local BasePanel = require("GameCore.UI.BasePanel")
local SpringFestivalStoryPanel = class("SpringFestivalStoryPanel", BasePanel)
SpringFestivalStoryPanel._sUIResRootPath = "UI_Activity/"
SpringFestivalStoryPanel._tbDefine = {
	{
		sPrefabPath = "10104/Story/SpringThemeStoryPanel.prefab",
		sCtrlName = "Game.UI.ActivityTheme.10104.Story.SpringFestivalStoryCtrl"
	}
}
function SpringFestivalStoryPanel:Awake()
end
function SpringFestivalStoryPanel:OnEnable()
end
function SpringFestivalStoryPanel:OnDisable()
end
function SpringFestivalStoryPanel:OnDestroy()
end
function SpringFestivalStoryPanel:OnRelease()
end
return SpringFestivalStoryPanel
