local PlayerCampingData = class("PlayerCampingData")
local Actor2DManager = require("Game.Actor2D.Actor2DManager")
function PlayerCampingData:Init()
	EventManager.Add("OnEvent_CampingEnter", self, self.OnEvent_CampingEnter)
	EventManager.Add("OnEvent_CampingLevelLoadComplete", self, self.LevelLoadComplete)
end
function PlayerCampingData:OnEvent_CampingEnter()
	NovaAPI.EnterModule("CampingModuleScene", true)
end
function PlayerCampingData:LevelLoadComplete()
	EventManager.Hit(EventId.OpenPanel, PanelId.CampingJoystick)
end
return PlayerCampingData
