return {
	{
		cmd = "SetIntro",
		param = {
			"ep_mainline_001",
			"Act Three",
			"Your Name, Unknown to My Heart (Part III)",
			"Lost in Monolith, Boss stumble into a \"convenience store.\" After eating a delicious pork cutlet rice bowl, Boss's body seems to undergo some unusual changes.",
			0
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_009",
			1.0,
			true
		}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_1s",
			0,
			"m46",
			"1500ms",
			0.0,
			false
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"tower_fire_earth",
			"0",
			"OutSine",
			1.0,
			true,
			"default",
			0
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.5,
			nil,
			"none",
			"OutSine",
			1.0,
			true
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"025",
			"avg_emoji_think",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"How did I wind up back here?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"010",
			"none",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Still no sign of Noya or the others. I've been shouting my lungs out, but no one's answering.",
			""
		}
	},
	{
		cmd = "SetBGM",
		param = {
			4,
			"music_avg_volume35_1s",
			0,
			"",
			"none",
			0.0,
			false
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_055",
			0.5,
			true
		}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"34",
			"OutSine",
			false,
			false,
			0.8,
			true,
			"fade"
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"tower_entrance",
			"0",
			"Linear",
			0.0,
			true,
			"default",
			0
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			nil,
			"none",
			"Linear",
			0.0,
			true
		}
	},
	{
		cmd = "SetFx",
		param = {
			0,
			"fx_avg_reminiscence_loop",
			0,
			0,
			nil,
			nil,
			nil,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_111",
			"a",
			"002",
			"none",
			nil,
			nil,
			-0.3,
			1.4,
			nil,
			nil,
			nil,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			0,
			"34",
			"InSine",
			false,
			false,
			1.0,
			true,
			"fade"
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_111",
			"a",
			"010",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_111",
			"",
			1,
			"",
			false,
			"",
			"Once we're inside, you have to stick with us. Don't wander off.",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_111",
			"a",
			"003",
			"avg_emoji_think",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_111",
			"",
			0,
			"",
			false,
			"",
			"The space inside is chaotic. The only way forward or out is through elevators that pop up at random.==W== If you get separated, you could be lost in here for good.",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_111",
			"a",
			"007",
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_169",
			0.0,
			false
		}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"33",
			"OutSine",
			true,
			true,
			0.8,
			true,
			"fade"
		}
	},
	{
		cmd = "SetFx",
		param = {
			0,
			"fx_avg_reminiscence_loop",
			1,
			0,
			nil,
			nil,
			nil,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.5,
			nil,
			"none",
			"Linear",
			0.0,
			true
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"tower_fire_earth",
			"0",
			"Linear",
			0.0,
			true,
			"default",
			0
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			0,
			"0",
			"OutSine",
			false,
			false,
			1.0,
			true,
			"default"
		}
	},
	{
		cmd = "SetBGM",
		param = {
			4,
			"music_avg_volume100_1s",
			0,
			"",
			"none",
			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.4}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"009",
			"avg_emoji_sigh",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"Iris was right... I'm completely turned around.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"020",
			"avg_emoji_think",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"Okay, deep breaths. Don't panic...",
			""
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"A Space Walker's teleportation can't be infinite. He must've just zapped me somewhere close by... But I'm definitely still inside the Monolith.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"010",
			"none",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"I need to find the others, fast.==W== But how...?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"020",
			"none",
			"none",
			"y",
			0.3,
			true,
			"avg3_100"
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			nil,
			"none",
			"OutSine",
			0.5,
			true
		}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"0",
			"Linear",
			false,
			false,
			1.0,
			false,
			"default"
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			200.0,
			200.0,
			1.3,
			nil,
			nil,
			nil,
			"none",
			"OutSine",
			0.5,
			true
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_445",
			0.0,
			false
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"0",
			"",
			0,
			"",
			false,
			"",
			"I pull out the dinner knife I found and carve a message where it can't be missed.",
			""
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			0.0,
			0.0,
			1.0,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.5,
			true
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"tower_common",
			"0",
			"Linear",
			0.0,
			true,
			"default",
			0
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_060",
			0.0,
			false
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			0,
			"0",
			"OutSine",
			false,
			false,
			1.0,
			true,
			"fade"
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.5,
			nil,
			"none",
			"OutSine",
			0.6,
			true
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"020",
			"avg_emoji_think",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"Everything here looks untouched. If other Trekkers had been through, they would've left some kind of mark.",
			""
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_060",
			0.5,
			true
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"tower_wind_light",
			"AvgStageEffect_fade_right",
			"OutSine",
			1.5,
			false,
			"fade",
			0
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"So either some \"entity\" is maintaining this place, or the Monolith repairs itself.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"tower_inside_arcade",
			"AvgStageEffect_fade_right",
			"OutSine",
			1.0,
			false,
			"fade",
			0
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"If that's the case, leaving marks is pointless. But with all these Stellaroids around, staying put is a death wish.==B== Gotta find a safe spot, now.",
			""
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			nil,
			"none",
			"OutSine",
			0.5,
			false
		}
	},
	{
		cmd = "SetBGM",
		param = {
			1,
			"music_avg_volume100_0s",
			0,
			"",
			"2000ms",
			0.0,
			false
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"tower_inside",
			"AvgStageEffect_fade_right",
			"OutSine",
			1.5,
			true,
			"fade",
			0
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_060",
			1.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.7}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_0s",
			0,
			"m42",
			"none",
			0.0,
			false
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
			"010",
			"avg_emoji_vexation",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Ugh, all this walking is making me hungry...",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_411",
			0.0,
			false
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg3_999",
			"",
			0,
			"",
			false,
			"",
			"==W==You.==W== Hungry?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.4}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"010",
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"Yeah, didn't get a chance to eat before coming in.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"002",
			"avg_emoji_question",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"...???",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_074",
			0.0,
			false
		}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"4",
			"Linear",
			false,
			false,
			0.5,
			true,
			"default"
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			1.35,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg2_956",
			"a",
			"002",
			"none",
			nil,
			nil,
			-0.2,
			nil,
			nil,
			1.0,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_178",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_956",
			"a",
			nil,
			"none",
			nil,
			nil,
			0.0,
			nil,
			nil,
			0.0,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			1.2,
			false,
			nil
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			0,
			"3",
			"Linear",
			false,
			false,
			0.5,
			true,
			"default"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"0",
			"",
			0,
			"",
			false,
			"",
			"I spin around—a massive Stellaroid is looming right behind me. It didn't make a sound.",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_956",
			"a",
			nil,
			"avg_emoji_attention",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"diantou",
			"none",
			"OutSine",
			0,
			nil,
			false,
			1.0,
			true,
			nil
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_178_stop",
			0.0,
			false
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"Flavor Dread",
			"",
			1,
			"",
			false,
			"",
			"You.==W== Hungry.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.4}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
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		param = {0.6}
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	},
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		param = {
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			0,
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			false,
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			"Are we ...==B== safe?",
			""
		}
	},
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			"Relax. He can't get in here.",
			""
		}
	},
	{
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		param = {
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			0,
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			false,
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			"Thanks, you're a lifesaver...==W== Who are you?",
			""
		}
	},
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			0,
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			"Portia. I work at the convenience store. And you?",
			""
		}
	},
	{
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		param = {0.4}
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	{
		cmd = "SetMainRoleTalk",
		param = {
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	{
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		param = {
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			0,
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			false,
			"",
			"I... I don't know. I've lost my memory.",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
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	},
	{
		cmd = "SetFrontObj",
		param = {
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			nil,
			nil,
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		}
	},
	{
		cmd = "CtrlChar",
		param = {
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	},
	{
		cmd = "SetTalk",
		param = {
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			"",
			0,
			"",
			false,
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			"Hmm? Oh well. A name isn't important for you, anyway. Here. You must be starving after all that running.",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_133",
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	},
	{
		cmd = "SetTalk",
		param = {
			1,
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			0,
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			false,
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			"What is this?",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
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		cmd = "SetTalk",
		param = {
			0,
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			0,
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			false,
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			"The store's specialty—pork cutlet bento. Crispy, tender... way better than anything that thing out there makes.",
			""
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
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			"",
			0,
			"",
			false,
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			"Want me to heat it up?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
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	{
		cmd = "SetMainRoleTalk",
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		cmd = "SetTalk",
		param = {
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			false,
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			"Okay...",
			""
		}
	},
	{
		cmd = "SetFrontObj",
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			0,
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			false,
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			"Alright, one sec.",
			""
		}
	},
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		param = {
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		param = {
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	},
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	},
	{
		cmd = "SetTalk",
		param = {
			2,
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			"",
			0,
			"",
			false,
			"",
			"It smells incredible...==W== I think it's just making me hungrier...",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
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	{
		cmd = "SetMainRoleTalk",
		param = {
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	{
		cmd = "SetBg",
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		cmd = "SetAudio",
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		cmd = "CtrlChar",
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		cmd = "SetTalk",
		param = {
			0,
			"avg3_133",
			"",
			0,
			"",
			false,
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			"Here you go. Need utensils?",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
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		cmd = "Wait",
		param = {0.4}
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	{
		cmd = "SetAudio",
		param = {
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			false
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	},
	{
		cmd = "SetFrontObj",
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		cmd = "SetMainRoleTalk",
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	},
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		cmd = "SetTalk",
		param = {
			1,
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			"",
			0,
			"",
			false,
			"",
			"Th-Thank you.",
			""
		}
	},
	{
		cmd = "SetAudio",
		param = {
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			0.0,
			false
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	},
	{
		cmd = "SetAudio",
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	},
	{
		cmd = "SetFx",
		param = {
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			nil,
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			false
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	},
	{
		cmd = "SetBg",
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	},
	{
		cmd = "SetBGM",
		param = {
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			false
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	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"This... this pork cutlet...!==RT==It's... amazing! How can anything taste this good?!",
			""
		}
	},
	{
		cmd = "SetBg",
		param = {
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	},
	{
		cmd = "CtrlChar",
		param = {
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			nil,
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			"Linear",
			0,
			nil,
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			true,
			nil
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	},
	{
		cmd = "CtrlChar",
		param = {
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			0,
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	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg3_133",
			"",
			0,
			"",
			false,
			"",
			"Heh, look at you go.==RT==If you like it that much, you should stay. You can have delicious pork cutlets every single day.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.4}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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			0,
			"002",
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			"none",
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	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Stay?",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_133",
			"a",
			"002",
			"avg_emoji_music",
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			nil,
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			nil,
			nil,
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			0,
			nil,
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	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg3_133",
			"",
			1,
			"",
			false,
			"",
			"Yeah, stay. Work for your meals. We've got room and board covered. How 'bout it?",
			""
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_077",
			0.0,
			false
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	},
	{
		cmd = "CtrlChar",
		param = {
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	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg3_133",
			"",
			0,
			"",
			false,
			"",
			"Besides, you can't leave anyway. Clinging to false hope would just make you miserable, wouldn't it?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.4}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"... Huh?",
			""
		}
	},
	{
		cmd = "SetBGM",
		param = {
			4,
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		cmd = "SetBg",
		param = {
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			"AvgStageEffect_fade_right",
			"OutSine",
			1.0,
			true,
			"default",
			0
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_060",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
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			"j",
			nil,
			"none",
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			nil,
			nil,
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			nil,
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			0,
			nil,
			false,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
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			nil,
			"none",
			nil,
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			nil,
			nil,
			0.0,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_138",
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			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
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			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.6,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_100",
			"j",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.6,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_100",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_100",
			"j",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"JuGong",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "SetFrontObj",
		param = {
			0,
			1,
			"qstory_tales_02_002",
			nil,
			nil,
			1.0,
			true
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_138",
			"a",
			nil,
			"avg_emoji_star",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			true,
			nil
		}
	},
	{
		cmd = "SetFrontObj",
		param = {
			1,
			0,
			"qstory_tales_02_002",
			nil,
			nil,
			1.0,
			false
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_074",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			-150.0,
			nil,
			1.2,
			nil,
			nil,
			nil,
			"none",
			"OutSine",
			0.6,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_138",
			"a",
			nil,
			"none",
			nil,
			0.45,
			nil,
			nil,
			nil,
			nil,
			nil,
			"JuGong",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.6,
			true,
			nil
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_238",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_138",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"diantou",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_138",
			"a",
			nil,
			"none",
			nil,
			0.5,
			nil,
			nil,
			nil,
			1.0,
			0.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.6,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {1.0}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_100",
			"j",
			nil,
			"avg_emoji_sigh",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"diantou",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_100",
			"j",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			0.0,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			0.0,
			0.0,
			1.0,
			nil,
			0.5,
			nil,
			"none",
			"OutSine",
			1.0,
			true
		}
	},
	{
		cmd = "Clear",
		param = {
			true,
			0.1,
			true,
			true
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"010",
			"avg_emoji_vexation",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"When is my break? I'm craving some pork cutlet...",
			""
		}
	},
	{
		cmd = "SetBGM",
		param = {
			1,
			"music_avg_volume100_0s",
			0,
			"",
			"1000ms",
			0.0,
			false
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"025",
			"avg_emoji_attention",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Wait...==B== pork cutlet?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			nil,
			"none",
			"OutSine",
			0.5,
			false
		}
	},
	{
		cmd = "Clear",
		param = {
			true,
			0.5,
			true,
			true
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"C_in",
			"avg3_100",
			"j",
			"010",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_112",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_100",
			"j",
			"016",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"lengzhan",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			-50.0,
			1.35,
			nil,
			nil,
			nil,
			"none",
			"OutSine",
			0.5,
			true
		}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_1s",
			0,
			"m46",
			"2000ms",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_100",
			"j",
			"025",
			"avg_emoji_exclamation",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"1",
			"",
			0,
			"",
			false,
			"",
			"Mmmph—!",
			""
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_077",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_100",
			"j",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"JuGong",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_100",
			"j",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			0.0,
			0.0,
			1.0,
			nil,
			0.5,
			nil,
			"none",
			"InOutSine",
			0.5,
			true
		}
	},
	{
		cmd = "Clear",
		param = {
			true,
			0.3,
			true,
			true
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"025",
			"avg_emoji_shock",
			"none",
			"r",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"Wh-what the—?! How did I end up like this?!",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"010",
			"close",
			"chijing",
			"r",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Uhh...",
			""
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_096",
			1.0,
			false
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"hengbo",
			"Linear",
			1.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.2}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_077",
			1.0,
			true
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
			"016",
			"avg_emoji_vexation",
			"none",
			"r",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Can't talk ... and I can barely move.",
			""
		}
	},
	{
		cmd = "SetBGM",
		param = {
			4,
			"music_avg_volume35_1s",
			0,
			"",
			"none",
			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_169",
			0.0,
			false
		}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"30",
			"OutSine",
			true,
			true,
			1.0,
			true,
			"fade"
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			nil,
			"none",
			"Linear",
			0.0,
			true
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"tower_supermarket",
			"0",
			"Linear",
			0.0,
			true,
			"default",
			0
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg3_133",
			"a",
			"002",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "SetFx",
		param = {
			0,
			"fx_avg_reminiscence_loop",
			0,
			0,
			nil,
			nil,
			nil,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			0,
			"0",
			"Linear",
			false,
			false,
			1.0,
			true,
			"default"
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_133",
			"a",
			"005",
			"avg_emoji_happy",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg3_133",
			"",
			0,
			"",
			false,
			"",
			"If you like it that much, you should stay. You can have delicious pork cutlets every single day.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.4}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
			"002",
			"avg_emoji_question",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Stay?",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_133",
			"a",
			nil,
			"avg_emoji_music",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"diantou",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg3_133",
			"",
			0,
			"",
			false,
			"",
			"Yeah, stay. Work for your meals. We've got room and board covered. How 'bout it?",
			""
		}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"0",
			"OutSine",
			true,
			true,
			1.0,
			true,
			"fade"
		}
	},
	{
		cmd = "SetFx",
		param = {
			0,
			"fx_avg_reminiscence_loop",
			1,
			0,
			nil,
			nil,
			nil,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"tower_supermarket",
			"0",
			"Linear",
			0.0,
			true,
			"default",
			0
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"009",
			"avg_emoji_think",
			"none",
			"r",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"That's right... I ate that pork cutlet from the convenience store, and then everything went black.",
			""
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"Next thing I know, I woke up like this. How much time has passed...",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"020",
			"none",
			"none",
			"r",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"I wonder if the others have wished for the Artifact and left the Monolith by now.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"015",
			"avg_emoji_sigh",
			"none",
			"r",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Even if they haven't... There's no way they'd recognize me like this.",
			""
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			1.15,
			nil,
			1.0,
			nil,
			"none",
			"OutSine",
			0.3,
			true
		}
	},
	{
		cmd = "Clear",
		param = {
			true,
			0.1,
			true,
			true
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_169",
			0.0,
			false
		}
	},
	{
		cmd = "SetChar",
		param = {
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			0,
			"none",
			"avg2_983",
			"a",
			"002",
			"none",
			nil,
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			nil,
			nil,
			1.0,
			1.0,
			nil,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg3_100",
			"j",
			"005",
			"none",
			nil,
			0.7,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			0,
			"0",
			"OutSine",
			false,
			false,
			1.0,
			true,
			"default"
		}
	},
	{
		cmd = "SetBGM",
		param = {
			4,
			"music_avg_volume100_3s",
			0,
			"",
			"none",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_983",
			"a",
			nil,
			"avg_emoji_speechless",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_100",
			"j",
			"013",
			"avg_emoji_idea",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"diantou2",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_100",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_100",
			"j",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"JuGong",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetFrontObj",
		param = {
			0,
			1,
			"qstory_tales_02_002",
			nil,
			nil,
			1.0,
			true
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_983",
			"a",
			nil,
			"avg_emoji_happy",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"diantou",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			true,
			nil
		}
	},
	{
		cmd = "SetFrontObj",
		param = {
			1,
			0,
			"qstory_tales_02_002",
			nil,
			nil,
			1.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_983",
			"a",
			nil,
			"none",
			nil,
			0.45,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.7,
			true,
			nil
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_060",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_983",
			"a",
			nil,
			"none",
			nil,
			0.6,
			nil,
			nil,
			nil,
			1.0,
			0.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			1.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_100",
			"j",
			"010",
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_100",
			"j",
			"005",
			"none",
			nil,
			0.5,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.6,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_100",
			"j",
			nil,
			"avg_emoji_sigh",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"diantou",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"1",
			"",
			0,
			"",
			false,
			"",
			"Uhh...",
			""
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			0.0,
			0.0,
			1.0,
			nil,
			nil,
			nil,
			"none",
			"OutSine",
			0.5,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_100",
			"j",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.5,
			nil,
			"none",
			"OutSine",
			0.5,
			false
		}
	},
	{
		cmd = "Clear",
		param = {
			true,
			0.3,
			true,
			true
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"015",
			"avg_emoji_symbol",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"Am I going to be trapped here, working around the clock forever?!",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"016",
			"avg_emoji_vexation",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Oh no...==W== My head's getting ... fuzzy again...",
			""
		}
	},
	{
		cmd = "SetFx",
		param = {
			0,
			"fx_avg_noise",
			0,
			1,
			nil,
			nil,
			nil,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"010",
			"none",
			"lengzhan",
			"r",
			0.3,
			true,
			"avg3_100"
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetFx",
		param = {
			0,
			"fx_avg_noise",
			1,
			1,
			nil,
			nil,
			nil,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_076",
			0.0,
			false
		}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"16",
			"OutSine",
			true,
			true,
			0.8,
			true,
			"fade"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_055",
			1.0,
			true
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"011",
			"none",
			"JuGong",
			"r",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"Man, business is dead today...",
			""
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"Probably 'cause the promotion hasn't started yet.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"017",
			"avg_emoji_happy",
			"none",
			"r",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Can't slack off! I've gotta drum up some business!",
			""
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			200.0,
			nil,
			1.25,
			nil,
			1.0,
			nil,
			"none",
			"OutSine",
			0.3,
			true
		}
	},
	{
		cmd = "Clear",
		param = {
			true,
			0.1,
			true,
			true
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg3_138",
			"a",
			"002",
			"none",
			nil,
			0.15,
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			nil,
			1.0,
			1.0,
			nil,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "SetChar",
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			0,
			"none",
			"avg3_139",
			"a",
			"002",
			"none",
			nil,
			0.35,
			nil,
			nil,
			1.0,
			1.0,
			nil,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			0,
			"0",
			"Linear",
			false,
			false,
			1.0,
			true,
			"default"
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_060",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_138",
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			nil,
			"none",
			nil,
			0.24,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.6,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_139",
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			nil,
			"none",
			nil,
			0.4,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.6,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
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			"a",
			nil,
			"avg_emoji_attention",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"jushou",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			0.0,
			0.0,
			1.0,
			nil,
			nil,
			nil,
			"none",
			"OutSine",
			1.0,
			true
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_061",
			0.0,
			false
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"R_0.05_in",
			"avg3_100",
			"j",
			"002",
			"none",
			nil,
			0.75,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.7,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_100",
			"j",
			"013",
			"avg_emoji_music",
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			0.7,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"jushou",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.4,
			false,
			nil
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			-100.0,
			nil,
			1.1,
			nil,
			nil,
			nil,
			"none",
			"OutSine",
			0.5,
			true
		}
	},
	{
		cmd = "SetBGM",
		param = {
			1,
			"music_avg_volume100_0s",
			0,
			"",
			"4000ms",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_100",
			"j",
			nil,
			"avg_emoji_flower",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"youzai",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"1",
			"",
			0,
			"",
			false,
			"",
			"Mmmph-mm, hmm-hmm!",
			""
		}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"0",
			"Linear",
			false,
			false,
			1,
			true,
			"default"
		}
	},
	{cmd = "End"}
}
