return {
	{
		cmd = "SetIntro",
		param = {
			"ep_mainline_001",
			"第三话",
			"机敏信使不会受伤 下",
			"创可贴能遮住伤口，却不能遮住受伤的事实。",
			0
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_089",
			0.5,
			true
		}
	},
	{
		cmd = "SetFx",
		param = {
			0,
			"fx_avg_eye_ev",
			0,
			1,
			nil,
			nil,
			nil,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_075",
			0.5,
			false
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_208",
			0.5,
			false
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"1ZhenDong",
			"Linear",
			1.0,
			false
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"forest",
			"0",
			"Linear",
			1.0,
			false,
			"default",
			0
		}
	},
	{
		cmd = "Wait",
		param = {1.5}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"Zhong",
			"Linear",
			1.0,
			false
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_070",
			0.0,
			false
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
			"007",
			"avg_emoji_exclamation",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalkShake",
		param = {
			0,
			"Zhong",
			0.0,
			false
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"哦哦哦哦哦哦——！！！==W====RT==接，接住了？",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetTalkShake",
		param = {
			0,
			"stop",
			0.0,
			false
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"025",
			"avg_emoji_flurry",
			"JuGong",
			"z",
			0.3,
			true,
			"avg3_100"
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_338",
			0.5,
			true
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			nil,
			"none",
			"OutSine",
			0.6,
			false,
			0
		}
	},
	{
		cmd = "SetBg",
		param = {
			5,
			"sky_sunny",
			"0",
			"Linear",
			0.0,
			true,
			"default",
			0
		}
	},
	{
		cmd = "Wait",
		param = {1.0}
	},
	{
		cmd = "SetStage",
		param = {
			4,
			4,
			"OutSine",
			1.0,
			true
		}
	},
	{
		cmd = "SetFx",
		param = {
			5,
			"fx_avg_reminiscence_loop",
			0,
			1,
			nil,
			nil,
			nil,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_103",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			5,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"loop",
			"Linear",
			1.0,
			false
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"0",
			"特丽莎从悬崖上掉下来的那一刻，我伸出双臂，向着她落下的方向冲去。",
			1,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			5,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"stop",
			"Linear",
			0.4,
			false
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"0",
			"然而，双臂却没有受到想象中的冲击。",
			1,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_077",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			5,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"Xiao",
			"Linear",
			1.0,
			false
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"0",
			"特丽莎像羽毛一样轻轻跃进我的臂弯。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetStage",
		param = {
			4,
			5,
			"OutSine",
			1.0,
			false
		}
	},
	{
		cmd = "SetFx",
		param = {
			5,
			"fx_avg_reminiscence_loop",
			1,
			1,
			nil,
			nil,
			nil,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_1s",
			0,
			"m37",
			"none",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			nil,
			"none",
			"OutSine",
			1.0,
			true,
			0
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"002",
			"avg_emoji_question",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"呃……接得比想象中轻松啊……==RT==特丽莎，难道你用了什么技巧……？",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_127",
			"a",
			"002",
			"none",
			nil,
			nil,
			-0.4,
			1.37,
			nil,
			1.0,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_061",
			0.0,
			true
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_127",
			"a",
			nil,
			"none",
			nil,
			nil,
			-0.3,
			nil,
			nil,
			0.0,
			1.0,
			"jushou",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_127",
			"a",
			"003",
			"avg_emoji_happy",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"diantou2",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_127",
			"嘿嘿，被魔<r=BOSS></r>王看出来了。",
			1,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_127",
			"其实人家平时就经常爬危险的悬崖，  ==RT==早就习惯摔下来啦喵！",
			1,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_127",
			"a",
			"006",
			"avg_emoji_star",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_127",
			"我至少有三种方法能安全落地。",
			1,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_127",
			"a",
			"008",
			"avg_emoji_speechless",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_127",
			"用悬崖的凸起处卸掉下落力道。",
			1,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_127",
			"把大剑扎进悬崖让身体停住。",
			1,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_127",
			"a",
			"002",
			"avg_emoji_idea",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_127",
			"还有就是张开身体，减少落地时的冲击。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.4}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"003",
			"avg_emoji_speechless",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"那其实我根本不需要接住你吧？",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_127",
			"a",
			"012",
			"avg_emoji_shy",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"niunie",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_127",
			"有魔<r=BOSS></r>王在比较安心嘛，一想到下面有人接着我，动作就利落了几分。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.4}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"003",
			"avg_emoji_sigh",
			"diantou",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"这样啊……总之，你没事就好。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_127",
			"a",
			"007",
			"avg_emoji_attention",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			true,
			nil
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_074",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_127",
			"a",
			"002",
			"none",
			nil,
			nil,
			0.0,
			1.0,
			nil,
			nil,
			nil,
			"jushou0",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.3,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_127",
			"嗯……！啊，差不多该下来啦！  ==RT==再不逃跑好像就麻烦了！",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_125",
			1.0,
			true
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"010",
			"avg_emoji_sweaty",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"确实。最好在树树鼠追下来之前甩开它们……",
			1,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"该用什么方式逃跑才最安全呢……",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_127",
			"a",
			"005",
			"avg_emoji_speechless",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_127",
			"a",
			"002",
			"avg_emoji_idea",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"jushou0",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_127",
			"交给我吧！  ==RT==刚才掉下来的时候，我意外看到了一条小路。",
			1,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_127",
			"因为被植物挡住了，只有在空中才能看到，树树鼠绝对追不上来！",
			1,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_101",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_127",
			"a",
			"006",
			"none",
			nil,
			nil,
			-0.15,
			1.2,
			nil,
			nil,
			nil,
			"none",
			"none",
			"InSine",
			0,
			nil,
			false,
			0.3,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_127",
			"a",
			nil,
			"avg_emoji_attention",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"zuochupeng",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_127",
			"而且从那边过去，送信会比平时快很多，我们走吧，魔<r=BOSS></r>王。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.5,
			nil,
			"none",
			"OutSine",
			0.5,
			true
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"020",
			"avg_emoji_think",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"她还真是......==B==乐观啊。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			nil,
			"none",
			"OutSine",
			0.5,
			true
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_076",
			0.0,
			false
		}
	},
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			"来，尝尝这个，老婆婆送的谢礼。",
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			"嗯，又甜又好吃！",
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			"对吧对吧？  ==RT==说是住在森林深处才有的福利哦！",
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			"好吃到让人由衷觉得，能努力来到这里真是太好了……",
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			"我拿去送给刚才路上的树树鼠。",
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			"送给它们？它们刚刚还袭击了你。",
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			"再说，这条送信的路还要穿过它们的领地，搞好关系下次就不会起冲突啦。",
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			"傍晚的时候，我们回到了万送屋。",
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			"特丽莎灵巧地跳上楼梯，一转眼就不见了，我只好安心坐下。",
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			"喵啊——！",
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			"魔，魔<r=BOSS></r>王不用担心我。",
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			"而且你看，我这儿还贴着医用胶布呢。  ==RT==完全没问题啦！",
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			"唉，借用一下你们的药箱。",
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			"等，等等？！为什么要一言不发地逼近过来啊～！",
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			"你站都站不稳了，就不要嘴硬了。",
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			"",
			""
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			"痛的时候就要老实说痛，知道吗。",
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	{
		cmd = "SetTalk",
		param = {
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			"喵、喵！==W==不、不要啊魔<r=BOSS></r>王，==W==你下手太重了！",
			0,
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			false,
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			"喵、喵？！==W==不、不要啊BOSS，==W==我讨厌这么粗鲁喵！",
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	},
	{
		cmd = "SetChoiceBegin",
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				"不要乱动……我只是在给你上药。",
				"",
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				""
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				"",
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				"不要乱动……我只是在给你上药。",
				"",
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			{
				"",
				"",
				"",
				""
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		cmd = "SetTalk",
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			"上药？！==W==魔<r=BOSS></r>王，没有那个必要吧！==W==而且……这也太麻烦你了……",
			1,
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			"上、上药？！==W==没、没有那个必要喵！==W==而且……让BOSS你做到这个地步也太不好意思了……",
			""
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	},
	{
		cmd = "SetTalk",
		param = {
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			"这点小伤过几天就好了！==W==你看你看！==W==我之前的伤口，不也没怎么样嘛？",
			0,
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			"再、再说这点程度的伤，放一放就痊愈了！==W==看，看这里！==W==之前受伤的地方，现在已经完全痊愈了哦！",
			""
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				"看你的样子，肯定没给伤口好好消毒吧",
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				"这个伤疤……难道你没消毒？",
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				"",
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				"",
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		cmd = "SetTalk",
		param = {
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			"咦，==W==咦咦咦咦！==W==你怎么知道？",
			1,
			"",
			false,
			"",
			"诶？==W==为什么你会知道？！",
			""
		}
	},
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		cmd = "SetTalk",
		param = {
			11,
			"avg1_127",
			"等、等一下！==W==请不要拿出那个药瓶……==W==我身体很好，超好，==W==不用这么麻烦的处理。",
			0,
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			false,
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			"等、等一下！真的等一等啦！==W==消毒……==W==只有消毒……==W==我、我的身体本来就很结实，==W==所以根本不用消毒啦！",
			""
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		cmd = "SetChoiceBegin",
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				"你是怕疼吗？",
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				"……你是怕消毒吗？",
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				"",
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			"才才才才才不是怕疼呢！",
			1,
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			"才、==W==才才才才、==W==才没有那种事喵……！",
			""
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		cmd = "SetTalk",
		param = {
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			"我一点都不——==W==喵喵喵啊喵！！！",
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			"消毒什么的，完全没事——==W==喵啊啊啊啊啊啊啊啊啊！！！",
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		cmd = "SetTalk",
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			"呜啊啊啊啊！==W==魔<r=BOSS></r>王，我错了，==W==我真的错了！==W==饶了我吧！",
			0,
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			false,
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			"好、好刺痛……！==W==噼里啪啦的……！==W==呜呜呜……！==W==BO、BOSS……！==W==求你了，饶了我吧喵……！",
			""
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				"你没事吧？",
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				"果然你怕消毒啊",
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		cmd = "SetTalk",
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			"呜呜……消毒，==W==消毒太可怕了。",
			1,
			"",
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			"呜呜……是这样啦……==W==我、==W==我最怕消毒了……",
			""
		}
	},
	{
		cmd = "SetTalk",
		param = {
			11,
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			"刚刚==W==碰到消毒水的时候，==W==我差点就要跳起来了……==W==欸？==W==不过......这样处理了下，==W==伤口，感觉凉飕飕的……==W==变舒服了？",
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			"那种疼痛渗透到身体深处，真的太难受了……==W==诶……？==W==但是，==W==BOSS给我消毒的地方，==W==好像不痛诶……？",
			""
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			{
				"创口贴也贴好了",
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				"",
				""
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				"有窍门的。嗯，创口贴也给你贴好了。",
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				"",
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			"谢、==W==谢谢……==W==咦？==W==创可贴的颜色这么搭配还挺好看的！",
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			"谢、谢谢……！==W==咦？==W==这个创口贴……==W==超级可爱啊喵！",
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	},
	{
		cmd = "SetTalk",
		param = {
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			"这是你收集的创口贴吗？==W==魔<r=BOSS></r>王你好有品位！",
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			false,
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			"这个，==W==是BOSS的私藏吗？==W==感觉有点意外……==W==但这个可真不错！",
			""
		}
	},
	{
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			{
				"其他伤口也要好好处理",
				"",
				"",
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			"",
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				"……看来还得再多消毒一下比较好。",
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				"",
				""
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				"",
				"",
				"",
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	},
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		cmd = "SetTalk",
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			"哎==W==哎哎，不行不行，==W==魔<r=BOSS></r>王，==W==放过我吧......",
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			"噫！==W==只有这个不要啊！==W==拜托了，BOSS……==W==放过我吧！",
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	},
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	{
		cmd = "SetAudio",
		param = {
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	{
		cmd = "SetTalk",
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			"好了，这样就差不多了吧。==RT==既然知道疼，那以后小心一点啊。",
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			false,
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			"",
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	},
	{
		cmd = "SetTalk",
		param = {
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			"明明能从山崖上安全落地......==B====RT==却会掉进那么明显的地洞，还有在自己的家里摔跤。",
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			false,
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			"",
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	{
		cmd = "SetAudio",
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	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_127",
			"山崖上很危险，所以我很警惕。",
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			"",
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	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_127",
			"大概是因为到了安全的地方反而会大意吧……？",
			0,
			"",
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			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
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	},
	{
		cmd = "SetTalk",
		param = {
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			"avg3_100",
			"要真是这样，你的注意力也未免太散漫了。",
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			"",
			""
		}
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	{
		cmd = "SetTalk",
		param = {
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			"不，那个，是因为和魔<r=BOSS></r>王在一起很放松。",
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			""
		}
	},
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		cmd = "SetTalk",
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			"比起平时，注意力更容易集中在魔<r=BOSS></r>王身上，  ==RT==就没那么在意身边的危险了……",
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			"明白了，我以后尽量少来。",
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			"不不不不，我不是那个意思，我会注意不再受伤的！",
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	{
		cmd = "SetTalk",
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			"下次见你的时候，我提前用绷带把自己缠起来，这样就不会碰伤了。",
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		cmd = "SetTalk",
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			"那也太过火了。==RT==……好吧，我开玩笑的。抱歉。",
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	{
		cmd = "SetTalk",
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			"对了，塞尔斯泰那边有家神器旧物店，==RT==里面有很多坏掉的神器。==RT==",
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	{
		cmd = "SetTalk",
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			"有时间我们一起去吧。",
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		cmd = "SetTalk",
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			"诶，可以吗？！魔<r=BOSS></r>王愿意的话，我想一起去喵！",
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			"好啊。不过……==RT==这次不要再受伤啦。==RT==",
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			"能做到的话就带你去。",
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		cmd = "SetTalk",
		param = {
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			"明白，特丽莎会努力做到“一周无伤”的！",
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			"结果，特丽莎虽然万分小心地避免受伤，==RT==好不容易达成了“一周无伤”的目标。",
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			"但转天出门时，特丽莎就因为太过兴奋，在门框上撞红了额头。",
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			"<size=50>“一周无伤”太难了喵~",
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	{cmd = "End"}
}
