local TemplateSpecialExclusiveItemCtrl = class("TemplateSpecialExclusiveItemCtrl", BaseCtrl)
TemplateSpecialExclusiveItemCtrl._mapNodeConfig = {
	imgIcon = {sComponentName = "Image"},
	imgSelect = {},
	imgMask = {sComponentName = "Image"}
}
TemplateSpecialExclusiveItemCtrl._mapEventConfig = {}
function TemplateSpecialExclusiveItemCtrl:SetPerk(nTid, bHas)
	local mapCfg = ConfigTable.GetData_Item(nTid)
	self:SetPngSprite(self._mapNode.imgIcon, mapCfg.Icon)
	self._mapNode.imgSelect:SetActive(false)
	if bHas == false then
		self._mapNode.imgMask.gameObject:SetActive(true)
		self:SetPngSprite(self._mapNode.imgMask, mapCfg.Icon)
	else
		self._mapNode.imgMask.gameObject:SetActive(false)
	end
end
function TemplateSpecialExclusiveItemCtrl:SetSelect(bSelect)
	self._mapNode.imgSelect:SetActive(bSelect)
end
return TemplateSpecialExclusiveItemCtrl
