return {
	{
		cmd = "SetIntro",
		param = {
			"ep_mainline_001",
			"Act Two ",
			" Midnight Infiltration ",
			" The exploited staff of Creta Trading finally leave late at night, too dazed to spot Minova and the group sneaking in. Inside the main hall, you find Feagin trying to duplicate your vehicle.",
			0
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			0.0,
			0.0,
			1.05,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"ttc_harbour_house_night",
			"0",
			"OutSine",
			0.7,
			false,
			"default",
			0
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			0.0,
			0.0,
			1.05,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true,
			0
		}
	},
	{
		cmd = "Wait",
		param = {0.4}
	},
	{
		cmd = "SetSceneHeading",
		param = {
			"23:30",
			"Pluvia Month",
			"1st",
			"Ash District in Emor",
			"Ashwind Clan"
		}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_0s",
			0,
			"m49",
			"none",
			0.0,
			false
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"002",
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Alright, is everyone set?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.51}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_112",
			"a",
			"004",
			"none",
			nil,
			nil,
			-0.03,
			1.05,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_112",
			"a",
			nil,
			"avg_emoji_star",
			nil,
			nil,
			-0.09,
			1.15,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.4,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_112",
			"",
			0,
			"",
			false,
			"",
			"All rested up!",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_103",
			"a",
			"014",
			"none",
			2,
			0.9,
			-0.09,
			1.15,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_103",
			"a",
			nil,
			"avg_emoji_happy",
			nil,
			0.74,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"daintou",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.55,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_103",
			"",
			0,
			"",
			false,
			"",
			"Ready.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_111",
			"a",
			"011",
			"none",
			3,
			0.2,
			-0.09,
			1.15,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_111",
			"a",
			nil,
			"avg_emoji_attention",
			nil,
			0.26,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.4,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_111",
			"",
			0,
			"",
			false,
			"",
			"Soul Stones are at full capacity.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "Clear",
		param = {
			true,
			0.4,
			false,
			true
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			50.0,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.7,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.35}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"ttc_harbour_house_night",
			"0",
			"OutSine",
			0.7,
			false,
			"default",
			0
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			50.0,
			nil,
			1.05,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true,
			0
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg2_994",
			"a",
			"004",
			"none",
			nil,
			0.2,
			-0.09,
			1.15,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg2_993",
			"a",
			"002",
			"none",
			nil,
			0.4,
			-0.09,
			1.15,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_132",
			"a",
			"002",
			"none",
			nil,
			0.7,
			-0.09,
			1.17,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_994",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.4,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_993",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.4,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_132",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.4,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_132",
			"a",
			"004",
			"avg_emoji_shock",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.3,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_132",
			"",
			1,
			"",
			false,
			"",
			"Vollara, Neuvira—hold down the fort.",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_132",
			"a",
			nil,
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.3,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_993",
			"a",
			"005",
			"avg_emoji_exclamation",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"jushou",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.3,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_994",
			"a",
			"007",
			"avg_emoji_exclamation",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"jushou",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.3,
			true,
			nil
		}
	},
	{
		cmd = "SetBGM",
		param = {
			1,
			"music_avg_volume100_0s",
			0,
			"",
			"1500ms",
			0.0,
			false
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"Vollara & Neuvira",
			"",
			0,
			"",
			false,
			"",
			"Yes, ma'am.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_065",
			0.0,
			false
		}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			2,
			"0",
			"Linear",
			true,
			true,
			0.8,
			true,
			"default"
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"ttc_canal_night",
			"0",
			"OutSine",
			0.0,
			false,
			"default",
			0
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			70.0,
			0.0,
			1.08,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			1.05,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true,
			0
		}
	},
	{
		cmd = "Wait",
		param = {0.2}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			2,
			"0",
			"OutSine",
			false,
			false,
			0.8,
			false,
			"default"
		}
	},
	{
		cmd = "SetSceneHeading",
		param = {
			"02:00",
			"Pluvia Month",
			"Day 2",
			"Gold District in Emor",
			"Waterway Corridor"
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_132",
			"a",
			"002",
			"none",
			nil,
			0.4,
			-0.09,
			1.16,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_0s",
			0,
			"m30",
			"none",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_132",
			"a",
			"004",
			"avg_emoji_attention",
			nil,
			0.45,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.4,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_132",
			"",
			0,
			"",
			false,
			"",
			"Okay, this is the spot. Creta Trading's back entrance is right down there.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "Clear",
		param = {
			true,
			0.4,
			false,
			true
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			0.0,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.7,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.35}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"ttc_canal_night",
			"0",
			"OutSine",
			0.6,
			false,
			"default",
			0
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			1.05,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true,
			0
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_111",
			"a",
			"004",
			"none",
			nil,
			nil,
			-0.06,
			1.1,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_111",
			"a",
			nil,
			"avg_emoji_speechless",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.4,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_111",
			"",
			1,
			"",
			false,
			"",
			"Let's run through the plan again.",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_111",
			"a",
			nil,
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.3,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_111",
			"a",
			"017",
			"avg_emoji_exclamation",
			nil,
			nil,
			-0.13,
			1.22,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.3,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_111",
			"",
			1,
			"",
			false,
			"",
			"We split up once we get inside.",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_111",
			"a",
			"002",
			"avg_emoji_attention",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"daintou",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.3,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_111",
			"",
			0,
			"",
			false,
			"",
			"Target's the Lucky Oasis. Creta Trading's guards are just temps, so the night shift should be pretty light, but we still need to be careful.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
			"012",
			"avg_emoji_question",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"How are we getting the Lucky Oasis out of there?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.51}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_112",
			"a",
			"007",
			"none",
			2,
			0.79,
			-0.13,
			1.2,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_112",
			"a",
			nil,
			"avg_emoji_happy",
			nil,
			0.73,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.4,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_112",
			"",
			1,
			"",
			false,
			"",
			"I'll just drive it straight through the gates!",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_111",
			"a",
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			"Phew... That was way too close.",
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	},
	{
		cmd = "Wait",
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	{
		cmd = "CtrlChar",
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			false,
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			"Ha! We weren't even really hiding, and they walked right past us.",
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			"Try running on two hours of sleep. Probably too wiped to notice a thing.",
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			0,
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			"Work ... sounds scary.",
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			"If Feagin's that tough on kids, imagine how she treats her actual employees.",
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		cmd = "SetAudio",
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		cmd = "Wait",
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		cmd = "SetStage",
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			0,
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			false,
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			"Huh?",
			""
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	{
		cmd = "SetMainRoleTalk",
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		cmd = "Clear",
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	{
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			0,
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			false,
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			"==PLAYER_NAME==? What is it?",
			""
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		cmd = "Wait",
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			false,
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			"Is it just me, or does it feel like ... someone's watching us?",
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	},
	{
		cmd = "Wait",
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		cmd = "CtrlStage",
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			true,
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	{
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			1,
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			false,
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			"Oh no, did Feagin see us?",
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	},
	{
		cmd = "CtrlChar",
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			false,
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			"Really? Feels clear to me.",
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	},
	{
		cmd = "CtrlChar",
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			false,
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			"Hmm. If you didn't feel it, maybe I'm just jumpy.",
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	},
	{
		cmd = "SetMainRoleTalk",
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		cmd = "SetTalk",
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			"avg3_100",
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			0,
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			false,
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			"Feagin? Nah, she'd have already sicced the Imperial Guard on us by now.",
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	},
	{
		cmd = "SetMainRoleTalk",
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	},
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		cmd = "Wait",
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	{
		cmd = "CtrlChar",
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	{
		cmd = "CtrlChar",
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		cmd = "SetCharHead",
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	{
		cmd = "Wait",
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		cmd = "SetTalk",
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			"First, duplicate the vehicle's data with the Seal ... then imprint it onto the wish card.",
			""
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			"Done! I'll find someone to test it first thing tomorrow. Right ... that ditzy blonde Trekker will do.",
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			""
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		cmd = "SetTalk",
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			"Seals of Grace can do that?",
			""
		}
	},
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		cmd = "SetAudio",
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		}
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			"This is word-for-word from Iris:",
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			"She never meant to give the vehicle back! She was just using us for free labor!",
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			"End of quote.",
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			""
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			"Hiding behind the company name, making up rules that only benefit her.",
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	},
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	{
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			"Then we shouldn't bother playing nice anymore right?!",
			""
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	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{cmd = "End"}
}
