return {
	{
		cmd = "SetIntro",
		param = {
			"ep_mainline_001",
			"Act Three",
			"Sparkla's Troubles (Part III)",
			"Boss, what kind of features do you want to add to Tyrant Pie? I can make anything happen, you know~",
			0
		}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"0",
			"OutSine",
			false,
			false,
			1.0,
			true,
			nil
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"sky_dusk_b",
			"0",
			"Linear",
			0.5,
			true,
			"default",
			0
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_024",
			0.0,
			false
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			0,
			"0",
			"OutSine",
			false,
			false,
			1.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			90.0,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"OutSine",
			1.0,
			false,
			0
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"workshop_lab_dusk",
			"0",
			"Linear",
			0.5,
			true,
			"default",
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_024_stop",
			0.0,
			false
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			1,
			"020",
			"avg_emoji_think",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"The moment Sparkla got back from the theater, she locked herself in the workshop again...",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			1,
			"023",
			"avg_emoji_happy",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Still, as long as she's got her inspiration back, that's what matters.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"y",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"0",
			"OutSine",
			false,
			false,
			0.5,
			true,
			"default"
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"BG_Black",
			"0",
			"Linear",
			0.5,
			true,
			"default",
			0
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			0,
			"0",
			"OutSine",
			false,
			false,
			0.5,
			true,
			"default"
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_187",
			0.0,
			false
		}
	},
	{
		cmd = "SetTalk",
		param = {
			8,
			"0",
			"",
			0,
			"",
			false,
			"",
			"Two hours later...",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_187_stop",
			0.0,
			false
		}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"0",
			"OutSine",
			false,
			false,
			1.0,
			true,
			nil
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"workshop_lab_dusk",
			"0",
			"Linear",
			0.5,
			true,
			"default",
			0
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			0,
			"0",
			"OutSine",
			false,
			false,
			1.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			-60.0,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.5,
			true
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_172",
			1.0,
			true
		}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_0s",
			0,
			"m1",
			"none",
			0.0,
			false
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"013",
			"avg_emoji_attention",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Sparkla, I made dinner. Here you are.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_140",
			"b",
			"013",
			"none",
			nil,
			0.55,
			nil,
			nil,
			1.0,
			1.0,
			0.0,
			0.0,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_140",
			"b",
			nil,
			"avg_emoji_speechless",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"niunie1",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_140",
			"",
			0,
			"",
			false,
			"",
			"Hang on, I'm almost done...==W== Ah, never mind. I should eat now.==W== By the way, ==PLAYER_NAME==, do you want to eat with me?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {1.0}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_140",
			"b",
			nil,
			"avg_emoji_sigh",
			nil,
			nil,
			nil,
			nil,
			0.0,
			0.0,
			1.0,
			"chijing",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_140",
			"b",
			"002",
			"avg_emoji_music",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"002",
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Would that work?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_029",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_140",
			"b",
			"010",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"JuGong1",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_140",
			"",
			0,
			"",
			false,
			"",
			"Of course. I don't have a \"no eating or drinking rule\" here in the workshop.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"013",
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Then I'll go bring my food too. Just give me a second.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_148",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			70.0,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"OutCubic",
			1.0,
			false
		}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"16",
			"OutSine",
			true,
			false,
			0.5,
			true,
			"AvgStageEffect_fade_left"
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"workshop_lab_dusk",
			"0",
			"Linear",
			0.5,
			true,
			"default",
			nil
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_099",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			-70.0,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			1.0,
			false
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			0,
			"16",
			"OutSine",
			false,
			false,
			0.5,
			true,
			"AvgStageEffect_fade_left"
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
			"002",
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Sorry to keep you waiting. I'm coming.==W== Though... Does it feel like there's even more stuff in here now?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"workshop_lab_dusk",
			"0",
			"Linear",
			0.5,
			false,
			"default",
			0
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			1.2,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			false,
			0
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			70.0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			1.0,
			false,
			0
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"015",
			"avg_emoji_attention",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_140",
			"b",
			"010",
			"none",
			nil,
			0.55,
			nil,
			nil,
			nil,
			nil,
			0.0,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_140",
			"b",
			nil,
			"avg_emoji_music",
			nil,
			0.55,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"niunie1",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_140",
			"",
			0,
			"",
			false,
			"",
			"That's because after you came by last time, I've been inventing all sorts of things~<size=60>♪</size>",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"002",
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"That's why you are the master inventor. Can I see what's inside these boxes?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_074",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_140",
			"b",
			nil,
			"none",
			nil,
			0.65,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_140",
			"",
			0,
			"",
			false,
			"",
			"Go right ahead. No need to be shy <size=60>♪</size>",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			60.0,
			nil,
			1.2,
			nil,
			nil,
			nil,
			"none",
			"OutSine",
			1.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_140",
			"b",
			nil,
			"none",
			nil,
			0.75,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"Linear",
			0,
			nil,
			true,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_087",
			0.0,
			false
		}
	},
	{
		cmd = "SetFrontObj",
		param = {
			0,
			0,
			"qstory_side_140_004",
			nil,
			nil,
			0.5,
			true
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_140",
			"",
			0,
			"",
			false,
			"",
			"The box closest to you has a voice alteration device in it. I got the idea from that fairy tale where the big bad wolf disguised itself as Grandma!",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"015",
			"avg_emoji_question",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Hmm... So with this, I can change my voice?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetFrontObj",
		param = {
			0,
			1,
			"qstory_side_140_004",
			nil,
			nil,
			0.1,
			false
		}
	},
	{
		cmd = "SetCharHead",
		param = {
			0,
			4,
			-200.0,
			-50.0,
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			"That's right. Just turn the dial, and you can make your voice as deep or as high as you want.",
			""
		}
	},
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			"And if you turn it all the way to the right, it turns into a cat's meow. All the way to the left, and it becomes a dog's bark.",
			""
		}
	},
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			"That actually sounds pretty fun. Let me try it.==W== First I'll turn it to the right...",
			""
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			"Meow~",
			""
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			true,
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			false,
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			"Woof!",
			""
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	},
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		param = {
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			"Hahaha! Oh my, this is so much fun!",
			""
		}
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		cmd = "SetChar",
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	{
		cmd = "SetTalk",
		param = {
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			"",
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			"",
			"Right?==W== But the client said, \"Who needs a feature that turns your voice into animal noises?\" And then they returned it.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
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		cmd = "SetTalk",
		param = {
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			"So the moment I delivered the order, I blocked them. And I'm keeping this for myself.",
			""
		}
	},
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		cmd = "Wait",
		param = {0.5}
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		cmd = "CtrlChar",
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		cmd = "SetMainRoleTalk",
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		cmd = "SetTalk",
		param = {
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			"",
			0,
			"",
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			"",
			"So the others are like that, too?",
			""
		}
	},
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		cmd = "SetMainRoleTalk",
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			3,
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		cmd = "SetTalk",
		param = {
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			"All of these are inventions that got returned because of the design or the unrecognized extra features.",
			""
		}
	},
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		cmd = "Wait",
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			"",
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			"But you know, since they've been returned, maybe they'll meet someone who can appreciate what makes them special.",
			""
		}
	},
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		cmd = "Wait",
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			"Hehe, that's so true.",
			""
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			"Also! The invention in that box was inspired by <i>Alicia's Underground Adventure</i>—",
			""
		}
	},
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		cmd = "SetBGM",
		param = {
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	{
		cmd = "Wait",
		param = {0.5}
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		cmd = "SetAudio",
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		cmd = "Wait",
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		cmd = "SetTalk",
		param = {
			0,
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			"",
			0,
			"",
			false,
			"",
			"Ah...",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
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	},
	{
		cmd = "SetTalk",
		param = {
			1,
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			"",
			0,
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			false,
			"",
			"Haha, maybe we should eat first. We can look at the rest of the inventions later.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
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	},
	{
		cmd = "Wait",
		param = {0.5}
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		cmd = "SetTrans",
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	},
	{
		cmd = "SetAudio",
		param = {
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	},
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		cmd = "SetBg",
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		cmd = "SetTrans",
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			false,
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			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
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	},
	{
		cmd = "SetTalk",
		param = {
			2,
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			"",
			1,
			"",
			false,
			"",
			"...==W== The meal's over. But it looks like I'm not leaving the workshop anytime soon.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {1.0}
	},
	{
		cmd = "SetBGM",
		param = {
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	},
	{
		cmd = "SetMainRoleTalk",
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	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetMainRoleTalk",
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	},
	{
		cmd = "SetTalk",
		param = {
			2,
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			1,
			"",
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			"She did say she can't make progress unless she's looking at my face while she works...==W== Well, whatever. At this point, I'm used to being stared at.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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	},
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	{
		cmd = "SetBg",
		param = {
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	},
	{
		cmd = "SetMainRoleTalk",
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	},
	{
		cmd = "SetTalk",
		param = {
			2,
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			0,
			"",
			false,
			"",
			"Just sitting here doing nothing feels a little silly. Maybe I'll take a look at Tyrant Pie's design.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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	},
	{
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		param = {0.5}
	},
	{
		cmd = "SetAudio",
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			0.0,
			false
		}
	},
	{
		cmd = "SetFrontObj",
		param = {
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			0,
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			nil,
			nil,
			0.5,
			true
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
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		param = {
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			false,
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		}
	},
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		param = {
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			"",
			1,
			"",
			false,
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			"Not bad, not bad. It does look pretty cute...==W== Hmm...",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
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		}
	},
	{cmd = "SetGoOn"},
	{
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			0,
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"But ...==W== isn't it kind of small? It's only half the size of Rabbit Pie's hat.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {1.0}
	},
	{
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		}
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		cmd = "Wait",
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		cmd = "SetChar",
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			nil,
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			0,
			nil,
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	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_140",
			"",
			0,
			"",
			false,
			"",
			"It may be small, but I'm planning to make it the strongest automaton I've ever built. What I'm trying to do now is to see how tiny I can make it without cutting any of the core functions.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
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			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
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			0,
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			nil
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	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_140",
			"",
			1,
			"",
			false,
			"",
			"Eventually I want to make it even smaller...==W== Ideally, small enough to carry around in a coat pocket.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {1.0}
	},
	{
		cmd = "CtrlChar",
		param = {
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	},
	{cmd = "SetGoOn"},
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	{
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			nil,
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			0,
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	{
		cmd = "SetTalk",
		param = {
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			0,
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			false,
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			"Tiny and portable, so you can keep it on you all the time and snuggle with it whenever you want. Heehee~",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"Then it'd be nice if it also had cooling and warming functions.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"011",
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	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"You could adjust its temperature depending on what you need—warm your hands when it's cold, cool you off when it's hot!",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
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		}
	},
	{
		cmd = "Wait",
		param = {0.5}
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	{
		cmd = "CtrlChar",
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			nil,
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			1.5,
			nil,
			nil,
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			0,
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			0,
			"",
			false,
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			"Wow! That's a super cool idea!",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
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			nil,
			nil,
			nil,
			nil,
			nil,
			"xuanyun",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
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	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_140",
			"",
			0,
			"",
			false,
			"",
			"But if I do that, I'd need to add a temperature-control switch too. Which means new parts...",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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			2,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Looks like she's focused again. I'd better not interrupt. I'll just sit here and read until she's done.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
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		}
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	{
		cmd = "Wait",
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	{
		cmd = "SetBGM",
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			false
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	},
	{
		cmd = "SetTrans",
		param = {
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	},
	{
		cmd = "SetBg",
		param = {
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		cmd = "SetTrans",
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	{
		cmd = "SetTalk",
		param = {
			8,
			"0",
			"",
			0,
			"",
			false,
			"",
			"Three hours later...",
			""
		}
	},
	{
		cmd = "SetBGM",
		param = {
			1,
			"music_avg_volume100_0s",
			0,
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			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"0",
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			false,
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			1.0,
			true,
			nil
		}
	},
	{
		cmd = "SetBg",
		param = {
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			0
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	{
		cmd = "SetTrans",
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			true,
			nil
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	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_188",
			0.0,
			false
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	},
	{
		cmd = "SetChar",
		param = {
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			0,
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			nil,
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			nil,
			nil,
			nil,
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			0.0,
			0.0,
			true,
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		}
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	{
		cmd = "CtrlChar",
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			nil,
			nil,
			nil,
			nil,
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	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_140",
			"",
			0,
			"",
			false,
			"",
			"==PLAYER_NAME==, if you're sleepy, you can just go to bed.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Mm... I can't do that. A ==SEX19== can't go to bed before her employer.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
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		}
	},
	{
		cmd = "Wait",
		param = {0.5}
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			nil,
			nil,
			nil,
			"niunie1",
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			"Linear",
			0,
			nil,
			false,
			0.5,
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		param = {
			0,
			"avg1_140",
			"",
			0,
			"",
			false,
			"",
			"My, my. My ==SEX19== is so dedicated~",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
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			"none",
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			0,
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		cmd = "SetTalk",
		param = {
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			"avg1_140",
			"",
			0,
			"",
			false,
			"",
			"That book you've got in your hands is <i>The Bubble Princess</i>, right? You picked that one? You really do have good taste<size=60>♪</size> Oh, should I read it to you?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
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	},
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			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"No, it's fine. You should be working on your inventions, Sparkla.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
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	},
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		param = {0.5}
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		cmd = "SetAudio",
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			0,
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			false,
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			"Then you go ahead and sleep. Just make sure you wake me up early tomorrow.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
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		param = {
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			0,
			"",
			false,
			"",
			"All right then. Good night, Sparkla.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
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			3,
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			nil,
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			0,
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			false,
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			"Yes, goodnight, ==PLAYER_NAME==.",
			""
		}
	},
	{
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		param = {0.5}
	},
	{
		cmd = "SetTrans",
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		cmd = "CtrlStage",
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			nil,
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		cmd = "SetBg",
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	{
		cmd = "SetAudio",
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	{
		cmd = "SetTrans",
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	{
		cmd = "Wait",
		param = {1.0}
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	{
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		param = {
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	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Huff... Huff...",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
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			nil,
			"none",
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		cmd = "Wait",
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			"Um... Wh-what's wrong?",
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			"That sound just now... It came from the workshop, didn't it?!",
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			"Sparkla! What happened?!",
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				"Oh, I see. Should I help you up first?",
				"",
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				"Oh, I see. Should I help you up first?",
				"",
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				"",
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			"Okay, okay...==W== Ah, wait!==W== Pick up my notebook first!==W== All my Tyrant Pie ideas are in there.==W== I can't let it get wet!",
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			"Okay, okay...==W== Ah, wait!==W== Pick up my notebook first!==W== All my Tyrant Pie ideas are in there.==W== I can't let it get wet!",
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				"Flip the notebook",
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				"Flip the notebook",
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				"",
				"",
				"",
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				"It looks fine.",
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				"It looks fine.",
				"",
				"",
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				"",
				"",
				"",
				""
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		cmd = "SetTalk",
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			"Phew...==W== That's good.==W== Right!==W== Since you're here,==W== why don't you pick the feature you want most?==W== I'll make that the top priority==W== and implement it as soon as possible!",
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			"Phew...==W== That's good.==W== Ah, right!==W== Since you're here,==W== why don't you pick the feature you want most?",
			""
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		cmd = "SetChoiceBegin",
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				"Then... The triangle-playing function?",
				"",
				"",
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				"Then... The triangle-playing function?",
				"",
				"",
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			{
				"",
				"",
				"",
				""
			}
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		cmd = "SetChoiceBegin",
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			{
				"This way it can play lullabies for you before bedtime.",
				"",
				"",
				""
			},
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				"This way it can play lullabies for you before bedtime.",
				"",
				"",
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				"",
				"",
				"",
				""
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		cmd = "SetTalk",
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			"Play lullabies for me?==W== Hmmm...==W== Yeah.==W== With Tyrant Pie's music,==W== I'm sure I'd have sweet dreams every night...",
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			"Play lullabies for me?==W== With Tyrant Pie's music,==W== I'm sure I'd have sweet dreams every night...",
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				"Maybe I'd get a lot of inspiration from that, too!",
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				"",
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				"Maybe I'd get a lot of inspiration from that, too!",
				"",
				"",
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				"",
				"",
				"",
				""
			}
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		cmd = "CtrlL2D",
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		cmd = "SetTalk",
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			"If I could just improve Tyrant Pie's response speed and control precision a little more…==W== Hmm, I've got a new idea!==W== Hehe~==W== When I'm with you,==W== inspiration just keeps flowing…",
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			"If I could just improve Tyrant Pie's response speed and control precision a little more…==W== Hmm, feels good!==W== Hehe~==W== When I'm with you,==W== inspiration just keeps flowing…",
			""
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	},
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		cmd = "SetTalk",
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			"Uh... Eh?==W== What's going on...==W== My head feels all fuzzy...",
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			"Uh... Eh?==W== My head feels all fuzzy...",
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			{
				"Because you just took a fall and stayed in that position for too long.",
				"",
				"",
				""
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				"Because you just took a fall and stayed in that position for too long.",
				"",
				"",
				""
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				"",
				"",
				"",
				""
			}
		}
	},
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		cmd = "SetChoiceEnd",
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		cmd = "CtrlL2D",
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		cmd = "SetTalk",
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			"Hehehe...==W== Stars are spinning~==W== They're so cute...==W== Now I kind of want to give Tyrant Pie a star-catching function too~",
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			"Hehehe...==W== Stars are spinning~==W== They're so cute...==W== Now I kind of want to give Tyrant Pie==W== a star-catching function too~",
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	},
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				"Sparkla! Snap out of it!",
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				"Sparkla! Snap out of it!",
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				"",
				"",
				"",
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		cmd = "CtrlL2D",
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		cmd = "SetTalk",
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			"Ah—==W==that was close!==W== Huh?==W== Why are the stars getting bigger...==W== Ah...==W== Quick,==W== quick, help me up...",
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			"Ah—==W==that was close!==W== Come to think of it,==W== I'm starting to feel a little sick...==W== Please, help me up?",
			""
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	},
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		cmd = "Wait",
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		cmd = "SetBGM",
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			"Phew... Thanks, ==PLAYER_NAME==. I feel much better now.",
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			"You were probably having a good sleep, and I woke you up, didn't I? Sorry.",
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			":) Yayyyyyy—",
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			nil,
			0.25,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_221",
			"a",
			nil,
			"avg_emoji_star",
			nil,
			0.3,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"JuGong1",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg3_221",
			"",
			0,
			"",
			false,
			"",
			":D Yes. Thanks to you.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_140",
			"b",
			"003",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"niunie1",
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			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_140",
			"",
			0,
			"",
			false,
			"",
			"Actually, I still want to make its speech module a little smoother~",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_087",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_221",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
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			"Linear",
			0,
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			false,
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg3_221",
			"",
			0,
			"",
			false,
			"",
			":3 Need. Upgrade.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_140",
			"b",
			"004",
			"avg_emoji_sigh",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_140",
			"",
			0,
			"",
			false,
			"",
			"All right, all right. I'll think about it. Give me some time.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_221",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
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			"Linear",
			0,
			nil,
			false,
			1.0,
			false,
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		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			-120.0,
			nil,
			1.1,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.5,
			true
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"002",
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Now that Rabbit Pie's back on the job, I guess it's about time for me to step down. Hope I've done a satisfactory job.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_221",
			"a",
			nil,
			"none",
			nil,
			0.25,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_140",
			"b",
			"006",
			"avg_emoji_shy",
			nil,
			0.55,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_140",
			"",
			0,
			"",
			false,
			"",
			"You're being too modest. Just getting to admire your face up close has already made this whole thing worth it for me~<size=60>♪</size>",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_140",
			"b",
			"003",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
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			0,
			nil,
			false,
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			false,
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_140",
			"",
			0,
			"",
			false,
			"",
			"Umm...==W== So...==W== As a wrap-up==W== for this commission, could I ask you for one more favor?",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_140",
			"b",
			"009",
			"avg_emoji_question",
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			nil,
			-0.35,
			1.5,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.3,
			false,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetBGM",
		param = {
			4,
			"music_avg_volume35_1s",
			0,
			"",
			"none",
			0.0,
			false
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"015",
			"avg_emoji_speechless",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"...==W== Well, alright.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {1.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"010",
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			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"z",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetBGM",
		param = {
			1,
			"music_avg_volume100_0s",
			0,
			"",
			"1500ms",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_140",
			"b",
			"006",
			"avg_emoji_music",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"xuanyun",
			"none",
			"Linear",
			0,
			nil,
			false,
			1.0,
			true,
			nil
		}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"0",
			"OutSine",
			true,
			false,
			1.0,
			true,
			"default"
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"BG_Black",
			"0",
			"Linear",
			0.5,
			true,
			"default",
			0
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			0,
			"0",
			"OutSine",
			false,
			false,
			1.0,
			true,
			nil
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_055",
			0.0,
			false
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"0",
			"",
			0,
			"",
			false,
			"",
			"And so, Sparkla happily finishes her breakfast while staring at my face.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{cmd = "End"}
}
