local TowerDefenseGiveUpPanel = class("TowerDefenseGiveUpPanel", BasePanel)
TowerDefenseGiveUpPanel._bIsMainPanel = true
TowerDefenseGiveUpPanel._bAddToBackHistory = true
TowerDefenseGiveUpPanel._tbDefine = {
	{
		sPrefabPath = "Play_TowerDefence/TowerDefenseGiveUpPanel.prefab",
		sCtrlName = "Game.UI.TowerDefense.TowerDefenseGiveUpCtrl"
	}
}
function TowerDefenseGiveUpPanel:Awake()
end
function TowerDefenseGiveUpPanel:OnEnable()
end
function TowerDefenseGiveUpPanel:OnAfterEnter()
end
function TowerDefenseGiveUpPanel:OnDisable()
end
function TowerDefenseGiveUpPanel:OnDestroy()
end
function TowerDefenseGiveUpPanel:OnRelease()
end
return TowerDefenseGiveUpPanel
