return {
	{
		cmd = "SetIntro",
		param = {
			"ep_mainline_001",
			"Act Six",
			"The Outsider",
			"You and Nazuka successfully lead the United Harvest to investigate Lady Gray. Unfortunately, a continuous stretch of heavy rain spoils your plan to launch an early hunt. When the sunlight returns, so come the rumors.",
			0
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			110.0,
			0.0,
			1.1,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"uniseed_business",
			"0",
			"Linear",
			0.9,
			false,
			"default",
			0
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			1.05,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true,
			0
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_005",
			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetSceneHeading",
		param = {
			"17:00",
			"Pluvia Month",
			"28th",
			"Greenhouse District in Philae",
			"Grain Exchange"
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_133",
			"a",
			"002",
			"none",
			nil,
			0.38,
			nil,
			nil,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_133",
			"a",
			nil,
			"none",
			nil,
			0.4,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.8,
			true,
			nil
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg3_140",
			"a",
			"002",
			"none",
			nil,
			0.73,
			-0.35,
			1.4,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_236",
			0.5,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_140",
			"a",
			nil,
			"none",
			nil,
			0.7,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutQuad",
			0,
			nil,
			false,
			0.8,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_133",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.8,
			false,
			1.0
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"Linear",
			0.8,
			false,
			0
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			-110.0,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"OutQuad",
			0.8,
			true
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_140",
			"a",
			"006",
			"avg_emoji_happy",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"JuGong",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"United Harvest Receptionist",
			"",
			0,
			"",
			false,
			"",
			"Hello. How can I help you?==W== Here to purchase seeds, or trade grain?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_140",
			"a",
			nil,
			"none",
			nil,
			nil,
			0.0,
			1.0,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutQuad",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"none",
			"OutSine",
			0.5,
			false,
			0
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_133",
			"a",
			"010",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			0.0
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_133",
			"a",
			"018",
			"avg_emoji_attention",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"diantou",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_133",
			"",
			0,
			"",
			false,
			"",
			"I'm Nazuka, leader of the Trekker squad hunting the Big Three. I'm here to confirm the bounty details and find out how to contact your Lady Gray.",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_140",
			"a",
			"008",
			"avg_emoji_shock",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"United Harvest Receptionist",
			"",
			0,
			"",
			false,
			"",
			"The Big Three...==W== Lady Gray... Just a moment, please.",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_140",
			"a",
			nil,
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"lengzhan",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_140",
			"a",
			"005",
			"avg_emoji_sweaty",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_133",
			"a",
			"002",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_200",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_140",
			"a",
			"005",
			"none",
			nil,
			0.8,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"2TiaoYue",
			"none",
			"InQuad",
			0,
			nil,
			false,
			0.6,
			true,
			nil
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			0.0,
			nil,
			1.1,
			nil,
			nil,
			nil,
			"none",
			"OutQuad",
			0.8,
			false
		}
	},
	{
		cmd = "Wait",
		param = {1.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_062",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_133",
			"a",
			nil,
			"none",
			nil,
			0.5,
			-0.12,
			1.2,
			nil,
			nil,
			nil,
			"diantou",
			"none",
			"OutQuad",
			0,
			nil,
			false,
			0.4,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_133",
			"a",
			"004",
			"avg_emoji_speechless",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_133",
			"",
			0,
			"",
			false,
			"",
			"Boss, are you sure this will work?==W== This is the Grain Exchange. They don't handle bounties, do they?",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_133",
			"a",
			"015",
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_3s",
			0,
			"m44",
			"2000ms",
			0.0,
			false
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"004",
			"avg_emoji_star",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"That's exactly why we're asking here—because they don't.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_133",
			"a",
			"010",
			"avg_emoji_question",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_133",
			"",
			0,
			"",
			false,
			"",
			"I don't follow...",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"002",
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"United Harvest is a massive company. Employees in different departments are practically strangers to one another.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"018",
			"avg_emoji_happy",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"Sometimes, it's even worse. Departments often have conflicting interests, so it's not uncommon for them to treat each other like rivals.",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_133",
			"a",
			"002",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"002",
			"avg_emoji_attention",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Think about it, Nazuka. Why would Lady Gray use Trekkers to hunt the Big Three?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_133",
			"a",
			"007",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_133",
			"",
			0,
			"",
			false,
			"",
			"They tried to handle them themselves at first. Those initial mercenaries were her people, right? The losses ...==W== were severe.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_133",
			"a",
			"016",
			"avg_emoji_sigh",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"diantou",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_133",
			"a",
			"002",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"012",
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"She switched to offering bounties after those casualties, even providing you all with supplies. It's a strange shift, isn't it?",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_133",
			"a",
			"010",
			"avg_emoji_speechless",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"003",
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"It could be a strategic pivot—deciding Trekkers are better for the job.==W== But I think it's more likely she just can't find replacements.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"002",
			"avg_emoji_idea",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_133",
			"a",
			"007",
			"avg_emoji_shock",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_133",
			"a",
			nil,
			"avg_emoji_question",
			nil,
			nil,
			nil,
			nil,
			nil,
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			"Heh, that's corporate logic for you. For Trekkers like us, if we fail, we just learn from it and try again.",
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			"So that's why you picked the Grain Exchange. You knew she had no ties to this place.",
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			"Exactly. Since they're not involved, they'll have no problem spreading our message—\"helping\" us stir things up.",
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			"You're so devious...==W== No, I mean, brilliant. How did you even come up with this?",
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			"Not at all. I've heard about the monster hunting, but that's not handled by our exchange. That falls to the Marketing Department. If you're here about the bounty, I can put you in touch with them.",
			""
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			"As for Lady Gray, I've never heard of her. She's certainly not in our Production Department. Perhaps you should try asking somewhere else?",
			""
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			"The classic runaround, just as I expected. Let's see if you can dodge the next one.",
			""
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			"There seems to be a misunderstanding. We're not here for the bounty. We're here for an employee matter.",
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				"Take out the Seal of Grace",
				"",
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			"Is that ...==W== a Seal of Grace? Forgive me. Which company do you represent?",
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			"Boss Accord Staffing Co. Though I'm guessing that name doesn't mean much around here in Philae.",
			""
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			""
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			"I haven't seen the press reports...==W== But yes, that's me.",
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			"O-Oh, I see! Well, we can't just talk standing out here. Please, come on in. Let's discuss this properly inside.",
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			"No need, I have other business to attend to. I just dropped by to ask you about something I heard—",
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			"Is United Harvest trying to take control over the Trekker industry in Philae?",
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			"That sounds like a monopoly, wouldn't you say? I felt it necessary for me to confirm this with you directly.",
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			"A monopoly? Take control over the Trekker industry? What are you talking about? United Harvest couldn't possibly do that...==W== We lack the means, and it's not something we would ever do.",
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			"And yet, when I tried to commission a few Trekkers for a job, I found that Lady Gray had already snapped up all the skilled ones for her hunting squad with an enormous contract.",
			""
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			"That's why I've brought the hunting squad's captain with me today to corroborate my story.",
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			"Um ...==W== yes, that's right. Lady Gray provided us with supplies and rewards valued at hundreds of millions of Dorra. Our team's top priority right now is to defeat the Garden of Parasite, the last of the Big Three.",
			""
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			"However, I am truly unaware of the specifics of this situation with Lady Gray, so I can't give you an answer at this time. If you'll please leave your contact information, we will reach out after conducting an investigation.",
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			nil,
			nil,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_156",
			"a",
			"002",
			"none",
			nil,
			0.3,
			nil,
			nil,
			nil,
			nil,
			0.0,
			0.0,
			true,
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		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_156",
			"a",
			nil,
			"none",
			nil,
			0.5,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"2TiaoYue",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_156",
			"a",
			nil,
			"avg_emoji_attention",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"huanxin",
			"none",
			"Linear",
			0,
			nil,
			false,
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			false,
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_156",
			"",
			0,
			"",
			false,
			"",
			"Phew, I'm back!",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_111",
			"a",
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			"none",
			nil,
			nil,
			nil,
			nil,
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			"OutQuad",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_156",
			"a",
			nil,
			"none",
			nil,
			0.75,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutQuad",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			-80.0,
			nil,
			1.1,
			nil,
			nil,
			nil,
			"none",
			"OutQuad",
			0.5,
			true
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_111",
			"a",
			"013",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"diantou",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_111",
			"",
			0,
			"",
			false,
			"",
			"Good work on the recon. What are things like in the forest?",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_111",
			"a",
			"010",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
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			"Linear",
			0,
			nil,
			false,
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			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_156",
			"a",
			"011",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
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			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_156",
			"",
			0,
			"",
			false,
			"",
			"The rain's stopped, but it's a total mud pit out there.==W== Good thing Nazuka and Mistique can fly—they made scouting a breeze.",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_156",
			"a",
			"004",
			"avg_emoji_star",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_156",
			"a",
			"002",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
			nil
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg3_132",
			"a",
			"008",
			"none",
			nil,
			0.43,
			nil,
			nil,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_111",
			"a",
			nil,
			"none",
			nil,
			0.28,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"OutQuad",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			-200.0,
			nil,
			1.2,
			nil,
			nil,
			nil,
			"none",
			"OutQuad",
			0.5,
			true
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_132",
			"a",
			"008",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.6,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_132",
			"a",
			"007",
			"avg_emoji_shock",
			nil,
			nil,
			nil,
			nil,
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			nil,
			nil,
			"none",
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			0,
			nil,
			false,
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg3_132",
			"",
			0,
			"",
			false,
			"",
			"Is Nazuka still out there? I thought Mistique went to take over for her a little while ago.",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_132",
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			nil,
			"close",
			nil,
			nil,
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			nil,
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			0,
			nil,
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	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_156",
			"a",
			"024",
			"avg_emoji_awkward",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
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			0,
			nil,
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		cmd = "SetTalk",
		param = {
			0,
			"avg1_156",
			"",
			0,
			"",
			false,
			"",
			"Ages ago!==W== But you know her—she always tries to do everything herself. Said she wanted to patrol a bit longer, then flew off again. I don't know what her hurry is.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_156",
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			"011",
			"none",
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		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_156",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
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			nil,
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	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_132",
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			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
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			0,
			nil,
			false,
			0.6,
			false,
			nil
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			0.0,
			0.0,
			1.1,
			nil,
			nil,
			nil,
			"none",
			"OutSine",
			0.6,
			true
		}
	},
	{
		cmd = "Clear",
		param = {
			true,
			0.1,
			true,
			true
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			1,
			"020",
			"avg_emoji_think",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"She must be trying to take down the Garden of Parasite before Lady Gray and Claire can. But ... she still hasn't told Nazuna and the others?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_156",
			"a",
			"006",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_156",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
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			"none",
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			0,
			nil,
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		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_156",
			"a",
			"007",
			"none",
			nil,
			nil,
			nil,
			nil,
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			"Linear",
			0,
			nil,
			false,
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			nil
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	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_156",
			"",
			0,
			"",
			false,
			"",
			"Always charging ahead on her own ... in such a rush, too.==W== Does she really think we haven't noticed something's up?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "CtrlChar",
		param = {
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			nil,
			nil,
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			0,
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			nil
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	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_156",
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			nil,
			"none",
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			0,
			nil,
			false,
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	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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			1,
			"020",
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			"none",
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Huh? Do they...",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"y",
			0.0,
			false,
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		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_134",
			"a",
			"002",
			"none",
			nil,
			0.48,
			-0.05,
			nil,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetBGM",
		param = {
			4,
			"music_avg_volume35_3s",
			0,
			"",
			"none",
			0.0,
			false
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_236",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_134",
			"a",
			"011",
			"none",
			nil,
			0.5,
			0.0,
			nil,
			nil,
			nil,
			1.0,
			"lengzhan",
			"none",
			"OutQuad",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			1.2,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.5,
			true
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_134",
			"",
			0,
			"",
			false,
			"",
			"Um, Master... I might just be imagining it,==W== but when I went to the camp this morning, it felt like everyone was looking at me weirdly.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.4}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_134",
			"a",
			"009",
			"avg_emoji_vexation",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"002",
			"avg_emoji_question",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Weird how?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_112",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_134",
			"a",
			"003",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"jinzhang",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_134",
			"",
			0,
			"",
			false,
			"",
			"It seemed like people were avoiding me on purpose. Or it could be all in my head.",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_134",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"none",
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			"OutQuad",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg3_132",
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			"008",
			"none",
			nil,
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			nil,
			nil,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_132",
			"a",
			"007",
			"avg_emoji_attention",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
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			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg3_132",
			"",
			0,
			"",
			false,
			"",
			"Now that you mention it, I got that feeling too. So that wasn't just my imagination?",
			""
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_103",
			"a",
			"002",
			"none",
			nil,
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			"Of course she would—for the bounty! Why else haven't we seen a single Dorra from it? She must have pocketed it all for herself.",
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			"What is all this garbage? ==PLAYER_NAME== would never do something like that! We're putting our lives on the line fighting those monsters!",
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			"We never planned on keeping the reward for ourselves. I... I already talked it over with Nazuna senpai and Kaede. The plan is to donate the bounty to the camp for repairs as soon as we get it.",
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			"This rumor's been going around for a few days. Actually, I heard it started circulating in small circles around the 27th or 28th of last month.",
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			"Am I wrong? Who's gonna miss some random outsider? If sacrificing one person brings peace to Philae, what's the harm?",
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		cmd = "SetTrans",
		param = {
			0,
			0,
			"0",
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			true,
			true,
			0.7,
			true,
			"fade"
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			0.0,
			0.0,
			1.05,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"story_main_03_009_b",
			"0",
			"Linear",
			0.0,
			true,
			"default",
			0
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			0,
			"0",
			"OutSine",
			false,
			false,
			0.7,
			true,
			"fade"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_251",
			0.0,
			false
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"story_main_03_010",
			"0",
			"InOutQuad",
			1.0,
			false,
			"default",
			0
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			80.0,
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			nil,
			nil,
			nil,
			nil,
			"none",
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			true,
			0
		}
	},
	{
		cmd = "Wait",
		param = {2.0}
	},
	{
		cmd = "SetBGM",
		param = {
			4,
			"music_avg_volume100_3s",
			0,
			"",
			"none",
			1.0,
			true
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"story_main_03_009_a",
			"0",
			"OutSine",
			1.0,
			false,
			"fade",
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		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetTalk",
		param = {
			9,
			"avg1_133",
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			1,
			"",
			false,
			"",
			"Everyone. Listen to me.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetTalk",
		param = {
			9,
			"avg1_133",
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			1,
			"",
			false,
			"",
			"The first hunt's failure, the formation of a new one, the chaos that unfolded in the hunt for the Big Three, the fact that so many got hurt... Who's to blame for it all? The monsters that appeared out of nowhere?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {1.0}
	},
	{
		cmd = "SetBg",
		param = {
			0,
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			"OutSine",
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		}
	},
	{
		cmd = "SetTalk",
		param = {
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			"avg1_133",
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			0,
			"",
			false,
			"",
			"No. Not at all. The fault is all mine. Looks like I can't hide it any longer—==W==I planned this whole thing just to keep the bounties for myself.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetBGM",
		param = {
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			"music_avg_volume100_0s",
			0,
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			"1500ms",
			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {1}
	},
	{cmd = "End"}
}
