local BasePanel = require("GameCore.UI.BasePanel")
local DispatchPanel = class("DispatchPanel", BasePanel)
DispatchPanel._tbDefine = {
	{
		sPrefabPath = "Dispatch/DispatchPanel.prefab",
		sCtrlName = "Game.UI.Dispatch.DispatchCtrl"
	}
}
function DispatchPanel:Awake()
end
function DispatchPanel:OnEnable()
end
function DispatchPanel:OnDisable()
end
function DispatchPanel:OnDestroy()
end
function DispatchPanel:OnRelease()
end
return DispatchPanel
