local DiscPreviewPanel = class("DiscPreviewPanel", BasePanel)
DiscPreviewPanel._bIsMainPanel = false
DiscPreviewPanel._tbDefine = {
	{
		sPrefabPath = "DiscSkill/DiscPreviewPanel.prefab",
		sCtrlName = "Game.UI.DiscSkill.DiscPreviewCtrl"
	}
}
function DiscPreviewPanel:Awake()
end
function DiscPreviewPanel:OnEnable()
end
function DiscPreviewPanel:OnDisable()
end
function DiscPreviewPanel:OnDestroy()
end
return DiscPreviewPanel
