local MainBattlePausePanel = class("MainBattlePausePanel", BasePanel)
MainBattlePausePanel._bIsMainPanel = false
MainBattlePausePanel._tbDefine = {
	{
		sPrefabPath = "Battle/MainBattlePausePanel.prefab",
		sCtrlName = "Game.UI.Battle.MainBattlePauseCtrl"
	}
}
function MainBattlePausePanel:Awake()
end
function MainBattlePausePanel:OnEnable()
end
function MainBattlePausePanel:OnDisable()
end
function MainBattlePausePanel:OnDestroy()
end
return MainBattlePausePanel
