local TowerDefenseLevelDetailPanel = class("TowerDefenseLevelDetailPanel", BasePanel)
TowerDefenseLevelDetailPanel._bIsMainPanel = true
TowerDefenseLevelDetailPanel._bAddToBackHistory = true
TowerDefenseLevelDetailPanel._tbDefine = {
	{
		sPrefabPath = "Play_TowerDefence/TowerDefenseLevelDetailPanel.prefab",
		sCtrlName = "Game.UI.TowerDefense.TowerDefenseLevelDetailCtrl"
	}
}
function TowerDefenseLevelDetailPanel:Awake()
end
function TowerDefenseLevelDetailPanel:OnEnable()
end
function TowerDefenseLevelDetailPanel:OnAfterEnter()
end
function TowerDefenseLevelDetailPanel:OnDisable()
end
function TowerDefenseLevelDetailPanel:OnDestroy()
end
function TowerDefenseLevelDetailPanel:OnRelease()
end
return TowerDefenseLevelDetailPanel
