local AnnouncementPanel = class("AnnouncementPanel", BasePanel)
AnnouncementPanel._bIsMainPanel = false
AnnouncementPanel._tbDefine = {
	{
		sPrefabPath = "Announcement/UIAnnouncementPanel.prefab",
		sCtrlName = "Game.UI.GameAnnouncement.AnnouncementCtrl"
	}
}
function AnnouncementPanel:Awake()
end
function AnnouncementPanel:OnEnable()
end
function AnnouncementPanel:OnAfterEnter()
end
function AnnouncementPanel:OnDisable()
end
function AnnouncementPanel:OnDestroy()
end
function AnnouncementPanel:OnRelease()
end
return AnnouncementPanel
