return {
	{
		cmd = "SetIntro",
		param = {
			"ep_mainline_001",
			"Act Two",
			"A Delinquent's Day (Part II)",
			"For this delinquent girl, some battles are fought not with a bat, but a pen.",
			0
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			1.05,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true
		}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_0s",
			0,
			"m1",
			"none",
			0.0,
			false
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"wog_academy_classroom",
			"0",
			"Linear",
			0.7,
			false,
			"default",
			0
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			1.05,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true,
			0
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_120",
			"a",
			"002",
			"none",
			nil,
			nil,
			-0.1,
			1.15,
			1.0,
			1.0,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_120",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.4,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"Strict Teacher",
			"",
			0,
			"",
			false,
			"",
			"Artifacts are gifts bestowed upon the Novians by the God of Grace.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "Clear",
		param = {
			true,
			0.4,
			false,
			true
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			70.0,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.7,
			false
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"wog_academy_classroom",
			"0",
			"Linear",
			0.7,
			false,
			"default",
			0
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			70.0,
			nil,
			1.05,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true,
			0
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_022",
			0.0,
			false
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_132",
			"b",
			"002",
			"none",
			nil,
			0.49,
			-0.07,
			1.1,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_132",
			"b",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.4,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.2}
	},
	{
		cmd = "SetCharHead",
		param = {
			0,
			2,
			-80.0,
			nil,
			1.1,
			"avg1_120",
			"a",
			"002",
			"avg_emoji_exclamation",
			1,
			nil,
			nil,
			nil,
			1.0,
			1.0,
			nil,
			0.0,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"Strict Teacher",
			"",
			0,
			"",
			false,
			"",
			"Only those brave enough to challenge the Monolith earn the right to receive this gift through the Wishing Rite.",
			""
		}
	},
	{
		cmd = "SetCharHead",
		param = {
			1,
			2,
			nil,
			nil,
			nil,
			"avg1_120",
			"a",
			"002",
			"none",
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "SetCharHead",
		param = {
			0,
			0,
			10.0,
			nil,
			1.1,
			"avg1_120",
			"a",
			"002",
			"avg_emoji_shock",
			5,
			nil,
			nil,
			nil,
			1.0,
			1.0,
			nil,
			0.0,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"Strict Teacher",
			"",
			0,
			"",
			false,
			"",
			"This'll definitely be in the final exam. Make sure you've got it down.",
			""
		}
	},
	{
		cmd = "SetCharHead",
		param = {
			1,
			0,
			nil,
			nil,
			nil,
			"avg1_120",
			"a",
			"002",
			"none",
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_132",
			"b",
			"004",
			"avg_emoji_idea",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"jushou",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.3,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.4}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			140.0,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.7,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_132",
			"b",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			true,
			0.4,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.2}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"wog_academy_classroom",
			"0",
			"OutSine",
			0.7,
			false,
			"default",
			0
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			-140.0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true,
			0
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"0",
			"",
			1,
			"",
			false,
			"",
			"Grace Light Academy.",
			""
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"0",
			"",
			0,
			"",
			false,
			"",
			"I sit in the second-to-last row by the window, surrounded by the soft rustling of pens on paper.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_022_stop",
			0.0,
			false
		}
	},
	{
		cmd = "SetFilm",
		param = {
			0,
			"OutSine",
			0.6,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetFx",
		param = {
			0,
			"fx_avg_reminiscence_loop",
			0,
			1,
			nil,
			nil,
			nil,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"ttc_canal_broken",
			"0",
			"OutSine",
			0.6,
			false,
			"default",
			0
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			-140.0,
			nil,
			1.05,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true,
			0
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_132",
			"a",
			"011",
			"none",
			nil,
			0.465,
			-0.32,
			1.42,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_132",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.45,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			3,
			"avg1_132",
			"",
			0,
			"",
			false,
			"",
			"I need to head to the next battlefield.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetFilm",
		param = {
			1,
			"OutSine",
			0.7,
			false
		}
	},
	{
		cmd = "SetFx",
		param = {
			0,
			"fx_avg_reminiscence_loop",
			1,
			1,
			nil,
			nil,
			nil,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_132",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			true,
			0.4,
			false,
			nil
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"wog_academy_classroom",
			"0",
			"OutSine",
			0.7,
			false,
			"default",
			0
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			-140.0,
			nil,
			1.05,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true,
			0
		}
	},
	{
		cmd = "Wait",
		param = {0.4}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			1,
			"020",
			"avg_emoji_think",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"So this is what Minova meant by \"next battlefield?\"",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			1,
			"009",
			"close",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"Fighting with other gangs while still having to attend class. Must be tough.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			1,
			"002",
			"avg_emoji_attention",
			"daintou",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Now that I think about it, everyone else's taking notes, and here I am, just looking around. Doesn't look too good on my part, huh?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.51}
	},
	{
		cmd = "SetBGM",
		param = {
			1,
			"music_avg_volume100_0s",
			0,
			"",
			"2000ms",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			0.0,
			-100.0,
			1.3,
			nil,
			nil,
			nil,
			"none",
			"OutSine",
			0.6,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"wog_academy_classroom",
			"0",
			"OutSine",
			0.7,
			false,
			"default",
			0
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			-280.0,
			-40.0,
			1.3,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			false,
			0
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_120",
			"a",
			"002",
			"none",
			nil,
			nil,
			nil,
			nil,
			1.0,
			1.0,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_120",
			"a",
			nil,
			"avg_emoji_exclamation",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"jushou",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.4,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"Strict Teacher",
			"",
			0,
			"",
			false,
			"",
			"You there.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "Clear",
		param = {
			true,
			0.4,
			false,
			true
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			140.0,
			0.0,
			1.1,
			nil,
			nil,
			nil,
			"none",
			"OutSine",
			0.7,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.2}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"wog_academy_classroom",
			"0",
			"OutSine",
			0.7,
			false,
			"default",
			0
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			1.05,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true,
			0
		}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_0s",
			0,
			"m56",
			"none",
			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			1,
			"025",
			"avg_emoji_symbol",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Eh?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.51}
	},
	{
		cmd = "SetCharHead",
		param = {
			0,
			1,
			nil,
			nil,
			1.07,
			"avg1_120",
			"a",
			"002",
			"avg_emoji_exclamation",
			5,
			nil,
			nil,
			nil,
			0.0,
			1.0,
			nil,
			0.0,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"Strict Teacher",
			"",
			0,
			"",
			false,
			"",
			"Yes, you. Answer my question.",
			""
		}
	},
	{
		cmd = "SetCharHead",
		param = {
			1,
			1,
			nil,
			nil,
			nil,
			"avg1_120",
			"a",
			"002",
			"none",
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetMainRoleTalk",
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			"Do you usually have more?",
			""
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			"I go two or three times a week, and sometimes I'll attend classes all day.==W== They're all about the Monolith and the Trekkers.",
			""
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			"I know that hands-on experience is an essential part of becoming a Trekker.",
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			"But I want to learn the know-hows as fast as I can, wish for Artifact parts, and have everyone in Ashwind put together their own Artifacts.",
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			"What you want goes against what you were taught.",
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			"What is god-given cannot be defied. We cannot, and should not, dismantle Artifacts.",
			""
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	},
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			"Well, textbook is one thing, reality is another.",
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			"Rote memorization gets you through exams, but real understanding comes from adapting theories to your own purposes.",
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			"Ahem, I guess I got a bit too nerdy there.",
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			"As the leader of a gang, I should probably say something like...",
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			"I don't have time for all those words! Just tell me how to beat people up and make money!",
			""
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			"Feels weird to hear you say that while you're wearing the student uniform.",
			""
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			"Speaking of which, don't Platinum Academy teach these things?",
			""
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	},
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	{
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			"People in Gold District are all about getting jobs in big companies.",
			""
		}
	},
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	{
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			"The Monolith knowledge at Platinum Academy is all focused on the company side, totally different from the Trekker path I want to take.",
			""
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	},
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			"That's why I got an audit pass for Grace Light Academy.",
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		}
	},
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			"And brought me along for the ride.",
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	},
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			"It's all thanks to this uniform.",
			""
		}
	},
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			"\"Anyone studying at Platinum Academy must be the daughter of company execs or Senate big shots.\"",
			""
		}
	},
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			"\"And those who around her must be the right sort of people.\"",
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			"So you got a free pass.",
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		}
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			"Pretty convenient.",
			""
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			"I don't like this uniform. It feels like a glorified bird cage.",
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	},
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			"It's just that... A lot of the time, it actually does help me—and Ashwind—with avoiding trouble.",
			""
		}
	},
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			"The gang members watch as Minova and I casually make our way through their turf.",
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			"Something like... The way I walk is weird.",
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			"No. Not at all.",
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			"The first time I got into a fight, I was wearing a Platinum Academy uniform.",
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			"I ripped the skirt so I could run better. Hehe.",
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			"Good thing Platinum gives out two sets of uniforms.",
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			"So that's how your regular outfit's half-a-skirt came to be.",
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			"Yes, that skirt holds a lot of memories.",
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			"Than … thank you...",
			""
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			"Is it really okay for you to do this? This isn't Ashwind territory, after all.",
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			"Sure enough, most gang members squatting by the roadside who aren't complete rookies avoid making eye contact with me.",
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			"I'm totally riding on your coattails now. Or as the Loongs like to say, a fox relying on the might of a tiger.",
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			"Amused by this revelation, I try making eye contact with every gang member I pass by as we make our way home.",
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			true,
			0
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			0,
			"0",
			"Linear",
			false,
			false,
			0.7,
			false,
			"default"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_214",
			0.0,
			false
		}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_0s",
			0,
			"m2",
			"none",
			0.0,
			false
		}
	},
	{
		cmd = "SetFrontObj",
		param = {
			0,
			0,
			"qstory_side_132_001",
			nil,
			0.54,
			0.4,
			true
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
			"025",
			"avg_emoji_exclamation",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Minova, there's a suspicious box making a ticking noise in front of the clan.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.51}
	},
	{
		cmd = "SetFrontObj",
		param = {
			1,
			0,
			"qstory_side_132_001",
			nil,
			0.54,
			0.4,
			true
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_132",
			"b",
			"014",
			"none",
			nil,
			0.51,
			-0.07,
			1.1,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_132",
			"b",
			nil,
			"avg_emoji_exclamation",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"jushou",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.4,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_132",
			"",
			0,
			"",
			false,
			"",
			"...",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"020",
			"avg_emoji_speechless",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"It says... \"To Minova at Ashwind Clan. Contains bomb.\"",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"007",
			"avg_emoji_symbol",
			"jushou",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"A bomb?!",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.51}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_132",
			"b",
			"005",
			"avg_emoji_flurry",
			nil,
			nil,
			-0.185,
			1.25,
			nil,
			nil,
			nil,
			"daintou",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.55,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_132",
			"",
			0,
			"",
			false,
			"",
			"Let me deal with it, Boss.",
			""
		}
	},
	{
		cmd = "SetBGM",
		param = {
			2,
			"music_avg_volume100_0s",
			0,
			"",
			"none",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_132",
			"b",
			"008",
			"none",
			nil,
			nil,
			-0.24,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.35,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_132",
			"b",
			"011",
			"none",
			nil,
			nil,
			-0.18,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.25,
			false,
			nil
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_105",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"Xiao",
			"Linear",
			0.0,
			true
		}
	},
	{
		cmd = "Wait",
		param = {0.45}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_214_stop",
			0.0,
			false
		}
	},
	{
		cmd = "SetFrontObj",
		param = {
			0,
			0,
			"qstory_side_132_002",
			nil,
			0.54,
			0.3,
			true
		}
	},
	{
		cmd = "Wait",
		param = {0.2}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_055",
			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {1.3}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
			"025",
			"avg_emoji_symbol",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Did she just crush the detonation mechanism with sheer grip strength?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.51}
	},
	{
		cmd = "SetFrontObj",
		param = {
			1,
			1,
			"qstory_side_132_002",
			nil,
			0.54,
			0.3,
			true
		}
	},
	{
		cmd = "SetBGM",
		param = {
			3,
			"music_avg_volume100_0s",
			0,
			"",
			"none",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_132",
			"b",
			"008",
			"avg_emoji_sigh",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.3,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_132",
			"",
			1,
			"",
			false,
			"",
			"Phew, it's defused.",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_132",
			"b",
			"005",
			"avg_emoji_exclamation",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"jushou",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.3,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_132",
			"",
			0,
			"",
			false,
			"",
			"Emergency calls, Boss. I need to completely dismantle this bomb.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"012",
			"avg_emoji_question",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Need some help?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.46}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_132",
			"b",
			"013",
			"avg_emoji_sweaty",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"lengzhan",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.55,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_132",
			"",
			1,
			"",
			false,
			"",
			"I'm fine. Ashwind gets threats like this all the time.",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_132",
			"b",
			"011",
			"avg_emoji_speechless",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.3,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_132",
			"",
			1,
			"",
			false,
			"",
			"Bombs. Assassins. I'm used to them by now.",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_132",
			"b",
			"012",
			"avg_emoji_flurry",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"daintou",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.3,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_132",
			"",
			0,
			"",
			false,
			"",
			"I'll properly thank you another day.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_060",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_132",
			"b",
			nil,
			"none",
			nil,
			0.65,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.2,
			false,
			nil
		}
	},
	{
		cmd = "SetBGM",
		param = {
			1,
			"music_avg_volume100_0s",
			0,
			"",
			"1500ms",
			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.6}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_132",
			"b",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.6,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"0",
			"",
			0,
			"",
			false,
			"",
			"Minova's expression is a little uneasy. She scratches her cheek, bids me goodbye, and walks inside.",
			""
		}
	},
	{cmd = "End"}
}
