local RegionBossFormationPanel = class("RegionBossFormationPanel", BasePanel)
RegionBossFormationPanel._tbDefine = {
	{
		sPrefabPath = "RegionBossFormationEx/RegionBossFormationPanel.prefab",
		sCtrlName = "Game.UI.RegionBossFormationEx.RegionBossFormationCtrl"
	}
}
function RegionBossFormationPanel:Awake()
	local nId = PlayerData.RogueBoss:GetRegionBossId()
end
function RegionBossFormationPanel:OnEnable(bPlayFadeIn)
end
function RegionBossFormationPanel:OnDisable()
end
function RegionBossFormationPanel:OnDestroy()
end
return RegionBossFormationPanel
