return {
	{
		cmd = "SetIntro",
		param = {
			"ep_mainline_001",
			"Act Two",
			"The Secret After-Class Paper (Part II)",
			"Burst in! Boom!! Unexpected Guests!!!",
			0
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"BG_Black",
			"0",
			"Linear",
			0.0,
			false,
			"default",
			0
		}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_0s",
			0,
			"m57",
			"none",
			0.0,
			false
		}
	},
	{
		cmd = "SetTalk",
		param = {
			9,
			"avg3_999",
			"",
			0,
			"",
			false,
			"",
			"In the beginning, the God created the Monolith. God said, \"Let wishes be granted,\" and so the Monolith could fulfill endless wishes. God saw that it was good.",
			""
		}
	},
	{
		cmd = "SetTalk",
		param = {
			9,
			"avg3_999",
			"",
			0,
			"",
			false,
			"",
			"Professor, I don't understand. The book says the God of Grace created the Monolith, but Trekkers never find any trace of the God inside it.",
			""
		}
	},
	{
		cmd = "SetTalk",
		param = {
			9,
			"avg3_999",
			"",
			0,
			"",
			false,
			"",
			"The ■■■ of Grace... How did everyone's ■■■■... What exactly is God ■■■——?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetTalk",
		param = {
			8,
			"0",
			"",
			0,
			"",
			false,
			"",
			"If ■■■■■■■■ never ■■■, then did ■■■■ ever really ■■?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetTalk",
		param = {
			8,
			"0",
			"",
			0,
			"",
			false,
			"",
			"Professor, why is everyone looking at me?",
			""
		}
	},
	{
		cmd = "SetBGM",
		param = {
			1,
			"music_avg_volume100_0s",
			0,
			"",
			"4000ms",
			0.0,
			false
		}
	},
	{
		cmd = "Clear",
		param = {
			true,
			1.0,
			true,
			true
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"BG_Black",
			"0",
			"Linear",
			0.5,
			false,
			"default",
			0
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			5,
			"none",
			"avg1_120",
			"a",
			"004",
			"none",
			nil,
			nil,
			-0.45,
			1.4,
			nil,
			nil,
			nil,
			0.0,
			false,
			nil
		}
	},
	{
		cmd = "SetBg",
		param = {
			5,
			"hospital_inside",
			"0",
			"Linear",
			0.0,
			false,
			"default",
			0
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			5,
			nil,
			nil,
			nil,
			nil,
			1.0,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			false,
			0
		}
	},
	{
		cmd = "SetStage",
		param = {
			4,
			2,
			"Linear",
			0.8,
			true
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_120",
			"a",
			nil,
			"avg_emoji_sleepy",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_120",
			"",
			0,
			"",
			false,
			"",
			"Professor...",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
			"025",
			"avg_emoji_attention",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Canace!? Are you okay?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			4,
			0,
			nil,
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_120",
			"a",
			"019",
			"avg_emoji_exclamation",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"jingxia",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_120",
			"",
			0,
			"",
			false,
			"",
			"Ah!==W== Oh... ==PLAYER_NAME==, it's you... You startled me.",
			""
		}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_0s",
			0,
			"m28",
			"none",
			0.0,
			true
		}
	},
	{
		cmd = "Wait",
		param = {0.6}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_120",
			"a",
			"007",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_120",
			"a",
			nil,
			"avg_emoji_vexation",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_120",
			"",
			0,
			"",
			false,
			"",
			"Wh-what is this place?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_120",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"Linear",
			0,
			nil,
			true,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetStage",
		param = {
			4,
			10,
			"Linear",
			0.5,
			true
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "CtrlBg",
		param = {
			5,
			nil,
			nil,
			nil,
			nil,
			1.0,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.5,
			true,
			0
		}
	},
	{
		cmd = "SetStage",
		param = {
			4,
			3,
			"Linear",
			0.0,
			false
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"hospital_inside",
			"0",
			"Linear",
			0.0,
			false,
			"default",
			0
		}
	},
	{
		cmd = "Wait",
		param = {0.2}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			1.0,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true,
			0
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_100",
			0.0,
			false
		}
	},
	{
		cmd = "SetFrontObj",
		param = {
			0,
			0,
			"qstory_side_120_001",
			nil,
			0.58,
			1.0,
			true
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"002",
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"We're at a clinic. You don't remember? You collapsed as soon as you stepped out of the lift. I feared the worst, but it turned out you were just asleep.",
			""
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"But I couldn't get you to wake up, so I had to carry you back myself.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			"002",
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_120",
			"",
			0,
			"",
			false,
			"",
			"Oh... Yeah, now that you mention it...",
			""
		}
	},
	{
		cmd = "SetFrontObj",
		param = {
			1,
			1,
			"qstory_side_120_001",
			nil,
			nil,
			1.0,
			true
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_204",
			0.0,
			false
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_120",
			"a",
			"007",
			"none",
			nil,
			0.5,
			nil,
			nil,
			nil,
			nil,
			0.0,
			0.0,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_120",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.2,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_120",
			"a",
			nil,
			"avg_emoji_vexation",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_120",
			"",
			1,
			"",
			false,
			"",
			"S-Sorry about that. What happened back there...==W== Um... I hope you would just forget it.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_120",
			"",
			0,
			"",
			false,
			"",
			"I said I'd protect you myself... Sigh... This is really embarrassing.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
			"002",
			"avg_emoji_attention",
			"stop",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"No, no, I don't blame you at all. Nothing bad happened in the end.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"012",
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"But... Why did you fall asleep like that? Are you not feeling well?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_120",
			"a",
			"017",
			"avg_emoji_flurry",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"lengzhan",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_120",
			"",
			1,
			"",
			false,
			"",
			"Ahem... Probably just from a serious lack of sleep. I was up all night working on experiments both yesterday and the day before.",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_120",
			"a",
			"008",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_120",
			"",
			0,
			"",
			false,
			"",
			"Normally, I'd squeeze in a nap whenever I had a chance... But things have been so hectic lately I haven't had a chance.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"010",
			"avg_emoji_sigh",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"Now I'm all worried for you...",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"012",
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"No matter how busy, you still gotta rest.",
			""
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Collapsing like that would scare anyone. You could've gotten hurt, especially inside the Monolith with all those Stellaroids around.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_120",
			"a",
			"011",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_120",
			"",
			0,
			"",
			false,
			"",
			"Yes, I'll be more careful from now on...==W== B-By the way, you didn't run into any trouble inside the Monolith, did you?",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_120",
			"a",
			"007",
			"avg_emoji_attention",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"jushou0",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"018",
			"avg_emoji_star",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Don't worry. Even without magic, I'm still a capable Trekker. Dodging Stellaroids is no big deal for me.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_120",
			"a",
			"007",
			"avg_emoji_flurry",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"niunie",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_120",
			"",
			0,
			"",
			false,
			"",
			"I see... Sorry for the trouble. Anyway, I'm feeling much better now. Shall we get going?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetBGM",
		param = {
			1,
			"music_avg_volume100_0s",
			0,
			"",
			"4000ms",
			0.0,
			false
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_148",
			0.0,
			false
		}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"AvgStageEffect_fade_left",
			"Linear",
			false,
			false,
			0.7,
			false,
			"default"
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_120",
			"a",
			"017",
			"none",
			nil,
			0.35,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_120",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			true,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			0.0,
			0.0,
			1.0,
			nil,
			nil,
			nil,
			"none",
			"OutSine",
			0.5,
			true
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"BG_Black",
			"0",
			"Linear",
			0.0,
			false,
			"default",
			0
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			0.0,
			0.0,
			1.0,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true,
			0
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			0,
			"0",
			"Linear",
			false,
			false,
			0.0,
			false,
			"default"
		}
	},
	{
		cmd = "Wait",
		param = {0.8}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
			"025",
			"avg_emoji_attention",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Hold hold, Canace—where are you going? I think you should get some more rest.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			4,
			0,
			nil,
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetCharHead",
		param = {
			0,
			0,
			nil,
			nil,
			nil,
			"avg1_120",
			"a",
			"017",
			"avg_emoji_flurry",
			3,
			nil,
			0.4,
			nil,
			nil,
			nil,
			nil,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_120",
			"",
			0,
			"",
			false,
			"",
			"No need, I feel well-rested already. Let's get ready and head back to the Monolith—we can't waste any more time.",
			""
		}
	},
	{
		cmd = "SetCharHead",
		param = {
			1,
			0,
			nil,
			nil,
			nil,
			"avg1_120",
			"a",
			"002",
			"none",
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_093",
			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {1.0}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"wog_academy_office",
			"0",
			"Linear",
			1.0,
			true,
			"default",
			0
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			50.0,
			nil,
			1.1,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.4,
			true
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_120",
			"a",
			"002",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			0.0,
			false,
			nil
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_062",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_120",
			"a",
			"007",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.6,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.2}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_0s",
			0,
			"m2",
			"none",
			0.0,
			false
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"025",
			"avg_emoji_question",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Why are you in such a hurry? Is your paper's deadline coming up?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			"002",
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_120",
			"a",
			"017",
			"none",
			nil,
			0.52,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_120",
			"",
			0,
			"",
			false,
			"",
			"No, this is my personal research. There's no deadline involved.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"002",
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"I really think we should stop for today. You say you're rested, but as far as I can tell, you only slept for two hours.",
			""
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Speaking from experience, it's not a good idea to head into the Monolith when you're not in good shape. It tends to not end up well.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			"002",
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_120",
			"a",
			"007",
			"avg_emoji_vexation",
			nil,
			nil,
			-0.01,
			0.95,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_120",
			"",
			0,
			"",
			false,
			"",
			"<size=30>But... I don't want to waste precious time.</size>",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
			"023",
			"avg_emoji_music",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Besides, I've already got all the data you wanted.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			"002",
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_120",
			"a",
			"003",
			"avg_emoji_attention",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"jushou",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.6,
			true,
			nil
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_077",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_120",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"JuGong1",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_120",
			"a",
			nil,
			"none",
			nil,
			0.3,
			nil,
			1.0,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_021",
			0.0,
			false
		}
	},
	{
		cmd = "SetFrontObj",
		param = {
			0,
			0,
			"qstory_main_05_001",
			nil,
			nil,
			0.8,
			true
		}
	},
	{
		cmd = "Wait",
		param = {1.0}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_120",
			"a",
			"010",
			"avg_emoji_exclamation",
			nil,
			nil,
			nil,
			1.0,
			nil,
			nil,
			1.0,
			"jushou0",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_120",
			"",
			0,
			"",
			false,
			"",
			"These data ... are 100% complete!",
			""
		}
	},
	{
		cmd = "SetFrontObj",
		param = {
			1,
			0,
			"qstory_main_05_001",
			nil,
			nil,
			0.8,
			true
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_120",
			"a",
			"007",
			"none",
			nil,
			0.5,
			0.0,
			1.0,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.7,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_120",
			"",
			0,
			"",
			false,
			"",
			"==PLAYER_NAME==, how did you manage this? With that many Stellaroids in there...",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"023",
			"avg_emoji_star",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"As I said, I am a Trekker after all. Finding a spot without Stellaroids and unleashing your scroll to activate the magic circle wasn't all that hard.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			"002",
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_120",
			"",
			0,
			"",
			true,
			"",
			"Amazing. Only a truly experienced Trekker could've pulled that off. Thank you so much, ==W====PLAYER_NAME==! Whatever reward you want, just name it—",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_074",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_120",
			"a",
			"010",
			"none",
			nil,
			nil,
			-0.1,
			1.1,
			nil,
			nil,
			nil,
			"jushou0",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.28,
			false,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"003",
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"I don't need any reward, but in exchange, I hope you could tell me...",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"002",
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Why are you in such a hurry with your Monolith research?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			"002",
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetBGM",
		param = {
			1,
			"music_avg_volume100_0s",
			0,
			"",
			"4000ms",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_120",
			"a",
			"011",
			"avg_emoji_speechless",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_120",
			"",
			0,
			"",
			false,
			"",
			"Why...",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_120",
			"a",
			"009",
			"avg_emoji_sigh",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_062",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_120",
			"a",
			"007",
			"none",
			nil,
			nil,
			-0.2,
			1.2,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_120",
			"",
			0,
			"",
			false,
			"",
			"==PLAYER_NAME==... Come closer.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"025",
			"avg_emoji_shock",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Huh? Is it a top secret?",
			""
		}
	},
	{
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			"I don't think the God of Grace exists.==W== Or to be precise, if the God of Grace does exist, it's nothing like what everyone imagines.",
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			"Canace quickly covers my mouth with her hand.",
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			"Whew, I get it now. That's a pretty heretical idea you've got there.",
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			"Hmm, you call yourself \"Boss,\" which used to be \"Tyrant,\" yet you believe in the God of Grace?",
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			"I dunno. I never thought about it.",
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			"Now that you've got your data, you can catch up on sleep.",
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			"Eh?==W== When did you move in front of the desk?",
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		param = {0.5}
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	{
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			0,
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			"Now that I've got the data, I have to hurry and analyze it. You know, given what I do, the Dusk Arbiters might come at my door any day—",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
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		cmd = "SetAudio",
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			"Who could be calling me now...",
			""
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			"Hey, this is Canace...==W== Huh? Wow, it's been a while. Yes... That's right...",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
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		cmd = "SetBGM",
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	{
		cmd = "SetTalk",
		param = {
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			"avg1_120",
			"",
			0,
			"",
			false,
			"",
			"What?! R-right now?! I... Uh...",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Canace sounds so different from usual... Who could be calling? It can't be the Dusk Arbiters... Right?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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			"avg1_120",
			"",
			0,
			"",
			false,
			"",
			"Okay... Okay... I'll see you soon then.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
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	{
		cmd = "CtrlChar",
		param = {
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			nil,
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			nil,
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		cmd = "CtrlChar",
		param = {
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			0.99,
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			nil,
			nil,
			"none",
			"none",
			"OutSine",
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		cmd = "Wait",
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		param = {
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			"009",
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			true,
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		cmd = "Wait",
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		cmd = "SetMainRoleTalk",
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		param = {
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			0,
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			"",
			"What happened, Canace? You don't look so good. Don't tell me it's really the Dusk Arbiters.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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		}
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		cmd = "Wait",
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			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
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	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_120",
			"",
			0,
			"",
			false,
			"",
			"No, not them. I'm fine. I'm... I'm totally calm right now...",
			""
		}
	},
	{
		cmd = "Wait",
		param = {1}
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		cmd = "SetMainRoleTalk",
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			"",
			0,
			"",
			false,
			"",
			"Someone who's truly calm never has to say how calm they are... That call wasn't anything bad, was it?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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		cmd = "Wait",
		param = {0.3}
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		cmd = "CtrlChar",
		param = {
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			nil,
			"none",
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			0,
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		param = {
			0,
			"avg1_120",
			"",
			0,
			"",
			false,
			"",
			"Just old acquaintances coming to visit. So, um, can we wrap up today's commission for now? I'll pay you another day...",
			""
		}
	},
	{
		cmd = "Wait",
		param = {1}
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		cmd = "SetMainRoleTalk",
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			"Sure thing. Fine by me.",
			""
		}
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		cmd = "SetMainRoleTalk",
		param = {
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	},
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		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"It doesn't look like it's just \"old acquaintances\"...",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
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			"002",
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	},
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		cmd = "Wait",
		param = {0.3}
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		cmd = "CtrlStage",
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		cmd = "SetAudio",
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			false,
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		cmd = "CtrlChar",
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			nil,
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		cmd = "Wait",
		param = {0.5}
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		cmd = "SetAudio",
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			false
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	},
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		cmd = "SetFrontObj",
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		cmd = "SetTalk",
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			"Canace ignores me and heads to a corner of the room, quickly throwing together a makeshift changing area with the curtains and a cabinet.",
			""
		}
	},
	{
		cmd = "SetFrontObj",
		param = {
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	},
	{
		cmd = "Wait",
		param = {0.5}
	},
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		cmd = "SetCharHead",
		param = {
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			0.37,
			nil,
			nil,
			nil,
			nil,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
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			"018",
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			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"ChanDou",
			"none",
			"Linear",
			0,
			nil,
			false,
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	},
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		cmd = "SetTalk",
		param = {
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			"",
			1,
			"",
			false,
			"",
			"Oh no... Oh no... I'm not gonna make it...!",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_120",
			"a",
			nil,
			"close",
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			nil,
			nil,
			nil,
			nil,
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			nil,
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	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_120",
			"",
			0,
			"",
			false,
			"",
			"==PLAYER_NAME==! I'm changing now. Don't come any closer.==W== Un-understood?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
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			nil,
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			nil,
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			nil,
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			false,
			nil
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	},
	{cmd = "SetGoOn"},
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		cmd = "Wait",
		param = {0.5}
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	{
		cmd = "SetMainRoleTalk",
		param = {
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			"025",
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			"none",
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"You're changing, here!?",
			""
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"I won't peek, but can you explain? What's going on exactly—",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			"002",
			"none",
			"none",
			"z",
			0.0,
			false,
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		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "Comment",
		param = {
			"修改意见feedback==RT==017有流汗且有尴尬的笑，有戏剧效果，07 20表情有点负面了，不做改动"
		}
	},
	{
		cmd = "CtrlChar",
		param = {
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			nil,
			nil,
			nil,
			nil,
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			0,
			nil,
			false,
			1.0,
			false,
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		cmd = "SetTalk",
		param = {
			0,
			"avg1_120",
			"",
			0,
			"",
			false,
			"",
			"Sorry! No time to explain! Those two will be here any minute!",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"002",
			"avg_emoji_question",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
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	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"\"Those two\"?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			"002",
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_120",
			"",
			0,
			"",
			false,
			"",
			"Yes! And they're gonna yell at me so hard if they see me like this!",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetFrontObj",
		param = {
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			"element_temporary",
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			nil,
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			true
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		cmd = "SetCharHead",
		param = {
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			nil,
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			true,
			nil
		}
	},
	{
		cmd = "SetBGM",
		param = {
			2,
			"music_avg_volume100_0s",
			0,
			"",
			"2000ms",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlBg",
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			nil,
			nil,
			0.0,
			0.0,
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			nil,
			nil,
			nil,
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			false,
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		}
	},
	{
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			nil,
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			0.5,
			false
		}
	},
	{
		cmd = "Wait",
		param = {1.0}
	},
	{
		cmd = "SetAudio",
		param = {
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			"se_100",
			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {1.0}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
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			0.0,
			false
		}
	},
	{
		cmd = "SetChar",
		param = {
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			"none",
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			nil,
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		}
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	{
		cmd = "SetAudio",
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			false
		}
	},
	{
		cmd = "CtrlChar",
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			false,
			4.0,
			true,
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		}
	},
	{
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	{
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		param = {
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			"avg1_120",
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			0,
			"",
			false,
			"",
			"So... How do I look? I look weird, don't I?",
			""
		}
	},
	{
		cmd = "Wait",
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	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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		}
	},
	{
		cmd = "SetBGM",
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			false
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	{
		cmd = "SetTalk",
		param = {
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			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Not at all. But why are you all dressed up...?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
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			"002",
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		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
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			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"jingxia2",
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			"Linear",
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			nil,
			false,
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			true,
			nil
		}
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	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_120",
			"",
			0,
			"",
			true,
			"",
			"... Uh, that's because...",
			""
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_172",
			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
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	{
		cmd = "CtrlChar",
		param = {
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			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"chijing2",
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			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
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	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_120",
			"",
			0,
			"",
			false,
			"",
			"Oh no...! Already...?!",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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			"002",
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			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Students? Business execs?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
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			"002",
			"none",
			"none",
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		}
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	{
		cmd = "Wait",
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	{
		cmd = "SetAudio",
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	{
		cmd = "CtrlChar",
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			0,
			"",
			false,
			"",
			"Way trickier than that.",
			""
		}
	},
	{
		cmd = "SetAudio",
		param = {
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			"se_077",
			0.0,
			false
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		param = {
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			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"JuGong2",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
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	{
		cmd = "CtrlStage",
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			nil,
			nil,
			-100.0,
			nil,
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			nil,
			nil,
			nil,
			"none",
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			0.7,
			false
		}
	},
	{
		cmd = "CtrlChar",
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			"none",
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			false,
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			true,
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		cmd = "SetTalk",
		param = {
			0,
			"avg1_120",
			"",
			0,
			"",
			false,
			"",
			"Anyway, I need you to hide here, please, ==PLAYER_NAME==! Don't make a sound—",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_172",
			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
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	{
		cmd = "SetAudio",
		param = {
			0,
			"se_146",
			0.0,
			false
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	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_120",
			"c",
			"008",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"lengzhan2",
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			"Linear",
			0,
			nil,
			false,
			1.0,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"???",
			"",
			0,
			"",
			false,
			"",
			"Canace? You are in, aren't you? Open the door.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "CtrlChar",
		param = {
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			"none",
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			nil,
			nil,
			nil,
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			"Linear",
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			true,
			nil
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		cmd = "SetAudio",
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			0.0,
			false
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		cmd = "Wait",
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	{
		cmd = "CtrlChar",
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			nil,
			nil,
			nil,
			"none",
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			"Linear",
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			nil,
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			true,
			nil
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			"avg1_120",
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			0,
			"",
			false,
			"",
			"Sigh... This is it.",
			""
		}
	},
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		cmd = "Wait",
		param = {0.3}
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	{
		cmd = "CtrlChar",
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			"avg1_120",
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			0,
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			false,
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			"==PLAYER_NAME==, my office has only one exit. I'll hold them off in the hallway. Hide when you can and don't make any noise! I'll find a way to reach you afterwards!",
			""
		}
	},
	{
		cmd = "Wait",
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	},
	{
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			"avg3_100",
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			0,
			"",
			false,
			"",
			"You're just making me even more panicky!",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
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			"002",
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	},
	{
		cmd = "SetBGM",
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			"music_avg_volume100_0s",
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	{
		cmd = "Wait",
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	{
		cmd = "CtrlChar",
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	},
	{
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			"avg1_120",
			"",
			0,
			"",
			false,
			"",
			"(deep breathe)... You got this, Canace. You can totally do this.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
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	},
	{
		cmd = "Wait",
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	{
		cmd = "SetAudio",
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			false
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	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "Clear",
		param = {
			true,
			1,
			true,
			true
		}
	},
	{cmd = "End"}
}
