return {
	{
		cmd = "SetIntro",
		param = {
			"ep_mainline_001",
			"The End",
			"Joseph",
			"Joseph, whose conspiracy has been exposed, feigns surrender, only to unleash the Blade of Jade in a last-second ambush. Though you uncover part of the truth, the price is your life.",
			0
		}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"0",
			"OutSine",
			false,
			false,
			1.0,
			true,
			nil
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"uniseed_greenhouse_inside_night",
			"0",
			"Linear",
			0.5,
			true,
			"default",
			0
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			-100.0,
			nil,
			1.1,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true
		}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_3s",
			0,
			"m59",
			"2000ms",
			0.0,
			false
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			0,
			"0",
			"OutSine",
			false,
			false,
			1.0,
			true,
			nil
		}
	},
	{
		cmd = "SetSceneHeading",
		param = {
			"22:15",
			"Messis Month",
			"4th",
			"Greenhouse District, Philae",
			"Greenhouse No.100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			0.0,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.5,
			false
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg1_135",
			"a",
			"002",
			"none",
			nil,
			0.5,
			nil,
			nil,
			nil,
			nil,
			0.0,
			0.0,
			false,
			nil
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_099",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_135",
			"a",
			nil,
			"none",
			nil,
			0.3,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"jushou2",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_135",
			"",
			0,
			"",
			false,
			"",
			"I'll cover the left side.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg3_134",
			"a",
			"011",
			"none",
			nil,
			0.6,
			nil,
			nil,
			nil,
			nil,
			0.0,
			0.0,
			false,
			nil
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_074",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_134",
			"a",
			nil,
			"none",
			nil,
			0.65,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg3_134",
			"",
			0,
			"",
			false,
			"",
			"Then I'll take the right.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			80.0,
			-50.0,
			1.15,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.5,
			true
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"002",
			"avg_emoji_exclamation",
			"none",
			"x",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"Check in on the Heartlink group every ten minutes.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			0,
			"012",
			"close",
			"none",
			"x",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Miss a check-in, and we assume you're in trouble. The other two converge on that position right away.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"x",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_054",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_134",
			"a",
			"004",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"daintou",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg3_134",
			"",
			0,
			"",
			false,
			"",
			"Copy that. Though with my combat skills... Don't expect me to be much help.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_135",
			"a",
			"003",
			"avg_emoji_happy",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_135",
			"",
			0,
			"",
			false,
			"",
			"Don't sweat the details! Think of it as a little alarm clock reminding you to stay sharp.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_134",
			"a",
			"013",
			"avg_emoji_speechless",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {1}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_134",
			"a",
			"007",
			"avg_emoji_sweaty",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"zuochupeng",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_135",
			"a",
			"012",
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg3_134",
			"",
			0,
			"",
			false,
			"",
			"Sounds like advice you need, Miss Mistique. You're always so busy snapping pictures. You're bound to get distracted and walk right into a trap.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {1.0}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_094",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_134",
			"a",
			nil,
			"none",
			nil,
			0.7,
			nil,
			nil,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_135",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			true,
			0.0
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_135",
			"a",
			"005",
			"avg_emoji_love",
			nil,
			0.45,
			nil,
			nil,
			nil,
			nil,
			nil,
			"jushou2",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg1_135",
			"",
			0,
			"",
			false,
			"",
			"My, aren't we concerned? You must have a crush on me.==W== Boss, see you later.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {1.0}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_135",
			"a",
			"007",
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"JuGong1",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_148",
			0.0,
			false
		}
	},
	{
		cmd = "SetFx",
		param = {
			0,
			"fx_avg_line_drop_w",
			0,
			0,
			-1.5,
			nil,
			nil,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg1_135",
			"a",
			nil,
			"none",
			nil,
			nil,
			0.2,
			nil,
			nil,
			nil,
			0.0,
			"none",
			"none",
			"InOutBack",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			0.0,
			1.1,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.5,
			true
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			1,
			"010",
			"avg_emoji_sigh",
			"none",
			"w",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"Bickering? Now? Eh, guess it beats awkward silence.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			1,
			"020",
			"close",
			"none",
			"w",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Deep down, their goals align. It's just their methods that clash.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"w",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_055",
			0.0,
			false
		}
	},
	{
		cmd = "SetBGM",
		param = {
			1,
			"music_avg_volume100_0s",
			0,
			"",
			"1500ms",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			-100.0,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"InSine",
			1.5,
			true
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			1,
			"012",
			"avg_emoji_attention",
			"none",
			"w",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"I'll check the greenhouse straight ahead.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"w",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_010",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			-150.0,
			nil,
			1.2,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			1.5,
			false
		}
	},
	{
		cmd = "Wait",
		param = {1}
	},
	{
		cmd = "SetTrans",
		param = {
			0,
			0,
			"0",
			"Linear",
			false,
			false,
			1,
			true,
			"default"
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			0.0,
			0.0,
			1.0,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true
		}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"uniseed_exhibition_night",
			"0",
			"Linear",
			1.0,
			true,
			"default",
			0
		}
	},
	{
		cmd = "SetTrans",
		param = {
			1,
			0,
			"0",
			"Linear",
			false,
			false,
			1.0,
			true,
			"default"
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_090",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			-80.0,
			nil,
			1.05,
			nil,
			nil,
			nil,
			"none",
			"OutSine",
			1.0,
			true
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_090",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			80.0,
			nil,
			1.1,
			nil,
			nil,
			nil,
			"none",
			"OutSine",
			1.0,
			true
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg2_958",
			"a",
			"002",
			"none",
			nil,
			0.6,
			0.1,
			0.9,
			nil,
			nil,
			0.0,
			0.0,
			false,
			nil
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg3_1260",
			"a",
			"002",
			"none",
			nil,
			0.3,
			0.1,
			0.9,
			nil,
			nil,
			0.0,
			0.0,
			false,
			nil
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_146",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg2_958",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"chijing",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_1260",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"chijing",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_481",
			0.0,
			false
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"Astute Intelligent Plant",
			"",
			0,
			"",
			false,
			"",
			"Wheeee—!",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_0s",
			0,
			"m49",
			"none",
			0.0,
			false
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			"Retracting its vines, the Intelligent Plant lazily crawls beneath a Jade Grass to bask in its magical glow.",
			""
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			"Thinking back to what Joseph said...",
			""
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			"Point? There is no \"point.\" The company wanted higher yields and lower costs. I delivered.",
			""
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			"He lied.==W== Cultivating Jade Grass requires a Blade of Jade, and finding one is pure luck. No company builds a production plan on a fluke.",
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			"Which implies his true goal didn't lie in the Jade Grass... The grass was just a means to an end.",
			""
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			"His real objective has to be cultivating the Intelligent Plants. But a scheme this massive...==W== Joseph couldn't have pulled it off alone.",
			""
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			"He definitely has an accomplice. The prime suspect ...==W== is Lady Gray, hiding within United Harvest.",
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			"No, even the two of them lack the resources. There must be a powerful backer behind the scenes.",
			""
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			"Firenze? Or Darcia?",
			""
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			"Someone's ahead?!==W== Crap. No time to call Mistique and Mina back. I'll just have to wing it...",
			""
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			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_063",
			0.0,
			false
		}
	},
	{
		cmd = "SetFx",
		param = {
			5,
			"fx_speedline_center_w",
			0,
			0,
			nil,
			nil,
			nil,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			5,
			nil,
			nil,
			nil,
			nil,
			1.1,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.5,
			false,
			0
		}
	},
	{
		cmd = "SetStage",
		param = {
			4,
			8,
			"Linear",
			1.0,
			false
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			2,
			0,
			"026",
			"close",
			"none",
			"x",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Who's there?! Mistique, spell!",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"x",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"uniseed_exhibition_night",
			"0",
			"Linear",
			0.0,
			true,
			"default",
			0
		}
	},
	{
		cmd = "CtrlBg",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			1.1,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.0,
			true,
			0
		}
	},
	{
		cmd = "SetStage",
		param = {
			4,
			1,
			"Linear",
			0.0,
			true
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_070",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"Zhong",
			"Linear",
			1.0,
			true
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			80.0,
			nil,
			1.1,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			0.5,
			true
		}
	},
	{
		cmd = "SetChar",
		param = {
			0,
			0,
			"none",
			"avg3_183",
			"a",
			"008",
			"none",
			2,
			0.4,
			nil,
			nil,
			nil,
			nil,
			0.0,
			0.0,
			false,
			nil
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_183",
			"a",
			nil,
			"avg_emoji_flurry",
			nil,
			0.45,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg3_999",
			"",
			0,
			"",
			false,
			"",
			"Wait, don't! No magic! My old bones can't take a hit like that—",
			""
		}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
			"music_avg_volume100_0s",
			0,
			"m42",
			"none",
			0.0,
			false
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"003",
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			"none",
			"x",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Sir Joseph. I knew it was you.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"x",
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			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_251",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
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			"a",
			"004",
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"chijing",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_313",
			0.0,
			false
		}
	},
	{
		cmd = "SetFx",
		param = {
			0,
			"fx_avg_bubble_lp",
			0,
			2,
			-1.0,
			-1.0,
			0.001,
			1.0,
			true,
			true
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg3_183",
			"",
			0,
			"",
			false,
			"",
			"Oh, ==PLAYER_NAME==. You were bluffing. The witch isn't even here!",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
			"019",
			"avg_emoji_happy",
			"none",
			"x",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Mistique might not be here, but one message and she'll be on her broomstick and over here in a heartbeat.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"x",
			0.0,
			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_183",
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			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {1.0}
	},
	{
		cmd = "SetFx",
		param = {
			0,
			"fx_avg_bubble_lp",
			1,
			2,
			nil,
			nil,
			nil,
			0.0,
			false,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_183",
			"a",
			"002",
			"avg_emoji_sigh",
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			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg3_183",
			"",
			0,
			"",
			false,
			"",
			"I surrender...==W== Fighting a Trekker at my age now is just asking for a beating.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_183",
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			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			1.0,
			"chijing",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetBg",
		param = {
			0,
			"mood_3",
			"0",
			"Linear",
			0.5,
			false,
			"default",
			0
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_183",
			"a",
			"002",
			"avg_emoji_vexation",
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			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg3_183",
			"",
			1,
			"",
			false,
			"",
			"The moment you stormed in, I'd already lost.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_183",
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			nil,
			"close",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"niunie1",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg3_183",
			"",
			0,
			"",
			false,
			"",
			"Even if I shook you off, I can't escape the master. United Harvest would catch me in the end anyway.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			1,
			"002",
			"avg_emoji_attention",
			"none",
			"w",
			0.0,
			false,
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			1,
			"",
			false,
			"",
			"Surrendering that easily?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			0,
			1,
			"020",
			"none",
			"none",
			"w",
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			false,
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			2,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Whatever his plan is, I just need to stall. I missed my ten-minute check-in on Heartlink, so Mistique and Mina should be en route. I'll play along.",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"none",
			"none",
			"w",
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			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetBg",
		param = {
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	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"That's rather contradictory. If you knew it was hopeless from the start, why even run?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"x",
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			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
			"se_112",
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_183",
			"a",
			nil,
			"none",
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"chijing",
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			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
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	{
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		param = {
			0,
			"avg3_183",
			"",
			0,
			"",
			false,
			"",
			"I...==W== I still had work to finish.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetBGM",
		param = {
			1,
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			0,
			"",
			"1500ms",
			0.0,
			false
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	},
	{
		cmd = "CtrlChar",
		param = {
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			"none",
			"none",
			"OutSine",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{cmd = "SetGoOn"},
	{
		cmd = "CtrlChar",
		param = {
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			nil,
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			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
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			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetAudio",
		param = {
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			false
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	},
	{
		cmd = "CtrlChar",
		param = {
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			nil,
			"none",
			nil,
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			nil,
			nil,
			nil,
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			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			true,
			nil
		}
	},
	{
		cmd = "CtrlStage",
		param = {
			0,
			nil,
			nil,
			-80.0,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"Linear",
			1.0,
			true
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_183",
			"a",
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			"none",
			nil,
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			nil,
			nil,
			nil,
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			"Linear",
			0,
			nil,
			false,
			0.0,
			true,
			nil
		}
	},
	{
		cmd = "SetAudio",
		param = {
			0,
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			0.0,
			false
		}
	},
	{
		cmd = "SetFrontObj",
		param = {
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			0,
			"qstory_main_05_010",
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			nil,
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			true
		}
	},
	{
		cmd = "SetFrontObj",
		param = {
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			"qstory_main_05_010",
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			nil,
			0.5,
			false
		}
	},
	{
		cmd = "SetBGM",
		param = {
			0,
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			0,
			"m3",
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			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
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			nil,
			nil,
			nil,
			nil,
			nil,
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			"none",
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			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg3_183",
			"",
			0,
			"",
			false,
			"",
			"I wanted to water these Jade Grass with Neo Solution one last time. A farewell. Let me do it, and I'll go with you. I won't resist.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			1,
			0,
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		}
	},
	{
		cmd = "SetTalk",
		param = {
			1,
			"avg3_100",
			"",
			0,
			"",
			false,
			"",
			"Neo Solution?",
			""
		}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
			3,
			0,
			nil,
			"close",
			"none",
			"x",
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			false,
			"avg3_100"
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetFrontObj",
		param = {
			1,
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			"qstory_main_05_010",
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			nil,
			0.5,
			true
		}
	},
	{
		cmd = "SetFrontObj",
		param = {
			0,
			1,
			"qstory_main_05_006",
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			nil,
			0.0,
			false
		}
	},
	{
		cmd = "CtrlChar",
		param = {
			"avg3_183",
			"a",
			"005",
			"avg_emoji_idea",
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			nil,
			nil,
			nil,
			nil,
			nil,
			nil,
			"none",
			"none",
			"Linear",
			0,
			nil,
			false,
			0.5,
			false,
			nil
		}
	},
	{
		cmd = "SetTalk",
		param = {
			0,
			"avg3_183",
			"",
			0,
			"",
			false,
			"",
			"It's this stuff. A magical solution banned by the Grace Imperium. Unstable—one wrong move and you're blown sky-high—but it's excellent for infusing magic.",
			""
		}
	},
	{
		cmd = "Wait",
		param = {0.5}
	},
	{
		cmd = "SetMainRoleTalk",
		param = {
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	},
	{
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			1,
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			"",
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			"Using a banned solution... Why go to such extremes?",
			""
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			"Do you even have to ask? We're researchers. We don't need a reason.",
			""
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			"I don't know how you see people like me, but this is simply our nature. Even when we know the danger, our curiosity won't let us stop.",
			""
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			"Joseph crouches, unscrews the Neo Solution cap, and drips liquid onto the Jade Grass roots. He must have done this so much before; his movements look like muscle memory.",
			""
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			"The Blade of Jade's magic isn't enough for them to thrive. They need a precise dose of Neo Solution every single day. Miss once, and that perfection is lost.",
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			"Why the obsession? Just because the company needs them to rush the Intelligent Plants?",
			""
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			"The Intelligent Plants are indeed the life's work of master. They're beautiful, and maybe the master is right. Maybe they really will change the world.",
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			"But no matter how magnificent they are, they aren't my creation.",
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			"==PLAYER_NAME==, I don't know what mediocrity means to a Trekker. But in my field? To be called average is to be called a failure.",
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			"I used to dream that hard work could overcome natural talent... But a dream is all it was. I could never beat the true geniuses.",
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			"But I couldn't accept that. So I clawed my way to this position, surviving on nothing but sheer loyalty to the master.",
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			"The Jade Grass is the only real achievement of my entire life. I'll never hand them over.",
			""
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			"Right. We're running out of time anyway.",
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			"Indeed. Let's get going ...==W== <color=#bd3059><size=50>to the next world together!</color>",
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			"So ... the Blade of Jade got me.",
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