local SkillInstanceLevelSelectPanel = class("SkillInstanceLevelSelectPanel", BasePanel)
SkillInstanceLevelSelectPanel._tbDefine = {
	{
		sPrefabPath = "SkillInstanceLevelSelect/SkillInstanceLevelSelect.prefab",
		sCtrlName = "Game.UI.SkillInstanceLevelSelect.SkillInstanceLevelSelectCtrl"
	}
}
function SkillInstanceLevelSelectPanel:Awake()
end
function SkillInstanceLevelSelectPanel:OnEnable()
end
function SkillInstanceLevelSelectPanel:OnDisable()
end
function SkillInstanceLevelSelectPanel:OnDestroy()
end
function SkillInstanceLevelSelectPanel:OnRelease()
end
return SkillInstanceLevelSelectPanel
