return {
	{
		cmd = "Jump",
		param = {2}
	},
	{
		cmd = "SetIntro",
		param = {
			"ep_mainline_001",
			"Act Three",
			"A Bonding Duel (Part III)",
			"New memories are made, and the girl, troubled by her past, finds her rock.",
			0
		}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"0",
			"OutSine",
			false,
			false,
			0.5,
			true,
			"default"
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"sky_dusk_a",
			"0",
			"Linear",
			0.0,
			true,
			"default",
			0
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			0,
			"0",
			"OutSine",
			false,
			false,
			1.0,
			true,
			"default"
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_024",
			0.0,
			false
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"0",
			"",
			0,
			"",
			false,
			"",
			"In the afternoon, we finish delivering the rest of the letters one by one, then take a break on a bench by the roadside near Post Haste.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_024_stop",
			0.0,
			false
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"city_street_dusk",
			"0",
			"Linear",
			0.5,
			true,
			"default",
			0
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"C_in",
			"avg1_125",
			"a",
			"004",
			"avg_emoji_speechless",
			nil,
			0.45,
			nil,
			nil,
			nil,
			nil,
			0.0,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_3s",
			0,
			"m12",
			"1500ms",
			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {1}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_125",
			"a",
			"002",
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"JuGong1",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_125",
			"",
			1,
			"",
			false,
			"",
			"These are for you, Boss.",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_125",
			"a",
			"002",
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"niunie1",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_125",
			"",
			0,
			"",
			false,
			"",
			"I wasn't sure what kind of snacks you like, so I picked up a bit of everything.",
			""
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_146",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_125",
			"a",
			"015",
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"chijing",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_125",
			"",
			0,
			"",
			false,
			"",
			"Sorry about today. So many unexpected things came up.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"013",
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"Not at all. You were amazing, Freesia.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"010",
			"avg_emoji_sigh",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"When you two said you were going to duel, I was seriously worried.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_125",
			"a",
			"004",
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_125",
			"",
			1,
			"",
			false,
			"",
			"Dueling was the easiest solution given the situation.",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_125",
			"a",
			"014",
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"daintou",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_125",
			"",
			0,
			"",
			false,
			"",
			"He was the one who challenged me, I just accepted.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"002",
			"avg_emoji_attention",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"By the way, Aoi and Auntie Helen also mentioned \"duels\"—what exactly are they?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_125",
			"a",
			"004",
			"avg_emoji_speechless",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_125",
			"",
			1,
			"",
			false,
			"",
			"Aoi skipped class to hang out with her sister, and I happened to catch them.",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_125",
			"a",
			"002",
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"JuGong2",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_125",
			"",
			0,
			"",
			false,
			"",
			"They refused to go back to class, so I challenged them to a \"Marble Champion Showdown\" duel.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetChoiceBegin",
		param = {
			"a_1",
			0,
			{
				0,
				0,
				0,
				0
			},
			{
				"",
				"",
				"",
				""
			},
			1,
			0,
			"a",
			"002",
			"",
			"",
			{
				"",
				"",
				"",
				""
			},
			"",
			{
				"Marble Champion Showdown?!",
				"",
				"",
				""
			},
			{
				"",
				"",
				"",
				""
			}
		}
	},
	{
		cmd = "SetChoiceJumpTo",
		param = {"a_1", "1"}
	},
	{
		cmd = "SetChoiceEnd",
		param = {"a_1"}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_125",
			"a",
			"005",
			"avg_emoji_shy",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_125",
			"",
			1,
			"",
			false,
			"",
			"Yes. I won fair and square and they promised me they'd never skip class again.",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_125",
			"a",
			"016",
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_125",
			"",
			0,
			"",
			false,
			"",
			"And I promised them that as long as they behaved, we could hang out and play it again.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"020",
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"So that's why she was so keen on having another duel with you... ==W==What about the duel Auntie Helen mentioned?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"002",
			"avg_emoji_question",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_125",
			"a",
			"002",
			"avg_emoji_attention",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_125",
			"",
			0,
			"",
			false,
			"",
			"That was with a giant boar.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetChoiceBegin",
		param = {
			"a_2",
			0,
			{
				0,
				0,
				0,
				0
			},
			{
				"",
				"",
				"",
				""
			},
			1,
			0,
			"a",
			"002",
			"",
			"",
			{
				"",
				"",
				"",
				""
			},
			"",
			{
				"A boar?!",
				"",
				"",
				""
			},
			{
				"",
				"",
				"",
				""
			}
		}
	},
	{
		cmd = "SetChoiceJumpTo",
		param = {"a_2", "1"}
	},
	{
		cmd = "SetChoiceEnd",
		param = {"a_2"}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_125",
			"a",
			"014",
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_125",
			"",
			1,
			"",
			false,
			"",
			"It probably ran out from the nearby forest and wandered into Auntie Helen's yard.",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_125",
			"a",
			"006",
			"avg_emoji_awkward",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_125",
			"",
			1,
			"",
			false,
			"",
			"I was hoping to talk things out with it, but it refused to listen to reason.",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_125",
			"a",
			"002",
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"JuGong2",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_125",
			"",
			0,
			"",
			false,
			"",
			"So I challenged it to a duel. It lost and I dragged it back into the forest.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
			"025",
			"avg_emoji_shock",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"I can't believe you took down a wild boar so easily...",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"013",
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"No wonder everyone's so grateful. You're such a great help to them.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			nil,
			"avg_emoji_happy",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"When Aoi mentioned the duel earlier, you looked so nervous. I thought it was some kind of big secret.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_125",
			"a",
			"004",
			"avg_emoji_speechless",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {1}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_125",
			"a",
			"012",
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_125",
			"",
			0,
			"",
			false,
			"",
			"… S-sorry, I didn't mean to hide it from you.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_125",
			"a",
			"012",
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"niunie1",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
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			"",
			0,
			"",
			false,
			"",
			"I was worried that hearing about the duel might make you think poorly of me ...==W== or Post Haste.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
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		param = {
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	},
	{
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			"Most people, when they first hear about it, think it's some kind of barbaric practice.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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	{
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			"I've heard a bit about the old \"Trial by Dueling\" tradition myself. Settling things like that is actually pretty effective.",
			""
		}
	},
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	{
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			"Besides, you don't duel for selfish purposes. You do it to help people.",
			""
		}
	},
	{
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		param = {
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	{
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			"I appreciate your understanding, Boss.",
			""
		}
	},
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	{
		cmd = "SetTalk",
		param = {
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			"",
			0,
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			"Still, it was terribly improper of me to duel in front of you.",
			""
		}
	},
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	},
	{
		cmd = "CtrlChar",
		param = {
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	{
		cmd = "SetTalk",
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			0,
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			0,
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			"When I'm in a duel... I've been told… I can get pretty scary.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			1,
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	},
	{
		cmd = "SetTalk",
		param = {
			2,
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			"",
			1,
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			false,
			"",
			"Even if I said I wouldn't think that, Freesia would probably just assume I was trying to make her feel better.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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	},
	{
		cmd = "SetTalk",
		param = {
			2,
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			"",
			0,
			"",
			false,
			"",
			"How can I convince her?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
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	},
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		cmd = "Wait",
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		cmd = "SetTrans",
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		cmd = "SetBg",
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		cmd = "SetTrans",
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	},
	{
		cmd = "SetMainRoleTalk",
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	},
	{
		cmd = "SetTalk",
		param = {
			1,
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			"",
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			"",
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			"",
			"...==W== Ah, there's only one piece of snack left.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {1.0}
	},
	{
		cmd = "SetMainRoleTalk",
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	},
	{
		cmd = "Wait",
		param = {0.5}
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		param = {
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	},
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		cmd = "Wait",
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	{
		cmd = "SetBg",
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	{
		cmd = "SetMainRoleTalk",
		param = {
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	},
	{
		cmd = "SetTalk",
		param = {
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			"",
			"I'll leave this one for you, Freesia.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
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		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetChar",
		param = {
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		param = {
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	},
	{
		cmd = "SetTalk",
		param = {
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			"",
			0,
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			"No... Please, Boss, you should be the one to enjoy it.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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	},
	{
		cmd = "SetTalk",
		param = {
			2,
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			"",
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			"A divergence of opinions... ==W==We need a way to settle this.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {1.0}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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	},
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		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetBGM",
		param = {
			1,
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	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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			false,
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	},
	{
		cmd = "SetTalk",
		param = {
			1,
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			"",
			"Let's have a duel, Freesia!",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
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	},
	{
		cmd = "Wait",
		param = {0.5}
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	{
		cmd = "SetTrans",
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	},
	{
		cmd = "SetAudio",
		param = {
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	{
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	},
	{
		cmd = "SetTrans",
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		}
	},
	{
		cmd = "Wait",
		param = {1}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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	},
	{
		cmd = "SetTalk",
		param = {
			1,
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			"",
			1,
			"",
			false,
			"",
			"The winner gets to decide who can have the final piece of snack.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
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	},
	{
		cmd = "SetTalk",
		param = {
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			"",
			1,
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			"",
			"The duel is in the form of a marble game, with both sides in full agreement.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"018",
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	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
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			"",
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			"",
			"Let me see how good you are, Freesia.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
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	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
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	},
	{
		cmd = "SetChar",
		param = {
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	},
	{
		cmd = "CtrlChar",
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			nil,
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	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_125",
			"",
			0,
			"",
			false,
			"",
			"Very well, Boss. I'm going to give it my best shot.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetBg",
		param = {
			0,
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	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_125",
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			"004",
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			nil,
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			nil,
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			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_194",
			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {1.5}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"posthouse_night",
			"0",
			"Linear",
			0.5,
			false,
			"default",
			0
		}
	},
	{
		cmd = "SetFx",
		param = {
			0,
			"fx_avg_rain",
			0,
			0,
			nil,
			nil,
			nil,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_125",
			"a",
			"014",
			"avg_emoji_attention",
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			nil,
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			"none",
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			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_125",
			"",
			0,
			"",
			false,
			"",
			"It's raining?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"020",
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			"none",
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			false,
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"Just a drizzle. It should stop soon.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"002",
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Do you want to go back first and duel after the rain?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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			0,
			nil,
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	},
	{
		cmd = "Wait",
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			"Same here. It was an honor to duel with you.",
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			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Since the decision is mine to make, I want you to have the last piece of snack.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
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			false,
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	},
	{
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		param = {
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			false
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	{
		cmd = "CtrlChar",
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			"close",
			nil,
			nil,
			-0.25,
			1.3,
			nil,
			nil,
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			"none",
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	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_125",
			"",
			0,
			"",
			false,
			"",
			"And as agreed, I shall accept it.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
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			nil,
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			nil,
			false,
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			true,
			nil
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	{
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	{
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	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_125",
			"",
			0,
			"",
			false,
			"",
			"Along with your kindness.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetBGM",
		param = {
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			0.0,
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	},
	{
		cmd = "SetFx",
		param = {
			0,
			"fx_avg_rain",
			1,
			0,
			nil,
			nil,
			nil,
			0.0,
			false,
			false
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	{
		cmd = "SetBg",
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			0,
			"0",
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			false,
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			true,
			"default"
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	},
	{
		cmd = "Wait",
		param = {1}
	},
	{
		cmd = "SetAudio",
		param = {
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			0.0,
			false
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	{
		cmd = "SetTalk",
		param = {
			0,
			"0",
			"",
			0,
			"",
			false,
			"",
			"As Freesia heads upstairs to change, I sit down on the living room sofa by myself.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
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	{
		cmd = "SetBg",
		param = {
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			"0",
			"Linear",
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	{
		cmd = "SetMainRoleTalk",
		param = {
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			1,
			"009",
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		cmd = "SetTalk",
		param = {
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			"",
			1,
			"",
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			"",
			"Brr, I'm freezing soaked through. Guess I'll just have to wait for my clothes to dry.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			1,
			"010",
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	},
	{
		cmd = "SetTalk",
		param = {
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			"",
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			"",
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			"",
			"Kinda sleepy from running around all day...",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"010",
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	{
		cmd = "Wait",
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		cmd = "SetAudio",
		param = {
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		cmd = "SetTalk",
		param = {
			0,
			"avg1_125",
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			0,
			"",
			false,
			"",
			"Boss...",
			""
		}
	},
	{
		cmd = "SetAudio",
		param = {
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		cmd = "SetTrans",
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			"0",
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		cmd = "SetBGM",
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		cmd = "SetL2D",
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	},
	{
		cmd = "SetTalk",
		param = {
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			"Boss,==W== please wake up.==W== I brought you some dry clothes.==W== You should change out of those wet ones.",
			0,
			"",
			false,
			"",
			"Boss,==W== please wake up.==W== I brought you some dry clothes.==W== You should change out of those wet ones.",
			""
		}
	},
	{
		cmd = "SetTalk",
		param = {
			11,
			"avg1_125",
			"With this weather,==W== you could easily catch a cold if you stay in soaked clothes.==W==",
			0,
			"",
			false,
			"",
			"With this weather,==W== you could easily catch a cold if you stay in soaked clothes.",
			""
		}
	},
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			{
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			{
				"",
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			},
			"",
			{
				"Oh, it's fine... Don't worry about me",
				"",
				"",
				""
			},
			{
				"",
				"",
				"",
				""
			}
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	},
	{
		cmd = "SetTalk",
		param = {
			11,
			"avg1_125",
			"I really appreciate all your help today.==W== I'd feel terrible==W== if you were to fall ill because of me.==W==",
			0,
			"",
			false,
			"",
			"I really appreciate all your help today.==W== I'd feel terrible==W== if you were to fall ill because of me.==W==",
			""
		}
	},
	{
		cmd = "SetChoiceBegin",
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			{
				"",
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			},
			"",
			{
				"I didn't really do much … honestly",
				"",
				"",
				""
			},
			{
				"",
				"",
				"",
				""
			}
		}
	},
	{
		cmd = "SetChoiceJumpTo",
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		cmd = "SetChoiceEnd",
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		cmd = "Wait",
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		cmd = "CtrlL2D",
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	},
	{
		cmd = "SetTalk",
		param = {
			11,
			"avg1_125",
			"You were always there for me today,==W== delivering letters, supporting my duel,==W== and playing marbles with you.",
			0,
			"",
			false,
			"",
			"You were always there for me today,==W== delivering letters, supporting my duel,==W== and playing marbles with you.",
			""
		}
	},
	{
		cmd = "SetTalk",
		param = {
			11,
			"avg1_125",
			"Still...==W== I honestly didn't expect you ==W==to dive in to those \"childish games\" quite so enthusiastically. ==W==You were really good at them, too!==W==",
			0,
			"",
			false,
			"",
			"Still...==W== I honestly didn't expect you ==W==to dive in to those \"childish games\" quite so enthusiastically. ==W==You were really good at them, too!==W==",
			""
		}
	},
	{
		cmd = "SetChoiceBegin",
		param = {
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			{
				0,
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				"",
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			},
			0,
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			"",
			{
				"",
				"",
				"",
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			},
			"",
			{
				"I honestly enjoyed myself",
				"",
				"",
				""
			},
			{
				"",
				"",
				"",
				""
			}
		}
	},
	{
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			0,
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			{
				"",
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			},
			"",
			{
				"If anything, I should be the one thanking you",
				"",
				"",
				""
			},
			{
				"",
				"",
				"",
				""
			}
		}
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	{
		cmd = "SetChoiceJumpTo",
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		cmd = "CtrlL2D",
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	},
	{
		cmd = "SetTalk",
		param = {
			11,
			"avg1_125",
			"Aw, thanks.==W== But ... it looks like the rain is picking up, doesn't it?",
			0,
			"",
			false,
			"",
			"Aw, thanks.==W== But ... it looks like the rain is picking up, doesn't it?",
			""
		}
	},
	{
		cmd = "SetTalk",
		param = {
			11,
			"avg1_125",
			"The truth is...==W== I don't have very fond memories of rainy days. ==W==Just the sound of it seems to weigh on my heart.==W==",
			0,
			"",
			false,
			"",
			"The truth is...==W== I don't have very fond memories of rainy days. ==W==Just the sound of it seems to weigh on my heart.==W==",
			""
		}
	},
	{
		cmd = "SetChoiceBegin",
		param = {
			"8",
			1,
			{
				0,
				0,
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			{
				"",
				"",
				"",
				""
			},
			0,
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			{
				"",
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			},
			"",
			{
				"Right now, too?",
				"",
				"",
				""
			},
			{
				"",
				"",
				"",
				""
			}
		}
	},
	{
		cmd = "SetChoiceJumpTo",
		param = {"8", "1"}
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		cmd = "SetChoiceEnd",
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		cmd = "Wait",
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	{
		cmd = "SetChoiceBegin",
		param = {
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			},
			0,
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			"",
			{
				"",
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			},
			"",
			{
				"Does the rain still bother you?",
				"",
				"",
				""
			},
			{
				"",
				"",
				"",
				""
			}
		}
	},
	{
		cmd = "SetChoiceJumpTo",
		param = {"9", "1"}
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	{
		cmd = "SetChoiceEnd",
		param = {"9"}
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		cmd = "Wait",
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	},
	{
		cmd = "CtrlL2D",
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	},
	{
		cmd = "SetTalk",
		param = {
			11,
			"avg1_125",
			"Not anymore,==W== because I've made a new memory.==W== Starting tomorrow,==W== when it rains again,==W== the first thing I'll think of ...==W== is this night with you—==W==steady and unshakable==W== in my heart.",
			0,
			"",
			false,
			"",
			"Not anymore,==W== because I've made a new memory.==W== Starting tomorrow,==W== when it rains again,==W== the first thing I'll think of ...==W== is this night with you—==W==steady and unshakable==W== in my heart.",
			""
		}
	},
	{
		cmd = "SetTalk",
		param = {
			11,
			"avg1_125",
			"If I can do that, who knows? ==W==I might learn to even like rainy days. ==W==So, again... ==W==Thank you.==W==",
			0,
			"",
			false,
			"",
			"If I can do that, who knows? ==W==I might learn to even like rainy days. ==W==So, again... ==W==Thank you.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetChoiceBegin",
		param = {
			"10",
			1,
			{
				0,
				0,
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				"",
				"",
				"",
				""
			},
			0,
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			"",
			"",
			{
				"",
				"",
				"",
				""
			},
			"",
			{
				"It was my pleas—Achoo!",
				"",
				"",
				""
			},
			{
				"",
				"",
				"",
				""
			}
		}
	},
	{
		cmd = "SetChoiceJumpTo",
		param = {"10", "1"}
	},
	{
		cmd = "SetChoiceEnd",
		param = {"10"}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlL2D",
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			"vo_cgstory_125_f",
			"vo_cgstory_125_f",
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			false
		}
	},
	{
		cmd = "SetTalk",
		param = {
			11,
			"avg1_125",
			"Oh my. ==W==Your hair's all damp. ==W====W==Stay still, please, and let me dry it for you.",
			0,
			"",
			false,
			"",
			"Oh my. ==W==Your hair's all damp. ==W====W==Stay still, please, and let me dry it for you.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetBGM",
		param = {
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		}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"0",
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			false,
			false,
			1.0,
			true,
			nil
		}
	},
	{
		cmd = "SetL2D",
		param = {
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			"avg1_125",
			"a",
			0.0,
			true
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	},
	{
		cmd = "SetTrans",
		param = {
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	},
	{
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	{
		cmd = "SetAudio",
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			"The rain didn't stop that night.==B== It lashed and the wind howled outside, but Post Haste stood firm, offering warmth and shelter for Freesia and me.",
			""
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