return {
	{
		cmd = "SetIntro",
		param = {
			"ep_mainline_001",
			"幕间 下",
			"维塔",
			"维塔希望你能收集灵魂，升级权限。==RT==但谨慎的你并不会轻易相信可疑的她。==RT==并且，你的手机里莫名多了一个灵魂。",
			0
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"luckyoasis_forest_daylight",
			"0",
			"Linear",
			0.8,
			false,
			"default",
			0
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			1.05,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true,
			0
		}
	},
	{
		cmd = "SetSceneHeading",
		param = {
			"13:20",
			"雨月",
			"9日",
			"埃摩城外",
			"幸运绿洲号"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"story_main_01_035",
			"0",
			"Linear",
			0.0,
			true,
			"default",
			1
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true,
			1
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			nil,
			nil,
			"none",
			"Linear",
			0.7,
			false,
			1
		}
	},
	{
		cmd = "Wait",
		param = {0.8}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"story_main_01_036",
			"0",
			"OutSine",
			0.5,
			false,
			"default",
			1
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.3,
			nil,
			"none",
			"Linear",
			0.0,
			true,
			1
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_398",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			nil,
			"none",
			"Linear",
			0.7,
			false,
			1
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			1,
			"16",
			"OutQuad",
			false,
			false,
			1.0,
			true,
			"fade"
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true,
			1
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"story_main_01_004",
			"0",
			"Linear",
			0.6,
			true,
			"default",
			0
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			100.0,
			480.0,
			1.4,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true,
			0
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			50.0,
			nil,
			1.25,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			13.0,
			false,
			0
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			1,
			"0",
			"OutSine",
			false,
			false,
			1.0,
			false,
			"fade"
		}
	},
	{
		cmd = "SetFx",
		param = {
			0,
			"fx_avg_sand_lp",
			0,
			0,
			nil,
			-10.0,
			nil,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.8}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_037",
			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {1.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"002",
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg4_999"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg4_999",
			"很久很久以前，魔<r=mowang></r>王的军师为了高效地培养魔<r=mowang></r>王，制作了这台手机“王权”以及诸界之井魔<r=mowang></r>王养成系统。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg4_999",
			"系统会自动检测魔<r=mowang></r>王的当前状态，发布有助于魔<r=mowang></r>王成长的任务，完成任务可以让系统升级，给予魔<r=mowang></r>王更多权限。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg4_999"
		}
	},
	{
		cmd = "Wait",
		param = {1}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"17",
			"OutSine",
			false,
			false,
			0.8,
			true,
			"fade"
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"luckyoasis_forest_daylight",
			"0",
			"Linear",
			0.0,
			true,
			"default",
			0
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_037_stop",
			0.0,
			true
		}
	},
	{
		cmd = "SetFx",
		param = {
			0,
			"fx_avg_sand_lp",
			1,
			0,
			nil,
			nil,
			nil,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			0,
			"0",
			"Linear",
			false,
			false,
			1.0,
			true,
			"default"
		}
	},
	{
		cmd = "Wait",
		param = {0.6}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"story_main_01_036",
			"0",
			"OutSine",
			0.7,
			false,
			"default",
			1
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			-100.0,
			0.9,
			nil,
			0.0,
			0.3,
			nil,
			"none",
			"Linear",
			0.0,
			true,
			1
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			0.0,
			nil,
			nil,
			1.0,
			1.0,
			nil,
			"none",
			"Linear",
			0.8,
			false,
			1
		}
	},
	{
		cmd = "Wait",
		param = {1.0}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"story_main_01_037",
			"0",
			"OutQuad",
			1.0,
			false,
			"fade",
			1
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			0.9,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true,
			1
		}
	},
	{
		cmd = "Wait",
		param = {1.5}
	},
	{
		cmd = "SetFx",
		param = {
			0,
			"fx_avg_speaking",
			0,
			2,
			nil,
			nil,
			0.9,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg4_999",
			"但因为这个系统bug太多根本没法正常使用，所以担任司祭的==W==■■就改行当了秘书来辅佐您。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.2}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_402",
			0.0,
			false
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg4_999",
			"灵魂交易是您这台手机的基础功能。维塔查到，您已经收集到了五个灵魂，==W==第一个任务完成了一半，可喜可贺。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_084",
			0.0,
			false
		}
	},
	{
		cmd = "SetFx",
		param = {
			0,
			"fx_avg_congr",
			0,
			0,
			nil,
			nil,
			nil,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.2}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"003",
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"五个灵魂啊……==W==嗯？等一下......==W==你刚说五个？",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"003",
			"avg_emoji_question",
			"none",
			"z",
			0.4,
			true,
			"avg3_100"
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"025",
			"avg_emoji_exclamation",
			"none",
			"z",
			0.4,
			true,
			"avg3_100"
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_0s",
			0,
			"m42",
			"2000ms",
			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetFx",
		param = {
			0,
			"fx_avg_speaking",
			1,
			2,
			nil,
			nil,
			nil,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			-100.0,
			nil,
			nil,
			0.0,
			nil,
			1.0,
			"none",
			"OutQuad",
			0.8,
			false,
			1
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"none",
			"OutSine",
			0.8,
			true,
			0
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_112",
			"a",
			"014",
			"none",
			nil,
			0.52,
			nil,
			nil,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_101",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_112",
			"a",
			nil,
			"none",
			nil,
			0.5,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_112",
			"==PLAYER_NAME==......==W==啊，现在应该称为魔<r=mowang></r>王大人了......==W==你也发现了吗？",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_112",
			"a",
			"006",
			"avg_emoji_attention",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.4}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_077",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_112",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"JuGong",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_111",
			"a",
			"003",
			"none",
			nil,
			0.25,
			nil,
			nil,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_111",
			"a",
			nil,
			"avg_emoji_speechless",
			nil,
			0.3,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.6,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_112",
			"a",
			nil,
			"none",
			nil,
			0.7,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.6,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_111",
			"a",
			"009",
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_111",
			"我，尘沙，琥珀，还有密涅瓦，只有四个吧？",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_112",
			"a",
			"014",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"012",
			"avg_emoji_attention",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"维塔，收集到的五个灵魂都是谁的？",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
			"002",
			"avg_emoji_vexation",
			"none",
			"z",
			0.0,
			false,
			"avg4_999"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg4_999",
			"抱歉，系统等级不足，维塔暂时无法为您解答这个问题。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg4_999"
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_111",
			"a",
			"006",
			"avg_emoji_sweaty",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_112",
			"a",
			"008",
			"avg_emoji_sweaty",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.8}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"007",
			"avg_emoji_symbol",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"啊？你不是我的秘书吗？",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_112",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_111",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"002",
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg4_999"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg4_999",
			"的确如此，但维塔也要遵守诸界之井魔<r=mowang></r>王养成系统的规则。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			250.0,
			nil,
			1.25,
			nil,
			nil,
			nil,
			"none",
			"OutSine",
			0.5,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_111",
			"a",
			"003",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_112",
			"a",
			nil,
			"none",
			nil,
			0.72,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_111",
			"a",
			"010",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_111",
			"既然是规则的话，倒也不是不能理解。在公司里的职位越高，能看到的资料也越多。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"002",
			"avg_emoji_love",
			"none",
			"z",
			0.0,
			false,
			"avg4_999"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg4_999",
			"正是如此，鸢尾大人的理解非常透彻。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg4_999"
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_111",
			"a",
			"021",
			"avg_emoji_shy",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			0.0,
			0.0,
			1.0,
			nil,
			nil,
			nil,
			"none",
			"OutSine",
			0.5,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_112",
			"a",
			"002",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"002",
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"那我换个问题吧，和我交易灵魂的人有什么风险或代价吗？",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"002",
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg4_999"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg4_999",
			"没有。这些灵魂都是您的财产，维塔会保护好您的财产的。在您真正使用这些灵魂之前，灵魂与其本来的主人都非常安全。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg4_999"
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_112",
			"a",
			"003",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_111",
			"a",
			"013",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"002",
			"avg_emoji_question",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"那所谓的“真正使用”是指？",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"002",
			"avg_emoji_sweaty",
			"none",
			"z",
			0.0,
			false,
			"avg4_999"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg4_999",
			"抱歉，系统等级不足，维塔暂时无法为您解答这个问题。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg4_999"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetBGM",
		param = {
			4,
			"music_avg_volume35_1s",
			0,
			"",
			"none",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_112",
			"a",
			"008",
			"avg_emoji_speechless",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_111",
			"a",
			"006",
			"avg_emoji_speechless",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"025",
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"......",
			1,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_111",
			"a",
			nil,
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_112",
			"a",
			nil,
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
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			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "SetBGM",
		param = {
			4,
			"music_avg_volume100_3s",
			0,
			"",
			"none",
			0.0,
			false
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			1,
			"020",
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			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"所以，我就要努力提升这个系统的等级，才能知道这些==RT==事......==W==唔......怎么觉得.......==W==这个系统就是在用这些信息勾引我给它打工？",
			1,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.4}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.4}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			1,
			"010",
			"avg_emoji_sweaty",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			1,
			"020",
			"avg_emoji_think",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"不过，“只要不用就没损害”这个结果也可以接受，当时为了战胜白垩商会，不得已做出的选择至少没给大家带来麻烦。",
			1,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_014",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_111",
			"a",
			"011",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_112",
			"a",
			"002",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			1,
			"002",
			"avg_emoji_attention",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"咦？是琥珀。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_111",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_112",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_377",
			0.3,
			true
		}
	},
	{
		cmd = "SetBGM",
		param = {
			1,
			"music_avg_volume100_0s",
			0,
			"",
			"2000ms",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"Linear",
			0.5,
			false,
			0
		}
	},
	{
		cmd = "SetPhone",
		param = {
			0,
			1,
			"103"
		}
	},
	{
		cmd = "SetPhoneMsg",
		param = {
			0,
			"avg1_103",
			"==PLAYER_NAME==，没必要在意和我们的灵魂交易。",
			"0",
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetPhoneMsg",
		param = {
			0,
			"avg1_103",
			"那是我们自愿的行为，大家是一个旅团，就应该结成一体。",
			"0",
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetPhoneMsg",
		param = {
			0,
			"avg1_103",
			"尘沙和鸢尾也是这么想的，你当时为大家站了出来，我们不能让你一个人承担风险。",
			"0",
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetPhone",
		param = {
			1,
			1,
			""
		}
	},
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	{
		cmd = "SetTalk",
		param = {
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			"谢谢你，琥珀。",
			0,
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			false,
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			"",
			""
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		cmd = "SetTalk",
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			"魔<r=mowang></r>王大人真是仁慈呢，不过，灵魂交易对大家是有好处的，各位成为了魔王协议的员工，是有很厉害的员工福利的。",
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			""
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		cmd = "Clear",
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		cmd = "SetTalk",
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			"免费给武器充能？",
			0,
			"",
			false,
			"",
			"",
			""
		}
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		cmd = "Wait",
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		cmd = "CtrlChar",
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		cmd = "CtrlStage",
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		cmd = "SetTalk",
		param = {
			0,
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			"每天变出午餐？",
			0,
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			false,
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			"",
			""
		}
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		cmd = "Wait",
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		cmd = "CtrlChar",
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		cmd = "SetTalk",
		param = {
			0,
			"avg1_111",
			"那个......==W==能不能把我那份福利换成朵拉，我存起来。",
			0,
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			false,
			"",
			"",
			""
		}
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		cmd = "Wait",
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		cmd = "SetAudio",
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		cmd = "CtrlChar",
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		cmd = "Wait",
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		cmd = "SetTalk",
		param = {
			1,
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			"信息处理中，抱歉，维塔暂时无法计算......",
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			""
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			"被问住了啊，这还真是......==W==真的是“优秀又强大”的秘书吗？",
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			"咳，总之，说说你能提供什么福利吧。",
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			"感谢您的仁慈，魔<r=mowang></r>王大人。==W==具体到此时此刻，维塔能提供的福利是——许愿时无需失去记忆！此外，随着权限等级提升，后续还会追加更多福利——",
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			""
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			"不可能吧，这怎么可能，失去的记忆是我们许愿时要付出的代价......",
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			"的确如鸢尾大人所说，记忆是奉献给星塔的代价，付出代价才能许愿，但是，成为魔王协议的雇员后，该规则将不再适用。",
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			"那枚士兵样式的棋子么，给……",
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			"棋子......==W==漂浮起来了，还发光了。",
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			"诸界之井魔<r=mowang></r>王养成系统已经读取了这枚恩赐印章的权能，其名为——升变。",
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			"升变......==W==指的是士兵走到棋盘的底线后，可以变成任意一种棋子的规则。",
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			"正如魔<r=mowang></r>王大人所说，表面上只是普通的士兵，却蕴含着无限的可能。",
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			"只是，现在系统等级不高，只能使用其权能的一部分——复制信息。",
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			"终于明白了。==W==能变成其他的棋子，自然要提前获知对方的信息，升变权能的一部分是复制倒是很合理，就像菲金做的那样，也能实现许愿卡的量产了吧......",
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			"你想想看。==W==不用费心写需求，不用编复杂的祷词，只要拿着卡片，奉献记忆就能许愿。==W==这发明很了不起吧？",
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			"记忆，也是一种信息。维塔会在各位同僚许愿的时候，把星塔要拿走的记忆复制一份，然后把复制品交给星塔，这样各位就不用失忆了。",
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			"还......==W==还能这样？",
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			"avg1_111",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"lengzhan",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_111",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"009",
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"欺骗星塔......==W==不对，我们其实没欺骗星塔，星塔也获得了记忆，只不过是复制品，但信息这种东西，复制品和原品并无区别。",
			1,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetBGM",
		param = {
			1,
			"music_avg_volume100_0s",
			0,
			"",
			"4000ms",
			0.0,
			false
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"012",
			"none",
			"jushou",
			"z",
			0.4,
			true,
			"avg3_100"
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"这就是......==W==魔<r=mowang></r>王养成系统，或者说这台手机的实力么......",
			1,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"025",
			"avg_emoji_shock",
			"chijing",
			"z",
			0.4,
			true,
			"avg3_100"
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"018",
			"avg_emoji_happy",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"有了这种东西，说不定真能像传说中的魔<r=mowang></r>王那样，把世界也收入囊中。==W==所以，这台手机才叫做“王权”么......",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_1s",
			0,
			"m43",
			"2000ms",
			0.3,
			true
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"002",
			"avg_emoji_attention",
			"none",
			"z",
			0.0,
			false,
			"avg4_999"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg4_999",
			"是的。正确地说，是您作为魔<r=mowang></r>王的实力，毕竟，不管是“王权”还是养成系统，还是维塔，都是为您服务的。请随意使用。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg4_999"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_103",
			"a",
			"002",
			"none",
			nil,
			0.3,
			nil,
			nil,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_112",
			"a",
			"006",
			"none",
			nil,
			0.7,
			nil,
			nil,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_103",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutQuad",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_112",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutQuad",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_112",
			"a",
			nil,
			"none",
			nil,
			0.55,
			-0.3,
			1.4,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutQuad",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_103",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutQuad",
			0,
			nil,
			false,
			0.5,
			false,
			1.0
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"OutQuad",
			0.5,
			false,
			0
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			-100.0,
			nil,
			1.2,
			nil,
			nil,
			nil,
			"none",
			"OutQuad",
			0.5,
			true
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_112",
			"a",
			"013",
			"avg_emoji_star",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"huanxin",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_112",
			"虽然不太明白原理，但听起来超厉害的样子，这是不是说明，我们不用担心失忆了？",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"002",
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg4_999"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg4_999",
			"可以简单地这么理解，并且，所有和您进行了灵魂交易的人，都会被视为魔王协议的人，都可以享受这个福利。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg4_999"
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_112",
			"a",
			"005",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_112",
			"a",
			nil,
			"none",
			2,
			0.7,
			0.0,
			1.0,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutQuad",
			0,
			nil,
			false,
			0.4,
			false,
			1.0
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_103",
			"a",
			nil,
			"none",
			1,
			0.45,
			-0.3,
			1.4,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutQuad",
			0,
			nil,
			false,
			0.4,
			false,
			0.0
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			100.0,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"OutQuad",
			0.4,
			true
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_103",
			"a",
			"014",
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_103",
			"不用......==W==事事记在手机里了。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_103",
			"a",
			nil,
			"avg_emoji_music",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.4,
			true,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"none",
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			0.5,
			false,
			0
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_103",
			"a",
			"002",
			"none",
			nil,
			0.3,
			0.0,
			1.0,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutQuad",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_112",
			"a",
			"002",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
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			"OutQuad",
			0,
			nil,
			false,
			0.5,
			true,
			0.0
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_111",
			"a",
			"003",
			"none",
			nil,
			nil,
			0.0,
			1.0,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			1.1,
			nil,
			nil,
			nil,
			"none",
			"OutQuad",
			0.5,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_103",
			"a",
			nil,
			"none",
			nil,
			0.28,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
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			"OutQuad",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_112",
			"a",
			nil,
			"none",
			nil,
			0.72,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutQuad",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_111",
			"a",
			nil,
			"none",
			1,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
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			"OutQuad",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_111",
			"虽然对我们来说是好事……==W==可这个能力要是公布出去，我们的印章会被整个诺瓦大陆的旅人和公司一起盯上的！",
			1,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetBGM",
		param = {
			4,
			"music_avg_volume35_1s",
			1,
			"",
			"2000ms",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_111",
			"a",
			"005",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"chijing",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.4,
			true,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_070",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_103",
			"a",
			"012",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_112",
			"a",
			"015",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"Xiao",
			"OutSine",
			1.0,
			true
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_111",
			"a",
			"018",
			"avg_emoji_exclamation",
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			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_111",
			"各位，这件事一定要保密，绝对不能对任何人说。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetBGM",
		param = {
			4,
			"music_avg_volume100_3s",
			0,
			"",
			"none",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_103",
			"a",
			"005",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"diantou",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_112",
			"a",
			"014",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"diantou",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_103",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"OutQuad",
			0,
			nil,
			false,
			0.4,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_111",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"OutQuad",
			0,
			nil,
			false,
			0.4,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_112",
			"a",
			nil,
			"none",
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			"更正。能创造的并非仅限于虚拟空间。原本的“白色房间”，也是由国王棋子构建的。",
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			"那个房间……也是用国王棋子创造的？",
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			"的确如此，这是名为“棋手”的权能，棋盘上的国王是“棋手”的化身，身为“棋手”偶尔也是能“悔棋”的。",
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			"那么自然您既然已经去过了白色房间，应该能知道那个房间的特殊性，那里是......==W==位于星塔中的，时间和空间的<size=55>交界点。",
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			"当您意外失去生命的时候，您会回到那里，获得重新选择的机会。那两位星塔神使......==W==或者说员工，会在那个房间里协助您的。",
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			"这件事情......==W==不能告诉大家吗？",
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			"不能，这个房间并不是可以滥用的存在，您主动放弃生命，房间并不会启动。",
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			"另外，如果有您和维塔之外的第三个人类知道了这件事，房间就会失效。当然，这并非万无一失。",
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			"所以，维塔特意在您的意识里告知您这一切。并且，为了防止意外说漏，维塔在您的意识里做出了一点小小的限制，您的潜意识会阻止您对别人谈论这件事。",
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			"为了您自身的安全，还请您务必谨慎对待白色房间的一切。我期待您能做出明智的判断。",
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			"你考虑得还挺周到。多谢了。==W==还是说，维塔其实对我不够信任呢？……==W==开玩笑的。",
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			"看起来，白色房间只能作为最后的手段啊。你真正的忠告是……==W==别从一开始就依赖它。",
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			"这里往下是过去没有触发过BE的分支"
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			"??:??",
			"??月",
			"??日",
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			"白色房间"
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			"咦？这里是……==W==什么地方？喂——尘沙？鸢尾？琥珀？",
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			"大家都去哪儿了啊……",
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			"看起来您躲过了全部的危险呢，您的智慧让维塔惊叹。",
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			"能不能说的明白一点，我们刚刚不是聊得好好的，为什么要用这么迂回的方式？",
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			"理由很简单。您询问了维塔——==W==“国王棋子”的权能。由于它的权能极为重要，即便是对部下，也是要严格保密的。",
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			"那枚印章承载的权能名为“棋手”，棋盘上的国王是“棋手”的化身，身为“棋手”偶尔拥有“悔棋”的权力。",
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			"悔棋？你的意思是......==W==我可以重新来过？",
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			"是的。但仅限于您意外死亡的时候，您主动放弃生命，房间并不会启动。",
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			""
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	},
	{
		cmd = "SetTalk",
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			"与我创造的虚拟空间不同，若实际丧命，您进入这个房间后，会有两位星塔神使......==W==或者说员工，在这里接引您，她们的长相是这样——",
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			"",
			""
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	},
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	{
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			"就算能回到过去重来，嗯……==W==我还是不想死啊。我就先把这当作万不得已时的建议吧。",
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			"",
			""
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	},
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	{
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			"同意。魔<r=mowang></r>王大人，谨慎是美德。",
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			""
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			"另外，如果有您和维塔之外的第三个人类知道了这件事，房间就会失效。请您务必注意。",
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	},
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			"明白了。因为被大家听到就糟了，所以才用这种脑内直接对话的方式吧。",
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			""
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			"所以，维塔特意在您的意识里告知您这一切。并且，为了防止意外说漏，维塔在您的意识里做出了一点小小的限制，您的潜意识会阻止您对别人谈论这件事。",
			1,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
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			"为了您自身的安全，还请您务必谨慎对待白色房间的一切。我期待您能做出明智的判断。",
			0,
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			false,
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			"",
			""
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	{
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	{
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	{
		cmd = "SetBg",
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		cmd = "SetFx",
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	{
		cmd = "Wait",
		param = {1}
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	{
		cmd = "SetMainRoleTalk",
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	},
	{
		cmd = "SetTalk",
		param = {
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			"呼，回来了。",
			0,
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			false,
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			"",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
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			0,
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		cmd = "SetTalk",
		param = {
			0,
			"avg1_112",
			"回来......==W==什么？看你刚才在发呆，没事吧？",
			0,
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			false,
			"",
			"",
			""
		}
	},
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		cmd = "CtrlChar",
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			0,
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	{cmd = "SetGoOn"},
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	{
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		param = {
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	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"刚刚那个聊天，只是发生在一瞬间吗？白色房间的事情不能告诉其他人的话......",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
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			true,
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			"default"
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	},
	{
		cmd = "SetPersonalityChoice",
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			1,
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			"抱歉，我刚刚走神了",
			"棋子还真是不可思议啊",
			"我要告诉你们——",
			"b",
			"020",
			"avg_emoji_think",
			"要如何跟她们解释呢？",
			""
		}
	},
	{
		cmd = "SetPersonalityChoiceJumpTo",
		param = {1, 1}
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	{
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	},
	{
		cmd = "SetBGM",
		param = {
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			0.0,
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		cmd = "Wait",
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"毕竟是珍贵的力量。既然告诉别人就会失效，那还是先不要说吧。",
			1,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"我们说到哪里来着？",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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			"z",
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		cmd = "SetChar",
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			nil,
			nil,
			nil,
			0.0,
			0.0,
			true,
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	{
		cmd = "CtrlStage",
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			nil,
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		param = {
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			"我们以后许愿可以免于失忆了，虽然我还是半信半疑……==W==但要是真能不再失忆，那可真是强大的权能啊。",
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			""
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	{
		cmd = "Wait",
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	{
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	},
	{
		cmd = "SetTalk",
		param = {
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			"公司，好厉害。",
			0,
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			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
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	},
	{
		cmd = "SetPersonalityChoiceRollover",
		param = {1}
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	{
		cmd = "SetPersonalityChoiceJumpTo",
		param = {1, 2}
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	{
		cmd = "SetTrans",
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	},
	{
		cmd = "SetBGM",
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			false
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	},
	{
		cmd = "Wait",
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	{
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	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"失去生命后重新来过什么的......==W==这种脱离常识的事情......",
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			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
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	{
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	},
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	{
		cmd = "SetTalk",
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			"就算告诉她们也只会让她们担心吧，况且还有“不能说”的规则，不如现在先别想这些为好。",
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			false,
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			""
		}
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	{
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		param = {
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			"既能实现愿望又不会失去记忆这种事……==W==实在难以相信……",
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			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
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			"但如果这是真的，以后许愿的时候也能更安心。",
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			"==PLAYER_NAME==也是，不用担心过去那种失忆再来一次了。对了，对了，我们许愿那种超稀有的神器吧，就当是验证一下嘛！",
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			"我理解你的心情……==W==但万一失去记忆怎么办？还是先从小愿望开始尝试吧。",
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			"魔<r=mowang></r>王大人，谨慎是美德。比起盲目相信维塔的话，实践的确是更好的检验方式。",
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			"咳咳，我是说，趁着现在是白天，我们应该计划一下。",
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			"总算是蒙混过去了，看来“白色房间”的事情是真的没办法告诉别人啊。",
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			1.0,
			"none",
			"none",
			"OutQuad",
			0,
			nil,
			false,
			0.6,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_112",
			"a",
			nil,
			"none",
			nil,
			0.7,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
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			"OutQuad",
			0,
			nil,
			false,
			0.6,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
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			nil,
			"none",
			nil,
			nil,
			0.0,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutQuad",
			0,
			nil,
			false,
			0.6,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"002",
			"avg_emoji_attention",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"我们的下一站是去菲莱吧。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
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			nil,
			nil,
			nil,
			nil,
			nil,
			"diantou",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_111",
			"嗯，就算乘坐幸运绿洲号，大致也需要一周的时间。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
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	{
		cmd = "CtrlChar",
		param = {
			"avg1_103",
			"a",
			"005",
			"avg_emoji_speechless",
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			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_103",
			"希望，能找到线索，很担心艾蕾阿姨和孩子们。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
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			nil,
			nil,
			nil,
			nil,
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			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "CtrlChar",
		param = {
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			"avg_emoji_happy",
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			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"zuochupeng",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_112",
			"没问题的，小贝修还给我们介绍了情报商呢。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_169",
			0.0,
			false
		}
	},
	{
		cmd = "SetBGM",
		param = {
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			0,
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			"none",
			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
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	{
		cmd = "SetTrans",
		param = {
			0,
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			"16",
			"OutSine",
			true,
			true,
			0.7,
			true,
			"fade"
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			0.0,
			0.0,
			nil,
			nil,
			nil,
			nil,
			"none",
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			0.0,
			true
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"wog_store_inside",
			"0",
			"Linear",
			0.0,
			true,
			"default",
			0
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	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			0.0,
			0.0,
			1.05,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true,
			0
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg3_152",
			"a",
			"006",
			"none",
			nil,
			0.5,
			-0.26,
			1.4,
			nil,
			nil,
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			0.0,
			true,
			nil
		}
	},
	{
		cmd = "SetFx",
		param = {
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			0,
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			nil,
			nil,
			nil,
			0.0,
			false,
			false
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	},
	{
		cmd = "SetTrans",
		param = {
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			"Linear",
			false,
			false,
			1.0,
			true,
			"default"
		}
	},
	{
		cmd = "CtrlChar",
		param = {
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			nil,
			nil,
			nil,
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			0,
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			false,
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			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg3_152",
			"其实......==W==是情报，菲莱城有个叫做瑟拉娜的情报贩子，她或许知道您在意的事情。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.4}
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	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.5}
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	{
		cmd = "SetMainRoleTalk",
		param = {
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			"025",
			"avg_emoji_symbol",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"孤儿院和魔王协议的情报也有么？",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
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			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.3,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg3_152",
			"或许吧，她要是没有，可能就没人有了，==W==说不定还有您遇到的那个永夜干部的情报呢。",
			1,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
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	{
		cmd = "CtrlChar",
		param = {
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			"005",
			"avg_emoji_star",
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			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.3,
			true,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "CtrlChar",
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			"none",
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			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
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			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg3_152",
			"啊，==W==对了对了，那个叫瑟拉娜的家伙有个怪癖，喜欢玩智力对决。",
			1,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
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			"a",
			"002",
			"avg_emoji_music",
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			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
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			"Linear",
			0,
			nil,
			false,
			0.3,
			true,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg3_152",
			"所以她可能会向您发起小游戏挑战哦……==W==呵呵呵。到时候还请加油呢。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.4}
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	{
		cmd = "CtrlChar",
		param = {
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			"avg_emoji_happy",
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			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"huanxin",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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			"025",
			"avg_emoji_shock",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"是哪种游戏呢？",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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			nil,
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			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
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	{
		cmd = "CtrlChar",
		param = {
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			nil,
			nil,
			nil,
			"diantou",
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			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg3_152",
			"嘻嘻，这个说不好呢，各种游戏都有可能，不过——",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.4}
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	{
		cmd = "SetAudio",
		param = {
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			false
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	{
		cmd = "CtrlChar",
		param = {
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			"OutQuad",
			0,
			nil,
			false,
			0.4,
			false,
			nil
		}
	},
	{
		cmd = "SetFilm",
		param = {
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			"OutQuad",
			0.5,
			true
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	},
	{
		cmd = "CtrlChar",
		param = {
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			nil,
			nil,
			nil,
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			"none",
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			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			3,
			"avg3_152",
			"瑟拉娜不会作弊。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
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	{
		cmd = "SetFilm",
		param = {
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			true
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	},
	{
		cmd = "CtrlChar",
		param = {
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			nil,
			nil,
			nil,
			"diantou2",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg3_152",
			"我只能提示这么多啦。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetAudio",
		param = {
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			0.0,
			false
		}
	},
	{
		cmd = "SetTrans",
		param = {
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			true,
			true,
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		}
	},
	{
		cmd = "SetBg",
		param = {
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			true,
			"default",
			0
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	},
	{
		cmd = "SetFx",
		param = {
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			nil,
			nil,
			nil,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "CtrlStage",
		param = {
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			nil,
			nil,
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			nil,
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			true
		}
	},
	{
		cmd = "SetTrans",
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			"fade"
		}
	},
	{
		cmd = "SetBGM",
		param = {
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			"music_avg_volume100_1s",
			0,
			"",
			"500ms",
			0.0,
			false
		}
	},
	{
		cmd = "SetChar",
		param = {
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			nil,
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			true,
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	{
		cmd = "SetChar",
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			nil,
			nil,
			nil,
			nil,
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			true,
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	},
	{
		cmd = "SetChar",
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	},
	{
		cmd = "SetMainRoleTalk",
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"看贝修莉娜那么有信心的样子，只要找到瑟拉娜，我想我们一定能找到孤儿院的线索的。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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	},
	{
		cmd = "Wait",
		param = {0.3}
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	{
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	{
		cmd = "CtrlChar",
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	},
	{
		cmd = "CtrlChar",
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			"none",
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			"嗯，路上也去爬几座塔吧，我们需要更多的资金。",
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			"好！",
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			"==PLAYER_NAME==，路上可以找我聊天。",
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		param = {
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			"嘿嘿，那就不多说了，我回去开车了，魔<r=mowang></r>王大人。有事随时叫我啊！",
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			"没必要用那个称呼我......",
			0,
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			false,
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			"",
			""
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			"有什么关系嘛，我觉得这个很帅啊，你们觉得呢？",
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			"我觉得正式场合还是叫魔<r=BOSS></r>王比较好吧，毕竟我们也是魔王协议的员工。",
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			"湛蓝的天空下，小小的绿洲行驶在一眼望不到边的草原上，维塔乖巧地缩回了手机深处，等待着我的下一次呼唤。",
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			"命运的齿轮缓慢——却无可逆转地开始转动。",
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			"",
			""
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}
