local BasePanel = require("GameCore.UI.BasePanel")
local CharFavourRewardPanel = class("CharFavourRewardPanel", BasePanel)
CharFavourRewardPanel._bIsMainPanel = false
CharFavourRewardPanel._tbDefine = {
	{
		sPrefabPath = "CharacterFavour/CharFavourRewardPanel.prefab",
		sCtrlName = "Game.UI.CharacterFavour.CharFavourRewardCtrl"
	}
}
function CharFavourRewardPanel:Awake()
end
function CharFavourRewardPanel:OnEnable()
end
function CharFavourRewardPanel:OnDisable()
end
function CharFavourRewardPanel:OnDestroy()
end
function CharFavourRewardPanel:OnRelease()
end
return CharFavourRewardPanel
