local DictionaryEntryPanel = class("DictionaryEntryPanel", BasePanel)
DictionaryEntryPanel._bIsMainPanel = false
DictionaryEntryPanel._tbDefine = {
	{
		sPrefabPath = "Dictionary/DictionaryEntryPanel.prefab",
		sCtrlName = "Game.UI.Dictionary.DictionaryEntryCtrl"
	}
}
function DictionaryEntryPanel:Awake()
end
function DictionaryEntryPanel:OnEnable()
end
function DictionaryEntryPanel:OnDisable()
end
function DictionaryEntryPanel:OnDestroy()
end
return DictionaryEntryPanel
