local BuildSavePanel = class("BuildSavePanel", BasePanel)
BuildSavePanel._tbDefine = {
	{
		sPrefabPath = "RoguelikeBuildEX/RoguelikeBuildSavePanel.prefab",
		sCtrlName = "Game.UI.BuildPanelEx.BuildSaveCtrl"
	}
}
function BuildSavePanel:Awake()
end
function BuildSavePanel:OnEnable()
end
function BuildSavePanel:OnDisable()
end
function BuildSavePanel:OnDestroy()
end
function BuildSavePanel:OnRelease()
end
return BuildSavePanel
