return {
	{
		cmd = "SetIntro",
		param = {
			"ep_mainline_001",
			"Act Three",
			"A Lucky Day (Part III)",
			"Run, Boss! For the Sake of Your Shoes!",
			0
		}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"0",
			"OutSine",
			false,
			false,
			0.0,
			true,
			"default"
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"BG_Black",
			"0",
			"Linear",
			0.5,
			true,
			"default",
			0
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			0,
			"0",
			"Linear",
			false,
			false,
			0.0,
			true,
			"default"
		}
	},
	{
		cmd = "SetBg",
		param = {
			5,
			"mood_2",
			"0",
			"Linear",
			0.3,
			true,
			"default",
			0
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			5,
			"none",
			"avg1_108",
			"a",
			"002",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_236",
			0.0,
			false
		}
	},
	{
		cmd = "SetStage",
		param = {
			4,
			4,
			"Linear",
			0.3,
			true
		}
	},
	{
		cmd = "SetFx",
		param = {
			0,
			"fx_avg_line_cen_lp_w",
			0,
			2,
			nil,
			nil,
			nil,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_108",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.2,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_108",
			"a",
			"008",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"ChanDou",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_164",
			0.0,
			false
		}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_0s",
			0,
			"m28",
			"none",
			0.0,
			false
		}
	},
	{
		cmd = "SetTalkShake",
		param = {
			0,
			"Zhong",
			0.0,
			false
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_108",
			"",
			1,
			"",
			false,
			"",
			"Take the turn, full throttle!",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_108",
			"a",
			"007",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"chijing",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_108",
			"",
			0,
			"",
			false,
			"",
			"Last stretch coming up. Throwing everything I've got at it!",
			""
		}
	},
	{
		cmd = "SetFx",
		param = {
			0,
			"fx_avg_line_cen_lp_w",
			1,
			2,
			nil,
			nil,
			nil,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetStage",
		param = {
			4,
			15,
			"Linear",
			1.0,
			true
		}
	},
	{
		cmd = "SetChar",
		param = {
			1,
			5,
			"none",
			"avg1_108",
			"a",
			"002",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_108",
			"a",
			"012",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"tower_inside_arcade",
			"0",
			"Linear",
			1.0,
			false,
			"default",
			0
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
			"026",
			"avg_emoji_exclamation",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"Xiao",
			"Linear",
			0.5,
			false
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"The finish line!",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			4,
			0,
			"026",
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"0",
			"",
			0,
			"",
			false,
			"",
			"Kasimira brings me back into the Monolith, to an arcade room that the White Cat Troupe uses as a training ground.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_108",
			"a",
			"012",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_108",
			"a",
			"015",
			"avg_emoji_sigh",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"lengzhan",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_108",
			"",
			0,
			"",
			false,
			"",
			"Ugh...",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
			"012",
			"avg_emoji_question",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Why the sigh? You were perfect. All your turns were spot on.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			4,
			0,
			"012",
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_108",
			"a",
			"013",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"JuGong1",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_108",
			"",
			0,
			"",
			false,
			"",
			"Thanks. But it's far from enough.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_108",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.2}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			-240.0,
			-180.0,
			1.3,
			nil,
			nil,
			nil,
			"none",
			"OutSine",
			0.3,
			true
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_051",
			0.0,
			false
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"0",
			"",
			0,
			"",
			false,
			"",
			"Kasimira's score flashes on the screen—second place, an impressive high score, but still a ways off from the top spot she was aiming to beat.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			0.0,
			0.0,
			1.0,
			nil,
			nil,
			nil,
			"none",
			"OutSine",
			0.3,
			true
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_108",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
			"014",
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"So the important thing you had to do today was trying to beat that score? Yeah, that would take a bit of luck.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			4,
			0,
			"014",
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_108",
			"a",
			"014",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"daintou",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_108",
			"",
			1,
			"",
			false,
			"",
			"Yeah. I've hit the top score on every other training machine in this place. This is the only one where I haven't made it to the very top.",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_108",
			"a",
			"012",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_108",
			"",
			1,
			"",
			false,
			"",
			"I don't know which former member left that top score, but I feel like... ==W==Until I beat it, I don't stand a chance at truly reviving the White Cat Troupe.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_108",
			"a",
			"014",
			"avg_emoji_sigh",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"lengzhan2",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_108",
			"",
			1,
			"",
			false,
			"",
			"Still, you're right, this driving sim does take some luck. There are parts where I just can't seem to get the points no matter how well I drive.",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_108",
			"a",
			"013",
			"avg_emoji_vexation",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"chijing",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_108",
			"",
			0,
			"",
			false,
			"",
			"Weird... I did bring my lucky charm with me.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
			"012",
			"avg_emoji_question",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Your lucky charm? Where?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			4,
			0,
			"012",
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_108",
			"a",
			"004",
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_108",
			"",
			0,
			"",
			false,
			"",
			"Maybe it's because I'm not wearing it. I used to keep all my lucky charms on my person.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
			"025",
			"avg_emoji_attention",
			"ChanDou",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Eh? What's with that look?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			4,
			0,
			"025",
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_062",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_108",
			"a",
			"007",
			"none",
			nil,
			nil,
			-0.1,
			1.1,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.2,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_108",
			"",
			0,
			"",
			false,
			"",
			"Boss, can I borrow you for a minute?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
			"007",
			"avg_emoji_flurry",
			"ChanDou",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Eh? Ehhhh? What are you doing?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			4,
			0,
			"007",
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_251",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			-1.0,
			1.5,
			nil,
			nil,
			nil,
			"Xiao",
			"Linear",
			0.5,
			true
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"0",
			"",
			0,
			"",
			false,
			"",
			"Kasimira pulls me into her arms and sits me down in front of her.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_108",
			"a",
			"010",
			"avg_emoji_happy",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_108",
			"",
			0,
			"",
			false,
			"",
			"Sorry, Boss, but I'm gonna need to borrow a bit of your luck.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_208",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"jushou",
			"Linear",
			0.5,
			false
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"0",
			"",
			0,
			"",
			false,
			"",
			"A soft warmth presses against my back. Before I can say a word, Kasimira wraps me in her arms and starts the next game.",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_108",
			"a",
			"009",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			1,
			"020",
			"avg_emoji_think",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"She says she wants me to share some of my luck with her, but how exactly do you share something like that?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			4,
			0,
			"020",
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetBGM",
		param = {
			1,
			"music_avg_volume100_0s",
			0,
			"",
			"500ms",
			0.0,
			false
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_113",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_108",
			"a",
			"008",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"JuGong",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_108",
			"",
			0,
			"",
			false,
			"",
			"Hold on tight. We're gonna start!",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_358",
			0.0,
			false
		}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_0s",
			0,
			"m10",
			"none",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			1.55,
			nil,
			0.1,
			nil,
			"none",
			"Linear",
			0.05,
			true
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			1.6,
			nil,
			1.0,
			nil,
			"none",
			"Linear",
			0.05,
			true
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			1.65,
			nil,
			0.3,
			nil,
			"none",
			"Linear",
			0.05,
			true
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			1.7,
			nil,
			1.0,
			nil,
			"none",
			"Linear",
			0.05,
			true
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			1.5,
			nil,
			0.5,
			nil,
			"none",
			"Linear",
			0.05,
			true
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			1.2,
			nil,
			1.0,
			nil,
			"none",
			"Linear",
			0.05,
			true
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			1.1,
			nil,
			0.7,
			nil,
			"none",
			"Linear",
			0.05,
			true
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			1.0,
			nil,
			1.0,
			nil,
			"none",
			"Linear",
			0.05,
			true
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			1.0,
			nil,
			nil,
			nil,
			"xingshi",
			"Linear",
			0.0,
			false
		}
	},
	{
		cmd = "SetFx",
		param = {
			0,
			"fx_avg_line_goright_2_lp_w",
			0,
			1,
			nil,
			nil,
			nil,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
			"025",
			"none",
			"ChanDou",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalkShake",
		param = {
			1,
			"Xiao",
			0.0,
			false
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"Waaah!",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			1,
			"025",
			"avg_emoji_think",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"This is way more intense than I expected. Sitting in the driver's seat feels completely different.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			1,
			"010",
			"avg_emoji_think",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Especially during the turns, my body keeps getting thrown to the side...!==W====RT==I feel like ... ==W==I'm about to lose consciousness!",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"021",
			"close",
			"ChanDou",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetMainRoleTalk",
		param = {
			4,
			0,
			"020",
			"close",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_108",
			"a",
			"006",
			"avg_emoji_exclamation",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"jushou0",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_108",
			"",
			0,
			"",
			false,
			"",
			"Hold on tight, Boss. We're gonna take off here.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
			"021",
			"avg_emoji_vexation",
			"ChanDou",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalkShake",
		param = {
			1,
			"Xiao",
			0.0,
			false
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"I can't take it anymore! Let me off!",
			""
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			-60.0,
			nil,
			nil,
			nil,
			nil,
			"none",
			"OutSine",
			0.3,
			true
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			60.0,
			nil,
			nil,
			nil,
			nil,
			"none",
			"InSine",
			0.3,
			true
		}
	},
	{
		cmd = "SetFx",
		param = {
			0,
			"fx_avg_line_goright_2_lp_w",
			1,
			1,
			nil,
			nil,
			nil,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"Xiao",
			"Linear",
			0.5,
			false
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_393",
			0.0,
			false
		}
	},
	{
		cmd = "SetBGM",
		param = {
			1,
			"music_avg_volume100_0s",
			0,
			"",
			"500ms",
			0.0,
			false
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"016",
			"close",
			"ChanDou",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"I-it finally stopped... ==W==With acceleration that crazy, we've got to have taken first place—",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"010",
			"avg_emoji_sigh",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetMainRoleTalk",
		param = {
			4,
			0,
			"010",
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_0s",
			0,
			"m12",
			"none",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_108",
			"a",
			"012",
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"lengzhan",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_108",
			"",
			1,
			"",
			false,
			"",
			"Unfortunately, still quite a ways off.",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_108",
			"a",
			"014",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_108",
			"",
			0,
			"",
			false,
			"",
			"Weird... ==W==The score still won't go up. Could I be using the lucky charm the wrong way?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_108",
			"a",
			"011",
			"avg_emoji_question",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"ChanDou",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
			"002",
			"avg_emoji_attention",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"I think maybe it's the timing of the item use that's off.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			4,
			0,
			"002",
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_108",
			"a",
			"013",
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_108",
			"",
			0,
			"",
			false,
			"",
			"Items? You mean those dozen or so buttons next to the steering wheel? I just pressed them all at once.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
			"012",
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"The track is already complicated enough, so hitting them all at once and focusing on driving makes sense. But ... ==W==now you've got me, don't you?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"022",
			"avg_emoji_music",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetMainRoleTalk",
		param = {
			4,
			0,
			"022",
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetBGM",
		param = {
			1,
			"music_avg_volume100_0s",
			0,
			"",
			"500ms",
			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_108",
			"a",
			"007",
			"avg_emoji_idea",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"diantou",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {1.0}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_076",
			0.0,
			false
		}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"AvgStageEffect_clockwise",
			"Linear",
			false,
			false,
			1.0,
			true,
			"default"
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_108",
			"a",
			"007",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			1.1,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			1.0,
			true
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			0,
			"AvgStageEffect_clockwise",
			"Linear",
			false,
			false,
			1.0,
			true,
			"default"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_108",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"0",
			"",
			0,
			"",
			false,
			"",
			"A few minutes later, once again sitting in Kasimira's lap, I place my hands over the maze of item buttons.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_108",
			"a",
			nil,
			"avg_emoji_star",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"diantou",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_108",
			"",
			0,
			"",
			false,
			"",
			"I'm counting on you, Boss. I trust your tactical instincts. Ready?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
			"018",
			"avg_emoji_happy",
			"diantou",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Ready.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			4,
			0,
			"018",
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_320",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			1.15,
			nil,
			0.1,
			nil,
			"none",
			"Linear",
			0.05,
			true
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			1.2,
			nil,
			1.0,
			nil,
			"none",
			"Linear",
			0.05,
			true
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			1.25,
			nil,
			0.3,
			nil,
			"none",
			"Linear",
			0.05,
			true
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			1.3,
			nil,
			1.0,
			nil,
			"none",
			"Linear",
			0.05,
			true
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			1.2,
			nil,
			0.5,
			nil,
			"none",
			"Linear",
			0.05,
			true
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			1.1,
			nil,
			1.0,
			nil,
			"none",
			"Linear",
			0.05,
			true
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			1.0,
			nil,
			0.7,
			nil,
			"none",
			"Linear",
			0.05,
			true
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			1.0,
			nil,
			1.0,
			nil,
			"none",
			"Linear",
			0.05,
			true
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			1.0,
			nil,
			1.0,
			nil,
			"Xiao",
			"Linear",
			0.5,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_108",
			"a",
			"008",
			"avg_emoji_exclamation",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"jingxia",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_108",
			"",
			0,
			"",
			false,
			"",
			"Let's go!",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_0s",
			0,
			"m59",
			"none",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"xingshi",
			"Linear",
			0.5,
			false
		}
	},
	{
		cmd = "SetFx",
		param = {
			0,
			"fx_avg_line_goright_2_lp",
			0,
			0,
			nil,
			nil,
			nil,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"0",
			"",
			0,
			"",
			false,
			"",
			"In Kasimira's arms, I gradually get used to the bumpy mountain course, timing each item release perfectly to block the rival cars. Every successful hit adds to our score.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
			"006",
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_104",
			0.0,
			false
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Banana peels, octopuses, turtle shells—Let's mess with the other racers one wave at a time!",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			4,
			0,
			"006",
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_108",
			"a",
			"009",
			"avg_emoji_happy",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_108",
			"",
			0,
			"",
			false,
			"",
			"Boss, not bad at all. Is this really your first time playing this game?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
			"020",
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"Hmmm... ==W==No idea. I lost my memory, after all.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"002",
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"004",
			"avg_emoji_star",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"But once you focus and think it through, it's not that hard to find the right time to use these items.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			4,
			0,
			"004",
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_108",
			"a",
			"004",
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_108",
			"",
			0,
			"",
			false,
			"",
			"How can you calm down with all this shaking?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
			"017",
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"I know you won't let me get thrown off.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			4,
			0,
			"017",
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_108",
			"a",
			"009",
			"avg_emoji_music",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_108",
			"",
			0,
			"",
			false,
			"",
			"Hmph, you are not wrong, but just that won't get us first place. Look at our score.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
			"025",
			"avg_emoji_shock",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"We're almost at the finish line, but we're still 100,000 points behind... ==W==How did the leader manage that?!",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"026",
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetMainRoleTalk",
		param = {
			4,
			0,
			"026",
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_108",
			"a",
			"006",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_108",
			"",
			0,
			"",
			false,
			"",
			"Stop overthinking it and focus on the race.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
			"025",
			"avg_emoji_exclamation",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Sure. Ah—",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			4,
			0,
			"025",
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_358",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_108",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"BG_Black",
			"0",
			"Linear",
			0.5,
			true,
			"default",
			0
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"0",
			"",
			0,
			"",
			false,
			"",
			"To boost our speed even more, I threw out the last item—==W==the Invincible Cross Star.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_087",
			0.0,
			false
		}
	},
	{
		cmd = "SetTalkShake",
		param = {
			0,
			"Xiao",
			0.0,
			false
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"tower_inside_arcade",
			"0",
			"Linear",
			0.5,
			true,
			"default",
			0
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_108",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_108",
			"a",
			"008",
			"avg_emoji_exclamation",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"ChanDou",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetFx",
		param = {
			0,
			"fx_speedline_center_w",
			0,
			0,
			nil,
			nil,
			nil,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_358",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"zuochupeng",
			"Linear",
			1.0,
			true
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"xingshi",
			"Linear",
			0.0,
			true
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_108",
			"",
			0,
			"",
			false,
			"",
			"Boss, we're going way too fast—I can't control the steering. At this rate, we're going to fly off the track.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
			"016",
			"avg_emoji_flurry",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"There's a slowdown item here—whoa, it's too shaky, I can't hit the button...",
			""
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_164",
			0.0,
			false
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			1,
			"025",
			"none",
			"ChanDou",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Oh no, did I accidentally hit—==W==the brake?",
			""
		}
	},
	{
		cmd = "SetFx",
		param = {
			0,
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			nil,
			nil,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "CtrlStage",
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			false
		}
	},
	{
		cmd = "Wait",
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	},
	{
		cmd = "SetMainRoleTalk",
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			"021",
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			"y",
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			"avg3_100"
		}
	},
	{cmd = "SetGoOn"},
	{
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		}
	},
	{
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	{
		cmd = "CtrlChar",
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	{
		cmd = "SetTalk",
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			"",
			0,
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			false,
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			"We don't have enough speed! We won't make it over the broken bridge ahead!",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "Clear",
		param = {
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			true,
			true
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	{
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		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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		cmd = "SetTalk",
		param = {
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			"avg3_100",
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			0,
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			"Oh no—",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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	},
	{
		cmd = "Wait",
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	},
	{
		cmd = "SetFx",
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		}
	},
	{
		cmd = "SetBGM",
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	{
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	},
	{
		cmd = "SetAudio",
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	{
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		param = {
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	},
	{
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		cmd = "CtrlChar",
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		}
	},
	{
		cmd = "SetTalkShake",
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		}
	},
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		cmd = "SetTalk",
		param = {
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			"avg1_108",
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			1,
			"",
			false,
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			"Wait! It's not over yet!",
			""
		}
	},
	{
		cmd = "SetBg",
		param = {
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	},
	{
		cmd = "SetStage",
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	},
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		cmd = "SetAudio",
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	},
	{
		cmd = "SetFx",
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		}
	},
	{
		cmd = "CtrlChar",
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			"avg_emoji_exclamation",
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			nil,
			nil,
			nil,
			nil,
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			"Linear",
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	},
	{
		cmd = "SetTalkShake",
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			0.0,
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	},
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		cmd = "SetTalk",
		param = {
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			"avg1_108",
			"",
			0,
			"",
			false,
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			"There—There's a hidden shortcut under the bridge! We are crossing the finish line—",
			""
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_164",
			0.0,
			false
		}
	},
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		cmd = "CtrlChar",
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		}
	},
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		cmd = "Wait",
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	},
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		cmd = "SetTalk",
		param = {
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			"Boss…==W== It's done!",
			""
		}
	},
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			{
				0,
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				"Wow... That's actually a shortcut!",
				"",
				"",
				""
			},
			0,
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			"002",
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				"",
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				"",
				""
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				"Wow... That's actually a shortcut!",
				"",
				"",
				""
			},
			{
				"",
				"",
				"",
				""
			}
		}
	},
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	},
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	},
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		cmd = "SetTalk",
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			"Heh,==W== even I find it hard to believe.==W== You surely are my most reliable lucky charm.",
			0,
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			"Heh,==W== even I find it hard to believe.==W== You surely are my most reliable lucky charm.",
			""
		}
	},
	{
		cmd = "SetChoiceBegin",
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			0,
			{
				0,
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				0,
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			{
				"Lucky charm? Me?",
				"",
				"",
				""
			},
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				"",
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				"",
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			},
			"",
			{
				"Lucky charm? Me?",
				"",
				"",
				""
			},
			{
				"",
				"",
				"",
				""
			}
		}
	},
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	},
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		cmd = "SetTalk",
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			"Yeah,==W== do you remember that fortune cookie?==W== The words inside reminded me.",
			0,
			"",
			false,
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			"Yeah,==W== the note inside that fortune cookie reminded me.",
			""
		}
	},
	{
		cmd = "SetChoiceBegin",
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			{
				0,
				0,
				0,
				0
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			{
				"\"Ichi-go ichi-e\"?",
				"",
				"",
				""
			},
			0,
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			"a",
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			"",
			"",
			{
				"",
				"",
				"",
				""
			},
			"",
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				"\"Ichi-go ichi-e\"?",
				"",
				"",
				""
			},
			{
				"",
				"",
				"",
				""
			}
		}
	},
	{
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		cmd = "SetTalk",
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			"—Our meeting today==W== may be the only one in our lives...==W== This, ==W==is what it meant.",
			""
		}
	},
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			{
				0,
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				"",
				"",
				""
			},
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				"",
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				"I'm suddenly feeling a huge sense of responsibility...",
				"",
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				""
			},
			{
				"",
				"",
				"",
				""
			}
		}
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			false,
			"",
			"Right?==W== That's why==W== we must cherish people around us,==W== and never let our luck slip away.",
			""
		}
	},
	{
		cmd = "SetTalk",
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			"Looking back,==W== this whole day was full of \"luck\"—==W==found a four-leaf clover,==W== had a delicious fortune cookie,==W== and also, got \"ammo supply\" during the exercise.",
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			"",
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			"Looking back,==W== this whole day was full of \"luck\"—==W==found a four-leaf clover,==W== had a delicious fortune cookie,==W== and also,==W== got a lucky dud during the exercise.",
			""
		}
	},
	{
		cmd = "SetChoiceBegin",
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			{
				0,
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			{
				"Th-That last one was unnecessary!",
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				"",
				""
			},
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				"",
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			},
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				"Th-That last one was unnecessary!",
				"",
				"",
				""
			},
			{
				"",
				"",
				"",
				""
			}
		}
	},
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		cmd = "SetTalk",
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			"Hehe,==W== sorry.==W== But thanks to all of this, I finally realized==W== that the luck I’ve been chasing …==W== has already been brought to me,==W== by you.==W== And that gives me the confidence to break the record.",
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			"",
			false,
			"",
			"Hehe,==W== sorry.==W== But thanks to all of this, I finally realized==W== that the luck I’ve been chasing …==W== has already been brought to me by you==W== from the very beginning.==W== And that gives me==W== the confidence to break the record.",
			""
		}
	},
	{
		cmd = "SetTalk",
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			"Thank you,==W== you’re an irreplaceable friend,==W== and there must be more peaks await us to climb together in the future.",
			0,
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			"",
			"Thank you, Boss.==W== To me==W==, you’re an irreplaceable friend.",
			""
		}
	},
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	{
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		cmd = "SetTalk",
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			0,
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			"By the way, how did you figure out that was a shortcut? I've driven this track so many times and never noticed it.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetBGM",
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	{
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			"009",
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Actually, it wasn't that I discovered it... ==W==I just accidentally drove over it.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"010",
			"avg_emoji_sigh",
			"ChanDou",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetMainRoleTalk",
		param = {
			4,
			0,
			"010",
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_108",
			"a",
			"007",
			"avg_emoji_star",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"JuGong",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_108",
			"",
			0,
			"",
			false,
			"",
			"Yeah, I knew it!",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
			"012",
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			"ChanDou",
			"z",
			0.0,
			false,
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Hey, why are you staring at my shoes like that?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			4,
			0,
			"012",
			"close",
			"none",
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			false,
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		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_062",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_108",
			"a",
			"009",
			"avg_emoji_attention",
			nil,
			nil,
			-0.1,
			1.1,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.2,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_108",
			"",
			0,
			"",
			false,
			"",
			"That legend, the one about the \"Lucky Horseshoe.\"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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			0,
			"021",
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			"none",
			"z",
			0.0,
			false,
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"What are you talking about?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			4,
			0,
			"021",
			"close",
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			"z",
			0.0,
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		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
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			nil,
			nil,
			nil,
			"none",
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			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_108",
			"",
			0,
			"",
			false,
			"",
			"The devil in that legend wanted shoes, but ended up with horseshoes instead. So basically, the horseshoes are the devil's shoes, which then became lucky charms.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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			"none",
			"z",
			0.0,
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Your thoughts jumps around a bit, but I guess it makes sense. So what's the point?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			4,
			0,
			"012",
			"close",
			"none",
			"z",
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		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
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			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
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			"009",
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			nil,
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			0,
			nil,
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			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_108",
			"",
			0,
			"",
			false,
			"",
			"You are the Boss, so I'm sure your shoes are even luckier!",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Wait... ==W==It's not like I'm the devil's boss...",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
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		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetMainRoleTalk",
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		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_108",
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			"010",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
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			0,
			nil,
			false,
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			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_108",
			"",
			1,
			"",
			false,
			"",
			"But today's \"ichi-go ichi-e\" with you truly brought me the greatest luck ever.",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_108",
			"a",
			"012",
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			nil,
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			nil,
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			0,
			nil,
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_108",
			"",
			1,
			"",
			false,
			"",
			"I'm sure that cookie, no, that all shop is all according to the God of Grace's will.",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_108",
			"a",
			"008",
			"avg_emoji_exclamation",
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			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
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			"Linear",
			0,
			nil,
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_108",
			"",
			0,
			"",
			false,
			"",
			"So, please sell me your shoes, Boss.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
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			0.0,
			false,
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		}
	},
	{
		cmd = "SetTalkShake",
		param = {
			1,
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			0.0,
			false
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_112",
			0.0,
			false
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"NO!",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			4,
			0,
			"025",
			"close",
			"none",
			"z",
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			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_108",
			"a",
			"002",
			"avg_emoji_exclamation",
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			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"jingxia",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_108",
			"",
			0,
			"",
			false,
			"",
			"I'll pay ten times—no, a hundred times the original price!",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
			"007",
			"none",
			"ChanDou",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalkShake",
		param = {
			1,
			"Xiao",
			0.0,
			false
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_053",
			0.0,
			false
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"There's no amount of Dorra that you can pay me!",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			4,
			0,
			"007",
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_108",
			"a",
			"009",
			"avg_emoji_star",
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			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"zuochupeng",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_108",
			"",
			0,
			"",
			false,
			"",
			"I'll cherish them, carry them daily, rub them before important tasks, and hang them by my bedside at night.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
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			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Ugh, I can't take it anymore...==W== Well, you got first place, so the commission's over, right? See you later...",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			1.0,
			nil,
			nil,
			nil,
			"none",
			"OutSine",
			0.2,
			false
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
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			"013",
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		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetMainRoleTalk",
		param = {
			4,
			0,
			"013",
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			"none",
			"z",
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			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_108",
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			"avg_emoji_exclamation",
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			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"jushou2",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalkShake",
		param = {
			0,
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			0.0,
			false
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_108",
			"",
			0,
			"",
			false,
			"",
			"Don't go! Boss, give me your shoes!",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlStage",
		param = {
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			false
		}
	},
	{
		cmd = "SetBGM",
		param = {
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			"music_avg_volume100_0s",
			0,
			"",
			"500ms",
			0.0,
			false
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_072",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
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			"008",
			"close",
			nil,
			nil,
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			1.5,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
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			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"0",
			"",
			0,
			"",
			false,
			"",
			"And so, Kasimira chased me through the Monolith for a long time.",
			""
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_099",
			0.0,
			true
		}
	},
	{
		cmd = "Wait",
		param = {1.5}
	},
	{
		cmd = "CtrlStage",
		param = {
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			0.5,
			false
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
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			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.8}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_055",
			0.0,
			false
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"BG_Black",
			"0",
			"Linear",
			0.5,
			true,
			"default",
			0
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"0",
			"",
			0,
			"",
			false,
			"",
			"In the end, I agreed to share my luck with Kasimira before every important mission, in person. That's how I barely held onto my shoes.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {1.0}
	},
	{cmd = "End"}
}
