local BasePanel = require("GameCore.UI.BasePanel")
local ChristmasStoryPanel = class("ChristmasStoryPanel", BasePanel)
ChristmasStoryPanel._sUIResRootPath = "UI_Activity/"
ChristmasStoryPanel._tbDefine = {
	{
		sPrefabPath = "20101/Story/ChristmasStoryPanel.prefab",
		sCtrlName = "Game.UI.ActivityTheme.20101.Story.ChristmasStoryCtrl"
	}
}
function ChristmasStoryPanel:Awake()
end
function ChristmasStoryPanel:OnEnable()
end
function ChristmasStoryPanel:OnDisable()
end
function ChristmasStoryPanel:OnDestroy()
end
function ChristmasStoryPanel:OnRelease()
end
return ChristmasStoryPanel
