local BossInstanceResultPanel = class("BossInstanceResultPanel", BasePanel)
BossInstanceResultPanel._bAddToBackHistory = false
BossInstanceResultPanel._tbDefine = {
	{
		sPrefabPath = "BattleResult/BattleResultPanel.prefab",
		sCtrlName = "Game.UI.BossInstanceResult.BossInstanceResultCtrl"
	}
}
function BossInstanceResultPanel:Awake()
end
function BossInstanceResultPanel:OnEnable()
end
function BossInstanceResultPanel:OnDisable()
end
function BossInstanceResultPanel:OnDestroy()
end
return BossInstanceResultPanel
