local ActivityLevelsInstanceResultPanel = class("ActivityLevelsInstanceResultPanel", BasePanel)
ActivityLevelsInstanceResultPanel._bAddToBackHistory = false
ActivityLevelsInstanceResultPanel._tbDefine = {
	{
		sPrefabPath = "BattleResult/BattleResultPanel.prefab",
		sCtrlName = "Game.UI.ActivityTheme.LevelCommon.ActivityLevelsInstanceResultCtrl"
	}
}
function ActivityLevelsInstanceResultPanel:Awake()
end
function ActivityLevelsInstanceResultPanel:OnEnable()
end
function ActivityLevelsInstanceResultPanel:OnDisable()
end
function ActivityLevelsInstanceResultPanel:OnDestroy()
end
return ActivityLevelsInstanceResultPanel
