local GunStormTaskPanel = class("GunStormTaskPanel", BasePanel)
GunStormTaskPanel._sUIResRootPath = "UI_Activity/"
GunStormTaskPanel._tbDefine = {
	{
		sPrefabPath = "10109/Task.prefab",
		sCtrlName = "Game.UI.ActivityTheme.10109.Task.GunStormTaskCtrl"
	}
}
local tbImgDbType = {SizeDelta = 1, FillAmount = 2}
function GunStormTaskPanel:Awake()
	local tbParam = self:GetPanelParam()
	if type(tbParam) == "table" and tbParam[3] == nil then
		tbParam[3] = tbImgDbType.FillAmount
	end
end
return GunStormTaskPanel
