return {
	{
		cmd = "SetIntro",
		param = {
			"ep_mainline_001",
			"Act Eight",
			"An Effort Being Answered",
			"Companions regroup, and you now have the United Harvest's support. Lady Gray decides to wear down the mist with Trekkers in the camp. Nazuka manages to rescue everyone, but gets caught by the mist herself.",
			0
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			90.0,
			nil,
			1.05,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"city_street_water",
			"0",
			"Linear",
			1.0,
			false,
			"default",
			0
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			90.0,
			0.0,
			1.05,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true,
			0
		}
	},
	{
		cmd = "SetSceneHeading",
		param = {
			"13:00",
			"Tonitrua Month",
			"3rd",
			"Philae",
			"Somewhere in the Silver District"
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_077",
			0.0,
			false
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_133",
			"a",
			"003",
			"none",
			nil,
			0.495,
			-0.15,
			1.26,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_133",
			"a",
			nil,
			"none",
			nil,
			nil,
			-0.21,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.45,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_133",
			"a",
			"015",
			"none",
			nil,
			nil,
			-0.15,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.35,
			true,
			nil
		}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_0s",
			0,
			"m38",
			"1000ms",
			0.0,
			false
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_133",
			"",
			0,
			"",
			false,
			"",
			"I'm sorry.==W== This is all my fault. My stubbornness achieved nothing. To make it worse, all of you are now dragged into this mess.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_133",
			"a",
			"028",
			"avg_emoji_shy",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.4,
			true,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.35}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			-20.0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"OutSine",
			0.7,
			false,
			0
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_133",
			"a",
			nil,
			"none",
			nil,
			0.35,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.7,
			false,
			nil
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_156",
			"a",
			"008",
			"none",
			nil,
			0.8,
			-0.12,
			1.2,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_156",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.4,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_156",
			"a",
			nil,
			"none",
			nil,
			0.635,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.7,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.4}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_156",
			"a",
			nil,
			"avg_emoji_speechless",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.3,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_156",
			"",
			0,
			"",
			false,
			"",
			"You don't have to apologize. We heard what you said to Boss.",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_156",
			"a",
			nil,
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.3,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_133",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			true,
			0.45,
			false,
			nil
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			-200.0,
			10.0,
			1.15,
			nil,
			nil,
			nil,
			"none",
			"OutSine",
			0.6,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_156",
			"a",
			"006",
			"avg_emoji_angry",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.3,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_156",
			"",
			1,
			"",
			false,
			"",
			"Besides, even though I've been upset since that day—and yeah, I'm still mad now—==W==but it was never because you left Petal Bloom!",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.25}
	},
	{
		cmd = "SetCharHead",
		param = {
			0,
			0,
			330.0,
			nil,
			1.1,
			"avg1_133",
			"a",
			"020",
			"avg_emoji_symbol",
			5,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.52}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_156",
			"a",
			nil,
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.3,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.15}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_156",
			"a",
			"021",
			"avg_emoji_sigh",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.3,
			true,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetCharHead",
		param = {
			1,
			0,
			nil,
			nil,
			nil,
			"avg1_133",
			"a",
			"002",
			"none",
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_156",
			"a",
			"024",
			"avg_emoji_vexation",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"lengzhan",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.3,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_156",
			"",
			0,
			"",
			false,
			"",
			"You're always so kind, so when you suddenly said all that cold stuff and quit the guild... Come on, even an idiot could tell something was up.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			90.0,
			0.0,
			1.05,
			nil,
			nil,
			nil,
			"none",
			"OutSine",
			0.65,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_133",
			"a",
			"020",
			"none",
			nil,
			0.29,
			-0.15,
			1.26,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_133",
			"a",
			nil,
			"avg_emoji_speechless",
			nil,
			0.35,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.45,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_133",
			"",
			0,
			"",
			false,
			"",
			"Nazuna... Kaede... You knew from the start?",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_133",
			"a",
			nil,
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.3,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			-180.0,
			nil,
			1.1,
			nil,
			nil,
			nil,
			"none",
			"OutSine",
			0.7,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg3_132",
			"a",
			"011",
			"none",
			nil,
			0.94,
			-0.14,
			1.23,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_132",
			"a",
			nil,
			"avg_emoji_sigh",
			nil,
			0.87,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.45,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg3_132",
			"",
			0,
			"",
			false,
			"",
			"We didn't know the specifics,==W== but it was obvious you were hiding something from us.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_132",
			"a",
			"006",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.3,
			true,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.35}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_133",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			true,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_132",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			true,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			-230.0,
			nil,
			1.25,
			nil,
			nil,
			nil,
			"none",
			"OutSine",
			0.65,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_156",
			"a",
			"015",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.35,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_156",
			"",
			1,
			"",
			false,
			"",
			"But, you, Nazuka—always trying to take on everything yourself, always keeping secrets.==W== That's enough to make even a person as easygoing as me mad!",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_156",
			"a",
			"017",
			"avg_emoji_resentful",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"daintou",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.6,
			true,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_156",
			"a",
			"019",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.4,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_156",
			"",
			0,
			"",
			false,
			"",
			"Did you think you couldn't count on us or something?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			150.0,
			nil,
			1.15,
			nil,
			nil,
			nil,
			"none",
			"OutSine",
			0.7,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_133",
			"a",
			"020",
			"none",
			2,
			0.23,
			-0.15,
			1.25,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_133",
			"a",
			nil,
			"avg_emoji_flurry",
			nil,
			0.34,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"daintou",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.55,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_133",
			"",
			1,
			"",
			false,
			"",
			"No! I'd never thought like that!==W== I... I only left the guild because I was afraid you'd all get into...",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_156",
			"a",
			"011",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.4,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_133",
			"a",
			"028",
			"avg_emoji_speechless",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
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			"It's an honor to meet you, Boss. I am Firenze, the Director of Operations for United Harvest's Philae branch. A pleasure to make your acquaintance.",
			""
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			"I'm flattered. I didn't expect the branch's second-in-command to greet me personally.",
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			"You're too kind. As CEO of the Boss Accord, protocol would normally have you meet with our Executive Director, Darcia, to ensure a meeting of equals. Unfortunately, she is currently away from Philae.",
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			"Let's skip the pleasantries.==W== Did you call this meeting just to give me a tour of your greenhouse?",
			""
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			"I would be happy to, if you're so inclined. But first, allow me to clarify the situation regarding the bounty for the Big Three and the matter of Lady Gray.",
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			"First, let me be clear: United Harvest is not monopolizing the Trekker industry in Philae, nor do we ever intend to.",
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			"That is why your report—that someone is \"using our name to deceive Trekkers\"—is a matter of critical importance to us.",
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			"So you're saying ...==W== she isn't your employee?",
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			"But I heard she wore a United Harvest uniform, and the supplies had your labels.",
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			"And they were even shipped directly from your facility.",
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			"To be precise, she was a former temporary contractor, hired by United Harvest only once, several years ago.",
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			"I realize how absurd that sounds, but it's the truth.",
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			"The supplies did originate from our facility—a clear failure on our part. Someone here is engaged in illicit dealings with her, and we have already launched a full investigation.",
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			"Regarding the recent disturbance at the Trekker Camp, we acknowledge our significant responsibility and will be issuing the following public statement—",
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			"First, we will address and explain the situation regarding the unpaid bounty.",
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			"Second, we will publicly disclose our relationship with Lady Gray.",
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			"And third, we will officially clear the names of Miss Nazuka,==RT==the Boss Accord, and the Petal Bloom Guild.",
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			"Furthermore, we will dispatch a dedicated representative to the camp to help resolve the current chaos.",
			""
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			"Alright, I can see you're sincere.==W== In that case, I have no further demands.",
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			"Is she trying to pin this on a temp to avoid company responsibility?",
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			"Doesn't seem like that... Once that announcement drops tomorrow, Lady Gray and Claire are going to be thrown into disarray.",
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		cmd = "SetTalk",
		param = {
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			"",
			1,
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			false,
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			"Could United Harvest actually be innocent? A victim in all this?",
			""
		}
	},
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			"No, I can't just take Firenze at her word.",
			""
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			"I take it you find this proposal acceptable. If there are no other issues, shall we conclude our business for the day?",
			""
		}
	},
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			"Alright.==W== Thank you for today...",
			""
		}
	},
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	{
		cmd = "SetAudio",
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			"I'll take my leave.",
			""
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		cmd = "Wait",
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		cmd = "SetAudio",
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	{
		cmd = "SetBg",
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	{
		cmd = "Wait",
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		cmd = "SetTrans",
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	{
		cmd = "Wait",
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	{
		cmd = "SetSceneHeading",
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			"22:30",
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			"United Harvest Greenhouse"
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	{
		cmd = "CtrlStage",
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		cmd = "SetTalk",
		param = {
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			"==PLAYER_NAME==, you're back!==W== The United Harvest didn't give you any trouble, did they?!",
			""
		}
	},
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	{
		cmd = "SetBGM",
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		cmd = "SetMainRoleTalk",
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		param = {
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			"Actually, they were almost too friendly. They even offered to help us with the rumor problem.",
			""
		}
	},
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		cmd = "SetMainRoleTalk",
		param = {
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		cmd = "Clear",
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		cmd = "Wait",
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	{
		cmd = "SetTalk",
		param = {
			0,
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			"",
			0,
			"",
			false,
			"",
			"That's how big companies operate.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.35}
	},
	{
		cmd = "CtrlStage",
		param = {
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			nil,
			nil,
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			nil,
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			false
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	{
		cmd = "Wait",
		param = {0.3}
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	{
		cmd = "SetChar",
		param = {
			0,
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			"none",
			nil,
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			1.1,
			nil,
			nil,
			0.0,
			0.0,
			true,
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	{
		cmd = "CtrlChar",
		param = {
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		cmd = "SetTalk",
		param = {
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			0,
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			"Don't let your guard down. No company is kind, they only care about money.==W== Oh, uh, no offense, Boss.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
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	{
		cmd = "CtrlChar",
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		cmd = "SetBg",
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		cmd = "Wait",
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		cmd = "SetStage",
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		cmd = "Wait",
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			"I know. I've dealt with my fair share of companies like that.",
			""
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	},
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		cmd = "CtrlStage",
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		cmd = "Wait",
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		cmd = "CtrlChar",
		param = {
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			"So what's our next move? Do you have a plan?",
			""
		}
	},
	{
		cmd = "Wait",
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	},
	{
		cmd = "SetMainRoleTalk",
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			"Yes. That Director of Operations, Firenze, did us a huge favor.",
			""
		}
	},
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		cmd = "SetMainRoleTalk",
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			"Whatever her motives are, she bought us time to counterattack, and we need to use it wisely.",
			""
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	},
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		param = {
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			"Starting tomorrow, we're all heading into the forest to find the Garden of Parasite.",
			""
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		param = {
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			"",
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			"",
			"If we can take it down before Claire does...",
			""
		}
	},
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		cmd = "SetBGM",
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		cmd = "SetMainRoleTalk",
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			"I suggest we wait and see. The truth will come out eventually.",
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			"Lady Gray, are you actually with United Harvest? Why did they release a statement saying you were just a temp? And from years ago, no less?",
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			"And you're not going to fill me in? We're supposed to be in this together!",
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			"Quiet! That is none of your concern. And let's get one thing straight—you and I have never been equals.",
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			"Speaking of which... What's the status of your assignment to eliminate the Boss and the New Star Guild?",
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			"You make it sound so simple! If I could actually take them down, why would I still be here taking orders from you?",
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			"Heh... But we were prepared. My people have already scattered the Garden of Parasite's favorite bait throughout the forest.",
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			"I've just received a report that it's following the trail ... straight toward the Trekker Camp. With any luck, it'll run right into them there.",
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			"To use the Trekkers to wear down its magic mist. Wasn't that your idea?",
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			"My plan was for a controlled assault! Letting that thing rampage into the camp will get everyone killed!",
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			"Oh? Worried about them, are you? I was under the impression you only cared about saving your own skin.",
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			"D-Damn you!",
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			"The entire camp is filled with that magic mist. How did this happen?",
			""
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			"Captain Nazuka is still in there! She threw Claire out and continued to fight the Garden of Parasite to cover our retreat!",
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			"I'm going inside!",
			""
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			"Don't. The mist is too thick, and the hallucinations will be much worse than before. If we rush in, we'll only get in Nazuka's way.",
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			"The last time we ran into the Garden of Parasite—when ==PLAYER_NAME== and Nazuka fell into that hole—I was exposed to the mist, but I didn't hallucinate.",
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			"I'm not sure why I wasn't affected... Maybe I just have a natural resistance.==W== Iris, Amber, what about you two?",
			""
		}
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			"I didn't have any hallucinations.",
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			"Me neither.",
			""
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	},
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			false,
			"",
			"Hmm... So does that mean only the New Star Guild is immune to the hallucinations?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
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		cmd = "SetBg",
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	{
		cmd = "CtrlBg",
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	},
	{
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	},
	{
		cmd = "SetBGM",
		param = {
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		cmd = "Wait",
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		cmd = "SetTalk",
		param = {
			0,
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			"Tyrant, forgive my interruption. The members of the New Star Guild are immune to the mist's effects, not because of any natural resistance, but because their souls belong to you.",
			""
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
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			"The paltry mist from a wild monster cannot affect a soul that the Tyrant already possesses—or is about to.",
			""
		}
	},
	{
		cmd = "SetFx",
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		cmd = "CtrlBg",
		param = {
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		cmd = "SetChar",
		param = {
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		cmd = "CtrlChar",
		param = {
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		cmd = "SetTalk",
		param = {
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			"Master, your phone is talking!",
			""
		}
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		cmd = "CtrlChar",
		param = {
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		cmd = "CtrlChar",
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	},
	{
		cmd = "Wait",
		param = {0.3}
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	{
		cmd = "CtrlBg",
		param = {
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		cmd = "CtrlBg",
		param = {
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	},
	{
		cmd = "Wait",
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	{
		cmd = "SetChar",
		param = {
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		cmd = "CtrlChar",
		param = {
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			"Forget that for a second. What's this about their souls belonging to you?",
			""
		}
	},
	{
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	{
		cmd = "CtrlChar",
		param = {
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	},
	{
		cmd = "CtrlBg",
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		cmd = "Wait",
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	{
		cmd = "SetAudio",
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		cmd = "Wait",
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		cmd = "CtrlBg",
		param = {
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		cmd = "Wait",
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		param = {
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			"When someone trades their soul to me and makes a wish, they'll become an employee of Boss Accord, and their soul temporarily entrusted to my care. Once I fulfill their wish, the soul belongs to me.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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		cmd = "SetTalk",
		param = {
			1,
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			"",
			1,
			"",
			false,
			"",
			"That's about all I know, though. So fare, the trade's shown no downsides for them...",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"But I always feel that this trade isn't as safe as it seems.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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			"none",
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		}
	},
	{
		cmd = "Wait",
		param = {0.5}
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		cmd = "SetChar",
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	},
	{
		cmd = "CtrlChar",
		param = {
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	},
	{
		cmd = "SetTalk",
		param = {
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			"",
			0,
			"",
			false,
			"",
			"But Master, I traded my soul to you, too, didn't I?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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			"",
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			"Not exactly. We only pretended to. The contract actually just lists us as \"master and apprentice.\"",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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		cmd = "SetTalk",
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			"Since we're not affected by the mist, I'll leave things here to you.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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	},
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		cmd = "SetTalk",
		param = {
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			"",
			"The New Star Guild and I will go support Nazuka.",
			""
		}
	},
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		param = {
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			"No—==W==<size=47>way—!</size>==W== <size=53>NO—</size>==W==<size=58>WAY—!</size>",
			""
		}
	},
	{
		cmd = "Wait",
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	{
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	{cmd = "SetGoOn"},
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	{
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	},
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	{
		cmd = "CtrlChar",
		param = {
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	},
	{
		cmd = "CtrlChar",
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	{
		cmd = "SetAudio",
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	},
	{
		cmd = "SetTalkShake",
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			false
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	},
	{
		cmd = "CtrlStage",
		param = {
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	},
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	{
		cmd = "CtrlChar",
		param = {
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		cmd = "SetTalk",
		param = {
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			0,
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			"",
			"I'm going too! That idiot! She just told us she wouldn't shoulder everything alone, yet she's charged in all by herself once again!",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
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	{
		cmd = "CtrlChar",
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			"Mistique? She's not here...==W== Is Nazuka hallucinating?",
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			"Besides, I have faith that ==SEX== will come for me.",
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			"<color=black>==SEX1== always finds me.</color>",
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			"Nazuka!",
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		}
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	{
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	{
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	},
	{cmd = "End"}
}
