local TemplateDiscCtrl = class("TemplateDiscCtrl", BaseCtrl)
TemplateDiscCtrl._mapNodeConfig = {
	imgIcon = {sComponentName = "Image"},
	imgFrame = {sComponentName = "Image"},
	imgEET = {sComponentName = "Image"},
	txtLevel = {sComponentName = "TMP_Text"},
	txtLv = {sComponentName = "TMP_Text", sLanguageId = "Lv"},
	imgDiscStar = {sComponentName = "Image"},
	txtName = {sComponentName = "TMP_Text"},
	goStar = {
		sCtrlName = "Game.UI.TemplateEx.TemplateStarCtrl"
	},
	redDotDisc = {}
}
TemplateDiscCtrl._mapEventConfig = {}
function TemplateDiscCtrl:Refresh(nId)
	self.nId = nId
	local mapCfg = ConfigTable.GetData("Disc", nId)
	local mapItem = ConfigTable.GetData_Item(nId)
	if not mapCfg or not mapItem then
		return
	end
	local mapData = PlayerData.Disc:GetDiscById(nId)
	self:SetPngSprite(self._mapNode.imgIcon, mapItem.Icon)
	self:SetSprite_FrameColor(self._mapNode.imgFrame, mapData.nRarity, AllEnum.FrameType_New.DiscList)
	NovaAPI.SetTMPText(self._mapNode.txtLevel, mapData.nLevel)
	self:SetAtlasSprite(self._mapNode.imgDiscStar, "12_rare", AllEnum.FrameType_New.DiscLimitS .. AllEnum.FrameColor_New[mapData.nRarity] .. "_0" .. mapData.nStar + 1)
	NovaAPI.SetImageNativeSize(self._mapNode.imgDiscStar)
	local nStar = 6 - mapData.nRarity
	self._mapNode.goStar:SetStar(nStar, nStar)
	NovaAPI.SetTMPText(self._mapNode.txtName, mapData.sName)
	local sName = AllEnum.ElementIconType.Icon .. mapCfg.EET
	self:SetAtlasSprite(self._mapNode.imgEET, "12_rare", sName)
	self:RegisterRedDot()
end
function TemplateDiscCtrl:RegisterRedDot()
	RedDotManager.RegisterNode(RedDotDefine.Disc_Item, self.nId, self._mapNode.redDotDisc)
end
function TemplateDiscCtrl:OnDisable()
end
return TemplateDiscCtrl
