return {
	{
		cmd = "SetIntro",
		param = {
			"ep_mainline_001",
			"Act Seven",
			"The Meaning of Rules",
			"With the commission complete, Mina invites the group over and brings up a past information leak. The report Mina submitted are met with total silence. You decide to go for another sweep of the greenhouse.",
			0
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			1.05,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_060",
			0.0,
			false
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"BG_Black",
			"0",
			"OutSine",
			1.5,
			false,
			"fade",
			0
		}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_1s",
			0,
			"m14",
			"2000ms",
			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {1.0}
	},
	{
		cmd = "Wait",
		param = {1}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_014",
			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {1}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_118",
			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetPhone",
		param = {
			0,
			1,
			"990"
		}
	},
	{
		cmd = "SetPhone",
		param = {
			3,
			1,
			""
		}
	},
	{
		cmd = "SetPhoneMsg",
		param = {
			1,
			"avg3_999",
			"",
			"0",
			"",
			false,
			"",
			"Those people didn't back down, as expected. They're even closing in on the truth.",
			""
		}
	},
	{
		cmd = "SetPhoneMsg",
		param = {
			1,
			"avg3_999",
			"",
			"0",
			"",
			false,
			"",
			"But we aren't ready yet.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetPhoneMsg",
		param = {
			0,
			"avg3_999",
			"",
			"0",
			"",
			false,
			"",
			"It doesn't matter. With Mina there, even if they find the truth, I'll keep them stalled.",
			""
		}
	},
	{
		cmd = "SetPhoneMsg",
		param = {
			0,
			"avg3_999",
			"",
			"0",
			"",
			false,
			"",
			"How long do you need?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetPhoneMsg",
		param = {
			1,
			"avg3_999",
			"",
			"0",
			"",
			false,
			"",
			"Let me see... Too many departments and individuals are tangled up in this.",
			""
		}
	},
	{
		cmd = "SetPhoneMsg",
		param = {
			1,
			"avg3_999",
			"",
			"0",
			"",
			false,
			"",
			"Until at least the 5th of next month, I think.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetPhoneMsg",
		param = {
			0,
			"avg3_999",
			"",
			"0",
			"",
			false,
			"",
			"That long? What on earth are those people up to... Fine, I'll do my best to stall them until then.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetPhone",
		param = {
			1,
			0,
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetBGM",
		param = {
			1,
			"music_avg_volume100_0s",
			0,
			"",
			"2000ms",
			0.0,
			false
		}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"0",
			"Linear",
			true,
			true,
			1.0,
			true,
			"default"
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"BG_Black",
			"0",
			"Linear",
			1.0,
			true,
			"default",
			0
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			0,
			"0",
			"Linear",
			false,
			false,
			0.5,
			true,
			"default"
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			50.0,
			nil,
			1.1,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_024",
			0.5,
			true
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"uniseed_warehouse_daylight",
			"0",
			"Linear",
			2.0,
			false,
			"fade",
			0
		}
	},
	{
		cmd = "Wait",
		param = {1}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_005",
			0.6,
			true
		}
	},
	{
		cmd = "SetSceneHeading",
		param = {
			"6:30",
			"Calor Month",
			"14th",
			"Greenhouse District in Philae",
			"United Harvest Warehouse"
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_024_stop",
			0.5,
			false
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_135",
			"b",
			"018",
			"none",
			nil,
			0.48,
			-0.2,
			1.25,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_135",
			"b",
			nil,
			"none",
			nil,
			0.5,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutQuad",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			1.15,
			nil,
			nil,
			nil,
			"none",
			"OutQuad",
			0.5,
			true
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_135",
			"b",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"daintou",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_135",
			"b",
			"011",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.45}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_135",
			"b",
			"008",
			"avg_emoji_sigh",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"jushou",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_135",
			"",
			0,
			"",
			false,
			"",
			"Yawn... Man, I'm toast. Mina, Iris, how'd those numbers turn out? Found anything?",
			""
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_111",
			"c",
			"002",
			"none",
			nil,
			0.72,
			nil,
			nil,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg3_134",
			"a",
			"002",
			"none",
			nil,
			0.28,
			nil,
			nil,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_135",
			"b",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"OutQuad",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			0.0,
			0.0,
			1.08,
			nil,
			nil,
			nil,
			"none",
			"OutQuad",
			0.5,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.45}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_3s",
			0,
			"m53",
			"4000ms",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_134",
			"a",
			nil,
			"none",
			nil,
			0.3,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutQuad",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_111",
			"c",
			nil,
			"none",
			nil,
			0.7,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutQuad",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_111",
			"c",
			"003",
			"avg_emoji_speechless",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_111",
			"",
			0,
			"",
			false,
			"",
			"F-finally done...==W== I ran the check again. The data doesn't lie. This is the result.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_111",
			"c",
			"004",
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_134",
			"a",
			nil,
			"none",
			nil,
			0.5,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutQuad",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_111",
			"c",
			nil,
			"none",
			nil,
			0.72,
			nil,
			nil,
			nil,
			1.0,
			0.0,
			"none",
			"none",
			"OutQuad",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			-50.0,
			1.15,
			nil,
			nil,
			nil,
			"none",
			"OutQuad",
			0.5,
			true
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_134",
			"a",
			"003",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg3_134",
			"",
			1,
			"",
			false,
			"",
			"Here's the verdict:==W== nine out of ninety-nine greenhouses have been using 200% more wheat seed than average over the last two months.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_134",
			"a",
			"007",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_134",
			"a",
			"006",
			"avg_emoji_vexation",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg3_134",
			"",
			0,
			"",
			false,
			"",
			"That's way beyond normal waste. Someone has to be using magic to force-grow the wheat in there.",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_135",
			"b",
			"002",
			"none",
			nil,
			0.3,
			0.0,
			1.0,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_134",
			"a",
			nil,
			"none",
			nil,
			0.7,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutQuad",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_135",
			"b",
			nil,
			"none",
			nil,
			0.32,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
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			"OutQuad",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			0.0,
			0.0,
			1.1,
			nil,
			nil,
			nil,
			"none",
			"OutQuad",
			0.5,
			true
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_135",
			"b",
			"004",
			"avg_emoji_love",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"daintou",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_135",
			"",
			0,
			"",
			false,
			"",
			"You guys move fast. Pretty thorough job. So, let's go stake out those sheds and nab the guy, yeah?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_134",
			"a",
			"011",
			"avg_emoji_sweaty",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"niunie",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg3_134",
			"",
			0,
			"",
			false,
			"",
			"We can't. Our mandate is investigation only—no arrests.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_135",
			"b",
			"013",
			"avg_emoji_question",
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			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"chijing",
			"none",
			"OutQuad",
			0,
			10.0,
			false,
			0.2,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.18}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_135",
			"b",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"InBounce",
			0,
			0.0,
			false,
			0.2,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_135",
			"",
			0,
			"",
			false,
			"",
			"What?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_134",
			"a",
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			"Yeah! Fists are way better!",
			""
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			"What a nostalgic sight. There's nothing quite like seeing everyone together, getting along so warmly.",
			""
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			"Yeah. Everyone's been on edge lately. What a relief to finally see them relax.",
			""
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			"Thank you all. I'm away so much these days... It's been a long time since I've heard Nia and Aila laugh like that.",
			""
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			"Don't mention it. Noya and the others said playing with the kids brings back happy memories of the orphanage. They're having a blast, too.",
			""
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			"Speaking of which, I haven't seen your parents. Are they out? Should we make extra for lunch?",
			""
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			"No need. They aren't in Philae right now. They're working far, far to the south—==W==at the United Harvest Lushwood Jungle Branch.",
			""
		}
	},
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			"The Lushwood Jungle Branch? Isn't that on the southern edge of the Empire...?==W== But with kids at home, why do they have to work so far away?",
			""
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			"Well...==W== Four years ago, there was a major incident at the Philae Branch.",
			""
		}
	},
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			"Luckily, the compliance inspector in charge was a stickler for protocol. She ruled that my parents were merely implicated. So instead of being exiled like the former Director, they were just transferred to the Lushwood Jungle Branch.",
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			"So that's the skeleton in United Harvest's closet...",
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			"It might sound dramatic...==W== But without those rules, I wouldn't be here today.",
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			"If everyone ignored the rules like that Director or those witches, imagine the chaos. Imagine how many people would suffer.",
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			"I don't know the details, but it's not like the witches are totally lawless. They have their own code, don't they?",
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			"Maybe. But to me, they're just selfish people who only care about themselves. I hate witches.",
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			"... Yeah. Guess they aren't exactly winning any popularity contests.",
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			"Sharp eyes. That's the great Boss for you.",
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			"But..==W== seeing Mina and her sisters sticking together like that... even though I don‘t know who that witch from the past really was, it still makes me feel a little guilty.",
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			"In theory. But just like a claw machine—does feeding it coins guarantee you a prize?",
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			"Exactly. So when the claw fails, you face a choice: keep feeding it coins, or break the machine open.",
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			"Maybe not after twenty losses. But two hundred?==W== Your mindset might change.",
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			"Rules create stability. And stability protects the majority.",
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			"So, if we break the rules to find the truth, does that make us villains?",
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			"I never said that. But if a rule crumbles just because a witch poked it,==W== it was likely weak to begin with, no?",
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			nil,
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			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_135",
			"",
			0,
			"",
			false,
			"",
			"You have a weird way of comforting people.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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	},
	{
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			0,
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			false,
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			"I'm not offering comfort. A stable system should be self-repairing. It's a natural cycle of breaking and mending.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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	},
	{
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			"Oh? So whatever is left standing in the end is \"Justice\"?==W== The ultimate rule?",
			""
		}
	},
	{
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	},
	{
		cmd = "CtrlChar",
		param = {
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	{cmd = "SetGoOn"},
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			"Precisely. Survival of the fittest. Rules evolve or die out, just like everything else in nature.",
			""
		}
	},
	{
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	{
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		cmd = "SetBGM",
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	},
	{
		cmd = "Wait",
		param = {0.3}
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			"Rules are made to be broken!==W== As the Boss, that's what I'd really like to say.",
			""
		}
	},
	{
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		param = {0.2}
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	{
		cmd = "Wait",
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			"But then I realized: if I break the rules, as the Boss, I have to write the new ones. Total pain in the neck.",
			""
		}
	},
	{
		cmd = "CtrlChar",
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			"Besides, breaking rules doesn't guarantee finding the truth. Nor does it promise a better system.",
			""
		}
	},
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		cmd = "Wait",
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	{
		cmd = "SetMainRoleTalk",
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	{
		cmd = "SetTalk",
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			"Like, if I were CEO of Scarlet Sights Media, I'd have you write three articles a day, three thousand words each, no holidays.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
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		cmd = "SetAudio",
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			"Whoa, hey! Tyrant, you really are evil!",
			""
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		param = {
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			"Anyway, that's my take. Forget the philosophy of rules. Let's focus on the commission.",
			""
		}
	},
	{
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	{
		cmd = "SetBGM",
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		cmd = "CtrlStage",
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			"You're right, Boss. A witch shouldn't get tripped up by the small stuff. I'm after the truth. Time to get back to work.",
			""
		}
	},
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		param = {
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	},
	{
		cmd = "SetTalk",
		param = {
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			"So, Boss, what do you think will come of Mina's report?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
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			"My bet? Nothing.",
			""
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	},
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	},
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		cmd = "Wait",
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			"Interesting. Great minds think alike.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
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	{
		cmd = "SetTalk",
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			"The Golden Nightingale issue spans nine greenhouses. That's not a job for small fry.",
			""
		}
	},
	{
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	{
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	{
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			"Out of everyone we've met, only two have the muscle to pull that off...",
			""
		}
	},
	{
		cmd = "Wait",
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	{
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		cmd = "SetBg",
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	},
	{
		cmd = "SetStage",
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		cmd = "CtrlChar",
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	},
	{
		cmd = "Wait",
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	{
		cmd = "SetMainRoleTalk",
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	},
	{
		cmd = "SetTalk",
		param = {
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			0,
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			false,
			"",
			"Director Joseph from R&D, our helpful friend.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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			"003",
			"avg_emoji_music",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"2TiaoYue",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_136",
			"a",
			"004",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
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			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_236",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_1260",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"guodongtiao1",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_958",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"guodongtiao1",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"Mandrake Radiant Grasses",
			"",
			0,
			"",
			false,
			"",
			"Heeeee—ya—==W==<size=60> ♪<size=37>",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_1263",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"guodongtiao1",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_958",
			"a",
			nil,
			"avg_emoji_music",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_1260",
			"a",
			nil,
			"avg_emoji_music",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_1263",
			"a",
			nil,
			"avg_emoji_music",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "Clear",
		param = {
			true,
			0.4,
			true,
			true
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			0.0,
			0.0,
			1.05,
			nil,
			nil,
			nil,
			nil,
			"none",
			"OutSine",
			0.6,
			true,
			0
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"011",
			"none",
			"none",
			"x",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Phew, another easy day.==W== Hey, Sapphire, Production looks pretty empty. Can we actually handle ninety-nine greenhouses on our own?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.2}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"002",
			"none",
			"none",
			"x",
			0.0,
			false,
			"avg3_100"
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"x",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg3_137",
			"a",
			"002",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_137",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutQuad",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg3_137",
			"",
			0,
			"",
			false,
			"",
			"It's manageable. The Mandrake Radiant Grass guards most of the houses. We just need to make rounds once a week to keep them in line.",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_137",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"012",
			"none",
			"none",
			"x",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Once a week, huh...",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"x",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetBGM",
		param = {
			1,
			"music_avg_volume100_0s",
			0,
			"",
			"4000ms",
			0.0,
			false
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_135",
			"b",
			"018",
			"none",
			nil,
			0.45,
			-0.3,
			1.35,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_074",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_135",
			"b",
			nil,
			"none",
			nil,
			0.5,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutQuad",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			100.0,
			nil,
			1.1,
			nil,
			nil,
			nil,
			"none",
			"OutQuad",
			0.5,
			true
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_135",
			"b",
			"014",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"diantou",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_135",
			"",
			0,
			"",
			false,
			"",
			"Psst. Boss. Over here.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"002",
			"avg_emoji_shock",
			"none",
			"x",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Hm?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"x",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
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			0.0,
			false
		}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"AvgStageEffect_fade_left",
			"OutSine",
			false,
			false,
			0.8,
			true,
			"fade"
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_135",
			"b",
			"018",
			"none",
			nil,
			0.5,
			-0.2,
			1.25,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"uniseed_corridor",
			"0",
			"Linear",
			1.0,
			true,
			"default",
			0
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			0,
			"AvgStageEffect_fade_right",
			"Linear",
			false,
			false,
			1.0,
			true,
			"default"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_135",
			"b",
			nil,
			"none",
			nil,
			0.45,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
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			"Linear",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_1s",
			0,
			"m42",
			"2000ms",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_135",
			"b",
			"021",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
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			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_135",
			"",
			0,
			"",
			false,
			"",
			"Two weeks now, and Mina's report has sunk without a trace.==W== It's clearly a dead end, yet she's still telling us to wait.",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_135",
			"b",
			"015",
			"avg_emoji_sweaty",
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			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
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			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"009",
			"avg_emoji_speechless",
			"none",
			"x",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"She must have a plan.==W== Besides, sitting tight isn't all bad. Remember the anonymous source who tipped you off when we first joined?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
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			"x",
			0.0,
			false,
			"avg3_100"
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"x",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_135",
			"b",
			"011",
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			nil,
			nil,
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			nil,
			nil,
			nil,
			"diantou",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_135",
			"",
			0,
			"",
			false,
			"",
			"Hard to forget. I still haven't managed to track them down.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
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			"018",
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			false,
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Since we're stalled here, they're probably getting restless, too. I bet they'll make a move soon.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"x",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_135",
			"b",
			"021",
			"avg_emoji_shock",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.8,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_135",
			"b",
			"002",
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetBGM",
		param = {
			1,
			"music_avg_volume100_0s",
			0,
			"",
			"2000ms",
			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"0",
			"Linear",
			true,
			true,
			1.0,
			true,
			"default"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			8,
			"0",
			"",
			0,
			"",
			false,
			"",
			"Another week slips by.",
			""
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"uniseed_shop",
			"0",
			"Linear",
			1.0,
			true,
			"default",
			0
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			-100.0,
			100.0,
			1.05,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			0,
			"0",
			"Linear",
			false,
			false,
			1.0,
			true,
			"default"
		}
	},
	{
		cmd = "SetSceneHeading",
		param = {
			"17:00",
			"Messis Month",
			"4th",
			"Silver District in Philae",
			"United Harvest Store"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_0s",
			0,
			"m56",
			"none",
			0.0,
			false
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg3_158",
			"a",
			"002",
			"none",
			nil,
			0.6,
			0.15,
			nil,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			250.0,
			nil,
			nil,
			nil,
			nil,
			"none",
			"OutQuad",
			1.0,
			true
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_061",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_158",
			"a",
			nil,
			"none",
			nil,
			0.55,
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		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_134",
			"b",
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			"none",
			nil,
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			nil,
			false,
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		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
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		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
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			nil,
			nil,
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		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_135",
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			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
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			false,
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		}
	},
	{
		cmd = "SetTalk",
		param = {
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			false,
			"",
			"Guess there's no way out but through.==W== Pumpka & Lanterna, it's showtime ★",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_135",
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	{
		cmd = "CtrlChar",
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		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "CtrlStage",
		param = {
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	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_134",
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		}
	},
	{
		cmd = "Wait",
		param = {0.1}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_135",
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			"none",
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	},
	{
		cmd = "SetChar",
		param = {
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			"none",
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	},
	{
		cmd = "SetChar",
		param = {
			0,
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			"none",
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		}
	},
	{
		cmd = "Wait",
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	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_061",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_965",
			"a",
			nil,
			"none",
			nil,
			nil,
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			nil,
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			"OutSine",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_1214",
			"a",
			nil,
			"none",
			nil,
			nil,
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			false,
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			true,
			nil
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			1.2,
			nil,
			nil,
			nil,
			"none",
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			0.5,
			true
		}
	},
	{
		cmd = "SetBGM",
		param = {
			1,
			"music_avg_volume100_0s",
			0,
			"",
			"2000ms",
			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"jushou",
			"Linear",
			0.5,
			true
		}
	},
	{cmd = "End"}
}
