local JointDrillRaidPanel_510001 = class("JointDrillRaidPanel_510001", BasePanel)
JointDrillRaidPanel_510001._bIsMainPanel = false
JointDrillRaidPanel_510001._sUIResRootPath = "UI_Activity/"
JointDrillRaidPanel_510001._tbDefine = {
	{
		sPrefabPath = "_510001/JointDrillRaidPanel.prefab",
		sCtrlName = "Game.UI.JointDrill.JointDrill_1.JointDrillRaidCtrl"
	}
}
function JointDrillRaidPanel_510001:Awake()
end
function JointDrillRaidPanel_510001:OnEnable()
end
function JointDrillRaidPanel_510001:OnAfterEnter()
end
function JointDrillRaidPanel_510001:OnDisable()
end
function JointDrillRaidPanel_510001:OnDestroy()
end
function JointDrillRaidPanel_510001:OnRelease()
end
return JointDrillRaidPanel_510001
