return {
	{
		cmd = "SetIntro",
		param = {
			"ep_mainline_001",
			"The End",
			"All to the End",
			"Nazuka vanishes without a trace, along with the Garden of Parasite. You've never given up searching for her. Years later, you venture deep into the forest once more, only to uncover a terrifying truth...",
			1
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			-110.0,
			0.0,
			1.1,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"traveller_camp_a_daylight",
			"0",
			"Linear",
			0.9,
			false,
			"default",
			0
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			1.05,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true,
			0
		}
	},
	{
		cmd = "Wait",
		param = {0.2}
	},
	{
		cmd = "SetSceneHeading",
		param = {
			"09:00",
			"Pluvia Month",
			"28th",
			"Outside Philae",
			"Trekker Camp"
		}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_0s",
			0,
			"m14",
			"none",
			0.0,
			false
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_156",
			"a",
			"008",
			"none",
			nil,
			0.685,
			-0.09,
			1.15,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_156",
			"a",
			nil,
			"avg_emoji_speechless",
			nil,
			0.62,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutQuad",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_156",
			"",
			0,
			"",
			false,
			"",
			"Boss, any word on Nazuka?",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_156",
			"a",
			nil,
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.3,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.35}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
			"012",
			"avg_emoji_exclamation",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"I've asked a bunch of Trekkers. No one's seen her.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			210.0,
			nil,
			1.15,
			nil,
			nil,
			nil,
			"none",
			"OutSine",
			0.55,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.15}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg3_132",
			"a",
			"009",
			"none",
			2,
			0.2,
			-0.1,
			1.14,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_132",
			"a",
			nil,
			"avg_emoji_vexation",
			nil,
			0.25,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.4,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg3_132",
			"",
			0,
			"",
			false,
			"",
			"Same with the ones at the camp entrance. Not a peep.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.35}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			0.0,
			10.0,
			1.05,
			nil,
			nil,
			nil,
			"none",
			"OutQuad",
			0.6,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.1}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_156",
			"a",
			nil,
			"none",
			nil,
			0.75,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_134",
			"a",
			"005",
			"none",
			nil,
			0.5,
			nil,
			nil,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_134",
			"a",
			nil,
			"avg_emoji_flurry",
			nil,
			nil,
			-0.1,
			1.15,
			nil,
			nil,
			1.0,
			"daintou",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.55,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_134",
			"",
			0,
			"",
			false,
			"",
			"I-I checked with the new expedition party. Claire hasn't been able to reach Nazuka since yesterday.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "Clear",
		param = {
			true,
			0.4,
			false,
			true
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			-70.0,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.7,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.41}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"traveller_camp_a_daylight",
			"0",
			"OutSine",
			0.6,
			false,
			"default",
			0
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			-80.0,
			nil,
			1.05,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true,
			0
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_156",
			"a",
			"007",
			"none",
			nil,
			0.57,
			-0.14,
			1.25,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_156",
			"a",
			nil,
			"avg_emoji_speechless",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.4,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_156",
			"",
			0,
			"",
			false,
			"",
			"Her tent hasn't been touched.==W== She ... didn't come back last night, did she? Where on earth could she be...?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_156",
			"a",
			nil,
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.3,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.1}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_156",
			"a",
			"008",
			"avg_emoji_vexation",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"lengzhan",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.3,
			true,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.35}
	},
	{
		cmd = "Clear",
		param = {
			true,
			0.4,
			false,
			true
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			0.0,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.7,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.35}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"traveller_camp_a_daylight",
			"0",
			"OutSine",
			0.7,
			false,
			"default",
			0
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			50.0,
			nil,
			1.05,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true,
			0
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg3_132",
			"a",
			"010",
			"none",
			nil,
			nil,
			-0.17,
			1.25,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_132",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg3_132",
			"",
			0,
			"",
			false,
			"",
			"Hey, let's not jump to the worst-case scenario. Nazuka's strong, she'll be fine...==W== Still, where would she have gone?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_132",
			"a",
			"011",
			"avg_emoji_sigh",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.1}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
			"003",
			"avg_emoji_attention",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Everyone, stay calm.==W== We are already searching the forest. I'm sure we'll hear something soon.",
			""
		}
	},
	{
		cmd = "SetBGM",
		param = {
			1,
			"music_avg_volume100_0s",
			0,
			"",
			"4000ms",
			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"020",
			"none",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"0",
			"OutSine",
			true,
			true,
			0.7,
			true,
			"default"
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			180.0,
			0.0,
			1.1,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"BG_Black",
			"0",
			"Linear",
			0.0,
			true,
			"default",
			0
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			0,
			"0",
			"OutSine",
			false,
			false,
			0.7,
			false,
			"default"
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetTalk",
		param = {
			8,
			"0",
			"",
			1,
			"",
			false,
			"",
			"We try to reassure one another, but the worry==RT==is written plainly on all our faces.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.8}
	},
	{
		cmd = "Clear",
		param = {
			false,
			0,
			false,
			true
		}
	},
	{
		cmd = "Wait",
		param = {0.35}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"ruin_travellers_home_inside",
			"0",
			"Linear",
			0.7,
			false,
			"default",
			0
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			90.0,
			nil,
			1.05,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true,
			0
		}
	},
	{
		cmd = "Wait",
		param = {0.2}
	},
	{
		cmd = "SetSceneHeading",
		param = {
			"12:00",
			"Tonitrua Month",
			"3rd",
			"Outside Philae",
			"Old Trekkers' House"
		}
	},
	{
		cmd = "SetBg",
		param = {
			5,
			"ruin_travellers_home_outside",
			"0",
			"Linear",
			0.0,
			true,
			"default",
			0
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			5,
			nil,
			nil,
			-200.0,
			700.0,
			4.0,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true,
			0
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_062",
			0.0,
			false
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			5,
			"none",
			"avg3_135",
			"a",
			"004",
			"none",
			nil,
			0.3,
			nil,
			1.5,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_135",
			"a",
			nil,
			"none",
			nil,
			0.37,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.55,
			false,
			nil
		}
	},
	{
		cmd = "SetStage",
		param = {
			4,
			0,
			"OutSine",
			0.35,
			true
		}
	},
	{
		cmd = "Wait",
		param = {0.4}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_135",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"youchupeng",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.6,
			false,
			nil
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_171",
			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_171",
			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.65}
	},
	{
		cmd = "SetStage",
		param = {
			4,
			17,
			"OutSine",
			0.35,
			true
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			-180.0,
			nil,
			1.15,
			nil,
			nil,
			nil,
			"none",
			"OutSine",
			0.6,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.2}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_156",
			"a",
			"022",
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			"That's a forest for you.",
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			"Especially after a rain. The paths get overrun, and the trees seem to change overnight... It's easy to get lost.==W== Thank goodness we have Noya—",
			""
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			"Mmm-hmm... This is it. This is where ==PLAYER_NAME== and Nazuka fell into a hole back then.",
			""
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			""
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			"That's incredible.==W== Alright, let's spread out and start searching.",
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			"Right.",
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			""
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			"That's what the Garden of Parasite's made of.",
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			"Normally, mimic vines are just like any other shrub, not aggressive at all. If the soil's not great or they lack sunlight, they'll copy a passing animal to move to a better environment.",
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			"That magic mist is what they release to confuse predators and escape. I just can't figure out how that could become something as massive and terrifying as the Garden of Parasite.",
			""
		}
	},
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			"That's why it's one of the Big Three.",
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	},
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			"Yeah... Who would've thought that some simple mimic vines could turn into a monster like that?",
			""
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	},
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			"I see... I'll be careful.",
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			"I try to do what Noya would, picking a direction and heading out.",
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			"Half an hour later.",
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			"There... Looks like it collapsed from the rain. And there's something over there—",
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			"What is that—==W== ",
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			""
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			"My Tyrant, I'm speaking directly into your mind. The divine messengers can't hear me.",
			""
		}
	},
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	},
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	},
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	},
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		cmd = "CtrlChar",
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		param = {
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			"Hmm, Virigia... I think the Tyrant's upset. ==SEX1=='s just staring at ==SEX3== phone like that.",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
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	},
	{
		cmd = "Wait",
		param = {0.3}
	},
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			"Shh, Bernina. Don't disturb the Tyrant. ==SEX1== must be deep in thought.",
			""
		}
	},
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		param = {
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			"So they really can't hear Vita.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
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		cmd = "SetMainRoleTalk",
		param = {
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		cmd = "SetTalk",
		param = {
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			1,
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			"Hello again.",
			""
		}
	},
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		cmd = "SetMainRoleTalk",
		param = {
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	},
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		cmd = "SetTalk",
		param = {
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			"Can you show me how I ended up here?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
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	},
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		param = {0.5}
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		cmd = "CtrlBg",
		param = {
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	},
	{
		cmd = "CtrlChar",
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		cmd = "CtrlChar",
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	},
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		cmd = "SetTalk",
		param = {
			0,
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			0,
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			false,
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			"As you wish.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.35}
	},
	{
		cmd = "CtrlStage",
		param = {
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	},
	{
		cmd = "Wait",
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	{
		cmd = "SetAudio",
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	},
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		cmd = "SetTrans",
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	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
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		cmd = "SetTalk",
		param = {
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			"",
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			"This is ... Nazuka's staff.==W== Why are you showing me this?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
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		param = {
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	{
		cmd = "SetTalk",
		param = {
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			0,
			"",
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			"",
			"Because in your heart, this seems to matter more to you than your own life.",
			""
		}
	},
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		param = {0.35}
	},
	{
		cmd = "SetCharHead",
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			"Since you care so much, we can tell you this: Nazuka did fight valiantly and destroyed the Garden of Parasite. However...",
			""
		}
	},
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			"Her power was nothing compared to \"that thing.\" In the end, her sacrifice was pointless.",
			""
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	},
	{
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			"\"That thing\"...",
			""
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	},
	{
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		param = {0.35}
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	{
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			"That's all the hints I'm getting, isn't it?",
			""
		}
	},
	{
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	},
	{
		cmd = "Wait",
		param = {0.5}
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	{
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	{
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	},
	{
		cmd = "CtrlChar",
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	{
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	},
	{
		cmd = "SetTalk",
		param = {
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			"As perceptive as ever, my Tyrant.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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	},
	{
		cmd = "SetTalk",
		param = {
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			"",
			"I get it.==W== Vita, open the door.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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	{
		cmd = "CtrlChar",
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			"Take care, Tyrant.",
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	{
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			"I'm... I'm back.",
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		}
	},
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			"Vita, what did you mean earlier about not showing weakness before the divine messengers?",
			""
		}
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			"Apologies. My system level is insufficient to answer that question.",
			""
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	{
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			"Additionally, this direct thought-link consumes a great deal of energy. Please be aware that this connection is time-limited.",
			""
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			"All I can tell you is this—there is something vital inside the Garden of Parasite. You must get \"that thing.\"",
			""
		}
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	{
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	{
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			"I know...==W== This time, I will protect Nazuka.",
			""
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	{
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	{
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	{
		cmd = "CtrlBg",
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	{
		cmd = "SetTrans",
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			"default"
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	},
	{
		cmd = "JUMP_AVG_ID",
		param = {
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			"A"
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	},
	{cmd = "End"}
}
