return {
	{
		cmd = "SetIntro",
		param = {
			"ep_mainline_001",
			"Act Ten",
			"The Secret of the Ocean",
			"You fight off the treasure-seeking Trekkers who have been tailing you. In the chaos, you accidentally recover Granny's diary. Now, you understand the secret behind that glow.",
			0
		}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"0",
			"OutSine",
			false,
			false,
			1.0,
			true,
			"default"
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"beach_shipwreck_night",
			"0",
			"Linear",
			0.5,
			true,
			"default",
			0
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			0,
			"0",
			"OutSine",
			false,
			false,
			1.0,
			true,
			"default"
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_157",
			"b",
			"004",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			0.0,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_157",
			"b",
			nil,
			"avg_emoji_speechless",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_0s",
			0,
			"m42",
			"none",
			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {1}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_157",
			"b",
			"016",
			"avg_emoji_symbol",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"chijing",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_157",
			"",
			0,
			"",
			false,
			"",
			"Granny's diary?!",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_157",
			"b",
			nil,
			"none",
			nil,
			0.35,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_155",
			"b",
			"011",
			"none",
			nil,
			0.7,
			nil,
			nil,
			nil,
			nil,
			0.0,
			0.0,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_155",
			"b",
			nil,
			"none",
			nil,
			0.65,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_155",
			"",
			0,
			"",
			false,
			"",
			"Yes. Granny would keep a diary while at sea and then compile it into a nautical log once she got home.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"002",
			"none",
			"none",
			"v",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"I remember Shia saying that the log is missing entries from this specific period.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"v",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_157",
			"b",
			"003",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_157",
			"",
			1,
			"",
			false,
			"",
			"If that's really Granny's diary, then once we get it, we can finally find out what happened back then.",
			""
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_146",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_157",
			"b",
			"013",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"chijing",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_157",
			"",
			0,
			"",
			false,
			"",
			"That jerk showed us just a glimpse before hiding it away—How stingy.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_155",
			"b",
			"012",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"niunie1",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_155",
			"",
			0,
			"",
			false,
			"",
			"She wants to use it as leverage. We need to think of something.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"009",
			"avg_emoji_speechless",
			"none",
			"v",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"...==W== Ah, I have an idea.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {1.0}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"002",
			"avg_emoji_idea",
			"none",
			"v",
			0.0,
			false,
			"avg3_100"
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"018",
			"avg_emoji_star",
			"none",
			"v",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"What we need to do is \"devalue\" the diary—to make her think it's worthless, and trick her to hand it over willingly.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"v",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"16",
			"OutSine",
			true,
			false,
			0.5,
			true,
			"AvgStageEffect_fade_left"
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			60.0,
			-350.0,
			1.5,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true,
			0
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			0,
			"16",
			"OutSine",
			false,
			false,
			0.5,
			true,
			"AvgStageEffect_fade_right"
		}
	},
	{
		cmd = "SetCharHead",
		param = {
			0,
			0,
			200.0,
			nil,
			1.2,
			"avg2_990",
			"b",
			"012",
			"none",
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_990",
			"b",
			nil,
			"avg_emoji_happy",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"Treasure Hunter Leader",
			"",
			1,
			"",
			false,
			"",
			"Still hesitating, everyone? This diary is solid proof that Marlene was lying.",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_990",
			"b",
			"013",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"Treasure Hunter Leader",
			"",
			0,
			"",
			false,
			"",
			"If you want to protect her name, you'll obediently let me go, and I'll keep it a secret for you.",
			""
		}
	},
	{
		cmd = "SetCharHead",
		param = {
			1,
			0,
			nil,
			nil,
			nil,
			"avg2_990",
			"a",
			"002",
			"none",
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			0.0,
			-100.0,
			1.1,
			nil,
			nil,
			nil,
			nil,
			"none",
			"OutSine",
			0.5,
			true,
			0
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_157",
			"b",
			"007",
			"none",
			nil,
			nil,
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			nil,
			nil,
			nil,
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			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_157",
			"b",
			nil,
			"avg_emoji_resentful",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"jushou2",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_157",
			"",
			1,
			"",
			false,
			"",
			"Hmph, do you think we're that easy to fool? Why should we believe that's her diary?",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_157",
			"b",
			"009",
			"avg_emoji_music",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_157",
			"",
			0,
			"",
			false,
			"",
			"Don't think we don't know—There's another diary by a different Trekker from that time. You're planning to trick us with that!",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetCharHead",
		param = {
			0,
			0,
			nil,
			nil,
			1.2,
			"avg2_990",
			"b",
			"017",
			"avg_emoji_exclamation",
			1,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"Zhong",
			"Linear",
			0.5,
			false,
			0
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"Treasure Hunter Leader",
			"",
			0,
			"",
			false,
			"",
			"Nonsense! I just found this on this rotten ship!",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetCharHead",
		param = {
			1,
			0,
			nil,
			nil,
			nil,
			"avg2_990",
			"a",
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			"none",
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			-100.0,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.5,
			true
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_155",
			"b",
			"002",
			"none",
			nil,
			0.75,
			nil,
			nil,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_157",
			"b",
			"013",
			"none",
			nil,
			0.4,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_155",
			"b",
			nil,
			"avg_emoji_love",
			nil,
			0.7,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_155",
			"",
			0,
			"",
			false,
			"",
			"Karin, no need to argue with her. Even if the diary is real, Granny eventually made it back to town safely, and that's all that matters.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			1,
			"018",
			"avg_emoji_happy",
			"none",
			"u",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"<size=35>Exactly. Let her think we don't care about the diary.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"u",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			130.0,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.5,
			false
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			3,
			"none",
			"avg2_990",
			"b",
			"006",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "SetBg",
		param = {
			3,
			"mood_5",
			"0",
			"Linear",
			0.0,
			true,
			"default",
			0
		}
	},
	{
		cmd = "SetStage",
		param = {
			2,
			0,
			"Linear",
			0.5,
			true
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_990",
			"b",
			nil,
			"avg_emoji_angry",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"jushou2",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"Treasure Hunter Leader",
			"",
			1,
			"",
			false,
			"",
			"You're lying. If you truly don't care, why are you here?",
			""
		}
	},
	{
		cmd = "SetBg",
		param = {
			3,
			"mood_3",
			"0",
			"Linear",
			0.5,
			false,
			"default",
			0
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_990",
			"b",
			"005",
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			nil,
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			"You don't believe her whole \"Ghost Ship\" story either, do you? Now you must admit that it was a complete and utter lie.",
			""
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			"Marlene must have secretly come back here many times over the years, and sold a lot of whale bones. What a disgrace for such a famous traveler to be so greedy for profit.",
			""
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			"How dare she slander Granny like that... I'm gonna beat her into a fishcake!!",
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			"Besides, her scent has changed—she's getting desperate now.",
			""
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			"Decided yet? You wouldn't want Marlene to become infamous in town, or even throughout the world, do you?",
			""
		}
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			"Listening to you... I just feel so pathetic for you.",
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			""
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		cmd = "CtrlChar",
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			"Everything you've said is just your own delusion. You have no way to prove she did anything.",
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		}
	},
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			"Fine. As you all wish, I'll reveal her wicked secrets right here in this diary!",
			""
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	},
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			""
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			"Karin! Aim for her right hand!",
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			"Got it!",
			""
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	{
		cmd = "SetTalk",
		param = {
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			"",
			0,
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			"O-Oh, boss, you came too…",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetBGM",
		param = {
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	{
		cmd = "CtrlChar",
		param = {
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	{
		cmd = "SetTalk",
		param = {
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			"Hmph. We'll consider this a loss. But everyone has their day, I'll make a comeback sooner or later!",
			""
		}
	},
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		cmd = "Wait",
		param = {0.5}
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	{
		cmd = "SetChar",
		param = {
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		cmd = "CtrlChar",
		param = {
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			"You dare to come here again? You should count how many lives you have first!",
			""
		}
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		cmd = "Wait",
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		cmd = "CtrlChar",
		param = {
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		param = {
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			"The moment your ship sails in this sea, the Hexhorn Whale won't let you off the hook!",
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		cmd = "Clear",
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			"Awooo!",
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			"If that's the case, why don't we make a deal? You handle the transportation, and I'll find a buyer.",
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			"So many bones are like gold scattered all over the place. It's such a waste to just leave them here.",
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		}
	},
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			"Hey, are you done already? You're way too greedy!",
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	},
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		param = {0.5}
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			"It seems she hasn't given up yet…==RT====W==Can we keep these Trekkers away with just the Hexhorn Whale in the future?",
			""
		}
	},
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		param = {1}
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		param = {
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	},
	{
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		param = {1}
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		cmd = "Clear",
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		param = {
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			"Huh? Why do I feel this whale skeleton is dimmer than before?",
			""
		}
	},
	{
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	{
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			false
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	},
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	{
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	{
		cmd = "SetTalk",
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			"So it's not just me...==W== I think the light on the entire island has grown dim.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
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	{cmd = "SetGoOn"},
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	{
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	{
		cmd = "CtrlStage",
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			nil,
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	},
	{
		cmd = "SetCharHead",
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	{
		cmd = "CtrlChar",
		param = {
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	{
		cmd = "SetTalk",
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			"Yeah, we've been watching their light slowly fade when we guarded here…",
			""
		}
	},
	{
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		param = {0.5}
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	{
		cmd = "SetCharHead",
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			"What's going on? Are these bones broken?",
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			"Besides, we only see this light in town every few years, right? Otherwise, we wouldn't have to wait so long to come.",
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			"The light emerged again after that big storm a few days back, and now the whole town's in an uproar.",
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			"\"In the downpour of a stormy night, an eerie green glow blooms at the edge of the ink-black sea.\"",
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			"What is it, Boss? Why the sudden urgency?",
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			"I have a guess…",
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			"But last time, when it fell back into the sea, it lit up again.",
			""
		}
	},
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			"Could it mean that whenever the lantern meets water, it lights up?",
			""
		}
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			"Possible. Let me try it.",
			""
		}
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			"Shia walks to the sea and soaks the lantern in the water. A moment later, the lantern lights up, just as expected.",
			""
		}
	},
	{
		cmd = "Wait",
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			"That's amazing! You're incredible, Boss. How did you know?",
			""
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			"I'm guessing there's some kind of glowing material inside the lantern that's activated by water.",
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		}
	},
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			"Shia, if you don't mind, can I open the lantern and check what's inside?",
			""
		}
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			"It's okay.==W== But we don't have any proper tools…",
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		}
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			"",
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			"We have tools that can pry open this kind of lamp case. Do you wanna borrow them?",
			""
		}
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			"Thank you.==W== Wait. Why are you suddenly so cooperative?",
			""
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			"Curiosity is human nature. If I wasn't curious, I wouldn't be a treasure hunter.",
			""
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		cmd = "SetTrans",
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			"The treasure hunters bring over their tools. After a few tries, a crack appears on the outer case. I pour out the glowing substance inside.",
			""
		}
	},
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		cmd = "SetTalk",
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			"",
			0,
			"",
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			"This is...?!",
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	},
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		cmd = "Clear",
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	{
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			"Pieces of glowing bones lie in my palm. Their eerie-green color is exactly the same as the whale bone.",
			""
		}
	},
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		cmd = "Wait",
		param = {0.5}
	},
	{
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			"If I'm not mistaken, the bones inside this lantern should be from the Hexhorn Whale.",
			""
		}
	},
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		cmd = "SetFx",
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	},
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		cmd = "SetTrans",
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	},
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		cmd = "SetMainRoleTalk",
		param = {
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			"The first time we saw that whale skeleton, it was glowing brightly in the rain. After the rain stopped, the light had gradually faded.",
			""
		}
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			"I remember Shia mentioned that the light always appears after several days of heavy summer rain.",
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			"The whale bones only emit a light bright enough to be seen from town after absorbing enough water.",
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			"That's why the light hadn't been visible for the past few years.",
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			"Damn it, and those scammers were spreading rumors that Granny stole the treasure. It was actually the weather!",
			""
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			""
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			"... But even these bones are just glowing materials?!",
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			"Hexhorn Whale bones were very valuable years ago.",
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			"But with the popularization of Lantern Artifacts, people probably don't use such a troublesome and unstable method of lighting anymore.",
			""
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			"That's true. This kind of lantern is almost impossible to find on the market now. I thought about taking it to get repaired, but even the craftsmen couldn't recognize it.",
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			"How can this be...==W== I-It's not true!",
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			"Alright then, I'll just have to find a way to prove it to you.",
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			"Hey, Mistique, you there? I've got big news for you.",
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			"What's up, Boss? If it's not really explosive, I won't forgive you for disturbing my sleep★",
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			"It's absolutely explosive. But you have to do me a favor...",
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			"There's nothing else? Let me see...==W== Huh? There's something written on the back cover!",
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			"==RT====RT====A-1==\"Shia, congratulations. You've figured out the truth through your own efforts. You must be an amazing seafaring Trekker now.\"==P====RT====RT====A-1==\"The source of the light is these bones. It is neither a ghost ship, nor treasures.==RT==You must be surprised, right? Only a third-rate Trekker would be discouraged by it not being treasures.\"==P====RT====RT====A-1==\"I believe you understand, that this island is the sacred resting place of Hexhorn Whales. To prevent greedy people from disturbing them, I will make up a ghost ship story. Please continue to protect this island in my place.\"",
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			nil,
			nil,
			nil,
			nil,
			nil,
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			"chijing",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_155",
			"",
			0,
			"",
			false,
			"",
			"Thank you, Boss. Thanks to you, we got to read Granny's diary.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_155",
			"b",
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			"avg_emoji_love",
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	},
	{
		cmd = "SetTalk",
		param = {
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			"",
			0,
			"",
			false,
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			"And... I finally understand what was in her heart.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlStage",
		param = {
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		}
	},
	{
		cmd = "SetChar",
		param = {
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			"none",
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	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_155",
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		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_112",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_157",
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			"none",
			nil,
			nil,
			nil,
			nil,
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_157",
			"",
			0,
			"",
			false,
			"",
			"Uwahh… Granny…",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_155",
			"b",
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			"avg_emoji_attention",
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			0,
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_155",
			"",
			0,
			"",
			false,
			"",
			"Oh, little Karin, why are you crying?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"013",
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			"none",
			"v",
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			false,
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Good thing the sun is already up, or you might attract ghosts.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"v",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetBGM",
		param = {
			1,
			"music_avg_volume100_0s",
			0,
			"",
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			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_146",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_157",
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			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
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			0,
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			true,
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			false,
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		}
	},
	{
		cmd = "CtrlChar",
		param = {
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			"b",
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			"avg_emoji_resentful",
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_157",
			"",
			0,
			"",
			false,
			"",
			"There you go again! You won't scare me anymore! Boss, just you wait...",
			""
		}
	},
	{
		cmd = "Wait",
		param = {1.0}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"0",
			"Linear",
			true,
			false,
			0.5,
			true,
			"default"
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
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			0.0,
			false
		}
	},
	{
		cmd = "CtrlStage",
		param = {
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			nil,
			nil,
			nil,
			nil,
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			nil,
			nil,
			nil,
			"none",
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			2.0,
			true
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
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			"0",
			"Linear",
			false,
			false,
			0.5,
			true,
			"default"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_155",
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			nil,
			nil,
			nil,
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			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_155",
			"b",
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			"avg_emoji_happy",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_155",
			"",
			0,
			"",
			false,
			"",
			"Granny… Don't worry. I'm not alone anymore.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"mood_1",
			"0",
			"Linear",
			0.5,
			false,
			"default",
			0
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_155",
			"b",
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			"avg_emoji_flower",
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			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"JuGong2",
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			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_155",
			"",
			0,
			"",
			false,
			"",
			"By my side, I already have companions, who are like family to me.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{cmd = "End"}
}
