return {
	{
		cmd = "SetIntro",
		param = {
			"ep_mainline_001",
			"第一话",
			"闪烁的微光",
			"夏日的海滨小镇，流传着一则恐怖传说：==RT==远海之上，闪烁着“幽灵船”的绿光。==RT==你目睹了那诡异的光芒，被大海吞没……",
			0
		}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"0",
			"Linear",
			false,
			false,
			0.0,
			true,
			"default"
		}
	},
	{
		cmd = "SetFilm",
		param = {
			0,
			"Linear",
			1,
			true
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"BG_Black",
			"0",
			"Linear",
			0.0,
			true,
			"default",
			0
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"circle_light",
			"0",
			"Linear",
			0.0,
			true,
			"default",
			1
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			0,
			"0",
			"Linear",
			false,
			false,
			0.0,
			true,
			"default"
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_193",
			1.0,
			true
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_369",
			0.0,
			false
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"view_wasteland_night",
			"0",
			"Linear",
			1.0,
			false,
			"default",
			0
		}
	},
	{
		cmd = "SetFx",
		param = {
			0,
			"fx_avg_eye_ev",
			0,
			0,
			nil,
			nil,
			nil,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_3s",
			0,
			"m29",
			"4000ms",
			0.0,
			false
		}
	},
	{
		cmd = "SetTalk",
		param = {
			3,
			"0",
			"“在一个倾盆暴雨的深夜，漆黑的海面尽头，升起了一团荧绿的光芒。”",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			2.0,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			5.0,
			false,
			1
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_369_stop",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			nil,
			0.9,
			1.0,
			"none",
			"Linear",
			0.0,
			false,
			0
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			1.1,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			10.0,
			false,
			0
		}
	},
	{
		cmd = "SetTalk",
		param = {
			3,
			"0",
			"“那是一艘锈蚀许久的船，没有帆，没有桨，甲板上堆积着累累白骨。”",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetTalk",
		param = {
			3,
			"0",
			"“十几道人影凝固在甲板上，浑身湿透，僵直地站着——那正是他们死亡瞬间的模样。”",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetTalk",
		param = {
			3,
			"0",
			"“所有人的面容都已腐烂殆尽，只剩下空洞的眼眶，凝视着无尽的黑夜。”",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetTalk",
		param = {
			3,
			"0",
			"“他们的灵魂被永远困在船上，无法安息，也无法逃离。”",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetTalk",
		param = {
			3,
			"0",
			"“他们手中的提灯摇曳着荧荧光火，宛如恶魔的眼睛。”",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetTalk",
		param = {
			3,
			"0",
			"“引诱懵懂无知的水手们，一步步走向万劫不复的深渊。”",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetTalk",
		param = {
			3,
			"0",
			"“那片光芒，是亡者未尽的低语，也是沉入海底的永恒诅咒。”",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetTalk",
		param = {
			3,
			"0",
			"“一旦靠近，便再也无法回头……”",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"BG_Black",
			"0",
			"Linear",
			1.0,
			true,
			"default",
			0
		}
	},
	{
		cmd = "SetFilm",
		param = {
			1,
			"Linear",
			0.2,
			true
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_063",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true,
			1
		}
	},
	{
		cmd = "SetFx",
		param = {
			0,
			"fx_speedline_center_w",
			0,
			0,
			nil,
			nil,
			nil,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "SetBGM",
		param = {
			1,
			"music_avg_volume100_0s",
			0,
			"",
			"none",
			0.0,
			false
		}
	},
	{
		cmd = "SetTalkShake",
		param = {
			0,
			"Zhong",
			0.0,
			false
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_111",
			"<size=50>啊——",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetCharHead",
		param = {
			0,
			3,
			500.0,
			nil,
			nil,
			"avg1_111",
			"d",
			"016",
			"close",
			3,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_111",
			"d",
			nil,
			"avg_emoji_resentful",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"jushou2",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_111",
			"不要再讲了！！还让不让人睡觉了！！",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"0",
			"OutSine",
			false,
			false,
			0.5,
			true,
			"default"
		}
	},
	{
		cmd = "SetCharHead",
		param = {
			1,
			3,
			nil,
			nil,
			nil,
			"avg1_111",
			"a",
			"002",
			"none",
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"beach_daylight",
			"0",
			"Linear",
			1.0,
			true,
			"default",
			0
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			300.0,
			-200.0,
			1.4,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true,
			0
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			0,
			"0",
			"OutSine",
			false,
			false,
			1.0,
			true,
			"default"
		}
	},
	{
		cmd = "SetFx",
		param = {
			0,
			"fx_avg_sunlight_2",
			0,
			0,
			nil,
			nil,
			nil,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_431",
			2.0,
			false
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			200.0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			3.0,
			true,
			0
		}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_0s",
			0,
			"m55",
			"1000ms",
			0.0,
			false
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"beach_daylight",
			"0",
			"Linear",
			1.0,
			true,
			"default",
			0
		}
	},
	{
		cmd = "SetBg",
		param = {
			5,
			"mood_1",
			"0",
			"Linear",
			0.0,
			true,
			"default",
			0
		}
	},
	{
		cmd = "SetStage",
		param = {
			4,
			0,
			"Linear",
			0.5,
			false
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_431_stop",
			0.0,
			false
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			5,
			"none",
			"avg1_112",
			"d",
			"008",
			"none",
			nil,
			0.55,
			nil,
			1.0,
			nil,
			nil,
			0.0,
			0.0,
			false,
			nil
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_074",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_112",
			"d",
			nil,
			"close",
			nil,
			0.5,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_112",
			"阳光，沙滩，大海——==W==这才是夏天的感觉啊！",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetStage",
		param = {
			4,
			8,
			"Linear",
			0.5,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_112",
			"d",
			"004",
			"avg_emoji_happy",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {1.0}
	},
	{
		cmd = "SetBg",
		param = {
			5,
			"beach_daylight",
			"0",
			"Linear",
			0.5,
			true,
			"default",
			0
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_112",
			"d",
			"002",
			"avg_emoji_music",
			nil,
			0.7,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"jushou2",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_112",
			"那边还有小吃摊和冷饮店，太棒了！",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_112",
			"d",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"16",
			"Linear",
			true,
			false,
			0.5,
			true,
			"AvgStageEffect_fade_left"
		}
	},
	{
		cmd = "SetStage",
		param = {
			4,
			1,
			"Linear",
			0.0,
			true
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			0,
			"16",
			"Linear",
			false,
			false,
			0.5,
			true,
			"AvgStageEffect_fade_right"
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			0.0,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.5,
			true
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_111",
			"e",
			"008",
			"none",
			nil,
			0.3,
			nil,
			nil,
			nil,
			nil,
			0.0,
			0.0,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_111",
			"e",
			nil,
			"avg_emoji_vexation",
			nil,
			0.35,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_111",
			"唔，好晒……身上好烫……==W==要不然我还是把衣服换回来吧。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_111",
			"e",
			"012",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"chijing",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_112",
			"d",
			"002",
			"none",
			nil,
			0.7,
			nil,
			nil,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_112",
			"d",
			"010",
			"avg_emoji_exclamation",
			nil,
			0.65,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_112",
			"说什么呢！==RT====W==来海边当然要穿泳装嘛，更何况鸢尾穿着这么可爱……==W==对吧魔<r=BOSS></r>王？",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_112",
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			"我也是，很在意呢。",
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			"是只有皮肤腐烂了，还是头骨也融化了？",
			0,
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			false,
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			"",
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			"……==W==好了好了，再说下去，大家今晚都要睡不着了。",
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			"我只是在念雾语发来的委托详情嘛。",
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			"毕竟是她邀请我们来调查这个“幽灵船传说”的，总该提前了解一下嘛。",
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			"虽然是这个道理，但……",
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			"说起来，雾语怎么还没到？已经过了约定的时间了。",
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			"恐怕她又躲在哪个角落，暗中观察我们吧。",
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			false,
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			"",
			""
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			"……==W==冷饮店旁边那棵椰子树下面？",
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			""
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			""
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		cmd = "SetTalk",
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			"我也看到了，以为你在树下捉螃蟹，就没有打扰你。",
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			false,
			"",
			"",
			""
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			"这、这样啊……==W==有两下子嘛，空白旅团……",
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			"没什么～★就算你们通过我的反侦察小测试啦！ ==RT==可以进入正题了——",
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			"这次委托，我希望各位能配合我在镇上走访，查明那个“幽灵船传说”的真相。",
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			"真相？传说是假的吗？",
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			"所谓“传说”，是在事实的基础上演绎加工而成。",
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			"海上会偶尔出现神秘闪烁的光芒，这是事实。",
			1,
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			false,
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			"",
			""
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			"光芒的来源究竟是不是“幽灵船”，这是人们的猜测。",
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			"但经过添油加醋的流传后……==RT====W==时间一长，哪怕是普通的光芒★，也会变成可怕的传说吧？",
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			"其实，也有传言称“幽灵船”是一场骗局，背后隐藏着不可告人的秘密。",
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			"“不可告人的秘密”……好传统的展开啊。",
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			""
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	{
		cmd = "SetTalk",
		param = {
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			"怎么感觉更吓人了……",
			0,
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			false,
			"",
			"",
			""
		}
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	{
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	},
	{
		cmd = "SetTalk",
		param = {
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			"avg1_135",
			"前几天暴雨过后，光芒又出现了，镇上闹得沸沸扬扬。",
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			false,
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			"",
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	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_135",
			"我一定要抓住这个机会，查明真相，写一个超级重磅的大新闻！",
			0,
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			false,
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			"",
			""
		}
	},
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	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_135",
			"等我拿到绯瞳传讯的年度奖金，我不会亏待大家的。",
			0,
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			false,
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	},
	{
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	},
	{
		cmd = "SetTalk",
		param = {
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			"好耶！到时候就能随便吃大餐了！",
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			"",
			"",
			""
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	{
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			"需要我们做什么？",
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		}
	},
	{
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	},
	{
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		param = {
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			"我已经选好了地点，大家去走访调查就好啦。",
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		}
	},
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	},
	{
		cmd = "SetTalk",
		param = {
			2,
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			"总觉得有种不祥的预感……",
			1,
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			false,
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			"",
			""
		}
	},
	{
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	},
	{
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			"算了，不管怎么说，先趁着这个机会享受一下夏日海滨风情吧。",
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			""
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	{
		cmd = "SetTalk",
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			"很好。看来目前还没有暴露。==RT==换上和周围人一样的“泳装”，就能很好地隐藏起来了。",
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			""
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		cmd = "SetTalk",
		param = {
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			"接下来，继续跟踪魔<r=BOSS></r>王……==W==这次我一定会得手的。",
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			""
		}
	},
	{
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	},
	{
		cmd = "SetTalk",
		param = {
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			"四处打听了一天，也没收集到太多有用的情报。",
			1,
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			false,
			"",
			"",
			""
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			"毕竟是远海上出现的光芒，没有人近距离见到过，调查起来也很困难。",
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			false,
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			""
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			"不知道为什么，有些居民一听到“幽灵船”，就露出一副嘲讽的表情，恐怕是不相信这种虚无缥缈的传说吧。",
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			"",
			""
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	{
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	{
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	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_135",
			"魔<r=BOSS></r>王，今天辛苦啦！拜托你再去海边巡逻一下~",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
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			nil
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	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_135",
			"太阳落山了，可疑的人也要开始行动了。",
			0,
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			false,
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			"",
			""
		}
	},
	{
		cmd = "Wait",
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	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_135",
			"一旦有情况，马上联系我，我会第一时间骑着扫帚飞过去★",
			0,
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			false,
			"",
			"",
			""
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	},
	{
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	},
	{
		cmd = "SetTalk",
		param = {
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			"好吧，那我再去看看。",
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			false,
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			"",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
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	},
	{
		cmd = "SetTalk",
		param = {
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			"avg3_100",
			"真的会有什么“可疑人士”吗……",
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			false,
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			"",
			""
		}
	},
	{
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	{
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	{
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	{
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	{
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	{
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	{
		cmd = "SetTrans",
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		cmd = "SetMainRoleTalk",
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		}
	},
	{
		cmd = "Wait",
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	},
	{
		cmd = "CtrlChar",
		param = {
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	},
	{
		cmd = "SetTalk",
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			"别害怕，没事的～<size=60>♪</size>冷静一点。",
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			""
		}
	},
	{
		cmd = "Wait",
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	{
		cmd = "SetMainRoleTalk",
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		}
	},
	{
		cmd = "SetTalk",
		param = {
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			0,
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			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
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		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
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			nil,
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			nil,
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			"none",
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			"OutSine",
			0,
			nil,
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			0.5,
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		}
	},
	{
		cmd = "SetTalk",
		param = {
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			"avg3_999",
			"哼，居然让这么可疑的家伙上船……  ==RT==真是搞不懂……",
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			""
		}
	},
	{
		cmd = "Wait",
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	{
		cmd = "SetMainRoleTalk",
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		}
	},
	{
		cmd = "SetTalk",
		param = {
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			1,
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			""
		}
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	{
		cmd = "SetMainRoleTalk",
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	},
	{
		cmd = "SetTalk",
		param = {
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			"话说，我完全不记得被海浪卷走后发生了什么……==W==这是哪里？",
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			""
		}
	},
	{
		cmd = "Wait",
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	{
		cmd = "SetMainRoleTalk",
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	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetMainRoleTalk",
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		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
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			nil,
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			0.0,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
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		}
	},
	{
		cmd = "SetBGM",
		param = {
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			"music_avg_volume100_0s",
			0,
			"",
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			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
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			nil,
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			"none",
			"none",
			"OutSine",
			0,
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			false,
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		}
	},
	{
		cmd = "SetTalk",
		param = {
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			"呵呵，欢迎来到……",
			0,
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			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetTrans",
		param = {
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			"Linear",
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			false,
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			true,
			"default"
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"BG_Black",
			"0",
			"Linear",
			0.0,
			false,
			"default",
			0
		}
	},
	{
		cmd = "SetTrans",
		param = {
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			"0",
			"Linear",
			false,
			false,
			0.1,
			true,
			"default"
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_368",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"zhenjing",
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			0.5,
			false
		}
	},
	{
		cmd = "SetFx",
		param = {
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			"fx_avg_nega_ev",
			0,
			0,
			nil,
			nil,
			nil,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "SetChar",
		param = {
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			"none",
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			nil,
			"none",
			nil,
			nil,
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			nil,
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			true,
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		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_155",
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			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.1,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg3_999",
			"<size=50>幽·灵·船。",
			0,
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			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{cmd = "End"}
}
