local BasePanel = require("GameCore.UI.BasePanel")
local CharPlotPanel = class("CharPlotPanel", BasePanel)
CharPlotPanel._bIsMainPanel = false
CharPlotPanel._tbDefine = {
	{
		sPrefabPath = "CharacterInfoEx/CharPlotPanel.prefab",
		sCtrlName = "Game.UI.CharacterRecord.CharPlotCtrl"
	}
}
function CharPlotPanel:Awake()
end
function CharPlotPanel:OnEnable()
end
function CharPlotPanel:OnDisable()
end
function CharPlotPanel:OnDestroy()
end
function CharPlotPanel:OnRelease()
end
return CharPlotPanel
