local JointDrillLevelSelectPanel_510001 = class("JointDrillLevelSelectPanel_510001", BasePanel)
JointDrillLevelSelectPanel_510001._sUIResRootPath = "UI_Activity/"
JointDrillLevelSelectPanel_510001._tbDefine = {
	{
		sPrefabPath = "_510001/JointDrillLevelSelect.prefab",
		sCtrlName = "Game.UI.JointDrill.JointDrill_1.JointDrillLevelSelectCtrl"
	}
}
function JointDrillLevelSelectPanel_510001:Awake()
end
function JointDrillLevelSelectPanel_510001:OnEnable()
end
function JointDrillLevelSelectPanel_510001:OnAfterEnter()
end
function JointDrillLevelSelectPanel_510001:OnDisable()
end
function JointDrillLevelSelectPanel_510001:OnDestroy()
end
function JointDrillLevelSelectPanel_510001:OnRelease()
end
return JointDrillLevelSelectPanel_510001
