local DiscSkillPanel = class("DiscSkillPanel", BasePanel)
DiscSkillPanel._bIsMainPanel = false
DiscSkillPanel._tbDefine = {
	{
		sPrefabPath = "DiscSkill/DiscSkillPanel.prefab",
		sCtrlName = "Game.UI.DiscSkill.DiscSkillCtrl"
	}
}
function DiscSkillPanel:Awake()
end
function DiscSkillPanel:OnEnable()
end
function DiscSkillPanel:OnDisable()
end
function DiscSkillPanel:OnDestroy()
end
return DiscSkillPanel
