local HandbookDataBase = require("GameCore.Data.DataClass.HandBookData.HandbookDataBase")
local HandbookStorySetData = class("HandbookStorySetData", HandbookDataBase)
function HandbookStorySetData:Init()
	self.nStorySetId = self:GetId()
end
function HandbookStorySetData:GetPlotId()
	return self.nStorySetId
end
function HandbookStorySetData:GetPlotCfgData()
	local plotCfgData = ConfigTable.GetData("MainScreenCG", self.nStorySetId)
	if nil == plotCfgData then
		printError("Get plot data fail!!! id = " .. self.nStorySetId)
		return
	end
	return plotCfgData
end
function HandbookStorySetData:CheckPlotL2d()
	local config = self:GetPlotCfgData()
	if config == nil then
		return false
	end
	if config.FullScreenL2D == "" then
		return false
	end
	return true
end
return HandbookStorySetData
