return {
	{
		cmd = "SetIntro",
		param = {
			"ep_mainline_001",
			"Act Three",
			"You, In My Eyes (Part Ⅲ)",
			"You successfully take down the scammer Trekker group, while a dangerous tremor shakes the Monolith. Gerie teleports the New Star Guild to safety—except you.",
			0
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"BG_Black",
			"0",
			"Linear",
			0.0,
			true,
			"default",
			0
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			0.0,
			0.0,
			1.1,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.5,
			true
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_103",
			"a",
			"002",
			"none",
			nil,
			-1.0,
			-0.5,
			2.0,
			nil,
			nil,
			nil,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_111",
			"a",
			"002",
			"none",
			nil,
			-0.5,
			-0.5,
			2.0,
			nil,
			nil,
			nil,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_112",
			"a",
			"002",
			"none",
			nil,
			-0.75,
			-0.5,
			2.0,
			nil,
			nil,
			nil,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_079",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_103",
			"a",
			nil,
			"none",
			nil,
			1.6,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"InOutSine",
			0,
			nil,
			false,
			2.0,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_111",
			"a",
			nil,
			"none",
			nil,
			2.1,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"InOutSine",
			0,
			nil,
			false,
			2.0,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_112",
			"a",
			nil,
			"none",
			nil,
			1.85,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"InOutSine",
			0,
			nil,
			false,
			2.0,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.6}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"tower_common",
			"3",
			"Linear",
			1.2,
			false,
			"default",
			0
		}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_3s",
			0,
			"m46",
			"4000ms",
			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {1.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_111",
			"a",
			"006",
			"none",
			nil,
			0.5,
			0.0,
			1.0,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_111",
			"a",
			nil,
			"avg_emoji_sigh",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"diantou2",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_111",
			"",
			0,
			"",
			false,
			"",
			"Huff, huff... We've been climbing forever... Where is that Trekker, anyway?",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_103",
			"a",
			nil,
			"none",
			nil,
			0.75,
			0.0,
			1.0,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_111",
			"a",
			nil,
			"none",
			nil,
			0.45,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutQuad",
			0,
			nil,
			false,
			0.6,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_103",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutQuad",
			0,
			nil,
			false,
			0.6,
			false,
			nil
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			-200.0,
			nil,
			1.2,
			nil,
			nil,
			nil,
			"none",
			"OutQuad",
			0.6,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_103",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_103",
			"",
			0,
			"",
			false,
			"",
			"Don't know. But we haven't missed a spot.",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_112",
			"a",
			"006",
			"none",
			nil,
			0.25,
			0.0,
			1.0,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			0.0,
			nil,
			1.1,
			nil,
			nil,
			nil,
			"none",
			"OutQuad",
			0.6,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_112",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutQuad",
			0,
			nil,
			false,
			0.6,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_111",
			"a",
			nil,
			"none",
			nil,
			0.5,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutQuad",
			0,
			nil,
			false,
			0.6,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_112",
			"a",
			nil,
			"avg_emoji_attention",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_112",
			"",
			0,
			"",
			false,
			"",
			"If we haven't seen them yet, they gotta be in the Boss's Domain!",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "Clear",
		param = {
			true,
			0.5,
			true,
			true
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_149",
			"a",
			"018",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_149",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_149",
			"a",
			nil,
			"avg_emoji_question",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_149",
			"",
			0,
			"",
			false,
			"",
			"Tyrant, your little friends are worried, yet you seem composed. Why is that?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"007",
			"avg_emoji_shock",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"If I answer, let me guess—my score goes up again?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_149",
			"a",
			"002",
			"avg_emoji_music",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"diantou",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_149",
			"",
			0,
			"",
			false,
			"",
			"Heheh. Silence itself is an answer.==RT==Very on-brand for the legendary Tyrant.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"010",
			"avg_emoji_sigh",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Sigh... Let's cut the chatter. I'm calm because this feels wrong. You noticed it too, didn't you?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_149",
			"a",
			"005",
			"avg_emoji_happy",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_149",
			"",
			1,
			"",
			false,
			"",
			"Sharp as ever, Tyrant. There are indeed discrepancies.",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_149",
			"a",
			"003",
			"avg_emoji_speechless",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_149",
			"",
			1,
			"",
			false,
			"",
			"Exhibit A: The blood on that phone is ancient, meaning it had been silent for ages, yet it rang the second we found it. A bit too convenient, no?",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_149",
			"a",
			"004",
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"diantou",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_149",
			"",
			1,
			"",
			false,
			"",
			"Exhibit B: If a Trekker dropped it during an attack, where's the mess? No struggle marks, no scattered gear—nothing.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_257",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_149",
			"a",
			"011",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_149",
			"",
			0,
			"",
			false,
			"",
			"Exhibit C: The Trekkers were ambushed by Stellaroids on previous floors, yet they could sprint all the way to the Boss's Domain unscathed? Please.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"009",
			"avg_emoji_speechless",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"...",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_149",
			"a",
			"003",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"Linear",
			0.5,
			false,
			0
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_062",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_149",
			"a",
			"004",
			"none",
			nil,
			nil,
			-0.27,
			1.3,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutQuad",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_149",
			"",
			0,
			"",
			false,
			"",
			"Since we're on the same page, why not call them off? It's likely a trap. No need to walk right into the snare.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"012",
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"No. We keep moving.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_149",
			"a",
			"006",
			"avg_emoji_shock",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
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			"Fascinating. I suppose that warrants an update to your Heresy Score. Let's call it seventy points~",
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	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"010",
			"avg_emoji_sigh",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Fine... Can't argue with that logic. What about the other twenty?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"z",
			0.0,
			false,
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		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_149",
			"a",
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			"avg_emoji_speechless",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
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			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_149",
			"",
			0,
			"",
			false,
			"",
			"You dread a higher score, yet you still speak up for your friends. Hmm. The legendary Tyrant was also known for righteousness and for facing challenges head-on. Ten points.",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_149",
			"a",
			"005",
			"close",
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			nil,
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			"none",
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			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"002",
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"You really just make this up as you go... And the last ten?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
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			nil,
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		}
	},
	{
		cmd = "SetTalk",
		param = {
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			"",
			0,
			"",
			false,
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			"You walked calmly into a likely trap.==W== That tells me you believe you and your friends can handle anything. The legendary Tyrant possessed that same absolute confidence. Ten points.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
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			nil,
			nil,
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			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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			0,
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			false,
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"With a bodyguard who cleared a whole floor of Stellaroids in five minutes on our side, I figured any trap would be a joke.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_149",
			"a",
			"017",
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			nil,
			nil,
			nil,
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			nil,
			nil,
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			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_149",
			"",
			1,
			"",
			false,
			"",
			"Amusing. You've even calculated me into your plans...==W== Not bad. That manipulative streak suits the Tyrant perfectly.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.4}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_149",
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			"009",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_149",
			"a",
			"003",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_149",
			"",
			0,
			"",
			false,
			"",
			"So then—==W==command me as you wish. I'm eager to evaluate your leadership skills.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_074",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"none",
			"Linear",
			0.5,
			false,
			0
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_149",
			"a",
			"018",
			"none",
			nil,
			nil,
			0.0,
			1.0,
			nil,
			nil,
			nil,
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			"OutQuad",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"013",
			"avg_emoji_happy",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"Then I won't hold back.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"004",
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			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Gerie, split off and stay hidden. Wait for us to flush the enemy out, then flank them from behind.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"z",
			0.0,
			false,
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		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_149",
			"a",
			"006",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_149",
			"",
			0,
			"",
			false,
			"",
			"Alright,==W== alright~ Hehe, now things are getting interesting.",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_149",
			"a",
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			"avg_emoji_music",
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			nil,
			nil,
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			nil,
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			"Linear",
			0,
			nil,
			false,
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			false,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
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			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_149",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
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			"none",
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			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "SetBGM",
		param = {
			1,
			"music_avg_volume100_0s",
			0,
			"",
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			0.0,
			false
		}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"0",
			"OutSine",
			false,
			false,
			0.8,
			true,
			"fade"
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_111",
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			"none",
			nil,
			nil,
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			1.1,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_103",
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			nil,
			0.72,
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			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "SetTrans",
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			1,
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			false,
			false,
			1.0,
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			"fade"
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_060",
			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_1s",
			0,
			"m14",
			"2000ms",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_111",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_111",
			"a",
			"002",
			"avg_emoji_attention",
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			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
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			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_111",
			"",
			0,
			"",
			false,
			"",
			"Boss, we're here. The caller said she's hiding nearby.",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_111",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
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			false,
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			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			-150.0,
			nil,
			1.15,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.5,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_103",
			"a",
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			"none",
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			0.7,
			nil,
			nil,
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			"Linear",
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			nil,
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			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_103",
			"",
			0,
			"",
			false,
			"",
			"I'll scout from above.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
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			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_103",
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			nil,
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			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
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			"none",
			nil,
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			0.95,
			nil,
			nil,
			0.0,
			0.0,
			true,
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		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			0.0,
			0.0,
			1.05,
			nil,
			nil,
			nil,
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			1.0,
			true
		}
	},
	{
		cmd = "CtrlChar",
		param = {
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			nil,
			"none",
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		}
	},
	{
		cmd = "CtrlChar",
		param = {
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			nil,
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			nil,
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		}
	},
	{
		cmd = "SetTalk",
		param = {
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			"",
			0,
			"",
			false,
			"",
			"Hey! Anyone here? Give us a shout if you can hear me.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_112",
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			nil,
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			nil,
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		}
	},
	{
		cmd = "Wait",
		param = {0.7}
	},
	{
		cmd = "Clear",
		param = {
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			true,
			true
		}
	},
	{
		cmd = "SetBg",
		param = {
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			"Linear",
			0.0,
			true,
			"default",
			0
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	},
	{
		cmd = "SetChar",
		param = {
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			nil,
			nil,
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			true,
			nil
		}
	},
	{
		cmd = "SetStage",
		param = {
			4,
			0,
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			0.5,
			true
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_103",
			"a",
			nil,
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			nil,
			nil,
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			0,
			nil,
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			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_103",
			"",
			0,
			"",
			false,
			"",
			"Noya! Watch your back!",
			""
		}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_1s",
			0,
			"m10",
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			0.0,
			false
		}
	},
	{
		cmd = "Wait",
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	},
	{
		cmd = "SetStage",
		param = {
			4,
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			"And the rumors about the Dusk Arbiter hunting heretics...==W== You planted those too?",
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			"So what? Those guys are secretive creeps anyway. I make up one little lie and everyone gobbles it up.",
			""
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		cmd = "SetAudio",
		param = {
			0,
			"se_062",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_149",
			"a",
			nil,
			"none",
			nil,
			nil,
			-0.2,
			1.2,
			nil,
			nil,
			nil,
			"jushou",
			"none",
			"OutQuad",
			0,
			nil,
			false,
			0.4,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_149",
			"",
			0,
			"",
			false,
			"",
			"Come on, Tyrant, let me see all of you!",
			""
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_368",
			0.0,
			false
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_063",
			0.0,
			false
		}
	},
	{
		cmd = "SetFx",
		param = {
			0,
			"fx_avg_line_cen_lp",
			0,
			0,
			nil,
			nil,
			nil,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			1.2,
			nil,
			nil,
			nil,
			"none",
			"OutSine",
			0.5,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_149",
			"a",
			"009",
			"none",
			nil,
			nil,
			-0.6,
			1.7,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutQuad",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.8,
			1.0,
			"none",
			"Linear",
			0.5,
			false,
			0
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"30",
			"OutSine",
			false,
			false,
			0.7,
			false,
			"fade"
		}
	},
	{
		cmd = "Wait",
		param = {1}
	},
	{cmd = "End"}
}
