return {
	{
		cmd = "SetIntro",
		param = {
			"ep_mainline_001",
			"Act One",
			"Flickering Glow",
			"A terrifying legend is told in a summer seaside town: A green light from a \"Ghost Ship\" flickers out on the distant sea. You witness that eerie light, and are engulfed by the ocean...",
			0
		}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"0",
			"Linear",
			false,
			false,
			0.0,
			true,
			"default"
		}
	},
	{
		cmd = "SetFilm",
		param = {
			0,
			"Linear",
			1,
			true
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"BG_Black",
			"0",
			"Linear",
			0.0,
			true,
			"default",
			0
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"circle_light",
			"0",
			"Linear",
			0.0,
			true,
			"default",
			1
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			0,
			"0",
			"Linear",
			false,
			false,
			0.0,
			true,
			"default"
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_193",
			1.0,
			true
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_369",
			0.0,
			false
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"view_wasteland_night",
			"0",
			"Linear",
			1.0,
			false,
			"default",
			0
		}
	},
	{
		cmd = "SetFx",
		param = {
			0,
			"fx_avg_eye_ev",
			0,
			0,
			nil,
			nil,
			nil,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_3s",
			0,
			"m29",
			"4000ms",
			0.0,
			false
		}
	},
	{
		cmd = "SetTalk",
		param = {
			3,
			"0",
			"",
			0,
			"",
			false,
			"",
			"\"In the downpour of a stormy night, an eerie green glow blooms at the edge of the ink-black sea.\"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			2.0,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			5.0,
			false,
			1
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_369_stop",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			nil,
			0.9,
			1.0,
			"none",
			"Linear",
			0.0,
			false,
			0
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			1.1,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			10.0,
			false,
			0
		}
	},
	{
		cmd = "SetTalk",
		param = {
			3,
			"0",
			"",
			0,
			"",
			false,
			"",
			"\"It's a long-corroded ship, without sail or oar, its deck piled high with bleached bones.\"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetTalk",
		param = {
			3,
			"0",
			"",
			0,
			"",
			false,
			"",
			"\"A dozen figures stand frozen on deck, drenched and rigid, locked in the very moment of their deaths.\"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetTalk",
		param = {
			3,
			"0",
			"",
			0,
			"",
			false,
			"",
			"\"Their faces have rotted into empty sockets that stare into the endless night.\"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetTalk",
		param = {
			3,
			"0",
			"",
			0,
			"",
			false,
			"",
			"\"Their souls are forever trapped on the ship, unable to find peace or escape.\"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetTalk",
		param = {
			3,
			"0",
			"",
			0,
			"",
			false,
			"",
			"\"The lanterns in their hands swayed with a ghastly light, like demons' eyes,\"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetTalk",
		param = {
			3,
			"0",
			"",
			0,
			"",
			false,
			"",
			"\"luring naive sailors, step by step, toward an abyss from which there is no return.\"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetTalk",
		param = {
			3,
			"0",
			"",
			0,
			"",
			false,
			"",
			"\"That light is the unfinished whisper of the dead, and the eternal curse that has sunk to the seafloor.\"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetTalk",
		param = {
			3,
			"0",
			"",
			0,
			"",
			false,
			"",
			"\"Once you get close, there is no turning back...\"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"BG_Black",
			"0",
			"Linear",
			1.0,
			true,
			"default",
			0
		}
	},
	{
		cmd = "SetFilm",
		param = {
			1,
			"Linear",
			0.2,
			true
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_063",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true,
			1
		}
	},
	{
		cmd = "SetFx",
		param = {
			0,
			"fx_speedline_center_w",
			0,
			0,
			nil,
			nil,
			nil,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "SetBGM",
		param = {
			1,
			"music_avg_volume100_0s",
			0,
			"",
			"none",
			0.0,
			false
		}
	},
	{
		cmd = "SetTalkShake",
		param = {
			0,
			"Zhong",
			0.0,
			false
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_111",
			"",
			0,
			"",
			false,
			"",
			"<size=50>Aah—!",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetCharHead",
		param = {
			0,
			3,
			500.0,
			nil,
			nil,
			"avg1_111",
			"d",
			"016",
			"close",
			3,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_111",
			"d",
			nil,
			"avg_emoji_resentful",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"jushou2",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_111",
			"",
			0,
			"",
			false,
			"",
			"Stop it! How's anyone supposed to get any sleep after that?!",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"0",
			"OutSine",
			false,
			false,
			0.5,
			true,
			"default"
		}
	},
	{
		cmd = "SetCharHead",
		param = {
			1,
			3,
			nil,
			nil,
			nil,
			"avg1_111",
			"a",
			"002",
			"none",
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"beach_daylight",
			"0",
			"Linear",
			1.0,
			true,
			"default",
			0
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			300.0,
			-200.0,
			1.4,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true,
			0
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			0,
			"0",
			"OutSine",
			false,
			false,
			1.0,
			true,
			"default"
		}
	},
	{
		cmd = "SetFx",
		param = {
			0,
			"fx_avg_sunlight_2",
			0,
			0,
			nil,
			nil,
			nil,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_431",
			2.0,
			false
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			200.0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			3.0,
			true,
			0
		}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_0s",
			0,
			"m55",
			"1000ms",
			0.0,
			false
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"beach_daylight",
			"0",
			"Linear",
			1.0,
			true,
			"default",
			0
		}
	},
	{
		cmd = "SetBg",
		param = {
			5,
			"mood_1",
			"0",
			"Linear",
			0.0,
			true,
			"default",
			0
		}
	},
	{
		cmd = "SetStage",
		param = {
			4,
			0,
			"Linear",
			0.5,
			false
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_431_stop",
			0.0,
			false
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			5,
			"none",
			"avg1_112",
			"d",
			"008",
			"none",
			nil,
			0.55,
			nil,
			1.0,
			nil,
			nil,
			0.0,
			0.0,
			false,
			nil
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_074",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_112",
			"d",
			nil,
			"close",
			nil,
			0.5,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_112",
			"",
			0,
			"",
			false,
			"",
			"Sun, sand, and the ocean.==W== Now this is what I call summer!",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetStage",
		param = {
			4,
			8,
			"Linear",
			0.5,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_112",
			"d",
			"004",
			"avg_emoji_happy",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {1.0}
	},
	{
		cmd = "SetBg",
		param = {
			5,
			"beach_daylight",
			"0",
			"Linear",
			0.5,
			true,
			"default",
			0
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_112",
			"d",
			"002",
			"avg_emoji_music",
			nil,
			0.7,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"jushou2",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_112",
			"",
			0,
			"",
			false,
			"",
			"Oh! They've got snack stands and drink shops over there! Heck yeah!",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_112",
			"d",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"16",
			"Linear",
			true,
			false,
			0.5,
			true,
			"AvgStageEffect_fade_left"
		}
	},
	{
		cmd = "SetStage",
		param = {
			4,
			1,
			"Linear",
			0.0,
			true
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			0,
			"16",
			"Linear",
			false,
			false,
			0.5,
			true,
			"AvgStageEffect_fade_right"
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			0.0,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.5,
			true
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_111",
			"e",
			"008",
			"none",
			nil,
			0.3,
			nil,
			nil,
			nil,
			nil,
			0.0,
			0.0,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_111",
			"e",
			nil,
			"avg_emoji_vexation",
			nil,
			0.35,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_111",
			"",
			0,
			"",
			false,
			"",
			"Ugh, this sun... I'm burning up.==W== Maybe I should just change back.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_111",
			"e",
			"012",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"chijing",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_112",
			"d",
			"002",
			"none",
			nil,
			0.7,
			nil,
			nil,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_112",
			"d",
			"010",
			"avg_emoji_exclamation",
			nil,
			0.65,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_112",
			"",
			0,
			"",
			false,
			"",
			"No way!==RT====W==You gotta wear a swimsuit at the beach!==W== 'Sides, you look super cute, Iris. Right, Boss?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_112",
			"d",
			"002",
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"zuochupeng",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_112",
			"d",
			"004",
			"avg_emoji_question",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"jushou2",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.505,
			false,
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			"Noya insisted on telling that Ghost Ship story last night.==W== I couldn't get the image out of my head and was up till sunrise.",
			""
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			"... I'm kinda hung up on it, too.",
			""
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			"Rotted face... What's that even look like?",
			""
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			"Is it just the skin rotting off, or does the skull melt?",
			""
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			"...==W== Okay, okay, let's drop it. Any more of this and no one's getting any sleep tonight.",
			""
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			"Hey, I was just reading the commission Mistique sent!",
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			"She's the one who asked us to investigate this Ghost Ship. Gotta know what we're walking into, right?",
			""
		}
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			"I guess, but still...",
			""
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			"Speaking of, where's Mistique? She's late for our meet-up.",
			""
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			"Bet she's hiding somewhere, spying on us. Again.",
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			""
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			"...==W== Under the coconut tree by the drink stand?",
			""
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			"Wh-How'd you know?!",
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			"I saw you too. Didn't interrupt 'cause I thought you were catching crabs.",
			""
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			"O-Oh...==W== You guys are sharp, New Star Guild...",
			""
		}
	},
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			"Huh? What was that?",
			""
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			"Nothin'~ I say you've passed my little sneak-attack test! Now, for the main event!",
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			"Alright, team. For this commission, I need you to help me hit the streets and crack the case of the Ghost Ship legend.",
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			"A mysterious light does appear out at sea. That much is a fact.",
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			"But you know how rumors get spun...==W== Give it enough time, and even a simple glimmer of light★ can become a terrifying tale.",
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			"This is my chance to uncover the truth and land a front-page story!",
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			"When I get my annual bonus from Scarlet Sights Media, I'll make sure you're all generously rewarded.",
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			"All right! Feast time!",
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	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_103",
			"",
			0,
			"",
			false,
			"",
			"So what's the plan?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
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			"I've already scouted some key locations. Your job is to go ask around.",
			""
		}
	},
	{
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	{
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			2,
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			"I've got a bad feeling about this.",
			""
		}
	},
	{
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			"Ah, what the hell. Might as well enjoy the summer beach vibe while I'm here.",
			""
		}
	},
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	},
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		cmd = "SetBGM",
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	},
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	},
	{
		cmd = "SetBg",
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	},
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	},
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		cmd = "SetAudio",
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	},
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		cmd = "CtrlChar",
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		}
	},
	{
		cmd = "Wait",
		param = {1}
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	{
		cmd = "SetAudio",
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	},
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		param = {
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	},
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		cmd = "SetTalk",
		param = {
			0,
			"avg1_142",
			"",
			0,
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			false,
			"",
			"Good. My cover's holding. This \"swimsuit\" is the perfect camouflage to blend in with the crowd.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
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			false
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		cmd = "CtrlChar",
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_142",
			"",
			0,
			"",
			false,
			"",
			"Now, back to tailing Boss.==W== This time, I won't fail.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
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	{cmd = "SetGoOn"},
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		}
	},
	{
		cmd = "SetAudio",
		param = {
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			false
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	},
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		cmd = "CtrlBg",
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			nil,
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			nil,
			nil,
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			1.0,
			true,
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		}
	},
	{
		cmd = "SetBGM",
		param = {
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			0,
			"m51",
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			0.0,
			false
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	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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			1,
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"I've been asking around all day and have come up with nothing.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			1,
			"020",
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
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			"",
			1,
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			false,
			"",
			"Since the light appears so far out at sea, no one's actually seen it up close, making this investigation a real challenge.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			1,
			"009",
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	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Strange... Some locals just scoffed when I mentioned the \"Ghost Ship.\" I guess they didn't buy into that kind of tall tale.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"u",
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			false,
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		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
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			0.0,
			false
		}
	},
	{
		cmd = "SetFx",
		param = {
			0,
			"fx_avg_line_goleft_lp_w",
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			0,
			nil,
			nil,
			nil,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
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			"c",
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			nil,
			0.8,
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			nil,
			nil,
			0.0,
			0.0,
			false,
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	},
	{
		cmd = "CtrlChar",
		param = {
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			nil,
			"close",
			nil,
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			nil,
			nil,
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			nil,
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			0,
			nil,
			false,
			0.5,
			false,
			nil
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	},
	{
		cmd = "SetFx",
		param = {
			0,
			"fx_avg_line_goleft_lp_w",
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			nil,
			nil,
			nil,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_135",
			"",
			0,
			"",
			false,
			"",
			"Boss, thanks for your help today! Give the beach one last look for me, please?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
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			nil
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	},
	{
		cmd = "SetTalk",
		param = {
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			"",
			0,
			"",
			false,
			"",
			"Sun's down. If anyone's lurking, they'll be making their move now.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
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			nil
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	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_135",
			"",
			0,
			"",
			false,
			"",
			"Yell if you see anything, and I'll zip right over on my broom! ★",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
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	},
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		cmd = "CtrlChar",
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			nil,
			nil,
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			false
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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		cmd = "SetTalk",
		param = {
			1,
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			"",
			1,
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			false,
			"",
			"Alright, alright. I'll go check again.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
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			0,
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			false,
			"",
			"Seriously, \"lurking\"? Are there really shady people out here?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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	},
	{
		cmd = "Wait",
		param = {0.5}
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	{
		cmd = "SetAudio",
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			false
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	},
	{
		cmd = "SetBGM",
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			0.0,
			false
		}
	},
	{
		cmd = "SetTrans",
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		}
	},
	{
		cmd = "CtrlStage",
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	},
	{
		cmd = "SetBg",
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			0
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	},
	{
		cmd = "SetTrans",
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			false,
			false,
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	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
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			false
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	},
	{
		cmd = "CtrlStage",
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			true
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	},
	{
		cmd = "Wait",
		param = {1}
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	{
		cmd = "CtrlStage",
		param = {
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			nil,
			nil,
			nil,
			nil,
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			1.0,
			true
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	},
	{
		cmd = "Wait",
		param = {1}
	},
	{
		cmd = "SetAudio",
		param = {
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			false
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	},
	{
		cmd = "SetFx",
		param = {
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			false,
			false
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
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			-50.0,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			1.0,
			true
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			100.0,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.5,
			true
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			1,
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	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Huh? Am I seeing things?==RT==That light... It's flickering.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"u",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			1,
			"009",
			"none",
			"none",
			"u",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"No, I'm sure of it. That's—",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
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		}
	},
	{
		cmd = "Wait",
		param = {0.5}
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	{
		cmd = "SetAudio",
		param = {
			0,
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			false
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	},
	{
		cmd = "CtrlStage",
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			nil,
			nil,
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			true
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_430",
			0.0,
			false
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"0",
			"",
			0,
			"",
			false,
			"",
			"I move closer. A single point of light bobs on the sea, fading in and out with the swell of the waves.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
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			false
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	},
	{
		cmd = "SetFx",
		param = {
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			nil,
			nil,
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			false,
			false
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	},
	{
		cmd = "SetFrontObj",
		param = {
			0,
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	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"...==W== It looks like a lantern.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {1}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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	{cmd = "SetGoOn"},
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		cmd = "SetMainRoleTalk",
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	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"\"Lantern\"... Why's that sound so familiar?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
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			nil,
			"none",
			"none",
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		}
	},
	{
		cmd = "Wait",
		param = {0.5}
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	{
		cmd = "SetAudio",
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	},
	{
		cmd = "SetAudio",
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	},
	{
		cmd = "SetFx",
		param = {
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			0,
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			nil,
			nil,
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			false,
			false
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	},
	{
		cmd = "CtrlStage",
		param = {
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			nil,
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			nil,
			nil,
			"Xiao",
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	},
	{
		cmd = "SetBg",
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			0,
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			"default",
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	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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			0,
			"025",
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Crap!! I'm being sucked under...!",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
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		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
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			"OutSine",
			false,
			false,
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			true,
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		}
	},
	{
		cmd = "CtrlStage",
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			0,
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			nil,
			0.0,
			0.0,
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			nil,
			nil,
			nil,
			"none",
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			0.0,
			true
		}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_3s",
			0,
			"m34",
			"2000ms",
			0.0,
			false
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"deck_night",
			"0",
			"Linear",
			0.0,
			true,
			"default",
			0
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	},
	{
		cmd = "SetFx",
		param = {
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			"fx_avg_reminiscence_loop",
			0,
			2,
			nil,
			nil,
			nil,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "SetFilm",
		param = {
			0,
			"Linear",
			1,
			true
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			-100.0,
			-250.0,
			1.3,
			0.8,
			nil,
			nil,
			nil,
			"none",
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			0.0,
			true,
			0
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	},
	{
		cmd = "SetTrans",
		param = {
			1,
			0,
			"0",
			"OutSine",
			false,
			false,
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			true,
			"default"
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			0.0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
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			5.0,
			false,
			0
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	},
	{
		cmd = "SetTalk",
		param = {
			3,
			"0",
			"",
			0,
			"",
			false,
			"",
			"\"A dozen figures stand frozen on deck, drenched and rigid...\"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetTalk",
		param = {
			3,
			"0",
			"",
			0,
			"",
			false,
			"",
			"\"The lanterns in their hands swayed with a ghastly light, like demons' eyes,\"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetTalk",
		param = {
			3,
			"0",
			"",
			0,
			"",
			false,
			"",
			"\"luring naive sailors, step by step, toward an abyss from which there is no return.\"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetBg",
		param = {
			0,
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			"Linear",
			0.5,
			true,
			"default",
			0
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	},
	{
		cmd = "SetFilm",
		param = {
			1,
			"Linear",
			0.0,
			false
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	},
	{
		cmd = "SetFx",
		param = {
			0,
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			nil,
			nil,
			nil,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"009",
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			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"The lantern... I remember now...",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"025",
			"avg_emoji_idea",
			"none",
			"v",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"It's from the Ghost Ship...",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"v",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetBGM",
		param = {
			1,
			"music_avg_volume100_0s",
			0,
			"",
			"none",
			0.0,
			false
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
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			0.0,
			false
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg3_999",
			"",
			0,
			"",
			false,
			"",
			"What did you just say?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"cabin_night",
			"0",
			"Linear",
			0.0,
			true,
			"default",
			0
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	},
	{
		cmd = "SetFx",
		param = {
			0,
			"fx_avg_eye_ev",
			0,
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			nil,
			nil,
			nil,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetChar",
		param = {
			0,
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			"none",
			nil,
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	{
		cmd = "SetChar",
		param = {
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			nil,
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			nil,
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	},
	{
		cmd = "CtrlChar",
		param = {
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			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
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			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
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			nil,
			nil,
			nil,
			nil,
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			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {1}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_070",
			0.0,
			false
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"025",
			"avg_emoji_shock",
			"none",
			"v",
			0.0,
			false,
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		}
	},
	{
		cmd = "SetTalkShake",
		param = {
			1,
			"Zhong",
			0.0,
			false
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"—!!!",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
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			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
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			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
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			0.5,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_155",
			"b",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
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			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
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	},
	{
		cmd = "CtrlChar",
		param = {
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			nil,
			nil,
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			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_0s",
			0,
			"m59",
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			0.0,
			false
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
			"025",
			"avg_emoji_flurry",
			"none",
			"v",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalkShake",
		param = {
			1,
			"Zhong",
			0.0,
			false
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Who are you?!==W== No, wait—where am I?!",
			""
		}
	},
	{
		cmd = "Wait",
		param = {1}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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			0.0,
			false,
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		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetMainRoleTalk",
		param = {
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			"none",
			"v",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
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			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
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	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg3_999",
			"",
			0,
			"",
			false,
			"",
			"Hey, don't be scared. It's okay~<size=60>♪</size> Just breathe.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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			"007",
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			"none",
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			false,
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Ah, sorry. Didn't mean to yell.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"v",
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			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
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			"avg_emoji_sigh",
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			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
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			0.5,
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			nil
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	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg3_999",
			"",
			0,
			"",
			false,
			"",
			"Hmph. Can't believe they let someone this sketchy on board. Makes no sense...",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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			"021",
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			false,
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	},
	{
		cmd = "SetTalk",
		param = {
			2,
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			"",
			1,
			"",
			false,
			"",
			"Okay, she's definitely not a fan of me.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"015",
			"avg_emoji_speechless",
			"none",
			"v",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"So, all I remember is the wave taking me, and then nothing.==W== What is this place?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"002",
			"avg_emoji_attention",
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			false,
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		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"v",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_157",
			"b",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "SetBGM",
		param = {
			1,
			"music_avg_volume100_0s",
			0,
			"",
			"500ms",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_155",
			"b",
			"006",
			"avg_emoji_speechless",
			nil,
			0.5,
			-0.35,
			1.5,
			nil,
			nil,
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			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg3_999",
			"",
			0,
			"",
			false,
			"",
			"Hehe. Welcome to...",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"0",
			"Linear",
			true,
			false,
			0.1,
			true,
			"default"
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"BG_Black",
			"0",
			"Linear",
			0.0,
			false,
			"default",
			0
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			0,
			"0",
			"Linear",
			false,
			false,
			0.1,
			true,
			"default"
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_368",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"zhenjing",
			"Linear",
			0.5,
			false
		}
	},
	{
		cmd = "SetFx",
		param = {
			0,
			"fx_avg_nega_ev",
			0,
			0,
			nil,
			nil,
			nil,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_155",
			"b",
			nil,
			"none",
			nil,
			nil,
			-0.55,
			1.7,
			nil,
			nil,
			0.0,
			0.1,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_155",
			"b",
			nil,
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.1,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg3_999",
			"",
			0,
			"",
			false,
			"",
			"<size=50>The. Ghost. Ship.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{cmd = "End"}
}
