local BattlePassPanel = class("BattlePassPanel", BasePanel)
BattlePassPanel._tbDefine = {
	{
		sPrefabPath = "BattlePass/BattlePassPanel.prefab",
		sCtrlName = "Game.UI.BattlePass.BattlePassCtrl"
	}
}
function BattlePassPanel:Awake()
end
function BattlePassPanel:OnEnable()
end
function BattlePassPanel:OnAfterEnter()
end
function BattlePassPanel:OnDisable()
end
function BattlePassPanel:OnDestroy()
end
function BattlePassPanel:OnRelease()
end
return BattlePassPanel
