return {
	{
		cmd = "SetIntro",
		param = {
			"ep_mainline_001",
			"第三话",
			"野营",
			"你遵守承诺，但带着伙伴们紧跟夏花，==RT==无奈的夏花只得承认自己要独自讨伐寄生之庭。==RT==你们用森林中的小屋，做了一个“诱饵”。",
			0
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			90.0,
			0.0,
			1.07,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"forest_night_1",
			"0",
			"OutSine",
			0.8,
			false,
			"default",
			0
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			0.0,
			0.0,
			1.05,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true,
			0
		}
	},
	{
		cmd = "Wait",
		param = {0.2}
	},
	{
		cmd = "SetSceneHeading",
		param = {
			"19:00",
			"雨月",
			"27日",
			"菲莱城外",
			"森林深处"
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_102",
			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.1}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_133",
			"a",
			"028",
			"none",
			nil,
			0.65,
			-0.13,
			1.2,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_133",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.6,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_133",
			"a",
			nil,
			"none",
			nil,
			0.48,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			2.0,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.25}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_133",
			"a",
			nil,
			"avg_emoji_speechless",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.3,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {1.3}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_133",
			"a",
			nil,
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.3,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.35}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_102",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_133",
			"a",
			nil,
			"none",
			nil,
			0.24,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			2.2,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {1.8}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_133",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.4,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			-180.0,
			nil,
			1.12,
			nil,
			nil,
			nil,
			"none",
			"OutQuad",
			0.6,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.4}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_101",
			0.0,
			false
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg3_100",
			"c",
			"020",
			"none",
			nil,
			0.6,
			-0.09,
			1.14,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_100",
			"c",
			nil,
			"none",
			nil,
			0.35,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutBack",
			0,
			nil,
			false,
			0.7,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_101",
			0.0,
			false
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_112",
			"a",
			"007",
			"none",
			2,
			0.8,
			-0.1,
			1.14,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_112",
			"a",
			nil,
			"none",
			nil,
			0.55,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutBack",
			0,
			nil,
			false,
			0.7,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_101",
			0.0,
			false
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_111",
			"a",
			"026",
			"none",
			3,
			0.97,
			-0.1,
			1.15,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_111",
			"a",
			nil,
			"none",
			nil,
			0.72,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutBack",
			0,
			nil,
			false,
			0.7,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_101",
			0.0,
			false
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_103",
			"a",
			"007",
			"none",
			4,
			1.12,
			-0.1,
			1.15,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_103",
			"a",
			nil,
			"none",
			nil,
			0.9,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutBack",
			0,
			nil,
			false,
			0.7,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			90.0,
			nil,
			1.06,
			nil,
			nil,
			nil,
			"none",
			"OutCubic",
			1.5,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_103",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			true,
			0.6,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_111",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			true,
			0.6,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_112",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			true,
			0.6,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_100",
			"c",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			true,
			0.6,
			false,
			nil
		}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"3",
			"OutSine",
			false,
			true,
			0.61,
			true,
			"fade"
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_133",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			true,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"forest_night_1",
			"0",
			"Linear",
			0.0,
			true,
			"default",
			0
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			90.0,
			nil,
			1.05,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true,
			0
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			-180.0,
			0.0,
			1.1,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			0,
			"4",
			"OutSine",
			false,
			false,
			0.6,
			false,
			"fade"
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			90.0,
			nil,
			1.06,
			nil,
			nil,
			nil,
			"none",
			"OutQuad",
			0.6,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.2}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_133",
			"a",
			"029",
			"none",
			nil,
			0.6,
			-0.13,
			1.2,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_133",
			"a",
			nil,
			"none",
			nil,
			0.49,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.6,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.35}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_133",
			"a",
			nil,
			"avg_emoji_speechless",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.3,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {1.2}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_133",
			"a",
			nil,
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.3,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.35}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_102",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_133",
			"a",
			nil,
			"none",
			nil,
			0.24,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			2.2,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {1.8}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_133",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.4,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			-180.0,
			nil,
			1.12,
			nil,
			nil,
			nil,
			"none",
			"OutQuad",
			0.6,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.2}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_101",
			0.0,
			false
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_156",
			"a",
			"008",
			"none",
			2,
			0.7,
			-0.1,
			1.14,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_156",
			"a",
			nil,
			"none",
			nil,
			0.42,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutBack",
			0,
			nil,
			false,
			0.7,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_101",
			0.0,
			false
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg3_132",
			"a",
			"004",
			"none",
			3,
			0.97,
			-0.1,
			1.15,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_132",
			"a",
			nil,
			"none",
			nil,
			0.68,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutBack",
			0,
			nil,
			false,
			0.7,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_101",
			0.0,
			false
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_134",
			"a",
			"005",
			"none",
			4,
			1.12,
			-0.1,
			1.15,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_134",
			"a",
			nil,
			"none",
			nil,
			0.9,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutBack",
			0,
			nil,
			false,
			0.7,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			90.0,
			nil,
			1.06,
			nil,
			nil,
			nil,
			"none",
			"OutCubic",
			1.5,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
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			0
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	},
	{
		cmd = "CtrlStage",
		param = {
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			nil,
			nil,
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			true
		}
	},
	{
		cmd = "SetTrans",
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			"0",
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			"default"
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	},
	{
		cmd = "CtrlStage",
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		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
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			false,
			0
		}
	},
	{
		cmd = "Wait",
		param = {0.1}
	},
	{
		cmd = "SetChar",
		param = {
			0,
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	},
	{
		cmd = "CtrlChar",
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			nil,
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			0,
			nil,
			false,
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		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_133",
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			nil,
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			nil,
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			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutQuad",
			0,
			nil,
			false,
			0.6,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_133",
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			nil,
			"avg_emoji_awkward",
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			nil,
			nil,
			nil,
			nil,
			nil,
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			"OutSine",
			0,
			nil,
			false,
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			true,
			nil
		}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_0s",
			0,
			"m33",
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			0.0,
			false
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_133",
			"你怎么说话不算话，我们不是约定好了？",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
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	{
		cmd = "SetMainRoleTalk",
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"首先，我其实没有同意那个约定，==W==其次，我也没违反那个约定啊。",
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			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
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	{
		cmd = "SetMainRoleTalk",
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		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetMainRoleTalk",
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			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"我可没对她们说那些事情。",
			0,
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			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
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			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
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			nil,
			nil,
			nil,
			"none",
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			"OutSine",
			0,
			nil,
			false,
			0.35,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_133",
			"那你和她们一直跟着我干什么？",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.35}
	},
	{
		cmd = "CtrlChar",
		param = {
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			nil,
			nil,
			nil,
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			"OutSine",
			0,
			nil,
			false,
			0.8,
			false,
			nil
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"none",
			"Linear",
			0.8,
			false,
			0
		}
	},
	{
		cmd = "CtrlStage",
		param = {
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			nil,
			-250.0,
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			nil,
			nil,
			nil,
			"none",
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			1.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.7}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg3_132",
			"a",
			"004",
			"none",
			nil,
			0.93,
			0.06,
			0.9,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "SetChar",
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			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
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			"none",
			nil,
			0.68,
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			0.9,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "SetChar",
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			nil,
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			0.06,
			0.9,
			nil,
			nil,
			0.0,
			0.0,
			true,
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		}
	},
	{
		cmd = "CtrlChar",
		param = {
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			"avg_emoji_shock",
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			nil,
			nil,
			nil,
			nil,
			nil,
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			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.4}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_111",
			"a",
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			"avg_emoji_sigh",
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			nil,
			nil,
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			nil,
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			"JuGong2",
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			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.4}
	},
	{
		cmd = "CtrlChar",
		param = {
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			"close",
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			nil,
			nil,
			nil,
			nil,
			nil,
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			"OutSine",
			0,
			nil,
			false,
			0.3,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_156",
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			nil,
			nil,
			nil,
			nil,
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			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.4}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_132",
			"a",
			nil,
			"avg_emoji_music",
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			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
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			"OutSine",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.7}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_112",
			"a",
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			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			true,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_111",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
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			"none",
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			"OutSine",
			0,
			nil,
			true,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_156",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
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			"none",
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			"OutSine",
			0,
			nil,
			true,
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			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_132",
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			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
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			"none",
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			"OutSine",
			0,
			nil,
			true,
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			false,
			nil
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			0.0,
			nil,
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			nil,
			nil,
			nil,
			"none",
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			0.8,
			false
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"Linear",
			0.8,
			false,
			0
		}
	},
	{
		cmd = "Wait",
		param = {0.55}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_133",
			"a",
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			"none",
			nil,
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			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
			"014",
			"avg_emoji_love",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"当然是和你一起讨伐寄生之庭。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_133",
			"a",
			"014",
			"avg_emoji_shy",
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			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.35,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_133",
			"我又没说要讨伐寄生之庭......",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.35}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"020",
			"avg_emoji_speechless",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"可是你走的方向根本不是讨伐队之前驻扎的方向。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
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			nil,
			nil,
			nil,
			nil,
			nil,
			"lengzhan",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.3,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_133",
			"哎，那时候的谎话太潦草了么......",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.35}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"002",
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			"none",
			"y",
			0.0,
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			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"不是太潦草了，而是我觉得如果你想确定讨伐队的成员是不是都撤出了，严谨的你第一反应不应该是去找……",
			1,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"014",
			"avg_emoji_music",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"而是先和克莱儿联络一下，确定进出森林的人数。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
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			nil,
			nil,
			nil,
			nil,
			nil,
			"lengzhan",
			"none",
			"OutSine",
			0,
			nil,
			false,
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			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_133",
			"这么容易就被你看穿了……==W==我还真是不擅长说谎。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
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			nil,
			nil,
			nil,
			"none",
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			"OutSine",
			0,
			nil,
			false,
			0.3,
			true,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.35}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"020",
			"none",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"的确如此，其实，地洞里的你比外面的你更让人觉得亲近，==W==不考虑换换行事风格吗？",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"002",
			"avg_emoji_question",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_133",
			"a",
			"003",
			"avg_emoji_angry",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.35,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_133",
			"恕难从命。因为现在这样，才是真正的我。",
			1,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_133",
			"a",
			nil,
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.3,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.15}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_133",
			"a",
			"002",
			"avg_emoji_attention",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.3,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_133",
			"抱歉，我刚才说了个谎话。你应该也发现了，我刚才和各位告别，并不是为了确认讨伐队的队员情况。",
			1,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_133",
			"a",
			"016",
			"avg_emoji_speechless",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.35,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_133",
			"其实和你们分开之前，我就和克莱儿联络过了，讨伐队全员安全撤出森林了。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_133",
			"a",
			nil,
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.3,
			false,
			nil
		}
	},
	{
		cmd = "SetBGM",
		param = {
			1,
			"music_avg_volume100_0s",
			0,
			"",
			"2000ms",
			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.35}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_133",
			"a",
			"015",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.3,
			false,
			nil
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			1,
			"020",
			"avg_emoji_think",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"嘴上说恕难从命，实际上还是好好地道歉了嘛。这倒是很符合夏花的性格。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"none",
			"Linear",
			0.5,
			false,
			0
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			-180.0,
			nil,
			1.1,
			nil,
			nil,
			nil,
			"none",
			"OutSine",
			0.5,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_133",
			"a",
			nil,
			"none",
			nil,
			0.39,
			-0.17,
			1.27,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.45,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.15}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_156",
			"a",
			"020",
			"none",
			nil,
			0.84,
			-0.12,
			1.2,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_156",
			"a",
			nil,
			"avg_emoji_exclamation",
			nil,
			0.75,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.45,
			true,
			nil
		}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_0s",
			0,
			"m42",
			"none",
			0.0,
			false
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_156",
			"那你在晚上深入森林是为了什么？==W==总不能也是“散步”吧？",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_156",
			"a",
			"016",
			"avg_emoji_resentful",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"daintou",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.56,
			true,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.35}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_133",
			"a",
			"002",
			"avg_emoji_attention",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.35,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_133",
			"我想趁这个机会，独自讨伐寄生之庭。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.35}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_156",
			"a",
			"010",
			"avg_emoji_symbol",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"jushou",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.35,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_156",
			"一个人去？你没开玩笑吧？在这种夜里讨伐寄生之庭？",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_133",
			"a",
			"019",
			"avg_emoji_exclamation",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"jushou",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.35,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_133",
			"嗯，在我看来，这是个好机会。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.35}
	},
	{
		cmd = "Clear",
		param = {
			true,
			0.4,
			false,
			true
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			-100.0,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.7,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.41}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"forest_night_1",
			"0",
			"OutSine",
			0.6,
			false,
			"default",
			0
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			100.0,
			100.0,
			1.05,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true,
			0
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_133",
			"a",
			"028",
			"none",
			nil,
			0.42,
			-0.28,
			1.4,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_133",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg2_976",
			"a",
			"002",
			"none",
			2,
			0.68,
			-0.03,
			1.05,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_976",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.7,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_976",
			"a",
			nil,
			"none",
			nil,
			0.75,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			4.0,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_133",
			"根据今天的遭遇，我大概锁定了寄生之庭的位置。那家伙应该也消耗了不少魔法。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.35}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_976",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			true,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			0.0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"OutSine",
			0.5,
			false,
			0
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_133",
			"a",
			"019",
			"none",
			nil,
			0.575,
			-0.35,
			1.5,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.25}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_133",
			"a",
			nil,
			"avg_emoji_exclamation",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.3,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_133",
			"最重要的是，其他旅人也都撤出森林了，无需担心误伤。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.35}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_133",
			"a",
			"024",
			"avg_emoji_vexation",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"lengzhan",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.35,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_133",
			"况且，这边的森林距离营地已经很近了，如果我们一不留神，寄生之庭侵入营地释放魔法雾气就麻烦了，必须早早处理掉。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.35}
	},
	{
		cmd = "SetCharHead",
		param = {
			0,
			2,
			nil,
			nil,
			1.15,
			"avg3_132",
			"a",
			"009",
			"avg_emoji_flurry",
			3,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.35}
	},
	{
		cmd = "SetBGM",
		param = {
			1,
			"music_avg_volume100_0s",
			0,
			"",
			"2000ms",
			0.0,
			false
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg3_132",
			"即使这样，在夜晚作战也太危险了吧。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetCharHead",
		param = {
			1,
			2,
			nil,
			nil,
			nil,
			"avg3_132",
			"a",
			"002",
			"none",
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.35}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_133",
			"a",
			"018",
			"avg_emoji_idea",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"jushou",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.35,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_133",
			"的确危险，所以我给寄生之庭设下了一个诱饵。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.35}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_076",
			0.0,
			false
		}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			3,
			"0",
			"Linear",
			true,
			true,
			1.0,
			true,
			"default"
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"forest_night_2_a",
			"0",
			"Linear",
			0.0,
			true,
			"default",
			0
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			300.0,
			-120.0,
			2.5,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true,
			0
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			0.0,
			0.0,
			1.05,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetTrans",
		param = {
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			"简陋的森林小屋亮起了灯火，我们隐藏在距离小屋不远的树荫下，握紧了武器。",
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			""
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	{
		cmd = "SetBGM",
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	{
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			"小屋就是诱饵？==W==可是我听说，大部分的魔物都怕火啊，点亮灯光反而会吓跑它们吧？",
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			"大多数的魔物是这样，但寄生之庭例外。夏花的这个办法的确不错。",
			0,
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		cmd = "Wait",
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	{
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		param = {
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			"寄生之庭本来是菲莱特有的魔物——拟态藤，是一种捕食昆虫的肉食植物。就算外形改变了，它的习性依然不会变。",
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			""
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			"顾名思义，它擅长拟态成周围动物的样子，当食物减少时，就会向食物丰富的场所移动。",
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			"光听描述，有点，可爱。",
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			""
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			"如果是原本的拟态藤确实如此。但寄生之庭那棵藤长得太大了，早已没有天敌能威胁到它了。",
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			"最大的变化在于——原本只是自卫用的魔法雾气，也用来捕食了。",
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			"捕食？==W==啊，我明白了。亮着灯的地方就意味着有猎物，而这个猎物就是……",
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			"人类吧。",
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			"就是如此，寄生之庭应该就在这附近，我们在这边埋伏，说不定能逮到它。",
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			"一脸无奈的夏花卷起绿色的风，跳上了最高的枝头。",
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			"倒是你——真的没告诉她们吧？",
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			"没有，放心吧，但我觉得......",
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			"虽然看起来漫不经心，但小禾她们又不傻，你的行为这么怪，你真的觉得能瞒下去吗？",
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			"能瞒到哪天算哪天吧，==W==我们还是说说寄生之庭吧。",
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			"从你和猛进之灵的战斗来看，你好像不擅长魔法。如果寄生之庭来了，我会带你躲到一个安全的地方。没问题吧？",
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			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
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			"何止是不擅长魔法，其实我根本没办法释放魔法.......",
			0,
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			false,
			"",
			"",
			""
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	{
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	{
		cmd = "Clear",
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	{
		cmd = "Wait",
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	{
		cmd = "SetAudio",
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	{
		cmd = "SetBg",
		param = {
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	{
		cmd = "CtrlBg",
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	},
	{
		cmd = "Wait",
		param = {1.2}
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	{
		cmd = "SetBg",
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	},
	{
		cmd = "Wait",
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	{
		cmd = "SetTalk",
		param = {
			8,
			"0",
			"几分钟后。",
			1,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetAudio",
		param = {
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			false
		}
	},
	{
		cmd = "Wait",
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	{
		cmd = "Clear",
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			false,
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	{
		cmd = "Wait",
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	{
		cmd = "CtrlStage",
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			false
		}
	},
	{
		cmd = "SetBg",
		param = {
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	},
	{
		cmd = "CtrlBg",
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	{
		cmd = "Wait",
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	{
		cmd = "SetChar",
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			0,
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	},
	{
		cmd = "Wait",
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	{
		cmd = "CtrlChar",
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			0,
			nil,
			false,
			0.3,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_133",
			"“魔力绝缘”......这种体质还是第一次听说。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
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			0.3,
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		}
	},
	{
		cmd = "Wait",
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	{
		cmd = "SetMainRoleTalk",
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			"010",
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			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"所以我没办法用魔法，同时魔法对我也没有用。",
			1,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.25}
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	{
		cmd = "SetAudio",
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			false
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	{
		cmd = "SetBGM",
		param = {
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			0.0,
			false
		}
	},
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		cmd = "SetMainRoleTalk",
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"当然，寄生之庭的雾气如果是物理性质的或者是生物性质的，我也会中毒，但既然是魔法雾气，那对我就完全无效。",
			1,
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			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
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			nil,
			nil,
			nil,
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		}
	},
	{
		cmd = "Wait",
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			"y",
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"所以，不用太担心我的安危，倒不如说——在雾气里指挥作战，我才是最合适的人选。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
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	{
		cmd = "CtrlChar",
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			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_133",
			"之前在地洞里昏迷不醒的是谁啊？",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
			"020",
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			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"那是因为受到了物理冲击——",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"y",
			0.0,
			false,
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		}
	},
	{
		cmd = "Wait",
		param = {0.5}
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	{
		cmd = "CtrlChar",
		param = {
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			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
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			"OutSine",
			0,
			nil,
			false,
			0.35,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_133",
			"哼……我太重还真是对不起啊。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
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			0,
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			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.35}
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	{
		cmd = "CtrlStage",
		param = {
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			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"Zhong",
			"Linear",
			0.0,
			true
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	{
		cmd = "SetAudio",
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	},
	{
		cmd = "SetMainRoleTalk",
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			"none",
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		}
	},
	{
		cmd = "SetTalkShake",
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			0.0,
			false
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	},
	{
		cmd = "CtrlChar",
		param = {
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			nil,
			nil,
			nil,
			nil,
			"none",
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			0,
			nil,
			false,
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			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"反对诱导性提问！！",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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		}
	},
	{
		cmd = "Wait",
		param = {0.5}
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	{
		cmd = "CtrlChar",
		param = {
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			nil,
			nil,
			nil,
			nil,
			nil,
			"jushou",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.35,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_133",
			"先不说这个……你这个体质在面对寄生之庭时还真挺厉害的。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.35}
	},
	{
		cmd = "CtrlChar",
		param = {
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			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
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			0,
			nil,
			false,
			0.35,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_133",
			"等等，魔法对你没有用，那如果我用魔法拉动弓弦，向你射一支木箭呢？",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
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			0,
			nil,
			false,
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			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.35}
	},
	{
		cmd = "SetMainRoleTalk",
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"那我是会受伤的，==W==毕竟只是魔法对我没用，而不是魔法拉动弓弦射出的木箭对我造成的物理伤害没有用。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
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			"none",
			"y",
			0.0,
			false,
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		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
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			nil,
			"none",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetBGM",
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			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
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	{
		cmd = "CtrlChar",
		param = {
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			nil,
			nil,
			"none",
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			"OutSine",
			0,
			nil,
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			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_133",
			"原来如此，==W==来，靠我近一点。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
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			nil,
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			0,
			nil,
			false,
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			true,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.35}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"你，你该不会……想拿我试招吧？",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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			nil,
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			false,
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		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
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			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
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			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_133",
			"你把我想成什么人了，我是测试一下魔法——",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
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			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
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			"OutSine",
			0,
			nil,
			false,
			0.3,
			false,
			nil
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	},
	{
		cmd = "Wait",
		param = {0.35}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"0",
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		cmd = "SetBGM",
		param = {
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			false
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	{
		cmd = "Wait",
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	{
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	{
		cmd = "SetTalk",
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			"之前鸢尾也对我释放过类似的魔法，但那时我还不知道自己的特殊体质......",
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			"",
			""
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		param = {
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			"很简单，因为我不是对你释放魔法的。",
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			"",
			""
		}
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		param = {
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			"对你的确无法释放魔法，但我对你的衣服释放风盔甲就没问题了，你的衣服总不是“魔力绝缘”吧，并且，实际保护效果是一样的。",
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			"",
			""
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			"这样，你就不用担心战斗中的飞石之类的了。",
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			"",
			""
		}
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			"这么说，鸢尾估计也是对我的衣服释放的水魔法吧。",
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			"",
			""
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		cmd = "SetTalk",
		param = {
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			"avg3_100",
			"你想的好周到，这个魔法水平，去大公司也轻轻松松吧。",
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			false,
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			"",
			""
		}
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	{
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		cmd = "SetTalk",
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			"或许吧，但我只想做个旅人。",
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			"",
			""
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		cmd = "SetTalk",
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			"为什么？",
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			"因为.......",
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			"我......很喜欢那个雕像——牺牲了自己，拯救了大家的英雄。",
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			"",
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			"哈呼，我来换班了。",
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			"哎，魔<r=BOSS></r>王你在啊，那我不打扰你们了，再去睡一会。",
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	},
	{
		cmd = "Wait",
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		cmd = "Wait",
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	{
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			""
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	{
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	{
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	{
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	{
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	},
	{
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	{
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	{
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			"这样争论下去没完没了。==W==不如就由魔<r=BOSS></r>王决定吧。",
			1,
			"",
			false,
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			"",
			""
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	},
	{
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	},
	{
		cmd = "SetTalk",
		param = {
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			"这样大家都没意见吧，==SEX1==在讨伐猛进之灵时，表现出很高的指挥水平。",
			0,
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			false,
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			"",
			""
		}
	},
	{
		cmd = "Wait",
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			false
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	},
	{
		cmd = "SetTalk",
		param = {
			0,
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			"魔<r=BOSS></r>王决定我没意见，请让花令旅团一起去吧。",
			0,
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			"",
			""
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	},
	{
		cmd = "Wait",
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		cmd = "CtrlStage",
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		cmd = "Wait",
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			0.0,
			false
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	{
		cmd = "SetTalk",
		param = {
			0,
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			"好吧，==W==不管怎么说，魔<r=BOSS></r>王也是公司的首席执行官，是在场地位最高的人，由你来决定我同意。",
			0,
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			"",
			""
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	},
	{
		cmd = "SetTalk",
		param = {
			2,
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			"突然把难题全甩给我也太为难人了……",
			0,
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			"",
			""
		}
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	{
		cmd = "SetMajorChoice",
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			"相信夏花的判断",
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			"E404",
			0,
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			"人多力量大",
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			0,
			"c",
			"020",
			"none",
			"那么，怎样战斗才有利呢？",
			""
		}
	},
	{
		cmd = "SetMajorChoiceJumpTo",
		param = {1, 1}
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	{
		cmd = "SetTrans",
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		cmd = "SetBg",
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	{
		cmd = "CtrlBg",
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	{
		cmd = "Wait",
		param = {0.5}
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	{
		cmd = "SetBGM",
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	{
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	},
	{
		cmd = "SetTalk",
		param = {
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			"这里就相信夏花吧，况且，她夹在中间肯定很难做。",
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			false,
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			"",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
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	{
		cmd = "SetTalk",
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			"考虑到寄生之庭的雾气，我觉得这里还是先让夏花独自试试比较好。",
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			false,
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			"",
			""
		}
	},
	{
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	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"不过，大家要散开包围圈，提供远程支援，准备接应。",
			0,
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			false,
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			"",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
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	},
	{
		cmd = "Wait",
		param = {0.5}
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	{
		cmd = "SetAudio",
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	{
		cmd = "CtrlChar",
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	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_133",
			"魔<r=BOSS></r>王，我就知道你会做出正确的判断。",
			1,
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			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
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	{
		cmd = "CtrlChar",
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	},
	{
		cmd = "SetTalk",
		param = {
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			"我上了。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetBGM",
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			false
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	{
		cmd = "Wait",
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	{
		cmd = "SetMajorChoiceRollover",
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	{
		cmd = "SetMajorChoiceJumpTo",
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	{
		cmd = "SetBg",
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		cmd = "CtrlBg",
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	{
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	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"我觉得，让夏花和花令旅团一起讨伐寄生之庭是最合适的。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
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	{
		cmd = "Wait",
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	{
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	},
	{
		cmd = "CtrlChar",
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	},
	{
		cmd = "SetTalk",
		param = {
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			"avg1_133",
			"我一个人就可以的......",
			0,
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			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
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	},
	{
		cmd = "Wait",
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	{
		cmd = "SetMainRoleTalk",
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			"none",
			"y",
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	},
	{
		cmd = "SetTalk",
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			1,
			"avg3_100",
			"你们在讨伐猛进之灵时配合很好，==W==只要能重现当时的默契，对付这种魔物，多一个人就多一份力量不是么？",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"014",
			"avg_emoji_idea",
			"jushou",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"z",
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			false,
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		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_133",
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			-0.26,
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			nil,
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			0,
			nil,
			false,
			0.35,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
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			nil,
			nil,
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			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_133",
			"我明白了，就听你的安排魔<r=BOSS></r>王。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.35}
	},
	{
		cmd = "CtrlChar",
		param = {
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			nil,
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			0,
			nil,
			true,
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			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.15}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_134",
			"a",
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			nil,
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			1.15,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
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			nil,
			nil,
			nil,
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			"none",
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			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_134",
			"师父，我会好好配合夏花前辈的。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.35}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_134",
			"a",
			"005",
			"avg_emoji_exclamation",
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			1.3,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.4,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_134",
			"花令旅团出发，目标是打倒寄生之庭。",
			0,
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			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetBGM",
		param = {
			1,
			"music_avg_volume100_0s",
			0,
			"",
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			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.35}
	},
	{
		cmd = "SetMajorChoiceRollover",
		param = {1}
	},
	{
		cmd = "SetMajorChoiceJumpTo",
		param = {1, 3}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
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			"0",
			"OutSine",
			true,
			true,
			0.3,
			true,
			"default"
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"forest_daylight_2_a",
			"0",
			"Linear",
			0.0,
			true,
			"default",
			0
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			0.0,
			0.0,
			1.05,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true,
			0
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			0,
			"0",
			"OutSine",
			false,
			false,
			0.65,
			false,
			"default"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_0s",
			0,
			"m39",
			"none",
			0.0,
			false
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
			"002",
			"avg_emoji_exclamation",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"大家一起上吧。",
			1,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"014",
			"avg_emoji_music",
			"jushou",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"由我来指挥，可以最大限度地抵消雾气的影响，大家都和我贴一下手机。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
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			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetChar",
		param = {
			0,
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			nil,
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			1.3,
			nil,
			nil,
			0.0,
			0.0,
			true,
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		}
	},
	{
		cmd = "CtrlChar",
		param = {
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			nil,
			"avg_emoji_speechless",
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			nil,
			nil,
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			"OutSine",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_133",
			"考虑到你的体质，这确实是当前的最优方案……==W==但你真的确定要这样做吗？",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_133",
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			false,
			0.3,
			false,
			nil
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	},
	{
		cmd = "Wait",
		param = {0.1}
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	{
		cmd = "CtrlChar",
		param = {
			"avg1_133",
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			"none",
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			0,
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			false,
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			true,
			nil
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	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.35}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
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			"020",
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			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"对付这种危险的魔物，我想要力求安稳，大家的安全最重要。",
			0,
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			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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			nil,
			"close",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_133",
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			nil,
			nil,
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			"none",
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			0,
			nil,
			false,
			0.35,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_133",
			"好吧，==W==我同意你的判断。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
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			"OutSine",
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			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.34}
	},
	{
		cmd = "CtrlStage",
		param = {
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			nil,
			nil,
			"none",
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			false
		}
	},
	{
		cmd = "SetFx",
		param = {
			0,
			"fx_speedline_center",
			0,
			1,
			nil,
			1.0,
			0.007,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_133",
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			"none",
			nil,
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			nil,
			nil,
			"jushou",
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	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_133",
			"我们包围那间小屋！",
			0,
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			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetBGM",
		param = {
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			"music_avg_volume100_0s",
			0,
			"",
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			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.35}
	},
	{
		cmd = "SetMajorChoiceRollover",
		param = {1}
	},
	{
		cmd = "SetMajorChoiceEnd",
		param = {1}
	},
	{cmd = "End"}
}
