local BreakOutResultPanel = class("BreakOutResultPanel", BasePanel)
BreakOutResultPanel._nSnapshotPrePanel = 1
BreakOutResultPanel._sUIResRootPath = "UI_Activity/"
BreakOutResultPanel._tbDefine = {
	{
		sPrefabPath = "30102/Play/BreakOutAllResultPanel.prefab",
		sCtrlName = "Game.UI.Play_BreakOut_30101.BreakOutResultCtrl"
	}
}
function BreakOutResultPanel:Awake()
end
function BreakOutResultPanel:OnEnable()
end
function BreakOutResultPanel:OnAfterEnter()
end
function BreakOutResultPanel:OnDisable()
end
function BreakOutResultPanel:OnDestroy()
end
function BreakOutResultPanel:OnRelease()
end
return BreakOutResultPanel
