local BasePanel = require("GameCore.UI.BasePanel")
local GunStormPanel = class("GunStormPanel", BasePanel)
GunStormPanel._sUIResRootPath = "UI_Activity/"
GunStormPanel._tbDefine = {
	{
		sPrefabPath = "10109/GunStormPanel.prefab",
		sCtrlName = "Game.UI.ActivityTheme.10109.GunStormCtrl"
	}
}
function GunStormPanel:Awake()
end
function GunStormPanel:OnEnable()
end
function GunStormPanel:OnDisable()
end
function GunStormPanel:OnDestroy()
end
function GunStormPanel:OnRelease()
end
return GunStormPanel
