local CraftingTipPanel = class("CraftingTipPanel", BasePanel)
CraftingTipPanel._bIsMainPanel = false
CraftingTipPanel._tbDefine = {
	{
		sPrefabPath = "Crafting/CraftingTipPanel.prefab",
		sCtrlName = "Game.UI.Crafting.CraftingTipCtrl"
	}
}
function CraftingTipPanel:Awake()
end
function CraftingTipPanel:OnEnable()
end
function CraftingTipPanel:OnDisable()
end
function CraftingTipPanel:OnDestroy()
end
return CraftingTipPanel
