local JointDrillResultPanel_510005 = class("JointDrillResultPanel_510005", BasePanel)
JointDrillResultPanel_510005._sUIResRootPath = "UI_Activity/"
JointDrillResultPanel_510005._tbDefine = {
	{
		sPrefabPath = "_510005/JointDrillResultPanel.prefab",
		sCtrlName = "Game.UI.JointDrill.JointDrill_2.JointDrillResultCtrl"
	}
}
function JointDrillResultPanel_510005:Awake()
end
function JointDrillResultPanel_510005:OnEnable()
end
function JointDrillResultPanel_510005:OnAfterEnter()
end
function JointDrillResultPanel_510005:OnDisable()
end
function JointDrillResultPanel_510005:OnDestroy()
end
function JointDrillResultPanel_510005:OnRelease()
end
return JointDrillResultPanel_510005
