local MonsterTipsPanel = class("MonsterTipsPanel", BasePanel)
MonsterTipsPanel._bIsMainPanel = false
MonsterTipsPanel._bAddToBackHistory = false
MonsterTipsPanel._sSortingLayerName = AllEnum.SortingLayerName.UI_Top
MonsterTipsPanel._tbDefine = {
	{
		sPrefabPath = "CommonTipsEx/MonsterTips.prefab",
		sCtrlName = "Game.UI.CommonTipsEx.MonsterTipsCtrl"
	}
}
function MonsterTipsPanel:Awake()
end
function MonsterTipsPanel:OnEnable()
end
function MonsterTipsPanel:OnDisable()
end
function MonsterTipsPanel:OnDestroy()
end
function MonsterTipsPanel:OnRelease()
end
return MonsterTipsPanel
