local JointDrillRaidPanel_510003 = class("JointDrillRaidPanel_510003", BasePanel)
JointDrillRaidPanel_510003._bIsMainPanel = false
JointDrillRaidPanel_510003._sUIResRootPath = "UI_Activity/"
JointDrillRaidPanel_510003._tbDefine = {
	{
		sPrefabPath = "_510003/JointDrillRaidPanel.prefab",
		sCtrlName = "Game.UI.JointDrill.JointDrill_2.JointDrillRaidCtrl"
	}
}
function JointDrillRaidPanel_510003:Awake()
end
function JointDrillRaidPanel_510003:OnEnable()
end
function JointDrillRaidPanel_510003:OnAfterEnter()
end
function JointDrillRaidPanel_510003:OnDisable()
end
function JointDrillRaidPanel_510003:OnDestroy()
end
function JointDrillRaidPanel_510003:OnRelease()
end
return JointDrillRaidPanel_510003
