return {
	{
		cmd = "SetIntro",
		param = {
			"ep_mainline_001",
			"Act Three",
			"The Lost Kitten (Part III)",
			"Amber confesses to you, and you make a promise to her.",
			0
		}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"0",
			"OutSine",
			false,
			false,
			1.0,
			true,
			"default"
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"guard_outside_daylight",
			"0",
			"Linear",
			0.5,
			true,
			"default",
			0
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			0,
			"0",
			"OutSine",
			false,
			false,
			1.0,
			true,
			"default"
		}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_0s",
			0,
			"m1",
			"none",
			0.0,
			false
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg3_129",
			"a",
			"002",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			0.0,
			false,
			nil
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_080",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_129",
			"a",
			nil,
			"close",
			nil,
			0.5,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"JuGong2",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_080",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_129",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"JuGong2",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"Imperial Guard Knight",
			"",
			0,
			"",
			false,
			"",
			"Thank you for helping keep the community safe!",
			"Thank you for helping keep the community safe!"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"013",
			"avg_emoji_happy",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Thank you for showing up so swiftly! It's reassuring to see the knights here!",
			"Thank you for showing up so swiftly! It's reassuring to see the knights here!"
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_267",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_129",
			"a",
			nil,
			"none",
			nil,
			0.45,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			-200.0,
			1.1,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			1.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"sky_sunny",
			"0",
			"Linear",
			0.5,
			true,
			"default",
			0
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			1,
			"015",
			"none",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"I've been helping with the investigation all night—didn't realize it's already dawn...",
			"I've been helping with the investigation all night—didn't realize it's already dawn..."
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			1,
			"020",
			"avg_emoji_attention",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Oh right, Amber is still waiting for me...",
			"Oh right, Amber is still waiting for me..."
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_118",
			0.0,
			false
		}
	},
	{
		cmd = "SetPhone",
		param = {
			0,
			1,
			"103"
		}
	},
	{
		cmd = "SetPhoneMsg",
		param = {
			1,
			"avg3_100",
			"",
			"0",
			"",
			false,
			"",
			"I'm done",
			"I'm done"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetPhoneMsg",
		param = {
			3,
			"avg1_103",
			"emoji_flower_c",
			"0",
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetPhoneMsg",
		param = {
			1,
			"avg3_100",
			"",
			"0",
			"",
			false,
			"",
			"Where are you?",
			"Where are you?"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetPhoneMsg",
		param = {
			0,
			"avg1_103",
			"",
			"0",
			"",
			false,
			"",
			"In a park nearby",
			"In a park nearby"
		}
	},
	{
		cmd = "SetPhoneMsg",
		param = {
			0,
			"avg1_103",
			"",
			"0",
			"",
			false,
			"",
			"The kitten's alright, just a little hungry",
			"The kitten's alright, just a little hungry"
		}
	},
	{
		cmd = "SetPhoneMsg",
		param = {
			0,
			"avg1_103",
			"",
			"0",
			"",
			false,
			"",
			"I picked up a few things to feed it",
			"I picked up a few things to feed it"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetPhoneMsg",
		param = {
			1,
			"avg3_100",
			"",
			"0",
			"",
			false,
			"",
			"I'll come over right away",
			"I'll come over right away"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_091",
			0.0,
			false
		}
	},
	{
		cmd = "SetPhone",
		param = {
			1,
			1,
			""
		}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"0",
			"OutSine",
			false,
			false,
			1.0,
			true,
			"default"
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"city_park_daylight",
			"0",
			"Linear",
			0.5,
			true,
			"default",
			0
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			0.0,
			0.0,
			1.0,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true
		}
	},
	{
		cmd = "SetFilm",
		param = {
			0,
			"Linear",
			1,
			true
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			0,
			"0",
			"OutSine",
			false,
			false,
			1.0,
			true,
			"default"
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			-60.0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			3.0,
			false,
			0
		}
	},
	{
		cmd = "SetFx",
		param = {
			0,
			"fx_avg_sunlight",
			0,
			2,
			nil,
			nil,
			nil,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "SetTalk",
		param = {
			3,
			"0",
			"",
			0,
			"",
			false,
			"",
			"Under the shade of a tree, Amber holds the tiny black cat in her arms.",
			"Under the shade of a tree, Amber holds the tiny black cat in her arms."
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetTalk",
		param = {
			3,
			"0",
			"",
			0,
			"",
			false,
			"",
			"Soft golden rays of light scatter through the lush tree leaves and glitter upon her.",
			"Soft golden rays of light scatter through the lush tree leaves and glitter upon her."
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetFilm",
		param = {
			1,
			"Linear",
			1.0,
			true
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			1,
			"015",
			"none",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"I don't want to disrupt such a perfect moment...",
			"I don't want to disrupt such a perfect moment..."
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_103",
			"c",
			"002",
			"none",
			nil,
			0.4,
			nil,
			nil,
			nil,
			nil,
			0.0,
			0.0,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_103",
			"c",
			nil,
			"avg_emoji_attention",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_103",
			"",
			0,
			"",
			false,
			"",
			"Ah, Boss.",
			"Ah, Boss."
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetBGM",
		param = {
			1,
			"music_avg_volume100_0s",
			0,
			"",
			"none",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"chijing",
			"Linear",
			1.0,
			false
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_275",
			0.0,
			false
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"Black Cat",
			"",
			0,
			"",
			false,
			"",
			"Meow...",
			"Meow..."
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			1,
			"020",
			"avg_emoji_think",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Is it scared...?",
			"Is it scared...?"
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_103",
			"c",
			"006",
			"avg_emoji_love",
			nil,
			0.5,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"JuGong1",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_103",
			"",
			1,
			"",
			false,
			"",
			"Don't be nervous, Inky.",
			"Don't be nervous, Inky."
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_061",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_103",
			"c",
			"004",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"niunie1",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_103",
			"",
			0,
			"",
			false,
			"",
			"==PLAYER_NAME== is a really nice person. She saved you yesterday.",
			"==PLAYER_NAME== is a really nice person. He saved you yesterday."
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			1,
			"0",
			"OutSine",
			true,
			false,
			0.5,
			true,
			"default"
		}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_0s",
			0,
			"m33",
			"none",
			0.0,
			false
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			1,
			"0",
			"OutSine",
			false,
			false,
			3.0,
			false,
			nil
		}
	},
	{
		cmd = "SetL2D",
		param = {
			0,
			"avg1_103",
			"a",
			0.0,
			true
		}
	},
	{
		cmd = "CtrlL2D",
		param = {
			"avg1_103",
			"a",
			"vo_cgstory_103_a",
			"vo_cgstory_103_a",
			0.0,
			false
		}
	},
	{
		cmd = "SetTalk",
		param = {
			11,
			"avg1_103",
			"This one's a little shy ==W==around new people. ==W==But she's smart. ==W==She's not scared of you anymore, ==W==after seeing us talk.==W==",
			0,
			"",
			false,
			"",
			"This one's a little shy ==W==around new people. ==W==But she's smart. ==W==She's not scared of you anymore, ==W==after seeing us talk.==W==",
			"This one's a little shy ==W==around new people. ==W==But she's smart. ==W==She's not scared of you anymore, ==W==after seeing us talk.==W=="
		}
	},
	{
		cmd = "SetChoiceBegin",
		param = {
			"a_1",
			1,
			{
				0,
				0,
				0,
				0
			},
			{
				"",
				"",
				"",
				""
			},
			0,
			0,
			"a",
			"002",
			"",
			"",
			{
				"",
				"",
				"",
				""
			},
			"",
			{
				"You can understand how cats feel?",
				"",
				"",
				""
			},
			{
				"You can understand how cats feel?",
				"",
				"",
				""
			}
		}
	},
	{
		cmd = "SetChoiceJumpTo",
		param = {"a_1", "1"}
	},
	{
		cmd = "SetChoiceEnd",
		param = {"a_1"}
	},
	{
		cmd = "CtrlL2D",
		param = {
			"avg1_103",
			"a",
			"vo_cgstory_103_b",
			"vo_cgstory_103_b",
			0.0,
			false
		}
	},
	{
		cmd = "SetTalk",
		param = {
			11,
			"avg1_103",
			"Yeah,==W== I really enjoy talking to them.==W== Like this:==W== purr==W== purr==W== purr==W== meoow.",
			0,
			"",
			false,
			"",
			"Yeah,==W== I really enjoy talking to them.==W== Like this:==W== purr==W== purr==W== purr==W== meoow.",
			"Yeah,==W== I really enjoy talking to them.==W== Like this:==W== purr==W== purr==W== purr==W== meoow."
		}
	},
	{
		cmd = "SetTalk",
		param = {
			11,
			"avg1_103",
			"Boss, ==W==it's saying==W== it likes you.",
			0,
			"",
			false,
			"",
			"Boss, ==W==it's saying==W== it likes you.",
			"Boss, ==W==it's saying==W== it likes you."
		}
	},
	{
		cmd = "SetChoiceBegin",
		param = {
			"a_2",
			1,
			{
				0,
				0,
				0,
				0
			},
			{
				"",
				"",
				"",
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			},
			0,
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			{
				"",
				"",
				"",
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			},
			"",
			{
				"You look really relaxed when you talk to cats",
				"",
				"",
				""
			},
			{
				"You look really relaxed when you talk to cats",
				"",
				"",
				""
			}
		}
	},
	{
		cmd = "SetChoiceJumpTo",
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	},
	{
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			"Cats are easy to understand.==W== I feel at ease==W== when I talk to them.==W== But talking face-to-face with people ...==W== makes me nervous.==W== I never really know what to say...",
			"Cats are easy to understand.==W== I feel at ease==W== when I talk to them.==W== But talking face-to-face with people ...==W== makes me nervous.==W== I never really know what to say..."
		}
	},
	{
		cmd = "SetTalk",
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			"==W==But I don't feel like that ==W==at all around you. ==W==In fact, I really enjoy ==W==talking to you. ==W==",
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			"",
			false,
			"",
			"==W==But I don't feel like that ==W==at all around you. ==W==In fact, I really enjoy ==W==talking to you. ==W==",
			"==W==But I don't feel like that ==W==at all around you. ==W==In fact, I really enjoy ==W==talking to you. ==W=="
		}
	},
	{
		cmd = "SetChoiceBegin",
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			},
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			},
			"",
			{
				"I'm happy when I talk with you, too",
				"",
				"",
				""
			},
			{
				"I'm happy when I talk with you, too",
				"",
				"",
				""
			}
		}
	},
	{
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	},
	{
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	{
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	},
	{
		cmd = "SetTalk",
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		}
	},
	{
		cmd = "SetTalk",
		param = {
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			"==W==Then we should do more of it... ==W==One day, ==W==I want to get good at talking to everyone!==W==",
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			"",
			false,
			"",
			"==W==Then we should do more of it... ==W==One day, ==W==I want to get good at talking to everyone!",
			"==W==Then we should do more of it... ==W==One day, ==W==I want to get good at talking to everyone!"
		}
	},
	{
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	{
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	},
	{
		cmd = "SetBGM",
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	},
	{
		cmd = "Wait",
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	},
	{
		cmd = "SetAudio",
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	{
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	{
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	},
	{
		cmd = "Wait",
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	},
	{
		cmd = "SetBGM",
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		}
	},
	{
		cmd = "SetChar",
		param = {
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			0,
			"none",
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			nil,
			nil,
			nil,
			nil,
			0.0,
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		}
	},
	{
		cmd = "SetAudio",
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	},
	{
		cmd = "CtrlChar",
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	},
	{
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			"Looks like Inky wants to talk with you, too.",
			"Looks like Inky wants to talk with you, too."
		}
	},
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		cmd = "Wait",
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	},
	{
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		}
	},
	{
		cmd = "SetTalk",
		param = {
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			"Do you want to hold it? It's very soft and cuddly.",
			"Do you want to hold it? It's very soft and cuddly."
		}
	},
	{
		cmd = "Wait",
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	},
	{
		cmd = "SetMainRoleTalk",
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		}
	},
	{
		cmd = "SetTalk",
		param = {
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			"It won't try to run away, will it?",
			"It won't try to run away, will it?"
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
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		}
	},
	{
		cmd = "Wait",
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	},
	{
		cmd = "CtrlChar",
		param = {
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		}
	},
	{
		cmd = "SetTalk",
		param = {
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			"Don't worry. Once a cat likes someone, it won't just run off.",
			"Don't worry. Once a cat likes someone, it won't just run off."
		}
	},
	{
		cmd = "Wait",
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	},
	{
		cmd = "SetAudio",
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	},
	{
		cmd = "SetTalk",
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			"Purring..."
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	},
	{
		cmd = "Wait",
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		cmd = "SetFrontObj",
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		cmd = "SetMainRoleTalk",
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	},
	{
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			"Has it recovered from that kick?",
			"Has it recovered from that kick?"
		}
	},
	{
		cmd = "SetMainRoleTalk",
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	},
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		}
	},
	{
		cmd = "SetTalk",
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			1,
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			"I had it checked. No broken bones, and no signs of internal bleeding either.",
			"I had it checked. No broken bones, and no signs of internal bleeding either."
		}
	},
	{
		cmd = "SetBg",
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	},
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	{
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			"Cats are tough little creatures... With a bit of care, this one will bounce back in no time.",
			"Cats are tough little creatures... With a bit of care, this one will bounce back in no time."
		}
	},
	{
		cmd = "Wait",
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	},
	{
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	},
	{
		cmd = "SetTalk",
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			"Come to think of it... In your own way, you're always looking out for the crew.",
			"Come to think of it... In your own way, you're always looking out for the crew."
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"You've been working so hard on this commission because Noya and Iris mentioned wanting to eat pudding the other day.",
			"You've been working so hard on this commission because Noya and Iris mentioned wanting to eat pudding the other day."
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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			nil,
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			false,
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		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetBg",
		param = {
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	},
	{
		cmd = "CtrlChar",
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	},
	{
		cmd = "SetTalk",
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			0,
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			"I just did what I wanted to do...",
			"I just did what I wanted to do..."
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
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		}
	},
	{
		cmd = "SetTalk",
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			0,
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			false,
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			"Boss... You are the one who...",
			"Boss... You are the one who..."
		}
	},
	{
		cmd = "Wait",
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	},
	{
		cmd = "SetMainRoleTalk",
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		}
	},
	{
		cmd = "SetTalk",
		param = {
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			"avg3_100",
			"",
			0,
			"",
			false,
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			"What is it?",
			"What is it?"
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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			nil,
			"none",
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		}
	},
	{
		cmd = "Wait",
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	{
		cmd = "CtrlChar",
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			nil,
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			"none",
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			"OutSine",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {1.0}
	},
	{
		cmd = "SetAudio",
		param = {
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			false
		}
	},
	{
		cmd = "CtrlChar",
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		}
	},
	{
		cmd = "CtrlChar",
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			0,
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	},
	{
		cmd = "SetAudio",
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	},
	{
		cmd = "SetPhone",
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		}
	},
	{
		cmd = "SetPhoneMsg",
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			"You're the one who has been taking care of us … of me",
			"You're the one who has been taking care of us … of me"
		}
	},
	{
		cmd = "SetPhoneMsg",
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			"You're there when I wanted someone to talk to",
			"You're there when I wanted someone to talk to"
		}
	},
	{
		cmd = "SetPhoneMsg",
		param = {
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			"0",
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			"You stayed up all night with me, looking for the cat",
			"You stayed up all night with me, looking for the cat"
		}
	},
	{
		cmd = "SetPhoneMsg",
		param = {
			0,
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			"0",
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			"You stuck with me even when I made risky moves",
			"You stuck with me even when I made risky moves"
		}
	},
	{
		cmd = "SetPhoneMsg",
		param = {
			0,
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			"0",
			"",
			false,
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			"And you caught me when I was going to fall",
			"And you caught me when I was going to fall"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetPhoneMsg",
		param = {
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			"",
			0,
			"",
			false,
			"",
			"You follow where Amber's pointing and catch a quick glimpse of a nimble figure darting across the roof across from the Trekkers' House.",
			"You follow where Amber's pointing and catch a quick glimpse of a nimble figure darting across the roof across from the Trekkers' House."
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"015",
			"avg_emoji_speechless",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"What a freedom-loving little thing...",
			"What a freedom-loving little thing..."
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_103",
			"c",
			nil,
			"none",
			nil,
			0.4,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "SetStage",
		param = {
			4,
			5,
			"Linear",
			1.0,
			true
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_103",
			"c",
			nil,
			"avg_emoji_attention",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"youchupeng",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_103",
			"",
			1,
			"",
			false,
			"",
			"Boss? Boss!",
			"Boss? Boss!"
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_103",
			"c",
			"009",
			"avg_emoji_love",
			nil,
			0.5,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"jushou",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_103",
			"",
			0,
			"",
			false,
			"",
			"I want to go say hi to Inky.",
			"I want to go say hi to Inky."
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"003",
			"avg_emoji_music",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"I'll come with you.",
			"I'll come with you."
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetBGM",
		param = {
			1,
			"music_avg_volume100_0s",
			0,
			"",
			"500ms",
			0.0,
			false
		}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"0",
			"OutSine",
			true,
			false,
			1.0,
			true,
			"default"
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"BG_Black",
			"0",
			"Linear",
			0.0,
			true,
			"default",
			0
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			0,
			"0",
			"OutSine",
			false,
			false,
			1.0,
			true,
			"default"
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_055",
			0.0,
			false
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"0",
			"",
			0,
			"",
			false,
			"",
			"Looks like our story with that cat is far from over...",
			"Looks like our story with that cat is far from over..."
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{cmd = "End"}
}
