local EquipmentTipsPanel = class("EquipmentTipsPanel", BasePanel)
EquipmentTipsPanel._bIsMainPanel = false
EquipmentTipsPanel._bAddToBackHistory = false
EquipmentTipsPanel._sSortingLayerName = AllEnum.SortingLayerName.UI_Top
EquipmentTipsPanel._tbDefine = {
	{
		sPrefabPath = "CommonTipsEx/EquipmentTips.prefab",
		sCtrlName = "Game.UI.CommonTipsEx.EquipmentTipsCtrl"
	}
}
function EquipmentTipsPanel:Awake()
end
function EquipmentTipsPanel:OnEnable()
end
function EquipmentTipsPanel:OnDisable()
end
function EquipmentTipsPanel:OnDestroy()
end
function EquipmentTipsPanel:OnRelease()
end
return EquipmentTipsPanel
