return {
	{
		cmd = "SetIntro",
		param = {
			"ep_mainline_001",
			"第二话",
			"眼眸中的彼此 其二",
			"委托中，你对格芮有了新的了解，但她对你身为魔王的身份却愈加怀疑。而就在此时，你们收到了某个求救信号。",
			0
		}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"0",
			"Linear",
			false,
			false,
			0.5,
			true,
			"default"
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_079",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			1.05,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"BG_Black",
			"0",
			"Linear",
			0.0,
			true,
			"default",
			0
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			0,
			"0",
			"Linear",
			false,
			false,
			1.0,
			true,
			"default"
		}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_3s",
			0,
			"m8",
			"2000ms",
			0.0,
			false
		}
	},
	{
		cmd = "SetFx",
		param = {
			0,
			"fx_avg_magic_ice",
			0,
			0,
			nil,
			nil,
			1.35,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg2_954",
			"a",
			"002",
			"none",
			nil,
			nil,
			nil,
			0.85,
			0.5,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_336",
			0.0,
			false
		}
	},
	{
		cmd = "SetFx",
		param = {
			0,
			"fx_avg_frezon_full_loop",
			0,
			1,
			nil,
			nil,
			nil,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"tower_fire_earth",
			"0",
			"OutSine",
			1.0,
			false,
			"fade",
			0
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_954",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {3.0}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_063",
			0.0,
			false
		}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"AvgStageEffect_fade_left",
			"OutSine",
			true,
			true,
			0.6,
			true,
			"fade"
		}
	},
	{
		cmd = "SetFx",
		param = {
			0,
			"fx_avg_frezon_full_loop",
			1,
			1,
			nil,
			nil,
			nil,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_111",
			"a",
			"017",
			"none",
			nil,
			nil,
			-0.06,
			1.1,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.4}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			0,
			"AvgStageEffect_fade_right",
			"OutSine",
			false,
			false,
			0.6,
			true,
			"fade"
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_111",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_111",
			"a",
			nil,
			"avg_emoji_exclamation",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"jushou",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_111",
			"冻结吧！",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetBg",
		param = {
			2,
			"tower_fire_earth",
			"0",
			"Linear",
			0.0,
			true,
			"default",
			0
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			2,
			"none",
			"avg1_112",
			"a",
			"006",
			"none",
			nil,
			nil,
			-0.06,
			1.1,
			nil,
			nil,
			nil,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_048",
			0.0,
			false
		}
	},
	{
		cmd = "SetStage",
		param = {
			1,
			0,
			"OutSine",
			0.5,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_111",
			"a",
			nil,
			"none",
			nil,
			0.3,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {1}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_112",
			"a",
			"005",
			"avg_emoji_happy",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"huanxin",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_112",
			"干得漂亮，鸢尾，这边的星骸就交给我吧。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_111",
			"a",
			"010",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"diantou",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			true,
			nil
		}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"0",
			"OutSine",
			true,
			true,
			0.7,
			true,
			"fade"
		}
	},
	{
		cmd = "SetStage",
		param = {
			1,
			1,
			"Linear",
			0.0,
			true
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"BG_Black",
			"0",
			"Linear",
			0.0,
			true,
			"default",
			0
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			0,
			"AvgStageEffect_fade_right",
			"OutSine",
			false,
			false,
			0.0,
			true,
			"fade"
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_331",
			0.0,
			false
		}
	},
	{
		cmd = "SetFx",
		param = {
			0,
			"fx_avg_wind_blade",
			0,
			0,
			nil,
			nil,
			nil,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.7}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"0",
			"Linear",
			true,
			true,
			0.0,
			true,
			"default"
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_1195",
			"a",
			"002",
			"none",
			nil,
			0.25,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_1196",
			"a",
			"002",
			"none",
			nil,
			0.75,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"tower_fire_earth",
			"0",
			"Linear",
			0.0,
			true,
			"default",
			0
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			0,
			"0",
			"OutSine",
			false,
			false,
			1.0,
			false,
			"fade"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg2_954",
			"a",
			"002",
			"none",
			nil,
			nil,
			-0.06,
			0.8,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_442",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_1195",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"shouji",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_1196",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"shouji",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			true,
			nil
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_112",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_954",
			"a",
			nil,
			"none",
			nil,
			nil,
			0.0,
			0.75,
			nil,
			nil,
			1.0,
			"buman",
			"none",
			"OutQuad",
			0,
			nil,
			false,
			0.7,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {1}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_066",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_954",
			"a",
			nil,
			"none",
			nil,
			1.0,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"2TiaoYue",
			"none",
			"InOutSine",
			0,
			nil,
			false,
			1.0,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_046",
			0.0,
			false
		}
	},
	{
		cmd = "SetCharHead",
		param = {
			0,
			3,
			nil,
			nil,
			nil,
			"avg1_112",
			"a",
			"009",
			"none",
			1,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_112",
			"a",
			nil,
			"avg_emoji_attention",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"jushou2",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_112",
			"还有一只。琥珀！去你那边了哦！",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetCharHead",
		param = {
			1,
			3,
			nil,
			nil,
			nil,
			"avg1_112",
			"a",
			"002",
			"none",
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "SetBg",
		param = {
			4,
			"tower_fire_earth",
			"0",
			"Linear",
			0.0,
			true,
			"default",
			0
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			4,
			nil,
			nil,
			nil,
			nil,
			1.5,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"Linear",
			0.0,
			true,
			0
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			4,
			"none",
			"avg1_103",
			"a",
			"010",
			"none",
			nil,
			nil,
			-0.25,
			1.35,
			nil,
			nil,
			nil,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_078",
			0.0,
			false
		}
	},
	{
		cmd = "SetStage",
		param = {
			3,
			4,
			"OutQuad",
			1.0,
			true
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_103",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"diantou",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_103",
			"收到。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_074",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_103",
			"a",
			nil,
			"none",
			nil,
			0.54,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"jushou",
			"none",
			"OutQuad",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetStage",
		param = {
			3,
			5,
			"OutQuad",
			1.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.2}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"AvgStageEffect_fade_left",
			"OutSine",
			false,
			false,
			0.5,
			true,
			"fade"
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"BG_Black",
			"0",
			"Linear",
			0.0,
			true,
			"default",
			0
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			0,
			"0",
			"Linear",
			false,
			false,
			0.0,
			true,
			"default"
		}
	},
	{
		cmd = "SetFx",
		param = {
			0,
			"fx_avg_bullet",
			0,
			0,
			7.0,
			3.0,
			nil,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.2}
	},
	{
		cmd = "SetFx",
		param = {
			0,
			"fx_avg_bullet",
			0,
			0,
			nil,
			nil,
			1.3,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.2}
	},
	{
		cmd = "SetFx",
		param = {
			0,
			"fx_avg_bullet",
			0,
			0,
			-7.0,
			nil,
			nil,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.6}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"0",
			"Linear",
			true,
			true,
			0.0,
			true,
			"default"
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"tower_fire_earth",
			"0",
			"Linear",
			0.0,
			true,
			"default",
			0
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg2_954",
			"a",
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	{
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		}
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	{
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	},
	{
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			"进入星塔后，我们立刻投入到清理星骸的战斗中，我拿着手机，拍下每一只星骸被消灭时的景象作为证明。",
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			false,
			"",
			"",
			""
		}
	},
	{
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	{
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	{
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			"照这样下去，不仅能弥补上个委托的亏空，我们下个月的生活费也不用愁了，不过……",
			0,
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		}
	},
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	},
	{
		cmd = "Wait",
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	{
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	{
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	{
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			"",
			""
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	},
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	},
	{
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			"好可怕的眼神……她不是来监督我们清理星骸的吗？为什么视线死死盯着我……",
			0,
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			""
		}
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	{
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	},
	{
		cmd = "SetChar",
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		cmd = "SetTalk",
		param = {
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			"嗯~到这里就是安全区域了呢，小旅人们真是辛苦了~",
			1,
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			false,
			"",
			"",
			""
		}
	},
	{
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	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_149",
			"要不要来试试我做的便当呢，我正好今天多准备了一些。",
			0,
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			false,
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			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
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	{
		cmd = "CtrlChar",
		param = {
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	},
	{
		cmd = "CtrlChar",
		param = {
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			"none",
			nil,
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	},
	{
		cmd = "CtrlStage",
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	},
	{
		cmd = "CtrlChar",
		param = {
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	{
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		param = {
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			"不，不用了！我们带的已经够吃了！",
			0,
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			false,
			"",
			"",
			""
		}
	},
	{
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	{
		cmd = "SetTalk",
		param = {
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			"那个，我们商量一下后面的战术，就不打扰您了。",
			0,
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			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
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	{
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		param = {1}
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	{
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	},
	{
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			"哎呀，我其实还挺期待和别人一起吃午饭呢，真是遗憾。",
			0,
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			false,
			"",
			"",
			""
		}
	},
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			"格芮拿出了一盒外表看上去平平无奇的点心。",
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			""
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			"虽然卖相很普通，但味道不会输给甜品店里的哦~",
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			""
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		param = {
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			"好端端突然给我们点心，这里面肯定有问题！",
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			"",
			""
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		cmd = "SetTalk",
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			"尘沙你小声一点，别让她听见了。",
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		cmd = "SetTalk",
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			"魔<r=BOSS></r>王……审判官的食物，不要吃。",
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			"诶、会有危险吗？！",
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			""
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			"总之……我会保护魔<r=BOSS></r>王的。",
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			"这可太危险了……==W==对了，她不知道我是“魔力绝缘”体质，我可以先试吃。",
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			"看起来很美味啊，我能拿一块吗？",
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			"当然，当然，请随意。",
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	},
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				"",
				"",
				"",
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			"没关系的，小旅人们。我们审判官已经习惯了被误解。",
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			""
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			"那我就吃了。",
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			"我要这块红色的。",
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			""
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		param = {
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			"唔……==W==唔……==W==嗯呜！？",
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			"好辣！！哈啊！哈啊——水，水！！！快给我水。",
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			""
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			"看上去，好像很酸……我不喜欢太酸的，甜的还可以。",
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			"",
			""
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			"那就只剩下我手里的这块了。",
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	{
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	},
	{
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	},
	{
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			"唔嗯，还不错，好甜。",
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			"",
			""
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	},
	{
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	},
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	},
	{
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			"哎，那块我吃过了。",
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			"那个……那个没关系的。",
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			""
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	},
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		cmd = "SetAudio",
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		param = {
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			"哎，我的点心味道很奇怪吗？我自己吃着感觉还可以啊。",
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			false,
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			"",
			""
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			"唔……倒也不是奇怪吧，就是味道都太极端了。",
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			""
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			"因为一些个人原因，我平时吃的东西口味都很极端，所以就做成这样了，实在对不起。",
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		param = {
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			"请各位不用勉强自己吃完，万一对身体不好也是得不偿失。",
			0,
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			false,
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			"",
			""
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			"没，没事啦，虽然超级辣，但加快了代谢能力，吃下去后浑身都是想要战斗的感觉呢。",
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	{
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			"呵呵，感谢你的理解。那么，下一层的星骸就由我来清理吧，请各位在原地休息一会。",
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			"骗人的吧……一个不剩的……全都干掉了！",
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			"上一层的星骸怎么说也有几十只……现在居然被清理得一干二净，就算传奇级别的旅人也没这么速度吧！",
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			"好强，好可怕。",
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			"把我清理掉的星骸也算到你们的报酬里吧。",
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			"毫不犹豫地和同伴分享仅有的食物，传说中的魔<r=mowang></r>王也是这样，加十分~",
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			"",
			""
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	{
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			"喂喂喂，这都是些什么加分理由啊！再这么下去，我的分数马上就要涨满了吧！",
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			"魔<r=BOSS></r>王，我发现了可疑的手机。",
			0,
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			"",
			""
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			"咦？手机上沾的是……血迹？但是干了很久，似乎是很久之前留下的。",
			0,
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			false,
			"",
			"",
			""
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		cmd = "SetTalk",
		param = {
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			"是不是有人坐升降机的时候，落在角落了？",
			0,
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			false,
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			"",
			""
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	},
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		cmd = "SetTalk",
		param = {
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			"如果是那样，之后发现了应该会回来取的吧？",
			0,
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			false,
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			"",
			""
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		cmd = "SetTalk",
		param = {
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			"手机对旅人很重要，如果只是普通受伤应该不会丢掉手机。",
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			"难道是……",
			0,
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			"",
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			"最近，她们突然活跃起来，四处调查。然后，埃摩附近就发生了失踪案，最近两周，有四五个旅人小队消失在荒野里……",
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			""
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	{
		cmd = "SetTalk",
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			"呜——是不是接一下会更好……",
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		cmd = "Wait",
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