return {
	{
		cmd = "SetIntro",
		param = {
			"ep_mainline_001",
			"Act Six",
			"Malicious Intent",
			"You push deeper into the Monolith, but the sense of unease only grows. Under Wraith's pointed questioning, Edda's facade crumbles, revealing that the entire \"incident\" is a trap of her own making.",
			0
		}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"0",
			"Linear",
			false,
			false,
			0.0,
			true,
			"default"
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"tower_wind_light",
			"0",
			"Linear",
			0.0,
			false,
			"default",
			0
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg3_195",
			"b",
			"011",
			"none",
			1,
			0.25,
			nil,
			nil,
			nil,
			nil,
			0.0,
			0.0,
			false,
			nil
		}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_0s",
			0,
			"m8",
			"none",
			0.0,
			false
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_143",
			"a",
			"006",
			"none",
			2,
			0.75,
			nil,
			nil,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			0,
			"0",
			"OutQuint",
			false,
			false,
			1.0,
			false,
			"default"
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_143",
			"a",
			nil,
			"none",
			nil,
			0.7,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutQuint",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_195",
			"b",
			nil,
			"none",
			nil,
			0.3,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutQuart",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_062",
			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {1}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_143",
			"a",
			nil,
			"none",
			nil,
			0.85,
			nil,
			1.2,
			nil,
			0.5,
			nil,
			"none",
			"none",
			"OutQuint",
			0,
			nil,
			false,
			1.0,
			false,
			0.8
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_195",
			"b",
			nil,
			"none",
			nil,
			0.15,
			nil,
			1.2,
			nil,
			0.5,
			nil,
			"none",
			"none",
			"OutQuint",
			0,
			nil,
			false,
			1.0,
			false,
			0.8
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg3_100",
			"a",
			"002",
			"none",
			3,
			nil,
			nil,
			0.9,
			nil,
			nil,
			0.0,
			0.0,
			false,
			nil
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			1.1,
			nil,
			nil,
			nil,
			"none",
			"OutCubic",
			1.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_100",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			1.0,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutQuint",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_077",
			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"1",
			"",
			1,
			"",
			false,
			"",
			"Wraith! Hostiles at twelve and three! Watch the flanks!",
			""
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_128",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_143",
			"a",
			"009",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"diantou",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_143",
			"",
			0,
			"",
			false,
			"",
			"Copy!",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_143",
			"a",
			nil,
			"none",
			1,
			0.4,
			nil,
			1.4,
			nil,
			nil,
			0.0,
			"JuGong",
			"none",
			"InOutQuart",
			0,
			nil,
			true,
			1.0,
			false,
			1.0
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_062",
			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_074",
			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_100",
			"a",
			"026",
			"avg_emoji_exclamation",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"lengzhan",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"1",
			"",
			0,
			"",
			false,
			"",
			"Edda!==W== Nine o'clock! Incoming spells!",
			""
		}
	},
	{
		cmd = "Wait",
		param = {1}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_195",
			"b",
			"010",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"lengzhan",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			1.0,
			nil,
			nil,
			nil,
			"none",
			"OutCubic",
			1.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_100",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			0.9,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"OutQuint",
			0,
			nil,
			true,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_195",
			"b",
			nil,
			"none",
			nil,
			0.5,
			nil,
			1.0,
			nil,
			0.0,
			nil,
			"none",
			"none",
			"OutQuint",
			0,
			nil,
			false,
			1.0,
			false,
			0.0
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_113",
			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg3_195",
			"",
			0,
			"",
			false,
			"",
			"I-I know!",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_195",
			"b",
			"018",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"lengzhan",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.8,
			0.5,
			"none",
			"OutQuint",
			1.0,
			false,
			0
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_034",
			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {1.0}
	},
	{
		cmd = "SetFx",
		param = {
			0,
			"fx_avg_light_magic",
			0,
			2,
			4.0,
			2.0,
			-1.5,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_325",
			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetFx",
		param = {
			0,
			"fx_avg_dark_attack",
			0,
			1,
			5.0,
			1.0,
			1.2,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_127",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"Xiao",
			"Linear",
			1.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.2}
	},
	{
		cmd = "SetFx",
		param = {
			0,
			"fx_avg_light_magic",
			0,
			2,
			-6.0,
			-1.0,
			1.5,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_325",
			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetFx",
		param = {
			0,
			"fx_avg_dark_attack",
			0,
			1,
			-5.0,
			-1.0,
			1.2,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_127",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"Xiao",
			"Linear",
			1.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {1}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			0.0,
			"none",
			"OutQuint",
			1.0,
			false,
			0
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_195",
			"b",
			"009",
			"avg_emoji_sweaty",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"JuGong",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg3_195",
			"",
			0,
			"",
			false,
			"",
			"Ugh, seriously! Why are there so many Stellaroids?!",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			50.0,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"OutCubic",
			1.0,
			false
		}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"AvgStageEffect_wipe_left",
			"OutCubic",
			false,
			false,
			0.5,
			true,
			"fade"
		}
	},
	{
		cmd = "Clear",
		param = {
			true,
			0.0,
			false,
			true
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			-100.0,
			nil,
			1.1,
			nil,
			nil,
			nil,
			"none",
			"OutCubic",
			0.0,
			true
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg2_958",
			"a",
			"002",
			"none",
			nil,
			0.52,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			false,
			nil
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_090",
			0.0,
			false
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			0,
			"AvgStageEffect_wipe_right",
			"OutCubic",
			false,
			false,
			0.5,
			true,
			"fade"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.5,
			nil,
			"none",
			"OutQuint",
			1.0,
			false,
			0
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			50.0,
			nil,
			1.0,
			nil,
			nil,
			nil,
			"none",
			"OutCubic",
			1.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_958",
			"a",
			nil,
			"none",
			nil,
			0.65,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutQuint",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "SetFx",
		param = {
			0,
			"fx_avg_wind_blade",
			0,
			2,
			-3.0,
			nil,
			-2.0,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_331",
			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_143",
			"a",
			"003",
			"none",
			nil,
			0.5,
			nil,
			1.5,
			nil,
			nil,
			0.0,
			0.0,
			true,
			1.0
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_143",
			"a",
			nil,
			"none",
			nil,
			0.1,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutQuint",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_062",
			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {1}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"Zhong",
			"Linear",
			1.0,
			false
		}
	},
	{
		cmd = "SetFx",
		param = {
			0,
			"fx_avg_wind_attack",
			0,
			2,
			4.0,
			nil,
			2.0,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_958",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"niunie1",
			"none",
			"InOutSine",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_328",
			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {1}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			0.0,
			"none",
			"OutQuint",
			1.0,
			false,
			0
		}
	},
	{
		cmd = "CtrlStage",
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		}
	},
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			false
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	},
	{
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	},
	{
		cmd = "CtrlChar",
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	{
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			0,
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			false,
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			"The last one's mine.",
			""
		}
	},
	{
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	},
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			false,
			true
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		}
	},
	{
		cmd = "CtrlChar",
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			nil,
			nil,
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			nil,
			false,
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			false,
			nil
		}
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	{
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			"",
			1,
			"",
			false,
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			"Phew...==W== Sector clear.==W== Good work, everyone—",
			""
		}
	},
	{
		cmd = "Wait",
		param = {1}
	},
	{
		cmd = "CtrlChar",
		param = {
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			false,
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		}
	},
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		cmd = "CtrlStage",
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			false
		}
	},
	{
		cmd = "CtrlBg",
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			nil,
			nil,
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			1.0,
			false,
			0
		}
	},
	{
		cmd = "SetChar",
		param = {
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			0.2,
			0.8,
			nil,
			nil,
			0.0,
			0.0,
			false,
			1.0
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_100",
			"c",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
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			"none",
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			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_957",
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			nil,
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			nil,
			nil,
			nil,
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			"none",
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			"OutSine",
			0,
			nil,
			false,
			1.0,
			false,
			0.0
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
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			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {1}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetAudio",
		param = {
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			0.0,
			false
		}
	},
	{
		cmd = "SetCharHead",
		param = {
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			5,
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			nil,
			nil,
			nil,
			nil,
			0.0,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_143",
			"",
			0,
			"",
			false,
			"",
			"==PLAYER_NAME==!==W== Get down!",
			""
		}
	},
	{
		cmd = "Wait",
		param = {1}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_100",
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			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
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			"Linear",
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			false,
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			false,
			nil
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	},
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			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			false,
			nil
		}
	},
	{
		cmd = "CtrlStage",
		param = {
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			nil,
			nil,
			-300.0,
			nil,
			nil,
			nil,
			nil,
			nil,
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			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
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			nil,
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			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutBack",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetFx",
		param = {
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			"fx_avg_arrow",
			0,
			1,
			5.0,
			2.0,
			nil,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"Xiao",
			"Linear",
			1.0,
			false
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_129",
			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.2}
	},
	{
		cmd = "SetFx",
		param = {
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			1,
			7.0,
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			nil,
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			false,
			false
		}
	},
	{
		cmd = "SetAudio",
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			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
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			"none",
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			nil,
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			0,
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			false,
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			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {1.5}
	},
	{
		cmd = "CtrlBg",
		param = {
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			nil,
			nil,
			nil,
			0.0,
			nil,
			nil,
			nil,
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			0.0,
			"none",
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			1.0,
			false,
			0
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			0.0,
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			nil,
			nil,
			nil,
			"none",
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			1.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
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			"c",
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			"avg_emoji_flurry",
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			nil,
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			nil,
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			"none",
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			"OutQuint",
			0,
			nil,
			false,
			1.0,
			false,
			0.0
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"1",
			"",
			0,
			"",
			false,
			"",
			"Nice shot.==W== Thanks. I got careless. Missed that one completely.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {1}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			0.0,
			0.0,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
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			1.0,
			false,
			0
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_100",
			"c",
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			"none",
			nil,
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			nil,
			nil,
			nil,
			nil,
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			nil,
			true,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "SetChar",
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			0,
			"none",
			"avg1_143",
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			"none",
			nil,
			0.25,
			0.1,
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			nil,
			nil,
			0.0,
			0.0,
			false,
			nil
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg3_195",
			"b",
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			"none",
			nil,
			0.66,
			nil,
			nil,
			nil,
			nil,
			0.0,
			0.0,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_074",
			0.0,
			false
		}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_0s",
			0,
			"m46",
			"1000ms",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_143",
			"a",
			nil,
			"none",
			nil,
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			0.0,
			nil,
			nil,
			nil,
			1.0,
			"JuGong",
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			"OutQuint",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_195",
			"b",
			nil,
			"none",
			nil,
			0.68,
			nil,
			nil,
			nil,
			nil,
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			"none",
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			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_062",
			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_143",
			"a",
			"006",
			"avg_emoji_speechless",
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			nil,
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			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
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			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_143",
			"",
			0,
			"",
			false,
			"",
			"These Stellaroids are acting strange. They're way too smart, meaning they're either being controlled ... or drawn to something.",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_143",
			"a",
			nil,
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
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			nil,
			"none",
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			"Linear",
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			nil,
			false,
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			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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			"none",
			"niunie1",
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			false,
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"Usually, Stellaroids swarm out during a Monolith Meltdown.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"020",
			"avg_emoji_question",
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			"y",
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			false,
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"But these ones are digging in... Is something hiding inside the Monolith?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"y",
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			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_195",
			"b",
			"010",
			"avg_emoji_attention",
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			nil,
			nil,
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			nil,
			nil,
			"JuGong",
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			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg3_195",
			"",
			0,
			"",
			false,
			"",
			"The harder they fight, the closer we get! Nocturn Eterna has to be hiding deep inside!",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
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			"0",
			"Linear",
			false,
			false,
			1,
			true,
			"default"
		}
	},
	{
		cmd = "Clear",
		param = {
			true,
			0.0,
			false,
			true
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	},
	{
		cmd = "CtrlStage",
		param = {
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			nil,
			nil,
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			nil,
			nil,
			nil,
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			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {1}
	},
	{
		cmd = "SetBg",
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			"tower_elevator_close",
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			false,
			"default",
			0
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	},
	{
		cmd = "SetAudio",
		param = {
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			0.0,
			false
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			0,
			"0",
			"OutQuint",
			false,
			false,
			1.0,
			true,
			"default"
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"010",
			"avg_emoji_sigh",
			"none",
			"z",
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			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Sigh... Finally. We can catch our breath in here.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"z",
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			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetChar",
		param = {
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			"none",
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			"Hm... The air between them's been heavy since last night. Maybe I should break the ice?",
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			"S-So... How are we getting back after this?",
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			"... Well, that just made things worse.",
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			"Relax. I booked a backup carriage before we even left the city.",
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			"If things go to plan, it will arrive tomorrow to pick us up.",
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			"\"To plan\"? We might not finish the mission by tomorrow... Why is the return date set in stone already?",
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			"I get it. But ... hypothetically, what if we take a prisoner?==W== A carriage has limited seats. Did you factor that in?",
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			"Extremists who destroy Monoliths don't deserve due process... We simply neutralize them. Problem solved.",
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			"Edda, that's enough. Even for Nocturn Eterna, vigilante justice isn't the answer. We will hand them over to the Dusk Arbiters.",
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			"Surprising. I expected a Sentinel of Dawn to back me up on this.",
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			"Destroying a Monolith is unforgivable blasphemy, but rules are rules. As a Sentinel of Dawn, I can't break protocol for a personal vendetta. If I do, I'm no better than they are.",
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			"Wow...==W== A textbook answer. You really place your faith in the Grace Imperium, don't you?==W== —Ah, doors are opening. Let's move.",
			""
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			"Naturally. The mission involves the Monolith... Isn't it only logical to do my homework beforehand?",
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			"Sharp memory. I guess that figure you spotted on the street really was a Nocturn Eterna.",
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			"Of course. Normal Novians don't have white horns on their heads. That was definitely a Nocturn Eterna. I saw it clearly.",
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			"What are you talking about...?! You're the one who said they have three horns—",
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			"Huh? A Nocturn Eterna was tailing me...? Did you get a good look at them?",
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			"Wraith,==W== what's wrong?",
			""
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			"Ah, sorry, I was just thinking...==W== I don't think I actually saw her face.",
			""
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			"Not sure who it is yet...==W== But if I plant some fake intel, I'll smoke the rat out eventually.",
			""
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			"If ==PLAYER_NAME== is a mole, ==SEX=='ll bite on the lie and do something.==W== If not... Then ==SEX=='s in the clear.",
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			"She wasn't carrying any weapons, so I can't recall the specifics...==W== But her pale skin, characteristic of the Bayan, and the white, pointed horns atop her head were proof enough that she was a member of Nocturn Eterna.",
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			"I realized someone was eavesdropping, so I fed you that lie on purpose.",
			""
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			"I hoped I was just being paranoid... But sadly, I was right. We have a traitor in our midst.",
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			"We lacked hard evidence before. But last night, while grabbing food, I took a closer look at the injuries the others sustained.",
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			"No wonder you were gone for so long... It all makes sense now.",
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			"And guess what? Their wounds were identical—inflicted by magic.==W== The only ones here capable of that ... are you and Mage.",
			""
		}
	},
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		param = {1}
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	{
		cmd = "CtrlChar",
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			"Since Mage is already down for the count...==W== The only suspect left is you,==W== Edda.",
			""
		}
	},
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			"That is pure speculation! Boss, don't let her twist the truth! She's the liar here!",
			""
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			"No. I think Wraith is right.",
			""
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	},
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			"H-How can you say that?!",
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	},
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			"First—==W==this whole situation feels off.==W== It's nothing like my previous run-ins with Nocturn Eterna.",
			""
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			"Huh—so what?! That proves nothing! You and Wraith are fine too. Can't you both use magic as well?",
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			"My case is ... unique. But forget that. The one thing that truly bothers me is this:",
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			"We came to investigate... You specifically promised that safety came first, that we wouldn't face any real danger.",
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			"Heheheh...==W== You really live up to the rumors, Boss. Nothing gets past you.",
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			"Guess I'll have to speed things up...==W== No matter. Just a minor complication!",
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			"I hate that type, too.==W== Makes killing you guilt-free. Saves me the trouble.",
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			"Attacks like that won't—",
			""
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			""
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			"Finally at your limit?==W== Then it's my turn!",
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			"?!",
			""
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			"I missed?!==W== But how?!",
			""
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	},
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			"(Impossible... I had a lock on her. Is she fighting on pure instinct?)",
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		param = {
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			"(No, she's reading my every move... It's like she can see the future!)",
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	},
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			"(Is this the true power of Wraith ... the Sentinels' Silver Gale?)",
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			""
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			"Surrender? Me?==W== Hah! Don't celebrate just yet...==W== Take this—",
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			"—!?",
			""
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			""
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			"H-how... You really are a monster...==W== I actually didn't stand a single chance—",
			""
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			"—Or am I?==W== You took the bait.",
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		}
	},
	{
		cmd = "CtrlChar",
		param = {
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	{
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	{
		cmd = "SetCharHead",
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	{
		cmd = "CtrlStage",
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	{
		cmd = "CtrlBg",
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	{
		cmd = "CtrlChar",
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	{
		cmd = "CtrlChar",
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	},
	{
		cmd = "SetFx",
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	{
		cmd = "SetAudio",
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	{
		cmd = "CtrlChar",
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	},
	{
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			"What is this...==W== Magic?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {1}
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	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
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	{
		cmd = "SetFilm",
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	{
		cmd = "SetBGM",
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	{
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	{
		cmd = "SetTalk",
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			"",
			0,
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			"A strange magic circle unfurls across my body, pulsing with terrifying energy.",
			""
		}
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	{
		cmd = "Wait",
		param = {0.5}
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	{
		cmd = "SetTalk",
		param = {
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			"",
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			"Magic has no effect on me, but I realize too late that she's standing right beside me.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetFilm",
		param = {
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	},
	{
		cmd = "CtrlBg",
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	},
	{
		cmd = "Wait",
		param = {0.5}
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	{
		cmd = "SetTalkShake",
		param = {
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			"Zhong",
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			false
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	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_100",
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	{
		cmd = "SetTalk",
		param = {
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			"",
			0,
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			false,
			"",
			"Wraith! Run!",
			""
		}
	},
	{
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	{
		cmd = "SetAudio",
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	{
		cmd = "CtrlStage",
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	{
		cmd = "SetFx",
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			"—==W==?!",
			""
		}
	},
	{
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	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
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	{
		cmd = "CtrlChar",
		param = {
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	{
		cmd = "SetAudio",
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	{
		cmd = "SetAudio",
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	},
	{
		cmd = "Wait",
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	{
		cmd = "CtrlStage",
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	},
	{
		cmd = "CtrlChar",
		param = {
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	},
	{
		cmd = "SetAudio",
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	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"1",
			"",
			1,
			"",
			false,
			"",
			"Wraith?! Hang in there! Hey!",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_100",
			"a",
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	{
		cmd = "SetTalk",
		param = {
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			"Wraith—!",
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		}
	},
	{
		cmd = "SetBGM",
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	},
	{
		cmd = "Wait",
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	{
		cmd = "SetTrans",
		param = {
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			"Linear",
			false,
			false,
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			true,
			"default"
		}
	},
	{cmd = "End"}
}
