return {
	{
		cmd = "SetIntro",
		param = {
			"ep_mainline_001",
			"Act Two",
			"A Lucky Day (Part 2)",
			"Where to Find a Lucky Charm? In the Woods, or in a Cookie?",
			0
		}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"0",
			"Linear",
			false,
			false,
			0.0,
			true,
			"default"
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"forest",
			"0",
			"Linear",
			0.5,
			true,
			"default",
			0
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			0,
			"0",
			"Linear",
			false,
			false,
			1.0,
			true,
			"default"
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_108",
			"a",
			"002",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_108",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.2,
			true,
			nil
		}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_0s",
			0,
			"m44",
			"none",
			0.0,
			false
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
			"012",
			"avg_emoji_question",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"You're paying me ten times the usual rate just to find a four-leaf clover?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			4,
			0,
			"012",
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_108",
			"a",
			"015",
			"avg_emoji_vexation",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_108",
			"",
			0,
			"",
			false,
			"",
			"That's right. I've got something really important to do today. And without a good luck charm... ==W==I just don't feel confident.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_108",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"niunie",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
			"010",
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Whoa, whoa, ten times the pay for a lucky charm? You're a battle-hardened White Cat mercenary! You seriously believe in that stuff?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			4,
			0,
			"010",
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_108",
			"a",
			"012",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_108",
			"",
			1,
			"",
			false,
			"",
			"Today's lucky charm is the wishbone I got a month ago when I played the wishbone game with Chaton.",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_108",
			"a",
			"014",
			"avg_emoji_sigh",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_108",
			"",
			0,
			"",
			false,
			"",
			"I carefully cleaned it and kept it safe in a hidden pocket, but now it's gone.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
			"015",
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"You probably lost it during the simulation battle.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			4,
			0,
			"015",
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_108",
			"a",
			"002",
			"avg_emoji_exclamation",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"chijing",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_108",
			"",
			0,
			"",
			false,
			"",
			"No, no. It just got used up.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
			"012",
			"avg_emoji_question",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Got used up? What do you mean?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			4,
			0,
			nil,
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_101",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_108",
			"a",
			"009",
			"none",
			nil,
			nil,
			-0.1,
			1.1,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.2,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_108",
			"",
			1,
			"",
			false,
			"",
			"You know how people \"build up good karma\"? I think luck works kind of like that. The luck you save up over time gets spent when something lucky happens.",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_108",
			"a",
			"014",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_108",
			"",
			0,
			"",
			false,
			"",
			"I won just now because of a dud. I think ... that wishbone fulfilled its purpose by balancing that out. That's why it vanished.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			1,
			"020",
			"avg_emoji_think",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"Hmm... ==W==I kind of get it... But also kind of don't...",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"002",
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Anyway, forget the tenfold commission. I'll do my best to help you find one. As for whether we actually can... ==W==Well, that's up to fate.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"010",
			"avg_emoji_sigh",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetMainRoleTalk",
		param = {
			4,
			0,
			"002",
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_108",
			"a",
			"009",
			"avg_emoji_happy",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"daintou",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_108",
			"",
			0,
			"",
			false,
			"",
			"I'm sure you can. You're the one with the lucky number 8, aren't you?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_102",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_108",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {1.7}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			1,
			"020",
			"avg_emoji_think",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"What lucky number...? ==W==If the shopkeeper had given me different change yesterday, it wouldn't have been 8 coins at all.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			-60.0,
			120.0,
			1.1,
			nil,
			nil,
			nil,
			"none",
			"OutSine",
			0.5,
			false
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			1,
			"020",
			"avg_emoji_think",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"Wait a sec... So the change plus the coins I already had made exactly eight... Could that actually be some kind of lucky sign?",
			""
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_090",
			0.0,
			false
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"012",
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			-100.0,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.4,
			true
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			-20.0,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.8,
			true
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			-60.0,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.4,
			true
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"025",
			"avg_emoji_symbol",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalkShake",
		param = {
			1,
			"Xiao",
			0.0,
			false
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"Nah, no way...",
			""
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_070",
			0.0,
			false
		}
	},
	{
		cmd = "SetFrontObj",
		param = {
			0,
			0,
			"qstory_side_108_002",
			nil,
			0.6,
			0.75,
			true
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"026",
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Kasimira! Come! I found one.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			4,
			0,
			"002",
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetFrontObj",
		param = {
			1,
			0,
			"qstory_side_108_002",
			nil,
			nil,
			0.75,
			true
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"Xiao",
			"Linear",
			0.5,
			false
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_112",
			0.0,
			false
		}
	},
	{
		cmd = "SetFrontObj",
		param = {
			0,
			0,
			"qstory_side_108_004",
			nil,
			0.6,
			1.0,
			true
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg3_999",
			"",
			0,
			"",
			false,
			"",
			"Gurgle...",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
			"025",
			"avg_emoji_exclamation",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalkShake",
		param = {
			1,
			"Xiao",
			0.0,
			false
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Woah, what's this?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			4,
			0,
			"025",
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_061",
			0.0,
			false
		}
	},
	{
		cmd = "SetTalkShake",
		param = {
			0,
			"Xiao",
			0.0,
			false
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg3_999",
			"",
			0,
			"",
			false,
			"",
			"Guuchuu—!",
			""
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			"All right, all done. Go hide out in your burrow for a few days. The wound will heal in no time.",
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			"See you next time.",
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			"You're pretty skilled at bandaging.",
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			"W-What do you mean gentle...?! ==W==T-Those herbs would've wilted anyway if I didn't use them... Gotta replace them regularly, that's all...",
			""
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			nil,
			"niunie",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
			"018",
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Alright, I see now. So Kasimira, it's not really about WHAT the charm is, right? You just want a charm, any kind would do.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			4,
			0,
			"018",
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_108",
			"a",
			"013",
			"avg_emoji_speechless",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"diantou",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_108",
			"",
			0,
			"",
			false,
			"",
			"Hmm...",
			""
		}
	},
	{
		cmd = "Wait",
		param = {1.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_108",
			"a",
			nil,
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
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			"Linear",
			0,
			nil,
			false,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "SetBGM",
		param = {
			1,
			"music_avg_volume100_0s",
			0,
			"",
			"500ms",
			0.0,
			false
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
			"022",
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"I know a place where you can get a charm really easily.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			4,
			0,
			"022",
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {1.0}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_066",
			0.0,
			false
		}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			2,
			"0",
			"Linear",
			true,
			true,
			1.0,
			true,
			"default"
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			0.0,
			0.0,
			1.1,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"dessert_house_inside",
			"0",
			"Linear",
			0.0,
			true,
			"default",
			0
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			2,
			"0",
			"Linear",
			false,
			false,
			1.0,
			true,
			"default"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_108",
			"a",
			"009",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_108",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_108",
			"",
			0,
			"",
			false,
			"",
			"Smells so good... ==W==Is this a dessert shop?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_108",
			"a",
			nil,
			"avg_emoji_attention",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"diantou",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_0s",
			0,
			"m45",
			"none",
			0.0,
			false
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
			"014",
			"avg_emoji_happy",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"On that table over there are the shop's limited-edition treats—==W==fortune cookies. Each one has a little slip of paper inside with a different prediction written on it.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetMainRoleTalk",
		param = {
			4,
			0,
			"014",
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_108",
			"a",
			"013",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"JuGong",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_108",
			"",
			1,
			"",
			false,
			"",
			"Hmm, let me try.",
			""
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_346",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_108",
			"a",
			"015",
			"avg_emoji_question",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"lengzhan",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_108",
			"",
			0,
			"",
			false,
			"",
			"Hmm?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
			"013",
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"What did you get?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			4,
			0,
			"013",
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_108",
			"a",
			"014",
			"avg_emoji_vexation",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_108",
			"",
			0,
			"",
			false,
			"",
			"Su... ==W==Super bad luck?!",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_070",
			0.0,
			false
		}
	},
	{
		cmd = "SetTalkShake",
		param = {
			0,
			"Xiao",
			0.0,
			false
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
			"025",
			"avg_emoji_symbol",
			"ChanDou",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Huh?! No way! They're not supposed to put fortunes like that in a fortune cookie...",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			4,
			0,
			"025",
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg3_143",
			"a",
			"002",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_143",
			"a",
			"007",
			"none",
			nil,
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			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			1.0,
			nil,
			nil,
			nil,
			"none",
			"OutSine",
			0.3,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_108",
			"a",
			nil,
			"none",
			nil,
			0.7,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.3,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_143",
			"a",
			nil,
			"none",
			nil,
			0.3,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"JuGong",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.3,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_143",
			"a",
			nil,
			"avg_emoji_attention",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"Dessert Shop Clerk",
			"",
			0,
			"",
			false,
			"",
			"Excuse me, miss, you picked the wrong one. The fortune cookies are on a different table. What you have is one of our \"Divine Omen Cookies.\"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_108",
			"a",
			"013",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
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			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_108",
			"",
			0,
			"",
			false,
			"",
			"W-Wrong one...? ==W==No—this must be a sign from the God of Grace... ==W==A warning that today's not the right day for that important task.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_108",
			"a",
			"014",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"jinzhang",
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			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_108",
			"a",
			"011",
			"avg_emoji_awkward",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
			"009",
			"avg_emoji_attention",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"Don't get so down! There are tons of ways to boost your luck—",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"013",
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"—like the lucky koi in front of Fenghuang Diner, or the beckoning cat at Goodwind Homecare...",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			1,
			"010",
			"avg_emoji_think",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"Whoa, I've never seen Kasimira this down before. I've gotta think of a way to cheer her up!",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"002",
			"close",
			"jingxia",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Excuse me, do you have any super lucky desserts here?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			4,
			0,
			"002",
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_143",
			"a",
			"005",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"ChanDou",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"Dessert Shop Clerk",
			"",
			0,
			"",
			false,
			"",
			"Super lucky, huh? Then how about trying our newest product, ==W==the Horseshoe Fortune Cookie?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_143",
			"a",
			"006",
			"avg_emoji_happy",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"jushou",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_108",
			"a",
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			"avg_emoji_question",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
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			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_108",
			"",
			0,
			"",
			false,
			"",
			"What's that?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_143",
			"a",
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			"avg_emoji_happy",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
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			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"Dessert Shop Clerk",
			"",
			1,
			"",
			false,
			"",
			"It's a cookie based on a good-luck legend Trekkers got from inside the Monolith.",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_143",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
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			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"Dessert Shop Clerk",
			"",
			0,
			"",
			false,
			"",
			"Legend says a devil forced a blacksmith to make him shoes, but the smith nailed red-hot horseshoes to his feet, driving him off. So horseshoes came to symbolize protection and luck.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
			"021",
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			"none",
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			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
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			0,
			"",
			false,
			"",
			"What a strange legend...",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			4,
			0,
			"021",
			"close",
			"none",
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			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
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			"007",
			"avg_emoji_speechless",
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			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
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			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_108",
			"",
			0,
			"",
			false,
			"",
			"I see... ==W==The devil, horseshoe, and shoes... ==W==I get it now. I'll take one, please.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {1.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_108",
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			"013",
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
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			"Linear",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
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			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
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			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
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	},
	{
		cmd = "SetAudio",
		param = {
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			"se_113",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_143",
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			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
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			"Linear",
			0,
			nil,
			false,
			0.3,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {1.0}
	},
	{
		cmd = "SetAudio",
		param = {
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			"se_371",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
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			"004",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
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			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_108",
			"",
			0,
			"",
			false,
			"",
			"Not bad at all... ==W==So, what's the fortune inside the cookie?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_108",
			"a",
			"006",
			"avg_emoji_question",
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			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"ChanDou",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
			"002",
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"What is it this time?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			4,
			0,
			"002",
			"close",
			"none",
			"z",
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			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_108",
			"a",
			"015",
			"avg_emoji_sigh",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"JuGong",
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			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_108",
			"",
			0,
			"",
			false,
			"",
			"\"Ichi-go ichi-e,\" meaning \"once in a lifetime\"... ==W==Just as I thought.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_108",
			"a",
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			"avg_emoji_idea",
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			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"ChanDou",
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			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			1.1,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.3,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_143",
			"a",
			nil,
			"none",
			nil,
			0.2,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"none",
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			"OutSine",
			0,
			nil,
			true,
			0.3,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_108",
			"a",
			nil,
			"none",
			nil,
			0.5,
			-0.1,
			1.1,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.3,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_108",
			"a",
			"009",
			"avg_emoji_music",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_108",
			"",
			0,
			"",
			false,
			"",
			"Boss, would you stay with me a little longer? I think ... I'm finally ready to do that important thing.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
			"013",
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			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Of course I will. But... ==W==you still haven't found your lucky charm, have you? \"Ichi-go ichi-e\"... ==W==Doesn't exactly sound like a good-luck kind of fortune.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"014",
			"avg_emoji_question",
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			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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			0.0,
			false,
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		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetMainRoleTalk",
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			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_108",
			"a",
			"009",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"jushou",
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			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_108",
			"",
			1,
			"",
			false,
			"",
			"No, no—the God of Grace has already given me a sign. I've got my answer now.",
			""
		}
	},
	{
		cmd = "SetBGM",
		param = {
			1,
			"music_avg_volume100_0s",
			0,
			"",
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			0.0,
			false
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_062",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_108",
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			nil,
			"none",
			nil,
			nil,
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			1.2,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.2,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_108",
			"",
			0,
			"",
			false,
			"",
			"Boss, what I'm about to do... I want you to be there as a witness.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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			0,
			"013",
			"avg_emoji_happy",
			"none",
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			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Alright. Since we've come this far, I'll stick with you to the very end.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			4,
			0,
			"013",
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{cmd = "End"}
}
