}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_156",
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			"Linear",
			0,
			nil,
			false,
			1.0,
			true,
			nil
		}
	},
	{
		cmd = "SetBGM",
		param = {
			1,
			"music_avg_volume100_0s",
			0,
			"",
			"1500ms",
			0.0,
			false
		}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
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			"0",
			"Linear",
			true,
			true,
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			true,
			"default"
		}
	},
	{
		cmd = "SetStage",
		param = {
			1,
			3,
			"Linear",
			0.1,
			true
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"traveller_camp_a_daylight",
			"AvgStageEffect_fade_right",
			"OutSine",
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			true,
			"default",
			0
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
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			nil,
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			0.0,
			true,
			0
		}
	},
	{
		cmd = "CtrlStage",
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			0,
			nil,
			nil,
			nil,
			-30.0,
			1.1,
			nil,
			nil,
			nil,
			"none",
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			true
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			0,
			"0",
			"Linear",
			false,
			false,
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			true,
			"default"
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_102",
			1.0,
			false
		}
	},
	{
		cmd = "SetSceneHeading",
		param = {
			"17:30",
			"Pluvia Month",
			"24th",
			"Outside Philae",
			"Trekker Camp"
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			1,
			"020",
			"avg_emoji_think",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"Ugh, talk therapy's a bust. Maybe I should go to a Monolith and check for other treatments?",
			""
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"But the path to the Monolith is blocked by monsters right now. What a pain.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_047",
			1.0,
			true
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
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			"none",
			"avg1_135",
			"a",
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			"none",
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			0.45,
			nil,
			nil,
			nil,
			1.0,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_101",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_135",
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			nil,
			"none",
			nil,
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			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.7,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg3_999",
			"",
			0,
			"",
			false,
			"",
			"Hey, Trekker! Hold on a moment!",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.4}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
			"002",
			"avg_emoji_question",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Me?",
			""
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_075",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_135",
			"a",
			nil,
			"none",
			nil,
			0.5,
			nil,
			nil,
			nil,
			nil,
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			"jushou",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.4,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_135",
			"a",
			"005",
			"avg_emoji_happy",
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			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg3_999",
			"",
			1,
			"",
			false,
			"",
			"Yes, yes, you!",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_135",
			"a",
			"007",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
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			0,
			nil,
			false,
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			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg3_999",
			"",
			0,
			"",
			false,
			"",
			"If I'm not mistaken,==W== you're the Boss, aren't you?",
			""
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_101",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_135",
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			nil,
			"none",
			nil,
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			1.05,
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			0,
			nil,
			false,
			0.3,
			false,
			nil
		}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_1s",
			0,
			"m45",
			"2000ms",
			0.0,
			false
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"002",
			"none",
			"none",
			"z",
			0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"I am. Can I help you...?",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_135",
			"a",
			"006",
			"avg_emoji_happy",
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			nil,
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			nil,
			nil,
			nil,
			"huanxin",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.4,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_135",
			"",
			0,
			"",
			false,
			"",
			"Heheh~ No need to be so guarded. I'm Mistique, a witch from Scarlet Sights Media. A real pleasure!",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_135",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.4,
			true,
			nil
		}
	},
	{
		cmd = "NewCharIntro",
		param = {
			"avg1_135",
			"Mistique",
			"Witch from Scarlet Sights Media",
			"a",
			"006",
			nil,
			nil,
			nil,
			0
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_135",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"010",
			"avg_emoji_awkward",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Sorry, but I'm not looking to get my fortune told, buy a potion, or curse anyone right now.",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_135",
			"a",
			"016",
			"avg_emoji_symbol",
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			nil,
			nil,
			nil,
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			nil,
			nil,
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			"Linear",
			0,
			nil,
			false,
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			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_135",
			"",
			1,
			"",
			false,
			"",
			"Ah ...==W== huh? What sort of fairy tale have you been reading?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.4}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_135",
			"a",
			"006",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "SetBGM",
		param = {
			1,
			"music_avg_volume100_0s",
			0,
			"",
			"2000ms",
			0.0,
			false
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_135",
			"",
			0,
			"",
			false,
			"",
			"Witches are long past that line of work. These days, we feast on the truth.",
			""
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_063",
			0.0,
			false
		}
	},
	{
		cmd = "SetFx",
		param = {
			0,
			"fx_avg_line_cen_lp",
			0,
			0,
			nil,
			nil,
			nil,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_135",
			"a",
			"003",
			"none",
			nil,
			nil,
			-0.3,
			1.4,
			nil,
			nil,
			nil,
			"diantou",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.3,
			false,
			nil
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			1.0,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"OutSine",
			0.4,
			false,
			0
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			0.0,
			1.05,
			nil,
			nil,
			nil,
			"none",
			"OutSine",
			0.4,
			false
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_135",
			"",
			0,
			"",
			false,
			"",
			"And you, my dear,==W== look like the most delectable morsel of all.",
			""
		}
	},
	{
		cmd = "SetFx",
		param = {
			0,
			"fx_avg_line_cen_lp",
			1,
			0,
			nil,
			nil,
			nil,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_135",
			"a",
			"006",
			"avg_emoji_love",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "SetBGM",
		param = {
			1,
			"music_avg_volume100_0s",
			0,
			"",
			"1500ms",
			0.0,
			false
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_368",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"Xiao",
			"OutSine",
			1.0,
			false
		}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"AvgStageEffect_wipe_up",
			"OutSine",
			false,
			false,
			1.0,
			true,
			"fade"
		}
	},
	{cmd = "End"}
}
