local ReceivePropsNPCPanel = class("ReceivePropsNPCPanel", BasePanel)
ReceivePropsNPCPanel._bIsMainPanel = false
ReceivePropsNPCPanel._tbDefine = {
	{
		sPrefabPath = "ReceivePropsEx/ReceivePropsNPCPanel.prefab",
		sCtrlName = "Game.UI.ReceivePropsEx.ReceivePropsNPCCtrl"
	}
}
function ReceivePropsNPCPanel:Awake()
end
function ReceivePropsNPCPanel:OnEnable()
end
function ReceivePropsNPCPanel:OnDisable()
end
function ReceivePropsNPCPanel:OnDestroy()
end
return ReceivePropsNPCPanel
