return {
	{
		cmd = "SetIntro",
		param = {
			"ep_mainline_001",
			"Act Fifteen",
			"Floor 51",
			"Acting on Portia's hint, you and Chitose recreate the trial of the Armless Saint, finally unlocking Floor 51. Waiting for you in the shadows is a terrifying evil deity, the very one that cursed Philae with endless rain...",
			0
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			90.0,
			nil,
			1.05,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"tower_common",
			"0",
			"OutSine",
			0.8,
			false,
			"default",
			0
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			-180.0,
			nil,
			1.3,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true,
			0
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			1.1,
			nil,
			nil,
			nil,
			nil,
			"none",
			"OutSine",
			2.8,
			false,
			0
		}
	},
	{
		cmd = "Wait",
		param = {0.2}
	},
	{
		cmd = "SetSceneHeading",
		param = {
			"17:00",
			"Venatio Month",
			"15th",
			"Philae Monolith",
			"Floor 50"
		}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_0s",
			0,
			"m93",
			"none",
			0.0,
			false
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg2_972",
			"a",
			"002",
			"none",
			nil,
			0.475,
			-0.08,
			1.1,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_972",
			"a",
			nil,
			"avg_emoji_speechless",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutCubic",
			0,
			nil,
			false,
			0.6,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {1.7}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_972",
			"a",
			nil,
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.35,
			false,
			nil
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_434",
			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			-180.0,
			-10.0,
			1.12,
			nil,
			nil,
			nil,
			"none",
			"OutCubic",
			0.7,
			false
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			0.0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"OutCubic",
			0.7,
			false,
			0
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_972",
			"a",
			nil,
			"none",
			nil,
			0.33,
			nil,
			nil,
			nil,
			0.3,
			nil,
			"none",
			"none",
			"OutCubic",
			0,
			nil,
			false,
			0.7,
			false,
			1.0
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_144",
			"d",
			"003",
			"none",
			2,
			0.62,
			-0.07,
			1.1,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_144",
			"d",
			nil,
			"none",
			nil,
			0.75,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutCubic",
			0,
			nil,
			false,
			0.7,
			true,
			nil
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			90.0,
			0.0,
			1.05,
			nil,
			nil,
			nil,
			"none",
			"InBack",
			0.7,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_144",
			"d",
			"012",
			"none",
			nil,
			0.63,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"InBack",
			0,
			nil,
			false,
			0.7,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"0",
			"OutCubic",
			true,
			true,
			0.4,
			true,
			"default"
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"BG_Black",
			"0",
			"Linear",
			0.0,
			true,
			"default",
			0
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			180.0,
			0.0,
			1.1,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			0,
			"0",
			"Linear",
			false,
			false,
			0.1,
			true,
			"default"
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_330",
			0.0,
			false
		}
	},
	{
		cmd = "SetFx",
		param = {
			0,
			"fx_avg_water_blade",
			0,
			0,
			-2.1,
			nil,
			nil,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "Wait",
		param = {1.2}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"tower_common",
			"0",
			"OutSine",
			0.7,
			false,
			"default",
			0
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			0.0,
			0.0,
			1.05,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true,
			0
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg2_972",
			"a",
			"002",
			"none",
			nil,
			0.43,
			nil,
			nil,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_972",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutCubic",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.4}
	},
	{
		cmd = "PlayCharAnim",
		param = {
			"avg2_972",
			"shake_R",
			false,
			0.0,
			true
		}
	},
	{
		cmd = "Wait",
		param = {0.9}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_110",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"jushou",
			"OutSine",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_972",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"OutCubic",
			0,
			nil,
			true,
			0.4,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			-90.0,
			nil,
			1.05,
			nil,
			nil,
			nil,
			"none",
			"OutCubic",
			0.7,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.15}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_144",
			"d",
			"004",
			"none",
			nil,
			0.66,
			-0.11,
			1.15,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_144",
			"d",
			nil,
			"avg_emoji_attention",
			nil,
			0.533,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"daintou",
			"none",
			"OutQuad",
			0,
			nil,
			false,
			0.62,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_144",
			"",
			1,
			"",
			false,
			"",
			"This floor's clear of Stellaroids, my ==SEX11==. Please watch your step.",
			""
		}
	},
	{
		cmd = "SetBGM",
		param = {
			1,
			"music_avg_volume100_0s",
			0,
			"",
			"1500ms",
			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.7}
	},
	{
		cmd = "Clear",
		param = {
			false,
			0,
			false,
			true
		}
	},
	{
		cmd = "Wait",
		param = {0.45}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"002",
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"Thanks, that's a big help.==W== But there's no Wishing Box big enough on this floor either... How many Trekkers did Omnisky Aegis send to sweep this Monolith?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.8}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_0s",
			0,
			"m46",
			"none",
			0.0,
			false
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"021",
			"avg_emoji_speechless",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.4}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"010",
			"avg_emoji_sigh",
			"lengzhan",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"That means our only option is the hidden 51st floor from the files.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_144",
			"d",
			"006",
			"avg_emoji_vexation",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"lengzhan",
			"none",
			"OutCubic",
			0,
			nil,
			false,
			0.35,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_144",
			"",
			0,
			"",
			false,
			"",
			"My ==SEX11==, I checked the walls for hidden passages and found nothing. I also stepped on every pressure plate. They were merely traps—none opened a path to the 51st floor.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.4}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"020",
			"avg_emoji_question",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"How do we get up there...?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_144",
			"d",
			"004",
			"avg_emoji_idea",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"jushou",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.35,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_144",
			"",
			0,
			"",
			false,
			"",
			"Shall I cut a hole in the ceiling?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.4}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"021",
			"avg_emoji_sweaty",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"No, no... Brute force isn't always the answer.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.4}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"003",
			"avg_emoji_speechless",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Wait, there might be one other way... Noya mentioned something once. Back when the New Star Guild found the Wishing Box I was sleeping in—",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetBGM",
		param = {
			4,
			"music_avg_volume35_1s",
			0,
			"",
			"none",
			0.0,
			false
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_169",
			0.0,
			false
		}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			1,
			"0",
			"OutQuad",
			true,
			true,
			0.9,
			true,
			"default"
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"white",
			"0",
			"Linear",
			0.0,
			true,
			"default",
			0
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			1,
			"0",
			"OutQuad",
			false,
			false,
			0.9,
			false,
			"default"
		}
	},
	{
		cmd = "Wait",
		param = {0.15}
	},
	{
		cmd = "SetTalk",
		param = {
			8,
			"0",
			"",
			1,
			"",
			false,
			"",
			"O God of Grace, please…==RT==Please let us find an absurdly huge Wishing Box!",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.7}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_169",
			0.0,
			false
		}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			1,
			"0",
			"OutQuad",
			true,
			true,
			0.9,
			true,
			"default"
		}
	},
	{
		cmd = "SetFx",
		param = {
			0,
			"fx_avg_reminiscence_loop",
			0,
			0,
			nil,
			nil,
			nil,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			0.0,
			0.0,
			1.0,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"story_main_00_005",
			"0",
			"Linear",
			0.0,
			true,
			"default",
			0
		}
	},
	{
		cmd = "SetTrans",
		param = {
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			"Apparently, Iris made that exact wish right before stepping into the elevator.==W== I don't know if her prayer was actually answered...",
			""
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		cmd = "Wait",
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			"But either way, they ended up on the floor with that Wishing Box. The one I was inside.",
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			""
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			""
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	{
		cmd = "Wait",
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		cmd = "SetSceneHeading",
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			"15th",
			"Philae Monolith",
			"Elevator Door"
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		cmd = "Comment",
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			"转场，换个BG"
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			"O God of Grace, please... Please let us find an absurdly huge Wishing Box!",
			""
		}
	},
	{
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		param = {0.4}
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		param = {
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			"The elevator hasn't changed, my ==SEX11==.",
			""
		}
	},
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			"Then let me try rephrasing...!",
			""
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			"O God of Grace, please let us find a Wishing Box bigger than my hand.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
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			0,
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			false,
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			"Still the same, my ==SEX11==.",
			""
		}
	},
	{
		cmd = "Wait",
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	{
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	},
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			1,
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			false,
			"",
			"H-How...?! Hmm... Let me try this instead—",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_144",
			"d",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"diantou",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.35,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.4}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_144",
			"d",
			nil,
			"none",
			nil,
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			nil,
			nil,
			nil,
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			"none",
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			0,
			nil,
			false,
			0.7,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.15}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
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			"none",
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			0.6,
			false,
			0
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"003",
			"avg_emoji_speechless",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"O God of Grace, please... Please let us find an absurdly huge Stellaroid!",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			nil,
			"none",
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			0.7,
			false,
			0
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_095",
			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {2.8}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"021",
			"avg_emoji_sweaty",
			"ChanDou",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"...",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_070",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"Zhong",
			"Linear",
			0.0,
			true
		}
	},
	{
		cmd = "SetTalkShake",
		param = {
			1,
			"Xiao",
			0.0,
			false
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"007",
			"close",
			"guodongtiao1",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"... Sigh... Nothing, huh. Guess wishing alone won't get us to the hidden 51st floor.",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_144",
			"d",
			nil,
			"none",
			nil,
			0.495,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
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			"OutCubic",
			0,
			nil,
			false,
			0.7,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.4}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"010",
			"avg_emoji_sigh",
			"lengzhan",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"Makes sense, actually. If saying your wish out loud was enough, way more Trekkers would be there by now.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.4}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"020",
			"avg_emoji_speechless",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Our only other option... Ugh, I hate to admit it... Is the convenience store. We might find a lead there.",
			""
		}
	},
	{
		cmd = "SetBGM",
		param = {
			1,
			"music_avg_volume100_0s",
			0,
			"",
			"2000ms",
			0.0,
			false
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_144",
			"d",
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			"avg_emoji_question",
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			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.35,
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			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_144",
			"",
			1,
			"",
			false,
			"",
			"The convenience store?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "Clear",
		param = {
			false,
			0,
			false,
			true
		}
	},
	{
		cmd = "Wait",
		param = {0.4}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
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			false
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	},
	{
		cmd = "SetTrans",
		param = {
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			true,
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			true,
			"default"
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			0.0,
			0.0,
			1.05,
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			nil,
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			true
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"tower_supermarket",
			"0",
			"Linear",
			0.0,
			true,
			"default",
			0
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			0.0,
			0.0,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
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			0.0,
			true,
			0
		}
	},
	{
		cmd = "Wait",
		param = {0.4}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			3,
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			"Linear",
			false,
			false,
			1.0,
			false,
			"default"
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			1.18,
			nil,
			nil,
			nil,
			nil,
			"none",
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			3.0,
			false,
			0
		}
	},
	{
		cmd = "Wait",
		param = {0.1}
	},
	{
		cmd = "SetSceneHeading",
		param = {
			"17:20",
			"Venatio Month",
			"15th",
			"Philae Monolith",
			"Monolith Shop"
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
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			"a",
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			nil,
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		}
	},
	{
		cmd = "CtrlChar",
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			"none",
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			0,
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			nil
		}
	},
	{
		cmd = "Wait",
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	},
	{
		cmd = "SetBGM",
		param = {
			0,
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			0,
			"m98",
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			0.0,
			false
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg3_133",
			"",
			0,
			"",
			false,
			"",
			"Welcome. What can I get for you today?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.4}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
			"013",
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			"none",
			"z",
			0.0,
			false,
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Hey Portia, afternoon. Got a question for you.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.4}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_133",
			"a",
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			nil,
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		}
	},
	{
		cmd = "SetTalk",
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			0,
			"avg3_133",
			"",
			0,
			"",
			false,
			"",
			"Welcome. What can I get for you today?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.4}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
			"007",
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			"none",
			"z",
			0.0,
			false,
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"... Huh? Portia, no time for games.==W== Please, listen to me.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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		}
	},
	{cmd = "SetGoOn"},
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		cmd = "SetMainRoleTalk",
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		}
	},
	{
		cmd = "Wait",
		param = {0.5}
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		cmd = "CtrlChar",
		param = {
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			0,
			nil,
			false,
			0.7,
			false,
			1.0
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			180.0,
			nil,
			1.1,
			nil,
			nil,
			0.95,
			0.5,
			"none",
			"OutCubic",
			0.8,
			false,
			0
		}
	},
	{
		cmd = "Wait",
		param = {0.1}
	},
	{
		cmd = "SetChar",
		param = {
			0,
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			"d",
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			"none",
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			1.35,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_144",
			"d",
			nil,
			"avg_emoji_speechless",
			nil,
			0.33,
			-0.18,
			1.25,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutCubic",
			0,
			nil,
			false,
			0.7,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.6}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_144",
			"",
			0,
			"",
			false,
			"",
			"Um... My ==SEX11==? What are you doing? As far as I can tell, she is acting the same as always...",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_144",
			"d",
			nil,
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
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			nil,
			"none",
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			0,
			nil,
			false,
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			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
			"025",
			"avg_emoji_symbol",
			"none",
			"z",
			0.0,
			false,
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"The same? No way! The whole New Star Guild has heard her talk normally!",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_144",
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			"none",
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			"none",
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			0,
			nil,
			false,
			0.6,
			false,
			nil
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			0.0,
			nil,
			1.18,
			nil,
			nil,
			1.0,
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			"none",
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			0.6,
			false,
			0
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_133",
			"a",
			nil,
			"none",
			nil,
			0.58,
			-0.1,
			1.15,
			nil,
			0.0,
			nil,
			"none",
			"none",
			"OutCubic",
			0,
			nil,
			false,
			0.6,
			false,
			0.0
		}
	},
	{
		cmd = "Wait",
		param = {0.4}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_133",
			"a",
			"004",
			"avg_emoji_sweaty",
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			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"lengzhan",
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			"OutSine",
			0,
			nil,
			false,
			0.4,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {1.8}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_133",
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			nil,
			"none",
			nil,
			0.7,
			-0.03,
			1.05,
			nil,
			0.5,
			nil,
			"none",
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			"OutCubic",
			0,
			nil,
			false,
			0.7,
			false,
			1.0
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			180.0,
			nil,
			1.1,
			nil,
			nil,
			0.95,
			0.5,
			"none",
			"OutCubic",
			0.7,
			false,
			0
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_144",
			"d",
			"003",
			"avg_emoji_sigh",
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			0.33,
			-0.18,
			1.25,
			nil,
			0.0,
			1.0,
			"none",
			"none",
			"OutCubic",
			0,
			nil,
			false,
			0.7,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.55}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_144",
			"",
			0,
			"",
			false,
			"",
			"Every time I see her, she only repeats a few phrases.==W== I always assume she is a magic doll.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.6}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_144",
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			"none",
			nil,
			nil,
			nil,
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			"Do a former coworker a favor. Tell me how to reach the hidden room in this Monolith, or the 51st floor.",
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			"If I eat that bento and lose my mind like last time, we're in trouble.",
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			"Hmph, suit yourself. Buy a Potential Drink then. It's good.",
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			"Portia pulls a Potential Drink from behind the counter and slides it over.",
			""
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			"Scaled the Monolith, and faced down the evil deity...",
			""
		}
	},
	{
		cmd = "Wait",
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	},
	{
		cmd = "Clear",
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	{
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	},
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			"... To stop Philae's endless rain.",
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		cmd = "Clear",
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			"Come to think of it, I'm looking at Philae's newest hero and an attendant with an injured hand right now. You walked that exact same path to the Monolith to end this pointless bidding war.",
			""
		}
	},
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			"It's almost like that legendary scene. Quite a sight... Too bad someone's trying to ruin the moment.",
			""
		}
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			"Okay, now you're reaching.",
			""
		}
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			"Am I? You know what they say about history repeating itself.",
			""
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	},
	{
		cmd = "SetBGM",
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		cmd = "SetAudio",
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		cmd = "SetBg",
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	},
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		cmd = "SetFx",
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	{
		cmd = "SetTrans",
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			"Wait... Was Serena tipping me off back then?==W== No, that's impossible. She couldn't have predicted I'd end up in this exact situation. I'm overthinking it.",
			""
		}
	},
	{
		cmd = "Wait",
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	{
		cmd = "SetMainRoleTalk",
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	},
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	{
		cmd = "SetMainRoleTalk",
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			"Still... It's worth a shot.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.4}
	},
	{
		cmd = "SetBGM",
		param = {
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		cmd = "SetMainRoleTalk",
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	},
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		param = {
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			"Chitose, I have a plan.==W== We're going to play the role of the Armless Saint.",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
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		cmd = "Wait",
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	{
		cmd = "SetAudio",
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	},
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		cmd = "SetTrans",
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		cmd = "SetBg",
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	},
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		cmd = "CtrlBg",
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	{
		cmd = "Wait",
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	{
		cmd = "SetSceneHeading",
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		cmd = "SetAudio",
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		cmd = "Wait",
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		cmd = "CtrlChar",
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	{
		cmd = "Wait",
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	{
		cmd = "CtrlStage",
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	{
		cmd = "SetBGM",
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	{
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	{
		cmd = "SetTalk",
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			"",
			"My ==SEX11==, please hold onto my family.",
			""
		}
	},
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		cmd = "Wait",
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	{
		cmd = "SetAudio",
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	{
		cmd = "Wait",
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	{
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		cmd = "SetTalk",
		param = {
			1,
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			"—Huh? What are you doing?",
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		}
	},
	{
		cmd = "SetMainRoleTalk",
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	},
	{
		cmd = "Wait",
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	{
		cmd = "CtrlChar",
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			"You want to play the Armless Saint. Therefore, an arm must be severed.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.4}
	},
	{
		cmd = "CtrlChar",
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			"But I refuse to watch you mutilate yourself. If an arm must go, take mine...",
			""
		}
	},
	{
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			false
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	},
	{
		cmd = "Wait",
		param = {0.4}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_070",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"Zhong",
			"Linear",
			0.0,
			true
		}
	},
	{
		cmd = "SetTalkShake",
		param = {
			1,
			"Xiao",
			0.0,
			false
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
			"007",
			"close",
			"guodongtiao1",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"Whoa, wait! I said play the Armless Saint. I never said anything about actually chopping an arm off.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.4}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_0s",
			0,
			"m31",
			"none",
			0.0,
			false
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"020",
			"avg_emoji_speechless",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"If repeating history is the key to that hidden room, the New Star Guild must have done something similar by accident when they found me.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.4}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"003",
			"close",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"They didn't plan for it, so there's no way they pulled off a perfect reenactment. A few key elements must have lined up by chance.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.4}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_144",
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			0,
			nil,
			false,
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	},
	{
		cmd = "SetMainRoleTalk",
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			"z",
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			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Following that logic, it doesn't need to be exact. If we recreate the right conditions, the path should open.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
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			"z",
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			false,
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		}
	},
	{
		cmd = "Wait",
		param = {0.4}
	},
	{
		cmd = "CtrlChar",
		param = {
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			"OutSine",
			0,
			nil,
			false,
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			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_144",
			"",
			0,
			"",
			false,
			"",
			"I see. So an amputation is unnecessary?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.4}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
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			"z",
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Right. No amputations. But to fake an unusable arm...",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
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		}
	},
	{
		cmd = "Wait",
		param = {0.51}
	},
	{
		cmd = "SetTrans",
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	},
	{
		cmd = "SetChar",
		param = {
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			0,
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	},
	{
		cmd = "SetTrans",
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			false,
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		}
	},
	{
		cmd = "Wait",
		param = {0.4}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"1",
			"",
			0,
			"",
			false,
			"",
			"Chitose, I need you to dislocate my shoulder.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.4}
	},
	{
		cmd = "SetTrans",
		param = {
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	},
	{
		cmd = "SetChar",
		param = {
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	},
	{
		cmd = "SetTrans",
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		}
	},
	{
		cmd = "SetBGM",
		param = {
			4,
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			0,
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			false
		}
	},
	{
		cmd = "Wait",
		param = {0.15}
	},
	{
		cmd = "SetAudio",
		param = {
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			false
		}
	},
	{
		cmd = "SetHeartBeat",
		param = {
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			nil,
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	},
	{
		cmd = "CtrlChar",
		param = {
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_144",
			"",
			0,
			"",
			false,
			"",
			"B-But...!==W== Please, let me—",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.4}
	},
	{
		cmd = "SetBGM",
		param = {
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	{
		cmd = "SetMainRoleTalk",
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	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"No. Even if we make it inside, we still have a massive Stellaroid to fight.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.4}
	},
	{
		cmd = "SetMainRoleTalk",
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	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Besides, I'm no help in combat anyway. Let me pull my weight here.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
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	},
	{
		cmd = "Wait",
		param = {0.4}
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	{
		cmd = "CtrlChar",
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	},
	{
		cmd = "SetTalk",
		param = {
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			1,
			"",
			false,
			"",
			"But...",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
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	{
		cmd = "CtrlChar",
		param = {
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	},
	{
		cmd = "Clear",
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	{
		cmd = "Wait",
		param = {0.4}
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		cmd = "SetMainRoleTalk",
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	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Chitose, this is an order from your ==SEX11==.==W== Dislocate my left shoulder.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.6}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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	},
	{cmd = "SetGoOn"},
	{
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	},
	{
		cmd = "Wait",
		param = {0.5}
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	{
		cmd = "CtrlBg",
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	},
	{
		cmd = "CtrlStage",
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			nil,
			nil,
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	},
	{
		cmd = "CtrlChar",
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			nil
		}
	},
	{
		cmd = "Wait",
		param = {1.1}
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	{
		cmd = "CtrlChar",
		param = {
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	},
	{
		cmd = "SetBGM",
		param = {
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			0,
			"",
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			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {1.1}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
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			0.0,
			false
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	},
	{
		cmd = "CtrlChar",
		param = {
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			nil,
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			0,
			nil,
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	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_144",
			"",
			0,
			"",
			false,
			"",
			"... Understood. My ==SEX11==,==W== please bite down on this cloth.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.6}
	},
	{
		cmd = "CtrlChar",
		param = {
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	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.4}
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	{
		cmd = "SetAudio",
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	{
		cmd = "SetTrans",
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	},
	{
		cmd = "CtrlStage",
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	{
		cmd = "SetChar",
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	{
		cmd = "SetTrans",
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		cmd = "CtrlStage",
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	{
		cmd = "Wait",
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	{
		cmd = "SetAudio",
		param = {
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	},
	{
		cmd = "CtrlChar",
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	},
	{
		cmd = "SetHeartBeat",
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			nil,
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	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"0",
			"",
			0,
			"",
			false,
			"",
			"It happens in a flash. A sickening crunch, and my left arm goes completely limp.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.4}
	},
	{
		cmd = "SetTrans",
		param = {
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	},
	{
		cmd = "CtrlStage",
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	{
		cmd = "SetBg",
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	},
	{
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	{
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	{
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	},
	{
		cmd = "SetTalk",
		param = {
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			"",
			0,
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			false,
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			"My apologies.==W== If you brace yourself, your muscles tense up, making it much harder to reset the joint.==W== Also, your shoulder remains injured. Please avoid using this arm for now.",
			""
		}
	},
	{
		cmd = "Wait",
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	{
		cmd = "SetAudio",
		param = {
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	{
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		param = {
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	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
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	{
		cmd = "SetMainRoleTalk",
		param = {
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			false,
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	},
	{
		cmd = "SetTalk",
		param = {
			1,
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			"",
			1,
			"",
			false,
			"",
			"Thanks for the heads-up.==W== But considering the Stellaroid we face next... You bear the real burden, Chitose.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.6}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
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	{
		cmd = "SetMainRoleTalk",
		param = {
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	},
	{
		cmd = "SetTalk",
		param = {
			1,
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			"",
			0,
			"",
			false,
			"",
			"I feel bad leaving the tough parts to you.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
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			nil,
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	},
	{
		cmd = "Wait",
		param = {0.4}
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	{
		cmd = "CtrlChar",
		param = {
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	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_144",
			"",
			0,
			"",
			false,
			"",
			"No apology needed. I am your blade, my ==SEX11==. Carving a path for you remains my sole duty, no matter the danger.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.4}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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	},
	{
		cmd = "SetTalk",
		param = {
			1,
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			"",
			1,
			"",
			false,
			"",
			"Going by Noya's experience, the Stellaroids in these hidden rooms are massive and impossible to beat. They only manage to grab the Wishing Box and run.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.4}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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	},
	{
		cmd = "SetTalk",
		param = {
			1,
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			"",
			0,
			"",
			false,
			"",
			"We have no reason to force a fight. Making our wish is all that matters.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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			0,
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	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
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	},
	{
		cmd = "CtrlChar",
		param = {
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			"003",
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			nil,
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	{
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		param = {
			0,
			"avg1_144",
			"",
			0,
			"",
			false,
			"",
			"Understood. However...==W== After you make your wish, I have a favor to ask, my ==SEX11==.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
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	},
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		cmd = "Wait",
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	{
		cmd = "SetMainRoleTalk",
		param = {
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"No need to be so formal. What's on your mind?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
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		}
	},
	{
		cmd = "Wait",
		param = {0.4}
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	{
		cmd = "CtrlChar",
		param = {
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			nil,
			nil,
			nil,
			"none",
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			"OutBack",
			0,
			nil,
			false,
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			nil
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	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_144",
			"",
			1,
			"",
			false,
			"",
			"Are you willing to make a <color=#3faeae>\"soul pact\"</color> with me? I am a blade. A blade supposedly has no soul.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.4}
	},
	{
		cmd = "CtrlChar",
		param = {
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	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_144",
			"",
			0,
			"",
			false,
			"",
			"But ... to my shame, this body is an incomplete weapon. Since I retain human parts, perhaps a soul lingers inside me too. That is what I think, anyway.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.4}
	},
	{
		cmd = "CtrlStage",
		param = {
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	{
		cmd = "Wait",
		param = {0.2}
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	{
		cmd = "CtrlChar",
		param = {
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	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_144",
			"",
			0,
			"",
			false,
			"",
			"Besides... Everyone else by your side already shares a <color=#3faeae>soul pact</color> with you. I am the only one left out. It feels ... unfair.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.4}
	},
	{
		cmd = "CtrlStage",
		param = {
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	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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	},
	{
		cmd = "SetTalk",
		param = {
			2,
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			1,
			"",
			false,
			"",
			"A <color=#3faeae>soul pact</color>... It seems safe enough. And looking ahead, the benefits definitely outweigh the drawbacks.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.4}
	},
	{
		cmd = "SetMainRoleTalk",
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	},
	{
		cmd = "SetTalk",
		param = {
			1,
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			"",
			0,
			"",
			false,
			"",
			"Alright. If you want a pact, Chitose,==W== start thinking of a wish.",
			""
		}
	},
	{
		cmd = "CtrlChar",
		param = {
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	},
	{
		cmd = "SetBGM",
		param = {
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			0,
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			"2000ms",
			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
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			false
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
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			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.1}
	},
	{
		cmd = "CtrlStage",
		param = {
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			nil,
			nil,
			nil,
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	},
	{
		cmd = "CtrlChar",
		param = {
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	},
	{
		cmd = "SetTalk",
		param = {
			0,
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			"",
			0,
			"",
			false,
			"",
			"I will...! Thank you.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.4}
	},
	{
		cmd = "CtrlChar",
		param = {
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	},
	{
		cmd = "CtrlStage",
		param = {
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	},
	{
		cmd = "Wait",
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	{
		cmd = "SetAudio",
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	},
	{
		cmd = "SetBg",
		param = {
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			false,
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	},
	{
		cmd = "CtrlBg",
		param = {
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			nil,
			nil,
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			nil,
			nil,
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			"none",
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	},
	{
		cmd = "Wait",
		param = {1.2}
	},
	{
		cmd = "SetAudio",
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	},
	{
		cmd = "SetTrans",
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	},
	{
		cmd = "CtrlStage",
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	},
	{
		cmd = "SetBg",
		param = {
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	},
	{
		cmd = "CtrlBg",
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	{
		cmd = "Wait",
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	{
		cmd = "SetTrans",
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	},
	{
		cmd = "Wait",
		param = {0.2}
	},
	{
		cmd = "SetSceneHeading",
		param = {
			"18:00",
			"Venatio Month",
			"15th",
			"Philae Monolith",
			"The Boss's Domain"
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	},
	{
		cmd = "CtrlStage",
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	},
	{
		cmd = "SetBGM",
		param = {
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			0,
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	},
	{
		cmd = "Wait",
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	{
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			nil,
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	},
	{
		cmd = "CtrlChar",
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			nil,
			"Xiao",
			"Linear",
			0.0,
			true
		}
	},
	{
		cmd = "SetFilm",
		param = {
			1,
			"OutCubic",
			0.7,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.3}
	},
	{
		cmd = "SetTalk",
		param = {
			9,
			"avg1_144",
			"",
			1,
			"",
			false,
			"",
			"I will not break.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "Clear",
		param = {
			false,
			0,
			false,
			true
		}
	},
	{
		cmd = "SetBGM",
		param = {
			1,
			"music_avg_volume100_0s",
			0,
			"",
			"2000ms",
			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.4}
	},
	{cmd = "End"}
}
