local JointDrillResultPanel = class("JointDrillResultPanel", BasePanel)
JointDrillResultPanel._tbDefine = {
	{
		sPrefabPath = "Play_JointDrill/JointDrillResultPanel.prefab",
		sCtrlName = "Game.UI.JointDrill.JointDrillResultCtrl"
	}
}
function JointDrillResultPanel:Awake()
end
function JointDrillResultPanel:OnEnable()
end
function JointDrillResultPanel:OnAfterEnter()
end
function JointDrillResultPanel:OnDisable()
end
function JointDrillResultPanel:OnDestroy()
end
function JointDrillResultPanel:OnRelease()
end
return JointDrillResultPanel
