return {
	{
		cmd = "SetIntro",
		param = {
			"ep_mainline_001",
			"第九话",
			"菲莱之战 上",
			"种业总部的军团因为薪资问题而难以主动进军。==RT==植物因星雁的影响需要“午睡”，你也以此为由制止了进军。==RT==随后，你让翡冷翠与其他伙伴们汇合，做好反击的准备……",
			0
		}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"0",
			"Linear",
			false,
			false,
			0.0,
			true,
			"default"
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			-100.0,
			nil,
			1.1,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"traveller_camp_a_daylight",
			"0",
			"Linear",
			0.0,
			true,
			"default",
			0
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			0,
			"0",
			"OutSine",
			false,
			false,
			1.5,
			false,
			"fade"
		}
	},
	{
		cmd = "Wait",
		param = {1}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_0s",
			0,
			"m59",
			"none",
			0.0,
			false
		}
	},
	{
		cmd = "SetSceneHeading",
		param = {
			"07:00",
			"谷月",
			"6日",
			"菲莱城外",
			"旅人营地"
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg3_1220",
			"a",
			"002",
			"none",
			nil,
			0.55,
			nil,
			nil,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg3_1221",
			"a",
			"002",
			"none",
			nil,
			0.75,
			nil,
			nil,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg3_115",
			"a",
			"008",
			"none",
			nil,
			0.3,
			-0.08,
			1.1,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_1220",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutQuad",
			0,
			nil,
			false,
			0.6,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_1221",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutQuad",
			0,
			nil,
			false,
			0.6,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_115",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutQuad",
			0,
			nil,
			false,
			0.6,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {1}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_115",
			"a",
			nil,
			"avg_emoji_speechless",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_115",
			"a",
			nil,
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.6,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_1220",
			"a",
			nil,
			"avg_emoji_exclamation",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"jushou",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.6,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_1221",
			"a",
			nil,
			"avg_emoji_exclamation",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"jushou",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.6,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.8}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_074",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_115",
			"a",
			nil,
			"none",
			nil,
			0.32,
			-0.15,
			1.15,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutQuad",
			0,
			nil,
			false,
			0.5,
			false,
			0.3
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_1221",
			"a",
			nil,
			"none",
			nil,
			nil,
			0.03,
			0.96,
			nil,
			nil,
			nil,
			"none",
			"none",
			"InQuad",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_1220",
			"a",
			nil,
			"none",
			nil,
			nil,
			0.03,
			0.96,
			nil,
			nil,
			nil,
			"none",
			"none",
			"InQuad",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			0.0,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"OutQuad",
			0.6,
			true
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_103",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_1221",
			"a",
			nil,
			"none",
			nil,
			0.55,
			nil,
			nil,
			nil,
			1.0,
			0.0,
			"none",
			"none",
			"OutQuad",
			0,
			nil,
			false,
			0.6,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_1220",
			"a",
			nil,
			"none",
			nil,
			0.35,
			nil,
			nil,
			nil,
			1.0,
			0.0,
			"none",
			"none",
			"OutQuad",
			0,
			nil,
			false,
			0.6,
			false,
			nil
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg3_108",
			"a",
			"002",
			"none",
			nil,
			0.78,
			nil,
			nil,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {1}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_101",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_108",
			"a",
			nil,
			"none",
			nil,
			0.75,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"InQuad",
			0,
			nil,
			false,
			0.6,
			false,
			nil
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			-150.0,
			-50.0,
			1.15,
			nil,
			nil,
			nil,
			"none",
			"InQuad",
			0.6,
			true
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_108",
			"a",
			nil,
			"avg_emoji_attention",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg3_108",
			"松鸦监察官，士兵们整备得如何了？今天能发动进攻吗？",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_115",
			"a",
			nil,
			"none",
			nil,
			0.25,
			0.0,
			1.0,
			nil,
			nil,
			nil,
			"jushou",
			"none",
			"OutQuad",
			0,
			nil,
			false,
			0.5,
			false,
			0.0
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			0.0,
			0.0,
			1.1,
			nil,
			nil,
			nil,
			"none",
			"OutSine",
			0.5,
			true
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_115",
			"a",
			nil,
			"avg_emoji_sigh",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"diantou",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg3_115",
			"唉～这事儿还真有点棘手啊。都到这节骨眼上了，他们居然开始闹腾，说什么不发“进攻补贴”就不肯动。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_108",
			"a",
			"002",
			"avg_emoji_question",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg3_108",
			"进攻补贴？如果是想要奖金的话，告诉士兵们打下菲莱城就会发。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_115",
			"a",
			nil,
			"avg_emoji_sweaty",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"niunie",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg3_115",
			"不是奖金，是进攻补贴，我们必须现在把朵拉发到士兵手里才行，不拿到实在的朵拉，他们一步也不会动。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetBGM",
		param = {
			4,
			"music_avg_volume35_1s",
			0,
			"",
			"none",
			0.0,
			false
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_074",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_115",
			"a",
			nil,
			"none",
			nil,
			0.22,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.65,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_108",
			"a",
			nil,
			"none",
			nil,
			0.7,
			-0.3,
			1.35,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.65,
			false,
			nil
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			-200.0,
			-50.0,
			1.2,
			nil,
			nil,
			nil,
			"none",
			"OutSine",
			0.65,
			true
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_108",
			"a",
			"003",
			"avg_emoji_angry",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"buman",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalkShake",
		param = {
			0,
			"Xiao",
			0.0,
			false
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg3_108",
			"……真是够了。<size=50>我们公司的军队怎么变成这个样子了？",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_108",
			"a",
			"002",
			"none",
			nil,
			0.75,
			0.0,
			1.0,
			nil,
			nil,
			1.0,
			"JuGong",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.65,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_115",
			"a",
			nil,
			"none",
			nil,
			0.25,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.65,
			false,
			nil
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			0.0,
			0.0,
			1.1,
			nil,
			nil,
			nil,
			"none",
			"OutSine",
			0.65,
			false
		}
	},
	{
		cmd = "Wait",
		param = {1}
	},
	{
		cmd = "SetBGM",
		param = {
			4,
			"music_avg_volume100_1s",
			0,
			"",
			"none",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_115",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg3_115",
			"要说从什么时候开始嘛……这是最近五年来我司的惯例了，不仅是进攻补贴、后面还有魔力消耗补贴、驻扎补贴、出征时长补贴……",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_108",
			"a",
			"004",
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_115",
			"a",
			nil,
			"avg_emoji_exclamation",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"jushou",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg3_115",
			"总之，我们想要士兵做点什么，就要给士兵看到朵拉。",
			1,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_108",
			"a",
			nil,
			"avg_emoji_sigh",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
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			"米娜，联合种业总公司的三个军团查清楚了吗？",
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			"达尔茜娅大人，魔<r=mowang></r>王大人，我刚刚去统计了一下，在实验室附近守卫的三百株智慧植物，三分之二睡着了，还有三分之一在不断地打瞌睡，无法形成有效的战斗力。",
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			"竟，竟然会这样……==W==非常抱歉，陛下。这是我的失误，升级之后我没有注意到智慧植物的习惯发生了变化。",
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			"虽然第三代智慧植物很强，但也不能盲目自大。==W==达尔茜娅，我们需要制定妥善的战术，尽量逼降联合种业的三个军团。",
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			"逼降……==W==我明白了，是要将他们收编进魔王军吧。不过人类的战斗力与第三代植株相比，终究不值一提。",
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			"倒不是为了补充军力。我们需要向其他公司展现我们的强大。毕竟活捉敌人可比歼灭要难得多。",
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			"<size=37>而且对外也要制造“这并非<size=45>魔王军行动<size=37>，而是<size=45>菲莱分公司<size=37>与总公司的内部矛盾”的假象——这样对我们更有利。",
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			"要是传出魔王军向诺瓦宣战的风声，我们的敌人恐怕会成倍增加。",
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			"陛下思虑深远，令人佩服。只是......==W==我不明白...... ",
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			"您放过空白旅团，是对部下的情分，==W==您让我善待菲莱分公司的员工，是为了王都的安宁。",
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			"可是，您为什么连敌人都要善待，如果现在是总公司占优势，他们绝对不会像您这样考虑问题。",
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			"没有人天生就是恶人。总公司前来攻打我们的军队，也只是被元老院驱使而来的普通人。",
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			"更何况智慧植物蕴藏着无限可能。正因如此，我们更该善用这份力量——==W==让这个世界变得更美好一点。",
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			"况且像现在联合种业这样单靠武力统治，既得不到认同，也不会有人真心追随。",
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	{
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		param = {
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	},
	{
		cmd = "SetTalk",
		param = {
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			"虽然，我在做的事情是“蒙骗达尔茜娅，让大家有时间积攒反击的力量”，不过，我说的这些话，的确是我的真心话。",
			1,
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			"",
			""
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	},
	{
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	},
	{
		cmd = "SetTalk",
		param = {
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			"我不知道达尔茜娅为什么会信奉“传说中的魔<r=mowang></r>王”，能信奉那种形象的她，或许也有她的理由吧。那么如果能解决这个根源问题……",
			0,
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			"",
			""
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	},
	{
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	{
		cmd = "SetAudio",
		param = {
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		cmd = "CtrlChar",
		param = {
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	{
		cmd = "CtrlBg",
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	{
		cmd = "SetTalk",
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			"陛下......",
			1,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
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		param = {0.5}
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	{
		cmd = "CtrlChar",
		param = {
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	{
		cmd = "SetTalk",
		param = {
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			"对，对不起，我失态了。说了这些僭越的话……",
			1,
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			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
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	{
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	},
	{
		cmd = "SetTalk",
		param = {
			0,
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			"但无论发生什么，我达尔茜娅都誓死追随吾王。只是……==W==恕我失礼，今日实在有些疲惫……请容我先行告退。",
			0,
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		cmd = "Wait",
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		cmd = "CtrlBg",
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	},
	{
		cmd = "SetTalk",
		param = {
			1,
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			"嗯，这几天你也辛苦了，放心去休息吧。==W==现在我身边有米娜辅助，我决定明天把翡冷翠派出去实地观察一下第三代智慧植物的表现，没问题吧？",
			0,
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			"",
			""
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	},
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	{cmd = "SetGoOn"},
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	},
	{
		cmd = "SetTalk",
		param = {
			0,
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			"感谢您的体恤。",
			0,
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			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetBGM",
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		cmd = "CtrlChar",
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		cmd = "SetTalk",
		param = {
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			"......",
			0,
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			false,
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			"",
			""
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			"......",
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		cmd = "SetTalk",
		param = {
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			"嗯？好不容易达尔茜娅不在了，智慧植物也托星雁的福睡着了，你们怎么都不说话了？",
			0,
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		cmd = "SetMainRoleTalk",
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		cmd = "SetBGM",
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	},
	{
		cmd = "Wait",
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	{
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			0,
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	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_110",
			"抱歉......==W==你的话让我有点感触。说吧，你想派我出去做什么？",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
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			0,
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	},
	{cmd = "SetGoOn"},
	{
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	{
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		param = {
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"去保护雾语，还有爬星塔。",
			1,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
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			0,
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	},
	{
		cmd = "Wait",
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	{
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		param = {
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"我们的敌人不仅是想用植物统治世界的达尔茜娅，总公司派来的三个军团有太多疑点。",
			1,
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			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
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	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"明天清晨我会对旅人营地发动突袭，虽然我会确保尽量不伤人，==W==但我也没办法精确控制每一株植物，雾语身受重伤，转移的工作肯定会很麻烦，就交给你了。",
			0,
			"",
			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
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			"z",
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		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
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	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_110",
			"这点我明白，但爬星塔是？",
			0,
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			false,
			"",
			"",
			""
		}
	},
	{
		cmd = "Wait",
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	{
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			"哼哼，身为魔王协议的魔<r=BOSS></r>王，我好歹也是有点权能的。不——==W==更准确地说，是我拥有了新的权能。",
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			"星塔会给旅人额外的恩赐，让旅人在星塔里获得更强的战斗能力，这件事你知道吧？",
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			"嗯，当然知道，不过恩赐的力量在走出星塔后就会消失，所以平时也没太在意。",
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			"但现在你已经是魔王协议的员工了。如果我说可以让你在走出星塔后，在一天内，依旧保持那种力量——==W==你觉得如何？",
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			"魔<r=BOSS></r>王，你在说什么？这......==W==这可是颠覆旅人行业，不，颠覆诺瓦的力量。",
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			"确实。如果这个事实公之于众，世界将陷入巨大的混乱。所以......==W==大家请帮我保密。",
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			"这个权能我已经用心链告诉花令旅团和空白旅团了，翡冷翠你明天下午在湖心岛上和空白旅团一起爬塔就好。",
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			"你们登塔强化战力，8号的凌晨，我们里应外合，突袭达尔茜娅，抢到钥匙解决一切。",
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			"把我利用到这种地步……==W==你还真是想了个有趣的计划呢。好吧，我就来配合你的计划。",
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			"帮大忙了。但千万别逞强。==W==明晚潜入城内的路线就靠你探路了。",
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			"别说那种软弱的话，魔<r=BOSS></r>王。",
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			"在这场没有退路的棋局中，只要能达成目的，作为棋手的你应该把我视为弃子才对。那，一会见。",
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			"既然没意见就别老是摆出这种咄咄逼人的态度啊……==W==那么......米娜，你又为什么会找过来，这种时候你应该在家里照顾妹妹吧。",
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			"我本来是担心大家想来看看，出门的时候接到雾语的通讯，她好像出事了......我，我就找到了翡冷翠，她告诉我雾语被击落了。",
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			"嗯……好的！谢谢您，魔<r=BOSS></r>王！",
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			true,
			"fade"
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"forest",
			"0",
			"Linear",
			0.0,
			true,
			"default",
			0
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.5,
			nil,
			"none",
			"Linear",
			0.0,
			true,
			0
		}
	},
	{
		cmd = "SetBg",
		param = {
			6,
			"forest",
			"0",
			"Linear",
			0.0,
			true,
			"default",
			0
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			6,
			nil,
			nil,
			nil,
			200.0,
			1.35,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true,
			0
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			6,
			"none",
			"avg1_110",
			"c",
			"002",
			"none",
			nil,
			-0.2,
			0.4,
			0.9,
			nil,
			0.5,
			nil,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			6,
			"none",
			"avg3_1260",
			"a",
			"002",
			"none",
			nil,
			0.8,
			-0.2,
			nil,
			nil,
			nil,
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			nil
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			6,
			"none",
			"avg3_1263",
			"a",
			"002",
			"none",
			nil,
			0.35,
			0.05,
			0.9,
			nil,
			nil,
			nil,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			6,
			"none",
			"avg3_1268",
			"a",
			"002",
			"none",
			3,
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			0.15,
			nil,
			nil,
			nil,
			nil,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			6,
			"none",
			"avg3_1269",
			"a",
			"002",
			"none",
			nil,
			0.13,
			nil,
			1.1,
			nil,
			nil,
			nil,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "SetFilm",
		param = {
			0,
			"Linear",
			0.0,
			true
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_1260",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"youzaiLp",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_1263",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"youzaiLp",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_1268",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"manbu",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_1269",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"manbu",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_110",
			"c",
			nil,
			"none",
			nil,
			1.2,
			nil,
			nil,
			nil,
			nil,
			nil,
			"2TiaoYue",
			"none",
			"Linear",
			0,
			nil,
			false,
			3.0,
			false,
			nil
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			0,
			"0",
			"OutSine",
			false,
			false,
			0.7,
			true,
			"fade"
		}
	},
	{
		cmd = "SetStage",
		param = {
			5,
			0,
			"OutSine",
			1.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {1.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_110",
			"c",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.6,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {1.0}
	},
	{
		cmd = "SetStage",
		param = {
			5,
			3,
			"OutSine",
			1.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.7}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			nil,
			"none",
			"OutSine",
			1.0,
			false,
			0
		}
	},
	{
		cmd = "Wait",
		param = {1.5}
	},
	{
		cmd = "SetChar",
		param = {
			1,
			6,
			"none",
			"avg1_110",
			"a",
			"002",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"traveller_camp_b_daylight",
			"AvgStageEffect_fade_left",
			"OutSine",
			1.5,
			false,
			"fade",
			0
		}
	},
	{
		cmd = "Wait",
		param = {1.5}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_110",
			"c",
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			"none",
			nil,
			0.48,
			nil,
			nil,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_101",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_110",
			"c",
			nil,
			"none",
			nil,
			0.5,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.7,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {1.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_110",
			"c",
			"014",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"diantou",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			true,
			nil
		}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"0",
			"OutSine",
			true,
			true,
			0.7,
			true,
			"fade"
		}
	},
	{
		cmd = "SetFilm",
		param = {
			1,
			"Linear",
			0.0,
			true
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"uniseed_basement_corelab",
			"0",
			"Linear",
			1.0,
			true,
			"default",
			0
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg2_985",
			"a",
			"002",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			true,
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		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			0,
			"0",
			"OutSine",
			false,
			false,
			0.7,
			true,
			"fade"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"026",
			"avg_emoji_exclamation",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"那就开始吧，用第三代智慧植物的力量，彻底击溃三个军团的信心。",
			0,
			"",
			false,
			"",
			"",
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		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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			nil,
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetBGM",
		param = {
			1,
			"music_avg_volume100_0s",
			0,
			"",
			"4000ms",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_985",
			"a",
			"008",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"diantou",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {1.0}
	},
	{cmd = "End"}
}
