local BasePanel = require("GameCore.UI.BasePanel")
local BreakOutLevelDetailPanel = class("BreakOutLevelDetailPanel", BasePanel)
BreakOutLevelDetailPanel._sUIResRootPath = "UI_Activity/"
BreakOutLevelDetailPanel._tbDefine = {
	{
		sPrefabPath = "30101/Play/BreakOutLevelDetailPanel.prefab",
		sCtrlName = "Game.UI.Play_BreakOut_30101.BreakOutLevelDetailCtrl"
	}
}
function BreakOutLevelDetailPanel:Awake()
end
function BreakOutLevelDetailPanel:OnEnable()
end
function BreakOutLevelDetailPanel:OnDisable()
end
function BreakOutLevelDetailPanel:OnDestroy()
end
function BreakOutLevelDetailPanel:OnRelease()
end
return BreakOutLevelDetailPanel
