local ActivityShopPanel = class("ActivityShopPanel", BasePanel)
ActivityShopPanel._sUIResRootPath = "UI_Activity/"
ActivityShopPanel._tbDefine = {
	{
		sPrefabPath = "10101/Shop/ActivityShopPanel.prefab",
		sCtrlName = "Game.UI.ActivityTheme.10101.Shop.ActivityShopCtrl"
	}
}
function ActivityShopPanel:Awake()
	self.nDefaultId = nil
	local tbParam = self:GetPanelParam()
	if type(tbParam) == "table" then
		self.nActId = tbParam[1]
		self.nDefaultId = tbParam[2]
	end
	self.actShopData = PlayerData.Activity:GetActivityDataById(self.nActId)
end
function ActivityShopPanel:OnEnable()
end
function ActivityShopPanel:OnDisable()
end
function ActivityShopPanel:OnDestroy()
end
return ActivityShopPanel
