local PlayerInfoPanel = class("PlayerInfoPanel", BasePanel)
PlayerInfoPanel._sSortingLayerName = AllEnum.SortingLayerName.Overlay
PlayerInfoPanel._bAddToBackHistory = false
PlayerInfoPanel._bIsMainPanel = false
PlayerInfoPanel._tbDefine = {
	{
		sPrefabPath = "PlayerInfo/PlayerInfoPanel.prefab",
		sCtrlName = "Game.UI.PlayerInfo.PlayerInfoCtrl"
	}
}
return PlayerInfoPanel
