local TDClassUpgradePanel = class("TDClassUpgradePanel", BasePanel)
TDClassUpgradePanel._bIsMainPanel = false
TDClassUpgradePanel._sSortingLayerName = AllEnum.SortingLayerName.UI_Top
TDClassUpgradePanel._tbDefine = {
	{
		sPrefabPath = "TravelerDuelLevelSelect/TDClassUpgradePanel.prefab",
		sCtrlName = "Game.UI.TravelerDuelLevelSelect.TDClassUpgradeCtrl"
	}
}
function TDClassUpgradePanel:Awake()
end
function TDClassUpgradePanel:OnEnable()
end
function TDClassUpgradePanel:OnDisable()
end
function TDClassUpgradePanel:OnDestroy()
end
return TDClassUpgradePanel
