return {
	{
		cmd = "SetIntro",
		param = {
			"ep_mainline_001",
			"Act Nine ",
			" How Memories Are Mended ",
			" You create fun memories by holding classes, and the children soon recover. But Creta Trading breaks its promise. Feagin withholds your pay using flimsy excuses.",
			0
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			1.05,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"ttc_harbour_house",
			"0",
			"OutSine",
			0.7,
			false,
			"default",
			0
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			1.05,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true,
			0
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetSceneHeading",
		param = {
			"08:30 ",
			" Floris Month ",
			" 28th ",
			" Ash District, Emor",
			"Ashwind Clan"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"0",
			"",
			0,
			"",
			false,
			"",
			"The next morning, a makeshift stage is set up in the Ashwind Clan's hall, complete with a blackboard.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_060",
			0.0,
			false
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg3_167",
			"a",
			"002",
			"none",
			nil,
			0.58,
			nil,
			-1.0,
			1.0,
			1.0,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg3_168",
			"a",
			"002",
			"none",
			nil,
			0.4,
			-0.11,
			-1.23,
			1.0,
			1.0,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg3_169",
			"a",
			"002",
			"none",
			nil,
			0.27,
			-0.2,
			-1.4,
			1.0,
			1.0,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg3_170",
			"a",
			"002",
			"none",
			nil,
			0.73,
			-0.27,
			-1.5,
			1.0,
			1.0,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_167",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.35,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_168",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.35,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_169",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.35,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.15}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_170",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.35,
			true,
			nil
		}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_0s",
			0,
			"m1",
			"none",
			0.0,
			false
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"0",
			"",
			0,
			"",
			false,
			"",
			"The kids are all sitting properly in their chairs, looking like they're actually in a real classroom.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"002",
			"avg_emoji_attention",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"So, this is what a classroom feels like. It's kinda neat.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			1,
			"020",
			"avg_emoji_think",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"The idea is, if we can pack their heads with new memories, especially fun, important ones, these kids should regain their spirits.",
			""
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_061",
			0.0,
			false
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			1,
			"007",
			"close",
			"guodongtiao1",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"I really hope this plan I came up with yesterday works...",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.46}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			1.3,
			nil,
			nil,
			nil,
			"none",
			"OutSine",
			0.8,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_170",
			"a",
			nil,
			"none",
			nil,
			0.79,
			nil,
			nil,
			0.0,
			nil,
			0.0,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_169",
			"a",
			nil,
			"none",
			nil,
			0.21,
			nil,
			nil,
			0.0,
			nil,
			0.0,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_168",
			"a",
			nil,
			"none",
			nil,
			0.34,
			nil,
			nil,
			0.0,
			nil,
			0.0,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_167",
			"a",
			nil,
			"none",
			nil,
			0.64,
			nil,
			nil,
			0.0,
			nil,
			0.0,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_132",
			"a",
			"008",
			"none",
			nil,
			0.52,
			0.04,
			0.85,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_132",
			"a",
			nil,
			"avg_emoji_attention",
			nil,
			nil,
			-0.05,
			1.0,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.4,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_132",
			"",
			1,
			"",
			false,
			"",
			"Hey, ==PLAYER_NAME==, relax.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"007",
			"avg_emoji_symbol",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Huh? How did you know what I was thinking? Was it that obvious?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.46}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_132",
			"a",
			"003",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.3,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_132",
			"",
			1,
			"",
			false,
			"",
			"I didn't. Honestly, I'm a little nervous myself ...==W== wondering if this will even work.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_132",
			"a",
			"014",
			"avg_emoji_speechless",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.3,
			true,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_132",
			"a",
			nil,
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.3,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_132",
			"a",
			"016",
			"avg_emoji_shy",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.3,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_132",
			"",
			0,
			"",
			false,
			"",
			"So yeah, I was kinda talking to myself, too.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"020",
			"avg_emoji_question",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Then how can you sound so sure of yourself?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.46}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_132",
			"a",
			"003",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.3,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_132",
			"",
			1,
			"",
			false,
			"",
			"Heh. Well, I may have my doubts...",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_132",
			"a",
			"008",
			"avg_emoji_music",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"jushou",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.3,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_132",
			"",
			0,
			"",
			false,
			"",
			"...But I trust my friends more than I trust myself.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_132",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.4,
			false,
			nil
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			1.05,
			nil,
			nil,
			nil,
			"none",
			"OutSine",
			0.8,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.2}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_167",
			"a",
			nil,
			"none",
			nil,
			0.6,
			nil,
			nil,
			nil,
			0.0,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.4,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_168",
			"a",
			nil,
			"none",
			nil,
			0.38,
			nil,
			nil,
			nil,
			0.0,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.4,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_169",
			"a",
			nil,
			"none",
			nil,
			0.25,
			nil,
			nil,
			0.0,
			0.0,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.4,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_170",
			"a",
			nil,
			"avg_emoji_sigh",
			nil,
			0.74,
			nil,
			nil,
			nil,
			0.0,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.4,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"Sleepy Child",
			"",
			1,
			"",
			false,
			"",
			"Yaaawn ... So tired...",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_167",
			"a",
			nil,
			"avg_emoji_attention",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"daintou",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.4,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"Tired Child",
			"",
			1,
			"",
			false,
			"",
			"Why are we doing story time this early? Did something happen?",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_168",
			"a",
			nil,
			"avg_emoji_shock",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"jushou",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.3,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"Rainea",
			"",
			1,
			"",
			false,
			"",
			"Nope. Cap is going to teach us.",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_168",
			"a",
			nil,
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
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		param = {0.3}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_111",
			"",
			0,
			"",
			false,
			"",
			"That was the plan ... but I really want to sit in on your lesson too, ==PLAYER_NAME==.",
			""
		}
	},
	{
		cmd = "SetCharHead",
		param = {
			1,
			0,
			nil,
			nil,
			nil,
			"avg1_111",
			"a",
			"002",
			"none",
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_132",
			"a",
			"008",
			"avg_emoji_idea",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"jushou",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.3,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_132",
			"",
			0,
			"",
			false,
			"",
			"What's the big deal?It's not like there's a rule about who has to teach.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			1,
			"020",
			"avg_emoji_think",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"Me, teach? What am I gonna teach with memory loss!",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			1,
			"003",
			"close",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Maybe I'll just tell them what I saw in the Monoliths.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.51}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"0",
			"OutSine",
			true,
			true,
			0.5,
			true,
			"default"
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			0.0,
			0.0,
			1.05,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			0,
			"0",
			"OutSine",
			false,
			false,
			0.5,
			false,
			"default"
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetPersonalityChoice",
		param = {
			2,
			1,
			"A story about treasures",
			"A story about animals",
			"A story about a coffin",
			"a",
			"002",
			"none",
			"Which story should I tell?",
			""
		}
	},
	{
		cmd = "SetPersonalityChoiceJumpTo",
		param = {2, 1}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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			1,
			"020",
			"avg_emoji_think",
			"none",
			"y",
			0.0,
			false,
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"As a Trekker, I should tell a story about treasures. Kids love those.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.51}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"BG_Black",
			"0",
			"OutSine",
			0.7,
			false,
			"default",
			0
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			1.05,
			nil,
			nil,
			nil,
			nil,
			"none",
			"OutSine",
			0.0,
			true,
			0
		}
	},
	{
		cmd = "Wait",
		param = {0.4}
	},
	{
		cmd = "SetTalk",
		param = {
			8,
			"0",
			"",
			0,
			"",
			false,
			"",
			"A short while later...",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"ttc_harbour_house",
			"0",
			"OutSine",
			0.7,
			false,
			"default",
			0
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			1.05,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true,
			0
		}
	},
	{
		cmd = "Wait",
		param = {0.4}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"003",
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			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"The Trekker and the animals worked together, defeated the monster, and returned all the stolen treasure to its rightful owners.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"002",
			"avg_emoji_exclamation",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"That's all. Story time's over.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.51}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_112",
			"a",
			"007",
			"none",
			nil,
			nil,
			-0.03,
			1.05,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
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			"a",
			nil,
			"avg_emoji_attention",
			nil,
			nil,
			-0.13,
			1.2,
			nil,
			nil,
			1.0,
			"daintou",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.55,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_112",
			"",
			0,
			"",
			false,
			"",
			"I've got a question!",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"012",
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			"none",
			"z",
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			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Go ahead.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.51}
	},
	{
		cmd = "CtrlChar",
		param = {
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			"a",
			"004",
			"avg_emoji_shy",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.3,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_112",
			"",
			0,
			"",
			false,
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			"How delicious were those rice dumplings that everyone just followed after eating them?!",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
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			"013",
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	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Haha, they must've been super-duper, unbelievably tasty!",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
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		param = {0.51}
	},
	{
		cmd = "SetTrans",
		param = {
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			true,
			true,
			0.6,
			true,
			"default"
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"BG_Black",
			"0",
			"Linear",
			0.0,
			true,
			"default",
			0
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			1.05,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true,
			0
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
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			"0",
			"OutSine",
			false,
			false,
			0.6,
			false,
			"default"
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetPersonalityChoiceRollover",
		param = {2}
	},
	{
		cmd = "SetPersonalityChoiceJumpTo",
		param = {2, 2}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			1,
			"020",
			"avg_emoji_think",
			"none",
			"y",
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			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Animal stories are always a safe bet with kids.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.51}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"BG_Black",
			"0",
			"OutSine",
			0.7,
			false,
			"default",
			0
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			1.05,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true,
			0
		}
	},
	{
		cmd = "Wait",
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	},
	{
		cmd = "SetTalk",
		param = {
			8,
			"0",
			"",
			0,
			"",
			false,
			"",
			"A short while later...",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetBg",
		param = {
			0,
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			false,
			"default",
			0
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	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			1.05,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true,
			0
		}
	},
	{
		cmd = "Wait",
		param = {0.4}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"003",
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			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"And that's how the monkey, after causing mayhem in the celestial realm, got himself trapped under a ginormous mountain.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.51}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_132",
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			"none",
			nil,
			nil,
			-0.03,
			1.05,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
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			"a",
			nil,
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			nil,
			-0.09,
			1.15,
			nil,
			nil,
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			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.35,
			true,
			nil
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	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_132",
			"",
			0,
			"",
			false,
			"",
			"So even he couldn't take down the big company from the west?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
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			"020",
			"avg_emoji_speechless",
			"none",
			"y",
			0.0,
			false,
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	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Well, it wasn't technically a company, but ... yeah, you could say that.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.51}
	},
	{
		cmd = "CtrlChar",
		param = {
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			"a",
			"011",
			"avg_emoji_music",
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			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"jushou",
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			"OutSine",
			0,
			nil,
			false,
			0.3,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_132",
			"",
			0,
			"",
			false,
			"",
			"Causing a ruckus big enough to shame those heavenly bigwigs? That's a win in my book.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
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	},
	{
		cmd = "SetBg",
		param = {
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			"Linear",
			0.0,
			true,
			"default",
			0
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	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
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			nil,
			nil,
			nil,
			nil,
			"none",
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			true,
			0
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	},
	{
		cmd = "SetTrans",
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			false,
			false,
			0.6,
			false,
			"default"
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetPersonalityChoiceRollover",
		param = {2}
	},
	{
		cmd = "SetPersonalityChoiceJumpTo",
		param = {2, 3}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			1,
			"020",
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			"none",
			"y",
			0.0,
			false,
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	},
	{
		cmd = "SetTalk",
		param = {
			2,
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			"",
			0,
			"",
			false,
			"",
			"Okay, it's got a coffin in it, but it's a fairy tale. Should be fine, right?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.51}
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	{
		cmd = "SetBg",
		param = {
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			false,
			"default",
			0
		}
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			"By the end of the class, the kids are clearly more energetic. It seems their weary hearts and fading memories have started to mend.",
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			"Thank you all.",
			""
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			"Thanks a million!",
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			"Thank you so, so much! <size=60>♪</size>",
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			"Seriously, knock this off.",
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			"What am I going to do...?",
			""
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			"Yesterday, you signed your souls away to the Creta Trading, all for these kids.",
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			"And today, ==PLAYER_NAME== came up with a way to help them heal.",
			""
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			"I just got lucky that my random idea happened to work.",
			""
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			"Call it luck if you want, but honestly, we'd be totally lost without you.",
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			"Oh, right. With everything going on, I almost forgot. Here, take this back.",
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			"This is...",
			""
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			"The key to this place. We're just crashing here. Now that the rightful owners are back, it only feels right to return it.",
			""
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			"Returning the key ... Wait, does this mean you're leaving?",
			""
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			"How?",
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			"Heh. The wind blows where it wants, you know?",
			""
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			"But where will you stay?==W== With all these kids, you need a big enough space.",
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			"We'll just find another empty building!",
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			"Exactly! We've got connections in the Ash District. We'll find a new spot in no time. Probably. Yeah.",
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		param = {0.5}
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			""
		}
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			"No, I'm a Trekker now. I'll be heading back out to the Wilds.",
			""
		}
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	{
		cmd = "SetMainRoleTalk",
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			"In that case ... Iris, Amber, are you two cool with this?",
			""
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			"Mhm. This place is way too big for just us anyway.",
			""
		}
	},
	{
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			"The New Star Guild and the Ashwind Clan are already partners.",
			""
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			"So the Ashwind Clan should just keep staying here.",
			""
		}
	},
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			"That'd literally be a life saver ... but are you sure? This is the orphanage's property...",
			""
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			"We're friends, aren't we? No need to get hung up on this. These formalities are getting old.",
			""
		}
	},
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			""
		}
	},
	{
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		param = {0.3}
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			"Aunt Allie did for us.",
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			"You guys ...==W== I owe you one. For real.",
			""
		}
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			"",
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			"",
			"Hehe, things with the kids and the clan are looking up. Let's keep the momentum going and find Loxy!",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{cmd = "End"}
}
