local SettingsPreviewPanel = class("SettingsPreviewPanel", BasePanel)
SettingsPreviewPanel._bIsMainPanel = false
local LocalSettingData = require("GameCore.Data.LocalSettingData")
SettingsPreviewPanel._tbDefine = {
	{
		sPrefabPath = "Settings/SettingsPreviewPanel.prefab",
		sCtrlName = "Game.UI.Settings.SettingsPreviewCtrl"
	}
}
function SettingsPreviewPanel:LoadLocalData(key)
	return LocalSettingData.GetLocalSettingData(key)
end
function SettingsPreviewPanel:SaveLocalData(subKey, value)
	LocalSettingData.SetLocalSettingData(subKey, value)
end
function SettingsPreviewPanel:Awake()
end
function SettingsPreviewPanel:OnEnable()
end
function SettingsPreviewPanel:OnDisable()
end
function SettingsPreviewPanel:OnDestroy()
end
return SettingsPreviewPanel
