local VampireSurvivorSettlelPanel = class("VampireSurvivorSettlelPanel", BasePanel)
VampireSurvivorSettlelPanel._bAddToBackHistory = false
VampireSurvivorSettlelPanel._tbDefine = {
	{
		sPrefabPath = "VampireBattle/VampireSettle.prefab",
		sCtrlName = "Game.UI.VampireSurvivor.VampireSettleCtrl"
	}
}
function VampireSurvivorSettlelPanel:Awake()
end
function VampireSurvivorSettlelPanel:OnEnable()
end
function VampireSurvivorSettlelPanel:OnAfterEnter()
end
function VampireSurvivorSettlelPanel:OnDisable()
end
function VampireSurvivorSettlelPanel:OnDestroy()
end
function VampireSurvivorSettlelPanel:OnRelease()
end
return VampireSurvivorSettlelPanel
