return {
	{
		cmd = "SetIntro",
		param = {
			"ep_mainline_001",
			"Memory Recollection",
			"Midnight Mayhem",
			"With everything settled down, how would Ashwind Clan face the new challenges ahead?",
			0
		}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"0",
			"OutSine",
			false,
			false,
			1.0,
			true,
			"default"
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_025",
			0.0,
			false
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"city_alley_night",
			"0",
			"Linear",
			0.5,
			true,
			"default",
			0
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			0,
			"0",
			"OutSine",
			false,
			false,
			1.0,
			true,
			"default"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg2_994",
			"a",
			"017",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			0.0,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_994",
			"a",
			nil,
			"avg_emoji_sigh",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"JuGong1",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg2_994",
			"",
			0,
			"",
			false,
			"",
			"Phew...==W== thanks to you, Boss, we finally shook free of Creta Trading!",
			""
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_025_stop",
			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_1s",
			0,
			"m2",
			"1500ms",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_994",
			"a",
			"010",
			"avg_emoji_happy",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg2_993",
			"a",
			"009",
			"none",
			nil,
			0.7,
			nil,
			nil,
			nil,
			nil,
			0.0,
			0.0,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_993",
			"a",
			nil,
			"avg_emoji_music",
			nil,
			0.65,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_994",
			"a",
			nil,
			"none",
			nil,
			0.4,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg2_993",
			"",
			0,
			"",
			false,
			"",
			"If not for you, we'd probably still be stuck in that nightmare right now~",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
			"002",
			"avg_emoji_question",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Eh? You two dragged me out in the middle of the night just to thank me again?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_132",
			"a",
			"002",
			"none",
			2,
			0.5,
			0.05,
			nil,
			nil,
			nil,
			0.0,
			0.0,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_994",
			"a",
			nil,
			"none",
			nil,
			0.25,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_993",
			"a",
			nil,
			"none",
			nil,
			0.8,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_132",
			"a",
			"011",
			"avg_emoji_star",
			nil,
			nil,
			0.0,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_132",
			"",
			0,
			"",
			false,
			"",
			"Of course! You are the great benefactor of the Ashwind Clan! No matter how many times we thank you, it'll never be enough.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"015",
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Something feels off... Don't tell me you've got a favor to ask?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_994",
			"a",
			"005",
			"avg_emoji_speechless",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"chijing",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_993",
			"a",
			"010",
			"avg_emoji_speechless",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"chijing",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"Vollara & Neuvira",
			"",
			0,
			"",
			false,
			"",
			"Uhhh...",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_994",
			"a",
			nil,
			"close",
			nil,
			0.15,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_993",
			"a",
			nil,
			"close",
			nil,
			0.85,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_132",
			"a",
			"003",
			"avg_emoji_sigh",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"chijing",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_132",
			"",
			0,
			"",
			false,
			"",
			"Nothing escapes you, Boss. You saw right through us.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"013",
			"avg_emoji_happy",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Just say it. I'll do what I can to help.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_132",
			"a",
			"008",
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"niunie1",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_132",
			"",
			1,
			"",
			false,
			"",
			"It's not super important, no.",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_132",
			"a",
			"003",
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_132",
			"",
			1,
			"",
			false,
			"",
			"As you know, the Ashwind Clan was formed to protect the orphanage, to keep Creta Trading and other gangs away.",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_132",
			"a",
			"014",
			"avg_emoji_vexation",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_132",
			"",
			0,
			"",
			false,
			"",
			"Now that all our enemies have been defeated, and Ashwind Clan has a new goal of assembling Artifacts. Yet, we're still quite lost on what kind of mindset to face the challenges ahead.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_074",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_132",
			"a",
			"013",
			"close",
			nil,
			nil,
			-0.35,
			1.5,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.3,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_132",
			"",
			0,
			"",
			false,
			"",
			"So really, I asked you out tonight just to talk it over, to hear your thoughts.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"009",
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"If you put that way... I don't have an answer for you off the top of my head.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_132",
			"a",
			"012",
			"avg_emoji_happy",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"jushou2",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_132",
			"",
			0,
			"",
			false,
			"",
			"That's fine! No rush. We can think while we walk. It's just us taking a stroll!",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"013",
			"avg_emoji_music",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Fair enough. I haven't taken in the Ash District's night view in a while.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_075",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_132",
			"a",
			"008",
			"close",
			nil,
			nil,
			0.0,
			1.0,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.3,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_132",
			"",
			0,
			"",
			false,
			"",
			"Then let's head toward the Waterway!",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_148",
			0.0,
			false
		}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"16",
			"OutSine",
			true,
			false,
			1.0,
			true,
			"AvgStageEffect_fade_left"
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"ttc_harbour_night",
			"0",
			"Linear",
			0.5,
			true,
			"default",
			0
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			-60.0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true,
			0
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			0,
			"16",
			"OutSine",
			false,
			false,
			1.0,
			true,
			"AvgStageEffect_fade_right"
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			0.0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.5,
			true,
			0
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg2_994",
			"a",
			"005",
			"none",
			nil,
			0.65,
			nil,
			nil,
			nil,
			nil,
			0.0,
			0.0,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_994",
			"a",
			nil,
			"avg_emoji_attention",
			nil,
			0.6,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
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			false,
			"",
			"Tch. What is this, extortion?",
			""
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			"Not extortion, just company policy. Surely someone like you say wouldn't be short on money. Let's say... 5,000,000 Dorra as proof?",
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	{
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		}
	},
	{
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		param = {
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	},
	{
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	{
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	},
	{
		cmd = "SetTalk",
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			0,
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			""
		}
	},
	{
		cmd = "SetChar",
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	},
	{
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	},
	{
		cmd = "CtrlChar",
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	{
		cmd = "SetTalk",
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			"After them! If you let these little trash get away, kiss the contract goodbye!",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
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	{
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		}
	},
	{
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	{
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	{
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	{
		cmd = "SetBg",
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		cmd = "SetTrans",
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	{
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		param = {
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		cmd = "SetAudio",
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	},
	{
		cmd = "CtrlChar",
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	},
	{
		cmd = "CtrlChar",
		param = {
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	},
	{
		cmd = "SetTalk",
		param = {
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			0,
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			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
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	{
		cmd = "SetChar",
		param = {
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	},
	{
		cmd = "CtrlChar",
		param = {
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	},
	{
		cmd = "SetTalk",
		param = {
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			0,
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			"Captain, what now?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
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	{
		cmd = "SetTalk",
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			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetBGM",
		param = {
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		cmd = "SetTrans",
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	},
	{
		cmd = "SetBg",
		param = {
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		cmd = "SetTrans",
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		cmd = "SetAudio",
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	{
		cmd = "SetTalk",
		param = {
			8,
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			0,
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			"<size=80>Go! Now!",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
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	},
	{
		cmd = "SetFx",
		param = {
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	},
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		cmd = "SetAudio",
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		param = {
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			"",
			0,
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			"<size=60>Agh—we're ambushed, retreat, retreat!",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetBGM",
		param = {
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		cmd = "SetBg",
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	},
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	},
	{
		cmd = "SetStage",
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	},
	{
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		param = {
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			"Who're you calling trash, huh?! If you can't say anything nice, you should just keep your trap shut!",
			""
		}
	},
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		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetTrans",
		param = {
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		cmd = "CtrlBg",
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		}
	},
	{
		cmd = "SetAudio",
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			false
		}
	},
	{
		cmd = "CtrlStage",
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	},
	{
		cmd = "SetTalk",
		param = {
			9,
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			"",
			0,
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			"A bomb goes off at the knights' feet. Minova, who's been waiting on the rooftops, leaps down to rumble with the rest of the pursuers.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetTalk",
		param = {
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			"I crouch behind a crate, watching Minova wiping the floor with the knights.",
			""
		}
	},
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		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetTalk",
		param = {
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			"The wealthy man who had been watching from nearby just moments ago has already vanished without a trace.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlBg",
		param = {
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	},
	{
		cmd = "SetTalk",
		param = {
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			false,
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			"As for the missing line from that drama... It doesn't seem to matter anymore.==W== From that look in Minova's eyes, I can tell that she has already made her own choice.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
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	},
	{
		cmd = "SetStage",
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	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetBGM",
		param = {
			1,
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			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {1}
	},
	{cmd = "End"}
}
