local BasePanel = require("GameCore.UI.BasePanel")
local GunStormStoryPanel = class("GunStormStoryPanel", BasePanel)
GunStormStoryPanel._sUIResRootPath = "UI_Activity/"
GunStormStoryPanel._tbDefine = {
	{
		sPrefabPath = "10109/Story/GunStormStoryPanel.prefab",
		sCtrlName = "Game.UI.ActivityTheme.10109.Story.GunStormStoryCtrl"
	}
}
function GunStormStoryPanel:Awake()
end
function GunStormStoryPanel:OnEnable()
end
function GunStormStoryPanel:OnDisable()
end
function GunStormStoryPanel:OnDestroy()
end
function GunStormStoryPanel:OnRelease()
end
return GunStormStoryPanel
