local TravelerDuelLevelPanel = class("TravelerDuelLevelPanel", BasePanel)
TravelerDuelLevelPanel._tbDefine = {
	{
		sPrefabPath = "TravelerDuelLevelSelect/TravelerDuelLevelPanel.prefab",
		sCtrlName = "Game.UI.TravelerDuelLevelSelect.TravelerDuelLevelSelectCtrl"
	}
}
function TravelerDuelLevelPanel:Awake()
end
function TravelerDuelLevelPanel:OnEnable()
end
function TravelerDuelLevelPanel:OnDisable()
end
function TravelerDuelLevelPanel:OnDestroy()
end
function TravelerDuelLevelPanel:OnRelease()
end
return TravelerDuelLevelPanel
