return {
	{
		cmd = "SetIntro",
		param = {
			"ep_mainline_001",
			"Act Nine",
			"A Trusting Heart",
			"To put Fuyuka at ease, you feign signing a contract with her. The monsters arrive fiercely, and Nazuka intervenes at a crucial moment to help. In the end, it is Fuyuka who delivers the punch that leads to victory.",
			0
		}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"0",
			"Linear",
			false,
			false,
			0.0,
			true,
			"default"
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_036",
			0.0,
			false
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"sky_sunny",
			"0",
			"Linear",
			0.0,
			true,
			"default",
			0
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_133",
			"a",
			"015",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			0,
			"0",
			"Linear",
			false,
			false,
			1.0,
			false,
			"default"
		}
	},
	{
		cmd = "SetSceneHeading",
		param = {
			"12:30",
			"Pluvia Month",
			"27th",
			"Outside Philae",
			"Deep in the Forest"
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_133",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutQuart",
			0,
			nil,
			false,
			1.0,
			true,
			nil
		}
	},
	{
		cmd = "SetFilm",
		param = {
			0,
			"OutQuint",
			1.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {1}
	},
	{
		cmd = "SetTalk",
		param = {
			3,
			"0",
			"",
			0,
			"",
			false,
			"",
			"Nazuka stands high in the treetops, gazing out at the eastern forest.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			1.2,
			nil,
			nil,
			nil,
			"none",
			"OutQuint",
			1.0,
			false
		}
	},
	{
		cmd = "SetFilm",
		param = {
			1,
			"OutQuint",
			1.0,
			true
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_133",
			"a",
			"006",
			"avg_emoji_speechless",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_036_stop",
			0.0,
			false
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_133",
			"",
			0,
			"",
			false,
			"",
			"...==W==...",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_133",
			"a",
			nil,
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_133",
			"a",
			"003",
			"none",
			nil,
			nil,
			-0.2,
			nil,
			nil,
			nil,
			0.0,
			"Tiao",
			"none",
			"InQuad",
			0,
			nil,
			true,
			0.8,
			false,
			nil
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			-100.0,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"InQuad",
			1.5,
			false,
			0
		}
	},
	{
		cmd = "Wait",
		param = {0.4}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_063",
			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.4}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"AvgStageEffect_wipe_up",
			"OutQuint",
			false,
			false,
			1.0,
			true,
			"fade"
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"forest_daylight_2_a",
			"0",
			"Linear",
			0.0,
			true,
			"default",
			0
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			-50.0,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true,
			0
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg3_135",
			"a",
			"004",
			"none",
			1,
			0.35,
			-0.15,
			nil,
			nil,
			nil,
			nil,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_133",
			"a",
			"003",
			"none",
			2,
			0.65,
			0.15,
			nil,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_0s",
			0,
			"m46",
			"none",
			0.0,
			false
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			0,
			"AvgStageEffect_wipe_down",
			"OutQuint",
			false,
			false,
			1.0,
			false,
			"fade"
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			0.0,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"OutQuad",
			1.0,
			false,
			0
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_135",
			"a",
			nil,
			"none",
			nil,
			nil,
			0.0,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutQuad",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_133",
			"a",
			nil,
			"close",
			nil,
			nil,
			0.0,
			nil,
			nil,
			nil,
			1.0,
			"JuGong",
			"none",
			"OutQuad",
			0,
			nil,
			false,
			0.7,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetFx",
		param = {
			0,
			"fx_avg_wind_attack",
			0,
			0,
			4.0,
			-5.0,
			1.5,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.2}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_127",
			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_101",
			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.8}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_135",
			"a",
			"005",
			"avg_emoji_question",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg3_135",
			"",
			1,
			"",
			false,
			"",
			"See anything?",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_133",
			"a",
			"002",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_133",
			"",
			1,
			"",
			false,
			"",
			"The woods over there are too quiet.==W== It's unsettling.==W== I'll scout ahead.",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_133",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"JuGong",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_135",
			"a",
			"003",
			"avg_emoji_happy",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg3_135",
			"",
			1,
			"",
			false,
			"",
			"That's the recon team's job. We're the hunting squad.==W== Our orders are to rest and conserve energy for a sudden fight.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {1}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_135",
			"a",
			"005",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_135",
			"a",
			"006",
			"avg_emoji_exclamation",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"lengzhan",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg3_135",
			"",
			1,
			"",
			false,
			"",
			"Wait...==W== You can hear things from that far off?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_133",
			"a",
			"016",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"niunie1",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_133",
			"",
			1,
			"",
			false,
			"",
			"The wind carried the message.",
			""
		}
	},
	{
		cmd = "SetBGM",
		param = {
			4,
			"music_avg_volume35_1s",
			0,
			"",
			"none",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_135",
			"a",
			"007",
			"avg_emoji_speechless",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_133",
			"a",
			"003",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.5,
			nil,
			"none",
			"OutQuint",
			1.0,
			false,
			0
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			200.0,
			-50.0,
			1.3,
			nil,
			nil,
			nil,
			"none",
			"OutQuint",
			1.0,
			false
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg3_135",
			"",
			1,
			"",
			false,
			"",
			"Hmph.==W== The wind, huh?==W== Flying high, hearing distant whispers... Must be nice.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {1.0}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {1}
	},
	{
		cmd = "SetBGM",
		param = {
			4,
			"music_avg_volume100_1s",
			0,
			"",
			"none",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_135",
			"a",
			"003",
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"JuGong",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			nil,
			"none",
			"OutQuint",
			1.0,
			false,
			0
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			0.0,
			0.0,
			1.2,
			nil,
			nil,
			nil,
			"none",
			"OutQuint",
			1.0,
			false
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_135",
			"a",
			"002",
			"avg_emoji_happy",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg3_135",
			"",
			1,
			"",
			false,
			"",
			"I won't stop you, Captain.==W== But don't go too far. The Spirit of Brutality could show up any second.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {1}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_135",
			"a",
			"005",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"niunie1",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_133",
			"a",
			"002",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"JuGong",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_135",
			"a",
			"004",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_133",
			"",
			0,
			"",
			false,
			"",
			"Yeah, I know.",
			""
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_002",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_133",
			"a",
			nil,
			"none",
			nil,
			0.7,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"Linear",
			0,
			nil,
			true,
			0.7,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {1.0}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_135",
			"a",
			nil,
			"none",
			nil,
			0.5,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutQuart",
			0,
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			"I've finished surveying the tracks.",
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			"Sixteen sets of massive footprints.",
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			"They seem to match those of the Spirit of Brutality.",
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			"There are a lot of smaller ones as well.",
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			"I estimate thirty... No, at least fifty Bark Boars.",
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			"Nazuna's intel said the Spirit of Brutality is a giant Bark Boar. It likely leads a massive herd.",
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		cmd = "SetPhoneMsg",
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			"The tracks are fresh. They've been active in this area for the past few days.",
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			"Ugh... That many of them? How are we supposed to handle them?",
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			"Under normal circumstances, you couldn't.",
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			"That's why the squad is a big one.",
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			"If we're clever and use their behavior against them, we can still win.",
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			"Bark Boars are monsters that hunt solo. They always zero in on the strongest target they can find.",
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			"So, we'll spread out. Whoever gets aggro keeps the Spirit of Brutality tied up while the rest of us deal with the other boars.",
			""
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		cmd = "SetPhoneMsg",
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			"Alright everyone, stay quiet. Once Mistique gets a visual, she's gonna lure the Spirit of Brutality here. I'll call the shots.",
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			"Heh. Standing around waiting to be targeted makes you feel like a prize in a claw machine, huh?",
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			"Keep talking like that, Nazuna, and you just might be the prize snagged.",
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			"Prophecy.",
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			"Hey, I was just making a comparison!",
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			""
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			"Tucking my phone away, I join Fuyuka on a low cliff, overlooking the soon-to-be battlefield.",
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			"What's this all of a sudden?==W== Yeah, I'm the Boss, but that's just a job title. Not, y'know, the Tyrant kind of Boss.",
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_134",
			"",
			0,
			"",
			false,
			"",
			"I heard if I make a \"soul pact,\"==W== I can become your employee==W== and give my soul to you.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"003",
			"none",
			"JuGong",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Well, that's technically true.==W== But do you wanna join the Boss Accord?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {1.2}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"014",
			"avg_emoji_question",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_134",
			"a",
			"004",
			"avg_emoji_flurry",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"niunie",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_134",
			"",
			1,
			"",
			false,
			"",
			"Ah, no...==W== That's not it...==W== But if signing the pact means joining,==W== I-I-I guess I don't mind...",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {1.0}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_134",
			"a",
			"002",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"JuGong",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_134",
			"a",
			"012",
			"avg_emoji_vexation",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"lengzhan",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_134",
			"",
			0,
			"",
			false,
			"",
			"But I don't want to join a company. I just want ...==W== you to take my soul, so you can control me.==W== That way, I won't have to worry about hurting you when I'm supposed to be on guard duty.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {1}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_134",
			"a",
			"005",
			"avg_emoji_flurry",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"tiao2",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			1,
			"021",
			"avg_emoji_speechless",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"She seems to have gotten it wrong.==W== It's not like I can control a person just by holding their soul.==W== I can't do anything with it, really.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {1.0}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			1,
			"009",
			"close",
			"niunie1",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_134",
			"a",
			"012",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"JuGong",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"014",
			"avg_emoji_question",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Control you? Who's been telling you this stuff?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_134",
			"a",
			"004",
			"avg_emoji_flurry",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"niunie",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_134",
			"",
			0,
			"",
			false,
			"",
			"I-I'm sorry,==W== I can't just give out their name,==W== but ...==W== as your bodyguard for this fight, I'm terrified.==W== I worry that I might fail to control my own strength...",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_134",
			"a",
			"006",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"diantou",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {1.0}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_134",
			"a",
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			"avg_emoji_awkward",
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			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			1,
			"020",
			"none",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"I doubt Iris or the others would ever mention soul trading...==W== The only one who'd plant an idea like this in Fuyuka's head is Serena. It's gotta be her.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {1}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			1,
			"009",
			"avg_emoji_idea",
			"JuGong",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetPersonalityChoice",
		param = {
			1,
			1,
			"Address with passion",
			"Address with logic",
			"Address as the Boss",
			"c",
			"020",
			"none",
			"How do I snap her out of it before the fight starts?",
			""
		}
	},
	{
		cmd = "SetPersonalityChoiceJumpTo",
		param = {1, 1}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"002",
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Fuyuka, I believe in you.==W== After all that training, you've totally got this.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {1}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_134",
			"a",
			"002",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"003",
			"none",
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			false,
			"avg3_100"
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
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	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_134",
			"a",
			"006",
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			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"lengzhan",
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			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_134",
			"",
			0,
			"",
			false,
			"",
			"Re-==W==really...?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"014",
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Do you believe in me?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
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			"a",
			"005",
			"avg_emoji_flurry",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"JuGong",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "SetTalkShake",
		param = {
			0,
			"Zhong",
			0.0,
			false
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_134",
			"",
			0,
			"",
			false,
			"",
			"<size=48>Yes!</size>",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"018",
			"none",
			"JuGong",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Exactly.==W== I believe in you, and you, me.==W== So just trust that I know what I'm talking about.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_134",
			"a",
			"006",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"lengzhan",
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			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
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	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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			0,
			"013",
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			"z",
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			false,
			"avg3_100"
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
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			"a",
			"012",
			"avg_emoji_speechless",
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			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"niunie1",
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			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_134",
			"",
			0,
			"",
			false,
			"",
			"Trust you ...==W== that you trust me...",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "CtrlChar",
		param = {
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			nil,
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
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			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			1,
			"023",
			"none",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Heh, this little pep talk has to do the trick!",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
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			"none",
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			nil,
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			nil,
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			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "CtrlStage",
		param = {
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			nil,
			nil,
			nil,
			-50.0,
			1.3,
			nil,
			nil,
			nil,
			"none",
			"OutQuint",
			1.0,
			false
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
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			"none",
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			false,
			0
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_134",
			"",
			1,
			"",
			false,
			"",
			"Ah, uh, um ... so ...==W== I...==W== I should believe in myself...?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {1.2}
	},
	{
		cmd = "CtrlChar",
		param = {
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			"avg_emoji_question",
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			nil,
			false,
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			false,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
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	},
	{cmd = "SetGoOn"},
	{
		cmd = "CtrlChar",
		param = {
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			nil,
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			nil,
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_134",
			"",
			0,
			"",
			false,
			"",
			"Ugh, I-I-I can't think straight!==W== Boss, just take my soul already!==W== Then I can put all my faith in the me whose soul is safe with you!",
			""
		}
	},
	{
		cmd = "Wait",
		param = {1.2}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_134",
			"a",
			"005",
			"avg_emoji_flurry",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"tiao2",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {1.2}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_134",
			"a",
			"014",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"lengzhan",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			0.0,
			1.2,
			nil,
			nil,
			nil,
			"none",
			"OutQuint",
			1.0,
			false
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"none",
			"OutQuint",
			1.0,
			false,
			0
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			1,
			"021",
			"avg_emoji_sweaty",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"She's so flustered she just ...==W== short-circuited?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetPersonalityChoiceRollover",
		param = {1}
	},
	{
		cmd = "SetPersonalityChoiceJumpTo",
		param = {1, 2}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"010",
			"avg_emoji_sigh",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Let's forget the soul stuff for a minute.==W== Fuyuka, run me through the strategy for fighting the Spirit of Brutality.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {1.0}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_134",
			"a",
			"002",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"014",
			"none",
			"JuGong",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_134",
			"a",
			"006",
			"avg_emoji_attention",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"Tiao",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_134",
			"",
			1,
			"",
			false,
			"",
			"You can't attack it head-on.",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_134",
			"a",
			"002",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"JuGong",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_134",
			"",
			1,
			"",
			false,
			"",
			"The Spirit of Brutality is symbiotic with plants. The vines across its face will swat away most attacks.",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_134",
			"a",
			"012",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"niunie1",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_134",
			"",
			0,
			"",
			false,
			"",
			"And ... it's not as reckless as it looks. Might be the smartest of the Big Three. It's already ambushed several hunts...",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"010",
			"avg_emoji_sweaty",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Sounds tough. Does it even have a weak spot?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_134",
			"a",
			"006",
			"avg_emoji_idea",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"diantou",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_134",
			"",
			1,
			"",
			false,
			"",
			"It does.==W== The plant mask is great protection, but it kills its field of view. Hitting it from the side or behind is way more effective.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_134",
			"a",
			"008",
			"avg_emoji_speechless",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"niunie1",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_134",
			"",
			0,
			"",
			false,
			"",
			"Plus, after it charges, it has to stop to find you again.==W== That's your opening, right when its guard is down.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {1.2}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_134",
			"a",
			"007",
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"JuGong",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"013",
			"avg_emoji_happy",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"See? You know this stuff inside and out.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_134",
			"a",
			"009",
			"avg_emoji_exclamation",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"Tiao",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_134",
			"",
			0,
			"",
			false,
			"",
			"Th-==W==That's all from Nazuna's notes. I just memorized them...",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"014",
			"none",
			"niunie1",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"It's more than that. You've been training like crazy, haven't you, Fuyuka?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_134",
			"a",
			"011",
			"avg_emoji_vexation",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_134",
			"",
			0,
			"",
			false,
			"",
			"B-But...==W== I only ever practiced alone, so it's no good... Just take my soul.==W== It's the only way.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {1}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_134",
			"a",
			"014",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"lengzhan",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			1,
			"009",
			"avg_emoji_think",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Great. All that logic just made her fixate on not having a training partner...",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"002",
			"close",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetPersonalityChoiceRollover",
		param = {1}
	},
	{
		cmd = "SetPersonalityChoiceJumpTo",
		param = {1, 3}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"019",
			"none",
			"niunie",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Hmph. A Boss has standards. I don't just claim any soul that comes my way.==W== If you want me to take yours, you'll have to prove its worth.",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_134",
			"a",
			"006",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {1}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"004",
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_134",
			"a",
			"009",
			"avg_emoji_symbol",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_134",
			"",
			0,
			"",
			false,
			"",
			"H-How do I prove it? Should I ...==W== go smash that giant rock over there?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_134",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"lengzhan",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"014",
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"No. That would only prove your physical strength. A soul's true value is measured by the strength of its conviction.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_134",
			"a",
			"006",
			"avg_emoji_speechless",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_134",
			"",
			0,
			"",
			false,
			"",
			"My heart's ...==W== conviction...",
			""
		}
	},
	{
		cmd = "Wait",
		param = {1}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_134",
			"a",
			nil,
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"018",
			"none",
			"JuGong",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Exactly.==W== To believe in the path you've chosen and walk it to the very end. That's the kind of soul I'm after.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_134",
			"a",
			"012",
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			""
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			"I pull out a pen and paper, then quickly scrawl out a \"pact\" using some half-remembered Monolith script.",
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			"Your signature here.",
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			"Understood. Thanks.",
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			"Caught in the gale, the Bark Boars scatter and flee in a panic.",
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			"ROAR—",
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			"... Huh?==W== Wait! Why's it staring at me?!",
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			"It's==W== attacking.",
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			1.0,
			false,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {1.0}
	},
	{cmd = "End"}
}
