local TowerDefenseQuestPanel = class("TowerDefenseQuestPanel", BasePanel)
TowerDefenseQuestPanel._sSortingLayerName = AllEnum.SortingLayerName.UI
TowerDefenseQuestPanel._bIsMainPanel = false
TowerDefenseQuestPanel._tbDefine = {
	{
		sPrefabPath = "Play_TowerDefence/TowerDefenseQuest.prefab",
		sCtrlName = "Game.UI.TowerDefense.TowerDefenseQuestCtrl"
	}
}
function TowerDefenseQuestPanel:Awake()
end
function TowerDefenseQuestPanel:OnEnable()
end
function TowerDefenseQuestPanel:OnAfterEnter()
end
function TowerDefenseQuestPanel:OnDisable()
end
function TowerDefenseQuestPanel:OnDestroy()
end
function TowerDefenseQuestPanel:OnRelease()
end
return TowerDefenseQuestPanel
