return {
	{
		cmd = "SetIntro",
		param = {
			"ep_mainline_001",
			"Epilogue",
			"An Unknown Tomorrow",
			"With Darcia defeated, the war is halted and further bloodshed averted. To mend the rift, Petal Bloom will escort Mina to HQ for negotiations. Yet the incident is far from over; dark undercurrents are stirring…",
			0
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			1.0,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"dulcia_office_inside",
			"0",
			"OutSine",
			0.8,
			false,
			"default",
			0
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			1.05,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true,
			0
		}
	},
	{
		cmd = "Wait",
		param = {0.1}
	},
	{
		cmd = "SetSceneHeading",
		param = {
			"11:00",
			"Messis Month",
			"23th",
			"Gold District in Philae",
			"Executive Office"
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_167",
			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.4}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			1.15,
			nil,
			nil,
			nil,
			"none",
			"OutCubic",
			0.9,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.7}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_0s",
			0,
			"m56",
			"none",
			0.0,
			false
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg3_136",
			"a",
			"005",
			"none",
			nil,
			0.2,
			-0.07,
			1.1,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_136",
			"a",
			nil,
			"avg_emoji_attention",
			nil,
			0.3,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutCubic",
			0,
			nil,
			false,
			0.6,
			false,
			nil
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_110",
			"c",
			"002",
			"none",
			nil,
			0.7,
			-0.03,
			1.05,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg2_958",
			"a",
			"002",
			"none",
			nil,
			0.4,
			0.03,
			0.85,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_958",
			"a",
			nil,
			"none",
			nil,
			0.5,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutCubic",
			0,
			nil,
			false,
			0.6,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_110",
			"c",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutCubic",
			0,
			nil,
			false,
			0.6,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.45}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg3_136",
			"",
			0,
			"",
			false,
			"",
			"Lady Firenze, we've bagged the last Mandrake Radiant Grass in town. The operation is a success.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.35}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			20.0,
			1.3,
			nil,
			nil,
			nil,
			"none",
			"OutCubic",
			0.7,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_110",
			"c",
			nil,
			"none",
			nil,
			0.8,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"OutCubic",
			0,
			nil,
			true,
			0.7,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_136",
			"a",
			nil,
			"none",
			nil,
			0.2,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"OutCubic",
			0,
			nil,
			true,
			0.7,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.2}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_061",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_958",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"guodongtiao1",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.7,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.45}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_020",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_958",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"youzaiLp",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.7,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {1.2}
	},
	{
		cmd = "Clear",
		param = {
			true,
			0.5,
			false,
			true
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			0.0,
			1.05,
			nil,
			nil,
			nil,
			"none",
			"OutCubic",
			0.7,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.15}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_020_stop",
			0.0,
			false
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_111",
			"a",
			"002",
			"none",
			nil,
			0.25,
			-0.14,
			1.2,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_112",
			"a",
			"007",
			"none",
			nil,
			0.75,
			-0.14,
			1.2,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_112",
			"a",
			nil,
			"avg_emoji_star",
			nil,
			0.65,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutCubic",
			0,
			nil,
			false,
			0.6,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_111",
			"a",
			nil,
			"none",
			nil,
			0.35,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutCubic",
			0,
			nil,
			false,
			0.6,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_112",
			"",
			0,
			"",
			false,
			"",
			"Honestly? Those little guys are kinda cute. Bet they'd be a hit as pets, don't you think?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_111",
			"a",
			"007",
			"avg_emoji_vexation",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"lengzhan",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.35,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_111",
			"",
			0,
			"",
			false,
			"",
			"You really think people want that thing in their house...?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.35}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_111",
			"a",
			nil,
			"none",
			nil,
			0.28,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			true,
			0.4,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_112",
			"a",
			nil,
			"none",
			nil,
			0.72,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			true,
			0.4,
			false,
			nil
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			1.25,
			nil,
			nil,
			nil,
			"none",
			"OutCubic",
			0.8,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.4}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg2_958",
			"a",
			"002",
			"none",
			nil,
			nil,
			0.06,
			0.9,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_958",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutCubic",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.1}
	},
	{
		cmd = "SetCharHead",
		param = {
			0,
			2,
			-80.0,
			nil,
			1.05,
			"avg1_1996",
			"a",
			"013",
			"none",
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			false,
			nil
		}
	},
	{
		cmd = "SetFx",
		param = {
			0,
			"fx_avg_bubble",
			0,
			1,
			nil,
			nil,
			nil,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.35}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_112",
			"",
			0,
			"",
			false,
			"",
			"Totally! Just look at those innocent eyes!",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.35}
	},
	{
		cmd = "SetCharHead",
		param = {
			1,
			2,
			nil,
			nil,
			nil,
			"avg1_1996",
			"a",
			"002",
			"none",
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_958",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"OutQuad",
			0,
			nil,
			true,
			0.45,
			false,
			nil
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			0.0,
			0.0,
			1.05,
			nil,
			nil,
			nil,
			"none",
			"OutCubic",
			0.7,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.55}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
			"002",
			"avg_emoji_attention",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Iris, they live on sun, soil, and water.==W== They even help with chores. Very low-maintenance.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.75}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"011",
			"avg_emoji_shy",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			1.2,
			nil,
			nil,
			nil,
			"none",
			"OutCubic",
			0.7,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.15}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_103",
			"a",
			"002",
			"none",
			nil,
			0.75,
			nil,
			nil,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_111",
			"a",
			"011",
			"none",
			nil,
			0.25,
			nil,
			nil,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_103",
			"a",
			nil,
			"none",
			nil,
			0.65,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutCubic",
			0,
			nil,
			false,
			0.6,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_111",
			"a",
			nil,
			"avg_emoji_flower",
			nil,
			0.35,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutCubic",
			0,
			nil,
			false,
			0.6,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_111",
			"",
			0,
			"",
			false,
			"",
			"Should we take one, then? If it rides on the roof, it'll get plenty of sun.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.35}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_103",
			"a",
			"007",
			"avg_emoji_symbol",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"jushou",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.35,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_103",
			"",
			0,
			"",
			false,
			"",
			"The roof?!==W== No way! That's my spot!",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.6}
	},
	{
		cmd = "SetBGM",
		param = {
			1,
			"music_avg_volume100_0s",
			0,
			"",
			"2000ms",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_103",
			"a",
			"009",
			"avg_emoji_flurry",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"daintou",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			-40.0,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			1.6,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "Clear",
		param = {
			true,
			0.5,
			false,
			true
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			"Since the plants got Nyx's sleepiness, I thought if I became nutrient, maybe they'd inherit my obedience too. Then they'd listen to ==PLAYER_NAME==, not her.",
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			"Plus,==W== the representative automatically gets ten percent of the branch's shares.",
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			"Basically... It means Mina owns one-tenth of the Philae Branch.==W== Or rather, the position she holds does.",
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			"Heh, she can't cash out. Those shares are an honorary asset tied to the title. Usually, the CEO holds it.",
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			"But right now, controlling that ten percent is crucial for us.",
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			"Right. Fuyuka, Nazuka, Nazuna, and Kaede. Could you do me a favor?",
			""
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			"Heheh! What is it? Big important mission for us?",
			""
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			"I need you to escort Mina to United Harvest HQ.",
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			"The HQ ... seems to be really far away.",
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			"Heh, sure. Petal Bloom's grand comeback. Starting with a heavy job is a good omen.",
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			"Fine. Since the Boss asks it, I'll keep Miss Mina safe.",
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			"Hm? Nazuka sounded down. Is she sick?==W== Vita, can you figure out why?",
			""
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			"Certainly. Leave the analysis to me.",
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			"Tyrant, would you mind showing your Bishop Seal of Grace?",
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			"Boss, look! The piece... It's floating.",
			""
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			"The Well of Worlds Tyrant Development System has identified the power within this Seal of Grace. It's called \"Oracle.\"",
			""
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			"Oracle... Gods use that to project their will directly into people's minds.",
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			"Is that how Darcia forced human skills into those plants?",
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			"Correct. However, your system level is too low to unlock its full potential. Currently, you can only access a fragment of the power: the Unlimited Heartlink.",
			""
		}
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			"What does that mean? I don't get it...",
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			"The Heartlink app uses built-in Artifact magic. It draws power from Monoliths to enable remote calls and messaging.",
			""
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			"Normally, devices only connect if they share the same Monolith's range. If they don't, the link fails.",
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			"But the Oracle authority bypasses this. Once paired with the Throne device, you can communicate from anywhere in Nova, regardless of distance.",
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			"So, please rest easy, Lady Nazuka.",
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			"Wh-wh-wh-what are you talking about?!!",
			""
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			"It's not like I'm gonna be lonely without Boss! And I'm definitely not worried ==SEX== might forget me... D-Definitely not!",
			""
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			"Ahem!==W== Fuyuka, get everyone moving. We need to prepare.",
			""
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			"R-Right!==W== I don't want to leave Master either... I'm scared, but I'll be brave!",
			""
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			"Hehe, I wanna tag along! Sounds fun! But I gotta finish writing this scoop first.",
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			"My... The air in here hasn't felt this light in ages.==W== We have you to thank, Boss.",
			""
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			"We can't relax yet. The legions were gone, but Cosson and Jayhawk aren't.",
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			"Plus, you're only the Acting CEO. If HQ sends a replacement…",
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			"Naturally. That is why I shall continue to require your expertise.",
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			"Don't forget. We are allies for life.",
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			"Indeed. But I am an expensive \"pawn,\" Boss. Grant my wish, and you may play the board however you like.",
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			"D-Don't look at me to do all the thinking.",
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			"Oh, right. Take this.",
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			"Two years ago, Darcia sent me to your orphanage for an \"ancient relic.\" I refused to be her errand girl or fuel her madness.",
			""
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			"So I botched the stealth. I wanted people in the orphanage to spot us, call the Imperial Guard, and chase us off. A valid excuse to return empty-handed.",
			""
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			"But instead, everyone vanished overnight.==W== Maybe they thought running was safer than calling the Guards.",
			""
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			"Or rather... Perhaps they were confident they could escape us.",
			""
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			"So Aunt Allie and the kids left ... because of you. But you were actually trying to help.",
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			"Afraid not.==W== But after they left, I investigated the basement and found two items.",
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			"One was an old recipe for Tawny Nightingale. The other was this compass.",
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			"If you follow it... You might find the answers you're looking for.",
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			"Hmm—nope, drawing a blank!==W== Anyway, a clue's a clue. We'll just walk where it points—we're bound to hit something eventually!",
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			"I'll leave you to it, then. Goodbye, everyone.",
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			"Appreciate the concern, but I'm hardly a workaholic. The work isn't going anywhere, so before I start—",
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			"Hm? Never told you?==RT==If I stall long enough, a certain kind soul always pops up to buy me a drink.",
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			"Oh? Well, did I ever tell you this?==W== I'm filing for reimbursement. The total for all those drinks over the years? 26,800 Dorra.",
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			"Actually—",
			""
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			"Oh, honestly... Rank doesn't matter here. Fine, I'll go first.",
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			"Next time you need my picture, spare me the ID photo, would you? Frankly, I look a bit...",
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			"That's the only one I have... Besides, everyone instantly knows it's you!",
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			"(sigh) Fine. I'll send you a proper portrait later. Use that instead.==W== Now, what was on your mind?",
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			"Well... As a leader, your workload's only going to grow. The weight on your shoulders will get heavier, too...",
			""
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			"That's why I hope you remember to smile, even when it's tough. A stone-faced leader stresses everyone out.",
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			"Picture this. A boss known for her stoic face starts beaming at everyone out of nowhere. What would people think?",
			""
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			"You ... beaming at everyone...==W== Whoa! Nope, that's terrifying!",
			""
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			"Heh. See? Safer if I don't smile, isn't it?",
			""
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			"Of course not. Strict or gentle, I like you either way.",
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		}
	},
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		cmd = "Wait",
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		cmd = "Clear",
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			"So... For my sake, could you smile like you used to?",
			""
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		cmd = "Clear",
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	{
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			"Like I used to... Heh. You're impossible. I wouldn't accept such a silly request from anyone else.",
			""
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	},
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		cmd = "Wait",
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		cmd = "Clear",
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			"Really? Then starting tomorrow, I can count on a beaming Firenze lighting up the office? Oh! And about that photo... Since we're here, why don't I snap a new one right now?",
			""
		}
	},
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	{
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	},
	{
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	{
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			"Huh? You want to take it yourself?",
			""
		}
	},
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			"Of course! As your best friend, I'm the only one who knows exactly how to capture your cutest side.",
			""
		}
	},
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	{
		cmd = "Clear",
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	{
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			"You have a talent for making nonsense sound logical just to get your way... And somehow, I always oblige.",
			""
		}
	},
	{
		cmd = "Wait",
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		cmd = "Clear",
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			"Then again, perhaps that personality of yours is exactly why we get along so well.",
			""
		}
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			"<size=50>                                                                                        To Be Continued</size>",
			""
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	},
	{cmd = "End"}
}
