local HandbookDataBase = require("GameCore.Data.DataClass.HandBookData.HandbookDataBase")
local HandbookPlotData = class("HandbookPlotData", HandbookDataBase)
function HandbookPlotData:Init()
	self.nPlotId = self:GetId()
end
function HandbookPlotData:GetPlotId()
	return self.nPlotId
end
function HandbookPlotData:GetPlotCfgData()
	local plotCfgData = ConfigTable.GetData("MainScreenCG", self.nPlotId)
	if nil == plotCfgData then
		printError("Get plot data fail!!! id = " .. self.nPlotId)
		return
	end
	return plotCfgData
end
function HandbookPlotData:CheckPlotL2d()
	local config = self:GetPlotCfgData()
	if config == nil then
		return false
	end
	if config.FullScreenL2D == "" then
		return false
	end
	return true
end
return HandbookPlotData
