return {
	{
		cmd = "SetIntro",
		param = {
			"ep_mainline_001",
			"Act Eight",
			"Firenze",
			"The truth reveals that Firenze's father was framed by Darcia. To take her down, Firenze and Nyx had formed a secret alliance long ago. Now, Firenze trades her soul to you for one wish: \"To change United Harvest.\"",
			0
		}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"0",
			"OutSine",
			true,
			false,
			1.0,
			true,
			"default"
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"uniseed_basement_corelab",
			"0",
			"Linear",
			1.0,
			true,
			"default",
			0
		}
	},
	{
		cmd = "SetFilm",
		param = {
			1,
			"Linear",
			0.0,
			true
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			0,
			"0",
			"OutSine",
			false,
			false,
			1.0,
			true,
			"default"
		}
	},
	{
		cmd = "SetSceneHeading",
		param = {
			"19:00",
			"Messis Month",
			"5th",
			"Greenhouse District, Philae",
			"Lab Core"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_0s",
			0,
			"m12",
			"none",
			0.0,
			false
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_110",
			"c",
			"009",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			0.0,
			false,
			nil
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_071",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_110",
			"c",
			nil,
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"JuGong2",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_110",
			"",
			0,
			"",
			false,
			"",
			"Then, Boss, from this moment on, we are allies against Darcia.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"009",
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"You're the one in the line of fire, though. Going against Darcia and her Intelligent Plant guards all by yourself.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_110",
			"c",
			"010",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_110",
			"",
			0,
			"",
			false,
			"",
			"Admittedly, it's precarious. But victory isn't my goal—being the \"sacrificial pawn\" is.==W== If I stall them long enough for you to secure the chess piece, we turn the tables.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_087",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_110",
			"c",
			nil,
			"none",
			nil,
			0.3,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutCubic",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetFrontObj",
		param = {
			0,
			0,
			"qstory_main_06_015",
			nil,
			nil,
			0.5,
			true
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetFrontObj",
		param = {
			1,
			0,
			"qstory_main_06_015",
			nil,
			nil,
			0.5,
			true
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_062",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_110",
			"c",
			"009",
			"close",
			nil,
			0.4,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutCubic",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_110",
			"",
			0,
			"",
			false,
			"",
			"And don't get ahead of yourself.==W== The magic in the Psychic Fluid is leagues above standard spells. Your unique constitution might not save you this time.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetBGM",
		param = {
			1,
			"music_avg_volume100_0s",
			0,
			"",
			"2000ms",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_110",
			"c",
			"017",
			"avg_emoji_attention",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"chijing",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {1.0}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_060",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_110",
			"c",
			nil,
			"close",
			nil,
			0.5,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			-150.0,
			-100.0,
			1.3,
			nil,
			nil,
			nil,
			"none",
			"OutCubic",
			1.5,
			true
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_110",
			"c",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.0,
			false,
			nil
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_491",
			0.0,
			false
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"story_main_06_017_b",
			"0",
			"Linear",
			1.0,
			true,
			"default",
			0
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			90.0,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			2.0,
			false,
			0
		}
	},
	{
		cmd = "SetTalk",
		param = {
			9,
			"avg1_138",
			"",
			0,
			"",
			false,
			"",
			"...",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_122",
			0.0,
			false
		}
	},
	{
		cmd = "SetTalk",
		param = {
			9,
			"avg1_110",
			"",
			1,
			"",
			false,
			"",
			"Look at you, out cold in that tank without a care in the world. Do you even grasp the gravity of your situation?",
			""
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"Xiao",
			"Linear",
			1.0,
			false
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_046",
			0.0,
			false
		}
	},
	{
		cmd = "SetTalk",
		param = {
			9,
			"avg1_110",
			"",
			0,
			"",
			false,
			"",
			"Life and death on the line, yet you have the exact same sleeping face you had back in school... It's actually infuriating.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_146",
			0.0,
			false
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
			"012",
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Hah. Considering she's currently \"nutrient,\" a peaceful look beats a painful one. Wait...==W== School? You two were classmates?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"002",
			"avg_emoji_attention",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"0",
			"Linear",
			false,
			false,
			1,
			true,
			"default"
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			0.0,
			0.0,
			1.0,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"uniseed_basement_corelab",
			"0",
			"Linear",
			0.5,
			true,
			"default",
			0
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_110",
			"c",
			"010",
			"none",
			nil,
			0.5,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			0,
			"0",
			"Linear",
			false,
			false,
			1.0,
			true,
			"default"
		}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_0s",
			0,
			"m57",
			"none",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_110",
			"c",
			"010",
			"avg_emoji_speechless",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_110",
			"",
			1,
			"",
			false,
			"",
			"Philaen Academy, yes.==W== Can you believe it, Boss? I have known this woman for ten years.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_110",
			"c",
			"008",
			"avg_emoji_happy",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_110",
			"c",
			"004",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_110",
			"",
			1,
			"",
			false,
			"",
			"When we first met, the mere thought of breathing the same air as her repulsed me.",
			""
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"mood_3",
			"0",
			"Linear",
			0.5,
			false,
			"default",
			0
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_110",
			"c",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_110",
			"",
			1,
			"",
			false,
			"",
			"Our prestigious school is notoriously difficult to get into,==W== yet she was the only one muddling along and sleeping in class.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_138",
			"a",
			"003",
			"none",
			nil,
			0.8,
			-0.35,
			1.6,
			nil,
			0.7,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_138",
			"a",
			nil,
			"none",
			2,
			nil,
			-0.3,
			nil,
			nil,
			nil,
			0.9,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_138",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"uniseed_basement_corelab",
			"0",
			"Linear",
			0.5,
			false,
			"default",
			0
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_110",
			"c",
			"010",
			"avg_emoji_speechless",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_110",
			"",
			1,
			"",
			false,
			"",
			"One night, I went out for bread and bumped into her at a United Harvest store. That's when I found out—",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_110",
			"c",
			nil,
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_110",
			"",
			1,
			"",
			false,
			"",
			"She was a trainee from the Ash District of another city. The company paid her tuition, but it bound her to the Compliance Department after graduation—==W==low pay, and everyone despises you.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {1.0}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_030",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_110",
			"c",
			"009",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_110",
			"c",
			"004",
			"avg_emoji_sigh",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
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			"By the way... Is Heartlink our only line now?",
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			"Because nothing changes, more and more workers get exploited every year.==W== Even the customers who trust us get squeezed dry.",
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			"Heh... You're exactly who I thought you were. And that is why this company must change.",
			""
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			"Besides—and this is just my own philosophy—those in power have a duty. The power should be used to serve the people and society.",
			""
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			"When people live contented lives, pressure eases and patience grows. From there, kindness will spread from one person to the next.",
			""
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			"Cycle of happiness, huh? That's hardly going to be an easy path.",
			""
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			"What are you talking about? Boss, isn't that exactly what you've been doing all along?",
			""
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			"From Emor to Philae,==W== from the Waterway Stellaroid to the Big Three in the wilds... Haven't you always fought for others' happiness,==W== asking nothing in return?",
			""
		}
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			"It certainly isn't an easy path, but it is the one you've chosen to walk.",
			""
		}
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			"I'm not that noble. I just happen to hold these pieces—",
			""
		}
	},
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			"—the Seals of Grace. Since such power fell into my hands somehow, I have to shoulder the responsibility.",
			""
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			"Spoken like a true ruler... Almost makes me want to call you \"Your Majesty.\" But I'll stick to \"Boss\". Sounds less ancient.",
			""
		}
	},
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			"Call me whatever you want. I am who I am. A title is just a label.",
			""
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	},
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			"In that case, Boss... Just make a soul pact with me.",
			""
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			"Hey, hang on. I thought we agreed...",
			""
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			"It's not for the same reason as before. You said it yourself, Boss: the path we've chosen isn't an easy one.",
			""
		}
	},
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		cmd = "Wait",
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			"So how do we guarantee neither of us strays from it? The only way, I believe, is to bind our souls together.",
			""
		}
	},
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			"If you lose your way, I can use my wish to pull you back. And if I turn traitor... Well, you hold my soul.",
			""
		}
	},
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			"So that's your angle.==W== Alright, but I have to ask one last thing—are you seriously willing to trade your soul for the happiness of others?",
			""
		}
	},
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		cmd = "CtrlChar",
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			"Yes. Why wouldn't I?==W== One soul to make my wish come true... Don't you think that's a bargain?",
			""
		}
	},
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	{
		cmd = "CtrlChar",
		param = {
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			"You gain nothing without sacrifice, without risk. And you... You are an investment worth staking my soul on.",
			""
		}
	},
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	{
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			"Before I'm certain about that, I might never complete this first mission of yours.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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	{
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		param = {
			2,
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			"",
			1,
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			"",
			"Nothing gained without risk...",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
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			"Maybe I was overthinking it. But there's no turning back now. I can't just stand here and let Firenze and the others face those Intelligent Plants alone!",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
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			"Alright, Firenze. Name your wish.",
			""
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			"Boss, here is my wish.",
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			"Join me. Let's change United Harvest, together.",
			""
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		cmd = "SetChoiceBegin",
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				"",
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				"I accept your wish.",
				"",
				"",
				""
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				"",
				"",
				"",
				""
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			""
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			"My soul is yours.",
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			"Is that it?==W== For a soul pact, I expected something a bit more...",
			""
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			"That's the standard procedure. I hold your soul in trust for now. Once the wish is fulfilled, it becomes mine—permanently.",
			""
		}
	},
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			"Understood. A fair trade. And perfect timing. Darcia should be here any minute.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
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		cmd = "SetTalk",
		param = {
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			"",
			0,
			"",
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			"",
			"What makes you so sure?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
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			"The Intelligent Plants would've alerted Darcia the moment we stepped into the lab.",
			""
		}
	},
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			"",
			"Frankly, she should have shown herself ages ago... Luckily, another willing \"pawn\" bought us time. She certainly worked hard to keep things stalled this long.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
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	{
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		param = {
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			0,
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			"",
			"Another willing ...==W== pawn?",
			""
		}
	},
	{
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	{
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		param = {1.0}
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		cmd = "SetBg",
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		cmd = "SetBGM",
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			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg3_134",
			"",
			0,
			"",
			false,
			"",
			"Greetings, ==SEX12== Tyrant. We meet again.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlStage",
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		cmd = "SetTalk",
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			"M-Mina?",
			""
		}
	},
	{
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	},
	{
		cmd = "Wait",
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	{
		cmd = "CtrlStage",
		param = {
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		cmd = "CtrlChar",
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	{
		cmd = "SetChar",
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	{
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	},
	{
		cmd = "CtrlChar",
		param = {
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	},
	{
		cmd = "SetTalk",
		param = {
			0,
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			0,
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			false,
			"",
			"Your Majesty, Mina approached me seeking to join your ranks. I dared not decide on my own, so I brought her before you.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
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	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg3_134",
			"",
			0,
			"",
			false,
			"",
			"I heard Lady Darcia speak of ...==W== the future you wish to build, ==SEX12== Tyrant. I realized that is precisely my dream.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {1.0}
	},
	{
		cmd = "SetAudio",
		param = {
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	},
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		cmd = "CtrlChar",
		param = {
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	},
	{
		cmd = "CtrlChar",
		param = {
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	},
	{cmd = "SetGoOn"},
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		cmd = "Wait",
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	{
		cmd = "SetMainRoleTalk",
		param = {
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	},
	{
		cmd = "SetTalk",
		param = {
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			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"Mina, you couldn't lie to save your life. Then again... I'm about to do the same.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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			0,
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	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Very well. Then you shall serve by my side, along with Darcia.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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			0,
			nil,
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			false,
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		}
	},
	{
		cmd = "Wait",
		param = {0.5}
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	{
		cmd = "CtrlChar",
		param = {
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			nil,
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			nil,
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	},
	{
		cmd = "CtrlChar",
		param = {
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	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg2_985",
			"",
			0,
			"",
			false,
			"",
			"With me?==W== Your Majesty, does this mean ... you accept my allegiance?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
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	},
	{
		cmd = "CtrlStage",
		param = {
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			nil,
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			nil,
			nil,
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	},
	{
		cmd = "CtrlChar",
		param = {
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	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.5}
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	{
		cmd = "SetMainRoleTalk",
		param = {
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	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"Truth be told, I never intended to turn you away. Everything before was merely a test of your capabilities.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"017",
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			0.0,
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"And you did not disappoint.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
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			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
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			"a",
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			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
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			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg2_985",
			"",
			0,
			"",
			false,
			"",
			"Th-thank you, Your Majesty! I-I'm so moved.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
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			false,
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Enough formalities. What's the situation outside the city? I saw smoke rising in the east around noon.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
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			false,
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		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
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			"004",
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			nil,
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			0,
			nil,
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	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg2_985",
			"",
			0,
			"",
			false,
			"",
			"Your Majesty, United Harvest's main force has reached the walls. But worry not. Tomorrow, I'll deploy the Gen-3 Intelligent Plants to crush them.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"I'd like to take command personally. Is that okay?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
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			nil,
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		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
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		param = {
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			0,
			"",
			false,
			"",
			"Of course, Your Majesty.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Leave me. I need time alone to plan for tomorrow.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
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			0.0,
			false,
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		}
	},
	{
		cmd = "SetBGM",
		param = {
			1,
			"music_avg_volume100_0s",
			0,
			"",
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			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_985",
			"a",
			"003",
			"none",
			nil,
			nil,
			nil,
			nil,
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			nil,
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	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg2_985",
			"",
			0,
			"",
			false,
			"",
			"As you command, Your Majesty, but...==W== Why is Firenze here?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {1.0}
	},
	{
		cmd = "CtrlStage",
		param = {
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			nil,
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			false
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
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			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
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			nil,
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			nil,
			nil,
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			0,
			nil,
			false,
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		}
	},
	{
		cmd = "CtrlChar",
		param = {
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			nil
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
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			2,
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			0.9,
			nil,
			nil,
			0.0,
			0.0,
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	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_110",
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			"none",
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			nil,
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			0,
			nil,
			false,
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			false,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
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			false,
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Didn't you ask her to look after me? I simply had her escort me here. Is something wrong?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
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			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_112",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_985",
			"a",
			"007",
			"none",
			nil,
			nil,
			nil,
			nil,
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			nil,
			nil,
			"chijing",
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			"Linear",
			0,
			nil,
			false,
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			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg2_985",
			"",
			0,
			"",
			false,
			"",
			"No... That's not what I meant. I merely ask that from now on, Your Majesty always keep Intelligent Plants close.==W== Firenze, you have no objections, do you?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
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		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
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	{
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			false
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	},
	{
		cmd = "CtrlChar",
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	{
		cmd = "SetTalk",
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			"",
			"Understood. No objections.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {1.0}
	},
	{
		cmd = "SetAudio",
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	},
	{
		cmd = "CtrlChar",
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		}
	},
	{
		cmd = "CtrlChar",
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	},
	{
		cmd = "SetTrans",
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			"16",
			"OutSine",
			false,
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			"AvgStageEffect_fade_left"
		}
	},
	{
		cmd = "Wait",
		param = {1}
	},
	{
		cmd = "SetTrans",
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			1,
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		}
	},
	{
		cmd = "SetChar",
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		cmd = "SetChar",
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	{
		cmd = "CtrlChar",
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	},
	{
		cmd = "CtrlChar",
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		}
	},
	{
		cmd = "Wait",
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	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
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			"",
			false,
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			"The Intelligent Plants are watching me again. It's going to be harder to act...==W== Thank goodness I allied with Firenze in time. A small mercy in a bad situation.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
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	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetMainRoleTalk",
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		}
	},
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		cmd = "Wait",
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	{
		cmd = "SetTrans",
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		}
	},
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		cmd = "CtrlStage",
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		cmd = "CtrlBg",
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	{
		cmd = "SetBg",
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			"Linear",
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	},
	{
		cmd = "SetBg",
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		cmd = "SetTrans",
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	},
	{
		cmd = "Wait",
		param = {0.25}
	},
	{
		cmd = "SetAudio",
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			0.0,
			false
		}
	},
	{
		cmd = "SetFx",
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		}
	},
	{
		cmd = "SetTalk",
		param = {
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			false,
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			"==SEX12== Tyrant, pardon the interruption, but I have an urgent report.",
			""
		}
	},
	{
		cmd = "SetAudio",
		param = {
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		}
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			"Your first mission—<color=#3faeae>collecting ten souls</color>—is complete. Your clearance in the Well of Worlds Tyrant Development System has leveled up, granting you a new authority. Please review it.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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		}
	},
	{
		cmd = "SetTalk",
		param = {
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			false,
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			"A new authority?==W== Let's see... I didn't even know it existed.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {1.0}
	},
	{
		cmd = "SetMainRoleTalk",
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		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetAudio",
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			"se_365",
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			false
		}
	},
	{
		cmd = "SetMainRoleTalk",
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"If I use this right, maybe ...==W== we can defeat Darcia without sacrificing anyone.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {1.0}
	},
	{
		cmd = "SetAudio",
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			false
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	},
	{
		cmd = "SetMainRoleTalk",
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		}
	},
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	{
		cmd = "SetMainRoleTalk",
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			"none",
			"y",
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			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{cmd = "End"}
}
