diff --git a/data/bin/BdConvert.json b/data/bin/BdConvert.json index 760bdcbd..91efb619 100644 --- a/data/bin/BdConvert.json +++ b/data/bin/BdConvert.json @@ -37,8 +37,6 @@ "OptionList": [ 401, 402, - 403, - 404, 405 ], "RewardGroup": 4, diff --git a/data/bin/BdConvertContent.json b/data/bin/BdConvertContent.json index cf7ca733..b1fa17d2 100644 --- a/data/bin/BdConvertContent.json +++ b/data/bin/BdConvertContent.json @@ -162,7 +162,7 @@ ], "MaxSub": 1, "Icon": "UI_Activity/_500001/SpriteAtlas/icon_collection_hard_s", - "BasicReward": "{\"73201\":1400,\"35000\":5}", + "BasicReward": "{\"73201\":600,\"35000\":5}", "BasicRewardPreview": [ 73201, 35000 @@ -174,11 +174,12 @@ "Id": 402, "ConvertConditionList": [ 106, + 403, 501 ], "MaxSub": 2, "Icon": "UI_Activity/_500001/SpriteAtlas/icon_collection_hard_a", - "BasicReward": "{\"73201\":500,\"82004\":90}", + "BasicReward": "{\"73201\":600,\"82004\":90}", "BasicRewardPreview": [ 73201, 82004 @@ -186,44 +187,11 @@ "DoubleCheckMinLevel": 15, "Des": "BdConvertContent.402.1" }, - "403": { - "Id": 403, - "ConvertConditionList": [ - 106, - 406, - 7051 - ], - "MaxSub": 1, - "Icon": "UI_Activity/_500001/SpriteAtlas/icon_collection_hard_a", - "BasicReward": "{\"73201\":500,\"71009\":1}", - "BasicRewardPreview": [ - 73201, - 71009 - ], - "DoubleCheckMinLevel": 15, - "Des": "BdConvertContent.403.1" - }, - "404": { - "Id": 404, - "ConvertConditionList": [ - 106, - 7041, - 7061 - ], - "MaxSub": 1, - "Icon": "UI_Activity/_500001/SpriteAtlas/icon_collection_hard_a", - "BasicReward": "{\"73201\":500,\"72009\":1}", - "BasicRewardPreview": [ - 73201, - 72009 - ], - "DoubleCheckMinLevel": 15, - "Des": "BdConvertContent.404.1" - }, "405": { "Id": 405, "ConvertConditionList": [ 101, + 402, 506 ], "MaxSub": 3, diff --git a/data/bin/BdConvertRewardGroup.json b/data/bin/BdConvertRewardGroup.json index 1bc3bf24..28b5afe7 100644 --- a/data/bin/BdConvertRewardGroup.json +++ b/data/bin/BdConvertRewardGroup.json @@ -414,7 +414,7 @@ 73201, 400 ], - "Rewards": "{\"30004\":25}", + "Rewards": "{\"30004\":50}", "Des": "BdConvertRewardGroup.402.1" }, "403": { @@ -425,7 +425,7 @@ 73201, 600 ], - "Rewards": "{\"50004\":40}", + "Rewards": "{\"50004\":80}", "Des": "BdConvertRewardGroup.403.1" }, "404": { @@ -447,7 +447,7 @@ 73201, 1000 ], - "Rewards": "{\"30004\":25}", + "Rewards": "{\"82001\":60}", "Des": "BdConvertRewardGroup.405.1" }, "406": { @@ -458,7 +458,7 @@ 73201, 1200 ], - "Rewards": "{\"50004\":40}", + "Rewards": "{\"82004\":90}", "Des": "BdConvertRewardGroup.406.1" }, "407": { @@ -469,7 +469,7 @@ 73201, 1400 ], - "Rewards": "{\"82001\":60}", + "Rewards": "{\"503\":2}", "Des": "BdConvertRewardGroup.407.1" }, "408": { @@ -480,7 +480,7 @@ 73201, 1600 ], - "Rewards": "{\"82004\":90}", + "Rewards": "{\"82001\":60}", "Des": "BdConvertRewardGroup.408.1" }, "409": { @@ -491,7 +491,7 @@ 73201, 1800 ], - "Rewards": "{\"503\":2}", + "Rewards": "{\"82004\":90}", "Des": "BdConvertRewardGroup.409.1" }, "410": { @@ -502,7 +502,7 @@ 73201, 2000 ], - "Rewards": "{\"82001\":60}", + "Rewards": "{\"503\":2}", "Des": "BdConvertRewardGroup.410.1" }, "411": { @@ -513,7 +513,7 @@ 73201, 2200 ], - "Rewards": "{\"82004\":90}", + "Rewards": "{\"71009\":1}", "Des": "BdConvertRewardGroup.411.1" }, "412": { @@ -524,7 +524,7 @@ 73201, 2400 ], - "Rewards": "{\"503\":2}", + "Rewards": "{\"72009\":1}", "Des": "BdConvertRewardGroup.412.1" } } \ No newline at end of file diff --git a/data/bin/Buff.json b/data/bin/Buff.json index 14a4d2bb..4fc8318b 100644 --- a/data/bin/Buff.json +++ b/data/bin/Buff.json @@ -20291,6 +20291,90 @@ "NotRemove": false, "ChangeTeamNotRemove": false }, + "631011010": { + "Id": 631011010, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 63101101, + "ReduceTime": 0, + "BuffTag1": 0, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "631011020": { + "Id": 631011020, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 63101102, + "ReduceTime": 0, + "BuffTag1": 0, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "631012010": { + "Id": 631012010, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 63101201, + "ReduceTime": 0, + "BuffTag1": 0, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "Icon/Buff/Icon_CommonBuff_UltraDamageDown", + "IsShow": true, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "631012020": { + "Id": 631012020, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 63101202, + "ReduceTime": 0, + "BuffTag1": 0, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "", + "Icon": "Icon/Buff/Icon_CommonBuff_SkillDamageDown", + "IsShow": true, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, "100090310": { "Id": 100090310, "Name": "", @@ -26276,6 +26360,111 @@ "NotRemove": false, "ChangeTeamNotRemove": false }, + "309310010": { + "Id": 309310010, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 30931001, + "ReduceTime": 0, + "BuffTag1": 0, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "Actor/Monster/30931HaSaNa/Buff/fx_m30391_buff_hammer_1", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "309310020": { + "Id": 309310020, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 30931002, + "ReduceTime": 0, + "BuffTag1": 0, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "Actor/Monster/30931HaSaNa/Buff/fx_m30391_buff_hammer_2", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "309310030": { + "Id": 309310030, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 30931003, + "ReduceTime": 0, + "BuffTag1": 0, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "Actor/Monster/30931HaSaNa/Buff/fx_m30931_buff_sand_ring_1", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "309310040": { + "Id": 309310040, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 30931004, + "ReduceTime": 0, + "BuffTag1": 0, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "Actor/Monster/30931HaSaNa/Buff/fx_m30931_buff_sand_ring_2", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, + "309310050": { + "Id": 309310050, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "GroupId": 30931005, + "ReduceTime": 0, + "BuffTag1": 0, + "BuffTag2": 0, + "BuffTag3": 0, + "BuffTag4": 0, + "BuffTag5": 0, + "BindEffect": "Actor/Monster/30931HaSaNa/Buff/fx_m30931_buff_idle", + "Icon": "", + "IsShow": false, + "TopofHeadEffect": "", + "BuffNumEffectLevel": [], + "NotRemove": false, + "ChangeTeamNotRemove": false + }, "990011100": { "Id": 990011100, "Name": "", diff --git a/data/bin/BuffValue.json b/data/bin/BuffValue.json index bd5cd520..e87d1fec 100644 --- a/data/bin/BuffValue.json +++ b/data/bin/BuffValue.json @@ -22162,6 +22162,86 @@ "IsInherit": false, "IsExitDelete": false }, + "631011010": { + "Id": 631011010, + "Name": "", + "Sort": 99, + "Effects": [ + 631011011 + ], + "BuffEffects": [], + "Time": 90000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 2, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "631011020": { + "Id": 631011020, + "Name": "", + "Sort": 99, + "Effects": [ + 631011021 + ], + "BuffEffects": [], + "Time": 120000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 2, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "631012010": { + "Id": 631012010, + "Name": "", + "Sort": 99, + "Effects": [ + 631012010 + ], + "BuffEffects": [], + "Time": 80000, + "LaminatedNum": 6, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 2, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "631012020": { + "Id": 631012020, + "Name": "", + "Sort": 99, + "Effects": [ + 631012020 + ], + "BuffEffects": [], + "Time": 60000, + "LaminatedNum": 5, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 2, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, "100090310": { "Id": 100090310, "Name": "", @@ -27530,6 +27610,96 @@ "IsInherit": false, "IsExitDelete": false }, + "309310010": { + "Id": 309310010, + "Name": "", + "Sort": 1, + "Effects": [], + "BuffEffects": [], + "Time": -10000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 2, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "309310020": { + "Id": 309310020, + "Name": "", + "Sort": 1, + "Effects": [], + "BuffEffects": [], + "Time": -10000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 2, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "309310030": { + "Id": 309310030, + "Name": "", + "Sort": 1, + "Effects": [], + "BuffEffects": [], + "Time": -10000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 2, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "309310040": { + "Id": 309310040, + "Name": "", + "Sort": 1, + "Effects": [], + "BuffEffects": [], + "Time": -10000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 2, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, + "309310050": { + "Id": 309310050, + "Name": "", + "Sort": 1, + "Effects": [], + "BuffEffects": [], + "Time": -10000, + "LaminatedNum": 1, + "Num": 1, + "TimeSuperposition": 2, + "Timing": 2, + "ReplaceType": true, + "ReplaceMode": true, + "AttackClear": false, + "HitClear": false, + "IsInherit": false, + "IsExitDelete": false + }, "990011100": { "Id": 990011100, "Name": "", diff --git a/data/bin/Effect.json b/data/bin/Effect.json index 31fceebb..2913afb3 100644 --- a/data/bin/Effect.json +++ b/data/bin/Effect.json @@ -53313,6 +53313,190 @@ "Target2Param4": "", "FilterLogicType": 1 }, + "631011011": { + "Id": 631011011, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "631011021": { + "Id": 631011021, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "631012010": { + "Id": 631012010, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, + "631012020": { + "Id": 631012020, + "Name": "", + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "Trigger": 1, + "TriggerTarget": 1, + "TriggerCondition1": 1, + "TriggerParam1": "", + "TriggerParam2": "", + "TriggerParam3": "", + "TriggerParam4": "", + "TriggerTarget2": 0, + "TriggerCondition2": 0, + "Trigger2Param1": "", + "Trigger2Param2": "", + "Trigger2Param3": "", + "Trigger2Param4": "", + "TriggerLogicType": 1, + "TakeEffectTarget1": 1, + "TakeEffectCondition1": 1, + "TakeEffectParam1": "", + "TakeEffectParam2": "", + "TakeEffectParam3": "", + "TakeEffectParam4": "", + "TakeEffectTarget2": 0, + "TakeEffectCondition2": 0, + "TakeEffect2Param1": "", + "TakeEffect2Param2": "", + "TakeEffect2Param3": "", + "TakeEffect2Param4": "", + "TakeEffectLogicType": 1, + "Target1": 1, + "TargetCondition1": 1, + "TargetParam1": "", + "TargetParam2": "", + "TargetParam3": "", + "TargetParam4": "", + "TargetCondition2": 0, + "Target2Param1": "", + "Target2Param2": "", + "Target2Param3": "", + "Target2Param4": "", + "FilterLogicType": 1 + }, "100010101": { "Id": 100010101, "Name": "", diff --git a/data/bin/EffectValue.json b/data/bin/EffectValue.json index f843acb9..6aa484da 100644 --- a/data/bin/EffectValue.json +++ b/data/bin/EffectValue.json @@ -96101,6 +96101,82 @@ "EffectTypeParam6": "", "EffectTypeParam7": "" }, + "631011011": { + "Id": 631011011, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 57, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.4", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "631011021": { + "Id": 631011021, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 57, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.4", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "631012010": { + "Id": 631012010, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 62, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.1", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, + "631012020": { + "Id": 631012020, + "Name": "", + "Tag": "1", + "TakeEffectLimit": 0, + "Remove": false, + "CD": 0, + "EffectRate": 100, + "EffectType": 12, + "EffectTypeFirstSubtype": 61, + "EffectTypeSecondSubtype": 2, + "EffectTypeParam1": "0.04", + "EffectTypeParam2": "", + "EffectTypeParam3": "", + "EffectTypeParam4": "", + "EffectTypeParam5": "", + "EffectTypeParam6": "", + "EffectTypeParam7": "" + }, "100010101": { "Id": 100010101, "Name": "", diff --git a/data/bin/EndSceneType.json b/data/bin/EndSceneType.json index 5d7de37f..f4723d02 100644 --- a/data/bin/EndSceneType.json +++ b/data/bin/EndSceneType.json @@ -218,7 +218,7 @@ "118": { "Id": 118, "Theme": 118, - "EndSceneName": "", + "EndSceneName": "Levels/StoryActivity/StoryActivity_9/StoryActivity_HaSaNa_Victory01", "BGM": "music_victory_setState_rogueLike" }, "201": { diff --git a/data/bin/HitDamage.json b/data/bin/HitDamage.json index 259cf204..148f7858 100644 --- a/data/bin/HitDamage.json +++ b/data/bin/HitDamage.json @@ -87749,6 +87749,918 @@ "PerkId": 0, "HitImmunityTime": 0 }, + "30931011": { + "Id": 30931011, + "LevelTypeData": 0, + "LevelData": 0, + "MainOrSupport": 0, + "HitdamageInfo": "", + "DistanceType": 1, + "SourceType": 2, + "DamageType": 1, + "EffectType": 1, + "ElementType": 0, + "DamageTag": [ + 237393061 + ], + "DamageBonusType": 1, + "SkillPercentAmend": [ + 650000, + 0 + ], + "SkillAbsAmend": [ + 0, + 0 + ], + "AdditionalSource": 0, + "AdditionalType": 0, + "AdditionalPercent": [], + "EnergyCharge": 0, + "TalentPercentAmend": [], + "TalentAbsAmend": [], + "IsDenseType": false, + "PerkIntensity": [], + "SkillId": 3093101, + "SkillSlotType": 0, + "PerkId": 0, + "HitImmunityTime": 0 + }, + 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"", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 4, + "MonsterTeamId": 6310130 + }, + "6310133": { + "Id": 6310133, + "Name": "", + "EpicLv": 5, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 3093104, + "FAId": 3093102, + "MovType": 3, + "RunSpd": 70000, + "TransSpdScale": 6000, + "WalkSpd": 35000, + "MovAcc": 700000, + "VisionRng": 250000, + "VisionDeg": 3600000, + "HearRng": 990000, + "RefRng": 900000, + "ActRng": 980000, + "DisActRng": 990000, + "SearchRng": 900000, + "RotSpd": 3000000, + "RotSpdInSkill": 0, + "Templete": 6310131, + "BuffIds": [], + "SubType": 1, + "Faction": 3, + "TrapTagIds": [], + "SupCharge": 0, + "IsShowRng": false, + "Weight": 99, + "ToughnessBrokenTime": 0, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 4, + "MonsterTeamId": 6310130 + }, + "6310134": { + "Id": 6310134, + "Name": "", + "EpicLv": 5, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 3093104, + "FAId": 3093102, + "MovType": 3, + "RunSpd": 70000, + "TransSpdScale": 6000, + "WalkSpd": 35000, + "MovAcc": 700000, + "VisionRng": 250000, + "VisionDeg": 3600000, + "HearRng": 990000, + "RefRng": 900000, + "ActRng": 980000, + "DisActRng": 990000, + "SearchRng": 900000, + "RotSpd": 3000000, + "RotSpdInSkill": 0, + "Templete": 6310131, + "BuffIds": [], + "SubType": 1, + "Faction": 3, + "TrapTagIds": [], + "SupCharge": 0, + "IsShowRng": false, + "Weight": 99, + "ToughnessBrokenTime": 0, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 4, + "MonsterTeamId": 6310130 + }, + "6310120": { + "Id": 6310120, + "Name": "", + "EpicLv": 7, + "MonsterPosition": 0, + "BloodType": 7, + "Force": "", + "FCId": 1651007, + "FAId": 1651001, + "MovType": 2, + "RunSpd": 50000, + "TransSpdScale": 6000, + "WalkSpd": 20000, + "MovAcc": 700000, + "VisionRng": 120000, + "VisionDeg": 3600000, + "HearRng": 120000, + "RefRng": 400000, + "ActRng": 900000, + "DisActRng": 980000, + "SearchRng": 980000, + "RotSpd": 3600000, + "RotSpdInSkill": 0, + "Templete": 6310120, + "BuffIds": [], + "SubType": 1, + "Faction": 3, + "TrapTagIds": [], + "SupCharge": 0, + "IsShowRng": false, + "Weight": 4, + "ToughnessBrokenTime": 100000, + "IsToughnessRecorver": true, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 1, + "BlockPriority": 4, + "MonsterTeamId": 6310121 + }, + "6310121": { + "Id": 6310121, + "Name": "", + "EpicLv": 4, + "MonsterPosition": 0, + "BloodType": 2, + "Force": "", + "FCId": 1601112, + "FAId": 1601101, + "MovType": 2, + "RunSpd": 35000, + "TransSpdScale": 6000, + "WalkSpd": 35000, + "MovAcc": 700000, + "VisionRng": 990000, + "VisionDeg": 3600000, + "HearRng": 990000, + "RefRng": 400000, + "ActRng": 990000, + "DisActRng": 980000, + "SearchRng": 980000, + "RotSpd": 2400000, + "RotSpdInSkill": 1200000, + "Templete": 6310121, + "BuffIds": [], + "SubType": 1, + "Faction": 3, + "TrapTagIds": [], + "SupCharge": 0, + "IsShowRng": false, + "Weight": 3, + "ToughnessBrokenTime": 0, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 2, + "MonsterTeamId": 6310121 + }, + "6310122": { + "Id": 6310122, + "Name": "", + "EpicLv": 5, + "MonsterPosition": 0, + "BloodType": 0, + "Force": "", + "FCId": 1651002, + "FAId": 1651002, + "MovType": 1, + "RunSpd": 25000, + "TransSpdScale": 6000, + "WalkSpd": 10000, + "MovAcc": 700000, + "VisionRng": 120000, + "VisionDeg": 600000, + "HearRng": 120000, + "RefRng": 400000, + "ActRng": 900000, + "DisActRng": 980000, + "SearchRng": 980000, + "RotSpd": 3000000, + "RotSpdInSkill": 0, + "Templete": 6310120, + "BuffIds": [ + 130010210, + 990010050 + ], + "SubType": 1, + "Faction": 3, + "TrapTagIds": [], + "SupCharge": 0, + "IsShowRng": false, + "Weight": 4, + "ToughnessBrokenTime": 0, + "IsToughnessRecorver": false, + "Tag1": "", + "Tag2": "", + "Tag3": "", + "Tag4": "", + "Tag5": "", + "AttackHintType": 0, + "BlockPriority": 4, + "MonsterTeamId": 0 + }, "9999001": { "Id": 9999001, "Name": "", diff --git a/data/bin/MonsterAI.json b/data/bin/MonsterAI.json index 37b727f7..c5d16cf4 100644 --- a/data/bin/MonsterAI.json +++ b/data/bin/MonsterAI.json @@ -18439,6 +18439,40 @@ "WanderInterval": 0, "WanderRate": 0 }, + "3093103": { + "Id": 3093103, + "ComboGroupPath": "Monster/30931HaSaNa/Combo/Boss/ComboGroup", + "SpawnShowSkillId": 3093116, + "IdleShowSkillId": 0, + "DieSkillId": 3093120, + "ActionAIPath": "AIScript.Monster._30931HaSaNa.ActionScript", + "ActionBranchIds": [], + "ThinkInterval": 2000, + "IdleAIPath": "", + "SpawnAIPath": "", + "ParallelAIPath": "AIScript.Monster._30931HaSaNa.Parallel_BossRush", + "CheckAchievement": false, + "WanderRange": 0, + "WanderInterval": 0, + "WanderRate": 0 + }, + "3093104": { + "Id": 3093104, + "ComboGroupPath": "Monster/30931HaSaNa/Combo/Boss/ComboGroup", + "SpawnShowSkillId": 3093117, + "IdleShowSkillId": 0, + "DieSkillId": 0, + "ActionAIPath": "AIScript.Monster._30931HaSaNa.ActionScript_Device", + "ActionBranchIds": [], + "ThinkInterval": 2000, + "IdleAIPath": "", + "SpawnAIPath": "", + "ParallelAIPath": "AIScript.Monster._30931HaSaNa.ParallelScript_Device", + "CheckAchievement": false, + "WanderRange": 0, + "WanderInterval": 0, + "WanderRate": 0 + }, "11601111": { "Id": 11601111, "ComboGroupPath": "Character/11601/Combos_Monster/ComboGroup_Monster_PeaShooter", diff --git a/data/bin/MonsterAttributeContact.json b/data/bin/MonsterAttributeContact.json index 5022c0d9..aea53431 100644 --- a/data/bin/MonsterAttributeContact.json +++ b/data/bin/MonsterAttributeContact.json @@ -53,5 +53,15 @@ "Id": 6310100, "GroupId": 1009, "MaxLevel": 100 + }, + "6310130": { + "Id": 6310130, + "GroupId": 1011, + "MaxLevel": 100 + }, + "6310120": { + "Id": 6310120, + "GroupId": 1010, + "MaxLevel": 100 } } \ No newline at end of file diff --git a/data/bin/MonsterManual.json b/data/bin/MonsterManual.json index 3fe116c8..0b44b93c 100644 --- a/data/bin/MonsterManual.json +++ b/data/bin/MonsterManual.json @@ -8289,5 +8289,29 @@ "AbilityDesc2": "", "AbilityTitle3": "", "AbilityDesc3": "" + }, + "3093100": { + "Id": 3093100, + "Icon": "Icon/Monster/monsterhead_30931HaSaNa_Earth_L", + "Name": "MonsterManual.3093100.1", + "EET": [ + 3 + ], + "WeakEET": [ + 4 + ], + "Desc": "MonsterManual.3093100.2", + "SkillDesc": "MonsterManual.3093100.3", + "EpicLv": 2, + "HP": 1, + "ATK": 2, + "DEF": 2, + "TOUGHNESS": 0, + "AbilityTitle1": "", + "AbilityDesc1": "", + "AbilityTitle2": "", + "AbilityDesc2": "", + "AbilityTitle3": "", + "AbilityDesc3": "" } } \ No newline at end of file diff --git a/data/bin/MonsterSkin.json b/data/bin/MonsterSkin.json index 4a4556a4..2699de76 100644 --- a/data/bin/MonsterSkin.json +++ b/data/bin/MonsterSkin.json @@ -9057,8 +9057,8 @@ }, "3093101": { "Id": 3093101, - "MonsterManual": 1851016, - "Name": "Actor/Monster/30931HaSaNa/30391HaSaNa_Actor", + "MonsterManual": 3093100, + "Name": "Actor/Monster/30931HaSaNa/30931HaSaNa_Actor", "Desc": "", "Model": "", "RunAnimationSpd": 10000, @@ -9077,9 +9077,9 @@ "Name": "Actor/Monster/99900EmptyMonster/99900EmptyMonster_Actor", "Desc": "", "Model": "", - "RunAnimationSpd": 10000, - "WalkAnimationSpd": 10000, - "BarHeight": 10000, + "RunAnimationSpd": 30000, + "WalkAnimationSpd": 20000, + "BarHeight": 5000, "ModelScale": 1, "ColliderScale": 0, "ForbiddenBehitRot": false, diff --git a/data/bin/MonsterTeam.json b/data/bin/MonsterTeam.json index d0fa0b37..8ab5a76c 100644 --- a/data/bin/MonsterTeam.json +++ b/data/bin/MonsterTeam.json @@ -2066,5 +2066,27 @@ "Mate5Id": 0, "Mate6Id": 0, "Mate7Id": 0 + }, + "3090003": { + "Id": 3090003, + "Mate0Id": 3090003, + "Mate1Id": 3090013, + "Mate2Id": 3090014, + "Mate3Id": 3090015, + "Mate4Id": 3090016, + "Mate5Id": 0, + "Mate6Id": 0, + "Mate7Id": 0 + }, + "6310130": { + "Id": 6310130, + "Mate0Id": 6310130, + "Mate1Id": 6310131, + "Mate2Id": 6310132, + "Mate3Id": 6310133, + "Mate4Id": 6310134, + "Mate5Id": 0, + "Mate6Id": 0, + "Mate7Id": 0 } } \ No newline at end of file diff --git a/data/bin/MonsterValueTemplete.json b/data/bin/MonsterValueTemplete.json index ce707d85..afac996e 100644 --- a/data/bin/MonsterValueTemplete.json +++ b/data/bin/MonsterValueTemplete.json @@ -84384,7 +84384,5807 @@ "SER": 0, "AER": 0, "LER": 0, - "DER": 160000000, + "DER": 150000000, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9051011": { + "Id": 9051011, + "TemplateId": 9051, + "Name": "", + "Lv": 127293, + "Hp": 4800, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9051012": { + "Id": 9051012, + "TemplateId": 9051, + "Name": "", + "Lv": 140022, + "Hp": 4848, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9051013": { + "Id": 9051013, + "TemplateId": 9051, + "Name": "", + "Lv": 152751, + "Hp": 4896, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + "OtherCritPower": 10000, + "HitRate": 0, + "Evd": 10000, + "AtkSpd": 0, + "DefPierce": 0, + "DefIgnore": 0, + "WEP": 0, + "FEP": 0, + "SEP": 0, + "AEP": 0, + "LEP": 0, + "DEP": 0, + "WEI": 0, + "FEI": 0, + "SEI": 0, + "AEI": 0, + "LEI": 0, + "DEI": 10000, + "WEE": 10000, + "FEE": 10000, + "SEE": 10000, + "AEE": 10000, + "LEE": 10000, + "DEE": 0, + "WER": 0, + "FER": 0, + "SER": 0, + "AER": 0, + "LER": 0, + "DER": 0, + "Toughness": 0, + "Suppress": 10000, + "RCDMARKDMG": 0 + }, + "9051014": { + "Id": 9051014, + "TemplateId": 9051, + "Name": "", + "Lv": 165481, + "Hp": 4944, + "Atk": 500, + "Def": 0, + "CritRate": 0, + "NormalCritRate": 0, + "SkillCritRate": 0, + "UltraCritRate": 0, + "MarkCritRate": 0, + "SummonCritRate": 0, + "ProjectileCritRate": 0, + "OtherCritRate": 0, + "CritResistance": 0, + "CritPower": 0, + "NormalCritPower": 0, + "SkillCritPower": 0, + "UltraCritPower": 0, + "MarkCritPower": 0, + "SummonCritPower": 0, + "ProjectileCritPower": 0, + 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"1011029": { + "Id": 1011029, + "GroupId": 1011, + "Lv": 29, + "HpFix": 0.0, + "AtkFix": 288.0, + "LvUpEffect": "" + }, + "1011030": { + "Id": 1011030, + "GroupId": 1011, + "Lv": 30, + "HpFix": 0.0, + "AtkFix": 2400.0, + "LvUpEffect": "" + }, + "1011031": { + "Id": 1011031, + "GroupId": 1011, + "Lv": 31, + "HpFix": 0.0, + "AtkFix": 384.0, + "LvUpEffect": "" + }, + "1011032": { + "Id": 1011032, + "GroupId": 1011, + "Lv": 32, + "HpFix": 0.0, + "AtkFix": 384.0, + "LvUpEffect": "" + }, + "1011033": { + "Id": 1011033, + "GroupId": 1011, + "Lv": 33, + "HpFix": 0.0, + "AtkFix": 384.0, + "LvUpEffect": "" + }, + "1011034": { + "Id": 1011034, + "GroupId": 1011, + "Lv": 34, + "HpFix": 0.0, + "AtkFix": 384.0, + "LvUpEffect": "" + }, + "1011035": { + "Id": 1011035, + "GroupId": 1011, + "Lv": 35, + "HpFix": 0.0, + "AtkFix": 3840.0, + "LvUpEffect": "" + }, + "1011036": { + "Id": 1011036, + "GroupId": 1011, + "Lv": 36, + "HpFix": 0.0, + "AtkFix": 480.0, + "LvUpEffect": "" + }, + "1011037": { + "Id": 1011037, + "GroupId": 1011, + "Lv": 37, + "HpFix": 0.0, + "AtkFix": 480.0, + "LvUpEffect": "" + }, + "1011038": { + "Id": 1011038, + "GroupId": 1011, + "Lv": 38, + "HpFix": 0.0, + "AtkFix": 480.0, + "LvUpEffect": "" + }, + "1011039": { + "Id": 1011039, + "GroupId": 1011, + "Lv": 39, + "HpFix": 0.0, + "AtkFix": 480.0, + "LvUpEffect": "" + }, + "1011040": { + "Id": 1011040, + "GroupId": 1011, + "Lv": 40, + "HpFix": 0.0, + "AtkFix": 4800.0, + "LvUpEffect": "" + }, + "1011041": { + "Id": 1011041, + "GroupId": 1011, + "Lv": 41, + "HpFix": 0.0, + "AtkFix": 960.0, + "LvUpEffect": "" + }, + "1011042": { + "Id": 1011042, + "GroupId": 1011, + "Lv": 42, + "HpFix": 0.0, + "AtkFix": 960.0, + "LvUpEffect": "" + }, + "1011043": { + "Id": 1011043, + "GroupId": 1011, + "Lv": 43, + "HpFix": 0.0, + "AtkFix": 960.0, + "LvUpEffect": "" + }, + "1011044": { + "Id": 1011044, + "GroupId": 1011, + "Lv": 44, + "HpFix": 0.0, + "AtkFix": 1056.0, + "LvUpEffect": "" + }, + "1011045": { + "Id": 1011045, + "GroupId": 1011, + "Lv": 45, + "HpFix": 0.0, + "AtkFix": 5760.0, + "LvUpEffect": "" + }, + "1011046": { + "Id": 1011046, + "GroupId": 1011, + "Lv": 46, + "HpFix": 0.0, + "AtkFix": 3840.0, + "LvUpEffect": "" + }, + "1011047": { + "Id": 1011047, + "GroupId": 1011, + "Lv": 47, + "HpFix": 0.0, + "AtkFix": 3840.0, + "LvUpEffect": "" + }, + "1011048": { + "Id": 1011048, + "GroupId": 1011, + "Lv": 48, + "HpFix": 0.0, + "AtkFix": 4800.0, + "LvUpEffect": "" + }, + "1011049": { + "Id": 1011049, + "GroupId": 1011, + "Lv": 49, + "HpFix": 0.0, + "AtkFix": 4800.0, + "LvUpEffect": "" + }, + "1011050": { + "Id": 1011050, + "GroupId": 1011, + "Lv": 50, + "HpFix": 0.0, + "AtkFix": 24000.0, + "LvUpEffect": "" + }, + "1011051": { + "Id": 1011051, + "GroupId": 1011, + "Lv": 51, + "HpFix": 0.0, + "AtkFix": 24000.0, + "LvUpEffect": "" + }, + "1011052": { + "Id": 1011052, + "GroupId": 1011, + "Lv": 52, + "HpFix": 0.0, + "AtkFix": 24000.0, + "LvUpEffect": "" + }, + "1011053": { + "Id": 1011053, + "GroupId": 1011, + "Lv": 53, + "HpFix": 0.0, + "AtkFix": 24000.0, + "LvUpEffect": "" + }, + "1011054": { + "Id": 1011054, + "GroupId": 1011, + "Lv": 54, + "HpFix": 0.0, + "AtkFix": 24000.0, + "LvUpEffect": "" + }, + "1011055": { + "Id": 1011055, + "GroupId": 1011, + "Lv": 55, + "HpFix": 0.0, + "AtkFix": 24000.0, + "LvUpEffect": "" + }, + "1011056": { + "Id": 1011056, + "GroupId": 1011, + "Lv": 56, + "HpFix": 0.0, + "AtkFix": 24000.0, + "LvUpEffect": "" + }, + "1011057": { + "Id": 1011057, + "GroupId": 1011, + "Lv": 57, + "HpFix": 0.0, + "AtkFix": 24000.0, + "LvUpEffect": "" + }, + "1011058": { + "Id": 1011058, + "GroupId": 1011, + "Lv": 58, + "HpFix": 0.0, + "AtkFix": 24000.0, + "LvUpEffect": "" + }, + "1011059": { + "Id": 1011059, + "GroupId": 1011, + "Lv": 59, + "HpFix": 0.0, + "AtkFix": 24000.0, + "LvUpEffect": "" + }, + "1011060": { + "Id": 1011060, + "GroupId": 1011, + "Lv": 60, + "HpFix": 0.0, + "AtkFix": 24000.0, + "LvUpEffect": "" + }, + "1011061": { + "Id": 1011061, + "GroupId": 1011, + "Lv": 61, + "HpFix": 0.0, + "AtkFix": 24000.0, + "LvUpEffect": "" + }, + "1011062": { + "Id": 1011062, + "GroupId": 1011, + "Lv": 62, + "HpFix": 0.0, + "AtkFix": 24000.0, + "LvUpEffect": "" + }, + "1011063": { + "Id": 1011063, + "GroupId": 1011, + "Lv": 63, + "HpFix": 0.0, + "AtkFix": 24000.0, + "LvUpEffect": "" + }, + "1011064": { + "Id": 1011064, + "GroupId": 1011, + "Lv": 64, + "HpFix": 0.0, + "AtkFix": 24000.0, + "LvUpEffect": "" + }, + "1011065": { + "Id": 1011065, + "GroupId": 1011, + "Lv": 65, + "HpFix": 0.0, + "AtkFix": 24000.0, + "LvUpEffect": "" + }, + "1011066": { + "Id": 1011066, + "GroupId": 1011, + "Lv": 66, + "HpFix": 0.0, + "AtkFix": 24000.0, + "LvUpEffect": "" + }, + "1011067": { + "Id": 1011067, + "GroupId": 1011, + "Lv": 67, + "HpFix": 0.0, + "AtkFix": 24000.0, + "LvUpEffect": "" + }, + "1011068": { + "Id": 1011068, + "GroupId": 1011, + "Lv": 68, + "HpFix": 0.0, + "AtkFix": 24000.0, + "LvUpEffect": "" + }, + "1011069": { + "Id": 1011069, + "GroupId": 1011, + "Lv": 69, + "HpFix": 0.0, + "AtkFix": 24000.0, + "LvUpEffect": "" + }, + "1011070": { + "Id": 1011070, + "GroupId": 1011, + "Lv": 70, + "HpFix": 0.0, + "AtkFix": 24000.0, + "LvUpEffect": "" + }, + "1011071": { + "Id": 1011071, + "GroupId": 1011, + "Lv": 71, + "HpFix": 0.0, + "AtkFix": 24000.0, + "LvUpEffect": "" + }, + "1011072": { + "Id": 1011072, + "GroupId": 1011, + "Lv": 72, + "HpFix": 0.0, + "AtkFix": 24000.0, + "LvUpEffect": "" + }, + "1011073": { + "Id": 1011073, + "GroupId": 1011, + "Lv": 73, + "HpFix": 0.0, + "AtkFix": 24000.0, + "LvUpEffect": "" + }, + "1011074": { + "Id": 1011074, + "GroupId": 1011, + "Lv": 74, + "HpFix": 0.0, + "AtkFix": 24000.0, + "LvUpEffect": "" + }, + "1011075": { + "Id": 1011075, + "GroupId": 1011, + "Lv": 75, + "HpFix": 0.0, + "AtkFix": 24000.0, + "LvUpEffect": "" + }, + "1011076": { + "Id": 1011076, + "GroupId": 1011, + "Lv": 76, + "HpFix": 0.0, + "AtkFix": 24000.0, + "LvUpEffect": "" + }, + "1011077": { + "Id": 1011077, + "GroupId": 1011, + "Lv": 77, + "HpFix": 0.0, + "AtkFix": 24000.0, + "LvUpEffect": "" + }, + "1011078": { + "Id": 1011078, + "GroupId": 1011, + "Lv": 78, + "HpFix": 0.0, + "AtkFix": 24000.0, + "LvUpEffect": "" + }, + "1011079": { + "Id": 1011079, + "GroupId": 1011, + "Lv": 79, + "HpFix": 0.0, + "AtkFix": 24000.0, + "LvUpEffect": "" + }, + "1011080": { + "Id": 1011080, + "GroupId": 1011, + "Lv": 80, + "HpFix": 0.0, + "AtkFix": 24000.0, + "LvUpEffect": "" + }, + "1011081": { + "Id": 1011081, + "GroupId": 1011, + "Lv": 81, + "HpFix": 0.0, + "AtkFix": 24000.0, + "LvUpEffect": "" + }, + "1011082": { + "Id": 1011082, + "GroupId": 1011, + "Lv": 82, + "HpFix": 0.0, + "AtkFix": 24000.0, + "LvUpEffect": "" + }, + "1011083": { + "Id": 1011083, + "GroupId": 1011, + "Lv": 83, + "HpFix": 0.0, + "AtkFix": 24000.0, + "LvUpEffect": "" + }, + "1011084": { + "Id": 1011084, + "GroupId": 1011, + "Lv": 84, + "HpFix": 0.0, + "AtkFix": 24000.0, + "LvUpEffect": "" + }, + "1011085": { + "Id": 1011085, + "GroupId": 1011, + "Lv": 85, + "HpFix": 0.0, + "AtkFix": 24000.0, + "LvUpEffect": "" + }, + "1011086": { + "Id": 1011086, + "GroupId": 1011, + "Lv": 86, + "HpFix": 0.0, + "AtkFix": 24000.0, + "LvUpEffect": "" + }, + "1011087": { + "Id": 1011087, + "GroupId": 1011, + "Lv": 87, + "HpFix": 0.0, + "AtkFix": 24000.0, + "LvUpEffect": "" + }, + "1011088": { + "Id": 1011088, + "GroupId": 1011, + "Lv": 88, + "HpFix": 0.0, + "AtkFix": 24000.0, + "LvUpEffect": "" + }, + "1011089": { + "Id": 1011089, + "GroupId": 1011, + "Lv": 89, + "HpFix": 0.0, + "AtkFix": 24000.0, + "LvUpEffect": "" + }, + "1011090": { + "Id": 1011090, + "GroupId": 1011, + "Lv": 90, + "HpFix": 0.0, + "AtkFix": 24000.0, + "LvUpEffect": "" + }, + "1011091": { + "Id": 1011091, + "GroupId": 1011, + "Lv": 91, + "HpFix": 0.0, + "AtkFix": 24000.0, + "LvUpEffect": "" + }, + "1011092": { + "Id": 1011092, + "GroupId": 1011, + "Lv": 92, + "HpFix": 0.0, + "AtkFix": 24000.0, + "LvUpEffect": "" + }, + "1011093": { + "Id": 1011093, + "GroupId": 1011, + "Lv": 93, + "HpFix": 0.0, + "AtkFix": 24000.0, + "LvUpEffect": "" + }, + "1011094": { + "Id": 1011094, + "GroupId": 1011, + "Lv": 94, + "HpFix": 0.0, + "AtkFix": 24000.0, + "LvUpEffect": "" + }, + "1011095": { + "Id": 1011095, + "GroupId": 1011, + "Lv": 95, + "HpFix": 0.0, + "AtkFix": 24000.0, + "LvUpEffect": "" + }, + "1011096": { + "Id": 1011096, + "GroupId": 1011, + "Lv": 96, + "HpFix": 0.0, + "AtkFix": 24000.0, + "LvUpEffect": "" + }, + "1011097": { + "Id": 1011097, + "GroupId": 1011, + "Lv": 97, + "HpFix": 0.0, + "AtkFix": 24000.0, + "LvUpEffect": "" + }, + "1011098": { + "Id": 1011098, + "GroupId": 1011, + "Lv": 98, + "HpFix": 0.0, + "AtkFix": 24000.0, + "LvUpEffect": "" + }, + "1011099": { + "Id": 1011099, + "GroupId": 1011, + "Lv": 99, + "HpFix": 0.0, + "AtkFix": 24000.0, + "LvUpEffect": "" + }, + "1011100": { + "Id": 1011100, + "GroupId": 1011, + "Lv": 100, + "HpFix": 0.0, + "AtkFix": 24000.0, + "LvUpEffect": "" } } \ No newline at end of file diff --git a/data/bin/ScoreBossAbility.json b/data/bin/ScoreBossAbility.json index 02e75832..6001cc48 100644 --- a/data/bin/ScoreBossAbility.json +++ b/data/bin/ScoreBossAbility.json @@ -106,5 +106,25 @@ "ScriptID": [ "100010" ] + }, + "100011": { + "Id": 100011, + "Name": "ScoreBossAbility.100011.1", + "Desc": "ScoreBossAbility.100011.2", + "IconSource": "Icon/MonsterSkill/Bossrush/Icon_Bossrush_Teshujizhi_011", + "EffectID": [], + "ScriptID": [ + "100011" + ] + }, + "100012": { + "Id": 100012, + "Name": "ScoreBossAbility.100012.1", + "Desc": "ScoreBossAbility.100012.2", + "IconSource": "Icon/MonsterSkill/Bossrush/Icon_Bossrush_Teshujizhi_012", + "EffectID": [], + "ScriptID": [ + "100012" + ] } } \ No newline at end of file diff --git a/data/bin/ScoreBossControl.json b/data/bin/ScoreBossControl.json index 7e0ffb5f..c755975c 100644 --- a/data/bin/ScoreBossControl.json +++ b/data/bin/ScoreBossControl.json @@ -49,8 +49,8 @@ "StartTime": "2026-04-01T04:00:00+08:00", "EndTime": "2026-05-01T03:00:00+08:00", "LevelGroup": [ - 2, - 3 + 14, + 15 ] }, "7": { diff --git a/data/bin/ScoreBossFloor.json b/data/bin/ScoreBossFloor.json index e4e95f4e..684824ff 100644 --- a/data/bin/ScoreBossFloor.json +++ b/data/bin/ScoreBossFloor.json @@ -115,5 +115,23 @@ "BGM": "city_combatBoss_setState", "LeaveTriggerEvent": "amb_city_all_stop", "IntroCutscene": "" + }, + "1001014": { + "Id": 1001014, + "SceneName": "Levels/Main/Company/Company_Main_6_2", + "ConfigPrefabName": "RegionBoss_FengCao_BossRush_6", + "Theme": 14, + "BGM": "fengCao_combatBoss_setState", + "LeaveTriggerEvent": "amb_city_all_stop", + "IntroCutscene": "" + }, + "1001015": { + "Id": 1001015, + "SceneName": "Levels/StoryActivity/StoryActivity_9/StoryActivity_9_Boss_HaSaNa", + "ConfigPrefabName": "Bossrush_HaSaNa", + "Theme": 118, + "BGM": "fengCao_combatBoss_setState", + "LeaveTriggerEvent": "amb_city_all_stop", + "IntroCutscene": "" } } \ No newline at end of file diff --git a/data/bin/ScoreBossGetControl.json b/data/bin/ScoreBossGetControl.json index 55806666..2521c68c 100644 --- a/data/bin/ScoreBossGetControl.json +++ b/data/bin/ScoreBossGetControl.json @@ -106,7 +106,7 @@ "Name": "ScoreBossGetControl.1011.1", "BehaviorDes": "ScoreBossGetControl.1011.2", "IconSource": "Icon/MonsterSkill/Bossrush/Icon_Bossrush_Fengcao_001", - "OnceScore": 450, + "OnceScore": 675, "MaxLimit": 5400 }, "1012": { @@ -188,5 +188,15 @@ "IconSource": "Icon/MonsterSkill/Bossrush/Icon_Bossrush_ShaSha_001", "OnceScore": 540, "MaxLimit": 5400 + }, + "1020": { + "Id": 1020, + "ScoreBossBehavior": 22, + "ScoreBossType": 1, + "Name": "ScoreBossGetControl.1020.1", + "BehaviorDes": "ScoreBossGetControl.1020.2", + "IconSource": "Icon/MonsterSkill/Bossrush/Icon_Bossrush_HaSaNa_002", + "OnceScore": 675, + "MaxLimit": 5400 } } \ No newline at end of file diff --git a/data/bin/ScoreBossLevel.json b/data/bin/ScoreBossLevel.json index 1ceec674..c3531374 100644 --- a/data/bin/ScoreBossLevel.json +++ b/data/bin/ScoreBossLevel.json @@ -135,10 +135,10 @@ "Id": 12, "FloorId": 1001012, "MonsterId": 95017101, - "NonDamageScoreGet": 1007, - "ScoreBossAbility": 100000, + "NonDamageScoreGet": 1020, + "ScoreBossAbility": 100011, "ScoreGetSwitchGroup": 1001, - "Episode": "Icon/MapChallenge/challenge_boss_bust_01", + "Episode": "Icon/MapChallenge/cover_Bossrush_hasana", "Image": "Icon/MapChallenge/boss_Tachie_13", "BG": "Image/UIBG/uniseed_basement", "SummonLevelUp": false @@ -154,5 +154,29 @@ "Image": "Icon/MapChallenge/challenge_boss_01", "BG": "Image/UIBG/uniseed_basement", "SummonLevelUp": false + }, + "14": { + "Id": 14, + "FloorId": 1001015, + "MonsterId": 6310130, + "NonDamageScoreGet": 1020, + "ScoreBossAbility": 100011, + "ScoreGetSwitchGroup": 1008, + "Episode": "Icon/MapChallenge/cover_Bossrush_hasana", + "Image": "Icon/MapChallenge/boss_Tachie_13", + "BG": "Image/UIBG/tower_fire_earth", + "SummonLevelUp": true + }, + "15": { + "Id": 15, + "FloorId": 1001014, + "MonsterId": 6310120, + "NonDamageScoreGet": 1011, + "ScoreBossAbility": 100012, + "ScoreGetSwitchGroup": 1007, + "Episode": "Icon/MapChallenge/cover_Bossrush_fengcao", + "Image": "Icon/MapChallenge/boss_Tachie_05", + "BG": "Image/UIBG/uniseed_basement", + "SummonLevelUp": true } } \ No newline at end of file diff --git a/data/bin/ScoreBossRank.json b/data/bin/ScoreBossRank.json index f9b19904..995ea77b 100644 --- a/data/bin/ScoreBossRank.json +++ b/data/bin/ScoreBossRank.json @@ -205,7 +205,7 @@ "AwardItemTid1": 1000, "AwardItemNum1": 2, "AwardItemTid2": 600, - "AwardItemNum2": 118031, + "AwardItemNum2": 118051, "AwardItemTid3": 1, "AwardItemNum3": 0 }, @@ -215,7 +215,7 @@ "AwardItemTid1": 2000, "AwardItemNum1": 2, "AwardItemTid2": 500, - "AwardItemNum2": 118032, + "AwardItemNum2": 118052, "AwardItemTid3": 1, "AwardItemNum3": 0 }, @@ -225,7 +225,7 @@ "AwardItemTid1": 5000, "AwardItemNum1": 2, "AwardItemTid2": 400, - "AwardItemNum2": 118033, + "AwardItemNum2": 118053, "AwardItemTid3": 1, "AwardItemNum3": 0 }, diff --git a/data/bin/ScoreGetSwitch.json b/data/bin/ScoreGetSwitch.json index b4f98134..4c8b604f 100644 --- a/data/bin/ScoreGetSwitch.json +++ b/data/bin/ScoreGetSwitch.json @@ -4198,5 +4198,605 @@ "GroupId": 1007, "Lv": 100, "SwitchRate": 16952.0 + }, + "1008001": { + "Id": 1008001, + "GroupId": 1008, + "Lv": 1, + "SwitchRate": 16952.0 + }, + "1008002": { + "Id": 1008002, + "GroupId": 1008, + "Lv": 2, + "SwitchRate": 16952.0 + }, + "1008003": { + "Id": 1008003, + "GroupId": 1008, + "Lv": 3, + "SwitchRate": 16952.0 + }, + "1008004": { + "Id": 1008004, + "GroupId": 1008, + "Lv": 4, + "SwitchRate": 16952.0 + }, + "1008005": { + "Id": 1008005, + "GroupId": 1008, + "Lv": 5, + "SwitchRate": 16952.0 + }, + "1008006": { + "Id": 1008006, + "GroupId": 1008, + "Lv": 6, + "SwitchRate": 16952.0 + }, + "1008007": { + "Id": 1008007, + "GroupId": 1008, + "Lv": 7, + "SwitchRate": 16952.0 + }, + "1008008": { + "Id": 1008008, + "GroupId": 1008, + "Lv": 8, + "SwitchRate": 16952.0 + }, + "1008009": { + "Id": 1008009, + "GroupId": 1008, + "Lv": 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60a2758e..d04c9173 100644 Binary files a/data/bin/towerdefensecontrol.bytes and b/data/bin/towerdefensecontrol.bytes differ diff --git a/data/gave_up/LanguageCommon.zh_cn.json b/data/gave_up/LanguageCommon.zh_cn.json deleted file mode 100644 index 1c01269f..00000000 --- a/data/gave_up/LanguageCommon.zh_cn.json +++ /dev/null @@ -1,39575 +0,0 @@ -{ - "Achievement.1.1": "魔王之路 I", - "Achievement.1.2": "权限等级到达5级", - "Achievement.10.1": "日行一善 III", - "Achievement.10.2": "累计登录30天", - "Achievement.100.1": "术有专精·火 II", - "Achievement.100.2": "队伍成员均为火系的情况下通关10次星塔", - "Achievement.101.1": "术有专精·火 III", - "Achievement.101.2": "队伍成员均为火系的情况下通关20次星塔", - "Achievement.102.1": "术有专精·火 IV", - "Achievement.102.2": "队伍成员均为火系的情况下通关50次星塔", - "Achievement.103.1": "术有专精·地 I", - "Achievement.103.2": "队伍成员均为地系的情况下通关5次星塔", - "Achievement.104.1": "术有专精·地 II", - "Achievement.104.2": "队伍成员均为地系的情况下通关10次星塔", - "Achievement.105.1": "术有专精·地 III", - "Achievement.105.2": "队伍成员均为地系的情况下通关20次星塔", - "Achievement.106.1": "术有专精·地 IV", - "Achievement.106.2": "队伍成员均为地系的情况下通关50次星塔", - "Achievement.107.1": "术有专精·风 I", - "Achievement.107.2": "队伍成员均为风系的情况下通关5次星塔", - "Achievement.108.1": "术有专精·风 II", - "Achievement.108.2": "队伍成员均为风系的情况下通关10次星塔", - "Achievement.109.1": "术有专精·风 III", - "Achievement.109.2": "队伍成员均为风系的情况下通关20次星塔", - "Achievement.11.1": "日行一善 IV", - "Achievement.11.2": "累计登录50天", - "Achievement.110.1": "术有专精·风 IV", - "Achievement.110.2": "队伍成员均为风系的情况下通关50次星塔", - "Achievement.111.1": "术有专精·光 I", - "Achievement.111.2": "队伍成员均为光系的情况下通关5次星塔", - "Achievement.112.1": "术有专精·光 II", - "Achievement.112.2": "队伍成员均为光系的情况下通关10次星塔", - "Achievement.113.1": "术有专精·光 III", - "Achievement.113.2": "队伍成员均为光系的情况下通关20次星塔", - "Achievement.114.1": "术有专精·光 IV", - "Achievement.114.2": "队伍成员均为光系的情况下通关50次星塔", - "Achievement.115.1": "术有专精·暗 I", - "Achievement.115.2": "队伍成员均为暗系的情况下通关5次星塔", - "Achievement.116.1": "术有专精·暗 II", - "Achievement.116.2": "队伍成员均为暗系的情况下通关10次星塔", - "Achievement.117.1": "术有专精·暗 III", - "Achievement.117.2": "队伍成员均为暗系的情况下通关20次星塔", - "Achievement.118.1": "术有专精·暗 IV", - "Achievement.118.2": "队伍成员均为暗系的情况下通关50次星塔", - "Achievement.119.1": "便利店常客 I", - "Achievement.119.2": "在星塔商店中购物10次", - "Achievement.12.1": "日行一善 V", - "Achievement.12.2": "累计登录100天", - "Achievement.120.1": "便利店常客 II", - "Achievement.120.2": "在星塔商店中购物50次", - "Achievement.121.1": "便利店常客 III", - "Achievement.121.2": "在星塔商店中购物200次", - "Achievement.122.1": "便利店常客 IV", - "Achievement.122.2": "在星塔商店中购物500次", - "Achievement.123.1": "便利店常客 V", - "Achievement.123.2": "在星塔商店中购物1000次", - "Achievement.124.1": "便利店常客 VI", - "Achievement.124.2": "在星塔商店中购物1600次", - "Achievement.125.1": "便利店常客 VII", - "Achievement.125.2": "在星塔商店中购物2200次", - "Achievement.126.1": "便利店常客 VIII", - "Achievement.126.2": "在星塔商店中购物2800次", - "Achievement.127.1": "便利店常客 IX", - "Achievement.127.2": "在星塔商店中购物4000次", - "Achievement.128.1": "便利店常客 X", - "Achievement.128.2": "在星塔商店中购物6000次", - "Achievement.129.1": "萍水相逢 I", - "Achievement.129.2": "在星塔中触发20次事件", - "Achievement.13.1": "种瓜得豆 I", - "Achievement.13.2": "累计进行10次合成", - "Achievement.130.1": "萍水相逢 II", - "Achievement.130.2": "在星塔中触发60次事件", - "Achievement.131.1": "萍水相逢 III", - "Achievement.131.2": "在星塔中触发150次事件", - "Achievement.132.1": "萍水相逢 IV", - "Achievement.132.2": "在星塔中触发300次事件", - "Achievement.133.1": "萍水相逢 V", - "Achievement.133.2": "在星塔中触发450次事件", - "Achievement.134.1": "萍水相逢 VI", - "Achievement.134.2": "在星塔中触发600次事件", - "Achievement.135.1": "萍水相逢 VII", - "Achievement.135.2": "在星塔中触发750次事件", - "Achievement.136.1": "萍水相逢 VIII", - "Achievement.136.2": "在星塔中触发900次事件", - "Achievement.137.1": "萍水相逢 IX", - "Achievement.137.2": "在星塔中触发1200次事件", - "Achievement.138.1": "萍水相逢 X", - "Achievement.138.2": "在星塔中触发1500次事件", - "Achievement.139.1": "大富翁 I", - "Achievement.139.2": "在星塔中获得2000枚辉光币", - "Achievement.14.1": "种瓜得豆 II", - "Achievement.14.2": "累计进行50次合成", - "Achievement.140.1": "大富翁 II", - "Achievement.140.2": "在星塔中获得60000枚辉光币", - "Achievement.141.1": "大富翁 III", - "Achievement.141.2": "在星塔中获得140000枚辉光币", - "Achievement.142.1": "大富翁 IV", - "Achievement.142.2": "在星塔中获得350000枚辉光币", - "Achievement.143.1": "大富翁 V", - "Achievement.143.2": "在星塔中获得650000枚辉光币", - "Achievement.144.1": "大富翁 VI", - "Achievement.144.2": "在星塔中获得999999枚辉光币", - "Achievement.145.1": "绝对音感·强攻 I", - "Achievement.145.2": "在星塔中获得100个强攻之音", - "Achievement.146.1": "绝对音感·强攻 II", - "Achievement.146.2": "在星塔中获得500个强攻之音", - "Achievement.147.1": "绝对音感·强攻 III", - "Achievement.147.2": "在星塔中获得1200个强攻之音", - "Achievement.148.1": "绝对音感·强攻 IV", - "Achievement.148.2": "在星塔中获得3000个强攻之音", - "Achievement.149.1": "绝对音感·强攻 V", - "Achievement.149.2": "在星塔中获得5000个强攻之音", - "Achievement.15.1": "种瓜得豆 III", - "Achievement.15.2": "累计进行500次合成", - "Achievement.150.1": "绝对音感·幸运 I", - "Achievement.150.2": "在星塔中获得100个幸运之音", - "Achievement.151.1": "绝对音感·幸运 II", - "Achievement.151.2": "在星塔中获得500个幸运之音", - "Achievement.152.1": "绝对音感·幸运 III", - "Achievement.152.2": "在星塔中获得1200个幸运之音", - "Achievement.153.1": "绝对音感·幸运 IV", - "Achievement.153.2": "在星塔中获得3000个幸运之音", - "Achievement.154.1": "绝对音感·幸运 V", - "Achievement.154.2": "在星塔中获得5000个幸运之音", - "Achievement.155.1": "绝对音感·暴发 I", - "Achievement.155.2": "在星塔中获得100个暴发之音", - "Achievement.156.1": "绝对音感·暴发 II", - "Achievement.156.2": "在星塔中获得500个暴发之音", - "Achievement.157.1": "绝对音感·暴发 III", - "Achievement.157.2": "在星塔中获得1200个暴发之音", - "Achievement.158.1": "绝对音感·暴发 IV", - "Achievement.158.2": "在星塔中获得3000个暴发之音", - "Achievement.159.1": "绝对音感·暴发 V", - "Achievement.159.2": "在星塔中获得5000个暴发之音", - "Achievement.16.1": "种瓜得豆 IV", - "Achievement.16.2": "累计进行1000次合成", - "Achievement.160.1": "绝对音感·体力 I", - "Achievement.160.2": "在星塔中获得100个体力之音", - "Achievement.161.1": "绝对音感·体力 II", - "Achievement.161.2": "在星塔中获得500个体力之音", - "Achievement.162.1": "绝对音感·体力 III", - "Achievement.162.2": "在星塔中获得1200个体力之音", - "Achievement.163.1": "绝对音感·体力 IV", - "Achievement.163.2": "在星塔中获得3000个体力之音", - "Achievement.164.1": "绝对音感·体力 V", - "Achievement.164.2": "在星塔中获得5000个体力之音", - "Achievement.165.1": "绝对音感·专注 I", - "Achievement.165.2": "在星塔中获得100个专注之音", - "Achievement.166.1": "绝对音感·专注 II", - "Achievement.166.2": "在星塔中获得500个专注之音", - "Achievement.167.1": "绝对音感·专注 III", - "Achievement.167.2": "在星塔中获得1200个专注之音", - "Achievement.168.1": "绝对音感·专注 IV", - "Achievement.168.2": "在星塔中获得3000个专注之音", - "Achievement.169.1": "绝对音感·专注 V", - "Achievement.169.2": "在星塔中获得5000个专注之音", - "Achievement.17.1": "种瓜得豆 V", - "Achievement.17.2": "累计进行3000次合成", - "Achievement.170.1": "绝对音感·技巧 I", - "Achievement.170.2": "在星塔中获得100个技巧之音", - "Achievement.171.1": "绝对音感·技巧 II", - "Achievement.171.2": "在星塔中获得500个技巧之音", - "Achievement.172.1": "绝对音感·技巧 III", - "Achievement.172.2": "在星塔中获得1200个技巧之音", - "Achievement.173.1": "绝对音感·技巧 IV", - "Achievement.173.2": "在星塔中获得3000个技巧之音", - "Achievement.174.1": "绝对音感·技巧 V", - "Achievement.174.2": "在星塔中获得5000个技巧之音", - "Achievement.175.1": "绝对音感·绝招 I", - "Achievement.175.2": "在星塔中获得100个绝招之音", - "Achievement.176.1": "绝对音感·绝招 II", - "Achievement.176.2": "在星塔中获得500个绝招之音", - "Achievement.177.1": "绝对音感·绝招 III", - "Achievement.177.2": "在星塔中获得1200个绝招之音", - "Achievement.178.1": "绝对音感·绝招 IV", - "Achievement.178.2": "在星塔中获得3000个绝招之音", - "Achievement.179.1": "绝对音感·绝招 V", - "Achievement.179.2": "在星塔中获得5000个绝招之音", - "Achievement.18.1": "万事大吉 I", - "Achievement.18.2": "达成50项成就", - "Achievement.180.1": "绝对音感·水 I", - "Achievement.180.2": "在星塔中获得100个水之音", - "Achievement.181.1": "绝对音感·水 II", - "Achievement.181.2": "在星塔中获得500个水之音", - "Achievement.182.1": "绝对音感·水 III", - "Achievement.182.2": "在星塔中获得1200个水之音", - "Achievement.183.1": "绝对音感·水 IV", - "Achievement.183.2": "在星塔中获得3000个水之音", - "Achievement.184.1": "绝对音感·水 V", - "Achievement.184.2": "在星塔中获得5000个水之音", - "Achievement.185.1": "绝对音感·火 I", - "Achievement.185.2": "在星塔中获得100个火之音", - "Achievement.186.1": "绝对音感·火 II", - "Achievement.186.2": "在星塔中获得500个火之音", - "Achievement.187.1": "绝对音感·火 III", - "Achievement.187.2": "在星塔中获得1200个火之音", - "Achievement.188.1": "绝对音感·火 IV", - "Achievement.188.2": "在星塔中获得3000个火之音", - "Achievement.189.1": "绝对音感·火 V", - "Achievement.189.2": "在星塔中获得5000个火之音", - "Achievement.19.1": "万事大吉 II", - "Achievement.19.2": "达成100项成就", - "Achievement.190.1": "绝对音感·风 I", - "Achievement.190.2": "在星塔中获得100个风之音", - "Achievement.191.1": "绝对音感·风 II", - "Achievement.191.2": "在星塔中获得500个风之音", - "Achievement.192.1": "绝对音感·风 III", - "Achievement.192.2": "在星塔中获得1200个风之音", - "Achievement.193.1": "绝对音感·风 IV", - "Achievement.193.2": "在星塔中获得3000个风之音", - "Achievement.194.1": "绝对音感·风 V", - "Achievement.194.2": "在星塔中获得5000个风之音", - "Achievement.195.1": "绝对音感·地 I", - "Achievement.195.2": "在星塔中获得100个地之音", - "Achievement.196.1": "绝对音感·地 II", - "Achievement.196.2": "在星塔中获得500个地之音", - "Achievement.197.1": "绝对音感·地 III", - "Achievement.197.2": "在星塔中获得1200个地之音", - "Achievement.198.1": "绝对音感·地 IV", - "Achievement.198.2": "在星塔中获得3000个地之音", - "Achievement.199.1": "绝对音感·地 V", - "Achievement.199.2": "在星塔中获得5000个地之音", - "Achievement.2.1": "魔王之路 II", - "Achievement.2.2": "权限等级到达10级", - "Achievement.20.1": "万事大吉 III", - "Achievement.20.2": "达成150项成就", - "Achievement.200.1": "绝对音感·光 I", - "Achievement.200.2": "在星塔中获得100个光之音", - "Achievement.201.1": "绝对音感·光 II", - "Achievement.201.2": "在星塔中获得500个光之音", - "Achievement.202.1": "绝对音感·光 III", - "Achievement.202.2": "在星塔中获得1200个光之音", - "Achievement.203.1": "绝对音感·光 IV", - "Achievement.203.2": "在星塔中获得3000个光之音", - "Achievement.204.1": "绝对音感·光 V", - "Achievement.204.2": "在星塔中获得5000个光之音", - "Achievement.205.1": "绝对音感·暗 I", - "Achievement.205.2": "在星塔中获得100个暗之音", - "Achievement.206.1": "绝对音感·暗 II", - "Achievement.206.2": "在星塔中获得500个暗之音", - "Achievement.207.1": "绝对音感·暗 III", - "Achievement.207.2": "在星塔中获得1200个暗之音", - "Achievement.208.1": "绝对音感·暗 IV", - "Achievement.208.2": "在星塔中获得3000个暗之音", - "Achievement.209.1": "绝对音感·暗 V", - "Achievement.209.2": "在星塔中获得5000个暗之音", - "Achievement.21.1": "万事大吉 IV", - "Achievement.21.2": "达成200项成就", - "Achievement.210.1": "更上一层 I", - "Achievement.210.2": "在星塔中发现100次战斗之间", - "Achievement.211.1": "更上一层 II", - "Achievement.211.2": "在星塔中发现250次战斗之间", - "Achievement.212.1": "更上一层 III", - "Achievement.212.2": "在星塔中发现500次战斗之间", - "Achievement.213.1": "更上一层 IV", - "Achievement.213.2": "在星塔中发现1200次战斗之间", - "Achievement.214.1": "更上一层 V", - "Achievement.214.2": "在星塔中发现2000次战斗之间", - "Achievement.215.1": "更上一层 VI", - "Achievement.215.2": "在星塔中发现3000次战斗之间", - "Achievement.216.1": "更上一层 VII", - "Achievement.216.2": "在星塔中发现4000次战斗之间", - "Achievement.217.1": "清扫大师 I", - "Achievement.217.2": "在星塔中发现30次强敌之间", - "Achievement.218.1": "清扫大师 II", - "Achievement.218.2": "在星塔中发现80次强敌之间", - "Achievement.219.1": "清扫大师 III", - "Achievement.219.2": "在星塔中发现200次强敌之间", - "Achievement.22.1": "灰城区的风", - "Achievement.22.2": "通关剧情第一章", - "Achievement.220.1": "清扫大师 IV", - "Achievement.220.2": "在星塔中发现500次强敌之间", - "Achievement.221.1": "清扫大师 V", - "Achievement.221.2": "在星塔中发现800次强敌之间", - "Achievement.222.1": "清扫大师 VI", - "Achievement.222.2": "在星塔中发现1200次强敌之间", - "Achievement.223.1": "清扫大师 VII", - "Achievement.223.2": "在星塔中发现1600次强敌之间", - "Achievement.224.1": "公平对决 I", - "Achievement.224.2": "在星塔中发现20次首领之间", - "Achievement.225.1": "公平对决 II", - "Achievement.225.2": "在星塔中发现40次首领之间", - "Achievement.226.1": "公平对决 III", - "Achievement.226.2": "在星塔中发现80次首领之间", - "Achievement.227.1": "公平对决 IV", - "Achievement.227.2": "在星塔中发现200次首领之间", - "Achievement.228.1": "公平对决 V", - "Achievement.228.2": "在星塔中发现320次首领之间", - "Achievement.229.1": "公平对决 VI", - "Achievement.229.2": "在星塔中发现480次首领之间", - "Achievement.23.1": "楼顶英雄", - "Achievement.23.2": "通关剧情第二章", - "Achievement.230.1": "公平对决 VII", - "Achievement.230.2": "在星塔中发现660次首领之间", - "Achievement.231.1": "得偿所愿 I", - "Achievement.231.2": "在星塔中发现10次魔王之间", - "Achievement.232.1": "得偿所愿 II", - "Achievement.232.2": "在星塔中发现20次魔王之间", - "Achievement.233.1": "得偿所愿 III", - "Achievement.233.2": "在星塔中发现40次魔王之间", - "Achievement.234.1": "得偿所愿 IV", - "Achievement.234.2": "在星塔中发现100次魔王之间", - "Achievement.235.1": "得偿所愿 V", - "Achievement.235.2": "在星塔中发现160次魔王之间", - "Achievement.236.1": "得偿所愿 VI", - "Achievement.236.2": "在星塔中发现240次魔王之间", - "Achievement.237.1": "得偿所愿 VII", - "Achievement.237.2": "在星塔中发现320次魔王之间", - "Achievement.238.1": "欢迎光临 I", - "Achievement.238.2": "在星塔中发现40次交易之间", - "Achievement.239.1": "欢迎光临 II", - "Achievement.239.2": "在星塔中发现80次交易之间", - "Achievement.24.1": "花令赞助人", - "Achievement.24.2": "通关剧情第三章", - "Achievement.240.1": "欢迎光临 III", - "Achievement.240.2": "在星塔中发现160次交易之间", - "Achievement.241.1": "欢迎光临 IV", - "Achievement.241.2": "在星塔中发现400次交易之间", - "Achievement.242.1": "欢迎光临 V", - "Achievement.242.2": "在星塔中发现640次交易之间", - "Achievement.243.1": "欢迎光临 VI", - "Achievement.243.2": "在星塔中发现960次交易之间", - "Achievement.244.1": "欢迎光临 VII", - "Achievement.244.2": "在星塔中发现1200次交易之间", - "Achievement.245.1": "休息片刻 I", - "Achievement.245.2": "在星塔中发现30次抉择之间", - "Achievement.246.1": "休息片刻 II", - "Achievement.246.2": "在星塔中发现90次抉择之间", - "Achievement.247.1": "休息片刻 III", - "Achievement.247.2": "在星塔中发现200次抉择之间", - "Achievement.248.1": "休息片刻 IV", - "Achievement.248.2": "在星塔中发现600次抉择之间", - "Achievement.249.1": "休息片刻 V", - "Achievement.249.2": "在星塔中发现1000次抉择之间", - "Achievement.25.1": "豪掷千金 I", - "Achievement.25.2": "累计消耗100000朵拉", - "Achievement.250.1": "休息片刻 VI", - "Achievement.250.2": "在星塔中发现1500次抉择之间", - "Achievement.251.1": "休息片刻 VII", - "Achievement.251.2": "在星塔中发现2000次抉择之间", - "Achievement.252.1": "磨练技艺 I", - "Achievement.252.2": "累计通关20次技巧试炼", - "Achievement.253.1": "磨练技艺 II", - "Achievement.253.2": "累计通关40次技巧试炼", - "Achievement.254.1": "磨练技艺 III", - "Achievement.254.2": "累计通关80次技巧试炼", - "Achievement.255.1": "磨练技艺 IV", - "Achievement.255.2": "累计通关240次技巧试炼", - "Achievement.256.1": "磨练技艺 V", - "Achievement.256.2": "累计通关480次技巧试炼", - "Achievement.257.1": "磨练技艺 VI", - "Achievement.257.2": "累计通关800次技巧试炼", - "Achievement.258.1": "干脆利落 I", - "Achievement.258.2": "累计通关20次晋升试炼", - "Achievement.259.1": "干脆利落 II", - "Achievement.259.2": "累计通关40次晋升试炼", - "Achievement.26.1": "豪掷千金 II", - "Achievement.26.2": "累计消耗600000朵拉", - "Achievement.260.1": "干脆利落 III", - "Achievement.260.2": "累计通关80次晋升试炼", - "Achievement.261.1": "干脆利落 IV", - "Achievement.261.2": "累计通关240次晋升试炼", - "Achievement.262.1": "干脆利落 V", - "Achievement.262.2": "累计通关480次晋升试炼", - "Achievement.263.1": "干脆利落 VI", - "Achievement.263.2": "累计通关800次晋升试炼", - "Achievement.264.1": "无关报酬 I", - "Achievement.264.2": "累计通关30次基础试炼", - "Achievement.265.1": "无关报酬 II", - "Achievement.265.2": "累计通关60次基础试炼", - "Achievement.266.1": "无关报酬 III", - "Achievement.266.2": "累计通关120次基础试炼", - "Achievement.267.1": "无关报酬 IV", - "Achievement.267.2": "累计通关360次基础试炼", - "Achievement.268.1": "无关报酬 V", - "Achievement.268.2": "累计通关720次基础试炼", - "Achievement.269.1": "无关报酬 VI", - "Achievement.269.2": "累计通关1200次基础试炼", - "Achievement.27.1": "豪掷千金 III", - "Achievement.27.2": "累计消耗3000000朵拉", - "Achievement.270.1": "冠军腰带·无 I", - "Achievement.270.2": "在心危擂台中,通关无极角斗·难度1", - "Achievement.271.1": "冠军腰带·风 I", - "Achievement.271.2": "在心危擂台中,通关荒垒震音·难度1", - "Achievement.272.1": "冠军腰带·地 I", - "Achievement.272.2": "在心危擂台中,通关清雅流歌·难度1", - "Achievement.273.1": "冠军腰带·暗 I", - "Achievement.273.2": "在心危擂台中,通关纷闪派对·难度1", - "Achievement.274.1": "冠军腰带·火 I", - "Achievement.274.2": "在心危擂台中,通关飒爽疾奏·难度1", - "Achievement.275.1": "冠军腰带·水 I", - "Achievement.275.2": "在心危擂台中,通关炽热狂舞·难度1", - "Achievement.276.1": "冠军腰带·光 I", - "Achievement.276.2": "在心危擂台中,通关幽闭仪典·难度1", - "Achievement.277.1": "冠军腰带·无 II", - "Achievement.277.2": "在心危擂台中,通关无极角斗·难度2", - "Achievement.278.1": "冠军腰带·风 II", - "Achievement.278.2": "在心危擂台中,通关荒垒震音·难度2", - "Achievement.279.1": "冠军腰带·地 II", - "Achievement.279.2": "在心危擂台中,通关清雅流歌·难度2", - "Achievement.28.1": "豪掷千金 IV", - "Achievement.28.2": "累计消耗10000000朵拉", - "Achievement.280.1": "冠军腰带·暗 II", - "Achievement.280.2": "在心危擂台中,通关纷闪派对·难度2", - "Achievement.281.1": "冠军腰带·火 II", - "Achievement.281.2": "在心危擂台中,通关飒爽疾奏·难度2", - "Achievement.282.1": "冠军腰带·水 II", - "Achievement.282.2": "在心危擂台中,通关炽热狂舞·难度2", - "Achievement.283.1": "冠军腰带·光 II", - "Achievement.283.2": "在心危擂台中,通关幽闭仪典·难度2", - "Achievement.284.1": "冠军腰带·无 III", - "Achievement.284.2": "在心危擂台中,通关无极角斗·难度3", - "Achievement.285.1": "冠军腰带·风 III", - "Achievement.285.2": "在心危擂台中,通关荒垒震音·难度3", - "Achievement.286.1": "冠军腰带·地 III", - "Achievement.286.2": "在心危擂台中,通关清雅流歌·难度3", - "Achievement.287.1": "冠军腰带·暗 III", - "Achievement.287.2": "在心危擂台中,通关纷闪派对·难度3", - "Achievement.288.1": "冠军腰带·火 III", - "Achievement.288.2": "在心危擂台中,通关飒爽疾奏·难度3", - "Achievement.289.1": "冠军腰带·水 III", - "Achievement.289.2": "在心危擂台中,通关炽热狂舞·难度3", - "Achievement.29.1": "豪掷千金 V", - "Achievement.29.2": "累计消耗30000000朵拉", - "Achievement.290.1": "冠军腰带·光 III", - "Achievement.290.2": "在心危擂台中,通关幽闭仪典·难度3", - "Achievement.291.1": "冠军腰带·无 IV", - "Achievement.291.2": "在心危擂台中,通关无极角斗·难度4", - "Achievement.292.1": "冠军腰带·风 IV", - "Achievement.292.2": "在心危擂台中,通关荒垒震音·难度4", - "Achievement.293.1": "冠军腰带·地 IV", - "Achievement.293.2": "在心危擂台中,通关清雅流歌·难度4", - "Achievement.294.1": "冠军腰带·暗 IV", - "Achievement.294.2": "在心危擂台中,通关纷闪派对·难度4", - "Achievement.295.1": "冠军腰带·火 IV", - "Achievement.295.2": "在心危擂台中,通关飒爽疾奏·难度4", - "Achievement.296.1": "冠军腰带·水 IV", - "Achievement.296.2": "在心危擂台中,通关炽热狂舞·难度4", - "Achievement.297.1": "冠军腰带·光 IV", - "Achievement.297.2": "在心危擂台中,通关幽闭仪典·难度4", - "Achievement.298.1": "冠军腰带·无 V", - "Achievement.298.2": "在心危擂台中,通关无极角斗·难度5", - "Achievement.299.1": "冠军腰带·风 V", - "Achievement.299.2": "在心危擂台中,通关荒垒震音·难度5", - "Achievement.3.1": "魔王之路 III", - "Achievement.3.2": "权限等级到达15级", - "Achievement.30.1": "星光璀璨 I", - "Achievement.30.2": "累计消耗600征途票根", - "Achievement.300.1": "冠军腰带·地 V", - "Achievement.300.2": "在心危擂台中,通关清雅流歌·难度5", - "Achievement.301.1": "冠军腰带·暗 V", - "Achievement.301.2": "在心危擂台中,通关纷闪派对·难度5", - "Achievement.302.1": "冠军腰带·火 V", - "Achievement.302.2": "在心危擂台中,通关飒爽疾奏·难度5", - "Achievement.303.1": "冠军腰带·水 V", - "Achievement.303.2": "在心危擂台中,通关炽热狂舞·难度5", - "Achievement.304.1": "冠军腰带·光 V", - "Achievement.304.2": "在心危擂台中,通关幽闭仪典·难度5", - "Achievement.305.1": "冠军腰带·无 VI", - "Achievement.305.2": "在心危擂台中,通关无极角斗·难度6", - "Achievement.306.1": "冠军腰带·风 VI", - "Achievement.306.2": "在心危擂台中,通关荒垒震音·难度6", - "Achievement.307.1": "冠军腰带·地 VI", - "Achievement.307.2": "在心危擂台中,通关清雅流歌·难度6", - "Achievement.308.1": "冠军腰带·暗 VI", - "Achievement.308.2": "在心危擂台中,通关纷闪派对·难度6", - "Achievement.309.1": "冠军腰带·火 VI", - "Achievement.309.2": "在心危擂台中,通关飒爽疾奏·难度6", - "Achievement.31.1": "星光璀璨 II", - "Achievement.31.2": "累计消耗2000征途票根", - "Achievement.310.1": "冠军腰带·水 VI", - "Achievement.310.2": "在心危擂台中,通关炽热狂舞·难度6", - "Achievement.311.1": "冠军腰带·光 VI", - "Achievement.311.2": "在心危擂台中,通关幽闭仪典·难度6", - "Achievement.312.1": "斩草除根 I", - "Achievement.312.2": "在晋升试炼玩法中,通关10次[怪诞舞者]", - "Achievement.313.1": "手到擒来 I", - "Achievement.313.2": "在晋升试炼玩法中,通关10次[终宵萤辉]", - "Achievement.314.1": "拔山盖世 I", - "Achievement.314.2": "在晋升试炼玩法中,通关10次[热嘟噗噜男爵]", - "Achievement.315.1": "斩草除根 II", - "Achievement.315.2": "在晋升试炼玩法中,通关20次[怪诞舞者]", - "Achievement.316.1": "手到擒来 II", - "Achievement.316.2": "在晋升试炼玩法中,通关20次[终宵萤辉]", - "Achievement.317.1": "拔山盖世 II", - "Achievement.317.2": "在晋升试炼玩法中,通关20次[热嘟噗噜男爵]", - "Achievement.318.1": "斩草除根 III", - "Achievement.318.2": "在晋升试炼玩法中,通关50次[怪诞舞者]", - "Achievement.319.1": "手到擒来 III", - "Achievement.319.2": "在晋升试炼玩法中,通关50次[终宵萤辉]", - "Achievement.32.1": "星光璀璨 III", - "Achievement.32.2": "累计消耗5000征途票根", - "Achievement.320.1": "拔山盖世 III", - "Achievement.320.2": "在晋升试炼玩法中,通关50次[热嘟噗噜男爵]", - "Achievement.321.1": "斩草除根 IV", - "Achievement.321.2": "在晋升试炼玩法中,通关100次[怪诞舞者]", - "Achievement.322.1": "手到擒来 IV", - "Achievement.322.2": "在晋升试炼玩法中,通关100次[终宵萤辉]", - "Achievement.323.1": "拔山盖世 IV", - "Achievement.323.2": "在晋升试炼玩法中,通关100次[热嘟噗噜男爵]", - "Achievement.324.1": "爱岗敬业旅人模范", - "Achievement.324.2": "在晋升试炼玩法中,3星通关3种领主的难度8关卡", - "Achievement.325.1": "晋升之路 I", - "Achievement.325.2": "旅人累计进阶10次", - "Achievement.326.1": "晋升之路 II", - "Achievement.326.2": "旅人累计进阶20次", - "Achievement.327.1": "晋升之路 III", - "Achievement.327.2": "旅人累计进阶30次", - "Achievement.328.1": "晋升之路 IV", - "Achievement.328.2": "旅人累计进阶40次", - "Achievement.329.1": "晋升之路 V", - "Achievement.329.2": "旅人累计进阶50次", - "Achievement.33.1": "星光璀璨 IV", - "Achievement.33.2": "累计消耗10000征途票根", - "Achievement.330.1": "音律和谐 I", - "Achievement.330.2": "秘纹累计进阶10次", - "Achievement.331.1": "音律和谐 II", - "Achievement.331.2": "秘纹累计进阶20次", - "Achievement.332.1": "音律和谐 III", - "Achievement.332.2": "秘纹累计进阶30次", - "Achievement.333.1": "音律和谐 IV", - "Achievement.333.2": "秘纹累计进阶40次", - "Achievement.334.1": "音律和谐 V", - "Achievement.334.2": "秘纹累计进阶50次", - "Achievement.335.1": "顶级团队 I", - "Achievement.335.2": "将3名旅人升至20级", - "Achievement.336.1": "顶级团队 II", - "Achievement.336.2": "将3名旅人升至30级", - "Achievement.337.1": "顶级团队 III", - "Achievement.337.2": "将3名旅人升至50级", - "Achievement.338.1": "顶级团队 IV", - "Achievement.338.2": "将3名旅人升至90级", - "Achievement.339.1": "顶级团队 V", - "Achievement.339.2": "将6名旅人升至90级", - "Achievement.34.1": "星光璀璨 V", - "Achievement.34.2": "累计消耗24000征途票根", - "Achievement.340.1": "顶级团队 VI", - "Achievement.340.2": "将9名旅人升至90级", - "Achievement.341.1": "顶级团队 VII", - "Achievement.341.2": "将12名旅人升至90级", - "Achievement.342.1": "顶级团队 VIII", - "Achievement.342.2": "将15名旅人升至90级", - "Achievement.343.1": "顶级团队 IX", - "Achievement.343.2": "将18名旅人升至90级", - "Achievement.344.1": "水系专精 I", - "Achievement.344.2": "将3名水属性旅人升至20级", - "Achievement.345.1": "水系专精 II", - "Achievement.345.2": "将3名水属性旅人升至30级", - "Achievement.346.1": "水系专精 III", - "Achievement.346.2": "将3名水属性旅人升至50级", - "Achievement.347.1": "水系专精 IV", - "Achievement.347.2": "将3名水属性旅人升至90级", - "Achievement.348.1": "火系专精 I", - "Achievement.348.2": "将3名火属性旅人升至20级", - "Achievement.349.1": "火系专精 II", - "Achievement.349.2": "将3名火属性旅人升至30级", - "Achievement.35.1": "别来无恙 I", - "Achievement.35.2": "在招募中累计抽取到5次旅人", - "Achievement.350.1": "火系专精 III", - "Achievement.350.2": "将3名火属性旅人升至50级", - "Achievement.351.1": "火系专精 IV", - "Achievement.351.2": "将3名火属性旅人升至90级", - "Achievement.352.1": "地系专精 I", - "Achievement.352.2": "将3名地属性旅人升至20级", - "Achievement.353.1": "地系专精 II", - "Achievement.353.2": "将3名地属性旅人升至30级", - "Achievement.354.1": "地系专精 III", - "Achievement.354.2": "将3名地属性旅人升至50级", - "Achievement.355.1": "地系专精 IV", - "Achievement.355.2": "将3名地属性旅人升至90级", - "Achievement.356.1": "风系专精 I", - "Achievement.356.2": "将3名风属性旅人升至20级", - "Achievement.357.1": "风系专精 II", - "Achievement.357.2": "将3名风属性旅人升至30级", - "Achievement.358.1": "风系专精 III", - "Achievement.358.2": "将3名风属性旅人升至50级", - "Achievement.359.1": "风系专精 IV", - "Achievement.359.2": "将3名风属性旅人升至90级", - "Achievement.36.1": "别来无恙 II", - "Achievement.36.2": "在招募中累计抽取到10次旅人", - "Achievement.360.1": "光系专精 I", - "Achievement.360.2": "将3名光属性旅人升至20级", - "Achievement.361.1": "光系专精 II", - "Achievement.361.2": "将3名光属性旅人升至30级", - "Achievement.362.1": "光系专精 III", - "Achievement.362.2": "将3名光属性旅人升至50级", - "Achievement.363.1": "光系专精 IV", - "Achievement.363.2": "将3名光属性旅人升至90级", - "Achievement.364.1": "暗系专精 I", - "Achievement.364.2": "将3名暗属性旅人升至20级", - "Achievement.365.1": "暗系专精 II", - "Achievement.365.2": "将3名暗属性旅人升至30级", - "Achievement.366.1": "暗系专精 III", - "Achievement.366.2": "将3名暗属性旅人升至50级", - "Achievement.367.1": "暗系专精 IV", - "Achievement.367.2": "将3名暗属性旅人升至90级", - "Achievement.368.1": "珍藏精选集 I", - "Achievement.368.2": "将3张秘纹升至20级", - "Achievement.369.1": "珍藏精选集 II", - "Achievement.369.2": "将3张秘纹升至30级", - "Achievement.37.1": "别来无恙 III", - "Achievement.37.2": "在招募中累计抽取到20次旅人", - "Achievement.370.1": "珍藏精选集 III", - "Achievement.370.2": "将3张秘纹升至50级", - "Achievement.371.1": "珍藏精选集 IV", - "Achievement.371.2": "将3张秘纹升至90级", - "Achievement.372.1": "珍藏精选集 V", - "Achievement.372.2": "将6张秘纹升至90级", - "Achievement.373.1": "珍藏精选集 VI", - "Achievement.373.2": "将9张秘纹升至90级", - "Achievement.374.1": "珍藏精选集 VII", - "Achievement.374.2": "将12张秘纹升至90级", - "Achievement.375.1": "珍藏精选集 VIII", - "Achievement.375.2": "将15张秘纹升至90级", - "Achievement.376.1": "珍藏精选集 IX", - "Achievement.376.2": "将18张秘纹升至90级", - "Achievement.377.1": "旋律无处不在 I", - "Achievement.377.2": "收集10张秘纹", - "Achievement.378.1": "旋律无处不在 II", - "Achievement.378.2": "收集20张秘纹", - "Achievement.379.1": "旋律无处不在 III", - "Achievement.379.2": "收集30张秘纹", - "Achievement.38.1": "别来无恙 IV", - "Achievement.38.2": "在招募中累计抽取到30次旅人", - "Achievement.380.1": "旋律无处不在 IV", - "Achievement.380.2": "收集40张秘纹", - "Achievement.381.1": "旋律无处不在 V", - "Achievement.381.2": "收集50张秘纹", - "Achievement.382.1": "稀世珍宝 I", - "Achievement.382.2": "收集5张彩色品质的秘纹", - "Achievement.383.1": "稀世珍宝 II", - "Achievement.383.2": "收集10张彩色品质的秘纹", - "Achievement.384.1": "稀世珍宝 III", - "Achievement.384.2": "收集15张彩色品质的秘纹", - "Achievement.385.1": "稀世珍宝 IV", - "Achievement.385.2": "收集20张彩色品质的秘纹", - "Achievement.386.1": "稀世珍宝 V", - "Achievement.386.2": "收集25张彩色品质的秘纹", - "Achievement.387.1": "稀世珍宝 VI", - "Achievement.387.2": "收集30张彩色品质的秘纹", - "Achievement.388.1": "广结良缘 I", - "Achievement.388.2": "招募签约10名旅人", - "Achievement.389.1": "广结良缘 II", - "Achievement.389.2": "招募签约20名旅人", - "Achievement.39.1": "别来无恙 V", - "Achievement.39.2": "在招募中累计抽取到50次旅人", - "Achievement.390.1": "广结良缘 III", - "Achievement.390.2": "招募签约30名旅人", - "Achievement.391.1": "广结良缘 IV", - "Achievement.391.2": "招募签约40名旅人", - "Achievement.392.1": "广结良缘 V", - "Achievement.392.2": "招募签约50名旅人", - "Achievement.393.1": "银河战舰 I", - "Achievement.393.2": "招募签约5名彩色品质的旅人", - "Achievement.394.1": "银河战舰 II", - "Achievement.394.2": "招募签约10名彩色品质的旅人", - "Achievement.395.1": "银河战舰 III", - "Achievement.395.2": "招募签约15名彩色品质的旅人", - "Achievement.396.1": "银河战舰 IV", - "Achievement.396.2": "招募签约20名彩色品质的旅人", - "Achievement.397.1": "银河战舰 V", - "Achievement.397.2": "招募签约25名彩色品质的旅人", - "Achievement.398.1": "银河战舰 VI", - "Achievement.398.2": "招募签约30名彩色品质的旅人", - "Achievement.399.1": "勤学多练 I", - "Achievement.399.2": "将任意3个旅人技能提升至4级", - "Achievement.4.1": "魔王之路 IV", - "Achievement.4.2": "权限等级到达20级", - "Achievement.40.1": "别来无恙 VI", - "Achievement.40.2": "在招募中累计抽取到70次旅人", - "Achievement.400.1": "勤学多练 II", - "Achievement.400.2": "将任意10个旅人技能提升至4级", - "Achievement.401.1": "勤学多练 III", - "Achievement.401.2": "将任意15个旅人技能提升至4级", - "Achievement.402.1": "勤学多练 IV", - "Achievement.402.2": "将任意20个旅人技能提升至7级", - "Achievement.403.1": "勤学多练 V", - "Achievement.403.2": "将任意25个旅人技能提升至7级", - "Achievement.404.1": "勤学多练 VI", - "Achievement.404.2": "将任意30个旅人技能提升至7级", - "Achievement.405.1": "点点心意 I", - "Achievement.405.2": "累计赠礼10次", - "Achievement.406.1": "点点心意 II", - "Achievement.406.2": "累计赠礼20次", - "Achievement.407.1": "点点心意 III", - "Achievement.407.2": "累计赠礼50次", - "Achievement.408.1": "点点心意 IV", - "Achievement.408.2": "累计赠礼100次", - "Achievement.409.1": "点点心意 V", - "Achievement.409.2": "累计赠礼200次", - "Achievement.41.1": "别来无恙 VII", - "Achievement.41.2": "在招募中累计抽取到100次旅人", - "Achievement.410.1": "点点心意 VI", - "Achievement.410.2": "累计赠礼500次", - "Achievement.411.1": "点点心意 VII", - "Achievement.411.2": "累计赠礼1000次", - "Achievement.412.1": "片片柔情 I", - "Achievement.412.2": "累计完成5次邀约", - "Achievement.413.1": "片片柔情 II", - "Achievement.413.2": "累计完成10次邀约", - "Achievement.414.1": "片片柔情 III", - "Achievement.414.2": "累计完成20次邀约", - "Achievement.415.1": "片片柔情 IV", - "Achievement.415.2": "累计完成50次邀约", - "Achievement.416.1": "片片柔情 V", - "Achievement.416.2": "累计完成100次邀约", - "Achievement.417.1": "窃窃私语 I", - "Achievement.417.2": "累计完成5次聊天", - "Achievement.418.1": "窃窃私语 II", - "Achievement.418.2": "累计完成10次聊天", - "Achievement.419.1": "窃窃私语 III", - "Achievement.419.2": "累计完成20次聊天", - "Achievement.42.1": "魔王直聘 I", - "Achievement.42.2": "累计进行50次招募", - "Achievement.420.1": "窃窃私语 IV", - "Achievement.420.2": "累计完成50次聊天", - "Achievement.421.1": "窃窃私语 V", - "Achievement.421.2": "累计完成100次聊天", - "Achievement.422.1": "川流不息 I", - "Achievement.422.2": "触发10次水系印记", - "Achievement.423.1": "川流不息 II", - "Achievement.423.2": "触发50次水系印记", - "Achievement.424.1": "川流不息 III", - "Achievement.424.2": "触发100次水系印记", - "Achievement.425.1": "川流不息 IV", - "Achievement.425.2": "触发300次水系印记", - "Achievement.426.1": "川流不息 V", - "Achievement.426.2": "触发500次水系印记", - "Achievement.427.1": "川流不息 VI", - "Achievement.427.2": "触发1000次水系印记", - "Achievement.428.1": "超燃烈火 I", - "Achievement.428.2": "触发10次火系印记", - "Achievement.429.1": "超燃烈火 II", - "Achievement.429.2": "触发50次火系印记", - "Achievement.43.1": "魔王直聘 II", - "Achievement.43.2": "累计进行100次招募", - "Achievement.430.1": "超燃烈火 III", - "Achievement.430.2": "触发100次火系印记", - "Achievement.431.1": "超燃烈火 IV", - "Achievement.431.2": "触发300次火系印记", - "Achievement.432.1": "超燃烈火 V", - "Achievement.432.2": "触发500次火系印记", - "Achievement.433.1": "超燃烈火 VI", - "Achievement.433.2": "触发1000次火系印记", - "Achievement.434.1": "地动山摇 I", - "Achievement.434.2": "触发10次地系印记", - "Achievement.435.1": "地动山摇 II", - "Achievement.435.2": "触发50次地系印记", - "Achievement.436.1": "地动山摇 III", - "Achievement.436.2": "触发100次地系印记", - "Achievement.437.1": "地动山摇 IV", - "Achievement.437.2": "触发300次地系印记", - "Achievement.438.1": "地动山摇 V", - "Achievement.438.2": "触发500次地系印记", - "Achievement.439.1": "地动山摇 VI", - "Achievement.439.2": "触发1000次地系印记", - "Achievement.44.1": "魔王直聘 III", - "Achievement.44.2": "累计进行200次招募", - "Achievement.440.1": "风旋气流 I", - "Achievement.440.2": "触发10次风系印记", - "Achievement.441.1": "风旋气流 II", - "Achievement.441.2": "触发50次风系印记", - "Achievement.442.1": "风旋气流 III", - "Achievement.442.2": "触发100次风系印记", - "Achievement.443.1": "风旋气流 IV", - "Achievement.443.2": "触发300次风系印记", - "Achievement.444.1": "风旋气流 V", - "Achievement.444.2": "触发500次风系印记", - "Achievement.445.1": "风旋气流 VI", - "Achievement.445.2": "触发1000次风系印记", - "Achievement.446.1": "光芒万丈 I", - "Achievement.446.2": "触发10次光系印记", - "Achievement.447.1": "光芒万丈 II", - "Achievement.447.2": "触发50次光系印记", - "Achievement.448.1": "光芒万丈 III", - "Achievement.448.2": "触发100次光系印记", - "Achievement.449.1": "光芒万丈 IV", - "Achievement.449.2": "触发300次光系印记", - "Achievement.45.1": "魔王直聘 IV", - "Achievement.45.2": "累计进行300次招募", - "Achievement.450.1": "光芒万丈 V", - "Achievement.450.2": "触发500次光系印记", - "Achievement.451.1": "光芒万丈 VI", - "Achievement.451.2": "触发1000次光系印记", - "Achievement.452.1": "长夜幽冥 I", - "Achievement.452.2": "触发10次暗系印记", - "Achievement.453.1": "长夜幽冥 II", - "Achievement.453.2": "触发50次暗系印记", - "Achievement.454.1": "长夜幽冥 III", - "Achievement.454.2": "触发100次暗系印记", - "Achievement.455.1": "长夜幽冥 IV", - "Achievement.455.2": "触发300次暗系印记", - "Achievement.456.1": "长夜幽冥 V", - "Achievement.456.2": "触发500次暗系印记", - "Achievement.457.1": "长夜幽冥 VI", - "Achievement.457.2": "触发1000次暗系印记", - "Achievement.458.1": "终极奥义 I", - "Achievement.458.2": "累计释放10次绝招", - "Achievement.459.1": "终极奥义 II", - "Achievement.459.2": "累计释放20次绝招", - "Achievement.46.1": "魔王直聘 V", - "Achievement.46.2": "累计进行400次招募", - "Achievement.460.1": "终极奥义 III", - "Achievement.460.2": "累计释放50次绝招", - "Achievement.461.1": "终极奥义 IV", - "Achievement.461.2": "累计释放100次绝招", - "Achievement.462.1": "终极奥义 V", - "Achievement.462.2": "累计释放300次绝招", - "Achievement.463.1": "终极奥义 VI", - "Achievement.463.2": "累计释放500次绝招", - "Achievement.464.1": "终极奥义 VII", - "Achievement.464.2": "累计释放1000次绝招", - "Achievement.465.1": "拿手招式 I", - "Achievement.465.2": "累计释放10次主控技能", - "Achievement.466.1": "拿手招式 II", - "Achievement.466.2": "累计释放20次主控技能", - "Achievement.467.1": "拿手招式 III", - "Achievement.467.2": "累计释放50次主控技能", - "Achievement.468.1": "拿手招式 IV", - "Achievement.468.2": "累计释放100次主控技能", - "Achievement.469.1": "拿手招式 V", - "Achievement.469.2": "累计释放300次主控技能", - "Achievement.47.1": "魔王直聘 VI", - "Achievement.47.2": "累计进行500次招募", - "Achievement.470.1": "拿手招式 VI", - "Achievement.470.2": "累计释放500次主控技能", - "Achievement.471.1": "拿手招式 VII", - "Achievement.471.2": "累计释放1000次主控技能", - "Achievement.472.1": "可靠支援 I", - "Achievement.472.2": "累计释放10次支援技能", - "Achievement.473.1": "可靠支援 II", - "Achievement.473.2": "累计释放20次支援技能", - "Achievement.474.1": "可靠支援 III", - "Achievement.474.2": "累计释放50次支援技能", - "Achievement.475.1": "可靠支援 IV", - "Achievement.475.2": "累计释放100次支援技能", - "Achievement.476.1": "可靠支援 V", - "Achievement.476.2": "累计释放300次支援技能", - "Achievement.477.1": "可靠支援 VI", - "Achievement.477.2": "累计释放500次支援技能", - "Achievement.478.1": "可靠支援 VII", - "Achievement.478.2": "累计释放1000次支援技能", - "Achievement.479.1": "致命一击 I", - "Achievement.479.2": "单次伤害达到9999点", - "Achievement.48.1": "开业大吉 I", - "Achievement.48.2": "完成第1组魔王养成任务", - "Achievement.480.1": "致命一击 II", - "Achievement.480.2": "单次伤害达到99999点", - "Achievement.481.1": "致命一击 III", - "Achievement.481.2": "单次伤害达到999999点", - "Achievement.482.1": "有惊无险 I", - "Achievement.482.2": "在血量低于10%的情况下通过关卡", - "Achievement.483.1": "有惊无险 II", - "Achievement.483.2": "在血量低于5%的情况下通过关卡", - "Achievement.484.1": "灾变防卫者 I", - "Achievement.484.2": "累计通关10次灾变防线", - "Achievement.485.1": "灾变防卫者 II", - "Achievement.485.2": "累计通关20次灾变防线", - "Achievement.486.1": "灾变防卫者 III", - "Achievement.486.2": "累计通关50次灾变防线", - "Achievement.487.1": "灾变防卫者 IV", - "Achievement.487.2": "累计通关100次灾变防线", - "Achievement.488.1": "灾变防卫者 V", - "Achievement.488.2": "累计通关200次灾变防线", - "Achievement.489.1": "灾变防卫者 VI", - "Achievement.489.2": "累计通关500次灾变防线", - "Achievement.49.1": "开业大吉 II", - "Achievement.49.2": "完成第2组魔王养成任务", - "Achievement.490.1": "灾变防卫者 VII", - "Achievement.490.2": "累计通关1000次灾变防线", - "Achievement.491.1": "热心旅人 I", - "Achievement.491.2": "累计完成10次委托", - "Achievement.492.1": "热心旅人 II", - "Achievement.492.2": "累计完成20次委托", - "Achievement.493.1": "热心旅人 III", - "Achievement.493.2": "累计完成50次委托", - "Achievement.494.1": "热心旅人 IV", - "Achievement.494.2": "累计完成100次委托", - "Achievement.495.1": "热心旅人 V", - "Achievement.495.2": "累计完成200次委托", - "Achievement.496.1": "热心旅人 VI", - "Achievement.496.2": "累计完成500次委托", - "Achievement.497.1": "热心旅人 VII", - "Achievement.497.2": "累计完成1000次委托", - "Achievement.498.1": "初试星塔探索", - "Achievement.498.2": "完成原初的迷途及任意一座元素星塔", - "Achievement.499.1": "不适合魔王的职业", - "Achievement.499.2": "完成终局剧情 - 没有旅人的未来", - "Achievement.5.1": "魔王之路 V", - "Achievement.5.2": "权限等级到达25级", - "Achievement.50.1": "开业大吉 III", - "Achievement.50.2": "完成第3组魔王养成任务", - "Achievement.500.1": "“铁饭碗”", - "Achievement.500.2": "完成终局剧情 - 永恒", - "Achievement.501.1": "途中巧遇 I", - "Achievement.501.2": "星塔事典收录10项逸闻笔记", - "Achievement.502.1": "途中巧遇 II", - "Achievement.502.2": "星塔事典收录20项逸闻笔记", - "Achievement.503.1": "途中巧遇 III", - "Achievement.503.2": "星塔事典收录30项逸闻笔记", - "Achievement.504.1": "途中巧遇 IV", - "Achievement.504.2": "星塔事典收录40项逸闻笔记", - "Achievement.505.1": "途中巧遇 V", - "Achievement.505.2": "星塔事典收录50项逸闻笔记", - "Achievement.506.1": "途中巧遇 VI", - "Achievement.506.2": "星塔事典收录60项逸闻笔记", - "Achievement.507.1": "途中巧遇 VII", - "Achievement.507.2": "星塔事典收录70项逸闻笔记", - "Achievement.508.1": "途中巧遇 VIII", - "Achievement.508.2": "星塔事典收录80项逸闻笔记", - "Achievement.509.1": "途中巧遇 IX", - "Achievement.509.2": "星塔事典收录90项逸闻笔记", - "Achievement.51.1": "开业大吉 IV", - "Achievement.51.2": "完成第4组魔王养成任务", - "Achievement.510.1": "潜能掌握 I", - "Achievement.510.2": "星塔事典收录30项旅人潜能", - "Achievement.511.1": "潜能掌握 II", - "Achievement.511.2": "星塔事典收录60项旅人潜能", - "Achievement.512.1": "潜能掌握 III", - "Achievement.512.2": "星塔事典收录90项旅人潜能", - "Achievement.513.1": "潜能掌握 IV", - "Achievement.513.2": "星塔事典收录120项旅人潜能", - "Achievement.514.1": "潜能掌握 V", - "Achievement.514.2": "星塔事典收录150项旅人潜能", - "Achievement.515.1": "潜能掌握 VI", - "Achievement.515.2": "星塔事典收录180项旅人潜能", - "Achievement.516.1": "潜能掌握 VII", - "Achievement.516.2": "星塔事典收录210项旅人潜能", - "Achievement.517.1": "潜能掌握 VIII", - "Achievement.517.2": "星塔事典收录240项旅人潜能", - "Achievement.518.1": "潜能掌握 IX", - "Achievement.518.2": "星塔事典收录270项旅人潜能", - "Achievement.519.1": "潜能激发 I", - "Achievement.519.2": "在星塔中使用强化机2次", - "Achievement.52.1": "开业大吉 V", - "Achievement.52.2": "完成第5组魔王养成任务", - "Achievement.520.1": "潜能激发 II", - "Achievement.520.2": "在星塔中使用强化机10次", - "Achievement.521.1": "潜能激发 III", - "Achievement.521.2": "在星塔中使用强化机70次", - "Achievement.522.1": "潜能激发 IV", - "Achievement.522.2": "在星塔中使用强化机250次", - "Achievement.523.1": "潜能激发 V", - "Achievement.523.2": "在星塔中使用强化机500次", - "Achievement.524.1": "潜能激发 VI", - "Achievement.524.2": "在星塔中使用强化机750次", - "Achievement.525.1": "潜能激发 VII", - "Achievement.525.2": "在星塔中使用强化机1000次", - "Achievement.526.1": "潜能激发 VIII", - "Achievement.526.2": "在星塔中使用强化机1250次", - "Achievement.527.1": "潜能激发 IX", - "Achievement.527.2": "在星塔中使用强化机1750次", - "Achievement.528.1": "潜能激发 X", - "Achievement.528.2": "在星塔中使用强化机2500次", - "Achievement.529.1": "再思考 I", - "Achievement.529.2": "在星塔中重随机潜能选择5次", - "Achievement.53.1": "开业大吉 VI", - "Achievement.53.2": "完成第6组魔王养成任务", - "Achievement.530.1": "再思考 II", - "Achievement.530.2": "在星塔中重随机潜能选择10次", - "Achievement.531.1": "再思考 III", - "Achievement.531.2": "在星塔中重随机潜能选择20次", - "Achievement.532.1": "再思考 IV", - "Achievement.532.2": "在星塔中重随机潜能选择50次", - "Achievement.533.1": "再思考 V", - "Achievement.533.2": "在星塔中重随机潜能选择100次", - "Achievement.534.1": "货架刷新 I", - "Achievement.534.2": "在星塔中重随机商店货架5次", - "Achievement.535.1": "货架刷新 II", - "Achievement.535.2": "在星塔中重随机商店货架10次", - "Achievement.536.1": "货架刷新 III", - "Achievement.536.2": "在星塔中重随机商店货架30次", - "Achievement.537.1": "货架刷新 IV", - "Achievement.537.2": "在星塔中重随机商店货架50次", - "Achievement.538.1": "货架刷新 V", - "Achievement.538.2": "在星塔中重随机商店货架100次", - "Achievement.539.1": "潜能迸发 I", - "Achievement.539.2": "获得潜能时触发初次加成5次", - "Achievement.54.1": "开业大吉 VII", - "Achievement.54.2": "完成第7组魔王养成任务", - "Achievement.540.1": "潜能迸发 II", - "Achievement.540.2": "获得潜能时触发初次加成10次", - "Achievement.541.1": "潜能迸发 III", - "Achievement.541.2": "获得潜能时触发初次加成20次", - "Achievement.542.1": "潜能迸发 IV", - "Achievement.542.2": "获得潜能时触发初次加成50次", - "Achievement.543.1": "潜能迸发 V", - "Achievement.543.2": "获得潜能时触发初次加成100次", - "Achievement.544.1": "强化进阶 I", - "Achievement.544.2": "强化潜能时触发额外加成5次", - "Achievement.545.1": "强化进阶 II", - "Achievement.545.2": "强化潜能时触发额外加成10次", - "Achievement.546.1": "强化进阶 III", - "Achievement.546.2": "强化潜能时触发额外加成20次", - "Achievement.547.1": "强化进阶 IV", - "Achievement.547.2": "强化潜能时触发额外加成50次", - "Achievement.548.1": "强化进阶 V", - "Achievement.548.2": "强化潜能时触发额外加成100次", - "Achievement.549.1": "大甩卖 I", - "Achievement.549.2": "在星塔商店房间购买打折道具5次", - "Achievement.55.1": "开业大吉 VIII", - "Achievement.55.2": "完成第8组魔王养成任务", - "Achievement.550.1": "大甩卖 II", - "Achievement.550.2": "在星塔商店房间购买打折道具20次", - "Achievement.551.1": "大甩卖 III", - "Achievement.551.2": "在星塔商店房间购买打折道具200次", - "Achievement.552.1": "大甩卖 IV", - "Achievement.552.2": "在星塔商店房间购买打折道具1000次", - "Achievement.553.1": "大甩卖 V", - "Achievement.553.2": "在星塔商店房间购买打折道具2000次", - "Achievement.554.1": "秘纹共鸣 I", - "Achievement.554.2": "在星塔中激活秘纹协奏技能1次", - "Achievement.555.1": "秘纹共鸣 II", - "Achievement.555.2": "在星塔中激活秘纹协奏技能6次", - "Achievement.556.1": "秘纹共鸣 III", - "Achievement.556.2": "在星塔中激活秘纹协奏技能30次", - "Achievement.557.1": "秘纹共鸣 IV", - "Achievement.557.2": "在星塔中激活秘纹协奏技能90次", - "Achievement.558.1": "秘纹共鸣 V", - "Achievement.558.2": "在星塔中激活秘纹协奏技能200次", - "Achievement.559.1": "秘纹共鸣 VI", - "Achievement.559.2": "在星塔中激活秘纹协奏技能300次", - "Achievement.56.1": "拨云见雾", - "Achievement.56.2": "首次通关原初的迷途", - "Achievement.560.1": "秘纹共鸣 VII", - "Achievement.560.2": "在星塔中激活秘纹协奏技能400次", - "Achievement.561.1": "秘纹共鸣 VIII", - "Achievement.561.2": "在星塔中激活秘纹协奏技能500次", - "Achievement.562.1": "秘纹共鸣 IX", - "Achievement.562.2": "在星塔中激活秘纹协奏技能700次", - "Achievement.563.1": "秘纹共鸣 X", - "Achievement.563.2": "在星塔中激活秘纹协奏技能1000次", - "Achievement.564.1": "功勋集章 I", - "Achievement.564.2": "累计通关3次纹章试炼", - "Achievement.565.1": "功勋集章 II", - "Achievement.565.2": "累计通关20次纹章试炼", - "Achievement.566.1": "功勋集章 III", - "Achievement.566.2": "累计通关50次纹章试炼", - "Achievement.567.1": "功勋集章 IV", - "Achievement.567.2": "累计通关200次纹章试炼", - "Achievement.568.1": "功勋集章 V", - "Achievement.568.2": "累计通关500次纹章试炼", - "Achievement.569.1": "功勋集章 VI", - "Achievement.569.2": "累计通关1000次纹章试炼", - "Achievement.57.1": "抽刀断水 I", - "Achievement.57.2": "首次通关难度1[流水与暗影]", - "Achievement.570.1": "搬石砸脚", - "Achievement.570.2": "在击破双手的情况下击败魔侍巨像", - "Achievement.571.1": "注意防晒", - "Achievement.571.2": "在战斗中被魔侍巨像的光束炮击中", - "Achievement.572.1": "机甲反制专家", - "Achievement.572.2": "无伤击败魔侍巨像", - "Achievement.573.1": "驯兽大师", - "Achievement.573.2": "强制中断猛进之灵[野性奔突]的释放", - "Achievement.574.1": "与兽共舞", - "Achievement.574.2": "在猛进之灵释放[野性奔突]过程中不受任何伤害", - "Achievement.575.1": "注意兽角", - "Achievement.575.2": "在猛进之灵释放[野性奔突]过程中被命中3次以上", - "Achievement.576.1": "巨兽捕猎专家", - "Achievement.576.2": "无伤击败猛进之灵", - "Achievement.577.1": "除草能手", - "Achievement.577.2": "累计击败30次寄生之庭中的花苞", - "Achievement.578.1": "植物学家", - "Achievement.578.2": "不消灭花苞通关寄生之庭", - "Achievement.579.1": "动物关爱者", - "Achievement.579.2": "寄生之庭死亡时场上存在未击败的土拨鼠", - "Achievement.58.1": "抽刀断水 II", - "Achievement.58.2": "首次通关难度2[流水与暗影]", - "Achievement.580.1": "片叶不沾", - "Achievement.580.2": "无伤通关寄生之庭", - "Achievement.581.1": "严控湿度", - "Achievement.581.2": "阻止冻冻王重新聚合", - "Achievement.582.1": "表面张力", - "Achievement.582.2": "被冻冻王的技能击飞", - "Achievement.583.1": "完美清洁", - "Achievement.583.2": "完美躲过冻冻王聚合后的冲击波", - "Achievement.584.1": "表面活性", - "Achievement.584.2": "在10秒内阻止冻冻王聚合", - "Achievement.585.1": "甩干能手", - "Achievement.585.2": "中断冻冻王的滑行", - "Achievement.586.1": "终结谵妄", - "Achievement.586.2": "无伤击败腐朽之谵妄", - "Achievement.587.1": "远离腐朽", - "Achievement.587.2": "极限情况下闪避躲过腐朽之谵妄的大范围攻击", - "Achievement.588.1": "回避污秽", - "Achievement.588.2": "不被暗影毒池影响的情况下击败渊海主宰", - "Achievement.589.1": "终结愤怒", - "Achievement.589.2": "在渊海主宰进入狂暴后将其强制打断", - "Achievement.59.1": "抽刀断水 III", - "Achievement.59.2": "首次通关难度3[流水与暗影]", - "Achievement.590.1": "卷入漩涡", - "Achievement.590.2": "被渊海主宰布设的水域减速累计30秒", - "Achievement.591.1": "超级舞者", - "Achievement.591.2": "无伤击败怪诞舞者", - "Achievement.592.1": "嵌入节拍", - "Achievement.592.2": "在与怪诞舞者的战斗中遭遇特殊的[反复演奏]", - "Achievement.593.1": "完美踢踏", - "Achievement.593.2": "在与怪诞舞者的单场战斗中极限情况下闪避10次以上", - "Achievement.594.1": "防患未然", - "Achievement.594.2": "在热嘟噜噗男爵处于破韧状态时将其击败", - "Achievement.595.1": "不留情面", - "Achievement.595.2": "在热嘟噜噗男爵处于小罐子形态时将其击败", - "Achievement.596.1": "厨艺展示", - "Achievement.596.2": "单场战斗中味觉惊惧在场上遗留15把及以上刀叉", - "Achievement.597.1": "禁止翻台", - "Achievement.597.2": "全程阻止味觉惊惧回收刀叉", - "Achievement.598.1": "地狱厨房", - "Achievement.598.2": "累计破坏666把味觉惊惧遗留的刀叉", - "Achievement.599.1": "狂梦休止", - "Achievement.599.2": "在梦魇处刑人未进入狂暴状态时将其击败", - "Achievement.6.1": "魔王之路 VI", - "Achievement.6.2": "权限等级到达30级", - "Achievement.60.1": "抽刀断水 IV", - "Achievement.60.2": "首次通关难度4[流水与暗影]", - "Achievement.600.1": "镇静手术", - "Achievement.600.2": "3个梦魇处刑人在10秒内被相继击败", - "Achievement.601.1": "沉着猎手", - "Achievement.601.2": "不被抗礼冲锋命中情况下将其击败", - "Achievement.602.1": "粗心猎物", - "Achievement.602.2": "单场战斗中,被抗礼5次冲锋命中", - "Achievement.603.1": "猎手的直觉", - "Achievement.603.2": "中断抗礼的绝招释放", - "Achievement.604.1": "分庭抗礼", - "Achievement.604.2": "无伤击败抗礼", - "Achievement.605.1": "激斗胜者", - "Achievement.605.2": "无伤击败盛怒拳铠", - "Achievement.606.1": "事不过三", - "Achievement.606.2": "被盛怒拳铠的三连冲锋全部命中", - "Achievement.607.1": "炸膛时刻", - "Achievement.607.2": "在盛怒拳铠释放多轮火炮时将其击杀", - "Achievement.608.1": "形单影只", - "Achievement.608.2": "击杀影魔时,场上没有敌方单位存活", - "Achievement.609.1": "隐入尘埃", - "Achievement.609.2": "无伤击败影魔", - "Achievement.61.1": "抽刀断水 V", - "Achievement.61.2": "首次通关难度5[流水与暗影]", - "Achievement.610.1": "招蜂惹鸟", - "Achievement.610.2": "在翠煌之刃释放鸟群轰炸期间处在技能中心区域", - "Achievement.611.1": "三重闪", - "Achievement.611.2": "与翠煌之刃的单场战斗中极限情况下闪避5次", - "Achievement.612.1": "迅雷不及掩耳", - "Achievement.612.2": "与翠煌之刃战斗中未受到任何召唤物造成的伤害", - "Achievement.613.1": "迎风而上", - "Achievement.613.2": "在与流风美人的战斗中未被任何龙卷风命中", - "Achievement.614.1": "横行霸道", - "Achievement.614.2": "中断任意仇厄力士的1次爬行技能", - "Achievement.615.1": "直奔主菜", - "Achievement.615.2": "不击杀周围怪物的情况下击杀香脆不停蹄", - "Achievement.616.1": "冻冻清理专家", - "Achievement.616.2": "在星塔中累计击败200只各种冻冻", - "Achievement.617.1": "冻冻清理大师", - "Achievement.617.2": "在星塔中累计击败1000只各种冻冻", - "Achievement.618.1": "罐罐清理专家", - "Achievement.618.2": "在星塔中累计击败100只各种罐罐", - "Achievement.619.1": "罐罐清理大师", - "Achievement.619.2": "在星塔中累计击败600只各种罐罐", - "Achievement.62.1": "抽刀断水 VI", - "Achievement.62.2": "首次通关难度6[流水与暗影]", - "Achievement.620.1": "机械对策专家", - "Achievement.620.2": "在星塔中累计击败100只各种机械", - "Achievement.621.1": "机械对策大师", - "Achievement.621.2": "在星塔中累计击败600只各种机械", - "Achievement.622.1": "卫士对策专家", - "Achievement.622.2": "在星塔中累计击败200只各种卫士", - "Achievement.623.1": "卫士对策大师", - "Achievement.623.2": "在星塔中累计击败1000只各种卫士", - "Achievement.624.1": "法师对策专家", - "Achievement.624.2": "在星塔中累计击败200只各种法师", - "Achievement.625.1": "法师对策大师", - "Achievement.625.2": "在星塔中累计击败1000只各种法师", - "Achievement.626.1": "开业大吉 IX", - "Achievement.626.2": "完成第9组魔王养成任务", - "Achievement.627.1": "行会贵客", - "Achievement.627.2": "通关剧情第四章", - "Achievement.628.1": "优秀员工", - "Achievement.628.2": "通关剧情第五章", - "Achievement.629.1": "拾光者", - "Achievement.629.2": "通关剧情第六章", - "Achievement.63.1": "抽刀断水 VII", - "Achievement.63.2": "首次通关难度7[流水与暗影]", - "Achievement.64.1": "油尽灯枯 I", - "Achievement.64.2": "首次通关难度1[烈焰与尘埃]", - "Achievement.65.1": "油尽灯枯 II", - "Achievement.65.2": "首次通关难度2[烈焰与尘埃]", - "Achievement.66.1": "油尽灯枯 III", - "Achievement.66.2": "首次通关难度3[烈焰与尘埃]", - "Achievement.67.1": "油尽灯枯 IV", - "Achievement.67.2": "首次通关难度4[烈焰与尘埃]", - "Achievement.68.1": "油尽灯枯 V", - "Achievement.68.2": "首次通关难度5[烈焰与尘埃]", - "Achievement.69.1": "油尽灯枯 VI", - "Achievement.69.2": "首次通关难度6[烈焰与尘埃]", - "Achievement.7.1": "魔王之路 VII", - "Achievement.7.2": "权限等级到达40级", - "Achievement.70.1": "油尽灯枯 VII", - "Achievement.70.2": "首次通关难度7[烈焰与尘埃]", - "Achievement.71.1": "尘埃落定 I", - "Achievement.71.2": "首次通关难度1[风暴与闪电]", - "Achievement.72.1": "尘埃落定 II", - "Achievement.72.2": "首次通关难度2[风暴与闪电]", - "Achievement.73.1": "尘埃落定 III", - "Achievement.73.2": "首次通关难度3[风暴与闪电]", - "Achievement.74.1": "尘埃落定 IV", - "Achievement.74.2": "首次通关难度4[风暴与闪电]", - "Achievement.75.1": "尘埃落定 V", - "Achievement.75.2": "首次通关难度5[风暴与闪电]", - "Achievement.76.1": "尘埃落定 VI", - "Achievement.76.2": "首次通关难度6[风暴与闪电]", - "Achievement.77.1": "尘埃落定 VII", - "Achievement.77.2": "首次通关难度7[风暴与闪电]", - "Achievement.78.1": "全栈业务 I", - "Achievement.78.2": "三座主要星塔均通过难度2", - "Achievement.79.1": "全栈业务 II", - "Achievement.79.2": "三座主要星塔均通过难度4", - "Achievement.8.1": "日行一善 I", - "Achievement.8.2": "累计登录10天", - "Achievement.80.1": "全栈业务 III", - "Achievement.80.2": "三座主要星塔均通过难度6", - "Achievement.81.1": "全栈业务 IV", - "Achievement.81.2": "三座主要星塔均通过难度7", - "Achievement.82.1": "熟能生巧 I", - "Achievement.82.2": "完整探索3次星塔", - "Achievement.83.1": "熟能生巧 II", - "Achievement.83.2": "完整探索10次星塔", - "Achievement.84.1": "熟能生巧 III", - "Achievement.84.2": "完整探索20次星塔", - "Achievement.85.1": "熟能生巧 IV", - "Achievement.85.2": "完整探索50次星塔", - "Achievement.86.1": "熟能生巧 V", - "Achievement.86.2": "完整探索100次星塔", - "Achievement.87.1": "出类拔萃", - "Achievement.87.2": "首次获取品质(绿)的纪录", - "Achievement.88.1": "卓尔不凡", - "Achievement.88.2": "首次获取品质(蓝)的纪录", - "Achievement.89.1": "千锤百炼", - "Achievement.89.2": "首次获取品质(橙)的纪录", - "Achievement.9.1": "日行一善 II", - "Achievement.9.2": "累计登录20天", - "Achievement.90.1": "至臻化境", - "Achievement.90.2": "首次获取品质(彩)的纪录", - "Achievement.91.1": "王牌导师 I", - "Achievement.91.2": "获取10次品质(彩)的纪录", - "Achievement.92.1": "王牌导师 II", - "Achievement.92.2": "获取20次品质(彩)的纪录", - "Achievement.93.1": "王牌导师 III", - "Achievement.93.2": "获取30次品质(彩)的纪录", - "Achievement.94.1": "王牌导师 IV", - "Achievement.94.2": "获取50次品质(彩)的纪录", - "Achievement.95.1": "术有专精·水 I", - "Achievement.95.2": "队伍成员均为水系的情况下通关5次星塔", - "Achievement.96.1": "术有专精·水 II", - "Achievement.96.2": "队伍成员均为水系的情况下10次星塔", - "Achievement.97.1": "术有专精·水 III", - "Achievement.97.2": "队伍成员均为水系的情况下20次星塔", - "Achievement.98.1": "术有专精·水 IV", - "Achievement.98.2": "队伍成员均为水系的情况下50次星塔", - "Achievement.99.1": "术有专精·火 I", - "Achievement.99.2": "队伍成员均为火系的情况下通关5次星塔", - "ActivityAvgLevel.10001.1": "第一话", - "ActivityAvgLevel.10001.2": "闪烁的微光", - "ActivityAvgLevel.10001.3": "夏日的海滨小镇,流传着一则恐怖传说:\n远海之上,闪烁着“幽灵船”的绿光。\n你目睹了那诡异的光芒,被大海吞没……", - "ActivityAvgLevel.10002.1": "第二话", - "ActivityAvgLevel.10002.2": "来自幽灵船", - "ActivityAvgLevel.10002.3": "两位陌生的兔子少女搭救了你。\n她们要去寻找“幽灵船”光芒的源头。", - "ActivityAvgLevel.10003.1": "第三话", - "ActivityAvgLevel.10003.2": "谜团与气味", - "ActivityAvgLevel.10003.3": "你得知了希娅和花铃此行的目的:\n她们要为奶奶正名。\n不知为何,希娅对你异常亲近……", - "ActivityAvgLevel.10004.1": "第四话", - "ActivityAvgLevel.10004.2": "声音的指示", - "ActivityAvgLevel.10004.3": "行程过半,你们途经一座小岛,暂时休整。\n在岛上,花铃听到了异样的声音——\n一伙图谋不轨的旅人现身了。", - "ActivityAvgLevel.10005.1": "第五话", - "ActivityAvgLevel.10005.2": "眼见非实", - "ActivityAvgLevel.10005.3": "种种线索表明,奶奶撒谎了。\n“幽灵船”只是掩人耳目的幌子。\n“面对真相,我们需要一些勇气。”", - "ActivityAvgLevel.10006.1": "第六话", - "ActivityAvgLevel.10006.2": "相似之人", - "ActivityAvgLevel.10006.3": "对于奶奶的隐瞒,希娅早已有所察觉。\n她决定先走一步,去前方探查情况。\n然而,黑暗中有一个身影始终注视着她。", - "ActivityAvgLevel.10007.1": "第七话", - "ActivityAvgLevel.10007.2": "阴影之下", - "ActivityAvgLevel.10007.3": "巨大的六角鲸袭来,你和花铃合力甩掉了它。\n就在你以为危机消散时,希娅却陷入了漩涡。\n绝望之际,那片幽绿的光芒悄然降临。", - "ActivityAvgLevel.10008.1": "第八话", - "ActivityAvgLevel.10008.2": "回响之地", - "ActivityAvgLevel.10008.3": "你们终于来到了光芒的源头。\n没有幽灵船,只有一片荒芜的岛屿。\n朝着最终的目标,出发!", - "ActivityAvgLevel.10009.1": "第九话", - "ActivityAvgLevel.10009.2": "光的原点", - "ActivityAvgLevel.10009.3": "暴雨之中,六角鲸的骸骨散发着强烈的光。\n这里是它们的栖息地、坟墓。\n也是无数旅人误以为埋藏宝藏的天国。", - "ActivityAvgLevel.10010.1": "第十话", - "ActivityAvgLevel.10010.2": "海水的秘密", - "ActivityAvgLevel.10010.3": "你们击退了一路尾随的寻宝旅人。\n混乱之中,意外找回了奶奶当初留下的日记。\n你洞悉了光芒的秘密。", - "ActivityAvgLevel.10011.1": "尾声", - "ActivityAvgLevel.10011.2": "漫无止境的夏天", - "ActivityAvgLevel.10011.3": "事情圆满结束,你终于可以安心享受。\n属于你的、你们的、永不结束的夏天。", - "ActivityGoods.100101.1": "夏日栖息地", - "ActivityGoods.100101.2": "名为[夏日栖息地]的秘纹唱片,可发挥强大的力量。", - "ActivityGoods.100102.1": "夏日栖息地曲调", - "ActivityGoods.100102.2": "秘纹[夏日栖息地]突破所需的素材", - "ActivityGoods.100103.1": "惊奇冒险!渊海幽灵船传说!", - "ActivityGoods.100103.2": "解锁荣誉称号「惊奇冒险!渊海幽灵船传说!」", - "ActivityGoods.100104.1": "青空礼券", - "ActivityGoods.100104.2": "用于「旅人限时招募」中进行招募的凭证。", - "ActivityGoods.100105.1": "萌芽礼券", - "ActivityGoods.100105.2": "用于「常驻旅人招募」中进行招募的凭证。", - "ActivityGoods.100106.1": "煌羽冕冠", - "ActivityGoods.100106.2": "用于部分旅人能力7~10级等级提升", - "ActivityGoods.100107.1": "星章抛光剂", - "ActivityGoods.100107.2": "用于旅人纹章重置时锁定词条的特殊素材。", - "ActivityGoods.100108.1": "精致风枪", - "ActivityGoods.100108.2": "用于赠礼,可提升旅人500点默契。", - "ActivityGoods.100109.1": "纳凉风轮", - "ActivityGoods.100109.2": "用于赠礼,可提升旅人500点默契。", - "ActivityGoods.100110.1": "月之相", - "ActivityGoods.100110.2": "用于赠礼,可提升旅人500点默契。", - "ActivityGoods.100111.1": "男爵的恩典", - "ActivityGoods.100111.2": "用于旅人升阶的高级材料。", - "ActivityGoods.100112.1": "妖蜂游戏卡带", - "ActivityGoods.100112.2": "用于旅人能力提升的高级材料。", - "ActivityGoods.100113.1": "嘟噗精魄", - "ActivityGoods.100113.2": "用于秘纹升阶的高级材料。", - "ActivityGoods.100114.1": "星梯搭乘票", - "ActivityGoods.100114.2": "可用于开启星塔速通的门票。", - "ActivityGoods.100115.1": "冒险家的手抄百科", - "ActivityGoods.100115.2": "提供特大量旅人升级经验。", - "ActivityGoods.100116.1": "星空的彩琉璃", - "ActivityGoods.100116.2": "提供特大量秘纹升级经验。", - "ActivityGoods.100117.1": "男爵的窖藏", - "ActivityGoods.100117.2": "用于旅人升阶的中级材料。", - "ActivityGoods.100118.1": "弹幕游戏卡带", - "ActivityGoods.100118.2": "用于旅人能力提升的中级材料。", - "ActivityGoods.100119.1": "噜噗遗魂", - "ActivityGoods.100119.2": "用于秘纹升阶的中级材料。", - "ActivityGoods.100120.1": "朵拉", - "ActivityGoods.100120.2": "基础的货币,可在各个功能中进行使用。", - "ActivityGoods.100201.1": "勇气之拳", - "ActivityGoods.100201.2": "名为[勇气之拳]的秘纹唱片,可发挥强大的力量。", - "ActivityGoods.100202.1": "勇气之拳曲调", - "ActivityGoods.100202.2": "秘纹[勇气之拳]突破所需的素材", - "ActivityGoods.100203.1": "我们的旅团", - "ActivityGoods.100203.2": "解锁荣誉称号「我们的旅团」", - "ActivityGoods.100204.1": "巨像核心", - "ActivityGoods.100204.2": "用于部分旅人能力7~10级等级提升", - "ActivityGoods.100205.1": "青空礼券", - "ActivityGoods.100205.2": "用于「旅人限时招募」中进行招募的凭证。", - "ActivityGoods.100206.1": "萌芽礼券", - "ActivityGoods.100206.2": "用于「常驻旅人招募」中进行招募的凭证。", - "ActivityGoods.100207.1": "星章抛光剂", - "ActivityGoods.100207.2": "用于旅人纹章重置时锁定词条的特殊素材。", - "ActivityGoods.100208.1": "反射留影器", - "ActivityGoods.100208.2": "用于赠礼,可提升旅人500点默契。", - "ActivityGoods.100209.1": "月之相", - "ActivityGoods.100209.2": "用于赠礼,可提升旅人500点默契。", - "ActivityGoods.100210.1": "飞花瓷杯", - "ActivityGoods.100210.2": "用于赠礼,可提升旅人500点默契。", - "ActivityGoods.100211.1": "男爵的恩典", - "ActivityGoods.100211.2": "用于旅人升阶的高级材料。", - "ActivityGoods.100212.1": "妖蜂游戏卡带", - "ActivityGoods.100212.2": "用于旅人能力提升的高级材料。", - "ActivityGoods.100213.1": "狂舞精魄", - "ActivityGoods.100213.2": "用于秘纹升阶的高级材料。", - "ActivityGoods.100214.1": "星梯搭乘票", - "ActivityGoods.100214.2": "可用于开启星塔速通的门票。", - "ActivityGoods.100215.1": "冒险家的手抄百科", - "ActivityGoods.100215.2": "提供特大量旅人升级经验。", - "ActivityGoods.100216.1": "星空的彩琉璃", - "ActivityGoods.100216.2": "提供特大量秘纹升级经验。", - "ActivityGoods.100217.1": "男爵的窖藏", - "ActivityGoods.100217.2": "用于旅人升阶的中级材料。", - "ActivityGoods.100218.1": "弹幕游戏卡带", - "ActivityGoods.100218.2": "用于旅人能力提升的中级材料。", - "ActivityGoods.100219.1": "幻步遗魂", - "ActivityGoods.100219.2": "用于秘纹升阶的中级材料。", - "ActivityGoods.100220.1": "新手旅人晋升礼盒", - "ActivityGoods.100220.2": "可以在所有晋升试炼低级旅人晋升素材中任选其一。", - "ActivityGoods.100221.1": "新手技能卡带礼盒", - "ActivityGoods.100221.2": "可以在所有低级卡带中任选其一。", - "ActivityGoods.100222.1": "新手秘纹晋升礼盒", - "ActivityGoods.100222.2": "可以在所有晋升试炼低级秘纹晋升素材中任选其一。", - "ActivityGoods.100223.1": "朵拉", - "ActivityGoods.100223.2": "基础的货币,可在各个功能中进行使用。", - "ActivityGoods.100301.1": "一二三,跳!", - "ActivityGoods.100301.2": "名为[一二三,跳!]的秘纹唱片,可发挥强大的力量。", - "ActivityGoods.100302.1": "一二三,跳!曲调", - "ActivityGoods.100302.2": "秘纹[一二三,跳!]突破所需的素材", - "ActivityGoods.100303.1": "梦的彼岸", - "ActivityGoods.100303.2": "解锁荣誉称号「梦的彼岸」", - "ActivityGoods.100304.1": "流风精魄", - "ActivityGoods.100304.2": "用于部分旅人能力7~10级等级提升", - "ActivityGoods.100305.1": "青空礼券", - "ActivityGoods.100305.2": "用于「旅人限时招募」中进行招募的凭证。", - "ActivityGoods.100306.1": "萌芽礼券", - "ActivityGoods.100306.2": "用于「常驻旅人招募」中进行招募的凭证。", - "ActivityGoods.100307.1": "星章抛光剂", - "ActivityGoods.100307.2": "用于旅人纹章重置时锁定词条的特殊素材。", - "ActivityGoods.100308.1": "飞花瓷杯", - "ActivityGoods.100308.2": "用于赠礼,可提升旅人500点默契。", - "ActivityGoods.100309.1": "纳凉风轮", - "ActivityGoods.100309.2": "用于赠礼,可提升旅人500点默契。", - "ActivityGoods.100310.1": "沐雪芬香", - "ActivityGoods.100310.2": "用于赠礼,可提升旅人500点默契。", - "ActivityGoods.100311.1": "永昏灯核", - "ActivityGoods.100311.2": "用于旅人升阶的高级材料。", - "ActivityGoods.100312.1": "魔音游戏卡带", - "ActivityGoods.100312.2": "用于旅人能力提升的高级材料。", - "ActivityGoods.100313.1": "嘟噗精魄", - "ActivityGoods.100313.2": "用于秘纹升阶的高级材料。", - "ActivityGoods.100314.1": "星梯搭乘票", - "ActivityGoods.100314.2": "可用于开启星塔速通的门票。", - "ActivityGoods.100315.1": "冒险家的手抄百科", - "ActivityGoods.100315.2": "提供特大量旅人升级经验。", - "ActivityGoods.100316.1": "星空的彩琉璃", - "ActivityGoods.100316.2": "提供特大量秘纹升级经验。", - "ActivityGoods.100317.1": "凝辉灯髓", - "ActivityGoods.100317.2": "用于旅人升阶的中级材料。", - "ActivityGoods.100318.1": "节奏游戏卡带", - "ActivityGoods.100318.2": "用于旅人能力提升的中级材料。", - "ActivityGoods.100319.1": "噜噗遗魂", - "ActivityGoods.100319.2": "用于秘纹升阶的中级材料。", - "ActivityGoods.100320.1": "新手旅人晋升礼盒", - "ActivityGoods.100320.2": "可以在所有晋升试炼低级旅人晋升素材中任选其一。", - "ActivityGoods.100321.1": "新手技能卡带礼盒", - "ActivityGoods.100321.2": "可以在所有低级卡带中任选其一。", - "ActivityGoods.100322.1": "新手秘纹晋升礼盒", - "ActivityGoods.100322.2": "可以在所有晋升试炼低级秘纹晋升素材中任选其一。", - "ActivityGoods.100323.1": "朵拉", - "ActivityGoods.100323.2": "基础的货币,可在各个功能中进行使用。", - "ActivityGoods.100401.1": "启程的礼物", - "ActivityGoods.100401.2": "名为「启程的礼物」的秘纹唱片,可发挥强大的力量。", - "ActivityGoods.100402.1": "启程的礼物曲调", - "ActivityGoods.100402.2": "秘纹「启程的礼物」突破所需的素材", - "ActivityGoods.100403.1": "闪耀的使者与圣夜的精灵", - "ActivityGoods.100403.2": "解锁荣誉称号「闪耀的使者与圣夜的精灵」", - "ActivityGoods.100404.1": "巨像精魄", - "ActivityGoods.100404.2": "用于部分旅人能力7~10级等级提升", - "ActivityGoods.100405.1": "青空礼券", - "ActivityGoods.100405.2": "用于「旅人限时招募」中进行招募的凭证。", - "ActivityGoods.100406.1": "萌芽礼券", - "ActivityGoods.100406.2": "用于「旅人常驻招募」中进行招募的凭证。", - "ActivityGoods.100407.1": "星章抛光剂", - "ActivityGoods.100407.2": "用于旅人纹章重置时锁定词条的特殊素材。", - "ActivityGoods.100408.1": "精致风枪", - "ActivityGoods.100408.2": "用于赠礼,可提升旅人500点默契。", - "ActivityGoods.100409.1": "初露锋芒", - "ActivityGoods.100409.2": "用于赠礼,可提升旅人500点默契。", - "ActivityGoods.100410.1": "沐雪芬香", - "ActivityGoods.100410.2": "用于赠礼,可提升旅人500点默契。", - "ActivityGoods.100411.1": "谢幕礼帽", - "ActivityGoods.100411.2": "用于旅人升阶的高级材料。", - "ActivityGoods.100412.1": "魔音游戏卡带", - "ActivityGoods.100412.2": "用于旅人能力提升的高级材料。", - "ActivityGoods.100413.1": "终宵精魄", - "ActivityGoods.100413.2": "用于秘纹升阶的高级材料。", - "ActivityGoods.100414.1": "星梯搭乘票", - "ActivityGoods.100414.2": "用于开启星塔速通的门票。", - "ActivityGoods.100415.1": "冒险家的手抄百科", - "ActivityGoods.100415.2": "提供特大量旅人升级经验。", - "ActivityGoods.100416.1": "星空的彩琉璃", - "ActivityGoods.100416.2": "提供特大量秘纹升级经验。", - "ActivityGoods.100417.1": "聚光毡帽", - "ActivityGoods.100417.2": "用于旅人升阶的中级材料。", - "ActivityGoods.100418.1": "节奏游戏卡带", - "ActivityGoods.100418.2": "用于旅人能力提升的中级材料。", - "ActivityGoods.100419.1": "萤辉遗魂", - "ActivityGoods.100419.2": "用于秘纹升阶的中级材料。", - "ActivityGoods.100420.1": "新手旅人晋升礼盒", - "ActivityGoods.100420.2": "可以在所有晋升试炼低级旅人晋升素材中任选其一。", - "ActivityGoods.100421.1": "新手技能卡带礼盒", - "ActivityGoods.100421.2": "可以在所有低级卡带中任选其一。", - "ActivityGoods.100422.1": "新手秘纹晋升礼盒", - "ActivityGoods.100422.2": "可以在所有晋升试炼低级秘纹晋升素材中任选其一。", - "ActivityGoods.100423.1": "朵拉", - "ActivityGoods.100423.2": "基础的货币,可在各个功能中进行使用。", - "ActivityGoods.100501.1": "革新的萌芽", - "ActivityGoods.100501.2": "名为[革新的萌芽]的秘纹唱片,可发挥强大的力量。", - "ActivityGoods.100502.1": "革新的萌芽曲调", - "ActivityGoods.100502.2": "秘纹[革新的萌芽]突破所需的素材", - "ActivityGoods.100503.1": "微火的奇迹", - "ActivityGoods.100503.2": "解锁荣誉称号「微火的奇迹」", - "ActivityGoods.100504.1": "噬孽绛华", - "ActivityGoods.100504.2": "用于部分旅人能力7~10级等级提升", - "ActivityGoods.100505.1": "青空礼券", - "ActivityGoods.100505.2": "用于「旅人限时招募」中进行招募的凭证。", - "ActivityGoods.100506.1": "萌芽礼券", - "ActivityGoods.100506.2": "用于「旅人常驻招募」中进行招募的凭证。", - "ActivityGoods.100507.1": "星章抛光剂", - "ActivityGoods.100507.2": "用于旅人纹章重置时锁定词条的特殊素材。", - "ActivityGoods.100508.1": "烈火羽翼", - "ActivityGoods.100508.2": "用于赠礼,可提升旅人500点默契。", - "ActivityGoods.100509.1": "精致风枪", - "ActivityGoods.100509.2": "用于赠礼,可提升旅人500点默契。", - "ActivityGoods.100510.1": "飞花瓷杯", - "ActivityGoods.100510.2": "用于赠礼,可提升旅人500点默契。", - "ActivityGoods.100511.1": "永昏灯核", - "ActivityGoods.100511.2": "用于旅人升阶的高级材料。", - "ActivityGoods.100512.1": "鬼神游戏卡带", - "ActivityGoods.100512.2": "用于旅人能力提升的高级材料。", - "ActivityGoods.100513.1": "终宵精魄", - "ActivityGoods.100513.2": "用于秘纹升阶的高级材料。", - "ActivityGoods.100514.1": "星梯搭乘票", - "ActivityGoods.100514.2": "用于开启星塔速通的门票。", - "ActivityGoods.100515.1": "冒险家的手抄百科", - "ActivityGoods.100515.2": "提供特大量旅人升级经验。", - "ActivityGoods.100516.1": "星空的彩琉璃", - "ActivityGoods.100516.2": "提供特大量秘纹升级经验。", - "ActivityGoods.100517.1": "凝辉灯髓", - "ActivityGoods.100517.2": "用于旅人升阶的中级材料。", - "ActivityGoods.100518.1": "格斗游戏卡带", - "ActivityGoods.100518.2": "用于旅人能力提升的中级材料。", - "ActivityGoods.100519.1": "萤辉遗魂", - "ActivityGoods.100519.2": "用于秘纹升阶的中级材料。", - "ActivityGoods.100520.1": "新手旅人晋升礼盒", - "ActivityGoods.100520.2": "可以在所有晋升试炼低级旅人晋升素材中任选其一。", - "ActivityGoods.100521.1": "新手技能卡带礼盒", - "ActivityGoods.100521.2": "可以在所有低级卡带中任选其一。", - "ActivityGoods.100522.1": "新手秘纹晋升礼盒", - "ActivityGoods.100522.2": "可以在所有晋升试炼低级秘纹晋升素材中任选其一。", - "ActivityGoods.100523.1": "朵拉", - "ActivityGoods.100523.2": "基础的货币,可在各个功能中进行使用。", - "ActivityGoods.100601.1": "酒暖灯明时", - "ActivityGoods.100601.2": "名为[酒暖灯明时]的秘纹唱片,可发挥强大的力量。", - "ActivityGoods.100602.1": "酒暖灯明时曲调", - "ActivityGoods.100602.2": "秘纹[酒暖灯明时]突破所需的素材", - "ActivityGoods.100603.1": "烟火绮丽寻春意", - "ActivityGoods.100603.2": "解锁荣誉称号「烟火绮丽寻春意」", - "ActivityGoods.100604.1": "森灵精魄", - "ActivityGoods.100604.2": "用于部分旅人能力7~10级等级提升", - "ActivityGoods.100605.1": "青空礼券", - "ActivityGoods.100605.2": "用于「旅人限时招募」中进行招募的凭证。", - "ActivityGoods.100606.1": "萌芽礼券", - "ActivityGoods.100606.2": "用于「旅人常驻招募」中进行招募的凭证。", - "ActivityGoods.100607.1": "星章抛光剂", - "ActivityGoods.100607.2": "用于旅人纹章重置时锁定词条的特殊素材。", - "ActivityGoods.100608.1": "反射留影器", - "ActivityGoods.100608.2": "用于赠礼,可提升旅人500点默契。", - "ActivityGoods.100609.1": "月之相", - "ActivityGoods.100609.2": "用于赠礼,可提升旅人500点默契。", - "ActivityGoods.100610.1": "飞花瓷杯", - "ActivityGoods.100610.2": "用于赠礼,可提升旅人500点默契。", - "ActivityGoods.100611.1": "男爵的恩典", - "ActivityGoods.100611.2": "用于旅人升阶的高级材料。", - "ActivityGoods.100612.1": "妖蜂游戏卡带", - "ActivityGoods.100612.2": "用于旅人能力提升的高级材料。", - "ActivityGoods.100613.1": "嘟噗精魄", - "ActivityGoods.100613.2": "用于秘纹升阶的高级材料。", - "ActivityGoods.100614.1": "星梯搭乘票", - "ActivityGoods.100614.2": "用于开启星塔速通的门票。", - "ActivityGoods.100615.1": "冒险家的手抄百科", - "ActivityGoods.100615.2": "提供特大量旅人升级经验。", - "ActivityGoods.100616.1": "星空的彩琉璃", - "ActivityGoods.100616.2": "提供特大量秘纹升级经验。", - "ActivityGoods.100617.1": "男爵的窖藏", - "ActivityGoods.100617.2": "用于旅人升阶的中级材料。", - "ActivityGoods.100618.1": "弹幕游戏卡带", - "ActivityGoods.100618.2": "用于旅人能力提升的中级材料。", - "ActivityGoods.100619.1": "噜噗遗魂", - "ActivityGoods.100619.2": "用于秘纹升阶的中级材料。", - "ActivityGoods.100620.1": "新手旅人晋升礼盒", - "ActivityGoods.100620.2": "可以在所有晋升试炼低级旅人晋升素材中任选其一。", - "ActivityGoods.100621.1": "新手技能卡带礼盒", - "ActivityGoods.100621.2": "可以在所有低级卡带中任选其一。", - "ActivityGoods.100622.1": "新手秘纹晋升礼盒", - "ActivityGoods.100622.2": "可以在所有晋升试炼低级秘纹晋升素材中任选其一。", - "ActivityGoods.100623.1": "朵拉", - "ActivityGoods.100623.2": "基础的货币,可在各个功能中进行使用。", - "ActivityGoods.100701.1": "冬夜后的黎明", - "ActivityGoods.100701.2": "名为[冬夜后的黎明]的秘纹唱片,可发挥强大的力量。", - "ActivityGoods.100702.1": "冬夜后的黎明曲调", - "ActivityGoods.100702.2": "秘纹[冬夜后的黎明]突破所需的素材", - "ActivityGoods.100703.1": "冬夜镇魂曲与破晓扳机", - "ActivityGoods.100703.2": "解锁荣誉称号「冬夜镇魂曲与破晓扳机」", - "ActivityGoods.100704.1": "盛怒美人", - "ActivityGoods.100704.2": "用于部分旅人能力7~10级等级提升", - "ActivityGoods.100705.1": "青空礼券", - "ActivityGoods.100705.2": "用于「旅人限时招募」中进行招募的凭证。", - "ActivityGoods.100706.1": "萌芽礼券", - "ActivityGoods.100706.2": "用于「旅人常驻招募」中进行招募的凭证。", - "ActivityGoods.100707.1": "星章抛光剂", - "ActivityGoods.100707.2": "用于旅人纹章重置时锁定词条的特殊素材。", - "ActivityGoods.100708.1": "烈火羽翼", - "ActivityGoods.100708.2": "用于赠礼,可提升旅人500点默契。", - "ActivityGoods.100709.1": "纳凉风轮", - "ActivityGoods.100709.2": "用于赠礼,可提升旅人500点默契。", - "ActivityGoods.100710.1": "沐雪芬香", - "ActivityGoods.100710.2": "用于赠礼,可提升旅人500点默契。", - "ActivityGoods.100711.1": "谢幕礼帽", - "ActivityGoods.100711.2": "用于旅人升阶的高级材料。", - "ActivityGoods.100712.1": "魔音游戏卡带", - "ActivityGoods.100712.2": "用于旅人能力提升的高级材料。", - "ActivityGoods.100713.1": "狂舞精魄", - "ActivityGoods.100713.2": "用于秘纹升阶的高级材料。", - "ActivityGoods.100714.1": "星梯搭乘票", - "ActivityGoods.100714.2": "用于开启星塔速通的门票。", - "ActivityGoods.100715.1": "冒险家的手抄百科", - "ActivityGoods.100715.2": "提供特大量旅人升级经验。", - "ActivityGoods.100716.1": "星空的彩琉璃", - "ActivityGoods.100716.2": "提供特大量秘纹升级经验。", - "ActivityGoods.100717.1": "聚光毡帽", - "ActivityGoods.100717.2": "用于旅人升阶的中级材料。", - "ActivityGoods.100718.1": "节奏游戏卡带", - "ActivityGoods.100718.2": "用于旅人能力提升的中级材料。", - "ActivityGoods.100719.1": "幻步遗魂", - "ActivityGoods.100719.2": "用于秘纹升阶的中级材料。", - "ActivityGoods.100720.1": "新手旅人晋升礼盒", - "ActivityGoods.100720.2": "可以在所有晋升试炼低级旅人晋升素材中任选其一。", - "ActivityGoods.100721.1": "新手技能卡带礼盒", - "ActivityGoods.100721.2": "可以在所有低级卡带中任选其一。", - "ActivityGoods.100722.1": "新手秘纹晋升礼盒", - "ActivityGoods.100722.2": "可以在所有晋升试炼低级秘纹晋升素材中任选其一。", - "ActivityGoods.100723.1": "朵拉", - "ActivityGoods.100723.2": "基础的货币,可在各个功能中进行使用。", - "ActivityGoods.100801.1": "信笺乘风而去", - "ActivityGoods.100801.2": "名为[信笺乘风而去]的秘纹唱片,可发挥强大的力量。", - "ActivityGoods.100802.1": "信笺乘风而去曲调", - "ActivityGoods.100802.2": "秘纹[信笺乘风而去]突破所需的素材", - "ActivityGoods.100803.1": "敬启,致珍重的你", - "ActivityGoods.100803.2": "解锁荣誉称号「敬启,致珍重的你」", - "ActivityGoods.100804.1": "青空礼券", - "ActivityGoods.100804.2": "用于「旅人限时招募」中进行招募的凭证。", - "ActivityGoods.100805.1": "萌芽礼券", - "ActivityGoods.100805.2": "用于「旅人常驻招募」中进行招募的凭证。", - "ActivityGoods.100806.1": "骇浪精魄", - "ActivityGoods.100806.2": "用于部分旅人能力7~10级等级提升", - "ActivityGoods.100807.1": "星章抛光剂", - "ActivityGoods.100807.2": "用于旅人纹章重置时锁定词条的特殊素材。", - "ActivityGoods.100808.1": "精致风枪", - "ActivityGoods.100808.2": "用于赠礼,可提升旅人500点默契。", - "ActivityGoods.100809.1": "纳凉风轮", - "ActivityGoods.100809.2": "用于赠礼,可提升旅人500点默契。", - "ActivityGoods.100810.1": "沐雪芬香", - "ActivityGoods.100810.2": "用于赠礼,可提升旅人500点默契。", - "ActivityGoods.100811.1": "永昏灯核", - "ActivityGoods.100811.2": "用于旅人升阶的高级材料。", - "ActivityGoods.100812.1": "妖蜂游戏卡带", - "ActivityGoods.100812.2": "用于旅人能力提升的高级材料。", - "ActivityGoods.100813.1": "终宵精魄", - "ActivityGoods.100813.2": "用于秘纹升阶的高级材料。", - "ActivityGoods.100814.1": "星梯搭乘票", - "ActivityGoods.100814.2": "用于开启星塔速通的门票。", - "ActivityGoods.100815.1": "冒险家的手抄百科", - "ActivityGoods.100815.2": "提供特大量旅人升级经验。", - "ActivityGoods.100816.1": "星空的彩琉璃", - "ActivityGoods.100816.2": "提供特大量秘纹升级经验。", - "ActivityGoods.100817.1": "凝辉灯髓", - "ActivityGoods.100817.2": "用于旅人升阶的中级材料。", - "ActivityGoods.100818.1": "弹幕游戏卡带", - "ActivityGoods.100818.2": "用于旅人能力提升的中级材料。", - "ActivityGoods.100819.1": "萤辉遗魂", - "ActivityGoods.100819.2": "用于秘纹升阶的中级材料。", - "ActivityGoods.100820.1": "新手旅人晋升礼盒", - "ActivityGoods.100820.2": "可以在所有晋升试炼低级旅人晋升素材中任选其一。", - "ActivityGoods.100821.1": "新手技能卡带礼盒", - "ActivityGoods.100821.2": "可以在所有低级卡带中任选其一。", - "ActivityGoods.100822.1": "新手秘纹晋升礼盒", - "ActivityGoods.100822.2": "可以在所有晋升试炼低级秘纹晋升素材中任选其一。", - "ActivityGoods.100823.1": "朵拉", - "ActivityGoods.100823.2": "基础的货币,可在各个功能中进行使用。", - "ActivityGoods.300101.1": "精美礼物随机盒", - "ActivityGoods.300101.2": "随机获得一件精美礼物", - "ActivityGoods.300102.1": "星梯搭乘票", - "ActivityGoods.300102.2": "用于开启星塔速通的门票。", - "ActivityGoods.300103.1": "星空的彩琉璃", - "ActivityGoods.300103.2": "提供特大量秘纹升级经验。", - "ActivityGoods.300104.1": "华美的镶边", - "ActivityGoods.300104.2": "提供大量秘纹升级经验。", - "ActivityGoods.300105.1": "新手技能卡带礼盒", - "ActivityGoods.300105.2": "可以在所有低级卡带中任选其一。", - "ActivityGoods.300106.1": "技巧棋子", - "ActivityGoods.300106.2": "用于旅人能力提升的通用材料。", - "ActivityGoods.300107.1": "朵拉", - "ActivityGoods.300107.2": "基础的货币,可在各个功能中进行使用。", - "ActivityGroup.10100.1": "【活动说明】\n「惊奇冒险!渊海幽灵船传说!」活动已正式开启。\n在活动期间您可挑战活动限时关卡,阅读活动主题故事剧情,以及游玩“幸运寻宝铲”小游戏。\n游玩上述内容以及完成活动任务目标,可获得活动代币“鱿鱼米饼”,兑换各种丰厚奖励。", - "ActivityGroup.10101.1": "【活动说明】\n「我们的旅团」活动已正式开启。\n在活动期间您可挑战活动限时关卡,阅读主线故事剧情,以及游玩“甜心梦工坊”小游戏。\n游玩上述内容以及完成活动任务目标,可获得活动代币“玻璃弹珠”,兑换各种丰厚奖励。", - "ActivityGroup.10102.1": "【活动说明】\n「梦的彼岸」活动已正式开启。\n在活动期间您可挑战活动限时关卡,阅读主线故事剧情,以及游玩“幸运寻宝铲”小游戏。\n游玩上述内容以及完成活动任务目标,可获得活动代币“营养饭团”,兑换各种丰厚奖励。", - "ActivityGroup.10103.1": "【活动说明】\n「微火的奇迹」活动已正式开启。\n在活动期间您可挑战活动限时关卡,阅读主线故事剧情,以及游玩“幸运寻宝铲”小游戏。\n游玩上述内容以及完成活动任务目标,可获得活动代币“报销凭证”,兑换各种丰厚奖励。", - "ActivityGroup.10104.1": "【活动说明】\n「烟火绚丽寻春意」活动已正式开启。\n在活动期间您可挑战活动限时关卡,阅读活动故事剧情,以及游玩“甜心梦工坊”小游戏。\n游玩上述内容以及完成活动任务目标,可获得活动代币“美味糖葫芦”,兑换各种丰厚奖励。", - "ActivityGroup.10105.1": "【活动说明】\n「冬夜镇魂曲与破晓扳机」活动已正式开启。\n在活动期间您可挑战活动限时关卡,阅读活动故事剧情,以及游玩“豪礼抛物线”小游戏。\n游玩上述内容以及完成活动任务目标,可获得活动代币“应急罐头”,兑换各种丰厚奖励。", - "ActivityGroup.10106.1": "【活动说明】\n「敬启,致珍重的你」活动已正式开启。\n在活动期间您可挑战活动限时关卡,阅读活动故事剧情,以及游玩“幸运寻宝铲”小游戏。\n游玩上述内容以及完成活动任务目标,可获得活动代币“青枭片羽”,兑换各种丰厚奖励。", - "ActivityGroup.20101.1": "【活动说明】\n「闪耀的使者与圣夜的精灵」活动已正式开启。\n在活动期间您可挑战活动限时关卡,阅读活动故事剧情,以及游玩“甜心梦工坊”小游戏。\n游玩上述内容以及完成活动任务目标,可获得活动代币“雪愿姜饼人”,兑换各种丰厚奖励。", - "ActivityGroup.30101.1": "【活动时间】\n2026/02/17 12:00~2026/02/24 11:00 \n\n【参与条件】\n权限等级≥5级\n\n【活动说明】\n「缭乱碎晶球」活动已正式开启。\n在活动期间您挑战活动限时关卡并完成活动任务目标,可获得活动代币“联合理事会代币”,兑换各种丰厚奖励。", - "ActivityLevelsLevel.1000101.1": "夏日激斗 I", - "ActivityLevelsLevel.1000101.2": "在海岛上遭遇了同样在寻宝的旅人团体!\n留意通道处的体力恢复道具,顶着阳光一决高下吧!", - "ActivityLevelsLevel.1000101.3": "120秒内成功通关", - "ActivityLevelsLevel.1000101.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1000101.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1000102.1": "夏日激斗 II", - "ActivityLevelsLevel.1000102.2": "在海岛上遭遇了同样在寻宝的旅人团体!\n留意区域内的体力恢复道具,注意防晒!", - "ActivityLevelsLevel.1000102.3": "120秒内成功通关", - "ActivityLevelsLevel.1000102.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1000102.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1000103.1": "夏日激斗 III", - "ActivityLevelsLevel.1000103.2": "在海岛上遭遇了同样在寻宝的旅人团体!\n留意通道处的体力恢复道具,小心精英级别的对手!", - "ActivityLevelsLevel.1000103.3": "120秒内成功通关", - "ActivityLevelsLevel.1000103.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1000103.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1000104.1": "夏日激斗 IV", - "ActivityLevelsLevel.1000104.2": "在海岛上遭遇了同样在寻宝的强大旅人团体!\n精英敌人众多,请小心应对并留意掉落的回复物品!", - "ActivityLevelsLevel.1000104.3": "120秒内成功通关", - "ActivityLevelsLevel.1000104.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1000104.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1000105.1": "夏日激斗 V", - "ActivityLevelsLevel.1000105.2": "在海岛上遭遇了同样在寻宝的强大旅人团体!\n精英敌人众多,请小心应对并留意通道处的体力恢复道具!", - "ActivityLevelsLevel.1000105.3": "120秒内成功通关", - "ActivityLevelsLevel.1000105.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1000105.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1000106.1": "夏日激斗 VI", - "ActivityLevelsLevel.1000106.2": "在海岛上遭遇了同样在寻宝的强大旅人团体!\n精英敌人众多,请小心应对并留意通道处的体力恢复道具!", - "ActivityLevelsLevel.1000106.3": "120秒内成功通关", - "ActivityLevelsLevel.1000106.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1000106.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1000107.1": "夏日激斗 VII", - "ActivityLevelsLevel.1000107.2": "在海岛上遭遇了同样在寻宝的强大旅人团体!\n精英敌人众多,请小心应对并留意通道处的体力恢复道具!", - "ActivityLevelsLevel.1000107.3": "120秒内成功通关", - "ActivityLevelsLevel.1000107.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1000107.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1000108.1": "决战六角鲸 ~ 普通", - "ActivityLevelsLevel.1000108.2": "“它”就是传说里“幽灵船”的真相吗?\n与咕噜六角鲸一决胜负吧!", - "ActivityLevelsLevel.1000108.3": "150秒内成功通关", - "ActivityLevelsLevel.1000108.4": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1000108.5": "剩余时间大于60秒通关", - "ActivityLevelsLevel.1000201.1": "夺宝奇兵 I", - "ActivityLevelsLevel.1000201.2": "与寻宝的旅人团体在海岛上激烈战斗!\n务必小心,这次他们可是动真格了!", - "ActivityLevelsLevel.1000201.3": "120秒内成功通关", - "ActivityLevelsLevel.1000201.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1000201.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1000202.1": "夺宝奇兵 II", - "ActivityLevelsLevel.1000202.2": "与寻宝的旅人团体在海岛上激烈战斗!\n务必小心,这次他们可是动真格了!", - "ActivityLevelsLevel.1000202.3": "120秒内成功通关", - "ActivityLevelsLevel.1000202.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1000202.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1000203.1": "夺宝奇兵 III", - "ActivityLevelsLevel.1000203.2": "与寻宝的旅人团体在海岛上激烈战斗!\n务必小心,这次他们可是动真格了!", - "ActivityLevelsLevel.1000203.3": "120秒内成功通关", - "ActivityLevelsLevel.1000203.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1000203.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1000204.1": "决战六角鲸 ~ 挑战", - "ActivityLevelsLevel.1000204.2": "寻宝活动打破了这座小小海岛的安宁,咕噜六角鲸非常生气!\n请小心谨慎做好准备,排山倒海的攻击即将来袭!", - "ActivityLevelsLevel.1000204.3": "150秒内成功通关", - "ActivityLevelsLevel.1000204.4": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1000204.5": "剩余时间大于60秒通关", - "ActivityLevelsLevel.1010101.1": "森林剿灭战 I", - "ActivityLevelsLevel.1010101.2": "联合种业农机大暴走!为了保护森林,清剿它们吧!\n留意战斗后掉落的能量补给,小心凶恶的机器“猛兽”!", - "ActivityLevelsLevel.1010101.3": "120秒内成功通关", - "ActivityLevelsLevel.1010101.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1010101.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1010102.1": "森林剿灭战 II", - "ActivityLevelsLevel.1010102.2": "联合种业农机大暴走!为了保护森林,清剿它们吧!\n留意战斗后掉落的能量补给,小心凶恶的机器“猛兽”!", - "ActivityLevelsLevel.1010102.3": "120秒内成功通关", - "ActivityLevelsLevel.1010102.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1010102.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1010103.1": "森林剿灭战 III", - "ActivityLevelsLevel.1010103.2": "联合种业农机大暴走!为了保护森林,清剿它们吧!\n留意战斗后掉落的能量补给,小心凶恶的机器“猛兽”!", - "ActivityLevelsLevel.1010103.3": "120秒内成功通关", - "ActivityLevelsLevel.1010103.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1010103.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1010104.1": "森林剿灭战 IV", - "ActivityLevelsLevel.1010104.2": "联合种业农机大暴走!为了保护森林,清剿它们吧!\n留意战斗后掉落的能量补给,小心凶恶的机器“猛兽”!", - "ActivityLevelsLevel.1010104.3": "120秒内成功通关", - "ActivityLevelsLevel.1010104.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1010104.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1010105.1": "森林剿灭战 V", - "ActivityLevelsLevel.1010105.2": "联合种业农机大暴走!为了保护森林,清剿它们吧!\n留意战斗后掉落的能量补给,小心凶恶的机器“猛兽”!", - "ActivityLevelsLevel.1010105.3": "120秒内成功通关", - "ActivityLevelsLevel.1010105.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1010105.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1010106.1": "森林剿灭战 VI", - "ActivityLevelsLevel.1010106.2": "联合种业农机大暴走!为了保护森林,清剿它们吧!\n留意战斗后掉落的能量补给,小心凶恶的机器“猛兽”!", - "ActivityLevelsLevel.1010106.3": "120秒内成功通关", - "ActivityLevelsLevel.1010106.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1010106.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1010107.1": "森林剿灭战 VII", - "ActivityLevelsLevel.1010107.2": "联合种业农机大暴走!为了保护森林,清剿它们吧!\n留意战斗后掉落的能量补给,小心凶恶的机器“猛兽”!", - "ActivityLevelsLevel.1010107.3": "120秒内成功通关", - "ActivityLevelsLevel.1010107.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1010107.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1010108.1": "伐木蟹来袭~普通", - "ActivityLevelsLevel.1010108.2": "联合种业农机大暴走!为了保护森林,清剿它们吧!\n留意战斗后掉落的能量补给,小心凶恶的机器“猛兽”!", - "ActivityLevelsLevel.1010108.3": "150秒内成功通关", - "ActivityLevelsLevel.1010108.4": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1010108.5": "剩余时间大于60秒通关", - "ActivityLevelsLevel.1010201.1": "机魂失控 I", - "ActivityLevelsLevel.1010201.2": "联合种业农机的暴走不曾停止!\n它们来势汹汹,但旅人们无所畏惧!", - "ActivityLevelsLevel.1010201.3": "120秒内成功通关", - "ActivityLevelsLevel.1010201.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1010201.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1010202.1": "机魂失控 II", - "ActivityLevelsLevel.1010202.2": "联合种业农机的暴走不曾停止!\n它们来势汹汹,但旅人们无所畏惧!", - "ActivityLevelsLevel.1010202.3": "120秒内成功通关", - "ActivityLevelsLevel.1010202.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1010202.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1010203.1": "机魂失控 III", - "ActivityLevelsLevel.1010203.2": "联合种业农机的暴走不曾停止!\n它们来势汹汹,但旅人们无所畏惧!", - "ActivityLevelsLevel.1010203.3": "120秒内成功通关", - "ActivityLevelsLevel.1010203.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1010203.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1010204.1": "伐木蟹来袭~挑战", - "ActivityLevelsLevel.1010204.2": "暴走机器们的头目以更凶恶的姿态登场!\n这是最后的战斗了,请打起精神,小心应对!", - "ActivityLevelsLevel.1010204.3": "150秒内成功通关", - "ActivityLevelsLevel.1010204.4": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1010204.5": "剩余时间大于60秒通关", - "ActivityLevelsLevel.1020101.1": "密林围猎Ⅰ", - "ActivityLevelsLevel.1020101.2": "在被侵蚀的森林中,魔物军团大规模来袭!\n注意怪物间的配合,当心一路上的陷阱!", - "ActivityLevelsLevel.1020101.3": "120秒内成功通关", - "ActivityLevelsLevel.1020101.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1020101.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1020102.1": "密林围猎Ⅱ", - "ActivityLevelsLevel.1020102.2": "在被侵蚀的森林中,魔物军团大规模来袭!\n注意怪物间的配合,当心一路上的陷阱!", - "ActivityLevelsLevel.1020102.3": "120秒内成功通关", - "ActivityLevelsLevel.1020102.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1020102.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1020103.1": "密林围猎Ⅲ", - "ActivityLevelsLevel.1020103.2": "在被侵蚀的森林中,魔物军团大规模来袭!\n注意怪物间的配合,当心一路上的陷阱!", - "ActivityLevelsLevel.1020103.3": "120秒内成功通关", - "ActivityLevelsLevel.1020103.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1020103.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1020104.1": "密林围猎Ⅳ", - "ActivityLevelsLevel.1020104.2": "被侵蚀森林的深处,似乎有一处专为决斗而立的舞台……\n留意来袭的怪物,努力存活吧!", - "ActivityLevelsLevel.1020104.3": "120秒内成功通关", - "ActivityLevelsLevel.1020104.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1020104.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1020105.1": "密林围猎Ⅴ", - "ActivityLevelsLevel.1020105.2": "氛围愈发险恶的森林中,魔物军团正在大肆暴动!\n陷阱数量开始增多,请务必小心!", - "ActivityLevelsLevel.1020105.3": "120秒内成功通关", - "ActivityLevelsLevel.1020105.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1020105.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1020106.1": "密林围猎Ⅵ", - "ActivityLevelsLevel.1020106.2": "氛围愈发险恶的森林中,魔物军团正在大肆暴动!\n陷阱数量开始增多,请务必小心!", - "ActivityLevelsLevel.1020106.3": "120秒内成功通关", - "ActivityLevelsLevel.1020106.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1020106.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1020107.1": "密林围猎Ⅶ", - "ActivityLevelsLevel.1020107.2": "氛围愈发险恶的森林中,魔物军团正在大肆暴动!\n陷阱数量开始增多,请务必小心!", - "ActivityLevelsLevel.1020107.3": "120秒内成功通关", - "ActivityLevelsLevel.1020107.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1020107.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1020108.1": "毛绒戒律骑士来袭 ~ 普通", - "ActivityLevelsLevel.1020108.2": "充满威严的毛绒戒律骑士悄然登场!\n在被侵蚀森林的深处,与这位首领展开决斗吧!", - "ActivityLevelsLevel.1020108.3": "150秒内成功通关", - "ActivityLevelsLevel.1020108.4": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1020108.5": "剩余时间大于60秒通关", - "ActivityLevelsLevel.1020201.1": "阴暗之森Ⅰ", - "ActivityLevelsLevel.1020201.2": "在阴暗的森林深处,怪物们的阴影蠢蠢欲动……\n留心道路上的陷阱,小心向前吧!", - "ActivityLevelsLevel.1020201.3": "120秒内成功通关", - "ActivityLevelsLevel.1020201.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1020201.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1020202.1": "阴暗之森Ⅱ", - "ActivityLevelsLevel.1020202.2": "在阴暗的森林深处,怪物们的阴影蠢蠢欲动……\n留心道路上的陷阱,小心向前吧!", - "ActivityLevelsLevel.1020202.3": "120秒内成功通关", - "ActivityLevelsLevel.1020202.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1020202.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1020203.1": "阴暗之森Ⅲ", - "ActivityLevelsLevel.1020203.2": "在阴暗的森林深处,怪物们的阴影蠢蠢欲动……\n留心道路上的陷阱,小心向前吧!", - "ActivityLevelsLevel.1020203.3": "120秒内成功通关", - "ActivityLevelsLevel.1020203.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1020203.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1020204.1": "毛绒戒律骑士来袭 ~ 挑战", - "ActivityLevelsLevel.1020204.2": "灵活狡诈,变化多端……来自密林深处的最后挑战!\n与毛绒戒律骑士放手一搏的决斗!", - "ActivityLevelsLevel.1020204.3": "150秒内成功通关", - "ActivityLevelsLevel.1020204.4": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1020204.5": "剩余时间大于60秒通关", - "ActivityLevelsLevel.1030101.1": "深入温室的调查I", - "ActivityLevelsLevel.1030101.2": "温室中隐藏着不为人知的秘密。\n前往探查一番吧。", - "ActivityLevelsLevel.1030101.3": "120秒内成功通关", - "ActivityLevelsLevel.1030101.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1030101.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1030102.1": "深入温室的调查II", - "ActivityLevelsLevel.1030102.2": "温室中隐藏着不为人知的秘密。\n前往探查一番吧。", - "ActivityLevelsLevel.1030102.3": "120秒内成功通关", - "ActivityLevelsLevel.1030102.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1030102.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1030103.1": "深入温室的调查III", - "ActivityLevelsLevel.1030103.2": "温室中隐藏着不为人知的秘密。\n前往探查一番吧。", - "ActivityLevelsLevel.1030103.3": "120秒内成功通关", - "ActivityLevelsLevel.1030103.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1030103.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1030104.1": "秘密的果实I", - "ActivityLevelsLevel.1030104.2": "实验室里培育的智慧植物的用途是……?\n总之,先消除这些威胁吧。", - "ActivityLevelsLevel.1030104.3": "120秒内成功通关", - "ActivityLevelsLevel.1030104.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1030104.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1030105.1": "秘密的果实II", - "ActivityLevelsLevel.1030105.2": "实验室里培育的智慧植物的用途是……?\n总之,先消除这些威胁吧。", - "ActivityLevelsLevel.1030105.3": "120秒内成功通关", - "ActivityLevelsLevel.1030105.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1030105.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1030106.1": "秘密的果实III", - "ActivityLevelsLevel.1030106.2": "实验室里培育的智慧植物的用途是……?\n总之,先消除这些威胁吧。", - "ActivityLevelsLevel.1030106.3": "120秒内成功通关", - "ActivityLevelsLevel.1030106.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1030106.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1030107.1": "秘密的果实IV", - "ActivityLevelsLevel.1030107.2": "实验室里培育的智慧植物的用途是……?\n总之,先消除这些威胁吧。", - "ActivityLevelsLevel.1030107.3": "120秒内成功通关", - "ActivityLevelsLevel.1030107.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1030107.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1030108.1": "致命魔术I", - "ActivityLevelsLevel.1030108.2": "这是在进行……空间行者的传送魔法实验吗?\n星骸极度危险,在事故发生前尽早处置吧!", - "ActivityLevelsLevel.1030108.3": "150秒内成功通关", - "ActivityLevelsLevel.1030108.4": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1030108.5": "剩余时间大于60秒通关", - "ActivityLevelsLevel.1030201.1": "危险荆棘I", - "ActivityLevelsLevel.1030201.2": "实验室里正在进行危险的生物作战实验。\n在事态扩大前解决这些危机。", - "ActivityLevelsLevel.1030201.3": "120秒内成功通关", - "ActivityLevelsLevel.1030201.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1030201.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1030202.1": "危险荆棘II", - "ActivityLevelsLevel.1030202.2": "实验室里正在进行危险的生物作战实验。\n在事态扩大前解决这些危机。", - "ActivityLevelsLevel.1030202.3": "120秒内成功通关", - "ActivityLevelsLevel.1030202.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1030202.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1030203.1": "危险荆棘III", - "ActivityLevelsLevel.1030203.2": "实验室里正在进行危险的生物作战实验。\n在事态扩大前解决这些危机。", - "ActivityLevelsLevel.1030203.3": "120秒内成功通关", - "ActivityLevelsLevel.1030203.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1030203.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1030204.1": "致命魔术II", - "ActivityLevelsLevel.1030204.2": "滥用传送魔法可能导致溃塌或其他灾难性后果,\n阻止这项危险的研究。", - "ActivityLevelsLevel.1030204.3": "150秒内成功通关", - "ActivityLevelsLevel.1030204.4": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1030204.5": "剩余时间大于60秒通关", - "ActivityLevelsLevel.1030301.1": "真相的金丝笼I", - "ActivityLevelsLevel.1030301.2": "培育兵器化植物的研究,将会引发一场不可控的公司战争。在擦枪走火前,先从内部打破这个阴谋吧。", - "ActivityLevelsLevel.1030301.3": "120秒内成功通关", - "ActivityLevelsLevel.1030301.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1030301.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1030302.1": "真相的金丝笼II", - "ActivityLevelsLevel.1030302.2": "培育兵器化植物的研究,将会引发一场不可控的公司战争。在擦枪走火前,先从内部打破这个阴谋吧。", - "ActivityLevelsLevel.1030302.3": "120秒内成功通关", - "ActivityLevelsLevel.1030302.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1030302.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1030303.1": "真相的金丝笼III", - "ActivityLevelsLevel.1030303.2": "培育兵器化植物的研究,将会引发一场不可控的公司战争。在擦枪走火前,先从内部打破这个阴谋吧。", - "ActivityLevelsLevel.1030303.3": "120秒内成功通关", - "ActivityLevelsLevel.1030303.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1030303.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1030304.1": "致命魔术III", - "ActivityLevelsLevel.1030304.2": "空间行者似乎被激怒了,它即将进入不受控的状态。\n保护好自己,不要跌入空间的深渊。", - "ActivityLevelsLevel.1030304.3": "150秒内成功通关", - "ActivityLevelsLevel.1030304.4": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1030304.5": "剩余时间大于60秒通关", - "ActivityLevelsLevel.1040101.1": "新岁开门阵Ⅰ", - "ActivityLevelsLevel.1040101.2": "爆竹声一响,新年的大门已经敞开!快踏入新岁街口,清出一条“开门红”的大路吧!", - "ActivityLevelsLevel.1040101.3": "120秒内成功通关", - "ActivityLevelsLevel.1040101.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1040101.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1040102.1": "新岁开门阵Ⅱ", - "ActivityLevelsLevel.1040102.2": "爆竹声一响,新年的大门已经敞开!快踏入新岁街口,清出一条“开门红”的大路吧!", - "ActivityLevelsLevel.1040102.3": "120秒内成功通关", - "ActivityLevelsLevel.1040102.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1040102.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1040103.1": "新岁开门阵Ⅲ", - "ActivityLevelsLevel.1040103.2": "爆竹声一响,新年的大门已经敞开!快踏入新岁街口,清出一条“开门红”的大路吧!", - "ActivityLevelsLevel.1040103.3": "120秒内成功通关", - "ActivityLevelsLevel.1040103.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1040103.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1040104.1": "汪旺巡逻队Ⅰ", - "ActivityLevelsLevel.1040104.2": "刚刚像是有什么从灯火里一闪而过!快跟上,趁着这热闹劲儿,前面说不定有更大的惊喜!", - "ActivityLevelsLevel.1040104.3": "120秒内成功通关", - "ActivityLevelsLevel.1040104.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1040104.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1040105.1": "守岁保卫战Ⅰ", - "ActivityLevelsLevel.1040105.2": "千家万户,灯火通明。时钟的指针就要跨过零点了!别犯困哦,一定要拦住它们,不能让光亮熄灭!", - "ActivityLevelsLevel.1040105.3": "120秒内成功通关", - "ActivityLevelsLevel.1040105.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1040105.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1040106.1": "守岁保卫战Ⅱ", - "ActivityLevelsLevel.1040106.2": "千家万户,灯火通明。时钟的指针就要跨过零点了!别犯困哦,一定要拦住它们,不能让光亮熄灭!", - "ActivityLevelsLevel.1040106.3": "120秒内成功通关", - "ActivityLevelsLevel.1040106.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1040106.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1040107.1": "汪旺巡逻队Ⅱ", - "ActivityLevelsLevel.1040107.2": "刚刚像是有什么从灯火里一闪而过!快跟上,趁着这热闹劲儿,前面说不定有更大的惊喜!", - "ActivityLevelsLevel.1040107.3": "120秒内成功通关", - "ActivityLevelsLevel.1040107.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1040107.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1040108.1": "福到闹团圆Ⅰ", - "ActivityLevelsLevel.1040108.2": "来福来福,福到安康。今年……我们能像往年一样热热闹闹地团聚吗?", - "ActivityLevelsLevel.1040108.3": "150秒内成功通关", - "ActivityLevelsLevel.1040108.4": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1040108.5": "剩余时间大于60秒通关", - "ActivityLevelsLevel.1040201.1": "灯火人潮涌Ⅰ", - "ActivityLevelsLevel.1040201.2": "灯火越旺,祝福越多!不过,也要小心脚下的彩纸和爆竹屑哦,摔一跤喜气可就全丢啦!", - "ActivityLevelsLevel.1040201.3": "120秒内成功通关", - "ActivityLevelsLevel.1040201.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1040201.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1040202.1": "灯火人潮涌Ⅱ", - "ActivityLevelsLevel.1040202.2": "灯火越旺,祝福越多!不过,也要小心脚下的彩纸和爆竹屑哦,摔一跤喜气可就全丢啦!", - "ActivityLevelsLevel.1040202.3": "120秒内成功通关", - "ActivityLevelsLevel.1040202.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1040202.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1040203.1": "灯火人潮涌Ⅲ", - "ActivityLevelsLevel.1040203.2": "灯火越旺,祝福越多!不过,也要小心脚下的彩纸和爆竹屑哦,摔一跤喜气可就全丢啦!", - "ActivityLevelsLevel.1040203.3": "120秒内成功通关", - "ActivityLevelsLevel.1040203.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1040203.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1040204.1": "汪旺巡逻队Ⅲ", - "ActivityLevelsLevel.1040204.2": "刚刚像是有什么从灯火里一闪而过!快跟上,趁着这热闹劲儿,前面说不定有更大的惊喜!", - "ActivityLevelsLevel.1040204.3": "120秒内成功通关", - "ActivityLevelsLevel.1040204.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1040204.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1040205.1": "守岁保卫战Ⅲ", - "ActivityLevelsLevel.1040205.2": "千家万户,灯火通明,时钟的指针就要跨过零点了!别犯困哦,一定要拦住它们,不能让光亮熄灭!", - "ActivityLevelsLevel.1040205.3": "120秒内成功通关", - "ActivityLevelsLevel.1040205.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1040205.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1040206.1": "守岁保卫战Ⅳ", - "ActivityLevelsLevel.1040206.2": "千家万户,灯火通明,时钟的指针就要跨过零点了!别犯困哦,一定要拦住它们,不能让光亮熄灭!", - "ActivityLevelsLevel.1040206.3": "120秒内成功通关", - "ActivityLevelsLevel.1040206.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1040206.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1040207.1": "汪旺巡逻队Ⅳ", - "ActivityLevelsLevel.1040207.2": "它们是不是往这边走了?嘘……别出声,快听——零点的钟声响了!趁烟花最热闹,跟紧脚步,别让它们溜进人潮里。", - "ActivityLevelsLevel.1040207.3": "120秒内成功通关", - "ActivityLevelsLevel.1040207.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1040207.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1040208.1": "福到闹团圆Ⅱ", - "ActivityLevelsLevel.1040208.2": "来福来福,福到安康。走,我们回家,我带你尝尝家乡最好吃的年货,还有山头上最美的夜景!", - "ActivityLevelsLevel.1040208.3": "150秒内成功通关", - "ActivityLevelsLevel.1040208.4": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1040208.5": "剩余时间大于60秒通关", - "ActivityLevelsLevel.1040301.1": "灯火人潮涌Ⅳ", - "ActivityLevelsLevel.1040301.2": "灯火越旺,祝福越多!不过,也要小心脚下的彩纸和爆竹屑哦,摔一跤喜气可就全丢啦!", - "ActivityLevelsLevel.1040301.3": "120秒内成功通关", - "ActivityLevelsLevel.1040301.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1040301.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1040302.1": "汪旺巡逻队Ⅴ", - "ActivityLevelsLevel.1040302.2": "它们是不是往这边走了?嘘……别出声,快听——零点的钟声响了!趁烟花最热闹,跟紧脚步,别让它们溜进人潮里。", - "ActivityLevelsLevel.1040302.3": "120秒内成功通关", - "ActivityLevelsLevel.1040302.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1040302.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1040303.1": "汪旺巡逻队Ⅵ", - "ActivityLevelsLevel.1040303.2": "它们是不是往这边走了?嘘……别出声,快听——零点的钟声响了!趁烟花最热闹,跟紧脚步,别让它们溜进人潮里。", - "ActivityLevelsLevel.1040303.3": "120秒内成功通关", - "ActivityLevelsLevel.1040303.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1040303.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1040304.1": "福到闹团圆Ⅲ", - "ActivityLevelsLevel.1040304.2": "来福来福,福到安康。你要是害怕爆竹,我们就去看烟花!今年带回来了好多超大的烟花筒呢!", - "ActivityLevelsLevel.1040304.3": "150秒内成功通关", - "ActivityLevelsLevel.1040304.4": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1040304.5": "剩余时间大于60秒通关", - "ActivityLevelsLevel.1050101.1": "战争的尖兵Ⅰ", - "ActivityLevelsLevel.1050101.2": "陌生的土地上,一场阴谋拉开帷幕,\n请小心,它们的行动比以往更具组织性。", - "ActivityLevelsLevel.1050101.3": "120秒内成功通关", - "ActivityLevelsLevel.1050101.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1050101.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1050102.1": "战争的尖兵Ⅱ", - "ActivityLevelsLevel.1050102.2": "陌生的土地上,一场阴谋拉开帷幕,\n请小心,它们的行动比以往更具组织性。", - "ActivityLevelsLevel.1050102.3": "120秒内成功通关", - "ActivityLevelsLevel.1050102.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1050102.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1050103.1": "战争的尖兵Ⅲ", - "ActivityLevelsLevel.1050103.2": "陌生的土地上,一场阴谋拉开帷幕,\n请小心,它们的行动比以往更具组织性。", - "ActivityLevelsLevel.1050103.3": "120秒内成功通关", - "ActivityLevelsLevel.1050103.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1050103.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1050104.1": "百武的淬炼Ⅰ", - "ActivityLevelsLevel.1050104.2": "利刃与火焰彼此交融,\n燃烧的破坏本能就连雨雪都能蒸发。", - "ActivityLevelsLevel.1050104.3": "120秒内成功通关", - "ActivityLevelsLevel.1050104.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1050104.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1050105.1": "百武的淬炼Ⅱ", - "ActivityLevelsLevel.1050105.2": "利刃与火焰彼此交融,\n燃烧的破坏本能就连雨雪都能蒸发。", - "ActivityLevelsLevel.1050105.3": "120秒内成功通关", - "ActivityLevelsLevel.1050105.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1050105.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1050106.1": "生命的收割Ⅰ", - "ActivityLevelsLevel.1050106.2": "不再受本能的驱使,而是有节奏地挥动镰刀与利刃。\n彼此间默契配合着,织出了一片生命的禁区。", - "ActivityLevelsLevel.1050106.3": "120秒内成功通关", - "ActivityLevelsLevel.1050106.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1050106.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1050107.1": "刀山与火海Ⅰ", - "ActivityLevelsLevel.1050107.2": "像是听见某种指令,是战鼓,还是自天而来的号角\n它们集合全部的力量,似乎要创造出字面意义的刀山火海。", - "ActivityLevelsLevel.1050107.3": "120秒内成功通关", - "ActivityLevelsLevel.1050107.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1050107.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1050108.1": "红马的骑士自天而来Ⅰ", - "ActivityLevelsLevel.1050108.2": "“见那骑着红马的骑士自星塔顶端而来,有战争的权柄赐它,要夺去世间的太平……”", - "ActivityLevelsLevel.1050108.3": "150秒内成功通关", - "ActivityLevelsLevel.1050108.4": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1050108.5": "剩余时间大于60秒通关", - "ActivityLevelsLevel.1050201.1": "战争的尖兵Ⅳ", - "ActivityLevelsLevel.1050201.2": "陌生的土地上,一场阴谋拉开帷幕,\n请小心,它们的行动比以往更具组织性。", - "ActivityLevelsLevel.1050201.3": "120秒内成功通关", - "ActivityLevelsLevel.1050201.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1050201.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1050202.1": "战争的尖兵Ⅴ", - "ActivityLevelsLevel.1050202.2": "陌生的土地上,一场阴谋拉开帷幕,\n请小心,它们的行动比以往更具组织性。", - "ActivityLevelsLevel.1050202.3": "120秒内成功通关", - "ActivityLevelsLevel.1050202.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1050202.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1050203.1": "战争的尖兵Ⅵ", - "ActivityLevelsLevel.1050203.2": "陌生的土地上,一场阴谋拉开帷幕,\n请小心,它们的行动比以往更具组织性。", - "ActivityLevelsLevel.1050203.3": "120秒内成功通关", - "ActivityLevelsLevel.1050203.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1050203.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1050204.1": "百武的淬炼Ⅲ", - "ActivityLevelsLevel.1050204.2": "利刃与火焰彼此交融,\n燃烧的破坏本能就连雨雪都能蒸发。", - "ActivityLevelsLevel.1050204.3": "120秒内成功通关", - "ActivityLevelsLevel.1050204.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1050204.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1050205.1": "生命的收割Ⅱ", - "ActivityLevelsLevel.1050205.2": "不再受本能的驱使,而是有节奏地挥动镰刀与利刃。\n彼此间默契配合着,织出了一片生命的禁区。", - "ActivityLevelsLevel.1050205.3": "120秒内成功通关", - "ActivityLevelsLevel.1050205.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1050205.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1050206.1": "百武的淬炼Ⅳ", - "ActivityLevelsLevel.1050206.2": "利刃与火焰彼此交融,\n燃烧的破坏本能就连雨雪都能蒸发。", - "ActivityLevelsLevel.1050206.3": "120秒内成功通关", - "ActivityLevelsLevel.1050206.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1050206.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1050207.1": "刀山与火海Ⅱ", - "ActivityLevelsLevel.1050207.2": "像是听见某种指令,是战鼓,还是自天而来的号角\n它们集合全部的力量,似乎要创造出字面意义的刀山火海。", - "ActivityLevelsLevel.1050207.3": "120秒内成功通关", - "ActivityLevelsLevel.1050207.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1050207.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1050208.1": "红马的骑士自天而来Ⅱ", - "ActivityLevelsLevel.1050208.2": "“见那骑着红马的骑士自星塔顶端而来,有战争的权柄赐它,要夺去世间的太平……”", - "ActivityLevelsLevel.1050208.3": "150秒内成功通关", - "ActivityLevelsLevel.1050208.4": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1050208.5": "剩余时间大于60秒通关", - "ActivityLevelsLevel.1050301.1": "生命的收割Ⅲ", - "ActivityLevelsLevel.1050301.2": "不再受本能的驱使,而是有节奏地挥动镰刀与利刃。\n彼此间默契配合着,织出了一片生命的禁区。", - "ActivityLevelsLevel.1050301.3": "120秒内成功通关", - "ActivityLevelsLevel.1050301.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1050301.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1050302.1": "百武的淬炼Ⅴ", - "ActivityLevelsLevel.1050302.2": "利刃与火焰彼此交融,\n燃烧的破坏本能就连雨雪都能蒸发。", - "ActivityLevelsLevel.1050302.3": "120秒内成功通关", - "ActivityLevelsLevel.1050302.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1050302.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1050303.1": "刀山与火海Ⅲ", - "ActivityLevelsLevel.1050303.2": "像是听见某种指令,是战鼓,还是自天而来的号角\n它们集合全部的力量,似乎要创造出字面意义的刀山火海。", - "ActivityLevelsLevel.1050303.3": "120秒内成功通关", - "ActivityLevelsLevel.1050303.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1050303.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1050304.1": "红马的骑士自天而来Ⅲ", - "ActivityLevelsLevel.1050304.2": "“见那骑着红马的骑士自星塔顶端而来,有战争的权柄赐它,要夺去世间的太平……”", - "ActivityLevelsLevel.1050304.3": "150秒内成功通关", - "ActivityLevelsLevel.1050304.4": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1050304.5": "剩余时间大于60秒通关", - "ActivityLevelsLevel.1060101.1": "信件争夺战 Ⅰ", - "ActivityLevelsLevel.1060101.2": "贝林港的信件被魔物卷的到处都是!\n明明是这种时候,寻宝团还在捣乱——把信件统统夺回来!\n拾取红色信件会提高造成的伤害,将信件交付到信箱会有额外增益", - "ActivityLevelsLevel.1060101.3": "120秒内成功通关", - "ActivityLevelsLevel.1060101.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1060101.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1060102.1": "信件争夺战 Ⅱ", - "ActivityLevelsLevel.1060102.2": "贝林港的信件被魔物卷的到处都是!\n明明是这种时候,寻宝团还在捣乱——把信件统统夺回来!\n拾取蓝色信件会缩短技能冷却时间,将信件交付到邮箱会有额外增益", - "ActivityLevelsLevel.1060102.3": "120秒内成功通关", - "ActivityLevelsLevel.1060102.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1060102.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1060103.1": "信件争夺战 Ⅲ", - "ActivityLevelsLevel.1060103.2": "贝林港的信件被魔物卷的到处都是!\n明明是这种时候,寻宝团还在捣乱——把信件统统夺回来!\n拾取金色信件会降低受到的伤害,将信件交付到邮箱会有额外增益", - "ActivityLevelsLevel.1060103.3": "120秒内成功通关", - "ActivityLevelsLevel.1060103.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1060103.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1060104.1": "信件争夺战 Ⅳ", - "ActivityLevelsLevel.1060104.2": "贝林港的信件被魔物卷的到处都是!\n明明是这种时候,寻宝团还在捣乱——把信件统统夺回来!", - "ActivityLevelsLevel.1060104.3": "120秒内成功通关", - "ActivityLevelsLevel.1060104.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1060104.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1060105.1": "信件争夺战 Ⅴ", - "ActivityLevelsLevel.1060105.2": "贝林港的信件被魔物卷的到处都是!\n明明是这种时候,寻宝团还在捣乱——把信件统统夺回来!", - "ActivityLevelsLevel.1060105.3": "120秒内成功通关", - "ActivityLevelsLevel.1060105.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1060105.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1060106.1": "信件争夺战 Ⅵ", - "ActivityLevelsLevel.1060106.2": "贝林港的信件被魔物卷的到处都是!\n明明是这种时候,寻宝团还在捣乱——把信件统统夺回来!", - "ActivityLevelsLevel.1060106.3": "120秒内成功通关", - "ActivityLevelsLevel.1060106.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1060106.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1060107.1": "信件争夺战 Ⅶ", - "ActivityLevelsLevel.1060107.2": "贝林港的信件被魔物卷的到处都是!\n明明是这种时候,寻宝团还在捣乱——把信件统统夺回来!", - "ActivityLevelsLevel.1060107.3": "120秒内成功通关", - "ActivityLevelsLevel.1060107.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1060107.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1060108.1": "深入巢穴 Ⅰ", - "ActivityLevelsLevel.1060108.2": "偷信魔物的真身竟在海岬边筑起了巢!\n为了大家的心意能够传达,讨伐狂风青枭吧!", - "ActivityLevelsLevel.1060108.3": "150秒内成功通关", - "ActivityLevelsLevel.1060108.4": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1060108.5": "剩余时间大于60秒通关", - "ActivityLevelsLevel.1060201.1": "为邮路之畅通 Ⅰ", - "ActivityLevelsLevel.1060201.2": "传说中的藏宝图就在信封之中?这是哪儿来的假新闻!\n把添乱的寻宝旅人和浑水摸鱼的青枭统统赶走!", - "ActivityLevelsLevel.1060201.3": "120秒内成功通关", - "ActivityLevelsLevel.1060201.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1060201.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1060202.1": "为邮路之畅通 Ⅱ", - "ActivityLevelsLevel.1060202.2": "传说中的藏宝图就在信封之中?这是哪儿来的假新闻!\n把添乱的寻宝旅人和浑水摸鱼的青枭统统赶走!", - "ActivityLevelsLevel.1060202.3": "120秒内成功通关", - "ActivityLevelsLevel.1060202.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1060202.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1060203.1": "为邮路之畅通 Ⅲ", - "ActivityLevelsLevel.1060203.2": "传说中的藏宝图就在信封之中?这是哪儿来的假新闻!\n把添乱的寻宝旅人和浑水摸鱼的青枭统统赶走!", - "ActivityLevelsLevel.1060203.3": "120秒内成功通关", - "ActivityLevelsLevel.1060203.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1060203.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1060204.1": "为邮路之畅通 Ⅳ", - "ActivityLevelsLevel.1060204.2": "传说中的藏宝图就在信封之中?这是哪儿来的假新闻!\n把添乱的寻宝旅人和浑水摸鱼的青枭统统赶走!", - "ActivityLevelsLevel.1060204.3": "120秒内成功通关", - "ActivityLevelsLevel.1060204.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1060204.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1060205.1": "为邮路之畅通 Ⅴ", - "ActivityLevelsLevel.1060205.2": "传说中的藏宝图就在信封之中?这是哪儿来的假新闻!\n把添乱的寻宝旅人和浑水摸鱼的青枭统统赶走!", - "ActivityLevelsLevel.1060205.3": "120秒内成功通关", - "ActivityLevelsLevel.1060205.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1060205.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1060206.1": "为邮路之畅通 Ⅵ", - "ActivityLevelsLevel.1060206.2": "传说中的藏宝图就在信封之中?这是哪儿来的假新闻!\n把添乱的寻宝旅人和浑水摸鱼的青枭统统赶走!", - "ActivityLevelsLevel.1060206.3": "120秒内成功通关", - "ActivityLevelsLevel.1060206.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1060206.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1060207.1": "为邮路之畅通 Ⅶ", - "ActivityLevelsLevel.1060207.2": "传说中的藏宝图就在信封之中?这是哪儿来的假新闻!\n把添乱的寻宝旅人和浑水摸鱼的青枭统统赶走!", - "ActivityLevelsLevel.1060207.3": "120秒内成功通关", - "ActivityLevelsLevel.1060207.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1060207.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1060208.1": "深入巢穴 II", - "ActivityLevelsLevel.1060208.2": "狂风青枭的巢穴里,信件堆积如山。\n阻断邮路的罪魁祸首,觉悟吧!", - "ActivityLevelsLevel.1060208.3": "150秒内成功通关", - "ActivityLevelsLevel.1060208.4": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1060208.5": "剩余时间大于60秒通关", - "ActivityLevelsLevel.1060301.1": "信使的天职 Ⅰ", - "ActivityLevelsLevel.1060301.2": "寻宝旅人和青枭都动真格了!拿出信使的觉悟守护信件吧!", - "ActivityLevelsLevel.1060301.3": "120秒内成功通关", - "ActivityLevelsLevel.1060301.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1060301.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1060302.1": "信使的天职 Ⅱ", - "ActivityLevelsLevel.1060302.2": "寻宝旅人和青枭都动真格了!拿出信使的觉悟守护信件吧!", - "ActivityLevelsLevel.1060302.3": "120秒内成功通关", - "ActivityLevelsLevel.1060302.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1060302.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1060303.1": "信使的天职 Ⅲ", - "ActivityLevelsLevel.1060303.2": "寻宝旅人和青枭都动真格了!拿出信使的觉悟守护信件吧!", - "ActivityLevelsLevel.1060303.3": "120秒内成功通关", - "ActivityLevelsLevel.1060303.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.1060303.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1060304.1": "盛怒的狂啸", - "ActivityLevelsLevel.1060304.2": "结束狂风青枭在此地的肆虐吧——为了贝林港的美丽风光,给嚣张的魔物最后一击!", - "ActivityLevelsLevel.1060304.3": "150秒内成功通关", - "ActivityLevelsLevel.1060304.4": "剩余时间大于30秒通关", - "ActivityLevelsLevel.1060304.5": "剩余时间大于60秒通关", - "ActivityLevelsLevel.2010101.1": "雪愿夜的奇境冒险Ⅰ", - "ActivityLevelsLevel.2010101.2": "这难道是雪愿树精灵的考验?那就来大闹一场吧!\n消灭所有怪物,选择你所喜欢的礼物!", - "ActivityLevelsLevel.2010101.3": "120秒内成功通关", - "ActivityLevelsLevel.2010101.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.2010101.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.2010102.1": "雪愿夜的奇境冒险Ⅱ", - "ActivityLevelsLevel.2010102.2": "这难道是雪愿树精灵的考验?那就来大闹一场吧!\n消灭所有怪物,选择你所喜欢的礼物!", - "ActivityLevelsLevel.2010102.3": "120秒内成功通关", - "ActivityLevelsLevel.2010102.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.2010102.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.2010103.1": "雪愿夜的奇境冒险Ⅲ", - "ActivityLevelsLevel.2010103.2": "这难道是雪愿树精灵的考验?那就来大闹一场吧!\n消灭所有怪物,选择你所喜欢的礼物!", - "ActivityLevelsLevel.2010103.3": "120秒内成功通关", - "ActivityLevelsLevel.2010103.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.2010103.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.2010104.1": "出逃的礼物车Ⅰ", - "ActivityLevelsLevel.2010104.2": "潜逃的夏洛克偷走了不少礼物!\n抓住它!或许就能知道礼物的下落了!", - "ActivityLevelsLevel.2010104.3": "120秒内成功通关", - "ActivityLevelsLevel.2010104.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.2010104.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.2010105.1": "雪愿夜的奇境冒险Ⅳ", - "ActivityLevelsLevel.2010105.2": "节日的钟声已经敲响,派对升级,更强的舞伴纷纷登场!\n可别在玩闹中忘记正事,寻找那些失散的礼物吧!", - "ActivityLevelsLevel.2010105.3": "120秒内成功通关", - "ActivityLevelsLevel.2010105.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.2010105.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.2010106.1": "雪愿夜的奇境冒险Ⅴ", - "ActivityLevelsLevel.2010106.2": "节日的钟声已经敲响,派对升级,更强的舞伴纷纷登场!\n可别在玩闹中忘记正事,寻找那些失散的礼物吧!", - "ActivityLevelsLevel.2010106.3": "120秒内成功通关", - "ActivityLevelsLevel.2010106.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.2010106.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.2010107.1": "雪愿夜的奇境冒险Ⅵ", - "ActivityLevelsLevel.2010107.2": "节日的钟声已经敲响,派对升级,更强的舞伴纷纷登场!\n可别在玩闹中忘记正事,寻找那些失散的礼物吧!", - "ActivityLevelsLevel.2010107.3": "120秒内成功通关", - "ActivityLevelsLevel.2010107.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.2010107.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.2010108.1": "雪夜颂歌与怪诞暖炉Ⅰ", - "ActivityLevelsLevel.2010108.2": "魔法唤醒了器物,取暖的火炉也想要你手里的礼物。\n直面它的挑战,守护你所得到的礼物吧!", - "ActivityLevelsLevel.2010108.3": "150秒内成功通关", - "ActivityLevelsLevel.2010108.4": "剩余时间大于30秒通关", - "ActivityLevelsLevel.2010108.5": "剩余时间大于60秒通关", - "ActivityLevelsLevel.2010201.1": "狂欢前奏曲Ⅰ", - "ActivityLevelsLevel.2010201.2": "礼物已经就位,餐点也摆放上桌!\n但在派对开始之前,还有一些扰人的家伙需要处理!", - "ActivityLevelsLevel.2010201.3": "120秒内成功通关", - "ActivityLevelsLevel.2010201.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.2010201.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.2010202.1": "出逃的礼物车Ⅱ", - "ActivityLevelsLevel.2010202.2": "礼物车偏离了派送礼物的轨迹,这是否有些异常?\n发现了!又是偷礼物的夏洛克!", - "ActivityLevelsLevel.2010202.3": "120秒内成功通关", - "ActivityLevelsLevel.2010202.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.2010202.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.2010203.1": "狂欢前奏曲Ⅱ", - "ActivityLevelsLevel.2010203.2": "礼物已经就位,餐点也摆放上桌!\n但在派对开始之前,还有一些扰人的家伙需要处理!", - "ActivityLevelsLevel.2010203.3": "120秒内成功通关", - "ActivityLevelsLevel.2010203.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.2010203.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.2010204.1": "雪夜颂歌与怪诞暖炉Ⅱ", - "ActivityLevelsLevel.2010204.2": "得不到礼物的器物被魔法侵蚀,它不会放过阻拦它的人!\n它已经变成星骸了,击败它是你的使命!", - "ActivityLevelsLevel.2010204.3": "150秒内成功通关", - "ActivityLevelsLevel.2010204.4": "剩余时间大于30秒通关", - "ActivityLevelsLevel.2010204.5": "剩余时间大于60秒通关", - "ActivityLevelsLevel.2010301.1": "不歇派对Ⅰ", - "ActivityLevelsLevel.2010301.2": "是幻境还是现实?!或许只有等派对结束才能知晓。\n在这场奇境冒险的最末,击败这些星骸,等候零点钟声带来的答案!", - "ActivityLevelsLevel.2010301.3": "120秒内成功通关", - "ActivityLevelsLevel.2010301.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.2010301.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.2010302.1": "不歇派对Ⅱ", - "ActivityLevelsLevel.2010302.2": "是幻境还是现实?!或许只有等派对结束才能知晓。\n在这场奇境冒险的最末,击败这些星骸,等候零点钟声带来的答案!", - "ActivityLevelsLevel.2010302.3": "120秒内成功通关", - "ActivityLevelsLevel.2010302.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.2010302.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.2010303.1": "出逃的礼物车Ⅲ", - "ActivityLevelsLevel.2010303.2": "屡教不改的夏洛克又在偷礼物!\n破坏它的计划,夺回小推车上的礼物!", - "ActivityLevelsLevel.2010303.3": "120秒内成功通关", - "ActivityLevelsLevel.2010303.4": "剩余时间大于20秒通关", - "ActivityLevelsLevel.2010303.5": "剩余时间大于30秒通关", - "ActivityLevelsLevel.2010304.1": "雪夜颂歌与怪诞暖炉Ⅲ", - "ActivityLevelsLevel.2010304.2": "怪诞暖炉紧盯着你手里的礼物,它绝不会放弃,它将让你看到它的决心!\n注意安全,不要小看星骸的执念!", - "ActivityLevelsLevel.2010304.3": "150秒内成功通关", - "ActivityLevelsLevel.2010304.4": "剩余时间大于30秒通关", - "ActivityLevelsLevel.2010304.5": "剩余时间大于60秒通关", - "ActivityPenguinCardLevel.1011.1": "入镜伊始", - "ActivityPenguinCardLevel.1012.1": "火之镜", - "ActivityPenguinCardLevel.1013.1": "水之镜", - "ActivityPenguinCardLevel.1014.1": "风之镜", - "ActivityPenguinCardLevel.1015.1": "终焉之镜", - "ActivityPenguinCardQuest.101001.1": "通关「入镜伊始」", - "ActivityPenguinCardQuest.101002.1": "通关「火之镜」", - "ActivityPenguinCardQuest.101003.1": "以3星评级通关「火之镜」", - "ActivityPenguinCardQuest.101004.1": "通关「水之镜」", - "ActivityPenguinCardQuest.101005.1": "以3星评级通关「水之镜」", - "ActivityPenguinCardQuest.101006.1": "通关「风之镜」", - "ActivityPenguinCardQuest.101007.1": "以3星评级通关「风之镜」", - "ActivityPenguinCardQuest.101008.1": "通关「终焉之镜」", - "ActivityPenguinCardQuest.201001.1": "单次对局得分达成 100,000 分", - "ActivityPenguinCardQuest.201002.1": "单次对局得分达成 200,000 分", - "ActivityPenguinCardQuest.201003.1": "单次对局得分达成 300,000 分", - "ActivityPenguinCardQuest.201004.1": "单次对局得分达成 400,000 分", - "ActivityPenguinCardQuest.201005.1": "单次对局得分达成 500,000 分", - "ActivityPenguinCardQuest.201006.1": "单次对局得分达成 600,000 分", - "ActivityPenguinCardQuest.201007.1": "单次对局得分达成 700,000 分", - "ActivityPenguinCardQuest.201008.1": "单次对局得分达成 800,000 分", - "ActivityPenguinCardQuest.201009.1": "单次对局得分达成 900,000 分", - "ActivityPenguinCardQuest.201010.1": "单次对局得分达成 1,000,000 分", - "ActivityPenguinCardQuestGroup.101.1": "牌局挑战", - "ActivityPenguinCardQuestGroup.102.1": "积分挑战", - "ActivityShop.1001.1": "商店1(不用翻译)", - "ActivityShop.1002.1": "我们的旅团-商店(不用翻译)", - "ActivityShop.1003.1": "夏花活动商店", - "ActivityShop.1004.1": "圣诞活动商店", - "ActivityShop.1005.1": "翡冷翠活动商店", - "ActivityShop.1006.1": "春节活动商店", - "ActivityShop.1007.1": "风影活动商店", - "ActivityShop.1008.1": "多娜活动商店", - "ActivityShop.3001.1": "缭乱弹珠台商店", - "ActivityStory.101040201.1": "苍茫人海逢故人", - "ActivityStory.101040201.2": "新春佳节之际,你在苍梧街头看到了一个熟悉的身影……", - "ActivityStory.101040201.4": "01", - "ActivityStory.101040202.1": "问津市井", - "ActivityStory.101040202.2": "你们在苍梧城内四处打听消息,顺便体验了风土人情。", - "ActivityStory.101040202.4": "02", - "ActivityStory.101040203.1": "柳暗花明", - "ActivityStory.101040203.2": "你们得到了关键线索,追查了下去。", - "ActivityStory.101040203.4": "03", - "ActivityStory.101040204.1": "请君入瓮", - "ActivityStory.101040204.2": "你们利用诱饵,引出了“犯人”……", - "ActivityStory.101040204.4": "04", - "ActivityStory.101040205.1": "一网打尽", - "ActivityStory.101040205.2": "速战速决,将犯人一网打尽。", - "ActivityStory.101040205.4": "BT", - "ActivityStory.101040206.1": "好事多磨", - "ActivityStory.101040206.2": "你们得知了朋友失踪的真相。", - "ActivityStory.101040206.4": "05", - "ActivityStory.101040207.1": "寻幽探奇", - "ActivityStory.101040207.2": "星塔中,有什么地方正在悄然改变……", - "ActivityStory.101040207.4": "06", - "ActivityStory.101040208.1": "拨云见日", - "ActivityStory.101040208.2": "这只异兽,并不像想象中的那么凶恶。", - "ActivityStory.101040208.4": "07", - "ActivityStory.101040209.1": "医者仁心", - "ActivityStory.101040209.2": "别跑啊,打针是为了你好!", - "ActivityStory.101040209.4": "BT", - "ActivityStory.101040210.1": "此去经年", - "ActivityStory.101040210.2": "他们只是想过个好年。", - "ActivityStory.101040210.4": "08", - "ActivityStory.101040211.1": "人间万象更新时", - "ActivityStory.101040211.2": "新春快乐。", - "ActivityStory.101040211.4": "09", - "ActivityStory.101050201.1": "前往北境之城", - "ActivityStory.101050201.2": "嘿,你总算醒了?", - "ActivityStory.101050201.4": "01", - "ActivityStory.101050202.1": "踏入寒夜", - "ActivityStory.101050202.2": "若不踏入寒夜,故事就不算开始。", - "ActivityStory.101050202.4": "BT", - "ActivityStory.101050203.1": "被冰封的废都", - "ActivityStory.101050203.2": "离开了光与火,文明将不复存在。", - "ActivityStory.101050203.4": "02", - "ActivityStory.101050204.1": "故乡的记忆", - "ActivityStory.101050204.2": "倘若在故乡思念故乡……", - "ActivityStory.101050204.4": "03", - "ActivityStory.101050205.1": "古老秘密", - "ActivityStory.101050205.2": "有些秘密不该被打扰……", - "ActivityStory.101050205.4": "04", - "ActivityStory.101050206.1": "黎明前夜", - "ActivityStory.101050206.2": "人们常说,黎明前的黑暗最深邃……", - "ActivityStory.101050206.4": "05", - "ActivityStory.101050207.1": "恶意浮现", - "ActivityStory.101050207.2": "野心是不会被风雪和时间掩埋的……", - "ActivityStory.101050207.4": "06", - "ActivityStory.101050208.1": "尊者", - "ActivityStory.101050208.2": "疯狂的山脉正在呼啸,古老的存在将要苏醒……", - "ActivityStory.101050208.4": "07", - "ActivityStory.101050209.1": "破晓扳机", - "ActivityStory.101050209.2": "勇气上膛,扣下宣告破晓的扳机。", - "ActivityStory.101050209.4": "08", - "ActivityStory.101050210.1": "鱼死网破", - "ActivityStory.101050210.2": "挣扎,是宣告失败前最后的倔强。", - "ActivityStory.101050210.4": "BT", - "ActivityStory.101050211.1": "何为强大", - "ActivityStory.101050211.2": "举起武器,意味承担更大的责任。", - "ActivityStory.101050211.4": "09", - "ActivityStory.101050212.1": "告别风雪", - "ActivityStory.101050212.2": "风将歇,雪将停,太阳总会照常升起。", - "ActivityStory.101050212.4": "10", - "ActivityStory.101060201.1": "万送屋的委托", - "ActivityStory.101060201.2": "你邮我寄,让信件平安传递!", - "ActivityStory.101060201.4": "01", - "ActivityStory.101060202.1": "道听途说", - "ActivityStory.101060202.2": "多娜表现得这么好,这次报酬就多给点嘛!", - "ActivityStory.101060202.4": "02A", - "ActivityStory.101060203.1": "识字知书", - "ActivityStory.101060203.2": "您说,这片大地会有尽头吗?", - "ActivityStory.101060203.4": "02B", - "ActivityStory.101060204.1": "按图索籍", - "ActivityStory.101060204.2": "走过的路我都会做标记,这样就不怕迷路啦!", - "ActivityStory.101060204.4": "02C", - "ActivityStory.101060205.1": "未敞开的心扉", - "ActivityStory.101060205.2": "事到如今,终于送来了……吗?", - "ActivityStory.101060205.4": "03", - "ActivityStory.101060206.1": "路遇偷信大盗", - "ActivityStory.101060206.2": "“寻宝业界,可是讲究一个先到先得的哦!”", - "ActivityStory.101060206.4": "04", - "ActivityStory.101060207.1": "以理服人", - "ActivityStory.101060207.2": "剩下的道理……就用这把“理性”来沟通。", - "ActivityStory.101060207.4": "BT01", - "ActivityStory.101060208.1": "竟是魔物所为", - "ActivityStory.101060208.2": "“那我们岂不是白挨这顿打了——!”", - "ActivityStory.101060208.4": "05", - "ActivityStory.101060209.1": "玉米粒大作战", - "ActivityStory.101060209.2": "除了玉米粒,也记得观察我留下的路标噢!", - "ActivityStory.101060209.4": "06", - "ActivityStory.101060210.1": "直面狂风", - "ActivityStory.101060210.2": "咕咕——————嘎——?!?!?", - "ActivityStory.101060210.4": "BT02", - "ActivityStory.101060211.1": "跨越时空的问候", - "ActivityStory.101060211.2": "万水千山,皆因信起,风雪无阻,只为信念。", - "ActivityStory.101060211.4": "07", - "ActivityStory.101060212.1": "敬启,致珍重的你", - "ActivityStory.101060212.2": "趁现在,把贝林港的景色好好印入脑海……", - "ActivityStory.101060212.4": "08", - "ActivityStory.201010201.1": "雪愿节的使者", - "ActivityStory.201010201.2": "节日来临,热闹非凡的街道上,你看到一个熟悉的身影……", - "ActivityStory.201010201.4": "01", - "ActivityStory.201010202.1": "送礼大作战", - "ActivityStory.201010202.2": "穿上制服,你与菈露来到了期待着礼物的孩子们身边……", - "ActivityStory.201010202.4": "02", - "ActivityStory.201010203.1": "精灵的踪迹", - "ActivityStory.201010203.2": "“雪愿树精灵”,总会帮你实现愿望。", - "ActivityStory.201010203.4": "03", - "ActivityStory.201010204.1": "热情的焰红", - "ActivityStory.201010204.2": "你选择去灰风俱乐部一探究竟……", - "ActivityStory.201010204.4": "04A", - "ActivityStory.201010205.1": "巧合的灰白", - "ActivityStory.201010205.2": "你选择继续发放孩子们的礼物……", - "ActivityStory.201010205.4": "04B", - "ActivityStory.201010206.1": "漫雪的蓝调", - "ActivityStory.201010206.2": "你选择追上隔壁街信使的脚步……", - "ActivityStory.201010206.4": "04C", - "ActivityStory.201010207.1": "相似的闪光", - "ActivityStory.201010207.2": "你们终于跟上了“精灵”传闻的脚步。", - "ActivityStory.201010207.4": "05", - "ActivityStory.201010208.1": "寂寞的许愿", - "ActivityStory.201010208.2": "所谓的精灵传说,只是一段有些酸楚的回忆。", - "ActivityStory.201010208.4": "06", - "ActivityStory.201010209.1": "友谊的魔法", - "ActivityStory.201010209.2": "那天,菈露见识到了她从未见过的“友谊”魔法……", - "ActivityStory.201010209.4": "07", - "ActivityStory.201010210.1": "更宽广的世界", - "ActivityStory.201010210.2": "看向水底的鱼,她第一次直面心中的深海。", - "ActivityStory.201010210.4": "08", - "ActivityStory.201010211.1": "庆典时分,盛大登场", - "ActivityStory.201010211.2": "节日的氛围来到了最高潮,今天的魔王和菈露真是格外努力!", - "ActivityStory.201010211.4": "09", - "ActivityStory.201010212.1": "危险的“游戏”", - "ActivityStory.201010212.2": "为了满足“她”的愿望,你们硬着头皮做了个有些刺激的决定……", - "ActivityStory.201010212.4": "10", - "ActivityStory.201010213.1": "节日余兴", - "ActivityStory.201010213.2": "暖炉之谗妄突然来袭,为了“保护”火垂,菈露挺身而出……?", - "ActivityStory.201010213.4": "BT01", - "ActivityStory.201010214.1": "为你准备的礼物", - "ActivityStory.201010214.2": "有惊无险的节日过去了,接下来是属于你们的时间……", - "ActivityStory.201010214.4": "尾声", - "ActivityTask.100030101.2": "阅读活动剧情《闪烁的微光》", - "ActivityTask.100030102.2": "阅读活动剧情《谜团与气味》", - "ActivityTask.100030103.2": "阅读活动剧情《眼见非实》", - "ActivityTask.100030104.2": "阅读活动剧情《回响之地》", - "ActivityTask.100030105.2": "阅读活动剧情《海水的秘密》", - "ActivityTask.100030106.2": "通关 夏日激斗 I", - "ActivityTask.100030107.2": "通关 夏日激斗 III", - "ActivityTask.100030108.2": "通关 夏日激斗 V", - "ActivityTask.100030109.2": "通关 决战六角鲸 ~ 普通", - "ActivityTask.100030110.2": "通关 夺宝奇兵 I", - "ActivityTask.100030111.2": "通关 夺宝奇兵 II", - "ActivityTask.100030112.2": "通关 夺宝奇兵 III", - "ActivityTask.100030201.2": "以3星评级通关 夏日激斗 I", - "ActivityTask.100030202.2": "以3星评级通关 夏日激斗 II", - "ActivityTask.100030203.2": "以3星评级通关 夏日激斗 III", - "ActivityTask.100030204.2": "以3星评级通关 夏日激斗 IV", - "ActivityTask.100030205.2": "以3星评级通关 夏日激斗 V", - "ActivityTask.100030206.2": "以3星评级通关 夏日激斗 VI", - "ActivityTask.100030207.2": "以3星评级通关 夏日激斗 VII", - "ActivityTask.100030208.2": "以3星评级通关 决战六角鲸 ~ 普通", - "ActivityTask.100030209.2": "挑战30次活动战斗关卡", - "ActivityTask.100030210.2": "挑战50次活动战斗关卡", - "ActivityTask.100030211.2": "挑战80次活动战斗关卡", - "ActivityTask.100030212.2": "挑战100次活动战斗关卡", - "ActivityTask.100030301.2": "在挑战模式的关卡中收集4个星", - "ActivityTask.100030302.2": "在挑战模式的关卡中收集6个星", - "ActivityTask.100030303.2": "在挑战模式的关卡中收集8个星", - "ActivityTask.100030304.2": "在挑战模式的关卡中收集10个星", - "ActivityTask.100030305.2": "在挑战模式的关卡中收集12个星", - "ActivityTask.100030306.2": "挑战120次活动战斗关卡", - "ActivityTask.100030307.2": "挑战160次活动战斗关卡", - "ActivityTask.100030308.2": "活动期间内收集35000个“鱿鱼米饼”", - "ActivityTask.100030309.2": "活动期间内收集50000个“鱿鱼米饼”", - "ActivityTask.100030310.2": "活动期间内使用80000个“鱿鱼米饼”", - "ActivityTask.100030311.2": "活动期间内使用100000个“鱿鱼米饼”", - "ActivityTask.100030312.2": "活动期间内使用120000个“鱿鱼米饼”", - "ActivityTask.100030401.2": "“幸运寻宝铲”累计获取200积分", - "ActivityTask.100030402.2": "“幸运寻宝铲”累计获取500积分", - "ActivityTask.100030403.2": "“幸运寻宝铲”累计获取1000积分", - "ActivityTask.100030404.2": "“幸运寻宝铲”累计获取1500积分", - "ActivityTask.100030405.2": "“幸运寻宝铲”累计获取2000积分", - "ActivityTask.100030406.2": "“幸运寻宝铲”累计获取2500积分", - "ActivityTask.100030407.2": "“幸运寻宝铲”累计获取3000积分", - "ActivityTask.100030408.2": "“幸运寻宝铲”累计获取3500积分", - "ActivityTask.100030409.2": "“幸运寻宝铲”累计获取4000积分", - "ActivityTask.100030410.2": "“幸运寻宝铲”累计获取4500积分", - "ActivityTask.100030411.2": "“幸运寻宝铲”累计获取5000积分", - "ActivityTask.100030412.2": "“幸运寻宝铲”累计获取5500积分", - "ActivityTask.10100301.2": "权限等级{0}级", - "ActivityTask.10100302.2": "权限等级{0}级", - "ActivityTask.10100303.2": "权限等级{0}级", - "ActivityTask.10100304.2": "权限等级{0}级", - "ActivityTask.10100305.2": "权限等级{0}级", - "ActivityTask.10100306.2": "权限等级{0}级", - "ActivityTask.10100307.2": "权限等级{0}级", - "ActivityTask.101030101.2": "通关第三章主线剧情「幕间 下」", - "ActivityTask.101030102.2": "通关第三章主线剧情「实力评估」", - "ActivityTask.101030103.2": "通关第三章主线剧情「不被需要的弱者」", - "ActivityTask.101030104.2": "通关第三章主线剧情「猛进之灵」", - "ActivityTask.101030105.2": "通关第三章主线剧情「最后的魔物」", - "ActivityTask.101030106.2": "通关「森林剿灭战 II」", - "ActivityTask.101030107.2": "通关「森林剿灭战 III」", - "ActivityTask.101030108.2": "通关「森林剿灭战 IV」", - "ActivityTask.101030109.2": "通关「森林剿灭战 V」", - "ActivityTask.101030110.2": "通关「森林剿灭战 VI」", - "ActivityTask.101030111.2": "通关「森林剿灭战 VII」", - "ActivityTask.101030112.2": "通关「伐木蟹来袭 ~ 普通」", - "ActivityTask.101030201.2": "以3星评级通关「森林剿灭战 I」", - "ActivityTask.101030202.2": "以3星评级通关「森林剿灭战 II」", - "ActivityTask.101030203.2": "以3星评级通关「森林剿灭战 III」", - "ActivityTask.101030204.2": "以3星评级通关「森林剿灭战 IV」", - "ActivityTask.101030205.2": "以3星评级通关「森林剿灭战 V」", - "ActivityTask.101030206.2": "以3星评级通关「森林剿灭战 VI」", - "ActivityTask.101030207.2": "以3星评级通关「森林剿灭战 VII」", - "ActivityTask.101030208.2": "以3星评级通关「伐木蟹来袭 ~ 普通」", - "ActivityTask.101030209.2": "挑战30次活动战斗关卡", - "ActivityTask.101030210.2": "挑战50次活动战斗关卡", - "ActivityTask.101030211.2": "挑战80次活动战斗关卡", - "ActivityTask.101030212.2": "挑战100次活动战斗关卡", - "ActivityTask.101030301.2": "通关「机魂失控 I」", - "ActivityTask.101030302.2": "以3星评级通关「机魂失控 I」", - "ActivityTask.101030303.2": "通关「机魂失控 II」", - "ActivityTask.101030304.2": "以3星评级通关「机魂失控 II」", - "ActivityTask.101030305.2": "通关「机魂失控 III」", - "ActivityTask.101030306.2": "以3星评级通关「机魂失控 III」", - "ActivityTask.101030307.2": "通关「伐木蟹来袭~挑战」", - "ActivityTask.101030308.2": "以3星评级通关「伐木蟹来袭~挑战」", - "ActivityTask.101030309.2": "活动期间内收集40000个“玻璃弹珠”", - "ActivityTask.101030310.2": "活动期间内收集60000个“玻璃弹珠”", - "ActivityTask.101030311.2": "活动期间内收集80000个“玻璃弹珠”", - "ActivityTask.101030312.2": "活动期间内收集100000个“玻璃弹珠”", - "ActivityTask.101030401.2": "在“甜心梦工坊”的「按部就班 I」关卡中累计装配3个饼干礼盒", - "ActivityTask.101030402.2": "在“甜心梦工坊”的「按部就班 II」关卡中累计装配5个饼干礼盒", - "ActivityTask.101030403.2": "在“甜心梦工坊”的「按部就班 III」关卡中累计装配6个饼干礼盒", - "ActivityTask.101030404.2": "在“甜心梦工坊”的「甜蜜妙想 I」关卡中累计装配5个饼干礼盒", - "ActivityTask.101030405.2": "在“甜心梦工坊”的「甜蜜妙想 II」关卡中累计装配6个饼干礼盒", - "ActivityTask.101030406.2": "在“甜心梦工坊”的「奇思律动」关卡中累计达成50个“完美”判定", - "ActivityTask.101030407.2": "在“甜心梦工坊”的「奇思律动」关卡中累计达成10个“极致完美”判定", - "ActivityTask.101030408.2": "在“甜心梦工坊”的「甜心」 模式中累计装配30个饼干礼盒", - "ActivityTask.101030409.2": "在“甜心梦工坊”的「怪奇」模式中累计装配10个饼干礼盒", - "ActivityTask.101030410.2": "在“甜心梦工坊”的「怪奇」模式中累计装入100块饼干", - "ActivityTask.101030411.2": "在“甜心梦工坊”的「怪奇」模式中累计达成20个“完美”判定", - "ActivityTask.101030412.2": "在“甜心梦工坊”的「怪奇」模式中累计达成10个“极致完美”判定", - "ActivityTask.102030101.2": "通关第四章主线剧情「她的选择」", - "ActivityTask.102030102.2": "通关第四章主线剧情「同归」", - "ActivityTask.102030103.2": "通关第四章主线剧情「野营」", - "ActivityTask.102030104.2": "通关第四章主线剧情「完全压制」", - "ActivityTask.102030105.2": "通关第四章主线剧情「尘埃未定」", - "ActivityTask.102030106.2": "通关「密林围猎 II」", - "ActivityTask.102030107.2": "通关「密林围猎 III」", - "ActivityTask.102030108.2": "通关「密林围猎 IV」", - "ActivityTask.102030109.2": "通关「密林围猎 V」", - "ActivityTask.102030110.2": "通关「密林围猎 VI」", - "ActivityTask.102030111.2": "通关「密林围猎 VII」", - "ActivityTask.102030112.2": "通关「毛绒戒律骑士来袭 ~ 普通」", - "ActivityTask.102030201.2": "以3星评级通关「密林围猎 I」", - "ActivityTask.102030202.2": "以3星评级通关「密林围猎 II」", - "ActivityTask.102030203.2": "以3星评级通关「密林围猎 III」", - "ActivityTask.102030204.2": "以3星评级通关「密林围猎 IV」", - "ActivityTask.102030205.2": "以3星评级通关「密林围猎 V」", - "ActivityTask.102030206.2": "以3星评级通关「密林围猎 VI」", - "ActivityTask.102030207.2": "以3星评级通关「密林围猎 VII」", - "ActivityTask.102030208.2": "以3星评级通关「毛绒戒律骑士来袭 ~ 普通」", - "ActivityTask.102030209.2": "挑战30次活动战斗关卡", - "ActivityTask.102030210.2": "挑战50次活动战斗关卡", - "ActivityTask.102030211.2": "挑战80次活动战斗关卡", - "ActivityTask.102030212.2": "挑战100次活动战斗关卡", - "ActivityTask.102030301.2": "通关「阴暗之森 I」", - "ActivityTask.102030302.2": "以3星评级通关「阴暗之森 I」", - "ActivityTask.102030303.2": "通关「阴暗之森 II」", - "ActivityTask.102030304.2": "以3星评级通关「阴暗之森 II」", - "ActivityTask.102030305.2": "通关「阴暗之森 III」", - "ActivityTask.102030306.2": "以3星评级通关「阴暗之森 III」", - "ActivityTask.102030307.2": "通关「毛绒戒律骑士来袭 ~ 挑战」", - "ActivityTask.102030308.2": "以3星评级通关「毛绒戒律骑士来袭 ~ 挑战」", - "ActivityTask.102030309.2": "活动期间内收集40000个“营养饭团”", - "ActivityTask.102030310.2": "活动期间内收集60000个“营养饭团”", - "ActivityTask.102030311.2": "活动期间内收集80000个“营养饭团”", - "ActivityTask.102030312.2": "活动期间内收集100000个“营养饭团”", - "ActivityTask.102030401.2": "“幸运寻宝铲”累计获取200积分", - "ActivityTask.102030402.2": "“幸运寻宝铲”累计获取500积分", - "ActivityTask.102030403.2": "“幸运寻宝铲”累计获取1000积分", - "ActivityTask.102030404.2": "“幸运寻宝铲”累计获取1500积分", - "ActivityTask.102030405.2": "“幸运寻宝铲”累计获取2000积分", - "ActivityTask.102030406.2": "“幸运寻宝铲”累计获取2500积分", - "ActivityTask.102030407.2": "“幸运寻宝铲”累计获取3000积分", - "ActivityTask.102030408.2": "“幸运寻宝铲”累计获取3500积分", - "ActivityTask.102030409.2": "“幸运寻宝铲”累计获取4000积分", - "ActivityTask.102030410.2": "“幸运寻宝铲”累计获取4500积分", - "ActivityTask.102030411.2": "“幸运寻宝铲”累计获取5000积分", - "ActivityTask.102030412.2": "“幸运寻宝铲”累计获取5500积分", - "ActivityTask.103030101.2": "通关第六章主线剧情「魔王的传说」", - "ActivityTask.103030102.2": "通关第六章主线剧情「虎口脱险」", - "ActivityTask.103030103.2": "通关第六章主线剧情「不得已的交易」", - "ActivityTask.103030104.2": "通关第六章主线剧情「流风美人」", - "ActivityTask.103030105.2": "通关第六章主线剧情「未知的明天」", - "ActivityTask.103030106.2": "通关「深入温室的调查Ⅱ」", - "ActivityTask.103030107.2": "通关「深入温室的调查Ⅲ」", - "ActivityTask.103030108.2": "通关「秘密的果实Ⅰ」", - "ActivityTask.103030109.2": "通关「秘密的果实Ⅱ」", - "ActivityTask.103030110.2": "通关「秘密的果实Ⅲ」", - "ActivityTask.103030111.2": "通关「秘密的果实Ⅳ」", - "ActivityTask.103030112.2": "通关「致命魔术Ⅰ」", - "ActivityTask.103030201.2": "以3星评级通关「深入温室的调查Ⅰ」", - "ActivityTask.103030202.2": "以3星评级通关「深入温室的调查Ⅱ」", - "ActivityTask.103030203.2": "以3星评级通关「深入温室的调查Ⅲ」", - "ActivityTask.103030204.2": "以3星评级通关「秘密的果实Ⅰ」", - "ActivityTask.103030205.2": "以3星评级通关「秘密的果实Ⅱ」", - "ActivityTask.103030206.2": "以3星评级通关「秘密的果实Ⅲ」", - "ActivityTask.103030207.2": "以3星评级通关「秘密的果实Ⅳ」", - "ActivityTask.103030208.2": "以3星评级通关「致命魔术Ⅰ」", - "ActivityTask.103030209.2": "挑战30次活动战斗关卡", - "ActivityTask.103030210.2": "挑战50次活动战斗关卡", - "ActivityTask.103030211.2": "挑战80次活动战斗关卡", - "ActivityTask.103030212.2": "挑战100次活动战斗关卡", - "ActivityTask.103030301.2": "通关「危险荆棘Ⅰ」", - "ActivityTask.103030302.2": "以3星评级通关「危险荆棘Ⅰ」", - "ActivityTask.103030303.2": "通关「危险荆棘Ⅱ」", - "ActivityTask.103030304.2": "以3星评级通关「危险荆棘Ⅱ」", - "ActivityTask.103030305.2": "通关「危险荆棘Ⅲ」", - "ActivityTask.103030306.2": "以3星评级通关「危险荆棘Ⅲ」", - "ActivityTask.103030307.2": "通关「致命魔术Ⅱ」", - "ActivityTask.103030308.2": "以3星评级通关「致命魔术Ⅱ」", - "ActivityTask.103030309.2": "活动期间内收集40000个“报销凭证”", - "ActivityTask.103030310.2": "活动期间内收集60000个“报销凭证”", - "ActivityTask.103030311.2": "活动期间内收集80000个“报销凭证”", - "ActivityTask.103030312.2": "活动期间内收集100000个“报销凭证”", - "ActivityTask.103030401.2": "“幸运寻宝铲”累计获取200积分", - "ActivityTask.103030402.2": "“幸运寻宝铲”累计获取500积分", - "ActivityTask.103030403.2": "“幸运寻宝铲”累计获取1000积分", - "ActivityTask.103030404.2": "“幸运寻宝铲”累计获取1500积分", - "ActivityTask.103030405.2": "“幸运寻宝铲”累计获取2000积分", - "ActivityTask.103030406.2": "“幸运寻宝铲”累计获取2500积分", - "ActivityTask.103030407.2": "“幸运寻宝铲”累计获取3000积分", - "ActivityTask.103030408.2": "“幸运寻宝铲”累计获取3500积分", - "ActivityTask.103030409.2": "“幸运寻宝铲”累计获取4000积分", - "ActivityTask.103030410.2": "“幸运寻宝铲”累计获取4500积分", - "ActivityTask.103030411.2": "“幸运寻宝铲”累计获取5000积分", - "ActivityTask.103030412.2": "“幸运寻宝铲”累计获取5500积分", - "ActivityTask.104030101.2": "阅读活动剧情故事「苍茫人海逢故人」", - "ActivityTask.104030102.2": "阅读活动剧情故事「柳暗花明」", - "ActivityTask.104030103.2": "阅读活动剧情故事「好事多磨」", - "ActivityTask.104030104.2": "阅读活动剧情故事「此去今年」", - "ActivityTask.104030105.2": "阅读活动剧情故事「人间万象更新时」", - "ActivityTask.104030106.2": "以3星评级通关「新岁开门阵Ⅱ」", - "ActivityTask.104030107.2": "以3星评级通关「新岁开门阵Ⅲ」", - "ActivityTask.104030108.2": "以3星评级通关「汪旺巡逻队Ⅰ」", - "ActivityTask.104030109.2": "以3星评级通关「守岁保卫战Ⅰ」", - "ActivityTask.104030110.2": "以3星评级通关「守岁保卫战Ⅱ」", - "ActivityTask.104030111.2": "以3星评级通关「汪旺巡逻队Ⅱ」", - "ActivityTask.104030112.2": "以3星评级通关「福到闹团圆Ⅰ」", - "ActivityTask.104030201.2": "挑战5次活动战斗关卡", - "ActivityTask.104030202.2": "挑战10次活动战斗关卡", - "ActivityTask.104030203.2": "挑战15次活动战斗关卡", - 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"AffinityLevel.2033.1": "亲密无间", - "AffinityLevel.2034.1": "亲密无间", - "AffinityLevel.2035.1": "亲密无间", - "AffinityLevel.2036.1": "亲密无间", - "AffinityLevel.2037.1": "亲密无间", - "AffinityLevel.2038.1": "亲密无间", - "AffinityLevel.2039.1": "亲密无间", - "AffinityLevel.2040.1": "亲密无间", - "AffinityLevel.2041.1": "亲密无间", - "AffinityLevel.2042.1": "亲密无间", - "AffinityLevel.2043.1": "亲密无间", - "AffinityLevel.2044.1": "亲密无间", - "AffinityLevel.2045.1": "亲密无间", - "AffinityLevel.2046.1": "亲密无间", - "AffinityLevel.2047.1": "亲密无间", - "AffinityLevel.2048.1": "亲密无间", - "AffinityLevel.2049.1": "亲密无间", - "AffinityLevel.2050.1": "亲密无间", - "AffinityLevel.2051.1": "亲密无间", - "AffinityLevel.2052.1": "亲密无间", - "AffinityLevel.2053.1": "亲密无间", - "AffinityLevel.2054.1": "亲密无间", - "AffinityLevel.2055.1": "亲密无间", - "AffinityLevel.2056.1": "亲密无间", - "AffinityLevel.2057.1": "亲密无间", - "AffinityLevel.2058.1": "亲密无间", - "AffinityLevel.2059.1": "亲密无间", - "AffinityLevel.2060.1": "亲密无间", - "AffinityLevel.2061.1": "亲密无间", - 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"AffinityQuest.11103.1": "鸢尾进阶到{1}阶", - "AffinityQuest.11104.1": "鸢尾累计升级{1}次技能", - "AffinityQuest.11105.1": "鸢尾保存{1}份评分等级达到{2}级的纪录", - "AffinityQuest.11106.1": "鸢尾进阶到{1}阶", - "AffinityQuest.11107.1": "鸢尾所有技能等级提升到{1}级或以上", - "AffinityQuest.11108.1": "鸢尾保存{1}份评分等级达到{2}级的纪录", - "AffinityQuest.11109.1": "累计收集鸢尾的潜能数量达到{1}", - "AffinityQuest.11201.1": "尘沙完成{1}次星塔探索", - "AffinityQuest.11202.1": "完成{1}次与尘沙的邀约", - "AffinityQuest.11203.1": "尘沙进阶到{1}阶", - "AffinityQuest.11204.1": "尘沙累计升级{1}次技能", - "AffinityQuest.11205.1": "尘沙保存{1}份评分等级达到{2}级的纪录", - "AffinityQuest.11206.1": "尘沙进阶到{1}阶", - "AffinityQuest.11207.1": "尘沙所有技能等级提升到{1}级或以上", - "AffinityQuest.11208.1": "尘沙保存{1}份评分等级达到{2}级的纪录", - "AffinityQuest.11209.1": "累计收集尘沙的潜能数量达到{1}", - "AffinityQuest.11301.1": "师渺完成{1}次星塔探索", - "AffinityQuest.11302.1": "完成{1}次与师渺的邀约", - "AffinityQuest.11303.1": "师渺进阶到{1}阶", - "AffinityQuest.11304.1": "师渺累计升级{1}次技能", - "AffinityQuest.11305.1": "师渺保存{1}份评分等级达到{2}级的纪录", - "AffinityQuest.11306.1": "师渺进阶到{1}阶", - "AffinityQuest.11307.1": "师渺所有技能等级提升到{1}级或以上", - "AffinityQuest.11308.1": "师渺保存{1}份评分等级达到{2}级的纪录", - "AffinityQuest.11309.1": "累计收集师渺的潜能数量达到{1}", - "AffinityQuest.11401.1": "猫眼完成{1}次星塔探索", - "AffinityQuest.11402.1": "完成{1}次与猫眼的邀约", - "AffinityQuest.11403.1": "猫眼进阶到{1}阶", - "AffinityQuest.11404.1": "猫眼累计升级{1}次技能", - "AffinityQuest.11405.1": "猫眼保存{1}份评分等级达到{2}级的纪录", - "AffinityQuest.11406.1": "猫眼进阶到{1}阶", - "AffinityQuest.11407.1": "猫眼所有技能等级提升到{1}级或以上", - "AffinityQuest.11408.1": "猫眼保存{1}份评分等级达到{2}级的纪录", - "AffinityQuest.11409.1": "累计收集猫眼的潜能数量达到{1}", - "AffinityQuest.11501.1": "火垂完成{1}次星塔探索", - "AffinityQuest.11502.1": "完成{1}次与火垂的邀约", - "AffinityQuest.11503.1": "火垂进阶到{1}阶", - "AffinityQuest.11504.1": "火垂累计升级{1}次技能", - "AffinityQuest.11505.1": "火垂保存{1}份评分等级达到{2}级的纪录", - "AffinityQuest.11506.1": "火垂进阶到{1}阶", - "AffinityQuest.11507.1": "火垂所有技能等级提升到{1}级或以上", - "AffinityQuest.11508.1": "火垂保存{1}份评分等级达到{2}级的纪录", - "AffinityQuest.11509.1": "累计收集火垂的潜能数量达到{1}", - "AffinityQuest.11601.1": "岭川完成{1}次星塔探索", - "AffinityQuest.11602.1": "完成{1}次与岭川的邀约", - "AffinityQuest.11603.1": "岭川进阶到{1}阶", - "AffinityQuest.11604.1": "岭川累计升级{1}次技能", - "AffinityQuest.11605.1": "岭川保存{1}份评分等级达到{2}级的纪录", - "AffinityQuest.11606.1": "岭川进阶到{1}阶", - "AffinityQuest.11607.1": "岭川所有技能等级提升到{1}级或以上", - "AffinityQuest.11608.1": "岭川保存{1}份评分等级达到{2}级的纪录", - "AffinityQuest.11609.1": "累计收集岭川的潜能数量达到{1}", - "AffinityQuest.11701.1": "璟麟完成{1}次星塔探索", - "AffinityQuest.11702.1": "完成{1}次与璟麟的邀约", - "AffinityQuest.11703.1": "璟麟进阶到{1}阶", - "AffinityQuest.11704.1": "璟麟累计升级{1}次技能", - "AffinityQuest.11705.1": "璟麟保存{1}份评分等级达到{2}级的纪录", - "AffinityQuest.11706.1": "璟麟进阶到{1}阶", - "AffinityQuest.11707.1": "璟麟所有技能等级提升到{1}级或以上", - "AffinityQuest.11708.1": "璟麟保存{1}份评分等级达到{2}级的纪录", - "AffinityQuest.11709.1": "累计收集璟麟的潜能数量达到{1}", - "AffinityQuest.11801.1": "科洛妮丝完成{1}次星塔探索", - "AffinityQuest.11802.1": "完成{1}次与科洛妮丝的邀约", - "AffinityQuest.11803.1": "科洛妮丝进阶到{1}阶", - "AffinityQuest.11804.1": "科洛妮丝累计升级{1}次技能", - "AffinityQuest.11805.1": "科洛妮丝保存{1}份评分等级达到{2}级的纪录", - "AffinityQuest.11806.1": "科洛妮丝进阶到{1}阶", - "AffinityQuest.11807.1": "科洛妮丝所有技能等级提升到{1}级或以上", - "AffinityQuest.11808.1": "科洛妮丝保存{1}份评分等级达到{2}级的纪录", - "AffinityQuest.11809.1": "累计收集科洛妮丝的潜能数量达到{1}", - "AffinityQuest.11901.1": "花原完成{1}次星塔探索", - "AffinityQuest.11902.1": "完成{1}次与花原的邀约", - "AffinityQuest.11903.1": "花原进阶到{1}阶", - "AffinityQuest.11904.1": "花原累计升级{1}次技能", - "AffinityQuest.11905.1": "花原保存{1}份评分等级达到{2}级的纪录", - "AffinityQuest.11906.1": "花原进阶到{1}阶", - "AffinityQuest.11907.1": "花原所有技能等级提升到{1}级或以上", - "AffinityQuest.11908.1": "花原保存{1}份评分等级达到{2}级的纪录", - "AffinityQuest.11909.1": "累计收集花原的潜能数量达到{1}", - "AffinityQuest.12001.1": "卡娜丝完成{1}次星塔探索", - "AffinityQuest.12002.1": "完成{1}次与卡娜丝的邀约", - "AffinityQuest.12003.1": "卡娜丝进阶到{1}阶", - "AffinityQuest.12004.1": "卡娜丝累计升级{1}次技能", - "AffinityQuest.12005.1": "卡娜丝保存{1}份评分等级达到{2}级的纪录", - "AffinityQuest.12006.1": "卡娜丝进阶到{1}阶", - "AffinityQuest.12007.1": "卡娜丝所有技能等级提升到{1}级或以上", - "AffinityQuest.12008.1": "卡娜丝保存{1}份评分等级达到{2}级的纪录", - "AffinityQuest.12009.1": "累计收集卡娜丝的潜能数量达到{1}", - "AffinityQuest.12301.1": "杏子完成{1}次星塔探索", - "AffinityQuest.12302.1": "完成{1}次与杏子的邀约", - "AffinityQuest.12303.1": "杏子进阶到{1}阶", - "AffinityQuest.12304.1": "杏子累计升级{1}次技能", - "AffinityQuest.12305.1": "杏子保存{1}份评分等级达到{2}级的纪录", - "AffinityQuest.12306.1": "杏子进阶到{1}阶", - "AffinityQuest.12307.1": "杏子所有技能等级提升到{1}级或以上", - "AffinityQuest.12308.1": "杏子保存{1}份评分等级达到{2}级的纪录", - "AffinityQuest.12309.1": "累计收集杏子的潜能数量达到{1}", - "AffinityQuest.12501.1": "苍兰完成{1}次星塔探索", - "AffinityQuest.12502.1": "完成{1}次与苍兰的邀约", - "AffinityQuest.12503.1": "苍兰进阶到{1}阶", - "AffinityQuest.12504.1": "苍兰累计升级{1}次技能", - "AffinityQuest.12505.1": "苍兰保存{1}份评分等级达到{2}级的纪录", - "AffinityQuest.12506.1": "苍兰进阶到{1}阶", - "AffinityQuest.12507.1": "苍兰所有技能等级提升到{1}级或以上", - "AffinityQuest.12508.1": "苍兰保存{1}份评分等级达到{2}级的纪录", - "AffinityQuest.12509.1": "累计收集苍兰的潜能数量达到{1}", - "AffinityQuest.12601.1": "紫槿完成{1}次星塔探索", - "AffinityQuest.12602.1": "完成{1}次与紫槿的邀约", - "AffinityQuest.12603.1": "紫槿进阶到{1}阶", - "AffinityQuest.12604.1": "紫槿累计升级{1}次技能", - "AffinityQuest.12605.1": "紫槿保存{1}份评分等级达到{2}级的纪录", - "AffinityQuest.12606.1": "紫槿进阶到{1}阶", - "AffinityQuest.12607.1": "紫槿所有技能等级提升到{1}级或以上", - "AffinityQuest.12608.1": "紫槿保存{1}份评分等级达到{2}级的纪录", - "AffinityQuest.12609.1": "累计收集紫槿的潜能数量达到{1}", - "AffinityQuest.12701.1": "特丽莎完成{1}次星塔探索", - "AffinityQuest.12702.1": "完成{1}次与特丽莎的邀约", - "AffinityQuest.12703.1": "特丽莎进阶到{1}阶", - "AffinityQuest.12704.1": "特丽莎累计升级{1}次技能", - "AffinityQuest.12705.1": "特丽莎保存{1}份评分等级达到{2}级的纪录", - "AffinityQuest.12706.1": "特丽莎进阶到{1}阶", - "AffinityQuest.12707.1": "特丽莎所有技能等级提升到{1}级或以上", - "AffinityQuest.12708.1": "特丽莎保存{1}份评分等级达到{2}级的纪录", - "AffinityQuest.12709.1": "累计收集特丽莎的潜能数量达到{1}", - "AffinityQuest.13001.1": "多娜完成{1}次星塔探索", - "AffinityQuest.13002.1": "完成{1}次与多娜的邀约", - "AffinityQuest.13003.1": "多娜进阶到{1}阶", - "AffinityQuest.13004.1": "多娜累计升级{1}次技能", - "AffinityQuest.13005.1": "多娜保存{1}份评分等级达到{2}级的纪录", - "AffinityQuest.13006.1": "多娜进阶到{1}阶", - "AffinityQuest.13007.1": "多娜所有技能等级提升到{1}级或以上", - "AffinityQuest.13008.1": "多娜保存{1}份评分等级达到{2}级的纪录", - "AffinityQuest.13009.1": "累计收集多娜的潜能数量达到{1}", - "AffinityQuest.13201.1": "密涅瓦完成{1}次星塔探索", - "AffinityQuest.13202.1": "完成{1}次与密涅瓦的邀约", - "AffinityQuest.13203.1": "密涅瓦进阶到{1}阶", - "AffinityQuest.13204.1": "密涅瓦累计升级{1}次技能", - "AffinityQuest.13205.1": "密涅瓦保存{1}份评分等级达到{2}级的纪录", - "AffinityQuest.13206.1": "密涅瓦进阶到{1}阶", - "AffinityQuest.13207.1": "密涅瓦所有技能等级提升到{1}级或以上", - "AffinityQuest.13208.1": "密涅瓦保存{1}份评分等级达到{2}级的纪录", - "AffinityQuest.13209.1": "累计收集密涅瓦的潜能数量达到{1}", - "AffinityQuest.13301.1": "夏花完成{1}次星塔探索", - "AffinityQuest.13302.1": "完成{1}次与夏花的邀约", - "AffinityQuest.13303.1": "夏花进阶到{1}阶", - "AffinityQuest.13304.1": "夏花累计升级{1}次技能", - "AffinityQuest.13305.1": "夏花保存{1}份评分等级达到{2}级的纪录", - "AffinityQuest.13306.1": "夏花进阶到{1}阶", - "AffinityQuest.13307.1": "夏花所有技能等级提升到{1}级或以上", - "AffinityQuest.13308.1": "夏花保存{1}份评分等级达到{2}级的纪录", - "AffinityQuest.13309.1": "累计收集夏花的潜能数量达到{1}", - "AffinityQuest.13401.1": "冬香完成{1}次星塔探索", - "AffinityQuest.13402.1": "完成{1}次与冬香的邀约", - "AffinityQuest.13403.1": "冬香进阶到{1}阶", - "AffinityQuest.13404.1": "冬香累计升级{1}次技能", - "AffinityQuest.13405.1": "冬香保存{1}份评分等级达到{2}级的纪录", - "AffinityQuest.13406.1": "冬香进阶到{1}阶", - "AffinityQuest.13407.1": "冬香所有技能等级提升到{1}级或以上", - "AffinityQuest.13408.1": "冬香保存{1}份评分等级达到{2}级的纪录", - "AffinityQuest.13409.1": "累计收集冬香的潜能数量达到{1}", - "AffinityQuest.13501.1": "雾语完成{1}次星塔探索", - "AffinityQuest.13502.1": "完成{1}次与雾语的邀约", - "AffinityQuest.13503.1": "雾语进阶到{1}阶", - "AffinityQuest.13504.1": "雾语累计升级{1}次技能", - "AffinityQuest.13505.1": "雾语保存{1}份评分等级达到{2}级的纪录", - "AffinityQuest.13506.1": "雾语进阶到{1}阶", - "AffinityQuest.13507.1": "雾语所有技能等级提升到{1}级或以上", - "AffinityQuest.13508.1": "雾语保存{1}份评分等级达到{2}级的纪录", - "AffinityQuest.13509.1": "累计收集雾语的潜能数量达到{1}", - "AffinityQuest.14101.1": "赤霞完成{1}次星塔探索", - "AffinityQuest.14102.1": "完成{1}次与赤霞的邀约", - "AffinityQuest.14103.1": "赤霞进阶到{1}阶", - "AffinityQuest.14104.1": "赤霞累计升级{1}次技能", - "AffinityQuest.14105.1": "赤霞保存{1}份评分等级达到{2}级的纪录", - "AffinityQuest.14106.1": "赤霞进阶到{1}阶", - "AffinityQuest.14107.1": "赤霞所有技能等级提升到{1}级或以上", - "AffinityQuest.14108.1": "赤霞保存{1}份评分等级达到{2}级的纪录", - "AffinityQuest.14109.1": "累计收集赤霞的潜能数量达到{1}", - "AffinityQuest.14201.1": "珂赛特完成{1}次星塔探索", - "AffinityQuest.14202.1": "完成{1}次与珂赛特的邀约", - "AffinityQuest.14203.1": "珂赛特进阶到{1}阶", - "AffinityQuest.14204.1": "珂赛特累计升级{1}次技能", - "AffinityQuest.14205.1": "珂赛特保存{1}份评分等级达到{2}级的纪录", - "AffinityQuest.14206.1": "珂赛特进阶到{1}阶", - "AffinityQuest.14207.1": "珂赛特所有技能等级提升到{1}级或以上", - "AffinityQuest.14208.1": "珂赛特保存{1}份评分等级达到{2}级的纪录", - "AffinityQuest.14209.1": "累计收集珂赛特的潜能数量达到{1}", - "AffinityQuest.14301.1": "风影完成{1}次星塔探索", - "AffinityQuest.14302.1": "完成{1}次与风影的邀约", - "AffinityQuest.14303.1": "风影进阶到{1}阶", - "AffinityQuest.14304.1": "风影累计升级{1}次技能", - "AffinityQuest.14305.1": "风影保存{1}份评分等级达到{2}级的纪录", - "AffinityQuest.14306.1": "风影进阶到{1}阶", - "AffinityQuest.14307.1": "风影所有技能等级提升到{1}级或以上", - "AffinityQuest.14308.1": "风影保存{1}份评分等级达到{2}级的纪录", - "AffinityQuest.14309.1": "累计收集风影的潜能数量达到{1}", - "AffinityQuest.14401.1": "千都世完成{1}次星塔探索", - "AffinityQuest.14402.1": "完成{1}次与千都世的邀约", - "AffinityQuest.14403.1": "千都世进阶到{1}阶", - "AffinityQuest.14404.1": "千都世累计升级{1}次技能", - "AffinityQuest.14405.1": "千都世保存{1}份评分等级达到{2}级的纪录", - "AffinityQuest.14406.1": "千都世进阶到{1}阶", - "AffinityQuest.14407.1": "千都世所有技能等级提升到{1}级或以上", - "AffinityQuest.14408.1": "千都世保存{1}份评分等级达到{2}级的纪录", - "AffinityQuest.14409.1": "累计收集千都世的潜能数量达到{1}", - "AffinityQuest.14501.1": "乙叶完成{1}次星塔探索", - "AffinityQuest.14502.1": "完成{1}次与乙叶的邀约", - "AffinityQuest.14503.1": "乙叶进阶到{1}阶", - "AffinityQuest.14504.1": "乙叶累计升级{1}次技能", - "AffinityQuest.14505.1": "乙叶保存{1}份评分等级达到{2}级的纪录", - "AffinityQuest.14506.1": "乙叶进阶到{1}阶", - "AffinityQuest.14507.1": "乙叶所有技能等级提升到{1}级或以上", - "AffinityQuest.14508.1": "乙叶保存{1}份评分等级达到{2}级的纪录", - "AffinityQuest.14509.1": "累计收集乙叶的潜能数量达到{1}", - "AffinityQuest.14701.1": "焦糖完成{1}次星塔探索", - "AffinityQuest.14702.1": "完成{1}次与焦糖的邀约", - "AffinityQuest.14703.1": "焦糖进阶到{1}阶", - "AffinityQuest.14704.1": "焦糖累计升级{1}次技能", - "AffinityQuest.14705.1": "焦糖保存{1}份评分等级达到{2}级的纪录", - "AffinityQuest.14706.1": "焦糖进阶到{1}阶", - "AffinityQuest.14707.1": "焦糖所有技能等级提升到{1}级或以上", - "AffinityQuest.14708.1": "焦糖保存{1}份评分等级达到{2}级的纪录", - "AffinityQuest.14709.1": "累计收集焦糖的潜能数量达到{1}", - "AffinityQuest.14901.1": "格芮完成{1}次星塔探索", - "AffinityQuest.14902.1": "完成{1}次与格芮的邀约", - "AffinityQuest.14903.1": "格芮进阶到{1}阶", - "AffinityQuest.14904.1": "格芮累计升级{1}次技能", - "AffinityQuest.14905.1": "格芮保存{1}份评分等级达到{2}级的纪录", - "AffinityQuest.14906.1": "格芮进阶到{1}阶", - "AffinityQuest.14907.1": "格芮所有技能等级提升到{1}级或以上", - "AffinityQuest.14908.1": "格芮保存{1}份评分等级达到{2}级的纪录", - "AffinityQuest.14909.1": "累计收集格芮的潜能数量达到{1}", - "AffinityQuest.15001.1": "菈露完成{1}次星塔探索", - "AffinityQuest.15002.1": "完成{1}次与菈露的邀约", - "AffinityQuest.15003.1": "菈露进阶到{1}阶", - "AffinityQuest.15004.1": "菈露累计升级{1}次技能", - "AffinityQuest.15005.1": "菈露保存{1}份评分等级达到{2}级的纪录", - "AffinityQuest.15006.1": "菈露进阶到{1}阶", - "AffinityQuest.15007.1": "菈露所有技能等级提升到{1}级或以上", - "AffinityQuest.15008.1": "菈露保存{1}份评分等级达到{2}级的纪录", - "AffinityQuest.15009.1": "累计收集菈露的潜能数量达到{1}", - "AffinityQuest.15501.1": "希娅完成{1}次星塔探索", - "AffinityQuest.15502.1": "完成{1}次与希娅的邀约", - "AffinityQuest.15503.1": "希娅进阶到{1}阶", - "AffinityQuest.15504.1": "希娅累计升级{1}次技能", - "AffinityQuest.15505.1": "希娅保存{1}份评分等级达到{2}级的纪录", - "AffinityQuest.15506.1": "希娅进阶到{1}阶", - "AffinityQuest.15507.1": "希娅所有技能等级提升到{1}级或以上", - "AffinityQuest.15508.1": "希娅保存{1}份评分等级达到{2}级的纪录", - "AffinityQuest.15509.1": "累计收集希娅的潜能数量达到{1}", - "AffinityQuest.15601.1": "小禾完成{1}次星塔探索", - "AffinityQuest.15602.1": "完成{1}次与小禾的邀约", - "AffinityQuest.15603.1": "小禾进阶到{1}阶", - "AffinityQuest.15604.1": "小禾累计升级{1}次技能", - "AffinityQuest.15605.1": "小禾保存{1}份评分等级达到{2}级的纪录", - "AffinityQuest.15606.1": "小禾进阶到{1}阶", - "AffinityQuest.15607.1": "小禾所有技能等级提升到{1}级或以上", - "AffinityQuest.15608.1": "小禾保存{1}份评分等级达到{2}级的纪录", - "AffinityQuest.15609.1": "累计收集小禾的潜能数量达到{1}", - "AffinityQuest.15801.1": "菈露(圣夜)完成{1}次星塔探索", - "AffinityQuest.15802.1": "完成{1}次与菈露(圣夜)的邀约", - "AffinityQuest.15803.1": "菈露(圣夜)进阶到{1}阶", - "AffinityQuest.15804.1": "菈露(圣夜)累计升级{1}次技能", - "AffinityQuest.15805.1": "菈露(圣夜)保存{1}份评分等级达到{2}级的纪录", - "AffinityQuest.15806.1": "菈露(圣夜)进阶到{1}阶", - "AffinityQuest.15807.1": "菈露(圣夜)所有技能等级提升到{1}级或以上", - "AffinityQuest.15808.1": "菈露(圣夜)保存{1}份评分等级达到{2}级的纪录", - "AffinityQuest.15809.1": "累计收集菈露(圣夜)的潜能数量达到{1}", - "AffinityQuest.15901.1": "科洛妮丝(新春)完成{1}次星塔探索", - "AffinityQuest.15902.1": "完成{1}次与科洛妮丝(新春)的邀约", - "AffinityQuest.15903.1": "科洛妮丝(新春)进阶到{1}阶", - "AffinityQuest.15904.1": "科洛妮丝(新春)累计升级{1}次技能", - "AffinityQuest.15905.1": "科洛妮丝(新春)保存{1}份评分等级达到{2}级的纪录", - "AffinityQuest.15906.1": "科洛妮丝(新春)进阶到{1}阶", - "AffinityQuest.15907.1": "科洛妮丝(新春)所有技能等级提升到{1}级或以上", - "AffinityQuest.15908.1": "科洛妮丝(新春)保存{1}份评分等级达到{2}级的纪录", - "AffinityQuest.15909.1": "累计收集科洛妮丝(新春)的潜能数量达到{1}", - "AffinityUpReward.10301.1": "旅人剧情", - "AffinityUpReward.10301.4": "旅人剧情 上篇", - "AffinityUpReward.10302.1": "档案", - "AffinityUpReward.10302.4": "简历摘录", - "AffinityUpReward.10304.1": "档案", - "AffinityUpReward.10304.4": "简历摘录", - "AffinityUpReward.10305.1": "旅人剧情", - "AffinityUpReward.10305.4": "旅人剧情 中篇", - "AffinityUpReward.10307.1": "档案", - "AffinityUpReward.10307.4": "简历摘录", - "AffinityUpReward.10310.1": "旅人剧情", - "AffinityUpReward.10310.2": "默契称号", - "AffinityUpReward.10310.3": "语音", - "AffinityUpReward.10310.4": "旅人剧情 下篇", - "AffinityUpReward.10310.5": "解锁", - "AffinityUpReward.10310.6": "默契语音1", - "AffinityUpReward.10312.1": "档案", - "AffinityUpReward.10312.4": "同行评议", - "AffinityUpReward.10315.1": "语音", - "AffinityUpReward.10315.2": "档案", - "AffinityUpReward.10315.4": "默契语音2", - "AffinityUpReward.10315.5": "协会反馈", - "AffinityUpReward.10318.1": "档案", - "AffinityUpReward.10318.4": "档案附文", - "AffinityUpReward.10320.1": "语音", - "AffinityUpReward.10320.2": "档案", - "AffinityUpReward.10320.4": "默契语音3", - "AffinityUpReward.10320.5": "特别档案", - "AffinityUpReward.10321.1": "默契称号", - "AffinityUpReward.10321.4": "晋级", - "AffinityUpReward.10325.1": "语音", - "AffinityUpReward.10325.2": "档案", - "AffinityUpReward.10325.4": "默契语音4", - "AffinityUpReward.10325.5": "特别档案", - "AffinityUpReward.10330.1": "语音", - "AffinityUpReward.10330.2": "档案", - "AffinityUpReward.10330.4": "默契语音5", - "AffinityUpReward.10330.5": "武器轶事", - "AffinityUpReward.10342.1": "默契称号", - "AffinityUpReward.10342.4": "晋级", - "AffinityUpReward.10601.1": "旅人剧情", - "AffinityUpReward.10601.4": "旅人剧情 上篇", - "AffinityUpReward.10602.1": "档案", - "AffinityUpReward.10602.4": "简历摘录", - "AffinityUpReward.10604.1": "档案", - "AffinityUpReward.10604.4": "简历摘录", - "AffinityUpReward.10605.1": "旅人剧情", - "AffinityUpReward.10605.4": "旅人剧情 中篇", - "AffinityUpReward.10607.1": "档案", - "AffinityUpReward.10607.4": "简历摘录", - "AffinityUpReward.10610.1": "旅人剧情", - "AffinityUpReward.10610.2": "默契称号", - "AffinityUpReward.10610.3": "语音", - "AffinityUpReward.10610.4": "旅人剧情 下篇", - "AffinityUpReward.10610.5": "解锁", - "AffinityUpReward.10610.6": "默契语音1", - "AffinityUpReward.10612.1": "档案", - "AffinityUpReward.10612.4": "同行评议", - "AffinityUpReward.10615.1": "语音", - "AffinityUpReward.10615.2": "档案", - "AffinityUpReward.10615.4": "默契语音2", - "AffinityUpReward.10615.5": "协会反馈", - "AffinityUpReward.10618.1": "档案", - "AffinityUpReward.10618.4": "档案附文", - "AffinityUpReward.10620.1": "语音", - "AffinityUpReward.10620.2": "档案", - "AffinityUpReward.10620.4": "默契语音3", - "AffinityUpReward.10620.5": "特别档案", - "AffinityUpReward.10621.1": "默契称号", - "AffinityUpReward.10621.4": "晋级", - "AffinityUpReward.10625.1": "语音", - "AffinityUpReward.10625.2": "档案", - "AffinityUpReward.10625.4": "默契语音4", - "AffinityUpReward.10625.5": "特别档案", - "AffinityUpReward.10630.1": "语音", - "AffinityUpReward.10630.2": "档案", - "AffinityUpReward.10630.4": "默契语音5", - "AffinityUpReward.10630.5": "武器轶事", - "AffinityUpReward.10642.1": "默契称号", - "AffinityUpReward.10642.4": "晋级", - "AffinityUpReward.10701.1": "旅人剧情", - "AffinityUpReward.10701.4": "旅人剧情 上篇", - "AffinityUpReward.10702.1": "档案", - "AffinityUpReward.10702.4": "简历摘录", - "AffinityUpReward.10704.1": "档案", - "AffinityUpReward.10704.4": "简历摘录", - "AffinityUpReward.10705.1": "旅人剧情", - "AffinityUpReward.10705.4": "旅人剧情 中篇", - "AffinityUpReward.10707.1": "档案", - "AffinityUpReward.10707.4": "简历摘录", - "AffinityUpReward.10710.1": "旅人剧情", - "AffinityUpReward.10710.2": "默契称号", - "AffinityUpReward.10710.3": "语音", - "AffinityUpReward.10710.4": "旅人剧情 下篇", - "AffinityUpReward.10710.5": "解锁", - "AffinityUpReward.10710.6": "默契语音1", - "AffinityUpReward.10712.1": "档案", - "AffinityUpReward.10712.4": "同行评议", - "AffinityUpReward.10715.1": "语音", - "AffinityUpReward.10715.2": "档案", - "AffinityUpReward.10715.4": "默契语音2", - "AffinityUpReward.10715.5": "协会反馈", - "AffinityUpReward.10718.1": "档案", - "AffinityUpReward.10718.4": "档案附文", - "AffinityUpReward.10720.1": "语音", - "AffinityUpReward.10720.2": "档案", - "AffinityUpReward.10720.4": "默契语音3", - "AffinityUpReward.10720.5": "特别档案", - "AffinityUpReward.10721.1": "默契称号", - "AffinityUpReward.10721.4": "晋级", - "AffinityUpReward.10725.1": "语音", - "AffinityUpReward.10725.2": "档案", - "AffinityUpReward.10725.4": "默契语音4", - "AffinityUpReward.10725.5": "特别档案", - "AffinityUpReward.10730.1": "语音", - "AffinityUpReward.10730.2": "档案", - "AffinityUpReward.10730.4": "默契语音5", - "AffinityUpReward.10730.5": "武器轶事", - "AffinityUpReward.10742.1": "默契称号", - "AffinityUpReward.10742.4": "晋级", - "AffinityUpReward.10801.1": "旅人剧情", - "AffinityUpReward.10801.4": "旅人剧情 上篇", - "AffinityUpReward.10802.1": "档案", - "AffinityUpReward.10802.4": "简历摘录", - "AffinityUpReward.10804.1": "档案", - "AffinityUpReward.10804.4": "简历摘录", - "AffinityUpReward.10805.1": "旅人剧情", - "AffinityUpReward.10805.4": "旅人剧情 中篇", - "AffinityUpReward.10807.1": "档案", - "AffinityUpReward.10807.4": "简历摘录", - "AffinityUpReward.10810.1": "旅人剧情", - "AffinityUpReward.10810.2": "默契称号", - "AffinityUpReward.10810.3": "语音", - "AffinityUpReward.10810.4": "旅人剧情 下篇", - "AffinityUpReward.10810.5": "解锁", - "AffinityUpReward.10810.6": "默契语音1", - "AffinityUpReward.10812.1": "档案", - "AffinityUpReward.10812.4": "同行评议", - "AffinityUpReward.10815.1": "语音", - "AffinityUpReward.10815.2": "档案", - "AffinityUpReward.10815.4": "默契语音2", - "AffinityUpReward.10815.5": "协会反馈", - "AffinityUpReward.10818.1": "档案", - "AffinityUpReward.10818.4": "档案附文", - "AffinityUpReward.10820.1": "语音", - "AffinityUpReward.10820.2": "档案", - "AffinityUpReward.10820.4": "默契语音3", - "AffinityUpReward.10820.5": "特别档案", - "AffinityUpReward.10821.1": "默契称号", - "AffinityUpReward.10821.4": "晋级", - "AffinityUpReward.10825.1": "语音", - "AffinityUpReward.10825.2": "档案", - "AffinityUpReward.10825.4": "默契语音4", - "AffinityUpReward.10825.5": "特别档案", - "AffinityUpReward.10830.1": "语音", - "AffinityUpReward.10830.2": "档案", - "AffinityUpReward.10830.4": "默契语音5", - "AffinityUpReward.10830.5": "武器轶事", - "AffinityUpReward.10842.1": "默契称号", - "AffinityUpReward.10842.4": "晋级", - "AffinityUpReward.10901.1": "旅人剧情", - "AffinityUpReward.10901.4": "旅人剧情 上篇", - "AffinityUpReward.10902.1": "档案", - "AffinityUpReward.10902.4": "简历摘录", - "AffinityUpReward.10904.1": "档案", - "AffinityUpReward.10904.4": "简历摘录", - "AffinityUpReward.10905.1": "旅人剧情", - "AffinityUpReward.10905.4": "旅人剧情 中篇", - "AffinityUpReward.10907.1": "档案", - "AffinityUpReward.10907.4": "简历摘录", - "AffinityUpReward.10910.1": "旅人剧情", - "AffinityUpReward.10910.2": "默契称号", - "AffinityUpReward.10910.3": "语音", - "AffinityUpReward.10910.4": "旅人剧情 下篇", - "AffinityUpReward.10910.5": "解锁", - "AffinityUpReward.10910.6": "默契语音1", - "AffinityUpReward.10912.1": "档案", - "AffinityUpReward.10912.4": "同行评议", - "AffinityUpReward.10915.1": "语音", - "AffinityUpReward.10915.2": "档案", - "AffinityUpReward.10915.4": "默契语音2", - "AffinityUpReward.10915.5": "协会反馈", - "AffinityUpReward.10918.1": "档案", - "AffinityUpReward.10918.4": "档案附文", - "AffinityUpReward.10920.1": "语音", - "AffinityUpReward.10920.2": "档案", - "AffinityUpReward.10920.4": "默契语音3", - 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"AffinityUpReward.15910.2": "默契称号", - "AffinityUpReward.15910.3": "语音", - "AffinityUpReward.15910.4": "旅人剧情 下篇", - "AffinityUpReward.15910.5": "解锁", - "AffinityUpReward.15910.6": "默契语音1", - "AffinityUpReward.15912.1": "档案", - "AffinityUpReward.15912.4": "同行评议", - "AffinityUpReward.15915.1": "语音", - "AffinityUpReward.15915.2": "档案", - "AffinityUpReward.15915.4": "默契语音2", - "AffinityUpReward.15915.5": "协会反馈", - "AffinityUpReward.15918.1": "档案", - "AffinityUpReward.15918.4": "档案附文", - "AffinityUpReward.15920.1": "语音", - "AffinityUpReward.15920.2": "档案", - "AffinityUpReward.15920.4": "默契语音3", - "AffinityUpReward.15920.5": "特别档案", - "AffinityUpReward.15921.1": "默契称号", - "AffinityUpReward.15921.4": "晋级", - "AffinityUpReward.15925.1": "语音", - "AffinityUpReward.15925.2": "档案", - "AffinityUpReward.15925.4": "默契语音4", - "AffinityUpReward.15925.5": "特别档案", - "AffinityUpReward.15930.1": "语音", - "AffinityUpReward.15930.2": "档案", - "AffinityUpReward.15930.4": "默契语音5", - "AffinityUpReward.15930.5": "武器轶事", - "AffinityUpReward.15942.1": "默契称号", - "AffinityUpReward.15942.4": "晋级", - "Agent.100101.1": "「资金报酬 初级」", - "Agent.100101.2": "街区清理", - "Agent.100101.3": "“主干道上堆满了杂物,影响到了集市生意不说,要是撞了车可就不好了!\n要是能有旅人来帮忙一起清理一下的话……”", - "Agent.100101.4": "灰城区居委", - "Agent.100102.1": "「资金报酬 中级」", - "Agent.100102.2": "静化环境", - "Agent.100102.3": "近期,银城区的暴走族问题日益严重,噪音严重影响了居民们的日常生活。现招募旅人团队参与打击整治行动。", - "Agent.100102.4": "卫队交通局", - "Agent.100103.1": "「资金报酬 高级」", - "Agent.100103.2": "寻宠启事", - "Agent.100103.3": "高薪聘请旅人伙伴帮助寻回本住宅区贵客的走失宠物,完成委托必重金酬谢。", - "Agent.100103.4": "安居置业管家", - "Agent.100201.1": "「经验积累 初级」", - "Agent.100201.2": "专业观众", - "Agent.100201.3": "旅人杂技巡回表演——现招募前排专业观众。\n报酬?这可是难得的经验!赶紧趁此好好学习吧!", - "Agent.100201.4": "兼职团队", - "Agent.100202.1": "「经验积累 中级」", - "Agent.100202.2": "战斗实训", - "Agent.100202.3": "“城墙周边游荡着一些魔物,顺手将它们解决吧!报……报酬……咳咳,为居民排忧解难怎么能要回报呢!……你就……就跟在我的身后,好好跟着我……学习战斗技巧吧!”", - "Agent.100202.4": "露怯的前辈", - "Agent.100203.1": "「经验积累 高级」", - "Agent.100203.2": "文库整理", - "Agent.100203.3": "“到处都是书……不知不觉就……堆成了小山一样啊,哈哈……”\n“如果能帮我整理好的话,送你几本当报酬也可以……反正我也都看过一遍了!”", - "Agent.100203.4": "迷糊探险家", - "Agent.100301.1": "「秘纹素材 初级」", - "Agent.100301.2": "视觉盛宴", - "Agent.100301.3": "“这些没人要的空唱片,也可以经由我之手,搭建起漂亮的装置艺术。”\n“没错,展出结束之后,这些唱片就归你了!”", - "Agent.100301.4": "街头艺术家", - "Agent.100302.1": "「秘纹素材 中级」", - "Agent.100302.2": "追寻音符", - "Agent.100302.3": "收藏家以成色完好的其他唱片作为赌注,发起了悬赏:\n“我珍藏的秘纹被从窗户溜进来的猫叼走了!”\n“那可是从我爷爷的爷爷那一代传承下来的宝物——我不能接受!”", - "Agent.100302.4": "秘纹收藏家", - "Agent.100303.1": "「秘纹素材 高级」", - "Agent.100303.2": "绝对音感", - "Agent.100303.3": "由神秘的音乐大师发起的填谱挑战——\n只为从万千人群中找到“拥有绝对音感的你”。\n奖品是不可多得的、精致而靓丽的琉璃唱片。", - "Agent.100303.4": "神秘演奏家", - "Agent.200101.1": "「旅人升阶素材A 初级」", - "Agent.200101.2": "去练舞室打", - "Agent.200101.3": "不好了,我的同伴冲进练舞室和怪诞舞者打起来了!我一个人实在劝不动,谁来帮帮我?", - "Agent.200101.4": "无助的旅人", - "Agent.200102.1": "「旅人升阶素材A 中级」", - "Agent.200102.2": "礼帽收藏", - "Agent.200102.3": "啊!怎么会有如此精美的礼帽!我的展示柜里不能没有它,我一定要得到它!", - "Agent.200102.4": "礼帽收藏家", - "Agent.200103.1": "「旅人升阶素材A 高级」", - "Agent.200103.2": "谱面笔记", - "Agent.200103.3": "跳舞机本质上也是音游,攻克的关键的不是舞蹈能力,而是背谱。我会组织一支团队,把所有的谱面都记录下来。", - "Agent.200103.4": "地理协会调查员", - "Agent.200201.1": "「旅人升阶素材B 初级」", - "Agent.200201.2": "魁梧身材", - "Agent.200201.3": "要怎样才能练成健硕又魁梧的身材呢?\n如果有人能给我一些参考就好了。", - "Agent.200201.4": "健身新手", - "Agent.200202.1": "「旅人升阶素材B 中级」", - "Agent.200202.2": "男爵窖藏", - "Agent.200202.3": "听闻“男爵的窖藏”是不可多得的珍品,其颜色如宝石般澄澈,口感如丝绸般柔顺……\n如果有机会的话,真想品鉴一番啊……", - "Agent.200202.4": "追求刺激的品酒师", - "Agent.200203.1": "「旅人升阶素材B 高级」", - "Agent.200203.2": "热腾大选", - "Agent.200203.3": "热腾罐是一种很有趣的星骸,它们每隔一段时间,就会推举出新的首领。根据我的推算,近期就会有热嘟噜噗男爵的更新换代。\n我已经老了,没办法自己去攀登星塔,希望有科研精神的旅人代替我记录下它们首领更替的全过程。", - "Agent.200203.4": "星骸生态学家", - "Agent.200301.1": "「旅人升阶素材C 初级」", - "Agent.200301.2": "两眼昏黑", - "Agent.200301.3": "招募新品体验官。戴上我们最新研发的墨镜,去你能想到的最亮的地方走一圈,再写一个体验报告。怎么样,这活够简单吧?", - "Agent.200301.4": "昏天黑地工作室", - "Agent.200302.1": "「旅人升阶素材C 中级」", - "Agent.200302.2": "崭新方案", - "Agent.200302.3": "“这周就要交新方案了,可我现在一点灵感都没有……”\n“帮我搜集一下有关灯具的资料吧,随便什么都行!”\n“反正不管我画出什么,最后肯定都是……用第一版。”", - "Agent.200302.4": "灯具设计师", - "Agent.200303.1": "「旅人升阶素材C 高级」", - "Agent.200303.2": "彻夜狂欢", - "Agent.200303.3": "你是否因为邻居投诉,不得不早早停止派对?\n你是否因为恩赐太贵,只能一到点就熄灯?\n你是否总是觉得白天太漫长,夜晚太短暂?\n加入我们吧!与我们一同彻夜狂欢!\n联系地址:███████████", - "Agent.200303.4": "通宵同好会", - "Agent.300101.1": "「节奏游戏委托 初级」", - "Agent.300101.2": "节奏训练", - "Agent.300101.3": "帮助新手旅人们掌握基础的节奏技巧吧!\n这些卡带都留给你开小灶啦!", - "Agent.300101.4": "严厉的教练", - "Agent.300102.1": "「节奏游戏委托 中级」", - "Agent.300102.2": "音游达人", - "Agent.300102.3": "我听说,你很擅长挑战音乐游戏的最高分啊……\n来为我的徒弟们示范一下吧……就用这些卡带来换,不错的买卖吧!", - "Agent.300102.4": "深藏不露的导师", - "Agent.300103.1": "「节奏游戏委托 高级」", - "Agent.300103.2": "魔音绕梁", - "Agent.300103.3": "是的!在星塔游戏厅里,偶尔会出现的传说中的音乐游戏……要是你也能挑战“魔王乐曲”的话,我可以分享一些我的收藏品……", - "Agent.300103.4": "卡带收藏家", - "Agent.300201.1": "「射击游戏委托 初级」", - "Agent.300201.2": "精准训练", - "Agent.300201.3": "连静止目标都无法打中的话,可没法上阵!帮忙给他们集训吧!\n说好的,这些卡带也都归你了!", - "Agent.300201.4": "严厉的教练", - "Agent.300202.1": "「射击游戏委托 中级」", - "Agent.300202.2": "弹幕达人", - "Agent.300202.3": "我听说,你可以一币通关那些最难的弹幕游戏……\n这节公开课的展示环节就交给你了,事成之后就用这些卡带当报酬吧!", - "Agent.300202.4": "深藏不露的导师", - "Agent.300203.1": "「射击游戏委托 高级」", - "Agent.300203.2": "妖蜂传说", - "Agent.300203.3": "一币成功挑战“妖蜂”,被誉为旅人修行的终点……甚至可以视作人类的进化!要是你也能办到的话,这些收藏品,就是你的奖赏……", - "Agent.300203.4": "卡带收藏家", - "Agent.300301.1": "「功夫游戏委托 初级」", - "Agent.300301.2": "技巧训练", - "Agent.300301.3": "新一代的旅人,反应力和集中力都跟不上啊……得好好严格训练才行!要是能帮忙训练的话,这些卡带就当做报酬吧!", - "Agent.300301.4": "严厉的教练", - "Agent.300302.1": "「功夫游戏委托 中级」", - "Agent.300302.2": "格斗达人", - "Agent.300302.3": "我听说,那款格斗游戏,你打遍周围无敌手……?\n我的徒儿们跃跃欲试呢,替我把他们都教训一遍吧,我自有重赏!", - "Agent.300302.4": "深藏不露的导师", - "Agent.300303.1": "「功夫游戏委托 高级」", - "Agent.300303.2": "鬼神再临", - "Agent.300303.3": "你也能抵挡那连续15次的急速出拳?!太惊讶了……原来你也听说过“鬼神”的传奇……!再现这场对决吧,我的收藏就是奖品!", - "Agent.300303.4": "卡带收藏家", - "Agent.400101.1": "「秘纹升阶素材A 初级」", - "Agent.400101.2": "初战舞王", - "Agent.400101.3": "听说星塔里有一位舞蹈大师,我要去挑战他。谁能帮我带个路?", - "Agent.400101.4": "舞王杰克逊", - "Agent.400102.1": "「秘纹升阶素材A 中级」", - "Agent.400102.2": "再战舞王", - "Agent.400102.3": "上次只是惜败!这次我喊来了老师,我们师徒联手,战无不胜!谁能帮我们带个路?", - "Agent.400102.4": "舞王杰克逊", - "Agent.400103.1": "「秘纹升阶素材A 高级」", - "Agent.400103.2": "怎么还来", - "Agent.400103.3": "我把老师,老师的老师,老师的老师的老师都叫上了。这次必定要让怪诞舞者尝到失败的滋味!谁能再帮我们带个路?", - "Agent.400103.4": "舞王杰克逊", - "Agent.400201.1": "「秘纹升阶素材B 初级」", - "Agent.400201.2": "恶有恶报", - "Agent.400201.3": "热腾罐最近总在欺负冻冻,我看不下去了。找个好帮手助我一起赶走那些大罐子小罐子,还给我们冻冻一个安宁的家。", - "Agent.400201.4": "狂热的冻冻爱好者", - "Agent.400202.1": "「秘纹升阶素材B 中级」", - "Agent.400202.2": "碎碎平安", - "Agent.400202.3": "我把家里最后一个罐子也打碎了……如果被主人发现的话,这次我一定会被解雇的!拜托了,请帮我找几个结实耐用的罐子,我愿意拿出这个月的工钱作为报酬。", - "Agent.400202.4": "笨拙的女仆", - "Agent.400203.1": "「秘纹升阶素材B 高级」", - "Agent.400203.2": "狂热追随", - "Agent.400203.3": "煌煌威仪的热嘟噜噗男爵阁下!纵使做您城堡墙角一株颤抖的蓟草,也胜似在别处当参天巨木——为何不允我匍匐于座前,将名姓镌刻于您的铁册呢!我只想一睹您的尊容啊!", - "Agent.400203.4": "狂热的男爵崇拜者", - "Agent.400301.1": "「秘纹升阶素材C 初级」", - "Agent.400301.2": "更换灯泡", - "Agent.400301.3": "家里的灯坏好几天了,能帮我找个灯泡换上吗?", - "Agent.400301.4": "拮据的主妇", - "Agent.400302.1": "「秘纹升阶素材C 中级」", - "Agent.400302.2": "祖传神灯", - "Agent.400302.3": "“老爷说……家族祖传的灯,自己逃走了。”\n“那盏灯……两百年前就是宅子的守夜者…现在彻底失控了。”\n“一定要要不计一切代价把灯带回去!”\n“……总之,老爷是这么说的。”", - "Agent.400302.4": "无奈的管家", - "Agent.400303.1": "「秘纹升阶素材C 高级」", - "Agent.400303.2": "早睡早起", - "Agent.400303.3": "太亮了,真的太亮了,晃得我们觉都睡不好。总之,来个谁把那盏灯关掉!", - "Agent.400303.4": "匿名", - "AgentTab.1.1": "紧急委托", - "AgentTab.2.1": "社区帮手", - "AgentTab.3.1": "谜境探索", - "AgentTab.4.1": "星骸追踪", - "AgentTab.5.1": "卡带回收", - "AssistAttribute.1.1": "全员都擅长风元素的旅人组成的配队\n使用风系队伍贯彻飘逸而迅捷的战斗风格吧", - "AssistAttribute.1.2": "先锋旅人通常配置于主控位置\n造成大量伤害并可触发对应属性印记", - "AssistAttribute.1.3": "均衡旅人可同时胜任主控或援护位置\n配置于援护位时,能够造成大量伤害并提供少量增益效果", - "AssistAttribute.1.4": "辅助旅人通常配置于援护位置\n附加对应属性印记,并为队伍提供增益效果", - "AssistAttribute.1.5": "推荐风系小队", - "AssistQuest.100101.1": "完成任意1关「新手教学」", - "AssistQuest.100102.1": "将「尘沙」提升到10级", - "AssistQuest.100103.1": "获得辅助旅人「杏子」(领取邮件即可获得)", - "AssistQuest.100104.1": "将「杏子」提升到10级", - "AssistQuest.100105.1": "将任意风系秘纹提升到10级", - "AssistQuest.100201.1": "完成任意2关「新手教学」", - "AssistQuest.100202.1": "将「尘沙」提升到1阶", - "AssistQuest.100203.1": "将「杏子」提升到1阶", - "AssistQuest.100204.1": "将任意风系秘纹提升到1阶", - "AssistQuest.100205.1": "获得均衡旅人「卡娜丝」(完成魔王养成第2章即可获得)", - "AssistQuest.100206.1": "将「尘沙」提升到20级", - "AssistQuest.100207.1": "将「杏子」提升到20级", - "AssistQuest.100208.1": "将「卡娜丝」提升到20级", - "AssistQuest.100301.1": "携带「尘沙」主控,「杏子」「卡娜丝」援护进行1次星塔探索", - "AssistQuest.100302.1": "完成任意4关「新手教学」", - "AssistQuest.100303.1": "将任意3个风系秘纹提升到20级", - "AssistQuest.100304.1": "将「尘沙」提升到2阶", - "AssistQuest.100305.1": "将「杏子」提升到2阶", - "AssistQuest.100306.1": "将「卡娜丝」提升到2阶", - "AssistQuest.100307.1": "将任意3个风系秘纹提升到30级", - "AssistQuest.100308.1": "将任意3个风系旅人提升到30级", - "AssistQuest.100309.1": "将「尘沙」主控技能提升到2级", - "AssistQuest.100310.1": "将「杏子」援护技能提升到2级", - "AssistQuest.100401.1": "完成任意6关「新手教学」", - "AssistQuest.100402.1": "将「尘沙」提升到3阶", - "AssistQuest.100403.1": "将「杏子」提升到3阶", - "AssistQuest.100404.1": "将「卡娜丝」提升到3阶", - "AssistQuest.100405.1": "将任意3张风系秘纹提升到40级", - "AssistQuest.100406.1": "将任意3个风系旅人提升到40级", - "AssistQuest.100407.1": "将「尘沙」主控技能提升到3级", - "AssistQuest.100408.1": "将「杏子」援护技能提升到3级", - "AssistQuest.100501.1": "完成8关「新手教学」", - "AssistQuest.100502.1": "将「尘沙」提升到4阶", - "AssistQuest.100503.1": "将「杏子」提升到4阶", - "AssistQuest.100504.1": "将「卡娜丝」提升到4阶", - "AssistQuest.100505.1": "将任意3张风系秘纹提升到50级", - "AssistQuest.100506.1": "将任意3个风系旅人提升到50级", - "AssistQuest.100507.1": "将「尘沙」主控技能提升到4级", - "AssistQuest.100508.1": "将「杏子」援护技能提升到4级", - "BattlePassQuest.1001.1": "今日登录游戏", - "BattlePassQuest.1002.1": "累计消耗160点干劲", - "BattlePassQuest.1003.1": "通关任意关卡6次", - "BattlePassQuest.1004.1": "累计完成5项今日事务", - "BattlePassQuest.2001.1": "进行1次星塔探索", - "BattlePassQuest.2002.1": "完成3次真格挑战", - "BattlePassQuest.2003.1": "通关任意关卡20次", - "BattlePassQuest.2004.1": "本周累计登录5天", - "BattlePassQuest.2005.1": "累计完成3次委托", - "BattlePassQuest.2006.1": "累计消耗100000朵拉", - "BattlePassQuest.2007.1": "在「心链」中累计赠礼5次", - "BattlePassQuest.2008.1": "累计消耗1200点干劲", - "BdConvertCondition.101.1": "评分等级达到15级", - "BdConvertCondition.102.1": "评分等级达到21级", - "BdConvertCondition.103.1": "评分等级达到25级", - "BdConvertCondition.104.1": "评分等级达到28级", - "BdConvertCondition.105.1": "评分等级达到31级", - "BdConvertCondition.106.1": "评分等级达到20级", - "BdConvertCondition.201.1": "音符收集数量大于等于10个", - "BdConvertCondition.202.1": "音符收集数量大于等于20个", - "BdConvertCondition.203.1": "音符收集数量大于等于30个", - "BdConvertCondition.204.1": "音符收集数量大于等于40个", - "BdConvertCondition.205.1": "音符收集数量大于等于50个", - "BdConvertCondition.301.1": "收录潜能合计等级大于等于10", - "BdConvertCondition.302.1": "收录潜能合计等级大于等于15", - "BdConvertCondition.303.1": "收录潜能合计等级大于等于20", - "BdConvertCondition.304.1": "收录潜能合计等级大于等于30", - "BdConvertCondition.305.1": "收录潜能合计等级大于等于35", - "BdConvertCondition.401.1": "收录2个等级达到2的潜能", - "BdConvertCondition.402.1": "收录2个等级达到3的潜能", - "BdConvertCondition.403.1": "收录3个等级达到3的潜能", - "BdConvertCondition.404.1": "收录3个等级达到4的潜能", - "BdConvertCondition.405.1": "收录3个等级达到5的潜能", - "BdConvertCondition.406.1": "收录6个等级达到6的潜能", - "BdConvertCondition.501.1": "激活任意2个协奏技能", - "BdConvertCondition.502.1": "激活任意3个协奏技能", - "BdConvertCondition.503.1": "激活任意4个协奏技能", - "BdConvertCondition.504.1": "激活任意2个2级或以上的协奏技能", - "BdConvertCondition.505.1": "激活任意3个2级或以上的协奏技能", - "BdConvertCondition.506.1": "激活任意协奏技能", - "BdConvertCondition.601.1": "主控旅人元素属性为「水」", - "BdConvertCondition.602.1": "主控旅人元素属性为「火」", - "BdConvertCondition.603.1": "主控旅人元素属性为「地」", - "BdConvertCondition.604.1": "主控旅人元素属性为「风」", - "BdConvertCondition.605.1": "主控旅人元素属性为「光」", - "BdConvertCondition.606.1": "主控旅人元素属性为「暗」", - "BdConvertCondition.607.1": "主控旅人元素属性为「地」或「暗」", - "BdConvertCondition.608.1": "主控旅人元素属性为「风」或「水」", - "BdConvertCondition.7011.1": "收集至少10个「强攻之音」", - "BdConvertCondition.7012.1": "收集至少15个「强攻之音」", - "BdConvertCondition.7013.1": "收集至少20个「强攻之音」", - "BdConvertCondition.7021.1": "收集至少10个「幸运之音」", - "BdConvertCondition.7022.1": "收集至少15个「幸运之音」", - "BdConvertCondition.7023.1": "收集至少20个「幸运之音」", - "BdConvertCondition.7041.1": "收集至少30个「体力之音」", - "BdConvertCondition.7051.1": "收集至少40个「专注之音」", - "BdConvertCondition.7061.1": "收集至少30个「技巧之音」", - "BdConvertCondition.8001.1": "至少1名旅人的元素属性为「水」", - "BdConvertCondition.8002.1": "至少1名旅人的元素属性为「火」", - "BdConvertCondition.8003.1": "至少1名旅人的元素属性为「地」", - "BdConvertCondition.8004.1": "至少1名旅人的元素属性为「风」", - "BdConvertCondition.8005.1": "至少1名旅人的元素属性为「光」", - "BdConvertCondition.8006.1": "至少1名旅人的元素属性为「暗」", - "BdConvertCondition.8011.1": "纪录内全部旅人元素属性为「水」", - "BdConvertCondition.8012.1": "纪录内全部旅人元素属性为「火」", - "BdConvertCondition.8013.1": "纪录内全部旅人元素属性为「地」", - "BdConvertCondition.8021.1": "纪录内全部旅人元素属性为「风」", - "BdConvertCondition.8022.1": "纪录内全部旅人元素属性为「光」", - "BdConvertCondition.8023.1": "纪录内全部旅人元素属性为「暗」", - "BdConvertCondition.9011.1": "纪录内至少有1名「先锋」定位的旅人", - "BdConvertCondition.9012.1": "纪录内至少有1名「均衡」定位的旅人", - "BdConvertCondition.9013.1": "纪录内至少有1名「支援」定位的旅人", - "BdConvertCondition.9021.1": "纪录内至少有2名「先锋」定位的旅人", - "BdConvertCondition.9022.1": "纪录内至少有2名「均衡」定位的旅人", - "BdConvertCondition.9023.1": "纪录内至少有2名「支援」定位的旅人", - "BdConvertContent.101.1": "递交「极限登峰」级纪录", - "BdConvertContent.102.1": "递交「深域探索」级纪录", - "BdConvertContent.103.1": "递交「浅层调查」级纪录", - "BdConvertContent.201.1": "递交「极限登峰」级纪录", - "BdConvertContent.202.1": "递交「深域探索」级纪录", - "BdConvertContent.203.1": "递交「浅层调查」级纪录", - "BdConvertContent.301.1": "递交「极限登峰」级纪录", - "BdConvertContent.302.1": "递交「深域探索」级纪录", - "BdConvertContent.303.1": "递交「浅层调查」级纪录", - "BdConvertContent.401.1": "递交「极限登峰」级纪录", - "BdConvertContent.402.1": "递交「深域探索」级纪录", - "BdConvertContent.403.1": "递交「深域探索」级纪录", - "BdConvertContent.404.1": "递交「深域探索」级纪录", - "BdConvertContent.405.1": "递交「浅层调查」级纪录", - "BdConvertControl.500001.1": "\u000b【活动时间】\u000b2025/12/02 12:00~2025/12/09 11:00 \u000b\u000b【参与条件】\u000b权限等级≥10级,解锁「活动」功能后即可参与。\u000b\u000b【活动说明】\u000b1、地理协会向各界旅人征集成功攻略星塔的纪录档案,发放攻略积分。\u000b2、累计攻略积分可获取丰厚奖励。", - "BdConvertControl.500002.1": "\u000b【活动时间】\u000b2026/01/27 12:00~2026/02/03 11:00 \u000b\u000b【参与条件】\u000b权限等级≥10级\u000b\u000b【活动说明】\u000b1、地理协会向各界旅人征集成功攻略星塔的纪录档案,发放攻略积分。\u000b2、累计攻略积分可获取丰厚奖励。", - "BdConvertControl.500003.1": "\u000b【活动时间】\u000b2026/02/17 12:00~2026/02/24 11:00 \u000b\u000b【参与条件】\u000b权限等级≥10级\u000b\u000b【活动说明】\u000b1、地理协会向各界旅人征集成功攻略星塔的纪录档案,发放攻略积分。\u000b2、累计攻略积分可获取丰厚奖励。", - "BdConvertControl.500004.1": "\u000b【活动时间】\u000b2026/03/31 12:00~2026/04/07 11:00 \u000b\u000b【参与条件】\u000b权限等级≥10级\u000b\u000b【活动说明】\u000b1、地理协会向各界旅人征集成功攻略星塔的纪录档案,发放攻略积分。\u000b2、累计攻略积分可获取丰厚奖励。", - "BdConvertRewardGroup.101.1": "在「攻略纪录大征集」中累计200攻略积分", - "BdConvertRewardGroup.102.1": "在「攻略纪录大征集」中累计400攻略积分", - "BdConvertRewardGroup.103.1": "在「攻略纪录大征集」中累计600攻略积分", - "BdConvertRewardGroup.104.1": "在「攻略纪录大征集」中累计800攻略积分", - "BdConvertRewardGroup.105.1": "在「攻略纪录大征集」中累计1000攻略积分", - "BdConvertRewardGroup.106.1": "在「攻略纪录大征集」中累计1200攻略积分", - "BdConvertRewardGroup.107.1": "在「攻略纪录大征集」中累计1400攻略积分", - "BdConvertRewardGroup.108.1": "在「攻略纪录大征集」中累计1600攻略积分", - "BdConvertRewardGroup.109.1": "在「攻略纪录大征集」中累计1800攻略积分", - "BdConvertRewardGroup.110.1": "在「攻略纪录大征集」中累计2000攻略积分", - "BdConvertRewardGroup.111.1": "在「攻略纪录大征集」中累计2200攻略积分", - "BdConvertRewardGroup.112.1": "在「攻略纪录大征集」中累计2400攻略积分", - "BdConvertRewardGroup.201.1": "在「攻略纪录大征集」中累计200攻略积分", - "BdConvertRewardGroup.202.1": "在「攻略纪录大征集」中累计400攻略积分", - "BdConvertRewardGroup.203.1": "在「攻略纪录大征集」中累计600攻略积分", - "BdConvertRewardGroup.204.1": "在「攻略纪录大征集」中累计800攻略积分", - "BdConvertRewardGroup.205.1": "在「攻略纪录大征集」中累计1000攻略积分", - "BdConvertRewardGroup.206.1": "在「攻略纪录大征集」中累计1200攻略积分", - "BdConvertRewardGroup.207.1": "在「攻略纪录大征集」中累计1400攻略积分", - "BdConvertRewardGroup.208.1": "在「攻略纪录大征集」中累计1600攻略积分", - "BdConvertRewardGroup.209.1": "在「攻略纪录大征集」中累计1800攻略积分", - "BdConvertRewardGroup.210.1": "在「攻略纪录大征集」中累计2000攻略积分", - "BdConvertRewardGroup.211.1": "在「攻略纪录大征集」中累计2200攻略积分", - "BdConvertRewardGroup.212.1": "在「攻略纪录大征集」中累计2400攻略积分", - "BdConvertRewardGroup.301.1": "在「攻略纪录大征集」中累计200攻略积分", - "BdConvertRewardGroup.302.1": "在「攻略纪录大征集」中累计400攻略积分", - "BdConvertRewardGroup.303.1": "在「攻略纪录大征集」中累计600攻略积分", - "BdConvertRewardGroup.304.1": "在「攻略纪录大征集」中累计800攻略积分", - "BdConvertRewardGroup.305.1": "在「攻略纪录大征集」中累计1000攻略积分", - "BdConvertRewardGroup.306.1": "在「攻略纪录大征集」中累计1200攻略积分", - "BdConvertRewardGroup.307.1": "在「攻略纪录大征集」中累计1400攻略积分", - "BdConvertRewardGroup.308.1": "在「攻略纪录大征集」中累计1600攻略积分", - "BdConvertRewardGroup.309.1": "在「攻略纪录大征集」中累计1800攻略积分", - "BdConvertRewardGroup.310.1": "在「攻略纪录大征集」中累计2000攻略积分", - "BdConvertRewardGroup.311.1": "在「攻略纪录大征集」中累计2200攻略积分", - "BdConvertRewardGroup.312.1": "在「攻略纪录大征集」中累计2400攻略积分", - "BdConvertRewardGroup.401.1": "在「攻略纪录大征集」中累计200攻略积分", - "BdConvertRewardGroup.402.1": "在「攻略纪录大征集」中累计400攻略积分", - "BdConvertRewardGroup.403.1": "在「攻略纪录大征集」中累计600攻略积分", - "BdConvertRewardGroup.404.1": "在「攻略纪录大征集」中累计800攻略积分", - "BdConvertRewardGroup.405.1": "在「攻略纪录大征集」中累计1000攻略积分", - "BdConvertRewardGroup.406.1": "在「攻略纪录大征集」中累计1200攻略积分", - "BdConvertRewardGroup.407.1": "在「攻略纪录大征集」中累计1400攻略积分", - "BdConvertRewardGroup.408.1": "在「攻略纪录大征集」中累计1600攻略积分", - "BdConvertRewardGroup.409.1": "在「攻略纪录大征集」中累计1800攻略积分", - "BdConvertRewardGroup.410.1": "在「攻略纪录大征集」中累计2000攻略积分", - "BdConvertRewardGroup.411.1": "在「攻略纪录大征集」中累计2200攻略积分", - "BdConvertRewardGroup.412.1": "在「攻略纪录大征集」中累计2400攻略积分", - "BoardNPC.173174.1": "珀尔娜&维嘉尔", - "BoardNPC.173174.2": "兔女郎双人", - "BoardNPC.7103.1": "琥珀", - "BoardNPC.7103.2": "特殊签到", - "BoardNPC.7110.1": "翡冷翠", - "BoardNPC.7110.2": "特殊签到", - "BoardNPC.7111.1": "鸢尾", - "BoardNPC.7111.2": "特殊签到", - "BoardNPC.7112.1": "尘沙", - "BoardNPC.7112.2": "特殊签到", - "BoardNPC.7113.1": "师渺", - "BoardNPC.7113.2": "特殊签到", - "BoardNPC.7117.1": "璟麟", - "BoardNPC.7117.2": "特殊签到", - "BoardNPC.7125.1": "苍兰", - "BoardNPC.7125.2": "特殊签到", - "BoardNPC.7133.1": "夏花", - "BoardNPC.7133.2": "特殊签到", - "BoardNPC.7134.1": "冬香", - "BoardNPC.7134.2": "特殊签到", - "BoardNPC.7135.1": "雾语", - "BoardNPC.7135.2": "特殊签到", - "BoardNPC.713503.1": "情人节雾语", - "BoardNPC.713503.2": "特殊签到", - "BoardNPC.7141.1": "赤霞", - "BoardNPC.7141.2": "特殊签到", - "BoardNPC.7158.1": "菈露(圣夜)", - "BoardNPC.7158.2": "特殊签到", - "BoardNPC.7159.1": "科洛妮丝(新春)", - "BoardNPC.7159.2": "特殊签到", - "BoardNPC.8110.1": "翡冷翠", - "BoardNPC.8110.2": "活动商店", - "BoardNPC.8130.1": "多娜", - "BoardNPC.8130.2": "活动商店", - "BoardNPC.8133.1": "夏花", - "BoardNPC.8133.2": "活动商店", - "BoardNPC.8134.1": "冬香", - "BoardNPC.8134.2": "活动商店", - "BoardNPC.8143.1": "风影", - "BoardNPC.8143.2": "活动商店", - "BoardNPC.8158.1": "菈露(圣夜)", - "BoardNPC.8158.2": "活动商店", - "BoardNPC.8159.1": "科洛妮丝(新春)", - "BoardNPC.8159.2": "活动商店", - "BoardNPC.9102.1": "薇洛", - "BoardNPC.9102.2": "看板", - "BoardNPC.910202.1": "薇洛", - "BoardNPC.910202.2": "看板", - "BoardNPC.9131.1": "布洛克", - "BoardNPC.9131.2": "外部商店", - "BoardNPC.9133.1": "波西亚", - "BoardNPC.9133.2": "星塔商店", - "BoardNPC.913302.1": "波西亚", - "BoardNPC.913302.2": "星塔商店", - "BoardNPC.913303.1": "波西亚", - "BoardNPC.913303.2": "星塔商店", - "BoardNPC.9155.1": "希娅", - "BoardNPC.9155.2": "活动商店", - "BoardNPC.9159.1": "彼岸", - "BoardNPC.9159.2": "联合讨伐", - "BoardNPC.917201.1": "贝缇丽", - "BoardNPC.917201.2": "护士", - "BoardNPC.917202.1": "贝缇丽", - "BoardNPC.917202.2": "主播", - "BoardNPC.917203.1": "贝缇丽", - "BoardNPC.917203.2": "治疗", - "BoardNPC.917301.1": "珀尔娜", - "BoardNPC.917301.2": "恶魔", - "BoardNPC.917302.1": "珀尔娜", - "BoardNPC.917302.2": "兔女郎", - "BoardNPC.917401.1": "维嘉尔", - "BoardNPC.917401.2": "恶魔", - "BoardNPC.917402.1": "维嘉尔", - "BoardNPC.917402.2": "兔女郎", - "BoardNPC.93004.1": "强化机", - "BoardNPC.93004.2": "强化机", - "BreakOutCharacter.1.1": "尘沙", - "BreakOutCharacter.2.1": "琥珀", - "BreakOutCharacter.3.1": "鸢尾", - "BreakOutLevel.301010111.1": "星屑幻想", - "BreakOutLevel.301010111.2": "欢迎来到缭乱碎晶球,通过教学关了解基础玩法吧:\n1.尝试移动发射台,发射弹珠或反弹弹珠。\n2.发动角色技能,摧毁晶块。\n3.了解如何得分,以及胜利失败机制。", - "BreakOutLevel.301010112.1": "流星之旅", - "BreakOutLevel.301010112.2": "进阶教学!在此关中可了解以下内容:\n1.敌人会攻击也会移动。需要移动发射台避免被子弹击中。\n2.弹珠或角色技能都可以对敌人造成伤害。\n3.了解各种掉落道具的功能。", - "BreakOutLevel.301010121.1": "卫星环绕", - "BreakOutLevel.301010121.2": "狡猾的敌人躲藏在了晶块后,设法击破晶块后再消灭!\n务必小心判断掉落道具,可能会是危险的炸弹!", - "BreakOutLevel.301010122.1": "行星漫游", - "BreakOutLevel.301010122.2": "出现了高防御力晶块!多次攻击才能破坏。\n务必小心判断掉落道具,火球会造成更多伤害并可穿透晶块。", - "BreakOutLevel.301010131.1": "逐日彗星", - "BreakOutLevel.301010131.2": "任务地形变得更加复杂了,请小心应对!\n似乎出现了新型掉落道具,可能会使发射台伸长或缩短!", - "BreakOutLevel.301010132.1": "黑洞边缘", - "BreakOutLevel.301010132.2": "发现了新型装置-弹射柱!\n当弹珠撞击到弹射柱时,会获得短时间的加速。", - "BreakOutLevel.301010141.1": "恒星风暴", - "BreakOutLevel.301010141.2": "欢迎来到挑战关卡!\n黑洞出现在了这片宙域!弹珠会被黑洞的力量牵引而改变轨迹!", - "BreakOutLevel.301010142.1": "深渊新星", - "BreakOutLevel.301010142.2": "欢迎来到挑战关卡!\n直面来自宇宙的愤怒吧,好好表现,军校生!", - "Chapter.1.1": "第一章", - "Chapter.1.2": "三位旅人,历尽千辛万苦,在沙漠星塔里找到稀有的“魔王宝箱”。", - "Chapter.2.1": "第二章", - "Chapter.2.2": "正式踏上旅途的我们,为了赚取经费,来到了被称为“旅人之城”的菲莱……", - "Chapter.3.1": "旅人专属故事", - "Chapter.3.2": "旅人们的专属剧情篇章。", - "CharGem.101.1": "虔信者尖章", - "CharGem.101.2": "闪烁着虔诚力量的尖章,是旅人完成过恩赐意志委托的优秀证明。", - "CharGem.102.1": "虔信者方菱章", - "CharGem.102.2": "闪烁着虔诚力量的方菱章,是旅人曾卓越服务过恩赐意志的坚实证明。", - "CharGem.103.1": "虔信者星闪章", - "CharGem.103.2": "闪烁着虔诚力量的星闪章,是旅人曾为恩赐意志的事业做出过卓越贡献,值得纪念的重要证明。", - "CharGem.201.1": "开拓者尖章", - "CharGem.201.2": "闪烁着探索力量的尖章,是旅人完成过地理协会委托的优秀证明。", - "CharGem.202.1": "开拓者方菱章", - "CharGem.202.2": "闪烁着探索力量的方菱章,是旅人曾卓越服务过地理协会的坚实证明。", - "CharGem.203.1": "开拓者星闪章", - "CharGem.203.2": "闪烁着探索力量的星闪章,是旅人曾为地理协会的事业做出过卓越贡献,值得纪念的重要证明。", - "CharGem.301.1": "保卫者尖章", - "CharGem.301.2": "闪烁着守护力量的尖章,是旅人完成过帝国卫队委托的优秀证明。", - "CharGem.302.1": "保卫者方菱章", - "CharGem.302.2": "闪烁着守护力量的方菱章,是旅人曾卓越服务过帝国卫队的坚实证明。", - "CharGem.303.1": "保卫者星闪章", - "CharGem.303.2": "闪烁着守护力量的星闪章,是旅人曾为帝国卫队的事业做出过卓越贡献,值得纪念的重要证明。", - "CharGemInstance.1000.1": "街市激斗", - "CharGemInstance.1000.2": "灰风俱乐部又在乱飙滑板了!\u000b战胜满月新月和灰风成员,整顿交通安全,赢取好市民点数!", - "CharGemInstance.1001.1": "街市激斗", - "CharGemInstance.1001.2": "灰风俱乐部又在乱飙滑板了!\u000b战胜满月新月和灰风成员,整顿交通安全,赢取好市民点数!", - "CharGemInstance.1002.1": "街市激斗", - "CharGemInstance.1002.2": "灰风俱乐部又在乱飙滑板了!\u000b战胜满月新月和灰风成员,整顿交通安全,赢取好市民点数!", - "CharGemInstance.2000.1": "雾境突围", - "CharGemInstance.2000.2": "帮助地理协会调查迷雾森林!\u000b在毒雾中坚持抵抗,尽速消灭树树鼠群,赢取协会贡献证!", - "CharGemInstance.2001.1": "雾境突围", - "CharGemInstance.2001.2": "帮助地理协会调查迷雾森林!\u000b在毒雾中坚持抵抗,尽速消灭树树鼠群,赢取协会贡献证!", - "CharGemInstance.2002.1": "雾境突围", - "CharGemInstance.2002.2": "帮助地理协会调查迷雾森林!\u000b在毒雾中坚持抵抗,尽速消灭树树鼠群,赢取协会贡献证!", - "CharGemInstance.3000.1": "深境清扫", - "CharGemInstance.3000.2": "无穷无尽的冻冻来袭!\u000b消灭冻冻刷新战技,帮助恩赐意志控制星塔,赢取恩赐消费券!", - "CharGemInstance.3001.1": "深境清扫", - "CharGemInstance.3001.2": "无穷无尽的冻冻来袭!\u000b消灭冻冻刷新战技,帮助恩赐意志控制星塔,赢取恩赐消费券!", - "CharGemInstance.3002.1": "深境清扫", - "CharGemInstance.3002.2": "无穷无尽的冻冻来袭!\u000b消灭冻冻刷新战技,帮助恩赐意志控制星塔,赢取恩赐消费券!", - "CharGemInstanceType.1.1": "帝国卫队\u000b好市民点数", - "CharGemInstanceType.2.1": "地理协会\u000b协会贡献证", - "CharGemInstanceType.3.1": "恩赐意志\u000b恩赐消费券", - "CharGetLines.10301.1": "我,琥珀。\n……鸢尾替我写了一份自我介绍,我稍后发邮件给你。", - "CharGetLines.10302.1": "我们已经这么熟了,所以……不用再自我介绍了吧?", - "CharGetLines.10303.1": "魔王,我有成长吗?", - "CharGetLines.10304.1": "来抱抱……啊,我说的是这只猫。", - "CharGetLines.10305.1": "锦绣织就流火,金饰点缀祥云。不怒自威、顾盼神飞。\n嘎呜——", - "CharGetLines.10306.1": "???", - "CharGetLines.10701.1": "报告!我是代表正义的骑士侍从缇莉娅。来成为我的伙伴一起伸张正义吧!", - "CharGetLines.10702.1": "又见面啦,正义的伙伴!", - "CharGetLines.10703.1": "咦……骏鹰号的声音怎么有点不对劲……哇哇哇——!", - "CharGetLines.10704.1": "谢谢你,来见证我踏上英雄之路。", - "CharGetLines.10705.1": "系紧腰带,利落变身,斗志如烈阳般炽热!\u000b披上正义的战衣,以骑士之姿守护每一条街道——\u000b此即吾之正义!", - "CharGetLines.10706.1": "???", - "CharGetLines.10801.1": "白猫剧团第三小队队长,卡西米拉。这是我们的合作协议,请在上面签名吧。", - "CharGetLines.10802.1": "你是个不错的雇主。能继续与你合作……我很高兴。", - "CharGetLines.10803.1": "这是补充协议,请。", - "CharGetLines.10804.1": "我终于意识到,原来你才是我最灵验的幸运护符。", - "CharGetLines.10805.1": "???", - "CharGetLines.10806.1": "???", - "CharGetLines.11001.1": "翡冷翠,你的盟友。我会向你展现我的价值,也请你不要令我失望。", - "CharGetLines.11002.1": "聪明人之间,就不必重复客套话了——说出你特地找我的理由吧,我都会奉陪。", - "CharGetLines.11003.1": "……是时候签个新契约了,让我们的合作……更进一步吧……!", - "CharGetLines.11004.1": "既然选择了与我一起……就意味着,你已经逃不出我的掌心了喔……", - "CharGetLines.11005.1": "???", - "CharGetLines.11006.1": "???", - "CharGetLines.11101.1": "我叫鸢尾,那个……有什么做的不好的地方,请多多指教。", - "CharGetLines.11102.1": "我回来了,==PLAYER_NAME==。这是打工的收入,请帮我存起来,作为旅团的风险准备金吧。", - "CharGetLines.11103.1": "我的手提包可是很沉的,别小看知识的重量!", - "CharGetLines.11104.1": "谢谢你给我买的曲奇,很好吃……真是的,要是之后再也吃不到这么好吃的曲奇,我一定会难过的。你要负起责任来啊,约好了。", - "CharGetLines.11105.1": "冬日清冷阳光下的你,捧着热饮呼出白气的你,自诩平凡普通的你,却构成了这个日子全部的意义。", - "CharGetLines.11106.1": "???", - "CharGetLines.11201.1": "我们走吧,魔王大人,有很多很多星塔在等着我们!", - "CharGetLines.11202.1": "对旅人来说,相逢即是有缘,再遇便是命运……不像我说的话吗?", - "CharGetLines.11203.1": "接下来的旅程,大家还要继续在一起!", - "CharGetLines.11204.1": "等小绿修好之后,我可以带魔王大人去个很适合观赏星塔的地方哦。\n就我们两个人。", - "CharGetLines.11205.1": "来到大海,来到沙滩,当然得换上泳衣。\u000b怀抱热情的太阳,享受海浪的轻拍——与夏天的亲密接触,得务必注意防晒!", - "CharGetLines.11206.1": "???", - "CharGetLines.11301.1": "我是白泽公署的师渺,今后由我来接手与贵旅团的相关合作事宜,还望合作愉快。", - "CharGetLines.11302.1": "又见面了魔王。有个紧急委托需要你的帮助,具体内容我会在路上告知。", - "CharGetLines.11303.1": "水,以不变呈万态。", - "CharGetLines.11304.1": "又、又是火锅吗?!没有不满,我只是想纠正一下大家对龙裔喜欢吃火锅的刻板印象。", - "CharGetLines.11305.1": "???", - "CharGetLines.11306.1": "???", - "CharGetLines.11401.1": "你就是传说中的魔王?哼哼哼,是不是做掉你,魔王的头衔就能归本王了?原来不是啊,嘁——", - "CharGetLines.11402.1": "好久不见,本王已经进化了哦,来较量吧,魔王大人。", - "CharGetLines.11403.1": "魔王之力,封印解除——!喵哈哈哈哈哈哈哈哈哈哈哈!", - "CharGetLines.11404.1": "哼哼,我就大发慈悲地告诉你吧!\n我的野心,就是和魔王大人一同征服世界!", - "CharGetLines.11405.1": "???", - "CharGetLines.11406.1": "???", - "CharGetLines.11501.1": "你也是来抓我回学院的吗?\n……原来不是啊,那来陪火垂玩吧!", - "CharGetLines.11502.1": "能……再玩一会吗?我会跟你回去的。", - "CharGetLines.11503.1": "魔王,我不是小孩子,我也是可以保护你的。", - "CharGetLines.11504.1": "可以请你……跟我一起创造回忆吗?", - "CharGetLines.11505.1": "???", - "CharGetLines.11506.1": "???", - "CharGetLines.11601.1": "我是联合种业的温室管理员岭川,初次见面,请、请多指教……", - "CharGetLines.11602.1": "这次……我给你带了一点礼物!是我种的蔬菜,刚从地里摘的,很新鲜很好吃哦。", - "CharGetLines.11603.1": "总有一天,我会拥有属于自己的超大田地,想种什么种什么。", - "CharGetLines.11604.1": "呜呜……怎么会变成这样……魔王,快帮帮我……我一个人没办法……!", - "CharGetLines.11605.1": "???", - "CharGetLines.11606.1": "???", - "CharGetLines.11701.1": "魔王好!我是怀璟食府的璟麟,今后请多多照顾我们家的生意呀!", - "CharGetLines.11702.1": "我让后厨给魔王开个小灶吧。嘿嘿,不麻烦不麻烦,你可是我们家的熟客呀!", - "CharGetLines.11703.1": "璟麟,威风凛凛!\n——拍好了吗?脚、脚有点酸了……", - "CharGetLines.11704.1": "科学麻雀牌才是唯一出路!魔王,你也认同这一点吧?唔唔,不愧是我的牌搭子!", - "CharGetLines.11705.1": "???", - "CharGetLines.11706.1": "???", - "CharGetLines.11801.1": "你就是魔王大人吗?久仰大名,请务必让我替你做个“全身检查”。", - "CharGetLines.11802.1": "看来我们还挺有缘的,要不来我诊所坐坐?", - "CharGetLines.11803.1": "镰刀在低吟,它也很喜欢这份力量。", - "CharGetLines.11804.1": "摸一摸它,我烦躁的内心就能平静下来……", - "CharGetLines.11805.1": "???", - "CharGetLines.11806.1": "???", - "CharGetLines.11901.1": "谷风家政,满足您日常生活的一切需求。初次见面,我是女仆花原,请多关照。", - "CharGetLines.11902.1": "很高兴又和您见面,这次需要哪些服务?", - "CharGetLines.11903.1": "如真似幻,如影随形。", - "CharGetLines.11904.1": "这份特别的礼物……我会好好珍藏。", - "CharGetLines.11905.1": "风摇云影间,曦光舞沙尘。与君共度时,唯有花窥见。", - "CharGetLines.11906.1": "???", - "CharGetLines.12001.1": "初次见面,我是星辉附属大学的老师,叫我卡娜丝就好,你就是传说中的魔王啊……呵呵,很期待与你接下来的合作。", - "CharGetLines.12002.1": "又见面了!如何,旅途中有没有新的发现?", - "CharGetLines.12003.1": "看来我得拿出真正的实力来回应你了。", - "CharGetLines.12004.1": "和你在一起能学到不少东西,当了老师之后,这样的感觉还是头一次。", - "CharGetLines.12005.1": "???", - "CharGetLines.12006.1": "???", - "CharGetLines.12301.1": "魔魔王~杏子终于见到你啦,诶嘿,能带杏子一起去冒险吗~", - "CharGetLines.12302.1": "哇~魔魔王又找到杏子啦~那下次轮到杏子来找你啦~", - "CharGetLines.12303.1": "杏子和可可泡泡都变得更厉害啦~魔魔王快跟上,我们要去打坏人啦!", - "CharGetLines.12304.1": "呼……杏子,要和大家一起,永远都不要分开……", - "CharGetLines.12305.1": "???", - "CharGetLines.12306.1": "???", - "CharGetLines.12501.1": "很荣幸与您同行,请多指教。", - "CharGetLines.12502.1": "人们都说“重逢令人欣喜”……魔王,您是怎么看的呢?", - "CharGetLines.12503.1": "我将铲除妨碍您的一切。", - "CharGetLines.12504.1": "我好像……开始喜欢下雨天了。", - "CharGetLines.12505.1": "她所期盼的雪愿节,是一炉温暖的火焰,一杯香甜的果酿,亲密好友的笑语,以及一份来自你的、独一无二的礼物。", - "CharGetLines.12506.1": "???", - "CharGetLines.12601.1": "初次见面,我是魔术师紫槿,也许你曾听过有关我的各种传闻……呵呵,很在意?但对于魔术来说,是真是假,又有什么关系呢?", - "CharGetLines.12602.1": "同样的手法我不会演示两遍,这一次,请仔细看清楚了~", - "CharGetLines.12603.1": "盛大的演出就要开始了,将这份奇迹牢记于心吧!", - "CharGetLines.12604.1": "看入迷了?好啦,快点来帮忙吧,演出就要开始了。", - "CharGetLines.12605.1": "???", - "CharGetLines.12606.1": "???", - "CharGetLines.12701.1": "喔~又发现一条新航道!\n哼哼~我是万送屋的特丽莎,想寄信时,您和我说一声就行。", - "CharGetLines.12702.1": "又见面了,魔王,万送屋的服务您还满意吗?", - "CharGetLines.12703.1": "现在的我,说不定连传说中的龙也能打倒呢!", - "CharGetLines.12704.1": "真是的……好像什么都瞒不住你呢……", - "CharGetLines.12705.1": "拿起村里最好的宝剑,踏上勇者特丽莎的传奇冒险!欸~金光闪闪的宝箱?让我打开看看——呜哇——这是什么东西?!", - "CharGetLines.12706.1": "???", - "CharGetLines.13001.1": "初次见面,万送屋为您服务。\n无论是雪山还是雨林,\n你邮我寄,让信件平安传递!", - "CharGetLines.13002.1": "诶?又见面了?\n啊哈哈,我才没有迷路!我是故意跟着你的。", - "CharGetLines.13003.1": "哇呜,我是不是变得更可爱了?", - "CharGetLines.13004.1": "多娜~可爱变身!", - "CharGetLines.13005.1": "???", - "CharGetLines.13006.1": "???", - "CharGetLines.13201.1": "魔王,第一次正式合作,灰风不会辜负你的期望。", - "CharGetLines.13202.1": "魔王,又见面了,我们的默契又多了一些。", - "CharGetLines.13203.1": "只要和伙伴在一起就没什么好怕的。魔王,我们一起前进吧。", - "CharGetLines.13204.1": "别光看我啊……你也坐过来挑本漫画看吧。会很开心的。", - "CharGetLines.13205.1": "手臂传来课桌板的清凉,后背感知洒落阳光的温暖。\u000b书本的芬芳令人陶醉——这是一场微醺的白日梦。", - "CharGetLines.13206.1": "???", - "CharGetLines.13301.1": "你好,我是夏花。希望我能在未来的旅程中帮上你的忙,也希望你能给予我信赖,以后请多指教。", - "CharGetLines.13302.1": "又见面了,感觉如何?\n……呵呵,我还挺开心的。", - "CharGetLines.13303.1": "风与我同在。", - "CharGetLines.13304.1": "下次有机会的话,我们再一起去哪里逛逛吧?", - "CharGetLines.13305.1": "一缕气息,初夏的花朵悄然绽放。一种触感,就像与你一同握住风车的那只手。", - "CharGetLines.13306.1": "???", - "CharGetLines.13401.1": "师父您好!我……我我、我是冬香!\n……呜呜,怎么会这样,明明私下里练习了那么久,却还是咬到舌头了……", - "CharGetLines.13402.1": "又、又见面了,如果您还需要我和花令旅团的力量,那就太好了……", - "CharGetLines.13403.1": "为了回报您的信任,我一定会加倍努力!", - "CharGetLines.13404.1": "呜,请、请不要盯着我看……", - "CharGetLines.13405.1": "按时打卡不迟到,材料认真准备好。勤勤恳恳,战战兢兢。哎呦喂——扑通,怎么还是搞砸了?", - "CharGetLines.13406.1": "???", - "CharGetLines.13501.1": "找到你了!最近很火的那位魔王大人!\n我叫雾语……既是天才的魔女也是敏锐的记者!接受我的采访吧!", - "CharGetLines.13502.1": "茄子!我又来拜访了!\n诶~这是啥表情?让我多收集收集!", - "CharGetLines.13503.1": "和魔女一起,窥探世界的秘密吧!", - "CharGetLines.13504.1": "我的秘密,你已经尽收眼底了!你的秘密,也快点呈上来吧!", - "CharGetLines.13505.1": "沉醉于可可的甜蜜,扫帚划过星空,将烦恼抛之脑后——这是只属于你们的浪漫冒险。", - "CharGetLines.13506.1": "???", - "CharGetLines.14101.1": "我乃赤霞,云笈道场的正统玄师。初来乍到,愿以玄之法理……呃,这开场白好难背。总之,要给你画几张符吗?绝对灵验,不灵包售后。", - "CharGetLines.14102.1": "又见面啦,看你气色不错,甚好甚好~怎么样,上次给你的符效果不错吧,要回购些不?", - "CharGetLines.14103.1": "炎符天降,火德显彰。火符闪耀,赤焰昭昭。邪魅消散,万祸不殃。", - "CharGetLines.14104.1": "那、那你现在就发誓,说你哪儿都不去,就呆在我旁边……动一下也不行!", - "CharGetLines.14105.1": "???", - "CharGetLines.14106.1": "???", - "CharGetLines.14201.1": "我是珂赛特,永夜的清道夫。你……欸?魔王?不好,竟然这么轻易就在魔王面前暴露长相了……", - "CharGetLines.14202.1": "啊哈哈……又、又见面啦?我明明藏得很好啊……", - "CharGetLines.14203.1": "再怎么说,我也是永夜的清道夫,可不要小瞧我啊!", - "CharGetLines.14204.1": "饮料好像卡住了,拿不出来,怎么办?摇一摇有用吗?", - "CharGetLines.14205.1": "???", - "CharGetLines.14206.1": "???", - "CharGetLines.14301.1": "风影,即日起与你展开合作。目标是什么,直说就行。", - "CharGetLines.14302.1": "又见面了,上次我们的合作得不错,之后也期待与你一起行动。", - "CharGetLines.14303.1": "做好觉悟吧!你们无路可逃!", - "CharGetLines.14304.1": "我可不是笨蛋。\n只有在信赖的人面前,才会暴露出这副毫无防备的样子。", - "CharGetLines.14305.1": "???", - "CharGetLines.14306.1": "???", - "CharGetLines.14401.1": "妾身乃风息岛上精心锻造的利刃,名为千都世。为守护主公,妾身必将以至诚之心,竭力侍奉。", - "CharGetLines.14402.1": "“纵然梦里常幽会,怎比真如见一回。”主公,又见到您真是太好了。", - "CharGetLines.14403.1": "此刃此心,已不再迟疑。", - "CharGetLines.14404.1": "主公,让我一直为您所用,好吗?", - "CharGetLines.14405.1": "养在水里的牵牛花——它的鲜亮和淡香,能保持多久呢?", - "CharGetLines.14406.1": "???", - "CharGetLines.14701.1": "自由贝斯手——焦糖!是名用琴弦连接星塔之音的乐手∼", - "CharGetLines.14702.1": "您又来听我演奏啦~难道说……制作人喜欢上我的贝斯了?!这次想听什么曲子呢?", - "CharGetLines.14703.1": "我,即是那迫近的风暴!", - "CharGetLines.14704.1": "我的心声,有成功传达给你吗,制作人?", - "CharGetLines.14705.1": "滴滴嘟滴嘟,让一让!演出马上就要开始啦——\n请听——梦梦萌萌,软软咚咚,叮叮当当的贝斯梦境!", - "CharGetLines.14706.1": "???", - "CharGetLines.14901.1": "我是恩赐意志的格芮,只要你能满足我心底的渴望,我就会为你展示更多“特别”的东西……呵呵,请不要让我等得太久哦。", - "CharGetLines.14902.1": "魔王大人,只有您才能让我感受到满足……请给予我更多吧,我会把渴望与沉沦……全部奉献给您!", - "CharGetLines.14903.1": "你不打算牵住我的项圈吗?可是……我的灵魂已经忍耐不住震颤了……不要欺负人嘛……", - "CharGetLines.14904.1": "呵呵~握住别人的灵魂,感觉如何?", - "CharGetLines.14905.1": "咖啡的酸涩,蔷薇的芳香,想将一切新奇的体验都与你分享。融雪后,来一场约会吧?", - "CharGetLines.14906.1": "???", - "CharGetLines.15001.1": "感到荣幸吧!在你面前的可是恩赐意志的精英——菈露大人!等会……我先接个电话。\n啊~老大!您讲,我在听。我……我现在正在出差,是是,那件事今天一定搞定,哪怕熬夜也会搞定。", - "CharGetLines.15002.1": "哦,又见面了。有什么需求?先说说看吧。", - "CharGetLines.15003.1": "休息得差不多了,下面就让你见识见识我的真本事吧。", - "CharGetLines.15004.1": "对不起嘛~下次绝不会再犯了,我保证~\n——学会了吗?菈露大人的职场求生技。", - "CharGetLines.15005.1": "???", - "CharGetLines.15006.1": "???", - "CharGetLines.15501.1": "正式自我介绍一下,我是希娅。你的身上,有着可以信任的气味呢。", - "CharGetLines.15502.1": "又见面了~看来我们之间的缘分,比帆船的缆绳还要坚固呢。", - "CharGetLines.15503.1": "一起来感受冲浪的魅力吧!", - "CharGetLines.15504.1": "那一晚的月光与海浪,想必你也无法忘怀吧。", - "CharGetLines.15505.1": "???", - "CharGetLines.15506.1": "???", - "CharGetLines.15601.1": "我是花令旅团的小禾。说实话,我不太擅长努力啦……但是跟你在一起的话,稍稍努力一下也不是不行……", - "CharGetLines.15602.1": "又见面啦……\n你先忙着,不用在意我。\n我们都放松一点就好啦。", - "CharGetLines.15603.1": "咻咻咻!超绝厉害版小禾登场!", - "CharGetLines.15604.1": "哇!嘿嘿,被吓到了吧~", - "CharGetLines.15605.1": "生活不过是如此吧:吃一块歌剧院,再沏一壶红茶。梦想正在膨胀,直至茶壶吐出蒸汽泡泡。", - "CharGetLines.15606.1": "???", - "CharGetLines.15801.1": "感到荣幸吧!在你面前的可是恩赐意志的精英——菈露大人!\n ……你那是什么表情?这只是恩赐意志发的雪愿节制服!", - "CharGetLines.15802.1": "又见面啦,要跟我一起去发礼物吗?", - "CharGetLines.15803.1": "礼物从天而降,这还不算惊喜吗?", - "CharGetLines.15804.1": "唔……我怎么睡着了?", - "CharGetLines.15805.1": "???", - "CharGetLines.15806.1": "???", - "CharGetLines.15901.1": "没想到会在这里相遇,看来我们缘分不浅。为了顺应节日氛围,我特意挑了这身装束,你觉得怎么样?", - "CharGetLines.15902.1": "又见面了,看来你对我的针剂还是念念不忘。", - "CharGetLines.15903.1": "你那颗躁动不安的心,就让我来让它鼓动得更加激烈吧。", - "CharGetLines.15904.1": "这次换你来诊疗我,感觉怎么样?呵呵,手别停啊……", - "CharGetLines.15905.1": "???", - "CharGetLines.15906.1": "???", - "Character.103.1": "琥珀", - "Character.106.1": "极光", - "Character.107.1": "缇莉娅", - "Character.108.1": "卡西米拉", - "Character.109.1": "青叶", - "Character.110.1": "翡冷翠", - "Character.111.1": "鸢尾", - "Character.112.1": "尘沙", - "Character.113.1": "师渺", - "Character.114.1": "猫眼", - "Character.115.1": "火垂", - "Character.116.1": "岭川", - "Character.117.1": "璟麟", - "Character.118.1": "科洛妮丝", - "Character.119.1": "花原", - "Character.120.1": "卡娜丝", - "Character.123.1": "杏子", - "Character.125.1": "苍兰", - "Character.126.1": "紫槿", - "Character.127.1": "特丽莎", - "Character.129.1": "悠贝", - "Character.130.1": "多娜", - "Character.132.1": "密涅瓦", - "Character.133.1": "夏花", - "Character.134.1": "冬香", - "Character.135.1": "雾语", - "Character.136.1": "安琪", - "Character.140.1": "斯帕克拉", - "Character.141.1": "赤霞", - "Character.142.1": "珂赛特", - "Character.143.1": "风影", - "Character.144.1": "千都世", - "Character.145.1": "乙叶", - "Character.147.1": "焦糖", - "Character.149.1": "格芮", - "Character.150.1": "菈露", - "Character.155.1": "希娅", - "Character.156.1": "小禾", - "Character.158.1": "菈露(圣夜)", - "Character.159.1": "科洛妮丝(新春)", - "CharacterArchiveBaseInfo.10301.1": "姓名", - "CharacterArchiveBaseInfo.10301.2": "琥珀", - "CharacterArchiveBaseInfo.10302.1": "生日", - "CharacterArchiveBaseInfo.10302.2": "8月8日", - "CharacterArchiveBaseInfo.10303.1": "所属", - "CharacterArchiveBaseInfo.10303.2": "空白旅团", - "CharacterArchiveBaseInfo.10304.1": "技能", - "CharacterArchiveBaseInfo.10304.2": "侦查、寻找丢失的猫", - "CharacterArchiveBaseInfo.10305.1": "地址", - "CharacterArchiveBaseInfo.10305.2": "幸运绿洲号车顶", - "CharacterArchiveBaseInfo.10306.1": "经验", - "CharacterArchiveBaseInfo.10306.2": "两年", - "CharacterArchiveBaseInfo.10307.1": "武器", - "CharacterArchiveBaseInfo.10307.2": "猫条-1911双持型", - "CharacterArchiveBaseInfo.10308.1": "薪资", - "CharacterArchiveBaseInfo.10308.2": "请咨询鸢尾", - "CharacterArchiveBaseInfo.10701.1": "姓名", - "CharacterArchiveBaseInfo.10701.2": "缇莉娅", - "CharacterArchiveBaseInfo.10702.1": "生日", - "CharacterArchiveBaseInfo.10702.2": "11月18日", - "CharacterArchiveBaseInfo.10703.1": "所属", - "CharacterArchiveBaseInfo.10703.2": "帝国卫队", - "CharacterArchiveBaseInfo.10704.1": "技能", - "CharacterArchiveBaseInfo.10704.2": "轻型载具驾驶", - "CharacterArchiveBaseInfo.10705.1": "地址", - "CharacterArchiveBaseInfo.10705.2": "埃摩灰城区星门驿站旁的斜坡公寓二楼三号", - "CharacterArchiveBaseInfo.10706.1": "经验", - "CharacterArchiveBaseInfo.10706.2": "一年", - "CharacterArchiveBaseInfo.10707.1": "武器", - "CharacterArchiveBaseInfo.10707.2": "自由与荣耀", - "CharacterArchiveBaseInfo.10708.1": "薪资", - "CharacterArchiveBaseInfo.10708.2": "帝国卫队不允许兼职", - "CharacterArchiveBaseInfo.10801.1": "姓名", - "CharacterArchiveBaseInfo.10801.2": "卡西米拉", - "CharacterArchiveBaseInfo.10802.1": "生日", - "CharacterArchiveBaseInfo.10802.2": "10月8日", - "CharacterArchiveBaseInfo.10803.1": "所属", - "CharacterArchiveBaseInfo.10803.2": "白猫剧团", - "CharacterArchiveBaseInfo.10804.1": "技能", - "CharacterArchiveBaseInfo.10804.2": "枪械改装、近身格斗、折纸", - "CharacterArchiveBaseInfo.10805.1": "地址", - "CharacterArchiveBaseInfo.10805.2": "在米拉什南部入口的旗杆上留下信息,我能找到你", - "CharacterArchiveBaseInfo.10806.1": "经验", - "CharacterArchiveBaseInfo.10806.2": "丰富", - "CharacterArchiveBaseInfo.10807.1": "武器", - "CharacterArchiveBaseInfo.10807.2": "猫薄荷-1886", - "CharacterArchiveBaseInfo.10808.1": "薪资", - "CharacterArchiveBaseInfo.10808.2": "每小时一万两千朵拉", - "CharacterArchiveBaseInfo.11001.1": "姓名", - "CharacterArchiveBaseInfo.11001.2": "翡冷翠", - "CharacterArchiveBaseInfo.11002.1": "生日", - "CharacterArchiveBaseInfo.11002.2": "11月16日", - "CharacterArchiveBaseInfo.11003.1": "所属", - "CharacterArchiveBaseInfo.11003.2": "联合种业", - "CharacterArchiveBaseInfo.11004.1": "技能", - "CharacterArchiveBaseInfo.11004.2": "企业管理、投资精算、交涉谈判、菲莱传统刺剑术", - "CharacterArchiveBaseInfo.11005.1": "地址", - "CharacterArchiveBaseInfo.11005.2": "菲莱金城区雪时大道六栋", - "CharacterArchiveBaseInfo.11006.1": "经验", - "CharacterArchiveBaseInfo.11006.2": "不到一年", - "CharacterArchiveBaseInfo.11007.1": "武器", - "CharacterArchiveBaseInfo.11007.2": "星芒", - "CharacterArchiveBaseInfo.11008.1": "薪资", - "CharacterArchiveBaseInfo.11008.2": "只接受股份作为报酬,不接受雇佣", - "CharacterArchiveBaseInfo.11101.1": "姓名", - "CharacterArchiveBaseInfo.11101.2": "鸢尾", - "CharacterArchiveBaseInfo.11102.1": "生日", - "CharacterArchiveBaseInfo.11102.2": "5月1日", - "CharacterArchiveBaseInfo.11103.1": "所属", - "CharacterArchiveBaseInfo.11103.2": "空白旅团", - "CharacterArchiveBaseInfo.11104.1": "技能", - "CharacterArchiveBaseInfo.11104.2": "文书、记账、仓库管理、销售、土木工程等", - "CharacterArchiveBaseInfo.11105.1": "地址", - "CharacterArchiveBaseInfo.11105.2": "幸运绿洲号", - "CharacterArchiveBaseInfo.11106.1": "经验", - "CharacterArchiveBaseInfo.11106.2": "一年", - "CharacterArchiveBaseInfo.11107.1": "武器", - "CharacterArchiveBaseInfo.11107.2": "二百八十六型魔法书", - "CharacterArchiveBaseInfo.11108.1": "薪资", - "CharacterArchiveBaseInfo.11108.2": "星塔许愿委托人工费:五万朵拉/次,委托物以时价为准", - "CharacterArchiveBaseInfo.11201.1": "姓名", - "CharacterArchiveBaseInfo.11201.2": "尘沙", - "CharacterArchiveBaseInfo.11202.1": "生日", - "CharacterArchiveBaseInfo.11202.2": "6月21日", - "CharacterArchiveBaseInfo.11203.1": "所属", - "CharacterArchiveBaseInfo.11203.2": "空白旅团", - "CharacterArchiveBaseInfo.11204.1": "技能", - "CharacterArchiveBaseInfo.11204.2": "和旅人有关的一切事情、和车有关的一切事情", - "CharacterArchiveBaseInfo.11205.1": "地址", - "CharacterArchiveBaseInfo.11205.2": "幸运绿洲号", - "CharacterArchiveBaseInfo.11206.1": "经验", - "CharacterArchiveBaseInfo.11206.2": "两年", - "CharacterArchiveBaseInfo.11207.1": "武器", - "CharacterArchiveBaseInfo.11207.2": "无铭", - "CharacterArchiveBaseInfo.11208.1": "薪资", - "CharacterArchiveBaseInfo.11208.2": "一万朵拉……是不是少了点?还是问鸢尾吧", - "CharacterArchiveBaseInfo.11301.1": "姓名", - "CharacterArchiveBaseInfo.11301.2": "师渺", - "CharacterArchiveBaseInfo.11302.1": "生日", - "CharacterArchiveBaseInfo.11302.2": "7月6日", - "CharacterArchiveBaseInfo.11303.1": "所属", - "CharacterArchiveBaseInfo.11303.2": "白泽公署", - "CharacterArchiveBaseInfo.11304.1": "技能", - "CharacterArchiveBaseInfo.11304.2": "画黑板报,制定计划、监督执行", - "CharacterArchiveBaseInfo.11305.1": "地址", - "CharacterArchiveBaseInfo.11305.2": "苍梧城珠林路六号", - "CharacterArchiveBaseInfo.11306.1": "经验", - "CharacterArchiveBaseInfo.11306.2": "两年", - "CharacterArchiveBaseInfo.11307.1": "武器", - "CharacterArchiveBaseInfo.11307.2": "师渺妙妙剑", - "CharacterArchiveBaseInfo.11308.1": "薪资", - "CharacterArchiveBaseInfo.11308.2": "只接白泽公署安排的委托", - "CharacterArchiveBaseInfo.11401.1": "姓名", - "CharacterArchiveBaseInfo.11401.2": "猫眼", - "CharacterArchiveBaseInfo.11402.1": "生日", - "CharacterArchiveBaseInfo.11402.2": "8月5日", - "CharacterArchiveBaseInfo.11403.1": "所属", - "CharacterArchiveBaseInfo.11403.2": "白猫剧团", - "CharacterArchiveBaseInfo.11404.1": "技能", - "CharacterArchiveBaseInfo.11404.2": "狙击、枪械改造、制作爆炸糖果", - "CharacterArchiveBaseInfo.11405.1": "地址", - "CharacterArchiveBaseInfo.11405.2": "米拉什凤尾猫小巷十四栋顶层", - "CharacterArchiveBaseInfo.11406.1": "经验", - "CharacterArchiveBaseInfo.11406.2": "没什么事情是猫眼不会的", - "CharacterArchiveBaseInfo.11407.1": "武器", - "CharacterArchiveBaseInfo.11407.2": "逗猫棒-魔典断章改", - "CharacterArchiveBaseInfo.11408.1": "薪资", - "CharacterArchiveBaseInfo.11408.2": "每小时一万二千朵拉,等价的零食也可以", - "CharacterArchiveBaseInfo.11501.1": "姓名", - "CharacterArchiveBaseInfo.11501.2": "火垂", - "CharacterArchiveBaseInfo.11502.1": "生日", - "CharacterArchiveBaseInfo.11502.2": "5月5日", - "CharacterArchiveBaseInfo.11503.1": "所属", - "CharacterArchiveBaseInfo.11503.2": "恩赐意志", - "CharacterArchiveBaseInfo.11504.1": "技能", - "CharacterArchiveBaseInfo.11504.2": "战斗、爬塔", - "CharacterArchiveBaseInfo.11505.1": "地址", - "CharacterArchiveBaseInfo.11505.2": "埃摩城星辉附属大学宿舍楼七号楼二十七层七室", - "CharacterArchiveBaseInfo.11506.1": "经验", - "CharacterArchiveBaseInfo.11506.2": "一年", - "CharacterArchiveBaseInfo.11507.1": "武器", - "CharacterArchiveBaseInfo.11507.2": "雪崩", - "CharacterArchiveBaseInfo.11508.1": "薪资", - "CharacterArchiveBaseInfo.11508.2": "委托邀请请咨询代理监护人卡娜丝", - "CharacterArchiveBaseInfo.11601.1": "姓名", - "CharacterArchiveBaseInfo.11601.2": "岭川", - "CharacterArchiveBaseInfo.11602.1": "生日", - "CharacterArchiveBaseInfo.11602.2": "9月22日", - "CharacterArchiveBaseInfo.11603.1": "所属", - "CharacterArchiveBaseInfo.11603.2": "联合种业", - "CharacterArchiveBaseInfo.11604.1": "技能", - "CharacterArchiveBaseInfo.11604.2": "挖掘地窖、种植作物、培育新品种", - "CharacterArchiveBaseInfo.11605.1": "地址", - "CharacterArchiveBaseInfo.11605.2": "菲莱城联合种业南区6号温室", - "CharacterArchiveBaseInfo.11606.1": "经验", - "CharacterArchiveBaseInfo.11606.2": "一年以内", - "CharacterArchiveBaseInfo.11607.1": "武器", - "CharacterArchiveBaseInfo.11607.2": "联合工业-试制205型多功能铲", - "CharacterArchiveBaseInfo.11608.1": "薪资", - "CharacterArchiveBaseInfo.11608.2": "公司规定,需要保密", - "CharacterArchiveBaseInfo.11701.1": "姓名", - "CharacterArchiveBaseInfo.11701.2": "璟麟", - "CharacterArchiveBaseInfo.11702.1": "生日", - "CharacterArchiveBaseInfo.11702.2": "5月10日", - "CharacterArchiveBaseInfo.11703.1": "所属", - "CharacterArchiveBaseInfo.11703.2": "凤凰炒蛋", - "CharacterArchiveBaseInfo.11704.1": "技能", - "CharacterArchiveBaseInfo.11704.2": "算账、待客、操纵雷电", - "CharacterArchiveBaseInfo.11705.1": "地址", - "CharacterArchiveBaseInfo.11705.2": "菲莱城阿斯旺街八号", - "CharacterArchiveBaseInfo.11706.1": "经验", - "CharacterArchiveBaseInfo.11706.2": "两年", - "CharacterArchiveBaseInfo.11707.1": "武器", - "CharacterArchiveBaseInfo.11707.2": "雷帝招来", - "CharacterArchiveBaseInfo.11708.1": "薪资", - "CharacterArchiveBaseInfo.11708.2": "采摘野生食材时令价,代理记账六万朵拉/月", - "CharacterArchiveBaseInfo.11801.1": "姓名", - "CharacterArchiveBaseInfo.11801.2": "科洛妮丝", - "CharacterArchiveBaseInfo.11802.1": "生日", - "CharacterArchiveBaseInfo.11802.2": "10月15日", - "CharacterArchiveBaseInfo.11803.1": "所属", - "CharacterArchiveBaseInfo.11803.2": "自由旅人", - "CharacterArchiveBaseInfo.11804.1": "技能", - "CharacterArchiveBaseInfo.11804.2": "治疗,解剖,科研", - "CharacterArchiveBaseInfo.11805.1": "地址", - "CharacterArchiveBaseInfo.11805.2": "菲莱", - "CharacterArchiveBaseInfo.11806.1": "经验", - "CharacterArchiveBaseInfo.11806.2": "两年", - "CharacterArchiveBaseInfo.11807.1": "武器", - "CharacterArchiveBaseInfo.11807.2": "卡戎", - "CharacterArchiveBaseInfo.11808.1": "薪资", - "CharacterArchiveBaseInfo.11808.2": "挂号费五百朵拉/旅人工作面议", - "CharacterArchiveBaseInfo.11901.1": "姓名", - "CharacterArchiveBaseInfo.11901.2": "花原", - "CharacterArchiveBaseInfo.11902.1": "生日", - "CharacterArchiveBaseInfo.11902.2": "4月20日", - "CharacterArchiveBaseInfo.11903.1": "所属", - "CharacterArchiveBaseInfo.11903.2": "谷风家政", - "CharacterArchiveBaseInfo.11904.1": "技能", - "CharacterArchiveBaseInfo.11904.2": "家政服务、制作甜点", - "CharacterArchiveBaseInfo.11905.1": "地址", - "CharacterArchiveBaseInfo.11905.2": "不详", - "CharacterArchiveBaseInfo.11906.1": "经验", - "CharacterArchiveBaseInfo.11906.2": "不详", - "CharacterArchiveBaseInfo.11907.1": "武器", - "CharacterArchiveBaseInfo.11907.2": "葵岚", - "CharacterArchiveBaseInfo.11908.1": "薪资", - "CharacterArchiveBaseInfo.11908.2": "家政服务 五十万朵拉/小时", - "CharacterArchiveBaseInfo.12001.1": "姓名", - "CharacterArchiveBaseInfo.12001.2": "卡娜丝", - "CharacterArchiveBaseInfo.12002.1": "生日", - "CharacterArchiveBaseInfo.12002.2": "1月22日", - "CharacterArchiveBaseInfo.12003.1": "所属", - "CharacterArchiveBaseInfo.12003.2": "星辉附属大学", - "CharacterArchiveBaseInfo.12004.1": "技能", - "CharacterArchiveBaseInfo.12004.2": "授课,擅长心能相关的课程", - "CharacterArchiveBaseInfo.12005.1": "地址", - "CharacterArchiveBaseInfo.12005.2": "埃摩星辉附属大学第三教学楼教师办公室", - "CharacterArchiveBaseInfo.12006.1": "经验", - "CharacterArchiveBaseInfo.12006.2": "未公开", - "CharacterArchiveBaseInfo.12007.1": "武器", - "CharacterArchiveBaseInfo.12007.2": "无星夜的桂冠", - "CharacterArchiveBaseInfo.12008.1": "薪资", - "CharacterArchiveBaseInfo.12008.2": "未公开", - "CharacterArchiveBaseInfo.12301.1": "姓名", - "CharacterArchiveBaseInfo.12301.2": "杏子", - "CharacterArchiveBaseInfo.12302.1": "生日", - "CharacterArchiveBaseInfo.12302.2": "6月1日", - "CharacterArchiveBaseInfo.12303.1": "所属", - "CharacterArchiveBaseInfo.12303.2": "伊西村侦查小队(自称)", - "CharacterArchiveBaseInfo.12304.1": "技能", - "CharacterArchiveBaseInfo.12304.2": "侦查", - "CharacterArchiveBaseInfo.12305.1": "地址", - "CharacterArchiveBaseInfo.12305.2": "伊西村", - "CharacterArchiveBaseInfo.12306.1": "经验", - "CharacterArchiveBaseInfo.12306.2": "暂无", - "CharacterArchiveBaseInfo.12307.1": "武器", - "CharacterArchiveBaseInfo.12307.2": "可可才不是武器", - "CharacterArchiveBaseInfo.12308.1": "薪资", - "CharacterArchiveBaseInfo.12308.2": "小事苹果,大事西瓜", - "CharacterArchiveBaseInfo.12501.1": "姓名", - "CharacterArchiveBaseInfo.12501.2": "苍兰", - "CharacterArchiveBaseInfo.12502.1": "生日", - "CharacterArchiveBaseInfo.12502.2": "9月9日", - "CharacterArchiveBaseInfo.12503.1": "所属", - "CharacterArchiveBaseInfo.12503.2": "万送屋", - "CharacterArchiveBaseInfo.12504.1": "技能", - "CharacterArchiveBaseInfo.12504.2": "决斗、骑行、法律诉讼", - "CharacterArchiveBaseInfo.12505.1": "地址", - "CharacterArchiveBaseInfo.12505.2": "贝林港十街九号", - "CharacterArchiveBaseInfo.12506.1": "经验", - "CharacterArchiveBaseInfo.12506.2": "一年", - "CharacterArchiveBaseInfo.12507.1": "武器", - "CharacterArchiveBaseInfo.12507.2": "理性", - "CharacterArchiveBaseInfo.12508.1": "薪资", - "CharacterArchiveBaseInfo.12508.2": "详情咨询万送屋的多娜", - "CharacterArchiveBaseInfo.12601.1": "姓名", - "CharacterArchiveBaseInfo.12601.2": "紫槿", - "CharacterArchiveBaseInfo.12602.1": "生日", - "CharacterArchiveBaseInfo.12602.2": "9月5日", - "CharacterArchiveBaseInfo.12603.1": "所属", - "CharacterArchiveBaseInfo.12603.2": "野空事务所", - "CharacterArchiveBaseInfo.12604.1": "技能", - "CharacterArchiveBaseInfo.12604.2": "魔术表演", - "CharacterArchiveBaseInfo.12605.1": "地址", - "CharacterArchiveBaseInfo.12605.2": "弗拉维奥城外南部森林", - "CharacterArchiveBaseInfo.12606.1": "经验", - "CharacterArchiveBaseInfo.12606.2": "三年以上", - "CharacterArchiveBaseInfo.12607.1": "武器", - "CharacterArchiveBaseInfo.12607.2": "凤凰权", - "CharacterArchiveBaseInfo.12608.1": "薪资", - "CharacterArchiveBaseInfo.12608.2": "出场费五百万朵拉,商务会谈需提前预约。", - "CharacterArchiveBaseInfo.12701.1": "姓名", - "CharacterArchiveBaseInfo.12701.2": "特丽莎", - "CharacterArchiveBaseInfo.12702.1": "生日", - "CharacterArchiveBaseInfo.12702.2": "2月21日", - "CharacterArchiveBaseInfo.12703.1": "所属", - "CharacterArchiveBaseInfo.12703.2": "万送屋", - "CharacterArchiveBaseInfo.12704.1": "技能", - "CharacterArchiveBaseInfo.12704.2": "攀岩、寻宝、修理", - "CharacterArchiveBaseInfo.12705.1": "地址", - "CharacterArchiveBaseInfo.12705.2": "贝林港十街九号", - "CharacterArchiveBaseInfo.12706.1": "经验", - "CharacterArchiveBaseInfo.12706.2": "一至两年", - "CharacterArchiveBaseInfo.12707.1": "武器", - "CharacterArchiveBaseInfo.12707.2": "格拉姆", - "CharacterArchiveBaseInfo.12708.1": "薪资", - "CharacterArchiveBaseInfo.12708.2": "探险委托一万朵拉/时,捡到的东西要归我~", - "CharacterArchiveBaseInfo.13001.1": "姓名", - "CharacterArchiveBaseInfo.13001.2": "多娜", - "CharacterArchiveBaseInfo.13002.1": "生日", - "CharacterArchiveBaseInfo.13002.2": "10月9日", - "CharacterArchiveBaseInfo.13003.1": "所属", - "CharacterArchiveBaseInfo.13003.2": "万送屋", - "CharacterArchiveBaseInfo.13004.1": "技能", - "CharacterArchiveBaseInfo.13004.2": "沟通、缝纫", - "CharacterArchiveBaseInfo.13005.1": "地址", - "CharacterArchiveBaseInfo.13005.2": "贝林港十街九号", - "CharacterArchiveBaseInfo.13006.1": "经验", - "CharacterArchiveBaseInfo.13006.2": "三年", - "CharacterArchiveBaseInfo.13007.1": "武器", - "CharacterArchiveBaseInfo.13007.2": "多米纳", - "CharacterArchiveBaseInfo.13008.1": "薪资", - "CharacterArchiveBaseInfo.13008.2": "本城:平信五百朵拉,跨城业务面议。", - "CharacterArchiveBaseInfo.13201.1": "姓名", - "CharacterArchiveBaseInfo.13201.2": "密涅瓦", - "CharacterArchiveBaseInfo.13202.1": "生日", - "CharacterArchiveBaseInfo.13202.2": "具体生日没有记录", - "CharacterArchiveBaseInfo.13203.1": "所属", - "CharacterArchiveBaseInfo.13203.2": "灰风俱乐部", - "CharacterArchiveBaseInfo.13204.1": "技能", - "CharacterArchiveBaseInfo.13204.2": "载具修理、滑板竞速、格斗", - "CharacterArchiveBaseInfo.13205.1": "地址", - "CharacterArchiveBaseInfo.13205.2": "埃摩灰城区水道桥下", - "CharacterArchiveBaseInfo.13206.1": "经验", - "CharacterArchiveBaseInfo.13206.2": "一年内,爬过四五次星塔,每次都爬到最高的房间", - "CharacterArchiveBaseInfo.13207.1": "武器", - "CharacterArchiveBaseInfo.13207.2": "胜义决", - "CharacterArchiveBaseInfo.13208.1": "薪资", - "CharacterArchiveBaseInfo.13208.2": "只接灰风内部的旅人委托", - "CharacterArchiveBaseInfo.13301.1": "姓名", - "CharacterArchiveBaseInfo.13301.2": "夏花", - "CharacterArchiveBaseInfo.13302.1": "生日", - "CharacterArchiveBaseInfo.13302.2": "6月17日", - "CharacterArchiveBaseInfo.13303.1": "所属", - "CharacterArchiveBaseInfo.13303.2": "■■旅团", - "CharacterArchiveBaseInfo.13303.3": "花令旅团", - "CharacterArchiveBaseInfo.13304.1": "技能", - "CharacterArchiveBaseInfo.13304.2": "魔法、野外冒险、爬塔、文书工作", - "CharacterArchiveBaseInfo.13305.1": "地址", - "CharacterArchiveBaseInfo.13305.2": "菲莱城外东部森林■■旅团驻地", - "CharacterArchiveBaseInfo.13305.3": "菲莱城外东部森林花令旅团驻地", - "CharacterArchiveBaseInfo.13306.1": "经验", - "CharacterArchiveBaseInfo.13306.2": "三年", - "CharacterArchiveBaseInfo.13307.1": "武器", - "CharacterArchiveBaseInfo.13307.2": "风华", - "CharacterArchiveBaseInfo.13308.1": "薪资", - "CharacterArchiveBaseInfo.13308.2": "可通过■■旅团发布委托;有专属委托请联系本人详谈", - "CharacterArchiveBaseInfo.13308.3": "可通过花令旅团发布委托;有专属委托请联系本人详谈", - "CharacterArchiveBaseInfo.13401.1": "姓名", - "CharacterArchiveBaseInfo.13401.2": "冬香", - "CharacterArchiveBaseInfo.13402.1": "生日", - "CharacterArchiveBaseInfo.13402.2": "1月31日", - "CharacterArchiveBaseInfo.13403.1": "所属", - "CharacterArchiveBaseInfo.13403.2": "花令旅团", - "CharacterArchiveBaseInfo.13404.1": "技能", - "CharacterArchiveBaseInfo.13404.2": "拳击、手工", - "CharacterArchiveBaseInfo.13405.1": "地址", - "CharacterArchiveBaseInfo.13405.2": "菲莱城外东部森林花令旅团驻地", - "CharacterArchiveBaseInfo.13406.1": "经验", - "CharacterArchiveBaseInfo.13406.2": "一年", - "CharacterArchiveBaseInfo.13407.1": "武器", - "CharacterArchiveBaseInfo.13407.2": "守护", - "CharacterArchiveBaseInfo.13408.1": "薪资", - "CharacterArchiveBaseInfo.13408.2": "请联系枫小姐", - "CharacterArchiveBaseInfo.13501.1": "姓名", - "CharacterArchiveBaseInfo.13501.2": "雾语", - "CharacterArchiveBaseInfo.13502.1": "生日", - "CharacterArchiveBaseInfo.13502.2": "11月8日", - "CharacterArchiveBaseInfo.13503.1": "所属", - "CharacterArchiveBaseInfo.13503.2": "绯瞳传讯", - "CharacterArchiveBaseInfo.13504.1": "技能", - "CharacterArchiveBaseInfo.13504.2": "新闻采集、飞行、摄影、扫地", - "CharacterArchiveBaseInfo.13505.1": "地址", - "CharacterArchiveBaseInfo.13505.2": "居无定所,新闻线索提供请找绯瞳灯塔", - "CharacterArchiveBaseInfo.13506.1": "经验", - "CharacterArchiveBaseInfo.13506.2": "三年", - "CharacterArchiveBaseInfo.13507.1": "武器", - "CharacterArchiveBaseInfo.13507.2": "恐怖彗星", - "CharacterArchiveBaseInfo.13508.1": "薪资", - "CharacterArchiveBaseInfo.13508.2": "一条好线索换一次星塔委托", - "CharacterArchiveBaseInfo.14101.1": "姓名", - "CharacterArchiveBaseInfo.14101.2": "赤霞", - "CharacterArchiveBaseInfo.14102.1": "生日", - "CharacterArchiveBaseInfo.14102.2": "4月10日", - "CharacterArchiveBaseInfo.14103.1": "所属", - "CharacterArchiveBaseInfo.14103.2": "云笈文化", - "CharacterArchiveBaseInfo.14104.1": "技能", - "CharacterArchiveBaseInfo.14104.2": "画符、喷火", - "CharacterArchiveBaseInfo.14105.1": "地址", - "CharacterArchiveBaseInfo.14105.2": "一年有四个月在苍梧城", - "CharacterArchiveBaseInfo.14106.1": "经验", - "CharacterArchiveBaseInfo.14106.2": "两年", - "CharacterArchiveBaseInfo.14107.1": "武器", - "CharacterArchiveBaseInfo.14107.2": "燃烧的艺术", - "CharacterArchiveBaseInfo.14108.1": "收费标准", - "CharacterArchiveBaseInfo.14108.2": "护身符两万朵拉一张", - "CharacterArchiveBaseInfo.14201.1": "姓名", - "CharacterArchiveBaseInfo.14201.2": "珂赛特", - "CharacterArchiveBaseInfo.14202.1": "生日", - "CharacterArchiveBaseInfo.14202.2": "5月2日", - "CharacterArchiveBaseInfo.14203.1": "所属", - "CharacterArchiveBaseInfo.14203.2": "███", - "CharacterArchiveBaseInfo.14204.1": "技能", - "CharacterArchiveBaseInfo.14204.2": "潜伏,伪装,爬塔", - "CharacterArchiveBaseInfo.14205.1": "地址", - "CharacterArchiveBaseInfo.14205.2": "埃摩", - "CharacterArchiveBaseInfo.14206.1": "经验", - "CharacterArchiveBaseInfo.14206.2": "一年", - "CharacterArchiveBaseInfo.14207.1": "武器", - "CharacterArchiveBaseInfo.14207.2": "钢爪", - "CharacterArchiveBaseInfo.14208.1": "薪资", - "CharacterArchiveBaseInfo.14208.2": "不详/听说只要一瓶好喝的饮料", - "CharacterArchiveBaseInfo.14301.1": "姓名", - "CharacterArchiveBaseInfo.14301.2": "风影", - "CharacterArchiveBaseInfo.14302.1": "生日", - "CharacterArchiveBaseInfo.14302.2": "12月24日", - "CharacterArchiveBaseInfo.14303.1": "所属", - "CharacterArchiveBaseInfo.14303.2": "黎明近卫", - "CharacterArchiveBaseInfo.14304.1": "技能", - "CharacterArchiveBaseInfo.14304.2": "武器测评,装备改造", - "CharacterArchiveBaseInfo.14305.1": "地址", - "CharacterArchiveBaseInfo.14305.2": "不便透露", - "CharacterArchiveBaseInfo.14306.1": "经验", - "CharacterArchiveBaseInfo.14306.2": "未公开", - "CharacterArchiveBaseInfo.14307.1": "武器", - "CharacterArchiveBaseInfo.14307.2": "零式枪刃·改", - "CharacterArchiveBaseInfo.14308.1": "薪资", - "CharacterArchiveBaseInfo.14308.2": "原则上不允许兼职", - "CharacterArchiveBaseInfo.14401.1": "姓名", - "CharacterArchiveBaseInfo.14401.2": "千都世", - "CharacterArchiveBaseInfo.14402.1": "生日", - "CharacterArchiveBaseInfo.14402.2": "11月3日", - "CharacterArchiveBaseInfo.14403.1": "所属", - "CharacterArchiveBaseInfo.14403.2": "自由旅人", - "CharacterArchiveBaseInfo.14404.1": "技能", - "CharacterArchiveBaseInfo.14404.2": "刀剑武技", - "CharacterArchiveBaseInfo.14405.1": "地址", - "CharacterArchiveBaseInfo.14405.2": "听雨驿站", - "CharacterArchiveBaseInfo.14406.1": "经验", - "CharacterArchiveBaseInfo.14406.2": "半年", - "CharacterArchiveBaseInfo.14407.1": "武器", - "CharacterArchiveBaseInfo.14407.2": "妾身即是刀", - "CharacterArchiveBaseInfo.14408.1": "薪资", - "CharacterArchiveBaseInfo.14408.2": "给予一定的食物即可,稻米为最佳。", - "CharacterArchiveBaseInfo.14701.1": "姓名", - "CharacterArchiveBaseInfo.14701.2": "焦糖", - "CharacterArchiveBaseInfo.14702.1": "生日", - "CharacterArchiveBaseInfo.14702.2": "11月11日", - "CharacterArchiveBaseInfo.14703.1": "所属", - "CharacterArchiveBaseInfo.14703.2": "自由旅人", - "CharacterArchiveBaseInfo.14704.1": "技能", - "CharacterArchiveBaseInfo.14704.2": "演奏贝斯", - "CharacterArchiveBaseInfo.14705.1": "地址", - "CharacterArchiveBaseInfo.14705.2": "在弗拉维奥附近,或许", - "CharacterArchiveBaseInfo.14706.1": "经验", - "CharacterArchiveBaseInfo.14706.2": "两年", - "CharacterArchiveBaseInfo.14707.1": "武器", - "CharacterArchiveBaseInfo.14707.2": "名为“米达丝”的贝斯", - "CharacterArchiveBaseInfo.14708.1": "薪资", - "CharacterArchiveBaseInfo.14708.2": "零食也可以用于支付演出费!", - "CharacterArchiveBaseInfo.14901.1": "姓名", - "CharacterArchiveBaseInfo.14901.2": "格芮", - "CharacterArchiveBaseInfo.14902.1": "生日", - "CharacterArchiveBaseInfo.14902.2": "3月28日", - "CharacterArchiveBaseInfo.14903.1": "所属", - "CharacterArchiveBaseInfo.14903.2": "恩赐意志", - "CharacterArchiveBaseInfo.14904.1": "技能", - "CharacterArchiveBaseInfo.14904.2": "祷告,审问,刑罚", - "CharacterArchiveBaseInfo.14905.1": "地址", - "CharacterArchiveBaseInfo.14905.2": "埃摩银城区-埃摩恩赐主大圣所", - "CharacterArchiveBaseInfo.14906.1": "经验", - "CharacterArchiveBaseInfo.14906.2": "███", - "CharacterArchiveBaseInfo.14907.1": "武器", - "CharacterArchiveBaseInfo.14907.2": "宽恕", - "CharacterArchiveBaseInfo.14908.1": "薪资", - "CharacterArchiveBaseInfo.14908.2": "未公开", - "CharacterArchiveBaseInfo.15001.1": "姓名", - "CharacterArchiveBaseInfo.15001.2": "菈露", - "CharacterArchiveBaseInfo.15002.1": "生日", - "CharacterArchiveBaseInfo.15002.2": "8月20日", - "CharacterArchiveBaseInfo.15003.1": "所属", - "CharacterArchiveBaseInfo.15003.2": "恩赐意志", - "CharacterArchiveBaseInfo.15004.1": "技能", - "CharacterArchiveBaseInfo.15004.2": "钓鱼,溜号", - "CharacterArchiveBaseInfo.15005.1": "地址", - "CharacterArchiveBaseInfo.15005.2": "埃摩城外小树林里的深水潭边", - "CharacterArchiveBaseInfo.15006.1": "经验", - "CharacterArchiveBaseInfo.15006.2": "三年", - "CharacterArchiveBaseInfo.15007.1": "武器", - "CharacterArchiveBaseInfo.15007.2": "银鸥", - "CharacterArchiveBaseInfo.15008.1": "薪资", - "CharacterArchiveBaseInfo.15008.2": "面谈,也可以用稀有渔具来换", - "CharacterArchiveBaseInfo.15501.1": "姓名", - "CharacterArchiveBaseInfo.15501.2": "希娅", - "CharacterArchiveBaseInfo.15502.1": "生日", - "CharacterArchiveBaseInfo.15502.2": "8月26日", - "CharacterArchiveBaseInfo.15503.1": "所属", - "CharacterArchiveBaseInfo.15503.2": "自由旅人", - "CharacterArchiveBaseInfo.15504.1": "技能", - "CharacterArchiveBaseInfo.15504.2": "捕鱼、帆船驾驶、海上救援、泳衣质量鉴定", - "CharacterArchiveBaseInfo.15505.1": "地址", - "CharacterArchiveBaseInfo.15505.2": "塞尔斯泰晨曦街78号", - "CharacterArchiveBaseInfo.15506.1": "经验", - "CharacterArchiveBaseInfo.15506.2": "三年", - "CharacterArchiveBaseInfo.15507.1": "武器", - "CharacterArchiveBaseInfo.15507.2": "雪兔&夜兔", - "CharacterArchiveBaseInfo.15508.1": "薪资", - "CharacterArchiveBaseInfo.15508.2": "面谈/可用渔获交换", - "CharacterArchiveBaseInfo.15601.1": "姓名", - "CharacterArchiveBaseInfo.15601.2": "小禾", - "CharacterArchiveBaseInfo.15602.1": "生日", - "CharacterArchiveBaseInfo.15602.2": "3月3日", - "CharacterArchiveBaseInfo.15603.1": "所属", - "CharacterArchiveBaseInfo.15603.2": "花令旅团", - "CharacterArchiveBaseInfo.15604.1": "技能", - "CharacterArchiveBaseInfo.15604.2": "抓娃娃,射击", - "CharacterArchiveBaseInfo.15605.1": "地址", - "CharacterArchiveBaseInfo.15605.2": "菲莱城外东部森林花令旅团驻地", - "CharacterArchiveBaseInfo.15606.1": "经验", - "CharacterArchiveBaseInfo.15606.2": "三年", - "CharacterArchiveBaseInfo.15607.1": "武器", - "CharacterArchiveBaseInfo.15607.2": "心花", - "CharacterArchiveBaseInfo.15608.1": "薪资", - "CharacterArchiveBaseInfo.15608.2": "请联系枫小姐", - "CharacterArchiveBaseInfo.15801.1": "姓名", - "CharacterArchiveBaseInfo.15801.2": "菈露", - "CharacterArchiveBaseInfo.15802.1": "生日", - "CharacterArchiveBaseInfo.15802.2": "8月20日", - "CharacterArchiveBaseInfo.15803.1": "所属", - "CharacterArchiveBaseInfo.15803.2": "恩赐意志", - "CharacterArchiveBaseInfo.15804.1": "技能", - "CharacterArchiveBaseInfo.15804.2": "钓鱼,溜号", - "CharacterArchiveBaseInfo.15805.1": "地址", - "CharacterArchiveBaseInfo.15805.2": "埃摩城外小树林里的深水潭边", - "CharacterArchiveBaseInfo.15806.1": "经验", - "CharacterArchiveBaseInfo.15806.2": "三年", - "CharacterArchiveBaseInfo.15807.1": "武器", - "CharacterArchiveBaseInfo.15807.2": "卡里布", - "CharacterArchiveBaseInfo.15808.1": "薪资", - "CharacterArchiveBaseInfo.15808.2": "面谈,也可以用稀有渔具来换", - "CharacterArchiveBaseInfo.15901.1": "姓名", - "CharacterArchiveBaseInfo.15901.2": "科洛妮丝", - "CharacterArchiveBaseInfo.15902.1": "生日", - "CharacterArchiveBaseInfo.15902.2": "10月15日", - "CharacterArchiveBaseInfo.15903.1": "所属", - "CharacterArchiveBaseInfo.15903.2": "自由旅人", - "CharacterArchiveBaseInfo.15904.1": "技能", - "CharacterArchiveBaseInfo.15904.2": "治疗,解剖,科研", - "CharacterArchiveBaseInfo.15905.1": "地址", - "CharacterArchiveBaseInfo.15905.2": "菲莱", - "CharacterArchiveBaseInfo.15906.1": "经验", - "CharacterArchiveBaseInfo.15906.2": "两年", - "CharacterArchiveBaseInfo.15907.1": "武器", - "CharacterArchiveBaseInfo.15907.2": "医者之心", - "CharacterArchiveBaseInfo.15908.1": "薪资", - "CharacterArchiveBaseInfo.15908.2": "挂号费五百朵拉/旅人工作面议", - "CharacterArchiveContent.10301.1": "基本信息", - "CharacterArchiveContent.10301.2": "姓名: 琥珀\n生日:8月8日\n所属:空白旅团\n技能:侦查、寻找丢失的猫\n地址:幸运绿洲号车顶\n经验:两年\n武器:猫条-1911双持型\n薪资:请咨询鸢尾", - "CharacterArchiveContent.10302.1": "成为旅人的理由", - "CharacterArchiveContent.10302.2": "星塔打卡,和人聊天,养一只猫。", - "CharacterArchiveContent.10303.1": "简历摘录之一", - "CharacterArchiveContent.10303.2": "打字速度\n\n文本名称:《诺瓦人与星塔》\n文本字数:1413字\n完成用时:4分33秒\n平均速度:310字/分\n最高速度:352字/分\n正确文本:1413字\n比赛排名:第一名\n测试昵称:猫条1911", - "CharacterArchiveContent.10304.1": "简历摘录之二", - "CharacterArchiveContent.10304.2": "手机聊天记录\n\n尘沙:哇!大卖场贴了好大一张猫粮广告,\n不知道味道如何诶,好想试吃看看!\n鸢尾:你冷静一点,一般没有人会吃猫粮的吧!\n琥珀:我试过^_^!\n尘沙:真的吗真的吗?\n口感如何?\n琥珀:星塔许愿出来的猫粮软硬适中,但是一点味道都没有。\n联合种业仿制的星塔猫粮和茶色夜莺一样难吃。\n啊,还有一种在灰城区很流行的猫零食质量不稳定,有好的也有坏的,还是不要碰。\n鸢尾:……琥珀还真的全都吃过啊!\n尘沙:听上去都不怎么好吃,要是遇到流浪猫,就分给它们我们的饭吧。\n鸢尾:那不还是茶色夜莺吗?", - "CharacterArchiveContent.10305.1": "简历摘录之三", - "CharacterArchiveContent.10305.2": "“角落”相关的手机备忘录\n\n角落舒适度评级\n1. 地理协会大厅房梁:普通\n适合隐藏身形,绝佳的侦查位。\n但是,房梁很硬,不舒服。\n2. 埃摩灰城区水道桥第二个桥洞:较差\n桥洞内部已自成一套生态系统。\n积灰严重,不建议作为休息场所。目前正在重建中。\n3. 菲莱联合种业园区温室二区研发部三楼景观绿植后:良好\n经常有员工在对面的自动贩卖机那里偷懒闲聊,很吵。\n早上碰到了蹲在绿植后面自言自语的冬香,下次……和她贴一下吧。\n4. 幸运绿洲号车顶:完美 \n很舒服,就是有些影响注意力的集中,容易睡着。\n鸢尾还特意在车顶放了一个小垫子,小猫图案的。\n……是我最喜欢的地方。", - "CharacterArchiveContent.10306.1": "简历摘录之四", - "CharacterArchiveContent.10306.2": "“娃娃机”相关的手机备忘录\n\n娃娃机对战记录\n1. vs“菲莱娃娃机仙人”小禾\n109:58\n那台娃娃机很好用,爪子每次都很有力,开心!\n比赛结束之后,小禾又是哭又是笑,那……她到底是开心还是不开心?\n2. vs“埃摩娃娃机大王”杰克皮皮\n10:0\n这台娃娃机的爪子根本使不上力,只能用“甩”的办法。\n我问了一句,娃娃机大王的称号是不是你假冒的。\n杰克皮皮就哭了。……是、是哪里问的不对吗?\n3. vs“菲莱娃娃机专家”米米\n56:56\n平局,代币用光了。\n实至名归的专家,实力强劲。\n约好了,等到下次发零花钱的时候,我们再进行最后的对决。", - "CharacterArchiveContent.10307.1": "简历摘录之五", - "CharacterArchiveContent.10307.2": "我的围巾、尘沙的小熊、还有鸢尾的帽子,缝纫的手法是一致的。\n是离开孤儿院时,艾蕾阿姨送给我们的礼物,要好好珍惜。", - "CharacterArchiveContent.10308.1": "同行评议", - "CharacterArchiveContent.10308.2": "琥珀拍的猫猫,可爱。\n——火垂\n想找个角落躲起来的时候。\n总能碰到睡觉的琥珀和监视着一切的猫眼。\n呜……菲莱能用的角落越来越少了。\n——冬香", - "CharacterArchiveContent.10309.1": "协会反馈", - "CharacterArchiveContent.10309.2": "属实。\n琥珀小姐具有极为优秀的侦查能力,寻物委托的好评率是100%。\n这次递交简历,琥珀小姐竟然主动和我打了声招呼。\n大概,这就是==PLAYER_NAME==带来的变化吧。\n——薇洛", - "CharacterArchiveContent.10310.1": "档案附文", - "CharacterArchiveContent.10310.2": "一张粗糙的,手写小票。\n\n星塔历9██年热月8日\n单人吸猫(含手工猫条一包)\n价格:5700朵拉\n\n纸的背面有一行小字:\n她们都被关在笼子里……看上去一点也不快乐。", - "CharacterArchiveContent.10311.1": "猫之国(上)", - "CharacterArchiveContent.10311.2": "琥珀生日那天,\n她用积攒的零用钱,奖励了自己一份埃摩灰城区猫店的吸猫套餐。\n\n当天夜里,琥珀做了一个梦,\n梦见自己变成了一只猫。\n\n原来在猫的眼里,人是这么巨大、可怕的生物。\n名为琥珀的黑猫操纵着还不熟练的四肢,弓着背躲开熙攘的人群——每一次都像是与死神的擦身而过。\n黑猫全身的毛因戒备炸开,即便有人注意到自己脚边这道黑色的身影,恐怕也只会以为是哪只流浪猫吐出的一团毛茸茸的废毛,在灰城区肮脏的泥土地上被这冬日的风吹得滚来滚去。\n\n“咕呜,喵嗷。(到这儿来)”\n琥珀抖抖左耳——变成猫之后,她的听觉变得越发灵敏,精准地在嘈杂的环境里捕捉到了从对角那堆废弃的纸箱附近传来的,猫的呼叫。\n只要穿过面前的这段路,或许就能找到同伴。\n这么想着的琥珀,却在街的这边犹豫了起来:明明只是几步之遥,可在黑猫的眼里无限拉长,变成一条无法横跨的沟壑。\n\n蓦地,她的四肢悬空,后颈一紧——未等反应,自己就被身后的什么生物叼了起来。本在挣扎的猫,当鼻间被巨人们提脚带起的劲风堪堪扫过后,顿时安分。\n“喵。(哼)”\n头顶传来猫叫,像是嘲笑又好似安慰。\n叼着琥珀的猫,就这样轻盈地穿过令琥珀望而却步的街道。\n\n“呜喵,嗷。(新猫,没见过)”\n晃动的纸箱里探出好几个圆滚滚的脑袋。\n“咕呼呼,喵!(以后我们来罩你)”\n被压在最下面的那颗金色脑袋喵了两声,就被头上的爪子摁倒——爪子的主人是一只通体深紫色的猫,额前有一簇白毛。\n“喵嗷!咕……(小身板不要说大话)”\n她像是在和同伴对话,可细长的瞳孔直直地盯着面前的琥珀。\n\n“咪,咪喵,呜嗷。(猫二,猫三,对新猫友善点。)”\n帮助了琥珀的猫此时才出声——她的身形比这里的几只猫要大得多,看样子是纸箱猫们的老大。\n“喵,咪嗷,喵呜。(我可不是这儿的老大)”\n像是看穿了琥珀内心的想法,大猫甩甩尾巴,一跃上了纸箱上方那段破败不堪的楼梯。\n……此时,琥珀才发现,从楼梯的阴影处涌出了更多数量的猫,莹莹的目光皆专注在自己的身上。", - "CharacterArchiveContent.10312.1": "猫之国(下)", - "CharacterArchiveContent.10312.2": "楼梯的最高一阶,一只猫踱步而出。\n“嗷呜,喵嗷,咕噜。(新猫,人的世界危机四伏,加入我们猫之国剧团,保你平安)”\n她自上而下看着琥珀——脸颊、耳朵都带着大面积的创伤,是斗争的痕迹。\n\n剧团……好耳熟的名词。琥珀歪歪脑袋,却找不到这份感觉的源头。\n“呜喵,咪,咪嗷。(那……带我来的那只蓝色长毛猫,也是你们猫之国的吗?)”她听见自己在同一种语言向她提问。\n“咕喵!咕呼,呜嗷!(当然,她是我们猫之国最强的猫战士——猫大)”\n听见自己的名字,蓝色的大猫从猫堆里钻出,笑眯眯地向琥珀挥了挥爪子。\n“咪呜。(那,我加入)”\n没有迟疑,琥珀选择了这个回答。\n“呜喵,呜喵喵。(很好,那以后,你就叫我猫老大)”\n在当地,猫之国剧团是一个很庞大的地下猫组织。\n和琥珀打过照面的猫二猫三,也是被猫大捡来,养在猫之国照顾小猫的地方——即那个角落的纸箱——全名“纸箱猫猫院”。\n这些奇怪的信息并没有猫告诉琥珀,却很自然地出现在她的脑海中。\n\n琥珀摇摇脑袋,将这些杂念清空,专心玩起魔法布老鼠——这是猫之国战士们的日常训练之一。\n“喵呜咪,嗷。(不要让自己的四肢生锈)”\n猫老大每天都会如此告诫自己的战士:\n“咕噜……呜嗷,喵!喵呜!咪嗷!(再过不久我们即将迎来一场恶战,那就是解放猫店的猫友们!)”\n\n没错,解放猫咖的猫友们。\n这是琥珀加入猫之国后的第一个任务,也是她申请加入猫大小队后,那只蓝色大猫给的测试。\n先不谈早已入队的猫二,自己怎么可以输给满脑子只有游戏的猫三?琥珀一爪子拍在魔法布老鼠的尾巴上,满意地看着自己的成绩排名跳到了猫三的前面。\n出乎意料的是,这一爪子似乎改变的不仅仅是排行。\n猫之国整个训练场都动荡了起来。训练场的上空,浮起一张巨大的,没有五官的人脸。\n“呜喵喵,喵啊!咕呜!(不好,猫咖的人抢先行动,我们被发现了!)”\n远远的,她听见了猫老大的声音。\n\n琥珀猛地睁开双眼,心有余悸地看向上方的天空——\n没有人脸。\n而自己,也并不是一只猫。\n毕竟,琥珀熟悉猫和猫的交流,它们之间并不会叫来叫去地“说话”,而是更多地用眼神、味道和身体动作。\n只有人类,才会“说话”。\n\n“猫之国剧团,纸箱猫猫院,还有猫大猫二猫三……真的都只是梦吗?”\n星光并没有给琥珀她想要的回答。她闭上眼,期许能在未来找到答案。", - "CharacterArchiveContent.10313.1": "武器轶事:猫条-1911双持型", - "CharacterArchiveContent.10313.2": "琥珀记得这对枪的名字:猫条-1911。\n却对它们的来历一无所知。\n\n好像,某天醒来时,它们就擦拭得一尘不染,整整齐齐地摆放在枕头边了。\n“猫条-1911”,琥珀自然地念出这个陌生的名字。\n上膛、瞄准、扣动扳机,一切都是那么熟练——肌肉比大脑更熟悉它们。\n\n“我好像忘了……我是怎么拿到这对手枪的。”\n空白旅团结成后,琥珀这样对同伴说。\n“知道它们是你的,不就行了?”\n金发少女回答完,便拉着琥珀去看房车旁,难得一见的树树鼠搬家的景象。\n\n“看上去像柔光的制品,你瞧,子弹其实都是柔光溶液灌……对了!千万别正大光明地拿着这枪在城邦里晃,被恩赐意志的人看到就糟了,会被罚款的。”\n一脸严肃的少女千叮咛万嘱咐,直到琥珀保证不把枪拿出来后,才停止了念叨。\n\n后来,有新的成员加入了空白旅团。\n琥珀抱着枪,向新成员询问了同样的问题。\n那个严重失忆的旅人反倒很熟悉这种武器的握持和瞄准,如果不是用不了魔法,一定能成为出色的射手。\n只是,这位对神器莫名熟悉的“魔王”,也不清楚这对枪到底是不是神器。\n\n琥珀并不气馁。\n因为她已经找到了真相的线头——\n遇到新人的那天,她在埃摩灰城区的集市里,发现了一处和“猫条-1911”相似的弹痕。", - "CharacterArchiveContent.10701.1": "基本信息", - "CharacterArchiveContent.10701.2": "姓名:缇莉娅\n生日:11月18日\n所属:帝国卫队\n技能:轻型载具驾驶\n地址:埃摩灰城区星门驿站旁的斜坡公寓二楼三号\n经验:一年\n武器:自由与荣耀\n薪资:帝国卫队不允许兼职", - "CharacterArchiveContent.10702.1": "成为旅人的理由", - "CharacterArchiveContent.10702.2": "经常要出城执行任务,偶尔还有涉及星塔的任务,成为旅人方便行动。", - "CharacterArchiveContent.10703.1": "简历摘录之一", - "CharacterArchiveContent.10703.2": "兴趣爱好\n\n巡逻,助人,擦铠甲。\n收集《蒙面骑士》的变身头盔。", - "CharacterArchiveContent.10704.1": "简历摘录之二", - "CharacterArchiveContent.10704.2": "获奖记录\n\n帝国卫队载具驾驶大赛:第一名\n帝国卫队负重越野大赛:第一名", - "CharacterArchiveContent.10705.1": "简历摘录之三", - "CharacterArchiveContent.10705.2": "卫队准则\n\n忠于帝国,秉公行事,维护正义,保护弱者……\n(这一项缇莉娅写了满满五页,只摘录前四句了。——鸢尾)", - "CharacterArchiveContent.10706.1": "简历摘录之四", - "CharacterArchiveContent.10706.2": "憧憬的事物\n\n不管是小说、舞台剧还是民间故事,骑士都有一个共同的特点——帮助陷入困境的人。\n只要能成为正式的骑士,让我做什么都行。", - "CharacterArchiveContent.10707.1": "简历摘录之五", - "CharacterArchiveContent.10707.2": "卫队入职测试\n\n基础笔试:及格。\n面试评价:普通。\n体能测试:优秀。\n应变测试:优秀。\n\n评语:\n笔试勉强及格,面试时展现出了过多的正义心,有可能会影响今后的保卫工作。\n负重能力好,携带五十公斤装备,绕城三周跑后,各项体征正常。\n在模拟劫持事件中果断制伏歹徒,救下人质。但因为使用了奇怪的飞踢,导致韧带拉伤。\n上追五代内没有家人成为骑士,或入职恩赐意志的记录。\n综合考量,建议录用为侍从。\n——佚名", - "CharacterArchiveContent.10708.1": "同行评议", - "CharacterArchiveContent.10708.2": "令人印象深刻的骑士小姐。\n有机会的话,想和她再探讨一下驾驶技术啊。\n——尘沙\n\n哪怕将帝国卫队翻个底朝天,都找不到第二个比缇莉娅更骑士的骑士了。\n讽刺的是,缇莉娅反倒一直是名“侍从”。\n——凯多克", - "CharacterArchiveContent.10709.1": "协会反馈", - "CharacterArchiveContent.10709.2": "真实度极高。\n旅人团队间流传着一个不成文的规定:倘若在野外遭遇不测时,听见了踏板车的声音,务必要大声呼救,不久就会有一位骑士对你伸出援手,就像是某部古典文学中的情节。\n这位骑士便是缇莉娅小姐,虽然她与我们旅人的立场不同,但她仍会平等看待旅人和其他人,她的骑士精神令人敬佩。\n——薇洛", - "CharacterArchiveContent.10710.1": "档案附文", - "CharacterArchiveContent.10710.2": "骏鹰号,缇莉娅的座驾。\n帝国卫队下发,离职的骑士交给缇莉娅的载具,据说有三十年历史了。\n在缇莉娅的精心呵护下,这辆车仿佛全新的一般,完全看不出岁月的痕迹。\n另外,据绯瞳的独家消息,该神器载具在缇莉娅的好友凯多克的改造下,内部发生了“特殊”变化。凯多克称这样的改造让车辆更加贴合了缇莉娅的行事风格,期待有朝一日能看见它大显身手的样子。\n另外,“缇莉娅何时受封骑士大乐透”持续进行中,有兴趣的读者不要错过。\n——绯瞳传讯独家报道。", - "CharacterArchiveContent.10711.1": "骑士轶事·上", - "CharacterArchiveContent.10711.2": "“就算在这里,天空也没什么两样,抬头看见的不是破屋檐就是塔。”\n“这里是埃摩的灰城区嘛,视野确实不太好。不过,你现在应该考虑的是——让自己快点好起来。”\n“多管闲事,你只是个送药的,我的死活关你啥事?”\n“你笑起来比较好看。”\n\n发霉的墙壁,随时会塌的破床,浑浊刺鼻药味的空气。\n刚成为骑士侍从的缇莉娅,第一份工作是给人送药。\n名叫奚的少女对她并不友善,但身为骑士,并不会因为对方的态度,而改变助人的本心。\n\n“医生说你恢复得差不多了,想不想兜风?”\n“倒是能下床走路了,但这不是你该管的——喂!”\n\n缇莉娅自顾自地拉起奚的手,骑上了她心爱的骏鹰号。\n二人穿行在麦田林间,奚低头紧抓着兜帽,余光却始终瞥向沿途的风景。\n\n“这里景色很不错吧!我休息的时候常来!”\n“对于我来说,有些太奢侈……”\n“奢侈?看风景而已,你喜欢我们可以常来。”\n“你还有别的工作吧。”\n“放心,我没有翘班,那不符合骑士精神。今天我休息。”\n“和我这样的人挨得太近,会倒霉的......”\n“说什么呢,你是外伤,又不是传染病。再说了,帮助弱者是骑士应该做的。”\n\n奚叹了口气,没有再说下去。\n很快,这位小小的骑士侍从就会知道,接近自己是多糟糕的一件事了。", - "CharacterArchiveContent.10712.1": "骑士轶事·下", - "CharacterArchiveContent.10712.2": "雨滴,在灰城区的屋檐上拉出一道道水线。\n缇莉娅独自站在无人的街道中,脚下的武器堆成了一座小山。\n就在刚才,来给奚送药的她被灰城区最大的帮派——地蝰帮包围了。\n缴了几十个人的武器后,帮派成员撤退了,但房间里的奚也不见了。\n\n“和我这样的人挨得太近,会倒霉的......”\n\n缇莉娅想起,两人一起去兜风的那天奚说的话。\n当时,她并不觉得这句话有什么深意。\n作为在灰城区执勤的骑士侍从,她经常听到类似的话。\n还留在灰城区的人,当然都是倒霉的人,幸运的人早就去了更好的银城区和金城区了。\n只是......\n\n“有脚印。”\n\n缇莉娅顺着脚印追去。\n小巷的深处,隐隐传来伤者的呻吟声。\n\n“奚,你在哪?”\n\n眼前,是不可思议的光景。\n几名地蝰帮的混混倒在地上不省人事,奚坐在他们中间,头上的纱布被鲜血染红。\n\n“呦,连累你了。”\n\n奚有气无力地和缇莉娅打着招呼。\n她的身边,放着一箱药品。\n\n“这是医生想发给灰城区生病的孩子的,不知怎么的,被地蝰帮知道了。”\n“你保护了这些药......”\n“不,我可没这么伟大。”\n\n奚摘下头上的纱布,露出一对尖角。\n\n“在抢药的过程中,他们发现了这个。”\n“奚……你是永夜的人……”\n\n奚摇了摇头。\n\n“我们的世界里,不是只有永夜这一个组织。不过,这种辩解也没意义。\n总之,他们发现了我,我的赏金比这些药还要更贵一点,就转而攻击我了。”\n\n咣当。\n缇莉娅将长矛插在了地上,双手举起盾牌。\n\n“把我抓起来吧。这笔赏金与其让这帮坏蛋拿去,不如让给你。”\n\n盾牌挟着风声向奚冲来,奚闭上了眼睛。\n然而,想象中的冲击并没有到来。\n金铁交击声在奚的耳后响起。\n睁开眼。\n更多的地蝰帮围了上来,缇莉娅的盾牌帮奚挡住了从天而降的攻击。\n\n“维护正义,保护弱者。这是帝国卫队的准则。”\n\n飞舞的盾牌击飞了冲上来的混混。\n\n“这个准则里,并没有分种族,或者组织。”\n\n坚硬的铠甲挡住了锋利的刀刃。\n\n“你保护了药品,并且在我接触的时段里并没有做过任何坏事,也不在卫队的通缉令上。\n如果我只是为了赏金,把你充作永夜,那是不荣誉的,违背骑士精神的。”\n“缇莉娅......”\n“走吧,我只是在执行维护治安的任务,你只是一个路过的,见义勇为的市民。”\n“我无处可......”\n“才不是这样,看这招。”\n\n缇莉娅高高跃起,施展了一招完全违反人体结构的凌空飞踢。\n小巷里传来一声巨响,然后,响声很快就被雨声盖过去了。\n\n一个月后。\n腿上裹着石膏,躺在病床上的缇莉娅收到了一封匿名信。\n\n敬启:\n很抱歉,你的那记飞踢我没看到最后。\n在你讲的故事里,蒙面骑士在走投无路的时候,总是会用这一招,用了之后,故事就会柳暗花明。\n谢谢你对我的鼓励,所以,看到你跃起后,我就头也不回地向城外逃了出去。\n和我这样的人挨得太近,会倒霉的。\n但你是个例外,或许是因为你的光芒过于耀眼,把我的霉运都清除掉了吧。\n我正向着北方旅行,路上看见了一枝长满星状绒毛的金色小花。我把它一起寄了过来,希望下一次见面的时候,你能告诉我它的名字。\n你忠实的 路过的市民\n\n缇莉娅笑着把信放在枕头下面,那记飞踢,果然还是不能常用啊。\n她与疑似永夜少女的短暂相遇,或许只有那场雨记得。", - "CharacterArchiveContent.10713.1": "武器轶事:自由与荣耀", - "CharacterArchiveContent.10713.2": "埃摩灰城区,某个锻造室内。\n一位老铁匠正挥动着铁锤,有节奏地敲击着铁砧上的秘钢,\n他全然不顾铁锤和钢条迸射的火星溅到自己身上,眼睛死死地盯住赤红的秘钢。\n\n一切的源头,还要从数月前说起。\n一场盛大的展览,正在帝国卫队的城堡中举行。\n传说骑士布拉坦曼特所用的枪和盾,被安放在大厅中央。\n这是这对神器二十年来第一次展出。\n然而,老铁匠却失望地摇了摇头。\n他看得出来,这是上周刚做好的赝品,就算以赝品的标准评价,也是最粗糙的那一档。\n\n就在老铁匠打算离开这无聊的展览会的时候。\n一只用来展览的魔物咬开了劣质铁笼,冲了出来。\n展览会的观众们手无寸铁,吓得四处奔逃,老铁匠被汹涌的人流撞倒,跌在魔物身前。\n就在他以为,自己的一生要以“魔物的食物”收场的时候。\n一位少女打破了放着枪盾的展示柜,拿起枪盾向魔物冲去。\n\n劣质的赝品自然无法战胜魔物,但少女并没有退却,反而用绳子捆住自己,从二楼跳下来,给魔物来了一记“骑士飞踢”。\n或许是这一脚踢得太准,或许是少女的勇气震慑住了魔物。魔物倒了下去,整场骚乱以只有一人受伤的代价结束了。\n\n数月过去,康复出院的少女,将铠甲擦得锃光瓦亮,骑上心爱的踏板车,来到了老铁匠的住处。\n推开古朴的大门,她看到了老铁匠的封炉之作——外形有布拉坦曼特的武器风格,实际上又截然不同的枪和盾。\n\n“拿着,这是为你打造的装备,只有你,才有资格继承这传说中的样式。这不是布拉坦曼特的武器,而是你的武器,为它赋予新的名字吧。”\n“谢谢!那……就叫自由和荣耀吧,简单,但不普通!”\n\n缇莉娅接过枪盾, 走出工坊,将它高高举过头顶。\n诺瓦新的骑士传奇,就此开幕。", - "CharacterArchiveContent.10801.1": "基本信息", - "CharacterArchiveContent.10801.2": "姓名:卡西米拉\n生日:10月8日\n所属:白猫剧团\n技能:枪械改装、近身格斗、折纸\n地址:在米拉什南部入口的旗杆上留下信息,我能找到你\n经验:丰富\n武器:猫薄荷-1886\n薪资:每小时一万两千朵拉", - "CharacterArchiveContent.10802.1": "成为旅人的理由", - "CharacterArchiveContent.10802.2": "我会找到当年的背叛者,给死去的同伴一个交代。\n——棱角分明、大气瑰丽的字迹。", - "CharacterArchiveContent.10803.1": "简历摘录之一", - "CharacterArchiveContent.10803.2": "白猫剧团第三小队队规\n\n其一,每名队员都有权参与队内重大事务的决策,投票表决,少数服从多数。如遇平票,队长视为两票。\n其二,每名队员都有平等得到战利品的权利。偷窃同伴财物,隐瞒战利品的行为视为背叛。\n其三,每次任务中做出最大贡献的人,奖励游戏房一日使用权。\n其四,白猫成员禁止赌博,初犯给予队内警告并写检讨,再犯逐出小队。", - "CharacterArchiveContent.10804.1": "简历摘录之二", - "CharacterArchiveContent.10804.2": "业务说明\n\n白猫剧团可承揽护卫、安保、解救人质、野外魔物清缴、特别星塔调查等业务。\n委托时长从半天到三月不等,委托金额从八千到几十万朵拉不等,详情请咨询剧团办事处。\n白猫剧团竭诚为您服务。", - "CharacterArchiveContent.10805.1": "简历摘录之三", - "CharacterArchiveContent.10805.2": "消遣与个人兴趣\n\n如果你有急事需要找我,可以去米拉什的书店问问老板我的去向。\n没什么,只是经常在那里买时尚杂志月刊,买的次数多了,跟老板混熟了而已。如果你运气好,直接在那找到我了,我还可以给你做做当日运势占卜。\n撕杂志?没有的事。不,非要这么说也不算错吧。我们不会带太多的身外之物,收集厚厚一沓旧杂志对我来说没有意义。那还不如在任务间隙无聊的时候,折成折纸让大家开心。你要一件吗?\n——来自某次对话的录音记录。", - "CharacterArchiveContent.10806.1": "简历摘录之四", - "CharacterArchiveContent.10806.2": "近身格斗术的师承渊源\n\n我们注意到,卡西米拉的近身格斗术里,似乎有一些龙裔武术的影子。\n但询问过本人后,发现卡西米拉的过往履历中,并未和龙裔有直接的交集,至少本人是这样认为的。\n据其口述,她的近身格斗术师承于白猫剧团的前任团长。\n我猜测,也许往上追溯,白猫过往的历史里也许和某位龙裔有所关联。但具体为何,就不得而知了。\n——薇洛", - "CharacterArchiveContent.10807.1": "简历摘录之五", - "CharacterArchiveContent.10807.2": "落灰的手柄\n\n我们第三小队的大家都喜欢打游戏!很酷吧!很羡慕吧!哼哼——\n诶,什么,原来这是一个公开的秘密?可恶,没意思。\n卡西米拉当然也打游戏,不过打得要比我和蓝锥锥少很多。说什么“身为队长要以身作则,不应该表现出放纵享乐的一面”,可恶,明明大家一起联机的时候打得很开心,装什么好领导嘛。\n有个秘密我要告诉你——卡西米拉,她有一个落灰的手柄,明明功能啊外观啊看起来都是好的,就是不肯拿出来用。每次我跟她借,都被她拒绝了。在我的印象里,只有蓝锥锥借成功过,而且只成功过一次。\n啊,只是我觉得,如果你去借的话,说不定能成功的样子。去试试嘛!\n——猫眼", - "CharacterArchiveContent.10808.1": "同行评议", - "CharacterArchiveContent.10808.2": "终于写完了!\n曾经我发过誓,总有一天我要击败卡西米拉,成为白猫最强的王……不必等到有朝一日,已经轮到我来评价她了,那就是今天!gbuiweh;ofbaou;gdfo;acboa8wgdcwow呃呜呜呜呜呜呜呜呜……我输了,别把我的脸按在键盘上。\n——猫眼\n\n于公而言,卡西米拉是个认真负责的队长;于私而言,她还有东西欠我。一码归一码,客观评价。\n——蓝锥", - "CharacterArchiveContent.10809.1": "协会反馈", - "CharacterArchiveContent.10809.2": "白猫剧团有很多资料丢失得厉害,为了查阅内容的真实性,我们可是跑了好多地方、问了好多人哦!\n那么现在,宣布结果:\n锵锵!真实度极高!\n至少对我而言,卡西米拉的简历肯定是真实的。因为空白旅团的大家,都收到过卡西米拉的折纸!\n——尘沙", - "CharacterArchiveContent.10810.1": "档案附文", - "CharacterArchiveContent.10810.2": "星塔里的游戏房间是个超棒的地方。\n那些大型游戏机,旅人很难靠许愿得到,只有拥有在荒野中活下去的能力和击败星骸的实力,才能去那种房间里畅玩。\n所以,那里是游戏玩家最高的殿堂,能在那里的游戏机的排行榜上留下名字的人,都是最厉害的游戏玩家。\n我有幸花钱雇佣了一队旅人护送我,去里面留下过排名,只是,我的分数距离那里的头名还差很远。\n还有,房间里大部分的游戏机的头名都是同一个名字,我认为,那个名字肯定是掌管星塔游戏机的神。\n——星辉附属大学游戏部部长接受绯瞳采访时的发言", - "CharacterArchiveContent.10811.1": "猫的放生", - "CharacterArchiveContent.10811.2": "只有那些在预备役里的孩子们知道,卡西米拉很擅长折纸。\n而不熟悉她的团员们对这个不苟言笑的小队长的评价是,含蓄。\n就算剧团举行大型晚会,她也不会热络地参与其中。但你总能在不远不近的地方看见她站在那里,眉眼弯弯地望着大家。\n可若你当真上去搭话了,她又会一下子手足无措起来,叫你去玩自己的就好。\n\n“卡西米拉…… 我觉得她可喜欢听八卦了。”那时在剧团担任化妆师的某位后勤说,“上次我和铃兰猜小娜是不是又和男朋友吵架了,卡西路过的时候突然说,这回是直接分手了,吓了我们一跳。”\n“我们本来以为她是不太关心别人事的那种人,这不是好好地把目光放在大家身上吗?”\n“但不知道为什么,每次想找她闲聊,都会被她找理由逃掉。唯有在这种方面,卡西总是特别狡猾呢。”\n“啊,有猫儿要被放生了,我不能再闲聊了。下回有时间再继续吧。”\n\n之所以剧团名为“白猫”,就是因为她们真的和很多很多猫朝夕相伴。纵然许多人说猫都是没良心的生物,可与人相处久了,谁常给自己带罐头,谁摸自己摸得很舒服,它们还是知道一二的。\n因此,如果有谁出事了,再也回不来了,大家首先要将讣告,知会给猫主子。\n这个过程被大家称为“放生”。\n白猫的成员,每个人都会携带一条特殊的系带,用其在任务中与队友沟通。如果一个人回不来了,她的队友便有义务回收武器和系带。哪怕这些东西再也无法使用,仅仅是一根弦,一块碎布,她们也得把它带回来。\n因为只有这些东西,能让活着的人知道,殁亡者姓甚名谁。\n\n这些破铜烂铁会被放在一处,然后人们会把猫儿们带到附近。猫的嗅觉很灵敏,又是有灵性的生物,只要这样做,它们就会跑到有熟悉味道的系带旁,叼起它们——\n然后大家就会知道,某个曾与这只猫关系很好的家伙,再也回不来了。\n大多数时候,即使确认了自己的某位饲主已经死亡,猫儿们还是会乖乖跑回来继续原先的生活。但总有一些重情重义的家伙,叼了系带就跑,怎么喊都喊不回。\n许是它们去找这件物品的主人了,谁知道呢?\n\n那么你能想象吗,昨天还在给自己投喂食物的家伙,今天就再也回不来,也再也见不到了。\n那么你能想象吗,昨天还在和自己谈天说地的家伙,今天就再也不会笑,也再也不会闹了。\n\n人们总是会下意识地回避自己无法接受的事实,好像如此做的话就可以当它从来没有发生过。装傻是一项优秀的生存技能,擅长它的人总是能避开生命里大多数不必要的痛苦。\n但无疑很多人都不善于此。而卡西米拉也是其中之一。", - "CharacterArchiveContent.10812.1": "猫的远行", - "CharacterArchiveContent.10812.2": "孩子们发现卡西米拉的秘密就是在一次放生仪式后。\n预备役的孩子虽然可以正常喂养剧团里的猫,却被禁止出席放生仪式。然而几乎没有孩子对此有什么怨言:在这不定期举行的放生仪式前后,几乎没有大人会来管她们。\n这是她们为数不多,可以撒丫子疯玩的时候。\n然后某一回,就在她们约好了要去剧团驻扎地附近的小河边冒险时,发现了坐在岸边的卡西米拉。彩色的方形纸在她手中对折几次,变成一艘艘美丽的纸船。\n“姐姐,我们把糖分你几颗,可以给我们一艘你的小船吗?”\n“你们来得不巧,我没有准备多的纸。这些船我要送给朋友,下一次吧。”\n\n朋友?哪里有朋友?\n小孩子左顾右盼一圈,没有发现除了卡西米拉外的任何人。但她们还是接受了这个说法。\n“那下次有机会再来问你要吧!一言为定喔!”\n\n卡西米拉只是微笑。\n她将手中小船放进河里,目送着它们顺着水流,慢慢远去。\n一艘、两艘、三艘、四艘、五艘。\n恰好,这次没能回来的,也是五人。\n\n卡西米拉是个守信用的人。第二天下午,她就带了一叠纸去找孩子们。然而这一回,纸却没有折成小舟,而是变成了一只只纸鹤。\n“纸鹤不好。纸船可以漂在水上,可纸鹤却不会飞啊!”\n“那这个怎样呢?”\n手指移动,折纸翻转,一只精巧的纸飞机出现在她掌间。\n“这是?”\n“星塔里的宣传页称其为‘自主动力空气动力学物理模型’,我们呢,一般叫它:纸飞机。”\n卡西米拉向纸飞机顶端呵了一口气,掷向远方,纸飞机便晃晃悠悠地向天空飞去。\n“纸飞机可以飞,纸飞机好!”\n孩子们人手一个纸飞机,抓着它跑远了。这一天下午的小河旁,有许多颜色不同的纸飞机翱翔在碧蓝的天际下。\n然而也有冒失的家伙,不小心将纸飞机掷进了河里。她和卡西米拉讨要新的飞机时说:\n“姐姐你看,纸飞机落在河里时,也会漂在水面上。”\n“那我是不是可以说,这时候,它也变成了一艘纸船?”\n\n“不一样。”卡西米拉说,“纸船是纸船,纸飞机是纸飞机,二者怎么能混为一谈呢?”\n“哪里不一样?姐姐你说说看?”\n“纸船只能随着水流漂到它也不知道的某个地方去,最后在不知什么地方沉没,再也不会有人想起。”\n生者和死者的远行从来不同。死者远行的尽头是缅怀,是放下,是遗忘。\n“纸飞机,不,你们是该飞行的。”\n\n不是落在浑浊的水中慢慢沉没,而是高高的、飞向湛蓝广阔的天空。\n“那样的话,姐姐给我们折小鸟、蝴蝶好不好?那些都是会飞的东西!”\n这是作为一名“守望者”,卡西米拉唯一能为他们做的事。\n“好呀。你们也要像它们一样,向远方飞去,好吗?”\n\n“再努力一下吧。”望着映照灿烂夕阳的河面,卡西米拉一边折纸,一边想道。\n“再去和其他几位队长谈谈,延迟预备役正式参与任务的事吧。”", - "CharacterArchiveContent.10813.1": "武器轶事:猫薄荷-1886", - "CharacterArchiveContent.10813.2": "那是——\n卡西米拉刚刚成为白猫剧团正式队员时发生的事。\n众所周知,人们丢三落四是不需要理由的。小到把重要证件顺手搁到了不知什么地方,大到将重型武器遗漏在星塔的某个房间里,只要人的注意力不是时刻保持在完美状态,总是没法避免这样的事。\n卡西米拉做过最离谱的事,是将她的霰弹枪,落在了杂志店门口。\n\n“大吉”因为杂志上的每日抽签运势是这么说的,所以今天肯定会有好事发生吧!\n这样思考的卡西米拉,错误地将“大吉”和“今天适合在星塔里执行任务”画上了等号。直到来到星塔底下,某个倒霉蛋往腰上一摸,才意识到:等下,不对,我霰弹枪去哪儿了?\n不得了,不得了,这可完蛋。往轻了说,这是吃饭的家伙不见了;往重了说,白猫剧团特别改制的枪械,可是比她们的命都重要啊!老一辈的战士离去,武器交给新一届的小朋友们,枪械上凝聚的,是她们的知识、记忆、技巧。但凡有志于在传说里留下属于自己浓墨重彩一笔的白猫战士,都会善待自己的武器,以期让武器成为自己传说的一部分,随着继承永远地让它流传下去。\n“你是这一批队员里,我认为最有希望的新兵。我的霰弹枪就交给你了,猫薄荷-1886,要记住它的名字,好好对待它啊。”\n虽然剧团里所有人的武器皆以和“猫”有关的事物命名,但为什么这把枪会叫猫薄荷,卡西米拉想不明白。\n不过,既然决定隐退的大前辈如此叮嘱了,她也理当将这个名字继承下去。\n\n然后,自己身为最被重视的新兵,第一周就不知道把枪丢在哪里了,真是活见鬼。\n卡西米拉思考了一下可能遗落的地点,发现了一个更加糟糕的事实:\n公园、商业街、杂志店、小吃摊,反正不在剧团这种只有“自己人”或是星塔这种只有“业内人”会出现的地方。\n……这不是更完了吗!\n万一被无知的路人捡走了怎么办啊!\n\n还能怎么办,沿着早上过来的一路,找呗。\n虽然,米拉什无人去检举白猫的武器是“非法造物”,但在鱼龙混杂的沙漠之城,拾金必昧还是很普遍的事情。\n卡西米拉已经做好了最坏的打算:万一哪里都找不到它,她就只好去问同僚借一大笔钱,预支上自己几个月的收入,重新去做一杆新的。\n\n幸好,刚刚跑到第二个地方——杂志店,卡西米拉就发现了武器的线索。\n\n“一柄构造奇怪的法杖?在的在的。……我没收起来,就在门口的椅子上放着。”\n门口的椅子上?卡西米拉回想自己进门时的情形,明明只有三四只猫围在门口打闹呀?\n“喔……我知道怎么回事了。你跟我来。”\n卡西米拉跟着老板走出去,看见老板在猫儿堆里掏了半天,摸出她的霰弹枪来。\n“你知道的嘛,猫都喜欢玩没见过的新东西。你这根法杖落我这里,不知道为什么附近的流浪猫都跑来了,看来颇得它们欢心啊。”\n\n怎么回事呢?她问老板借了个地方,拆卸起这把尚未随她一同上过战场的霰弹枪,结果发现本应装着子弹的弹夹处,塞了一打略微干瘪的猫薄荷叶。\n原来如此,怪不得它叫“猫薄荷”,原来设置了这样的机巧啊。\n究竟是前辈的恶趣味还是玩笑如今已经不得而知了。哭笑不得的卡西米拉坐在椅子上,身上爬满了循着味道过来的猫咪们。\n今天,果然是“大吉”啊。", - "CharacterArchiveContent.11001.1": "基本信息", - "CharacterArchiveContent.11001.2": "姓名:翡冷翠\n生日:11月16日\n所属:联合种业\n技能:企业管理、投资精算、交涉谈判、菲莱传统刺剑术\n地址:菲莱金城区雪时大道六栋\n经验:不到一年\n武器:星芒\n薪资:只接受股份作为报酬,不接受雇佣", - "CharacterArchiveContent.11002.1": "成为旅人的理由", - "CharacterArchiveContent.11002.2": "“旅人”向来被公司看轻。\n但随着时代的发展,我认为这个行业又会再次成为风口。\n想要赢下未来的旅人风口,首先需要自己成为旅人。\n不实际接触一个行业就轻易进场,可是会输得什么都不剩的。\n——留存在某人手机里的录音副本。", - "CharacterArchiveContent.11003.1": "简历摘录之一", - "CharacterArchiveContent.11003.2": "教育经历\n\n菲莱公学 - 贸易学 - 毕业\n于在校期间成绩优异,绩点4.5/5.0,获得四次校级奖学金。曾担任学生会干部等职务。\n星辉附属大学 - 肄业", - "CharacterArchiveContent.11004.1": "简历摘录之二", - "CharacterArchiveContent.11004.2": "工作经历\n\n992年,休学期间……被联合种业实习岗录用。\n同年,因工作成绩优异,由实习转为正式,正式加入联合种业。\n995年,被提拔为高级管理人员。", - "CharacterArchiveContent.11005.1": "简历摘录之三", - "CharacterArchiveContent.11005.2": "未来五年的投资计划\n\n考虑投资一个仿星塔食品的餐厅,种业的食堂实在太难吃了。", - "CharacterArchiveContent.11006.1": "简历摘录之四", - "CharacterArchiveContent.11006.2": "自荐信\n\n作为魔王,除了听命行事的部下,外部的助力也是必要的。\n我和你都需要一个盟友。\n相信我们的合作能给彼此带来可观的收益。", - "CharacterArchiveContent.11007.1": "简历摘录之五", - "CharacterArchiveContent.11007.2": "椅子鉴赏\n\n我对办公室里的一切都有高标准的要求,尤其是一把舒适的办公椅。\n不过,倘若它没有你腿上坐起来那么舒服,我可不会坐哦?", - "CharacterArchiveContent.11008.1": "同行评议", - "CharacterArchiveContent.11008.2": "我们跟随了翡冷翠大人许多年,她的愿望便是我们二人的愿望。\n在我们眼中,翡冷翠大人的优秀之处还不止于此。不过既然翡冷翠大人只愿意写这些,那就以大人所写的为准。\n——红宝石&蓝宝石\n\n找我来写这家伙的评价是指望我说她的坏话吗?我也只会说她的坏话。\n另:银城区我们常去的午茶店换菜单了,工作加油。\n——星雁\n\n假的,假的,肯定是假的!\n世界上怎么可能存在那么厉害的人!我不相信,打死我都不相信,除非……\n除非她能证明给我看,现在立刻马上变出钱来!\n什么?说愿意给我一场一对一免费的投资咨询?对不起,我、我很需要……\n拜托了!请教教我吧,翡冷翠小姐!\n——鸢尾", - "CharacterArchiveContent.11009.1": "协会反馈", - "CharacterArchiveContent.11009.2": "履历真实度极高,更多的也不太好说。\n那不在旅人协会应当评判的范围内。\n——薇洛", - "CharacterArchiveContent.11010.1": "档案附文", - "CharacterArchiveContent.11010.2": "“……想要成为成功人士,要点在于对自我的苛刻要求与对时间的把握,以机械般的精准要求自己,节省每一天的休息时间,方能压榨出自身的全部潜力……”\n——摘自翡冷翠办公桌上的畅销书《商业成功秘籍》。\n\n扉页有她本人写下的批注:“这本书或许能教导人成为精英,却未必能让人成为领袖。后者需要的是明晰的头脑、独到的见识与坚韧的意志。仅仅用压力锤炼而不去思考如何全面成长,只会让一个人成为锋利却脆弱的金属……”", - "CharacterArchiveContent.11011.1": "贵族课程·上", - "CharacterArchiveContent.11011.2": "“我可以不穿这件束腰吗?勒得我快吐了。”\n“还是不要吧。小提琴老师昨天才骂过你。”\n“她的课我能不能翘了啊,非上不可吗?”\n“清醒点翡冷翠,你还想不想拿到贵族课程的结业书了?”\n\n学习贵族礼仪,是金城区流行的风尚。\n翡冷翠不知道这个风尚是什么时候开始流行的,只知道流行了很多年。\n在诺瓦,贵族只是一个用来锦上添花的名号。\n联合种业元老院里的那些家伙都自称贵族,还一个个地把自己的家谱追溯了几百年——\n就算他们进元老院之前,只是在街边卖货的一个小商贩。\n翡冷翠不知道自己家是不是这种情况,但只要想混元老院那个圈子,这些礼仪就必须学。\n一帮附庸风雅的人的共识,也是共识。\n\n一开始,翡冷翠并不觉得这有什么麻烦的。她的字典里不存在“做不到”这三个字。\n然后,她就被狠狠地骂了。\n“你的琴声里没有贵族气质!我是不会给你通过的!”\n贵族气质是什么,翡冷翠并不知道。\n如果说演奏时的感情,翡冷翠是有的,她配合着那首曲子,回忆起自己小时候在花园里奔跑的时光。\n但是,这种感情显然不被老师认可。\n\n或许是考虑到翡冷翠家里缴纳的巨额学费,小提琴老师放缓了语气。\n “你作为有着高贵姓氏的贵族子弟,从小就和那些灰城区的野丫头是不一样的。你的价值,要远远高于那些人。\n所以,拿出你的气质来,你应该在曲子中体现出你的价格。”\n\n价格......翡冷翠叹了口气。\n她知道商品的价格,人也有价格吗?\n对于父母来说,孩子要怎么定价?\n对于恋人来说,另一半要怎么定价?\n对于君主来说,部下要怎么定价?\n或者说,对于自己来说,其他人要怎么定价?\n\n从阴暗破败的灰城区到金碧辉煌的金城区,翡冷翠都走过。\n从幼童、少年、青年、老者到学生、职员、旅人、老板,翡冷翠都见过。\n不同的个体对“价格”有着不同的理解,其中大部分人,并不会去算人类的价格。\n或许,这就是贵族和平民的区别?\n\n翡冷翠明白了。\n所谓的贵族气质,就是把包括自己在内的万事万物,当做一件商品,当做随时可以售出的货物。\n贵族的世界,是由利益的丝线编织而成的。\n定价多少并不重要,重要的是一切皆有价码。\n没有买不到的忠诚,只有付不起的定价。\n\n把这种情感融入到演奏中去,就能符合老师的要求了吧,自己就能成为一个贵族了吧。\n翡冷翠这样想着,拿起了琴弓。", - "CharacterArchiveContent.11012.1": "贵族课程·下", - "CharacterArchiveContent.11012.2": "贵族课程毕业典礼上的演奏,是翡冷翠唯一一次失败的演奏,也是她最喜欢的演奏。\n在那之前,通晓“贵族气质”的翡冷翠早已征服了老师。\n她那冷冽的目光,干脆的琴音,像是精算师一样刮过那位老师的长发、眼镜和裙摆。\n虽然,最后的算出来的价格并不尽如人意,但老师却为自己能被一个贵族“定价”而欣喜若狂。\n接下来,只要翡冷翠能在毕业典礼上得到各家公司元老的认可,那么自己这个老师的价格,自然也会水涨船高。\n不过,老师没发现的是,从那天开始,翡冷翠就再也没有拿起过小提琴。\n\n毕业典礼的舞台上,翡冷翠没有穿着规定的礼服和束腰,手里拿着的也不是小提琴。\n一身风衣的她,用潇洒的动作把手杖架在肩膀上,然后照着演奏的姿势提起了琴弓。\n“翡冷翠你在做什么,你的琴呢?”\n翡冷翠的小提琴老师扭曲了面容,压低声音嘶吼着。\n翡冷翠轻轻一笑,把琴弓虚架在手杖上,开始了她的表演。\n\n“奥比奇先生,您需要的佣兵我已经安排好了,一百名战斗经验丰富的老兵明天就到。”\n“想不到你做事这么利索,这个人情可不好还,你是......费尔特罗家族的?”\n“我还在进行贵族课程的进修,听说您也会参加毕业典礼?”\n“哈哈,我明白了,无聊的小提琴演奏是吧。放心,就算你在舞台上锯木头,我也会给你高分的。”\n\n“你的照片我帮你从绯瞳手里追回来了,下次小心点,亲爱的乔万尼。”\n“实在是太感谢了,我和恩赐意志的员工在一起吃饭的照片要是流出去,我死十次都不够。”\n“那,毕业典礼?”\n“明白,明白,我的妻子是评委,我会和她说的。”\n\n“翡冷翠,你终于来了,渊海星融怎么说?如果贷不到那笔钱......”\n“利息帮你谈了五折,正好那边的经理也要完成放贷的任务。”\n“我......我不知道要如何感谢你,这实在是救了我的命。”\n“无需感谢,薇吉妮亚夫人,这是我应该做的,请记得参加我的毕业典礼”\n\n演奏的功夫需要下在平时。\n定价的功夫也是一样。\n毕业典礼的礼堂里寂静无声,琴弓和手杖自然无法演奏出优雅的音乐。\n但是,评委席上的评委却认真专注,似乎陶醉在一曲美妙的音乐里。\n翡冷翠优雅地鞠躬,评委报以热切的掌声,就连观众席上的观众们也跟着鼓起掌来。\n在不明就里的人看来,翡冷翠上演的大概是一种新潮的哑剧吧。\n她那么优雅,评委席上的贵族评委那么专业,自己没听到声音,只是自己不会欣赏。\n贵族做的一切都是对的,相信今天之后,菲莱城的手杖应该会好卖一阵子了。\n\n翡冷翠随意地把老师递过来的结业证明装进口袋里,走出了毕业典礼的大厅。\n她用自己的方式,完成了自己的“定价”——她厘定了现场所有人的价格,却无人能看透她的价格。\n虽然虚伪,但翡冷翠并不讨厌这个圈子的玩法。\n因为,不管是什么规则,胜利者只会是她。", - "CharacterArchiveContent.11013.1": "武器轶事:星芒", - "CharacterArchiveContent.11013.2": "一般而言,每个贵族子弟,都会为自己配备一把雍容华贵的武器。\n那是他们身份与地位的象征,只需品味高雅、光彩夺目,却不需要开锋伤人。\n你想呀,这都什么年代了,除了替人执行一些脏活的雇佣兵,风餐露宿颠沛流离的旅人,哪还有衣着体面的富贵之人用武器来战斗的?\n朵拉可以买到一切,需要战斗的时候,只要付钱就好了。\n\n然而,翡冷翠从小就梦想着有一把锐利的武器。\n你看,游荡于城市间的旅人,穿行在街巷里的骑士,他们都有自己的武器,他们的命运至少握在自己手里。\n只不过,翡冷翠在市场上一直都没选到自己心仪的武器。\n匕首?翡冷翠不喜欢偷偷摸摸的刺杀。\n鞭子?翡冷翠不喜欢无法一击就把敌人制住的武器。\n砍刀?这又太过显眼了,并且很沉。\n直到很久很久之后,她才在旧货市场找到了一根长短轻重都合适的手杖。\n“带这样的东西回去,伯父伯母不会斥责你吗?”一同前往的星雁问道。\n“不会。”翡冷翠道,“他们只会觉得我带回来的手杖很有品位,我也终于到会挑奢侈品的年纪了。”\n翡冷翠笑着拔开杖头,不出她所料,藏匿其中的锋刃坚硬而锐利,闪烁着绝无杂质的光芒。\n她喜欢这把武器,喜欢包藏在美丽的外表下的威胁和杀意。\n她想,她或许应该用这把剑斩断一些更坚硬的东西。比如......传统、秩序和法则。\n只有月亮熄灭的时候,星星才能迸发出耀眼的光辉。\n而她就像是那颗星星,等待着不知何时会来的,出鞘的机会。\n“这把剑的名字……就叫“星芒”吧。”", - "CharacterArchiveContent.11101.1": "基本信息", - "CharacterArchiveContent.11101.2": "姓名:鸢尾\n生日:5月1日\n所属:空白旅团\n技能:文书、记账、仓库管理、销售、土木工程等\n地址:幸运绿洲号\n经验:一年\n武器:二百八十六型魔法书\n薪资:星塔许愿委托人工费:五万朵拉/次,委托物以时价为准", - "CharacterArchiveContent.11102.1": "成为旅人的理由", - "CharacterArchiveContent.11102.2": "赚钱,还债,拿到大公司的录取信。", - "CharacterArchiveContent.11103.1": "简历摘录之一", - "CharacterArchiveContent.11103.2": "教育背景\n\n《恩赐能量学》 自学\n《帝国纹章学》 自学\n《星塔数学》 自学\n《恩赐咒文》 自学\n曾参加星辉附属大学入学考试,低于录取分数线一分。", - "CharacterArchiveContent.11104.1": "简历摘录之二", - "CharacterArchiveContent.11104.2": "工作经历\n\n995年鸣月至今:空白旅团 旅人\n工作情况:探索三座星塔,累计获得神器五个。完成二十个委托,好评率100%。\n\n995年雪月~鸣月:埃摩城信达安财务事务所 学徒\n工作情况:整理工作底稿,帮助簿记师提高工作效率。账务抽样、编写客户询证函,编制簿记报表底稿。\n离职原因:事务所倒闭。\n\n994年雷月~霜月:埃摩城恩赐意志第三百零五号心相商店 售货员\n工作情况:接待顾客,为顾客提供心相石充能的服务,六次全勤奖,三次本月优秀员工。\n离职原因:恩赐意志降本增效,三百零五号心相商店被整体裁撤了。\n\n994年清月~雷月:临时工\n一边做临时工,一边备考星辉附属大学,落榜。", - "CharacterArchiveContent.11105.1": "简历摘录之三", - "CharacterArchiveContent.11105.2": "技能证书\n\n“簿记师从业资格证”\n“安全建造师证书”\n“消防工程师”\n“魔法少女辅助人员资格证”\n“占卜师资格证”", - "CharacterArchiveContent.11106.1": "简历摘录之四", - "CharacterArchiveContent.11106.2": "个人爱好\n\n心情无法安静下来的时候,我会做一套卷子。\n世界很复杂,但是题目很简单,繁复的条件和公式背后,总会有一个,或者几个答案在等待着我。", - "CharacterArchiveContent.11107.1": "简历摘录之五", - "CharacterArchiveContent.11107.2": "自荐语\n\n我的旅人经验不多,但我打过很多工,各行各业都接触过一点。\n如果您有工作岗位,请务必让我试一试。\n试用期我可以不要工资。", - "CharacterArchiveContent.11108.1": "同行评议", - "CharacterArchiveContent.11108.2": "如果不小心闯了祸,第一时间去找鸢尾就好了!鸢尾总有办法。\n哎,不知不觉之间,给她添了很多麻烦。\n——尘沙\n\n总是能在钱包空掉的那一刻找到新的委托......或者兼职。\n鸢尾,旅团后勤的神。\n——琥珀", - "CharacterArchiveContent.11109.1": "协会反馈", - "CharacterArchiveContent.11109.2": "属实。\n在地理协会看来,每个旅团都需要有一个鸢尾这样的人。\n虽然她每天都是悲观的,但在某些关键时刻,这种悲观性格的旅人,反而更不容易被击倒。", - "CharacterArchiveContent.11110.1": "档案附文", - "CharacterArchiveContent.11110.2": "......在录取工作中,我们发现了这样一位考生。\n总计六门的考试中,这位考生其中五门的成绩都相当出色,但最后一门缺考,总成绩距离分数线差一分。\n对于这样的潜在人才,是否有必要询问一下考生缺考原因。\n\n星辉之眼的答复:星辉附属大学的选拔是神圣的,不能因为这种事情例外。同时,这也是恩赐之神的一种指引,等到这名考生拥有足够的资格时,星辉之眼终会捕捉到她的身影。\n\n——《994年星辉附属大学录取工作的说明节选》", - "CharacterArchiveContent.11111.1": "正解", - "CharacterArchiveContent.11111.2": "“一个圆及其外切正方形绕同一对称轴旋转一周,可以形成一个圆柱体容纳一个球的立体图形。请证明,在这个图形中,球的体积是圆柱体积的三分之二,球的表面积也是圆柱表面积三分之二......”\n\n面前的题目并不难。\n鸢尾读过一遍后,就找到了解题的思路,刷刷地写了起来。\n幸运绿洲号的车厢里很安静,除了偶尔翻动纸页的声音和笔尖划过纸张的声音,就只剩下时钟的滴答声。\n鸢尾喜欢这种声音,它代表着准确,代表着规律,代表着不会背叛期待。\n一小时是六十分钟,那就永远是六十分钟。\n\n所以,鸢尾也喜欢做题。\n题目是肯定有答案的,换言之,做题的付出是一定有结果的。\n如果对了,看到答案的那一刻是一种奖励。\n如果错了,学到新知识的那一刻也是一种奖励。\n只要付出就有收获,世界上难道还有比这更好,更公平的事情吗?\n\n“用向量方法证明,若一个平行四边形的对角线相交且互相平分,则该四边形为平行四边形。”\n\n下一道题的难度要高一些。\n这些题是鸢尾在攀登星塔时,在星塔里的书店顺手拍下来的。\n虽然,星塔里的东西,除了许愿箱许愿出的神器之外,一件都无法带走。\n但旅人们的回忆不在限制中。\n随手收集的试题,难度当然参差不齐。\n比起简单的题目,鸢尾更喜欢复杂的题目,那种绞尽脑汁和条件搏斗,最终战胜对方的爽快感是难以形容的。\n\n“一个空蓄水池注满水需要八个小时,同一个蓄水池在满的情况下放空水需要十个小时,现在同时注水和放水,问多少个小时能注满水。”\n\n当然,鸢尾也不排斥简单得像是给初学者做的题。\n尘沙曾对着这种题挠头:“为什么会有人一边注水一边放水啊,这不是浪费水吗?”\n鸢尾不这么觉得。\n如果把水比作空白旅团的经费,蓄水池比作空白旅团的钱包,那么这道题不就成立了吗?\n只不过,空白旅团的那个蓄水池,放水往往比注水快得多。\n\n设定好的闹铃响了起来,鸢尾放下了笔。\n在做了一张由随机照片拼起来的卷子后,她的心已经安静了下来,可以再次鼓起勇气,去面对她还没有找到答案......或是根本没有正确答案的世界。", - "CharacterArchiveContent.11112.1": "人生咨询", - "CharacterArchiveContent.11112.2": "“你的工作并不是提出切实的建议,而是对顾客们进行按摩。”\n“按......按摩?我以为我应聘的是占卜师......我,我不会按摩。”\n“是心理按摩,你懂吧,就是说点对方听了之后能开心的。”\n“啊,这个......考试的时候有考。”\n“好,那摊位就交给你了,晚上我再过来看你。”\n“嗯,我会好好做的。”\n\n那是,鸢尾还没成为旅人时的对话。\n她为了谋求一份打零工的工作,付出了昂贵的学费,考取了“占卜师资格证”。\n然后,她就戴着尖尖的帽子,坐在别人租给她的阴暗帐篷里,等待着顾客上门。\n\n这个世界上,当然有读取人心的魔法。\n只不过,无需担心在街边占卜时会被读心。\n因为读取人心的恩赐能量成本太高了,没有人会付出一百万朵拉的成本去收一千朵拉的占卜费。\n鸢尾学习的是另一种“占卜”。\n不需要冷读,不需要旁敲侧击。\n只需要倾听占卜者的倾诉,然后给出一些温暖人心的建议就好了。\n比如——\n“水晶球显示,恩赐之神关上了你的门,但恩赐之神正在想办法为你打开一扇窗。”\n“下个月你的运势就会回升,不要太沮丧了。”\n又比如——\n“你的同事和你的运势正在逐渐混合在一起,你们在工作上的争执很快就会减少。”\n“本月是餐饮之月,餐厅的生意会变好,你不会被裁员的。”\n来这里的顾客,大多需要的也不是明确的指引,而是艰难度日中的一点点慰藉。\n就像,鸢尾在坚持吃一个月的“茶色夜莺”面包后,总是会吃上一块曲奇,奖励一下自己。\n\n很快,鸢尾的占卜帐篷就在小范围出名了。\n一方面是她温和的笑容让顾客感到安心和舒适。\n另一方面也是她的人生经历,让顾客心有戚戚焉,大家纷纷觉得自己遇到的人生困境不算什么了。\n\n鸢尾一度打算就这样做下去了,“占卜师鸢尾”听起来也不错。\n直到——\n她遇到了真的“占卜”,或者说“人生咨询”。\n那是一个雨天,一个孩子跑进帐篷,请鸢尾给她占卜“自己应该继续读书,还是出去工作,如果工作,应该做什么工作好?”\n鸢尾第一次无法回答顾客的疑问。\n她就像一个一直在用技巧推测答案的学生,能够填下题目要求的正确答案,却不知道为什么是那个答案。\n所以,当孩子向她投来认真的视线,以及把一枚枚硬币摆在桌上付占卜费的时候。\n鸢尾无法再和以前那样,和顾客之间默契地说出那个对方心里想要的答案。\n她解不出这道题。\n\n“占卜师鸢尾”的工作结束了。\n推测答案的技巧终归是技巧,想要解开“人生”这道题,还需要走过更多的路。\n只不过,“旅人鸢尾”,就是另一个故事了。", - "CharacterArchiveContent.11113.1": "武器轶事:二百八十六型魔法书", - "CharacterArchiveContent.11113.2": "鸢尾成为旅人后的第一次登塔,同时也是空白旅团组建以来的第一次登塔,出乎意料地顺利。\n登塔前,鸢尾做了大量的功课。\n她为旅团选定了一座距离城邦不远的星塔,很适合做幸运绿洲号的“试航”。\n这座星塔有很多旅人去过,地理协会里有详细的资料和攻略,即使是新人,看这些资料也能把星塔内的情况了解得八九不离十。\n最后,这座星塔很容易就能许愿出和“文书工作”有关的神器,这类神器在城邦里很受欢迎,一般都能卖上高价。\n\n知识学得扎实,做题自然就快。\n作为新人旅团,她们一路步步为营,鸢尾知道每个房间里可能出现的星骸类型,也知道有哪些转角可能藏着敌人,还为尘沙和琥珀制订了严格的心能使用计划。\n其他新人旅团看到星骸就把魔法不要钱似的打出去。鸢尾看到星骸则会计算,怎么释放魔法才能少用点恩赐能量。毕竟,这些能量都是要去恩赐意志用朵拉换的。\n于是,她们少见的一次就突破了三个魔王房间,许愿箱前,鸢尾一下子就许出了一台珍贵的“外脑神器”。\n\n顾名思义,这种神器相当于给使用者提供了一个外接大脑。\n只要在键盘上敲下一些魔法咒语,神器就能帮使用者做很多事情,比如计算,比如整理文档。\n哪怕是住在金城区的公司高层,都以拥有一台性能强大的外脑神器为荣。\n尘沙建议把这台外脑留下来给鸢尾用,琥珀也赞同。\n鸢尾靠计算释放魔法,一次登塔下来,鸢尾的脸色明显变差了。\n用尘沙的话说:“即使为了你的发际线考虑,也留下自己用吧。”\n\n结果,鸢尾还是卖掉了这台神器。\n比起释放魔法时的计算,空白旅团的预算对她的发际线威胁更大。\n有经验的旅人都说:“旅人第一次许愿的运气是最好的,因为那承载着一个人自出生以来的愿望或者怨念。当许愿这件事变得和吃饭喝水一样平常的时候,就很难许出来好东西了。”\n鸢尾必须考虑,下一次如果没许愿出好卖的神器要怎么办。\n战斗中的计算......纸和笔不是也能用吗?自己更努力一点就是了。\n\n鸢尾拿着卖掉神器的钱回到幸运绿洲号,迎接她的是一个方方正正的礼物盒。\n这是尘沙和琥珀用光两人的存款买下的礼物——某家公司私下模仿外脑神器制作的,二百八十六型魔法书。\n虽然性能低了很多,神器特有的按键也被替换成魔法符文,但至少使用的方式和神器是一样的,都是打开来横着用。\n那天晚上,鸢尾一直在埋怨两人乱花钱,\n不过,直到很多年后,就算这本魔法书的性能已经落伍了很多,她也一直小心地用着这本书。", - "CharacterArchiveContent.11201.1": "基本信息", - "CharacterArchiveContent.11201.2": "姓名:尘沙\n生日:6月21日\n所属:空白旅团\n技能:和旅人有关的一切事情、和车有关的一切事情\n地址:幸运绿洲号\n经验:两年\n武器:无铭\n薪资:一万朵拉……是不是少了点?还是问鸢尾吧", - "CharacterArchiveContent.11202.1": "成为旅人的理由", - "CharacterArchiveContent.11202.2": "当然是为了摘星啦!\n\n薇洛注:看简历的人是不会相信这么虚无缥缈的理由的!下次请写:喜欢结交伙伴,一同在荒野体验自由的生活。", - "CharacterArchiveContent.11203.1": "简历摘录之一", - "CharacterArchiveContent.11203.2": "幸运绿洲号\n\n“昵称小绿,完全依靠尘沙一人拼装而成的房车。”\n……魔王建议这么来写,哎呀,可我觉得这样形容太过夸张啦!\n当初,为了凑齐小绿所需要的零件,我和鸢尾、琥珀耗光了自己所有的积蓄。所以,小绿的诞生,是大家共同的力量。\n我只不过是把淘来的动力机、方向盘、座椅、前后桥、车架什么的按照直觉拼在一起,没想到竟然成功了,嘿嘿。", - "CharacterArchiveContent.11204.1": "简历摘录之二", - "CharacterArchiveContent.11204.2": "宠物宝贝蛋骗局\n\n记录在帝国卫队档案中的,受害者尘某的证词:\n“我记得那个骗子在埃摩灰城区星门驿站旁左拐第三条小巷的巷子口摆摊。”\n“对,中等身材、旅人装扮,嘴角有道很明显的伤疤。”\n“卖的是传说中最珍贵的,夏洛克宠物宝贝蛋。他说,如果能把宠物蛋里的夏洛克养到999级,就能在星塔外召唤出它。”\n“嗯,我养到了!但是,夏洛克根本没有出现。所以,他一定在骗人。”", - "CharacterArchiveContent.11205.1": "简历摘录之三", - "CharacterArchiveContent.11205.2": "第七届荒野生存大赛一等奖\n\n注:由于尘沙失去了这部分的记忆,这部分的内容由薇洛代笔。\n\n旅人间的比拼层出不穷,而作为由地理协会主办、最具权威性的旅人荒野大赛,其含金量远高于同类比赛。\n在该届比赛中,尘沙凭借豹一般的速度,熊一般的力量,鹰一般的洞察力,一举夺魁,成为众多参赛旅人中,在南部雨林生存最久的那名。\n另,尘沙在比赛中曾向大家展示了自己高超的烤肉水平,连凤凰炒蛋的评审都在赛后向她递出橄榄枝,希望她能成为凤凰炒蛋的荣誉厨师。", - "CharacterArchiveContent.11206.1": "简历摘录之四", - "CharacterArchiveContent.11206.2": "再来一瓶\n\n“星塔便利店大酬宾,购买‘潜能特饮’有机会免费获得‘潜能特饮’!”\n\n直到现在,我都还记得那次爬塔时,在波西亚那里看到的广告词呢。\n鸢尾说我们没这种好运,可是,那之后我们从许愿箱里许愿出来的“能量沛沛”的拉环上,有“再来一瓶”四个字。虽然完全不知道要找谁去换~\n所以,我特意把喝完的空瓶带出星塔,将它当作好运符放在了身边~", - "CharacterArchiveContent.11207.1": "简历摘录之五", - "CharacterArchiveContent.11207.2": "藏宝图\n\n这是,某次委托的报酬。\n本以为自己被骗了,被塞了张无用的纸。\n但是,正是靠着这张藏宝图,我们才能在沙漠里找到魔王。\n这历史性的一刻,值得记录在简历上!", - "CharacterArchiveContent.11208.1": "同行评议", - "CharacterArchiveContent.11208.2": "天呐,原来尘沙曾经获得过这么高的荣誉?!那……稍稍抬高一下我们旅团的委托要价,也很合理吧?\n——鸢尾\n\n我听前辈骑士说起过一个宠物宝贝蛋骗局。那个受害人竟然真的把山寨宠物蛋养到了999级。有这种毅力的人,做什么事都会成功吧。\n——缇莉娅", - "CharacterArchiveContent.11209.1": "协会反馈", - "CharacterArchiveContent.11209.2": "完全属实。\n既然是薇洛认可的旅人搭档,我想没有复查简历真实性的必要。可别说我在偷懒,一个人有限的时间应该被用在更重要的事情上,不是吗?\n——金沙", - "CharacterArchiveContent.11210.1": "档案附文", - "CharacterArchiveContent.11210.2": "某天,魔王打扫幸运绿洲号时找到了一盒外壳斑驳的留影盒,看样子被原主人播放了很多遍。\n\n影片名:《熊胆妙算》\n影片介绍:\n自称“不可能任务行动队”的四熊小队突然出现在勇者面前,她们分别是——\n队长魔法熊瓦妮莎,\n副队锤子熊卡莉斯,\n军师魔术熊芭娜妲,\n骑士盔甲熊艾尔莎,\n前锋斧子熊尤苏拉。\n“不可以再踏入深一层的迷宫了库玛!”瓦妮莎向勇者发出警告。\n“止步库库!止步库库!”卡莉斯随声附和道。\n看着脚边叠起来都没自己半个身子高的粉红玩具熊们,勇者陷入了沉思,这次冒险,真的能顺利完成吗?", - "CharacterArchiveContent.11211.1": "双子星的传奇", - "CharacterArchiveContent.11211.2": "《双子星的传奇》,出自地理协会的《旅人故事集█年旅月刊》,作者佚名。\n它是尘沙最钟爱的一篇故事,或许,是其中一位主角的梦想,深深触动了她的内心。\n\n以下为部分选段:\n\n鲜花、掌声、还有耀眼的闪光灯。\n授勋典礼的舞台上,格拉薇尔被高频的闪光刺激地差点落泪,她敬佩地瞧了一眼身旁的达利雅:搭档面不改色,正流利地背诵着此次授勋典礼的演讲稿。\n\n——授勋典礼开始前,达利雅就已经预料到了这番景象,她分给格拉薇尔的任务十分简单:站在一旁,挺直腰板,保持微笑。\n“当然,也别做木头人。唔,让我想想……最后的结语就交给格拉薇尔啦,你最擅长一语惊人,引爆热点。” \n达利雅低头,细心地抚平自己和搭档裙摆上的褶皱,为两人做上台前最后的准备。\n\n“不需要提前准备份草稿吗?” 格拉薇尔想象着参加授勋典礼的观众——端坐在礼堂丝绒椅子上的公司元老们,那些可都是旅团潜在的大客户。\n“万一我头脑发热,又在台上说什么类似‘我要摘星’的话?团长总警告我别动不动就提这种不着边际的传说,这样只会显得我们旅团的成员很不专业,以后很难接金城区的大业务。”\n“可格拉薇尔的这个梦想好浪漫,我很喜欢。” 她的搭档对此不以为然,“要是团长问起来,就说是我写的草稿。”\n“怎么可能把责任推到你的身上啦。嘿嘿,我已经想好要怎么说了!”\n\n回忆结束,演讲终于来到了最后时刻。\n“当然,我们的目标不止于此。” 达利雅微笑着将结语的机会抛给身旁的人。\n格拉薇尔的背挺得更直了。\n她强忍住眼里的泪水——还是被闪光灯刺激的——大声地,不依靠传声器,清晰地将这句话传递给了礼堂最后排的观众。\n\n“摘星,接下来的目标当然是摘星。”\n\n尴尬的沉默只持续了短短一秒,她的身边便响起了掌声。\n随即,台下的公司元老们们似乎是为了保持一贯的礼仪风度,也象征性地拍了拍手。\n授勋典礼至此结束。\n\n格拉薇尔开心地吹了声口哨,至于事后该如何面对台下气急败坏的团长,那就是下台后再烦恼的事情了。\n大不了就再被罚一份,不对,还要包括达利雅那份的薪水。", - "CharacterArchiveContent.11212.1": "双子星的落幕", - "CharacterArchiveContent.11212.2": "《双子星的落幕》,出自地理协会的《旅人故事集█年霜月刊》,作者佚名。\n它是《双子星的传奇》在故事集上的最后一部连载。\n连夜读完的尘沙曾拜托鸢尾替自己向编辑部写信,抗议作者安排给两位故事主角的结局。\n\n以下为部分选段:\n\n格拉薇尔舔了舔泛白的嘴唇,没有注意到脚下的石块。她踉跄着用手中的剑稳住身形,可背上的达利雅却没有这样幸运,随着这个动作滑落了几分。\n她停下脚步,调整好自己的姿势,才不至于让陷入昏迷的达利雅再次受到二度伤害。\n\n不知道走了多久。\n经验老到的旅人尽可能在星塔内部降低着自己的存在感,减少与星骸的战斗。\n——为了和时间赛跑。\n她意识到背上那块布料随着它的流逝愈发变得更加湿润黏腻:混杂着自己的汗,和达利雅的血。\n\n她的呼吸还在,别慌。\n格拉薇尔强制自己冷静下来,感受搭档的心跳:很轻、很缓、细若游丝。\n星塔里的风带起死亡的寒意,盘旋在两名旅人的周围。\n\n“唔……”\n身后传来一声轻轻的呻吟,在此时却无异于一道惊天的巨雷,劈出生机。\n“朝右边走……有水属性的冻冻……你必须……补水……”\n话语断断续续,却依旧恪守使命,为她的搭档指引方向。\n\n“你不是知道无论多严重的伤,对我来说都不致命,休养几周就能好吗!!”\n格拉薇尔耳旁传来低低的回答,带着喘息、难掩痛苦,“唔,可有时候,身体的反应会快过意识……”\n“达利雅,别睡着。和我说说话。”\n“那么硬实的后背……我可……睡不着……”\n“达利雅……达利雅!!”\n\n三天后,进入星塔的旅人只余格拉薇尔一人,在付出的惨重的代价后,她背着达利雅找到出口。\n惨痛的代价里,也包括了达利雅失去的一条腿。\n\n“双子星”只短暂地在托利纳的上空闪耀了一瞬,便如流星般陨落。", - "CharacterArchiveContent.11213.1": "武器轶事:无铭", - "CharacterArchiveContent.11213.2": "传说中,那是一柄通体翠绿的长剑。\n拿起这柄长剑的人,开创了一个新的时代。\n她从神奇的升降梯中走出,对外面的同伴说:\n“神秘的盒子终于今日被打开……我预言,这将是一段新历史的开启!一定是神的恩赐,祂听到了我们的愿望。”\n\n舞台上的故事,演到了最精彩的时刻。\n舞台下的少女们,三个里只醒着两个。\n一名少女伸出手指,摸了摸尘沙的长剑。 \n“尘沙的剑和那个演员的是同款耶,不会真的是传说之剑吧。”\n“昨天,尘沙在铁匠铺买的。”\n“那就是和演员买了同款了,说起来,尘沙还没给这把剑起名字呢,起个名字是不是会有好运?”\n\n“无铭。”\n“嗯?尘沙你醒了吗?”\n“没有,她,说梦话。”\n总之,这把随处可见的长剑,拥有了自己的名字。", - "CharacterArchiveContent.11301.1": "基本信息", - "CharacterArchiveContent.11301.2": "姓名:师渺\n生日:7月6日\n所属:白泽公署\n技能:画黑板报,制定计划、监督执行\n地址:苍梧城珠林路六号\n经验:两年\n武器:师渺妙妙剑\n标准:只接白泽公署安排的委托", - "CharacterArchiveContent.11302.1": "成为旅人的理由", - "CharacterArchiveContent.11302.2": "我的本职是白泽公署的秘书,白泽公署的辖区里有星塔,为了更深入地了解星塔,我成为了旅人。", - "CharacterArchiveContent.11303.1": "简历摘录之一", - "CharacterArchiveContent.11303.2": "自荐语\n\n我很擅长规划安排,一定能帮上您的忙。\n如果有需要,我可以帮您制定周计划/月度计划,并监督您执行。", - "CharacterArchiveContent.11304.1": "简历摘录之二", - "CharacterArchiveContent.11304.2": "人事部门的记录\n\n师渺。\n毕业于砚泉书院。连续三年担任班长,在校期间深受老师和同学喜爱。\n以笔试第一名,面试第一名的成绩被白泽公署录用,现任办公室秘书一职。", - "CharacterArchiveContent.11305.1": "简历摘录之三", - "CharacterArchiveContent.11305.2": "师渺观察日记①\n\n师渺非常擅长画黑板报,街道公告栏里的宣传栏都是她的杰作。\n但本人似乎不觉得这是一件厉害的事情。\n哦对了,她每次都会在黑板报的角落里画可爱的小动物。\n——白泽公署的同僚甲", - "CharacterArchiveContent.11306.1": "简历摘录之四", - "CharacterArchiveContent.11306.2": "师渺观察日记②\n\n师渺家里存着各种各样品种的辣椒和辣酱。\n这些辣椒都贴上了统一的标签,细致地写出了生产日期,保质期,产地,和一些看上去意义不明的符号。\n除此之外,她家里还屯了不少牛奶,但问起为什么要买这么多牛奶的时候,她每次支支吾吾地解释说,因为她喜欢喝牛奶。\n——白泽公署的同僚乙", - "CharacterArchiveContent.11307.1": "简历摘录之五", - "CharacterArchiveContent.11307.2": "师渺观察日记③\n\n师渺的多功能收纳盒似乎是一个玄师给的,有一个非常奇怪的名字,叫师渺妙妙剑。\n关于收纳盒的名字,师渺本人并不认可。\n但奇怪的是,如果师渺认真地念一遍这个名字,那一天就会有一件好事发生;但相反的,她可能会或多或少失去一点钱,或是钱包掉了,或是被人偷了,总之数额的大小和今天发生的好事的大小似乎有点关联。\n鉴于这个原因,为了防止不可控的破财,师渺选择了相信玄学,能不念这个名字,就不念这个名字。\n——白泽公署的同僚丙", - "CharacterArchiveContent.11308.1": "同行评议", - "CharacterArchiveContent.11308.2": "嘿嘿,又拜托师渺写了一份《科学麻雀牌精讲2.0》。这下子,菲莱的朋友也能学会啦!\n——璟麟\n做题的思路很清晰,如果可以的话,倒是很想跟她探讨一下刷题的经验。\n——鸢尾", - "CharacterArchiveContent.11309.1": "协会反馈", - "CharacterArchiveContent.11309.2": "基本属实。\n她只是看上去比较严肃,熟络起来后会发现很可爱的一面,至于是什么,暂时保密。\n——薇洛", - "CharacterArchiveContent.11310.1": "档案附文", - "CharacterArchiveContent.11310.2": "匿名求助贴:如何才能快速学会吃辣?\n已经尝试了很多种练习的方法,但还是没有太大进步,现在非常困扰。", - "CharacterArchiveContent.11311.1": "消防巡检日志", - "CharacterArchiveContent.11311.2": "谷月消防常规巡检日志\n检查人:师渺\n检查街区:丹木二区商业街\n\n一街3号商铺,占用门口消防通道,违规搭建,要求3日内拆除,后续需要跟进检查,确保消防通道畅通。\n\n一街26号商铺,店铺内未配备灭火器,要求店主按店铺面积配备对应数量灭火器的时候,遭到了店主的拒绝。后经过两小时的沟通和教育,店主承认自己消防意识薄弱,并承诺会配合工作。\n\n三街93号商铺,违规拉电线,且电线老化严重,在拆除的过程中老化的电线短路出现火星,好在及时处理,没有造成更大影响。\n\n四街48号商铺,厨房仓库囤积了三十瓶液化气,店主声称这些都是用来打气球气体,但经检查,三十瓶全是可燃气体,且仓库没有任何消防安全措施,已强制要求店主全部运走。\n之后需要跟进检查,确保安全隐患已经处理。\n\n七街33号商铺,没有检查出任何安全消防安全隐患,但店主一直声称好像有什么不合格的地方,希望我在店铺里多看看,期间还拿出饮料和水果招待。\n也许真的有什么安全隐患,可安排突击检查再复查一次。但店主为何一直盯着我看?\n\n七街61号商铺,检查过程遇到年轻男性的求助,说自己的小孩走丢了,最后找了一圈发现小孩被他放在背上的竹篓里睡着了,而他自己忘了。\n\n八街1号商铺,前不久刚刚发生火灾,目前还在维修中。临近商铺受火宅影响,非常积极配合本次检查。\n\n九街74号商铺,店主为了扩建店铺私自拆除消防设施和消防栓,已通知相关部门将其带走处理。被拆除的消防设施会在七日内复原。\n后续需跟进检查。", - "CharacterArchiveContent.11312.1": "姐姐", - "CharacterArchiveContent.11312.2": "姐姐,是血缘紧密的亲人,是无论如何都无法与之划清关系的存在。\n师渺从很小的时候就已经清楚地明白这件事。\n\n家人的目光总会聚焦在姐姐身上,最开始的时候,师渺也是这样。\n姐姐是她们一家人的骄傲,无论是学业成绩,还是待人接物,都是无可挑剔的优秀。几乎所有人提起他们家的女儿,都会对姐姐赞不绝口。\n师渺也不例外。\n姐姐是她的榜样,是她所憧憬的未来。\n她也要像姐姐一样优秀。\n年幼的师渺总是这样跟在姐姐身后,诉说着自己的目标和理想。\n\n但渐渐的,师渺发现未来并不是她所想象的那样。\n她的姐姐走在前头,走得太高,走得太快;她追在姐姐身后,某一天忽然发现自己根本跟不上姐姐的脚步。\n她的优秀在姐姐的对比下似乎变得没那么特别,她的努力在姐姐的衬托下也变得平平无奇。\n一样是名列前茅的成绩,第一是应该的,因为她的姐姐也是第一;但如果不是第一,那就是拖后腿和丢人。\n追逐着姐姐背影前行的道路,在不知不觉中变成了高不可攀的大山。\n姐姐成了压力的来源,是她够不到的高峰。\n\n那并不是姐姐的错,师渺心里很清楚这件事。\n她们依然是关系很好的姐妹,她们依然可以无话不说。\n但总有那么一些苦闷,在读书时期的无数个深夜,师渺从做不完的题和读不完的功课中抬起头,望向窗外的皓月,想不通自己到底输给姐姐什么。\n\n“欸?可那不是将你们姐妹俩放在一起比较的人的问题吗?”\n某个午后,这个被称为“魔王”的家伙一脸疑惑地看着师渺。\n“你是你,你姐姐是你姐姐,你们是完全不一样的人,而且你明明也很优秀。”\n\n是哦……原来是这样吗?\n血缘将她们捆在一起,她们是相似的,但并不相同。\n姐姐是姐姐,而师渺,也应该只是师渺。\n午后的阳光明媚,萦绕师渺心头的阴霾似乎蓦地散开,露出了从未有的晴空。", - "CharacterArchiveContent.11313.1": "武器轶事:师渺妙妙剑", - "CharacterArchiveContent.11313.2": "为什么一个收纳盒要取一个这样的名字?\n当师渺被第一百零三次问及这个问题的时候,她已经没有耐心向人解释。\n但在某一天师渺忽然想起来,自己在收下这个东西之后,似乎也一直没问过,为什么它会用自己的名字命名——\n\n最初是街头出现了一个怪人,她个子矮小,红发在人群里非常显眼,背着一支巨大的毛笔,在街区不同的地方闲逛吆喝,好像是在喊卖什么保命符。\n师渺在例行巡街的时候见过那个怪人两次,一次是她在贩卖神器的商店门口和人理论她的绘画水平属于天才级别,还有一次是她坐在早点铺前,跟店长打听一种咸甜并存的肉包子。\n她嗓门很大,站在街头说话的声音,师渺在巷尾就能听到。\n\n第三次遇见是个意外。\n那个怪人在桥下支了个小桌子,桌上摆着一张写了毛笔字的白纸,闭着眼嘴里念念有词。师渺路过时被她奇怪的举动吸引了注意,不过多看了两眼,这个怪人睁眼看见她,忽然跳起来三步并两步直奔她来。\n“就是你啊师渺!找了你好久了!!”\n“诶……我?”\n还没等师渺反应过来,那个怪人从随身的行囊里翻出来一个被布包着的,长条形的东西,塞到师渺手里之后,又看她还是一脸迷茫的表情,怪人指着自己:“你那是什么表情?是我啊?赤霞!你忘了吗我们小时候一起玩的!”\n“赤霞?啊……!你是以前那个!”\n“对对,不过来不及了下次再叙旧吧!这个东西是师渺妙妙剑!我师父让我交给你的!虽然我也不知道是不是你……不过名字一样的话,就当是了!”\n她完全不给师渺说话的机会,她说这是她师父做的一个收纳道具,她的师父说要把东西交给合适的人。\n“别担心,我师父做的东西都是好东西,它会给你好运!我走啦!”\n师渺甚至来不及拒绝,赤霞已经转身收拾起行囊,转身提起行囊,一溜烟跑了个没影,留师渺站在原地,抱着这个剑式收纳盒,等想起来要追上去时,已经找不到那个红色的人影。\n\n虽然是儿时的玩伴交给自己的东西,但师渺对这个东西要怎么用,一开始并没有头绪。\n一个月后,当师渺在办公室内遇到巴掌大的蟑虫、随手抓起这个收纳盒砸过去,正好砸中了那恐怖的生物时,她突然相信了——\n师渺妙妙剑确实会带来好运。", - "CharacterArchiveContent.11401.1": "基本信息", - "CharacterArchiveContent.11401.2": "敬请期待", - "CharacterArchiveContent.11402.1": "成为旅人的理由", - "CharacterArchiveContent.11402.2": "敬请期待", - "CharacterArchiveContent.11403.1": "简历摘录之一", - "CharacterArchiveContent.11403.2": "敬请期待", - "CharacterArchiveContent.11404.1": "简历摘录之二", - "CharacterArchiveContent.11404.2": "敬请期待", - "CharacterArchiveContent.11405.1": "简历摘录之三", - "CharacterArchiveContent.11405.2": "敬请期待", - "CharacterArchiveContent.11406.1": "简历摘录之四", - "CharacterArchiveContent.11406.2": "敬请期待", - "CharacterArchiveContent.11407.1": "简历摘录之五", - "CharacterArchiveContent.11407.2": "敬请期待", - "CharacterArchiveContent.11408.1": "同行评议", - "CharacterArchiveContent.11408.2": "敬请期待", - "CharacterArchiveContent.11409.1": "协会反馈", - "CharacterArchiveContent.11409.2": "敬请期待", - "CharacterArchiveContent.11410.1": "档案附文", - "CharacterArchiveContent.11410.2": "敬请期待", - "CharacterArchiveContent.11411.1": "加油啊!擅长射击的佣兵姐姐!", - "CharacterArchiveContent.11411.2": "敬请期待", - "CharacterArchiveContent.11412.1": "谢谢你!擅长射击的佣兵姐姐!", - "CharacterArchiveContent.11412.2": "敬请期待", - "CharacterArchiveContent.11413.1": "武器轶事:逗猫棒-魔典断章改", - "CharacterArchiveContent.11413.2": "敬请期待", - "CharacterArchiveContent.11501.1": "基本信息", - "CharacterArchiveContent.11501.2": "敬请期待", - "CharacterArchiveContent.11502.1": "成为旅人的理由", - "CharacterArchiveContent.11502.2": "敬请期待", - "CharacterArchiveContent.11503.1": "简历摘录之一", - "CharacterArchiveContent.11503.2": "敬请期待", - "CharacterArchiveContent.11504.1": "简历摘录之二", - "CharacterArchiveContent.11504.2": "敬请期待", - "CharacterArchiveContent.11505.1": "简历摘录之三", - "CharacterArchiveContent.11505.2": "敬请期待", - "CharacterArchiveContent.11506.1": "简历摘录之四", - "CharacterArchiveContent.11506.2": "敬请期待", - "CharacterArchiveContent.11507.1": "简历摘录之五", - "CharacterArchiveContent.11507.2": "敬请期待", - "CharacterArchiveContent.11508.1": "同行评议", - "CharacterArchiveContent.11508.2": "敬请期待", - "CharacterArchiveContent.11509.1": "协会反馈", - "CharacterArchiveContent.11509.2": "敬请期待", - "CharacterArchiveContent.11510.1": "档案附文", - "CharacterArchiveContent.11510.2": "敬请期待", - "CharacterArchiveContent.11511.1": "恐怖的人形兵器", - "CharacterArchiveContent.11511.2": "敬请期待", - "CharacterArchiveContent.11512.1": "吵闹中的初相识", - "CharacterArchiveContent.11512.2": "敬请期待", - "CharacterArchiveContent.11513.1": "武器轶闻:雪崩", - "CharacterArchiveContent.11513.2": "敬请期待", - "CharacterArchiveContent.11601.1": "基本信息", - "CharacterArchiveContent.11601.2": "姓名:岭川\n生日:9月22日\n所属:联合种业\n技能:挖掘地窖、种植作物、培育新品种\n地址:菲莱城联合种业南区6号温室\n经验:一年以内\n武器:联合工业-试制205型多功能铲\n薪资:公司规定,需要保密", - "CharacterArchiveContent.11602.1": "成为旅人的理由", - "CharacterArchiveContent.11602.2": "寻找更好用的农具以及培育新品种作物的灵感", - "CharacterArchiveContent.11603.1": "简历摘录之一", - "CharacterArchiveContent.11603.2": "温室管理员\n\n岭川所管理的温室是联合种业用于培育试验性新植物的专用设施。\n随着联合种业激进调整研究方向,由于新旧交替及管理混乱,大量温室变为半闲置状态。作为为数不多的管理员之一,岭川依然坚守岗位,确保温室的正常运转。", - "CharacterArchiveContent.11604.1": "简历摘录之二", - "CharacterArchiveContent.11604.2": "挖洞,屯粮,育种\n在工作的间隙,岭川会在一些被遗忘的温室中种上自己培育的瓜果蔬菜等农作物,并存储在自己挖掘的地窖中。\n除此之外岭川对其他事情并不在意,不过一旦关联到“自己的生活空间”和“食物储备”则没有丝毫退让的空间。", - "CharacterArchiveContent.11605.1": "简历摘录之三", - "CharacterArchiveContent.11605.2": "请不要随意触摸\n\n一块立在温室角落的告示牌——\n请不要随意触摸植物,否则一律视为偷菜贼!\n(一幅以简约线条绘制的警示图标:一个小人,头上有一把即将下落的铲子)", - "CharacterArchiveContent.11606.1": "简历摘录之四", - "CharacterArchiveContent.11606.2": "遗世独立的温柔乡\n\n没想到岭川居然不知道公司里最近发生的事情,不过这也不是什么坏事,她不会向其他人一样到处八卦我和翡冷翠的事情,还真是一座与世隔绝的温室呢。\n说起来,她这样在温室里种植自己的作物应该是违规的吧,不过……好像我在这里睡觉也是违规的,我就替她保守这个秘密吧。\n另:她种的水果比联合种业食堂里的好吃多了,有时候还会送我一些。\n——星雁在谈到岭川时的留言", - "CharacterArchiveContent.11607.1": "简历摘录之五", - "CharacterArchiveContent.11607.2": "改头换面\n\n岭川并未察觉公司的异样——办公地点依旧,设施如常,员工们也还在为了工作忙碌。\n唯一让她困惑的是,██████████████████████████,甚至开始批给她研究经费。而上一次岭川拿到经费,还是刚入职那会儿的事了。", - "CharacterArchiveContent.11608.1": "同行评议", - "CharacterArchiveContent.11608.2": "现在菲莱城的市场上已经很难再买到这么新鲜又好吃的蔬菜了,从其他城市运货成本又太高!多亏了又岭川,不然真的不知道该怎么办了。\n——璟麟\n\n从理论上来说,私自占用公司资源进行个人种植确实违反规定。但她的作物……让我想起了曾经的联合种业,就随她去吧。\n——翡冷翠\n\n温室里睡觉非常的舒服,每天早上可以在公司打了卡,再去睡一会,这样还不算迟到。睡醒了还能吃一点岭川种的水果……只是不要碰巧遇上植物暴走就好了。\n——星雁", - "CharacterArchiveContent.11609.1": "协会反馈", - "CharacterArchiveContent.11609.2": "基本属实。\n虽然能够证明的人比较少,但是根据目前所收集的情报,岭川的履历基本属实。\n岭川对于食物储备的意识以及通过品种改良出的作物,一定能够成为团队后勤的重要力量吧!\n——薇洛", - "CharacterArchiveContent.11610.1": "档案附文", - "CharacterArchiveContent.11610.2": "关于部分温室的存续评估\n\n鉴于当前公司财政状况,经对非核心部门进行综合评估后,现就部分温室事宜作出如下决议:\n\n经查,部分温室虽长期未获得公司专项经费支持,但温室运转状况良好,并成功培育出多个新品种。考虑到其培育成果可能蕴含潜在商业价值,且维持温室运作所需成本极低,经评估委员会审议决定:\n保留部分温室现有编制,暂不予裁撤。\n\n本决议自即日起生效。\n联合种业资源优化委员会\n\n994年█月█日", - "CharacterArchiveContent.11611.1": "新品种培育笔记", - "CharacterArchiveContent.11611.2": "鸣月3日——\n今天开辟了一小块新的试验田,用来种植一批被魔法改造过的玉米。\n\n清月5日——\n整整一个月了,8号玉米始终没有动静……\n是种子失去活性了吗?明天挖出来检查吧。\n……还是再观察几天好了。\n\n清月21日——\n昨天晚上梦见8号玉米发芽了,没想到早上起来之后真的发芽了!\n一个半月了啊,我还以为已经坏了呢!\n从今天开始你就不叫8号玉米了,叫你「美梦玉米」好了!\n\n花月13日——\n第一批发芽的玉米已经开花了呢!\n「美梦玉米」虽然没有开花,但是长势惊人,已经比其他的玉米都要高了。\n\n花月29日——\n其他玉米都陆陆续续完成授粉了。\n「美梦玉米」怎么还不开花啊,再不开花下个月就要下雨了。\n\n雨月24日——\n「美梦玉米」还没有开花。\n温室的屋顶发现有裂痕,已经向公司做了报备了,不知道会不会有人来修。\n姑且先拿木板加固一下吧。\n\n雨月26日——\n木板还是破了,不少雨水倒灌了进来。\n1号至5号玉米受灾严重,估计没有成活的可能了。\n6号和7号以及「美梦玉米」目前看上去没什么问题,已经做了隔水和防雨处理了。\n\n雨月27日——\n没想到「美梦玉米」居然开花了!而且比其他玉米开的都要多!\n只可惜6号和7号玉米也被淹了……现在就剩下「美梦玉米」一颗独苗了。\n\n热月4日——\n「美梦玉米」长势良好,已经开始结穗了。\n只不过……「美梦玉米」真的能扛住这么多玉米的重量吗?\n\n谷月8日——\n「美梦玉米」长出的玉米巨大无比,已经把茎秆压弯了。\n我在周围钉了3根木桩,勉强才能把它支撑起来。\n\n谷月22日——\n「美梦玉米」长出的果实太大了,一颗玉米居然要一辆木制小推车才能装下!\n\n猎月3日——\n今天树树鼠和魔王来了,魔王提议做烤玉米吃。\n刚把「美梦玉米」架在火上,玉米就直接炸开了!\n还好没有人受伤,不过……「美梦玉米」居然是炸弹玉米吗?", - "CharacterArchiveContent.11612.1": "饥荒记忆", - "CharacterArchiveContent.11612.2": "那年夏天的暴雨来得异常凶猛,菲莱城的天空仿佛被撕开了一道口子。连绵不绝的雨水在第七天冲垮了河堤,混浊的洪水像野兽般吞噬了两岸的麦田。\n紧接着,饱和的土壤再也支撑不住山体的重量——泥石流裹挟着碎石与断木,将靠近山区的梯田彻底掩埋。\n\n菲莱城的灾后统计冰冷而残酷:平原耕地83%绝收,山地农田62%损毁,全城粮食产量骤减76%。\n\n饥饿来得比人们预想的更快。\n\n菲莱城迅速启动了紧急粮食配给制度,但分配的天平早已倾斜。\n金城区的餐桌上依旧摆着松软的白面包与窖藏红酒;\n银城区的居民勉强能领到掺了麸皮的黑面包,只是分量比往日少了一半;\n而灰城区的人们,只能攥着单薄的配给券,在联合种业的粮仓前排起长队,等待每日200克发霉的陈米。\n\n“求您了,再给一块吧!孩子已经两天没吃东西了……”\n“想要额外的粮食?行啊,市价的十二倍,现钱交易!”\n\n联合种业的仓库里堆满了三年的储备粮,足够全城人熬过这场灾难。然而,他们非但没有开仓赈灾,反而趁机以极低的价格收购城外被毁的农田,再以惊人的溢价倒卖粮食。\n\n金城区的老爷们对飞涨的粮价嗤之以鼻,银城区的家庭咬牙缩减开支,而灰城区的人,只能在饥饿与绝望中挣扎。若不是一些农户偷偷拿出自家地窖的存粮接济邻里,恐怕那个冬天,灰城区的街道上会多出无数具冻僵的尸体。\n\n正是在这样的日子里,岭川对食物产生了极其强烈的执念。她永远记得:一辆吱呀作响的板车缓缓驶来,车上堆满金黄酥软的面包,在正午的阳光下蒸腾着诱人的麦香。", - "CharacterArchiveContent.11613.1": "武器轶事:联合工业-试制205型多功能铲", - "CharacterArchiveContent.11613.2": "由联合种业旗下“联合工业”部门开发,初衷是打造一款“终极农具”——通过整合挖掘、劈砍、防护甚至烹饪功能,逐步取代传统农具,最终实现农业工具市场的垄断。\n\n然而,在开发过程中,工程师们逐渐偏离了原始目标……\n\n岭川手上的这把多功能铲就是第205把试验品,也是功能最疯狂的一把——高强度、抗磨损、抗腐蚀、耐高温。可挖坑,可劈砍,可当武器,可当防具,可当煎锅,甚至可以发射炮弹……总之,没有这把铲子做不到的事。\n\n只可惜没过多久试制205型多功能铲就因单件成本过高被叫停。但不知道为何,这把铲子却一直留在了岭川手中。\n\n或许……是因为岭川的存在感实在太低了吧。\n——毕竟,自从那把铲子交到她手里后,除了最初几天有开发人员例行公事般地问了几句“用着还行吗?”,之后就再也没人找过她了。\n项目档案里甚至没更新过她的反馈记录。", - "CharacterArchiveContent.11701.1": "基本信息", - "CharacterArchiveContent.11701.2": "姓名:璟麟\n生日:5月10日 \n所属:凤凰炒蛋 \n技能:算账、待客、操纵雷电\n地址:菲莱城阿斯旺街八号\n经验:两年\n武器:雷帝招来\n薪资:采摘野生食材时令价,代理记账六万朵拉/月", - "CharacterArchiveContent.11702.1": "成为旅人的理由", - "CharacterArchiveContent.11702.2": "寻找独特的食材,研制新菜品。", - "CharacterArchiveContent.11703.1": "简历摘录之一", - "CharacterArchiveContent.11703.2": "我的职位\n\n怀璟食府店长\n兼任大堂经理、收银员、服务员、生日祝福员……", - "CharacterArchiveContent.11704.1": "简历摘录之二", - "CharacterArchiveContent.11704.2": "我的履历\n\n我当上店长之后,怀璟食府入选了“菲莱城人气美食榜”前十名,还获得了“年度优秀商户”的称号。\n不过,这不是我一个人的功劳,是大家共同努力的结果!", - "CharacterArchiveContent.11705.1": "简历摘录之三", - "CharacterArchiveContent.11705.2": "我的目标\n\n把怀璟食府做大做强,让大家吃得开心,玩得开心!\n还有……成为一个了不起的大人!", - "CharacterArchiveContent.11706.1": "简历摘录之四", - "CharacterArchiveContent.11706.2": "我的爱好\n\n打麻雀牌、和客人聊天。", - "CharacterArchiveContent.11707.1": "简历摘录之五", - "CharacterArchiveContent.11707.2": "自荐语\n\n食在怀璟,心归故乡……哎呀,一不小心说成店里的宣传语了。\n总之,无论是当店长还是做旅人,我都不会令您失望的!", - "CharacterArchiveContent.11708.1": "同行评议", - "CharacterArchiveContent.11708.2": "之前我负责收集“苍梧城餐厅满意度问卷”时,看到有居民提到开设在菲莱的“怀璟食府”,希望城内的餐厅能向它家学习,提升菜品的质量与服务水平。\n年纪尚小就把食府做到如此高评价的璟麟,想必一定付出了很多努力。作为朋友,我也为她感到骄傲。\n——白泽公署办公室秘书 师渺", - "CharacterArchiveContent.11709.1": "协会反馈", - "CharacterArchiveContent.11709.2": "基本属实。\n说来有趣,璟麟打破了我对龙裔的两个刻板印象,一是“龙裔都嗜辣如命”,二是“龙裔都是麻雀牌达人”……怀璟食府的甜口菜真是好吃极了,和璟麟打麻雀牌也十分有趣。\n连输了八场之后的璟麟,脸上还笑嘻嘻的,但尾巴早已扭成一团麻花了,果然还是小孩子啊。\n——薇洛", - "CharacterArchiveContent.11710.1": "档案附文", - "CharacterArchiveContent.11710.2": "好消息!怀璟食府店庆大酬宾活动开始了!\n凡是到店消费的顾客,每位赠送当季甜品“莓莓毕罗”一份。 \n欢迎新老朋友前来品尝,怀璟食府全体恭候您的光临。\n——怀璟食府店长 璟麟", - "CharacterArchiveContent.11711.1": "璟麟的值班记录(上)", - "CharacterArchiveContent.11711.2": "星塔994年 鸣月2日\n\n今天是我当班的第一天,我正式成为代理店长啦!\n妈妈特意送给我这个漂亮的新本子,以后店里的值班记录就由我来写了。 \n妈妈还说“万事开头难”,让我把第一页的字写得好看一些……\n哎呀,又涂了个黑方块,应该不要紧吧。\n今天一定会来很多客人的!加油!\n\n\n星塔994年 鸣月10日\n\n苗苗姐昨天走了,她说要回老家照顾爸妈,但我知道,她是去后街那家餐馆了。\n我不想让苗苗姐走,可店里生意一直不好,她上个月的工资我拖了好久才凑齐……真是对不起她。 \n最近新开了好几家连锁餐厅,都挂着“联合种业”的牌子,我偷偷跑过去看了一眼,门口全是排队等位的人,连兰婶一家都去了,明明她最喜欢吃我们的冰糖莲藕了…… \n\n这些事不能让妈妈知道,不然她又要吵着出院,医生说她的病得慢慢调养。\n天气这么好,大家怎么都不来吃饭呢……\n\n\n星塔994年 花月2日\n\n今日客户反馈:\n两位年轻女生(菲莱本地人,没吃过龙裔菜):\n糖醋小排太软烂了,吃着糊嘴;\n四喜烤麸酱油味太重,不喜欢;\n唯一好评的是自酿酸奶,清甜爽口。\n\n五十岁左右的叔叔阿姨(菲莱本地人,喜欢龙裔菜)\n鲃肺汤不错,但略有鱼腥味,希望能改进;\n整体味道比其他龙裔餐厅更甜,吃着不太适应。\n\n隔壁商店街这几天搞活动,我趁机去拉了几位客人,还问了他们对菜品的意见。\n这下终于知道问题出在哪里了……原来是大家不习惯传统的龙裔口味啊。\n看来《饭店生存之道》这本书说得没错,“收集客户反馈”是提升菜品质量的重要途径。\n\n接下来的任务就是去说服秦爷爷,让他改变一下做菜方式。 \n啊,想想就头痛……比十套数学卷子更难啊……\n还是找妈妈商量一下吧……", - "CharacterArchiveContent.11712.1": "璟麟的值班记录(下)", - "CharacterArchiveContent.11712.2": "星塔994年 花月13日\n\n果然,秦爷爷一听说要改菜谱,气得吹胡子瞪眼睛,嚷嚷着“祖辈传下来的菜谱不能变”。\n妈妈说,他做了几十年厨师,肯定不愿意轻易低头,我们得想点别的办法软化他。\n\n唉,妈妈还是猜到生意变差了。我向她保证,在她出院之前,店里一定能重新热闹起来。\n这几天我在街上发传单,拉来了一些客人。晚上再想想能搞点什么优惠活动,联合种业那些饭店的充值会员卡好像不错,可以学一下……\n最近总觉得时间过得好快,一眨眼就天黑了,这样忙碌的日子也不错呢。\n\n\n星塔994年 花月27日\n\n秦爷爷终于同意了!\n前段时间,他经不住我的死缠烂打,答应和我一起收集用餐反馈,面对面听客人们的想法。\n一开始收到负面评价时,他很生气,差点和客人吵起来。但客人们夸他时,他又特别开心,恨不得把自己的秘方都传授出去,得亏未济在旁边拦住了他。\n妈妈说得对,秦爷爷是一个非常认真负责的厨师。他最大的心愿,就是看到客人们用餐后满足的表情。\n\n今天他主动找上我,说大概了解客人们的口味了,可以试着调整一下。\n我知道,他是想让更多人喜欢吃他做的菜,让大家都爱上我们龙裔的美味。\n等打烊后我就去告诉妈妈这个好消息,这几天营业额也变高了,一切都会好起来的!\n\n\n星塔994年 雨月1日\n\n怎么样都睡不着,就来写点什么纪念一下吧!\n翻了翻过去的记录,从第一天到现在,竟然已经过去大半年了。\n说是“记录”,但我在写了太多零零碎碎的话,已经变成日记本了……\n上周妈妈终于出院了,我也实现了当初的诺言!以后她可以少操心店里的事情,好好养身体了。 \n这段时间忙着翻新店面,我把之前攒下来的钱拿去定做了新的招牌,简单装修了一下大堂,给秦爷爷的厨具也换成了他想要的那几款。\n今天的预约号牌都发光了,天亮之后,我们就要以新的样子迎接客人了!\n这种激动的感觉……妈妈当年接手这家饭店时,一定也经历过吧。\n\n今天一定会很好,明天也是,后天也是!", - "CharacterArchiveContent.11713.1": "武器轶事:雷帝招来", - "CharacterArchiveContent.11713.2": "这是我连续第三天看到她了。\n和往常一样,她背着一个带有补丁的斜挎包,在日光最为强烈的时刻,蹦蹦跳跳朝我走来。\n而后,她从包里掏出一本图画书,躺在我投下的阴影里,愉快地翻阅起来。\n\n作为一棵不被时间所困的树,我早已习惯不同的人在我庇护的范围内停留。\n当她开始向我讲述那些微不足道的烦恼时,我只觉得她像一只叽叽喳喳的幼鸟。\n她说,好羡慕那些会法术的人,为什么我做不到呢?\n她说,妈妈说我不是没有天赋,只是年纪还小。\n她说,我好想快点长大啊。\n作为一个经验丰富的倾听者,我很想告诉她,大人的烦恼才更可怕。\n但从她皱成一团的眉头来看,她的确也在认真烦恼着。\n\n作为一棵身形高大的树,我偶尔也会代替一下神明的工作。\n人们向我倾诉,而后许愿,从中获取自欺欺人的慰藉。\n与神明不同的是,我无法提供任何帮助,好在并没有人因为愿望未达成而迁怒于我。\n因此,当她在我的脚下摆出一堆花花绿绿的零食,并虔诚地双手合十时,我立刻明白了她的意图。\n“拜托您,让我学会法术吧!”\n轰隆——\n回答她的是一串雷鸣,她挑选了错误的时间,暴雨就要来了。\n“啊!您答应我了,对吗?”\n奇怪,她竟然不像那些人一样,害怕得捂住耳朵,紧紧躲在我的身后。\n“我要回去了,妈妈还等着我回家吃饭呢,明天见!”\n她朝我挥挥手,将书包抱在怀里,向雨中冲去。\n我想要阻拦她,却无能为力。\n\n轰隆——\n一道炸雷不偏不倚劈在她的身上。\n“啊——!!!”\n我想,如果我是真正的神明就好了。\n“咦?这是……怎么回事?”\n从天而降的金色光柱笼罩着她,雷电并没有伤害她的身体,而是如同花朵旁的蜜蜂一样,紧紧环绕在她的身侧。\n即便是我,也从未见过如此奇异的场景。\n她抬起手,一道电光自指尖喷薄而出,林间受惊的群鸟纷纷飞向天空。 \n“我的愿望……实现了!”\n“我要告诉妈妈这个好消息!”\n她闪烁的背影逐渐远去,淹没在雨中。\n\n一年后,我又见到了她。\n她似乎住在很远很远的地方,每年回到这里的时间不过短短十几天。\n她还是会向我倾诉烦恼,只不过话题有所改变。\n她说,她控制不好雷电的力量,店里的灯泡都被炸碎了。\n她说,朋友们不愿意靠近她,路边的小狗也绕着她走,大家都害怕被电到。\n她的眉头依旧拧成一团,甩动的尾巴尖隐约冒出火光。\n\n“有了它,我就能自由操控雷电了!”\n她举起双手,向我展示她手上戴着的,一副看上去再普通不过的黑色手套。\n“这是妈妈托人让一位厉害的玄师帮我做的,太神奇了,就像安上了开关一样。”\n“可以增强……可以减弱……”\n“它还有一个特别帅气的名字,叫‘雷帝招来’,是那位玄师亲自取的。”\n……\n她向我娓娓道来当中的奥妙,我听不懂,只能摇摇叶子回应她。\n我想,这一次,我也终于扮演好了一个神明。", - "CharacterArchiveContent.11801.1": "基本信息", - "CharacterArchiveContent.11801.2": "姓名:科洛妮丝\n生日:10月15日\n所属:自由旅人\n技能:治疗,解剖,科研\n地址:菲莱\n经验:两年\n武器:卡戎\n薪资:挂号费五百朵拉/旅人工作面议", - "CharacterArchiveContent.11802.1": "成为旅人的理由", - "CharacterArchiveContent.11802.2": "神器里有医疗器具,也有一些从未见过的药品,但绝大多数旅人都不擅长医术,没办法许愿出合适的东西。所以只能亲自去了。", - "CharacterArchiveContent.11803.1": "简历摘录之一", - "CharacterArchiveContent.11803.2": "兴趣爱好\n\n制作标本,收集药材,收集病变的生物组织。", - "CharacterArchiveContent.11804.1": "简历摘录之二:", - "CharacterArchiveContent.11804.2": "主治方向\n\n在我这里,没有治不好的病,只要你能付出相应的代价~", - "CharacterArchiveContent.11805.1": "简历摘录之三", - "CharacterArchiveContent.11805.2": "过往案例\n\n为全身瘫痪的患者装上了特制的柔光外骨骼,让高位截瘫的人站起来。\n配合魔法使用神器,拯救了心脏衰竭的旅人。\n改造了自己的眼睛。(※:此条仅魔王可见)", - "CharacterArchiveContent.11806.1": "简历摘录之四", - "CharacterArchiveContent.11806.2": "药剂开发日记\n\n近期调制出了能治疗入睡困难的药剂,但用量需要严格控制。\n有听到风声的商人上门,开出高价希望能收购药剂配方,我已经拎着卡戎拒绝了他们的好意。\n在不能确保用量安全的情况下,还是让有需要的人到诊所里现配现喝比较安全。", - "CharacterArchiveContent.11807.1": "简历摘录之五", - "CharacterArchiveContent.11807.2": "志愿者招募\n\n现有更换头颅的研究招募志愿者,不能保证生命安全。欢迎想换个身体的人上门咨询。", - "CharacterArchiveContent.11808.1": "同行评议", - "CharacterArchiveContent.11808.2": "超恐怖的白衣死神!!!不要问我怎么知道的!!\n——尘沙\n\n是好人……会给我,可爱的贴纸,贴上就不痛了。\n——火垂", - "CharacterArchiveContent.11809.1": "协会反馈", - "CharacterArchiveContent.11809.2": "部分属实。\n不过……虽然这家伙嘴里说不出什么好话,但如果真的遇到了什么棘手的病症,我还是推荐你们去找她。\n——薇洛", - "CharacterArchiveContent.11810.1": "档案附文", - "CharacterArchiveContent.11810.2": "███号治疗记录\n\n姓名:████ \n年龄:██\n█月█日,伤口缝合第二天,已经有明显愈合的迹象,病人的体质强悍得有点离奇,是值得研究的个体。\n█月█日,病人身体上的创伤已经基本自愈,但各方面体征依然虚弱,建议卧床休息一段时间。\n……\n█月█日,病人离开前,抽了三管静脉血作为样本留存,经过分析,确认██████,后期需要随访。\n\n这页病例是科洛妮丝不小心掉在幸运绿洲号上的,后面的纸页被全部涂黑了。魔王找个机会还给她吧。\n——鸢尾", - "CharacterArchiveContent.11811.1": "开支", - "CharacterArchiveContent.11811.2": "“上个月的开支,好像又超预算了?为什么呢?明明我都有好好收取诊金了……”\n科洛妮丝有些苦恼。\n“难道真的要像那个魔王说的,每天记账?欸,那就从下周开始试试看吧。”\n\n周一\n接诊感冒一例,收取诊金3000朵拉;\n接诊未知细菌严重感染一例,患者无力截肢费用,用锯下来的腿作为诊金支付;\n购买标本制作的浸泡液,50000朵拉;\n购买存放标本的玻璃瓶,5500朵拉。\n周二\n外出看诊,交通费共计6500朵拉;\n骨折患者换药,收取药费18000朵拉;\n小孩高热,收取药费23500朵拉;\n路过奇珍集市,购入长着植株的昆虫标本三个,80000朵拉,购入药剂原料,35000朵拉。\n周三\n接诊被野外魔物袭击的患者一位,手术费150000朵拉,家属暂时无力支付,赊账分期支付;\n接诊误食萌萌菇患者一位,非常有趣的致幻反应,经询问征得患者同意,他将作为案例观察对象,在看护下小量食用萌萌菇测试致幻反应,以此抵消治疗费用。\n周四\n需要去星塔里收集一点新的制药材料,顺路接了一个爬塔收集神器的委托,委托费100000朵拉;\n路上捡到一个受伤的旅人,治疗费用150000朵拉,但对方失忆了,忘记自己的支付密码,用从一盒从星塔里拿出来的,据说可以止痛的药物代替支付;\n周五\n支付上月的柔光费用,40000朵拉;\n制作新标本的时候弄坏了工作台,维修费10000朵拉;\n接诊普通感冒患者,收取医药费和诊金13000朵拉;\n不想接诊,打发一个肘关节脱臼患者,倒贴对方20000朵拉。\n周六\n接诊了一位异物入体的患者,手术费150000朵拉,封口费20000朵拉;\n接诊了一位不会说话只会唱歌的患者,疑似脑部病变,为方便研究替患者办理了住院,预估治疗和住院费2000000朵拉,患者选择分36期支付;\n接诊一位持续打嗝停不下来的患者,走进诊所就被标本吓到,直接自愈,没有产生治疗费用;\n义眼保养调试,耗材共计20000朵拉。\n周日\n关门休息。\n\n一周收入总计:116056。\n“呵呵,看来诊所经营状况还不错,过会儿就把看中的那个标本买下来。”\n科洛妮丝抬手把账本扔进垃圾桶。", - "CharacterArchiveContent.11812.1": "科洛妮丝是什么?", - "CharacterArchiveContent.11812.2": "科洛妮丝好像不是人类。\n在科洛妮丝经常上门看诊的小镇里,总又小孩喜欢小心翼翼地跟在她身后,嘀嘀咕咕着说着天马行空的猜测。\n他们的想法五花八门,有时候为了论证自己猜测的准确性,都在努力向其他人举证——\n\n“科洛妮丝是死神的化身!”\n唯一去过科洛妮丝诊所的小孩说,诊所里有个神秘的小房间,房间里都是奇怪的生物标本,还有一些人体的骸骨,诊所里甚至还有一把巨大的镰刀,那一定是死神的武器。\n\n“科洛妮丝是人偶!”\n被科洛妮丝治疗过的小孩说,他在科洛妮丝为他检查身体的时候,近距离偷偷瞄到过,科洛妮丝有一个眼睛是个义眼,散发着蓝色的微光。结合她日常还会将吃饭说成摄入能量,说不定,那就是对人类的拙劣模范……!\n\n“科洛妮丝其实是吃人的魔鬼!”\n虽然不是科洛妮丝的患者,但因为好奇跟踪过科洛妮丝的小孩说,他见过科洛妮丝和重病的村明商量,只要村民把他腿切下来送给她,就可以免去他的治疗费用。\n那条腿最后被科洛妮丝带回了诊所,装在一个玻璃瓶里泡着,那一定是食人魔在腌制食材!\n\n“科洛妮丝是死神?还是……盗墓贼?”\n路过看热闹的小女孩加入他们的话题,她说,听镇子里的大人们都把科洛妮丝称为“白衣死神”,说不定科洛妮丝就是传说中的人物,比如童话书里魔王的部下?\n不过……\n她又记得那些从冒险回来的大人们说,科洛妮丝的大镰刀不是什么寻常的武器,那个好像是从地底里带上来的。地底是哪里呢?地下吗?地下有东西的话,那岂不是挖了别人的坟墓?!科洛妮丝说不定还是个盗墓贼……!\n\n孩子们争论不休,全然没有发现身后靠近的人。\n“真的这么好奇的话,不如来我诊所看看?”\n科洛妮丝突兀地出声,看着这群小孩像受惊的麻雀,尖叫着四散而逃。", - "CharacterArchiveContent.11813.1": "武器轶事:卡戎", - "CharacterArchiveContent.11813.2": "诺瓦大陆上偶尔会出现长角的人,那些人来自一个叫做“永夜”的组织,是一群企图破坏星塔的恶徒。\n她曾被卷入永夜引发的事件中,切身体会了这群人带来的恶果;却也接受过永夜成员的恩惠,甚至改变了她的整个人生。\n如今,那名曾经救过自己的少女出现在她的面前。她低头凝视这位倒在自己脚边,头上长角的少女:\n腹部的伤口很深,内脏好像流出来了,失血量已经到了危机生命的程度,快死了。\n于是,科洛妮丝费了不小的功夫,把这个重伤的永夜成员拖回了自己的住所,用仅剩的一点报恩的情绪,给她做了治疗和包扎。\n \n那个少女凭着强悍的生命力,在昏迷了几天之后,从死神手里逃脱,科洛妮丝给她换药时,她躺在床上,一脸崇拜的表情看着她:\n“你好厉害啊,我都断成两截了,你居然还能把我接起来。”\n“过誉了,我其实也没想到。”科洛妮丝把颜色诡异的药剂塞到少女手里,“既然死不掉,那就加油活着吧。”\n \n那个少女在科洛妮丝的诊所里住了一个多月才痊愈出院。\n她们很快熟络了起来,仿佛相识许久的朋友,少女不避讳地讲起了她的过往,讲永夜们的生活,讲她冒险时遇到的见闻;而科洛妮丝是个不错的倾听者,她不会评判什么,她只是对未知感兴趣,她听得津津有味。\n临别时,少女说救命之恩无以为报,如果未来有缘,一定会给科洛妮丝一份对得起这份恩情的谢礼。\n这不过是等价交换而已,科洛妮丝并没放在心上,却不想,在少女离开之后的一年又三个月,诊所收到了一个匿名派送的包裹。包裹拆开,里面是一柄通体漆黑的镰刀,和一句没头没尾的话:\n“如果没有一柄称手的武器,医者要怎么跟死神抢人呢?”\n——是那位少女送来的谢礼。", - "CharacterArchiveContent.11901.1": "基本信息", - "CharacterArchiveContent.11901.2": "姓名:花原 \n生日:4月20日\n所属:谷风家政\n技能:家政服务、制作甜点\n地址:不详\n经验:不详\n武器:葵岚\n薪资:家政服务五十万朵拉/小时", - "CharacterArchiveContent.11902.1": "成为旅人的理由", - "CharacterArchiveContent.11902.2": "遵循谷风家政的要求。", - "CharacterArchiveContent.11903.1": "简历摘录之一", - "CharacterArchiveContent.11903.2": "资质证书\n\n谷风高级忍者资格证\n诺瓦一级厨艺与糕点证书", - "CharacterArchiveContent.11904.1": "简历摘录之二", - "CharacterArchiveContent.11904.2": "家政服务介绍\n\n家庭保洁、家务整理、制作甜品", - "CharacterArchiveContent.11905.1": "简历摘录之三", - "CharacterArchiveContent.11905.2": "忍者业务介绍\n\n收集情报、调查██、铲除██", - "CharacterArchiveContent.11906.1": "简历摘录之四", - "CharacterArchiveContent.11906.2": "作战经历\n\n于谷风家政就职期间共计参与过█场行动。\n场均击败敌人数█,助攻数█,贡献率█。", - "CharacterArchiveContent.11907.1": "简历摘录之五", - "CharacterArchiveContent.11907.2": "个人目标\n\n精进修行,寻找██下落。", - "CharacterArchiveContent.11908.1": "同行评议", - "CharacterArchiveContent.11908.2": "有趣的孩子……如果少一点警惕心就更可爱了呢,呵呵。\n——科洛妮丝\n\n她身上的气息很复杂。\n——琥珀", - "CharacterArchiveContent.11909.1": "协会反馈", - "CharacterArchiveContent.11909.2": "嗯……应该说“基本属实”还是“信息太少”了呢?\n严格意义上,这不是一份合格的简历,但鉴于花原是谷风家政的人,可以酌情放宽要求。\n唯一能够确定的是,花原做的小蛋糕非常好吃,五星推荐。\n——薇洛", - "CharacterArchiveContent.11910.1": "档案附文", - "CharacterArchiveContent.11910.2": "一张折起来的简笔画\n\n存档日期:星塔历█年█月█日\n来源:██所有物\n状态:部分破损\n保密等级:三级\n\n根据笔触辨认,推测为孩童所作。\n由于暂不清楚其重要性,交予档案室保存。\n——谷风家政 档案室", - "CharacterArchiveContent.11911.1": "空白之花(上)", - "CharacterArchiveContent.11911.2": "这是花原接手甜品店的第一天,还未到清晨,她忙碌的身影已经遍布店里每处角落。\n\n有太多事情需要处理:准备食材,打扫卫生,布置餐区……各个环节都容不得半点差错。\n面团发酵的时间要刚刚好,瓷砖的缝隙不能藏有一丝灰尘,桌椅之间的距离应当适中,沙发抱枕需拍到松软,确保客人能以最佳体验享受美食。\n一切准备就绪后,她才稍稍松了一口气,将刚剪下的新鲜向日葵插在柜台上的高颈花瓶中。\n\n初春时节尚有寒气,花瓣上凝结的水珠摇摇欲坠。花原摘下手套,轻轻碰了一下,滚动的凉意从指尖化开。\n她一时有些恍惚。\n对于忍者而言,“似曾相识”是一种可怕的感觉,她需要确切地知晓这种印象的源头。\n但她决定暂且放过自己,眼下还有更要紧的事。\n\n晨雾渐消,花原推开门,风与阳光同她擦肩而过,悬挂的木牌从“休息中”翻为“欢迎光临”。\n“……真的会有人来吗?”\n她不免有些忐忑,仿佛回到了参加初级忍者考试的那天。她从日出等到日落,以为这是某种特殊的测验。后来她才得知,组织遇到了突发情况,身为精锐忍者的考官们都去执行任务了。\n\n她不知在门口站了多久,直到街上渐渐热闹起来,第一位顾客顺理成章地出现了,而后是第二位,第三位。\n她奔波于厨房与餐厅之间,穿过琳琅满目的样品,绕过层层叠叠的杯盘器皿,热腾腾的香气包裹着她。大人夸赞她的细心,孩童钟爱她的温柔。她喜欢每一次道别时的“下次见”,在荒芜的心中种下生的期盼。\n\n花瓶中的向日葵每日都会更换,枝枝灿黄摇曳在洁净如新的台面上。\n她细心照料着它们,即便它们的寿命只在朝夕之间。\n她始终在等待着一个人的到来。", - "CharacterArchiveContent.11912.1": "空白之花(下)", - "CharacterArchiveContent.11912.2": "时间一天天过去,甜品店的生意出人意料地蒸蒸日上。偶尔歇息的当空,花原甚至产生了一种错觉——仿佛自己本就应该在这里的。\n她从不贪心,也并未奢求过什么,但一些不可言说的念头如同打发的奶油在内心悄然膨胀。\n“如果真的有那一天就好了。”\n\n“呜啊!!”\n挥舞着双手的小女孩无意间打翻了玻璃杯,融化的樱桃冰淇淋顺流而下。\n“没关系,擦干净就好了。”\n花原如往常一样,对不知所措的孩童给予安抚,而后耐心擦拭着桌面,收拾残局。\n“姐姐,你的手套……沾上果酱了。”\n花原低下头,雪白的缎面上多了几处黏糊糊的暗红。她突然记起先前触碰花瓣上的露水时,那种似曾相识感的由来了。\n——自从第一次出任务之后,她便开始戴上了手套。她讨厌触碰到不属于自己的血。\n\n“叮——”\n挂在门后的风铃泠泠作响,又有客人来了。\n“欢迎光临,请问……”\n“我要一杯特制的梅子甘露果酿,再加一些寒天。”\n来者向她露出微笑,她等的人终于出现了。\n\n长夜还未过半,一条不起眼的窄巷里鸦雀无声,有人永远不会再说话了。\n满地的向日葵花瓣已经失去了原本的颜色,却有人耐心打扫着它们,似乎在进行最后的悼念。\n“有必要收拾得这么干净吗?你和你师父还真是一模一样。”\n坐在墙头的女人百无聊赖地晃着双腿,她将一枚特殊形态的手里剑举在眼前,对着月光仔细观赏。\n这是她第一次和花原搭档,这位少言寡语的后辈的确让她捉摸不透。\n“你听说过吗?对于忍者而言,‘满月’是不祥之兆。好在我们今天很顺利。”\n“嗯,我第一次出任务那天,就是满月。”\n“诶?结果怎么样?”\n\n花原没有回应,她捡起最后一片花瓣,确保现场没有留下任何可供追踪的痕迹后,转过头看向坐在月亮下的人:\n“我们可以走了吗?”\n“走吧走吧,我肚子都饿了,回去吃个夜宵。”\n\n“说起来……你要不然就留在店里当老板吧。我觉得你比我合适,我出去这一趟太累了,都想退休了。”\n“……这家店是组织的联络点,不能随意更换对接人吧。”\n“别这么严肃嘛,我只是开个玩笑。”\n\n那一天始终不会到来。\n花原无比明白,从她走进满月之夜的那一刻起,梦想便已经离她而去了。", - "CharacterArchiveContent.11913.1": "武器轶事:葵岚", - "CharacterArchiveContent.11913.2": "往事令人依恋者,如漫漫寒冬之暖炉,折旧的幼稚画作。\n初次命中时的错愕,洗净的绷带,窗边隐去的背影。\n成熟后的第一粒籽,蜕变的茎秆。\n花落之夜。\n\n“……十三、十四。”\n“在数什么?”\n“……”\n“你若是在细数这花盘中的花籽数量,倒也不算走神了。”\n“在强烈的日光下,观察目标的每处细节——同样属于训练的一部分。”\n“谨遵师父教诲。”\n“去休息吧,午后再来。”\n“是。”\n“今年真是格外冷啊,不知道这几株向日葵能不能捱到春天。”\n“……别露出那副表情,死掉的话,再种便是了。”\n“……那不一样。”\n“有什么不一样?正如我们作为谷风忍者,只需要完成任务。”\n“藏在暗中的人是谁又如何?一个没了,就换成另一个。”\n“花原明白了。”\n“好了,回去吧。给我泡壶热茶,你自己也喝一点。”\n\n“画的是什么?手里剑?还是向日葵?”\n“是、是向日葵模样的手里剑。”\n“嗯……创意不错。”\n“不过,造型独特的武器会带来被敌人标记的风险。”\n“……我想被人记住。”\n“等你成为顶尖忍者后,再来考虑这件事吧。”\n\n“花原小姐,根据您提供的定制图纸,大约一周后我们可以制作出样品。”\n“届时还请您来仔细核验,确认无误后,就会投入量产。”\n“这可是高级谷风忍者特有的福利呢。”\n“好的,谢谢您。”\n“恕我多言,这款手里剑的造型……是以某种花为灵感吗?”\n“嗯,是向日葵。”\n“原来如此。‘葵岚’……是个好名字呢。”", - "CharacterArchiveContent.12001.1": "基本信息", - "CharacterArchiveContent.12001.2": "姓名:卡娜丝\n生日:1月22日\n势力:星辉附属大学\n技能:授课,擅长恩赐能量相关的课程\n地址:埃摩星辉附属大学第三教学楼教师办公室\n经验:未公开\n武器:无星夜的桂冠\n薪资:未公开", - "CharacterArchiveContent.12002.1": "成为教师的理由", - "CharacterArchiveContent.12002.2": "让每一个学生都能自由地选择未来的道路。", - "CharacterArchiveContent.12003.1": "简历摘录之一", - "CharacterArchiveContent.12003.2": "职业经历\n\n星辉附属大学毕业生,现于星辉附属大学任教。", - "CharacterArchiveContent.12004.1": "简历摘录之二", - "CharacterArchiveContent.12004.2": "个人成绩\n\n就读星辉大期间,连续三年获得“首席星宸生”称号。\n任教星辉大期间,因恩赐能量和星脉领域的突出贡献,获得教授职称。", - "CharacterArchiveContent.12005.1": "简历摘录之三", - "CharacterArchiveContent.12005.2": "主要论文\n\n《恩赐能量传导与媒介关系》\n此论文主要阐述恩赐能量在不同媒介下的不同传导速率,讨论了提升传导速率的方法。在发表的三年内累计获得超过1000次引用。\n\n《魔力地理影响假说》\n此论文阐述了在诺瓦大陆不同地区使用同等程度的魔法时,会因地理差异及特殊环境产生不同的变化,并以此提出假说。", - "CharacterArchiveContent.12006.1": "简历摘录之四", - "CharacterArchiveContent.12006.2": "其他发表论文\n\n《旅人思维下的许愿研究》\n《恩赐能量替代品的研究现状与发展趋势》\n《城邦星塔管理方式的探讨》\n《诺瓦野生植物可食用报告》", - "CharacterArchiveContent.12007.1": "简历摘录之五", - "CharacterArchiveContent.12007.2": "所获荣誉\n\n星辉大最受欢迎教师民间投票-第一名\n星辉大最受恐惧教师民间投票-第一名", - "CharacterArchiveContent.12008.1": "同行评议", - "CharacterArchiveContent.12008.2": "卡娜丝,好。念书,坏……\n——火垂\n\n一篇论文,一个项目,一份终身荣誉,\n在拥有这些之后却放弃了星辉之眼的重要职位,转而成为了大学教授,\n她或许是我教学生涯里,最不开窍的学生。\n——星辉附属大学元素科教授 佐西莫斯", - "CharacterArchiveContent.12009.1": "协会反馈", - "CharacterArchiveContent.12009.2": "真实度较高。\n从星辉大的毕业生处收集的调查报告显示,绝大部分卡娜丝的学生都对她抱有敬意和好感,卡娜丝经常在课堂上讲述旅人的事情并且持正向态度。\n——薇洛", - "CharacterArchiveContent.12010.1": "档案附文", - "CharacterArchiveContent.12010.2": "调查受阻\n\n背调卡娜丝的过程中,我们被恩赐意志施压和警告。\n这么激烈的反应,反过来可以确认卡娜丝的一年“空白期”,在恩赐意志内部也是密级极高的情报。\n通过她公开的论文判断,卡娜丝应具有较为丰富的旅人经验,但她为何对此段经历闭口不谈,是值得关注的事情。\n综上所述,该简历显然缺失了很多重要信息,建议谨慎对待。\n——地理协会 ███", - "CharacterArchiveContent.12011.1": "无姓之人", - "CharacterArchiveContent.12011.2": "“从今天开始,你就不能再自称梅托尼亚了。”\n母亲端坐在家族会议的中央位置,她是历代梅托尼亚家最杰出的女性,是我自幼以来敬仰的对象,由她来亲自主持这场家族会议,想必为了赎我出来,梅托尼亚家牺牲了不少利益……\n母亲用歉意的眼神看着我,这种表情在她脸上可不常有。但她最终没再多说什么,只是头也不回地离开了席位,佣人立刻上前,为她更换外套,做下一场会议的准备。\n自我有记忆以来,每次见到母亲都是在这种时候,母亲像是有开不完的会一样,穿梭在各家企业的元老院里。\n直到母亲高跟鞋的声音消失在大厅中,桌旁的其他人才终于有了呼吸的充裕。\n年纪轻轻就有了皱纹的兄长深深地叹了半口气,被法米亚姐姐瞪了一眼后,又把后半口咽了回去。\n听说,法米亚姐姐是我们兄妹几人里最有可能接过母亲衣钵的人,虽然,她本人并不这么觉得,一直说家主的位置应该我来坐。\n我一点都不喜欢母亲的那把椅子。\n\n收拾好最后的行李,一个人走出梅托尼亚家时。一位容貌清癯的男人等在院子的铁门前。\n他是我的父亲,诺瓦有名的实干家。虽然出身灰城区,但靠着个人的努力,以及入赘梅托尼亚家,成为了埃摩金城区不可忽视的大人物。\n这么多年来,父亲很少和我们说话,我从来不知道父亲在想什么。只知道比起注重结果的母亲,他更看重的是开始的方向。\n我本以为他要对我说什么,但父亲只是把一本书递给我。\n《恩赐能量基础》。\n我记得这本书,那是小时候,我拜托父亲和母亲买的生日礼物。只不过,现在的我,背叛了自己的选择。\n“自己选的路,就认真走完。”\n和母亲一样,他抛下这句话,和我背对而行。\n雨,适时地下了起来。管家提来裹着防水布的我的行李,听他说,这是父亲亲自嘱咐的,因为行李的大部分是容易被水毁损的绝版书籍。\n“小姐,请原谅老爷和夫人,其实他们……”\n管家额头上的皱纹又深了。在我出事之后,他随着父亲和母亲到处奔波打点,想必也度过了一段难捱的时间。\n“没关系,我能理解。为了保护我和家族,他们也只能这么做。”\n\n我望着马车窗外渐行渐远的宅邸,拿出星辉附属大学的入职登记表,在一直空着的姓名栏中填入——\n卡娜丝·无姓。", - "CharacterArchiveContent.12012.1": "眺望来时的路", - "CharacterArchiveContent.12012.2": "在正式成为教师前,我曾去一个偏远小城实习过一段时间。\n那里有一所即将废弃的学校,那里的学生是我带的第一届学生,而我,也是她们的最后一位老师。\n学校废弃的理由很简单——收不到足够的学费。\n在诺瓦,知识是一种奢侈品。\n我这样的老师和商店里的神器推销员......或许并没有太多的区别。\n\n“啊,果然在这里,老师。”\n\n朱诺推开天台的门,先是像朋友般和我打了个招呼,又礼貌地向我鞠了一躬。\n她是我带的班的班长,单论年龄,和我之间只差了不到五岁,比起师生,更像朋友。\n\n“毕业典礼要开始了,老师不下去吗?”\n“再等一会吧,我有点......”\n\n我扯了扯在星塔里找到的西服的下摆。\n对于即将开始的毕业典礼,我有点犹豫和紧张。\n这并不是正式的毕业典礼,而是因为废校,不得不召开的“毕业典礼”。\n就算是本应今年毕业的班级,这个学期的知识也只讲了一半。\n虽然,学校的停运并不是我这个老师能阻止的。\n但我还是觉得自己愧对她们。\n\n“哇,这是那个传说中的星塔正装吗?”\n\n朱诺发现了我今天的衣服和平时不同,兴奋地围着我转来转去。\n这的确是金城区流行的“正装”。\n我离开家的时候,姐姐把这件衣服塞进我的行李里,我却一次也没机会穿。\n\n“怎么样怎么样,星塔里的高级货,是不是穿上去很舒服?”\n“又紧又不好活动,并不好穿。”\n“原来是这样啊,老师穿正装的样子我还是第一次见。”\n“对不起,我还没讲完这学期的课。”\n“不是这样的哦,老师最重要的课程,已经给我们讲完了。”\n\n我露出疑惑的表情。\n在听闻废校后,我把后面的教案和课本都想办法给了她们,这也不能算我讲完了课。\n\n“老师最重要的课程,是这个。”\n\n朱诺指了指我的西服。\n\n“这个?”\n“嗯,老师来之前,我们都觉得埃摩是个很可怕的地方。\n那里的人天生就懂得很多知识,我们怎么学也赶不上那里的人。\n老师来之后,我们才知道埃摩的人和我们都是一个鼻子两个眼睛,\n还有......今天刚刚学到了,他们还穿这么不舒服的衣服。”\n“我怎么觉得......你好像不是在夸我。”\n“哎哎哎,完全没有,班里的大家都很喜欢老师呢。老师的确给我们带来了原来不曾有的信心。”\n“原来是这样......我从没想过,自己还有这样的作用。”\n“嗯,我们既然不比别人差,那就没什么好怕的了。大家都在礼堂里等你了,快来吧,老师。”\n\n星塔的书里说过:“三个人走在一起,一定有一个人可以当你的老师。”\n我在教授知识的同时,也从这里学到了我之前未曾想过的事情。\n朱诺推着我的后背,把我这个既是“老师”,又是“学生”的人,推向了我人生中第一次的“毕业典礼”。", - "CharacterArchiveContent.12013.1": "武器轶事:无星夜的桂冠", - "CharacterArchiveContent.12013.2": "无光的黑牢里,传来少女的呜咽声。\n她蜷缩在冰冷坚硬的石墙角落里,紧握着从那趟冒险中获得的战利品。\n那是,一串树叶钙化后形成的手环。\n\n寒意侵蚀着她的理智,黑暗磨损着她的意志。\n她只能在心中一遍遍地重复着脱罪的话语。\n“没事的,只要装作一无所知就能糊弄过去。”\n“没事的,只要父母出手就能从这里出去。”\n然而,回忆不可抑制地涌来,过去的事情,再次从眼前闪过。\n\n自由与安定不可兼得,渴望荒野的少女,偷偷前往了城邦之外的某座星塔。\n她把攀登星塔,当做自己的毕业旅行。\n\n“所有人都想着往上走,却鲜有人关注脚下的世界。”\n\n少女潜入大地的深处,看到了未知的景色。\n星塔,大陆,星球。\n她发现,世界的记忆与真实的历史,比诺瓦人最疯狂的想象都更离奇。\n踏出了这一步后,没有人还能回到“过去的温室”中。\n\n散落的枝条,编成手环,承载了她的意志。\n她渴望把真相告知世人,这份执念令她强撑着虚弱的身体,回到来时的路上。\n然而,回忆戛然而止,后面是不可言说的片段。\n\n光芒射进黑牢。\n隐约能看到恩赐意志和父母等候自己的身影。\n从小被教育“待人以诚”的她,在审判中第一次撒了谎。\n沉默不会永远持续,怀有求知欲的人们终将挖掘出真相,卡娜丝如此坚信。\n她背负起那个秘密,踽踽独行。", - "CharacterArchiveContent.12301.2": "姓名:杏子\n生日:6月1日\n所属:伊西村侦查小队(自称)\n技能:侦查\n地址:伊西村\n经验:暂无\n武器:可可才不是武器\n薪资:小事苹果,大事西瓜", - "CharacterArchiveContent.12302.1": "成为侦查小队队长的理由", - "CharacterArchiveContent.12302.2": "侦查小队曾有很多成员,但是大家渐渐都搬走了,只剩下杏子和可可,泡泡。", - "CharacterArchiveContent.12303.1": "简历摘录之一", - "CharacterArchiveContent.12303.2": "心情变好的魔法\n\n你有不开心的事情吗?\n杏子画一个太阳送给你~", - "CharacterArchiveContent.12304.1": "简历摘录之二", - "CharacterArchiveContent.12304.2": "不擅长的事情\n\n圆葱,熬夜,念书,和好朋友们说再见。", - "CharacterArchiveContent.12305.1": "简历摘录之三", - "CharacterArchiveContent.12305.2": "重要的伙伴\n\n泡泡是嘭嘭鱼家族里速度最快的,她能带着杏子一起飞到森林上面;\n可可能一下子变得很高大,会喷火。杏子发烧的时候,她还给杏子熬了粥。", - "CharacterArchiveContent.12306.1": "简历摘录之四", - "CharacterArchiveContent.12306.2": "侦查小队的职责\n\n帮助村里的大家,视察森林的情况,警惕魔物。\n小队成员的分工各有不同,只要你爱着村子,你就是侦查小队的荣誉成员。", - "CharacterArchiveContent.12307.1": "简历摘录之五", - "CharacterArchiveContent.12307.2": "关于自己\n\n杏子不记得自己的父母是谁,据村子的大人们说,几年前,是可可把杏子带到村子里来的。\n杏子问过可可,但她只会回一句“嗷”。奇怪,明明平时都能听懂的……", - "CharacterArchiveContent.12308.1": "同行评议", - "CharacterArchiveContent.12308.2": "她永远是伊西村的小太阳。\n——伊西村村长\n\n帮过我大忙的小妹妹,以及,她爬树比我还快……\n——特丽莎", - "CharacterArchiveContent.12309.1": "协会反馈", - "CharacterArchiveContent.12309.2": "基本属实。\n杏子妹妹虽然年龄小,却已经能集结两位伙伴的力量,用自己的方式守卫村庄,\n而她对自然、生物也有着独特的见解,这证明了她拥有成为优秀旅人的潜质,\n不过在那之前,还是要收一收贪玩的心,把要学的功课拾回来哦。\n——薇洛", - "CharacterArchiveContent.12310.1": "档案附文", - "CharacterArchiveContent.12310.2": "有关火狼的论文摘录\n\n绒绒族天生具备优秀的听觉,与动物有着天然的亲和力,但她们是否能亲和魔物,我们知之甚少。\n火狼是一种好战的魔物,擅用火,骄傲,几乎不可能被驯服。\n杏子身边的可可,作为火狼个体是一个特例。这只火狼不仅和杏子建立了深厚的关系。甚至通过学习掌握了一些火狼不应有的技能。很有观察研究的价值。\n——星辉之眼收藏的某篇论文", - "CharacterArchiveContent.12311.1": "太阳骑士的传说 上", - "CharacterArchiveContent.12311.2": "可怕的诅咒,毫无预兆地降临在和平的小村庄。\n诅咒让天空失去了记忆。于是,天空只有不断地哭泣,落下的泪水淹没了农田。\n诅咒让云朵生了重病。于是,云朵一直阴沉着脸,把病痛传给弯下腰的麦子。\n\n每天忙碌在田地里的村民,询问村子的贤者,要怎样才能驱散诅咒。\n农田里的麦子还能坚持下去,但村民们的身心,已经被诅咒折磨得疲惫不堪。\n贤者摸了摸胡须,说只有传说中的太阳骑士,才能唤醒沉睡的太阳,让太阳的光芒驱散诅咒。\n村民们又问:“太阳骑士在哪里?”\n这次,贤者摇了摇头,没有给出答案。\n\n太阳骑士,正忙着唤醒太阳呢。\n她披上免疫寒冷的魔法斗篷,钻进湿漉漉的森林。\n这里是她的领地,她说得上每一位森林居民的名字,森林居民也喜欢她。大尾巴的种子鉴定师和能飞的歌唱家,积极地为她引路。\n\n太阳骑士要找的,是唤醒太阳所需的材料。\n几大捧凤凰木的花瓣,一大篮金盏花的花苞,还有好吃的洋葱,紫薯装了一大袋。\n不,不,太阳骑士不是想用美味的食物唤醒太阳。\n她还找了蜘蛛的网,茜草的根,一木筒的树脂。\n太阳骑士把这些东西小心地放在她最信赖的伙伴,火狼勋爵的背上,拉回到自己的秘密基地。\n大锅熬啊熬,当木柴全部烧完的时候,如山般的材料变成了几个小小的罐子。\n太阳骑士带上这些重要的罐子,又找火狼勋爵借了几根漂亮的毛,向着村庄中的高塔出发了。\n\n顺着台阶和墙缝,太阳骑士攀上高塔的顶端。\n在下面接应的火狼勋爵一直抬着头,看着太阳骑士伟岸的身姿。\n唤醒太阳的施法开始了。\n拥有魔力的罐子泼洒在高塔顶端,金黄和橙红的色彩在塔尖迸发,温暖的气息让天空找回记忆,云朵的疾病痊愈,光明重新回到大地上。\n但是,剩余的诅咒缠绕在太阳骑士身上,在那之后,没人知道太阳骑士去了哪里。\n至于,太阳骑士何时再次出现,那就是另一个故事了。\n\n“魔魔王,伊西村的风车是不是很漂亮?”\n“很漂亮,这个颜色,上面画的是……橘子?”\n“是太阳啦!可能被雨水淋得有点褪色了。”\n“前几天,你是去忙这个了?”\n“雨季很折磨人嘛。画完了后,村子里的大家笑容都多了呢。”\n“所以,这就是你感冒的理由?”\n“嘿啾!没关系没关系,过两天就能好,魔魔王千万不要给杏子买药啊,杏子不想再吃那么苦的药了。”", - "CharacterArchiveContent.12312.1": "太阳骑士的传说 下", - "CharacterArchiveContent.12312.2": "阴晴不定的冬女王带着她的风雪侍从路过了村庄。\n当一夜结束,村民相继醒来时,却在被破坏的围栏下发现了火狼勋爵的脚印。\n他们找来贤者,希望他能给个说法。\n贤者却摸着胡须看向森林,他说道,公正的太阳骑士一定会为大家找到真相。\n\n而我们的太阳骑士,又一次披上了她免疫寒冷的斗篷,独自一人踏入冰冷的森林中。\n风雪的到来让森林的居民们有些慌张,太阳骑士回到了她的领地,没有欢迎声,但她依然热心地帮助他们。\n五颗松子,这是大尾巴种子鉴定师忘记的宝物,太阳骑士认真把它摆放好;\n三枚雏蛋,这是会飞的歌唱家夫妇恩爱的结晶,太阳骑士小心把它送回去;\n一片脚印,这是……不,这是火狼勋爵的踪迹!\n\n太阳骑士抓紧脚步,她顺着足迹一路向着森林的更深处前进,\n穿越了风雪的帷幕,她看见火狼勋爵正站在那里,而现在她只要上前去问个明白。\n但是,当她走上前却发现,那并不是火狼勋爵,而是长相酷似的恶狼暴徒。\n原来,正是他乔装成了勋爵的样子,企图破坏她与村民之间的信任。\n太阳骑士正想给他点教训,但风雪却让她的动作变得僵硬。\n就在此时,真正的火狼勋爵及时赶来,她挡在太阳骑士面前与暴徒对决。\n\n战斗很快以勋爵的压倒性实力落下帷幕,可在最后,卑鄙的暴徒却拽住勋爵一同跌下了山坡。\n太阳骑士迅速召来了森林的居民们,找来了云杉木、青藤蔓、富有弹性的大菌伞。\n大家齐心协力,将它们并排又相连,一辆能乘着雪地的战车便被造了出来。\n一秒都没有犹豫,太阳骑士坐上战车朝山下滑去。\n\n她在一片空旷的山洞里发现了受伤的火狼勋爵。太阳骑士让她稍安勿躁,她从口袋中掏出了两块奇石。\n咔嚓,咔嚓,喜欢奇妙声音的火精灵被召唤了出来,它燃烧着火焰并带来温暖。\n这些还不够,太阳骑士说,于是她又将自己抵御寒冷的魔法斗篷披在了火狼勋爵的身上。\n火焰的精灵在黑夜中闪烁跳动,寒冷的一夜很快就过去了。\n\n再后来,贤者带领村民找到了她们,众人得知了真相后,误会也得以消除,只是太阳骑士大病初愈不久,现在又变得有些虚弱。\n为了担起照顾她的责任,火狼勋爵决定开始学习村民的技艺……\n\n“不管看几次都想象不到可可居然会做饭呢。”\n“哼哼,厉害吧。”\n“厉害的是可可,又不是杏子~”\n“才不是!杏……杏子也可以做饭的,这就给魔魔王见识一下!”\n“等一下!你刚把整包盐都倒进去了!?”", - "CharacterArchiveContent.12313.1": "武器轶事:麦旗", - "CharacterArchiveContent.12313.2": "“杏子妹妹,我们来找你玩啦~你趴在地上做什么呢~”\n“你们来啦~村口的旗子上破了一个洞,杏子在想该怎么办。”\n“这个我知道!阿爸说这叫手工,以后去了菲莱上学,每天都有手工课。”\n绒绒族的少女趴在昨晚因大风刮倒的旗帜上,她回过头,向侦查小队的两位成员道好。\n“那杏子妹妹就把只有伊西……嘭嘭鱼鱼村才有的东西粘上去吧,一定能一眼就看出来的。”\n“只有嘭嘭鱼鱼村才有的东西……嗯!杏子知道了,谢谢你小雅姐姐!”\n“切~咱还以为你做的是战旗呢,就是帝国卫队的掌旗官举在空中挥舞的东西。”\n“像这样,你看,所有人的目光都会聚在你身上!”\n“好帅哦!杏子也想要!但是不知道怎么做……”\n“杏子你别听他的,就算没有旗帜,可可也还是会听杏子的话。”\n“嗯!那等杏子做完,我们一起把它放回村口吧!”\n“啊……那个……”\n“杏子,对不起啊……我们,马上要搬去菲莱了。”\n““飞……来”?是隔壁村子吗?没关系!有可可在,杏子每天都能去找你们玩~”\n“不是的杏子妹妹,搬家就意味着……”\n两位伙伴为少女上了有关分别的第一课,她的耳朵也同情绪一般垂落。\n\n“我们就这样告诉她真的好吗,我还记得她那天的表情……”\n通往城邦的马车上,女孩自愧地向同行的男孩倾诉。\n“总比瞒着她强吧。还有,别老是把头往窗外探了,很危险的。”\n“我看到麦田里,好像有什么奇怪的东西。”\n“有那么几株好像长得很高,在往这边动。”\n“不可能,你肯定是眼花……”\n少年探出头来,当阳光掠过麦田,他看见了一个挥舞麦穗的少女骑着火狼跃出金色的海浪。\n“纳兰哥哥!小雅姐姐!你们看,杏子把很帅的麦旗做出来了!”\n“等杏子成为了侦查小队队长后,还会一直带着它的!”\n“杏子会把它高高挂在村门口,等你们回来!”\n少女渐渐听不清好友们的话语,只剩他们挥手的身影,随马车一同没入故乡的地平线。", - "CharacterArchiveContent.12501.2": "姓名:苍兰\n生日:9月9日\n所属:万送屋\n技能:决斗、骑行、法律诉讼\n地址:贝林港十街九号\n经验:一年\n武器:理性 \n薪资:详情咨询万送屋的多娜", - "CharacterArchiveContent.12502.1": "成为旅人的理由", - "CharacterArchiveContent.12502.2": "为需要发声者代言,强健体魄,挑战自我,即是信使旅人之意义。", - "CharacterArchiveContent.12503.1": "简历摘录之一", - "CharacterArchiveContent.12503.2": "教育背景\n\n金翎港巅峰公学:一等荣誉学位", - "CharacterArchiveContent.12504.1": "简历摘录之二", - "CharacterArchiveContent.12504.2": "荣获奖项\n\n贝林年度杰出之星勋章\n贝林环湖自行车拉力赛第二名\n贝林弹珠争霸赛最佳耐力奖", - "CharacterArchiveContent.12505.1": "简历摘录之三", - "CharacterArchiveContent.12505.2": "兴趣爱好\n\n读书、决斗、喝茶", - "CharacterArchiveContent.12506.1": "简历摘录之四", - "CharacterArchiveContent.12506.2": "业务介绍\n\n一般业务:同城送信、送报纸、送包裹\n定制业务:跨城送信、超大型包裹配送\n备注:定制业务需要提前预约", - "CharacterArchiveContent.12507.1": "简历摘录之五", - "CharacterArchiveContent.12507.2": "自我评价\n\n作为一名新手旅人,无论是知识储备还是实战操作,我都远远逊色于其他前辈。\n我需要连挥十七斧才能敲晕大野猪的头,“三十天内只吃压缩饼干”的成就也尚未达成……\n为了弥补这些不足,我进行了广泛的探索学习:听老人们讲冒险传说,向小朋友发起弹珠决斗,品鉴各类零食,钻研神器修理技巧。", - "CharacterArchiveContent.12508.1": "同行评议", - "CharacterArchiveContent.12508.2": "真是的,费了好大力气才说服苍兰不要在“兴趣爱好”一栏里写“吃零食”……\n总之,不要被她冷冰冰的外表吓到,多和她相处试试吧!\n——多娜", - "CharacterArchiveContent.12509.1": "协会反馈", - "CharacterArchiveContent.12509.2": "完全属实。\n与苍兰的实际能力相比,这份简历过于谦虚了,并且她似乎搞错了重点……\n出于好奇,我调查了一下,“贝林年度杰出之星勋章”竟然是每年击败流窜到城市里野猪数量最多的市民才能获得的荣誉奖章……很难想象这位大小姐每天都在做些什么。\n——薇洛", - "CharacterArchiveContent.12510.1": "档案附文", - "CharacterArchiveContent.12510.2": "一则旧新闻\n\n《独家!普瓦图家族辩护师神秘失踪!》\n本报讯\n据相关人士透露,此前在法庭上出手伤人的普瓦图家族辩护师现已下落不明,所属辩护所收到多封匿名抗议信,要求该名辩护师进行公开道歉。\n截至目前,普瓦图家族还未对此事发表回应……\n——金翎之声报", - "CharacterArchiveContent.12511.1": "探寻无意义", - "CharacterArchiveContent.12511.2": "“根据贵公司目前的状况,我方初步拟定了以下几种方案……”\n“听上去还可以,不过……”\n会客室里萦绕着枯燥繁复的法律条款与注释说明,苍兰端坐在宽大的会议桌前,如往常一样记录着这些身份尊贵的客户所说的每一句话。\n尽管他们大部分时间都在问一些已经给过答案的问题,或是提出一些异想天开的无礼要求。\n\n“……刚刚开会的时候,你走神了吧。”\n苍兰正在整理手中的文件,不由得心下一惊。她本以为带教导师忙于应付那些胡搅蛮缠的客户,无暇顾及自己,没想到这位大辩护师时时刻刻都能掌控全局。\n老实承认错误后,她忍不住发出了埋藏许久的疑问:\n“今天是我们第三次与这家公司会面了。为什么他们不尽快给出答复,而是一直派不同的代表来听您陈述同样的方案呢?”\n“好问题,但这是必经的流程。公司的规模越庞大,内部的派系就越为复杂。”\n“我们需要收集各方反馈,以拥有最高决定权的派系为核心,提供他们满意的方案。”\n“恕我直言……这种做法会降低案件的处理效率。”\n“这不是我们需要考虑的问题,身为辩护师,最重要的是满足客户需求。”\n“……我明白了,谢谢您的指导。”\n\n\n午后的日光是瞌睡的温床。即便苍兰严格保持着健康的作息习惯,此时的她还是觉得眼皮有些发沉,转头看向窗外。\n这样的好天气,非常适合在开阔的户外练习决斗。\n有多久没有体验过血液在身体里沸腾的感觉了呢?\n当她宣誓成为一名辩护师时,坚信自己不过是换了一片“决斗场”,如同她深深敬佩的家族先辈曾经历的转变一样。\n她渴望简单干脆地直面对手,而现实非她所愿。\n\n\n“……您辛苦了,明天见。”\n遵循惯例同导师道别后,苍兰走出气派非凡的大门,这是她第一次感到有些疲惫。\n“小姐,不好意思打扰了……您是辩护师吗?”\n迎面而来的一对夫妇打断了苍兰的思绪,他们穿着最普通不过的衣服,仓促而诚恳地望着她。\n苍兰郑重地点了点头:\n“是的,请问二位需要帮助吗?”", - "CharacterArchiveContent.12512.1": "庆贺新世界", - "CharacterArchiveContent.12512.2": "“我不反对你接这个案子,只是以你目前的资历与被告的身份,败诉是一定的。”\n“以及,不出意外的话,将会由我来担任被告的代理辩护师。”\n“……您明明知道这个人的所作所为,为什么还会替他辩护?”\n“我是他聘请的私人法律顾问,辩护师只为雇主服务,不会受到其他因素干扰。”\n无可挑剔的回答溶解了苍兰最后一丝幻想。\n“……您是我入行以来最尊重的前辈,但即便对手是您,我也绝不会放弃。”\n“况且,我不认为自己毫无胜算。”\n\n\n窗外雨势渐弱,敲门声适时响起。\n“进来吧。”\n“抱歉,我的鞋子湿透了,担心弄脏您的地毯……我就站在门口说吧。”\n“我是来和您道别的。我要离开辩护所了,我……无法成为一名合格的辩护师。”\n“失败不可怕,接受惩罚之后可以重新开始。你的天分很高,不要轻易放弃自己。”\n“这段时间我一直在思考,如果辩护师只能为上位者争权夺利,甚至损害普通人的利益,那法律的公平与正义又由谁来捍卫呢?”\n“这个世界拥有自己的运行法则,在你有能力修改规则之前,就无权质疑它。”\n“而你也是凭借着家族赋予的身份才能成为辩护师,这一点你不要忘记了。”\n\n\n“……苍兰,苍兰!你在看什么呢?”\n如小动物一般灵巧的少女好奇地探过头,一团阴影跃动在纸页上。\n“诶,这上面怎么全都是字啊?看不懂……”\n“哈哈,苍兰看的书都很深奥呢。”\n坐在一旁缝衣服的橘色头发的女孩子也凑了上来,本就狭窄的旧沙发更加拥挤了,三只抱团取暖的小动物开始了新一轮嘀咕:\n“只是随便看看……书店老板娘送了我几本最新的畅销书。”\n“她是为了感谢你帮她摆平上次来闹事的那些人吧,他们不止一次想乱涨店铺租金了。”\n“我记得!当时苍兰说了一大堆我听不懂的话,对面都吓傻了。”\n“讲起法律条文时的苍兰,和平时很不一样呢。”\n“这下苍兰出名了,不知道我们万送屋能不能沾沾光,接个大单子呢……”\n……\n\n“现在的我,大概找回了一些那段经历的意义了吧。”\n即便回应来得有些晚,但如今,她终于可以为“辩护师”的旧身份而感到骄傲了。", - "CharacterArchiveContent.12513.1": "武器轶事:理性", - "CharacterArchiveContent.12513.2": "——如何成为决斗场上的永恒胜者?\n“勇气”“坚韧”“正义”……\n样样都是她的杀手锏,她最忠实的信徒, \n契约之言的执行者,裁决时刻的见证者。 \n“勇气”是淬满毒液的暗银匕首,寒光闪烁间,于险境中洞穿敌人要害。 \n“坚韧”由犀牛骨与红岩打造而成,在它面前,任何防线都如薄纱一般。 \n“正义”的长枪足以划破天穹,挥舞时灿金残影是印刻在对手眼中的最后一幕。 \n在以美德为名的武器库中,唯有一把略显笨重的巨斧,始终等待着主人的垂青。 \n但她不需要“理性”,\n她只想勇往直前。\n\n然而,不败神话终有落幕的一天。\n“冲动是你失败的根源。”\n“你需要理性一些。”\n那个人如此评价道。\n她离去之后,决斗的传统随着时代变迁渐渐没落。\n曾经辉煌一时的征战者们,也同那段浓墨重彩的历史一道,就此封存。\n\n百年后,一位仓皇出逃的少女推开了记忆之门, \n赋闲已久的伙伴们再度燃起了重生的希望。 \n但相比于那位传奇的前辈,少女缺乏战斗经验,也没有足够的自信, \n她行走在饱含旧日荣光的海洋里,试图找到一个足以帮她应付未知困难的朋友。 \n“嗯......就是你了。”\n“我需要多一点「理性」。”\n此刻的她有些灰心丧气,但冰凉的黑曜石斧在她的手中悄然沸腾,\n它感受到了独属于少女的那份勇气、坚韧、正义,\n和千百年来未曾改变过的,那颗火热跳动的心。", - "CharacterArchiveContent.12601.1": "基本信息", - "CharacterArchiveContent.12601.2": "姓名:紫槿\n生日:9月5日\n所属:野空事务所\n技能:魔术表演\n地址:弗拉维奥城外南部森林\n经验:三年以上\n武器:凤凰权\n薪资:出场费五百万朵拉,商务会谈需提前预约。", - "CharacterArchiveContent.12602.1": "成为旅人的理由", - "CharacterArchiveContent.12602.2": "以野空事务所的名义进行巡回演出,为观众带来笑容,\n同时在各地招揽团员,将他们培养成独当一面的艺人。", - "CharacterArchiveContent.12603.1": "简历摘录之一", - "CharacterArchiveContent.12603.2": "野空事务所\n\n数年前注册的新型事务所,抛弃了传统的城与城之间搭建业务关系的运营模式,改为了完全自由式,以周期巡演、定期出演的方式活跃在大陆各地。\n事务所业务包含:魔术表演、话剧表演、艺人培训、星塔探索\n事务所固定地址:弗拉维奥城外南部森林\n事务所门牌号码:62442", - "CharacterArchiveContent.12604.1": "简历摘录之二", - "CharacterArchiveContent.12604.2": "关于魔术\n\n指代通过魔法引发视觉奇观,要求表演家具有高超魔法造诣的技巧型表演。\n起源已不可考,但少数文献中均有提及,估测有近百年甚至千年的历史。\n现代魔术奠基人被称为“钟表匠学徒”,由他开创了将民间魔术融合杂耍表演等戏法,并将之搬上了贵族宫殿的舞台,使魔术成为了系统的艺术。\n后因历史原因,魔术在民间的热度持续下降,直到数年前,“钟表匠学徒”的直系后代赛琳·罗贝尔于弗拉维奥逝世,宣告了魔术表演的没落。", - "CharacterArchiveContent.12605.1": "简历摘录之三", - "CharacterArchiveContent.12605.2": "艺人生涯\n\n过去隶属于绯瞳传讯旗下“闪耀传播”事务所,初次签约合同为15年。\n出演影戏达32部(主役9部);话剧15部;舞台表演48场;\n\n获得奖项:\n第26届弗拉维奥影戏节 最佳新人奖\n第26届弗拉维奥影戏节 最佳女主演奖\n第27届弗拉维奥影戏节 终身荣誉奖", - "CharacterArchiveContent.12606.1": "简历摘录之四", - "CharacterArchiveContent.12606.2": "擅长技法\n\n通过改良传统魔术,使用能精巧控制魔法的魔杖,\n利用魔法道具的相互搭配,结合自身的舞蹈动作,仅凭单人便能为观众带来震撼的魔术奇观与视觉享受。", - "CharacterArchiveContent.12607.1": "简历摘录之五", - "CharacterArchiveContent.12607.2": "华彩礼服\n\n我继承了某位魔术大师的衣钵后,为了向她致敬,我仿照她年轻时的演出服做了些许修改,\n但我却因为这份传承的“重量”而无法顺利将其穿上,在那之后我又沉淀了一段时间,最后终于坦然接受了这份命运和责任。\n\n以上都是对外的说法,实际上紫槿小姐根本不知道礼服怎么穿。\n——野空事务所的生活助理 凡妮", - "CharacterArchiveContent.12608.1": "同行评议", - "CharacterArchiveContent.12608.2": "我听说过紫槿小姐在弗拉维奥的事迹。但很可惜我不方便出城,只能通过显影器观看她的表演。我常常在想,她什么时候能再回到弗拉维奥呢?\n——青叶\n\n贝法娜,或者该称紫槿小姐,关于她离开演艺圈的事情我们深感惋惜,虽然闪耀传播方表明了切割态度,但影戏协会承诺不会撤除紫槿小姐获得的荣誉。\n——弗拉维奥影戏协会", - "CharacterArchiveContent.12609.1": "协会反馈", - "CharacterArchiveContent.12609.2": "真实度存疑。\n擅长使用魔术戏法的紫槿小姐,虽然平时待人接物无不展露出她曾在娱乐与艺术界的修养,但同时,坊间与媒体关于她的传闻也不容忽视,\n每个人对她的评价都不太一样,这种一人千面的感觉也让我们对该简历的真实度保留“存疑”的意见。\n但与其说这是一封简历,我们认为它更像一张名片,如果你有幸收到了,就当做是紫槿主动邀请你上台,陪她完成一场魔术表演。\n——薇洛", - "CharacterArchiveContent.12610.1": "档案附文", - "CharacterArchiveContent.12610.2": "“闪耀传播”合同纠纷案\n\n弗拉维奥档案馆记录:\n乙方贝法娜以“工作时间与待遇不符合人道主义,未能实现与自身发展路线匹配的工作安排”为由,起诉甲方公司“闪耀传播”。\n该事件尚未判决前,因其造成了弗拉维奥社会舆论影响过大,多数经纪人公司、娱乐公司被曝以同样的方式压榨旗下艺人。\n案件最终以乙方贝法娜主动承担赔偿违约金结案,绯瞳记者报评价道——虽然看似是贝法娜小姐败诉,但她成功点燃了艺人与公司不平等对抗的第一把火。", - "CharacterArchiveContent.12611.1": "镜中非我", - "CharacterArchiveContent.12611.2": "自己究竟是什么时候开始察觉的呢?\n\n当掌声与灯光都一同远去,大幕落下的时刻。\n紫槿站在舞台中央,始终保持着致谢的动作,直到她彻底融入黑暗中。\n一束光从身后传来,闪耀传播的工作人员提醒她与制片方会面,紫槿点头示意,\n她想要确认脸上的妆容,却意识到笨重的礼裙都没有能装下一块镜子的口袋,不过好在,身为当红的明星,只要时刻保持微笑便足矣。\n会谈很是成功,紫槿又为自己和公司赢得了新片档期的安排。\n当所有人离场后,她独自来到洗手间卸妆,水的冰凉间离了演戏与现实,她听见身后传来陌生的脚步。\n“诶,紫槿小姐?今天辛苦了,原来您还没走啊。”\n“您也辛苦了,我没事,正想着卸完妆再离开呢。”\n虽然不认识,甚至不在乎是谁,但她必须保持最基本的礼貌。\n“唔……但是我看您的表情好像,有点疲倦……?”\n她为什么会这么说?难道自己伪装的并不完美吗?\n紫槿抬起头看向前方,\n——镜中,是没有脸的自己。\n\n“啊——!”\n紫槿从噩梦中惊醒,她察觉自己正同经纪人坐在行驶于夜晚弗拉维奥的豪车上,\n“怎么了大明星,还没习惯坐这种高档的神器车吗?”\n她苦笑着摇头,呆滞地看向的窗外的流光霓虹,回想起来,她其实并不喜欢这座城市。\n大街上随处可见的烂醉上班族;还没来得及卸妆就跑去打工的地下偶像;一心钻研艺术的天才却要被迫参与“对赌”而失去一切。\n人们沉浸在榨取彼此换来的快乐中不愿醒来。\n“不要在意那些失败者,你拥有更好的资源和才华。”\n紫槿没有回应,她继续看向窗外,一个熟悉又陌生的红发女孩的身影随那些光景一同远去。\n“经纪人小姐……我想……”\n\n“别想着脱身,你已经回不来了。”\n\n一阵猛烈的刹车,紫槿连忙护住身体,惊魂未定的她看向周围。\n车内,车外,所有人,都朝着她这边看。\n——她们,都是没有脸的自己。\n\n咚咚数阵敲门声响起,屋外传来某人的担忧,\n风吹开老旧酒店的窗户带来了些许凉意,\n紫槿从书桌上醒来,刚才的一切似梦非梦……\n“你还好吗?和旅人营业部商量的彩排再过一会就要开始了。”\n“啊……嗯!不过是连续六场表演,对伟大魔术师来说只是热身而已。”\n强壮镇定,扶额起身,将还没看完的书归放原位,她机械地穿上那些商务场合的衣服,就好像一切都不曾改变。\n为了确认什么,临走前,她又鼓起勇气站在了镜子前。\n\n自己究竟是什么时候开始察觉的呢?\n不知从何时起,她近乎快要不认得眼前的这个人了。\n\n“紫槿小姐,要不……还是推迟吧,野空的大家都有些担心你的身体。”\n语毕,房间内静得只能听见远方夏日的蝉鸣。\n不过数秒,大门缓缓推开,那个熟悉的,永远自信的魔法师又一次出现了。\n“说什么胡话,野空的演出,永远都不会推迟!”", - "CharacterArchiveContent.12612.1": "忆中蝶影", - "CharacterArchiveContent.12612.2": "一个女孩像受惊的小猫般在湍急的人流中躲闪,哭泣地呼唤着母亲的名字,\n一双略显苍老的手托住了即将摔倒的她。\n“哎呀,我还以为是红毛的树树鼠呢,原来是谁家的大小姐。”\n哭红眼的女孩连忙拭去脸上的泪渍,郑重向对方道谢,方才看清那是一位身着礼服的老妇人。\n“你和妈妈走散了吗?要不要老婆子我帮你找找?”\n“妈……母亲大人她……已经不在了,我是和父亲大人一起来到埃摩的。”\n“呃……我这老婆子嘴贱,不好意思哈。”\n女孩摇了摇头,鼻子一酸仿佛又要哭出声来。\n“很感激您,但我得回去了。”\n“请等一下,大小姐,麻烦您检查一下口袋里的东西。”\n“咦?”女孩从口袋中翻找出了一条手帕,连带着还有第二条,第三条,甚至更多,似乎她的口袋变成了取之不尽的财宝箱,而那些手帕上都纹着“赛琳·罗贝尔”的字样。\n“噢哟,不好意思,我老得犯糊涂了,真正的手帕在这里。”\n老妇人从自己的口袋里取出女孩真正的手帕,她蹲下来,为女孩擦拭眼角的泪珠,\n而在下一秒,这颗泪珠冒着烟,自己飞了起来变成了燃烧的蝴蝶。\n“好厉害……!这是什么!?”\n“这可是货真价实的魔术哦。”\n“魔术……?我只听说过魔法,魔术是什么?”\n老妇人一边说着魔术的历史,一边挥动手指,无数手帕像纸片人一样手牵手跳到了她的肩上。\n从民间魔术到钟表匠的学徒,从魔术表演大会再到弗拉维奥,女孩听着那些遥远的故事,忘记了刚才的悲伤。\n“听好咯,虽然魔术有很多,但无论高低贵贱,本质都是要为观众带来欢笑。”\n“那我想学!我看埃摩的大家一直都愁眉苦脸的!”\n“嘘!这话可不兴乱说!”意想不到的发言让老妇人慌了神,她捂住女孩的嘴确认周围没人听到后才松了口气。\n女孩看向她惊慌的样子,不知为何笑了起来,老妇人也被自己的行为逗乐。\n“您笑了,所以我算是学会了吗?”\n“你这大小姐,还会耍小聪明。想学还是等长大点再来弗拉维奥找我吧。”\n“我会去的!您可不许反悔。”\n一瞬间,女孩留意到老妇人流露出从未有过的表情,随后她笑着抚摸女孩的头,缓缓站起。\n就像魔术一样,不知从何处开始,何处结束,眨眼间老妇人消失在了人群中,正如她来时的那样。\n只留下女孩指尖扑扇着翅膀的火蝴蝶,引领着她找到回家的路。", - "CharacterArchiveContent.12613.1": "武器轶事:凤凰权", - "CharacterArchiveContent.12613.2": "“请您,告诉我制作魔法道具的方法!”\n“滚。”\n\n一阵猛烈的关门,伴随震飞的雨水溅在了紫槿脸上。\n头顶微弱灯光下,“加奥德魔法道具屋-永久歇业”的门牌在大雨中摇晃着。\n紫槿没有离开,直到几分钟后一个面相凶狠的老头走了出来,将几本书和材料,一并丢给了她。\n随着这一次的关门,诺瓦最后一位道具师和魔术师的相见以沉默结束。\n\n那之后,紫槿在不远处的山丘上搭了一个临时住所,整日伏案于研究魔术道具的内容。\n后来的回忆她总是自嘲:那时候,自己就像是绘本上的巫婆。\n\n紫槿在研究的是一种控制魔力的道具,能像乐团指挥棒那样小巧方便,却能引导强大的魔力,让其凝聚成有形的样子。\n她将这个想法写信寄给了加奥德大师,却得到了对方的谩骂。\n“历代以来,魔术师都是自己闭关钻研控制魔法,道具只是陪衬,你这是违背传统!”\n“可是传统救不了魔术。”\n紫槿留下了这一句话,便起身踏上了寻找组成魔杖的三个部分:杖身,魔石,以及杖芯所需要的材料。\n她不需要得到认可,只要一点小小的帮助,就像舞台表演那样,与台下的互动只是分散注意力的手段,重要的永远是最后为观众呈现的结果。\n\n当加奥德再一次收到紫槿的信时,对方提到自己已经获得了制作杖身和魔石的材料,但苦于始终没能找到合适的杖芯。\n他难以想象,弗拉维奥的一位娇贵的大明星是如何翻山越岭找到魔力传导良好,连黑市都难以买到的稀世珍材。\n直到后来,卧病在床的加奥德在百无聊赖时拿出了闲置一年的报纸,可而无论是哪一张,其刊登的头条横竖都是几个大字:\n“明星艺人贝法娜与其经纪公司解约,或将独立创业!?”\n\n加奥德愣住了神,他缓缓从抽屉中拿出件做工精致的木盒,里面静静躺着一根赤红的羽毛,这是十余年前他的老搭档赛琳·罗贝尔在周游世界后赠与他的素材。\n据说,那根羽毛来自一种神秘的生物,在诸多传说中,它即是魔物,又是神兽,但无论是哪种版本,它们都有着一个共同的特性——浴火重生。\n加奥德写下了最后一封信,内容不长,只是交代了让紫槿试着用这个素材作为杖芯,并约在数日后观看她的表演。\n\n但在相约的那天,老人却食言了,紫槿等来的只有一场暴雨。\n老人的长子前来告知他,老人正躺在店里,快要不行了。\n紫槿看向窗外的暴雨,沉默了一会后便不顾劝阻地走上山丘,她在最高处停下,向着无人的四周谢礼,随后掏出了魔杖……\n\n山下的木屋里,老人正躺在床上,靠着最后的医疗神器维持着生命,\n在弥留之际,他看见远方的山丘上正闪烁着一点赤色的火光, 那是与他共事多年的那位传奇魔术师表演的第一个魔术,一个再简单不过的“火焰戏法”。\n那团熟悉的火焰持续燃烧着,引导着他们在彼岸相会。\n老人在亲友的目睹下离去,而在那天,却有无数人目击到:一只燃烧着羽翼的火鸟冲破晦暗的乌云,向着无垠的蓝天飞去了。", - "CharacterArchiveContent.12701.1": "基本信息", - "CharacterArchiveContent.12701.2": "姓名:特丽莎\n生日:2月21日\n所属:万送屋\n技能:攀岩、寻宝、修理\n地址:贝林港十街九号\n经验:一至两年\n武器:格拉姆\n薪资:探险委托一万朵拉/时,捡到的东西要归我~", - "CharacterArchiveContent.12702.1": "成为信使的理由", - "CharacterArchiveContent.12702.2": "不论是喜悦还是悲伤,等待都需要一个结果。", - "CharacterArchiveContent.12703.1": "简历摘录之一", - "CharacterArchiveContent.12703.2": "最危险的地方\n\n塞尔斯泰港的二手神器店。\n我把寻到的宝藏带去之后,他们一边喊着我是来砸场子的,一边将我轰了出来。", - "CharacterArchiveContent.12704.1": "简历摘录之二", - "CharacterArchiveContent.12704.2": "鱼骨记号\n\n通过绘制鱼骨标注不同的信息,是我自创的密码。\n鱼头与尾,代表前进和来时的方向;\n鱼刺数量,代表从始发地到记号位置的距离;\n鱼眼大小,代表附近危险程度。", - "CharacterArchiveContent.12705.1": "简历摘录之三", - "CharacterArchiveContent.12705.2": "经验\n\n渴了有露水,饿了有莓果,哪怕摔伤也有治疗用的药草,\n“当你在野外失去补给的时候,环顾四周,处处都是资源。”这是老爹告诉我的。", - "CharacterArchiveContent.12706.1": "简历摘录之四", - "CharacterArchiveContent.12706.2": "新道路的发现\n\n来到塞尔斯泰港不久后,我在郊外发现了一条隧道,并把它告诉给地理协会,\n大家却围绕隧道的成因是战争还是潮水吵得不可开交。\n我完全不关心这些,能通过这条隧道抄近路送信,我就知足了。", - "CharacterArchiveContent.12707.1": "简历摘录之五", - "CharacterArchiveContent.12707.2": "疑惑\n\n我找到的宝物里,有七成是修一修就能继续用的。\n这些宝物,本应在它应该在的位置上发挥更长时间的功效的,就这样丢在野外,对它们也太残酷了。", - "CharacterArchiveContent.12708.1": "同行评议", - "CharacterArchiveContent.12708.2": "稍微有点闹腾,同时非常可靠。\n——苍兰\n\n认识特丽莎之前,她就在送信了,可以说是我的前辈。\n不过,她完全没有前辈的架子,反倒是很容易激起别人的保护欲,诶嘿~\n——多娜", - "CharacterArchiveContent.12709.1": "协会反馈", - "CharacterArchiveContent.12709.2": "基本属实。\n早在万送屋成立之前,特丽莎就已经开始活跃于各个城邦,除了送信以外,上到清扫魔物的工作,下到寻找丢失的猫咪,她都能胜任。\n——薇洛", - "CharacterArchiveContent.12710.1": "档案附文", - "CharacterArchiveContent.12710.2": "看塔人的目击报告\n\n我曾是一处荒野星塔的看塔人。\n某天,我看到从森林里射出的信号弹,还以为是谁在放火球术。\n当我赶到现场的时候,发现卡在树上,已经快饿昏的特丽莎。\n我和特丽莎的父亲算是老相识,所以,把他女儿的事情告诉了他。\n他的回答是:“比上次卡在悬崖上安全一点。”\n那天,我喝得有点多,或许是听错了。\n不过,特丽莎家的情况还真奇特啊。\n——地理协会成员", - "CharacterArchiveContent.12711.1": "封存的宝物", - "CharacterArchiveContent.12711.2": "一本泛黄的古书。每一处页边笔记都积累着拥有者的智慧。\n从冰冷的北岛雪山到贫瘠的西部荒野。\n从广袤的南方平原到神秘的东方古城。\n我们不知道古书的主人是否实现了理想,但其笔记的价值早已超越了书籍本身。\n跨越时间,经过无数人的手后。\n这本珍贵的书籍被一位少女买到,少女也因为这本书踏上了旅程。\n\n一枚稀有的魔物鳞片。源于特丽莎首次举起魔剑后战胜的对手。\n那是一只巨大的龙蜥,鳞片极为珍贵,在识货的商人那里可以卖出不低的价格。\n特丽莎并不在乎这些,她只是觉得鳞片闪亮亮很好看,便保存了下来。\n\n一串锈迹斑斑的钥匙,来自一封送不出去的信件。\n一位老人,颤抖着布满老茧的手,将信和钥匙递给了特丽莎。\n特丽莎寻着模糊的地址找到某座城邦,却得知收件人因为创业失败,成为了旅人。收件人着魔般地探索着星塔,一心想把亏掉的钱赚回来。\n当特丽莎冲进星塔,救下迷路的收件人后,那人却拒收了信件,也不愿意提起老人的名字,只把钥匙留给了特丽莎,作为额外的送信费。\n特丽莎没有拆掉那封信,也没有去寻找钥匙能打开的锁。她只是把这两件东西都好好地保存起来。\n因为她相信:今天送不到的信,或许明天就送到了。\n\n特丽莎收集的“宝物”在万送屋里堆满了一个房间。\n那是多娜和苍兰不会进入的房间。\n特丽莎知道,不管这些东西的价值几何,最终一定都能以某种方式用在她的计划上。\n\n“特丽莎~晚饭做好啦,来慢了会被苍兰吃光哦~”\n“驳回,明明是多娜用尝味道的理由偷吃了。”\n\n楼下,传来熟悉的喊声。\n特丽莎小心地锁上门,在计划开始前,只能请它们再多休息一会了。", - "CharacterArchiveContent.12712.1": "迟来两年的收件", - "CharacterArchiveContent.12712.2": "亲爱的特丽莎:\n\n我写下这封信的时候,还能在窗口看到你远去的背影。\n\n今晚,是你第一次以旅人的身份离开家,离开这座城邦,走进荒野。我的同事都劝我今天晚上跟在你的身后,提供保护。但我想,人类之所以拥有双脚,是为了靠自己的双脚走路。我没有理由,在你迈出第一步的时候,就变成一根拐杖。我想,如果我那么做了,你也不会开心。\n\n送信是件好事,可以维系人和人之间的牵绊,也可以把心意传递到大陆的另一端。我为你选择了这样一条路而感到自豪。当然,我更高兴的是你有勇气踏上广袤的荒野,去探索崭新的未知世界。\n\n我教给你的那些旅人技能,对付荒野上的危机绰绰有余,所以,我并不担心你的安危。但我仍对你抱有歉意,我缺席了你成长过程中的太多时刻。你的童年,你的开学典礼,你成为信使的那一刻,一个合格的父亲本应陪在你的身边。\n\n同样,我更对不起你的妈妈。年轻时的我只知道追逐梦想,很少停下脚步看看身后支持着自己的人。她为我付出了太多,可我直到很久之后,才明白了“爱”这个意思的意思。\n\n我这辈子做的最正确的事情可能是找到了这座美丽的山坡,在这里修建了小屋,然后有了你。\n\n如今,我已经老了,终于能用剩余的时间补偿你们。以及,说不担心你,那是假话,可我更相信你能邂逅志同道合的伙伴,有伙伴在,就没有什么无法战胜的困难。\n\n我给你留了一份礼物,就放在你小时候经常去玩的那个山洞下面的古代遗迹里。另外,那边的龙蜥比较多,你去的时候最好带点诱饵把它们引开。\n\n爱你的父亲\n\n特丽莎整理旧物的时候,发现了自己第一次荒野之旅回来后,被父亲硬塞在包里的地理书。这本书她实在是太过熟悉,所以一直没有翻开过,而这封信,也一直在书里躺了两年。\n\n特丽莎似乎明白了,为什么自己拿回格拉姆的那天晚上,爸爸一直露出尴尬的笑容。\n\n信这种东西,还是要好好寄出去啊。", - "CharacterArchiveContent.12713.1": "武器轶事:格拉姆", - "CharacterArchiveContent.12713.2": "传说,很久很久之前,有一位挥舞巨剑,剿灭魔物的传奇旅人。\n旅人走过很多地方,用巨剑在荒野中开辟出道路,连接城邦。\n但是,她的名字却被众人忘记,这也是她的愿望。\n毕竟,路是用来走的,而不是用来被人崇拜的。\n\n“这就完了?”\n\n特丽莎嘟着嘴,不甘心故事以这样的方式结束。\n但遗迹里断掉的石板上,的确没有更多的字了。\n\n“哎,还是不知道你的名字呢。”\n\n特丽莎并不是考古学家,也不是历史爱好者,她只是想从石板上找到一把剑的名字——她闯入这座遗迹后,意外找到的一把断剑。\n\n“嘎嗷。”\n\n魔物的叫声从头顶传来。\n一只巨大的龙蜥蹲在石碑上面,嘴里吐着鲜红的芯子,一双淡黄的眼珠死死盯住特丽莎。\n\n“这应该不是你的东西吧,你的爪子也用不了这个。”\n\n特丽莎想了一下,排除了自己意外“偷窃”的可能性后,拍了拍胸脯。\n\n“先到先得,这可是我先捡到的。\n哎,你怎么还动武啊。那我可就不客气了。”\n\n龙蜥的爪子和断剑的剑脊碰撞在一起,擦出耀眼的火花。\n显然,特丽莎的对手认为,填饱肚子比自己平时用来睡觉的大铁块的归属更为重要。\n但是,打架这种事,饿着肚子的一般是打不赢吃饱肚子的。\n恰好,特丽莎出门前,刚好饱餐了一顿妈妈做的饭。\n\n所以,这把断剑有了新的名字。\n当特丽莎夹着自己的战利品:一枚品相完美的龙蜥鳞片走出遗迹的时候,她已经想好了。\n\n“破坏剑,斩龙剑……不如叫格拉姆吧,这个比较好听!”\n\n然后,特丽莎的思绪就飘到,如何与母亲解释今天的奇遇了,以至于错过了自己在森林里留下的鱼骨记号。\n\n“奇怪,刚刚我走的是这里吗?\n不管啦,先爬上那颗树看看情况再说吧~”\n\n当然,那又是另一段故事的开始了……", - "CharacterArchiveContent.13001.1": "基本信息", - "CharacterArchiveContent.13001.2": "姓名:多娜\n生日:10月9日\n所属:万送屋\n技能:沟通、缝纫\n地址:贝林港十街九号\n经验:三年\n武器:多米纳\n薪资:本城平信五百朵拉,跨城业务面议。", - "CharacterArchiveContent.13002.1": "成为旅人的理由", - "CharacterArchiveContent.13002.2": "每一封信都是寄信人的心意,它们不应该躺在邮筒里沉默。", - "CharacterArchiveContent.13003.1": "简历摘录之一", - "CharacterArchiveContent.13003.2": "通往埃摩的路\n\n如果沿着海岸线向东,走到金翎港后,沿着河流向北走,是目前为止从塞尔斯泰到埃摩的最快送信路线!", - "CharacterArchiveContent.13004.1": "简历摘录之二", - "CharacterArchiveContent.13004.2": "个人兴趣\n\n裁缝。\n只要是可爱的衣服,我都会做!", - "CharacterArchiveContent.13005.1": "简历摘录之三", - "CharacterArchiveContent.13005.2": "攀岩技巧\n\n我出生的小镇位于一座高高的悬崖上。\n小时候,我偷偷自己爬了三百米的悬崖,跑到了悬崖底部,很厉害吧。\n当然,回家后我被禁足了一周,我的弓箭就是在那一周里学会的。", - "CharacterArchiveContent.13006.1": "简历摘录之四", - "CharacterArchiveContent.13006.2": "最喜欢的食物\n\n葡萄琼浆和蛇蛇兰汁都很美味。\n但我最喜欢的还是和魔王一起吃的所有东西~\n备注:这条简历只对魔王开放。", - "CharacterArchiveContent.13007.1": "简历摘录之五", - "CharacterArchiveContent.13007.2": "万送屋临时工招募\n\n工作内容:在月底的大集市上发放宣传单,需要身穿万送屋特制宣传服~\n工作时长:早上九点到下午四点。\n福利:一万五千朵拉/天", - "CharacterArchiveContent.13008.1": "同行评议", - "CharacterArchiveContent.13008.2": "多娜是万送屋超级无敌可爱又可靠的Leader,嗯,她自己是这么说的。\n——苍兰\n喜欢多娜做的饭,好吃!\n——特丽莎", - "CharacterArchiveContent.13009.1": "协会反馈", - "CharacterArchiveContent.13009.2": "基本属实。\n一个很有想法和执行力的女孩,虽然大部分时间都在送信和打工的路上,但如果是为了委托,也会去星塔里冒险。\n如果想要变得可爱也可以去委托她,相信多娜会非常乐意给你设计新造型。\n——薇洛", - "CharacterArchiveContent.13010.1": "档案附文", - "CharacterArchiveContent.13010.2": "万送屋宣传单\n\n限时优惠!\n即日起到月底,万送屋寄送信件只收80%的委托金哟!", - "CharacterArchiveContent.13011.1": "多娜的一天", - "CharacterArchiveContent.13011.2": "清晨,七点五十分。\n伴随着多娜的惨叫声和一连串乒乒乓乓的声音,多娜背上背包,匆匆忙忙地跑出万送屋。\n她几天前和镇里的约尔夫人商量好了,会在集市开始之前,去她家里取邮寄的信件。\n坏消息是:她睡过头了一个小时。\n但好消息是:五分钟之后,她搭上了同样去赶集的马车。\n\n早上,九点。\n多娜赶在约尔夫人出门前取到要寄送的信件,还有约尔夫人早上做的馅饼。\n她向夫人道谢,待目送夫人走远之后,多娜吃完手中的馅饼,开始了这一天的行程。\n\n首先是谷风家政旁的甜品店。\n店长前不久和多娜提起,想让顾客在家也能吃上甜品,于是多娜给她出了个主意:让顾客用通信神器联络甜品店,由万送屋来配送甜点并代收甜点的餐费。\n这样一来,店长只要支付一点跑腿费,就可以足不出户将甜点送到客人家里了。\n多娜的想法和店长一拍即合,今天就是签合同的日子,多娜带着合同文件,正式和甜品店达成了合作。\n\n中午,十二点。\n多娜收到了苍兰的联络,说万送屋没有纸巾了,希望她回来的时候顺带买点。\n\n午饭过后,路过裁缝店的多娜被文森特夫人拉到了店里,夫人说家里的小女儿莉莉很羡慕多娜她们这样到处跑的生活,想询问能否让她加入万送屋。\n多娜欣喜若狂,却在见到莉莉之后陷入了短暂的沉默——这是个今年刚满五岁的小女孩,拿着玩具小汽车,嚷嚷着要跟多娜出去冒险。\n“那……等莉莉长大到有力气背起我们万送屋的送货箱,就来万送屋找我们吧!”\n多娜安抚好小姑娘后从裁缝店离开。\n她顺道去收了几个封要寄送的信件,然后去到地理协会,领取她们万送屋上一个月的送件补贴。\n\n下午,三点。\n多娜的背包里装着着今天收到的信件,左手提着她在商场厮杀的战利品,右手拎着甜品店老板送给她们的小蛋糕,脑海里忽然闪现过一段模糊的音乐,是前不久遇见的一个奇怪神器里发出的声音,她依稀记得开头好像是……\n“左手一只……”\n怎么唱来着?\n\n下午,六点。\n赶在晚饭之前,多娜带着大包小包地回到万送屋。\n“好累——果然还是要等你们有空再一起去镇里——!”\n苍兰接过她的东西,安慰道:“辛苦了,我们做了晚饭……”\n“诶……?”\n“但特丽莎说赶时间,把我赶出厨房了。”\n很快,厨房里传来特丽莎的声音,少女们坐在一起享用晚餐,各自说着自己今天的见闻。\n\n晚上,十一点。\n宁静的夜晚,跑了一天的多娜躺在床上,看着床边整理好的一大箱信件,盘算着万送屋接下来的安排。\n“送往埃摩的信件好像累积了不少,下周可以跑一趟了吧……”\n未来的蓝图还没绘制完成,多娜已经迷迷糊糊睡去。\n明天,又将是新的一天。", - "CharacterArchiveContent.13012.1": "送信的少女", - "CharacterArchiveContent.13012.2": "“那一天,我找到了属于我的旅途和使命。”\n\n起初,旅人们总会在地理协会的总部看到那个送信的少女。\n她背着长弓,从那些送信委托中,翻出一些年代久远的、送不出去的信件,然后消失一段时间。\n等下一次出现的时候,她的书包已经变空,又在翻着新的信件。\n她说她叫多娜,是一名信使。\n\n信使是什么?\n专程为了送信而跑腿,在旅人们看来是件不可思议的事情。\n但每当遇到这样的疑问,多娜总是笑着向大家解释......或者说宣传。\n“虽然,大家都会顺手带走能顺路送出去的信,但万一收件的地址没有人去,那这封信就要一直躺在这里了。”\n“每一封信都是寄信人的心意,我觉得它们不应该躺在邮筒里沉默,所以……”\n“你要加入我们吗!我相信很快就会有更多人投入到这个伟大的事业里!”\n\n多娜得到的,大多是客气的笑容。\n是啊,送信的委托费很少,谁会愿意为了这微不足道的报酬而跑腿呢?\n多娜很清楚信使的困境,但她并不会为了这点事而气馁。\n有些事情总是需要人去做的。\n世界那么大,她一定会在旅途中,遇到愿意和她同行的伙伴。\n\n信使多娜又来翻信件委托了,咦?她在公告栏上贴了什么?\n“万送屋开张大吉!无论是雪山还是雨林,你邮我寄,让信件平安传递!”", - "CharacterArchiveContent.13013.1": "武器轶事:多米纳", - "CharacterArchiveContent.13013.2": "“这孩子,真的会喜欢弓吗?万一以后跟你一样,热衷于近战格斗呢”\n“那种事情无所谓啦,重要的是,这是幸运女神祝福过的弓,这是爱的祝福。无论多娜长大后喜不喜欢弓,只要她带着它,就一定会获得属于她的幸福。”\n“说得也是。”\n这个孩子,是在爱意和期待中诞生的,她一定也会得到幸运女神的庇护。\n年轻的父母带着这样的期盼,在弓片上篆刻下他们的祝福。\n\n“致我们可爱的多米娜,愿女神予你祝福和庇佑。”\n\n“我已经决定了!我、我也想成为旅人!”\n“像那个信使先生一样,去传递那些未能送达的爱意和思念。”\n少女眼角的泪痕还没有完全淡去,手里捏着那封泛黄的信件,诉说着自己的愿望和理想。\n坚定的目光,一如她母亲当年决定远游时那般闪亮。\n\n“你还真是他们的女儿。”\n照料她多年的妇女叹了口气,从尘封的箱子中,取出了被布条包裹的物件。\n“这个,是你父母用过的东西。”\n“他们曾经说过,如果有一天你也选择成为旅人,就将它交给你。”\n\n层层布条散开,红色的长弓带着过去的痕迹,落在了小主人的手里。\n时光荏苒,岁月模糊了弓片上的镌刻痕迹,仅留下依稀可以分辨的几个字符。\n“多米纳?这是弓的名字吗?”\n少女抚摸着刻痕,抚摸着这柄长弓。\n这是她的父母用过的东西,是名为“爱”的情感,跨越了时光,终于在她握住这把弓的刹那,化成三月的春风,带着暖意,萦绕在她身旁。\n\n这是启程前的故事,是信念的开始。\n是在爱意和期待中诞生的女孩,踏上了属于她的旅途。\n“一直以来,谢谢您的照顾。”\n“多娜,出发啦!”", - "CharacterArchiveContent.13201.1": "基本信息", - "CharacterArchiveContent.13201.2": "姓名:密涅瓦\n生日:具体生日没有记录\n所属:灰风俱乐部\n技能:载具修理、滑板竞速、格斗\n地址:埃摩灰城区水道桥下\n经验:一年内,爬过四五次星塔,每次都爬到最高的房间\n武器:胜义决\n薪资:只接灰风内部的委托", - "CharacterArchiveContent.13202.1": "成为旅人的理由", - "CharacterArchiveContent.13202.2": "星塔里有能用来上课的书。\n读书,才能振兴灰城区。", - "CharacterArchiveContent.13203.1": "简历摘录之一", - "CharacterArchiveContent.13203.2": "灰风俱乐部的座右铭\n\n互帮互助,有话直说。", - "CharacterArchiveContent.13204.1": "简历摘录之二", - "CharacterArchiveContent.13204.2": "如何加入灰风俱乐部\n\n加入灰风俱乐部需要满足三个条件:\n其一:讲义气。\n其二:守承诺。\n其三:喜欢滑板。", - "CharacterArchiveContent.13205.1": "简历摘录之三", - "CharacterArchiveContent.13205.2": "灰风成员的权利\n\n俱乐部会帮助成员制作自己的滑板。\n俱乐部定期举办滑板竞速大赛,不同的名次有不同的奖品。\n自由借阅俱乐部图书室里的书。", - "CharacterArchiveContent.13206.1": "简历摘录之四", - "CharacterArchiveContent.13206.2": "灰风成员的义务\n\n入会灰风俱乐部,每年需要上交一本俱乐部图书室里没有的书。\n每月至少一次,和灰风的其他成员交流自己拥有的知识。\n守护你所在的街区。", - "CharacterArchiveContent.13207.1": "简历摘录之五", - "CharacterArchiveContent.13207.2": "个人兴趣\n\n喜欢看少女漫画,也喜欢不同口味的棒棒糖。\n※这条简历只对魔王开放。", - "CharacterArchiveContent.13208.1": "同行评议", - "CharacterArchiveContent.13208.2": "老大不仅是我们的头儿,还是我们的救命恩人,我们永远追随她!\n——满月\n\n街区的发展需要稳定的投资,繁荣的商业,这可不是喊喊梦想口号就能实现的。\n——██", - "CharacterArchiveContent.13209.1": "协会反馈", - "CharacterArchiveContent.13209.2": "真实度极高。\n密涅瓦是白金公学的优秀学生,拿过两年的奖学金,同时在旅人资质评定里,也拿到了很不错的分数。\n她并未选择二者中的任何一种未来,而是回到灰城区帮助他人,虽然有些浪费旅人的才能,但这的确是更适合她的道路。\n另外,简历不是写俱乐部规章制度的地方!\n——薇洛", - "CharacterArchiveContent.13210.1": "档案附文", - "CharacterArchiveContent.13210.2": "灰风俱乐部,埃摩灰城区的神秘组织。\n据说,这个组织的成员,可以像风一样穿梭在街道中。在很短的时间里,就越过灰城区那曲折复杂的小巷,从城区的一端抵达另一端。\n有人说,这是因为她们踩着滑板。可绯瞳传讯的魔女曾用扫把模拟过,在扫把的速度比滑板快的前提下,依旧没办法做到在同样的时间里穿越整个灰城区。\n或许,灰风俱乐部真的掌握着神奇的古代魔法,可以把人变成风。\n——以上内容为绯瞳传讯报道,真实度有待商榷。", - "CharacterArchiveContent.13211.1": "无脚鸟们的归宿", - "CharacterArchiveContent.13211.2": "滑板轧在石板路上的声音,混杂着铠甲的碰撞声,从港口一路蔓延到集市。\n密涅瓦轻盈地跳过一段台阶,穿过迷宫般的小巷,把帝国卫队的骑士甩在身后。\n这里,是她的领地。\n她熟知每一条近路和每一处可供躲藏的地点,在帝国卫队不动用人海战术的前提下,她不可能被抓住。\n况且,就算真的遇到人海战术,她还有备用的方案——\n\n十分钟后。\n一位穿着白金公学校服,戴着眼镜的女生,走过帝国卫队的封锁线。\n负责检查的骑士,甚至没和女生对视,就直接放行了。\n毕竟,如此娴静,走在路上还不忘读书学习的淑女,怎么可能是那种凶蛮的帮派成员呢?\n走过封锁线的女生,收起手中的漫画,拿出手机。\n“满月,东西运到了没?”\n“安全到达,老大,你那怎么样?”\n“甩掉了,老地方集合。”\n结束简短的通话,密涅瓦露出穿着这身校服的学生不应有的笑容,向灰城区更幽暗,更深邃的中心走去。\n\n绕过不知多少个拐角,又脱下鞋子,趟过一条水道桥上漏下的水形成的小溪后。\n密涅瓦回到了她的“基地”。\n灰城区的中心,高耸的水道桥之下,反倒是城邦中最幽静的地方,\n一座五颜六色的小屋,耸立在无人居住的破旧楼宇之间,\n微风吹拂,屋顶的风向吱呀作响,\n午后温柔的阳光下,鸟儿从小睡中惊醒,振翅飞向天空。\n\n几个月前,密涅瓦和灰风的孩子们发现了这里。\n尽管屋子已经破旧不堪,坐在地下室中就算不点灯,也能借着屋顶和地板的连环破洞用阳光读书。\n她们还是一致决定,把这里作为“基地”。\n因为,房前的空地很适合练习滑板,附近的桥墩也能提供快速攀上水道桥的“近道”。\n为了修缮“基地”,众人从旁边的废屋中拆来砖块和木板,但总有一些东西没办法免费获得,需要打工去换取,比如——书。\n今天,她们就是去港口取书,结果被帝国卫队怀疑成走私犯,追了几条街,最后靠着密涅瓦做诱饵,才甩开了骑士。\n\n屋前,满月、新月,还有灰风的其他孩子,正站成一排,等待着密涅瓦回家。\n密涅瓦不喜欢形式主义,但有些事情的确需要一些仪式感。\n所以,她还是像模像样地学着银城区那些商店,以及更大的公司的样子,走到孩子们拉起的横幅下,接过满月递来的剪刀,剪开了红色的绸子。\n伴随着轻轻的“咔嚓”声,灰风俱乐部正式成立了。\n这是一个看起来像是帮派,实则只是学校和图书馆的小小组织。\n剪彩这种夸张的仪式,是为了让这些平日里是受到其他帮派威胁,因为种种不幸的事情无家可归的孩子增添一些信心。\n让她们觉得,自己并不比银城区,甚至金城区的人差,那些人有的,自己也会有。\n\n欢呼过后,孩子们并没有投入到玩乐中去,而是用采来的野花,自己调制的天然颜料,一点点地装饰着自己的新家。\n密涅瓦望着她们的笑颜,转头望向城邦中高耸的星塔,\n这个时间,星塔巨大的阴影,正好覆盖住了她们的“基地”,\n但是,没关系。\n总有一天,她会迈出很多人都不敢想的那一步。\n为此,需要蓄积更多的力量。", - "CharacterArchiveContent.13212.1": "水道桥往事", - "CharacterArchiveContent.13212.2": "“我打人了。”\n那是,密涅瓦难以忘却的记忆。\n十岁的她,第一次打了别人。\n小小的拳头,打在了同年龄的,戴着骑士头盔的女孩的脸上。\n她不认识那个女孩,却无法容忍对方嘲讽灰城区的孩子的态度。\n说什么——\n“方向错了,越努力错得越多。”\n灰城区的大家,拼命工作有什么错。\n那家伙,掀起头盔面罩后,露出的表情真的很让人厌烦。\n但是,拳头落下之后,密涅瓦的脸上,也传来火辣辣的刺疼感。\n对方的拳头上套了金属手套,比自己的拳头更硬一些。\n于是,在第一次使用暴力后,她就知道了一个道理——\n“暴力只会换来更多的暴力。”\n不过,\n怒火中烧的她并没有余力考虑这些,她的脑子里,只想着下一拳应该砸向哪里。\n\n“我逃走了。”\n不是因为打输了,相反,就算对方穿着不合身的铠甲,也伤得比自己更重。\n她之所以逃走,是想到,自己好不容易获得了在白金公学上学的机会。\n在这个关键时刻,和帝国卫队员工的孩子发生冲突,一旦闹大,就会辜负父母的期望。\n使用暴力,似乎也需要资格。\n她漫无目的在水道桥上徘徊,在太阳即将落山的时候,她找到一处角落,把自己藏了进去,头埋在膝盖里。\n仿佛,这样就没有人能找到她了。\n只是……\n\n“喂,那是我的地方。”\n同样满脸是伤的女孩,气鼓鼓地站在密涅瓦的身前。\n密涅瓦认出对方就是刚刚和自己打架的人,只是,现在她没有穿铠甲,似乎也没有打算“认出”密涅瓦。\n\n“哦。”\n密涅瓦没有让出这个角落的意思,向一旁挪了挪。\n密涅瓦不想再打一架,也不想乖乖地让出这个地方,那会让她觉得……自己打输了。\n还好,这个角落够宽,或者说,两个女孩够瘦小。\n挤一挤,这里是容得下两个人的。\n\n“你刚刚打了架?”\n“嗯。”\n“巧了,我也打了。”\n“赢了吗?”\n“赢了。”\n“那我也赢了。”\n“你怎么赢的?”\n“对方伤的比我重,你呢?”\n“我把对方打跑了。”\n\n两个女孩对视了一眼,又各自别过了头。\n密涅瓦发现对方手上的伤,并不比自己少。\n大概,那副铁手套,也不合手吧。\n对方打自己的每一拳,都等于在用力锤一块铁。\n原来,她和自己一样,都在逞强。\n\n“下次遇到的时候,我还会打赢的。”\n“我也是。”\n“我不信,你敢试试这个吗?”\n“这是什么?水吗?”\n“用来擦伤口的药水,你肯定不敢抹。”\n“没什么不敢的,来,倒在这块手绢上,狠狠抹。”\n“谁喊出来,谁是小狗。”\n“是小狗。”\n\n那天,两个女孩谁也没有问谁的名字。\n她们都觉得,先开口问就等于输了,只要后面多打几架,早晚会知道的。\n只是,她们谁都没有想到。\n下次的对决,比她们想象得更遥远。", - "CharacterArchiveContent.13213.1": "武器轶事:胜义决", - "CharacterArchiveContent.13213.2": "风铃轻响,\n穿着白金公学校服的少女推开大门,走进咖啡馆。\n“不好意思,我们要打烊了。”\n头戴猫耳的店员,低头说着抱歉的话语。\n\n“来杯‘午后之死’,多加点猫头鹰。”\n“里面请。”\n店员熟练地按下隐蔽的按钮,推开洗手间的门。\n原本是落地镜的墙面,已经变成了一道向下的楼梯。\n店员乖巧地关上洗手间的门。\n少女叹了口气,从书包里掏出一个包裹好的纸包,走下了台阶。\n\n“蓝椎,给你带点心来了。”\n“呀,密涅瓦,你来啦,\n点心放在桌上吧……唔,好像也没位置了,放在地上好了。”\n白猫的工作室,不……蓝椎的工作室,总是这么乱。\n不过,她的维修手艺,也是灰城区最好的。\n\n“最近还好吗,在忙什么?”\n“哦,小豆子的老爹,工作的时候摔坏了腿,我帮忙做了个轮椅。”\n“我代替小豆子一家表示感谢,这是,小豆子送来的谢礼。”\n密涅瓦把手中的纸包放到蓝椎的手里。\n面前的这家伙有着埃摩城里少见的善心,这也是灰风愿意接纳她们在这里开店的重要原因。\n“哇,是凤凰家的搅搅糖,\n只有千塔才能吃得到的完美糖果。”\n还有,她充沛的童心也是关键的原因。\n\n“啊啊,你不是来聊这个的吧。\n这次,又有什么坏了?”\n蓝椎迫不及待地把搅搅糖放进嘴里,口齿不清地问道。\n密涅瓦将半个身子高的背包放了下来,拉开拉链,包里躺着她的球棍和滑板。\n“呜哇……这损伤可真够离谱。”\n“地蝰帮的残党,趁着深夜来偷袭,被我防住了,能修好吗?”\n“能是能啦。\n蓝椎端起球棒,仔细端详,球棒上星星点点的凹陷,就像是勋章一般。\n“要是普通的武器还好说,但这球棒是星塔里找到的神器吧,材料比较费劲。”\n“普通的材料就行。”\n“真的可以吗?会留下明显的痕迹哦,你说过,滑板和球棒都是很重要的伙伴吧,你还特意从漫画里抠出‘胜义决’三个字当名字。”\n“你怎么知道?唉!算了!说出去我可饶不了你!”\n“好歹,我们也是个佣兵组织啦。”\n“我确实很爱惜它们,但是……如果不能拿来保护大家,只是帅可就没有意义了。”\n“嘻,我喜欢这个回答,交给我吧。对了,要不要考虑一下,我做的柔光武装啊,我可以保证,十步之外,我这个快。”\n“谢了,没钱。”\n\n密涅瓦挥了挥手,离开了咖啡馆。\n“战斗的时候,无法亲手挥动的武器,没办法注入决心啊。”\n头顶,星河涌动,就像她在星塔里看过,后来又模仿到滑板上的油画。", - "CharacterArchiveContent.13301.1": "基本信息", - "CharacterArchiveContent.13301.2": "姓名:夏花\n生日:6月17日\n所属:■■旅团\n技能:野外冒险;魔物狩猎;爬塔;文书\n工作地址:菲莱城外东部森林■■旅团驻地\n经验:三年\n武器:风华\n薪资:可通过■■旅团发布委托;有专属委托请联系本人详谈", - "CharacterArchiveContent.13301.3": "姓名:夏花\n生日:6月17日\n所属:花令旅团\n技能:野外冒险;魔物狩猎;爬塔;文书\n工作地址:菲莱城外东部森林花令旅团驻地\n经验:三年\n武器:风华\n薪资:可通过花令旅团发布委托;有专属委托请联系本人详谈", - "CharacterArchiveContent.13302.1": "成为旅人的理由", - "CharacterArchiveContent.13302.2": "想要改变旅人行业,让每个旅人都能有保障、有尊严地从事热爱的工作。", - "CharacterArchiveContent.13303.1": "简历摘录之一", - "CharacterArchiveContent.13303.2": "星塔历996年-联合种业内部调查报告\n\n……在地理协会撤出后,菲莱的旅人行业陷入了短暂的混乱期,目前尚不清楚达尔茜娅执行官在这一过程中扮演的角色。\n——《菲莱近况说明》,P24\n……\n菲莱分部向旅人们发布巨额委托的动机成谜……很可能提前与近期完成三大委托之一的知名旅人夏花和她的新讨伐队达成了某种协议。\n——《菲莱近况说明》,P26", - "CharacterArchiveContent.13304.1": "简历摘录之二", - "CharacterArchiveContent.13304.2": "星塔历996年-菲莱周报第350期\n\n在“三大委托”终结过后,曾经主导了魔物讨伐的知名旅人夏花并没有就此停下脚步,她与花令旅团共同联手维护营地,开拓星塔,以及即将重新迎回地理协会。\n但是她真的能肩负起责任吗?有人充满怀疑,且看这位风头正劲的明星旅人,能否再创奇迹,本报将持续关注。", - "CharacterArchiveContent.13305.1": "简历摘录之三", - "CharacterArchiveContent.13305.2": "某旅团会议材料\n\n夏花擅长适用魔法操纵战场局势,辅助队友,阻挠敌人。灵活多变的策略,令她总能在战斗中占据上风。\n重要的是头脑,而非力量,从她的战斗风格中可以很明确地看出这一点。明白了吗,诸位?\n想要赶上她可不容易,但她是最适合我们学习的对象。不是所有人都天赋异禀,不断进步、成长才是长久之道。", - "CharacterArchiveContent.13306.1": "简历摘录之四", - "CharacterArchiveContent.13306.2": "街头采访-旅人\n\n“你说我最尊敬的人?那当然是夏花……笨蛋,我才不是拍马屁啦,没看见我是下意识回答的吗。”\n“我曾经是讨伐队的一员,当你每天早上起床。都能看到她巡逻回来,每天晚上入睡前,又能看到她的帐篷亮着……\n在带领大家战斗的时候,她也永远是身先士卒的那一个,风雨无阻,雷打不动。一般人都会觉得她很厉害吧?\n虽然有些人觉得她有点厉害过头了,反而有点害怕起来,其实她人还是挺好说话的啦……”", - "CharacterArchiveContent.13307.1": "简历摘录之五", - "CharacterArchiveContent.13307.2": "旅人手册第三版 主编:夏花\n\n……\n野外生存技巧摘录,水源获取:\n自然水源:寻找附近的溪流、湖泊或植物根部。\n净化方法:利用布料和沙炭制作过滤袋,将水煮沸3~5分钟\n……\n野外生存技巧篇摘录,庇护所搭建:\n选址原则:背风、高地、远离枯树/悬崖。\n……\n野外生存技巧篇摘录,食物获取:\n利用瓶口陷阱捕小鱼,活套陷阱捕捉小型动物,具体制作方法可参考后文“陷阱制作篇”。", - "CharacterArchiveContent.13308.1": "同行评议", - "CharacterArchiveContent.13308.2": "夏花前辈是旅人这条道路上的偶像,是我梦想成为的样子。\n——冬香\n\n作为旅人很完美,作为朋友很差劲。\n——小禾", - "CharacterArchiveContent.13308.3": "夏花前辈是旅人这条道路上的偶像,是我梦想成为的样子。\n——冬香\n\n作为旅人很完美,作为朋友……还不错。\n——小禾", - "CharacterArchiveContent.13309.1": "协会反馈", - "CharacterArchiveContent.13309.2": "经查证属实。\n无论作为旅人,还是作为领导者,她都给外人以完美的印象。\n不过,这种“完美”本身却可能成为压力的来源,不仅是对他人,更是对她自己。\n——薇洛", - "CharacterArchiveContent.13310.1": "档案附文", - "CharacterArchiveContent.13310.2": "备注\n\n这份简历看上去,似乎并不是由本人提交。", - "CharacterArchiveContent.13310.3": "后续\n\n抱歉,这是小禾擅作主张帮我提交的简历,等我知道的时候,已经到你的手中了。\n希望你不要觉得我是个喜欢自吹自擂的人。\n我们已经很熟悉了,有任何想了解的事,你可以直接向我询问。", - "CharacterArchiveContent.13311.1": "决心", - "CharacterArchiveContent.13311.2": "那是夏花尚未下定决心组建讨伐队时,发生的某次邂逅。\n……\n“嗨,好久不见,夏花大人。又在勘察森林里的魔物动向吗?”\n“……你认识我?”\n“当然,我总是能见到您,从早到晚忙个不停,从暴动的魔物口中救人,最近这段时间,你的名头越来越大了哦?”\n对方自我介绍道。\n“我是曾经被你救助过的人,这次是来表达感谢的。这是报酬。”\n“不,不必了,你自己留着,这段时间旅人们的日子都不好过。”\n“哈哈。”对方苦笑起来,“的确是这样,所以这次来,也是为了和您告别。我打算去别的城市讨生活了。”\n“这……”\n“讨伐失败了,营地多次遭受魔物袭击……现在的菲莱,已经不适合我这样弱小的旅人生存了。”\n夏花缄默不语。\n“再见,夏花大人。和我不一样,您坚定又强大,我衷心祝愿您能成功。”\n\n夏花没有挽留。但在那一天,她回忆起了自己想要成为旅人的初衷,以及想好了接下来该做的事——", - "CharacterArchiveContent.13312.1": "讨伐队时期的日记摘录", - "CharacterArchiveContent.13312.2": "05:00\n 昨夜没有野兽袭击。营地西侧岗哨箭矢数量有缺口。发现新来的队员将膏药混装。集体培训课程需提上日程。\n……\n7:30\n巡逻时发现老一批帐篷出现破损和破洞。经检查,质量本身没有问题,是因为时间过得太久,毕竟是地理协会留下的库存物资。在下一批采购中加入备用帐篷。\n……\n08:30 \n采购队伍与城里的商人起了纠纷。经过调解后,矛盾暂时缓解。为避免相同的事情发生,需准备一套应对方案。\n……\n10:00\n 斥候小队初步制作了讨伐区域的魔物分布图。\n……\n14:00\n 突然暴雨,营地被水淹没。幸好之前有做过完善的防水防渗工作。\n……\n15:00 雨势未见小。除去负责外出巡逻任务的人员外,命令所有人留守营地。\n……\n22:00\n 暴雨后检查排水渠,发现三处堵塞。已清理完毕。\n……\n23:50\n守夜人换岗,该休息了。明天会是更忙碌的一天。", - "CharacterArchiveContent.13313.1": "武器轶事:风华", - "CharacterArchiveContent.13313.2": "夏花经过慎重的思考与挑选后,决定使用法杖作为自己的武器。\n\n当然,她有施展大规模魔法的天赋,但这只是一个前提。要是她愿意,她还可以选择使用剑、弓箭,或者长枪这类武器。她只是在这之中,选择了最适合自己战斗喜好的那个选项。\n风车外型的法杖,则是个美丽的巧合,让夏花想起了从前。她没有特别的兴趣爱好,总是在考虑如何改变旅人们的处境,是个永远向前看的理想主义者。\n\n不过,即便是这样的她,曾经有过发自内心着迷的东西:她喜欢望着风车和水车的循环往复发呆。在她的故乡——水之都菲莱,那是司空见惯的风景,亦是她眼中最美妙的风景。", - "CharacterArchiveContent.13401.1": "基本信息", - "CharacterArchiveContent.13401.2": "姓名:冬香\n生日:1月31日\n所属:花令旅团\n技能:拳击,手工\n地址:菲莱城外东部森林花令旅团驻地\n经验:一年\n武器:守护\n薪资:请联系枫小姐", - "CharacterArchiveContent.13402.1": "成为旅人的理由", - "CharacterArchiveContent.13402.2": "想要摆脱平凡,渴望与伙伴们一同冒险。", - "CharacterArchiveContent.13403.1": "简历摘录之一", - "CharacterArchiveContent.13403.2": "工作偏好\n\n一个人的时候很安心,如果有单人就能完成的委托,请务必考虑我。", - "CharacterArchiveContent.13404.1": "简历摘录之二", - "CharacterArchiveContent.13404.2": "团队定位\n\n我的手甲可以破除障碍。\n所以我的定位大概是......大概是清洁工?", - "CharacterArchiveContent.13405.1": "简历摘录之三", - "CharacterArchiveContent.13405.2": "缓解紧张的心得\n\n紧张的时候,闭上眼睛,捂上耳朵就好了。", - "CharacterArchiveContent.13406.1": "简历摘录之四", - "CharacterArchiveContent.13406.2": "旅人英雄\n\n曾在菲莱轰动一时的“三大魔物”,如今已落下帷幕。在针对“猛进之灵”的战役中发挥关键作用的,正是冬香。", - "CharacterArchiveContent.13407.1": "简历摘录之五", - "CharacterArchiveContent.13407.2": "花令旅团的名字\n\n在看到花令旅团这个名字时,身为懵懂新人所感受到过的冥冥之中的归属感……如果世上有所谓的“命中注定”的话,大概就是这种感觉吧。", - "CharacterArchiveContent.13408.1": "同行评议", - "CharacterArchiveContent.13408.2": "原本是一潭死水的世界,直到她带来了久违的涟漪。\n——枫\n\n冬香是谁?是最可爱的后辈,最有潜力的旅人,也是最厉害的旅团长。当然,还有一点很重要,那就是有我这位最可靠的前辈在背后支援她。\n——小禾", - "CharacterArchiveContent.13409.1": "协会反馈", - "CharacterArchiveContent.13409.2": "真实度极高。\n虽然,冬香一直声称自己成为旅人的动机很普通,性格上也不善于和他人交际。\n但她在旅人行业的实际成绩,却得到了公司、协会、旅人的共同认可。\n她是当之无愧的菲莱明星旅人。\n——薇洛", - "CharacterArchiveContent.13410.1": "档案附文", - "CharacterArchiveContent.13410.2": "你问我为什么金盆洗手了?\n嗨,没信心了呗。\n一年前,我去菲莱做了一个活。\n活很顺利。最后掩盖痕迹的时候,一个女孩悄无声息地站在我的身边。\n那女孩拿着一副巨大的手甲,大到可以把我一拳砸扁。\n并且,她带着这么显眼的武器,却能偷偷摸到我的身边,这显然是她对我的警告。\n如果我再不识相点,估计就没命接受你们的采访了。\n最后,我逃走的时候,那女孩甚至还在对我不停道歉。\n真是人不可貌相啊……\n——摘自《真实现场:隐退■■》 绯瞳传讯出品", - "CharacterArchiveContent.13411.1": "冬天的羽毛", - "CharacterArchiveContent.13411.2": "一只白尾山雀落在积雪的森林里。\n这里没有天敌,没有同类。藏在雪下的树籽和冻僵的昆虫全都归它所有。\n但是,白尾并不高兴,它抬头望向满天的飘雪,\n成双成对的身影飞过白色的树梢,\n那是茶褐,自由,团结的茶褐。\n\n白尾无法理解茶褐的生活。\n就算是它的父母,也只会在孵蛋的时候聚在一起。\n觅食是一件很难的事情,聚在一起,只会让每只白尾获得的食物变少。\n好在,茶褐并不喜欢森林,她们只是路过。\n白尾安心地把头埋进翅膀,享受着独自一鸟的安宁。\n\n然而,扑动翅膀的声音并没有停止。\n好奇的的白尾循声飞去,在一处树丛里,发现两只受伤掉队的茶褐。\n它们的羽毛颜色更深,翅膀更宽。\n但是,在这个满眼都是白色的冬日,它们实在是过于显眼。\n不像白尾,只要待在雪里不动,大部分长着长牙的家伙就看不到它。\n茶褐们拼命想用枯枝搭出一个隐蔽的巢,但它们断掉的翅膀让它们无力飞到更远的地方去找材料。\n白尾轻轻地退走了,自己和它们终究有着不同的目的地。\n只不过,在以后的日子里,每当白尾飞过这里,都会下意识扔下一两根枯枝。\n\n今年的暴雪,是白尾破壳后见过的最大的雪。\n习惯在风雪中飞翔的它,终于也迷失在风暴里,冻伤了翅膀。\n闭上眼睛的那一刻,白尾突然想到了那两只茶褐,不知道它们的新巢,能不能挨过这次风雪。\n当白尾再次睁开眼睛的时候。\n眼前的景象回答了它的疑问。\n树丛中架着一只足够容纳三只鸟儿的巢,两只伤口初愈的茶褐把自己护在中间,抵挡着寒冷的风雪。\n看鸟巢的样子,这只巢在搭建的时候,就留下了茶褐之外的空间。\n\n多年后,一位人类少女询问森林里的鸟儿:为什么两种栖息地不同的鸟会一起来到菲莱过冬?\n幼小的白尾与茶褐们说出了上面的故事。\n那位人类少女歪了歪脑袋,若有所思。", - "CharacterArchiveContent.13412.1": "流星落下的方向", - "CharacterArchiveContent.13412.2": "夕阳西下,冬香拿着一张表格坐在公园的秋千上。\n那是,学校发的就职意向表。\n在菲莱,大部分学生的志向都是进入联合种业工作,\n种植园是最差的岗位,搬运工可以经常出来放风,研究员最让人羡慕——大部分人都是这么认为的。\n\n冬香过去也是这么认为的。\n她认为自己只是一个普通人,普通地上学,普通地长大,普通地找到一个工作,然后普通地老去。\n换在平时,她早就填一个大家都会填的岗位,把表格交上去了。\n只是......\n今年,联合种业开出的岗位比往年少了一半,大家看不上的种植园工作都快要挤破头了。\n冬香不擅长和别人竞争,也不想和别人竞争。\n所以,她不知道填什么好了。\n“啊,如果能和人商量一下就好了。”\n冬香如此想着,就看到同班女生向自己走来。\n“嗨,让你久等了。”\n对方亲切地打着招呼,冬香不知所措地搓着手,不知道露出什么样的表情才合适。\n“好慢啊,看流星雨的好位置要没了。”\n另一个同班女生从冬香身后走出来,迎了上去,两个人有说有笑地向学校的方向走去。\n冬香缩回没人看到的,伸出去的手,坐回到秋千上。\n“幸好我没说话呢,哈哈,哈哈哈。”\n冷风卷着落叶吹过冬香的脚边,风中只有秋千吱吱呀呀的呻吟声。\n\n“小姑娘,你是不是很孤独啊~”\n背后,突然传来一个沙哑的声音。\n一个拿着水晶球的老婆婆,不知什么时候站在冬香的身后。\n“嘿嘿嘿,你想改变命运吗?”\n冬香拼命点头。\n然而,老婆婆却没有继续说下去,而是重复着刚才的话。\n“嘿嘿嘿,你想改变命运吗?命运会给有缘人一点提示。”\n老婆婆特地在“有缘人”三个字上加重了声音。\n\n冬香领会了意思,从钱包里掏出了一些东西。这下,她就成了“有缘人”了。\n老婆婆装模作样地在水晶球上摩挲了一阵。\n“流星落下的方向,就是你的未来。”\n“流星吗?”\n冬香抬起头来,流星雨从头顶划过,坠落向四面八方。\n“婆婆,到底是哪个方向啊?”\n她想要再问得细一点,可回过神来,眼前哪里还有婆婆的身影。\n“唔......流星雨有什么共通的地方吗?”\n冬香望着天空苦思冥想,突然出现又突然消失的婆婆,一定是给了自己重要的启示吧。\n“啊,我知道了。”\n瞳孔里,所有的流星都落在了菲莱城外。\n冬香拿起笔,在就职意向表上填下了两个字:旅人。\n城外的工作,那就是旅人嘛。", - "CharacterArchiveContent.13413.1": "武器轶事:守护", - "CharacterArchiveContent.13413.2": "这是,冬香成为旅人前的故事。\n又是一年冬天,菲莱刮了一晚的大风,吹折了不少树木。\n天光刚亮,冬香就前往森林,查看“住在树上的朋友”的安危。\n\n“那边的小姑娘……能帮个忙吗……”\n“噫!树!树说话了……!?”\n“树进化几十万年都不会有语言系统的,会说话的当然是人啦!”\n\n身上挂满工具的女孩,凄惨地趴在横倒的大树下。\n她的工具和树枝缠在了一起,靠自己的力量是挣脱不出了。\n\n“明,明白了,这就把你救出来。”\n\n冬香抬起树干,把女孩拉了出来。\n\n“好强,你一只手就抬起了这棵树。”\n\n女孩捧着冬香的手,像是许愿出了稀有的神器。\n这让本就不擅长和人交流的冬香更紧张了,她颤抖着想要抽回自己的手,像一只瑟瑟发抖的小兔子。\n\n“那,你能不能帮我试试这个。”\n\n女孩从树根的位置挖出来一双冒着黑烟的金属拳套。\n\n“这个是我做的新武器,有点大,嘿嘿。\n其实也有点重,我刚才自己试了一下,我的握力根本控制不住,还砸断了一棵树。”\n\n她稍作调试后,不顾冬香还在困惑,自说自话地把拳套套在冬香的手上。\n\n“随便打一拳试试,就当是帮我测试性能,我会付你报酬的。”\n“好,好吧……请你躲远点……”\n\n冬香朝着天空认真挥出一拳。\n猛烈的冲击波震开了周围的空气。\n热浪过后,头发被烧焦了一缕的少女从树后探出头来。\n\n“喂——你,你没事吧!?”\n“我没事……这个孩子也是。刚刚的拳风把它从树上震下来了。”\n\n冬香张开手,一枚完好无损的鸟蛋躺在她的掌心。\n\n“不,不可思议。你竟然能如此巧妙地掌握这对拳套的力量。”\n\n少女惊讶地合不拢嘴,不顾冬香的推辞,一定要把这双拳套送给冬香。\n\n“武器,应该留在能驾驭它的人手里。”\n\n冬香再三道谢后,小心翼翼地捧着拳套,踏上了回家的路。\n而少女看着手上因为超载而冒出黑烟的数据仪,苦笑着拿出了手机。\n\n“巨掌项目先暂停吧,我们的设计没问题,但对使用者的要求太高了。\n什么,你问原型机?\n已经炸掉了,费用记在我的账上就好。”", - "CharacterArchiveContent.13501.1": "基本信息", - "CharacterArchiveContent.13501.2": "姓名:雾语\n生日:11月8日\n所属:绯瞳传讯\n技能:新闻采集、飞行、摄影、扫地\n地址:居无定所,新闻线索提供请找绯瞳灯塔\n经验:三年\n武器:恐怖彗星\n薪资:一条好线索换一次星塔委托", - "CharacterArchiveContent.13502.1": "成为旅人的理由", - "CharacterArchiveContent.13502.2": "躲在城邦里,可写不出好的新闻。", - "CharacterArchiveContent.13503.1": "简历摘录之一", - "CharacterArchiveContent.13503.2": "随身物品\n\n魔法扫把一把。\n录音神器和留影神器各一。\n速记本与笔。\n一盆仙人掌。\n以及,最可爱的召唤灵小南瓜和平平无奇的召唤灵小提灯。\n——小南瓜", - "CharacterArchiveContent.13504.1": "简历摘录之二", - "CharacterArchiveContent.13504.2": "新闻线索\n\n每天,雾语都会派她的召唤灵去街上收集新闻线索。\n想要扯出某些大新闻背后的真相,那就得去发掘市井中的流言。\n在这方面,召唤灵小提灯显然有着更好的成绩,它找到的线索是另外召唤灵的五倍。\n大家应该多向小提灯学习。\n——小提灯", - "CharacterArchiveContent.13505.1": "简历摘录之三", - "CharacterArchiveContent.13505.2": "雾语观察日记\n\n雾语,是个可怕的魔女。\n她为了获得真相,可以不择手段。\n写旅人报道时,她跑去地理协会接委托,在荒野上流浪了几个月。\n调查黑心矿井时,她就扮成矿工,戴着黑心老板的脚镣在井下忙了几十天。\n她对自己的凶狠程度,连我这个召唤灵看着都害怕。\n所以,绝对,绝对不能违抗雾语大人的命令。\n——小提灯", - "CharacterArchiveContent.13506.1": "简历摘录之四", - "CharacterArchiveContent.13506.2": "雾语的料理水平\n\n身为雾语大人的召唤灵,倘若和一般的召唤灵一样,不解风情,没有品味,可是人间大忌!\n所以我们喜欢吃,有趣的、优质的、精彩的新闻!\n雾语大人笔下的新闻,不管是什么味道的,都有一种名为“真实”的冲击力。\n——小南瓜", - "CharacterArchiveContent.13507.1": "简历摘录之五", - "CharacterArchiveContent.13507.2": "召唤灵的留言\n\n“这里是小提灯,非常感谢您读到这里。”\n“这里是小南瓜呜喵。”\n“为什么要加这样的口癖,听起来好恶心。”\n“就是因为你老说这样不解风情的话,所以雾语从来喜欢我更多一些!”\n“哼,装模作样的家伙。实干精神才是最重要的。”\n“见人说人话,见鬼说鬼话的能力也很重要哦~!”\n——小提灯&小南瓜", - "CharacterArchiveContent.13508.1": "同行评议", - "CharacterArchiveContent.13508.2": "我写过了。难道这里还要再重复一遍吗……?雾语,没和我们说呢。\n——小提灯\n\n我很喜欢雾语的报道,她的新闻真实、简洁、有很多有用的信息。在我追捕永夜的过程中帮了很多忙。\n——风影", - "CharacterArchiveContent.13509.1": "协会反馈", - "CharacterArchiveContent.13509.2": "非常可疑!\n下次不要让召唤灵代写简历!\n——薇洛", - "CharacterArchiveContent.13510.1": "档案附文", - "CharacterArchiveContent.13510.2": "魔女工作的两个要点\n一、做好选题,诺瓦每天产生的真相有千千万万,但只有那些最有趣,或者和读者距离最近的真相,才能被人传颂。\n二、多去现场,眼见尚且不一定为实,只靠二手消息只会越写越偏。一个消息在多个信源中做交叉验证。\n\n——这页笔记的字迹有些稚嫩,工整的笔记后来都被划上了删除线,旁边标注着“都是骗子”。但,雾语并没有扔掉这个笔记本,而是一直带在身上。", - "CharacterArchiveContent.13511.1": "传奇魔女雾语·上", - "CharacterArchiveContent.13511.2": "“无趣的新闻不值得记叙,无趣的人生也不值得过。”\n话是这样说的。\n但谁又能保证,自己的生活每时每刻都在精彩之中,不落入无聊的窠臼?\n\n人们发明了许多方法来打发无趣的时间,其中应用得最广泛的一种便是“八卦”。\n从市民到旅人,从城邦到荒野,无论男性女性,无论年长年幼,人们靠八卦交换信息、交流感情,将无趣的时间变得有趣起来——\n可是,当匪夷所思的八卦落在自己头上时,这就变成另外一码事了。\n\n“给她一张照片,她能创造出一条新闻。”\n“大到一座城邦的兴盛覆灭,小到村口的树树鼠学会了倒立,她无所不知,无所不晓。”\n“没错,她就是绯瞳传讯的传说,传奇魔女雾语。”\n\n雾语也不知道事情到底是怎么变成这样的。\n她离开弗拉维奥的时候,还是个平平无奇的新手魔女。\n在埃摩和菲莱转了一圈再回到弗拉维奥的时候,有关她的都市传说就满天飞了。\n在这些传说中,她是绯瞳传讯的扛把子,古往今来从未有过的传奇魔女!\n\n……好离谱的展开。\n\n雾语在星塔里看到过一句话:作者已死。\n人是无法阻止他人的评价的,每个人心中的自己和别人眼中的他都不一样。而那些不同的“他”之间的差异,恐怕比人类和香蕉的差异还要大。\n所以,雾语不太在意这些都市传说。\n正面也好,负面也罢,做得好就继续努力,做得不好就加以改正——\n\n前提是,这些评论皆是基于“真相”的。\n无中生有的污蔑,恶意满满的捧杀,那就是另一回事了。\n找出一个事件的元凶很容易,找出一个谣言的源头则很不容易。一句话经过有心人之口,无意人之口,满怀恶意者之口,心存善意者之口。倘若一开始大家说的是“星塔” ,传了这么多次后,如果只是变成“蛋挞”,都算传播质量很高了。\n\n所以,雾语想出了一个很“雾语”的办法。", - "CharacterArchiveContent.13512.1": "传奇魔女雾语·下", - "CharacterArchiveContent.13512.2": "“号外,号外。传奇魔女雾语在菲莱折了扫把,引起大火,砸毁了联合种业百分之三十的厂房。”\n“最新消息,传奇魔女雾语和邪恶的魔王达成了秘密协定,有市民认为,应该立刻抓捕雾语。”\n“震惊!绯瞳传讯的三魔女即将变成四魔女,等待补位的当然是......”\n\n雾语认为:有趣的事物一定会战胜无趣的事物!\n一份八卦之所以被那么多人津津乐道,一定就是因为它足够有趣。\n同时,雾语还认为:看得太多,再有趣的东西也会变成无趣的东西。\n\n所以,雾语想出来的办法就是——散播更多,更夸张的,和自己有关的小道消息。\n“传奇魔女雾语”每天出一个新闻的时候,读者是喜闻乐见的。\n可要是每天听到的都是各种“传奇魔女雾语”的消息时,大家只会厌烦。\n\n雾语散播出去的小道消息,写得很随便,但并不是随便写的。\n每天,雾语都会穿上斗篷,戴上墨镜,把她的召唤灵散出去,收集每个消息的传播强度和广度。\n\n第一天,街头巷尾兴致勃勃地聊起魔女和魔王是不是同类。\n第三天,有人列出公式,证明雾语除非和一只魔侍巨像一样重,否则没可能砸毁联合种业那么多的厂房。\n第五天,读者们开始关心联合种业的员工待遇问题和手中不好吃的面包的关系。\n\n雾语很满意,因为根本没人关心绯瞳三魔女的事情。\n更严谨地说,是那些传播雾语八卦的人,都很自觉地绕开了这个话题。\n虽然,这些人平时最喜欢说的就是三魔女的八卦。\n\n雾语眯起眼睛,看向弗拉维奥那永远弥漫着雾气的市中心。\n\n“看来,我又找到大新闻了。”", - "CharacterArchiveContent.13513.1": "武器轶事:恐怖彗星", - "CharacterArchiveContent.13513.2": "灰城区的市民徒步出行。\n银城区的市民坐公共神器出行。\n金城区的市民则有专属自己的神器。\n唯独,魔女是特别的。\n只有她们,会骑着扫把在天上飞。\n\n绯瞳之外的人不知道的是,绯瞳对魔女的培训课程里,有“长跑”这一项。\n“在一个事件发生的瞬间,会有至少三名魔女,十名路人,一百名看热闹的人聚集起来。只有跑得最快的魔女才能拿到第一手的消息。”\n所以,当扫把不能用的时候,用双脚跑过去也是一种行之有效的办法。\n雾语不想跑步。\n她的“长跑”课是翘掉的,考试是压着及格线过的。\n她觉得与其锻炼自己的双腿,不如锻炼自己的扫把。\n一根成熟的扫把应该会自己飞,自己寻路,自己加速,甚至自己写报道。\n\n不过,在找人改装的时候,雾语还是去掉了最后一项要求。\n扫把自己写报道了,那还要雾语做什么呢?\n在花费了三个月的薪水后,雾语如愿以偿地从柔光会社那里获得了她的新扫把——恐怖彗星。\n说明书上写:只要提供合适的燃料,恐怖彗星就能飞得更快。\n而这把扫把所需的燃料,恰恰是雾语的本职工作——新闻报道,更多的新闻报道。\n只要把一卷写好的报道喂给扫把吃,它就能飞得更快,更稳,甚至可以让雾语一边飞一边写稿子。\n当然,雾语付出的代价就是——她每天必须不停地写,写,写。\n说明书上的内容当然是无稽之谈,扫把又没有嘴,怎么吃得了稿子?这只是制作者给雾语开的一个小小的玩笑。\n但雾语欣然接受了这一“设定”。\n她将乘着恐怖彗星穿梭在大街小巷之中,持续写下去。", - "CharacterArchiveContent.13601.1": "基本信息", - "CharacterArchiveContent.13602.1": "成为旅人的理由", - "CharacterArchiveContent.13603.1": "简历摘录之一", - "CharacterArchiveContent.13604.1": "简历摘录之二", - "CharacterArchiveContent.13605.1": "简历摘录之三", - "CharacterArchiveContent.13606.1": "简历摘录之四", - "CharacterArchiveContent.13607.1": "简历摘录之五", - "CharacterArchiveContent.13608.1": "同行评议", - "CharacterArchiveContent.13609.1": "协会反馈", - "CharacterArchiveContent.13610.1": "档案附文", - "CharacterArchiveContent.13701.1": "基本信息", - "CharacterArchiveContent.13701.2": "敬请期待", - "CharacterArchiveContent.13702.1": "成为旅人的理由", - "CharacterArchiveContent.13702.2": "敬请期待", - "CharacterArchiveContent.13703.1": "简历摘录之一", - "CharacterArchiveContent.13703.2": "敬请期待", - "CharacterArchiveContent.13704.1": "简历摘录之二", - "CharacterArchiveContent.13704.2": "敬请期待", - "CharacterArchiveContent.13705.1": "简历摘录之三", - "CharacterArchiveContent.13705.2": "敬请期待", - "CharacterArchiveContent.13706.1": "简历摘录之四", - "CharacterArchiveContent.13706.2": "敬请期待", - "CharacterArchiveContent.13707.1": "简历摘录之五", - "CharacterArchiveContent.13707.2": "敬请期待", - "CharacterArchiveContent.13708.1": "同行评议", - "CharacterArchiveContent.13708.2": "敬请期待", - "CharacterArchiveContent.13709.1": "协会反馈", - "CharacterArchiveContent.13709.2": "敬请期待", - "CharacterArchiveContent.13710.1": "档案附文", - "CharacterArchiveContent.13710.2": "敬请期待", - "CharacterArchiveContent.13711.1": "《世界上最伟大的冒险者指南》(上)", - "CharacterArchiveContent.13711.2": "敬请期待", - "CharacterArchiveContent.13713.1": "武器轶事", - "CharacterArchiveContent.13713.2": "敬请期待", - "CharacterArchiveContent.14101.1": "基本信息", - "CharacterArchiveContent.14101.2": "姓名:赤霞\n生日:4月10日\n所属:云笈文化 \n技能:画符,喷火\n常住地:一年有四个月在苍梧城\n旅人经验: 两年\n惯用武器: 燃烧的艺术\n收费标准: 护身符两万朵拉/张", - "CharacterArchiveContent.14102.1": "成为旅人的理由", - "CharacterArchiveContent.14102.2": "是玄师修行!\n绝对不是在找能让自己变大胆的方法!", - "CharacterArchiveContent.14103.1": "简历摘录之一", - "CharacterArchiveContent.14103.2": "兴趣爱好\n\n绘画和书法也是画符的一种,所以也会认真学习。\n经过几年学习,如今绘画和书法的水平也变得和画符一样高超,本人非常满意。", - "CharacterArchiveContent.14104.1": "简历摘录之二", - "CharacterArchiveContent.14104.2": "火警记录\n\n从师父那得到武器之后的一个月内,在道场里引发了四次火灾警报。\n虽然被消防人员教训了不要随便玩火,也认真承认了错误,但之后依然时不时会不小心把东西点燃。\n在火势扩散前迅速灭火这件事上也越来越熟练。", - "CharacterArchiveContent.14105.1": "简历摘录之三", - "CharacterArchiveContent.14105.2": "师父的委托\n\n决心成为旅人出门云游的时候,师父给了她第一个委托任务。\n帮忙把“师渺妙妙剑”送到它的主人手里,虽然师父没有说这个东西的主人是谁,但根据这个奇怪的名字,赤霞轻松锁定了目标。\n“师渺怎么可能不是‘师渺妙妙剑’的主人嘛!我要是弄错了,就……哎总之我不可能弄错的!”", - "CharacterArchiveContent.14106.1": "简历摘录之四", - "CharacterArchiveContent.14106.2": "最优秀的弟子\n\n道场里要举办一次评选,选出今年道场最优秀的弟子,参与的方式只要在提名榜上挂上候选人的名字,最后被提名的次数最多者,便是今年道场最优秀的弟子。\n但赤霞去看了提名榜,发现没有人写她的名字,于是晚上她自己写了二十个提名牌挂了上去。\n不过隔天起来就被师父抓去,说要练字二十帖,写不完不许出去玩,直到现在赤霞都不知道师父为什么要罚她练字。", - "CharacterArchiveContent.14107.1": "简历摘录之五", - "CharacterArchiveContent.14107.2": "苍梧城的五大怪谈\n\n1、神秘脚步声——砚泉学院的顶楼每逢周三的子时,会传来清脆的脚步声,从东侧走到西侧,一共七七四十九步。\n2、流浪的木牛流马——据说在暴雨天的苍梧城内,有一个无主的木牛流马在游荡。城内有不少人都遇见过,老旧到走动会“咯吱咯吱”作响、仿佛随时都会散架的木牛流马在中央大道上,缓慢地朝着神树的方向走去,然后消失在雨幕里。\n3、孤岛饭店——位于南部的某一座荒岛上,只在涨潮期,潮水没过位警戒水位后出现,据说外观是一个泡在水里长满珊瑚和水草的破败木屋,门口有个掉下来的牌匾,写着“孤岛饭店”四个字。明明没有人,但却可以听到宾客宴席的欢声笑语。\n4、“回南天”的龙吟——在潮湿、浓雾的“回南天”,偶尔会看到浓雾里的闪电伴随着悠长低沉的声音,龙裔人将这种现象称为“龙吟”,但奇怪的是,每次龙吟出现,总会有一个地区的墨水笔迹会晕染成诡异的龙图。\n5、蟑蛇——民间传闻:“蟑虫头衔尾连成蛇,目遇之而不祥,轻则破财,重则有血光之灾”。", - "CharacterArchiveContent.14108.1": "同行评议", - "CharacterArchiveContent.14108.2": "看上去就很帅气的女孩……!虽然每年能见面的时间并不多,但是我很好的朋友。\n——师渺\n每次遇见她都会发生很有趣的八卦,简直是天生的头条之王!\n——雾语", - "CharacterArchiveContent.14109.1": "协会反馈", - "CharacterArchiveContent.14109.2": "基本属实。\n\n但关于火的使用,还是要更谨慎一点吧?希望监护人在这件事上多费点心。\n——薇洛", - "CharacterArchiveContent.14110.1": "档案附文", - "CharacterArchiveContent.14110.2": "匿名求助\n\n听说道场的地底下其实盘踞沉睡着一条五爪金龙,偶尔睡熟了打呼噜,呼出的龙息会变成潮湿的空气,发出的声音会让山林震动,这就是道场偶尔会在浓雾天里听到“龙吟”的原因。\n但师姐说,那都是骗人的,道场底下其实养着僵尸,这件事只有师父知道。\n所以……明天晚上有人陪我去道场参加晚训吗?", - "CharacterArchiveContent.14111.1": "火", - "CharacterArchiveContent.14111.2": "火是明亮的,带来光,带来温暖。\n\n夜间的道场,赤霞拉着她的师姐,说最近学了一个花样的火玄术,想给师姐展示一下。\n于是她灭掉了屋里的所有烛火和灯光,在案台上摆着一盏烛灯,人站在三米之外。她没有拿符,也没有拿上师父给的喷火器。见状,师姐已经熟练地去提了两桶水进屋。\n赤霞没在意,她照着今天师父教的掐了一套手决,加上自己精心研究的花样,嘴里念念有词,待祝词念完,指尖蹿出火花,燃烧着像生长的火焰爬藤,盛开出明亮的“火焰之花”。\n“怎么样!厉害吧!”\n赤霞叉腰炫耀。\n只可惜没等她炫耀完,本该燃尽就消失的“火焰之花”并没有像她预期那样,余火落在蜡烛上点燃烛灯,而是像疯长的植物,向着屋内其它物品蔓延。\n“欸??诶诶诶诶!!怎么又失控了明明我下午练习没有出岔子的……!”\n师姐习以为常地摇了摇头,熟练地抄起水桶,“唰”地一下,浇灭了所有明火,连同靠近的赤霞也被淋成了落汤鸡。\n“……谢谢师姐。”\n“没事,赤霞已经很厉害了。”\n“呜呜师姐最好了……阿、阿嚏!”赤霞说到一半,夜风吹来,她打了个喷嚏。她吸了吸鼻子,伸出手又准备搓新的火球,“打个火取暖好了,顺便吧衣服烘干。”\n“……没有水了,还是回去换衣服吧。”\n“师姐你不相信我!!”\n“没有。”\n“你刚刚笑了!你笑话我我看到了!!”\n\n火总是明亮地、炙热地燃烧着,危险,又带来光,带来温暖。\n但那是赤霞降生时得到的礼物。", - "CharacterArchiveContent.14112.1": "胆小与好奇", - "CharacterArchiveContent.14112.2": "屋外的鬼影幢幢,林间的嘈杂低语,莫名熄灭的灯火和无法忽视的注视。\n那都是赤霞孩童时的噩梦。\n但那些到底是什么?\n年幼的孩子总是在胆小的同时,对未知的世界怯生生地冒出一些好奇。\n那是谁的影子在拍窗?又是谁的声音在哭泣?\n幼小的赤霞将棉被蒙在头上,棉被就是她的金钟罩,而她从中掀开一个小小的缝隙,胆战心惊地向外,窥视黑夜里的一切未知和神秘。\n\n“你们家这娃娃长了一双很清亮的眼睛呢。”\n云游归来的玄师路过村镇,意外被胡闹跑动的孩子相撞。\n小姑娘个头太小,一个后仰摔倒在地,抬头睁着一双水灵灵的大眼睛,和玄师对视一眼之后,“哇”地一声哭了。\n“有怪物!!!”\n之后便是哭成了花猫回家找妈妈,直到今日,师父依然爱拿她们的初见来打趣她。\n兴许是年龄太小,赤霞全然没有这段记忆。\n但她不信,她哪有这么胆小?一定是师父故意乱说逗她玩的!\n她总是这么咋咋呼呼。\n师父摇头叹气,想想又觉得有趣。\n被天赋眷顾的孩子,那双透亮的眼睛里看到的世界到底是什么样的?\n在见过了那么多吓人的事物之后,又是如何继续怀抱着好奇呢?\n\n赤霞当然不知道师父在想什么。\n她正趴在地上,照着画册描画火凤凰,她相信这次一定能画出让人赞叹的杰作。\n\n自信得理所当然,又胆小得惹人怜爱。\n师父看着那只没长毛鸡仔一般的画作,笑着摇头。\n多么有趣的一个孩子。", - "CharacterArchiveContent.14113.1": "武器轶事:燃烧的艺术", - "CharacterArchiveContent.14113.2": "“赤霞和火很亲和呢。”\n最开始,赤霞跟着师父学习的时候,就经常听到师父这么对她说;但过了些许日子,等到她开始跟着师父学习符纸绘制之后,这句换又变成了:\n“赤霞画的符还真是……很特别。”\n很特别,那一定就是非常好的意思!\n赤霞坐在一堆乱七八糟图纸里,仔细欣赏了自己最新的“画作”,满意地将它收起来,又从另一边拿来新的宣纸,正准备开始新的创作。\n“诶?我的笔呢?刚不是还在这吗??”\n\n某天,在经过了一天弄丢八支毛笔之后,师父对她说的最多的话终于变成了:\n“你怎么又把笔弄丢了?”\n\n如果总是丢三落四,去了荒野和星塔弄丢了自己的毛笔,那你要怎么战斗?\n赤霞今天又被师父这么训了一顿。\n她苦着一张脸,有点想反驳,又深知师父说得对。\n她的玄术学得并不算好,虽然跟火很亲近,但徒手搓火球总是不得要领,要么是火球丢出去就熄了,要么就是火球一不小心搓太大了,差点把自己炸了。\n但她的符画得好啊!只要手里有笔,这些看上去不靠谱的乌龙都会迎刃而解~\n“要是有什么方法可以让笔变得很显眼,那肯定就不会掉了……!”\n她坐在道场的石阶上嘟嘟囔囔,下一秒,松散的册子打在她的脑袋上,疼得她叫出声。\n“哎哟!谁打我!”\n“让笔变得显眼就不会掉了?”\n她一转头,就看到师父站在她身后。\n“那当然!要是笔变成这——么大!那肯定不会弄丢了!”她冲自己师父比划了几下,又看师父冷着脸看自己,心虚地低下头,“我也就是说说……师父今天的教诲,我有认真反省的……”\n师父只是撇了她一眼,没有说话。\n几天后的傍晚,赤霞被师父叫到院子里,得到了一支和她差不多高的大毛笔。\n\n“这……这是什么!”\n“不是你说的,只要笔这么大,就不会弄丢了?”师父扫了她一眼,“笔的另一头是一个辅助装置,有了它,你应该也能正常使用火玄术。”\n“师父……”\n“干什么?”\n“你是我最最最最好的师父!”\n“……肉麻话就别说了,给你的武器好好起个名字,明天带过来道场我教你用。”\n“起名字?这简单!”\n赤霞深思熟虑了好一会,终于在她看过的为数不多的话本里,找到了最适合她武器的名字——\n“我决定了,就叫它「燃烧的艺术」!”", - "CharacterArchiveContent.14201.1": "基本信息", - "CharacterArchiveContent.14201.2": "姓名:珂赛特\n生日:5月2日\n所属:███\n技能:潜伏,伪装,爬塔\n常住地:埃摩\n旅人经验:一年\n惯用武器:钢爪\n收费标准:不详/听说只要一瓶好喝的饮料", - "CharacterArchiveContent.14202.1": "成为旅人的理由", - "CharacterArchiveContent.14202.2": "只要能帮上极光大人的忙,我什么都会做的!", - "CharacterArchiveContent.14203.1": "简历摘录之一", - "CharacterArchiveContent.14203.2": "兴趣爱好\n\n收集品尝各种各样口味的饮料。\n会特意去找那些口味很奇怪的饮料,比如香菜汁。", - "CharacterArchiveContent.14204.1": "简历摘录之二", - "CharacterArchiveContent.14204.2": "锉刀\n\n因为一直没有学会隐角术,珂赛特的角是自己锯掉的。\n不过,拜雅人的角无论脱落还是折断,都会像指甲一样继续生长,所以为了维持没有角的状态,珂赛特每隔一段时间就要用锉刀把长出来的角打磨平整。", - "CharacterArchiveContent.14205.1": "简历摘录之三", - "CharacterArchiveContent.14205.2": "埃摩生活指南\n\n一、心相石里有你的个人信息,请保管好并随身携带。\n二、恩赐意志办事处的办公时间是09:00-17:00,如有遇到困难,可以前往寻求帮助。\n三、帝国卫队是████████,如果没有必要,请避开。", - "CharacterArchiveContent.14206.1": "简历摘录之四", - "CharacterArchiveContent.14206.2": "冰箱记录\n\n三天前的冰箱里有17瓶饮料,其中4瓶是橙子味,7瓶是汽水,2瓶酸奶和4瓶便利店特价复合果汁。\n前天早上出门前拿了一瓶,晚上回来也拿了一瓶。\n昨天早上出门也拿走了一瓶,回来带了两瓶新的回来。\n今天出门忘记拿饮料了,回来喝了一瓶汽水。\n那么现在冰箱里应该有15瓶饮料才对……\n但为什么,刚刚数了半天都是18瓶……?!还有两瓶麦芽特饮?!", - "CharacterArchiveContent.14207.1": "简历摘录之五", - "CharacterArchiveContent.14207.2": "任务日志\n\n今天跟踪魔王,但盯得太入神了,撞到了电线杆,暴露了行踪……\n今天准备用绳索绑架,绳子系了个结做成索套,这样就可以把魔王套住绑起来了,但索套还没扔出去,就因为绳子绊脚摔倒了……\n今天计划把魔王引诱到星塔,但路过超市汽水半价,所以任务暂缓一下,极光大人不要生气……\n今天顺利杀入空白旅团的房车,但她们正在吃饭,还有没见过的饮料……", - "CharacterArchiveContent.14208.1": "同行评议", - "CharacterArchiveContent.14208.2": "她到底是从哪里找到的辣味饮料?而且每次都是不一样的牌子?!不过意外的都还挺好喝……\n——密涅瓦\n\n不知道为什么,好像每次见到都会盯着我看,但我能感觉到,她没有恶意。\n——琥珀", - "CharacterArchiveContent.14209.1": "协会反馈", - "CharacterArchiveContent.14209.2": "……基本属实。\n\n不过,███这个组织是没有人了吗?竟然让这么天真单纯的孩子当“清道夫”?还是说,这孩子只是被人忽悠了,真的以为自己在执行任务……?\n——薇洛", - "CharacterArchiveContent.14210.1": "档案附文", - "CharacterArchiveContent.14210.2": "寻物求助\n\n之前偶然买到了一个香菜口味的酸奶,有人知道在哪里还能买到吗?逛遍了商场都没找到。", - "CharacterArchiveContent.14211.1": "冰箱", - "CharacterArchiveContent.14211.2": "珂赛特的房间里藏着一个冰箱。\n它被放在珂赛特房间里的角落里,藏在衣柜的后面,用一个小帘子挡着,冰箱门被各种形状可爱的冰箱贴装饰着,还挂着一个小小的留言板,上面还留着上次珂赛特随手画上去的小花。\n\n珂赛特会在每天早上出门前打开这个冰箱,从堆码整齐的饮料里,选出今天的“奖励”。\n昨天是椰子口味的果奶。\n那今天可以是苦味的甘茶。\n明天的话……\n冰箱已经空出三分之一了,该补货了!\n\n有“奖励”就会有“惩罚”。\n任务完成得并不完美。珂赛特在睡前进行自我反省,“惩罚”自己接下来一周都不可以有“奖励”。\n于是冰箱一周没有被打开过。\n一周之后,上周的鲜奶变成了酸奶,珂赛特尝了一口,又自己加了点糖,变成了她喜欢的酸甜口味。\n只可惜当天晚上,当珂赛特上吐下泻的时候,才从医生那得知,冰箱并不是万能的,牛奶变酸是变质不是变成酸奶。最终含泪看着医生把她冰箱里那些舍不得喝却已过期的饮料扔掉。\n“香菜口味的酸奶买不到了,那是最后一盒……”\n“都过期两个月了,早该扔了。”\n\n冰箱好空,要去补货才行。\n珂赛特拿过笔,在冰箱门上的留言板写下提醒自己的留言:\n“酸奶和牛奶最多存放一周,别买太多。”", - "CharacterArchiveContent.14212.1": "初始之前", - "CharacterArchiveContent.14212.2": "诺瓦的世界,是个什么样的地方?\n\n永夜内部最近似乎有些动荡,所有人都紧绷着,零零碎碎的情报在女孩们之间的低语中传递,听下来似乎是,永夜有个很重要的计划要开始实施,这关系到拜雅人的未来。\n如果成功了,大家都会过上好的生活。\n好生活是什么样的?女孩们七嘴八舌地畅想未来,想要完整的房子,想要不挨冻的冬天,想要热乎乎的食物,听说有一种叫蛋糕的东西香香软软,如果可以尝一口的话……\n珂赛特跟在极光身后的队伍里,好奇地四处张望,对身边人讨论的事情并没有太大的兴趣。她对永夜没有太多归属感,她更好奇极光的任务会是什么,有什么是自己可以帮上忙的。\n\n对珂赛特而言,永夜的人和她原本村子里的人并没有太大区别。\n他们以收留孤儿的名义带走了珂赛特和十几个孩子,号称会给孩子们温饱和住宿,甚至教育。但事实上,他们把十几个孩子被关在小小的房间里,提供仅能能维持生命体征的食物,没有活动的自由,更别谈所谓“教育”。\n珂赛特在那个小房间里度过了一个寒冬,在那之后,陆陆续续有人出现,挑走了一些孩子,然后带着那些孩子离开,渐渐的,人越来越少,直到最后,剩下珂赛特一个。\n看守的侍卫没有避讳地闲聊,没有用的孩子会被送回村子。珂赛特听见了,但珂赛特觉得回去也挺好,起码,在村子里她还能自由地去翻垃圾堆。\n\n而也就是在这一天,极光出现了。\n极光带走了她,为她提供了衣食住行,给她能饱腹的食物,还教她识字,学习魔法。\n所以,当极光领了新的任务回来,珂赛特满眼期待地看着她。\n“有什么是我能帮上忙的吗?无论什么任务,我都会尽全力去做的!”\n极光满脸复杂的表情,最后叹了口气。\n“那你就跟我去诺瓦大陆吧,作为「冬眠者」,混入诺瓦人的社会,潜伏到我传唤你为止。”\n“不过在那之前,你得先学会隐藏角的魔法。”\n珂赛特信心满满。\n“我一定顺利完成任务!极光大人!”\n\n从拜雅到诺瓦大陆的过程,珂赛特有些记不清了,也许是太兴奋了,也许是太紧张了。回过神的时候,他们这一批「冬眠者」已经攀上绝壁的瀑布,来到了树木茂密的森林。\n珂赛特站在这片土地上,映入眼中的绿色像是生命力的具象化,微风习习,虫鸣与鸟啼合奏­——那是拜雅见不到的景象。\n她又抬头看了一眼身后的瀑布,奔腾的水流飞跃而下,流向不可见的深处。\n原来诺瓦的世界,是这样子的。\n珂赛特静静地站了一会,然后背起行囊,根据地图指引和任务目标,走向一个全新的冒险。", - "CharacterArchiveContent.14213.1": "武器轶事:钢爪", - "CharacterArchiveContent.14213.2": "好饿……今天能找到食物吗……\n圆月高挂,银白的月光撒在这个破败的村庄里,放眼望去看不到一丝生机。\n前几天似乎村子北面好像有个房子倒塌了。\n珂赛特饿得发晕,隐约记得今天似乎有流浪汉在讨论这件事。她短暂地思考了一下,有建筑或许就会有食物,或许能在废墟里翻出点什么……\n她想着,打起精神往村子北边走去。\n只可惜希望很快落空。村子不大,珂赛特找到那个倒塌的房子时,那堆废墟已经被人翻了个地朝天,看上去别说食物了,就算是尸体,说不定也已经被清理干净了。\n女孩叹了口气,在残垣断壁边坐下,长长地叹了口气。她已经两天没找到东西吃了,肚子饿得咕咕响,在这个寂静的夜里显得格外明显……\n\n“嘿,你饿了吗?”\n一个飒爽的声音在她背后响起。女孩猛地抬起头,一个跟她一样脏兮兮的少女趴在那半截断墙上,正低头看着她。\n“你肚子叫得好大声哦,饿了的话……喏,这个给你吃吧。”\n少女从她那个同样脏兮兮的行囊里翻出来两块烧饼,递到珂赛特的手里——干巴巴的,也不知道放了多久。\n珂赛特愣了一下,下一秒本能已经占据上风,她不顾上别的,生存的第一任务似乎只剩下吃,三五下就啃完了一个烧饼,还差点被着硬邦邦的面食噎住。\n少女看着她狼吞虎咽的样子直笑,又拿过水袋给她,最后或许是看珂赛特年纪小,又掏出两个小面包给她。\n“拿着吧,这个村子已经快没人了,在下次饿肚子之前,赶紧换个地方。”\n“这些给我的话,那你……”\n“我天亮前会跟我伙伴汇合,所以别担心……别那样看着我,我带不了你,我们正准备去做一件冒险的事情,搞不好会死的。”\n“欸?”\n月光下,少女指了指天上。\n“听说天空之上存在一个乐园,那里有干净的水源,又充足的食物,如果我们找到那个乐园,说不定就不用再挨饿了。”\n“但人怎能到天上去呢?”\n少女没有回答,只是在分别的时候,真挚地祝福珂赛特,希望她有一天也能离开这个糟糕的地方。\n\n少女的出现终究只是一个插曲,好运对珂赛特来说并不是持续的。\n她并没有在下次饿肚子之前走出这个破败的村子,甚至,少女留给她的那点食物,也在隔天被其他流浪的孩子抢走。\n在这个地方,像她这样的孤儿太多了。\n\n“如果……如果连别人施舍给我的善意都无法守护的话,那又要如何回报呢……”\n夕阳把她的影子拉得细长,歪歪扭扭地铺在垃圾堆上。\n就在这一刹那,女孩低头看到了一个被垃圾袋压在底部的金属物件,她盯着那个金属物件看了很久,最终费劲地将它拖了出来。\n——那是一个钢爪。\n无论是大小还是重量,对现在的女孩来说都不适配。但像是福至心灵,女孩努力地擦去钢爪上的污渍,在夕阳最后的余晖里,拖着这个东西离开了垃圾场。\n只要有武器的话,只要有力量的话,总有一天……", - "CharacterArchiveContent.14301.1": "基本信息", - "CharacterArchiveContent.14301.2": "姓名:风影\n生日:12月24\n所属:黎明近卫\n技能:武器评测,装备改造\n地址:不便透露\n经验:未公开\n武器:零式枪刃·改\n薪资:原则上不允许兼职", - "CharacterArchiveContent.14302.1": "成为旅人的理由", - "CharacterArchiveContent.14302.2": "“我会找到潜伏在诺瓦中的所有的永夜。”", - "CharacterArchiveContent.14302.3": "“我会找到隐藏在这背后一切的真相。”", - "CharacterArchiveContent.14303.1": "简历摘录之一", - "CharacterArchiveContent.14303.2": "声望\n\n虽然隶属于黎明近卫,但风影的行动却不受约束。\n她常在旅人之间来往,也因此有着相当的声望。\n有传言说,她来自于遥远的已经废弃的北境之城。", - "CharacterArchiveContent.14304.1": "简历摘录之二", - "CharacterArchiveContent.14304.2": "委托承接标准\n\n1.长期承接与永夜有关委托,可倒贴委托费用。\n2.优先承接报酬中含有武器锻造或培养素材的委托。\n3.可协助测试各种武器装备,无偿或付最低报酬即可。\n-其余委托视当天优先级接取", - "CharacterArchiveContent.14305.1": "简历摘录之三", - "CharacterArchiveContent.14305.2": "合作体验\n\n“风影啊?她光有人气却不摆架子倒是很让人意外,平时话也不多,报酬也只收最低档位的,实在搞不懂,这个人平时到底在想什么呢?”\n“她是很强,但好像记性不太好,总是记不住我们的样子和名字,但却总能记得住我们每个人用什么武器。”\n“休息的时候,经常能看见她一个人坐在角落里吃雪糕,而且每次雪糕的样式都不重复!”", - "CharacterArchiveContent.14306.1": "简历摘录之四", - "CharacterArchiveContent.14306.2": "武器攻略书\n\n旅人之间从某个时间开始,能在地理协会免费领到一本有关武器和魔物的攻略书:上面详细记载了各种武器的性能,使用技巧,维护方法,以及对付各大魔物、星骸时的优劣情况。\n风影正是这本攻略的发起与编辑者。虽然印刷和发行的工作都交给了薇洛,但薇洛本人却很乐意帮这个忙,按照她的说法,这本攻略不仅有利于帮助旅人,也在帮风影从一味的战斗与永夜相关的事情里别离出来。", - "CharacterArchiveContent.14307.1": "简历摘录之五", - "CharacterArchiveContent.14307.2": "外勤审核\n\n申请类型:外勤\n申请时间:两周\n申请理由:想念以前在千塔吃到的雪糕了,去寻找记忆里的味道。\n\n审批时间:15:30\n审批结果:驳回\n审批留言:哪个胆大包天的,想偷懒还用这种理由?\n\n审批时间:15:45\n审批结果:通过\n审批留言:不好意思风影大人,刚才没有认出您。", - "CharacterArchiveContent.14308.1": "同行评议", - "CharacterArchiveContent.14308.2": "她很强,也很有个性,平时话不多,但自从发现我们在枪械改造上有共同话题,就突然变得很健谈了,真是个有趣的家伙。\n——卡西米拉\n\n来自北方的小羊羔,我一直很期待和她切磋一下。只是每次我一靠近,她就会害羞地离开。呵呵,真是可爱~\n——格芮", - "CharacterArchiveContent.14309.1": "协会反馈", - "CharacterArchiveContent.14309.2": "履历真实度高。\n直率,认真,效率,以及,稍微有一些“个性”。这是大多数旅人们对于风影的评价。\n当被问起为什么身为黎明近卫却总是和旅人走得很近时,她承认确实是为了在民间获得更多的关于永夜的情报,但即便如此,大家还是愿意将信任托付给她。\n——薇洛", - "CharacterArchiveContent.14310.1": "档案附文", - "CharacterArchiveContent.14310.2": "对永夜的王牌\n\n在模拟战中,我们惊讶地发现,在战斗中的风影具备看见两秒后的未来。这并非是天赋,而是依靠千锤百炼的武艺和对万事万物细致入微的观察,以及极快的反应力所能达到的类似“超能力”的境界。\n凭借这份能力,在对抗未知的敌人,尤其是永夜时,能发挥出最大的优势。\n——黎明近卫 战斗评测部门", - "CharacterArchiveContent.14311.1": "异乡的“雪”", - "CharacterArchiveContent.14311.2": "风影走在千塔之城的街道上,刚完成一场委托的她正思考如何给自己一份“嘉奖”。\n其实她并不懂生活,这么做的目的也只不过是模仿故乡的家族习惯——人们总会在狩猎后设宴欢庆。为战友,为家人,为荣耀献上美食。\n只是在这里,风影只能象征性地给自己一点小小的奖励。\n“喂,你快看,是那个风影啊。”\n“一定是来这里做委托的吧,真不知道什么样的人才能使唤她去做事。”\n风影没有理睬身后旅人们的窃窃私语,毕竟这样的经历从她刚踏入这座城市就已经开始了。\n只是旅人们的对话,让她回想起了在这的“第一份委托”。\n\n那是的她初来乍到,被异样的目光审视,被奇怪的传言侵扰,那时的她还需要为温饱而考虑。\n旅人社群讲究信用,完全陌生的面孔自然与这个词相性不佳。比起北方的风雪,这里的氛围更令她喘不过气——果不其然,她并没能接到任何一份委托。\n正当她为自己的未来而犯愁时,却见一个女孩对着天空哭喊,视线望去,一颗红色的气球升向了高空。\n风影本能地行动起来,她扶墙而上,眨眼间便来到了楼顶,随着纵身一跃,在无数人的目光下抓住了那个红色的气球。人们只当是一场即兴表演为她而鼓掌。\n女孩还没反应过来,一位银白长发的异国女子便牵着气球来到她跟前。\n\n“给,不要弄丢了。再见。”\n“等一下姐姐!”\n女孩叫住风影并递来了她的谢礼,那是一个白色的球形甜品。\n“这是什么?白色的,冰凉凉,是雪吗?”\n“是雪糕啦姐姐,我没零花钱,但这个可以给你。谢谢你帮我拿回了气球。”\n“抱歉,还没惨到需要吃这个的地步,在我的故乡,只有非常失败的猎人才会吃……”\n“你不喜欢吗……?对,对不起……”\n“呃!不是,我,我不是这个意思!别哭,我吃总可以了吧!”\n风影接过小女孩递来的雪糕,轻轻咬上一口,除了那份令人怀念的温度,随之蔓延开的还有一股浓郁的奶香。她的脸颊也泛起细微的红晕。\n“这!这是什么?好甜……这就是千塔之城的雪吗?”\n“都说它叫雪糕啦,不过姐姐你喜欢就行。”\n“谢谢你,在我的家乡还从来没见过这么神奇的东西,我会记住它的名字的。”\n“那个……我能再要一个吗?”\n“姐姐你真的好喜欢雪糕啊,真没办法,告诉你一个秘诀好了。其实……”\n\n“这位客人,决定好点什么了吗?”\n服务员的询问将她的思绪拉回,思考着怎么奖励自己的风影不自觉得便来到熟悉的店铺前。\n“请给我来一份’浓郁奶香坚果加倍双层夹心闪耀至尊十字星雪糕’。”\n不在意周围的目光,风影自信地如此回答道。\n“没想到,真的会有人点这个隐藏款呢~啊哈哈……”\n“这是我来到这里后学会的第一个的魔法。”\n“我,真的很喜欢。”", - "CharacterArchiveContent.14312.1": "战士离乡", - "CharacterArchiveContent.14312.2": "熟悉的人们聚在广场的中央,他们暂时抛下刚失去家园,失去亲人的悲伤,站在这里是为了见证新一位战士的诞生。\n一个女孩从人群中走来,在众人的目光下,被议会授予荣誉的勋章,她将独自攀登北方最为凶险的巨兽山脉,穿过鲜有人到达的险境直达大陆的中部。\n女孩在数天前听见了恩赐意志的使者们同议员的谈话——这场悲剧并非是天灾,而是人祸。\n想要得知那份真相,她只能亲自前往千塔之城,找到一切苦难的源头。\n“愿你的灵魂,归于荣耀。”\n人们齐声,向出发的少女献上家族最敬重的祝福,然后,又回到重建家园的忙碌中了。\n\n“愿你的灵魂,归于荣耀……”\n女孩呢喃着,渐渐醒了过来。洞穴外呼啸的风雪提醒她已经来到了巨兽山脉之巅,转眼间,这趟旅程也走过了近半年之久。\n“食物……见底了啊。”\n她不能就这样轻易睡去,在这片困住了无数战士的魔境里,她必须竭尽全力寻找新的生机。\n铺开地图,借着微弱的烛光,手指顺着黑色笔记的方向落在了群山间的缝隙——据说在这里隐藏着能走出雪山,向着诺瓦内陆前进的通路。\n正这么想着,侧腹传来隐隐的痛觉,那是前不久她战胜一只冰牙兽时留下的“勋章”。她本想将这份荣耀和战利品收入囊中,却不料脚下的冰层极速断裂,在两难的取舍间,她果断选择了活下去的那条路。\n“出门狩猎空手而归可是会被笑话的,不过好在……”\n她用光最后一点药膏,涂抹在受伤的地方。\n余光间,她瞥见黑暗的岩壁间闪过一只小小的身影,她眼疾手快,将对方从石缝间拽了出来——是一只岩壁蜥蜴。\n“已经回不去,也没有必要回去了……”\n她稍作用力,以最利落地方式结束了眼前的生命,又迅速生起火焰,开始料理她两天里唯一获得的食物。\n“谢谢,我不会浪费你给予的生命。”\n简单收拾完后,她在记录行程的册子上又划上一笔。\n \n不知又过了多久,回过神来,脚下的坚冰已变为柔软湿润的泥土,远方的地平线也缓缓升起了几缕炊烟。\n结伴而行的旅人们从对面走来,只是打量了她一会,又挑着行李,朝远方的星塔走去。\n她来到一处小河边清洗身上的污垢,鱼虾欢快地在她的脚边游动,望着水中的倒影,银白长发顺着耳尖垂落,不变的,似乎只有那抹故乡的颜色。\n此时她终于意识到,自己,已经走了很远了。", - "CharacterArchiveContent.14313.1": "武器秩事:零式枪刃·改", - "CharacterArchiveContent.14313.2": "千塔银城区的郊外,一片宁静的墓园中。\n老守墓人向往常一样早早得起了床,简单洗漱后来到墓园里清扫落叶。\n不远处,白发的姑娘正捧着束鲜花站在一块新的石碑旁。\n她身着黑礼服,神情庄重,似乎刚与一位老友道别。\n“他……生前过得如何?”\n老人见过太多这样的情景,不自觉地向白发姑娘搭话。\n“跟过我爷爷,爬上过雪山,对付过魔兽,一生都活在荣耀里。”\n“爷爷把它介绍给我,直到不久前,它还是我最好的搭档,我们发誓要击溃所有恶人。”\n“是个受人尊敬的战士啊。”\n“前不久,我们在追击一个永夜成员的时候,它被魔法击中,杠杆机关受损严重……”\n“我做了很久的心理建设,终于决定让他复活。”\n“令人惋惜……嗯?”\n\n风影在墓碑前递上一罐保养枪械用油。\n“曾经我可以用他单手上膛,这还是我从一部影戏里学到的。”\n“那次战斗后,我对他进行了重组,把他和我的另一把近身用武装融合在了一起。”\n“只可惜,再也用不了那帅气的上膛方式了。”\n风影说着,将那位“复活”的战友从箱子里取了出来。\n“过去他叫’风雪987’,是为了纪念它在星塔历987年首次被许愿出来。”\n“现在,他有了新的名字——零式枪刃·改”\n“好了,和过去的自己道别吧,搭档。”\n风影站起身,走到老人的身边。\n“谢谢您,老先生。虽然这么说有些奇怪,但您还是第一个在我讲故事的途中没有借机开溜的人。”\n“我们走吧搭档,该去找那些家伙给你报仇了。”\n\n望着风影离开的背影,语塞了很久的老人小声嘀咕了一句。\n“现在的年轻人真厉害啊……各种意义上。”", - "CharacterArchiveContent.14401.1": "基本信息", - "CharacterArchiveContent.14401.2": "姓名:千都世\n生日:11月3日\n所属:自由旅人\n技能:刀剑武技\n地址:听雨驿站\n经验:半年\n武器:妾身即是刀\n薪资:给予一定的食物即可,稻米为最佳。", - "CharacterArchiveContent.14402.1": "成为旅人的理由", - "CharacterArchiveContent.14402.2": "寻找持刀人", - "CharacterArchiveContent.14402.3": "成为属于魔王的全诺瓦最锋利的刀", - "CharacterArchiveContent.14403.1": "简历摘录之一", - "CharacterArchiveContent.14403.2": "持刀人的基本标准\n\n不会被妾身周身的锐气所伤。", - "CharacterArchiveContent.14404.1": "简历摘录之二", - "CharacterArchiveContent.14404.2": "父母与师\n\n背上的两把太刀是「父上和母上」,而大太刀则是「师父」。\n妾身的实力还不够,还未能彻底成为一把合格的刀,依旧需要借助他们的力量。", - "CharacterArchiveContent.14405.1": "简历摘录之三", - "CharacterArchiveContent.14405.2": "听雨\n\n一座在千塔城郊附近的废弃旅人驿站,在千都世的一番整修之后被改造成了道馆的样子,并取名为“听雨”。\n平日里,千都世会在这座驿站中为旅人们提供便利,包括但不限于天气预报、茶水服务。\n——来自途径旅人的口述", - "CharacterArchiveContent.14406.1": "简历摘录之四", - "CharacterArchiveContent.14406.2": "百宝箱\n\n千都世背上的行囊里除了三把太刀外,还像百宝箱一样裹着很多其他的东西,其本身打开后还可当做是一条被子。\n行囊内的物品:一套保养刀具物品、一套千都世的生活用品、一套换洗的衣服、一个用来装饭团的布袋等等。\n\n“即使身处荒野,亦不可肆意妄为;「礼」「净」「敛」皆不可松懈。” ——《家礼》第六卷(节选)", - "CharacterArchiveContent.14407.1": "简历摘录之五", - "CharacterArchiveContent.14407.2": "刀的保养\n\n首先取下刀柄,分离刀身;\n然后用干净布擦拭刀身,去除旧油与灰尘;\n随后用蘸有刀油的布均匀涂抹刀身,避免生锈;\n最后将刀收入鞘中,切记不可放于潮湿之处。\n此为每日必做之事。", - "CharacterArchiveContent.14408.1": "同行评议", - "CharacterArchiveContent.14408.2": "下次可以一起喝饮料!最近千塔新开了一家星塔奶茶店,那里做的特色奶茶很好喝!\n——珂赛特\n\n原来那位贵族已经放弃他的计划了吗?还是说那孩子是靠着自己力量跑出来的……有点意思,如果未来有机会相见的话,希望能和她聊一聊。\n——██", - "CharacterArchiveContent.14409.1": "协会反馈", - "CharacterArchiveContent.14409.2": "绝对属实!\n\n第一次见到这么厉害的旅人呢!居然可以不依靠魔法就能斩杀大部分星骸和魔物!\n话说回来,和她沟通总觉得有些困难呢……希望她不要被别有用心的人利用了。\n——薇洛", - "CharacterArchiveContent.14410.1": "档案附文", - "CharacterArchiveContent.14410.2": "手里剑御守\n\n一枚印有手里剑花纹的御守,千都世一直将其作为家族的传家宝佩戴在腰间。", - "CharacterArchiveContent.14411.1": "弑魔之刃", - "CharacterArchiveContent.14411.2": "相传,遥远的过去,风息岛上曾经盘踞着一只可怖的恶鬼。\n它能窥探人心,操控意志,迫使松川城的居民攀上星塔,献祭记忆。\n岛民屡次选拔勇者讨伐恶鬼,却因恶鬼能感知一切敌意,将勇者悉数扼杀于行动之前。\n直到一位名叫松子的剑士提出了一项名叫“以人为刀”的计划,即将人淬炼成无爱无恨无心的刀,如此方能避开恶鬼的感知。\n无心的刀摒弃了情感与杂念,仅存纯粹的斩击意志,其刀速之快,几近神技。\n但刀虽凌厉,却无法自行锁定目标,需由持刀人指引刀刃挥动的方向。\n唯有当刀与持刀人心意相通,达到“人刀合一”之境,刀方能感知持刀人的思绪,无需指令便可自主行动。\n最终,只有一对搭档达到了此般的境界,并成功诛灭恶鬼。\n此后,“以人为刀”的传统在当地延续,并令当地的家族盛极一时。\n然而,再无人能重现“人刀合一”的至高境界,家族亦随之没落,只余传说在风中低语。", - "CharacterArchiveContent.14412.1": "听雨之亭", - "CharacterArchiveContent.14412.2": "“哇!好大的雨啊!”\n“那边有个亭子!我们去那里避一避吧!”\n\n雷月的诺瓦大陆天气总是变幻莫测,或许早上还是晴空万里,到了中午便会乌云密布,转眼间暴雨倾盆,将毫无防备的旅人浇得浑身湿透。\n\n“对不起……打扰了……”\n两位旅人匆匆躲进亭中,发现一位少女正静静擦拭着手中的刀剑。\n“无妨,这亭子本就是为旅人遮风避雨而建。”\n少女起身,从茶炉上斟了两杯热茶递去。\n\n“多谢!”\n旅人接过茶杯,并不断的向少女表达着感激。\n少女只是微微颔首,便坐回角落,继续擦拭她的刀刃。\n\n“师父,我们还能按时赶到菲莱吗?”\n“如果雨能在太阳落山前停止,应该就可以。”\n“要……赶夜路吗?”\n“嗯,如果这封信件没有按时送达的话,报酬就会少一半。”\n年长的旅人望着亭外密布的雨幕,眉头紧锁,祈祷着雨能快一些停止。\n\n没一会,雨便逐渐停了下来,雾蒙蒙的群山也变得清晰可见。\n“快!走了!”\n年长旅人催促着,收拾起了行囊。\n\n“雨并未停歇,可能还会持续两三天。”\n少女放下了手中的刀剑,看向旅人。\n“你怎么知道?”\n“如果这样的话,我们现在就应该立刻上路!”\n话未说完,刚踏出亭外的旅人便被重新倾泻的暴雨逼退。豆大的雨点砸在青石板上,溅起水花。\n旅人一时愣在了原地,看向这位少女。\n\n“即便如此,妾身更不建议你们冒雨赶路。”\n“为什么?”\n“去往菲莱需翻越群山,暴雨之下山路泥泞湿滑,更有未知之险。”\n旅人打量着眼前少女——少女身旁并无雨具,仿佛在这样阴晴不定的月份中,她并不会害怕突然的降雨将自己淋湿。\n\n“今晚还会有大风,若现在折返,向委托人说明缘由,或许还能挽回。”\n少女她望向远处,眼中无半分犹疑。\n\n“我们回了。”\n“师父?回哪?”\n“千塔。”\n相传,在千塔城郊有一座名叫“听雨”的亭子。\n若亭中少女言雨将至,雨必倾盆;若她说风欲起,风必呼啸。", - "CharacterArchiveContent.14413.1": "武器轶事:妾身即是刀", - "CharacterArchiveContent.14413.2": "“记住,剑道之极,唯有心如止水,一味的劈斩。”\n“明白,师父。”\n“那么,再试一次。”\n说罢,少女缓缓收刀入鞘,双眸轻阖。刹那间,时间仿佛凝滞。\n“哈——”\n不知何时刀已从刀鞘中拔出,只见一道白色刀光划破空气,在前方留下十字形的残影。\n旁观者眼中,少女似乎只挥了一刀,但实则完成了两次斩击。\n无需魔法加持,仅凭血肉之躯挥出如此神速,已是凡人所能企及的极限。\n然而——\n“不够!还是不够快!”\n“师父……”\n“今日就到这里。”\n少女默默捧起一旁的大太刀,指尖拂过刀身,在将其擦拭干净后小心翼翼的放在了刀架上。\n“这样的把戏还要继续吗?主公大人。”\n道馆一旁的小房间里传出了细微的声音。\n“这都几年了,依然使不出来传说中的那一招!难道传说是骗人的吗?”\n“那接下来……”\n“从明天开始,撤走道馆里所有的仆人。”\n“包括她的「父母」吗?”\n“我这个「师父」都不在了,你觉得「父母」还有必要留着吗?”\n“遵命。”\n自那日起,少女便独自守着日渐冷清的道场。「父母」与「师父」再未与她交谈,她的世界只剩下日复一日的挥刀与读书。\n岁月流逝,道场的屋檐开始漏雨,木地板也渐渐腐朽。\n直到某个的晨露未干的黎明,她擦拭刀身时,忽然在冷铁上看见了自己的倒影——「父母」与「师父」的沉默并非是对自己剑术停滞的惩罚,而是早已化作她手中的刀。\n终于,在晨雾中,少女背起行囊,身影渐行渐远,她要去寻找那个传说中能让自己成为“刀”的“持刀人”。", - "CharacterArchiveContent.14501.1": "基本信息", - "CharacterArchiveContent.14501.2": "敬请期待", - "CharacterArchiveContent.14502.1": "成为旅人的理由", - "CharacterArchiveContent.14502.2": "敬请期待", - "CharacterArchiveContent.14503.1": "简历摘录之一", - "CharacterArchiveContent.14503.2": "敬请期待", - "CharacterArchiveContent.14504.1": "简历摘录之二", - "CharacterArchiveContent.14504.2": "敬请期待", - "CharacterArchiveContent.14505.1": "简历摘录之三", - "CharacterArchiveContent.14505.2": "敬请期待", - "CharacterArchiveContent.14506.1": "简历摘录之四", - "CharacterArchiveContent.14506.2": "敬请期待", - "CharacterArchiveContent.14507.1": "简历摘录之五", - "CharacterArchiveContent.14507.2": "敬请期待", - "CharacterArchiveContent.14508.1": "同行评议", - "CharacterArchiveContent.14508.2": "敬请期待", - "CharacterArchiveContent.14509.1": "协会反馈", - "CharacterArchiveContent.14509.2": "敬请期待", - "CharacterArchiveContent.14510.1": "档案附文", - "CharacterArchiveContent.14510.2": "敬请期待", - "CharacterArchiveContent.14511.1": "红色海岸线(上)", - "CharacterArchiveContent.14511.2": "敬请期待", - "CharacterArchiveContent.14512.1": "红色海岸线(下)", - "CharacterArchiveContent.14512.2": "敬请期待", - "CharacterArchiveContent.14513.1": "武器轶事:", - "CharacterArchiveContent.14513.2": "敬请期待", - "CharacterArchiveContent.14701.1": "基本信息", - "CharacterArchiveContent.14701.2": "姓名:焦糖\n生日:11月11日\n所属:自由旅人\n技能:演奏贝斯\n地址:在弗拉维奥附近,或许\n经验:两年\n武器:名为“米达丝”的贝斯\n薪资:零食也可以用于支付演出费!", - "CharacterArchiveContent.14702.1": "成为旅人的理由", - "CharacterArchiveContent.14702.2": "在距离塔顶最近的地方,可以更好地倾听“星塔的声音”吧?", - "CharacterArchiveContent.14703.1": "简历摘录之一", - "CharacterArchiveContent.14703.2": "听众敬告\n\n感谢各位粉丝的支持,但我再重申一下:我可以自己一个人独奏演出的。\n另:联系我演出的时候,希望能顺便带上些零食,感谢啦!", - "CharacterArchiveContent.14704.1": "简历摘录之二", - "CharacterArchiveContent.14704.2": "艺术学习\n\n“多看演出是对乐手来说最好的学习。”\n除了倾听在弗拉维奥到处上演的声乐与器乐表演,\n在草地上、海滩边、大山间倾听自然的脉动……也能获得丰富的灵感。", - "CharacterArchiveContent.14705.1": "简历摘录之三", - "CharacterArchiveContent.14705.2": "一段歌词\n\n不再仿徨 深山、汪洋/\n不再迷茫 放声、高唱/\n愿望、希望、灵魂、声响/\n攀登的终点,星在闪光。", - "CharacterArchiveContent.14706.1": "简历摘录之四", - "CharacterArchiveContent.14706.2": "地洞\n\n在弗拉维奥城外森林的西侧,一到夜晚,就时常能感受到低沉且有律动的振动透过地面,附近的人都说下面住着一个爱弹钢筋的恶魔,不敢轻易靠近。\n“到了,这里就是我的另一处秘密基地啦。”\n“地洞可以把我的琴声好好聚拢起来回应给我,是很好的听众哦。”", - "CharacterArchiveContent.14707.1": "简历摘录之五", - "CharacterArchiveContent.14707.2": "向神使的提问\n\n焦糖的背包里总是装着几枚画着神使大人的徽章——这是她自己凭着记忆涂的。\n自从在星塔里偶遇那两位能映照出人们内心渴望之物的神使大人后,焦糖就意识到了她们的特别——既然星塔的神使代表着星塔的意志……只要和她们搞好关系,岂不是就能从她们嘴里问出更多星塔的秘密?\n不过很可惜,面对“这段旋律意味着什么?”“你们会唱歌吗?”这些高难度的提问,即使是神使大人也面露难色。", - "CharacterArchiveContent.14708.1": "同行评议", - "CharacterArchiveContent.14708.2": "哼哼!很专业的乐手嘛,才听过一次就能把本王的主题曲弹出来了,虽然声音没那么响但是意外的很有力度——!\n——情绪激动的白猫佣兵\n\n她身上的演出服看起来…有点可怕,但又很可爱。\n我好像找到了新衣服的设计灵感!\n——多娜", - "CharacterArchiveContent.14709.1": "协会反馈", - "CharacterArchiveContent.14709.2": "有些可疑。\n调查发现,焦糖总是出现在一些荒郊野外的地方……她根本就不像是个在弗拉维奥追求人气的演奏者,很难想象她如何在这座娱乐之城生存的。\n不过,既然有这么多忠实粉丝的话……\n——薇洛", - "CharacterArchiveContent.14710.1": "档案附文", - "CharacterArchiveContent.14710.2": "合奏招募\n\n诚招乐手合作!我的贝斯,无论是哪种乐器的声音都可以完美交融!不过请自主控制好您的音量,感谢配合!", - "CharacterArchiveContent.14711.1": "小灶", - "CharacterArchiveContent.14711.2": "“最想感谢的人?那应该是焦糖大人吧。”\n“当时我们几个学生一时兴起组乐队,什么都不懂,演出知识可以说全是焦糖教的。”\n“确实,焦糖算是我们见过的为数不多的……很健谈的贝斯手?”\n“每次一到排练场地就开始发表意见,从设备调试到演出安排这些说个不停。”\n“虽然叭叭很多,但是一句废话没有。”\n“从她那学到了不少东西。”\n“我也是因为焦糖才知道原来贝斯还能独奏。”\n“不过听说现在焦糖已经很少在演出时候表演这些技巧了。”\n“有点怀念啊。”\n“可惜焦糖每次演出结束就回去了,也没有合照什么的,不然还能拿出来给魔女小姐看看。”\n“我觉得是她节俭的原因吧,毕竟在弗拉维奥生活的成本真的很高……”\n“她那身演出服听说还是自己做的。”\n“也可能是焦糖老师的口味太……特别了。”\n“就有一次我们去找焦糖,正好赶上她在做饭,本来想顺便蹭饭的,结果看到她在锅里煮铁丝……”\n“太可怕了,一边煮还一边往里面放佐料。”\n“我们俩感觉应该嚼不动那东西,就找个理由先走了。”\n“不过现在回想起来……那东西应该是琴弦。”\n“琴弦比面条贵吧?”\n“哦你说琴弦我就知道了,是这样,那个不是用来吃的,旧的琴弦煮完以后音色会变好,跟新的差不多。”\n“原来如此,还以为是什么恶魔料理。”", - "CharacterArchiveContent.14712.1": "长耳朵米达丝的故事", - "CharacterArchiveContent.14712.2": "在焦糖的童年,常听父亲和她说起“长耳朵米达丝”的故事。\n\n故事的原型或许源自弗拉维奥过去的某任城主——那位城主掌控着全城超过半数以上的财富和人力,没人敢在他的面前说“不”字。\n一位叫做米达丝的说客就这样日夜吹捧着城主的品味——当然,他也因此获得了丰厚的赏赐。\n当城主对乐器燃起兴趣时,他也紧随其后,马屁从未停下……久而久之,城主自然认为,自己就是全天下最厉害的乐手了。\n传说某日,城主在城郊视察新开辟的林地时,听到了山神的召唤。山神化作人形,向城主提问说:我听闻,你最擅长奏乐,可否与我比试一二?\n早在米达丝的奉承中忘乎所以的城主,欣然答应挑战。他在林地里豪掷千金,大摆宴席,邀请了全城的上流宾客,在众目睽睽之下,他拿起了自己最擅长的笛子,吹奏了起来。笛声在山林之间悠扬环绕,身旁的米达丝高兴的手舞足蹈,他欢呼着:多么伟大的音乐!多么伟大的音乐!您的音乐就是世上最棒的音乐!\n山神此时也飘飘然降临,传说他只是一抬手,就将枝条化作琴身,细叶化作琴弦,弹奏起来。琴声如流水,如莺啼,如微风,如月光,令在场众人都不由得拜服——即使是如此骄傲自满的城主,也实在是自愧不如。\n没想到,本应握手言和、其乐融融的颁奖,却被米达丝的声音打乱了,他高吼着:“你们的耳朵呢?你们的脑子呢?你们是害怕山神的威风吗?城主的演奏不好听吗?”\n山神听完有些愤怒,他冷笑道:米达丝,你不懂的事,不要妄加评论!\n说完,他抬手一挥,米达丝的耳朵竟然一下伸得比两手还长!\n“这样,你才会听得更清楚一些吧?”山神嘲笑着米达丝,像烟一样消失了。\n可怜的米达丝就这样拥有了一对比谁都还长的耳朵——他确实听得更清楚了。自此之后,他再也没有称赞过城主的演奏,反而常常点出了城主演奏中的不足之处——城主非但没有责怪他,反而给了他更多的赏赐,他说:\n太感谢了,米达丝,还好有你教会了我,山外有山,人外有人……而且,是你让我明白,任何时候,都得说真话——尤其是对艺术!\n\n“这就是我们的耳朵这么长的原因吗?爸爸”\n“噢,不。孩子,不过,我们是该学习一下长耳朵米达丝的教训……尤其是在如今的弗拉维奥,能说真话,非常重要。”\n“不过,现在真是这样吗……?”\n焦糖的疑问,或许还需要很多时间才能得到回答。", - "CharacterArchiveContent.14713.1": "武器轶事:米达丝", - "CharacterArchiveContent.14713.2": "弗拉维奥在以前,并非是现在的模样,而是一个靠手工和香料制作闻名的城市。\n自从在北部森林里发现了新的香料来源,城邦主就雇佣了许多人来帮助开采和运输。焦糖的双亲就是在这一时期,加入到采伐赚钱的浪潮,他们作为绒绒族,有着聪敏的嗅觉和听觉。\n聚集在弗拉维奥的人越来越多,每个人到手的朵拉却越来越少。焦糖的双亲转而把目光投向了星塔——城邦的壮大、香料业的发达、以及绯瞳传讯的发展,让商业和娱乐业在此地野蛮生长,由此带来的神器缺口,必然会掀起一阵“旅人热”。\n焦糖的双亲作为旅人活跃之后,他们的生活也逐渐安定下来,焦糖就在这之后的一个雾月、弗拉维奥日出生了——伴随着弗拉维奥的成长,焦糖也在这旅人家庭的影响下成长着。\n在焦糖第一次偷偷跟着父母进入星塔“冒险”的时候,她就被星塔里那些奇妙又充满想象力的声音吸引了。那些鼓点,以及低沉却极具穿透力的律动,从空荡荡的头顶、脚底、四周,不断的传进她灵敏的耳朵。\n在一次偶然观看到星塔里放映的影戏后,焦糖确认了,那让她着迷的低沉的声响,是画面里那人手中有四根粗弦的乐器发出的。\n尽管如此,焦糖那时还并不知道那个乐器该如何称呼——它似乎和吉他长得有些像,但声音却过于的低沉了。\n多年以后,当她作为一个成熟的旅人站在许愿箱前时,只能试图尽可能地在模糊的回忆里寻找那些听到过的声响、画面,并口述她藏在心中多年的愿望:\n“我想要,演奏星塔的声音。”\n从星塔出来的时候,焦糖怀里已经抱着她心爱的乐器了——焦糖看着它,想起了不久前父亲给自己讲过的故事,她决定要成为一个“说真话”的乐手。\n“就叫你,‘米达丝’吧。”", - "CharacterArchiveContent.14901.1": "基本信息", - "CharacterArchiveContent.14901.2": "姓名:格芮\n生日:3月28日(3月28日 圣女德肋撒的诞生日)\n所属:恩赐意志 \n技能:祷告、审问、刑罚\n地址:埃摩银城区-埃摩恩赐主大圣所\n经验:未公开\n武器:宽恕\n薪资:未公开", - "CharacterArchiveContent.14902.1": "成为旅人的理由", - "CharacterArchiveContent.14902.2": "旅人也好,修者也好,审判官也罢……\n我不在乎什么身份,我只追求强大的对手。", - "CharacterArchiveContent.14903.1": "简历摘录之一", - "CharacterArchiveContent.14903.2": "修者守则\n\n神贫,清廉,服从。这是作为修者的三大准则。\n很显然,格芮完全没有遵守的意愿,但她仍热衷于扮演这样的角色,至于目的,或许只藏在她那疯狂的意识深处。", - "CharacterArchiveContent.14904.1": "简历摘录之二", - "CharacterArchiveContent.14904.2": "综合素质\n\n作为黄昏裁判的首席审判官,猜测包括战斗在内的综合能力都达到了破格级别,要说是诺瓦大陆上的“顶尖”也不为过。\n但如果只有力量上的强大,显然和所有目击报告与官方透露的消息都存在冲突,格芮一定还有其他更为“恐怖”的能力……", - "CharacterArchiveContent.14905.1": "简历摘录之三", - "CharacterArchiveContent.14905.2": "精神健康诊断报告\n\n#埃摩精神卫生中心\n##综合精神问题测试结果报告\n##日期:未公开\n##测试者个体因子总分\n\n躯体化因子分 3.4 中度\n攻击性因子分 4.2 中度\n幻觉因子分 5.5 重度\n偏执因子分 5.1 重度\n异常因子分 2.5 轻度\n\n##备注\n被试者先前测试综合因子分皆在2.0左右,表现为轻度,且情绪稳定。\n此次测试则呈现相反的方向,被试者精神状态的两极分化,并伴随幻听,称能听到无法理解的声音,猜测与其他诱因有关,建议转向收容科继续观察。\n\n#仅供参考,不做诊断用", - "CharacterArchiveContent.14906.1": "简历摘录之四", - "CharacterArchiveContent.14906.2": "强者悬赏\n\n招募能与我为之一战的强者,或能提供强大对手的所在情报。\n验收成功,重金奖赏。\n此委托永久生效,不限次数。", - "CharacterArchiveContent.14907.1": "简历摘录之五", - "CharacterArchiveContent.14907.2": "魔力浓度检测报告\n\n「封存档案██-████」\n使用镇定混合抑制剂,进行“临时正常化”后,该个体与普通人暂时无异,波形检测显示阴影正常,体温状态良好,精神状态稳定。\n数小时过后,阴影增加明显,造影显示轮廓模糊,心跳速度加快,体温持续增高。\n到达安全阈值后,其体内魔力总值已经达到普通人的███倍。推测在战斗、受伤、情绪失控时,魔力仍可以突破至一千,最高可达████倍,但会造成不可逆的损伤。\n根据峰值推导结果,建议该个体每█小时为周期,进行一次魔力释放或使用抑制剂。", - "CharacterArchiveContent.14907.3": "魔力浓度检测报告\n\n「封存档案14-4000」\n使用镇定混合抑制剂,进行“临时正常化”后,该个体与普通人暂时无异,波形检测显示阴影正常,体温状态良好,精神状态稳定。\n数小时过后,阴影增加明显,造影显示轮廓模糊,心跳速度加快,体温持续增高。\n到达安全阈值后,其体内魔力总值已经达到普通人的666倍。推测在战斗、受伤、情绪失控时,魔力仍可以突破至一千,最高可达1530倍,但会造成不可逆的损伤。\n根据峰值推导结果,建议该个体每7小时为周期,进行一次魔力释放或使用抑制剂。", - "CharacterArchiveContent.14908.1": "同行评议", - "CharacterArchiveContent.14908.2": "行走的风暴,人形的灾厄,不知满足为何物的怪物。\n——与格芮交手后幸存的传奇旅人\n\n一个命途多舛的女孩,自出生便带着原罪,却仍要“贪婪”地活着。\n——黄昏裁判 裁判长", - "CharacterArchiveContent.14909.1": "协会反馈", - "CharacterArchiveContent.14909.2": "基本属实。\n\n几乎没有伪造,或者说,本人有着完全不想隐藏自己的个性。\n虽然部分内容已被黄昏裁判代笔和修改,但就如与格芮有过接触的所有人对她的评价一样:危险,却又纯粹。\n——薇洛", - "CharacterArchiveContent.14910.1": "档案附文", - "CharacterArchiveContent.14910.2": "黄昏裁判安全收容记录档案\n\n「对象名称:格芮」\n「记录编号:013」\n格芮,女,年龄8。\n通过日常观察发现受试体性格怯懦,不善与人交流,多愁善感,易受惊吓。\n在魔力激增的情况下,心理状态产生波动,表现为:\n思绪不安,精神紊乱,开始展现攻击性。这与受试体初次检测时的性格相反。\n同时还发现,魔力过量会使受试体的部分生理机能受到严重影响,表现为:\n疼痛知觉衰退、视觉,听觉下降、触感模糊、味觉几乎消失。\n预估此状态将伴随终生,目前暂不确定是否会对生命造成影响。\n\n建议:尽快研究出协助受试体释放魔力的办法。\n……\n……\n(来自大祭司的裁定:驳回。禁止增加不必要的开发成本,使用药物强制受试体存活,保证基本行动能力即可)", - "CharacterArchiveContent.14911.1": "破碎之轮", - "CharacterArchiveContent.14911.2": "孩子们跨过围栏,奔向公园的游乐场,\n男孩们总是很兴奋,他们争先抢占喜欢的设施,女孩们则手牵着手,小跑来到几处安静的角落。\n人群后有一个瘦小的身影,她比其他孩子跑得都要慢,没几步,豆粒大的汗珠就顺着她瘦削的脸颊滑落。\n“抱歉,我们跑太快了,要我拉你吗?”\n“没事的……我,我喘一会……”\n\n同伴们折回来,向她伸出手,而她同样尽全力回握对方。\n她时常记起,与大家共同度过的那个夏日里,抬头看见的不是银白的设施,而是无垠蓝天下的朵朵流云。\n\n“其他几个都玩腻了,今天我们来堆沙堡吧。”\n“那你带了水吗?没水可堆不起沙堡啊。”\n“呜呀!我,我出门急,忘了……”\n“没,没事……没水,说不定也能玩……”\n\n她蹲下,小心翼翼地将一团沙土捧在手心,流沙却顺着她指尖飘落,被风吹散又落回沙坑中,\n她有些懊恼,再次尝试,还是同样的结果。\n\n“看吧,没水根本玩不了,我们得去打水啦!”\n“等一下,别走……”\n“交给我们吧,你就在这等着,不用跟过来。”\n“不要,留下我一个人……”\n\n望着同伴们离开的背影,她的内心涌现出一股复杂的情绪。\n无论是对自己身体的厌恶,还是见到其他人牵手时的嫉妒。\n她知道自己不是第一次被“特殊对待”,自然也不会是最后一次。\n已经不记得是第几次产生这样的想法, 当这份不安催动内心,一直被压抑的某种东西终于开始了暴走。\n她感到那份躁动凝聚成型,膨胀,由身体里向外扩散,直到周围的一切都安静下来。\n\n变故发生的时候,一切都来得太过突然……\n当她回过神来,她眼前的世界早已不再是熟悉的模样。\n平日里庇荫的大树吹倒在人们行走的街道上,\n公园内玩耍的设施正以扭曲的姿态镶在楼房,\n人们的尖叫替代了鸟声与蝉鸣,昔日的伙伴也早就不见了踪影。\n她抬头看向天空,既不是蓝,也不是白,而是偏黑的红。\n公园里不再回荡欢声笑语,只有无法理解的混乱杂音。\n夏天变得异常燥热,似要将周围的一切烧尽……\n\n终于,她开始理解眼前的事物,想要站起身逃跑,却发现自己再也无法动弹,\n她看向自己的脚下,原本是一片沙土的小坑,却变成了一片片碎裂的彩窗,\n倒映着歪曲的世界,和她那分不清模样的脸。", - "CharacterArchiveContent.14912.1": "予爱者", - "CharacterArchiveContent.14912.2": "格芮睁开眼,面前却仍是一片漆黑,她能听见数个神器同时运作的声音,\n随着一道白光划破黑暗,格芮攀住光的边缘,用尽全身力气将身体探出黑暗。\n终于,她从祭坛上爬了出来。\n\n格芮光着脚踩在地板上,她能感觉到有些冰凉,光是这点便足以让她感到开心,因为这代表多余的魔力已经清除,虽然治疗效果仅能持续一周,但她能在这几天里体验正常人拥有的感觉。\n还来不及换上见习修者的制服,格芮便穿着举行仪式时的白衣跑去了大圣所,唱诗班被她的突然闯入打乱了节奏,格芮却几乎是将能吸入的空气都纳入肺部,尽最高的嗓音喊道——“不用在意我!请继续!”\n然后大口喘着粗气,喘到就快要晕厥过去。\n她很享受这样的感觉:自从被收容,得知了自己的命运,以及只需要牺牲小小自由的代价,又能得到周期性的治疗后,格芮的心中便只有一个念头。\n“只要活下去就好了,其实这样也不算坏。”\n不再憎恶命运,不去揣测因果,她只是想要尽可能体验活着的实感。\n\n“跟你说了多少遍了,不要穿着这件衣服到处乱跑!”\n一位年迈的老者将她提了起来,她穿着修者的衣服,但从威严上却与主教无异。\n“对,对不起……嬷嬷,我今天才刚被放出来……”\n老修者看着她瘦弱的身体,又叹了口气。\n“算了,等会吃完东西记得来打扫圣所。想在这里生活,可不能光吃白饭。”\n“嬷嬷,今天我们吃什么?”\n“给你准备了特辣的汤粥,你不是尝不出其他味道吗?”\n“不要……嬷嬷上次切辣椒咳了好一阵子。”\n“你尽给别人添乱,还担心起我了?老老实实吃就行了。”\n倔强的她不甘在一旁看着,想要帮忙取刀具时,却不小心划伤了手。\n老修者不慌不忙,从口袋里拿出酒精和棉布为她处理伤口,好像这样的事情已经重复多次。\n“伤口好得快,不怕疼,就真把自己当铁皮疙瘩了?”\n格芮不再说话了,她也不想狡辩,只是看着老修者用满是老茧的手擦拭自己的伤。\n只有在这种时候,她才能体验到本属于这个年纪的任性。\n\n“你得学点生活的本领了,不能什么事都得靠我。我养不了你一辈子。”\n“那您刚才还不让我用刀……呀!”\n“这是两码事。上边的人只把你当耗材可不行,总得有人教你什么是生活……先从剥豆子开始吧。”\n“剥完豆子之后呢?洗菜,烤面包,还有,还有……”\n“慢慢来,我教的你都能学会,到时候就不用再依赖我咯。”", - "CharacterArchiveContent.14913.1": "武器秩事:宽恕", - "CharacterArchiveContent.14913.2": "“把这样的东西给我,你是在戏弄我吗!?”\n黄昏裁判的某个房间内,铁匠将格芮递来的武器需求设计图撕了个粉碎。\n格芮不慌不忙,又从修者服内掏出另一本同样的设计图——\n那是一把可变形的武器,既能伪装成铁铲,也能通过机关分割中空的内部,变为一把伸缩自如的链刃。\n“您可真是无情,把人家辛苦通宵做好的东西就这么轻易毁掉了~”\n“唉~难道您有特殊的癖好,喜欢把别人珍视的东西轻易破坏吗?”\n\n袖剑,毒匕,飞刀……参与过无数武器的研发,看着眼前的设计图纸,男人自是理解:\n格芮的这把武器,设计目的只有一个——“有杀伤力却可以不致命”。\n“审判官需要高效率地解决目标,而不是像你这样,把战斗当作乐趣!”\n“但就是我这样的人,不仅每次都能完成组织的任务,还能在不处刑敌人的情况下套出重要的情报。”\n格芮满不在意,玩弄着头发,朝对方露出自信的笑容。\n“我承认有几次采用这样的方式是不错,但大多数无关紧要的人,你都没能下狠手,这是你为自己恶趣味开脱的诡辩!”\n“看看你提出的设计,明明可以往一击毙命的方向强化,为什么要多余添加可变形的功能。”\n“呼呼~战斗要是一下子就结束不就没有意思了嘛~”\n\n男人无法想象,这样一个精神都谈不上正常的人是如何爬到首席审判官的位置,\n更无法想象,若是应了她的愿,造出这样一件玩闹性质的武器,将会对他的理念造成怎样的冲击。\n“够了!不要以为裁判长青睐你,就可以无法无天了。要不是之前预定给你的武器在测试里被弄坏——”\n“……所以那次暴走不是意外?你在装疯卖傻,只是为了重新研制新的武器……”\n“有些事情不要过问太多~保不准,这里接下来要发生的命案,也会被理解成是我的暴走导致的~”\n“作为黄昏裁判里最杰出、最权威的铁匠,为审判官添置一件趁手的玩具应该不是什么难事吧。”\n\n格芮推门而出,脸上已是挂着难掩的笑意,在门外等候多时的见习修者凑了上来,接下格芮递过的设计图。\n“前,前辈!怎么样了,申请书通过了吗!?”\n“当然~多亏了你陪我一起设计这个武器,谢啦~小泰莎。”\n“没有没有!能帮上格芮前辈的忙,是我的荣幸!”\n“只是……有一点我不明白。您饶了这么大的弯子,真的只是为了去享受战斗吗?”\n“……生命太短暂了,想说的话,想做的事,多数时候都来不及。”\n“人只有在感到性命受到威胁的时候,才会爆发出强烈的求生欲,所以我愿意宽恕敌人,给他们喘息的机会。”\n“格芮前辈……?”\n“不过,看着为活命而挣扎的人,也是一件很幸福的事。呼呼~~呵呵呵~~~”\n格芮在夕阳的楼道中轻快跳着,丝毫不在意周围人投来的异样目光。\n望着她的背影,泰莎不由得心想——这个人,真的如传闻一样疯了吗?", - "CharacterArchiveContent.15001.1": "基本信息", - "CharacterArchiveContent.15001.2": "姓名:菈露\n生日:8月20日\n所属:恩赐意志 \n技能:钓鱼,溜号\n常住地: 埃摩城外小树林里的深水潭边\n旅人经验:三年\n惯用武器: 银鸥\n收费标准: 面谈,也可以用稀有渔具来换", - "CharacterArchiveContent.15002.1": "成为旅人的理由", - "CharacterArchiveContent.15002.2": "领导的任务罢了。\n但往好处想,进了塔就没人知道她的动向了,还可以谎报外出工作时长。", - "CharacterArchiveContent.15003.1": "简历摘录之一", - "CharacterArchiveContent.15003.2": "兴趣爱好\n\n逃班去钓鱼。\n习惯用大量饵料打窝,鲜少会有钓不上鱼的情况,但也不是没有例外。", - "CharacterArchiveContent.15004.1": "简历摘录之二", - "CharacterArchiveContent.15004.2": "摸鱼技巧\n\n当你对着工作文件一副专注的表情,领导就不会细看你到底是在文件上画画,还是在跟自己玩五子棋。\n如果不幸遇到领导想要凑过来看,只要拿着笔迅速地、用力地把摸鱼的痕迹涂掉,再露出一副苦恼的表情,那就是完美的“为工作绞尽脑汁”的形象~", - "CharacterArchiveContent.15005.1": "简历摘录之三", - "CharacterArchiveContent.15005.2": "无处不在的薯条\n\n菈露的薯条到底是从哪里摸出来的?\n据说她第一次进入星塔的时候,从星塔里得到了一个神秘的次元口袋,口袋里的空间足足有一间房间大小,所有东西放进去都会维持着最初的状态。于是她在那里面放了三万七千包薯条,所以随时随地都可以掏出来一包新鲜热乎的薯条。\n啊?你说这一条是真是假?你猜?", - "CharacterArchiveContent.15006.1": "简历摘录之四", - "CharacterArchiveContent.15006.2": "渔具宝库\n\n菈露家里有专门的一个房间,用来存放收集到的所有钓鱼的工具,包括但不限于:\n鱼钩、鱼线、钓竿、浮漂、铅坠、鱼饵;\n鱼护、抄网、支架、探鱼器;\n拖钓竿、电动轮、钢丝前导、大型假饵;\n重型船竿、重型拖钓竿……\n\n至于后面这堆东西是什么,菈露本人也不太清楚,都是菈露从星塔里淘出来。", - "CharacterArchiveContent.15007.1": "简历摘录之五", - "CharacterArchiveContent.15007.2": "职场“一定成功道歉法”\n\n“传说中只要诚心诚意地说出全部事情,就一定会被原谅”、\n“无论闯了什么祸只要这样做就不会被追究”、\n“事后一定能够官复原职”", - "CharacterArchiveContent.15008.1": "同行评议", - "CharacterArchiveContent.15008.2": "她到底是怎么做到的?每天都在翘班,但每次都能按时完成工作。\n——星雁\n\n很有意思一个人,明明有能力往上走,却偏偏只喜欢当个跑腿的“闲人”混日子。\n——安琪", - "CharacterArchiveContent.15009.1": "协会反馈", - "CharacterArchiveContent.15009.2": "大部分属实。\n\n但下次摸鱼跑来我这里的时候,请给我带点不是薯条的下午茶。 \n——薇洛", - "CharacterArchiveContent.15010.1": "档案附文", - "CharacterArchiveContent.15010.2": "蛋糕味的薯条好,还是薯条味蛋糕好?\n\n如题。\n感觉蛋糕味不是一个很明确的味道?也许应该是奶油奶酪味的薯条?\n但薯条味的蛋糕也许应该用土豆来做?\n两个都想试试看啊,悬赏五万朵拉,如果有蛋糕师或者薯条师做出来,请务必联系我。", - "CharacterArchiveContent.15011.1": "全鱼宴", - "CharacterArchiveContent.15011.2": "菈露钓鱼的时候总把“全鱼宴”挂在嘴边。\n\n“等着啊,今天钓到的鱼晚上给大伙做全鱼宴~”\n“我今天甩竿的时候就觉得,今天必将能有一顿全鱼宴。”\n“你都不知道,我最近太走运了,全鱼宴吃得有点腻了。”\n\n全鱼宴都有什么?\n刺生凉拌?清蒸红烧糖醋?鱼丸鱼头豆腐汤?\n菈露对这些揣测都笑而不语。\n\n今天也是大丰收的一天。\n菈露举着她那条足足八斤大鱼,和路过的每一个人炫耀,连路边站着的马和店门口趴着的狗都没放过。\n她一路哼着歌,念叨着今晚又是全鱼宴的一天。\n等她回到自己的住所,熟练地在自己家后院堆起篝火。小刀在她手中飞舞,剔去内脏,刮掉鱼鳞,剖开的大鱼穿上支架,像一张张开的飞毯,悬停在篝火之上。\n她给烤得冒油的鱼撒上海盐。\n\n但今天没有人跟她一起分享收获的喜悦,只有烤鱼的香气随着袅袅炊烟飘散,馋得流浪的小猫趴院墙上流着口水。\n菈露大方地把一大块鱼尾送给它。\n“只有鱼的晚宴,就是全鱼宴,难道不是吗?”\n她坐下准备享用今天的劳动成果,却发现流浪猫闻了闻她给的鱼,最后扒拉了两下,转头离开了。\n“嗯???你这小猫怎么回事?!浪费食物是可耻!”\n但流浪猫离开得毫不留恋,似乎已经断定这里没有食物。\n“真是的……没有品味的小猫,这可是菈露大人亲自钓起来亲自料理的烤鱼!你不吃我自己吃……唔……唔唔?呸、呸呸……这什么怪味??”\n菈露把刚吃进口的烤鱼吐出来,突然像是意识到什么,用筷子翻看了一下条大鱼的鱼头。\n“……大意了,怎么是不能吃的臭臭鱼啊!!”", - "CharacterArchiveContent.15012.1": "能者不想多劳", - "CharacterArchiveContent.15012.2": "“既然都能考九十分了,努力一下,下次争取到满分吧?”\n年幼的菈露迎着父母期待的目光,第一次对自己的优秀产生了怀疑。\n她的成绩是这次考核中最优秀的,她赢过了所有人,老师称赞她,父母夸奖她,远亲近友都在说她厉害。\n但还没等她开始骄傲得意,所有人都说了同一件事。\n——下次一定可以拿到更好的成绩吧?\n——你这么优秀,将来长大一定很了不起吧?\n——这些错误都是因为你粗心大意,如果能再细心一点,完全是有可能满分的吧?\n……\n……\n\n但我已经是第一了啊!不应该为我骄傲吗?\n她羡慕邻居家的小孩,虽然成绩只是堪堪及格,但她的父母每次都会毫不吝啬地夸她,好像只要刚好六十分就已经很厉害了。\n为什么呢?\n年幼的菈露只觉得委屈。\n\n后来,随着年龄增长,菈露慢慢理解了。\n她太优秀了。\n她的出色已经不仅是自己的荣誉,也是旁人的骄傲,是父母的脸面,是师长的自豪。\n所以有无数的名为“下一次”的期待落在她身上,只有无数的“下一次”才能带来永不落幕的荣光。\n但那也太累了吧?\n十二岁的菈露趴在窗台前,看着邻居那个和她同龄的女孩兴高采烈地跑出家门,听上去她今天要和朋友出去野餐。\n“真好啊,只要一直考个及格分,就不会背负他人的期待……”\n菈露灵光一闪,忽然发现自己找到了最优解。\n只要一直是及格分就好了……?\n只要她只是刚好及格,无功无过,没有那么优秀,那她就可以和那个女孩一样无忧无虑地出去玩耍。\n十二岁的菈露在这一天找到了自己的人生哲学。\n\n“喂——领导,是、我是菈露。呃,您说早退是吗?其实是……因为今晚有个重要的客户需要接待。\n“对,很重要的客户,对方盛情邀请,我只好去应酬一下……是、是,现在已经结束了,我正打算回公司呢。”\n菈露挂了电话,身边的钓友摇着头看她。\n“看来你的摸鱼时间结束了。”\n“反正今天的鱼也钓够了,这桶送给你了~”\n菈露伸了个懒腰,大方地把今天钓到的鱼都分给了其他人,然后收拾东西开始往回走。\n傍晚的微风带着凉意,菈露盘算着时间。\n现在距离下班时间还有一个半小时,从这里回到办公室还要二十分钟,今天的工作大概只需要四十分钟就能处理完,还能再摸三十分钟。\n“今天也是充分利用时间摸鱼的一天~ ♪”", - "CharacterArchiveContent.15013.1": "武器轶事:银鸥", - "CharacterArchiveContent.15013.2": "恩赐意志给所有在编人员都进行了一次武器保养,用了更好的材料和更先进的技术,确保武器的性能和杀伤力都有了质的提升。\n“感觉完全就是哪个吃饱了没事干的家伙,哄着元老院批了预算,再偷偷从中获利。”\n菈露坐在薇洛的办公桌上,一边机械地吃着薯条,一边满脸愁容地看着她的武器——那柄原本非常趁手的武器,经过一番“保养”,威力是有了,但不知道被替换了什么新材料,整个长枪变得笨重无比。\n“现在这个样子,根本没办法拿来钓鱼啊!!”\n“那本来也不是应该拿来钓鱼的吧?”\n薇洛低头工作,随口应和着这位时不时就会跑来她办公室里偷懒的友人。\n“唉,你不懂……”\n菈露叹了口气。\n恩赐意志总有一些多余又无聊的规则,比如人员配备的武器是统一分配的,那是身份象征的一部分,即便你再不喜欢,也得随身携带。\n菈露当年入职恩赐意志时,在仅有的可选武器类型中,一眼就看中了这柄长枪,不轻不重,长度刚好,非常适合随身携带,只要系上鱼线鱼钩,就可以直接拿来当钓竿用。\n简直是为她量身定制的武器。\n但如今,这柄长枪的重量已经完全不适合拿来钓鱼,甚至碍于它的长度,随身携带都显得碍事。\n薇洛在她第三次重重叹气的时候,终于从工作中抬头看了她一眼。\n“你们恩赐意志并没有规定,不能私改武器吧?”\n她的话音刚落,菈露突然来了精神。\n“你的意思是……”\n薇洛从办公桌上抽出一张白纸,快速地在上面写下一个名字,然后递给了菈露。\n“地理协会前不久从星塔里找到了一些硬度不错,但重量很轻的材料,你去找彼岸问问,如果还有,你可以拿着那些材料,去星辉学馆找这个人,她会帮你改——当然,这其中的费用你要自己解决。”\n“哦哦!你的人脉和消息还是这么厉害!下次给你带包薯条~”\n菈露接过纸条,行动派的她向薇洛道了谢,像她来时那样,风风火火地翻窗户离开了。\n\n半个月后,菈露托人给薇洛送来了一条烤鱼和三包薯条,并附上了感谢信:\n“这可是用改装过的长枪钓起来的第一条鱼~要吃哦~”", - "CharacterArchiveContent.15501.1": "基本信息", - "CharacterArchiveContent.15501.2": "姓名:希娅\n生日:8月26日\n所属:自由旅人\n技能:捕鱼、帆船驾驶、海上救援、泳衣质量鉴定\n地址:塞尔斯泰晨曦街78号\n经验:三年\n武器:雪兔&夜兔\n薪资:面谈/可用渔获交换", - "CharacterArchiveContent.15502.1": "成为旅人的理由", - "CharacterArchiveContent.15502.2": "我的奶奶是一位非常厉害的航海旅人,我也不会输给她的~", - "CharacterArchiveContent.15503.1": "简历摘录之一", - "CharacterArchiveContent.15503.2": "海的女儿\n\n无论是海上的冲浪、帆板、独木舟,还是海里的浮潜和捕鱼,希娅都非常擅长,仿佛天生就是海的女儿。", - "CharacterArchiveContent.15504.1": "简历摘录之二", - "CharacterArchiveContent.15504.2": "“半杯倒”\n\n曾经因为拿错了万送屋的包裹,误以为多娜的麦芽特饮是花铃新买的饮料,结果浅尝了两口就昏睡了一整天。", - "CharacterArchiveContent.15505.1": "简历摘录之三", - "CharacterArchiveContent.15505.2": "谋生手段 \n\n航海旅人能接到的委托并不算多,为了维持生计,没有委托的时候也会去塞尔斯泰的盐场打工。", - "CharacterArchiveContent.15506.1": "简历摘录之四", - "CharacterArchiveContent.15506.2": "“防晒药膏”\n\n即便一直在海上和海边活动,却完全不会晒黑的秘诀——使用一种从星塔许愿获得的特殊药膏,在这之前使用的是奶奶传授给她的自制防晒“泥膏”。", - "CharacterArchiveContent.15507.1": "简历摘录之五", - "CharacterArchiveContent.15507.2": "海鲜烹饪高手\n\n在海鲜烹饪这件事上,掌握了许多独特的技艺,尤其擅长“一鱼多吃”,因此远航时从不用担心吃腻海鲜而挨饿。", - "CharacterArchiveContent.15508.1": "同行评议", - "CharacterArchiveContent.15508.2": "希娅会冲浪、会抓鱼、会在暴风雨里带领整艘船扛过风浪,还会做出世界上最美味的海鲜大餐,是我心中最厉害的航海旅人!\n什么?说我的评价“感情色彩太浓烈”了?我明明就很客观嘛!\n——花铃\n\n虽然跟她不太熟,但听说她连不能吃的臭臭鱼都能做成料理,有机会真想和她讨教一下。\n——菈露", - "CharacterArchiveContent.15509.1": "协会反馈", - "CharacterArchiveContent.15509.2": "基本属实。\n每年冲浪大赛的优胜者,在塞尔斯泰很有名呢。\n——薇洛", - "CharacterArchiveContent.15510.1": "档案附文", - "CharacterArchiveContent.15510.2": "手工渔网出售\n\n纯手工编织,结实耐用,装饰有塞尔斯泰的好运贝壳,让您的每一次出海都安心满载~", - "CharacterArchiveContent.15511.1": "拥抱的场合(上)", - "CharacterArchiveContent.15511.2": "“希娅,你还不回家吗?”\n“不回了,我再呆一会儿,你们先走吧~”\n \n送走了回家吃晚饭的同伴们,月亮爬上了天际,希娅依旧在海边徘徊,享受着空无一人的沙滩。\n抓了一桶小螃蟹,堆了一栋沙堡,捡来的贝壳全部分类排好……做完这一切后,希娅还是不愿意回家。\n她知道已经很晚了,但是回家又能做什么呢?房子不大,却总是空荡荡的。这一周奶奶常常早出晚归,清晨离家前给她做好一天的饭菜,便急匆匆出门了。\n虽然大家都说,希娅的奶奶是镇上最厉害的航海旅人,但希娅并不总是开心的——别的小孩子都有家人陪着,她却只能和大海相伴。\n“反正,就算我回去的再晚,奶奶也不会发现的吧,她只会更晚回家。”\n抱着赌气的心情,希娅决定今晚不回家,直到奶奶来海边找她。她既期待又紧张,既兴奋又害怕——奶奶会骂她吗?会罚她好几天不准出去玩吗?不管怎么样,都比现在这样,一天说不到三句话要好。\n \n夜晚的海风吹得她眼皮发烫,困倦如潮水般袭来,她转了半天,躺在了一棵巨大的椰子树下。\n再次醒来时,天光已经发白,她揉了揉眼睛——自己居然还躺在椰子树下。\n奶奶竟然一夜都没回来?希娅的愤怒还未点燃,就闻到了喷香的烤鱼味。不远处有人架起了烤架,顺着气味,她看见了一个再熟悉不过的身影。\n“醒了?回去洗漱一下,今天的早饭就在海边吃吧。”\n这顿饭她吃得无比忐忑,奶奶并没有问她为什么在这里,她也不知道奶奶什么时候来的。\n但是,接下来的一周,奶奶没有再出海,而是每天呆在家里做些手工活。\n希娅的愿望实现了,她却十分不安。", - "CharacterArchiveContent.15512.1": "拥抱的场合(下)", - "CharacterArchiveContent.15512.2": "“要我说,你奶奶肯定是生气了,等着你主动认错呢。”\n“对啊,这要是换成我妈,早给我打一顿了。希娅的奶奶果然脾气很好。”\n“她才不是脾气好,而是……”希娅顿住了,一种奇怪的懊恼油然而生,“她平时就不怎么说话,我看她根本是懒得管我,才什么都不说。”\n她宁可被打被骂,那意味着奶奶在乎她。奶奶却像往常一样对待她,甚至还给她买了新的冲浪板。\n好几次她望着奶奶的背影,都想问问她究竟是怎么想的,但这仿佛是一场较劲的游戏,谁先开口谁就输了。\n \n“不过,我听我妈说,希娅的奶奶上周去帮忙修船了,最难的地方只有她能搞定呢。”\n“就是明天要出海的那批船吗?最近我家的小旅馆都住满了,全是外面来的航海旅人。”\n“这次我姐姐也要去,真舍不得她啊。明天我们要去送送她。”\n“带我一个……”\n原来是因为修船吗?希娅积攒已久的怨气一下子消失了。仔细一想,每年的这个季节都是出海旺季,奶奶的确会比平时忙碌许多。\n她后悔了,她不应该跟奶奶赌气,但事到如今,她又能做些什么呢?\n \n第二天清晨,奶奶早早出了门,按照惯例,她会去主持出海前的祈祷仪式,这是镇上一年一度最热闹的时候。\n希娅偷偷跟着奶奶溜了出去,码头上热闹非凡,整齐的船只一字排开。即将远行的人们与家人紧紧拥抱在一起,别过头时眼含着泪花,希娅也看得鼻子一酸。\n她突然想到,自己从来没有认真抱过奶奶。既然不知道该如何开口,那就用行动来表示吧。\n \n出海仪式结束后,奶奶很晚才回到家中。听到奶奶开门的声音,希娅一个箭步冲了过去,抱住了她。\n“对不起,奶奶……我不应该跟你赌气……”\n希娅一口气说出了所有心里话,就在她以为奶奶又要沉默地应对时,一滴水落在了她的手背上。\n她闻到了,那是眼泪的气味。\n“奶奶……”\n回应她的,是比任何语言都要浓烈的拥抱。", - "CharacterArchiveContent.15513.1": "武器轶事:双生契约", - "CharacterArchiveContent.15513.2": "人总是下意识地以为,眼下的日常会一直存在,就像日复一日的潮汐和永不消逝的海风。\n奶奶离世后的一周,无论做什么都觉得空落落的希娅,接受了新的委托,出海去打捞一艘沉没多年的小船。\n委托人说了很多,但希娅并没有听进去,她只是想找个事情,潜入海里也好,在海上作业也罢,也许让自己忙碌一点,就能将那萦绕不散的落寞冲淡。\n\n大海依然是她熟悉的大海,她在昏暗的海底摸索。\n星塔许愿得到的神器各式各样,希娅也不确定到底哪些东西是神器,只是一味地将能摸到的东西往船上搬,直到把希娅的帆船堆满,她掌舵返航,得到了委托人滔滔不绝的称赞和一笔丰厚的酬劳。\n最后,委托人大方地说,希娅可以从这些湿淋淋的神器中选择一个;希娅看了一圈,选中了一个白色的金属球。\n\n神器会被海水泡坏吗?\n希娅不确定,她把这个金属球带到地理协会的总部,交给了擅长捣鼓各种神器的纳茨;那个个子小小的少女兴奋地说从没见过这种神器,抱着金属球跑进了她的工作间,等希娅再次见到她的时候已经是一周以后。\n那个金属球已经被擦拭干净,当希娅把手放在神器上,下一秒,金属球展开,像只舒展的小兔子,悬空漂浮在希娅身旁,然后神器开始震动。\n“欸?难道是我没修好……”\n少女的话还没说完,有什么东西“砰”地一声撞碎了窗户玻璃,飞速地蹿到希娅身边——是另一个黑色的兔子神器。\n“这个神器,竟然是成对的吗?”希娅看着两个神器,喃喃自语,“太好了,有两个的话,就不会孤单。”\n“嗯?什么?”\n“修复这个神器要多少钱?还有更换玻璃的价格,一并算给我吧。”\n“哦、哦……那我去给你拿账单。”\n纳茨觉得眼前的少女有些古怪——明明多出了一笔钱,为什么她反而更开心了呢?\n“一白一黑……就叫‘雪兔’和‘夜兔’好了。”", - "CharacterArchiveContent.15601.1": "基本信息", - "CharacterArchiveContent.15601.2": "姓名:小禾\n生日:3月3日\n所属:花令旅团\n技能:抓娃娃,射击\n地址:菲莱城外东部森林花令旅团驻地\n经验:三年\n武器:心花\n薪资:请联系枫", - "CharacterArchiveContent.15602.1": "成为旅人的理由", - "CharacterArchiveContent.15602.2": "和伙伴们一起过上混吃等死的生活。", - "CharacterArchiveContent.15603.1": "简历摘录之一", - "CharacterArchiveContent.15603.2": "自称擅长的事物与白日梦\n\n果然还是抓娃娃吧?虽然你们大概都听说过我的名号,下一步是将“娃娃机仙人”的名号推广到菲莱,以我的名义举办第一届菲莱抓娃娃大赛。\n再下一步,是整个诺瓦……", - "CharacterArchiveContent.15604.1": "简历摘录之二", - "CharacterArchiveContent.15604.2": "曾经的“旅人之星”\n\n在地理协会未撤出菲莱之前,小禾曾夺得过“旅人之星”的荣誉,过去的报纸上依然能看到她与夏花、枫等人的合影。", - "CharacterArchiveContent.15605.1": "简历摘录之三", - "CharacterArchiveContent.15605.2": "战斗技巧\n\n小禾本人在教育其他新人时,常常以保全自身和借助环境与敌人周旋为第一要务;而除此之外,还得是她传授给新人那些“对人技巧”更让人印象深刻。", - "CharacterArchiveContent.15606.1": "简历摘录之四", - "CharacterArchiveContent.15606.2": "改变\n\n花令旅团名义上的团长是冬香,但了解的人都清楚,这个旅团真正的大管家是枫,而她最头疼的人,就是喜欢偷懒又喜欢恶作剧的某人——\n不过最近,这位麻烦人物的个性似乎有所改变,大概是托了她们那位新朋友的福。", - "CharacterArchiveContent.15607.1": "简历摘录之五", - "CharacterArchiveContent.15607.2": "内幕\n\n最近人们才意识到,小禾在协会之家撤出菲莱后看似堕落的岁月里,其实一直有在暗中调查█████。\n她提供的情报为███起到了很大的帮助,但她本人似乎对成果很不满意。", - "CharacterArchiveContent.15607.3": "内幕\n\n最近人们才意识到,小禾在协会之家撤出菲莱后看似堕落的岁月里,其实一直有在暗中调查魔物的踪迹。\n她提供的情报为讨伐行动起到了很大的帮助,但她本人似乎对成果很不满意。", - "CharacterArchiveContent.15608.1": "同行评议", - "CharacterArchiveContent.15608.2": "前辈只是看着懒,其实很厉害的,只要她愿意拿出真功夫的话……!\n——冬香\n\n我来写这个吗?会不会有被人认为徇私的风险?没关系?……好吧,我想说的话只有一句:如果你能成为她认可的人,那她就是你最可靠的伙伴。\n——夏花", - "CharacterArchiveContent.15609.1": "协会反馈", - "CharacterArchiveContent.15609.2": "基本属实。\n虽然整个人的印象懒洋洋的,但偶尔会展现出深藏不露的一面……这点还挺有她本人口中的“仙人”风范的。\n要说小禾最擅长的,其实是在战场上为队友提供帮助,她有着敏锐的洞察力和及时的判断力。\n——薇洛", - "CharacterArchiveContent.15610.1": "档案附文", - "CharacterArchiveContent.15610.2": "为什么娱乐设施里没有娃娃机?是的,当然有顾客问过相同的问题。但我们这些老资历都很清楚答案。\n当然是因为那个人,那个奇怪的绿头发小姑娘……\n“娃娃机仙人”这个名号,对你们来说可能是个笑话,但对于我们来讲,就是货真价实的噩梦……\n——来自某菲莱城内商场经理的采访", - "CharacterArchiveContent.15611.1": "小禾的特训", - "CharacterArchiveContent.15611.2": "随着通向星塔的道路恢复,重操旧业的旅人逐渐又聚集了起来。花令旅团也声名鹊起,成为了旅人们心中的榜样。\n为了带领新人们适应,花令旅团的众人也行动了起来——\n冬香本人开始在第一线带领探索,夏花则传授起了面对魔物和突发状况时的理论,枫则帮助旅人们完善了后勤与物资调配的方案。\n……而小禾,却还是整天游手好闲、优哉游哉——\n\n“某人不是说,自己曾经还荣获什么最优秀旅人的奖状吗?”\n“呜——夏花前辈,你没生气吧……?”\n“哼——多管闲事可不是我的风格……不如说,都像你们这样一个个过度保护的话,这些菜鸟可没法出师!”\n“啊啦啊啦……前一阵这么忙碌,就让小禾好好休息一阵吧!我们几个也足够帮上忙了!”\n\n虽然小禾满嘴不乐意,但她最后还是找到了自己擅长的事——\n……\n“听好了!旅人最重要的是活下去,所以不要觉得逃跑很丢脸!失败的经历一样会成为宝贵的经验!”\n“旅人的敌人不止是自然界中的魔物和塔里的星骸,虽然有人可能对这个世界和自己的同类抱有幻想,但居心叵测的家伙同样可能成为敌人,所以掌握对人技巧是有必要的!”\n“啊?你觉得卑鄙?开什么玩笑,这是生存策略!别给我撒娇,好好记在脑子里!”\n……\n虽然她教授的内容听上去有些奇怪,但特训的成果却很快体现出来:参与过小禾培训的新人,伤损率总是最低的。这让很多人看到了这位少女出人意料的一面。\n\n当然,对她本人而言,这未必是件好事。\n“啥?你说有别的旅团邀请我去当教官……不行,绝对不行!给钱也没用啦,我的工作量已经饱和了!”", - "CharacterArchiveContent.15612.1": "娃娃机仙人之再战江湖", - "CharacterArchiveContent.15612.2": "“你来了。”\n“你不该来。”\n“但我还是来了。”\n“我知道你不会错过这个机会——这个证明你自己的机会。”\n“你的硬币呢?”\n“就在这里,就在我的手中。”\n“为何不用?”\n“我在等一个人。”\n“等什么?”\n“等真正的娃娃机仙人出现。”\n“她不就在你的眼前?”\n“……哼,大言不惭。”\n……\n漆黑的夜,被朦胧阴影覆盖的游戏厅,只有两个对峙的人影,气氛却紧绷到令人窒息。\n谁都没有第一时间动作,谨慎地盯着彼此的手和眼,好似老练的猎手在挑选猎物。\n不知从哪里传来的一声猫叫,打破了夜的寂静,更打破了对峙的僵局。\n\n“我要上了!娃娃机仙人,这一次,我不会输,我还要夺走你的名号!”\n“听到这声猫叫我才想起来,人外有人、山外有山,如果你一直将我看作那个顶点,那你就已经被偏见蒙蔽了心,永远找不到抓娃娃的‘至高境界’。”\n“什、什么?!你是说有人比你还强……是谁?”\n“来吧,打赢我,我就告诉你。”", - "CharacterArchiveContent.15613.1": "武器轶事:心花", - "CharacterArchiveContent.15613.2": "小禾最常用的武器,是那把能藏在她衣服中的手弩,\n就和她本人一样,没有传奇的背景故事,没有经过神匠巧匠的锻造,只是一把经过她本人改装,平日里一直有在精心维护包养的的普通手弩。\n干布擦拭后涂抹轻油;用棉签清理弩道上的残留物,避免金属划伤表面;定期用蜂蜡保养木制部分,防止开裂——\n日复一日地重复着这个过程。\n对于性格懒散的少女而言,这是她唯一会每天坚持做的事。无论刮风下雨,无论出勤还是在家,只有这份工作她放不下,一定要亲手去做。\n她时刻准备着。\n\n这把手弩,亦是经过反复挑选后,最适合她的武器。\n腕力不足,就用机关去弥补;脚力不强,就想办法去锻炼躲藏的技巧;没有学习高深魔法的天分,又没有天生强壮的力气,于是她选择了远程射击这条道路。\n为了保证生命安全,为了与凶猛的敌人抗衡……\n为了能帮上她的伙伴。\n无论选用哪种生存策略都是合理的,只要让大家一起活下去。\n\n即使再平凡的人都能有朝一日绽放光辉,在关键时刻射出那一箭,怀着这个想法,不断,不断地等待着……", - "CharacterArchiveContent.15801.1": "基本信息", - "CharacterArchiveContent.15801.2": "姓名:菈露\n生日:8月20日\n所属:恩赐意志 \n技能:钓鱼,溜号\n常住地:埃摩城外小树林里的深水潭边\n旅人经验:三年\n特殊武器:卡里布\n收费标准:面谈,也可以用稀有渔具来换", - "CharacterArchiveContent.15802.1": "雪愿节的工作服", - "CharacterArchiveContent.15802.2": "是近十几年才形成的习俗。\n追溯起来是在某一年,有个人在雪愿节前夕突发奇想,提议大家可以在雪愿节当天换上特殊服装增添节日气氛,然后被正好路过的某位大人听见,结果没想到这个提议真的被执行并保留下来,演变成了如今恩赐意志在雪愿节的特色习俗。", - "CharacterArchiveContent.15803.1": "雪愿节秘闻之一", - "CharacterArchiveContent.15803.2": "小时候的菈露并不能自由地控制自己的光魔法,失控的魔法总会不合时宜地令她的身体发光,有时候是手,有时候是头发,有时候是……\n那是菈露不愿意回忆的悲惨过去。", - "CharacterArchiveContent.15804.1": "雪愿节秘闻之二", - "CharacterArchiveContent.15804.2": "“传说雪愿树精灵之所以会回应孩子们的愿望,是因为她需要在规定时间内,实现一百个孩子的愿望,否则,她将会变成胡桃夹子玩具……”\n菈露第一次听到这个说法的时候,笑得连薯条都喷了出来。", - "CharacterArchiveContent.15805.1": "雪愿节秘闻之三", - "CharacterArchiveContent.15805.2": "灰城区的小孩问菈露,她小时候是否见过雪愿树精灵,菈露声情并茂地向他们讲述了雪愿树精灵带她在夜空中飞的故事,结果没有一人相信她的话。\n“会骑着扫把飞的是魔女!怎么可能是雪愿树精灵呢!”", - "CharacterArchiveContent.15806.1": "雪愿节秘闻之四", - "CharacterArchiveContent.15806.2": "有人说,见过雪愿树精灵出现在港口,在一片黑暗中,她的魔法招来同样发光的鱼群——那是一个梦幻至极的场景。", - "CharacterArchiveContent.15807.1": "雪愿节秘闻之五", - "CharacterArchiveContent.15807.2": "“也许,雪愿树精灵也喜欢薯条?”\n每一个见过雪愿树精灵的孩子们都说:精灵离开之前,说她要去港口整点薯条。", - "CharacterArchiveContent.15808.1": "同行评议", - "CharacterArchiveContent.15808.2": "那张老照片上的小女孩,其实是菈露吧?\n——苍兰\n最开始因为人手不足让她去帮忙发礼物时,还担心过她会不会像平时那样偷懒开溜,没想到她也有认真工作的一面。\n——安琪", - "CharacterArchiveContent.15809.1": "协会反馈", - "CharacterArchiveContent.15809.2": "基本属实。\n今年的雪愿节服装还挺可爱的,明年再接再厉~ \n——薇洛", - "CharacterArchiveContent.15810.1": "档案附文", - "CharacterArchiveContent.15810.2": "礼物派送机\n\n在几经折腾之后,菈露意识到,按照诺瓦当前的技术水平,是制造不出真正实用的“礼物派送机”的。\n于是在一次星塔冒险中,菈露向许愿箱许愿,将希望寄托在星塔的神器上,但或许是因为她在许愿的那一瞬间想到了之前测试的那个“大炮”,于是在一道强光之后,菈露又得到了个一模一样的东西……", - "CharacterArchiveContent.15811.1": "礼物", - "CharacterArchiveContent.15811.2": "随着午夜钟声响起,节日的热闹也跟着远去,一年一度的雪愿节已经结束,宣告着这片大陆进入了寒风凛冽的深冬。\n忙碌了一天的菈露躺在床上,长长地出了一口气。\n“今年的雪愿节似乎格外忙呢……”\n她自言自语道,脑海里还在回想这一天发生的种种事情——她递出去的礼物,孩子们灿烂的笑容,以及孩子们见到“雪愿树精灵”时开心得闪闪发光的眼睛。\n她的忙碌是值得的。\n\n不过,这份满足里似乎还有那么一块小小的缺憾。\n在雪愿节派送礼物的自己,似乎最后成了唯一一个没有收到他人礼物的人……\n菈露的视线落在桌上的玩偶,最后翻了个身,略过这无关紧要的失落情绪,哄着自己快点入睡,毕竟节日过去,明天又是一个要工作的日子。\n\n隔天一早,当菈露打着哈欠收拾整齐准备出门时,她拉开门,堆得像小山一样的礼物轰然坍塌,散落在她脚边。与此同时,还有一张飘落的纸条。\n菈露捡起来一看,是一个相熟的同僚的字迹:\n“昨晚大家派送完礼物之后,才发现仓库里有好多礼物是标明要送给你的,可能节日前太混乱了,被当成了要给孩子们的礼物一起放到仓库里,所以我们连夜给你送过来了!”\n菈露看着堆满门口的礼物,有来自恩赐意志的同僚们,也有魔王、薇洛、万送屋的三位以及她平时钓鱼认识的钓友送来的……\n大大小小的礼物盒,都是远道而来的心意。\n\n最后的缺憾被填补了。\n“今年真是个圆满的雪愿节啊……”", - "CharacterArchiveContent.15812.1": "菈露爵士的梦", - "CharacterArchiveContent.15812.2": "这……应该是一场梦吧?\n\n菈露低头看着自己的手,像人偶一样没有手指,裙子也是硬邦邦的,连头发都变成僵硬的一片木头。\n哦,她甚至还无法开口说话!\n\n菈露转动她僵硬的脖子,她现在简直就是一个木头玩具,拧动关节发出生涩的“咔咔”声,行动像卡帧的定格动画。\n“爵士还有什么吩咐吗?我们的女王很快就会到。”\n菈露满脸写着疑惑,她试图开口询问,但她依然发不出声音,只能眼睁睁地看着木偶在她面前歪了歪脑袋,像被触发了固定任务,尽职地开始介绍游戏规则。\n“这里是薯条之国,可恨的树树鼠侵占了我们的薯条田,现在,我们正在准备迎击那些老鼠。”\n“对了,爵士,您背上有枪,一定会比我们这些拿着剑的士兵更厉害,请您站到前排去。”\n菈露无法开口拒绝,她只能慌乱地挥手,但僵硬的关节动作缓慢,最终被这群士兵推到了阵线的最前方。\n就在那时,地面发出震颤,还没等菈露反应过来,巨大的树树鼠像大卡车一样发狂地朝他们奔来。\n菈露瞪大了双眼,只想赶紧逃离。\n不!不要啊啊啊啊……!!!\n\n清晨的日光撒在窗前,睡梦中的菈露抱紧了被子,眉头紧皱,嘴里喃喃自语:\n“讨厌……不要啃我的脑袋……树树鼠……讨厌!”", - "CharacterArchiveContent.15813.1": "武器轶事:卡里布", - "CharacterArchiveContent.15813.2": "“甩鞭子就像甩鱼竿,你那么擅长钓鱼,一定也能学会使用长鞭吧?”\n\n雪愿节前的一个月,菈露从奥尔贝德那拿到了一条长鞭,并要求她要在最快的时间内学会使用这根长鞭。\n她说,这是顶层领导安排下来的任务,让菈露无论如何都要完成。至于为什么这么突然,又为什么偏偏是菈露,领导们都没有说明。\n菈露表示理解,作为一个合格的打工人,应付领导莫名其妙的任务她擅长得很。于是她拍着胸脯,承诺自己一定按时完成任务,随后郑重地拿走那条鞭子,走出办公室,拐了个弯,溜号出去钓鱼了。\n\n但随着日子一天一天过去,菈露突然意识到,自己那天着急去钓鱼,似乎忘了问到底要怎么样才能算“学会使用”这个鞭子。\n“就这样拿来钓鱼好像也可以?绑上浮漂和鱼钩的话,虽然杆子短了点……不过用来钓深井的鱼就正好合适!”\n菈露拿着鞭子,开始琢磨这个任务背后的目的。\n也许是下一次星塔冒险需要使用鞭子当武器的人?但任务要求在雪愿节前学会使用,难道是想在雪愿节时搞个相关的表演?\n菈露仔细琢磨了一番,多年打工人的经验让她迅速找到了最优解——这个鞭子自然是既要能当武器用,又要有观赏性。\n她已经完全理解了!\n\n转眼来到雪愿节的前几天,关于鞭子的事情却迟迟没有下文。菈露找到了奥尔贝德,对方显然也是一副忙忘了的表情。\n“那个啊……忘记告诉你了,原本是元老院的某位大人从星塔里的故事书里看到了类似雪愿节的节日,想模仿书里的说法,找几只野兽来拉车,让员工去当车夫派送礼物,但后面他们又觉得这样太没效率了,所以就搁置了。”\n菈露消化了三秒,露出了不解的表情:“……哈?”\n“不过给你的那个鞭子也是从星塔里拿出来的,你可以留着。”\n\n算了。\n菈露安慰自己。\n打工人,总会遇到这样莫名其妙开始又莫名其妙消失的任务。", - "CharacterArchiveContent.15901.1": "基本信息", - "CharacterArchiveContent.15901.2": "姓名:科洛妮丝\n生日:10月15日\n所属:自由旅人\n技能:治疗,解剖,科研\n地址:菲莱\n经验:两年\n武器:医者之心\n薪资:挂号费五百朵拉/旅人工作面议", - "CharacterArchiveContent.15902.1": "来访苍梧城的原因", - "CharacterArchiveContent.15902.2": "受到璟麟的邀请,来苍梧度假。\n不过听说苍梧城及其周边有些特别的生物,对这个感兴趣也是原因之一。", - "CharacterArchiveContent.15903.1": "苍梧旅记之一", - "CharacterArchiveContent.15903.2": "根据这几日的观察,龙裔春节之前,人们都会前往商店购物,大家把这个行为命名为“置办年货”,意思是采购春节需要用上的东西,包括食物、灯笼、添置新衣等等。\n但具体到会买什么,又会因为每个人的喜好不同而不同,比如赤霞会买大量的坚果类零食,而师渺更倾向于糖果,璟麟会考虑年夜饭要用的食材……", - "CharacterArchiveContent.15904.1": "苍梧旅记之二", - "CharacterArchiveContent.15904.2": "龙裔爱好美食。\n无论是什么样的原材料,龙裔都会第一时间研究一下这个东西能不能吃。所以就算是有毒的材料,只要味道好吃,他们也会想方设法取出食材的毒性,然后将其做成美食。", - "CharacterArchiveContent.15905.1": "苍梧旅记之三", - "CharacterArchiveContent.15905.2": "在苍梧的集市里淘到了不少有趣的东西,今天买到的是一个内部结构完整的人偶。\n摆摊的小贩还告诉我,龙裔还有个擅长做人偶的玄师。我打听过了,原来是赤霞的那位师姐。\n如果想登门拜访的话,带什么礼物比较好呢……糖炒栗子可以吗?", - "CharacterArchiveContent.15906.1": "苍梧旅记之四", - "CharacterArchiveContent.15906.2": "这个地区确实有些特别的生物,如果有时间的话,还是很值得仔细研究考察的。", - "CharacterArchiveContent.15907.1": "苍梧旅记之五", - "CharacterArchiveContent.15907.2": "来之前就听说了苍梧城有五大怪谈,但也许是因为春节期间节日氛围喜庆祥和,所以那些怪力乱神也去过节了?\n不过有天晚上,我在夜空中看见一条火龙,或许这也是怪谈之一?", - "CharacterArchiveContent.15908.1": "同行评议", - "CharacterArchiveContent.15908.2": "科洛妮丝给我妈妈开的食疗药方真的有用!最近感觉妈妈的气色都变好了很多!而且这么多次了,她只在最开始收了我五百朵拉作为出诊费,她是大好人!\n——璟麟\n是个很热心肠的姐姐呢。有什么不舒服的地方去找她,她都很乐意帮我们治疗,但好像小孩子们都挺怕她的,可能是因为那个注射器?\n——师渺", - "CharacterArchiveContent.15909.1": "协会反馈", - "CharacterArchiveContent.15909.2": "基本属实。\n不过没想到科洛妮丝也会目的单纯地去度假,有点出乎我意料了。 \n——薇洛", - "CharacterArchiveContent.15910.1": "档案附文", - "CharacterArchiveContent.15910.2": "【档案附文——洞穴里的图腾】\n传说这附近的洞穴里有龙裔祖先失落的图腾。\n我找到了那个图腾,但我无法用语言描述它,也没办法将它绘制下来,当我凝视那些岩壁上的壁画,我仿佛看见了……\n嗯?\n我看见了什么?", - "CharacterArchiveContent.15911.1": "窗花", - "CharacterArchiveContent.15911.2": "璟麟说,所谓春节贴窗花,就是在红色的纸上剪出图案,然后贴在窗户上。\n\n科洛妮丝看着眼前这一打红色的纸,有些疑惑地问道:“这个窗花,要剪成什么样子的?”\n璟麟闻言,从书柜里翻出来一本书:“图案的话,这里有图纸和教程,一般来说都是一些美好寓意的事物啦。不过,自己剪的话,其实什么图案都可以哦。”\n“剪什么都行吗?”\n“嗯嗯,虽然传统的图案依然流行,但现在大家也会剪一些自己喜欢的图案,科洛妮丝有什么喜欢的图案吗?”\n喜欢的图案。\n科洛妮丝似乎从没思考过这样的问题。\n“我不知道……”\n“那就先随便剪剪吧!说不定动手的过程中就会有想法了!”\n璟麟将红纸和剪刀塞到了科洛妮丝手里。科洛妮丝没有拒绝,于是她学着璟麟的样子,将红纸折叠,开始尝试剪出图形。\n当裁纸的声音在耳边响起,剪刀闭合剪去纸张的某一部分时,就像璟麟所说的,科洛妮丝有了自己的想法。\n\n“我弄完了!科洛妮丝你看,我今年剪了小兔子!”\n“很可爱呢。”\n“科洛妮丝剪了什么?”\n“我吗?”\n科洛妮丝展开红纸,四方形的镂空窗花里,是一具标准的人体骨骼。\n“有点怀念我诊所里的标本了,所以剪了这个。”\n“……科洛妮丝还是老样子,哈哈。”", - "CharacterArchiveContent.15912.1": "玄术和医术", - "CharacterArchiveContent.15912.2": "科洛妮丝在参观云笈道场的时候,发现了坐在训练场外趴在地上,正在奋笔疾书的赤霞。\n“你这是在做课后作业吗?”\n她好奇地走近,话刚问出口,就发现赤霞正趴在满地的纸上,笔迹潇洒地画着什么——怎么看都不像是在做功课的样子。\n“这是新的符纸设计,我有刚刚想到个天才的点子……”赤霞脸上还沾着墨水,她抬起头看见科洛妮丝,“原来是你啊,来得正好,要看看新的玄术被创造出来的瞬间吗?”\n科洛妮丝来了兴趣:“嗯……玄师的玄术,就是这样创造出来的吗?”\n“大概吧,我师父说了,呃……前面忘了,总之就是,对已有的符纸和阵法进行改造,说不定可以创造出新的招式!”\n“听上去和医学研究也很像,从已有的药方和治疗手段里提取经验和灵感,然后加入一些新的尝试,就会得出全新的药剂?”\n赤霞连连点头,“没错没错!就是这样!”\n“那我就期待一下你今天的新招式吧。”\n“没问题,等等啊,只要在这里再来一笔……天圆地方,好咧,雷火召来!”\n赤霞说着,将她新画的符纸夹在掌心,等了半天,却什么事都没有发生。\n“嗯?奇怪,应该就是这样合掌的……”\n于是她又试了一次。下一秒晴空万里的天空突然局部暴雨,以赤霞为中心一米的范围,把她淋了个透心凉。\n站在赤霞一米外的科洛妮丝看着那仅限一米范围的诡异降雨,有些惊讶,“……这么厉害?”\n“啊啊,不对不对,失败了啊!”\n她狼狈的样子把科洛妮丝逗笑了,“看来也是不小心做出了更奇怪的东西,还真是跟医学研究很像呢。”", - "CharacterArchiveContent.15913.1": "武器轶事:医者之心", - "CharacterArchiveContent.15913.2": "如果调配的药剂做多了,那要怎么办?\n看着眼前这一锅调配好的药剂,科洛妮丝不得不开始考虑如何保存自己的“战利品”。\n\n事情还得从科洛妮丝决定进山采药说起。\n富饶的森林里几乎全是宝藏,科洛妮丝对照着她买来的《草药大全》,从早上忙活到天黑,背着满满一箩筐草药回到了旅馆。\n但这里并不是她的诊所,她没有任何加工草药的工具——显然,这样的小问题难不倒科洛妮丝,在询问过师渺之后,科洛妮丝来到商店,买下了一些锅碗瓢盆,自己组装出了一个简易的萃取装置。\n那么接下来,只要按照正常流程,将这些草药处理好,将想要的成分萃取出来……但她低估了自己采集到的草药数量,也低估了这些草药的药用成分含量,等她发现不对劲时,一箩筐的草药在经过提纯调配之后,变成了一大锅药剂。\n科洛妮丝站在这一锅药剂前犯了难。\n她是来度假的,虽然随身有一些能装药剂的瓶瓶罐罐,但储存一整锅药剂明显不可能。\n得有个合适的容器才行……\n这个容器最好在可以存放药剂的同时,又能方便她使用……\n科洛妮丝思考着,视线落在了她桌面的那个注射器上。\n注射器?\n她灵机一动,如果这个注射器大到足以装下所有药剂,那岂不是随用随取?科洛妮丝立刻被自己的想法说服了,隔天一早,她向璟麟打听是否有会做注射器的工匠;最终,在璟麟的帮助下,找到了一个年迈的手艺人。\n老者对科洛妮丝这个奇思妙想很感兴趣,很快为科洛妮丝画好了设计图,并约定在三天之后前来取货。\n\n三天之后,当科洛妮丝带着水果和礼物登门拜访,打开门的一刻,她就看见了会客厅里放着一个大号的注射器。\n“真是个有趣的订单,拿去吧孩子,它以后是你的了”\n“钱?我不需要钱,这么大年纪还能做这么有趣的东西,我已经很满足了。”\n“不过这个注射器它得有一个名字,别在意,我喜欢给我的作品起名,但现在,这个起名的权利交给你了,你觉得它应该叫什么呢?”\n科洛妮丝看着眼前这个白发苍苍却又容光焕发的老者——老人眼中似乎有着某种对自己作品的执着。\n那一刻,科洛妮丝似乎看见了自己初学医术时的自己。\n她下意识地说出了这个注射器的名字,她说:\n“它叫医者之心。”", - "CharacterArchiveContent.701.1": "《世界上最伟大的冒险者指南》(下)", - "CharacterArchiveContent.701.2": "敬请期待", - "CharacterArchiveVoice.103001.1": "绝招宣言1", - "CharacterArchiveVoice.103002.1": "绝招宣言2", - "CharacterArchiveVoice.103003.1": "力竭倒下1", - "CharacterArchiveVoice.103004.1": "力竭倒下2", - "CharacterArchiveVoice.103005.1": "获得潜能1", - "CharacterArchiveVoice.103006.1": "获得潜能2", - "CharacterArchiveVoice.103007.1": "获得潜能3", - "CharacterArchiveVoice.103008.1": "获得潜能4", - "CharacterArchiveVoice.103009.1": "获得潜能5", - "CharacterArchiveVoice.103010.1": "星塔·开始探索1", - "CharacterArchiveVoice.103011.1": "星塔·开始探索2", - "CharacterArchiveVoice.103012.1": "星塔·开始探索3", - "CharacterArchiveVoice.103013.1": "星塔·开始探索4", - "CharacterArchiveVoice.103014.1": "星塔·开始探索5", - "CharacterArchiveVoice.103015.1": "星塔·开始新难度", - "CharacterArchiveVoice.103016.1": "星塔·开始新种类", - "CharacterArchiveVoice.103017.1": "星塔·商店", - "CharacterArchiveVoice.103018.1": "星塔·安全场所", - "CharacterArchiveVoice.103019.1": "星塔·事件", - "CharacterArchiveVoice.103020.1": "星塔·战斗结束1", - "CharacterArchiveVoice.103021.1": "星塔·战斗结束2", - "CharacterArchiveVoice.103022.1": "星塔·战斗结束3", - "CharacterArchiveVoice.103023.1": "打招呼1", - "CharacterArchiveVoice.103024.1": "打招呼2", - "CharacterArchiveVoice.103025.1": "打招呼3", - "CharacterArchiveVoice.103026.1": "打招呼4", - "CharacterArchiveVoice.103027.1": "打招呼5", - "CharacterArchiveVoice.103028.1": "首页交互1", - "CharacterArchiveVoice.103029.1": "首页交互2", - "CharacterArchiveVoice.103030.1": "首页交互3", - "CharacterArchiveVoice.103031.1": "首页交互4", - "CharacterArchiveVoice.103032.1": "首页交互5", - "CharacterArchiveVoice.103033.1": "首页交互6", - "CharacterArchiveVoice.103034.1": "首页交互7", - "CharacterArchiveVoice.103035.1": "首页交互8", - "CharacterArchiveVoice.103036.1": "首页交互9", - "CharacterArchiveVoice.103037.1": "首页交互10", - "CharacterArchiveVoice.103038.1": "首页交互·默契10", - "CharacterArchiveVoice.103039.1": "首页交互·默契15", - "CharacterArchiveVoice.103040.1": "首页交互·默契20", - "CharacterArchiveVoice.103041.1": "首页交互·默契25", - "CharacterArchiveVoice.103042.1": "首页交互·默契30", - "CharacterArchiveVoice.103043.1": "首页交互11", - "CharacterArchiveVoice.103044.1": "首页交互12", - "CharacterArchiveVoice.103045.1": "首页交互13", - "CharacterArchiveVoice.103046.1": "首页交互14", - "CharacterArchiveVoice.103047.1": "首页交互15", - "CharacterArchiveVoice.103048.1": "首页交互·重复点击1", - "CharacterArchiveVoice.103049.1": "首页交互·重复点击2", - "CharacterArchiveVoice.103050.1": "首页交互·放置1", - "CharacterArchiveVoice.103051.1": "首页交互·放置2", - "CharacterArchiveVoice.103052.1": "首页交互·长时间放置", - "CharacterArchiveVoice.103053.1": "首次相遇", - "CharacterArchiveVoice.103054.1": "再度相遇", - "CharacterArchiveVoice.103055.1": "战斗胜利1", - "CharacterArchiveVoice.103056.1": "战斗胜利2", - "CharacterArchiveVoice.103057.1": "战斗失败1", - "CharacterArchiveVoice.103058.1": "战斗失败2", - "CharacterArchiveVoice.103059.1": "旅人养成", - "CharacterArchiveVoice.103060.1": "旅人大幅提升", - "CharacterArchiveVoice.103061.1": "倾听普通秘纹", - "CharacterArchiveVoice.103062.1": "倾听特别秘纹", - "CharacterArchiveVoice.103063.1": "解锁新姿态", - "CharacterArchiveVoice.103064.1": "解锁回忆特写", - "CharacterArchiveVoice.103065.1": "上场1", - "CharacterArchiveVoice.103066.1": "上场2", - "CharacterArchiveVoice.103067.1": "上场3", - "CharacterArchiveVoice.103068.1": "上场4", - "CharacterArchiveVoice.103069.1": "达到默契10", - "CharacterArchiveVoice.103070.1": "达到默契15", - "CharacterArchiveVoice.103071.1": "达到默契25", - "CharacterArchiveVoice.103072.1": "达到默契30", - "CharacterArchiveVoice.103073.1": "感谢赠礼1", - "CharacterArchiveVoice.103074.1": "感谢赠礼2", - "CharacterArchiveVoice.103075.1": "感谢赠礼3", - "CharacterArchiveVoice.103076.1": "肯定", - "CharacterArchiveVoice.103077.1": "否定", - "CharacterArchiveVoice.103078.1": "疑问", - "CharacterArchiveVoice.103079.1": "困惑", - "CharacterArchiveVoice.103080.1": "伤心", - "CharacterArchiveVoice.103081.1": "兴奋", - "CharacterArchiveVoice.103082.1": "生气", - "CharacterArchiveVoice.103083.1": "开心", - "CharacterArchiveVoice.103084.1": "叹气", - "CharacterArchiveVoice.103085.1": "个人格言1", - "CharacterArchiveVoice.103086.1": "个人格言2", - "CharacterArchiveVoice.103087.1": "个人格言3", - "CharacterArchiveVoice.103088.1": "个人格言4", - "CharacterArchiveVoice.103089.1": "个人格言5", - "CharacterArchiveVoice.107001.1": "绝招宣言1", - "CharacterArchiveVoice.107002.1": "绝招宣言2", - "CharacterArchiveVoice.107003.1": "力竭倒下1", - "CharacterArchiveVoice.107004.1": "力竭倒下2", - "CharacterArchiveVoice.107005.1": "获得潜能1", - "CharacterArchiveVoice.107006.1": "获得潜能2", - "CharacterArchiveVoice.107007.1": "获得潜能3", - "CharacterArchiveVoice.107008.1": "获得潜能4", - "CharacterArchiveVoice.107009.1": "获得潜能5", - "CharacterArchiveVoice.107010.1": "星塔·开始探索1", - "CharacterArchiveVoice.107011.1": "星塔·开始探索2", - "CharacterArchiveVoice.107012.1": "星塔·开始探索3", - "CharacterArchiveVoice.107013.1": "星塔·开始探索4", - "CharacterArchiveVoice.107014.1": "星塔·开始探索5", - "CharacterArchiveVoice.107015.1": "星塔·开始新难度", - "CharacterArchiveVoice.107016.1": "星塔·开始新种类", - "CharacterArchiveVoice.107017.1": "星塔·商店", - "CharacterArchiveVoice.107018.1": "星塔·安全场所", - "CharacterArchiveVoice.107019.1": "星塔·事件", - "CharacterArchiveVoice.107020.1": "星塔·战斗结束1", - "CharacterArchiveVoice.107021.1": "星塔·战斗结束2", - "CharacterArchiveVoice.107022.1": "星塔·战斗结束3", - "CharacterArchiveVoice.107023.1": "打招呼1", - "CharacterArchiveVoice.107024.1": "打招呼2", - "CharacterArchiveVoice.107025.1": "打招呼3", - "CharacterArchiveVoice.107026.1": "打招呼4", - "CharacterArchiveVoice.107027.1": "打招呼5", - "CharacterArchiveVoice.107028.1": "首页交互1", - "CharacterArchiveVoice.107029.1": "首页交互2", - "CharacterArchiveVoice.107030.1": "首页交互3", - "CharacterArchiveVoice.107031.1": "首页交互4", - "CharacterArchiveVoice.107032.1": "首页交互5", - "CharacterArchiveVoice.107033.1": "首页交互6", - "CharacterArchiveVoice.107034.1": "首页交互7", - "CharacterArchiveVoice.107035.1": "首页交互8", - "CharacterArchiveVoice.107036.1": "首页交互9", - "CharacterArchiveVoice.107037.1": "首页交互10", - "CharacterArchiveVoice.107038.1": "首页交互·默契10", - "CharacterArchiveVoice.107039.1": "首页交互·默契15", - "CharacterArchiveVoice.107040.1": "首页交互·默契20", - "CharacterArchiveVoice.107041.1": "首页交互·默契25", - "CharacterArchiveVoice.107042.1": "首页交互·默契30", - "CharacterArchiveVoice.107043.1": "首页交互11", - "CharacterArchiveVoice.107044.1": "首页交互12", - "CharacterArchiveVoice.107045.1": "首页交互13", - "CharacterArchiveVoice.107046.1": "首页交互14", - "CharacterArchiveVoice.107047.1": "首页交互15", - "CharacterArchiveVoice.107048.1": "首页交互·重复点击1", - "CharacterArchiveVoice.107049.1": "首页交互·重复点击2", - "CharacterArchiveVoice.107050.1": "首页交互·放置1", - "CharacterArchiveVoice.107051.1": "首页交互·放置2", - "CharacterArchiveVoice.107052.1": "首页交互·长时间放置", - "CharacterArchiveVoice.107053.1": "首次相遇", - "CharacterArchiveVoice.107054.1": "再度相遇", - "CharacterArchiveVoice.107055.1": "战斗胜利1", - "CharacterArchiveVoice.107056.1": "战斗胜利2", - "CharacterArchiveVoice.107057.1": "战斗失败1", - "CharacterArchiveVoice.107058.1": "战斗失败2", - "CharacterArchiveVoice.107059.1": "旅人养成", - "CharacterArchiveVoice.107060.1": "旅人大幅提升", - "CharacterArchiveVoice.107061.1": "倾听普通秘纹", - "CharacterArchiveVoice.107062.1": "倾听特别秘纹", - "CharacterArchiveVoice.107063.1": "解锁新姿态", - "CharacterArchiveVoice.107064.1": "解锁回忆特写", - "CharacterArchiveVoice.107065.1": "上场1", - "CharacterArchiveVoice.107066.1": "上场2", - "CharacterArchiveVoice.107067.1": "上场3", - "CharacterArchiveVoice.107068.1": "上场4", - "CharacterArchiveVoice.107069.1": "达到默契10", - "CharacterArchiveVoice.107070.1": "达到默契15", - "CharacterArchiveVoice.107071.1": "达到默契25", - "CharacterArchiveVoice.107072.1": "达到默契30", - "CharacterArchiveVoice.107073.1": "感谢赠礼1", - "CharacterArchiveVoice.107074.1": "感谢赠礼2", - "CharacterArchiveVoice.107075.1": "感谢赠礼3", - "CharacterArchiveVoice.107076.1": "肯定", - "CharacterArchiveVoice.107077.1": "否定", - "CharacterArchiveVoice.107078.1": "疑问", - "CharacterArchiveVoice.107079.1": "困惑", - "CharacterArchiveVoice.107080.1": "伤心", - "CharacterArchiveVoice.107081.1": "兴奋", - "CharacterArchiveVoice.107082.1": "生气", - "CharacterArchiveVoice.107083.1": "开心", - "CharacterArchiveVoice.107084.1": "叹气", - "CharacterArchiveVoice.107085.1": "个人格言1", - "CharacterArchiveVoice.107086.1": "个人格言2", - "CharacterArchiveVoice.107087.1": "个人格言3", - "CharacterArchiveVoice.107088.1": "个人格言4", - "CharacterArchiveVoice.107089.1": "个人格言5", - "CharacterArchiveVoice.108001.1": "绝招宣言1", - "CharacterArchiveVoice.108002.1": "绝招宣言2", - "CharacterArchiveVoice.108003.1": "力竭倒下1", - "CharacterArchiveVoice.108004.1": "力竭倒下2", - "CharacterArchiveVoice.108005.1": "获得潜能1", - "CharacterArchiveVoice.108006.1": "获得潜能2", - "CharacterArchiveVoice.108007.1": "获得潜能3", - "CharacterArchiveVoice.108008.1": "获得潜能4", - "CharacterArchiveVoice.108009.1": "获得潜能5", - "CharacterArchiveVoice.108010.1": "星塔·开始探索1", - "CharacterArchiveVoice.108011.1": "星塔·开始探索2", - "CharacterArchiveVoice.108012.1": "星塔·开始探索3", - "CharacterArchiveVoice.108013.1": "星塔·开始探索4", - "CharacterArchiveVoice.108014.1": "星塔·开始探索5", - "CharacterArchiveVoice.108015.1": "星塔·开始新难度", - "CharacterArchiveVoice.108016.1": "星塔·开始新种类", - "CharacterArchiveVoice.108017.1": "星塔·商店", - "CharacterArchiveVoice.108018.1": "星塔·安全场所", - "CharacterArchiveVoice.108019.1": "星塔·事件", - "CharacterArchiveVoice.108020.1": "星塔·战斗结束1", - "CharacterArchiveVoice.108021.1": "星塔·战斗结束2", - "CharacterArchiveVoice.108022.1": "星塔·战斗结束3", - "CharacterArchiveVoice.108023.1": "打招呼1", - "CharacterArchiveVoice.108024.1": "打招呼2", - "CharacterArchiveVoice.108025.1": "打招呼3", - "CharacterArchiveVoice.108026.1": "打招呼4", - "CharacterArchiveVoice.108027.1": "打招呼5", - "CharacterArchiveVoice.108028.1": "首页交互1", - "CharacterArchiveVoice.108029.1": "首页交互2", - "CharacterArchiveVoice.108030.1": "首页交互3", - "CharacterArchiveVoice.108031.1": "首页交互4", - "CharacterArchiveVoice.108032.1": "首页交互5", - "CharacterArchiveVoice.108033.1": "首页交互6", - "CharacterArchiveVoice.108034.1": "首页交互7", - "CharacterArchiveVoice.108035.1": "首页交互8", - "CharacterArchiveVoice.108036.1": "首页交互9", - "CharacterArchiveVoice.108037.1": "首页交互10", - "CharacterArchiveVoice.108038.1": "首页交互·默契10", - "CharacterArchiveVoice.108039.1": "首页交互·默契15", - "CharacterArchiveVoice.108040.1": "首页交互·默契20", - "CharacterArchiveVoice.108041.1": "首页交互·默契25", - "CharacterArchiveVoice.108042.1": "首页交互·默契30", - "CharacterArchiveVoice.108043.1": "首页交互11", - "CharacterArchiveVoice.108044.1": "首页交互12", - "CharacterArchiveVoice.108045.1": "首页交互13", - "CharacterArchiveVoice.108046.1": "首页交互14", - "CharacterArchiveVoice.108047.1": "首页交互15", - "CharacterArchiveVoice.108048.1": "首页交互·重复点击1", - "CharacterArchiveVoice.108049.1": "首页交互·重复点击2", - "CharacterArchiveVoice.108050.1": "首页交互·放置1", - "CharacterArchiveVoice.108051.1": "首页交互·放置2", - "CharacterArchiveVoice.108052.1": "首页交互·长时间放置", - "CharacterArchiveVoice.108053.1": "首次相遇", - "CharacterArchiveVoice.108054.1": "再度相遇", - "CharacterArchiveVoice.108055.1": "战斗胜利1", - "CharacterArchiveVoice.108056.1": "战斗胜利2", - "CharacterArchiveVoice.108057.1": "战斗失败1", - "CharacterArchiveVoice.108058.1": "战斗失败2", - "CharacterArchiveVoice.108059.1": "旅人养成", - "CharacterArchiveVoice.108060.1": "旅人大幅提升", - "CharacterArchiveVoice.108061.1": "倾听普通秘纹", - "CharacterArchiveVoice.108062.1": "倾听特别秘纹", - "CharacterArchiveVoice.108063.1": "解锁新姿态", - "CharacterArchiveVoice.108064.1": "解锁回忆特写", - "CharacterArchiveVoice.108065.1": "上场1", - "CharacterArchiveVoice.108066.1": "上场2", - "CharacterArchiveVoice.108067.1": "上场3", - "CharacterArchiveVoice.108068.1": "上场4", - "CharacterArchiveVoice.108069.1": "达到默契10", - "CharacterArchiveVoice.108070.1": "达到默契15", - "CharacterArchiveVoice.108071.1": "达到默契25", - "CharacterArchiveVoice.108072.1": "达到默契30", - "CharacterArchiveVoice.108073.1": "感谢赠礼1", - "CharacterArchiveVoice.108074.1": "感谢赠礼2", - "CharacterArchiveVoice.108075.1": "感谢赠礼3", - "CharacterArchiveVoice.108076.1": "肯定", - "CharacterArchiveVoice.108077.1": "否定", - "CharacterArchiveVoice.108078.1": "疑问", - "CharacterArchiveVoice.108079.1": "困惑", - "CharacterArchiveVoice.108080.1": "伤心", - "CharacterArchiveVoice.108081.1": "兴奋", - "CharacterArchiveVoice.108082.1": "生气", - "CharacterArchiveVoice.108083.1": "开心", - "CharacterArchiveVoice.108084.1": "叹气", - "CharacterArchiveVoice.108085.1": "个人格言1", - "CharacterArchiveVoice.108086.1": "个人格言2", - "CharacterArchiveVoice.108087.1": "个人格言3", - "CharacterArchiveVoice.108088.1": "个人格言4", - "CharacterArchiveVoice.108089.1": "个人格言5", - "CharacterArchiveVoice.110001.1": "绝招宣言1", - "CharacterArchiveVoice.110002.1": "绝招宣言2", - "CharacterArchiveVoice.110003.1": "力竭倒下1", - "CharacterArchiveVoice.110004.1": "力竭倒下2", - "CharacterArchiveVoice.110005.1": "获得潜能1", - "CharacterArchiveVoice.110006.1": "获得潜能2", - "CharacterArchiveVoice.110007.1": "获得潜能3", - "CharacterArchiveVoice.110008.1": "获得潜能4", - "CharacterArchiveVoice.110009.1": "获得潜能5", - "CharacterArchiveVoice.110010.1": "星塔·开始探索1", - "CharacterArchiveVoice.110011.1": "星塔·开始探索2", - "CharacterArchiveVoice.110012.1": "星塔·开始探索3", - "CharacterArchiveVoice.110013.1": "星塔·开始探索4", - "CharacterArchiveVoice.110014.1": "星塔·开始探索5", - "CharacterArchiveVoice.110015.1": "星塔·开始新难度", - "CharacterArchiveVoice.110016.1": "星塔·开始新种类", - "CharacterArchiveVoice.110017.1": "星塔·商店", - "CharacterArchiveVoice.110018.1": "星塔·安全场所", - "CharacterArchiveVoice.110019.1": "星塔·事件", - "CharacterArchiveVoice.110020.1": "星塔·战斗结束1", - "CharacterArchiveVoice.110021.1": "星塔·战斗结束2", - "CharacterArchiveVoice.110022.1": "星塔·战斗结束3", - "CharacterArchiveVoice.110023.1": "打招呼1", - "CharacterArchiveVoice.110024.1": "打招呼2", - "CharacterArchiveVoice.110025.1": "打招呼3", - "CharacterArchiveVoice.110026.1": "打招呼4", - "CharacterArchiveVoice.110027.1": "打招呼5", - "CharacterArchiveVoice.110028.1": "首页交互1", - "CharacterArchiveVoice.110029.1": "首页交互2", - "CharacterArchiveVoice.110030.1": "首页交互3", - "CharacterArchiveVoice.110031.1": "首页交互4", - "CharacterArchiveVoice.110032.1": "首页交互5", - "CharacterArchiveVoice.110033.1": "首页交互6", - "CharacterArchiveVoice.110034.1": "首页交互7", - "CharacterArchiveVoice.110035.1": "首页交互8", - "CharacterArchiveVoice.110036.1": "首页交互9", - "CharacterArchiveVoice.110037.1": "首页交互10", - "CharacterArchiveVoice.110038.1": "首页交互·默契10", - "CharacterArchiveVoice.110039.1": "首页交互·默契15", - "CharacterArchiveVoice.110040.1": "首页交互·默契20", - "CharacterArchiveVoice.110041.1": "首页交互·默契25", - "CharacterArchiveVoice.110042.1": "首页交互·默契30", - "CharacterArchiveVoice.110043.1": "首页交互11", - "CharacterArchiveVoice.110044.1": "首页交互12", - "CharacterArchiveVoice.110045.1": "首页交互13", - "CharacterArchiveVoice.110046.1": "首页交互14", - "CharacterArchiveVoice.110047.1": "首页交互15", - "CharacterArchiveVoice.110048.1": "首页交互·重复点击1", - "CharacterArchiveVoice.110049.1": "首页交互·重复点击2", - "CharacterArchiveVoice.110050.1": "首页交互·放置1", - "CharacterArchiveVoice.110051.1": "首页交互·放置2", - "CharacterArchiveVoice.110052.1": "首页交互·长时间放置", - "CharacterArchiveVoice.110053.1": "首次相遇", - "CharacterArchiveVoice.110054.1": "再度相遇", - "CharacterArchiveVoice.110055.1": "战斗胜利1", - "CharacterArchiveVoice.110056.1": "战斗胜利2", - "CharacterArchiveVoice.110057.1": "战斗失败1", - "CharacterArchiveVoice.110058.1": "战斗失败2", - "CharacterArchiveVoice.110059.1": "旅人养成", - "CharacterArchiveVoice.110060.1": "旅人大幅提升", - "CharacterArchiveVoice.110061.1": "倾听普通秘纹", - "CharacterArchiveVoice.110062.1": "倾听特别秘纹", - "CharacterArchiveVoice.110063.1": "解锁新姿态", - "CharacterArchiveVoice.110064.1": "解锁回忆特写", - "CharacterArchiveVoice.110065.1": "上场1", - "CharacterArchiveVoice.110066.1": "上场2", - "CharacterArchiveVoice.110067.1": "上场3", - "CharacterArchiveVoice.110068.1": "上场4", - "CharacterArchiveVoice.110069.1": "达到默契10", - "CharacterArchiveVoice.110070.1": "达到默契15", - "CharacterArchiveVoice.110071.1": "达到默契25", - "CharacterArchiveVoice.110072.1": "达到默契30", - "CharacterArchiveVoice.110073.1": "感谢赠礼1", - "CharacterArchiveVoice.110074.1": "感谢赠礼2", - "CharacterArchiveVoice.110075.1": "感谢赠礼3", - "CharacterArchiveVoice.110076.1": "肯定", - "CharacterArchiveVoice.110077.1": "否定", - "CharacterArchiveVoice.110078.1": "疑问", - "CharacterArchiveVoice.110079.1": "困惑", - "CharacterArchiveVoice.110080.1": "伤心", - "CharacterArchiveVoice.110081.1": "兴奋", - "CharacterArchiveVoice.110082.1": "生气", - "CharacterArchiveVoice.110083.1": "开心", - "CharacterArchiveVoice.110084.1": "叹气", - "CharacterArchiveVoice.110085.1": "个人格言1", - "CharacterArchiveVoice.110086.1": "个人格言2", - "CharacterArchiveVoice.110087.1": "个人格言3", - "CharacterArchiveVoice.110088.1": "个人格言4", - "CharacterArchiveVoice.110089.1": "个人格言5", - "CharacterArchiveVoice.111001.1": "绝招宣言1", - "CharacterArchiveVoice.111002.1": "绝招宣言2", - "CharacterArchiveVoice.111003.1": "力竭倒下1", - "CharacterArchiveVoice.111004.1": "力竭倒下2", - "CharacterArchiveVoice.111005.1": "获得潜能1", - "CharacterArchiveVoice.111006.1": "获得潜能2", - "CharacterArchiveVoice.111007.1": "获得潜能3", - "CharacterArchiveVoice.111008.1": "获得潜能4", - "CharacterArchiveVoice.111009.1": "获得潜能5", - "CharacterArchiveVoice.111010.1": "星塔·开始探索1", - "CharacterArchiveVoice.111011.1": "星塔·开始探索2", - "CharacterArchiveVoice.111012.1": "星塔·开始探索3", - "CharacterArchiveVoice.111013.1": "星塔·开始探索4", - "CharacterArchiveVoice.111014.1": "星塔·开始探索5", - "CharacterArchiveVoice.111015.1": "星塔·开始新难度", - "CharacterArchiveVoice.111016.1": "星塔·开始新种类", - "CharacterArchiveVoice.111017.1": "星塔·商店", - "CharacterArchiveVoice.111018.1": "星塔·安全场所", - "CharacterArchiveVoice.111019.1": "星塔·事件", - "CharacterArchiveVoice.111020.1": "星塔·战斗结束1", - "CharacterArchiveVoice.111021.1": "星塔·战斗结束2", - "CharacterArchiveVoice.111022.1": "星塔·战斗结束3", - "CharacterArchiveVoice.111023.1": "打招呼1", - "CharacterArchiveVoice.111024.1": "打招呼2", - "CharacterArchiveVoice.111025.1": "打招呼3", - "CharacterArchiveVoice.111026.1": "打招呼4", - "CharacterArchiveVoice.111027.1": "打招呼5", - "CharacterArchiveVoice.111028.1": "首页交互1", - "CharacterArchiveVoice.111029.1": "首页交互2", - "CharacterArchiveVoice.111030.1": "首页交互3", - "CharacterArchiveVoice.111031.1": "首页交互4", - "CharacterArchiveVoice.111032.1": "首页交互5", - "CharacterArchiveVoice.111033.1": "首页交互6", - "CharacterArchiveVoice.111034.1": "首页交互7", - "CharacterArchiveVoice.111035.1": "首页交互8", - "CharacterArchiveVoice.111036.1": "首页交互9", - "CharacterArchiveVoice.111037.1": "首页交互10", - "CharacterArchiveVoice.111038.1": "首页交互·默契10", - "CharacterArchiveVoice.111039.1": "首页交互·默契15", - "CharacterArchiveVoice.111040.1": "首页交互·默契20", - "CharacterArchiveVoice.111041.1": "首页交互·默契25", - "CharacterArchiveVoice.111042.1": "首页交互·默契30", - "CharacterArchiveVoice.111043.1": "首页交互11", - "CharacterArchiveVoice.111044.1": "首页交互12", - "CharacterArchiveVoice.111045.1": "首页交互13", - "CharacterArchiveVoice.111046.1": "首页交互14", - "CharacterArchiveVoice.111047.1": "首页交互15", - "CharacterArchiveVoice.111048.1": "首页交互·重复点击1", - "CharacterArchiveVoice.111049.1": "首页交互·重复点击2", - "CharacterArchiveVoice.111050.1": "首页交互·放置1", - "CharacterArchiveVoice.111051.1": "首页交互·放置2", - "CharacterArchiveVoice.111052.1": "首页交互·长时间放置", - "CharacterArchiveVoice.111053.1": "首次相遇", - "CharacterArchiveVoice.111054.1": "再度相遇", - "CharacterArchiveVoice.111055.1": "战斗胜利1", - "CharacterArchiveVoice.111056.1": "战斗胜利2", - "CharacterArchiveVoice.111057.1": "战斗失败1", - "CharacterArchiveVoice.111058.1": "战斗失败2", - "CharacterArchiveVoice.111059.1": "旅人养成", - "CharacterArchiveVoice.111060.1": "旅人大幅提升", - "CharacterArchiveVoice.111061.1": "倾听普通秘纹", - "CharacterArchiveVoice.111062.1": "倾听特别秘纹", - "CharacterArchiveVoice.111063.1": "解锁新姿态", - "CharacterArchiveVoice.111064.1": "解锁回忆特写", - "CharacterArchiveVoice.111065.1": "上场1", - "CharacterArchiveVoice.111066.1": "上场2", - "CharacterArchiveVoice.111067.1": "上场3", - "CharacterArchiveVoice.111068.1": "上场4", - "CharacterArchiveVoice.111069.1": "达到默契10", - "CharacterArchiveVoice.111070.1": "达到默契15", - "CharacterArchiveVoice.111071.1": "达到默契25", - "CharacterArchiveVoice.111072.1": "达到默契30", - "CharacterArchiveVoice.111073.1": "感谢赠礼1", - "CharacterArchiveVoice.111074.1": "感谢赠礼2", - "CharacterArchiveVoice.111075.1": "感谢赠礼3", - "CharacterArchiveVoice.111076.1": "肯定", - "CharacterArchiveVoice.111077.1": "否定", - "CharacterArchiveVoice.111078.1": "疑问", - "CharacterArchiveVoice.111079.1": "困惑", - "CharacterArchiveVoice.111080.1": "伤心", - "CharacterArchiveVoice.111081.1": "兴奋", - "CharacterArchiveVoice.111082.1": "生气", - "CharacterArchiveVoice.111083.1": "开心", - "CharacterArchiveVoice.111084.1": "叹气", - "CharacterArchiveVoice.111085.1": "个人格言1", - "CharacterArchiveVoice.111086.1": "个人格言2", - "CharacterArchiveVoice.111087.1": "个人格言3", - "CharacterArchiveVoice.111088.1": "个人格言4", - "CharacterArchiveVoice.111089.1": "个人格言5", - "CharacterArchiveVoice.112001.1": "绝招宣言1", - "CharacterArchiveVoice.112002.1": "绝招宣言2", - "CharacterArchiveVoice.112003.1": "力竭倒下1", - "CharacterArchiveVoice.112004.1": "力竭倒下2", - "CharacterArchiveVoice.112005.1": "获得潜能1", - "CharacterArchiveVoice.112006.1": "获得潜能2", - "CharacterArchiveVoice.112007.1": "获得潜能3", - "CharacterArchiveVoice.112008.1": "获得潜能4", - "CharacterArchiveVoice.112009.1": "获得潜能5", - "CharacterArchiveVoice.112010.1": "星塔·开始探索1", - "CharacterArchiveVoice.112011.1": "星塔·开始探索2", - "CharacterArchiveVoice.112012.1": "星塔·开始探索3", - "CharacterArchiveVoice.112013.1": "星塔·开始探索4", - "CharacterArchiveVoice.112014.1": "星塔·开始探索5", - "CharacterArchiveVoice.112015.1": "星塔·开始新难度", - "CharacterArchiveVoice.112016.1": "星塔·开始新种类", - "CharacterArchiveVoice.112017.1": "星塔·商店", - "CharacterArchiveVoice.112018.1": "星塔·安全场所", - "CharacterArchiveVoice.112019.1": "星塔·事件", - "CharacterArchiveVoice.112020.1": "星塔·战斗结束1", - "CharacterArchiveVoice.112021.1": "星塔·战斗结束2", - "CharacterArchiveVoice.112022.1": "星塔·战斗结束3", - "CharacterArchiveVoice.112023.1": "打招呼1", - "CharacterArchiveVoice.112024.1": "打招呼2", - "CharacterArchiveVoice.112025.1": "打招呼3", - "CharacterArchiveVoice.112026.1": "打招呼4", - "CharacterArchiveVoice.112027.1": "打招呼5", - "CharacterArchiveVoice.112028.1": "首页交互1", - "CharacterArchiveVoice.112029.1": "首页交互2", - "CharacterArchiveVoice.112030.1": "首页交互3", - "CharacterArchiveVoice.112031.1": "首页交互4", - "CharacterArchiveVoice.112032.1": "首页交互5", - "CharacterArchiveVoice.112033.1": "首页交互6", - "CharacterArchiveVoice.112034.1": "首页交互7", - "CharacterArchiveVoice.112035.1": "首页交互8", - "CharacterArchiveVoice.112036.1": "首页交互9", - "CharacterArchiveVoice.112037.1": "首页交互10", - "CharacterArchiveVoice.112038.1": "首页交互·默契10", - "CharacterArchiveVoice.112039.1": "首页交互·默契15", - "CharacterArchiveVoice.112040.1": "首页交互·默契20", - "CharacterArchiveVoice.112041.1": "首页交互·默契25", - "CharacterArchiveVoice.112042.1": "首页交互·默契30", - "CharacterArchiveVoice.112043.1": "首页交互11", - "CharacterArchiveVoice.112044.1": "首页交互12", - "CharacterArchiveVoice.112045.1": "首页交互13", - "CharacterArchiveVoice.112046.1": "首页交互14", - "CharacterArchiveVoice.112047.1": "首页交互15", - "CharacterArchiveVoice.112048.1": "首页交互·重复点击1", - "CharacterArchiveVoice.112049.1": "首页交互·重复点击2", - "CharacterArchiveVoice.112050.1": "首页交互·放置1", - "CharacterArchiveVoice.112051.1": "首页交互·放置2", - "CharacterArchiveVoice.112052.1": "首页交互·长时间放置", - "CharacterArchiveVoice.112053.1": "首次相遇", - "CharacterArchiveVoice.112054.1": "再度相遇", - "CharacterArchiveVoice.112055.1": "战斗胜利1", - "CharacterArchiveVoice.112056.1": "战斗胜利2", - "CharacterArchiveVoice.112057.1": "战斗失败1", - "CharacterArchiveVoice.112058.1": "战斗失败2", - "CharacterArchiveVoice.112059.1": "旅人养成", - "CharacterArchiveVoice.112060.1": "旅人大幅提升", - "CharacterArchiveVoice.112061.1": "倾听普通秘纹", - "CharacterArchiveVoice.112062.1": "倾听特别秘纹", - "CharacterArchiveVoice.112063.1": "解锁新姿态", - "CharacterArchiveVoice.112064.1": "解锁回忆特写", - "CharacterArchiveVoice.112065.1": "上场1", - "CharacterArchiveVoice.112066.1": "上场2", - "CharacterArchiveVoice.112067.1": "上场3", - "CharacterArchiveVoice.112068.1": "上场4", - "CharacterArchiveVoice.112069.1": "达到默契10", - "CharacterArchiveVoice.112070.1": "达到默契15", - "CharacterArchiveVoice.112071.1": "达到默契25", - "CharacterArchiveVoice.112072.1": "达到默契30", - "CharacterArchiveVoice.112073.1": "感谢赠礼1", - "CharacterArchiveVoice.112074.1": "感谢赠礼2", - "CharacterArchiveVoice.112075.1": "感谢赠礼3", - "CharacterArchiveVoice.112076.1": "肯定", - "CharacterArchiveVoice.112077.1": "否定", - "CharacterArchiveVoice.112078.1": "疑问", - "CharacterArchiveVoice.112079.1": "困惑", - "CharacterArchiveVoice.112080.1": "伤心", - "CharacterArchiveVoice.112081.1": "兴奋", - "CharacterArchiveVoice.112082.1": "生气", - "CharacterArchiveVoice.112083.1": "开心", - "CharacterArchiveVoice.112084.1": "叹气", - "CharacterArchiveVoice.112085.1": "个人格言1", - "CharacterArchiveVoice.112086.1": "个人格言2", - "CharacterArchiveVoice.112087.1": "个人格言3", - "CharacterArchiveVoice.112088.1": "个人格言4", - "CharacterArchiveVoice.112089.1": "个人格言5", - "CharacterArchiveVoice.113001.1": "绝招宣言1", - "CharacterArchiveVoice.113002.1": "绝招宣言2", - "CharacterArchiveVoice.113003.1": "力竭倒下1", - "CharacterArchiveVoice.113004.1": "力竭倒下2", - "CharacterArchiveVoice.113005.1": "获得潜能1", - "CharacterArchiveVoice.113006.1": "获得潜能2", - "CharacterArchiveVoice.113007.1": "获得潜能3", - "CharacterArchiveVoice.113008.1": "获得潜能4", - "CharacterArchiveVoice.113009.1": "获得潜能5", - "CharacterArchiveVoice.113010.1": "星塔·开始探索1", - "CharacterArchiveVoice.113011.1": "星塔·开始探索2", - "CharacterArchiveVoice.113012.1": "星塔·开始探索3", - "CharacterArchiveVoice.113013.1": "星塔·开始探索4", - "CharacterArchiveVoice.113014.1": "星塔·开始探索5", - "CharacterArchiveVoice.113015.1": "星塔·开始新难度", - "CharacterArchiveVoice.113016.1": "星塔·开始新种类", - "CharacterArchiveVoice.113017.1": "星塔·商店", - "CharacterArchiveVoice.113018.1": "星塔·安全场所", - "CharacterArchiveVoice.113019.1": "星塔·事件", - "CharacterArchiveVoice.113020.1": "星塔·战斗结束1", - "CharacterArchiveVoice.113021.1": "星塔·战斗结束2", - "CharacterArchiveVoice.113022.1": "星塔·战斗结束3", - "CharacterArchiveVoice.113023.1": "打招呼1", - "CharacterArchiveVoice.113024.1": "打招呼2", - "CharacterArchiveVoice.113025.1": "打招呼3", - "CharacterArchiveVoice.113026.1": "打招呼4", - "CharacterArchiveVoice.113027.1": "打招呼5", - "CharacterArchiveVoice.113028.1": "首页交互1", - "CharacterArchiveVoice.113029.1": "首页交互2", - "CharacterArchiveVoice.113030.1": "首页交互3", - "CharacterArchiveVoice.113031.1": "首页交互4", - "CharacterArchiveVoice.113032.1": "首页交互5", - "CharacterArchiveVoice.113033.1": "首页交互6", - "CharacterArchiveVoice.113034.1": "首页交互7", - "CharacterArchiveVoice.113035.1": "首页交互8", - "CharacterArchiveVoice.113036.1": "首页交互9", - "CharacterArchiveVoice.113037.1": "首页交互10", - "CharacterArchiveVoice.113038.1": "首页交互·默契10", - "CharacterArchiveVoice.113039.1": "首页交互·默契15", - "CharacterArchiveVoice.113040.1": "首页交互·默契20", - "CharacterArchiveVoice.113041.1": "首页交互·默契25", - "CharacterArchiveVoice.113042.1": "首页交互·默契30", - "CharacterArchiveVoice.113043.1": "首页交互11", - "CharacterArchiveVoice.113044.1": "首页交互12", - "CharacterArchiveVoice.113045.1": "首页交互13", - "CharacterArchiveVoice.113046.1": "首页交互14", - "CharacterArchiveVoice.113047.1": "首页交互15", - "CharacterArchiveVoice.113048.1": "首页交互·重复点击1", - "CharacterArchiveVoice.113049.1": "首页交互·重复点击2", - "CharacterArchiveVoice.113050.1": "首页交互·放置1", - "CharacterArchiveVoice.113051.1": "首页交互·放置2", - "CharacterArchiveVoice.113052.1": "首页交互·长时间放置", - "CharacterArchiveVoice.113053.1": "首次相遇", - "CharacterArchiveVoice.113054.1": "再度相遇", - "CharacterArchiveVoice.113055.1": "战斗胜利1", - "CharacterArchiveVoice.113056.1": "战斗胜利2", - "CharacterArchiveVoice.113057.1": "战斗失败1", - "CharacterArchiveVoice.113058.1": "战斗失败2", - "CharacterArchiveVoice.113059.1": "旅人养成", - "CharacterArchiveVoice.113060.1": "旅人大幅提升", - "CharacterArchiveVoice.113061.1": "倾听普通秘纹", - "CharacterArchiveVoice.113062.1": "倾听特别秘纹", - "CharacterArchiveVoice.113063.1": "解锁新姿态", - "CharacterArchiveVoice.113064.1": "解锁回忆特写", - "CharacterArchiveVoice.113065.1": "上场1", - "CharacterArchiveVoice.113066.1": "上场2", - "CharacterArchiveVoice.113067.1": "上场3", - "CharacterArchiveVoice.113068.1": "上场4", - "CharacterArchiveVoice.113069.1": "达到默契10", - "CharacterArchiveVoice.113070.1": "达到默契15", - "CharacterArchiveVoice.113071.1": "达到默契25", - "CharacterArchiveVoice.113072.1": "达到默契30", - "CharacterArchiveVoice.113073.1": "感谢赠礼1", - "CharacterArchiveVoice.113074.1": "感谢赠礼2", - "CharacterArchiveVoice.113075.1": "感谢赠礼3", - "CharacterArchiveVoice.113076.1": "肯定", - "CharacterArchiveVoice.113077.1": "否定", - "CharacterArchiveVoice.113078.1": "疑问", - "CharacterArchiveVoice.113079.1": "困惑", - "CharacterArchiveVoice.113080.1": "伤心", - "CharacterArchiveVoice.113081.1": "兴奋", - "CharacterArchiveVoice.113082.1": "生气", - "CharacterArchiveVoice.113083.1": "开心", - "CharacterArchiveVoice.113084.1": "叹气", - "CharacterArchiveVoice.113085.1": "个人格言1", - "CharacterArchiveVoice.113086.1": "个人格言2", - "CharacterArchiveVoice.113087.1": "个人格言3", - "CharacterArchiveVoice.113088.1": "个人格言4", - "CharacterArchiveVoice.113089.1": "个人格言5", - "CharacterArchiveVoice.116001.1": "绝招宣言1", - "CharacterArchiveVoice.116002.1": "绝招宣言2", - "CharacterArchiveVoice.116003.1": "力竭倒下1", - "CharacterArchiveVoice.116004.1": "力竭倒下2", - "CharacterArchiveVoice.116005.1": "获得潜能1", - "CharacterArchiveVoice.116006.1": "获得潜能2", - "CharacterArchiveVoice.116007.1": "获得潜能3", - "CharacterArchiveVoice.116008.1": "获得潜能4", - "CharacterArchiveVoice.116009.1": "获得潜能5", - "CharacterArchiveVoice.116010.1": "星塔·开始探索1", - "CharacterArchiveVoice.116011.1": "星塔·开始探索2", - "CharacterArchiveVoice.116012.1": "星塔·开始探索3", - "CharacterArchiveVoice.116013.1": "星塔·开始探索4", - "CharacterArchiveVoice.116014.1": "星塔·开始探索5", - "CharacterArchiveVoice.116015.1": "星塔·开始新难度", - "CharacterArchiveVoice.116016.1": "星塔·开始新种类", - "CharacterArchiveVoice.116017.1": "星塔·商店", - "CharacterArchiveVoice.116018.1": "星塔·安全场所", - "CharacterArchiveVoice.116019.1": "星塔·事件", - "CharacterArchiveVoice.116020.1": "星塔·战斗结束1", - "CharacterArchiveVoice.116021.1": "星塔·战斗结束2", - "CharacterArchiveVoice.116022.1": "星塔·战斗结束3", - "CharacterArchiveVoice.116023.1": "打招呼1", - "CharacterArchiveVoice.116024.1": "打招呼2", - "CharacterArchiveVoice.116025.1": "打招呼3", - "CharacterArchiveVoice.116026.1": "打招呼4", - "CharacterArchiveVoice.116027.1": "打招呼5", - "CharacterArchiveVoice.116028.1": "首页交互1", - "CharacterArchiveVoice.116029.1": "首页交互2", - "CharacterArchiveVoice.116030.1": "首页交互3", - "CharacterArchiveVoice.116031.1": "首页交互4", - "CharacterArchiveVoice.116032.1": "首页交互5", - "CharacterArchiveVoice.116033.1": "首页交互6", - "CharacterArchiveVoice.116034.1": "首页交互7", - "CharacterArchiveVoice.116035.1": "首页交互8", - "CharacterArchiveVoice.116036.1": "首页交互9", - "CharacterArchiveVoice.116037.1": "首页交互10", - "CharacterArchiveVoice.116038.1": "首页交互·默契10", - "CharacterArchiveVoice.116039.1": "首页交互·默契15", - "CharacterArchiveVoice.116040.1": "首页交互·默契20", - "CharacterArchiveVoice.116041.1": "首页交互·默契25", - "CharacterArchiveVoice.116042.1": "首页交互·默契30", - "CharacterArchiveVoice.116043.1": "首页交互11", - "CharacterArchiveVoice.116044.1": "首页交互12", - "CharacterArchiveVoice.116045.1": "首页交互13", - "CharacterArchiveVoice.116046.1": "首页交互14", - "CharacterArchiveVoice.116047.1": "首页交互15", - "CharacterArchiveVoice.116048.1": "首页交互·重复点击1", - "CharacterArchiveVoice.116049.1": "首页交互·重复点击2", - "CharacterArchiveVoice.116050.1": "首页交互·放置1", - "CharacterArchiveVoice.116051.1": "首页交互·放置2", - "CharacterArchiveVoice.116052.1": "首页交互·长时间放置", - "CharacterArchiveVoice.116053.1": "首次相遇", - "CharacterArchiveVoice.116054.1": "再度相遇", - "CharacterArchiveVoice.116055.1": "战斗胜利1", - "CharacterArchiveVoice.116056.1": "战斗胜利2", - "CharacterArchiveVoice.116057.1": "战斗失败1", - "CharacterArchiveVoice.116058.1": "战斗失败2", - "CharacterArchiveVoice.116059.1": "旅人养成", - "CharacterArchiveVoice.116060.1": "旅人大幅提升", - "CharacterArchiveVoice.116061.1": "倾听普通秘纹", - "CharacterArchiveVoice.116062.1": "倾听特别秘纹", - "CharacterArchiveVoice.116063.1": "解锁新姿态", - "CharacterArchiveVoice.116064.1": "解锁回忆特写", - "CharacterArchiveVoice.116065.1": "上场1", - "CharacterArchiveVoice.116066.1": "上场2", - "CharacterArchiveVoice.116067.1": "上场3", - "CharacterArchiveVoice.116068.1": "上场4", - "CharacterArchiveVoice.116069.1": "达到默契10", - "CharacterArchiveVoice.116070.1": "达到默契15", - "CharacterArchiveVoice.116071.1": "达到默契25", - "CharacterArchiveVoice.116072.1": "达到默契30", - "CharacterArchiveVoice.116073.1": "感谢赠礼1", - "CharacterArchiveVoice.116074.1": "感谢赠礼2", - "CharacterArchiveVoice.116075.1": "感谢赠礼3", - "CharacterArchiveVoice.116076.1": "肯定", - "CharacterArchiveVoice.116077.1": "否定", - "CharacterArchiveVoice.116078.1": "疑问", - "CharacterArchiveVoice.116079.1": "困惑", - "CharacterArchiveVoice.116080.1": "伤心", - "CharacterArchiveVoice.116081.1": "兴奋", - "CharacterArchiveVoice.116082.1": "生气", - "CharacterArchiveVoice.116083.1": "开心", - "CharacterArchiveVoice.116084.1": "叹气", - "CharacterArchiveVoice.116085.1": "个人格言1", - "CharacterArchiveVoice.116086.1": "个人格言2", - "CharacterArchiveVoice.116087.1": "个人格言3", - "CharacterArchiveVoice.116088.1": "个人格言4", - "CharacterArchiveVoice.116089.1": "个人格言5", - "CharacterArchiveVoice.117001.1": "绝招宣言1", - "CharacterArchiveVoice.117002.1": "绝招宣言2", - "CharacterArchiveVoice.117003.1": "力竭倒下1", - "CharacterArchiveVoice.117004.1": "力竭倒下2", - "CharacterArchiveVoice.117005.1": "获得潜能1", - "CharacterArchiveVoice.117006.1": "获得潜能2", - "CharacterArchiveVoice.117007.1": "获得潜能3", - "CharacterArchiveVoice.117008.1": "获得潜能4", - "CharacterArchiveVoice.117009.1": "获得潜能5", - "CharacterArchiveVoice.117010.1": "星塔·开始探索1", - "CharacterArchiveVoice.117011.1": "星塔·开始探索2", - "CharacterArchiveVoice.117012.1": "星塔·开始探索3", - "CharacterArchiveVoice.117013.1": "星塔·开始探索4", - "CharacterArchiveVoice.117014.1": "星塔·开始探索5", - "CharacterArchiveVoice.117015.1": "星塔·开始新难度", - "CharacterArchiveVoice.117016.1": "星塔·开始新种类", - "CharacterArchiveVoice.117017.1": "星塔·商店", - "CharacterArchiveVoice.117018.1": "星塔·安全场所", - "CharacterArchiveVoice.117019.1": "星塔·事件", - "CharacterArchiveVoice.117020.1": "星塔·战斗结束1", - "CharacterArchiveVoice.117021.1": "星塔·战斗结束2", - "CharacterArchiveVoice.117022.1": "星塔·战斗结束3", - "CharacterArchiveVoice.117023.1": "打招呼1", - "CharacterArchiveVoice.117024.1": "打招呼2", - "CharacterArchiveVoice.117025.1": "打招呼3", - "CharacterArchiveVoice.117026.1": "打招呼4", - "CharacterArchiveVoice.117027.1": "打招呼5", - "CharacterArchiveVoice.117028.1": "首页交互1", - "CharacterArchiveVoice.117029.1": "首页交互2", - "CharacterArchiveVoice.117030.1": "首页交互3", - "CharacterArchiveVoice.117031.1": "首页交互4", - "CharacterArchiveVoice.117032.1": "首页交互5", - "CharacterArchiveVoice.117033.1": "首页交互6", - "CharacterArchiveVoice.117034.1": "首页交互7", - "CharacterArchiveVoice.117035.1": "首页交互8", - "CharacterArchiveVoice.117036.1": "首页交互9", - "CharacterArchiveVoice.117037.1": "首页交互10", - "CharacterArchiveVoice.117038.1": "首页交互·默契10", - "CharacterArchiveVoice.117039.1": "首页交互·默契15", - "CharacterArchiveVoice.117040.1": "首页交互·默契20", - "CharacterArchiveVoice.117041.1": "首页交互·默契25", - "CharacterArchiveVoice.117042.1": "首页交互·默契30", - "CharacterArchiveVoice.117043.1": "首页交互11", - "CharacterArchiveVoice.117044.1": "首页交互12", - "CharacterArchiveVoice.117045.1": "首页交互13", - "CharacterArchiveVoice.117046.1": "首页交互14", - "CharacterArchiveVoice.117047.1": "首页交互15", - "CharacterArchiveVoice.117048.1": "首页交互·重复点击1", - "CharacterArchiveVoice.117049.1": "首页交互·重复点击2", - "CharacterArchiveVoice.117050.1": "首页交互·放置1", - "CharacterArchiveVoice.117051.1": "首页交互·放置2", - "CharacterArchiveVoice.117052.1": "首页交互·长时间放置", - "CharacterArchiveVoice.117053.1": "首次相遇", - "CharacterArchiveVoice.117054.1": "再度相遇", - "CharacterArchiveVoice.117055.1": "战斗胜利1", - "CharacterArchiveVoice.117056.1": "战斗胜利2", - "CharacterArchiveVoice.117057.1": "战斗失败1", - "CharacterArchiveVoice.117058.1": "战斗失败2", - "CharacterArchiveVoice.117059.1": "旅人养成", - "CharacterArchiveVoice.117060.1": "旅人大幅提升", - "CharacterArchiveVoice.117061.1": "倾听普通秘纹", - "CharacterArchiveVoice.117062.1": "倾听特别秘纹", - "CharacterArchiveVoice.117063.1": "解锁新姿态", - "CharacterArchiveVoice.117064.1": "解锁回忆特写", - "CharacterArchiveVoice.117065.1": "上场1", - "CharacterArchiveVoice.117066.1": "上场2", - "CharacterArchiveVoice.117067.1": "上场3", - "CharacterArchiveVoice.117068.1": "上场4", - "CharacterArchiveVoice.117069.1": "达到默契10", - "CharacterArchiveVoice.117070.1": "达到默契15", - "CharacterArchiveVoice.117071.1": "达到默契25", - "CharacterArchiveVoice.117072.1": "达到默契30", - "CharacterArchiveVoice.117073.1": "感谢赠礼1", - "CharacterArchiveVoice.117074.1": "感谢赠礼2", - "CharacterArchiveVoice.117075.1": "感谢赠礼3", - "CharacterArchiveVoice.117076.1": "肯定", - "CharacterArchiveVoice.117077.1": "否定", - "CharacterArchiveVoice.117078.1": "疑问", - "CharacterArchiveVoice.117079.1": "困惑", - "CharacterArchiveVoice.117080.1": "伤心", - "CharacterArchiveVoice.117081.1": "兴奋", - "CharacterArchiveVoice.117082.1": "生气", - "CharacterArchiveVoice.117083.1": "开心", - "CharacterArchiveVoice.117084.1": "叹气", - "CharacterArchiveVoice.117085.1": "个人格言1", - "CharacterArchiveVoice.117086.1": "个人格言2", - "CharacterArchiveVoice.117087.1": "个人格言3", - "CharacterArchiveVoice.117088.1": "个人格言4", - "CharacterArchiveVoice.117089.1": "个人格言5", - "CharacterArchiveVoice.118001.1": "绝招宣言1", - "CharacterArchiveVoice.118002.1": "绝招宣言2", - "CharacterArchiveVoice.118003.1": "力竭倒下1", - "CharacterArchiveVoice.118004.1": "力竭倒下2", - "CharacterArchiveVoice.118005.1": "获得潜能1", - "CharacterArchiveVoice.118006.1": "获得潜能2", - "CharacterArchiveVoice.118007.1": "获得潜能3", - "CharacterArchiveVoice.118008.1": "获得潜能4", - "CharacterArchiveVoice.118009.1": "获得潜能5", - "CharacterArchiveVoice.118010.1": "星塔·开始探索1", - "CharacterArchiveVoice.118011.1": "星塔·开始探索2", - "CharacterArchiveVoice.118012.1": "星塔·开始探索3", - "CharacterArchiveVoice.118013.1": "星塔·开始探索4", - "CharacterArchiveVoice.118014.1": "星塔·开始探索5", - "CharacterArchiveVoice.118015.1": "星塔·开始新难度", - "CharacterArchiveVoice.118016.1": "星塔·开始新种类", - "CharacterArchiveVoice.118017.1": "星塔·商店", - "CharacterArchiveVoice.118018.1": "星塔·安全场所", - "CharacterArchiveVoice.118019.1": "星塔·事件", - "CharacterArchiveVoice.118020.1": "星塔·战斗结束1", - "CharacterArchiveVoice.118021.1": "星塔·战斗结束2", - "CharacterArchiveVoice.118022.1": "星塔·战斗结束3", - "CharacterArchiveVoice.118023.1": "打招呼1", - "CharacterArchiveVoice.118024.1": "打招呼2", - "CharacterArchiveVoice.118025.1": "打招呼3", - "CharacterArchiveVoice.118026.1": "打招呼4", - "CharacterArchiveVoice.118027.1": "打招呼5", - "CharacterArchiveVoice.118028.1": "首页交互1", - "CharacterArchiveVoice.118029.1": "首页交互2", - "CharacterArchiveVoice.118030.1": "首页交互3", - "CharacterArchiveVoice.118031.1": "首页交互4", - "CharacterArchiveVoice.118032.1": "首页交互5", - "CharacterArchiveVoice.118033.1": "首页交互6", - "CharacterArchiveVoice.118034.1": "首页交互7", - "CharacterArchiveVoice.118035.1": "首页交互8", - "CharacterArchiveVoice.118036.1": "首页交互9", - "CharacterArchiveVoice.118037.1": "首页交互10", - "CharacterArchiveVoice.118038.1": "首页交互·默契10", - "CharacterArchiveVoice.118039.1": "首页交互·默契15", - "CharacterArchiveVoice.118040.1": "首页交互·默契20", - "CharacterArchiveVoice.118041.1": "首页交互·默契25", - "CharacterArchiveVoice.118042.1": "首页交互·默契30", - "CharacterArchiveVoice.118043.1": "首页交互11", - "CharacterArchiveVoice.118044.1": "首页交互12", - "CharacterArchiveVoice.118045.1": "首页交互13", - "CharacterArchiveVoice.118046.1": "首页交互14", - "CharacterArchiveVoice.118047.1": "首页交互15", - "CharacterArchiveVoice.118048.1": "首页交互·重复点击1", - "CharacterArchiveVoice.118049.1": "首页交互·重复点击2", - "CharacterArchiveVoice.118050.1": "首页交互·放置1", - "CharacterArchiveVoice.118051.1": "首页交互·放置2", - "CharacterArchiveVoice.118052.1": "首页交互·长时间放置", - "CharacterArchiveVoice.118053.1": "首次相遇", - "CharacterArchiveVoice.118054.1": "再度相遇", - "CharacterArchiveVoice.118055.1": "战斗胜利1", - "CharacterArchiveVoice.118056.1": "战斗胜利2", - "CharacterArchiveVoice.118057.1": "战斗失败1", - "CharacterArchiveVoice.118058.1": "战斗失败2", - "CharacterArchiveVoice.118059.1": "旅人养成", - "CharacterArchiveVoice.118060.1": "旅人大幅提升", - "CharacterArchiveVoice.118061.1": "倾听普通秘纹", - "CharacterArchiveVoice.118062.1": "倾听特别秘纹", - "CharacterArchiveVoice.118063.1": "解锁新姿态", - "CharacterArchiveVoice.118064.1": "解锁回忆特写", - "CharacterArchiveVoice.118065.1": "上场1", - "CharacterArchiveVoice.118066.1": "上场2", - "CharacterArchiveVoice.118067.1": "上场3", - "CharacterArchiveVoice.118068.1": "上场4", - "CharacterArchiveVoice.118069.1": "达到默契10", - "CharacterArchiveVoice.118070.1": "达到默契15", - "CharacterArchiveVoice.118071.1": "达到默契25", - "CharacterArchiveVoice.118072.1": "达到默契30", - "CharacterArchiveVoice.118073.1": "感谢赠礼1", - "CharacterArchiveVoice.118074.1": "感谢赠礼2", - "CharacterArchiveVoice.118075.1": "感谢赠礼3", - "CharacterArchiveVoice.118076.1": "肯定", - "CharacterArchiveVoice.118077.1": "否定", - "CharacterArchiveVoice.118078.1": "疑问", - "CharacterArchiveVoice.118079.1": "困惑", - "CharacterArchiveVoice.118080.1": "伤心", - "CharacterArchiveVoice.118081.1": "兴奋", - "CharacterArchiveVoice.118082.1": "生气", - "CharacterArchiveVoice.118083.1": "开心", - "CharacterArchiveVoice.118084.1": "叹气", - "CharacterArchiveVoice.118085.1": "个人格言1", - "CharacterArchiveVoice.118086.1": "个人格言2", - "CharacterArchiveVoice.118087.1": "个人格言3", - "CharacterArchiveVoice.118088.1": "个人格言4", - "CharacterArchiveVoice.118089.1": "个人格言5", - "CharacterArchiveVoice.119001.1": "绝招宣言1", - "CharacterArchiveVoice.119002.1": "绝招宣言2", - "CharacterArchiveVoice.119003.1": "力竭倒下1", - "CharacterArchiveVoice.119004.1": "力竭倒下2", - "CharacterArchiveVoice.119005.1": "获得潜能1", - "CharacterArchiveVoice.119006.1": "获得潜能2", - "CharacterArchiveVoice.119007.1": "获得潜能3", - "CharacterArchiveVoice.119008.1": "获得潜能4", - "CharacterArchiveVoice.119009.1": "获得潜能5", - "CharacterArchiveVoice.119010.1": "星塔·开始探索1", - "CharacterArchiveVoice.119011.1": "星塔·开始探索2", - "CharacterArchiveVoice.119012.1": "星塔·开始探索3", - "CharacterArchiveVoice.119013.1": "星塔·开始探索4", - "CharacterArchiveVoice.119014.1": "星塔·开始探索5", - "CharacterArchiveVoice.119015.1": "星塔·开始新难度", - "CharacterArchiveVoice.119016.1": "星塔·开始新种类", - "CharacterArchiveVoice.119017.1": "星塔·商店", - "CharacterArchiveVoice.119018.1": "星塔·安全场所", - "CharacterArchiveVoice.119019.1": "星塔·事件", - "CharacterArchiveVoice.119020.1": "星塔·战斗结束1", - "CharacterArchiveVoice.119021.1": "星塔·战斗结束2", - "CharacterArchiveVoice.119022.1": "星塔·战斗结束3", - "CharacterArchiveVoice.119023.1": "打招呼1", - "CharacterArchiveVoice.119024.1": "打招呼2", - "CharacterArchiveVoice.119025.1": "打招呼3", - "CharacterArchiveVoice.119026.1": "打招呼4", - "CharacterArchiveVoice.119027.1": "打招呼5", - "CharacterArchiveVoice.119028.1": "首页交互1", - "CharacterArchiveVoice.119029.1": "首页交互2", - "CharacterArchiveVoice.119030.1": "首页交互3", - "CharacterArchiveVoice.119031.1": "首页交互4", - "CharacterArchiveVoice.119032.1": "首页交互5", - "CharacterArchiveVoice.119033.1": "首页交互6", - "CharacterArchiveVoice.119034.1": "首页交互7", - "CharacterArchiveVoice.119035.1": "首页交互8", - "CharacterArchiveVoice.119036.1": "首页交互9", - "CharacterArchiveVoice.119037.1": "首页交互10", - "CharacterArchiveVoice.119038.1": "首页交互·默契10", - "CharacterArchiveVoice.119039.1": "首页交互·默契15", - "CharacterArchiveVoice.119040.1": "首页交互·默契20", - "CharacterArchiveVoice.119041.1": "首页交互·默契25", - "CharacterArchiveVoice.119042.1": "首页交互·默契30", - "CharacterArchiveVoice.119043.1": "首页交互11", - "CharacterArchiveVoice.119044.1": "首页交互12", - "CharacterArchiveVoice.119045.1": "首页交互13", - "CharacterArchiveVoice.119046.1": "首页交互14", - "CharacterArchiveVoice.119047.1": "首页交互15", - "CharacterArchiveVoice.119048.1": "首页交互·重复点击1", - "CharacterArchiveVoice.119049.1": "首页交互·重复点击2", - "CharacterArchiveVoice.119050.1": "首页交互·放置1", - "CharacterArchiveVoice.119051.1": "首页交互·放置2", - "CharacterArchiveVoice.119052.1": "首页交互·长时间放置", - "CharacterArchiveVoice.119053.1": "首次相遇", - "CharacterArchiveVoice.119054.1": "再度相遇", - "CharacterArchiveVoice.119055.1": "战斗胜利1", - "CharacterArchiveVoice.119056.1": "战斗胜利2", - "CharacterArchiveVoice.119057.1": "战斗失败1", - "CharacterArchiveVoice.119058.1": "战斗失败2", - "CharacterArchiveVoice.119059.1": "旅人养成", - "CharacterArchiveVoice.119060.1": "旅人大幅提升", - "CharacterArchiveVoice.119061.1": "倾听普通秘纹", - "CharacterArchiveVoice.119062.1": "倾听特别秘纹", - "CharacterArchiveVoice.119063.1": "解锁新姿态", - "CharacterArchiveVoice.119064.1": "解锁回忆特写", - "CharacterArchiveVoice.119065.1": "上场1", - "CharacterArchiveVoice.119066.1": "上场2", - "CharacterArchiveVoice.119067.1": "上场3", - "CharacterArchiveVoice.119068.1": "上场4", - "CharacterArchiveVoice.119069.1": "达到默契10", - "CharacterArchiveVoice.119070.1": "达到默契15", - "CharacterArchiveVoice.119071.1": "达到默契25", - "CharacterArchiveVoice.119072.1": "达到默契30", - "CharacterArchiveVoice.119073.1": "感谢赠礼1", - "CharacterArchiveVoice.119074.1": "感谢赠礼2", - "CharacterArchiveVoice.119075.1": "感谢赠礼3", - "CharacterArchiveVoice.119076.1": "肯定", - "CharacterArchiveVoice.119077.1": "否定", - "CharacterArchiveVoice.119078.1": "疑问", - "CharacterArchiveVoice.119079.1": "困惑", - "CharacterArchiveVoice.119080.1": "伤心", - "CharacterArchiveVoice.119081.1": "兴奋", - "CharacterArchiveVoice.119082.1": "生气", - "CharacterArchiveVoice.119083.1": "开心", - "CharacterArchiveVoice.119084.1": "叹气", - "CharacterArchiveVoice.119085.1": "个人格言1", - "CharacterArchiveVoice.119086.1": "个人格言2", - "CharacterArchiveVoice.119087.1": "个人格言3", - "CharacterArchiveVoice.119088.1": "个人格言4", - "CharacterArchiveVoice.119089.1": "个人格言5", - "CharacterArchiveVoice.120001.1": "绝招宣言1", - "CharacterArchiveVoice.120002.1": "绝招宣言2", - "CharacterArchiveVoice.120003.1": "力竭倒下1", - "CharacterArchiveVoice.120004.1": "力竭倒下2", - "CharacterArchiveVoice.120005.1": "获得潜能1", - "CharacterArchiveVoice.120006.1": "获得潜能2", - "CharacterArchiveVoice.120007.1": "获得潜能3", - "CharacterArchiveVoice.120008.1": "获得潜能4", - "CharacterArchiveVoice.120009.1": "获得潜能5", - "CharacterArchiveVoice.120010.1": "星塔·开始探索1", - "CharacterArchiveVoice.120011.1": "星塔·开始探索2", - "CharacterArchiveVoice.120012.1": "星塔·开始探索3", - "CharacterArchiveVoice.120013.1": "星塔·开始探索4", - "CharacterArchiveVoice.120014.1": "星塔·开始探索5", - "CharacterArchiveVoice.120015.1": "星塔·开始新难度", - "CharacterArchiveVoice.120016.1": "星塔·开始新种类", - "CharacterArchiveVoice.120017.1": "星塔·商店", - "CharacterArchiveVoice.120018.1": "星塔·安全场所", - "CharacterArchiveVoice.120019.1": "星塔·事件", - "CharacterArchiveVoice.120020.1": "星塔·战斗结束1", - "CharacterArchiveVoice.120021.1": "星塔·战斗结束2", - "CharacterArchiveVoice.120022.1": "星塔·战斗结束3", - "CharacterArchiveVoice.120023.1": "打招呼1", - "CharacterArchiveVoice.120024.1": "打招呼2", - "CharacterArchiveVoice.120025.1": "打招呼3", - "CharacterArchiveVoice.120026.1": "打招呼4", - "CharacterArchiveVoice.120027.1": "打招呼5", - "CharacterArchiveVoice.120028.1": "首页交互1", - "CharacterArchiveVoice.120029.1": "首页交互2", - "CharacterArchiveVoice.120030.1": "首页交互3", - "CharacterArchiveVoice.120031.1": "首页交互4", - "CharacterArchiveVoice.120032.1": "首页交互5", - "CharacterArchiveVoice.120033.1": "首页交互6", - "CharacterArchiveVoice.120034.1": "首页交互7", - "CharacterArchiveVoice.120035.1": "首页交互8", - "CharacterArchiveVoice.120036.1": "首页交互9", - "CharacterArchiveVoice.120037.1": "首页交互10", - "CharacterArchiveVoice.120038.1": "首页交互·默契10", - "CharacterArchiveVoice.120039.1": "首页交互·默契15", - "CharacterArchiveVoice.120040.1": "首页交互·默契20", - "CharacterArchiveVoice.120041.1": "首页交互·默契25", - "CharacterArchiveVoice.120042.1": "首页交互·默契30", - "CharacterArchiveVoice.120043.1": "首页交互11", - "CharacterArchiveVoice.120044.1": "首页交互12", - "CharacterArchiveVoice.120045.1": "首页交互13", - "CharacterArchiveVoice.120046.1": "首页交互14", - "CharacterArchiveVoice.120047.1": "首页交互15", - "CharacterArchiveVoice.120048.1": "首页交互·重复点击1", - "CharacterArchiveVoice.120049.1": "首页交互·重复点击2", - "CharacterArchiveVoice.120050.1": "首页交互·放置1", - "CharacterArchiveVoice.120051.1": "首页交互·放置2", - "CharacterArchiveVoice.120052.1": "首页交互·长时间放置", - "CharacterArchiveVoice.120053.1": "首次相遇", - "CharacterArchiveVoice.120054.1": "再度相遇", - "CharacterArchiveVoice.120055.1": "战斗胜利1", - "CharacterArchiveVoice.120056.1": "战斗胜利2", - "CharacterArchiveVoice.120057.1": "战斗失败1", - "CharacterArchiveVoice.120058.1": "战斗失败2", - "CharacterArchiveVoice.120059.1": "旅人养成", - "CharacterArchiveVoice.120060.1": "旅人大幅提升", - "CharacterArchiveVoice.120061.1": "倾听普通秘纹", - "CharacterArchiveVoice.120062.1": "倾听特别秘纹", - "CharacterArchiveVoice.120063.1": "解锁新姿态", - "CharacterArchiveVoice.120064.1": "解锁回忆特写", - "CharacterArchiveVoice.120065.1": "上场1", - "CharacterArchiveVoice.120066.1": "上场2", - "CharacterArchiveVoice.120067.1": "上场3", - "CharacterArchiveVoice.120068.1": "上场4", - "CharacterArchiveVoice.120069.1": "达到默契10", - "CharacterArchiveVoice.120070.1": "达到默契15", - "CharacterArchiveVoice.120071.1": "达到默契25", - "CharacterArchiveVoice.120072.1": "达到默契30", - "CharacterArchiveVoice.120073.1": "感谢赠礼1", - "CharacterArchiveVoice.120074.1": "感谢赠礼2", - "CharacterArchiveVoice.120075.1": "感谢赠礼3", - "CharacterArchiveVoice.120076.1": "肯定", - "CharacterArchiveVoice.120077.1": "否定", - "CharacterArchiveVoice.120078.1": "疑问", - "CharacterArchiveVoice.120079.1": "困惑", - "CharacterArchiveVoice.120080.1": "伤心", - "CharacterArchiveVoice.120081.1": "兴奋", - "CharacterArchiveVoice.120082.1": "生气", - "CharacterArchiveVoice.120083.1": "开心", - "CharacterArchiveVoice.120084.1": "叹气", - "CharacterArchiveVoice.120085.1": "个人格言1", - "CharacterArchiveVoice.120086.1": "个人格言2", - "CharacterArchiveVoice.120087.1": "个人格言3", - "CharacterArchiveVoice.120088.1": "个人格言4", - "CharacterArchiveVoice.120089.1": "个人格言5", - "CharacterArchiveVoice.123001.1": "绝招宣言1", - "CharacterArchiveVoice.123002.1": "绝招宣言2", - "CharacterArchiveVoice.123003.1": "力竭倒下1", - "CharacterArchiveVoice.123004.1": "力竭倒下2", - "CharacterArchiveVoice.123005.1": "获得潜能1", - "CharacterArchiveVoice.123006.1": "获得潜能2", - "CharacterArchiveVoice.123007.1": "获得潜能3", - "CharacterArchiveVoice.123008.1": "获得潜能4", - "CharacterArchiveVoice.123009.1": "获得潜能5", - "CharacterArchiveVoice.123010.1": "星塔·开始探索1", - "CharacterArchiveVoice.123011.1": "星塔·开始探索2", - "CharacterArchiveVoice.123012.1": "星塔·开始探索3", - "CharacterArchiveVoice.123013.1": "星塔·开始探索4", - "CharacterArchiveVoice.123014.1": "星塔·开始探索5", - "CharacterArchiveVoice.123015.1": "星塔·开始新难度", - "CharacterArchiveVoice.123016.1": "星塔·开始新种类", - "CharacterArchiveVoice.123017.1": "星塔·商店", - "CharacterArchiveVoice.123018.1": "星塔·安全场所", - "CharacterArchiveVoice.123019.1": "星塔·事件", - "CharacterArchiveVoice.123020.1": "星塔·战斗结束1", - "CharacterArchiveVoice.123021.1": "星塔·战斗结束2", - "CharacterArchiveVoice.123022.1": "星塔·战斗结束3", - "CharacterArchiveVoice.123023.1": "打招呼1", - "CharacterArchiveVoice.123024.1": "打招呼2", - "CharacterArchiveVoice.123025.1": "打招呼3", - "CharacterArchiveVoice.123026.1": "打招呼4", - "CharacterArchiveVoice.123027.1": "打招呼5", - "CharacterArchiveVoice.123028.1": "首页交互1", - "CharacterArchiveVoice.123029.1": "首页交互2", - "CharacterArchiveVoice.123030.1": "首页交互3", - "CharacterArchiveVoice.123031.1": "首页交互4", - "CharacterArchiveVoice.123032.1": "首页交互5", - "CharacterArchiveVoice.123033.1": "首页交互6", - "CharacterArchiveVoice.123034.1": "首页交互7", - "CharacterArchiveVoice.123035.1": "首页交互8", - "CharacterArchiveVoice.123036.1": "首页交互9", - "CharacterArchiveVoice.123037.1": "首页交互10", - "CharacterArchiveVoice.123038.1": "首页交互·默契10", - "CharacterArchiveVoice.123039.1": "首页交互·默契15", - "CharacterArchiveVoice.123040.1": "首页交互·默契20", - "CharacterArchiveVoice.123041.1": "首页交互·默契25", - "CharacterArchiveVoice.123042.1": "首页交互·默契30", - "CharacterArchiveVoice.123043.1": "首页交互11", - "CharacterArchiveVoice.123044.1": "首页交互12", - "CharacterArchiveVoice.123045.1": "首页交互13", - "CharacterArchiveVoice.123046.1": "首页交互14", - "CharacterArchiveVoice.123047.1": "首页交互15", - "CharacterArchiveVoice.123048.1": "首页交互·重复点击1", - "CharacterArchiveVoice.123049.1": "首页交互·重复点击2", - "CharacterArchiveVoice.123050.1": "首页交互·放置1", - "CharacterArchiveVoice.123051.1": "首页交互·放置2", - "CharacterArchiveVoice.123052.1": "首页交互·长时间放置", - "CharacterArchiveVoice.123053.1": "首次相遇", - "CharacterArchiveVoice.123054.1": "再度相遇", - "CharacterArchiveVoice.123055.1": "战斗胜利1", - "CharacterArchiveVoice.123056.1": "战斗胜利2", - "CharacterArchiveVoice.123057.1": "战斗失败1", - "CharacterArchiveVoice.123058.1": "战斗失败2", - "CharacterArchiveVoice.123059.1": "旅人养成", - "CharacterArchiveVoice.123060.1": "旅人大幅提升", - "CharacterArchiveVoice.123061.1": "倾听普通秘纹", - "CharacterArchiveVoice.123062.1": "倾听特别秘纹", - "CharacterArchiveVoice.123063.1": "解锁新姿态", - "CharacterArchiveVoice.123064.1": "解锁回忆特写", - "CharacterArchiveVoice.123065.1": "上场1", - "CharacterArchiveVoice.123066.1": "上场2", - "CharacterArchiveVoice.123067.1": "上场3", - "CharacterArchiveVoice.123068.1": "上场4", - "CharacterArchiveVoice.123069.1": "达到默契10", - "CharacterArchiveVoice.123070.1": "达到默契15", - "CharacterArchiveVoice.123071.1": "达到默契25", - "CharacterArchiveVoice.123072.1": "达到默契30", - "CharacterArchiveVoice.123073.1": "感谢赠礼1", - "CharacterArchiveVoice.123074.1": "感谢赠礼2", - "CharacterArchiveVoice.123075.1": "感谢赠礼3", - "CharacterArchiveVoice.123076.1": "肯定", - "CharacterArchiveVoice.123077.1": "否定", - "CharacterArchiveVoice.123078.1": "疑问", - "CharacterArchiveVoice.123079.1": "困惑", - "CharacterArchiveVoice.123080.1": "伤心", - "CharacterArchiveVoice.123081.1": "兴奋", - "CharacterArchiveVoice.123082.1": "生气", - "CharacterArchiveVoice.123083.1": "开心", - "CharacterArchiveVoice.123084.1": "叹气", - "CharacterArchiveVoice.123085.1": "个人格言1", - "CharacterArchiveVoice.123086.1": "个人格言2", - "CharacterArchiveVoice.123087.1": "个人格言3", - "CharacterArchiveVoice.123088.1": "个人格言4", - "CharacterArchiveVoice.123089.1": "个人格言5", - "CharacterArchiveVoice.125001.1": "绝招宣言1", - "CharacterArchiveVoice.125002.1": "绝招宣言2", - "CharacterArchiveVoice.125003.1": "力竭倒下1", - "CharacterArchiveVoice.125004.1": "力竭倒下2", - "CharacterArchiveVoice.125005.1": "获得潜能1", - "CharacterArchiveVoice.125006.1": "获得潜能2", - "CharacterArchiveVoice.125007.1": "获得潜能3", - "CharacterArchiveVoice.125008.1": "获得潜能4", - "CharacterArchiveVoice.125009.1": "获得潜能5", - "CharacterArchiveVoice.125010.1": "星塔·开始探索1", - "CharacterArchiveVoice.125011.1": "星塔·开始探索2", - "CharacterArchiveVoice.125012.1": "星塔·开始探索3", - "CharacterArchiveVoice.125013.1": "星塔·开始探索4", - "CharacterArchiveVoice.125014.1": "星塔·开始探索5", - "CharacterArchiveVoice.125015.1": "星塔·开始新难度", - "CharacterArchiveVoice.125016.1": "星塔·开始新种类", - "CharacterArchiveVoice.125017.1": "星塔·商店", - "CharacterArchiveVoice.125018.1": "星塔·安全场所", - "CharacterArchiveVoice.125019.1": "星塔·事件", - "CharacterArchiveVoice.125020.1": "星塔·战斗结束1", - "CharacterArchiveVoice.125021.1": "星塔·战斗结束2", - "CharacterArchiveVoice.125022.1": "星塔·战斗结束3", - "CharacterArchiveVoice.125023.1": "打招呼1", - "CharacterArchiveVoice.125024.1": "打招呼2", - "CharacterArchiveVoice.125025.1": "打招呼3", - "CharacterArchiveVoice.125026.1": "打招呼4", - "CharacterArchiveVoice.125027.1": "打招呼5", - "CharacterArchiveVoice.125028.1": "首页交互1", - "CharacterArchiveVoice.125029.1": "首页交互2", - "CharacterArchiveVoice.125030.1": "首页交互3", - "CharacterArchiveVoice.125031.1": "首页交互4", - "CharacterArchiveVoice.125032.1": "首页交互5", - "CharacterArchiveVoice.125033.1": "首页交互6", - "CharacterArchiveVoice.125034.1": "首页交互7", - "CharacterArchiveVoice.125035.1": "首页交互8", - "CharacterArchiveVoice.125036.1": "首页交互9", - "CharacterArchiveVoice.125037.1": "首页交互10", - "CharacterArchiveVoice.125038.1": "首页交互·默契10", - "CharacterArchiveVoice.125039.1": "首页交互·默契15", - "CharacterArchiveVoice.125040.1": "首页交互·默契20", - "CharacterArchiveVoice.125041.1": "首页交互·默契25", - "CharacterArchiveVoice.125042.1": "首页交互·默契30", - "CharacterArchiveVoice.125043.1": "首页交互11", - "CharacterArchiveVoice.125044.1": "首页交互12", - "CharacterArchiveVoice.125045.1": "首页交互13", - "CharacterArchiveVoice.125046.1": "首页交互14", - "CharacterArchiveVoice.125047.1": "首页交互15", - "CharacterArchiveVoice.125048.1": "首页交互·重复点击1", - "CharacterArchiveVoice.125049.1": "首页交互·重复点击2", - "CharacterArchiveVoice.125050.1": "首页交互·放置1", - "CharacterArchiveVoice.125051.1": "首页交互·放置2", - "CharacterArchiveVoice.125052.1": "首页交互·长时间放置", - "CharacterArchiveVoice.125053.1": "首次相遇", - "CharacterArchiveVoice.125054.1": "再度相遇", - "CharacterArchiveVoice.125055.1": "战斗胜利1", - "CharacterArchiveVoice.125056.1": "战斗胜利2", - "CharacterArchiveVoice.125057.1": "战斗失败1", - "CharacterArchiveVoice.125058.1": "战斗失败2", - "CharacterArchiveVoice.125059.1": "旅人养成", - "CharacterArchiveVoice.125060.1": "旅人大幅提升", - "CharacterArchiveVoice.125061.1": "倾听普通秘纹", - "CharacterArchiveVoice.125062.1": "倾听特别秘纹", - "CharacterArchiveVoice.125063.1": "解锁新姿态", - "CharacterArchiveVoice.125064.1": "解锁回忆特写", - "CharacterArchiveVoice.125065.1": "上场1", - "CharacterArchiveVoice.125066.1": "上场2", - "CharacterArchiveVoice.125067.1": "上场3", - "CharacterArchiveVoice.125068.1": "上场4", - "CharacterArchiveVoice.125069.1": "达到默契10", - "CharacterArchiveVoice.125070.1": "达到默契15", - "CharacterArchiveVoice.125071.1": "达到默契25", - "CharacterArchiveVoice.125072.1": "达到默契30", - "CharacterArchiveVoice.125073.1": "感谢赠礼1", - "CharacterArchiveVoice.125074.1": "感谢赠礼2", - "CharacterArchiveVoice.125075.1": "感谢赠礼3", - "CharacterArchiveVoice.125076.1": "肯定", - "CharacterArchiveVoice.125077.1": "否定", - "CharacterArchiveVoice.125078.1": "疑问", - "CharacterArchiveVoice.125079.1": "困惑", - "CharacterArchiveVoice.125080.1": "伤心", - "CharacterArchiveVoice.125081.1": "兴奋", - "CharacterArchiveVoice.125082.1": "生气", - "CharacterArchiveVoice.125083.1": "开心", - "CharacterArchiveVoice.125084.1": "叹气", - "CharacterArchiveVoice.125085.1": "个人格言1", - "CharacterArchiveVoice.125086.1": "个人格言2", - "CharacterArchiveVoice.125087.1": "个人格言3", - "CharacterArchiveVoice.125088.1": "个人格言4", - "CharacterArchiveVoice.125089.1": "个人格言5", - "CharacterArchiveVoice.126001.1": "绝招宣言1", - "CharacterArchiveVoice.126002.1": "绝招宣言2", - "CharacterArchiveVoice.126003.1": "力竭倒下1", - "CharacterArchiveVoice.126004.1": "力竭倒下2", - "CharacterArchiveVoice.126005.1": "获得潜能1", - "CharacterArchiveVoice.126006.1": "获得潜能2", - "CharacterArchiveVoice.126007.1": "获得潜能3", - "CharacterArchiveVoice.126008.1": "获得潜能4", - "CharacterArchiveVoice.126009.1": "获得潜能5", - "CharacterArchiveVoice.126010.1": "星塔·开始探索1", - "CharacterArchiveVoice.126011.1": "星塔·开始探索2", - "CharacterArchiveVoice.126012.1": "星塔·开始探索3", - "CharacterArchiveVoice.126013.1": "星塔·开始探索4", - "CharacterArchiveVoice.126014.1": "星塔·开始探索5", - "CharacterArchiveVoice.126015.1": "星塔·开始新难度", - "CharacterArchiveVoice.126016.1": "星塔·开始新种类", - "CharacterArchiveVoice.126017.1": "星塔·商店", - "CharacterArchiveVoice.126018.1": "星塔·安全场所", - "CharacterArchiveVoice.126019.1": "星塔·事件", - "CharacterArchiveVoice.126020.1": "星塔·战斗结束1", - "CharacterArchiveVoice.126021.1": "星塔·战斗结束2", - "CharacterArchiveVoice.126022.1": "星塔·战斗结束3", - "CharacterArchiveVoice.126023.1": "打招呼1", - "CharacterArchiveVoice.126024.1": "打招呼2", - "CharacterArchiveVoice.126025.1": "打招呼3", - "CharacterArchiveVoice.126026.1": "打招呼4", - "CharacterArchiveVoice.126027.1": "打招呼5", - "CharacterArchiveVoice.126028.1": "首页交互1", - "CharacterArchiveVoice.126029.1": "首页交互2", - "CharacterArchiveVoice.126030.1": "首页交互3", - "CharacterArchiveVoice.126031.1": "首页交互4", - "CharacterArchiveVoice.126032.1": "首页交互5", - "CharacterArchiveVoice.126033.1": "首页交互6", - "CharacterArchiveVoice.126034.1": "首页交互7", - "CharacterArchiveVoice.126035.1": "首页交互8", - "CharacterArchiveVoice.126036.1": "首页交互9", - "CharacterArchiveVoice.126037.1": "首页交互10", - "CharacterArchiveVoice.126038.1": "首页交互·默契10", - "CharacterArchiveVoice.126039.1": "首页交互·默契15", - "CharacterArchiveVoice.126040.1": "首页交互·默契20", - "CharacterArchiveVoice.126041.1": "首页交互·默契25", - "CharacterArchiveVoice.126042.1": "首页交互·默契30", - "CharacterArchiveVoice.126043.1": "首页交互11", - "CharacterArchiveVoice.126044.1": "首页交互12", - "CharacterArchiveVoice.126045.1": "首页交互13", - "CharacterArchiveVoice.126046.1": "首页交互14", - "CharacterArchiveVoice.126047.1": "首页交互15", - "CharacterArchiveVoice.126048.1": "首页交互·重复点击1", - "CharacterArchiveVoice.126049.1": "首页交互·重复点击2", - "CharacterArchiveVoice.126050.1": "首页交互·放置1", - "CharacterArchiveVoice.126051.1": "首页交互·放置2", - "CharacterArchiveVoice.126052.1": "首页交互·长时间放置", - "CharacterArchiveVoice.126053.1": "首次相遇", - "CharacterArchiveVoice.126054.1": "再度相遇", - "CharacterArchiveVoice.126055.1": "战斗胜利1", - "CharacterArchiveVoice.126056.1": "战斗胜利2", - "CharacterArchiveVoice.126057.1": "战斗失败1", - "CharacterArchiveVoice.126058.1": "战斗失败2", - "CharacterArchiveVoice.126059.1": "旅人养成", - "CharacterArchiveVoice.126060.1": "旅人大幅提升", - "CharacterArchiveVoice.126061.1": "倾听普通秘纹", - "CharacterArchiveVoice.126062.1": "倾听特别秘纹", - "CharacterArchiveVoice.126063.1": "解锁新姿态", - "CharacterArchiveVoice.126064.1": "解锁回忆特写", - "CharacterArchiveVoice.126065.1": "上场1", - "CharacterArchiveVoice.126066.1": "上场2", - "CharacterArchiveVoice.126067.1": "上场3", - "CharacterArchiveVoice.126068.1": "上场4", - "CharacterArchiveVoice.126069.1": "达到默契10", - "CharacterArchiveVoice.126070.1": "达到默契15", - "CharacterArchiveVoice.126071.1": "达到默契25", - "CharacterArchiveVoice.126072.1": "达到默契30", - "CharacterArchiveVoice.126073.1": "感谢赠礼1", - "CharacterArchiveVoice.126074.1": "感谢赠礼2", - "CharacterArchiveVoice.126075.1": "感谢赠礼3", - "CharacterArchiveVoice.126076.1": "肯定", - "CharacterArchiveVoice.126077.1": "否定", - "CharacterArchiveVoice.126078.1": "疑问", - "CharacterArchiveVoice.126079.1": "困惑", - "CharacterArchiveVoice.126080.1": "伤心", - "CharacterArchiveVoice.126081.1": "兴奋", - "CharacterArchiveVoice.126082.1": "生气", - "CharacterArchiveVoice.126083.1": "开心", - "CharacterArchiveVoice.126084.1": "叹气", - "CharacterArchiveVoice.126085.1": "个人格言1", - "CharacterArchiveVoice.126086.1": "个人格言2", - "CharacterArchiveVoice.126087.1": "个人格言3", - "CharacterArchiveVoice.126088.1": "个人格言4", - "CharacterArchiveVoice.126089.1": "个人格言5", - "CharacterArchiveVoice.127001.1": "绝招宣言1", - "CharacterArchiveVoice.127002.1": "绝招宣言2", - "CharacterArchiveVoice.127003.1": "力竭倒下1", - "CharacterArchiveVoice.127004.1": "力竭倒下2", - "CharacterArchiveVoice.127005.1": "获得潜能1", - "CharacterArchiveVoice.127006.1": "获得潜能2", - "CharacterArchiveVoice.127007.1": "获得潜能3", - "CharacterArchiveVoice.127008.1": "获得潜能4", - "CharacterArchiveVoice.127009.1": "获得潜能5", - "CharacterArchiveVoice.127010.1": "星塔·开始探索1", - "CharacterArchiveVoice.127011.1": "星塔·开始探索2", - "CharacterArchiveVoice.127012.1": "星塔·开始探索3", - "CharacterArchiveVoice.127013.1": "星塔·开始探索4", - "CharacterArchiveVoice.127014.1": "星塔·开始探索5", - "CharacterArchiveVoice.127015.1": "星塔·开始新难度", - "CharacterArchiveVoice.127016.1": "星塔·开始新种类", - "CharacterArchiveVoice.127017.1": "星塔·商店", - "CharacterArchiveVoice.127018.1": "星塔·安全场所", - "CharacterArchiveVoice.127019.1": "星塔·事件", - "CharacterArchiveVoice.127020.1": "星塔·战斗结束1", - "CharacterArchiveVoice.127021.1": "星塔·战斗结束2", - "CharacterArchiveVoice.127022.1": "星塔·战斗结束3", - "CharacterArchiveVoice.127023.1": "打招呼1", - "CharacterArchiveVoice.127024.1": "打招呼2", - "CharacterArchiveVoice.127025.1": "打招呼3", - "CharacterArchiveVoice.127026.1": "打招呼4", - "CharacterArchiveVoice.127027.1": "打招呼5", - "CharacterArchiveVoice.127028.1": "首页交互1", - "CharacterArchiveVoice.127029.1": "首页交互2", - "CharacterArchiveVoice.127030.1": "首页交互3", - "CharacterArchiveVoice.127031.1": "首页交互4", - "CharacterArchiveVoice.127032.1": "首页交互5", - "CharacterArchiveVoice.127033.1": "首页交互6", - "CharacterArchiveVoice.127034.1": "首页交互7", - "CharacterArchiveVoice.127035.1": "首页交互8", - "CharacterArchiveVoice.127036.1": "首页交互9", - "CharacterArchiveVoice.127037.1": "首页交互10", - "CharacterArchiveVoice.127038.1": "首页交互·默契10", - "CharacterArchiveVoice.127039.1": "首页交互·默契15", - "CharacterArchiveVoice.127040.1": "首页交互·默契20", - "CharacterArchiveVoice.127041.1": "首页交互·默契25", - "CharacterArchiveVoice.127042.1": "首页交互·默契30", - "CharacterArchiveVoice.127043.1": "首页交互11", - "CharacterArchiveVoice.127044.1": "首页交互12", - "CharacterArchiveVoice.127045.1": "首页交互13", - "CharacterArchiveVoice.127046.1": "首页交互14", - "CharacterArchiveVoice.127047.1": "首页交互15", - "CharacterArchiveVoice.127048.1": "首页交互·重复点击1", - "CharacterArchiveVoice.127049.1": "首页交互·重复点击2", - "CharacterArchiveVoice.127050.1": "首页交互·放置1", - "CharacterArchiveVoice.127051.1": "首页交互·放置2", - "CharacterArchiveVoice.127052.1": "首页交互·长时间放置", - "CharacterArchiveVoice.127053.1": "首次相遇", - "CharacterArchiveVoice.127054.1": "再度相遇", - "CharacterArchiveVoice.127055.1": "战斗胜利1", - "CharacterArchiveVoice.127056.1": "战斗胜利2", - "CharacterArchiveVoice.127057.1": "战斗失败1", - "CharacterArchiveVoice.127058.1": "战斗失败2", - "CharacterArchiveVoice.127059.1": "旅人养成", - "CharacterArchiveVoice.127060.1": "旅人大幅提升", - "CharacterArchiveVoice.127061.1": "倾听普通秘纹", - "CharacterArchiveVoice.127062.1": "倾听特别秘纹", - "CharacterArchiveVoice.127063.1": "解锁新姿态", - "CharacterArchiveVoice.127064.1": "解锁回忆特写", - "CharacterArchiveVoice.127065.1": "上场1", - "CharacterArchiveVoice.127066.1": "上场2", - "CharacterArchiveVoice.127067.1": "上场3", - "CharacterArchiveVoice.127068.1": "上场4", - "CharacterArchiveVoice.127069.1": "达到默契10", - "CharacterArchiveVoice.127070.1": "达到默契15", - "CharacterArchiveVoice.127071.1": "达到默契25", - "CharacterArchiveVoice.127072.1": "达到默契30", - "CharacterArchiveVoice.127073.1": "感谢赠礼1", - "CharacterArchiveVoice.127074.1": "感谢赠礼2", - "CharacterArchiveVoice.127075.1": "感谢赠礼3", - "CharacterArchiveVoice.127076.1": "肯定", - "CharacterArchiveVoice.127077.1": "否定", - "CharacterArchiveVoice.127078.1": "疑问", - "CharacterArchiveVoice.127079.1": "困惑", - "CharacterArchiveVoice.127080.1": "伤心", - "CharacterArchiveVoice.127081.1": "兴奋", - "CharacterArchiveVoice.127082.1": "生气", - "CharacterArchiveVoice.127083.1": "开心", - "CharacterArchiveVoice.127084.1": "叹气", - "CharacterArchiveVoice.127085.1": "个人格言1", - "CharacterArchiveVoice.127086.1": "个人格言2", - "CharacterArchiveVoice.127087.1": "个人格言3", - "CharacterArchiveVoice.127088.1": "个人格言4", - "CharacterArchiveVoice.127089.1": "个人格言5", - "CharacterArchiveVoice.130001.1": "绝招宣言1", - "CharacterArchiveVoice.130002.1": "绝招宣言2", - "CharacterArchiveVoice.130003.1": "力竭倒下1", - "CharacterArchiveVoice.130004.1": "力竭倒下2", - "CharacterArchiveVoice.130005.1": "获得潜能1", - "CharacterArchiveVoice.130006.1": "获得潜能2", - "CharacterArchiveVoice.130007.1": "获得潜能3", - "CharacterArchiveVoice.130008.1": "获得潜能4", - "CharacterArchiveVoice.130009.1": "获得潜能5", - "CharacterArchiveVoice.130010.1": "星塔·开始探索1", - "CharacterArchiveVoice.130011.1": "星塔·开始探索2", - "CharacterArchiveVoice.130012.1": "星塔·开始探索3", - "CharacterArchiveVoice.130013.1": "星塔·开始探索4", - "CharacterArchiveVoice.130014.1": "星塔·开始探索5", - "CharacterArchiveVoice.130015.1": "星塔·开始新难度", - "CharacterArchiveVoice.130016.1": "星塔·开始新种类", - "CharacterArchiveVoice.130017.1": "星塔·商店", - "CharacterArchiveVoice.130018.1": "星塔·安全场所", - "CharacterArchiveVoice.130019.1": "星塔·事件", - "CharacterArchiveVoice.130020.1": "星塔·战斗结束1", - "CharacterArchiveVoice.130021.1": "星塔·战斗结束2", - "CharacterArchiveVoice.130022.1": "星塔·战斗结束3", - "CharacterArchiveVoice.130023.1": "打招呼1", - "CharacterArchiveVoice.130024.1": "打招呼2", - "CharacterArchiveVoice.130025.1": "打招呼3", - "CharacterArchiveVoice.130026.1": "打招呼4", - "CharacterArchiveVoice.130027.1": "打招呼5", - "CharacterArchiveVoice.130028.1": "首页交互1", - "CharacterArchiveVoice.130029.1": "首页交互2", - "CharacterArchiveVoice.130030.1": "首页交互3", - "CharacterArchiveVoice.130031.1": "首页交互4", - "CharacterArchiveVoice.130032.1": "首页交互5", - "CharacterArchiveVoice.130033.1": "首页交互6", - "CharacterArchiveVoice.130034.1": "首页交互7", - "CharacterArchiveVoice.130035.1": "首页交互8", - "CharacterArchiveVoice.130036.1": "首页交互9", - "CharacterArchiveVoice.130037.1": "首页交互10", - "CharacterArchiveVoice.130038.1": "首页交互·默契10", - "CharacterArchiveVoice.130039.1": "首页交互·默契15", - "CharacterArchiveVoice.130040.1": "首页交互·默契20", - "CharacterArchiveVoice.130041.1": "首页交互·默契25", - "CharacterArchiveVoice.130042.1": "首页交互·默契30", - "CharacterArchiveVoice.130043.1": "首页交互11", - "CharacterArchiveVoice.130044.1": "首页交互12", - "CharacterArchiveVoice.130045.1": "首页交互13", - "CharacterArchiveVoice.130046.1": "首页交互14", - "CharacterArchiveVoice.130047.1": "首页交互15", - "CharacterArchiveVoice.130048.1": "首页交互·重复点击1", - "CharacterArchiveVoice.130049.1": "首页交互·重复点击2", - "CharacterArchiveVoice.130050.1": "首页交互·放置1", - "CharacterArchiveVoice.130051.1": "首页交互·放置2", - "CharacterArchiveVoice.130052.1": "首页交互·长时间放置", - "CharacterArchiveVoice.130053.1": "首次相遇", - "CharacterArchiveVoice.130054.1": "再度相遇", - "CharacterArchiveVoice.130055.1": "战斗胜利1", - "CharacterArchiveVoice.130056.1": "战斗胜利2", - "CharacterArchiveVoice.130057.1": "战斗失败1", - "CharacterArchiveVoice.130058.1": "战斗失败2", - "CharacterArchiveVoice.130059.1": "旅人养成", - "CharacterArchiveVoice.130060.1": "旅人大幅提升", - "CharacterArchiveVoice.130061.1": "倾听普通秘纹", - "CharacterArchiveVoice.130062.1": "倾听特别秘纹", - "CharacterArchiveVoice.130063.1": "解锁新姿态", - "CharacterArchiveVoice.130064.1": "解锁回忆特写", - "CharacterArchiveVoice.130065.1": "上场1", - "CharacterArchiveVoice.130066.1": "上场2", - "CharacterArchiveVoice.130067.1": "上场3", - "CharacterArchiveVoice.130068.1": "上场4", - "CharacterArchiveVoice.130069.1": "达到默契10", - "CharacterArchiveVoice.130070.1": "达到默契15", - "CharacterArchiveVoice.130071.1": "达到默契25", - "CharacterArchiveVoice.130072.1": "达到默契30", - "CharacterArchiveVoice.130073.1": "感谢赠礼1", - "CharacterArchiveVoice.130074.1": "感谢赠礼2", - "CharacterArchiveVoice.130075.1": "感谢赠礼3", - "CharacterArchiveVoice.130076.1": "肯定", - "CharacterArchiveVoice.130077.1": "否定", - "CharacterArchiveVoice.130078.1": "疑问", - "CharacterArchiveVoice.130079.1": "困惑", - "CharacterArchiveVoice.130080.1": "伤心", - "CharacterArchiveVoice.130081.1": "兴奋", - "CharacterArchiveVoice.130082.1": "生气", - "CharacterArchiveVoice.130083.1": "开心", - "CharacterArchiveVoice.130084.1": "叹气", - "CharacterArchiveVoice.130085.1": "个人格言1", - "CharacterArchiveVoice.130086.1": "个人格言2", - "CharacterArchiveVoice.130087.1": "个人格言3", - "CharacterArchiveVoice.130088.1": "个人格言4", - "CharacterArchiveVoice.130089.1": "个人格言5", - "CharacterArchiveVoice.132001.1": "绝招宣言1", - "CharacterArchiveVoice.132002.1": "绝招宣言2", - "CharacterArchiveVoice.132003.1": "力竭倒下1", - "CharacterArchiveVoice.132004.1": "力竭倒下2", - "CharacterArchiveVoice.132005.1": "获得潜能1", - "CharacterArchiveVoice.132006.1": "获得潜能2", - "CharacterArchiveVoice.132007.1": "获得潜能3", - "CharacterArchiveVoice.132008.1": "获得潜能4", - "CharacterArchiveVoice.132009.1": "获得潜能5", - "CharacterArchiveVoice.132010.1": "星塔·开始探索1", - "CharacterArchiveVoice.132011.1": "星塔·开始探索2", - "CharacterArchiveVoice.132012.1": "星塔·开始探索3", - "CharacterArchiveVoice.132013.1": "星塔·开始探索4", - "CharacterArchiveVoice.132014.1": "星塔·开始探索5", - "CharacterArchiveVoice.132015.1": "星塔·开始新难度", - "CharacterArchiveVoice.132016.1": "星塔·开始新种类", - "CharacterArchiveVoice.132017.1": "星塔·商店", - "CharacterArchiveVoice.132018.1": "星塔·安全场所", - "CharacterArchiveVoice.132019.1": "星塔·事件", - "CharacterArchiveVoice.132020.1": "星塔·战斗结束1", - "CharacterArchiveVoice.132021.1": "星塔·战斗结束2", - "CharacterArchiveVoice.132022.1": "星塔·战斗结束3", - "CharacterArchiveVoice.132023.1": "打招呼1", - "CharacterArchiveVoice.132024.1": "打招呼2", - "CharacterArchiveVoice.132025.1": "打招呼3", - "CharacterArchiveVoice.132026.1": "打招呼4", - "CharacterArchiveVoice.132027.1": "打招呼5", - "CharacterArchiveVoice.132028.1": "首页交互1", - "CharacterArchiveVoice.132029.1": "首页交互2", - "CharacterArchiveVoice.132030.1": "首页交互3", - "CharacterArchiveVoice.132031.1": "首页交互4", - "CharacterArchiveVoice.132032.1": "首页交互5", - "CharacterArchiveVoice.132033.1": "首页交互6", - "CharacterArchiveVoice.132034.1": "首页交互7", - "CharacterArchiveVoice.132035.1": "首页交互8", - "CharacterArchiveVoice.132036.1": "首页交互9", - "CharacterArchiveVoice.132037.1": "首页交互10", - "CharacterArchiveVoice.132038.1": "首页交互·默契10", - "CharacterArchiveVoice.132039.1": "首页交互·默契15", - "CharacterArchiveVoice.132040.1": "首页交互·默契20", - "CharacterArchiveVoice.132041.1": "首页交互·默契25", - "CharacterArchiveVoice.132042.1": "首页交互·默契30", - "CharacterArchiveVoice.132043.1": "首页交互11", - "CharacterArchiveVoice.132044.1": "首页交互12", - "CharacterArchiveVoice.132045.1": "首页交互13", - "CharacterArchiveVoice.132046.1": "首页交互14", - "CharacterArchiveVoice.132047.1": "首页交互15", - "CharacterArchiveVoice.132048.1": "首页交互·重复点击1", - "CharacterArchiveVoice.132049.1": "首页交互·重复点击2", - "CharacterArchiveVoice.132050.1": "首页交互·放置1", - "CharacterArchiveVoice.132051.1": "首页交互·放置2", - "CharacterArchiveVoice.132052.1": "首页交互·长时间放置", - "CharacterArchiveVoice.132053.1": "首次相遇", - "CharacterArchiveVoice.132054.1": "再度相遇", - "CharacterArchiveVoice.132055.1": "战斗胜利1", - "CharacterArchiveVoice.132056.1": "战斗胜利2", - "CharacterArchiveVoice.132057.1": "战斗失败1", - "CharacterArchiveVoice.132058.1": "战斗失败2", - "CharacterArchiveVoice.132059.1": "旅人养成", - "CharacterArchiveVoice.132060.1": "旅人大幅提升", - "CharacterArchiveVoice.132061.1": "倾听普通秘纹", - "CharacterArchiveVoice.132062.1": "倾听特别秘纹", - "CharacterArchiveVoice.132063.1": "解锁新姿态", - "CharacterArchiveVoice.132064.1": "解锁回忆特写", - "CharacterArchiveVoice.132065.1": "上场1", - "CharacterArchiveVoice.132066.1": "上场2", - "CharacterArchiveVoice.132067.1": "上场3", - "CharacterArchiveVoice.132068.1": "上场4", - "CharacterArchiveVoice.132069.1": "达到默契10", - "CharacterArchiveVoice.132070.1": "达到默契15", - "CharacterArchiveVoice.132071.1": "达到默契25", - "CharacterArchiveVoice.132072.1": "达到默契30", - "CharacterArchiveVoice.132073.1": "感谢赠礼1", - "CharacterArchiveVoice.132074.1": "感谢赠礼2", - "CharacterArchiveVoice.132075.1": "感谢赠礼3", - "CharacterArchiveVoice.132076.1": "肯定", - "CharacterArchiveVoice.132077.1": "否定", - "CharacterArchiveVoice.132078.1": "疑问", - "CharacterArchiveVoice.132079.1": "困惑", - "CharacterArchiveVoice.132080.1": "伤心", - "CharacterArchiveVoice.132081.1": "兴奋", - "CharacterArchiveVoice.132082.1": "生气", - "CharacterArchiveVoice.132083.1": "开心", - "CharacterArchiveVoice.132084.1": "叹气", - "CharacterArchiveVoice.132085.1": "个人格言1", - "CharacterArchiveVoice.132086.1": "个人格言2", - "CharacterArchiveVoice.132087.1": "个人格言3", - "CharacterArchiveVoice.132088.1": "个人格言4", - "CharacterArchiveVoice.132089.1": "个人格言5", - "CharacterArchiveVoice.133001.1": "绝招宣言1", - "CharacterArchiveVoice.133002.1": "绝招宣言2", - "CharacterArchiveVoice.133003.1": "力竭倒下1", - "CharacterArchiveVoice.133004.1": "力竭倒下2", - "CharacterArchiveVoice.133005.1": "获得潜能1", - "CharacterArchiveVoice.133006.1": "获得潜能2", - "CharacterArchiveVoice.133007.1": "获得潜能3", - "CharacterArchiveVoice.133008.1": "获得潜能4", - "CharacterArchiveVoice.133009.1": "获得潜能5", - "CharacterArchiveVoice.133010.1": "星塔·开始探索1", - "CharacterArchiveVoice.133011.1": "星塔·开始探索2", - "CharacterArchiveVoice.133012.1": "星塔·开始探索3", - "CharacterArchiveVoice.133013.1": "星塔·开始探索4", - "CharacterArchiveVoice.133014.1": "星塔·开始探索5", - "CharacterArchiveVoice.133015.1": "星塔·开始新难度", - "CharacterArchiveVoice.133016.1": "星塔·开始新种类", - "CharacterArchiveVoice.133017.1": "星塔·商店", - "CharacterArchiveVoice.133018.1": "星塔·安全场所", - "CharacterArchiveVoice.133019.1": "星塔·事件", - "CharacterArchiveVoice.133020.1": "星塔·战斗结束1", - "CharacterArchiveVoice.133021.1": "星塔·战斗结束2", - "CharacterArchiveVoice.133022.1": "星塔·战斗结束3", - "CharacterArchiveVoice.133023.1": "打招呼1", - "CharacterArchiveVoice.133024.1": "打招呼2", - "CharacterArchiveVoice.133025.1": "打招呼3", - "CharacterArchiveVoice.133026.1": "打招呼4", - "CharacterArchiveVoice.133027.1": "打招呼5", - "CharacterArchiveVoice.133028.1": "首页交互1", - "CharacterArchiveVoice.133029.1": "首页交互2", - "CharacterArchiveVoice.133030.1": "首页交互3", - "CharacterArchiveVoice.133031.1": "首页交互4", - "CharacterArchiveVoice.133032.1": "首页交互5", - "CharacterArchiveVoice.133033.1": "首页交互6", - "CharacterArchiveVoice.133034.1": "首页交互7", - "CharacterArchiveVoice.133035.1": "首页交互8", - "CharacterArchiveVoice.133036.1": "首页交互9", - "CharacterArchiveVoice.133037.1": "首页交互10", - "CharacterArchiveVoice.133038.1": "首页交互·默契10", - "CharacterArchiveVoice.133039.1": "首页交互·默契15", - "CharacterArchiveVoice.133040.1": "首页交互·默契20", - "CharacterArchiveVoice.133041.1": "首页交互·默契25", - "CharacterArchiveVoice.133042.1": "首页交互·默契30", - "CharacterArchiveVoice.133043.1": "首页交互11", - "CharacterArchiveVoice.133044.1": "首页交互12", - "CharacterArchiveVoice.133045.1": "首页交互13", - "CharacterArchiveVoice.133046.1": "首页交互14", - "CharacterArchiveVoice.133047.1": "首页交互15", - "CharacterArchiveVoice.133048.1": "首页交互·重复点击1", - "CharacterArchiveVoice.133049.1": "首页交互·重复点击2", - "CharacterArchiveVoice.133050.1": "首页交互·放置1", - "CharacterArchiveVoice.133051.1": "首页交互·放置2", - "CharacterArchiveVoice.133052.1": "首页交互·长时间放置", - "CharacterArchiveVoice.133053.1": "首次相遇", - "CharacterArchiveVoice.133054.1": "再度相遇", - "CharacterArchiveVoice.133055.1": "战斗胜利1", - "CharacterArchiveVoice.133056.1": "战斗胜利2", - "CharacterArchiveVoice.133057.1": "战斗失败1", - "CharacterArchiveVoice.133058.1": "战斗失败2", - "CharacterArchiveVoice.133059.1": "旅人养成", - "CharacterArchiveVoice.133060.1": "旅人大幅提升", - "CharacterArchiveVoice.133061.1": "倾听普通秘纹", - "CharacterArchiveVoice.133062.1": "倾听特别秘纹", - "CharacterArchiveVoice.133063.1": "解锁新姿态", - "CharacterArchiveVoice.133064.1": "解锁回忆特写", - "CharacterArchiveVoice.133065.1": "上场1", - "CharacterArchiveVoice.133066.1": "上场2", - "CharacterArchiveVoice.133067.1": "上场3", - "CharacterArchiveVoice.133068.1": "上场4", - "CharacterArchiveVoice.133069.1": "达到默契10", - "CharacterArchiveVoice.133070.1": "达到默契15", - "CharacterArchiveVoice.133071.1": "达到默契25", - "CharacterArchiveVoice.133072.1": "达到默契30", - "CharacterArchiveVoice.133073.1": "感谢赠礼1", - "CharacterArchiveVoice.133074.1": "感谢赠礼2", - "CharacterArchiveVoice.133075.1": "感谢赠礼3", - "CharacterArchiveVoice.133076.1": "肯定", - "CharacterArchiveVoice.133077.1": "否定", - "CharacterArchiveVoice.133078.1": "疑问", - "CharacterArchiveVoice.133079.1": "困惑", - "CharacterArchiveVoice.133080.1": "伤心", - "CharacterArchiveVoice.133081.1": "兴奋", - "CharacterArchiveVoice.133082.1": "生气", - "CharacterArchiveVoice.133083.1": "开心", - "CharacterArchiveVoice.133084.1": "叹气", - "CharacterArchiveVoice.133085.1": "个人格言1", - "CharacterArchiveVoice.133086.1": "个人格言2", - "CharacterArchiveVoice.133087.1": "个人格言3", - "CharacterArchiveVoice.133088.1": "个人格言4", - "CharacterArchiveVoice.133089.1": "个人格言5", - "CharacterArchiveVoice.134001.1": "绝招宣言1", - "CharacterArchiveVoice.134002.1": "绝招宣言2", - "CharacterArchiveVoice.134003.1": "力竭倒下1", - "CharacterArchiveVoice.134004.1": "力竭倒下2", - "CharacterArchiveVoice.134005.1": "获得潜能1", - "CharacterArchiveVoice.134006.1": "获得潜能2", - "CharacterArchiveVoice.134007.1": "获得潜能3", - "CharacterArchiveVoice.134008.1": "获得潜能4", - "CharacterArchiveVoice.134009.1": "获得潜能5", - "CharacterArchiveVoice.134010.1": "星塔·开始探索1", - "CharacterArchiveVoice.134011.1": "星塔·开始探索2", - "CharacterArchiveVoice.134012.1": "星塔·开始探索3", - "CharacterArchiveVoice.134013.1": "星塔·开始探索4", - "CharacterArchiveVoice.134014.1": "星塔·开始探索5", - "CharacterArchiveVoice.134015.1": "星塔·开始新难度", - "CharacterArchiveVoice.134016.1": "星塔·开始新种类", - "CharacterArchiveVoice.134017.1": "星塔·商店", - "CharacterArchiveVoice.134018.1": "星塔·安全场所", - "CharacterArchiveVoice.134019.1": "星塔·事件", - "CharacterArchiveVoice.134020.1": "星塔·战斗结束1", - "CharacterArchiveVoice.134021.1": "星塔·战斗结束2", - "CharacterArchiveVoice.134022.1": "星塔·战斗结束3", - "CharacterArchiveVoice.134023.1": "打招呼1", - "CharacterArchiveVoice.134024.1": "打招呼2", - "CharacterArchiveVoice.134025.1": "打招呼3", - "CharacterArchiveVoice.134026.1": "打招呼4", - "CharacterArchiveVoice.134027.1": "打招呼5", - "CharacterArchiveVoice.134028.1": "首页交互1", - "CharacterArchiveVoice.134029.1": "首页交互2", - "CharacterArchiveVoice.134030.1": "首页交互3", - "CharacterArchiveVoice.134031.1": "首页交互4", - "CharacterArchiveVoice.134032.1": "首页交互5", - "CharacterArchiveVoice.134033.1": "首页交互6", - "CharacterArchiveVoice.134034.1": "首页交互7", - "CharacterArchiveVoice.134035.1": "首页交互8", - "CharacterArchiveVoice.134036.1": "首页交互9", - "CharacterArchiveVoice.134037.1": "首页交互10", - "CharacterArchiveVoice.134038.1": "首页交互·默契10", - "CharacterArchiveVoice.134039.1": "首页交互·默契15", - "CharacterArchiveVoice.134040.1": "首页交互·默契20", - "CharacterArchiveVoice.134041.1": "首页交互·默契25", - "CharacterArchiveVoice.134042.1": "首页交互·默契30", - "CharacterArchiveVoice.134043.1": "首页交互11", - "CharacterArchiveVoice.134044.1": "首页交互12", - "CharacterArchiveVoice.134045.1": "首页交互13", - "CharacterArchiveVoice.134046.1": "首页交互14", - "CharacterArchiveVoice.134047.1": "首页交互15", - "CharacterArchiveVoice.134048.1": "首页交互·重复点击1", - "CharacterArchiveVoice.134049.1": "首页交互·重复点击2", - "CharacterArchiveVoice.134050.1": "首页交互·放置1", - "CharacterArchiveVoice.134051.1": "首页交互·放置2", - "CharacterArchiveVoice.134052.1": "首页交互·长时间放置", - "CharacterArchiveVoice.134053.1": "首次相遇", - "CharacterArchiveVoice.134054.1": "再度相遇", - "CharacterArchiveVoice.134055.1": "战斗胜利1", - "CharacterArchiveVoice.134056.1": "战斗胜利2", - "CharacterArchiveVoice.134057.1": "战斗失败1", - "CharacterArchiveVoice.134058.1": "战斗失败2", - "CharacterArchiveVoice.134059.1": "旅人养成", - "CharacterArchiveVoice.134060.1": "旅人大幅提升", - "CharacterArchiveVoice.134061.1": "倾听普通秘纹", - "CharacterArchiveVoice.134062.1": "倾听特别秘纹", - "CharacterArchiveVoice.134063.1": "解锁新姿态", - "CharacterArchiveVoice.134064.1": "解锁回忆特写", - "CharacterArchiveVoice.134065.1": "上场1", - "CharacterArchiveVoice.134066.1": "上场2", - "CharacterArchiveVoice.134067.1": "上场3", - "CharacterArchiveVoice.134068.1": "上场4", - "CharacterArchiveVoice.134069.1": "达到默契10", - "CharacterArchiveVoice.134070.1": "达到默契15", - "CharacterArchiveVoice.134071.1": "达到默契25", - "CharacterArchiveVoice.134072.1": "达到默契30", - "CharacterArchiveVoice.134073.1": "感谢赠礼1", - "CharacterArchiveVoice.134074.1": "感谢赠礼2", - "CharacterArchiveVoice.134075.1": "感谢赠礼3", - "CharacterArchiveVoice.134076.1": "肯定", - "CharacterArchiveVoice.134077.1": "否定", - "CharacterArchiveVoice.134078.1": "疑问", - "CharacterArchiveVoice.134079.1": "困惑", - "CharacterArchiveVoice.134080.1": "伤心", - "CharacterArchiveVoice.134081.1": "兴奋", - "CharacterArchiveVoice.134082.1": "生气", - "CharacterArchiveVoice.134083.1": "开心", - "CharacterArchiveVoice.134084.1": "叹气", - "CharacterArchiveVoice.134085.1": "个人格言1", - "CharacterArchiveVoice.134086.1": "个人格言2", - "CharacterArchiveVoice.134087.1": "个人格言3", - "CharacterArchiveVoice.134088.1": "个人格言4", - "CharacterArchiveVoice.134089.1": "个人格言5", - "CharacterArchiveVoice.135001.1": "绝招宣言1", - "CharacterArchiveVoice.135002.1": "绝招宣言2", - "CharacterArchiveVoice.135003.1": "力竭倒下1", - "CharacterArchiveVoice.135004.1": "力竭倒下2", - "CharacterArchiveVoice.135005.1": "获得潜能1", - "CharacterArchiveVoice.135006.1": "获得潜能2", - "CharacterArchiveVoice.135007.1": "获得潜能3", - "CharacterArchiveVoice.135008.1": "获得潜能4", - "CharacterArchiveVoice.135009.1": "获得潜能5", - "CharacterArchiveVoice.135010.1": "星塔·开始探索1", - "CharacterArchiveVoice.135011.1": "星塔·开始探索2", - "CharacterArchiveVoice.135012.1": "星塔·开始探索3", - "CharacterArchiveVoice.135013.1": "星塔·开始探索4", - "CharacterArchiveVoice.135014.1": "星塔·开始探索5", - "CharacterArchiveVoice.135015.1": "星塔·开始新难度", - "CharacterArchiveVoice.135016.1": "星塔·开始新种类", - "CharacterArchiveVoice.135017.1": "星塔·商店", - "CharacterArchiveVoice.135018.1": "星塔·安全场所", - "CharacterArchiveVoice.135019.1": "星塔·事件", - "CharacterArchiveVoice.135020.1": "星塔·战斗结束1", - "CharacterArchiveVoice.135021.1": "星塔·战斗结束2", - "CharacterArchiveVoice.135022.1": "星塔·战斗结束3", - "CharacterArchiveVoice.135023.1": "打招呼1", - "CharacterArchiveVoice.135024.1": "打招呼2", - "CharacterArchiveVoice.135025.1": "打招呼3", - "CharacterArchiveVoice.135026.1": "打招呼4", - "CharacterArchiveVoice.135027.1": "打招呼5", - "CharacterArchiveVoice.135028.1": "首页交互1", - "CharacterArchiveVoice.135029.1": "首页交互2", - "CharacterArchiveVoice.135030.1": "首页交互3", - "CharacterArchiveVoice.135031.1": "首页交互4", - "CharacterArchiveVoice.135032.1": "首页交互5", - "CharacterArchiveVoice.135033.1": "首页交互6", - "CharacterArchiveVoice.135034.1": "首页交互7", - "CharacterArchiveVoice.135035.1": "首页交互8", - "CharacterArchiveVoice.135036.1": "首页交互9", - "CharacterArchiveVoice.135037.1": "首页交互10", - "CharacterArchiveVoice.135038.1": "首页交互·默契10", - "CharacterArchiveVoice.135039.1": "首页交互·默契15", - "CharacterArchiveVoice.135040.1": "首页交互·默契20", - "CharacterArchiveVoice.135041.1": "首页交互·默契25", - "CharacterArchiveVoice.135042.1": "首页交互·默契30", - "CharacterArchiveVoice.135043.1": "首页交互11", - "CharacterArchiveVoice.135044.1": "首页交互12", - "CharacterArchiveVoice.135045.1": "首页交互13", - "CharacterArchiveVoice.135046.1": "首页交互14", - "CharacterArchiveVoice.135047.1": "首页交互15", - "CharacterArchiveVoice.135048.1": "首页交互·重复点击1", - "CharacterArchiveVoice.135049.1": "首页交互·重复点击2", - "CharacterArchiveVoice.135050.1": "首页交互·放置1", - "CharacterArchiveVoice.135051.1": "首页交互·放置2", - "CharacterArchiveVoice.135052.1": "首页交互·长时间放置", - "CharacterArchiveVoice.135053.1": "首次相遇", - "CharacterArchiveVoice.135054.1": "再度相遇", - "CharacterArchiveVoice.135055.1": "战斗胜利1", - "CharacterArchiveVoice.135056.1": "战斗胜利2", - "CharacterArchiveVoice.135057.1": "战斗失败1", - "CharacterArchiveVoice.135058.1": "战斗失败2", - "CharacterArchiveVoice.135059.1": "旅人养成", - "CharacterArchiveVoice.135060.1": "旅人大幅提升", - "CharacterArchiveVoice.135061.1": "倾听普通秘纹", - "CharacterArchiveVoice.135062.1": "倾听特别秘纹", - "CharacterArchiveVoice.135063.1": "解锁新姿态", - "CharacterArchiveVoice.135064.1": "解锁回忆特写", - "CharacterArchiveVoice.135065.1": "上场1", - "CharacterArchiveVoice.135066.1": "上场2", - "CharacterArchiveVoice.135067.1": "上场3", - "CharacterArchiveVoice.135068.1": "上场4", - "CharacterArchiveVoice.135069.1": "达到默契10", - "CharacterArchiveVoice.135070.1": "达到默契15", - "CharacterArchiveVoice.135071.1": "达到默契25", - "CharacterArchiveVoice.135072.1": "达到默契30", - "CharacterArchiveVoice.135073.1": "感谢赠礼1", - "CharacterArchiveVoice.135074.1": "感谢赠礼2", - "CharacterArchiveVoice.135075.1": "感谢赠礼3", - "CharacterArchiveVoice.135076.1": "肯定", - "CharacterArchiveVoice.135077.1": "否定", - "CharacterArchiveVoice.135078.1": "疑问", - "CharacterArchiveVoice.135079.1": "困惑", - "CharacterArchiveVoice.135080.1": "伤心", - "CharacterArchiveVoice.135081.1": "兴奋", - "CharacterArchiveVoice.135082.1": "生气", - "CharacterArchiveVoice.135083.1": "开心", - "CharacterArchiveVoice.135084.1": "叹气", - "CharacterArchiveVoice.135085.1": "个人格言1", - "CharacterArchiveVoice.135086.1": "个人格言2", - "CharacterArchiveVoice.135087.1": "个人格言3", - "CharacterArchiveVoice.135088.1": "个人格言4", - "CharacterArchiveVoice.135089.1": "个人格言5", - "CharacterArchiveVoice.141001.1": "绝招宣言1", - "CharacterArchiveVoice.141002.1": "绝招宣言2", - "CharacterArchiveVoice.141003.1": "力竭倒下1", - "CharacterArchiveVoice.141004.1": "力竭倒下2", - "CharacterArchiveVoice.141005.1": "获得潜能1", - "CharacterArchiveVoice.141006.1": "获得潜能2", - "CharacterArchiveVoice.141007.1": "获得潜能3", - "CharacterArchiveVoice.141008.1": "获得潜能4", - "CharacterArchiveVoice.141009.1": "获得潜能5", - "CharacterArchiveVoice.141010.1": "星塔·开始探索1", - "CharacterArchiveVoice.141011.1": "星塔·开始探索2", - "CharacterArchiveVoice.141012.1": "星塔·开始探索3", - "CharacterArchiveVoice.141013.1": "星塔·开始探索4", - "CharacterArchiveVoice.141014.1": "星塔·开始探索5", - "CharacterArchiveVoice.141015.1": "星塔·开始新难度", - "CharacterArchiveVoice.141016.1": "星塔·开始新种类", - "CharacterArchiveVoice.141017.1": "星塔·商店", - "CharacterArchiveVoice.141018.1": "星塔·安全场所", - "CharacterArchiveVoice.141019.1": "星塔·事件", - "CharacterArchiveVoice.141020.1": "星塔·战斗结束1", - "CharacterArchiveVoice.141021.1": "星塔·战斗结束2", - "CharacterArchiveVoice.141022.1": "星塔·战斗结束3", - "CharacterArchiveVoice.141023.1": "打招呼1", - "CharacterArchiveVoice.141024.1": "打招呼2", - "CharacterArchiveVoice.141025.1": "打招呼3", - "CharacterArchiveVoice.141026.1": "打招呼4", - "CharacterArchiveVoice.141027.1": "打招呼5", - "CharacterArchiveVoice.141028.1": "首页交互1", - "CharacterArchiveVoice.141029.1": "首页交互2", - "CharacterArchiveVoice.141030.1": "首页交互3", - "CharacterArchiveVoice.141031.1": "首页交互4", - "CharacterArchiveVoice.141032.1": "首页交互5", - "CharacterArchiveVoice.141033.1": "首页交互6", - "CharacterArchiveVoice.141034.1": "首页交互7", - "CharacterArchiveVoice.141035.1": "首页交互8", - "CharacterArchiveVoice.141036.1": "首页交互9", - "CharacterArchiveVoice.141037.1": "首页交互10", - "CharacterArchiveVoice.141038.1": "首页交互·默契10", - "CharacterArchiveVoice.141039.1": "首页交互·默契15", - "CharacterArchiveVoice.141040.1": "首页交互·默契20", - "CharacterArchiveVoice.141041.1": "首页交互·默契25", - "CharacterArchiveVoice.141042.1": "首页交互·默契30", - "CharacterArchiveVoice.141043.1": "首页交互11", - "CharacterArchiveVoice.141044.1": "首页交互12", - "CharacterArchiveVoice.141045.1": "首页交互13", - "CharacterArchiveVoice.141046.1": "首页交互14", - "CharacterArchiveVoice.141047.1": "首页交互15", - "CharacterArchiveVoice.141048.1": "首页交互·重复点击1", - "CharacterArchiveVoice.141049.1": "首页交互·重复点击2", - "CharacterArchiveVoice.141050.1": "首页交互·放置1", - "CharacterArchiveVoice.141051.1": "首页交互·放置2", - "CharacterArchiveVoice.141052.1": "首页交互·长时间放置", - "CharacterArchiveVoice.141053.1": "首次相遇", - "CharacterArchiveVoice.141054.1": "再度相遇", - "CharacterArchiveVoice.141055.1": "战斗胜利1", - "CharacterArchiveVoice.141056.1": "战斗胜利2", - "CharacterArchiveVoice.141057.1": "战斗失败1", - "CharacterArchiveVoice.141058.1": "战斗失败2", - "CharacterArchiveVoice.141059.1": "旅人养成", - "CharacterArchiveVoice.141060.1": "旅人大幅提升", - "CharacterArchiveVoice.141061.1": "倾听普通秘纹", - "CharacterArchiveVoice.141062.1": "倾听特别秘纹", - "CharacterArchiveVoice.141063.1": "解锁新姿态", - "CharacterArchiveVoice.141064.1": "解锁回忆特写", - "CharacterArchiveVoice.141065.1": "上场1", - "CharacterArchiveVoice.141066.1": "上场2", - "CharacterArchiveVoice.141067.1": "上场3", - "CharacterArchiveVoice.141068.1": "上场4", - "CharacterArchiveVoice.141069.1": "达到默契10", - "CharacterArchiveVoice.141070.1": "达到默契15", - "CharacterArchiveVoice.141071.1": "达到默契25", - "CharacterArchiveVoice.141072.1": "达到默契30", - "CharacterArchiveVoice.141073.1": "感谢赠礼1", - "CharacterArchiveVoice.141074.1": "感谢赠礼2", - "CharacterArchiveVoice.141075.1": "感谢赠礼3", - "CharacterArchiveVoice.141076.1": "肯定", - "CharacterArchiveVoice.141077.1": "否定", - "CharacterArchiveVoice.141078.1": "疑问", - "CharacterArchiveVoice.141079.1": "困惑", - "CharacterArchiveVoice.141080.1": "伤心", - "CharacterArchiveVoice.141081.1": "兴奋", - "CharacterArchiveVoice.141082.1": "生气", - "CharacterArchiveVoice.141083.1": "开心", - "CharacterArchiveVoice.141084.1": "叹气", - "CharacterArchiveVoice.141085.1": "个人格言1", - "CharacterArchiveVoice.141086.1": "个人格言2", - "CharacterArchiveVoice.141087.1": "个人格言3", - "CharacterArchiveVoice.141088.1": "个人格言4", - "CharacterArchiveVoice.141089.1": "个人格言5", - "CharacterArchiveVoice.142001.1": "绝招宣言1", - "CharacterArchiveVoice.142002.1": "绝招宣言2", - "CharacterArchiveVoice.142003.1": "力竭倒下1", - "CharacterArchiveVoice.142004.1": "力竭倒下2", - "CharacterArchiveVoice.142005.1": "获得潜能1", - "CharacterArchiveVoice.142006.1": "获得潜能2", - "CharacterArchiveVoice.142007.1": "获得潜能3", - "CharacterArchiveVoice.142008.1": "获得潜能4", - "CharacterArchiveVoice.142009.1": "获得潜能5", - "CharacterArchiveVoice.142010.1": "星塔·开始探索1", - "CharacterArchiveVoice.142011.1": "星塔·开始探索2", - "CharacterArchiveVoice.142012.1": "星塔·开始探索3", - "CharacterArchiveVoice.142013.1": "星塔·开始探索4", - "CharacterArchiveVoice.142014.1": "星塔·开始探索5", - "CharacterArchiveVoice.142015.1": "星塔·开始新难度", - "CharacterArchiveVoice.142016.1": "星塔·开始新种类", - "CharacterArchiveVoice.142017.1": "星塔·商店", - "CharacterArchiveVoice.142018.1": "星塔·安全场所", - "CharacterArchiveVoice.142019.1": "星塔·事件", - "CharacterArchiveVoice.142020.1": "星塔·战斗结束1", - "CharacterArchiveVoice.142021.1": "星塔·战斗结束2", - "CharacterArchiveVoice.142022.1": "星塔·战斗结束3", - "CharacterArchiveVoice.142023.1": "打招呼1", - "CharacterArchiveVoice.142024.1": "打招呼2", - "CharacterArchiveVoice.142025.1": "打招呼3", - "CharacterArchiveVoice.142026.1": "打招呼4", - "CharacterArchiveVoice.142027.1": "打招呼5", - "CharacterArchiveVoice.142028.1": "首页交互1", - "CharacterArchiveVoice.142029.1": "首页交互2", - "CharacterArchiveVoice.142030.1": "首页交互3", - "CharacterArchiveVoice.142031.1": "首页交互4", - "CharacterArchiveVoice.142032.1": "首页交互5", - "CharacterArchiveVoice.142033.1": "首页交互6", - "CharacterArchiveVoice.142034.1": "首页交互7", - "CharacterArchiveVoice.142035.1": "首页交互8", - "CharacterArchiveVoice.142036.1": "首页交互9", - "CharacterArchiveVoice.142037.1": "首页交互10", - "CharacterArchiveVoice.142038.1": "首页交互·默契10", - "CharacterArchiveVoice.142039.1": "首页交互·默契15", - "CharacterArchiveVoice.142040.1": "首页交互·默契20", - "CharacterArchiveVoice.142041.1": "首页交互·默契25", - "CharacterArchiveVoice.142042.1": "首页交互·默契30", - "CharacterArchiveVoice.142043.1": "首页交互11", - "CharacterArchiveVoice.142044.1": "首页交互12", - "CharacterArchiveVoice.142045.1": "首页交互13", - "CharacterArchiveVoice.142046.1": "首页交互14", - "CharacterArchiveVoice.142047.1": "首页交互15", - "CharacterArchiveVoice.142048.1": "首页交互·重复点击1", - "CharacterArchiveVoice.142049.1": "首页交互·重复点击2", - "CharacterArchiveVoice.142050.1": "首页交互·放置1", - "CharacterArchiveVoice.142051.1": "首页交互·放置2", - "CharacterArchiveVoice.142052.1": "首页交互·长时间放置", - "CharacterArchiveVoice.142053.1": "首次相遇", - "CharacterArchiveVoice.142054.1": "再度相遇", - "CharacterArchiveVoice.142055.1": "战斗胜利1", - "CharacterArchiveVoice.142056.1": "战斗胜利2", - "CharacterArchiveVoice.142057.1": "战斗失败1", - "CharacterArchiveVoice.142058.1": "战斗失败2", - "CharacterArchiveVoice.142059.1": "旅人养成", - "CharacterArchiveVoice.142060.1": "旅人大幅提升", - "CharacterArchiveVoice.142061.1": "倾听普通秘纹", - "CharacterArchiveVoice.142062.1": "倾听特别秘纹", - "CharacterArchiveVoice.142063.1": "解锁新姿态", - "CharacterArchiveVoice.142064.1": "解锁回忆特写", - "CharacterArchiveVoice.142065.1": "上场1", - "CharacterArchiveVoice.142066.1": "上场2", - "CharacterArchiveVoice.142067.1": "上场3", - "CharacterArchiveVoice.142068.1": "上场4", - "CharacterArchiveVoice.142069.1": "达到默契10", - "CharacterArchiveVoice.142070.1": "达到默契15", - "CharacterArchiveVoice.142071.1": "达到默契25", - "CharacterArchiveVoice.142072.1": "达到默契30", - "CharacterArchiveVoice.142073.1": "感谢赠礼1", - "CharacterArchiveVoice.142074.1": "感谢赠礼2", - "CharacterArchiveVoice.142075.1": "感谢赠礼3", - "CharacterArchiveVoice.142076.1": "肯定", - "CharacterArchiveVoice.142077.1": "否定", - "CharacterArchiveVoice.142078.1": "疑问", - "CharacterArchiveVoice.142079.1": "困惑", - "CharacterArchiveVoice.142080.1": "伤心", - "CharacterArchiveVoice.142081.1": "兴奋", - "CharacterArchiveVoice.142082.1": "生气", - "CharacterArchiveVoice.142083.1": "开心", - "CharacterArchiveVoice.142084.1": "叹气", - "CharacterArchiveVoice.142085.1": "个人格言1", - "CharacterArchiveVoice.142086.1": "个人格言2", - "CharacterArchiveVoice.142087.1": "个人格言3", - "CharacterArchiveVoice.142088.1": "个人格言4", - "CharacterArchiveVoice.142089.1": "个人格言5", - "CharacterArchiveVoice.143001.1": "绝招宣言1", - "CharacterArchiveVoice.143002.1": "绝招宣言2", - "CharacterArchiveVoice.143003.1": "力竭倒下1", - "CharacterArchiveVoice.143004.1": "力竭倒下2", - "CharacterArchiveVoice.143005.1": "获得潜能1", - "CharacterArchiveVoice.143006.1": "获得潜能2", - "CharacterArchiveVoice.143007.1": "获得潜能3", - "CharacterArchiveVoice.143008.1": "获得潜能4", - "CharacterArchiveVoice.143009.1": "获得潜能5", - "CharacterArchiveVoice.143010.1": "星塔·开始探索1", - "CharacterArchiveVoice.143011.1": "星塔·开始探索2", - "CharacterArchiveVoice.143012.1": "星塔·开始探索3", - "CharacterArchiveVoice.143013.1": "星塔·开始探索4", - "CharacterArchiveVoice.143014.1": "星塔·开始探索5", - "CharacterArchiveVoice.143015.1": "星塔·开始新难度", - "CharacterArchiveVoice.143016.1": "星塔·开始新种类", - "CharacterArchiveVoice.143017.1": "星塔·商店", - "CharacterArchiveVoice.143018.1": "星塔·安全场所", - "CharacterArchiveVoice.143019.1": "星塔·事件", - "CharacterArchiveVoice.143020.1": "星塔·战斗结束1", - "CharacterArchiveVoice.143021.1": "星塔·战斗结束2", - "CharacterArchiveVoice.143022.1": "星塔·战斗结束3", - "CharacterArchiveVoice.143023.1": "打招呼1", - "CharacterArchiveVoice.143024.1": "打招呼2", - "CharacterArchiveVoice.143025.1": "打招呼3", - "CharacterArchiveVoice.143026.1": "打招呼4", - "CharacterArchiveVoice.143027.1": "打招呼5", - "CharacterArchiveVoice.143028.1": "首页交互1", - "CharacterArchiveVoice.143029.1": "首页交互2", - "CharacterArchiveVoice.143030.1": "首页交互3", - "CharacterArchiveVoice.143031.1": "首页交互4", - "CharacterArchiveVoice.143032.1": "首页交互5", - "CharacterArchiveVoice.143033.1": "首页交互6", - "CharacterArchiveVoice.143034.1": "首页交互7", - "CharacterArchiveVoice.143035.1": "首页交互8", - "CharacterArchiveVoice.143036.1": "首页交互9", - "CharacterArchiveVoice.143037.1": "首页交互10", - "CharacterArchiveVoice.143038.1": "首页交互·默契10", - "CharacterArchiveVoice.143039.1": "首页交互·默契15", - "CharacterArchiveVoice.143040.1": "首页交互·默契20", - "CharacterArchiveVoice.143041.1": "首页交互·默契25", - "CharacterArchiveVoice.143042.1": "首页交互·默契30", - "CharacterArchiveVoice.143043.1": "首页交互11", - "CharacterArchiveVoice.143044.1": "首页交互12", - "CharacterArchiveVoice.143045.1": "首页交互13", - "CharacterArchiveVoice.143046.1": "首页交互14", - "CharacterArchiveVoice.143047.1": "首页交互15", - "CharacterArchiveVoice.143048.1": "首页交互·重复点击1", - "CharacterArchiveVoice.143049.1": "首页交互·重复点击2", - "CharacterArchiveVoice.143050.1": "首页交互·放置1", - "CharacterArchiveVoice.143051.1": "首页交互·放置2", - "CharacterArchiveVoice.143052.1": "首页交互·长时间放置", - "CharacterArchiveVoice.143053.1": "首次相遇", - "CharacterArchiveVoice.143054.1": "再度相遇", - "CharacterArchiveVoice.143055.1": "战斗胜利1", - "CharacterArchiveVoice.143056.1": "战斗胜利2", - "CharacterArchiveVoice.143057.1": "战斗失败1", - "CharacterArchiveVoice.143058.1": "战斗失败2", - "CharacterArchiveVoice.143059.1": "旅人养成", - "CharacterArchiveVoice.143060.1": "旅人大幅提升", - "CharacterArchiveVoice.143061.1": "倾听普通秘纹", - "CharacterArchiveVoice.143062.1": "倾听特别秘纹", - "CharacterArchiveVoice.143063.1": "解锁新姿态", - "CharacterArchiveVoice.143064.1": "解锁回忆特写", - "CharacterArchiveVoice.143065.1": "上场1", - "CharacterArchiveVoice.143066.1": "上场2", - "CharacterArchiveVoice.143067.1": "上场3", - "CharacterArchiveVoice.143068.1": "上场4", - "CharacterArchiveVoice.143069.1": "达到默契10", - "CharacterArchiveVoice.143070.1": "达到默契15", - "CharacterArchiveVoice.143071.1": "达到默契25", - "CharacterArchiveVoice.143072.1": "达到默契30", - "CharacterArchiveVoice.143073.1": "感谢赠礼1", - "CharacterArchiveVoice.143074.1": "感谢赠礼2", - "CharacterArchiveVoice.143075.1": "感谢赠礼3", - "CharacterArchiveVoice.143076.1": "肯定", - "CharacterArchiveVoice.143077.1": "否定", - "CharacterArchiveVoice.143078.1": "疑问", - "CharacterArchiveVoice.143079.1": "困惑", - "CharacterArchiveVoice.143080.1": "伤心", - "CharacterArchiveVoice.143081.1": "兴奋", - "CharacterArchiveVoice.143082.1": "生气", - "CharacterArchiveVoice.143083.1": "开心", - "CharacterArchiveVoice.143084.1": "叹气", - "CharacterArchiveVoice.143085.1": "个人格言1", - "CharacterArchiveVoice.143086.1": "个人格言2", - "CharacterArchiveVoice.143087.1": "个人格言3", - "CharacterArchiveVoice.143088.1": "个人格言4", - "CharacterArchiveVoice.143089.1": "个人格言5", - "CharacterArchiveVoice.144001.1": "绝招宣言1", - "CharacterArchiveVoice.144002.1": "绝招宣言2", - "CharacterArchiveVoice.144003.1": "力竭倒下1", - "CharacterArchiveVoice.144004.1": "力竭倒下2", - "CharacterArchiveVoice.144005.1": "获得潜能1", - "CharacterArchiveVoice.144006.1": "获得潜能2", - "CharacterArchiveVoice.144007.1": "获得潜能3", - "CharacterArchiveVoice.144008.1": "获得潜能4", - "CharacterArchiveVoice.144009.1": "获得潜能5", - "CharacterArchiveVoice.144010.1": "星塔·开始探索1", - "CharacterArchiveVoice.144011.1": "星塔·开始探索2", - "CharacterArchiveVoice.144012.1": "星塔·开始探索3", - "CharacterArchiveVoice.144013.1": "星塔·开始探索4", - "CharacterArchiveVoice.144014.1": "星塔·开始探索5", - "CharacterArchiveVoice.144015.1": "星塔·开始新难度", - "CharacterArchiveVoice.144016.1": "星塔·开始新种类", - "CharacterArchiveVoice.144017.1": "星塔·商店", - "CharacterArchiveVoice.144018.1": "星塔·安全场所", - "CharacterArchiveVoice.144019.1": "星塔·事件", - "CharacterArchiveVoice.144020.1": "星塔·战斗结束1", - "CharacterArchiveVoice.144021.1": "星塔·战斗结束2", - "CharacterArchiveVoice.144022.1": "星塔·战斗结束3", - "CharacterArchiveVoice.144023.1": "打招呼1", - "CharacterArchiveVoice.144024.1": "打招呼2", - "CharacterArchiveVoice.144025.1": "打招呼3", - "CharacterArchiveVoice.144026.1": "打招呼4", - "CharacterArchiveVoice.144027.1": "打招呼5", - "CharacterArchiveVoice.144028.1": "首页交互1", - "CharacterArchiveVoice.144029.1": "首页交互2", - "CharacterArchiveVoice.144030.1": "首页交互3", - "CharacterArchiveVoice.144031.1": "首页交互4", - "CharacterArchiveVoice.144032.1": "首页交互5", - "CharacterArchiveVoice.144033.1": "首页交互6", - "CharacterArchiveVoice.144034.1": "首页交互7", - "CharacterArchiveVoice.144035.1": "首页交互8", - "CharacterArchiveVoice.144036.1": "首页交互9", - "CharacterArchiveVoice.144037.1": "首页交互10", - "CharacterArchiveVoice.144038.1": "首页交互·默契10", - "CharacterArchiveVoice.144039.1": "首页交互·默契15", - "CharacterArchiveVoice.144040.1": "首页交互·默契20", - "CharacterArchiveVoice.144041.1": "首页交互·默契25", - "CharacterArchiveVoice.144042.1": "首页交互·默契30", - "CharacterArchiveVoice.144043.1": "首页交互11", - "CharacterArchiveVoice.144044.1": "首页交互12", - "CharacterArchiveVoice.144045.1": "首页交互13", - "CharacterArchiveVoice.144046.1": "首页交互14", - "CharacterArchiveVoice.144047.1": "首页交互15", - "CharacterArchiveVoice.144048.1": "首页交互·重复点击1", - "CharacterArchiveVoice.144049.1": "首页交互·重复点击2", - "CharacterArchiveVoice.144050.1": "首页交互·放置1", - "CharacterArchiveVoice.144051.1": "首页交互·放置2", - "CharacterArchiveVoice.144052.1": "首页交互·长时间放置", - "CharacterArchiveVoice.144053.1": "首次相遇", - "CharacterArchiveVoice.144054.1": "再度相遇", - "CharacterArchiveVoice.144055.1": "战斗胜利1", - "CharacterArchiveVoice.144056.1": "战斗胜利2", - "CharacterArchiveVoice.144057.1": "战斗失败1", - "CharacterArchiveVoice.144058.1": "战斗失败2", - "CharacterArchiveVoice.144059.1": "旅人养成", - "CharacterArchiveVoice.144060.1": "旅人大幅提升", - "CharacterArchiveVoice.144061.1": "倾听普通秘纹", - "CharacterArchiveVoice.144062.1": "倾听特别秘纹", - "CharacterArchiveVoice.144063.1": "解锁新姿态", - "CharacterArchiveVoice.144064.1": "解锁回忆特写", - "CharacterArchiveVoice.144065.1": "上场1", - "CharacterArchiveVoice.144066.1": "上场2", - "CharacterArchiveVoice.144067.1": "上场3", - "CharacterArchiveVoice.144068.1": "上场4", - "CharacterArchiveVoice.144069.1": "达到默契10", - "CharacterArchiveVoice.144070.1": "达到默契15", - "CharacterArchiveVoice.144071.1": "达到默契25", - "CharacterArchiveVoice.144072.1": "达到默契30", - "CharacterArchiveVoice.144073.1": "感谢赠礼1", - "CharacterArchiveVoice.144074.1": "感谢赠礼2", - "CharacterArchiveVoice.144075.1": "感谢赠礼3", - "CharacterArchiveVoice.144076.1": "肯定", - "CharacterArchiveVoice.144077.1": "否定", - "CharacterArchiveVoice.144078.1": "疑问", - "CharacterArchiveVoice.144079.1": "困惑", - "CharacterArchiveVoice.144080.1": "伤心", - "CharacterArchiveVoice.144081.1": "兴奋", - "CharacterArchiveVoice.144082.1": "生气", - "CharacterArchiveVoice.144083.1": "开心", - "CharacterArchiveVoice.144084.1": "叹气", - "CharacterArchiveVoice.144085.1": "个人格言1", - "CharacterArchiveVoice.144086.1": "个人格言2", - "CharacterArchiveVoice.144087.1": "个人格言3", - "CharacterArchiveVoice.144088.1": "个人格言4", - "CharacterArchiveVoice.144089.1": "个人格言5", - "CharacterArchiveVoice.147001.1": "绝招宣言1", - "CharacterArchiveVoice.147002.1": "绝招宣言2", - "CharacterArchiveVoice.147003.1": "力竭倒下1", - "CharacterArchiveVoice.147004.1": "力竭倒下2", - "CharacterArchiveVoice.147005.1": "获得潜能1", - "CharacterArchiveVoice.147006.1": "获得潜能2", - "CharacterArchiveVoice.147007.1": "获得潜能3", - "CharacterArchiveVoice.147008.1": "获得潜能4", - "CharacterArchiveVoice.147009.1": "获得潜能5", - "CharacterArchiveVoice.147010.1": "星塔·开始探索1", - "CharacterArchiveVoice.147011.1": "星塔·开始探索2", - "CharacterArchiveVoice.147012.1": "星塔·开始探索3", - "CharacterArchiveVoice.147013.1": "星塔·开始探索4", - "CharacterArchiveVoice.147014.1": "星塔·开始探索5", - "CharacterArchiveVoice.147015.1": "星塔·开始新难度", - "CharacterArchiveVoice.147016.1": "星塔·开始新种类", - "CharacterArchiveVoice.147017.1": "星塔·商店", - "CharacterArchiveVoice.147018.1": "星塔·安全场所", - "CharacterArchiveVoice.147019.1": "星塔·事件", - "CharacterArchiveVoice.147020.1": "星塔·战斗结束1", - "CharacterArchiveVoice.147021.1": "星塔·战斗结束2", - "CharacterArchiveVoice.147022.1": "星塔·战斗结束3", - "CharacterArchiveVoice.147023.1": "打招呼1", - "CharacterArchiveVoice.147024.1": "打招呼2", - "CharacterArchiveVoice.147025.1": "打招呼3", - "CharacterArchiveVoice.147026.1": "打招呼4", - "CharacterArchiveVoice.147027.1": "打招呼5", - "CharacterArchiveVoice.147028.1": "首页交互1", - "CharacterArchiveVoice.147029.1": "首页交互2", - "CharacterArchiveVoice.147030.1": "首页交互3", - "CharacterArchiveVoice.147031.1": "首页交互4", - "CharacterArchiveVoice.147032.1": "首页交互5", - "CharacterArchiveVoice.147033.1": "首页交互6", - "CharacterArchiveVoice.147034.1": "首页交互7", - "CharacterArchiveVoice.147035.1": "首页交互8", - "CharacterArchiveVoice.147036.1": "首页交互9", - "CharacterArchiveVoice.147037.1": "首页交互10", - "CharacterArchiveVoice.147038.1": "首页交互·默契10", - "CharacterArchiveVoice.147039.1": "首页交互·默契15", - "CharacterArchiveVoice.147040.1": "首页交互·默契20", - "CharacterArchiveVoice.147041.1": "首页交互·默契25", - "CharacterArchiveVoice.147042.1": "首页交互·默契30", - "CharacterArchiveVoice.147043.1": "首页交互11", - "CharacterArchiveVoice.147044.1": "首页交互12", - "CharacterArchiveVoice.147045.1": "首页交互13", - "CharacterArchiveVoice.147046.1": "首页交互14", - "CharacterArchiveVoice.147047.1": "首页交互15", - "CharacterArchiveVoice.147048.1": "首页交互·重复点击1", - "CharacterArchiveVoice.147049.1": "首页交互·重复点击2", - "CharacterArchiveVoice.147050.1": "首页交互·放置1", - "CharacterArchiveVoice.147051.1": "首页交互·放置2", - "CharacterArchiveVoice.147052.1": "首页交互·长时间放置", - "CharacterArchiveVoice.147053.1": "首次相遇", - "CharacterArchiveVoice.147054.1": "再度相遇", - "CharacterArchiveVoice.147055.1": "战斗胜利1", - "CharacterArchiveVoice.147056.1": "战斗胜利2", - "CharacterArchiveVoice.147057.1": "战斗失败1", - "CharacterArchiveVoice.147058.1": "战斗失败2", - "CharacterArchiveVoice.147059.1": "旅人养成", - "CharacterArchiveVoice.147060.1": "旅人大幅提升", - "CharacterArchiveVoice.147061.1": "倾听普通秘纹", - "CharacterArchiveVoice.147062.1": "倾听特别秘纹", - "CharacterArchiveVoice.147063.1": "解锁新姿态", - "CharacterArchiveVoice.147064.1": "解锁回忆特写", - "CharacterArchiveVoice.147065.1": "上场1", - "CharacterArchiveVoice.147066.1": "上场2", - "CharacterArchiveVoice.147067.1": "上场3", - "CharacterArchiveVoice.147068.1": "上场4", - "CharacterArchiveVoice.147069.1": "达到默契10", - "CharacterArchiveVoice.147070.1": "达到默契15", - "CharacterArchiveVoice.147071.1": "达到默契25", - "CharacterArchiveVoice.147072.1": "达到默契30", - "CharacterArchiveVoice.147073.1": "感谢赠礼1", - "CharacterArchiveVoice.147074.1": "感谢赠礼2", - "CharacterArchiveVoice.147075.1": "感谢赠礼3", - "CharacterArchiveVoice.147076.1": "肯定", - "CharacterArchiveVoice.147077.1": "否定", - "CharacterArchiveVoice.147078.1": "疑问", - "CharacterArchiveVoice.147079.1": "困惑", - "CharacterArchiveVoice.147080.1": "伤心", - "CharacterArchiveVoice.147081.1": "兴奋", - "CharacterArchiveVoice.147082.1": "生气", - "CharacterArchiveVoice.147083.1": "开心", - "CharacterArchiveVoice.147084.1": "叹气", - "CharacterArchiveVoice.147085.1": "个人格言1", - "CharacterArchiveVoice.147086.1": "个人格言2", - "CharacterArchiveVoice.147087.1": "个人格言3", - "CharacterArchiveVoice.147088.1": "个人格言4", - "CharacterArchiveVoice.147089.1": "个人格言5", - "CharacterArchiveVoice.149001.1": "绝招宣言1", - "CharacterArchiveVoice.149002.1": "绝招宣言2", - "CharacterArchiveVoice.149003.1": "力竭倒下1", - "CharacterArchiveVoice.149004.1": "力竭倒下2", - "CharacterArchiveVoice.149005.1": "获得潜能1", - "CharacterArchiveVoice.149006.1": "获得潜能2", - "CharacterArchiveVoice.149007.1": "获得潜能3", - "CharacterArchiveVoice.149008.1": "获得潜能4", - "CharacterArchiveVoice.149009.1": "获得潜能5", - "CharacterArchiveVoice.149010.1": "星塔·开始探索1", - "CharacterArchiveVoice.149011.1": "星塔·开始探索2", - "CharacterArchiveVoice.149012.1": "星塔·开始探索3", - "CharacterArchiveVoice.149013.1": "星塔·开始探索4", - "CharacterArchiveVoice.149014.1": "星塔·开始探索5", - "CharacterArchiveVoice.149015.1": "星塔·开始新难度", - "CharacterArchiveVoice.149016.1": "星塔·开始新种类", - "CharacterArchiveVoice.149017.1": "星塔·商店", - "CharacterArchiveVoice.149018.1": "星塔·安全场所", - "CharacterArchiveVoice.149019.1": "星塔·事件", - "CharacterArchiveVoice.149020.1": "星塔·战斗结束1", - "CharacterArchiveVoice.149021.1": "星塔·战斗结束2", - "CharacterArchiveVoice.149022.1": "星塔·战斗结束3", - "CharacterArchiveVoice.149023.1": "打招呼1", - "CharacterArchiveVoice.149024.1": "打招呼2", - "CharacterArchiveVoice.149025.1": "打招呼3", - "CharacterArchiveVoice.149026.1": "打招呼4", - "CharacterArchiveVoice.149027.1": "打招呼5", - "CharacterArchiveVoice.149028.1": "首页交互1", - "CharacterArchiveVoice.149029.1": "首页交互2", - "CharacterArchiveVoice.149030.1": "首页交互3", - "CharacterArchiveVoice.149031.1": "首页交互4", - "CharacterArchiveVoice.149032.1": "首页交互5", - "CharacterArchiveVoice.149033.1": "首页交互6", - "CharacterArchiveVoice.149034.1": "首页交互7", - "CharacterArchiveVoice.149035.1": "首页交互8", - "CharacterArchiveVoice.149036.1": "首页交互9", - "CharacterArchiveVoice.149037.1": "首页交互10", - "CharacterArchiveVoice.149038.1": "首页交互·默契10", - "CharacterArchiveVoice.149039.1": "首页交互·默契15", - "CharacterArchiveVoice.149040.1": "首页交互·默契20", - "CharacterArchiveVoice.149041.1": "首页交互·默契25", - "CharacterArchiveVoice.149042.1": "首页交互·默契30", - "CharacterArchiveVoice.149043.1": "首页交互11", - "CharacterArchiveVoice.149044.1": "首页交互12", - "CharacterArchiveVoice.149045.1": "首页交互13", - "CharacterArchiveVoice.149046.1": "首页交互14", - "CharacterArchiveVoice.149047.1": "首页交互15", - "CharacterArchiveVoice.149048.1": "首页交互·重复点击1", - "CharacterArchiveVoice.149049.1": "首页交互·重复点击2", - "CharacterArchiveVoice.149050.1": "首页交互·放置1", - "CharacterArchiveVoice.149051.1": "首页交互·放置2", - "CharacterArchiveVoice.149052.1": "首页交互·长时间放置", - "CharacterArchiveVoice.149053.1": "首次相遇", - "CharacterArchiveVoice.149054.1": "再度相遇", - "CharacterArchiveVoice.149055.1": "战斗胜利1", - "CharacterArchiveVoice.149056.1": "战斗胜利2", - "CharacterArchiveVoice.149057.1": "战斗失败1", - "CharacterArchiveVoice.149058.1": "战斗失败2", - "CharacterArchiveVoice.149059.1": "旅人养成", - "CharacterArchiveVoice.149060.1": "旅人大幅提升", - "CharacterArchiveVoice.149061.1": "倾听普通秘纹", - "CharacterArchiveVoice.149062.1": "倾听特别秘纹", - "CharacterArchiveVoice.149063.1": "解锁新姿态", - "CharacterArchiveVoice.149064.1": "解锁回忆特写", - "CharacterArchiveVoice.149065.1": "上场1", - "CharacterArchiveVoice.149066.1": "上场2", - "CharacterArchiveVoice.149067.1": "上场3", - "CharacterArchiveVoice.149068.1": "上场4", - "CharacterArchiveVoice.149069.1": "达到默契10", - "CharacterArchiveVoice.149070.1": "达到默契15", - "CharacterArchiveVoice.149071.1": "达到默契25", - "CharacterArchiveVoice.149072.1": "达到默契30", - "CharacterArchiveVoice.149073.1": "感谢赠礼1", - "CharacterArchiveVoice.149074.1": "感谢赠礼2", - "CharacterArchiveVoice.149075.1": "感谢赠礼3", - "CharacterArchiveVoice.149076.1": "肯定", - "CharacterArchiveVoice.149077.1": "否定", - "CharacterArchiveVoice.149078.1": "疑问", - "CharacterArchiveVoice.149079.1": "困惑", - "CharacterArchiveVoice.149080.1": "伤心", - "CharacterArchiveVoice.149081.1": "兴奋", - "CharacterArchiveVoice.149082.1": "生气", - "CharacterArchiveVoice.149083.1": "开心", - "CharacterArchiveVoice.149084.1": "叹气", - "CharacterArchiveVoice.149085.1": "个人格言1", - "CharacterArchiveVoice.149086.1": "个人格言2", - "CharacterArchiveVoice.149087.1": "个人格言3", - "CharacterArchiveVoice.149088.1": "个人格言4", - "CharacterArchiveVoice.149089.1": "个人格言5", - "CharacterArchiveVoice.150001.1": "绝招宣言1", - "CharacterArchiveVoice.150002.1": "绝招宣言2", - "CharacterArchiveVoice.150003.1": "力竭倒下1", - "CharacterArchiveVoice.150004.1": "力竭倒下2", - "CharacterArchiveVoice.150005.1": "获得潜能1", - "CharacterArchiveVoice.150006.1": "获得潜能2", - "CharacterArchiveVoice.150007.1": "获得潜能3", - "CharacterArchiveVoice.150008.1": "获得潜能4", - "CharacterArchiveVoice.150009.1": "获得潜能5", - "CharacterArchiveVoice.150010.1": "星塔·开始探索1", - "CharacterArchiveVoice.150011.1": "星塔·开始探索2", - "CharacterArchiveVoice.150012.1": "星塔·开始探索3", - "CharacterArchiveVoice.150013.1": "星塔·开始探索4", - "CharacterArchiveVoice.150014.1": "星塔·开始探索5", - "CharacterArchiveVoice.150015.1": "星塔·开始新难度", - "CharacterArchiveVoice.150016.1": "星塔·开始新种类", - "CharacterArchiveVoice.150017.1": "星塔·商店", - "CharacterArchiveVoice.150018.1": "星塔·安全场所", - "CharacterArchiveVoice.150019.1": "星塔·事件", - "CharacterArchiveVoice.150020.1": "星塔·战斗结束1", - "CharacterArchiveVoice.150021.1": "星塔·战斗结束2", - "CharacterArchiveVoice.150022.1": "星塔·战斗结束3", - "CharacterArchiveVoice.150023.1": "打招呼1", - "CharacterArchiveVoice.150024.1": "打招呼2", - "CharacterArchiveVoice.150025.1": "打招呼3", - "CharacterArchiveVoice.150026.1": "打招呼4", - "CharacterArchiveVoice.150027.1": "打招呼5", - "CharacterArchiveVoice.150028.1": "首页交互1", - "CharacterArchiveVoice.150029.1": "首页交互2", - "CharacterArchiveVoice.150030.1": "首页交互3", - "CharacterArchiveVoice.150031.1": "首页交互4", - "CharacterArchiveVoice.150032.1": "首页交互5", - "CharacterArchiveVoice.150033.1": "首页交互6", - "CharacterArchiveVoice.150034.1": "首页交互7", - "CharacterArchiveVoice.150035.1": "首页交互8", - "CharacterArchiveVoice.150036.1": "首页交互9", - "CharacterArchiveVoice.150037.1": "首页交互10", - "CharacterArchiveVoice.150038.1": "首页交互·默契10", - "CharacterArchiveVoice.150039.1": "首页交互·默契15", - "CharacterArchiveVoice.150040.1": "首页交互·默契20", - "CharacterArchiveVoice.150041.1": "首页交互·默契25", - "CharacterArchiveVoice.150042.1": "首页交互·默契30", - "CharacterArchiveVoice.150043.1": "首页交互11", - "CharacterArchiveVoice.150044.1": "首页交互12", - "CharacterArchiveVoice.150045.1": "首页交互13", - "CharacterArchiveVoice.150046.1": "首页交互14", - "CharacterArchiveVoice.150047.1": "首页交互15", - "CharacterArchiveVoice.150048.1": "首页交互·重复点击1", - "CharacterArchiveVoice.150049.1": "首页交互·重复点击2", - "CharacterArchiveVoice.150050.1": "首页交互·放置1", - "CharacterArchiveVoice.150051.1": "首页交互·放置2", - "CharacterArchiveVoice.150052.1": "首页交互·长时间放置", - "CharacterArchiveVoice.150053.1": "首次相遇", - "CharacterArchiveVoice.150054.1": "再度相遇", - "CharacterArchiveVoice.150055.1": "战斗胜利1", - "CharacterArchiveVoice.150056.1": "战斗胜利2", - "CharacterArchiveVoice.150057.1": "战斗失败1", - "CharacterArchiveVoice.150058.1": "战斗失败2", - "CharacterArchiveVoice.150059.1": "旅人养成", - "CharacterArchiveVoice.150060.1": "旅人大幅提升", - "CharacterArchiveVoice.150061.1": "倾听普通秘纹", - "CharacterArchiveVoice.150062.1": "倾听特别秘纹", - "CharacterArchiveVoice.150063.1": "解锁新姿态", - "CharacterArchiveVoice.150064.1": "解锁回忆特写", - "CharacterArchiveVoice.150065.1": "上场1", - "CharacterArchiveVoice.150066.1": "上场2", - "CharacterArchiveVoice.150067.1": "上场3", - "CharacterArchiveVoice.150068.1": "上场4", - "CharacterArchiveVoice.150069.1": "达到默契10", - "CharacterArchiveVoice.150070.1": "达到默契15", - "CharacterArchiveVoice.150071.1": "达到默契25", - "CharacterArchiveVoice.150072.1": "达到默契30", - "CharacterArchiveVoice.150073.1": "感谢赠礼1", - "CharacterArchiveVoice.150074.1": "感谢赠礼2", - "CharacterArchiveVoice.150075.1": "感谢赠礼3", - "CharacterArchiveVoice.150076.1": "肯定", - "CharacterArchiveVoice.150077.1": "否定", - "CharacterArchiveVoice.150078.1": "疑问", - "CharacterArchiveVoice.150079.1": "困惑", - "CharacterArchiveVoice.150080.1": "伤心", - "CharacterArchiveVoice.150081.1": "兴奋", - "CharacterArchiveVoice.150082.1": "生气", - "CharacterArchiveVoice.150083.1": "开心", - "CharacterArchiveVoice.150084.1": "叹气", - "CharacterArchiveVoice.150085.1": "个人格言1", - "CharacterArchiveVoice.150086.1": "个人格言2", - "CharacterArchiveVoice.150087.1": "个人格言3", - "CharacterArchiveVoice.150088.1": "个人格言4", - "CharacterArchiveVoice.150089.1": "个人格言5", - "CharacterArchiveVoice.155001.1": "绝招宣言1", - "CharacterArchiveVoice.155002.1": "绝招宣言2", - "CharacterArchiveVoice.155003.1": "力竭倒下1", - "CharacterArchiveVoice.155004.1": "力竭倒下2", - "CharacterArchiveVoice.155005.1": "获得潜能1", - "CharacterArchiveVoice.155006.1": "获得潜能2", - "CharacterArchiveVoice.155007.1": "获得潜能3", - "CharacterArchiveVoice.155008.1": "获得潜能4", - "CharacterArchiveVoice.155009.1": "获得潜能5", - "CharacterArchiveVoice.155010.1": "星塔·开始探索1", - "CharacterArchiveVoice.155011.1": "星塔·开始探索2", - "CharacterArchiveVoice.155012.1": "星塔·开始探索3", - "CharacterArchiveVoice.155013.1": "星塔·开始探索4", - "CharacterArchiveVoice.155014.1": "星塔·开始探索5", - "CharacterArchiveVoice.155015.1": "星塔·开始新难度", - "CharacterArchiveVoice.155016.1": "星塔·开始新种类", - "CharacterArchiveVoice.155017.1": "星塔·商店", - "CharacterArchiveVoice.155018.1": "星塔·安全场所", - "CharacterArchiveVoice.155019.1": "星塔·事件", - "CharacterArchiveVoice.155020.1": "星塔·战斗结束1", - "CharacterArchiveVoice.155021.1": "星塔·战斗结束2", - "CharacterArchiveVoice.155022.1": "星塔·战斗结束3", - "CharacterArchiveVoice.155023.1": "打招呼1", - "CharacterArchiveVoice.155024.1": "打招呼2", - "CharacterArchiveVoice.155025.1": "打招呼3", - "CharacterArchiveVoice.155026.1": "打招呼4", - "CharacterArchiveVoice.155027.1": "打招呼5", - "CharacterArchiveVoice.155028.1": "首页交互1", - "CharacterArchiveVoice.155029.1": "首页交互2", - "CharacterArchiveVoice.155030.1": "首页交互3", - "CharacterArchiveVoice.155031.1": "首页交互4", - "CharacterArchiveVoice.155032.1": "首页交互5", - "CharacterArchiveVoice.155033.1": "首页交互6", - "CharacterArchiveVoice.155034.1": "首页交互7", - "CharacterArchiveVoice.155035.1": "首页交互8", - "CharacterArchiveVoice.155036.1": "首页交互9", - "CharacterArchiveVoice.155037.1": "首页交互10", - "CharacterArchiveVoice.155038.1": "首页交互·默契10", - "CharacterArchiveVoice.155039.1": "首页交互·默契15", - "CharacterArchiveVoice.155040.1": "首页交互·默契20", - "CharacterArchiveVoice.155041.1": "首页交互·默契25", - "CharacterArchiveVoice.155042.1": "首页交互·默契30", - "CharacterArchiveVoice.155043.1": "首页交互11", - "CharacterArchiveVoice.155044.1": "首页交互12", - "CharacterArchiveVoice.155045.1": "首页交互13", - "CharacterArchiveVoice.155046.1": "首页交互14", - "CharacterArchiveVoice.155047.1": "首页交互15", - "CharacterArchiveVoice.155048.1": "首页交互·重复点击1", - "CharacterArchiveVoice.155049.1": "首页交互·重复点击2", - "CharacterArchiveVoice.155050.1": "首页交互·放置1", - "CharacterArchiveVoice.155051.1": "首页交互·放置2", - "CharacterArchiveVoice.155052.1": "首页交互·长时间放置", - "CharacterArchiveVoice.155053.1": "首次相遇", - "CharacterArchiveVoice.155054.1": "再度相遇", - "CharacterArchiveVoice.155055.1": "战斗胜利1", - "CharacterArchiveVoice.155056.1": "战斗胜利2", - "CharacterArchiveVoice.155057.1": "战斗失败1", - "CharacterArchiveVoice.155058.1": "战斗失败2", - "CharacterArchiveVoice.155059.1": "旅人养成", - "CharacterArchiveVoice.155060.1": "旅人大幅提升", - "CharacterArchiveVoice.155061.1": "倾听普通秘纹", - "CharacterArchiveVoice.155062.1": "倾听特别秘纹", - "CharacterArchiveVoice.155063.1": "解锁新姿态", - "CharacterArchiveVoice.155064.1": "解锁回忆特写", - "CharacterArchiveVoice.155065.1": "上场1", - "CharacterArchiveVoice.155066.1": "上场2", - "CharacterArchiveVoice.155067.1": "上场3", - "CharacterArchiveVoice.155068.1": "上场4", - "CharacterArchiveVoice.155069.1": "达到默契10", - "CharacterArchiveVoice.155070.1": "达到默契15", - "CharacterArchiveVoice.155071.1": "达到默契25", - "CharacterArchiveVoice.155072.1": "达到默契30", - "CharacterArchiveVoice.155073.1": "感谢赠礼1", - "CharacterArchiveVoice.155074.1": "感谢赠礼2", - "CharacterArchiveVoice.155075.1": "感谢赠礼3", - "CharacterArchiveVoice.155076.1": "肯定", - "CharacterArchiveVoice.155077.1": "否定", - "CharacterArchiveVoice.155078.1": "疑问", - "CharacterArchiveVoice.155079.1": "困惑", - "CharacterArchiveVoice.155080.1": "伤心", - "CharacterArchiveVoice.155081.1": "兴奋", - "CharacterArchiveVoice.155082.1": "生气", - "CharacterArchiveVoice.155083.1": "开心", - "CharacterArchiveVoice.155084.1": "叹气", - "CharacterArchiveVoice.155085.1": "个人格言1", - "CharacterArchiveVoice.155086.1": "个人格言2", - "CharacterArchiveVoice.155087.1": "个人格言3", - "CharacterArchiveVoice.155088.1": "个人格言4", - "CharacterArchiveVoice.155089.1": "个人格言5", - "CharacterArchiveVoice.156001.1": "绝招宣言1", - "CharacterArchiveVoice.156002.1": "绝招宣言2", - "CharacterArchiveVoice.156003.1": "力竭倒下1", - "CharacterArchiveVoice.156004.1": "力竭倒下2", - "CharacterArchiveVoice.156005.1": "获得潜能1", - "CharacterArchiveVoice.156006.1": "获得潜能2", - "CharacterArchiveVoice.156007.1": "获得潜能3", - "CharacterArchiveVoice.156008.1": "获得潜能4", - "CharacterArchiveVoice.156009.1": "获得潜能5", - "CharacterArchiveVoice.156010.1": "星塔·开始探索1", - "CharacterArchiveVoice.156011.1": "星塔·开始探索2", - "CharacterArchiveVoice.156012.1": "星塔·开始探索3", - "CharacterArchiveVoice.156013.1": "星塔·开始探索4", - "CharacterArchiveVoice.156014.1": "星塔·开始探索5", - "CharacterArchiveVoice.156015.1": "星塔·开始新难度", - "CharacterArchiveVoice.156016.1": "星塔·开始新种类", - "CharacterArchiveVoice.156017.1": "星塔·商店", - "CharacterArchiveVoice.156018.1": "星塔·安全场所", - "CharacterArchiveVoice.156019.1": "星塔·事件", - "CharacterArchiveVoice.156020.1": "星塔·战斗结束1", - "CharacterArchiveVoice.156021.1": "星塔·战斗结束2", - "CharacterArchiveVoice.156022.1": "星塔·战斗结束3", - "CharacterArchiveVoice.156023.1": "打招呼1", - "CharacterArchiveVoice.156024.1": "打招呼2", - "CharacterArchiveVoice.156025.1": "打招呼3", - "CharacterArchiveVoice.156026.1": "打招呼4", - "CharacterArchiveVoice.156027.1": "打招呼5", - "CharacterArchiveVoice.156028.1": "首页交互1", - "CharacterArchiveVoice.156029.1": "首页交互2", - "CharacterArchiveVoice.156030.1": "首页交互3", - "CharacterArchiveVoice.156031.1": "首页交互4", - "CharacterArchiveVoice.156032.1": "首页交互5", - "CharacterArchiveVoice.156033.1": "首页交互6", - "CharacterArchiveVoice.156034.1": "首页交互7", - "CharacterArchiveVoice.156035.1": "首页交互8", - "CharacterArchiveVoice.156036.1": "首页交互9", - "CharacterArchiveVoice.156037.1": "首页交互10", - "CharacterArchiveVoice.156038.1": "首页交互·默契10", - "CharacterArchiveVoice.156039.1": "首页交互·默契15", - "CharacterArchiveVoice.156040.1": "首页交互·默契20", - "CharacterArchiveVoice.156041.1": "首页交互·默契25", - "CharacterArchiveVoice.156042.1": "首页交互·默契30", - "CharacterArchiveVoice.156043.1": "首页交互11", - "CharacterArchiveVoice.156044.1": "首页交互12", - "CharacterArchiveVoice.156045.1": "首页交互13", - "CharacterArchiveVoice.156046.1": "首页交互14", - "CharacterArchiveVoice.156047.1": "首页交互15", - "CharacterArchiveVoice.156048.1": "首页交互·重复点击1", - "CharacterArchiveVoice.156049.1": "首页交互·重复点击2", - "CharacterArchiveVoice.156050.1": "首页交互·放置1", - "CharacterArchiveVoice.156051.1": "首页交互·放置2", - "CharacterArchiveVoice.156052.1": "首页交互·长时间放置", - "CharacterArchiveVoice.156053.1": "首次相遇", - "CharacterArchiveVoice.156054.1": "再度相遇", - "CharacterArchiveVoice.156055.1": "战斗胜利1", - "CharacterArchiveVoice.156056.1": "战斗胜利2", - "CharacterArchiveVoice.156057.1": "战斗失败1", - "CharacterArchiveVoice.156058.1": "战斗失败2", - "CharacterArchiveVoice.156059.1": "旅人养成", - "CharacterArchiveVoice.156060.1": "旅人大幅提升", - "CharacterArchiveVoice.156061.1": "倾听普通秘纹", - "CharacterArchiveVoice.156062.1": "倾听特别秘纹", - "CharacterArchiveVoice.156063.1": "解锁新姿态", - "CharacterArchiveVoice.156064.1": "解锁回忆特写", - "CharacterArchiveVoice.156065.1": "上场1", - "CharacterArchiveVoice.156066.1": "上场2", - "CharacterArchiveVoice.156067.1": "上场3", - "CharacterArchiveVoice.156068.1": "上场4", - "CharacterArchiveVoice.156069.1": "达到默契10", - "CharacterArchiveVoice.156070.1": "达到默契15", - "CharacterArchiveVoice.156071.1": "达到默契25", - "CharacterArchiveVoice.156072.1": "达到默契30", - "CharacterArchiveVoice.156073.1": "感谢赠礼1", - "CharacterArchiveVoice.156074.1": "感谢赠礼2", - "CharacterArchiveVoice.156075.1": "感谢赠礼3", - "CharacterArchiveVoice.156076.1": "肯定", - "CharacterArchiveVoice.156077.1": "否定", - "CharacterArchiveVoice.156078.1": "疑问", - "CharacterArchiveVoice.156079.1": "困惑", - "CharacterArchiveVoice.156080.1": "伤心", - "CharacterArchiveVoice.156081.1": "兴奋", - "CharacterArchiveVoice.156082.1": "生气", - "CharacterArchiveVoice.156083.1": "开心", - "CharacterArchiveVoice.156084.1": "叹气", - "CharacterArchiveVoice.156085.1": "个人格言1", - "CharacterArchiveVoice.156086.1": "个人格言2", - "CharacterArchiveVoice.156087.1": "个人格言3", - "CharacterArchiveVoice.156088.1": "个人格言4", - "CharacterArchiveVoice.156089.1": "个人格言5", - "CharacterArchiveVoice.158001.1": "绝招宣言1", - "CharacterArchiveVoice.158002.1": "绝招宣言2", - "CharacterArchiveVoice.158003.1": "力竭倒下1", - "CharacterArchiveVoice.158004.1": "力竭倒下2", - "CharacterArchiveVoice.158005.1": "获得潜能1", - "CharacterArchiveVoice.158006.1": "获得潜能2", - "CharacterArchiveVoice.158007.1": "获得潜能3", - "CharacterArchiveVoice.158008.1": "获得潜能4", - "CharacterArchiveVoice.158009.1": "获得潜能5", - "CharacterArchiveVoice.158010.1": "星塔·开始探索1", - "CharacterArchiveVoice.158011.1": "星塔·开始探索2", - "CharacterArchiveVoice.158012.1": "星塔·开始探索3", - "CharacterArchiveVoice.158013.1": "星塔·开始探索4", - "CharacterArchiveVoice.158014.1": "星塔·开始探索5", - "CharacterArchiveVoice.158015.1": "星塔·开始新难度", - "CharacterArchiveVoice.158016.1": "星塔·开始新种类", - "CharacterArchiveVoice.158017.1": "星塔·商店", - "CharacterArchiveVoice.158018.1": "星塔·安全场所", - "CharacterArchiveVoice.158019.1": "星塔·事件", - "CharacterArchiveVoice.158020.1": "星塔·战斗结束1", - "CharacterArchiveVoice.158021.1": "星塔·战斗结束2", - "CharacterArchiveVoice.158022.1": "星塔·战斗结束3", - "CharacterArchiveVoice.158023.1": "打招呼1", - "CharacterArchiveVoice.158024.1": "打招呼2", - "CharacterArchiveVoice.158025.1": "打招呼3", - "CharacterArchiveVoice.158026.1": "打招呼4", - "CharacterArchiveVoice.158027.1": "打招呼5", - "CharacterArchiveVoice.158028.1": "首页交互1", - "CharacterArchiveVoice.158029.1": "首页交互2", - "CharacterArchiveVoice.158030.1": "首页交互3", - "CharacterArchiveVoice.158031.1": "首页交互4", - "CharacterArchiveVoice.158032.1": "首页交互5", - "CharacterArchiveVoice.158033.1": "首页交互6", - "CharacterArchiveVoice.158034.1": "首页交互7", - "CharacterArchiveVoice.158035.1": "首页交互8", - "CharacterArchiveVoice.158036.1": "首页交互9", - "CharacterArchiveVoice.158037.1": "首页交互10", - "CharacterArchiveVoice.158038.1": "首页交互·默契10", - "CharacterArchiveVoice.158039.1": "首页交互·默契15", - "CharacterArchiveVoice.158040.1": "首页交互·默契20", - "CharacterArchiveVoice.158041.1": "首页交互·默契25", - "CharacterArchiveVoice.158042.1": "首页交互·默契30", - "CharacterArchiveVoice.158043.1": "首页交互11", - "CharacterArchiveVoice.158044.1": "首页交互12", - "CharacterArchiveVoice.158045.1": "首页交互13", - "CharacterArchiveVoice.158046.1": "首页交互14", - "CharacterArchiveVoice.158047.1": "首页交互15", - "CharacterArchiveVoice.158048.1": "首页交互·重复点击1", - "CharacterArchiveVoice.158049.1": "首页交互·重复点击2", - "CharacterArchiveVoice.158050.1": "首页交互·放置1", - "CharacterArchiveVoice.158051.1": "首页交互·放置2", - "CharacterArchiveVoice.158052.1": "首页交互·长时间放置", - "CharacterArchiveVoice.158053.1": "首次相遇", - "CharacterArchiveVoice.158054.1": "再度相遇", - "CharacterArchiveVoice.158055.1": "战斗胜利1", - "CharacterArchiveVoice.158056.1": "战斗胜利2", - "CharacterArchiveVoice.158057.1": "战斗失败1", - "CharacterArchiveVoice.158058.1": "战斗失败2", - "CharacterArchiveVoice.158059.1": "旅人养成", - "CharacterArchiveVoice.158060.1": "旅人大幅提升", - "CharacterArchiveVoice.158061.1": "倾听普通秘纹", - "CharacterArchiveVoice.158062.1": "倾听特别秘纹", - "CharacterArchiveVoice.158063.1": "解锁新姿态", - "CharacterArchiveVoice.158064.1": "解锁回忆特写", - "CharacterArchiveVoice.158065.1": "上场1", - "CharacterArchiveVoice.158066.1": "上场2", - "CharacterArchiveVoice.158067.1": "上场3", - "CharacterArchiveVoice.158068.1": "上场4", - "CharacterArchiveVoice.158069.1": "达到默契10", - "CharacterArchiveVoice.158070.1": "达到默契15", - "CharacterArchiveVoice.158071.1": "达到默契25", - "CharacterArchiveVoice.158072.1": "达到默契30", - "CharacterArchiveVoice.158073.1": "感谢赠礼1", - "CharacterArchiveVoice.158074.1": "感谢赠礼2", - "CharacterArchiveVoice.158075.1": "感谢赠礼3", - "CharacterArchiveVoice.158076.1": "肯定", - "CharacterArchiveVoice.158077.1": "否定", - "CharacterArchiveVoice.158078.1": "疑问", - "CharacterArchiveVoice.158079.1": "困惑", - "CharacterArchiveVoice.158080.1": "伤心", - "CharacterArchiveVoice.158081.1": "兴奋", - "CharacterArchiveVoice.158082.1": "生气", - "CharacterArchiveVoice.158083.1": "开心", - "CharacterArchiveVoice.158084.1": "叹气", - "CharacterArchiveVoice.158085.1": "个人格言1", - "CharacterArchiveVoice.158086.1": "个人格言2", - "CharacterArchiveVoice.158087.1": "个人格言3", - "CharacterArchiveVoice.158088.1": "个人格言4", - "CharacterArchiveVoice.158089.1": "个人格言5", - "CharacterArchiveVoice.159001.1": "绝招宣言1", - "CharacterArchiveVoice.159002.1": "绝招宣言2", - "CharacterArchiveVoice.159003.1": "力竭倒下1", - "CharacterArchiveVoice.159004.1": "力竭倒下2", - "CharacterArchiveVoice.159005.1": "获得潜能1", - "CharacterArchiveVoice.159006.1": "获得潜能2", - "CharacterArchiveVoice.159007.1": "获得潜能3", - "CharacterArchiveVoice.159008.1": "获得潜能4", - "CharacterArchiveVoice.159009.1": "获得潜能5", - "CharacterArchiveVoice.159010.1": "星塔·开始探索1", - "CharacterArchiveVoice.159011.1": "星塔·开始探索2", - "CharacterArchiveVoice.159012.1": "星塔·开始探索3", - "CharacterArchiveVoice.159013.1": "星塔·开始探索4", - "CharacterArchiveVoice.159014.1": "星塔·开始探索5", - "CharacterArchiveVoice.159015.1": "星塔·开始新难度", - "CharacterArchiveVoice.159016.1": "星塔·开始新种类", - "CharacterArchiveVoice.159017.1": "星塔·商店", - "CharacterArchiveVoice.159018.1": "星塔·安全场所", - "CharacterArchiveVoice.159019.1": "星塔·事件", - "CharacterArchiveVoice.159020.1": "星塔·战斗结束1", - "CharacterArchiveVoice.159021.1": "星塔·战斗结束2", - "CharacterArchiveVoice.159022.1": "星塔·战斗结束3", - "CharacterArchiveVoice.159023.1": "打招呼1", - "CharacterArchiveVoice.159024.1": "打招呼2", - "CharacterArchiveVoice.159025.1": "打招呼3", - "CharacterArchiveVoice.159026.1": "打招呼4", - "CharacterArchiveVoice.159027.1": "打招呼5", - "CharacterArchiveVoice.159028.1": "首页交互1", - "CharacterArchiveVoice.159029.1": "首页交互2", - "CharacterArchiveVoice.159030.1": "首页交互3", - "CharacterArchiveVoice.159031.1": "首页交互4", - "CharacterArchiveVoice.159032.1": "首页交互5", - "CharacterArchiveVoice.159033.1": "首页交互6", - "CharacterArchiveVoice.159034.1": "首页交互7", - "CharacterArchiveVoice.159035.1": "首页交互8", - "CharacterArchiveVoice.159036.1": "首页交互9", - "CharacterArchiveVoice.159037.1": "首页交互10", - "CharacterArchiveVoice.159038.1": "首页交互·默契10", - "CharacterArchiveVoice.159039.1": "首页交互·默契15", - "CharacterArchiveVoice.159040.1": "首页交互·默契20", - "CharacterArchiveVoice.159041.1": "首页交互·默契25", - "CharacterArchiveVoice.159042.1": "首页交互·默契30", - "CharacterArchiveVoice.159043.1": "首页交互11", - "CharacterArchiveVoice.159044.1": "首页交互12", - "CharacterArchiveVoice.159045.1": "首页交互13", - "CharacterArchiveVoice.159046.1": "首页交互14", - "CharacterArchiveVoice.159047.1": "首页交互15", - "CharacterArchiveVoice.159048.1": "首页交互·重复点击1", - "CharacterArchiveVoice.159049.1": "首页交互·重复点击2", - "CharacterArchiveVoice.159050.1": "首页交互·放置1", - "CharacterArchiveVoice.159051.1": "首页交互·放置2", - "CharacterArchiveVoice.159052.1": "首页交互·长时间放置", - "CharacterArchiveVoice.159053.1": "首次相遇", - "CharacterArchiveVoice.159054.1": "再度相遇", - "CharacterArchiveVoice.159055.1": "战斗胜利1", - "CharacterArchiveVoice.159056.1": "战斗胜利2", - "CharacterArchiveVoice.159057.1": "战斗失败1", - "CharacterArchiveVoice.159058.1": "战斗失败2", - "CharacterArchiveVoice.159059.1": "旅人养成", - "CharacterArchiveVoice.159060.1": "旅人大幅提升", - "CharacterArchiveVoice.159061.1": "倾听普通秘纹", - "CharacterArchiveVoice.159062.1": "倾听特别秘纹", - "CharacterArchiveVoice.159063.1": "解锁新姿态", - "CharacterArchiveVoice.159064.1": "解锁回忆特写", - "CharacterArchiveVoice.159065.1": "上场1", - "CharacterArchiveVoice.159066.1": "上场2", - "CharacterArchiveVoice.159067.1": "上场3", - "CharacterArchiveVoice.159068.1": "上场4", - "CharacterArchiveVoice.159069.1": "达到默契10", - "CharacterArchiveVoice.159070.1": "达到默契15", - "CharacterArchiveVoice.159071.1": "达到默契25", - "CharacterArchiveVoice.159072.1": "达到默契30", - "CharacterArchiveVoice.159073.1": "感谢赠礼1", - "CharacterArchiveVoice.159074.1": "感谢赠礼2", - "CharacterArchiveVoice.159075.1": "感谢赠礼3", - "CharacterArchiveVoice.159076.1": "肯定", - "CharacterArchiveVoice.159077.1": "否定", - "CharacterArchiveVoice.159078.1": "疑问", - "CharacterArchiveVoice.159079.1": "困惑", - "CharacterArchiveVoice.159080.1": "伤心", - "CharacterArchiveVoice.159081.1": "兴奋", - "CharacterArchiveVoice.159082.1": "生气", - "CharacterArchiveVoice.159083.1": "开心", - "CharacterArchiveVoice.159084.1": "叹气", - "CharacterArchiveVoice.159085.1": "个人格言1", - "CharacterArchiveVoice.159086.1": "个人格言2", - "CharacterArchiveVoice.159087.1": "个人格言3", - "CharacterArchiveVoice.159088.1": "个人格言4", - "CharacterArchiveVoice.159089.1": "个人格言5", - "CharacterCG.10301.1": "琥珀-回忆特写", - "CharacterCG.10601.1": "极光-回忆特写", - "CharacterCG.10701.1": "缇莉娅-回忆特写", - "CharacterCG.10801.1": "卡西米拉-回忆特写", - "CharacterCG.10901.1": "青叶-回忆特写", - "CharacterCG.11001.1": "翡冷翠-回忆特写", - "CharacterCG.11101.1": "鸢尾-回忆特写", - "CharacterCG.11201.1": "尘沙-回忆特写", - "CharacterCG.11301.1": "师渺-回忆特写", - "CharacterCG.11401.1": "猫眼-回忆特写", - "CharacterCG.11501.1": "火垂-回忆特写", - "CharacterCG.11601.1": "岭川-回忆特写", - "CharacterCG.11701.1": "璟麟-回忆特写", - "CharacterCG.11801.1": "科洛妮丝-回忆特写", - "CharacterCG.11901.1": "花原-回忆特写", - "CharacterCG.12001.1": "卡娜丝-回忆特写", - "CharacterCG.12301.1": "杏子-回忆特写", - "CharacterCG.12501.1": "苍兰-回忆特写", - "CharacterCG.12601.1": "紫槿-回忆特写", - "CharacterCG.12701.1": "特丽莎-回忆特写", - "CharacterCG.12901.1": "悠贝-回忆特写", - "CharacterCG.13001.1": "多娜-回忆特写", - "CharacterCG.13201.1": "密涅瓦-回忆特写", - "CharacterCG.13301.1": "夏花-回忆特写", - "CharacterCG.13401.1": "冬香-回忆特写", - "CharacterCG.13501.1": "雾语-回忆特写", - "CharacterCG.13601.1": "安琪-回忆特写", - "CharacterCG.14101.1": "赤霞-回忆特写", - "CharacterCG.14201.1": "珂赛特-回忆特写", - "CharacterCG.14301.1": "风影-回忆特写", - "CharacterCG.14401.1": "千都世-回忆特写", - "CharacterCG.14501.1": "乙叶-回忆特写", - "CharacterCG.14701.1": "焦糖-回忆特写", - "CharacterCG.14901.1": "格芮-回忆特写", - "CharacterCG.15001.1": "菈露-回忆特写", - "CharacterCG.15501.1": "希娅-回忆特写", - "CharacterCG.15601.1": "小禾-回忆特写", - "CharacterCG.15801.1": "菈露(圣夜)-回忆特写", - "CharacterCG.15901.1": "科洛妮丝(新春)-回忆特写", - "CharacterDes.103.1": "四白", - "CharacterDes.103.10": "增强技能,使其可连续释放的群伤流派。", - "CharacterDes.103.11": "延长技能时间并追加残影的持续输出流派。", - "CharacterDes.103.12": "技能可快速造成多次伤害的爆发输出流派。", - "CharacterDes.103.2": "Amber", - "CharacterDes.103.3": "灵活的双枪让琥珀自由地奔驰在战场上,试图接近琥珀的敌人,会在琥珀的十步之外化为灰烬。", - "CharacterDes.103.4": "琥珀主控流派1", - "CharacterDes.103.5": "琥珀主控流派2", - "CharacterDes.103.6": "琥珀援护流派1", - "CharacterDes.103.7": "琥珀援护流派2", - "CharacterDes.103.8": "高田憂希", - "CharacterDes.103.9": "施放技能后额外装弹,增强普攻的群伤流派。", - "CharacterDes.106.1": "???", - "CharacterDes.106.10": "主控流派描述2", - "CharacterDes.106.11": "支援流派描述1", - "CharacterDes.106.12": "支援流派描述1", - "CharacterDes.106.2": "Aeloria", - "CharacterDes.106.3": "角色介绍,一般以功能偏向,玩法特色为内容,带有一定文学性的描述。如能够召唤小幽灵进行攻击和辅助的灵动魔女。", - "CharacterDes.106.4": "极光主控流派1", - "CharacterDes.106.5": "极光主控流派2", - "CharacterDes.106.6": "极光援护流派1", - "CharacterDes.106.7": "极光援护流派2", - "CharacterDes.106.8": "???", - "CharacterDes.106.9": "主控流派描述1", - "CharacterDes.107.1": "陈雨", - "CharacterDes.107.10": "不断削弱敌人并造成伤害,强化举盾持续期间的流派。", - "CharacterDes.107.11": "投掷飞盾,持续对命中的目标施加印记的流派。", - "CharacterDes.107.12": "对周围所有敌人以及主控角色掷出飞盾的流派。", - "CharacterDes.107.2": "Tilia", - "CharacterDes.107.3": "缇莉娅永远会冲在最前线,用她的盾牌保护大家。只有帝国骑士的矛,才能击破帝国骑士的盾。", - "CharacterDes.107.4": "缇莉娅主控流派1", - "CharacterDes.107.5": "缇莉娅主控流派2", - "CharacterDes.107.6": "缇莉娅援护流派1", - "CharacterDes.107.7": "缇莉娅援护流派2", - "CharacterDes.107.8": "大久保瑠美", - "CharacterDes.107.9": "强化反击获得强力护盾,强化举盾瞬间的流派。", - "CharacterDes.108.1": "李蝉妃", - "CharacterDes.108.10": "装填火焰子弹后,可持续造成伤害的流派。", - "CharacterDes.108.11": "呼叫火力轰炸,制造持续伤害区域的流派。", - "CharacterDes.108.12": "呼叫多轮精准火力轰炸的流派。", - "CharacterDes.108.2": "Kasimira", - "CharacterDes.108.3": "卡西米拉握持着可以发射霰弹的凶暴武器,她习惯以伤换伤,不论如何,敌人都会比她更早倒下。", - "CharacterDes.108.4": "卡西米拉主控流派1", - "CharacterDes.108.5": "卡西米拉主控流派2", - "CharacterDes.108.6": "卡西米拉援护流派1", - "CharacterDes.108.7": "卡西米拉援护流派2", - "CharacterDes.108.8": "安野希世乃", - "CharacterDes.108.9": "装填火焰子弹后,可造成巨大单次伤害的流派。", - "CharacterDes.109.1": "???", - "CharacterDes.109.10": "主控流派描述2", - "CharacterDes.109.11": "支援流派描述1", - "CharacterDes.109.12": "支援流派描述1", - "CharacterDes.109.2": "Aoba", - "CharacterDes.109.3": "角色介绍,一般以功能偏向,玩法特色为内容,带有一定文学性的描述。如能够召唤小幽灵进行攻击和辅助的灵动魔女。", - "CharacterDes.109.4": "青叶主控流派1", - "CharacterDes.109.5": "青叶主控流派2", - "CharacterDes.109.6": "青叶援护流派1", - "CharacterDes.109.7": "青叶援护流派2", - "CharacterDes.109.8": "???", - "CharacterDes.109.9": "主控流派描述1", - "CharacterDes.110.1": "子音", - "CharacterDes.110.10": "增强分身能力与协同攻击的召唤流派。", - "CharacterDes.110.11": "增强技能发动特效,提升原地持续输出能力的流派。", - "CharacterDes.110.12": "增强技能召唤出的分身,提升分身数量与持续时间的流派。", - "CharacterDes.110.2": "Firenze", - "CharacterDes.110.3": "战场上,翡冷翠可以释放分身进行战斗。有传闻说,她在工作中也是如此,所以才能时刻保持优雅。", - "CharacterDes.110.4": "翡冷翠主控流派1", - "CharacterDes.110.5": "翡冷翠主控流派2", - "CharacterDes.110.6": "翡冷翠援护流派1", - "CharacterDes.110.7": "翡冷翠援护流派2", - "CharacterDes.110.8": "斎藤千和", - "CharacterDes.110.9": "提升战斗灵活性与技能发动频率的打击流派。", - "CharacterDes.111.1": "陈章", - "CharacterDes.111.10": "强化技能二段,持续造成大量伤害的流派。", - "CharacterDes.111.11": "召唤冰柱吸引敌人并造成持续伤害的流派。", - "CharacterDes.111.12": "召唤冰柱,在冰柱出现与破碎时造成伤害的流派。", - "CharacterDes.111.2": "Iris", - "CharacterDes.111.3": "鸢尾的笔记本里装满了魔法公式。缺乏锻炼的她不擅长近身战。保持安全距离,用寒冰消耗敌人吧。", - "CharacterDes.111.4": "鸢尾主控流派1", - "CharacterDes.111.5": "鸢尾主控流派2", - "CharacterDes.111.6": "鸢尾援护流派1", - "CharacterDes.111.7": "鸢尾援护流派2", - "CharacterDes.111.8": "夏吉ゆうこ", - "CharacterDes.111.9": "强化技能,可发动冰墙冻结敌人的流派。", - "CharacterDes.112.1": "Kiyo", - "CharacterDes.112.10": "施放技能后,可发动远程普攻的远程牵制流派。", - "CharacterDes.112.11": "剑气范围更大,伤害更高的群伤流派。", - "CharacterDes.112.12": "剑气数量提升,并可分裂攻击的集中型流派。", - "CharacterDes.112.2": "Noya", - "CharacterDes.112.3": "尘沙使用着不知从何处学来的,从未有人见过的招式。即使释放技能,也不会中断她长剑的轨迹。", - "CharacterDes.112.4": "尘沙主控流派1", - "CharacterDes.112.5": "尘沙主控流派2", - "CharacterDes.112.6": "尘沙援护流派1", - "CharacterDes.112.7": "尘沙援护流派2", - "CharacterDes.112.8": "今泉りおな", - "CharacterDes.112.9": "技能变为多段、穿插斩击的群伤流派。", - "CharacterDes.113.1": "陈阳", - "CharacterDes.113.10": "技能追加水波纹,提升近距离伤害的流派。", - "CharacterDes.113.11": "提升水剑数量与速度,持续定点高速输出的流派。", - "CharacterDes.113.12": "延长在场的时间,水剑可穿透并提升单发伤害的灵活输出流派。", - "CharacterDes.113.2": "Shimiao", - "CharacterDes.113.3": "除了善于辅助他人,提供长时间现场支援,师渺同样擅长亲自解决问题。或许,这便是身为秘书的本色吧。", - "CharacterDes.113.4": "师渺主控流派1", - "CharacterDes.113.5": "师渺主控流派2", - "CharacterDes.113.6": "师渺援护流派1", - "CharacterDes.113.7": "师渺援护流派2", - "CharacterDes.113.8": "小澤亜李", - "CharacterDes.113.9": "技能追加霸体并提升攻击距离的远距群伤流派。", - "CharacterDes.114.1": "瑞比", - "CharacterDes.114.10": "主控流派描述2", - "CharacterDes.114.11": "支援流派描述1", - "CharacterDes.114.12": "支援流派描述1", - "CharacterDes.114.2": "Chaton", - "CharacterDes.114.3": "猫眼是白猫剧团的狙击手,喜欢近战的她,最终拿起了长度堪比身高,只能在远处等待的特殊武器。", - "CharacterDes.114.4": "猫眼主控流派1", - "CharacterDes.114.5": "猫眼主控流派2", - "CharacterDes.114.6": "猫眼援护流派1", - "CharacterDes.114.7": "猫眼援护流派2", - "CharacterDes.114.8": "佐倉綾音", - "CharacterDes.114.9": "主控流派描述1", - "CharacterDes.115.1": "刘雯", - "CharacterDes.115.10": "主控流派描述2", - "CharacterDes.115.11": "支援流派描述1", - "CharacterDes.115.12": "支援流派描述1", - "CharacterDes.115.2": "Firefly", - "CharacterDes.115.3": "火垂是星塔的孩子,可变形的武器是星塔的赠礼。萤火般的微光,聚集起来也可成为毁天灭地的兵器。", - "CharacterDes.115.4": "火垂主控流派1", - "CharacterDes.115.5": "火垂主控流派2", - "CharacterDes.115.6": "火垂援护流派1", - "CharacterDes.115.7": "火垂援护流派2", - "CharacterDes.115.8": "長縄まりあ", - "CharacterDes.115.9": "主控流派描述1", - "CharacterDes.116.1": "张楷轩", - "CharacterDes.116.10": "发动技能后提升攻速,并高频触发子弹效果的流派。", - "CharacterDes.116.11": "提升技能伤害与次数的直伤流派。", - "CharacterDes.116.12": "使技能可延迟传播,触发印记伤害的流派。", - "CharacterDes.116.2": "Ridge", - "CharacterDes.116.3": "岭川是一个喜欢囤积食物的护林员,她的铲子能够发射能量炮弹,并配合她投下的种子植物共同作战。", - "CharacterDes.116.4": "岭川主控流派1", - "CharacterDes.116.5": "岭川主控流派2", - "CharacterDes.116.6": "岭川援护流派1", - "CharacterDes.116.7": "岭川援护流派2", - "CharacterDes.116.8": "七瀬けろ", - "CharacterDes.116.9": "发动技能可召唤植物群攻击附近目标的流派。", - "CharacterDes.117.1": "韩娇娇", - "CharacterDes.117.10": "释放雷击后,可释放连锁闪电的流派。", - "CharacterDes.117.11": "召唤雷电领域,并造成大范围高频伤害的流派。", - "CharacterDes.117.12": "召唤雷电领域,并造成控制与爆发伤害的的流派。", - "CharacterDes.117.2": "Jinglin", - "CharacterDes.117.3": "璟麟能召唤雷电,让身边布满金色的落雷。虽然众说纷纭,但璟麟认为,这是苍梧神树赐予她的力量。", - "CharacterDes.117.4": "璟麟主控流派1", - "CharacterDes.117.5": "璟麟主控流派2", - "CharacterDes.117.6": "璟麟援护流派1", - "CharacterDes.117.7": "璟麟援护流派2", - "CharacterDes.117.8": "田嶌紗蘭", - "CharacterDes.117.9": "可持续提升单体雷击伤害的流派。", - "CharacterDes.118.1": "周语晗", - "CharacterDes.118.10": "持续积攒、消耗能量发射「镰影」切割目标,集中伤害型的流派。", - "CharacterDes.118.11": "随技能可发射「镰影」,并可对单体发动多次横斩的流派。", - "CharacterDes.118.12": "可牵引强敌,并掉落增强主控的「改造药水」的辅助流派。", - "CharacterDes.118.2": "Coronis", - "CharacterDes.118.3": "沉迷研究疑难杂症的医者,她挥动镰刀,操控剧毒,飘然穿梭于战场。", - "CharacterDes.118.4": "科洛妮丝主控流派1", - "CharacterDes.118.5": "科洛妮丝主控流派2", - "CharacterDes.118.6": "科洛妮丝援护流派1", - "CharacterDes.118.7": "科洛妮丝援护流派2", - "CharacterDes.118.8": "斉藤佑圭", - "CharacterDes.118.9": "提升技能攻击段数,并逐次提升范围的流派。", - "CharacterDes.119.1": "豆奶", - "CharacterDes.119.10": "提升飞镖伤害范围并可多段伤害,适合对付大型目标的流派。", - "CharacterDes.119.11": "命中多目标触发风印记,即可大幅缩短冷却并再次发动的群伤型流派。", - "CharacterDes.119.12": "持续跟踪追击目标,并逐渐提升引爆伤害的单体型流派。", - "CharacterDes.119.2": "Nanoha", - "CharacterDes.119.3": "花原是谷风的女仆,擅长以“花”为名的忍术。她引以为傲的葵花飞镖,能在高速移动中命中目标。", - "CharacterDes.119.4": "花原主控流派1", - "CharacterDes.119.5": "花原主控流派2", - "CharacterDes.119.6": "花原援护流派1", - "CharacterDes.119.7": "花原援护流派2", - "CharacterDes.119.8": "佐藤聡美", - "CharacterDes.119.9": "提升攻速与飞镖数量,多次命中还可造成额外群伤的流派。", - "CharacterDes.120.1": "梁爽", - "CharacterDes.120.10": "施放技能后强化普攻,并有概率射出额外子弹的单体流派。", - "CharacterDes.120.11": "花环范围更大,伤害间隔缩短的近战群伤流派。", - "CharacterDes.120.12": "花环环绕速度更快,每次环绕造成额外伤害的远程群伤流派。", - "CharacterDes.120.2": "Canace", - "CharacterDes.120.3": "传闻中的魔鬼教师,她使用的神秘桂冠,会在战斗中发挥令人意想不到的效果。", - "CharacterDes.120.4": "卡娜丝主控流派1", - "CharacterDes.120.5": "卡娜丝主控流派2", - "CharacterDes.120.6": "卡娜丝援护流派1", - "CharacterDes.120.7": "卡娜丝援护流派2", - "CharacterDes.120.8": "豊口めぐみ", - "CharacterDes.120.9": "飞叶数量和环绕速度提升,持续打击飞行路径上不同目标的群伤流派。", - "CharacterDes.123.1": "静宸", - "CharacterDes.123.10": "喷射激光贯通伤害,且援护角色通过触发印记也可发动激光的流派。", - "CharacterDes.123.11": "提升风墙数量并附加护盾,提升队伍生存能力的流派。", - "CharacterDes.123.12": "风墙持续造成伤害并增强穿越的友方飞弹,适合与远程主控搭配的流派。", - "CharacterDes.123.2": "Ann", - "CharacterDes.123.3": "火狼可可是杏子的朋友,风也是杏子的朋友。在朋友的帮助下,杏子是本地跑得最快的旅人。", - "CharacterDes.123.4": "杏子主控流派1", - "CharacterDes.123.5": "杏子主控流派2", - "CharacterDes.123.6": "杏子援护流派1", - "CharacterDes.123.7": "杏子援护流派2", - "CharacterDes.123.8": "日高里菜", - "CharacterDes.123.9": "更高概率产生「风爆」,击飞并使敌人受到更多伤害的流派。", - "CharacterDes.125.1": "张晔", - "CharacterDes.125.10": "通过持续旋转斩击输出的流派。", - "CharacterDes.125.11": "生成大量冰花,适合对付大体型敌人的流派。", - "CharacterDes.125.12": "狂化时持续产生冰花攻击敌人的流派。", - "CharacterDes.125.2": "Freesia", - "CharacterDes.125.3": "远古传承的“狂化”魔法让苍兰不停地战斗,直到体力耗尽。这是不宜被人看到的,优雅少女的暗面。", - "CharacterDes.125.4": "苍兰主控流派1", - "CharacterDes.125.5": "苍兰主控流派2", - "CharacterDes.125.6": "苍兰援护流派1", - "CharacterDes.125.7": "苍兰援护流派2", - "CharacterDes.125.8": "Lynn", - "CharacterDes.125.9": "可多次旋转斩击,配合普攻输出的流派。", - "CharacterDes.126.1": "沐霏", - "CharacterDes.126.10": "产生分身,使普攻分裂并持续附加印记的穿透型流派。", - "CharacterDes.126.11": "炎蝶数量提升,炎蝶可持续分裂的印记附加流派。", - "CharacterDes.126.12": "沐蝶数量提升,提升主控伤害的暴击流派。", - "CharacterDes.126.2": "Flora", - "CharacterDes.126.3": "紫槿在诺瓦巡回表演她独创的魔术,她释放出的火蝶看似弱小,实则会成为引火的佳物,燃尽敌人。", - "CharacterDes.126.4": "紫槿主控流派1", - "CharacterDes.126.5": "紫槿主控流派2", - "CharacterDes.126.6": "紫槿援护流派1", - "CharacterDes.126.7": "紫槿援护流派2", - "CharacterDes.126.8": "長谷川育美", - "CharacterDes.126.9": "提升魔术帽数量并使其可回收的持续群伤型流派。", - "CharacterDes.127.1": "井琉", - "CharacterDes.127.10": "施放技能后获得护盾,并随机提升队友能量的生存型流派。", - "CharacterDes.127.11": "获得护盾,护盾中的主控角色的攻击会生成水波纹,适合近战主控的流派。", - "CharacterDes.127.12": "生成可击退目标的浪域,提升浪域中的主控角色伤害,适合远程主控的流派。", - "CharacterDes.127.2": "Teresa", - "CharacterDes.127.3": "特丽莎有着丰富的野外探险经验,深知保存体力的重要性。", - "CharacterDes.127.4": "特丽莎主控流派1", - "CharacterDes.127.5": "特丽莎主控流派2", - "CharacterDes.127.6": "特丽莎援护流派1", - "CharacterDes.127.7": "特丽莎援护流派2", - "CharacterDes.127.8": "石見舞菜香", - "CharacterDes.127.9": "技能段数提升并额外生成水波纹,提升伤害与印记能力的流派。", - "CharacterDes.129.1": "???", - "CharacterDes.129.10": "主控流派描述2", - "CharacterDes.129.11": "支援流派描述1", - "CharacterDes.129.12": "支援流派描述1", - "CharacterDes.129.2": "Ubbre", - "CharacterDes.129.3": "角色介绍,一般以功能偏向,玩法特色为内容,带有一定文学性的描述。", - "CharacterDes.129.4": "悠贝主控流派1", - "CharacterDes.129.5": "悠贝主控流派2", - "CharacterDes.129.6": "悠贝援护流派1", - "CharacterDes.129.7": "悠贝援护流派2", - "CharacterDes.129.8": "???", - "CharacterDes.129.9": "主控流派描述1", - "CharacterDes.130.1": "苏婉", - "CharacterDes.130.10": "配合人偶的输出,提升攻击与技能联动的流派。", - "CharacterDes.130.11": "集中攻击前方目标的强攻流派。", - "CharacterDes.130.12": "随机攻击周围目标的散射流派。", - "CharacterDes.130.2": "Donna", - "CharacterDes.130.3": "多娜是万送屋的领袖与纽带,活力满满,自信而乐观;她的利箭会突破一切试图阻挡邮路的存在。", - "CharacterDes.130.4": "多娜主控流派1", - "CharacterDes.130.5": "多娜主控流派2", - "CharacterDes.130.6": "多娜援护流派1", - "CharacterDes.130.7": "多娜援护流派2", - "CharacterDes.130.8": "阿澄佳奈", - "CharacterDes.130.9": "发射更多更强的箭矢,提升普攻能力的流派", - "CharacterDes.132.1": "杨清江", - "CharacterDes.132.10": "强化技能的两段打击,连续释放技能输出的流派。", - "CharacterDes.132.11": "挥洒可附着目标的星星,持续造成伤害的流派。", - "CharacterDes.132.12": "挥洒可附着并削弱目标的星星,并为主控施加护盾的流派。", - "CharacterDes.132.2": "Minova", - "CharacterDes.132.3": "作为灰风俱乐部的领导者,密涅瓦很少单独行动。战斗中,她最大的依仗绝非滑板和球棒,而是伙伴。", - "CharacterDes.132.4": "密涅瓦主控流派1", - "CharacterDes.132.5": "密涅瓦主控流派2", - "CharacterDes.132.6": "密涅瓦援护流派1", - "CharacterDes.132.7": "密涅瓦援护流派2", - "CharacterDes.132.8": "ファイルーズあい", - "CharacterDes.132.9": "技能追加第三段打击,普攻与技能配合输出的流派。", - "CharacterDes.133.1": "刘十四", - "CharacterDes.133.10": "吹风追加聚怪效果并可贯穿攻击的爆发伤害流派。", - "CharacterDes.133.11": "连续生成持续追踪目标的花瓣的单体流派。", - "CharacterDes.133.12": "生成花海,并可协同风系伤害的群伤流派。", - "CharacterDes.133.2": "Nazuka", - "CharacterDes.133.3": "操控风之魔法的强大旅人,优秀的判断力是身为领导者的她与生俱来的天赋。", - "CharacterDes.133.4": "夏花主控流派1", - "CharacterDes.133.5": "夏花主控流派2", - "CharacterDes.133.6": "夏花援护流派1", - "CharacterDes.133.7": "夏花援护流派2", - "CharacterDes.133.8": "伊藤静", - "CharacterDes.133.9": "大幅提升吹风时长和范围的持续伤害流派。", - "CharacterDes.134.1": "刘一蕾", - "CharacterDes.134.10": "倾泻弹药,然后使用基础普攻高频输出的流派。", - "CharacterDes.134.11": "汇聚力量,发动单次巨量伤害的流派。", - "CharacterDes.134.12": "持续对目标造成高频多段伤害的流派。", - "CharacterDes.134.2": "Fuyuka", - "CharacterDes.134.3": "性格有些怕生,却实力高强的旅人。很难想象,这副沉重的手甲其实是她天生怪力的限制器。", - "CharacterDes.134.4": "冬香主控流派1", - "CharacterDes.134.5": "冬香主控流派2", - "CharacterDes.134.6": "冬香援护流派1", - "CharacterDes.134.7": "冬香援护流派2", - "CharacterDes.134.8": "安済知佳", - "CharacterDes.134.9": "提升弹匣上限,使用强化普攻猛击敌人的流派。", - "CharacterDes.135.1": "吴哲茹", - "CharacterDes.135.10": "增强影灵的控制能力与持续作战能力,适合对付精英目标的流派。", - "CharacterDes.135.11": "延长技能时长,持续增强场上影灵伤害的流派。", - "CharacterDes.135.12": "使技能可牵引敌人并增强影灵的自爆攻击,适合近战主控的流派。", - "CharacterDes.135.2": "Mistique", - "CharacterDes.135.3": "雾语是绯瞳传讯的魔女,擅长驱使召唤灵,以真相为食的召唤灵会帮助雾语清扫敌人,换取食物。", - "CharacterDes.135.4": "雾语主控流派1", - "CharacterDes.135.5": "雾语主控流派2", - "CharacterDes.135.6": "雾语援护流派1", - "CharacterDes.135.7": "雾语援护流派2", - "CharacterDes.135.8": "古賀葵", - "CharacterDes.135.9": "提升技能范围与伤害、影灵消失后可爆破敌人的群伤流派。", - "CharacterDes.136.1": "???", - "CharacterDes.136.10": "主控流派描述2", - "CharacterDes.136.11": "支援流派描述1", - "CharacterDes.136.12": "支援流派描述1", - "CharacterDes.136.2": "Angie", - "CharacterDes.136.3": "角色介绍,一般以功能偏向,玩法特色为内容,带有一定文学性的描述。", - "CharacterDes.136.4": "安琪主控流派1", - "CharacterDes.136.5": "安琪主控流派2", - "CharacterDes.136.6": "安琪援护流派1", - "CharacterDes.136.7": "安琪援护流派2", - "CharacterDes.136.8": "???", - "CharacterDes.136.9": "主控流派描述1", - "CharacterDes.140.1": "临时数据", - "CharacterDes.140.10": "临时数据", - "CharacterDes.140.11": "临时数据", - "CharacterDes.140.12": "临时数据", - "CharacterDes.140.2": "Angie", - "CharacterDes.140.3": "临时数据", - "CharacterDes.140.4": "临时数据", - "CharacterDes.140.5": "临时数据", - "CharacterDes.140.6": "临时数据", - "CharacterDes.140.7": "临时数据", - "CharacterDes.140.8": "临时数据", - "CharacterDes.140.9": "临时数据", - "CharacterDes.141.1": "唐夏芳", - "CharacterDes.141.10": "提升喷火的爆发伤害,追求集中火力输出的流派。", - "CharacterDes.141.11": "技能可召唤多个赤龙,发动远程攻击的流派。", - "CharacterDes.141.12": "技能可召唤一个寅虎,发动近战攻击的流派。", - "CharacterDes.141.2": "Chixia", - "CharacterDes.141.3": "明明身为玄师却意外的胆小,巨大的毛笔是改造过的喷火器,也是她绘制最强符纸的伙伴。", - "CharacterDes.141.4": "赤霞主控流派1", - "CharacterDes.141.5": "赤霞主控流派2", - "CharacterDes.141.6": "赤霞援护流派1", - "CharacterDes.141.7": "赤霞援护流派2", - "CharacterDes.141.8": "徳井青空", - "CharacterDes.141.9": "提升喷火的持续时间,并在热量足够时强化普攻的流派。", - "CharacterDes.142.1": "唐梦", - "CharacterDes.142.10": "技能可强化普攻并附加印记,单体作战型流派。", - "CharacterDes.142.11": "增强爪击范围并牵引目标,配合主控攻击的流派。", - "CharacterDes.142.12": "提升爪击次数并强化队伍伤害,支援全队输出的流派。", - "CharacterDes.142.2": "Cosette", - "CharacterDes.142.3": "无论是捡来的武器钢爪,还是寄宿了特殊魔法的左手,都是珂赛特撕破命运锁链的武器。", - "CharacterDes.142.4": "珂赛特主控流派1", - "CharacterDes.142.5": "珂赛特主控流派2", - "CharacterDes.142.6": "珂赛特援护流派1", - "CharacterDes.142.7": "珂赛特援护流派2", - "CharacterDes.142.8": "佳原萌枝", - "CharacterDes.142.9": "援护角色的攻击可提升主控技能发动频度,协同型流派。", - "CharacterDes.143.1": "王美心", - "CharacterDes.143.10": "强化技能和普攻的远程攻击,提升火力,远程输出的流派。", - "CharacterDes.143.11": "技能产生地裂与旋风,提升持续输出能力的流派。", - "CharacterDes.143.12": "强化技能范围与伤害,提升瞬时输出能力的流派。", - "CharacterDes.143.2": "Wraith", - "CharacterDes.143.3": "自极寒北境而来,黎明近卫的精锐战士。她精通各种武器,对有关永夜的案件总是格外上心。", - "CharacterDes.143.4": "风影主控流派1", - "CharacterDes.143.5": "风影主控流派2", - "CharacterDes.143.6": "风影援护流派1", - "CharacterDes.143.7": "风影援护流派2", - "CharacterDes.143.8": "高橋ミナミ", - "CharacterDes.143.9": "发动技能和普攻时,产生旋风摧毁飞弹,近战输出的流派。", - "CharacterDes.144.1": "张梦娇", - "CharacterDes.144.10": "技能可强化腾蛇并生成镜影的技能流派。", - "CharacterDes.144.11": "在技能暴击时,提升技能次数与伤害的暴击流派。", - "CharacterDes.144.12": "技能可连续生成镜影并附加刀光,造成多次伤害的持续输出流派。", - "CharacterDes.144.2": "Chitose", - "CharacterDes.144.3": "千都世是以刀为自我,身披锐气的强大武者。她的刀法可聚集水流,化作水蛇之势摧毁敌阵。", - "CharacterDes.144.4": "千都世主控流派1", - "CharacterDes.144.5": "千都世主控流派2", - "CharacterDes.144.6": "千都世援护流派1", - "CharacterDes.144.7": "千都世援护流派2", - "CharacterDes.144.8": "月城日花", - "CharacterDes.144.9": "发动技能后,普攻可生成腾蛇与镜影的普攻流派。", - "CharacterDes.145.1": "???", - "CharacterDes.145.10": "临时占位", - "CharacterDes.145.11": "临时占位", - "CharacterDes.145.12": "临时占位", - "CharacterDes.145.2": "Otoha", - "CharacterDes.145.4": "乙叶主控流派1", - "CharacterDes.145.5": "乙叶主控流派2", - "CharacterDes.145.6": "乙叶援护流派1", - "CharacterDes.145.7": "乙叶援护流派2", - "CharacterDes.145.8": "???", - "CharacterDes.145.9": "临时占位", - "CharacterDes.147.1": "蔡书瑾", - "CharacterDes.147.10": "强化技能召唤的音响的伤害范围与攻击次数的阵地战流派。", - "CharacterDes.147.11": "强化横扫攻击的次数与伤害,适合对付大群敌人的流派。", - "CharacterDes.147.12": "强化音符数量与弹射效果,适合对付单体目标的流派。", - "CharacterDes.147.2": "Caramel", - "CharacterDes.147.3": "沉醉于“星塔之音”,技巧精湛的贝斯乐手。即使是星骸和魔物也难以招架她演奏的震撼。", - "CharacterDes.147.4": "焦糖主控流派1", - "CharacterDes.147.5": "焦糖主控流派2", - "CharacterDes.147.6": "焦糖援护流派1", - "CharacterDes.147.7": "焦糖援护流派2", - "CharacterDes.147.8": "鈴代紗弓", - "CharacterDes.147.9": "与技能召唤的音响交互,强化普攻触发印记的灵活型流派。", - "CharacterDes.149.1": "静宸", - "CharacterDes.149.10": "提升技能链接目标数,并与角色产生连锁反应的技能流派。", - "CharacterDes.149.11": "提升链铲数量,并可拖拽链铲额外造成伤害的爆发流派。", - "CharacterDes.149.12": "角色持续存在并产生震荡的持续伤害流派。", - "CharacterDes.149.2": "Gerie", - "CharacterDes.149.3": "格芮在战场上肆意地挥舞链铲“宽恕”,拖拽、压制大片的敌人,播撒直抵灵魂的恐惧并完成制裁。", - "CharacterDes.149.4": "格芮主控流派1", - "CharacterDes.149.5": "格芮主控流派2", - "CharacterDes.149.6": "格芮援护流派1", - "CharacterDes.149.7": "格芮援护流派2", - "CharacterDes.149.8": "天音ゆかり", - "CharacterDes.149.9": "施放技能后,提升移速、攻击范围和伤害的普攻流派。", - "CharacterDes.150.1": "宋媛媛", - "CharacterDes.150.10": "提升技能攻击段数,并造成多次伤害的流派。", - "CharacterDes.150.11": "生成持续喷发的大量光柱的流派。", - "CharacterDes.150.12": "使光柱更精准打击敌人的流派。", - "CharacterDes.150.2": "Laru", - "CharacterDes.150.3": "挥舞雷霆的长枪横扫一切,化作闪光肆意穿梭,在战场上,菈露总算是有机会挥洒她那自由的灵魂了。", - "CharacterDes.150.4": "菈露主控流派1", - "CharacterDes.150.5": "菈露主控流派2", - "CharacterDes.150.6": "菈露援护流派1", - "CharacterDes.150.7": "菈露援护流派2", - "CharacterDes.150.8": "田中あいみ", - "CharacterDes.150.9": "施放技能后,生成多种雷电造成持续伤害的流派。", - "CharacterDes.155.1": "Vila", - "CharacterDes.155.10": "强化「夜兔」无人机,适合对抗群体目标的流派。", - "CharacterDes.155.11": "在技能结束后召唤多台无人机持续进行打击的援护流派。", - "CharacterDes.155.12": "在技能持续期间发动更多次的冲浪攻击造成爆发伤害的援护流派。", - "CharacterDes.155.2": "Shia", - "CharacterDes.155.3": "希娅的行动十分灵敏。她身踏冲浪板,与麾下的“雪兔”和“夜兔”一起,组成势不可挡的巨浪攻势。", - "CharacterDes.155.4": "希娅主控流派1", - "CharacterDes.155.5": "希娅主控流派2", - "CharacterDes.155.6": "希娅援护流派1", - "CharacterDes.155.7": "希娅援护流派2", - "CharacterDes.155.8": "堀江由衣", - "CharacterDes.155.9": "强化「雪兔」无人机,适合对抗单体目标的流派。", - "CharacterDes.156.1": "谢莹", - "CharacterDes.156.10": "提升换弹频率,更高频发动旋风射击的流派。", - "CharacterDes.156.11": "提升抽奖结果中“企鹅”的概率,抛掷企鹅雕像,提升主控输出能力的流派。", - "CharacterDes.156.12": "提升抽奖结果中“爱心”的概率,射出爱心箭矢,提升主控生存能力的流派。", - "CharacterDes.156.2": "Nazuna", - "CharacterDes.156.3": "小禾使用手弩与她心爱的娃娃一同作战,她的奇思妙想与幸运值,总能为团队提供意料之外的惊喜。", - "CharacterDes.156.4": "小禾主控流派1", - "CharacterDes.156.5": "小禾主控流派2", - "CharacterDes.156.6": "小禾援护流派1", - "CharacterDes.156.7": "小禾援护流派2", - "CharacterDes.156.8": "江原萌依", - "CharacterDes.156.9": "提升玩偶伤害并追加回复,提升持续作战能力的流派。", - "CharacterDes.158.1": "宋媛媛", - "CharacterDes.158.10": "强化自身技能,发动多段范围攻击,适合对抗群体敌人的流派。", - "CharacterDes.158.11": "强化大炮,爆发式输出的援护流派。", - "CharacterDes.158.12": "强化玩具,持续输出的援护流派。", - "CharacterDes.158.2": "LaruXmas", - "CharacterDes.158.3": "打扮成圣夜使者的菈露,正进行雪愿节特派。在圣夜凌晨的钟声里,锡兵与礼炮将见证一场闪烁的奇迹。", - "CharacterDes.158.4": "圣夜菈露主控流派1", - "CharacterDes.158.5": "圣夜菈露主控流派2", - "CharacterDes.158.6": "圣夜菈露援护流派1", - "CharacterDes.158.7": "圣夜菈露援护流派2", - "CharacterDes.158.8": "田中あいみ", - "CharacterDes.158.9": "强化玩具大军,协同自身作战,适合对抗单体敌人的流派。", - "CharacterDes.159.1": "周语晗", - "CharacterDes.159.10": "技能范围造成伤害的同时,与普攻有联动伤害的流派。", - "CharacterDes.159.11": "玫瑰药剂变为瞬爆,造成高额伤害的援护流派。", - "CharacterDes.159.12": "生成更多枯萎药剂,加强持续输出能力的援护流派。", - "CharacterDes.159.2": "Coronis", - "CharacterDes.159.3": "科洛妮丝身穿龙裔的传统服饰,正在苍梧享受她的假期。精心调配的药剂,是她浓烈的“爱意”。", - "CharacterDes.159.4": "科洛妮丝主控流派1", - "CharacterDes.159.5": "科洛妮丝主控流派2", - "CharacterDes.159.6": "科洛妮丝援护流派1", - "CharacterDes.159.7": "科洛妮丝援护流派2", - "CharacterDes.159.8": "斉藤佑圭", - "CharacterDes.159.9": "强化瑞兆,高频率对抗单体敌人的流派。", - "CharacterSkin.10301.1": "琥珀-基础形象", - "CharacterSkin.10302.1": "琥珀-觉醒形象", - "CharacterSkin.10303.1": "玩心无邪", - "CharacterSkin.10303.2": "锦绣织就流火,金饰点缀祥云。不怒自威、顾盼神飞。\u000b嘎呜——", - "CharacterSkin.10304.1": "???", - "CharacterSkin.10304.2": "???", - "CharacterSkin.10601.1": "极光形象", - "CharacterSkin.10701.1": "缇莉娅-基础形象", - "CharacterSkin.10702.1": "缇莉娅-觉醒形象", - "CharacterSkin.10703.1": "此即吾之正义!", - "CharacterSkin.10703.2": "系紧腰带,利落变身,斗志如烈阳般炽热!\u000b披上正义的战衣,以骑士之姿守护每一条街道——\u000b此即吾之正义!", - "CharacterSkin.10704.1": "???", - "CharacterSkin.10704.2": "???", - "CharacterSkin.10801.1": "卡西米拉-基础形象", - "CharacterSkin.10802.1": "卡西米拉-觉醒形象", - "CharacterSkin.10803.1": "???", - "CharacterSkin.10803.2": "???", - "CharacterSkin.10804.1": "???", - "CharacterSkin.10804.2": "???", - "CharacterSkin.10901.1": "青叶-基础形象", - "CharacterSkin.10902.1": "青叶-觉醒形象", - "CharacterSkin.10903.1": "???", - "CharacterSkin.10903.2": "???", - "CharacterSkin.10904.1": "???", - "CharacterSkin.10904.2": "???", - "CharacterSkin.11001.1": "翡冷翠-基础形象", - "CharacterSkin.11002.1": "翡冷翠-觉醒形象", - "CharacterSkin.11003.1": "???", - "CharacterSkin.11003.2": "???", - "CharacterSkin.11004.1": "???", - "CharacterSkin.11004.2": "???", - "CharacterSkin.11101.1": "鸢尾-基础形象", - "CharacterSkin.11102.1": "鸢尾-觉醒形象", - "CharacterSkin.11103.1": "1/365的你", - "CharacterSkin.11103.2": "冬日清冷阳光下的你,捧着热饮呼出白气的你,自诩平凡普通的你,却构成了这个日子全部的意义。", - "CharacterSkin.11104.1": "???", - "CharacterSkin.11104.2": "???", - "CharacterSkin.11201.1": "尘沙-基础形象", - "CharacterSkin.11202.1": "尘沙-觉醒形象", - "CharacterSkin.11203.1": "日晒的余温", - "CharacterSkin.11203.2": "来到大海,来到沙滩,当然得换上泳衣。\u000b怀抱热情的太阳,享受海浪的轻拍——与夏天的亲密接触,得务必注意防晒!", - "CharacterSkin.11204.1": "???", - "CharacterSkin.11204.2": "???", - "CharacterSkin.11301.1": "师渺-基础形象", - "CharacterSkin.11302.1": "师渺-觉醒形象", - "CharacterSkin.11303.1": "???", - "CharacterSkin.11303.2": "???", - "CharacterSkin.11304.1": "???", - "CharacterSkin.11304.2": "???", - "CharacterSkin.11401.1": "猫眼-基础形象", - "CharacterSkin.11402.1": "猫眼-觉醒形象", - "CharacterSkin.11403.1": "???", - "CharacterSkin.11403.2": "???", - "CharacterSkin.11404.1": "???", - "CharacterSkin.11404.2": "???", - "CharacterSkin.11501.1": "火垂-基础形象", - "CharacterSkin.11502.1": "火垂-觉醒形象", - "CharacterSkin.11503.1": "???", - "CharacterSkin.11503.2": "???", - "CharacterSkin.11504.1": "???", - "CharacterSkin.11504.2": "???", - "CharacterSkin.11601.1": "岭川-基础形象", - "CharacterSkin.11602.1": "岭川-觉醒形象", - "CharacterSkin.11603.1": "郁蓊恒温室中憩", - "CharacterSkin.11604.1": "???", - "CharacterSkin.11604.2": "???", - "CharacterSkin.11701.1": "璟麟-基础形象", - "CharacterSkin.11702.1": "璟麟-觉醒形象", - "CharacterSkin.11703.1": "???", - "CharacterSkin.11703.2": "???", - "CharacterSkin.11704.1": "???", - "CharacterSkin.11704.2": "???", - "CharacterSkin.11801.1": "科洛妮丝-基础形象", - "CharacterSkin.11802.1": "科洛妮丝-觉醒形象", - "CharacterSkin.11803.1": "???", - "CharacterSkin.11803.2": "???", - "CharacterSkin.11804.1": "???", - "CharacterSkin.11804.2": "???", - "CharacterSkin.11901.1": "花原-基础形象", - "CharacterSkin.11902.1": "花原-觉醒形象", - "CharacterSkin.11903.1": "异国风起时", - "CharacterSkin.11903.2": "风摇云影间,曦光舞沙尘。与君共度时,唯有花窥见。", - "CharacterSkin.11904.1": "???", - "CharacterSkin.11904.2": "???", - "CharacterSkin.12001.1": "卡娜丝-基础形象", - "CharacterSkin.12002.1": "卡娜丝-觉醒形象", - "CharacterSkin.12003.1": "???", - "CharacterSkin.12003.2": "???", - "CharacterSkin.12004.1": "???", - "CharacterSkin.12004.2": "???", - "CharacterSkin.12301.1": "杏子-基础形象", - "CharacterSkin.12302.1": "杏子-觉醒形象", - "CharacterSkin.12303.1": "???", - "CharacterSkin.12303.2": "???", - "CharacterSkin.12304.1": "???", - "CharacterSkin.12304.2": "???", - "CharacterSkin.12501.1": "苍兰-基础形象", - "CharacterSkin.12502.1": "苍兰-觉醒形象", - "CharacterSkin.12503.1": "落雪的赠礼", - "CharacterSkin.12503.2": "她所期盼的雪愿节,是一炉温暖的火焰,一杯香甜的果酿,亲密好友的笑语,以及一份来自你的、独一无二的礼物。", - "CharacterSkin.12504.1": "???", - "CharacterSkin.12504.2": "???", - "CharacterSkin.12601.1": "紫槿-基础形象", - "CharacterSkin.12602.1": "紫槿-觉醒形象", - "CharacterSkin.12603.1": "???", - "CharacterSkin.12603.2": "???", - "CharacterSkin.12604.1": "???", - "CharacterSkin.12604.2": "???", - "CharacterSkin.12701.1": "特丽莎-基础形象", - "CharacterSkin.12702.1": "特丽莎-觉醒形象", - "CharacterSkin.12703.1": "新人勇者前来报到", - "CharacterSkin.12703.2": "拿起村里最好的宝剑,踏上勇者特丽莎的传奇冒险!欸~金光闪闪的宝箱?让我打开看看——呜哇——这是什么东西?!", - "CharacterSkin.12704.1": "???", - "CharacterSkin.12704.2": "???", - "CharacterSkin.12901.1": "【基础】悠贝", - "CharacterSkin.12902.1": "【觉醒】悠贝", - "CharacterSkin.12903.1": "???", - "CharacterSkin.12903.2": "???", - "CharacterSkin.12904.1": "???", - "CharacterSkin.12904.2": "???", - "CharacterSkin.13001.1": "多娜-基础形象", - "CharacterSkin.13002.1": "多娜-觉醒形象", - "CharacterSkin.13003.1": "???", - "CharacterSkin.13003.2": "???", - "CharacterSkin.13004.1": "???", - "CharacterSkin.13004.2": "???", - "CharacterSkin.13201.1": "密涅瓦-基础形象", - "CharacterSkin.13202.1": "密涅瓦-觉醒形象", - "CharacterSkin.13203.1": "微醺白日梦", - "CharacterSkin.13203.2": "手臂传来课桌板的清凉,后背感知洒落阳光的温暖。\u000b书本的芬芳令人陶醉——这是一场微醺的白日梦。", - "CharacterSkin.13204.1": "???", - "CharacterSkin.13204.2": "???", - "CharacterSkin.13301.1": "夏花-基础形象", - "CharacterSkin.13302.1": "夏花-觉醒形象", - "CharacterSkin.13303.1": "清露微滴的初夏", - "CharacterSkin.13303.2": "一缕气息,初夏的花朵悄然绽放。一种触感,就像与你一同握住风车的那只手。", - "CharacterSkin.13304.1": "???", - "CharacterSkin.13304.2": "???", - "CharacterSkin.13401.1": "冬香-基础形象", - "CharacterSkin.13402.1": "冬香-觉醒形象", - "CharacterSkin.13403.1": "平安度过试用期!", - "CharacterSkin.13403.2": "按时打卡不迟到,材料认真准备好。勤勤恳恳,战战兢兢。哎呦喂——扑通,怎么还是搞砸了?", - "CharacterSkin.13404.1": "???", - "CharacterSkin.13404.2": "???", - "CharacterSkin.13501.1": "雾语-基础形象", - "CharacterSkin.13502.1": "雾语-觉醒形象", - "CharacterSkin.13503.1": "可可甜心情与夜", - "CharacterSkin.13503.2": "沉醉于可可的甜蜜,扫帚划过星空,将烦恼抛之脑后——这是只属于你们的浪漫冒险。", - "CharacterSkin.13504.1": "???", - "CharacterSkin.13504.2": "???", - "CharacterSkin.13601.1": "???", - "CharacterSkin.13601.2": "???", - "CharacterSkin.13602.1": "???", - "CharacterSkin.13602.2": "???", - "CharacterSkin.13603.1": "???", - "CharacterSkin.13603.2": "???", - "CharacterSkin.13604.1": "???", - "CharacterSkin.13604.2": "???", - "CharacterSkin.14001.1": "斯帕克拉-基础形象", - "CharacterSkin.14002.1": "斯帕克拉-觉醒形象", - "CharacterSkin.14003.1": "???", - "CharacterSkin.14003.2": "???", - "CharacterSkin.14004.1": "???", - "CharacterSkin.14004.2": "???", - "CharacterSkin.14101.1": "赤霞-基础形象", - "CharacterSkin.14102.1": "赤霞-觉醒形象", - "CharacterSkin.14103.1": "???", - "CharacterSkin.14103.2": "???", - "CharacterSkin.14104.1": "???", - "CharacterSkin.14104.2": "???", - "CharacterSkin.14201.1": "珂赛特-基础形象", - "CharacterSkin.14202.1": "珂赛特-觉醒形象", - "CharacterSkin.14203.1": "???", - "CharacterSkin.14203.2": "???", - "CharacterSkin.14204.1": "???", - "CharacterSkin.14204.2": "???", - "CharacterSkin.14301.1": "风影-基础形象", - "CharacterSkin.14302.1": "风影-觉醒形象", - "CharacterSkin.14303.1": "???", - "CharacterSkin.14303.2": "???", - "CharacterSkin.14304.1": "???", - "CharacterSkin.14304.2": "???", - "CharacterSkin.14401.1": "千都世-基础形象", - "CharacterSkin.14402.1": "千都世-觉醒形象", - "CharacterSkin.14403.1": "牵牛花开,少女初醒", - "CharacterSkin.14403.2": "养在水里的牵牛花——它的鲜亮和淡香,能保持多久呢?", - "CharacterSkin.14404.1": "???", - "CharacterSkin.14404.2": "???", - "CharacterSkin.14501.1": "乙叶-基础形象", - "CharacterSkin.14502.1": "乙叶-觉醒形象", - "CharacterSkin.14503.1": "???", - "CharacterSkin.14503.2": "???", - "CharacterSkin.14504.1": "???", - "CharacterSkin.14504.2": "???", - "CharacterSkin.14701.1": "焦糖-基础形象", - "CharacterSkin.14702.1": "焦糖-觉醒形象", - "CharacterSkin.14703.1": "梦萌贝斯音", - "CharacterSkin.14703.2": "滴滴嘟滴嘟,让一让!演出马上就要开始啦——\n请听——梦梦萌萌,软软咚咚,叮叮当当的贝斯梦境!", - "CharacterSkin.14704.1": "???", - "CharacterSkin.14704.2": "???", - "CharacterSkin.14901.1": "格芮-基础形象", - "CharacterSkin.14902.1": "格芮-觉醒形象", - "CharacterSkin.14903.1": "相约融雪后", - "CharacterSkin.14903.2": "咖啡的酸涩,蔷薇的芳香,想将一切新奇的体验都与你分享。融雪后,来一场约会吧?", - "CharacterSkin.14904.1": "???", - "CharacterSkin.14904.2": "???", - "CharacterSkin.15001.1": "菈露-基础形象", - "CharacterSkin.15002.1": "菈露-觉醒形象", - "CharacterSkin.15003.1": "???", - "CharacterSkin.15003.2": "???", - "CharacterSkin.15004.1": "???", - "CharacterSkin.15004.2": "???", - "CharacterSkin.15501.1": "希娅-基础形象", - "CharacterSkin.15502.1": "希娅-觉醒形象", - "CharacterSkin.15503.1": "???", - "CharacterSkin.15503.2": "???", - "CharacterSkin.15504.1": "???", - "CharacterSkin.15504.2": "???", - "CharacterSkin.15601.1": "小禾-基础形象", - "CharacterSkin.15602.1": "小禾-觉醒形象", - "CharacterSkin.15603.1": "古灵精怪茶话会", - "CharacterSkin.15603.2": "生活不过是如此吧:吃一块歌剧院,再沏一壶红茶。梦想正在膨胀,直至茶壶吐出蒸汽泡泡。", - "CharacterSkin.15604.1": "???", - "CharacterSkin.15604.2": "???", - "CharacterSkin.15801.1": "菈露(圣夜)-基础形象", - "CharacterSkin.15802.1": "菈露(圣夜)-觉醒形象", - "CharacterSkin.15803.1": "???", - "CharacterSkin.15803.2": "???", - "CharacterSkin.15804.1": "???", - "CharacterSkin.15804.2": "???", - "CharacterSkin.15901.1": "科洛妮丝(新春)-基础形象", - "CharacterSkin.15902.1": "科洛妮丝(新春)-觉醒形象", - "CharacterSkin.15903.1": "???", - "CharacterSkin.15903.2": "???", - "CharacterSkin.15904.1": "???", - "CharacterSkin.15904.2": "???", - "CharacterTag.101.1": "先锋", - "CharacterTag.102.1": "均衡", - "CharacterTag.103.1": "辅助", - "CharacterTag.104.1": "空", - "CharacterTag.201.1": "收集控", - "CharacterTag.202.1": "稳扎稳打", - "CharacterTag.203.1": "冒险家", - "CharacterTag.204.1": "奇思妙想", - "CharacterTag.205.1": "求知心切", - "CharacterTag.206.1": "空", - "CharacterTag.301.1": "空白旅团", - "CharacterTag.302.1": "帝国卫队", - "CharacterTag.303.1": "白猫剧团", - "CharacterTag.304.1": "联合种业", - "CharacterTag.305.1": "白泽公署", - "CharacterTag.306.1": "地理协会", - "CharacterTag.307.1": "凤凰炒蛋", - "CharacterTag.308.1": "谷风家政", - "CharacterTag.309.1": "万送屋", - "CharacterTag.310.1": "自由旅人", - "CharacterTag.311.1": "灰风俱乐部", - "CharacterTag.312.1": "绯曈传讯", - "CharacterTag.313.1": "空", - "CharacterTag.314.1": "云笈文化", - "CharacterTag.315.1": "恩赐意志", - "CharacterTag.316.1": "花令旅团", - "CharacterTag.317.1": "柔光会社", - "ContentWord.1000.1": "诺瓦帝国", - "ContentWord.1001.1": "恩赐意志", - "ContentWord.1002.1": "绯曈传讯", - "ContentWord.1003.1": "万送屋", - "ContentWord.1004.1": "联合种业", - "ContentWord.1005.1": "柔光会社", - "ContentWord.1006.1": "谷风家政", - "ContentWord.1007.1": "凤凰炒蛋", - "ContentWord.1008.1": "雏菊之家", - "ContentWord.1009.1": "余烬", - "ContentWord.1010.1": "诺瓦盾", - "CookieLevel.1001.1": "按部就班 I", - "CookieLevel.1001.2": "按照图样指示装配曲奇礼盒,按部就班完成工作!", - "CookieLevel.1002.1": "按部就班 II", - "CookieLevel.1002.2": "按照图样指示装配曲奇礼盒,按部就班完成工作!\n可能会出现大礼盒哦!", - "CookieLevel.1003.1": "按部就班 III", - "CookieLevel.1003.2": "按照图样指示装配曲奇礼盒,按部就班完成工作!\n可能会更早出现大礼盒哦!", - "CookieLevel.1004.1": "甜蜜妙想 I", - "CookieLevel.1004.2": "依照路线提示按顺序和形状装配曲奇礼盒,给客人带去甜蜜妙想吧!", - "CookieLevel.1005.1": "甜蜜妙想 II", - "CookieLevel.1005.2": "依照路线提示按顺序和形状装配曲奇礼盒,给客人带去甜蜜妙想吧!\n可能会出现大礼盒哦!", - "CookieLevel.1006.1": "奇思律动 I", - "CookieLevel.1006.2": "奇思律动,按照节拍装配曲奇礼盒!\n更准确的放置时机可以获得更高的评分!", - "CookieLevel.1007.1": "奇思律动 II", - "CookieLevel.1007.2": "奇思律动,按照节拍装配曲奇礼盒!\n节奏更快了,而且会出现大礼盒哦!\n更准确的放置时机可以获得更高的评分!", - "CookieLevel.1008.1": "怪奇梦工坊", - "CookieLevel.1008.2": "欢迎来到怪奇梦工坊!\n装配礼盒时,既要按照路线顺序,也要跟上越来越快的节拍。\n错误放置的话,可能会任务失败哦!", - "CookieLevel.1011.1": "基础配方 I", - "CookieLevel.1011.2": "常规口味的饼干,只需要按照图样指示装进圣诞礼盒里!", - "CookieLevel.1012.1": "基础配方 II", - "CookieLevel.1012.2": "常规口味的饼干,只需要按照图样指示装进圣诞礼盒里,就有可能出现大礼盒哦!", - "CookieLevel.1013.1": "基础配方 III", - "CookieLevel.1013.2": "常规口味的饼干,只需要按照图样指示装进圣诞礼盒里,可能会更早出现大礼盒哦!", - "CookieLevel.1014.1": "风味融合 I", - "CookieLevel.1014.2": "不同风味融合的饼干,依照路线提示按顺序和形状装配进圣诞礼盒,去给客人味蕾上的惊喜!", - "CookieLevel.1015.1": "风味融合 II", - "CookieLevel.1015.2": "不同风味融合的饼干,依照路线提示按顺序和形状装配进圣诞礼盒,去给客人味蕾上的惊喜!", - "CookieLevel.1016.1": "创意时刻 I", - "CookieLevel.1016.2": "灵光一闪的创意,这些饼干会是什么口味呢?\n请按照节拍装配圣诞礼盒!更准确的放置时机可以获得更高的评分!", - "CookieLevel.1017.1": "创意时刻 II", - "CookieLevel.1017.2": "灵光一闪的创意,这些饼干会是什么口味呢?\n请按照节拍装配圣诞礼盒!更准确的放置时机可以获得更高的评分!", - "CookieLevel.1018.1": "秘密配方", - "CookieLevel.1018.2": "神秘配方做出来的神秘饼干,也需要特殊的包装~\n装配礼盒时,既要按照路线顺序,也要跟上越来越快的节拍。\n错误放置的话,可能会任务失败哦!", - "CookieLevel.1021.1": "团团圆圆Ⅰ", - "CookieLevel.1021.2": "按照图样指示装配曲奇礼盒,新的一年也要团团圆圆!", - "CookieLevel.1022.1": "团团圆圆Ⅱ", - "CookieLevel.1022.2": "按照图样指示装配曲奇礼盒,新的一年也要团团圆圆!\n可能会出现大礼盒哦!", - "CookieLevel.1023.1": "团团圆圆Ⅲ", - "CookieLevel.1023.2": "按照图样指示装配曲奇礼盒,新的一年也要团团圆圆!\n可能会更早出现大礼盒哦!", - "CookieLevel.1024.1": "顺顺利利Ⅰ", - "CookieLevel.1024.2": "依照路线提示按顺序和形状装配曲奇礼盒,新的一年也要顺顺利利!", - "CookieLevel.1025.1": "顺顺利利Ⅱ", - "CookieLevel.1025.2": "依照路线提示按顺序和形状装配曲奇礼盒,新的一年也要顺顺利利!\n可能会出现大礼盒哦!", - "CookieLevel.1026.1": "节节高升Ⅰ", - "CookieLevel.1026.2": "按照节拍装配曲奇礼盒!新的一年也要节节高升!\n更准确的放置时机可以获得更高的评分!", - "CookieLevel.1027.1": "节节高升Ⅱ", - "CookieLevel.1027.2": "按照节拍装配曲奇礼盒!新的一年也要节节高升!\n节奏更快了,而且会出现大礼盒哦!\n更准确的放置时机可以获得更高的评分!", - "CookieLevel.1028.1": "龙腾虎跃", - "CookieLevel.1028.2": "龙腾虎跃,新年正在热闹时!\n装配礼盒时,既要按照路线顺序,也要跟上越来越快的节拍。\n错误放置的话,可能会任务失败哦!", - "DailyInstance.1000.1": "悬赏行动", - "DailyInstance.1000.2": "星塔的奇妙生物——夏洛克又出现了!\n尽快驱逐夏洛克,赢得丰厚的素材或朵拉!", - "DailyInstance.1000.3": "80秒内成功通关", - "DailyInstance.1000.4": "剩余时间大于20秒通关", - "DailyInstance.1000.5": "剩余时间大于40秒通关", - "DailyInstance.1001.1": "悬赏行动", - "DailyInstance.1001.2": "星塔的奇妙生物——夏洛克又出现了!\n尽快驱逐夏洛克,赢得丰厚的素材或朵拉!", - "DailyInstance.1001.3": "80秒内成功通关", - "DailyInstance.1001.4": "剩余时间大于20秒通关", - "DailyInstance.1001.5": "剩余时间大于40秒通关", - "DailyInstance.1002.1": "悬赏行动", - "DailyInstance.1002.2": "星塔的奇妙生物——夏洛克又出现了!\n尽快驱逐夏洛克,赢得丰厚的素材或朵拉!", - "DailyInstance.1002.3": "80秒内成功通关", - "DailyInstance.1002.4": "剩余时间大于20秒通关", - "DailyInstance.1002.5": "剩余时间大于40秒通关", - "DailyInstance.1003.1": "悬赏行动", - "DailyInstance.1003.2": "星塔的奇妙生物——夏洛克又出现了!\n尽快驱逐夏洛克,赢得丰厚的素材或朵拉!", - "DailyInstance.1003.3": "80秒内成功通关", - "DailyInstance.1003.4": "剩余时间大于20秒通关", - "DailyInstance.1003.5": "剩余时间大于40秒通关", - "DailyInstance.1004.1": "悬赏行动", - "DailyInstance.1004.2": "星塔的奇妙生物——夏洛克又出现了!\n尽快驱逐夏洛克,赢得丰厚的素材或朵拉!", - "DailyInstance.1004.3": "80秒内成功通关", - "DailyInstance.1004.4": "剩余时间大于20秒通关", - "DailyInstance.1004.5": "剩余时间大于40秒通关", - "DailyInstance.1005.1": "悬赏行动", - "DailyInstance.1005.2": "星塔的奇妙生物——夏洛克又出现了!\n尽快驱逐夏洛克,赢得丰厚的素材或朵拉!", - "DailyInstance.1005.3": "80秒内成功通关", - "DailyInstance.1005.4": "剩余时间大于20秒通关", - "DailyInstance.1005.5": "剩余时间大于40秒通关", - "DailyInstanceRewardGroup.101.1": "笔记", - "DailyInstanceRewardGroup.101.2": "提升旅人经验的素材", - "DailyInstanceRewardGroup.102.1": "朵拉", - "DailyInstanceRewardGroup.102.2": "通行诺瓦的一般货币", - "DailyInstanceRewardGroup.103.1": "空唱片", - "DailyInstanceRewardGroup.103.2": "用于升级秘纹的素材", - "DailyInstanceRewardGroup.201.1": "笔记", - "DailyInstanceRewardGroup.201.2": "提升旅人经验的素材", - "DailyInstanceRewardGroup.202.1": "朵拉", - "DailyInstanceRewardGroup.202.2": "通行诺瓦的一般货币", - "DailyInstanceRewardGroup.203.1": "空唱片", - "DailyInstanceRewardGroup.203.2": "用于升级秘纹的素材", - "DailyInstanceRewardGroup.301.1": "笔记", - "DailyInstanceRewardGroup.301.2": "提升旅人经验的素材", - "DailyInstanceRewardGroup.302.1": "朵拉", - "DailyInstanceRewardGroup.302.2": "通行诺瓦的一般货币", - "DailyInstanceRewardGroup.303.1": "空唱片", - "DailyInstanceRewardGroup.303.2": "用于升级秘纹的素材", - "DailyInstanceRewardGroup.401.1": "笔记", - "DailyInstanceRewardGroup.401.2": "提升旅人经验的素材", - "DailyInstanceRewardGroup.402.1": "朵拉", - "DailyInstanceRewardGroup.402.2": "通行诺瓦的一般货币", - "DailyInstanceRewardGroup.403.1": "空唱片", - "DailyInstanceRewardGroup.403.2": "用于升级秘纹的素材", - "DailyInstanceRewardGroup.501.1": "笔记", - "DailyInstanceRewardGroup.501.2": "提升旅人经验的素材", - "DailyInstanceRewardGroup.502.1": "朵拉", - "DailyInstanceRewardGroup.502.2": "通行诺瓦的一般货币", - "DailyInstanceRewardGroup.503.1": "空唱片", - "DailyInstanceRewardGroup.503.2": "用于升级秘纹的素材", - "DailyInstanceRewardGroup.601.1": "笔记", - "DailyInstanceRewardGroup.601.2": "提升旅人经验的素材", - "DailyInstanceRewardGroup.602.1": "朵拉", - "DailyInstanceRewardGroup.602.2": "通行诺瓦的一般货币", - "DailyInstanceRewardGroup.603.1": "空唱片", - "DailyInstanceRewardGroup.603.2": "用于升级秘纹的素材", - "DailyInstanceType.Common.1": "赏金速略", - "DailyQuest.1001.1": "今日登录游戏", - "DailyQuest.1002.1": "进行1次星塔探索", - "DailyQuest.1003.1": "通关5次任意战斗关卡", - "DailyQuest.1004.1": "累计消耗100点干劲", - "DailyQuest.1005.1": "与主界面的旅人进行1次互动", - "DailyQuest.1006.1": "提升任意秘纹等级1次", - "DailyQuest.1007.1": "提升任意旅人等级1次", - "DailyQuest.1008.1": "在「心链」中赠礼1次", - "DailyQuest.1009.1": "领取采购商店内的随机奖励", - "DailyQuest.1010.1": "进行1次派遣委托", - "DailyQuest.2001.1": "在「技巧试炼」完成1次战斗", - "DailyQuest.2002.1": "在「晋升试炼」完成1次战斗", - "DailyQuest.2003.1": "在「基础试炼」完成1次战斗", - "DailyQuest.2004.1": "在「纹章试炼」完成1次战斗", - "DailyQuest.2005.1": "在「心链」中邀约1次", - "DatingBranch.14000.1": "先去教学楼里看看吧。", - "DatingBranch.14000.2": "先到广场上溜一圈吧。", - "DatingBranch.14001.1": "饿了,想去食堂。", - "DatingBranch.14001.2": "去图书馆逛逛。", - "DatingBranch.5000.1": "向左侧的空间探索。", - "DatingBranch.5000.2": "向右侧的空间探索。", - "DatingBranch.5001.1": "继续向最深处探索。", - "DatingBranch.5001.2": "不要深入了,原地休息休息吧。", - "DatingBranch.6000.1": "点一些蛋糕吧。", - "DatingBranch.6000.2": "点一些饮品吧。", - "DatingBranch.6001.1": "参加店面内抽奖活动。", - "DatingBranch.6001.2": "没尝够,再点一些。", - "DatingBranch.6001.3": "天色还早,再聊一会。", - "DatingBranch.7000.1": "先去卖食品的地方看看。", - "DatingBranch.7000.2": "先去卖日用品的地方逛逛。", - "DatingBranch.7001.1": "那是什么?好可疑啊。", - "DatingBranch.7001.2": "游戏区有活动可以参加。", - "DatingBranch.7001.3": "那边好像有表演。", - "DatingBranch.7001.4": "那一片还没有逛过。", - "DatingBranch.8000.1": "去码头看一看。", - "DatingBranch.8000.2": "去展览船上参观。", - "DatingBranch.8001.1": "要不要现在来一场夜钓?", - "DatingBranch.8001.2": "来一次小舟临海观光。", - "DatingCharacterEvent.103301.1": "突然,你和琥珀都听到了猫的叫声。\n琥珀立刻动身,在黑暗中闪转腾挪,很快循着声音发现了一只小猫。", - "DatingCharacterEvent.103301.2": "你惊讶于她神奇的“吸猫体质”,并气喘吁吁的表示,你跟不上她的节奏。", - "DatingCharacterEvent.103301.3": "抱起了猫的琥珀,露出了有些恋恋不舍的表情——她知道,现在的空白旅团,大概没有收养它的条件。\n于是,你们肆意地享受起了这段安宁的时间。", - "DatingCharacterEvent.103301.5": "偶遇猫咪", - "DatingCharacterEvent.103301.6": "在港口的话,或许会发现些什么……", - "DatingCharacterEvent.103301.7": "和琥珀在港口遇到了被鱼腥味吸引的小猫。\n虽然没有收养的条件,但你们和小猫在一起度过了一段愉快的时光。", - "DatingCharacterEvent.103303.1": "你和琥珀走进了学生食堂,一番寻找下,终于瞧见个无须使用学生卡付款的档口。你们隔空指着想吃的菜品,但当食堂阿姨的大勺挥舞起来时,你感到一丝丝不妙。", - "DatingCharacterEvent.103303.2": "起初,阿姨一勺子捞起来五个丸子,你和琥珀轻声惊呼。随后,阿姨手腕轻轻一抖,一颗丸子便从勺子中飞走了。紧接着又是一次摇晃,又有一颗滑落了。最后阿姨将菜盛进盘子时,甚至还剩下一颗留在勺子里。", - "DatingCharacterEvent.103303.3": "你和琥珀苦恼地看着盘中仅剩的两颗丸子与大量菜叶。丸子一人一颗,那剩下的部分呢?你们面面相觑,长久地望着盘中的绿色地狱。哎——待会再带琥珀去其他地方吃点吧。", - "DatingCharacterEvent.103303.5": "打菜奇遇", - "DatingCharacterEvent.103303.6": "在学院的话,或许会发现些什么……", - "DatingCharacterEvent.103303.7": "与琥珀在学院食堂感受到了学生间盛传的打菜技法,你们的心也随着翻飞的勺子起伏不定。为什么连在食堂打菜也做不到所见即所得呢?", - "DatingCharacterEvent.107301.1": "店员指着店内的海报热情地介绍起了活动。\n令人意外的是,缇莉娅端详起了活动的细节。", - "DatingCharacterEvent.107301.2": "“嗯,至少从活动来看,没有什么违规之处。”\n她叹了口气,又回到了座位上。", - "DatingCharacterEvent.107301.3": "“啊哈,好像我有点太沉迷工作了。”她有些不好意思的摸摸自己的头。\n不过你却觉得,此刻的她,确实有几分“正义使者”的光辉在闪烁。", - "DatingCharacterEvent.107301.5": "习惯使然", - "DatingCharacterEvent.107301.6": "在甜品屋的话,或许会发现些什么……", - "DatingCharacterEvent.107301.7": "和缇莉娅在甜品屋遇到了抽奖活动。\n她的第一反应却是检查活动有没有违规的地方。\n真是努力而有正义感的骑士啊……要是所有的卫队骑士都能像她一样认真就好了。", - "DatingCharacterEvent.107302.1": "一个鬼鬼祟祟的人挤开你快步走过,你险些没站稳。", - "DatingCharacterEvent.107302.2": "远处传来了“抓小偷”的声音,缇莉娅立刻反应过来,追上前去。\n很快,她拦下可疑人士,并拿出证件盘问了起来。一场盗窃案就这样被当场解决了。", - "DatingCharacterEvent.107302.3": "“不好意思,稍等我联络一下……哼,耽误我时间,今天我可是在放假呢!”\n其他在岗的骑士们很快到达了现场,你们放心地继续今天的逛吃之旅——你发现,缇莉娅脸上的笑容更开朗了一分。", - "DatingCharacterEvent.107302.5": "当场破案", - "DatingCharacterEvent.107302.6": "在集市的话,或许会发现些什么……", - "DatingCharacterEvent.107302.7": "和缇莉娅逛集市时,遇上了小偷。\n虽然缇莉娅在放假,但她还是二话不说抓住了犯罪者——虽然耽误了一小会时间,但惩恶扬善后,缇莉娅的笑容显然绽放的更灿烂了。", - "DatingCharacterEvent.108301.1": "你和卡西米拉来到了一处断崖。\n“从这里走,路比较近。”\n说完,她伸出了手。", - "DatingCharacterEvent.108301.2": "正当你疑惑她要如何行动时,她抓起了你的臂膀,轻松地托起了你,几下迅猛的跳跃,就抵达了断崖的对面。\n还没等你搞清状况,就已被轻轻放在了地上——她的矫健身姿给你留下了深刻的印象。", - "DatingCharacterEvent.108301.3": "“没事,这种程度,远不及战场危险。”\n她自信的话语很好地掩盖住了刚刚那一刻的小慌乱。\n你不禁有些好奇,是什么让她小小地动摇了一下。", - "DatingCharacterEvent.108301.5": "好身手", - "DatingCharacterEvent.108301.6": "在洞窟的话,或许会发现些什么……", - "DatingCharacterEvent.108301.7": "和卡西米拉探索洞窟时,遇到了一处断崖。\n她护送着你几步就跃过了障碍。当她抱着你飞跃在空中时,你突然体会到白猫剧团这几个字的具象化表现", - "DatingCharacterEvent.108302.1": "你们决定去集市的游戏区试试手气,听说每位参与的顾客都可以抽奖。\n在飞镖的摊位前,卡西米拉大手一挥,直接拿了20枚。", - "DatingCharacterEvent.108302.2": "正中圆心,正中圆心,正中圆心……\n在扎到第十个飞镖时,靶子的中间已经快扎不下更多的飞镖了。\n店主有些尴尬的说,要不就歇歇,直接先把大奖领走吧?", - "DatingCharacterEvent.108302.3": "“奖品其实没关系。我只是觉得这还挺好玩的。”\n于是,你在一旁安静地看着她的飞镖继续正中着圆心。\n这回就让她好好过一把瘾。", - "DatingCharacterEvent.108302.5": "百发百中", - "DatingCharacterEvent.108302.6": "在集市的话,或许会发现些什么……", - "DatingCharacterEvent.108302.7": "用枪战斗的卡西米拉,对飞镖游戏也是信手拈来。\n原以为她是想干净利落地扫荡大奖,没想到她是真的很享受百发百中的感觉。", - "DatingCharacterEvent.110301.1": "“说实话,我觉得挺惊讶的。”翡冷翠饶有兴致地说。\n“什么?”\n“在选择地点这件事上。我以为你会觉得图书馆之类的地方会更适合我……难道你眼中的我,比起热爱学习的好学生,更有可能是一个吃货?”", - "DatingCharacterEvent.110301.2": "“当然不是!”你回答道,“只不过,你是个优等生这件事是完全可以预见的,而我更好奇生活中的你。”\n“也就是想知道我喜欢吃什么,用什么吗……呵呵,真是个好事的人啊。”", - "DatingCharacterEvent.110301.3": "尽管嘴上这么说,但你的话似乎深得翡冷翠的心。\n她面露微笑,带着你在食堂里闲逛,请你吃了一顿学生套餐;她用怀念的口吻讲述过去,以食物的味道勾连起那些年的校园时光。", - "DatingCharacterEvent.110301.5": "青葱岁月", - "DatingCharacterEvent.110301.6": "在学院的话,或许会发现些什么……", - "DatingCharacterEvent.110301.7": "翡冷翠对你的选择感到惊讶。\n或许你只是觉得饿了,但你确实很关心她的过去,和那些不曾表露出来的细节。\n翡冷翠欣然接受,向你倾诉了那些青葱岁月。", - "DatingCharacterEvent.110302.1": "你和翡冷翠逛了一天的港口,到了夜幕降临时分,她邀请你去钓鱼,你有些惊讶。\n“我明白。只有那些很闲的人才会有这种爱好,而我简直是这类人的反面。”她微笑着回答,“不过,听说这类活动能陶冶情操,机会难得,我想尝试一下。”", - "DatingCharacterEvent.110302.2": "如翡冷翠所言,她的目的从来不是为了钓上几条鱼,所以就算很长一段时间里水面上都没有半点动静,她依旧心平气和……\n本该如此,但可不要忘了,她是个好胜心强烈、讨厌失败的人。\n“竟敢不上我的钩?”", - "DatingCharacterEvent.110302.3": "翡冷翠拿出了联合种业出品的特制饵料,朝水面大量撒去,很快就有鱼群蜂拥而来。\n“啊,心情愉快。”\n满载而归的她心满意足,而你则唯有苦笑。", - "DatingCharacterEvent.110302.5": "“愿者”上钩", - "DatingCharacterEvent.110302.6": "在港口的话,或许会发现些什么……", - "DatingCharacterEvent.110302.7": "大忙人翡冷翠意外对“钓鱼”这项活动产生了兴趣,声称能陶冶心情,于是拉着你一起去夜钓。\n然而,当她发现鱼儿们无论如何都不愿意上钩时,顿时被激发了好胜心,拿出饵料,不钓到鱼不罢休。\n而你,自然要奉陪到底。", - "DatingCharacterEvent.111301.1": "鸢尾放松身体,\n有些释然地开始说起自己最近的烦恼。", - "DatingCharacterEvent.111301.2": "旅团的预算,旅人工作的困难,物价的波动,城邦的限制……她一件件地诉说着这些困扰她的难题。\n你倾听着,不时地提醒她,别忘了吃一口甜点。", - "DatingCharacterEvent.111301.3": "苦水倒完,她的心情似乎好了许多。\n“你会觉得我很麻烦吗?”她有些自责地低下了头,“难得出来休息,不应该说这些……”\n你知道,这都是因为她是最关心大家的人,这正是鸢尾的温柔之处。\n你当即决定,给她点一份今天最甜的特饮。", - "DatingCharacterEvent.111301.5": "苦中作乐", - "DatingCharacterEvent.111301.6": "在甜品屋的话,或许会发现些什么……", - "DatingCharacterEvent.111301.7": "和鸢尾在店里享用甜点。\n她袒露了许多心事和烦恼。还好,美味的甜点和信任之人的倾听、陪伴让她重新振作了起来。\n加油吧,鸢尾!", - "DatingCharacterEvent.111303.1": "进入图书馆后,你感到鸢尾的脚步都变得轻盈了。在荒野中航行久了,鸢尾需要缩回文明之所喘息一会儿。", - "DatingCharacterEvent.111303.2": "你知道的,鸢尾曾有一颗进大公司的心。\n于是你们聊起了大公司,又聊到了“小而美”的公司,以及关于“小”,还有“美”的定义。", - "DatingCharacterEvent.111303.3": "你们最后觉得大公司是一座围城,外面的人想进去,里面的人想出来。\n不过相比这些,在荒野里安全航行才是关键。想要不被其吞没,要计算所有可能出现在航线上的风暴,当然也包括来自暗礁与流沙的意外。旅团需要一位精算师,而这位精算师现在就站在你身边搜集知识。", - "DatingCharacterEvent.111303.5": "书间闲谈", - "DatingCharacterEvent.111303.6": "在学院的话,或许会发现些什么……", - "DatingCharacterEvent.111303.7": "你和鸢尾去了图书馆,这对她来说一定是个放松的好地方。她曾经理想中的人生,就潜藏在这一方书柜后。书柜很大很稳固,但也遮住了窗外照进来的阳光。", - "DatingCharacterEvent.112301.1": "你发现了一只很漂亮的蘑菇,正想下嘴,尘沙阻止了你的动作。\n“这个生吃的话,是会出幻觉的哦。”\n她意味深长地端详起了蘑菇。", - "DatingCharacterEvent.112301.2": "“不过,如果弄熟了就不会有问题了。”\n她熟练地捡了些残枝枯叶,磊起了石台,拿出引火机,生起了火堆。\n“烤一下……嗯,是不是很香?”", - "DatingCharacterEvent.112301.3": "你们收集起附近的蘑菇,大快朵颐了一番。\n美味之余,你感觉有些晕眩。\n“没关系,大不了我背你走。”休息片刻后,她拉起你继续旅程。", - "DatingCharacterEvent.112301.5": "就地取材", - "DatingCharacterEvent.112301.6": "在洞窟的话,或许会发现些什么……", - "DatingCharacterEvent.112301.7": "在尘沙的帮助下又认识了一种危险的蘑菇,以及它的食用方法。\n原来这又是一种烤熟之后的意外美味——尽管餐后仍然感受到了一丝晕眩。\n或许尘沙的知识也有些遗漏的部分?", - "DatingCharacterEvent.112302.1": "忽然,远处的人群里爆发出一阵惊呼。\n街头演出开始了。\n这是一场点到为止的剑术表演。\n看到尽兴处,尘沙似乎也跃跃欲试。", - "DatingCharacterEvent.112302.2": "她向你征求意见,看到她闪亮又期待的眼神,你实在回绝不了。\n她站上舞台握住剑柄的一刻,你觉得她简直帅呆了。", - "DatingCharacterEvent.112302.3": "尘沙的动作极快,接连戳中了好几处得分点。比试很快以一边倒的胜利结束。\n散场后,你和尘沙都听到了对手的抱怨:“我们这些玩花架子的,怎么可能和旅人真的硬碰硬嘛!”\n尘沙不好意思地挠了挠头,向你吐了吐舌头。", - "DatingCharacterEvent.112302.5": "专业人士", - "DatingCharacterEvent.112302.6": "在集市的话,或许会发现些什么……", - "DatingCharacterEvent.112302.7": "与尘沙参与了街头的剑术表演赛,见证了她的得胜时刻。在热烈的欢呼声中,你思考着:旅人的武艺都是如此高强的存在吗?", - "DatingCharacterEvent.113301.1": "琳琅满目的蛋糕与饮料摆满了整张小桌。\n师渺有些犹豫地盯着桌上的餐点。", - "DatingCharacterEvent.113301.2": "“只吃一顿,应该不会增加体重。”\n她似乎在自言自语些什么。\n感知到这份压力,你率先动起了刀叉——用行动告诉师渺,不必介意这些。", - "DatingCharacterEvent.113301.3": "她有些害羞地也开始了品尝。\n“大不了就和你一起变胖吧。”她喃喃自语道。", - "DatingCharacterEvent.113301.5": "体重同盟", - "DatingCharacterEvent.113301.6": "在甜品屋的话,或许会发现些什么……", - "DatingCharacterEvent.113301.7": "和师渺在甜品屋度过了愉快的时光。\n她起初似乎担心甜品会导致体重飙升,但后来也顺从了自己的内心与美味的诱惑。", - "DatingCharacterEvent.113302.1": "你们决定去集市的游戏区试试手气,听说每位参与的顾客都可以抽奖。\n你没想到的是,师渺被打地鼠的小摊吸引,挪不动步。她一连买了好几局的游戏币。", - "DatingCharacterEvent.113302.2": "“砰——砰——”\n一下又一下,师渺的大锤精准而猛力地击打在地鼠玩偶上。\n你担心起机器是否会被她砸坏——以及,她是不是平时工作压力过大了。", - "DatingCharacterEvent.113302.3": "“好舒畅啊!” 游戏终于结束,她感慨道。\n只松懈那么一瞬后,她就抬了抬眼镜,回到了那个模范生的样子。\n“走吧,下一个地点。”\n看着她自信的脚步,你也放心了一些。", - "DatingCharacterEvent.113302.5": "泄压阀", - "DatingCharacterEvent.113302.6": "在集市的话,或许会发现些什么……", - "DatingCharacterEvent.113302.7": "和师渺游玩集市时,光临了打地鼠的游戏铺子。\n她技术虽并不算高超,但这股击打的巨大力道让人担心她的精神状况。\n还好,释放完毕后,她似乎也与自己和解了。", - "DatingCharacterEvent.116301.1": "你们靠着岩壁休息。突然,岭川好似嗅到了什么,她开始用铲子发掘脚下的土层。", - "DatingCharacterEvent.116301.2": "岭川翻出一些泥土与碎石,最终挖出一颗巨大的白色蘑菇。\n“这种蘑菇一定要趁新鲜吃哦。”岭川兴奋地向你介绍道。", - "DatingCharacterEvent.116301.3": "经过简单的炙烤,蘑菇便散发出迷人的香气。你们一边分享,一边探讨她是怎么发现的。\n也许在不久的将来,岭川的农场里也能培育这种美味的蘑菇。", - "DatingCharacterEvent.116301.5": "蘑菇嗅探", - "DatingCharacterEvent.116301.6": "在洞窟的话,或许会发现些什么……", - "DatingCharacterEvent.116301.7": "岭川和你在洞窟深处发现了一颗巨大而美味的蘑菇。这种珍馐能不能人工培育呢?它可能需要苛刻的环境需求,但你选择相信种业公司的技术。", - "DatingCharacterEvent.116302.1": "你们又点了很多甜品。岭川似乎没怎么来过甜品屋,趁着这个机会多多享受吧。", - "DatingCharacterEvent.116302.2": "好满足,但是真的点多了。你擦拭着嘴角的残渣,发现岭川似乎想说什么,应该是想打包带回家吧。", - "DatingCharacterEvent.116302.3": "你呼唤服务员帮忙把剩下的甜品打包。\n而后你把大部分都塞给了岭川,并叮嘱她要快些吃完,蛋糕不能久放。", - "DatingCharacterEvent.116302.5": "打包带走", - "DatingCharacterEvent.116302.6": "在甜品屋的话,或许会发现些什么……", - "DatingCharacterEvent.116302.7": "和岭川在甜品屋点了过量的餐品,你把打包后的大部分甜点都交给了她。蛋糕这种东西虽然好吃,但却不能久放。热衷囤积食物的岭川,也许很少吃吧。", - "DatingCharacterEvent.117301.1": "等餐的时候,\n璟麟跑到工作间的展示玻璃外,好奇地往里张望。", - "DatingCharacterEvent.117301.2": "你来到她的背后,轻轻拍了拍她。\n璟麟有些被吓到,转身向你问好。\n“我只是好奇这家甜品的制作方法!”她解释道。", - "DatingCharacterEvent.117301.3": "“原来是这样,我们一起看吧。”你和璟麟在上餐前观摩了甜点师傅的高超手艺。", - "DatingCharacterEvent.117301.5": "甜点学习", - "DatingCharacterEvent.117301.6": "在甜品屋的话,或许会发现些什么……", - "DatingCharacterEvent.117301.7": "和璟麟在甜品屋相遇时,她正站在工作间的玻璃外,观察着甜品的制作方法。\n她对美食制作的好奇值得尊敬。", - "DatingCharacterEvent.117302.1": "你和璟麟发现了一片长着许多蘑菇的区域。\n她兴奋的瞪大了眼睛,观察起这些形态各异的品种。", - "DatingCharacterEvent.117302.2": "“这个,应该有毒。”\n她挑拣着蘑菇,念念有词地说,\n“这个,可以吃……这个,煮过了可以吃。”\n你也摘下几朵,想要分辨这些样貌类似的蘑菇,却发现这是一道难题。", - "DatingCharacterEvent.117302.3": "“大丰收!回去之后试试新菜谱吧!”\n璟麟心满意足的带走了许多蘑菇,\n“请勿模仿哦,我可是有知识储备的!”", - "DatingCharacterEvent.117302.5": "现采现收", - "DatingCharacterEvent.117302.6": "在洞窟的话,或许会发现些什么……", - "DatingCharacterEvent.117302.7": "和璟麟在洞窟发现了许多种类的蘑菇。\n她凭借丰富的知识储备很快的辨识出了所有可以食用的蘑菇并打包带走了……她非常高兴。", - "DatingCharacterEvent.118301.1": "突然,你似乎踩到了什么硬物。\n低头看去,杂草遮掩之下,居然是一具蒙满了泥灰的骨头。\n就像闻到猎物的味道,科洛妮丝立刻凑了上来。", - "DatingCharacterEvent.118301.2": "“莫非,你也对这个感兴趣?”\n她有些调侃地问。\n在你做出回答前,她就掏出了标本盒和采掘道具,你知趣地为她让出了一片空地。", - "DatingCharacterEvent.118301.3": "愉快的采集结束,科洛妮丝非常高兴,步伐都飘然了起来。\n生命,真奇妙啊。你不禁感慨。", - "DatingCharacterEvent.118301.5": "新鲜出土", - "DatingCharacterEvent.118301.6": "在洞窟的话,或许会发现些什么……", - "DatingCharacterEvent.118301.7": "和科洛妮丝在洞窟发现了新的生物遗骸。\n出于对科学、医学的狂热,她顺手发掘了一些标本并保管了起来。死亡并非完结,而是暗含着无限的希望。", - "DatingCharacterEvent.118303.1": "你与科洛妮丝走进图书馆,她看了眼导航图,便径直向医学区走去。", - "DatingCharacterEvent.118303.2": "看着你疑惑的神色,科洛妮丝解释道:“虽然大家总说我是乡野医生,但其实我有正经学位。”", - "DatingCharacterEvent.118303.3": "科洛妮丝翻阅着最新几期期刊,说道:“学界最新的成果有时会对我的研究有帮助。”随后,她炽热的目光又投向你,你不禁缩起脖子。科洛妮丝轻轻一笑,“别担心,今天的你非常健康。”", - "DatingCharacterEvent.118303.5": "炽热目光", - "DatingCharacterEvent.118303.6": "在学院的话,或许会发现些什么……", - "DatingCharacterEvent.118303.7": "和科洛妮丝在图书馆里阅读医学期刊。虽然她已经离开学界很久,但仍然保持着阅读前沿理论的习惯。理论与实践是进步的两条腿,有时一条腿在前面,有时另一条腿在前面。", - "DatingCharacterEvent.119301.1": "琳琅满目的蛋糕与饮料摆满了整张小桌。\n待店员端上最后一款甜品后,花原笑眯眯地看着你:\n“其实……花原给您准备了一个惊喜。”", - "DatingCharacterEvent.119301.2": "“这些小蛋糕里,有一款是我为您特别定制的,综合了您平时喜欢的口味。您要不要猜一猜是哪个?”\n你欣然接受了这份甜蜜的挑战,开始轮流品尝这些蛋糕。", - "DatingCharacterEvent.119301.3": "果然,击中内心的味道一入口,你便立刻确定了目标。\n“太好了,看来花原还算了解您呢……”\n在花原热切的目光下,你飞快吃完了这块只属于你的、独一无二的小蛋糕。", - "DatingCharacterEvent.119301.5": "定制甜蜜", - "DatingCharacterEvent.119301.6": "在甜品屋的话,或许会发现些什么……", - "DatingCharacterEvent.119301.7": "花原约你来了甜品店,一切都是那样熟悉,连店员都是你们的老相识了。\n不过,这次有新的惊喜等待着你——她为你制作了一份特别的甜蜜礼物。", - "DatingCharacterEvent.119302.1": "你们决定去集市的游戏区试试手气,听说每位参与的顾客都可以抽奖。\n你被投飞镖的小摊吸引了注意力,花原见状,便提议你们去试试看。", - "DatingCharacterEvent.119302.2": "你先投了五枚飞镖,可惜位置都差了一点,你不免有些懊恼。\n“交给我吧,我会为您赢下来的。”一片喧闹中,花原轻轻在你耳边说道。", - "DatingCharacterEvent.119302.3": "“咻咻——”\n你还没来得及看清楚,花原便迅速投出了手中所有飞镖,全部正中靶心。\n围观的人群安静了几秒,继而爆发出不可置信的惊呼,大家纷纷让花原传授经验。\n花原有些手足无措,你知道她不太擅长应付这种局面,拉着她快步离开了。", - "DatingCharacterEvent.119302.5": "最强助手", - "DatingCharacterEvent.119302.6": "在集市的话,或许会发现些什么……", - "DatingCharacterEvent.119302.7": "花原难得没有任务在身,约你一起逛集市。\n在投掷飞镖的小摊前,你见到了与平日不同的花原。那份自信与从容下隐藏的深不可测的实力,令人刮目相看。", - "DatingCharacterEvent.120301.1": "你们举着火把向洞穴深处走去,\n突然,你余光瞥见一副壁画,你兴奋得叫上了卡娜丝。", - "DatingCharacterEvent.120301.2": "卡娜丝不紧不慢地走到你身边,告诉你壁画有现代人工的痕迹,很显然并不是你们寻找的目标。\n她轻拍你的肩膀,表示今天就到此为止吧。", - "DatingCharacterEvent.120301.3": "回到洞窟入口,外面却下着大雨。\n卡娜丝看出了你的失望,随即升起火堆,拍拍地板示意你坐在她的身边。\n“你知道吗,我们的祖先也曾像这样,雨季之时,坐在洞穴边上,休憩,繁衍,甚至开始了思考。”\n你凝视着摇曳火焰,听她讲述那些时间之外的往事。", - "DatingCharacterEvent.120301.5": "天不作美", - "DatingCharacterEvent.120301.6": "在洞窟的话,或许会发现些什么……", - "DatingCharacterEvent.120301.7": "同卡娜丝一起到某个洞窟内寻找古文明的线索,本以为有新的发现,结果是空欢喜一场,离开时又恰逢下雨。卡娜丝一遍安慰你,一边讲述那些遥远的故事。", - "DatingCharacterEvent.120303.1": "“有点饿了吗?我带你去职工食堂吃点吧。”卡娜丝看出了你的饥饿感。", - "DatingCharacterEvent.120303.2": "职工食堂位于学生食堂的楼上,卡娜丝把你领了进去。“这是我们开小灶的地方,想吃什么随便点。”\n你随便点了一些餐品,卡娜丝似乎觉得不够,又追加了一点。", - "DatingCharacterEvent.120303.3": "这里餐品的口味确实比楼下要好上一些。\n你注意到卡娜丝并没有吃多少,那她为什么会点这么多。\n她慵懒地靠在椅子上,目光时不时游离到你的盘子里。你意识到卡娜丝只是想让你多吃点,也许她已经下意识把你当作自己的学生了。", - "DatingCharacterEvent.120303.5": "教师食堂", - "DatingCharacterEvent.120303.6": "在学院的话,或许会发现些什么……", - "DatingCharacterEvent.120303.7": "被卡娜丝带去了教职工食堂,这里的确比学生食堂好上一些,借机开个小灶吧。你发现即便是传说中的“魔鬼教师”,也有关心体贴的一面。", - "DatingCharacterEvent.123301.1": "杏子突然跑来拽着你的手就往深处跑去,说她在洞窟里发现了神秘宝藏。", - "DatingCharacterEvent.123301.2": "你走进洞窟深处,听见里面传来悠扬动听的歌声,走近一看,原来是不知被谁遗弃的八音盒。", - "DatingCharacterEvent.123301.3": "“这是山神大人赐予杏子的礼物,我来教杏子怎么用吧。”\n你望着杏子期待的眼神,给出了合理的解释,她看起来高兴坏了。", - "DatingCharacterEvent.123301.5": "山神馈赠", - "DatingCharacterEvent.123301.6": "在洞窟的话,或许会发现些什么……", - "DatingCharacterEvent.123301.7": "和杏子在洞窟内发现了被人遗弃的八音盒,她没见过这种玩意儿。杏子很想知道怎么让这个小盒子再次歌唱,她不停地摆弄着,直到你教会她如何旋紧发条。", - "DatingCharacterEvent.123302.1": "你们决定在游戏区找找有什么好玩的抽奖项目。\n突然,杏子的目光锁定在了一个套环的小游戏上。", - "DatingCharacterEvent.123302.2": "游戏的大奖是一个装饰精美的浇水壶。\n杏子表示她想赢下来,但试过几次都没能成功,你很想替她套中,但又怕影响她的参与感。", - "DatingCharacterEvent.123302.3": "在扔下一个环之前,你将她抱了起来,\n“杏子变得和魔魔王一样高啦!”\n她兴奋地扔出了最后一环,成功套中了大奖。\n“谢谢魔魔王!杏子会一直珍藏的!”\n你笑着摸了摸她的头,表示拿到了就要好好使用。", - "DatingCharacterEvent.123302.5": "你的视角", - "DatingCharacterEvent.123302.6": "在集市的话,或许会发现些什么……", - "DatingCharacterEvent.123302.7": "和杏子在集市上玩耍,注意到她很中意套环游戏中的一个浇水壶。\n但尝试过几次后,杏子都没能成功,你小心将她抱了起来,视角变得更高的杏子一下就成功了。", - "DatingCharacterEvent.125301.1": "你看到了生长在岩壁缝隙处的蘑菇。\n“这一定是上好的食材。”你摘下蘑菇,递给苍兰看。\n晦暗的洞窟中,这株色彩鲜艳的蘑菇令你食欲大开。", - "DatingCharacterEvent.125301.2": "你迅速将蘑菇塞进嘴里,味道有些寡淡,但口感极佳。\n苍兰紧张地抓住了你的肩膀,你不明白为什么她的反应如此激烈,你听不到她在说什么。\n苍兰在你眼中长出了翅膀,头发披散下来,仿佛一个神圣的天使。紧接着,她的身影飞速旋转、扭曲,直到化作一个小点……", - "DatingCharacterEvent.125301.3": "“呃啊——”\n一道强烈的光线撕开了你脑海中的奇幻世界。你回到了现实,发现自己身上盖着苍兰温暖的外套。\n“呼……您终于醒了。”苍兰长舒了一口气,放下手电筒,“书上说的解除幻觉的方法是有效的。”\n“您刚刚像是被那个蘑菇蛊惑了一样,难道它有什么特殊的魔法吗?”\n苍兰陷入了沉思。", - "DatingCharacterEvent.125301.5": "神秘蘑菇", - "DatingCharacterEvent.125301.6": "在洞窟的话,或许会发现些什么……", - "DatingCharacterEvent.125301.7": "和苍兰在洞窟中探险,却遭遇了神秘的“蘑菇魔法”?!\n幻觉中的苍兰,是无法触碰的神圣幻影。幸好,现实里她一直守候在你的身边。", - "DatingCharacterEvent.125302.1": "甜蜜的滋味冲淡了苍兰的愁绪,你察觉到她逐渐放松了下来。\n“果然……只要和您呆在一起,心情就会慢慢变好。”", - "DatingCharacterEvent.125302.2": "一贯不喜欢倾诉的苍兰,向你讲述她的烦恼:原来,在某次送信的途中,苍兰帮了一位老奶奶的忙。自那之后,每次她去送信,奶奶都热情地留她在家吃饭。\n苍兰不想麻烦奶奶,又不知该如何推辞才能不伤她的心。", - "DatingCharacterEvent.125302.3": "你告诉苍兰,只要坦诚地说出自己的真实想法,对方一定能感受到你的心意。\n苍兰恍然大悟地点点头,你帮她解决了一直以来的困扰。", - "DatingCharacterEvent.125302.5": "真实的心", - "DatingCharacterEvent.125302.6": "在甜品屋的话,或许会发现些什么……", - "DatingCharacterEvent.125302.7": "苍兰约你在甜品屋见面,你发现了她有些闷闷不乐。\n了解原委后,你的建议令苍兰解开了心结。人与人之间的相处,往往没有想象中那样复杂。", - "DatingCharacterEvent.126301.1": "紫槿表示附近有一家更美味的店家,于是你们决定转场。这家甜品屋似乎更加高档,快速过目了菜单,你发现这家店似乎还卖明星联动的商品。", - "DatingCharacterEvent.126301.2": "你再一次详细扫过了菜单,不肯放过任何一处细节,终于在角落里找到了你想要的“那个”。\n与此同时,紫槿的红茶已经喝完了,她疑惑你点的甜品怎么还没有上。", - "DatingCharacterEvent.126301.3": "服务员送来了一个慕斯蛋糕,和附带了某个明星联动礼品的红茶。\n“没,没想到居然还有存货啊……”\n紫槿端起空的红茶杯,但你注意到,她的脸已经微微泛红了。", - "DatingCharacterEvent.126301.5": "那一年", - "DatingCharacterEvent.126301.6": "在甜品屋的话,或许会发现些什么……", - "DatingCharacterEvent.126301.7": "紫槿请客带你去了一家甜品屋,你注意到这家店似乎有卖明星联动的周边,于是你点了那杯你最熟悉的明星。你把茶杯端起来同坐在你对面的人比较,还是真人更加魅力四射。", - "DatingCharacterEvent.126302.1": "忽然,远处的人群里爆发出一阵惊呼。\n街头魔术演出开始了。", - "DatingCharacterEvent.126302.2": "这场临时的杂技演出,让观众们爆发出连连的惊叹声。\n但似乎表演者有些紧张了,你注意到她的卡牌组里漏了一张。", - "DatingCharacterEvent.126302.3": "突然,你注意到一张扑克牌像只游隼般急速穿越人群,以大家都没有注意到的速度,补上了那个表演的空缺。\n转过头,紫槿笑着对你眨了眨眼。", - "DatingCharacterEvent.126302.5": "场外援助", - "DatingCharacterEvent.126302.6": "在集市的话,或许会发现些什么……", - "DatingCharacterEvent.126302.7": "和紫槿一起欣赏了街头魔术表演,但节目似乎出现了意外。但是没有关系,这位魔术界的大前辈对后辈的场外援助马上就到。", - "DatingCharacterEvent.127301.1": "你小心地穿越钟乳石构成的崎岖地形,但一个踉跄跌在地上,膝盖被碎石划破。", - "DatingCharacterEvent.127301.2": "你下意识想拿出纱布随便应付,却被特丽莎制止了。\n“在未知洞穴里受伤的话,得先消毒。”", - "DatingCharacterEvent.127301.3": "她细心地帮你清理了伤口,似乎她已经亲身体验过很多次了,你只感觉这一切熟练得让人心疼。", - "DatingCharacterEvent.127301.5": "久病成医", - "DatingCharacterEvent.127301.6": "在洞窟的话,或许会发现些什么……", - "DatingCharacterEvent.127301.7": "和特丽莎一起在洞窟里探险时,被碎石割伤,特丽莎立刻为你处理伤口,本以为消毒会十分疼痛,但她的专业手法比想象中温和许多。", - "DatingCharacterEvent.127302.1": "你们逛完了集市,特丽莎拿出了一个包装精美的礼物。这是她偷偷在集市上提前相中的。", - "DatingCharacterEvent.127302.2": "你看着自己也准备送她的礼物,说道:\n“我能猜到你要送我什么,所以我也准备了同样的回礼。”", - "DatingCharacterEvent.127302.3": "你们互换了礼物,果然都是创可贴,而且印花各不相同。特丽莎高兴地一蹦一跳,小心翼翼地把你送的礼物装进了背包里。", - "DatingCharacterEvent.127302.5": "同好默契", - "DatingCharacterEvent.127302.6": "在集市的话,或许会发现些什么……", - "DatingCharacterEvent.127302.7": "和特丽莎逛完了集市后互相交换了礼物,如你所想,果然都为对方买了创可贴。生活总是磕磕绊绊,所幸,我们还有创可贴。", - "DatingCharacterEvent.130301.1": "你们路过集市的游戏区时,你注意到了游戏摊位上有一个奖品,那是一只可爱的小熊。\n就在这时,多娜突然凑近问你:“喜欢那个吗?喜欢的话我帮你拿下吧!”\n不等你拒绝,多娜已经拿起小摊上的弓箭。\n“看着吧,弓箭可是我的强项!”", - "DatingCharacterEvent.130301.2": "奇怪的事情发生了,无论多娜的箭射中小熊多少次,那只小熊都稳稳地坐在木板上。你意识到了不对。\n“这个熊是不是,被摊主固定在板子上了?”\n“那不是诈骗吗?!”\n小摊老板闻言,眼神躲闪,但依然坚称是多娜的箭术不精才失败了。", - "DatingCharacterEvent.130301.3": "你正想替多娜反驳,只见多娜再次将弓拉满。这一次,她瞄准的不是小熊,而是旁边的柱子,箭在击中柱子之后反弹,从侧面将小熊击倒。\n倒下的小熊露出了背后固定的挡板。\n最终,地理协会的人带走了这个违规的小摊老板,而你得到了一只毛绒小熊和多娜得意的笑容。", - "DatingCharacterEvent.130301.5": "毛绒小熊", - "DatingCharacterEvent.130301.6": "在集市的话,或许会发现些什么……", - "DatingCharacterEvent.130301.7": "你收下了那只小熊。\n但你没有告诉多娜,你其实是因为这只小熊长得很像她,所以才多看了两眼。", - "DatingCharacterEvent.130302.1": "图书馆前台旁有个篮子,里面装着厚厚一沓未取走的信件。\n你们走了过去,“唉。”多娜叹了口气,“有些信可能永远也到不了收信人手里了。”", - "DatingCharacterEvent.130302.2": "“这个,还有这个。”多娜拿起两封摆在上面的信,“它们是我送的。”\n继续向下翻去,信封上的邮戳显示它们已经有些年头了。“这些收信人,应该已经毕业了吧。”", - "DatingCharacterEvent.130302.3": "被压在最底部的一份信件甚至连邮戳都没有,近乎褪色的圆体字迹写在发黄破损的信封上,只能依稀辨认出是一封情书。\n多娜喃喃道:“一些想说的话,一定要在褪色之前讲出来哦。”", - "DatingCharacterEvent.130302.5": "旧信件", - "DatingCharacterEvent.130302.6": "在学院的话,或许会发现些什么……", - "DatingCharacterEvent.130302.7": "你和多娜在图书馆里发现了未被领走的旧信堆。往日,堆积成山。", - "DatingCharacterEvent.132301.1": "你领着密涅瓦神走入了更深处的位置,前方传来微弱的光源。\n一大片荧光植物出现在了你们面前,原本昏暗的洞穴顿时化作夜晚璀璨的星河。", - "DatingCharacterEvent.132301.2": "密涅瓦望着这一切,满是惊叹。\n“你看,像这样把植物的汁水收集起来……”\n你切下植叶,某种荧光色的汁水滴落在容器里。", - "DatingCharacterEvent.132301.3": "你掏出随身携带的未上色的滑板的那一刻,密涅瓦眼神闪亮地惊呼:“这也太拉风了!”\n看来她终于领会了你的意思。", - "DatingCharacterEvent.132301.5": "荧光", - "DatingCharacterEvent.132301.6": "在洞窟的话,或许会发现些什么……", - "DatingCharacterEvent.132301.7": "与密涅瓦一起在洞窟内发现了带有荧光效果的植物。\n你小心地将汁水收集起来,密涅瓦很快领会了你的意图,并为之惊叹。", - "DatingCharacterEvent.132303.1": "密涅瓦带着你走进了图书馆,她表示知道哪里有你感兴趣的书籍。\n她熟练地在书架间漫步、搜寻,就好像回到了自己家一样。", - "DatingCharacterEvent.132303.2": "“你看!”密涅瓦从书架里抽出一本《神器鉴定概论》。“读了这个,你们就不会被奸商骗了。”\n她把书递到我的手里,“希望这对你们的旅途有帮助”,密涅瓦不好意思地笑了笑。", - "DatingCharacterEvent.132303.3": "密涅瓦用自己的学生卡办理了借阅流程。你发现那本概论下面似乎还压着什么,也许是一本少女漫画吧。\n她好像注意到了你的目光,连忙搪塞道“要记得按时还书哦!”", - "DatingCharacterEvent.132303.5": "图书借阅", - "DatingCharacterEvent.132303.6": "在学院的话,或许会发现些什么……", - "DatingCharacterEvent.132303.7": "和密涅瓦逛图书馆的时候,她用自己的卡帮你借了一本有用的书。\n在办理流程中,你还发现她也偷偷借了一本少女漫画。", - "DatingCharacterEvent.133301.1": "你和夏花二人在集市里继续闲逛,突然注意到在某个不引人注目的角落,有某个浑身笼罩在黑衣里的商贩,他面前的摊位上同样罩着一层黑布……\n“浑身散发着可疑的气味呢。”夏花评价道。", - "DatingCharacterEvent.133301.2": "如果换成别人,可能会觉得“多一事不如少一事”,当作没看见,但夏花显然不是这种人。\n在靠近对方之前,她看向你,露出迟疑的表情。\n“我和你一起。”你坚定地说。\n你们走到摊位前,一把掀开了黑布。映入眼帘的……\n是寒光闪闪的大量兵器。", - "DatingCharacterEvent.133301.3": "你吓了一跳,但夏花的反应却很冷静。\n“这是……无害的仿制品。”她蹲下来,全部检查一遍后才得出结论。\n“是、是的,只是玩具,但因为太过逼真,反而卖不出去……”店主抱怨道,“我为了尽量不引起别人注意,才在角落里摆摊。”\n……真是虚惊一场。", - "DatingCharacterEvent.133301.5": "虚惊一场", - "DatingCharacterEvent.133301.6": "在集市的话,或许会发现些什么……", - "DatingCharacterEvent.133301.7": "和夏花一起去集市里逛街,注意到了可疑的摊贩。\n夏花和你上前检查,掀开罩布,居然看到了大量冷兵器……\n不过,经过检查,你们意识到,这只不过是些逼真的玩具罢了。", - "DatingCharacterEvent.133302.1": "你和夏花坐在船上,任由小舟在水面上飘荡。\n“快看那里。”\n突然,夏花的面庞上浮现笑容,她伸手指向后方。\n你顺着那个方向看去,发现是一座矗立岸边的水车。", - "DatingCharacterEvent.133302.2": "水车在水流的带动下“吱呀”转动。\n夏花用怀念的语气,轻声说道:“在菲莱,我最喜欢的风景就是它。”\n风车与水车,有着相似之处。它们都流转不停,好似岁月……她这么说着,笑容恬静。", - "DatingCharacterEvent.133302.3": "“不过,和以前还是不一样了。”\n“是吗?”\n“现在的我,有你陪在身边,连司空见惯的风景,都有了不一样的寓意。”\n于是你静下心来,和夏花一起欣赏风景。", - "DatingCharacterEvent.133302.5": "水车转不停", - "DatingCharacterEvent.133302.6": "在港口的话,或许会发现些什么……", - "DatingCharacterEvent.133302.7": "和夏花一起泛舟,她却留意到远方岸边,转个不停的水车。\n她说那是她最喜欢的风景,如今则因为有了你的陪伴而有所不同。\n你若有所悟,与她一起静静欣赏。", - "DatingCharacterEvent.134301.1": "你和冬香被店长抓住了。“哇,这不是冬香大人吗!难道是在偷偷约会?”冬香害羞到快要晕过去了。", - "DatingCharacterEvent.134301.2": "在你的帮助下,好不容易挣脱了追问,事情却没有到此告一段落……\n“冬香大人,要不要来试着当次‘一日店长’?以你的人气,想必会吸引一大票顾客!”\n对方的诚恳与热情,让冬香难以拒绝。", - "DatingCharacterEvent.134301.3": "正如店长所言,冬香的人气吸引了大量顾客。作为感谢,店长不但加倍支付了报酬,还亲自为你和冬香准备了新鲜出炉的美味蛋糕。\n“托了你的福,冬香。”\n“嘿……嘿嘿,都是靠师父的鼓励……”", - "DatingCharacterEvent.134301.5": "一日店长", - "DatingCharacterEvent.134301.6": "在甜品屋的话,或许会发现些什么……", - "DatingCharacterEvent.134301.7": "和冬香一起去甜品屋,结果冬香被店长看中,当了回“一日店长”。\n你们因此得到了丰厚的报酬与美味的甜品。虽然辛苦,却也甜蜜。", - "DatingCharacterEvent.134302.1": "洞窟内的光线越来越暗,你感受到了冬香的踌躇不前,于是决定在此地驻足。\n“我……我没有在害怕……”\n“就算害怕也没什么啦。”你笑着安慰道。", - "DatingCharacterEvent.134302.2": "虽然有你在安慰,但冬香的表情中还是能看出些许失落。\n“难道师父也会有害怕的东西吗?”\n“当然有。”你说,“但害怕不意味着胆小,你是担心前方有危险,所以才不愿意继续向前的,对吧?谨慎是好事。”", - "DatingCharacterEvent.134302.3": "“总之,勇者并非真的无所畏惧,而是能在关键时刻,选择挺身而出。”\n“那,那个……要是真的遇到危险,我一定会保护师父的!”\n“我相信你。”\n冬香终于放下心来,露出开朗的微笑。", - "DatingCharacterEvent.134302.5": "勇敢者命题", - "DatingCharacterEvent.134302.6": "在洞窟的话,或许会发现些什么……", - "DatingCharacterEvent.134302.7": "和冬香一起去洞窟探险,中途她感受到了前方的危险,于是决定在原地休息。\n她因担心被你认为是胆小鬼而不安。你看出了这一点,安慰了她,教导她何为勇敢。\n冬香放下心来,师徒二人的关系因此更进一步。", - "DatingCharacterEvent.135301.1": "洞窟的最深处,雾语发现了一个巨大的神龛——里面,放着一只巨大的显影神器。", - "DatingCharacterEvent.135301.2": "从周围的壁画推断,在此祭拜的人,似乎认为显影神器里出现的是神的身影。\n雾语兴奋地拿起了自己的留影机咔咔地拍起了照片。\n“真是难得的题材,居然有考古新闻!”", - "DatingCharacterEvent.135301.3": "“不拿走吗?”你发出了自己的疑问。\n“既然是新闻,就要保护现场。”\n看来,魔女也恪守自己的原则。\n你们相视而笑,继续着旅途。", - "DatingCharacterEvent.135301.5": "考古新闻", - "DatingCharacterEvent.135301.6": "在洞窟的话,或许会发现些什么……", - "DatingCharacterEvent.135301.7": "和雾语在洞窟的深处发现了古代人供奉神器的遗迹。\n雾语记录并保护了现场,并表示,这体现了一个伟大而专业的魔女的高尚职业操守。", - "DatingCharacterEvent.135302.1": "时光飞逝,能逛的书区,似乎都已看了一圈。\n雾语说,还有些想要自己看看的东西。\n于是你们暂时分别,有些腿酸的你,在一旁椅子上歇息下来,没成想居然睡了过去。", - "DatingCharacterEvent.135302.2": "时光流逝,小憩后的你, 听到了快门响起的声音。\n原来雾语早已返回,在偷偷地拍你的睡颜。", - "DatingCharacterEvent.135302.3": "“留下了不错的纪念呢。”\n她轻声笑道,郑重地收好了显影机。\n“收获满满啊,这次取材。”", - "DatingCharacterEvent.135302.5": "丰收取材", - "DatingCharacterEvent.135302.6": "在学院的话,或许会发现些什么……", - "DatingCharacterEvent.135302.7": "和雾语游览图书馆后,疲惫的你在椅子上不小心睡着了。\n雾语抓住机会拍下了你的睡脸。\n不论你如何强烈要求,这张照片大概是拿不回来了。", - "DatingCharacterEvent.141301.1": "洞窟的最深处,你们发现洞壁上画满了壁画。", - "DatingCharacterEvent.141301.2": "这些壁画非常抽象,看上去像三岁稚儿随手的幼稚涂鸦,在昏暗潮湿的环境里显得极其怪诞。\n就在这时,你发现赤霞不仅没有了怕黑的样子,甚至兴奋得尾巴蹿出火花。", - "DatingCharacterEvent.141301.3": "“这是什么天才杰作?!”赤霞几乎要趴在壁画上,“你看!这条龙画得栩栩如生!这样太厉害了吧!还有这只凤凰,感觉随时都要飞出来了!”\n你突然意识到,眼前的壁画风格,简直和赤霞日常画画的风格如出一辙。", - "DatingCharacterEvent.141301.5": "壁画大师", - "DatingCharacterEvent.141301.6": "在洞窟的话,或许会发现些什么……", - "DatingCharacterEvent.141301.7": "赤霞在洞窟里欣赏过那些“惊世壁画”后,畅想着自己终有一天也能成为这样的壁画大师。\n她许诺到那一天,一定会送给你一副杰作,让你拥有她亲笔签名作。", - "DatingCharacterEvent.141302.1": "赤霞突然注意到了甜品屋的橱柜里,放着一个奇怪的小蛋糕——\n歪歪扭扭的奶油盖在蛋糕胚上,像是随时都要倒塌的宝塔。", - "DatingCharacterEvent.141302.2": "“我想要这个!”\n赤霞眼睛放光,指着那个小蛋糕,兴奋地向店员点餐,却被告知那个其实是店里的新人练手做的失败品。\n眼看赤霞被“失败品”三个字冲击到发蒙,你迅速和店员沟通,最后以一个便宜的价格买下了这个特殊的小蛋糕。", - "DatingCharacterEvent.141302.3": "“凭什么这是失败品?这个完美的弧度,这个艺术的曲线,他们根本不懂欣赏!”\n赤霞仿佛觉得只是这种程度的称赞还不够,翻出了自己的笔和纸,现场就为这个小蛋糕画了一张画。\n虽然画得很写实,但她画得很开心。", - "DatingCharacterEvent.141302.5": "艺术小蛋糕", - "DatingCharacterEvent.141302.6": "在甜品屋的话,或许会发现些什么……", - "DatingCharacterEvent.141302.7": "赤霞最后依依不舍地和你分享了那个歪歪扭扭的小蛋糕,边吃边感慨着这世界上自此少了一个艺术小蛋糕。\n而她为小蛋糕画的那幅画,最后出现在了你的背包里,你根本不知道赤霞是什么时候放进去的。", - "DatingCharacterEvent.1414.1": "有些饿了呢,你和==DATING_CHARACTER==决定去食堂觅食。", - "DatingCharacterEvent.1414.2": "可选的餐点琳琅满目,你不知道从何下手。纠结了一阵后,你决定和==DATING_CHARACTER==点一样的。", - "DatingCharacterEvent.1414.3": "学院的饭菜虽说不上美味,但也没有想象中不堪。你们一起吃完了简单的一餐。", - "DatingCharacterEvent.1415.1": "感到有些饿了,你和==DATING_CHARACTER==决定去食堂找点吃的。", - "DatingCharacterEvent.1415.2": "当你们打好餐品准备享用时,你发现邻桌来了一对情侣,他们的面部正在互相靠近。请不要在公共场合做出如此悲哀的事情!", - "DatingCharacterEvent.1415.3": "但是你的祈求无效,他们还是啃在了一起。==DATING_CHARACTER==也注意到了他们,她有些脸红,目光看向你,旋即又挪开了。", - "DatingCharacterEvent.1416.1": "你和==DATING_CHARACTER==来到了学院图书馆,里面会不会发现什么好东西呢?", - "DatingCharacterEvent.1416.2": "但你们立刻被漫画书区吸引了,你们一人拿了一本阅读起来。", - "DatingCharacterEvent.1416.3": "书中内容很好笑,但是你们并不想在图书馆笑出声。你们面面相觑地憋了好久,差点要背过气去。", - "DatingCharacterEvent.1417.1": "你和==DATING_CHARACTER==来到了学院图书馆,里面会不会发现什么好东西呢?", - "DatingCharacterEvent.1417.2": "发现了一本年代有些久远的星骸记录抄本,你们一人捧着一边仔细阅读起来。", - "DatingCharacterEvent.1417.3": "你们小声讨论着那些没见过的星骸,以及一些古代星骸的变种,收获颇丰。", - "DatingCharacterEvent.142301.1": "你点了一份榴莲蛋糕,当它被端上桌的时候,\n珂赛特有些犹豫地盯着桌上的餐点。\n似乎面对这些不寻常的食物,她还有些生怯。", - "DatingCharacterEvent.142301.2": "“这些,可以吃吗。”\n她似乎在自言自语些什么。\n感知到这份压力,你率先动起了刀叉——用行动告诉珂赛特,先吃为敬。", - "DatingCharacterEvent.142301.3": "她有些不熟练地也拿起了餐具。\n咽下一口又一口,随着沉默,她的动作也越来越快。\n扫尽,她的脸上只剩下满足和惊喜的余韵。\n“要不,再点一些?”\n她害羞地点了点头。", - "DatingCharacterEvent.142301.5": "食物新发现", - "DatingCharacterEvent.142301.6": "在甜品屋的话,或许会发现些什么……", - "DatingCharacterEvent.142301.7": "和珂赛特在甜品屋里品尝甜点。\n她还没怎么见过如此别致的食物。\n在你的带领下,她鼓起了尝试的勇气。\n从结果而言,她显然是甜党。", - "DatingCharacterEvent.142302.1": "各色各样的商品看得你眼花缭乱,其中不乏一些从没见过的神器。\n珂赛特在一个小摊前停下了脚步。", - "DatingCharacterEvent.142302.2": "摊主一见来了生意,向你们热情介绍。\n珂赛特看中了一个小小的挂饰。\n她没有说话,只是拉着你的衣角。有些不确定地看向你。", - "DatingCharacterEvent.142302.3": "你知道,这儿的价格是有些虚高的。不过看她期待的眼神,你没有犹豫。\n“送给你。”\n她露出了欣喜的笑容,向你点头。\n“还想看,更多的东西。”", - "DatingCharacterEvent.142302.5": "闪烁的诱惑", - "DatingCharacterEvent.142302.6": "在集市的话,或许会发现些什么……", - "DatingCharacterEvent.142302.7": "和珂赛特游览集市,热闹的此情此景对她来说还有点陌生。\n她一眼喜欢上了小摊上的挂饰。\n尽管有溢价,但你还是给她买来当礼物。", - "DatingCharacterEvent.143301.1": "街上的商品琳琅满目,但似乎没有一件能令她为此驻足。\n你发现了一处不起眼的地方放着一个牌子:“中古店新开张,试营业中”。\n抱着试一试的心态,你决定拉着她去淘淘宝贝。", - "DatingCharacterEvent.143301.2": "穿过弯弯绕绕的小道,你们总算来到了牌子所说的中古店内。\n这里确实有不少稀奇的东西,你正打算一头扎进杂乱的货物里翻箱倒柜的时候,身后的风影居然罕见地传出了惊呼声。\n“这……这是!居然真的存在!”\n你见她举起了一把看似普普通通的小剪钳,但那刃尖在灯光的照射下竟反射着刺眼的锋芒。", - "DatingCharacterEvent.143301.3": "“这可是传说中剪模型不会留任何痕迹的'神之剪'!”\n虽然听不太懂,但风影似乎是淘到了意料之外的好宝贝。\n看到她难得兴致高涨的样子,你觉得这一趟算是来对地方了。", - "DatingCharacterEvent.143301.5": "淘到好宝贝", - "DatingCharacterEvent.143301.6": "在集市的话,或许会发现些什么……", - "DatingCharacterEvent.143301.7": "集市的商品虽然丰富,但都难以勾起你们的兴趣,于是在你的推荐下,你们来到一家新开的中古店。\n在未知的地方搜寻有价值的好物正是逛中古店的乐趣之一。而从结果上来看,这次“狩猎”,你和她都有了不错的收获。", - "DatingCharacterEvent.143302.1": "一向直率的风影这次却神秘兮兮得拉着你来到某个洞窟内部。\n随着深入探索,你愈发感觉周围变得凉快起来,并听见了伴有泉水流动的声音。", - "DatingCharacterEvent.143302.2": "来到一处石墙前,当你以为走投无路时,风影却转动一旁隐藏的机关,石墙被缓缓打开。\n还未等你惊叹,一处天然浴池赫然出现在了你的眼前。\n“我可是花了很大功夫才把这里改造成这样的。”\n“不过,看见你的反应,一切都值得了。”\n“下来泡吧,放心,这里的泉水很干净。”\n风影自顾自地走到屏风的另一边开始沐浴,面对她的热情,你也打算体验一下户外浴池,然而——", - "DatingCharacterEvent.143302.3": "“好冰——!!!”\n仅仅是触摸就让你觉得指尖近乎失去直觉,你终于意识到风影有着一个特殊的体质,也想起来她为何不惜在此搭建一个天然浴池,也不去温泉乡泡澡的原因。\n“怎么样,体验还不错吧~”\n“呃呜呜……嗯!还——还行!”\n忍着刺骨的寒意,你试图拨弄水花制造点动静蒙混过去。", - "DatingCharacterEvent.143302.5": "“温”泉?", - "DatingCharacterEvent.143302.6": "在洞窟的话,或许会发现些什么……", - "DatingCharacterEvent.143302.7": "和风影一起来到了某个天然洞窟,在她的带领下,你被引导到洞窟深处,并在这里发现了她在此建造的天然浴场。正当你打算好好享受的时候,才发现池里的水温与你想象中的温泉简直天差地别。", - "DatingCharacterEvent.144301.1": "千都世默默地站立在船头,清冷的月光照在她的秀发上。夜晚的海岸让她想家了吗?", - "DatingCharacterEvent.144301.2": "“你有回谷风的想法吗?”\n“妾身在成为一把真正的刀之前,是不会回去的。”\n你们有一搭没一搭地聊了许久。", - "DatingCharacterEvent.144301.3": "过去的一些东西总会追上你,未来以此发生。但在那之前,你需要帮她以人之姿站立。", - "DatingCharacterEvent.144301.5": "近海谈心", - "DatingCharacterEvent.144301.6": "在港口的话,或许会发现些什么……", - "DatingCharacterEvent.144301.7": "和千都世在近海的小船上谈心,若要成为合格的持刀人,还需要漫长的路要走。美玉般的刀身伴随着她的游历,也始终向她映照出一片阴翳遍布的天空。", - "DatingCharacterEvent.144302.1": "千都世应该没怎么吃过这种甜点,趁着这个机会多点一些吧。", - "DatingCharacterEvent.144302.2": "看着桌上新一轮的甜品,千都世显得有些兴奋,但是她怎么不吃呢?\n莫非是害怕发胖?不太可能,千都世不会想这些事情。", - "DatingCharacterEvent.144302.3": "你突然明白了,略显严肃地说道:“就算是刀,也是要悉心保养的。”你将一块蛋糕推向她。\n“如果时时保持紧绷的状态,就算是名刀,也会逐渐疲劳甚至断裂。”\n千都世终于打消了疑虑,和你一同享受美味。", - "DatingCharacterEvent.144302.5": "糖淬锻刀", - "DatingCharacterEvent.144302.6": "在甜品屋的话,或许会发现些什么……", - "DatingCharacterEvent.144302.7": "与千都世在甜品屋享用美食时,她认为自己并不需要这么好的待遇,但你纠正了她的错误想法。\n“妾身不喜欢这种待遇”,尽管今天下午她一直在笑。", - "DatingCharacterEvent.147301.1": "在宽阔的海湾上,焦糖觉得这是一个不错的“舞台”。", - "DatingCharacterEvent.147301.2": "她弹奏起了美妙的乐曲,你陶醉于在海面上荡漾的空灵声响。", - "DatingCharacterEvent.147301.3": "完成了演奏的她,心满意足地向你致意。", - "DatingCharacterEvent.147301.5": "秘密舞台", - "DatingCharacterEvent.147301.6": "在港口的话,或许会发现些什么……", - "DatingCharacterEvent.147301.7": "和焦糖在海上发现了一个很适合作为舞台的地方。\n难得地,你完整、不受打扰地享受了这场,独属于你的演奏会。你不由得期待起下次……", - "DatingCharacterEvent.147302.1": "各色各样的商品看得你眼花缭乱,其中不乏一些从没见过的神器。\n焦糖在一个小摊前停下了脚步。", - "DatingCharacterEvent.147302.2": "摊主一见来了生意,向你们热情介绍。\n焦糖发现了一块精美而少见的效果器——这是一种可以给贝斯的声音带来奇妙变化的神器。\n是的,她已经馋的几乎要流口水了。", - "DatingCharacterEvent.147302.3": "她掏了掏口袋——果然,又没有钱了。你苦笑一声,为她买了单。\n“我可以用无偿演出来换的,制作人!”\n她似乎打算用才艺还这份人情。", - "DatingCharacterEvent.147302.5": "艺术家的尊严", - "DatingCharacterEvent.147302.6": "在集市的话,或许会发现些什么……", - "DatingCharacterEvent.147302.7": "和焦糖游览集市,她发现了难得一见的神器——效果器。\n你为囊中羞涩的她买了单,她承诺用一场无偿演出还这份人情。\n你知道,她一直、随时都愿意为你演奏。", - "DatingCharacterEvent.149301.1": "在洞穴的最深处,是一片废弃许久的营地。未等你仔细观察,格芮便用手遮住了你的眼睛。", - "DatingCharacterEvent.149301.2": "“魔王,这里有遇难已久的人,还请背过身去,免得被吓到。”格芮用另一只手将你转过去,“请等待片刻,让我给予不幸者最后的安宁。”", - "DatingCharacterEvent.149301.3": "你听到铲子翻动的声音,随后归于沉寂。过了许久,格芮轻轻牵起你的手,与你一起离开了最深处的洞穴。", - "DatingCharacterEvent.149301.5": "洞窟弥撒", - "DatingCharacterEvent.149301.6": "在洞窟的话,或许会发现些什么……", - "DatingCharacterEvent.149301.7": "和格芮在洞窟的最深处发现了遇难者流落已久的骸骨。格芮仁慈地给予它以安宁。\n在这寂静中,你感受到了在她心底某处的虔诚。", - "DatingCharacterEvent.149302.1": "小舟在黑漆漆的浅海上飘荡。“其实,我经常独自来到海上。”格芮半跪在舟中,月光在她的袍子蒙上一层圣洁的辉光,令群星失色。", - "DatingCharacterEvent.149302.2": "“这里辽阔、宁静。”她握住你的双手,“请与我一同分享这份平静,并以此丈量自身天性。”", - "DatingCharacterEvent.149302.3": "她眼眸低垂,你几乎能感受到她的呼吸。借由指尖传来的温柔触感,你也逐渐沉静下来。\n你的感官似乎越飘越远,以至于能俯瞰到海上的小舟,其间有两颗心在黑暗中随着海潮跳动。", - "DatingCharacterEvent.149302.5": "海上巡礼", - "DatingCharacterEvent.149302.6": "在港口的话,或许会发现些什么……", - "DatingCharacterEvent.149302.7": "和格芮在近海的小舟上观光时,与其分享了月光下的宁静,感受着彼此的气息。\n你们真诚的互相祝祷,尽管夜幕中的浪花不安地翻卷着,但你们的内心却很沉静。", - "DatingCharacterEvent.150301.1": "菈露看着眼前的蛋糕,整个人一动不动,陷入了沉思。", - "DatingCharacterEvent.150301.2": "“我在想啊,为什么蛋糕没有薯条味呢?”\n她对着这块精致的蛋糕开始点评。\n“如果它是薯条味的,或者做成薯条的形状,一定能吸引到不少感兴趣的顾客吧?”\n你思考了一下薯条味的蛋糕,总觉得那就是一坨土豆泥。", - "DatingCharacterEvent.150301.3": "“又或者,也可以是蛋糕味的薯条?也没有人规定薯条一定是咸的对吧?”\n菈露说着,就跑去找店员交涉。\n她似乎真的准备给你做一个薯条味的蛋糕,或者是蛋糕味的薯条?", - "DatingCharacterEvent.150301.5": "薯条味的蛋糕", - "DatingCharacterEvent.150301.6": "在甜品屋的话,或许会发现些什么……", - "DatingCharacterEvent.150301.7": "菈露在甜品店试图创造薯条味的蛋糕,但店员怀疑你们是不是故意找茬的,最后双双被赶了出去。\n但菈露还是觉得薯条味的蛋糕,或是蛋糕味的薯条非常有创意,势必要做出来给你尝尝。", - "DatingCharacterEvent.150303.1": "你和菈露坐在板桩码头上,她刚把鱼钩抛下去就说到:“你知道吗?码头其实是钓鱼是绝佳去处。”\n居然还有这种说法,“愿闻其详!”你洗耳恭听。", - "DatingCharacterEvent.150303.2": "“首先,港口内风浪较小,加之港民向海中倾倒生活垃圾,会令这里的水质拥有更多营养,吸引水生生物光顾。”菈露指向一艘小渔船。“看那里,回港的渔船由于积累了深厚的腥气,也会吸引食肉鱼类靠近。”", - "DatingCharacterEvent.150303.3": "“港内不准拉网,保证了鱼群的数量。这里的鱼也习惯了来自码头上各种声响,不会被轻易吓跑。”菈露说得头头是道,最终在她的亲自教学下,收获颇丰。", - "DatingCharacterEvent.150303.5": "港区钓鱼指南", - "DatingCharacterEvent.150303.6": "在港口的话,或许会发现些什么……", - "DatingCharacterEvent.150303.7": "和菈露一起在港口钓鱼,经验丰富的她介绍了港口与众不同的生态,以及绝妙的上钩技巧。\n在她的指导下,你们俩收获满满。", - "DatingCharacterEvent.155301.1": "你和希娅并肩坐在小舟船尾,她的发丝被风吹到你的脖子上。你感到颈间痒痒的,还能闻见一丝若隐若现的馨香。", - "DatingCharacterEvent.155301.2": "海中反射着点点星光,希娅将腿半浸在起伏的海潮里,你也学着她的样子将脚伸入水中。希娅挽住你的胳膊,可别不小心滑下去了。", - "DatingCharacterEvent.155301.3": "在波浪的摇曳中,你感到一种异乎寻常的平静感。星辉在希娅的眼睛中流转,她眨眨眼,又看向你。你第一次注意到这双被大海与天空洗涤过的眼眸是如此清澈明亮。", - "DatingCharacterEvent.155301.5": "波光巡游", - "DatingCharacterEvent.155301.6": "在港口的话,或许会发现些什么……", - "DatingCharacterEvent.155301.7": "和希娅一起在港口乘船观光。你们将腿浸泡在波光粼粼的海水中,度过了一段平静温柔的时光。\n你好像有点体会到她常说的“气味”了,那是一种复合的感觉,在海面上缓缓绽放,就像挽在你胳膊上的那只手。", - "DatingCharacterEvent.155302.1": "一番深入后,你们发现了一条浅浅的地下河。希娅思考片刻,对你说:“我知道它会流向哪里。”你们决定来一次地下河漂流。", - "DatingCharacterEvent.155302.2": "地下河水流并不湍急,但冰冷的水温使你畏手畏脚。希娅紧紧拉住你的手,她看上去十分兴奋。在无人机的探照下,你们徐徐向前漂流。", - "DatingCharacterEvent.155302.3": "水域变得宽阔起来,水深也越来越浅,于是你们停了下来。你和希娅坐在岸边休息,她笑着对你说:“地下河与大海的感觉非常不一样!”", - "DatingCharacterEvent.155302.5": "暗河漂流", - "DatingCharacterEvent.155302.6": "在洞窟的话,或许会发现些什么……", - "DatingCharacterEvent.155302.7": "和希娅在洞窟中上演了一场刺激的地下河漂流。\n尽管听上去很危险,但你发现,在希娅眼中,只要是流水,她都可以轻松驾驭,你们玩得十分尽兴。", - "DatingCharacterEvent.156301.1": "刚刚走到游戏区,小禾就发现了一排抓娃娃机。当你还在定位机器在哪的时候,她已经要和你比赛抓娃娃了。", - "DatingCharacterEvent.156301.2": "小禾不愧为抓娃娃的老手。硬币投下去,娃娃抓上来,一切都行云流水。\n她正饶有兴致地看着你和抓娃娃机较劲。", - "DatingCharacterEvent.156301.3": "你看准时机,啪得一声拍下按钮。\n“我戳!”小禾乘机拍了一下抓娃娃机,受干扰的抓手果然没有抓中任何娃娃。\n小禾笑得前仰后合,但是她把自己抓上来的娃娃都送给了你。", - "DatingCharacterEvent.156301.5": "抓娃娃比赛", - "DatingCharacterEvent.156301.6": "在集市的话,或许会发现些什么……", - "DatingCharacterEvent.156301.7": "与小禾在集市比赛抓娃娃时,完赛的小禾调皮地对你下了黑手,因而大获全胜。\n不过,小禾还是把她抓到的娃娃都送给了你。看来你已经获得了“娃娃机仙人”的认可。", - "DatingCharacterEvent.156302.1": "当你以为小禾会拒绝这个提议时,她却答应下来。", - "DatingCharacterEvent.156302.2": "“你知道吗?钓鱼和抓娃娃其实有相似的地方。”小禾说道,“只不过,钓鱼更加被动一点。”", - "DatingCharacterEvent.156302.3": "小禾一动不动地坐在旁边,有几次你甚至怀疑她睡着了。\n浮标忽然猛烈地向下一沉,小禾用力一提,一条小鱼上钩了。\n“哼哼哼~”小禾拎着鱼在你面前炫耀。可恶,你自己怎么就钓不上来。", - "DatingCharacterEvent.156302.5": "海边垂钓", - "DatingCharacterEvent.156302.6": "在港口的话,或许会发现些什么……", - "DatingCharacterEvent.156302.7": "与小禾在港口钓鱼时,她表示钓鱼和抓娃娃有异曲同工之妙,并很快就有了收获。\n你不禁怀疑,难道钓鱼也像抓娃娃一样,有什么特殊的“机关技巧”?", - "DatingCharacterEvent.158301.1": "你突然意识到菈露正身着雪愿节的装束,不禁疑惑地问道:\n“这身衣服不应该是雪愿节的限定服装吗?现在连逛街也要穿吗?”\n菈露没有回答,只是调皮地反问了你一句。\n“怎么了?你不喜欢我这个造型吗?”", - "DatingCharacterEvent.158301.2": "集市一如既往的热闹,雪愿节的氛围还没有过去,到处都挂满了节日氛围的饰品。\n你一个转头的功夫,菈露不知道从哪找来了一个和她同款的鹿角头箍。\n她满眼期待地看着你,直到你认命地接过这个头箍戴上。", - "DatingCharacterEvent.158301.3": "“说起来,雪愿节那会我们忙得脚不沾地,到最后都没想起来要拍张合照?”\n菈露突然说道。\n“要不就趁现在,我们拍个照留念吧~”", - "DatingCharacterEvent.158301.5": "照片", - "DatingCharacterEvent.158301.6": "在集市的话,或许会发现些什么……", - "DatingCharacterEvent.158301.7": "热闹的集市贩卖着各种有趣的小物件。\n菈露说,因为雪愿节的时候忘记和你留下合影,所以这一次,她想与你补拍一张属于雪愿节的照片。", - "DatingCharacterEvent.158302.1": "冬天夜晚的港口像大海在陆地张开的巨口。\n但菈露兴奋地拉着你,催着你走快点,又让你小心脚下的积雪。\n前方漆黑的海面上,似乎有什么正吸引着菈露过去。", - "DatingCharacterEvent.158302.2": "菈露把你带到港口驳船的平台,昏暗的灯光下,她满脸自信地告诉你。\n“我找地理协会的人计算过了,今天晚上会有发光的鱼群顺着洋流从这里经过,这一次,我一定会让你看到真正会发光的鱼!”\n说着,她拿出计时的神器,开始等待那个时间的到来。", - "DatingCharacterEvent.158302.3": "你们在港口吹了一个多小时冷风,结果依然什么都没看到。\n菈露皱着眉,有点尴尬。\n“不对啊,我应该没记错,就是晚上的这个时间……怎么没有鱼呢……”", - "DatingCharacterEvent.158302.5": "鱼在哪里", - "DatingCharacterEvent.158302.6": "在港口的话,或许会发现些什么……", - "DatingCharacterEvent.158302.7": "菈露依然惦记着要让你看到真正会发光的鱼。\n她请教了地理协会的学者,问到了鱼群有可能经过港口的时间,并兴致勃勃地带你去看,却忘记了问鱼群出现的日期……", - "DatingCharacterEvent.159301.1": "你与科洛妮丝继续向洞穴内深入。她不时打量着四周,似乎在寻找什么东西。你忍不住问道:“你在找什么吗?”\n她眼神一亮,回答道:“传说这附近的洞穴里有龙裔祖先失落的图腾。”", - "DatingCharacterEvent.159301.2": "“龙裔的文化很有意思,就连图腾都和我们熟知的不一样。”\n“所以你是来调查的?”\n科洛妮丝没有回答,示意你赶紧跟上。\n“你一会就知道了。”", - "DatingCharacterEvent.159301.3": "你跟在科洛妮丝身后,在洞穴里走了好一阵,都没有看到所谓的图腾。\n就在你准备询问时,科洛妮丝停下了脚步。\n“来吧,这个东西我搬不动,你帮我一起带回去吧。”\n你顺着她指的方向,看到了一只长满蘑菇的野猪尸体。", - "DatingCharacterEvent.159301.5": "“寻找图腾”", - "DatingCharacterEvent.159301.6": "在洞窟的话,或许会发现些什么……", - "DatingCharacterEvent.159301.7": "科洛妮丝最近似乎对龙裔的文化很感兴趣,以至于她开始调查龙裔的图腾……你本是这么以为的,直到你站在那只野猪面前,你才意识到,这位医者始终是对病症更感兴趣……", - "DatingCharacterEvent.159302.1": "龙裔的集市也其他地方的略有不同,你正兴致勃勃地蹲在小摊前看一些雕刻精致的木偶,突然,科洛妮丝的声音贴着你的耳边响起。\n“这个人偶的结构,似乎有哪里不太对?”", - "DatingCharacterEvent.159302.2": "你被科洛妮丝的声音吓了一跳,转头发现她也在你身边蹲下,拿起木偶仔细端详。\n“如果按照这个比例,那么,这个人偶实际上是比一般人左右各少了两根肋骨。”", - "DatingCharacterEvent.159302.3": "就在你担心科洛妮丝的发言会让小摊的老板不满时,这个中年男人突然两眼放光地看向你们。\n“客人真是好眼力,我猜你们会对它感兴趣?”\n老板拿出了一个更加精致的人偶,当着我们的面打开了人偶的外壳,露出了里面结构完整的内脏和骨骼。\n你转头看见科洛妮丝热切地盯着你。你在她期待的目光里,像被蛊惑一般,把这个人偶买了下来。", - "DatingCharacterEvent.159302.5": "特别的人偶", - "DatingCharacterEvent.159302.6": "在集市的话,或许会发现些什么……", - "DatingCharacterEvent.159302.7": "科洛妮丝和你都没想到会在龙裔的集市上,遇到同样对人体结构着迷的小摊老板。虽然那个人偶看上去有点诡异,但科洛妮丝显然非常喜欢,那么今天也算是大有收获吧。", - "DatingCharacterEvent.515.1": "洞窟的最深处,==DATING_CHARACTER==发现了一个巨大的神龛。", - "DatingCharacterEvent.515.2": "神龛的正中央,放着一只巨大的显影神器。", - "DatingCharacterEvent.515.3": "从周围的壁画推断,在此祭拜的人,似乎认为显影神器里出现的是神的身影。", - "DatingCharacterEvent.516.1": "洞窟的最深处,是一个巨大的,深不见底的圆形深渊。", - "DatingCharacterEvent.516.2": "你和==DATING_CHARACTER==并肩站在深渊旁,紧紧握着对方的手。", - "DatingCharacterEvent.516.3": "深渊的底部似乎有什么正窥视着此处,但你们并不害怕。", - "DatingCharacterEvent.517.1": "你发现了一只很漂亮的蘑菇,放入口中。你产生了幻觉,感觉自己迷失在森林中,开始四处狂奔。", - "DatingCharacterEvent.517.2": "一只毛茸茸的小熊紧紧抱住你,直到你清醒过来。", - "DatingCharacterEvent.518.1": "你发现了一只很普通的蘑菇。放入口中,味道很好,你们一起把蘑菇撒上调料,在火上烤了一下。", - "DatingCharacterEvent.518.2": "烤蘑菇的香味引出了一只巨大的地龙,你们获得了新的食材。", - "DatingCharacterEvent.519.1": "你发现了一只很丑陋的蘑菇。吃起来很苦,但很提神,让人根本睡不着。", - "DatingCharacterEvent.519.2": "于是,下一次休息轮到你看守了。", - "DatingCharacterEvent.615.1": "“请问,二位要参加我们的抽奖活动吗?”\n店员热情地说道。", - "DatingCharacterEvent.615.2": "你和==DATING_CHARACTER==一人抽了一张奖券。", - "DatingCharacterEvent.615.3": "==DATING_CHARACTER==幸运地抽中了买一送一的优惠券,所有食物都会额外赠送一份。", - "DatingCharacterEvent.616.1": "“请问,二位要参加我们的抽奖活动吗?”\n店员热情地说道。", - "DatingCharacterEvent.616.2": "你和==DATING_CHARACTER==一人抽了一张奖券。", - "DatingCharacterEvent.616.3": "运气不好,没抽到有用的东西,下次再试试吧。", - "DatingCharacterEvent.617.1": "甜品非常可口,有些意犹未尽。", - "DatingCharacterEvent.617.2": "干脆再点一些吧,就当今天是欺骗日。", - "DatingCharacterEvent.618.1": "虽然餐点都吃完了,但是你们的话茬尚未结束。", - "DatingCharacterEvent.618.2": "你们有一搭没一搭的聊着,要从北岛聊到雨林……", - "DatingCharacterEvent.714.1": "一个鬼鬼祟祟的人挤开你快步走过,你险些没站稳。\n==DATING_CHARACTER==眼疾手快拉住了你,询问你有没有受伤。", - "DatingCharacterEvent.714.2": "你觉得那个人很可疑。\n身旁传来一声“抓小偷”的呼喊,你可以确定自己的猜测了。", - "DatingCharacterEvent.714.3": "你和==DATING_CHARACTER==兵分两路,尽管人潮汹涌,你们还是顺利抓住了小偷。\n围观的市民们,向你们的英勇致敬。", - "DatingCharacterEvent.715.1": "一个鬼鬼祟祟的人挤开你快步走过,你险些没站稳。\n你眼疾手快拉住了他,你觉得那个人很可疑。", - "DatingCharacterEvent.715.2": "身旁传来一声“抓小偷”的呼喊,你和她立刻反应了过来。\n==DATING_CHARACTER==和你一起合力制服了小偷。", - "DatingCharacterEvent.715.3": "插曲过后,==DATING_CHARACTER==叹了口气,并希望你下次不要以身犯险。\n她说,这种时候,应该她来保护你。", - "DatingCharacterEvent.716.1": "你们决定去集市的游戏区试试手气,听说每位参与的顾客都可以抽奖。\n在投飞镖的摊位前,你和==DATING_CHARACTER==一人拿了五枚飞镖。", - "DatingCharacterEvent.716.2": "前四枚都差点正中靶心,投最后一枚前,你不禁有些紧张。\n==DATING_CHARACTER==悄悄在你耳边说:“加油。”", - "DatingCharacterEvent.716.3": "你们拎着满满一袋的奖品,心满意足地继续逛着。", - "DatingCharacterEvent.717.1": "你们决定去集市的游戏区试试手气,听说每位参与的顾客都可以抽奖。\n套圈的小摊前围了许多人,你和==DATING_CHARACTER==一人拿了五个软圈。", - "DatingCharacterEvent.717.2": "你手感绝佳,套中了四个奖品。\n==DATING_CHARACTER==在一旁为你鼓掌。", - "DatingCharacterEvent.717.3": "你们拎着满满一袋的奖品,心满意足地继续逛着。", - "DatingCharacterEvent.718.1": "你们决定去集市的游戏区试试手气,听说每位参与的顾客都可以抽奖。\n打地鼠的小摊前围了许多人,你和==DATING_CHARACTER==买了两局的游戏币。", - "DatingCharacterEvent.718.2": "你举起木槌,几乎砸中了每个冒头的地鼠。\n游戏结束后,==DATING_CHARACTER==帮你揉了揉有些酸痛的手臂。", - "DatingCharacterEvent.718.3": "你们拎着满满一袋的奖品,心满意足地继续逛着。", - "DatingCharacterEvent.719.1": "忽然,远处的人群里爆发出一阵惊呼。\n街头演出开始了。", - "DatingCharacterEvent.719.2": "这场临时的杂技演出,让观众们爆发出连连的惊叹声。你们感慨,今天真是来对了地方。", - "DatingCharacterEvent.719.3": "表演结束,掌声雷动。\n你看向==DATING_CHARACTER==,她和你一样,同样洋溢着发自内心的笑容。", - "DatingCharacterEvent.720.1": "忽然,远处的人群里爆发出一阵惊呼,随之而来的是欢快的音乐声。\n街头演出开始了。", - "DatingCharacterEvent.720.2": "尽管是临时搭建的舞台,绯曈传讯的偶像们却丝毫没有懈怠,舞姿和歌声都富有活力。\n==DATING_CHARACTER==也跟着气氛和节拍,情不自禁地甩起了手。", - "DatingCharacterEvent.720.3": "直到最后一首歌曲结束,==DATING_CHARACTER==依然意犹未尽。\n你和她畅快地相视而笑。", - "DatingCharacterEvent.721.1": "忽然,远处的人群里爆发出一阵惊呼,随之而来的是音乐声。\n街头演出开始了。", - "DatingCharacterEvent.721.2": "目光的焦点是一位名不见经传的歌手。\n歌曲一首接一首,现场的氛围逐渐炒热。大家都惊叹于艺人的歌喉。", - "DatingCharacterEvent.721.3": "你们认真地听到了曲终人散。\n==DATING_CHARACTER==给了你一些朵拉,悄悄地托你一起交给艺人打个赏。", - "DatingCharacterEvent.722.1": "集市的边缘有一家买时尚小玩意的店面。", - "DatingCharacterEvent.722.2": "==DATING_CHARACTER==盯上了会发光的墨水,还有沾水才能看见的隐形墨水。", - "DatingCharacterEvent.722.3": "最终她买了一小瓶渐变的彩色墨水。", - "DatingCharacterEvent.723.1": "集市的角落有一家腌货铺。", - "DatingCharacterEvent.723.2": "铺子的门口挂着一条硕大的咸鱼,不知道它在这里挂了多久,更不知道它是在什么时候被腌制的。", - "DatingCharacterEvent.723.3": "无论如何,似乎没有什么东西能使它变质,连最为道德高尚的人也望尘莫及。", - "DatingCharacterEvent.814.1": "你们坐在码头上,将鱼线垂进海水里。", - "DatingCharacterEvent.814.2": "你们一边聊天,一边等待。随着潮水涨起,还是没有鱼上钩,你们接着等待,直到没什么可等的了。", - "DatingCharacterEvent.814.3": "虽然一条鱼也没钓到,但是仅仅闲聊就很开心。钓鱼重要的不是鱼,而是等待的过程。", - "DatingCharacterEvent.815.1": "你们坐在码头上,将鱼线垂进海水里。", - "DatingCharacterEvent.815.2": "你们一边聊天,一边等待。突然,鱼线拽着钓竿下沉,力道好像很大,你们慌乱地开始溜鱼。", - "DatingCharacterEvent.815.3": "直到水下动静变小,你们合力提杆,好大一条!\n但你们不知道该如何处理它,于是拍照留念后又将它丢回海里。", - "DatingCharacterEvent.816.1": "你们仰面躺在摇曳的小舟上,望着北四角星,聊着今天的趣事。", - "DatingCharacterEvent.816.2": "==DATING_CHARACTER==的话语开始变得破碎,呼吸逐渐沉稳——她睡着了。", - "DatingCharacterEvent.816.3": "小舟靠岸后,你叫醒了她,并轻轻地搀扶她上岸。", - "DatingCharacterEvent.817.1": "你们坐在小舟上,海湾在月光的照映下泛起粼粼波光。", - "DatingCharacterEvent.817.2": "似乎是被气氛感染,==DATING_CHARACTER==轻声唱起歌来。", - "DatingCharacterEvent.817.3": "你静静地听着。在黑漆漆的小舟上,你的听觉被极度放大,你能听到潮起潮落为她伴奏,似乎还有远方鲸群的呜鸣。\n又起风了,她的发丝飘到你的脸颊上。", - "DatingLandmark.14.1": "学院", - "DatingLandmark.14.2": "习得知识与技能的好地方。一起去回忆下学生时代吧。", - "DatingLandmark.5.1": "洞窟", - "DatingLandmark.5.2": "城外不远处的有名探险地。或许是个游玩的好去处?", - "DatingLandmark.6.1": "甜品屋", - "DatingLandmark.6.2": "以美味闻名的连锁好店,每次光顾都可能有新品推出。", - "DatingLandmark.7.1": "集市", - "DatingLandmark.7.2": "充满了生活气息的热闹集市,是捡漏、娱乐的良选。", - "DatingLandmark.8.1": "港口", - "DatingLandmark.8.2": "货物在此流转,但也是散步、吹风的绝佳地方。", - "DatingLandmarkEvent.1401.1": "马车向东转进学院区域,建筑在头顶上缓缓后移。\"吁——\",你倚靠在学院大门旁。", - "DatingLandmarkEvent.1401.2": "你听见==DATING_CHARACTER==的鞋跟踏响在路面上。她站在路牌下,扶着栏杆。", - "DatingLandmarkEvent.1401.3": "马车起步离开,一阵风,她在向你招手。", - "DatingLandmarkEvent.1402.1": "正值下课时间,教学楼门口人来人往。", - "DatingLandmarkEvent.1402.2": "你和==DATING_CHARACTER==混在学生当中,随着人流进了教学楼。", - "DatingLandmarkEvent.1402.3": "“好的学校,没有围墙。”你这样想着。", - "DatingLandmarkEvent.1403.1": "时候不巧,大家都在上课,教学楼门口空无一人。你和==DATING_CHARACTER==准备装作学生大模大样走进去。", - "DatingLandmarkEvent.1403.2": "门卫仔细地打量着你俩,你们真的是学生吗?还好,他并没有拦住你们。", - "DatingLandmarkEvent.1403.3": "==DATING_CHARACTER==觉得你还是有一股书生气的。", - "DatingLandmarkEvent.1404.1": "不知怎的,你和==DATING_CHARACTER==竟混进一间教室听课。", - "DatingLandmarkEvent.1404.2": "这好像是一门很硬核的专业课,你完全不知道那些概念是什么。黑板上的字迹如同天书一般,教授的声音也似乎渐行渐远,你的世界正在逐渐下沉……", - "DatingLandmarkEvent.1404.3": "“叮……”下课了,你也醒了。转头一看,你发现==DATING_CHARACTER==正坐在你身旁偷笑。", - "DatingLandmarkEvent.1405.1": "你们混进一节数学课里听讲,教授滔滔不绝,==DATING_CHARACTER==有些神色紧张。", - "DatingLandmarkEvent.1405.2": "你觉得教授说的方法有些古朴,你在沉思中与教授的目光相撞。教授请你总结一下内容,你提出了更一般的推广解释。", - "DatingLandmarkEvent.1405.3": "教授很满意你的推论,==DATING_CHARACTER==投来了崇拜的目光。", - "DatingLandmarkEvent.1406.1": "你和==DATING_CHARACTER==在一栋楼里拾级而上直至顶层。你们突发奇想要去天台上看看。", - "DatingLandmarkEvent.1406.2": "你翻过窗户,拽着==DATING_CHARACTER==的手,把她拉上天台。这里视野开阔,远处星塔的轮廓若隐若现,低处蚂蚁般的人们在楼宇间穿梭。", - "DatingLandmarkEvent.1406.3": "天空湛蓝,你的手被==DATING_CHARACTER==握疼。天台高耸,周围的一切都显得无足轻重。", - "DatingLandmarkEvent.1407.1": "你和==DATING_CHARACTER==在一栋楼里拾级而上直至顶层。落日的余晖透过天台的窗子照进来,你们决定去天台看看。", - "DatingLandmarkEvent.1407.2": "你翻过窗户,拽着==DATING_CHARACTER==的手,把她拉上天台。白天一点点消失在天际线下,光在膨胀,你们的影子正被拉长。", - "DatingLandmarkEvent.1407.3": "你们的呼吸融化在黄昏温热的空气中。你们不需要说话,语言在你们之间已经变得牵强附会。", - "DatingLandmarkEvent.1408.1": "你和==DATING_CHARACTER==被广场上的展板吸引了目光。", - "DatingLandmarkEvent.1408.2": "展板上写着一些最新的学术成就与落地项目。", - "DatingLandmarkEvent.1408.3": "虽然没怎么看懂,但你确信自己和==DATING_CHARACTER==更加「学术」了一点——至少比昨天更「学术」。", - "DatingLandmarkEvent.1409.1": "广场上有一座小花廊,==DATING_CHARACTER==把你拽了过去。", - "DatingLandmarkEvent.1409.2": "她很开心,步伐近乎要跳起来。“魔王,给我拍张照吧!”,==DATING_CHARACTER==背靠花丛,向你发出邀请。", - "DatingLandmarkEvent.1409.3": "午后的阳光透过树杈,斑驳地洒在==DATING_CHARACTER==脸上。空气中充满鲜花气息,她的笑容定格在你的手机里。", - "DatingLandmarkEvent.1410.1": "“两位同学打扰一下。”一位学生拦住了你和==DATING_CHARACTER==,“请问两位有意愿加入辩论社吗?”", - "DatingLandmarkEvent.1410.2": "你觉得自己具备雄辩的气质与能力,但可惜自己并不是本院学生。你略感遗憾地婉拒了那位同学。", - "DatingLandmarkEvent.1411.1": "一位衣着考究的人向你们走来,“同学好,我是学生会的干事。”他递给你们两张传单,“学生会正在纳新,有兴趣了解一下吗?”", - "DatingLandmarkEvent.1411.2": "值班,还有无尽且无意义的文书工作,一些不妙的想法涌进你的大脑。", - "DatingLandmarkEvent.1411.3": "“免了。”你摆摆手,终止了这场交谈。", - "DatingLandmarkEvent.1412.1": "你和==DATING_CHARACTER==发现一群学生围坐在草坪上,好奇心驱使你们加入其中。", - "DatingLandmarkEvent.1412.2": "原来是一场小型歌会,学生们抱着乐器,为正在歌唱的人伴奏。", - "DatingLandmarkEvent.1412.3": "虽然主唱和乐手都显得生疏,但大家仍然兴致高昂地表演,可能这就是独属于青春的表达欲。", - "DatingLandmarkEvent.1413.1": "你和==DATING_CHARACTER==发现一群学生围坐在草坪上,好奇心驱使你们加入其中。", - "DatingLandmarkEvent.1413.2": "原来是一场小型歌会,学生们望着你。“来唱一首吗?什么都行。”其中一位向你发出邀请。受到氛围感染,你决定唱上几句。", - "DatingLandmarkEvent.1413.3": "纵然你的小曲十分超凡脱俗,但乐手们仍凭着自己的理解捍卫了你的先锋性。==DATING_CHARACTER==坐在你身旁,轻轻地伴随歌声哼唱。", - "DatingLandmarkEvent.1418.1": "你们在学院商店里发现了有纪念品在售,买点什么吧。", - "DatingLandmarkEvent.1418.2": "==DATING_CHARACTER==挑选了一只印有院徽的钢笔,而你买了印有学院景色的文件夹。", - "DatingLandmarkEvent.1418.3": "你们购买了具有实用价值的玩意儿,以后处理文书工作的时候也会想起今天下午吧。", - "DatingLandmarkEvent.1419.1": "你们在学院商店里发现了有纪念品在售,买点什么吧。", - "DatingLandmarkEvent.1419.2": "==DATING_CHARACTER==挑选了一枚院徽,而你买了一顶印有院徽的帽子。", - "DatingLandmarkEvent.1419.3": "离开商店后,你们交换了纪念品,它们更具纪念意义了。", - "DatingLandmarkEvent.501.1": "洞窟的入口布满了青苔,看起来很久无人到访了。", - "DatingLandmarkEvent.501.2": "“今天会发现些什么呢?” 一边聊着,一边继续探险。", - "DatingLandmarkEvent.502.1": "你们在石壁的缝隙中发现了一座古老的雕像。好像是什么人故意藏在这里的。", - "DatingLandmarkEvent.502.2": "==DATING_CHARACTER==认为这座石像的脸和你有点像。", - "DatingLandmarkEvent.503.1": "深不见底的地裂截断了去路。一座光滑的天然冰桥横跨地裂。", - "DatingLandmarkEvent.503.2": "你和==DATING_CHARACTER==手牵着手,安全地通过了这座桥。", - "DatingLandmarkEvent.504.1": "洞穴的深处闪烁着奇妙的光芒。那是,如灯笼般从石壁上悬垂下的花朵。", - "DatingLandmarkEvent.504.2": "你和==DATING_CHARACTER==搭成人梯,小心地摘下了一朵。", - "DatingLandmarkEvent.505.1": "一条横穿道路的地下河静静流淌。在黑暗的洞窟中,你们看不到河的宽度。", - "DatingLandmarkEvent.505.2": "在河水中,你们发现了没有眼睛的鱼。", - "DatingLandmarkEvent.506.1": "你们发现了一间空旷的石室。墙上能看到模糊的壁画,似乎是很久以前举行某种仪式的地方。", - "DatingLandmarkEvent.506.2": "==DATING_CHARACTER==升起篝火,你们依偎着休息了一会。", - "DatingLandmarkEvent.507.1": "你们找到了一处干燥的台地,铺好毯子,决定好好休息一下。", - "DatingLandmarkEvent.507.2": "很快,疲惫的你们就进入梦乡。", - "DatingLandmarkEvent.507.3": "再度睁开眼睛的时候,你的面前是==DATING_CHARACTER==可爱的睡脸。", - "DatingLandmarkEvent.508.1": "空气越来越热,不断涌出的汗水消耗着本就不多的体力。", - "DatingLandmarkEvent.508.2": "热源是一处隐秘的温泉。", - "DatingLandmarkEvent.508.3": "你们决定就地脱鞋,伸腿泡一泡。\n浸入热水的一刻,感觉疲惫瞬间飞走了。", - "DatingLandmarkEvent.509.1": "黑色的巨岩遍布洞窟深处,上面布满了结实的藤蔓。", - "DatingLandmarkEvent.509.2": "你们相互扶持着,借着藤蔓爬上了巨岩顶端。", - "DatingLandmarkEvent.509.3": "那里,插着一把锈迹斑斑的,断掉的剑。", - "DatingLandmarkEvent.510.1": "你们走进了一座拱形的洞窟。洞窟的顶端镶嵌着闪亮的宝石,从排列上推断,应是在模仿天上的星座。", - "DatingLandmarkEvent.510.2": "只是......那些星座你们从未见过。", - "DatingLandmarkEvent.511.1": "岩壁上有一些亮晶晶的东西,你和==DATING_CHARACTER==凑了过去。", - "DatingLandmarkEvent.511.2": "是一条条矿脉,它们散发着金属的辉光。但可惜没有合适工具把它们抠出来。", - "DatingLandmarkEvent.512.1": "岩壁上有一些亮晶晶的东西,你和==DATING_CHARACTER==凑了过去。", - "DatingLandmarkEvent.512.2": "是一片发着荧光的地衣,可以采下来几片别在头上。", - "DatingLandmarkEvent.513.1": "==DATING_CHARACTER==和你一前一后穿过一条岩壁间的缝隙。", - "DatingLandmarkEvent.513.2": "真的好窄!“推我一下!”==DATING_CHARACTER==叫道,你以别扭地姿势推了一把。", - "DatingLandmarkEvent.513.3": "==DATING_CHARACTER==挤出缝隙后,又把你拽了出来。", - "DatingLandmarkEvent.514.1": "你们坐在只容两人的峭壁缝隙中休息。", - "DatingLandmarkEvent.514.2": "为了能更好地舒缓身体。你和==DATING_CHARACTER==决定轮换着枕在对方的腿上。", - "DatingLandmarkEvent.514.3": "原来,给别人膝枕也挺舒服的。", - "DatingLandmarkEvent.520.1": "逐渐地,你们感受到一股来自深处的微风。", - "DatingLandmarkEvent.520.2": "顺着风向找过去,是一个泛着微光的出口。", - "DatingLandmarkEvent.520.3": "你们从洞窟的另一个洞口冒了出来。探窟冒险就此结束。", - "DatingLandmarkEvent.521.1": "经过一阵探索,你们惊奇地发现又回到了最初的洞穴。", - "DatingLandmarkEvent.521.2": "于是你们直接从入口处出来了。", - "DatingLandmarkEvent.601.1": "轻轻推开门,耳边响起熟悉的的风铃声。\n今天的甜品店,似乎和往日有一些不同。", - "DatingLandmarkEvent.601.2": "==DATING_CHARACTER==依旧坐在窗边的位置,等待着你的到来。", - "DatingLandmarkEvent.601.3": "留意到你的身影,她微笑着朝你挥了挥手。", - "DatingLandmarkEvent.602.1": "轻轻推开门,耳边响起熟悉的的风铃声。\n今天的甜品店,似乎和往日有一些不同。", - "DatingLandmarkEvent.602.2": "==DATING_CHARACTER==就在门口。", - "DatingLandmarkEvent.602.3": "发现了你的她,立刻迈着轻快的步子走了过来,看上去十分期待。", - "DatingLandmarkEvent.603.1": "刚刚点单的布朗尼蛋糕被端上小桌,好浓郁的可可味。", - "DatingLandmarkEvent.603.2": "==DATING_CHARACTER==将蛋糕分成两半。", - "DatingLandmarkEvent.603.3": "苦涩,甜蜜,这就是来自南方的甜点吗?", - "DatingLandmarkEvent.604.1": "刚刚点单的歌剧院蛋糕被端上小桌。你数了数,足足分了七层。", - "DatingLandmarkEvent.604.2": "==DATING_CHARACTER==将蛋糕分成两半。", - "DatingLandmarkEvent.604.3": "细腻,轻盈,好上流的糕点。", - "DatingLandmarkEvent.605.1": "你发现==DATING_CHARACTER==向你投来探询的目光,她好奇你在想些什么。", - "DatingLandmarkEvent.605.2": "“这是一个秘密。”你故作高深地摇了摇头。\n这引起了==DATING_CHARACTER==的兴趣,她愿意用自己的一个秘密和你交换。", - "DatingLandmarkEvent.605.3": "原来她在等你的时候,也回想起了同样的事情。\n因此,她特意点了第一次来甜品屋时吃的蛋糕。", - "DatingLandmarkEvent.606.1": "你发现==DATING_CHARACTER==向你投来探询的目光,她好奇你在想些什么。", - "DatingLandmarkEvent.606.2": "你故作高深地摇了摇头,指了指她的脸。\n==DATING_CHARACTER==这才意识到,原来她嘴边不小心沾上了一块甜品。", - "DatingLandmarkEvent.606.3": "你笑着递给她纸巾,她有些害羞的接下了。", - "DatingLandmarkEvent.607.1": "隔壁桌的小朋友踉踉跄跄地从你们身边跑过,身子一歪,几乎要摔倒。", - "DatingLandmarkEvent.607.2": "==DATING_CHARACTER==连忙蹲下扶住了她,却不小心扯到了桌布…… 泼洒的甜点不幸地沾到了==DATING_CHARACTER==的后背上。", - "DatingLandmarkEvent.607.3": "你立刻找来了毛巾和清洁剂,并帮==DATING_CHARACTER==仔细擦拭了衣服。她有些不好意思,并向你表示感谢。", - "DatingLandmarkEvent.608.1": "隔壁桌的小朋友踉踉跄跄地从你们身边跑过,身子一歪,几乎要摔倒。", - "DatingLandmarkEvent.608.2": "你眼疾手快地拉了一把,避免了一场事故。\n==DATING_CHARACTER==向你投来了赞许的目光。", - "DatingLandmarkEvent.608.3": "小朋友的家长赶到,并向你们道歉。\n真是有惊无险,你们长舒了一口气。", - "DatingLandmarkEvent.609.1": "服务员端上两杯热巧克力,顶上还有一抹奶油。", - "DatingLandmarkEvent.609.2": "口感丝滑,也没有过分甜腻。还想再来一杯。", - "DatingLandmarkEvent.610.1": "服务员端上两杯冰茶,还有一些果粒漂浮其中。", - "DatingLandmarkEvent.610.2": "花香,还有水果的芬芳在舌尖绽放。", - "DatingLandmarkEvent.611.1": "“我可以尝尝你那一杯吗?”==DATING_CHARACTER==突然问道。", - "DatingLandmarkEvent.611.2": "==DATING_CHARACTER==将吸管伸过来抿了一口。", - "DatingLandmarkEvent.611.3": "“你的那杯果然更甜一点!”", - "DatingLandmarkEvent.612.1": "舒缓悠扬的音乐在充满香甜的空间里缓缓流动。", - "DatingLandmarkEvent.612.2": "聊天之间,手中的勺子偶尔碰撞在杯壁上,发出清脆的声响。", - "DatingLandmarkEvent.613.1": "气氛逐渐缓和,==DATING_CHARACTER==不像一开始那样紧绷了。", - "DatingLandmarkEvent.613.2": "==DATING_CHARACTER==告诉你,她最近遇到了一点麻烦。 你耐心地听着==DATING_CHARACTER==娓娓道来。", - "DatingLandmarkEvent.613.3": "了解了事情的原委后,你给出了自己的意见,==DATING_CHARACTER==若有所思。", - "DatingLandmarkEvent.614.1": "气氛逐渐缓和,==DATING_CHARACTER==不像一开始那样紧绷了。", - "DatingLandmarkEvent.614.2": "==DATING_CHARACTER==告诉你,她最近遇到了一点麻烦。 你耐心地听着==DATING_CHARACTER==娓娓道来。", - "DatingLandmarkEvent.614.3": "听着听着,你提议,不如现在先多吃点,才有力气面对困难。\n==DATING_CHARACTER==有些释然的笑了。", - "DatingLandmarkEvent.619.1": "为了表示对今天招待的感谢,==DATING_CHARACTER==提出,下次轮到她来请客。", - "DatingLandmarkEvent.619.2": "于是你们兴致勃勃地讨论起,要去哪一家餐厅……", - "DatingLandmarkEvent.620.1": "为了表示对今天招待的感谢,==DATING_CHARACTER==提出,待会可以请你再吃一点其他的。", - "DatingLandmarkEvent.620.2": "你决定留到下次,毕竟,今天已经够饱了!", - "DatingLandmarkEvent.701.1": "据说,今天这场集市是近期规模最大的一场。", - "DatingLandmarkEvent.701.2": "你们约定在小巷的路口见面,你一眼就看到了==DATING_CHARACTER==的身影。", - "DatingLandmarkEvent.702.1": "你和==DATING_CHARACTER==淹没在一片热火朝天的叫卖声中。", - "DatingLandmarkEvent.702.2": "一位大嗓门的糕点商贩声音力压众人。你们凑了过去,她在卖菠萝酥。", - "DatingLandmarkEvent.702.3": "你们尝了一块,口感甚佳,便买了一小袋。", - "DatingLandmarkEvent.703.1": "你和==DATING_CHARACTER==淹没在一片热火朝天的叫卖声中。", - "DatingLandmarkEvent.703.2": "你们嗅见一股若隐若现的甜味儿。循着气息,你们找到一个糖饼摊。", - "DatingLandmarkEvent.703.3": "气味来自于炼乳饼,你们果断买下一小袋。", - "DatingLandmarkEvent.704.1": "旁边的吹笛人在兜售一种可以使爱情永驻的蜜糖,你们好奇地要一探究竟。", - "DatingLandmarkEvent.704.2": "无论是质地上还是价格上,它就是稀松平常的一罐糖浆。", - "DatingLandmarkEvent.704.3": "“买一罐尝尝鲜呗。”==DATING_CHARACTER==还是买了下来。", - "DatingLandmarkEvent.705.1": "你们走到香料铺子前,强行闯入鼻腔的异邦气味 吸引你们上前。", - "DatingLandmarkEvent.705.2": "==DATING_CHARACTER==用双手揉碎了某种叶子,纯粹是为了闻一闻味道。", - "DatingLandmarkEvent.705.3": "最终,你们还是买下了一罐酒浸黑醋栗。", - "DatingLandmarkEvent.706.1": "你们继续在集市里逛着。", - "DatingLandmarkEvent.706.2": "你惊讶地发现,虽然人潮拥挤,但她在混乱中穿梭自如,不曾与任何人相撞。", - "DatingLandmarkEvent.706.3": "而你就比较狼狈了,需要一路跑跑停停,手里的袋子也刮擦不断。", - "DatingLandmarkEvent.707.1": "在你们消费的时候,==DATING_CHARACTER==也会讨价还价。", - "DatingLandmarkEvent.707.2": "她优雅地同商人议价,而后赢到一些优惠。", - "DatingLandmarkEvent.707.3": "她不光在为自己买,也是在为你买。", - "DatingLandmarkEvent.708.1": "各色各样的商品看得你眼花缭乱,其中不乏一些从没见过的神器。\n==DATING_CHARACTER==在一个小摊前停下了脚步。", - "DatingLandmarkEvent.708.2": "摊主一见来了生意,向你们热情介绍。\n==DATING_CHARACTER==看中了一个小巧的怀表。\n她把你拉到一边,小声询问你的意见。", - "DatingLandmarkEvent.708.3": "听到价格后,你在内心倒吸了一口冷气。\n你告诉==DATING_CHARACTER==,你见过这样的款式——而这里,或许有些溢价。\n她十分相信你的判断。", - "DatingLandmarkEvent.709.1": "各色各样的商品看得你眼花缭乱,其中不乏一些从没见过的神器。\n==DATING_CHARACTER==在一个小摊前停下了脚步。", - "DatingLandmarkEvent.709.2": "摊主一见来了生意,向你们热情介绍。\n==DATING_CHARACTER==看中了一个漂亮的小首饰。\n她把你拉到一边,小声询问你的意见。", - "DatingLandmarkEvent.709.3": "你并没有犹豫,直接买下送给了她,她非常高兴。\n你看的出来,她确实很喜欢。", - "DatingLandmarkEvent.710.1": "==DATING_CHARACTER==被一个香氛铺子吸引住了。", - "DatingLandmarkEvent.710.2": "这里有弗拉维奥正流行的香水。商贩向==DATING_CHARACTER==耳后喷了一揿。", - "DatingLandmarkEvent.710.3": "她表示这种味道令她认不出自己了。", - "DatingLandmarkEvent.711.1": "你们路过了一家花店,溢出的神秘芬芳吸引着你们进入。", - "DatingLandmarkEvent.711.2": "花香变得愈发强烈,在你的脑海里绽放。你决定买下一束花。", - "DatingLandmarkEvent.711.3": "“你就像一朵初开的鲜花。”\n“谢谢你,我很喜欢。”", - "DatingLandmarkEvent.712.1": "时光飞逝,能逛的店铺,似乎都已看了一圈。\n==DATING_CHARACTER==说,还有些想要自己看看的东西。", - "DatingLandmarkEvent.712.2": "于是你们暂时分别,有些腿酸的你,找到了一个长椅歇息下来,没成想居然睡了过去。", - "DatingLandmarkEvent.712.3": "醒来的你发现,==DATING_CHARACTER==认真地观察你的睡颜。\n她爽朗的笑笑,并递给你买来的零食小点。", - "DatingLandmarkEvent.713.1": "时光飞逝,能逛的店铺,似乎都已看了一圈。\n==DATING_CHARACTER==说,还有些想要自己看看的东西。", - "DatingLandmarkEvent.713.2": "于是你们暂时分别,有些腿酸的你,找到了一个长椅歇息下来。\n没过多久,她回到了此处,带上了两份香味扑鼻的小吃。", - "DatingLandmarkEvent.713.3": "你们开心的分享了一顿街头美食。", - "DatingLandmarkEvent.724.1": "==DATING_CHARACTER==拿出了一个包装精美的礼物。这是她偷偷在集市上提前相中的。", - "DatingLandmarkEvent.724.2": "==DATING_CHARACTER==显然有些紧张,而你却掏出了自己刚准备好送她的礼物。", - "DatingLandmarkEvent.724.3": "你们为这份默契感到有些不好意思,并开心地交换了礼物。", - "DatingLandmarkEvent.725.1": "==DATING_CHARACTER==拿出了一个包装精美的礼物。这是她偷偷在集市上提前相中的。", - "DatingLandmarkEvent.725.2": "你高兴地当面拆开了这个惊喜,居然是你好久之前,向她提及过的小玩意儿。\n你有些激动的致谢,让==DATING_CHARACTER==很不好意思。", - "DatingLandmarkEvent.725.3": "你恨不得把整条街都承包下来,再陪她多逛上一圈——当然你明白,要达到这个目标,还得付出更多的努力。", - "DatingLandmarkEvent.726.1": "==DATING_CHARACTER==拿出了一个包装精美的礼物。这是她偷偷在集市上提前相中的。", - "DatingLandmarkEvent.726.2": "==DATING_CHARACTER==有些神秘地叮嘱你,到家之前不准打开。", - "DatingLandmarkEvent.726.3": "你遵守约定,并决定将这份惊喜保留到最后。", - "DatingLandmarkEvent.801.1": "刚刚靠近港口,你就感受到了那股温暖而又潮湿的气息。", - "DatingLandmarkEvent.801.2": "海浪拍打着防波提,你站在下面向上张望。", - "DatingLandmarkEvent.801.3": "你看见了==DATING_CHARACTER==,她面朝着阳光,背后一片蔚蓝,一股风平浪静的安详笼罩着她。", - "DatingLandmarkEvent.802.1": "你和==DATING_CHARACTER==并肩走在咯吱作响的码头上。", - "DatingLandmarkEvent.802.2": "一些船停靠在码头里,随着海潮摇摇晃晃。", - "DatingLandmarkEvent.802.3": "你不禁遐想到:如果机会合适,自己也会出海吗?", - "DatingLandmarkEvent.803.1": "你和==DATING_CHARACTER==并肩走在咯吱作响的码头上。", - "DatingLandmarkEvent.803.2": "一艘高大的船正在入港,一些纤夫拖着收了帆的船缓缓前行。", - "DatingLandmarkEvent.803.3": "船舷上的水手紧盯着船与板桩之间的距离,时不时大声呼喊。", - "DatingLandmarkEvent.804.1": "一些小贩在码头上叫卖新鲜的渔获,你们凑过去看看有什么。", - "DatingLandmarkEvent.804.2": "这些刚刚捕捞上来的海产确实新鲜,但你们并不方便处理这些海鲜。", - "DatingLandmarkEvent.804.3": "幸运的是,这里也有生蚝。你们买下了几个,用小刀撬开后再挤些酸橙汁。你们边走边分享了这一美味。", - "DatingLandmarkEvent.805.1": "一艘商船正在卸货,商人热情地邀请你们看看他零售的好货。", - "DatingLandmarkEvent.805.2": "这里有各种类型的香料,还有样式繁多的绸子,但你们对这些并不感兴趣。", - "DatingLandmarkEvent.805.3": "==DATING_CHARACTER==发现了几袋糖果。你尝了一颗,嚼起来软软的,是少见的类型。最终你们一人买了一袋。", - "DatingLandmarkEvent.806.1": "你们走得有些累了,便坐下来歇息。恰逢日落,太阳一点点落入海面。", - "DatingLandmarkEvent.806.2": "海水似乎要沸腾起来,整个世界一片金黄。霞光洒在她的脸庞上,晚风拂动她的衣裳。伴随阵阵潮水,你感到自己的幸福指数正快速上升。", - "DatingLandmarkEvent.806.3": "你和==DATING_CHARACTER==就这么坐着,直至夜晚来临,零星的渔灯在海中亮起。", - "DatingLandmarkEvent.807.1": "一艘大船正要离港,你们能看见甲板上活动的人影。", - "DatingLandmarkEvent.807.2": "大船收卷揽绳,升起主帆。它展开巨大的三角帆,在阳光照射下如同白花花的火炬。", - "DatingLandmarkEvent.807.3": "你和==DATING_CHARACTER==静静地站在板桩码头上,看着大船慢慢离开。", - "DatingLandmarkEvent.808.1": "港口里停泊着一艘展览船,其实就是船型博物馆,里面应该会陈列有意思的东西吧。", - "DatingLandmarkEvent.808.2": "你们颤颤巍巍地从艞板上登船。这块窄木板在潮水的推挤中上下晃动,感觉随时可能跌到海里!", - "DatingLandmarkEvent.808.3": "你和==DATING_CHARACTER==紧紧抓住对方,有惊无险地走上船。", - "DatingLandmarkEvent.809.1": "港口里停泊着一艘展览船,其实就是船型博物馆,里面应该会陈列有意思的东西吧。", - "DatingLandmarkEvent.809.2": "你们从船侧的攀爬网上登船。你感到有些吃力,尤其是这种直接对抗重力的活动。你不禁在想:是不是自己在星塔里躺了太久,以至于运动能力都萎缩了呢?", - "DatingLandmarkEvent.809.3": "还好身为旅人的==DATING_CHARACTER==已经率先登上甲板,最后她把你硬拉了上来。你们坐在甲板上喘气,看来真要多锻炼了。", - "DatingLandmarkEvent.810.1": "一间舱室里展览着巨大的海图。但你着实看不懂上面的各种符号,于是你把目光从海洋挪向陆地,观摩着各个城邦的位置。", - "DatingLandmarkEvent.810.2": "“魔王在研究「协议」的商业扩张版图吗?”==DATING_CHARACTER==站到你身旁,和你一起打量这个尚在襁褓中的寡头商业帝国。", - "DatingLandmarkEvent.810.3": "作为一个新兴的,在灵魂领域深耕的垂类企业,一定要挖掘用户痛点,对齐各部需求,实现产研闭环……\n就此打住!不要让这些概念打搅你和==DATING_CHARACTER==的美好时光。", - "DatingLandmarkEvent.811.1": "一间舱室里展览着许多仿真船模型,做工精致。要不是被玻璃柜隔着,真想端在手里细细观赏。", - "DatingLandmarkEvent.811.2": "“你看你看,造型好怪的船喔。”==DATING_CHARACTER==指着展柜里的长船说道。", - "DatingLandmarkEvent.811.3": "你想起曾在星塔里见过一些更加奇特的船只,下次能不能许愿个小模型出来呢?", - "DatingLandmarkEvent.812.1": "船员餐厅里有海员餐体验,你和==DATING_CHARACTER==决定体验一番。", - "DatingLandmarkEvent.812.2": "服务员为你们端上一份硬饼干与咸肉的组合,并解释道:“在沉寂海之外的航船,由于缺乏港口补给,海员们在后期只能吃到这种食物。”", - "DatingLandmarkEvent.812.3": "难以咀嚼!硬饼干在殴打你的牙齿,而咸肉使其成为一场围殴。它们的组合技还令你口干舌燥,你急忙喝水缓解。\n这顿餐食确实很硬核,还好其费用已被包括进门票中。", - "DatingLandmarkEvent.813.1": "船员餐厅里有海员餐体验,你和==DATING_CHARACTER==决定体验一番。", - "DatingLandmarkEvent.813.2": "“恭喜,二位是本周的幸运顾客,请尽情享用提督待遇的餐点吧。”服务员为你们端上满满一盘。", - "DatingLandmarkEvent.813.3": "鲜鱼、火腿、青豆,还有面包与干酪,再配上酸橙与加糖茶。你和==DATING_CHARACTER==大快朵颐。", - "DatingLandmarkEvent.818.1": "你们走进了一家港口外围的特选店,看看里面有没有什么海边好货。", - "DatingLandmarkEvent.818.2": "刚进入店里,海货的咸香就涌入了你的鼻腔。\n你们买了些小鱼干当零食吃。", - "DatingLandmarkEvent.818.3": "可不能在这里呆久了,海货的气息会渗进衣服与头发的。", - "DatingLandmarkEvent.819.1": "你们漫步在防波提上,==DATING_CHARACTER==走在你前面,稍稍张起手臂。", - "DatingLandmarkEvent.819.2": "她一摇一摆的向前走着。树梢被风吹得沙沙作响。她转过来,微微俯下身子。", - "DatingLandmarkEvent.819.3": "“今天过得很开心。”昏暗的天光下,你并不能看清她的表情,但想必一定在笑吧。", - "DatingStartEndEvent.103101.1": "一时兴起,你用手机向==DATING_CHARACTER==发出了同游的邀请。", - "DatingStartEndEvent.103101.2": "接下来的这段时间,就要和她一起行动了,会发生什么事呢?", - "DatingStartEndEvent.103102.1": "转眼,时候不早了。", - "DatingStartEndEvent.103102.2": "确实和==DATING_CHARACTER==度过了一段难忘的时光,接下来……", - "DatingStartEndEvent.107101.1": "一时兴起,你用手机向==DATING_CHARACTER==发出了同游的邀请。", - "DatingStartEndEvent.107101.2": "接下来的这段时间,就要和她一起行动了,会发生什么事呢?", - "DatingStartEndEvent.107102.1": "转眼,时候不早了。", - "DatingStartEndEvent.107102.2": "确实和==DATING_CHARACTER==度过了一段难忘的时光,接下来……", - "DatingStartEndEvent.108101.1": "一时兴起,你用手机向==DATING_CHARACTER==发出了同游的邀请。", - "DatingStartEndEvent.108101.2": "接下来的这段时间,就要和她一起行动了,会发生什么事呢?", - "DatingStartEndEvent.108102.1": "转眼,时候不早了。", - "DatingStartEndEvent.108102.2": "确实和==DATING_CHARACTER==度过了一段难忘的时光,接下来……", - "DatingStartEndEvent.110101.1": "一时兴起,你用手机向==DATING_CHARACTER==发出了同游的邀请。", - "DatingStartEndEvent.110101.2": "接下来的这段时间,就要和她一起行动了,会发生什么事呢?", - "DatingStartEndEvent.110102.1": "转眼,时候不早了。", - "DatingStartEndEvent.110102.2": "确实和==DATING_CHARACTER==度过了一段难忘的时光,接下来……", - "DatingStartEndEvent.111101.1": "一时兴起,你用手机向==DATING_CHARACTER==发出了同游的邀请。", - "DatingStartEndEvent.111101.2": "接下来的这段时间,就要和她一起行动了,会发生什么事呢?", - "DatingStartEndEvent.111102.1": "转眼,时候不早了。", - "DatingStartEndEvent.111102.2": "确实和==DATING_CHARACTER==度过了一段难忘的时光,接下来……", - "DatingStartEndEvent.112101.1": "一时兴起,你用手机向==DATING_CHARACTER==发出了同游的邀请。", - "DatingStartEndEvent.112101.2": "接下来的这段时间,就要和她一起行动了,会发生什么事呢?", - "DatingStartEndEvent.112102.1": "转眼,时候不早了。", - "DatingStartEndEvent.112102.2": "确实和==DATING_CHARACTER==度过了一段难忘的时光,接下来……", - "DatingStartEndEvent.113101.1": "一时兴起,你用手机向==DATING_CHARACTER==发出了同游的邀请。", - "DatingStartEndEvent.113101.2": "接下来的这段时间,就要和她一起行动了,会发生什么事呢?", - "DatingStartEndEvent.113102.1": "转眼,时候不早了。", - "DatingStartEndEvent.113102.2": "确实和==DATING_CHARACTER==度过了一段难忘的时光,接下来……", - "DatingStartEndEvent.114101.1": "一时兴起,你用手机向==DATING_CHARACTER==发出了同游的邀请。", - "DatingStartEndEvent.114101.2": "接下来的这段时间,就要和她一起行动了,会发生什么事呢?", - "DatingStartEndEvent.114102.1": "转眼,时候不早了。", - "DatingStartEndEvent.114102.2": "确实和==DATING_CHARACTER==度过了一段难忘的时光,接下来……", - "DatingStartEndEvent.115101.1": "一时兴起,你用手机向==DATING_CHARACTER==发出了同游的邀请。", - "DatingStartEndEvent.115101.2": "接下来的这段时间,就要和她一起行动了,会发生什么事呢?", - "DatingStartEndEvent.115102.1": "转眼,时候不早了。", - "DatingStartEndEvent.115102.2": "确实和==DATING_CHARACTER==度过了一段难忘的时光,接下来……", - "DatingStartEndEvent.116101.1": "一时兴起,你用手机向==DATING_CHARACTER==发出了同游的邀请。", - "DatingStartEndEvent.116101.2": "接下来的这段时间,就要和她一起行动了,会发生什么事呢?", - "DatingStartEndEvent.116102.1": "转眼,时候不早了。", - "DatingStartEndEvent.116102.2": "确实和==DATING_CHARACTER==度过了一段难忘的时光,接下来……", - "DatingStartEndEvent.117101.1": "一时兴起,你用手机向==DATING_CHARACTER==发出了同游的邀请。", - "DatingStartEndEvent.117101.2": "接下来的这段时间,就要和她一起行动了,会发生什么事呢?", - "DatingStartEndEvent.117102.1": "转眼,时候不早了。", - "DatingStartEndEvent.117102.2": "确实和==DATING_CHARACTER==度过了一段难忘的时光,接下来……", - "DatingStartEndEvent.118101.1": "一时兴起,你用手机向==DATING_CHARACTER==发出了同游的邀请。", - "DatingStartEndEvent.118101.2": "接下来的这段时间,就要和她一起行动了,会发生什么事呢?", - "DatingStartEndEvent.118102.1": "转眼,时候不早了。", - "DatingStartEndEvent.118102.2": "确实和==DATING_CHARACTER==度过了一段难忘的时光,接下来……", - "DatingStartEndEvent.119101.1": "一时兴起,你用手机向==DATING_CHARACTER==发出了同游的邀请。", - "DatingStartEndEvent.119101.2": "接下来的这段时间,就要和她一起行动了,会发生什么事呢?", - "DatingStartEndEvent.119102.1": "转眼,时候不早了。", - "DatingStartEndEvent.119102.2": "确实和==DATING_CHARACTER==度过了一段难忘的时光,接下来……", - "DatingStartEndEvent.120101.1": "一时兴起,你用手机向==DATING_CHARACTER==发出了同游的邀请。", - "DatingStartEndEvent.120101.2": "接下来的这段时间,就要和她一起行动了,会发生什么事呢?", - "DatingStartEndEvent.120102.1": "转眼,时候不早了。", - "DatingStartEndEvent.120102.2": "确实和==DATING_CHARACTER==度过了一段难忘的时光,接下来……", - "DatingStartEndEvent.123101.1": "一时兴起,你用手机向==DATING_CHARACTER==发出了同游的邀请。", - "DatingStartEndEvent.123101.2": "接下来的这段时间,就要和她一起行动了,会发生什么事呢?", - "DatingStartEndEvent.123102.1": "转眼,时候不早了。", - "DatingStartEndEvent.123102.2": "确实和==DATING_CHARACTER==度过了一段难忘的时光,接下来……", - "DatingStartEndEvent.125101.1": "一时兴起,你用手机向==DATING_CHARACTER==发出了同游的邀请。", - "DatingStartEndEvent.125101.2": "接下来的这段时间,就要和她一起行动了,会发生什么事呢?", - "DatingStartEndEvent.125102.1": "转眼,时候不早了。", - "DatingStartEndEvent.125102.2": "确实和==DATING_CHARACTER==度过了一段难忘的时光,接下来……", - "DatingStartEndEvent.126101.1": "一时兴起,你用手机向==DATING_CHARACTER==发出了同游的邀请。", - "DatingStartEndEvent.126101.2": "接下来的这段时间,就要和她一起行动了,会发生什么事呢?", - "DatingStartEndEvent.126102.1": "转眼,时候不早了。", - "DatingStartEndEvent.126102.2": "确实和==DATING_CHARACTER==度过了一段难忘的时光,接下来……", - "DatingStartEndEvent.127101.1": "一时兴起,你用手机向==DATING_CHARACTER==发出了同游的邀请。", - "DatingStartEndEvent.127101.2": "接下来的这段时间,就要和她一起行动了,会发生什么事呢?", - "DatingStartEndEvent.127102.1": "转眼,时候不早了。", - "DatingStartEndEvent.127102.2": "确实和==DATING_CHARACTER==度过了一段难忘的时光,接下来……", - "DatingStartEndEvent.130101.1": "一时兴起,你用手机向==DATING_CHARACTER==发出了同游的邀请。", - "DatingStartEndEvent.130101.2": "接下来的这段时间,就要和她一起行动了,会发生什么事呢?", - "DatingStartEndEvent.130102.1": "转眼,时候不早了。", - "DatingStartEndEvent.130102.2": "确实和==DATING_CHARACTER==度过了一段难忘的时光,接下来……", - "DatingStartEndEvent.132101.1": "一时兴起,你用手机向==DATING_CHARACTER==发出了同游的邀请。", - "DatingStartEndEvent.132101.2": "接下来的这段时间,就要和她一起行动了,会发生什么事呢?", - "DatingStartEndEvent.132102.1": "转眼,时候不早了。", - "DatingStartEndEvent.132102.2": "确实和==DATING_CHARACTER==度过了一段难忘的时光,接下来……", - "DatingStartEndEvent.133101.1": "一时兴起,你用手机向==DATING_CHARACTER==发出了同游的邀请。", - "DatingStartEndEvent.133101.2": "接下来的这段时间,就要和她一起行动了,会发生什么事呢?", - "DatingStartEndEvent.133102.1": "转眼,时候不早了。", - "DatingStartEndEvent.133102.2": "确实和==DATING_CHARACTER==度过了一段难忘的时光,接下来……", - "DatingStartEndEvent.134101.1": "一时兴起,你用手机向==DATING_CHARACTER==发出了同游的邀请。", - "DatingStartEndEvent.134101.2": "接下来的这段时间,就要和她一起行动了,会发生什么事呢?", - "DatingStartEndEvent.134102.1": "转眼,时候不早了。", - "DatingStartEndEvent.134102.2": "确实和==DATING_CHARACTER==度过了一段难忘的时光,接下来……", - "DatingStartEndEvent.135101.1": "一时兴起,你用手机向==DATING_CHARACTER==发出了同游的邀请。", - "DatingStartEndEvent.135101.2": "接下来的这段时间,就要和她一起行动了,会发生什么事呢?", - "DatingStartEndEvent.135102.1": "转眼,时候不早了。", - "DatingStartEndEvent.135102.2": "确实和==DATING_CHARACTER==度过了一段难忘的时光,接下来……", - "DatingStartEndEvent.141101.1": "一时兴起,你用手机向==DATING_CHARACTER==发出了同游的邀请。", - "DatingStartEndEvent.141101.2": "接下来的这段时间,就要和她一起行动了,会发生什么事呢?", - "DatingStartEndEvent.141102.1": "转眼,时候不早了。", - "DatingStartEndEvent.141102.2": "确实和==DATING_CHARACTER==度过了一段难忘的时光,接下来……", - "DatingStartEndEvent.142101.1": "一时兴起,你用手机向==DATING_CHARACTER==发出了同游的邀请。", - "DatingStartEndEvent.142101.2": "接下来的这段时间,就要和她一起行动了,会发生什么事呢?", - "DatingStartEndEvent.142102.1": "转眼,时候不早了。", - "DatingStartEndEvent.142102.2": "确实和==DATING_CHARACTER==度过了一段难忘的时光,接下来……", - "DatingStartEndEvent.143101.1": "一时兴起,你用手机向==DATING_CHARACTER==发出了同游的邀请。", - "DatingStartEndEvent.143101.2": "接下来的这段时间,就要和她一起行动了,会发生什么事呢?", - "DatingStartEndEvent.143102.1": "转眼,时候不早了。", - "DatingStartEndEvent.143102.2": "确实和==DATING_CHARACTER==度过了一段难忘的时光,接下来……", - "DatingStartEndEvent.144101.1": "一时兴起,你用手机向==DATING_CHARACTER==发出了同游的邀请。", - "DatingStartEndEvent.144101.2": "接下来的这段时间,就要和她一起行动了,会发生什么事呢?", - "DatingStartEndEvent.144102.1": "转眼,时候不早了。", - "DatingStartEndEvent.144102.2": "确实和==DATING_CHARACTER==度过了一段难忘的时光,接下来……", - "DatingStartEndEvent.147101.1": "一时兴起,你用手机向==DATING_CHARACTER==发出了同游的邀请。", - "DatingStartEndEvent.147101.2": "接下来的这段时间,就要和她一起行动了,会发生什么事呢?", - "DatingStartEndEvent.147102.1": "转眼,时候不早了。", - "DatingStartEndEvent.147102.2": "确实和==DATING_CHARACTER==度过了一段难忘的时光,接下来……", - "DatingStartEndEvent.149101.1": "一时兴起,你用手机向==DATING_CHARACTER==发出了同游的邀请。", - "DatingStartEndEvent.149101.2": "接下来的这段时间,就要和她一起行动了,会发生什么事呢?", - "DatingStartEndEvent.149102.1": "转眼,时候不早了。", - "DatingStartEndEvent.149102.2": "确实和==DATING_CHARACTER==度过了一段难忘的时光,接下来……", - "DatingStartEndEvent.150101.1": "一时兴起,你用手机向==DATING_CHARACTER==发出了同游的邀请。", - "DatingStartEndEvent.150101.2": "接下来的这段时间,就要和她一起行动了,会发生什么事呢?", - "DatingStartEndEvent.150102.1": "转眼,时候不早了。", - "DatingStartEndEvent.150102.2": "确实和==DATING_CHARACTER==度过了一段难忘的时光,接下来……", - "DatingStartEndEvent.155101.1": "一时兴起,你用手机向==DATING_CHARACTER==发出了同游的邀请。", - "DatingStartEndEvent.155101.2": "接下来的这段时间,就要和她一起行动了,会发生什么事呢?", - "DatingStartEndEvent.155102.1": "转眼,时候不早了。", - "DatingStartEndEvent.155102.2": "确实和==DATING_CHARACTER==度过了一段难忘的时光,接下来……", - "DatingStartEndEvent.156101.1": "一时兴起,你用手机向==DATING_CHARACTER==发出了同游的邀请。", - "DatingStartEndEvent.156101.2": "接下来的这段时间,就要和她一起行动了,会发生什么事呢?", - "DatingStartEndEvent.156102.1": "转眼,时候不早了。", - "DatingStartEndEvent.156102.2": "确实和==DATING_CHARACTER==度过了一段难忘的时光,接下来……", - "DatingStartEndEvent.158101.1": "一时兴起,你用手机向==DATING_CHARACTER==发出了同游的邀请。", - "DatingStartEndEvent.158101.2": "接下来的这段时间,就要和她一起行动了,会发生什么事呢?", - "DatingStartEndEvent.158102.1": "转眼,时候不早了。", - "DatingStartEndEvent.158102.2": "确实和==DATING_CHARACTER==度过了一段难忘的时光,接下来……", - "DatingStartEndEvent.159101.1": "一时兴起,你用手机向==DATING_CHARACTER==发出了同游的邀请。", - "DatingStartEndEvent.159101.2": "接下来的这段时间,就要和她一起行动了,会发生什么事呢?", - "DatingStartEndEvent.159102.1": "转眼,时候不早了。", - "DatingStartEndEvent.159102.2": "确实和==DATING_CHARACTER==度过了一段难忘的时光,接下来……", - "DemonAdvance.1.1": "魔王权限等级", - "DictionaryDiagram.10010101.1": "旅人概述", - "DictionaryDiagram.10010101.2": "旅人们有着各自擅长的元素属性与战斗风格,与更多的旅人相遇,灵活搭配队伍应对不同的挑战。", - "DictionaryDiagram.10020101.1": "升级", - "DictionaryDiagram.10020101.2": "使用经验值道具即可提升旅人等级,大幅提高旅人的各项基础属性。", - "DictionaryDiagram.10020102.1": "进阶", - "DictionaryDiagram.10020102.2": "旅人每提升10级就会达到等级上限。\n消耗进阶素材进行进阶,为旅人提升属性并解锁等级上限。", - "DictionaryDiagram.10020103.1": "觉醒", - "DictionaryDiagram.10020103.2": "当旅人进阶到3阶时,可解锁全新的觉醒形象,并可设置于首页。", - "DictionaryDiagram.10030101.1": "技能概述", - "DictionaryDiagram.10030101.2": "每个旅人拥有不同的技能,技能类型分为:\n普攻、主动技能、援护技能、绝招。", - "DictionaryDiagram.10030102.1": "技能强化", - "DictionaryDiagram.10030102.2": "消耗技能升级材料,提升技能等级,可以强化技能的效果。", - "DictionaryDiagram.10040102.1": "词条解锁", - "DictionaryDiagram.10040102.2": "获得徽章时确认随机词条数量及对应的旅人标签,升级徽章至特定等级会解锁随机词条的属性类型。", - "DictionaryDiagram.10040103.1": "词条契合度", - "DictionaryDiagram.10040103.2": "徽章中随机词条标签和旅人标签形成对应时,词条提供的属性将会额外增幅。", - "DictionaryDiagram.10050101.1": "潜能", - "DictionaryDiagram.10050101.2": "每个旅人在主控、援护位置都有各自专属的潜能。进行“星塔探索”即可抽取并激活潜能。\u000b同一位旅人不同的潜能搭配,可视为几种不同的“战斗流派”。", - "DictionaryDiagram.10060101.1": "天赋概述", - "DictionaryDiagram.10060101.2": "招募同一位旅人会获得旅人心钥。\u000b消耗心钥可激活天赋,提升属性,并解锁视觉效果;心钥除了招募外,也可能通过其他渠道获得。", - "DictionaryDiagram.10060102.1": "天赋效果", - "DictionaryDiagram.10060102.2": "激活天赋,旅人可获得各类属性提升。\u000b激活同一层的所有天赋时,将额外解锁能力并开放下一层的激活。", - "DictionaryDiagram.10070101.1": "默契概述", - "DictionaryDiagram.10070101.2": "旅人可逐步累积默契值,随着默契等级提升,可解锁旅人更多的档案信息、语音、以及个人剧情。阅读全篇后可解锁回忆特写。\u000b默契等级提升时,还会提升旅人的少量属性。", - "DictionaryDiagram.10070102.1": "默契获取-伙伴任务", - "DictionaryDiagram.10070102.2": "每名旅人都有不同的伙伴目标。达成伙伴目标可以获得默契值。\u000b除了战斗与完成伙伴目标外,还可以通过邀约、赠礼等手段提升默契值。", - "DictionaryDiagram.10080101.1": "旅人纹章", - "DictionaryDiagram.10080101.2": "每名旅人拥有三个纹章槽位,分别在不同等级开启,开启后可以装备纹章提升自身能力。", - "DictionaryDiagram.10080102.1": "纹章素材", - "DictionaryDiagram.10080102.2": "不同纹章槽位开启后,需要消耗对应种类的素材进行铸造,越晚开启的纹章槽养成所需素材数量越多。", - "DictionaryDiagram.10080103.1": "旅人偏好", - "DictionaryDiagram.10080103.2": "每名旅人配置的纹章类型与开启顺序没有固定规律。", - "DictionaryDiagram.10080104.1": "纹章铸造", - "DictionaryDiagram.10080104.2": "不同纹章槽位开启后,需要消耗对应种类的素材进行铸造,铸造时生成随机属性词条。\n第二个开启的纹章有可能出现技能等级提升的词条,第三个开启的纹章有可能出现潜能等级提升的词条。", - "DictionaryDiagram.10080105.1": "纹章重铸", - "DictionaryDiagram.10080105.2": "纹章铸造后,可以继续消耗对应种类素材对其属性进行重铸,重新生成随机属性词条。", - "DictionaryDiagram.10080106.1": "重铸锁定", - "DictionaryDiagram.10080106.2": "重铸过程中可以使用锁定道具,在词条锁定状态下进行重铸,下次生成的随机属性词条中必定保留已锁定的属性词条。重铸时,最多锁定2条现有属性词条。", - "DictionaryDiagram.20010101.1": "权限等级", - "DictionaryDiagram.20010101.2": "消耗干劲完成战斗,即可提升权限等级,获得丰厚补给品!", - "DictionaryDiagram.20020101.1": "星塔-概述", - "DictionaryDiagram.20020101.2": "完成星塔探索后,可保存“纪录”,并使用“纪录”进行其它类型的关卡挑战。", - "DictionaryDiagram.20020102.1": "星塔-潜能", - "DictionaryDiagram.20020102.2": "在星塔探索的过程中,选择并收集强化旅人的潜能,已获得的潜能会在“纪录”中保存。", - "DictionaryDiagram.20020103.1": "星塔-音符", - "DictionaryDiagram.20020103.2": "在星塔探索的过程中还可以获得音符来得到各类属性的加成。\u000b音符同样会被保存进纪录,用于其他玩法的挑战。", - "DictionaryDiagram.20020104.1": "星塔-协奏技能", - "DictionaryDiagram.20020104.2": "获得音符还可以激活秘纹的协奏技能,为全队提供增益效果。\u000b激活的协奏技能同样会被保存进纪录,用于其他玩法的挑战。", - "DictionaryDiagram.20020105.1": "星塔-事件", - "DictionaryDiagram.20020105.2": "在星塔探索遭遇的随机事件,可根据选项获得不同的奖励。", - "DictionaryDiagram.20020107.1": "星塔-纪录", - "DictionaryDiagram.20020107.2": "完成星塔探索可保存纪录,可用于各类其它玩法。\u000b纪录包含本次星塔探索的队伍成员、潜能与音符。", - "DictionaryDiagram.20020201.1": "概述", - "DictionaryDiagram.20020201.2": "进行星塔探索或完成研究计划可以获得星塔研究素材。\u000b消耗素材可以激活研究节点,为后续的星塔探索提供各种加成。", - "DictionaryDiagram.20020202.1": "研究层级", - "DictionaryDiagram.20020202.2": "星塔研究共有3个层级,需要完成前一层级的所有研究后,才可以继续深入研究后续层级。", - "DictionaryDiagram.20020203.1": "研究条件", - "DictionaryDiagram.20020203.2": "需要开启当前研究层级,同时完成所有前置节点的研究,才能进行对应节点的研究。", - "DictionaryDiagram.20030101.1": "纪录概述", - "DictionaryDiagram.20030101.2": "星塔探索结束后可保存纪录,其中保存参与本次探索的旅人和秘纹。\u000b在使用纪录时,旅人与秘纹的养成信息会被实时同步。", - "DictionaryDiagram.20030102.1": "潜能与祝福", - "DictionaryDiagram.20030102.2": "纪录也会保存星塔探索中激活的旅人潜能与音符。\u000b旅人潜能与音符被保存后,不再发生变更。", - "DictionaryDiagram.20040101.1": "旅行故事", - "DictionaryDiagram.20040101.2": "测试留空,等待功能完成填写", - "DictionaryDiagram.20050101.1": "日常勤务", - "DictionaryDiagram.20050101.2": "测试留空,等待功能完成填写", - "DictionaryDiagram.20060101.1": "强敌讨伐", - "DictionaryDiagram.20060101.2": "测试留空,等待功能完成填写", - "DictionaryDiagram.20070101.1": "纹章本", - "DictionaryDiagram.20070101.2": "测试留空,等待功能完成填写", - "DictionaryDiagram.20080103.1": "巅峰秀场", - "DictionaryDiagram.20080103.2": "巅峰秀场中,可以手动选择难度词条提高难度。\n选择词条挑战更高难度吧!", - "DictionaryDiagram.20090101.1": "属性增益", - "DictionaryDiagram.20090101.2": "进入星塔时携带秘纹将会为队伍中所有旅人提供秘纹对应的属性增益。", - "DictionaryDiagram.20090102.1": "主位-主旋律技能", - "DictionaryDiagram.20090102.2": "若秘纹配置于主位:进入星塔时,自动激活主旋律技能。主旋律技能效果强大,能够极大提高旅人的作战能力。其技能等级与秘纹突破星数同步,突破星数越高技能等级越高。", - "DictionaryDiagram.20090103.1": "主位-协奏技能", - "DictionaryDiagram.20090103.2": "若秘纹配置于主位:需要在星塔探索过程中,收集特定种类及数量的属性音符来激活其协奏技能。", - "DictionaryDiagram.20090104.1": "辅位-初始音符", - "DictionaryDiagram.20090104.2": "若秘纹配置于辅位:进入星塔时,直接获得该秘纹特定的对应音符加入初始音符,这些音符同样可用于激活主位秘纹的协奏技能。", - "DictionaryDiagram.20100101.1": "联系人", - "DictionaryDiagram.20100101.2": "您在旅行中相遇及招募的旅人将会作为联系人添加进心链通讯列表之中,每隔一段时间自动触发或由游戏内特定事件触发聊天会话。", - "DictionaryDiagram.20100102.1": "聊天会话", - "DictionaryDiagram.20100102.2": "聊天会话中,可以选择不同的选项进行应答,触发不同的回复内容。", - "DictionaryDiagram.20100103.1": "切换聊天", - "DictionaryDiagram.20100103.2": "单个联系人所有已触发的聊天会话均在列表中记录,已完成及其他正在进行的会话可在此处切换显示。", - "DictionaryDiagram.20110101.1": "干劲简介", - "DictionaryDiagram.20110101.2": "在世界中进行 悬赏试炼 和 部分活动关卡时需要消耗干劲。\u000b消耗干劲时可以提升权限等级。", - "DictionaryDiagram.20110102.1": "手动恢复", - "DictionaryDiagram.20110102.2": "干劲每6分钟随时间自然恢复1点,也可通过消耗星之砂进行兑换,或使用能量饮料等物品进行恢复。", - "DictionaryDiagram.20110103.1": "干劲储备", - "DictionaryDiagram.20110103.2": "当干劲已满时,每X分钟储存1点至干劲储备,最多储存XX点,储备的干劲可随时提取使用。", - "DictionaryDiagram.20120101.1": "玩法概述", - "DictionaryDiagram.20120101.2": "擂台分为不同难度与属性,旅人需要从最低级的擂台逐步挑战。\n完成擂台挑战可获得丰厚的奖励。", - "DictionaryDiagram.20120102.1": "擂台规则", - "DictionaryDiagram.20120102.2": "不同属性与难度的擂台往往存在不同的擂台规则限制。\n擂台规则可能影响战斗策略甚至旅人选择,根据规则调整挑战的思路吧!", - "DictionaryDiagram.20130101.1": "灾变防线", - "DictionaryDiagram.20130101.2": "灾变防线中设置多个难度的关卡可自行选择进行挑战。", - "DictionaryDiagram.20130102.1": "灾变防线-编队", - "DictionaryDiagram.20130102.2": "灾变防线中需要两个纪录才可进行挑战,两个纪录中不可具有相同的旅人!", - "DictionaryDiagram.20130103.1": "灾变防线-奖励", - "DictionaryDiagram.20130103.2": "灾变防线中作战时,根据击败目标的数量可累计分数,当每个赛季分数达到目标时即可领取奖励。", - "DictionaryDiagram.20130104.1": "灾变防线-天赋", - "DictionaryDiagram.20130104.2": "累计收集命运卡即可获得灾变防线天赋点数,天赋点可用于激活灾变防线天赋树。\n天赋树可为后续灾变防线挑战提供各种加成。", - "DictionaryDiagram.20130201.1": "灾变防线-等级", - "DictionaryDiagram.20130201.2": "灾变防线战斗中可收集经验提升等级!等级提升后可获得随机命运卡提升局内属性。\n命运卡可在灾变防线上下半场中继承时间与效果!", - "DictionaryDiagram.20130202.1": "灾变防线-特殊奖励", - "DictionaryDiagram.20130202.2": "灾变天赋激活后,战斗中单一卡包收集达到指定数量即可获得强力的特殊命运卡!", - "DictionaryDiagram.20130203.1": "灾变防线-特殊机制", - "DictionaryDiagram.20130203.2": "灾变防线战斗中受到不明力量的影响,长按闪避不会进入疾跑状态!", - "DictionaryDiagram.20140101.1": "真格挑战", - "DictionaryDiagram.20140101.2": "真格挑战模式共有多个首领供您进行每周挑战,每周共有3次挑战次数,每周一自然日刷新时补充挑战次数。次数耗尽后挑战首领无法获得常规奖励。", - "DictionaryDiagram.20140102.1": "素材产出", - "DictionaryDiagram.20140102.2": "每名首领产出自身对应的特殊素材,每名旅人的养成需求有所不同,需要挑战特定首领进行养成素材的获取。", - "DictionaryDiagram.20150101.1": "联合讨伐", - "DictionaryDiagram.20150101.2": "联合讨伐为周期刷新的玩法,每个玩法周期内指定2项带有特殊规则的讨伐任务,供旅人小队进行战斗讨伐。", - "DictionaryDiagram.20150102.1": "总星数计算", - "DictionaryDiagram.20150102.2": "每项特殊讨伐任务分别纪录自身星数,两项星数相加为您本期获得总星数。", - "DictionaryDiagram.20150103.1": "奖励规则", - "DictionaryDiagram.20150103.2": "您可根据本期获得的总星数领取钻石奖励。", - "DictionaryDiagram.20150104.1": "分数获取途经", - "DictionaryDiagram.20150104.2": "您需要在规定时间内打出尽可能多的伤害,造成的伤害会按一定比例转化为分数。对应当期首领机制做出操作可按次数获得技巧得分。", - "DictionaryDiagram.20150105.1": "星数转化规则", - "DictionaryDiagram.20150105.2": "分数达到特定节点后获取对应星数并被保存在本次讨伐记录中。", - "DictionaryDiagram.20150106.1": "锁定", - "DictionaryDiagram.20150106.2": "当您完成讨伐并上传分数后,所使用旅人将会被锁定于此讨伐任务中。若在其他讨伐任务中使用已锁定的旅人并提交分数,将会清空此处的分数并且不保留所获得的星数。", - "DictionaryDiagram.20160101.1": "终焉绝响", - "DictionaryDiagram.20160101.2": "挑战首领需要消耗决战号令\u000b此道具在活动期间每天都会补齐到最大值。", - "DictionaryDiagram.20160102.1": "挑战难度", - "DictionaryDiagram.20160102.2": "选择任意难度的首领并开始挑战\u000b通过模拟战可不消耗挑战券与首领进行战斗演习。", - "DictionaryDiagram.20160201.1": "联合战斗", - "DictionaryDiagram.20160201.2": "即便在战斗中没能击败首领,也可以再度派遣后续行动队进行挑战。\u000b后续的战斗中,所选取的纪录不能包含之前已经出战过的旅人。", - "DictionaryDiagram.30010101.1": "基本操作", - "DictionaryDiagram.30010101.2": "旅人会自动攻击范围内的敌人。\n点击技能按钮可以施放技能。\n绝招充能完毕后,点击绝招按钮可以施放绝招。", - "DictionaryDiagram.30010501.1": "战斗操作-普通攻击", - "DictionaryDiagram.30010501.2": "目标进入攻击范围时,角色会自动进行普通攻击。", - "DictionaryDiagram.30010601.1": "战斗操作-主控技能", - "DictionaryDiagram.30010601.2": "点按主控技能按钮施放主控技能。", - "DictionaryDiagram.30010701.1": "战斗操作-充能", - "DictionaryDiagram.30010701.2": "主控角色对敌人发起的任意普通攻击与技能都可以积累绝招充能。", - "DictionaryDiagram.30010801.1": "战斗操作-闪避", - "DictionaryDiagram.30010801.2": "点按闪避按钮闪避怪物的攻击,闪避期间无敌。", - "DictionaryDiagram.30010901.1": "战斗操作-疾跑", - "DictionaryDiagram.30010901.2": "长按闪避按钮进入疾跑状态,移动期间角色不会自动发起攻击。", - "DictionaryDiagram.30011001.1": "战斗操作-援护角色技能", - "DictionaryDiagram.30011001.2": "点按援护角色的技能按钮施放援护技能。", - "DictionaryDiagram.30011101.1": "战斗操作-援护角色绝招", - "DictionaryDiagram.30011101.2": "点按援护角色的绝招按钮施放绝招。", - "DictionaryDiagram.30011201.1": "元素属性-印记", - "DictionaryDiagram.30011201.2": "角色可以对目标附加印记或触发已附加的印记,造成各种额外效果。\n每个角色对同一目标每秒最多触发1次印记。", - "DictionaryDiagram.30011202.1": "元素印记-组队", - "DictionaryDiagram.30011202.2": "辅助与均衡类角色作为援护角色时,可以附加对应元素属性的印记。\n相同元素属性的先锋类角色作为主控角色时,可以触发该印记。", - "DictionaryDiagram.30011301.1": "元素属性-弱点与抵抗", - "DictionaryDiagram.30011301.2": "角色在攻击怪物时,会根据怪物的元素弱点或元素抵抗产生不同伤害。", - "DictionaryDiagram.30011302.1": "元素属性-弱点与抵抗", - "DictionaryDiagram.30011302.2": "角色在攻击怪物时,会根据怪物的元素弱点或元素抵抗产生不同伤害。", - "DictionaryDiagram.30011401.1": "元素属性-推荐", - "DictionaryDiagram.30011401.2": "攻略关卡时,请注意关卡的推荐属性!", - "DictionaryDiagram.30011501.1": "韧性", - "DictionaryDiagram.30011501.2": "目标拥有韧性时,行为不会被外界打断。目标受到伤害时,韧性会被削减。", - "DictionaryDiagram.30011601.1": "破韧", - "DictionaryDiagram.30011601.2": "目标被破韧后将进入长时间硬直,角色可对其造成额外伤害。", - "DictionaryDiagram.30011701.1": "元素属性-印记触发", - "DictionaryDiagram.30011701.2": "目标已经被附加印记,尝试使用可触发印记的同属性技能攻击目标!", - "DictionaryDiagram.30011801.1": "音符来源", - "DictionaryDiagram.30011801.2": "在星塔攻略中,通过完成星塔战斗、商店购买、随机事件等途径,可以获取音符。", - "DictionaryDiagram.40010101.1": "玩法概述", - "DictionaryDiagram.40010101.2": "埋藏着宝藏的区域等待着旅人们的探寻,在区域中寻找宝藏累计积分,获取丰厚奖励。", - "DictionaryDiagram.40010102.1": "寻宝铲获取", - "DictionaryDiagram.40010102.2": "活动开启期间,每消耗20体力即可获取1把寻宝铲子。活动期间每日累计一定数量的铲子,登录时发放至背包。", - "DictionaryDiagram.40010103.1": "耐久度", - "DictionaryDiagram.40010103.2": "点击地块即可使用寻宝铲子对地块进行削弱,区域中的地块拥有不同的初始耐久度,耐久度被铲子削减后自动降级为次一级的地块,耐久度降至最低后消解。脆弱地块不可由更高级的地块降级生成,其在周围地块被消解时自动消解。", - "DictionaryDiagram.40010104.1": "宝藏形状", - "DictionaryDiagram.40010104.2": "埋藏在地块中的宝藏共计上图中四种形状,占据多个地块格子,留意消解的格子中露出的部分可以更有效率的获取宝藏。", - "DictionaryDiagram.40010105.1": "宝藏价值", - "DictionaryDiagram.40010105.2": "宝藏获取后自动转化为价值积分,累计价值积分可完成活动任务,获取任务奖励。", - "DictionaryDiagram.40010106.1": "层级更替及角色支援", - "DictionaryDiagram.40010106.2": "每层共计随机出现3个宝藏,全部获取后自动进入下一层,进入下层时,随机出现两名旅人提供支援技能,合理使用支援技能能够更有效率的获取宝藏。", - "DictionaryDiagram.40020101.1": "游棋保卫战-基础玩法", - "DictionaryDiagram.40020101.2": "进入棋局时,您会随机获取预编队中的数个“游棋”角色,并在后续的怪物波次中,逐个获取其他编队中的角色。“游棋”角色是本模式特有的内容,与您的旅人获取情况无关;其技能数值也与纪录、养成等其他系统无关。", - "DictionaryDiagram.40020102.1": "游棋保卫战-基础玩法", - "DictionaryDiagram.40020102.2": "怪物会沿着既定路线向终点移动,玩家需要在部署位上布置角色,在它到达终点前击败它。\n注意防线的耐久值,这里代表了终点最多承受的怪物数。", - "DictionaryDiagram.40020103.1": "游棋保卫战-基础玩法", - "DictionaryDiagram.40020103.2": "角色会自动进行普通攻击。在技能充能条蓄满并且时机合适时,会自动释放技能。", - "DictionaryDiagram.40020201.1": "游棋保卫战-角色升级", - "DictionaryDiagram.40020201.2": "击败怪物或随着时间流逝,可以积累经验,经验到达上限时消耗所有经验并获取1点升级点数。\n不同关卡内最多可获取的升级点数各不相同。", - "DictionaryDiagram.40020202.1": "游棋保卫战-角色升级", - "DictionaryDiagram.40020202.2": "当拥有足够的升级点数时,点击角色并点击升级按钮,可以消耗升级点数为其升级,提升能力。", - "DictionaryDiagram.40020203.1": "游棋保卫战-角色升级", - "DictionaryDiagram.40020203.2": "当升到4级与6级时可以选择激活强力潜能。", - "DictionaryDiagram.40020301.1": "游棋保卫战-道具卡", - "DictionaryDiagram.40020301.2": "部分棋局可使用预先准备好的特别道具,对战场起到不同的影响。本次提供道具为【酷脆刨冰】,可以对大范围内的怪物造成一次冰冻与长时间的减速效果。", - "DictionaryDiagram.40020401.1": "游棋保卫战-棋子介绍", - "DictionaryDiagram.40020401.2": "特丽莎释放的水域会为周围友方角色提供增益。", - "DictionaryDiagram.40020402.1": "游棋保卫战-棋子介绍", - "DictionaryDiagram.40020402.2": "冬香可以对近距离造成高额持续的输出。", - "DictionaryDiagram.40020403.1": "游棋保卫战-棋子介绍", - "DictionaryDiagram.40020403.2": "小禾的企鹅玩偶会追踪目标进行自爆,为目标施加各种减益效果", - "DictionaryDiagram.40020501.1": "游棋保卫战-落水", - "DictionaryDiagram.40020501.2": "来袭的敌人如果落入水域,即可直接将其消灭!", - "DictionaryDiagram.40020502.1": "游棋保卫战-拉动", - "DictionaryDiagram.40020502.2": "科洛妮丝的技能拥有更大的索敌范围,以蓝色圆圈表示。\n不仅如此,她还可以将敌人向她身旁拖拽,部署并尝试一下她的效果吧!", - "DictionaryDiagram.40020601.1": "游棋保卫战-推动", - "DictionaryDiagram.40020601.2": "科洛妮丝可以通过拖拽使敌人落入水域,而夏花可以推动敌人达成这个效果,部署并尝试一下吧!", - "DictionaryDiagram.40020701.1": "游棋保卫战-精英重量", - "DictionaryDiagram.40020701.2": "留意精英级敌人,它们具有更多的“重量”,无法被拖拽或推远。\n但杏子的召唤物攻击可以使精英级敌人的“重量”降低,使其可以被拉拽或推动。", - "DictionaryDiagram.40020801.1": "游棋保卫战-能量沛沛", - "DictionaryDiagram.40020801.2": "本次“游棋保卫战”活动的道具是“大瓶装能量沛沛”,可立即使小范围的所有游棋角色的技能立即完成充能。", - "DictionaryDiagram.40020901.1": "游棋保卫战-翡冷翠", - "DictionaryDiagram.40020901.2": "翡冷翠可以放出分身暗影协助战斗。", - "DictionaryDiagram.40021001.1": "游棋保卫战-首领重量", - "DictionaryDiagram.40021001.2": "首领敌人的“重量”比精英敌人更高。如果想拖拽或推动这类敌人,需要探索额外的“减重”措施!", - "DictionaryDiagram.40021101.1": "游棋保卫战-草丛", - "DictionaryDiagram.40021101.2": "留意棋局场地上的「草丛」,位于「草丛」中的敌方单位免疫伤害。", - "DictionaryDiagram.40021102.1": "游棋保卫战-清理草丛", - "DictionaryDiagram.40021102.2": "使用「杂草抑制剂」即可清除场地上的「草丛」。", - "DictionaryDiagram.40021201.1": "游棋保卫战-注意草丛法术", - "DictionaryDiagram.40021201.2": "精英级敌人出现!它们可以对场地施法,生成新的「草丛」!", - "DictionaryDiagram.40021301.1": "游棋保卫战-注意大规模草丛法术", - "DictionaryDiagram.40021301.2": "首领级敌人可以施展比精英级敌人更强的法术,使大片范围场地生成「草丛」!", - "DictionaryDiagram.40030101.1": "玩法说明", - "DictionaryDiagram.40030101.2": "点击“开始装盒”后,游戏就正式开始!\n在时限内尽可能快速地装入正确的饼干吧!", - "DictionaryDiagram.40030201.1": "“团团圆圆”", - "DictionaryDiagram.40030201.2": "在“团团圆圆”关卡中,根据盘中的饼干图案,点按选择下方的对应饼干就可放入盒中。正确放置即可得分并积累进度。\n每次完整的装盒都会获得更多得分。在时限内达成进度即可完成挑战。", - "DictionaryDiagram.40030301.1": "“顺顺利利”", - "DictionaryDiagram.40030301.2": "在“顺顺利利”关卡中,放置饼干的路线顺序会发生变化。每个新的礼盒都可能是不同的放置顺序!", - "DictionaryDiagram.40030401.1": "“节节高升”", - "DictionaryDiagram.40030401.2": "在“节节高升”关卡中,需要在恰当的时机放入饼干。准确的时机可获得更高的得分。", - "DictionaryDiagram.40030501.1": "“龙腾虎跃”", - "DictionaryDiagram.40030501.2": "在“欢腾”模式中,既要按照路线顺序放入饼干,还需要留意准确时机。\n多次错误放置饼干、或是错过节拍都可能导致挑战失败!", - "DictionaryDiagram.40040101.1": "缭乱碎晶球-基础玩法", - "DictionaryDiagram.40040101.2": "按发球键发射弹珠,弹珠会摧毁撞击的晶块。\n移动发射台接住弹珠,避免弹珠落地被摧毁。\n每当弹珠落地被摧毁,角色会损失一点生命。注意当前的生命,如果全部损失则关卡失败。", - "DictionaryDiagram.40040102.1": "缭乱碎晶球-基础玩法", - "DictionaryDiagram.40040102.2": "角色技能会自动充能,充能满后,玩家可以释放技能来摧毁晶块。", - "DictionaryDiagram.40040103.1": "缭乱碎晶球-基础玩法", - "DictionaryDiagram.40040103.2": "摧毁晶块可以获得关卡积分,当积分达到目标得分时即可获得胜利。", - "DictionaryDiagram.40040201.1": "缭乱碎晶球-道具", - "DictionaryDiagram.40040201.2": "摧毁晶块后,有概率掉落不同种类的道具。\n移动发射台接住道具可以拾取道具。\n道具有增益道具也有减益道具,努力拾取增益道具,并避免拾取减益道具。", - "DictionaryDiagram.40040301.1": "缭乱碎晶球-怪物", - "DictionaryDiagram.40040301.2": "部分关卡存在怪物,怪物会对玩家发出炸弹,注意躲避。如果炸弹命中发射台会扣除生命。", - "DictionaryDiagram.40040401.1": "缭乱碎晶球-机关", - "DictionaryDiagram.40040401.2": "部分关卡内存在场地机关,弹射柱机关会将撞击它的弹珠加速弹开。黑洞机关则会改变经过它的弹珠的移动轨迹。", - "DictionaryDiagram.40050101.1": "命运星牌局", - "DictionaryDiagram.40050101.2": "顺着珀尔娜和维嘉尔的指引,来一场有趣的命运星牌局吧!", - "DictionaryDiagram.40050102.1": "牌型", - "DictionaryDiagram.40050102.2": "翻开元素牌,构成特定的牌型,赢取命运币。\u000b在剩余回合耗尽前达成命运币收集目标,即可赢下牌局!", - "DictionaryDiagram.40050103.1": "星命牌", - "DictionaryDiagram.40050103.2": "回合开始前可获取星命牌,每张星命牌都可以带来额外的加成,为你带来更多优势。", - "DictionaryDiagram.40060101.1": "豪礼抛物线-基础入门", - "DictionaryDiagram.40060101.2": "豪礼抛物线的基本游戏内容是操作汽水炮台发射夏洛克,令其准确落入购物篮。\n长按汽水炮台,向后拖拽即可改变发射时的速度和角度,可观察引导线判断路径。调整合适后松手,即可发射夏洛克。", - "DictionaryDiagram.40060201.1": "豪礼抛物线-获得道具", - "DictionaryDiagram.40060201.2": "当夏洛克落入具有特殊标识的购物篮时,即可获得一次选择道具的机会。", - "DictionaryDiagram.40060202.1": "豪礼抛物线-选择道具", - "DictionaryDiagram.40060202.2": "选择心仪的道具,助力通关吧!", - "DictionaryDiagram.40060203.1": "豪礼抛物线-使用道具", - "DictionaryDiagram.40060203.2": "在单局游戏过程中,最多可储存2个道具。获得新道具时,会替换最先获得的道具。如果过关有困难,先尝试使用道具破局吧!", - "DictionaryDiagram.40060301.1": "豪礼抛物线-购物篮", - "DictionaryDiagram.40060301.2": "根据当前发射的夏洛克围巾的颜色,如果成功投进了对应颜色的购物篮可以获得更高分数。", - "DictionaryDiagram.40060401.1": "豪礼抛物线-极速送达", - "DictionaryDiagram.40060401.2": "欢迎来到极速送达模式!在时间耗尽前达成过关目标即可获胜;尝试使用那些可以减缓时间流逝的道具吧!", - "DictionaryDiagram.40060501.1": "豪礼抛物线-精准盲投", - "DictionaryDiagram.40060501.2": "欢迎来到精准盲投模式!购物篮初始处于不可见状态,先发射夏洛克探探路,再根据留下的痕迹调整发射角度和速度,达成“盲投”的目标吧!", - "DictionaryDiagram.90010101.1": "每日权能点数", - "DictionaryDiagram.90010101.2": "完成任务可在当日累计权能点数并获取道具奖励,当日累计的权能点数可解锁多个节点奖励。每日4:00权能点数清空,节点奖励刷新重置。", - "DictionaryDiagram.90010102.1": "特别指派", - "DictionaryDiagram.90010102.2": "每日除固定出现的任务类型外,还会随机出现一定数量的特别指派任务。", - "DictionaryDiagram.90010103.1": "每周权能点数", - "DictionaryDiagram.90010103.2": "完成周任务可在每周累计权能点数并获取道具奖励,每周累计的权能点数可解锁多个节点奖励。每周一4:00权能点数清空,节点奖励刷新重置。", - "DictionaryDiagram.90020101.1": "魔王养成", - "DictionaryDiagram.90020101.2": "每章魔王养成的任务对应当前阶段内游戏中的主要目标,完成后可获得丰厚的奖励。", - "DictionaryDiagram.90020102.1": "魔王养成-章节", - "DictionaryDiagram.90020102.2": "完成当前章节内所有任务后,可领取章节奖励,同时开启下一章。", - "DictionaryDiagram.90030101.1": "创业激励基金", - "DictionaryDiagram.90030101.2": "完成营业目标中的任务可提升基金等级,获取基础补贴及尊享补贴中的各类奖励。\u000b创业激励基金在到期后不会继承上一期的等级和解锁项目。后续将开启新一轮的营业目标与奖励项目。", - "DictionaryDiagram.90030102.1": "尊享补贴", - "DictionaryDiagram.90030102.2": "基础补贴默认开启,而购买尊享补贴及大亨尊享补贴凭证,即可解锁更丰厚的奖励。购买每期大亨尊享补贴还能获取限定头像及皮肤。", - "DictionaryDiagram.90030103.1": "营业任务说明", - "DictionaryDiagram.90030103.2": "通过完成每日及每周营业任务可获得补贴经验,每周通过完成营业任务可获得的经验上限为12000点,经验获取数量达到上限或创业激励基金达到等级上限后,将不能再通过完成任务获取经验继续提升等级。", - "DictionaryDiagram.90030104.1": "等级购买及奖励说明", - "DictionaryDiagram.90030104.2": "消耗一定数量的货币可购买基金等级,直接获取对应等级的奖励。营业任务刷新时,若存在未领取的任务则自动领取。创业激励基金过期结束时,已解锁但未领取的奖励将会通过邮件发至邮箱中,邮件有效期为7天,请及时领取。", - "DictionaryEntry.100101.1": "旅人概述", - "DictionaryEntry.100201.1": "升级与进阶", - "DictionaryEntry.100301.1": "技能", - "DictionaryEntry.100601.1": "天赋", - "DictionaryEntry.100701.1": "默契", - "DictionaryEntry.100801.1": "纹章", - "DictionaryEntry.200101.1": "权限等级", - "DictionaryEntry.200201.1": "星塔", - "DictionaryEntry.200202.1": "星塔研究", - "DictionaryEntry.201001.1": "心链", - "DictionaryEntry.201101.1": "干劲", - "DictionaryEntry.201201.1": "心危擂台", - "DictionaryEntry.201301.1": "灾变防线", - "DictionaryEntry.201302.1": "灾变防线-战斗", - "DictionaryEntry.201401.1": "真格挑战", - "DictionaryEntry.201501.1": "联合讨伐", - "DictionaryEntry.300102.1": "纪录", - "DictionaryEntry.300103.1": "潜能", - "DictionaryEntry.300104.1": "秘纹", - "DictionaryEntry.300105.1": "基础操作", - "DictionaryEntry.300106.1": "元素印记", - "DictionaryEntry.300107.1": "元素属性", - "DictionaryEntry.300108.1": "韧性", - "DictionaryTab.1.1": "旅人相关", - "DictionaryTab.2.1": "系统玩法", - "DictionaryTab.3.1": "战斗相关", - "DictionaryTopBarEntry.100101.1": "旅人概述", - "DictionaryTopBarEntry.100201.1": "升级与进阶", - "DictionaryTopBarEntry.100301.1": "技能", - "DictionaryTopBarEntry.100601.1": "天赋", - "DictionaryTopBarEntry.100701.1": "默契", - "DictionaryTopBarEntry.100801.1": "纹章", - "DictionaryTopBarEntry.200101.1": "权限等级", - "DictionaryTopBarEntry.200201.1": "星塔", - "DictionaryTopBarEntry.200202.1": "星塔研究", - "DictionaryTopBarEntry.200801.1": "巅峰秀场", - "DictionaryTopBarEntry.201001.1": "心链", - "DictionaryTopBarEntry.201101.1": "干劲", - "DictionaryTopBarEntry.201201.1": "心危擂台", - "DictionaryTopBarEntry.201301.1": "灾变防线", - "DictionaryTopBarEntry.201302.1": "灾变防线-战斗", - "DictionaryTopBarEntry.201401.1": "真格挑战", - "DictionaryTopBarEntry.201501.1": "联合讨伐", - "DictionaryTopBarEntry.201601.1": "终焉绝响", - "DictionaryTopBarEntry.201602.1": "终焉绝响", - "DictionaryTopBarEntry.300102.1": "纪录", - "DictionaryTopBarEntry.300103.1": "潜能", - "DictionaryTopBarEntry.300104.1": "音符", - "DictionaryTopBarEntry.300105.1": "普通攻击", - "DictionaryTopBarEntry.300106.1": "主控技能", - "DictionaryTopBarEntry.300107.1": "充能", - "DictionaryTopBarEntry.300108.1": "闪避", - "DictionaryTopBarEntry.300109.1": "疾跑", - "DictionaryTopBarEntry.300110.1": "援护技能", - "DictionaryTopBarEntry.300111.1": "援护绝招", - "DictionaryTopBarEntry.300112.1": "元素印记", - "DictionaryTopBarEntry.300113.1": "元素属性", - "DictionaryTopBarEntry.300114.1": "推荐属性", - "DictionaryTopBarEntry.300115.1": "韧性", - "DictionaryTopBarEntry.300116.1": "破韧", - "DictionaryTopBarEntry.300117.1": "元素属性-印记附加", - "DictionaryTopBarEntry.300118.1": "音符来源", - "DictionaryTopBarEntry.300119.1": "音符", - "DictionaryTopBarEntry.400101.1": "幸运寻宝铲", - "DictionaryTopBarEntry.400201.1": "游棋保卫战-基础玩法", - "DictionaryTopBarEntry.400202.1": "游棋保卫战-角色升级", - "DictionaryTopBarEntry.400203.1": "游棋保卫战-特殊道具", - "DictionaryTopBarEntry.400204.1": "游棋保卫战-棋子介绍", - "DictionaryTopBarEntry.400205.1": "游棋保卫战-落水", - "DictionaryTopBarEntry.400206.1": "游棋保卫战-推动", - "DictionaryTopBarEntry.400207.1": "游棋保卫战-重量", - "DictionaryTopBarEntry.400208.1": "游棋保卫战-能量沛沛", - "DictionaryTopBarEntry.400209.1": "游棋保卫战-翡冷翠", - "DictionaryTopBarEntry.400210.1": "游棋保卫战-首领重量", - "DictionaryTopBarEntry.400211.1": "游棋保卫战-拉动", - "DictionaryTopBarEntry.400212.1": "游棋保卫战-草丛", - "DictionaryTopBarEntry.400213.1": "游棋保卫战-注意草丛法术", - "DictionaryTopBarEntry.400214.1": "游棋保卫战-注意大规模草丛法术", - "DictionaryTopBarEntry.400301.1": "甜心梦工坊", - "DictionaryTopBarEntry.400401.1": "缭乱碎晶球-基础玩法", - "DictionaryTopBarEntry.400402.1": "缭乱碎晶球-道具", - "DictionaryTopBarEntry.400403.1": "缭乱碎晶球-怪物", - "DictionaryTopBarEntry.400404.1": "缭乱碎晶球-机关", - "DictionaryTopBarEntry.400501.1": "命运星牌局", - "DictionaryTopBarEntry.400601.1": "豪礼抛物线-基础玩法", - "DictionaryTopBarEntry.400602.1": "豪礼抛物线-道具", - "DictionaryTopBarEntry.400603.1": "豪礼抛物线-购物篮", - "DictionaryTopBarEntry.400604.1": "豪礼抛物线-极速送达", - "DictionaryTopBarEntry.400605.1": "豪礼抛物线-精准盲投", - "DictionaryTopBarEntry.900101.1": "日常任务", - "DictionaryTopBarEntry.900301.1": "创业基金", - "DiscIP.211001.1": "核心旋律", - "DiscIP.211001.2": "凯旋旋律", - "DiscIP.211001.3": "朝霭", - "DiscIP.211001.4": "窗外的世界刚蒙蒙亮。\n少女醒了,但没有完全醒。\n迷糊间,她感觉到有人走到身边。\n“……麻烦找上门了吗……”\n她的手下意识想要去抓剑柄,却听到了令人安心的熟悉声响。\n“好强大的恢复能力,明明昨天挨了那么重的一击……这才过了一晚上就几乎痊愈了。”\n“……也不能因为这个,每次都冲那么前。”\n“今天有打折的肉,还有蔬菜,回来尘沙可以好好吃一顿补补。”\n“话是这么说,不过做饭的还是尘沙吧。”\n“毕竟…毕竟我们没有她做的好吃嘛。”\n\n“咔哒——”\n再度进入睡眠前,她听到的是有小心翼翼地控制力度的关门声。\n\n晨曦在森林的雾霭上留下光的形状。", - "DiscIP.211002.1": "核心旋律", - "DiscIP.211002.2": "凯旋旋律", - "DiscIP.211002.3": "和煦", - "DiscIP.211002.4": "温煦的微风中,乡野的日常如期上演。\n“什么?!树树鼠又开始恶作剧了吗!”\n鸟儿们叽叽喳喳地向少女哭诉着,随即朝着森林飞去。\n \n“诶?等、等等我!我可没有翅膀啦!”\n少女迈着步伐迎风向前,试图跟上鸟儿们的航迹。\n余晖洒向无际的麦田,将小小的身影笼罩在一片柔和的暖色里。\n \n“咕噜噜——”\n少女这才想起,早已过了开饭的时间。\n“真是的,这次得好好教训教训它们!”\n \n越过田野,跨过溪流,怀揣内心的使命,森林的小守护今天也干劲满满的出发了。", - "DiscIP.211003.1": "核心旋律", - "DiscIP.211003.2": "凯旋旋律", - "DiscIP.211003.3": "晚霞", - "DiscIP.211003.4": "霞光环绕,虹彩交织,都市的喧嚣渐渐平息。\n \n“咔嚓——”\n上空传来快门的声响。\n伴随闪光,现实被镜头牢牢捕捉。\n乘着扫帚的魔女,正穿梭于云间,洞悉其下隐藏的真相。\n \n“啊~这不是最近身陷舆论风暴的那家伙吗?不错的表情呢~”\n“这个角度也来一张吧~”\n“哎呀,被发现了吗?不过已经拍到了很有趣的内容了!”\n夜幕降临,镜头后那双狡黠的眼眸,如同闪烁的群星,点亮被黑暗笼罩的天空。\n \n她似乎对今日的意外收获很是满意。\n“明天的头版素材,就是你了……”", - "DiscIP.211004.1": "核心旋律", - "DiscIP.211004.2": "凯旋旋律", - "DiscIP.211004.3": "粉梦", - "DiscIP.211004.4": "缤纷的气泡在梦境中漂浮,浪潮如纱轻柔地抚摸海岸,\n每一朵云彩都散发着淡淡的柔光。\n拿起画笔,沾上颜料,一笔一画勾勒水中的倒影。\n每一笔,色彩随流水摇曳,每一瞬,梦想随浪花荡漾。\n \n——无论现实多么残酷,这里总是温暖而平静。\n浪起云涌,心中的阴霾如同被洗刷的色彩,渐渐消散在水面。\n \n追求自由的道路,果然没有想象中那么简单。\n离开高塔的庇护,这就是我所追寻的风景吗?\n \n \n她摇了摇头,起身甩甩水花,以崭新的姿态,径直向前迈去。\n——走出城堡的公主,可不会被这点小事打败!", - "DiscIP.211005.1": "核心旋律", - "DiscIP.211005.2": "凯旋旋律", - "DiscIP.211005.3": "孤烟", - "DiscIP.211005.4": "“啊,不见了。”\n不知不觉间,少女已追到了沙漠深处。\n \n传闻中,在荒野出没的长毛猫,会将旅人引向未知的星塔。\n只要和它对上视线,隐藏的路径便会显现。\n \n一阵风沙扬起,敏捷的毛球已不知去向,\n她沉默片刻,轻轻跃上身后的风岩。 \n尘埃弥漫空中,无际的沙海,悄然尘封着秘密。\n\n“顺着浅浅的爪印一路前行,虽然早已习惯在沙漠里行动,但这里的感觉却有些陌生。\n时间彷佛静止一般,风中似乎飘荡着远古的回声,一股奇特的情感正涌上心头……”\n一束日光洒落,在按键上飞舞的指尖戛然停下——\n她猛地抬头一瞥,迎上了远处那对闪耀的晶眸。", - "DiscIP.211006.1": "核心旋律", - "DiscIP.211006.2": "凯旋旋律", - "DiscIP.211006.3": "甘露", - "DiscIP.211006.4": "为了卸下繁重的心事,她推开门扉,走向静谧。\n薄雾缭绕的清晨,阳光透过树叶缝隙,斑驳的光影随步伐一同摇曳。\n \n“抱歉,我来晚了。”\n森林里的居民已在溪边聚集等待。\n她朝伙伴们奔去,每迈出一步,内心焦虑的声音就减弱一分。\n \n“今天也请多关照。”\n踏入潺潺清流,随心所欲地踩起水花,内心的欢愉随之涌动。\n嬉戏的生灵,跃动的裙摆,一同沐浴着晨曦与自然的洗礼。 \n \n无论身外事如何纷扰,这里将一直是她找寻自我的乐园。", - "DiscIP.211007.1": "核心旋律", - "DiscIP.211007.2": "凯旋旋律", - "DiscIP.211007.3": "希冀", - "DiscIP.211007.4": "“你怎么这个点才来啊,都要准备下班了。”\n“而且你要办理的是临时居留的证明,我这里是办长期居留的。”\n玻璃另一边传出无奈的声音,\n短暂的沉默后,一本小册子从下面的缝隙里推了出来。\n“这个,你拿回去好好读一读吧”\n“真是……旅人果然都是些没进过城的乡巴佬。”\n\n回想起昨天的窘境,少女感到有些不快,却也无可奈何。\n从屋顶上俯瞰都市,脚下的风景总是如此美丽。\n她已经明白这残酷的本质。\n\n眺望着面前这座接下来要打拼的城市,她终于燃起了战斗的勇气。\n“等着瞧吧,总有一天……这座城,会因我而惊叹。”\n常常沮丧的她,此刻终于卸下了包袱,扬起了头,\n——任由发梢与她的披风一起舞动。", - "DiscIP.211008.1": "核心旋律", - "DiscIP.211008.2": "凯旋旋律", - "DiscIP.211008.3": "归途", - "DiscIP.211008.4": "“来自埃摩的三封信、菲莱的五个包裹……还有二十五份报纸!”\n她拿起笔,将清单上的列表一个一个地打上了勾。\n“没问题,今日快件已全部送达,费用也全部结清啦!”\n \n太阳缓缓沉入地平线,她拂去额头的汗水,望向遥远的彼方。\n不知陷入了何种畅想,一抹微笑跃上脸庞。\n \n仔细看,答案就隐藏在这双闪亮的眼眸下——\n是千山过尽后对此番光景的沉醉,\n是辛勤奔波后对信使工作的自豪,\n是历经风雨后对未来的无限期许。\n \n“不是噢。”\n“我只是在想待会要怎么犒劳自己才好,跑这么多地方真的很累!”", - "DiscIP.212001.1": "核心旋律", - "DiscIP.212001.2": "凯旋旋律", - "DiscIP.212001.3": "盛宴", - "DiscIP.212001.4": "呼噜——呼噜——\n宴席开始了——\n\n走在最前面的勇者,尖尖的帽檐像甜筒,口感一定很酥脆。\n匍匐行进的魔术师,手中拿着的不是法杖,是可以一口咬碎的棒棒糖。\n躲在队伍最后的长头发怪人,我看见你了!\n你口袋里的瓶瓶罐罐装的是什么?我要通通喝掉!\n\n呼噜——呼噜——\n他们走上餐桌了——\n\n呼噜——呼噜——\n他们发现我们了——\n\n一二三!不准抢走我的碗!\n一二三!不准打碎我的盘!\n准备——准备——\n我要开吃啦——", - "DiscIP.212002.1": "核心旋律", - "DiscIP.212002.2": "凯旋旋律", - "DiscIP.212002.3": "喧哗", - "DiscIP.212002.4": "“吼吼!今天轮到谁值班了?!”\n“昨天咱痛痛快快烧了三场大火,可不是咱!”\n“不是……冻冻……冻冻……要泡澡……”\n“呼噜——呼噜——”\n“吼吼!臭企鹅别睡了!就是你吧!”\n“那帮长手长脚的家伙们就要爬上来了!还不快去!”\n“呼噜——我和罐罐换过位置了——”\n“它守门,我在上面——”\n“吼吼!罐罐!罐罐呢?”\n“那小子靠不住,还是咱去吧!烧它个痛痛快快,一干二净!”\n“呼、呼噜——着、着火了!!”\n“冻冻……不能泡……热水澡……”\n“冻冻……要化掉了……”\n“让你们见识见识!这就是咱的烈火熔焰!”\n“吼吼!你快走吧!别添乱了!”\n“呼噜——灭火——灭火——”", - "DiscIP.212003.1": "核心旋律", - "DiscIP.212003.2": "凯旋旋律", - "DiscIP.212003.3": "极乐", - "DiscIP.212003.4": "那是多么美妙的音乐。\n那是多么摄魂的节奏。\n一旦踏入我的领域,须要同我共舞,方可离开。\n\n来吧,尽情享受这盛大的、永恒的、闪耀的舞会。\n来吧,尽情支配你可怜的、易碎的、冰冷的躯体。\n我的鼓点,即是你的心跳。\n我的掌声,即是你的尖叫。\n你的脸色为何如此苍白?\n你的汗水为何肆意流淌?\n\n来吧,来吧,与我共舞。\n来吧,来吧,赐你安眠。\n那是多么抓耳的节拍。\n那是多么沉醉的韵律。\n一旦踏入我的领域,定要与我同舞,不醉不休。", - "DiscIP.212005.1": "核心旋律", - "DiscIP.212005.2": "凯旋旋律", - "DiscIP.212005.3": "情热", - "DiscIP.212005.4": "燃烧起来,摇摆起来,\n最热情的音乐诞生于最热烈的火焰!\n听不见,声音再大一点!\n让我感受你的激情,你的愤怒,你潜藏在玩笑下的真实野心!\n\n没错,就是这样!\n把你的手给我,别担心,你不会被灼伤。\n只要你乖乖听话,我会特别允许你轻轻摸一下我的利爪。\n什么?你说我“可爱”?!\n哼哼,那是你没见到我撕开伪装的一面~\n\n燃烧起来,摇摆起来,\n听不见,还是听不见,声音,请再大一点——!", - "DiscIP.212006.1": "核心旋律", - "DiscIP.212006.2": "凯旋旋律", - "DiscIP.212006.3": "吉光", - "DiscIP.212006.4": "吾知尔等之呼唤,\n吾闻尔等之祝祷。\n跨越天堑者,已烟散云销。\n亵渎神位者,仍窃据星巅。\n\n竟敢直视吾之双目,\n竟敢刺穿吾之坚鳞。\n何人予汝以胆气?\n何人假汝以力量?\n\n可悲尔等信徒,尊丑角为上宾。\n可怜尔等愚众,贬英雄为逆者。\n忠言逆耳,良药苦口。\n天下之势,静观分晓。", - "DiscIP.212007.1": "核心旋律", - "DiscIP.212007.2": "凯旋旋律", - "DiscIP.212007.3": "乘风", - "DiscIP.212007.4": "“啾啾,啾啾。”\n“听说了吗?森林里要举办一场超级大的舞会,啾啾。”\n“嗷!一大早上把我家门板都要啄破了,就为了这点事嗷?”\n“我们早就知道了嗷!还收到邀请函了嗷!”\n“邀请函?啾啾怎么没有?”\n\n“难道……啾啾无意间,惹森神大人生气了?”\n“嗷?!不会吧?那群鼠鼠没把刻有大人名字的苹果,放在你家门口吗?”\n“一定是鼠鼠们又偷懒了,我帮你跟大人告状嗷!”\n“苹果……啾啾……好像,吃掉了。”\n“啾啾,以为是树上掉下来的苹果,啾啾。”\n“笨蛋!笨蛋!”\n“只能等下多带点好吃的,收买一下那些看门刺猬嗷!”", - "DiscIP.212008.1": "核心旋律", - "DiscIP.212008.2": "凯旋旋律", - "DiscIP.212008.3": "泡沫", - "DiscIP.212008.4": "泡沫,泡沫,膨胀的泡沫。\n水花,水花,无尽的水花。\n\n又到了最愉悦的时光,\n调好温度,备好毛巾,拿好橡皮鸭。\n打开音乐,撕开零食,拧开出水口。\n咕嘟咕嘟,疲乏融化了。\n啪嗒啪嗒,压力爆开啦。\n\n热水是足以忘却一切烦恼的魔法,\n浴池是足以缓解一切忧虑的良方。\n\n在这来之不易的休憩期间,\n可以暂时放下冻冻家族的爵位与重负。\n就算天降强敌,\n也要等冻冻洗完这场澡。", - "DiscIP.212009.1": "核心旋律", - "DiscIP.212009.2": "凯旋旋律", - "DiscIP.212009.3": "黯灭", - "DiscIP.212009.4": "生命诞生之初,一切欲望的源头,\n我遵循古老的呼唤,掌控命运的骰子。\n深海之底,我投下一枚银币。\n九天之渊,我挂上一颗星星。\n\n我是秩序之外的观察者,盘踞于时间的裂缝,\n倾听众信徒贪婪的祈祷。\n我播撒恐惧的种子,吞噬信仰的灵力,抛弃最虔诚的子民,\n无人能走出我搭建的流动迷宫。\n周而复始的循环令我疲倦,单一的游戏结局毫无乐趣。\n\n于是我提笔,篡改命运之书的字符,\n纵容可怕的秘密在世间传播:\n“踏入此门者,将永劫不复。”\n“破除此境者,将无所不能。”", - "DiscIP.212010.1": "核心旋律", - "DiscIP.212010.2": "凯旋旋律", - "DiscIP.212010.3": "坚韧", - "DiscIP.212010.4": "终于轮到我登场了吗?\n这一天似乎等了很久,又仿佛刚刚经历过。\n决战的幕布已拉开,斗兽场的锁链泠泠作响。\n这是属于我的舞台,我会交上最完美的答卷。\n\n来吧,让我看看你的全部实力。\n如果你认为我是什么小角色,那就大错特错,\n我会抓住你每一处细微的破绽。\n即便被人击倒,我会重新站起,\n等待下一个挑战者的到来。\n即便被人嘲笑,我也毫不在意,\n我才不是躲在角落里哭哭啼啼的可怜虫。\n谁说高光时刻只属于最后的房间,\n由我守护,此地即是所有人的末路。", - "DiscIP.213001.1": "核心旋律", - "DiscIP.213001.2": "凯旋旋律", - "DiscIP.213001.3": "柠柚好奇", - "DiscIP.213001.4": "滚筒嗡嗡作响。\n少女似是觉得有趣,头也一点一点,随着部件的运转而摆动。\n她乐此不疲,还向着出现在那玻璃反光中的同伴比上一个耶。\n指尖触碰到同样温软的指腹。\n靠近的同伴就像往常一样,用相同的手势回应了少女的问好,可今天却也并不同以往:\n一大片阴影笼罩在她的头顶,洁白的织物垂下,遮住了视线。\n “红宝石,无奖竞猜,你闻到了什么?”那道声音里带着雀跃。\n \n嗯?当然是熟悉的太阳的味道。\n诶等等,有一丝浅浅的果香滑过鼻间,这是……\n \n红宝石飞快地扯下盖在脸上的这份“惊喜”,对上了同伴熠熠的双眼。\n“柚子?蓝宝石,我们有闲钱换新的洗衣液啦?”\n“属你鼻子最灵。”\n蓝宝石像是怕这团香气消散般,小心翼翼地将手中的衣服叠成一小块。\n“这个季度的绩效奖励,我选了这款柚子香型洗衣液。以前听销售部的朋友说起过,还是金城区特供哦。”\n “我怕用得太快,就在分配给我们的那瓶洗衣液里混了一点点。虽然味道变得不那么明显,但仔细闻闻……”\n\n两人心照不宣地对视一眼,这份似有若无的香气,就和翡冷翠大人的味道一样。\n\n“嘿嘿,我最喜欢柚子香了!下个月继续努力,争取多攒几瓶!”\n“嗯!”", - "DiscIP.213002.1": "核心旋律", - "DiscIP.213002.2": "凯旋旋律", - "DiscIP.213002.3": "季节波形", - "DiscIP.213002.4": "名为“偶像”的梦想,叮叮当当。\n骚动时节的少女们,铿铿锵锵。\n\n仅仅一年之内专辑销量就达到一千万份的少女组合,记者们挤破头都想瞧瞧她们的秘密。\n比如说,那位长年家里蹲的天才网络作曲家,为什么会答应来这种小事务所登台唱跳?\n比如说,那位看似平平无奇的长发女孩,怎么可能只用三年就弹成这种程度,天才也要有个限度吧!\n比如说,那位在粉丝之中最有人气的火辣淑女,听说有人拍到她穿着学生装出入学校的画面,这怎么可能呢?!\n比如说,那位看似最没有话题度的主唱。\n又有谁能想到,是她率先向伙伴们提出的邀请呢?\n\n“我不想再和大家分开了。”\n\n春风化雨,少女的眼泪唤来奇迹。\n夏日成荫,挺起胸膛的繁花在黑夜中绽放。\n秋叶红遍,远方吹来的风听候着山脉静静的祝福。\n冬蝶飞舞,丑小鸭在不属于他的季节为世上的一切染上洁白——\n\n并非未曾历经峰与谷。\n音符总是各有色彩,但彼此的友情永远也不会变。\n有如四季轮转,不变的是春秋冬夏。", - "DiscIP.213003.1": "核心旋律", - "DiscIP.213003.2": "凯旋旋律", - "DiscIP.213003.3": "热夜的结束", - "DiscIP.213003.4": "“今晚就是最后的演出了。”\n“是第一次演出哦。”\n“可……可是,如果这场演出效果不好的话,我们就没有再次登场的理由了。”\n我环抱着吉他蜷缩在角落,说着破碎的句子。\n“身体不舒服的话就在这里休息吧——现在交给我就好!”\n“……不,我要上场!请务必让我上场。”\n我不服气、猛地抬起头。\n但看到她那副天不怕地不怕的表情时,我又懊恼地将头埋得更深了,\n“只要给我点时间……我再努力一下的话……”\n\n“这时候就需要这个!”\n突然,她掀开厚重幕布的一角。愉悦的、彩色的光芒,跃入了我们的眼眸。\n \n想起来了,那是一个雨夜,我撑着伞走在回家的路上。\n安静、漆黑、沉默的街道,\n把这忙碌且无趣的循环,衬得又焦虑了几分。\n\n而那个瞬间,吉他的乐句,像一束闪电,划破寂静的夜空。\n那是让我浑身酥麻、沉醉、兴奋的……穿过雨幕、打破这份宁静的……\n色彩。\n\n没错,我此刻要重拾那份色彩,连接那道色彩。\n \n“走吧,该我们上场了!”你牵起了我的手,把我拽向聚光灯朝向的那侧。\n嘶吼吧,沸腾吧,灼烧吧,\n将内心的“渴望”付诸行动吧——\n热夜,不会结束。", - "DiscIP.213004.1": "核心旋律", - "DiscIP.213004.2": "凯旋旋律", - "DiscIP.213004.3": "双月怪盗", - "DiscIP.213004.4": "夜幕揭开,警铃四起。\n名为双月的怪盗姐妹再次出没。\n“作为‘应对双月怪盗特别行动小组’的组长……哪怕只剩我一人,我也要将她们捉拿归案。”\n办公桌上的头盔,随着都市楼宇间的灯光反射而闪烁。\n少女穿好装备,猛踩油门——她的心情看来并不好。\n \n“姐姐,我们脚底下……好像有个穿着盔甲的怪家伙骑着摩托在追我们!”\n“那种笨拙的家伙怎么可能——你看着,我来吼她几句。”\n“这样不太好吧……”\n“嘿,跟在我们身后的蠢货,骑着那破烂玩意,你永远都不可能追上我们,就乖乖地在后面吃我们的尾气吧!”\n“滑板好像没有尾气啊姐姐……不,不对,那个人把头盔脱下来了,好像在瞄我们!”\n“哈?你以为在拍电影呢?怎么可能——”\n叮铃哐啷的巨响与骚动后,二人摔作了一团。\n“一箭双雕,双月怪盗缉拿归案。”\n \n“……既然你抓到了我们,作为奖励,就勉为其难地回答你三个问题吧。”\n“哼,我们是——”\n“少废话!”", - "DiscIP.213005.1": "核心旋律", - "DiscIP.213005.2": "凯旋旋律", - "DiscIP.213005.3": "★~嘭嘭少女~★", - "DiscIP.213005.4": "观众朋友们大家好,下面为您带来一则今日要闻:\n《突击潜入!弗拉维奥偶像后台大揭秘!》\n由本台记者雾语从前方发来的报道……\n\n“喂喂!有没有人啊!我的打歌服怎么只有上半身,裙子去哪里了?”\n“化妆,化妆要找谁啊?你们的发型都是自己做的吗?”\n“好闷、好热……这里也太小了吧!”\n自诩魔女的记者小姐犯了愁,逼仄潮热的后台里,她的问题如水汽一般迅速蒸干流失,无人应答。\n来往的人步履匆匆——若不是她们精致的妆容与蓬蓬裙的掩盖,这些人的神色,与她在公司里看到的那些憔悴职员们并无二致。\n“果然啊,人类就是这样悲哀的生物。一群被生活压垮的人,戴着虚伪的笑容假面,去取悦另一群被生活压垮的人。”\n新闻嗅觉敏感的魔女灵光一现,瞬间在脑海中拟好了几个刺激眼球的标题,这个月的“最佳真相奖”一定又是她的掌中之物了。\n\n演出开始的前一秒,她终于在自己的努力下,完成了足以应付摄像机的闪亮妆容,拼凑出了一对没有色差的演出服。\n音乐响起,幕布拉开,聚光灯落在她身上。\n四周传来的欢呼与掌声,模糊了她的思绪,她突然理解了为什么那么多人拼了命地想要留在这方狭小的舞台上。\n“虽然人类就是这样悲哀的生物,但是,背负着不同的痛苦抱成一团时,从彼此身上获得的温暖与力量,绝对不是假的。”", - "DiscIP.213006.1": "核心旋律", - "DiscIP.213006.2": "凯旋旋律", - "DiscIP.213006.3": "晚安", - "DiscIP.213006.4": "“如果现在有可以变出任何东西的魔法,你们想要什么?”\n“一个巨大的宝箱!不对,一张可以找到世界上所有宝藏的地图!”\n“带有翅膀的交通工具,让送信更加便捷……嗯,或许可以叫‘自行鸟’?”\n“喂!你们现实一点好不好!”\n同伴们异想天开的回答令多娜哭笑不得,她索性丢下手中的木槌,两腿一伸坐在地上。\n午后的日光洒落在她的橘发上,好似一团跳动的火,随她心中的焦躁一起,在冒着苗。她的两位同伴在执行“改造计划”的过程中常常不听指挥,东一榔头西一棒子,刚刚的对话只是她们随性的缩影。\n情况有些不妙。高挑的蓝发女孩上前一步,遮住毒辣的阳光,希望这片聊胜于无的阴凉能让濒临崩溃的小老板冷静下来。\n另一位则化作一团猫咪,乖巧地蹲在橘发女孩身边,双手摇晃着主人的膝盖:\n“多娜,我、我刚才是乱说的,你别生气……哎呀!”\n特丽莎道歉的话语还没说完,就被人狠狠揉了揉头发,她乱蓬蓬的头顶更像鸟窝了。\n“怎么,吓到你们了吗?哼哼,我没有生气哦。”\n二人长舒一口气,蓝发女孩捡起地上的木槌,看向身后满地狼藉:\n“你们休息一会儿吧,我来搭这两层的楼梯。”\n“苍兰,你是不是学过什么恢复体力的魔法?怎么都不会累的?”\n“似乎存在这种魔法,可惜我不会,我只是习惯了。”\n“呜呜呜……苍兰好可怜。”\n“苍兰……苍兰你以前过的什么苦日子啊!”\n苍兰的两条腿被窝在地上的女孩子们分别抱住,她不得不抽出手,学着多娜的样子挨个轻轻摸了摸她们的头发。\n那一瞬间,她觉得自己学会了恢复体力的魔法。\n不就是改造火车头吗?她一定可以的!\n\n“……说起来,刚刚那个问题,多娜是怎么想的呢?”\n“我啊,我在想,如果现在有一张巨大的床,像棉花糖一样柔软,能让我们在上面舒舒服服地睡一觉,那该有多好啊。”", - "DiscIP.213007.1": "核心旋律", - "DiscIP.213007.2": "凯旋旋律", - "DiscIP.213007.3": "翡翠隙境", - "DiscIP.213007.4": "最初的时间里,我们本为一体。\n正如成对的羽毛,粘连的枝叶,我们呼吸同一片空气,倾听同一份心跳。\n而后生长出血肉,生长出灵魂,生长出触角。\n我曾以为生活永恒不变,命运早已注定。\n我们栖于黑暗,栖于痛苦,栖于漫无止境的绝望。\n你却说我们不应如此,我们要向上攀爬,要撕开屏障,要去往另一个世界。\n我不知道另一个世界是什么样的,我惧怕改变,惧怕分离,惧怕面目全非的你。\n但我仍是你最忠诚的护卫,最守信的缔约者,我将追随你的脚步。\n\n你告诉我,大地的尽头,有一座横跨深渊的桥。\n桥边终年下雪,寒冷无比,只要穿过那座桥,我们就能到达彼岸。\n那里的一切都应属于我们,那里的人民都应为我族类驱使。\n——因为我们本是一体。\n\n出发前夜,我紧紧跟在你身后,纷飞的雪花落在我的眼睛里。\n我的脚下越来越轻,身子几乎飘了起来,离开地面前的最后一刻,我抓住了你的手腕。\n雪片化作层云,轻柔地包裹着我和你,新世界的第一缕风穿过发间,飞鸟齐齐歌唱。\n“别害怕,我们就要到了。”\n我忽然明白了,这只是我的幻觉,一场不可言说的梦。\n于是我回到现实,大雪没过我的膝盖,留下的只有你灰黑色的背影。\n我鼓起勇气,向你询问迁徙的意义。你停下,远远望着我:\n“若非苏醒于长夜,未来定是光明的。”", - "DiscIP.213008.1": "核心旋律", - "DiscIP.213008.2": "凯旋旋律", - "DiscIP.213008.3": "小憩片刻", - "DiscIP.213008.4": "“呜哇——好凉快——”\n“尘沙,快把窗户关上!我的《委托指南》还没订好,要吹飞了!”\n“风,好大……”\n旅途中难免会发生一些不可控的场面,如今乱作一团的房车内正洋溢着自由的气息。\n“啊啊啊知道了!我现在就关!”\n惨遭制裁的尘沙一手抱着方向盘,另一手忙不迭地摇上车窗,偷偷留了一条缝隙——这是她最后的坚持。\n“鸢尾,你刚刚,是用饭勺敲了尘沙的脑袋吗?” \n“呃啊!我、我只是顺手拿过来的!”\n“这下惨了,我们会被食物之神惩罚的!”\n“我们的储备粮会消失,在野外也找不到任何吃的,最终会一起饿死在房车里……”\n惊恐的少女口中念念有词,可怖的未来在她的脑海里徐徐展开,她的声音越来越低,语速越来越快,最终化成一串旁人无法听懂的咒语。\n“尘沙,停车。”\n“鸢尾她,又宕机了。”\n已成为熟练工的琥珀扶着鸢尾的肩膀,以防她瘫倒在地。尘沙拉开车门,二人一左一右架着鸢尾下了车。\n一阵凉风吹过,鸢尾忍不住打了个巨大的喷嚏。\n“……没事了。”\n\n回过神后,鸢尾疲惫地坐在草坪上,双手揉搓着眼眶。不远处尘沙似乎又在鼓捣着什么,她已无暇顾及太多,开始反省刚刚的异常行为。\n一定是因为最近都没睡好。\n一定是因为两周都没有接到新委托了。\n一定是因为……\n手心传来温热的触感,她低下头,发现手中冒出了一个散发着腾腾热汽的土罐。\n“刚烧好的汤!快点喝吧,喝了之后就能恢复精神了!”\n笑眯眯的大厨朝她眨眨眼睛,琥珀从尘沙背后探出头来,一块油亮的面包吊在她眼前:\n“鸢尾,吃面包,好吃的。”\n\n嗯,情况似乎也没有那么糟糕。\n至少现在,她可以好好休息一下了。", - "DiscIP.213009.1": "核心旋律", - "DiscIP.213009.2": "凯旋旋律", - "DiscIP.213009.3": "“雨中”曲", - "DiscIP.213009.4": "滴嗒,滴嗒,雨的声音。\n脚步轻盈,跃过积水。\n雨滴在足尖绽开。\n \n滴嗒,滴嗒,雨的旋律。\n手牵着手,跑在雨里。\n泡沫在空中飞舞。\n \n雨声像乐曲。\n每滴雨都有它的秘密。\n飞扬的裙摆,像在风里荡漾的花。\n \n雨渐渐停息,\n明丽的阳光重回天空。\n悬起的彩虹,如心情随性地沉浮。\n \n“一到家雨就停了,真不知道这是好事还是坏事。”\n“我觉得是好事哦。”\n“啊?”\n“虽然淋着雨,你不还是一幅笑的很开心的样子吗?”\n“……快去洗澡吧!都湿成这样了再不用热水冲一下,明天可就要感冒了。”", - "DiscIP.213010.1": "核心旋律", - "DiscIP.213010.2": "凯旋旋律", - "DiscIP.213010.3": "水蒸汽症候群", - "DiscIP.213010.4": "不知道什么时候开始,我变成了很小心的人。\n担心说出口的话,词不达意被人误解,\n担心给出的解决方案,让双方都不满意,\n担心……身上这件衣服太过于吸引眼球。\n“这件衣服……会不会太明艳了?”\n这身“轻羽衣”是她从城里给我带的,据说是龙裔庆典时才会穿的传统礼服。\n我小心斟酌着用词,怕被当作不喜欢,辜负了她的好意。\n“我倒是觉得很合适喔,再说了,你现在休假嘛,正好换个风格。”\n“……好吧。”\n虽然她这么说,可习惯了工作装的我还是有点不太适应。\n\n一路上,我的步伐都很局促,更怕遇到熟人。\n路过肉包铺,并不肚饿的我们被师傅娴熟的手法吸引,\n左手用薄薄的面皮兜住扎实的馅料顺势旋转,\n右手指快速收拢封口在上面形成均匀的褶皱。\n我默默数了一下,不多不少,正好十八个。\n很快满满一屉就被送上了蒸笼,她看向我,\n“老话说,行大事如烹小鲜,做饭和做人一样,你知道最重要的是什么吗?”\n我努力忽视说出这句“老话”的人脸上未脱的稚嫩,\n把注意力移向正滋滋作响的蒸笼,\n“是……火候吗?”\n“错啦错啦,是开心!”\n“啊?”\n“虽然火候也很重要,但是连师傅都不开心的话,食客的脸上怎么会有笑容呢?你说对吧,师傅?”\n师傅也大笑起来。\n \n“做人最重要的是开心……”\n默念着方才的对话,我看到街边有一家许久未去的店铺。\n“抱歉,等我一下”。\n那就做点让自己开心的事吧。\n \n“一杯珍珠奶茶,全糖微冰,谢谢。”\n包子上未散去的蒸汽氤氲街道的霓虹,\n湿热的风在杯壁凝结出冰凉的水珠。\n把包袱暂且丢在假日,\n我开始享受属于自己的这一分钟。", - "DiscIP.213011.1": "核心旋律", - "DiscIP.213011.2": "凯旋旋律", - "DiscIP.213011.3": "喵律动", - "DiscIP.213011.4": "少女在代币兑换机前驻足许久。\n“本机只接受5000币或10000币的兑换”——兑换机的屏幕上重复滚动着这一行鲜红的说明。\n她恶狠狠地盯着这两个数字,捏紧了手中仅有的一张1000代币券。\n没办法,便利店多打两天工,攒点钱再来吧。\n也不知道那个抠门的老板会不会又借故克扣工资……\n少女压低帽檐,宛如一名不战而溃的将军般逃离这个战场。\n突然,斜后方伸出一只手,搭上了她的肩膀,也轻轻抵住那颗不甘放弃的心。\n \n“猫耳帽、双马尾……你就是那个游戏排行榜上第二位的猫眼吧?”\n陌生的、与这间电玩厅格格不入,很有威严感的声音。\n不会是来找茬踢馆的吧?正好,看看能不能唬她和自己来对上一局。\n少女摆出一副自以为凶狠的表情,用比对面还要高一度的嗓音回复道。\n“没错,就是我。要是不服,就比一比。当然,得你出钱。”\n“可以,先来五局。”\n那么大方?\n惊诧地与面前“踢馆”的人对上视线,那双绯色的眼睛正平静地看着自己。\n她的长发被干练地束在脑后,她的装扮也不像猫眼惯常碰到的那些踢馆份子一样浮夸得浑身铆钉,只披着件纯色的外套。\n \n“猫眼大人从不接受无名之人的挑战,说出你的名字!”\n“卡西米拉。”\n卡西米拉……\n猫眼当然听过这个名字,无数次看见这四个字排在自己名字的上方。\n排行榜的第一名。\n她的情绪像一只被戳破的气球,迅速地瘪了下来。\n“不是吧,排名第一的卡西米拉大人来找手下败将?”\n卡西米拉并没有解释,她掏了掏口袋,然后按下了兑币机的按钮。\n“我只是看过你的回放……你的战术很有趣。”\n猫眼的手心里多了五枚代币,刻着王冠的那面正朝着自己,像是在发出邀请。\n“比一局吧?”\n“那当然。”", - "DiscIP.213012.1": "核心旋律", - "DiscIP.213012.2": "凯旋旋律", - "DiscIP.213012.3": "问候星空", - "DiscIP.213012.4": "骑具的阵阵暗光,穿梭在还未入眠的灰城中,\n如舞台选秀般,急切地挑选今晚要出演的对象。\n\n一刹那的反光照得骑士难睁双眼,险些摔倒。\n待到晕厥感散去,她才看清,那是三位身着制服的少女,\n看着乖巧,却自然地融入了这黑夜。\n\n“白金公学的?现在是宵禁时间,这么晚在水道桥下干什么?”\n“哼,笨蛋,这都看不出来吗,我们刚——呜哇!”\n“该回家了姐姐~不好意思骑士大人,我们课后自习到很晚才回来。”\n\n骑士将手背在身后,正要拿出笔记,\n不经意的小动作,却让少女们警惕起来。\n“哟,看你们这害怕的样子,这校规里,难不成还有体罚?”\n骑士合上了本子,坐上了车,引擎发出低沉的轰鸣,\n“识相些,别到处溜达了。这次就先放过你们。”\n\n“喂——”\n少女稚嫩却响亮得声音惊得在场所有人都僵在原地,\n骑士紧盯着后视镜,手已放在了警笛按钮上。\n“晚上骑车,记得戴护目镜——”\n领头少女双手抱胸,善意的劝告却惹得骑士有些恼火。\n\n“……哼,多管闲事。”\n她拧动把手,头也不回地朝着银城区的方向缓缓驶去。\n\n“呼……可算走了。嘿嘿,老大真勇,一点都不虚她!”\n“少说点吧姐姐,刚刚差点暴露了。”\n“之前的衣服洗了,但没想到校服还能派上用场。”\n\n少女们转身将墙壁上的幕布揭下,\n那是刚刚才完成的,在这片星空下独属于她们的颜色。", - "DiscIP.213013.1": "核心旋律", - "DiscIP.213013.2": "凯旋旋律", - "DiscIP.213013.3": "秋日絮语", - "DiscIP.213013.4": "故事的起点在那片无月之夜的森林中。\n与她有着同样气味的人,将我与尚在襁褓中的她留在了这片陌生的土地。\n直至森林的颜色由浅至深,周转数次。\n回过头来,她的样貌与气味也愈加与那人相似。\n\n“你在闻什么呀可可!”\n\n我来到一处枫叶砌成的小窝,假装满不在意。\n她紧跟着也趴在我的身边,轻轻抚摸着我的毛发。\n就像那晚,就像那一刻。\n\n“是枫叶吗!?杏子也闻闻!”\n“嗯!有秋天的味道。”\n\n森林的颜色又轮转了一次。", - "DiscIP.213014.1": "核心旋律", - "DiscIP.213014.2": "凯旋旋律", - "DiscIP.213014.3": "骑士的铁匠", - "DiscIP.213014.4": "凯多克正在维修间里为自己的工具做着日常维护。\n面对着这些“宝贝”,她的脸上很自然地浮现起慈爱的笑容。\n一名金发少女的到来打破了这份宁静。\n \n“打扰啦——”\n“……哟,缇莉娅啊。是什么风把你吹来了?”\n“最近骏鹰号的状态又有点怪怪的,想麻烦小凯你……帮我看看?”她有些不好意思地挠了挠头。\n“又?我猜猜看啊……是不是又是追灰风那帮家伙的时候,速度开的太快了?\n而且,还是在灰城区那种地形坎坷,连空中带飞车地高速跑了好久?”\n“咦,猜的好准!难道小凯也有自己的情报网吗?”\n“有个鬼啊,这已经是这周已经第四次了吧?”\n“哎嘿嘿……”\n“唉……拿你没辙。把那孩子推进来吧。”\n \n凯多克专心地修理着面前的骏鹰号。\n这时,金发少女主动开口了。\n \n“话说,那个——”\n“嗯?”\n“既然要拆开修的话,可不可以顺便帮我……”\n“不可以。”\n“哎?我明明还什么都没说。”\n“反正,你肯定是想加装什么会发光的变形外装甲吧,要不就是外挂武器或者额外引擎?”\n“不可以吗?”\n“当然不可以。这孩子可是巡逻用的自动车!——这么说吧,给一个小孩披上帝国卫队的制式盔甲,会发生什么?”\n“会……会让小孩变成一名小小骑士?”\n“——小孩会被盔甲的重量压垮的吧?”\n“啊、喔!好像确实会的。”\n“这孩子也是一样的了。\n增加这些奇怪的东西,不但不能提升性能,反而只会让它的负担变大。”\n“原来如此?……其他骑士居然没提过类似的要求吗。”\n“你以为都跟你一样的啊!”\n \n凯多克修理好了骏鹰号,准备送金发少女离开。\n \n“谢谢小凯!对了,这个给你。”\n“这是……鲷鱼烧?”\n“嗯,从一家新开的甜品店那里买的。\n他家鲷鱼烧做的超级好吃,想让小凯也尝尝。”\n“喔,谢啦,让你费心了。\n话说回来,你要好好珍惜骏鹰号啊。一周内如果再弄坏,我可真的不管你了。”\n“三天、三天可以吗?这次一定坚持超过三天不弄坏,求求小凯了。”\n“……唉。”\n\n吵闹的金发少女离开了。\n凯多克手中鲷鱼烧的包装纸袋发出清脆的响声。\n“这不是已经被风吹得凉透了嘛——!”", - "DiscIP.213015.1": "核心旋律", - "DiscIP.213015.2": "凯旋旋律", - "DiscIP.213015.3": "未闻芳名", - "DiscIP.213015.4": "小禾心底清楚,自己是有些后悔的。\n就算是慵懒如她、不上进如她,一辈子只想当条咸鱼的她……\n也有发自内心,想要去珍视和保护的东西。\n\n有时候,错过就是一辈子。\n有时候,想念追不回过去。\n就像时间的雨,就像季节的候鸟,就像逐渐疏远的朋友。\n就像熟悉的味道,全都一点点远去……\n\n夏花下决心离开以后,她留下的房间,其实一直是小禾在打扫和整理。\n是她向枫姐主动揽下了这份有些麻烦、需要点坚持的工作。\n在那之后的很长一段时间里,小禾还是不太习惯。\n每次与枫姐聊天谈笑,每次去星塔冒险,每次回家吃饭……都会觉得仿佛少了一个人;\n在她看不见的地方,在那个朋友的身边,是否有了新的朋友,有了能彼此依赖,彼此重视的人?\n小禾不确定自己究竟想听到哪个答案。如果“是”,她会觉得寂寞;如果“否”,她又担心那个人会觉得寂寞。\n\n小禾每次出门,都在悄悄关注朋友的动向。\n朋友的工作似乎很顺利,她由衷为朋友感到高兴,心底却更清楚,两人间的距离正在变得遥远。\n后来,那个人出远门的次数多了,留在营地的机会少了,她也就渐渐懒得去人多的地方凑热闹,宁愿窝在家里当个废人。\n\n如果还有机会说出口的话,我不会再错过了。\n怯懦的她,就连真心话,都只敢偷偷藏进被窝里说给自己听了。\n\n“你到底在哪里啊?”\n“你在做什么啊……?”\n“这个房间里,已经……闻不到你的一点味道了。”", - "DiscIP.213016.1": "核心旋律", - "DiscIP.213016.2": "凯旋旋律", - "DiscIP.213016.3": "樊笼蔷薇", - "DiscIP.213016.4": "“太棒了!贝法娜小姐,保持这个姿势,请看向镜头这边!”\n——看见了吗,观众们的凝望与渴求。\n\n“今天的演出,我肯定一辈子都忘不了!明天我还会再来的!”\n——听见了吗,那些习以为常的喝彩。\n\n无数闪烁一刹的光芒跳动着,\n无数发自内心的呐喊嘶吼着。\n接受那些灼热却又真诚的视线,\n垂怜那些跨越万里而来的信徒。\n\n虚伪的爱意又如何?\n短暂的花期又如何?\n来吧,作为养分献给那唯一盛放的生命,\n在这片接纳所有人的乐园中,唯有沉醉。\n\n抬头望去,不夜的蔷薇缓缓飘零,分不清是献礼亦或凋谢,\n人们的呼声逐渐远去,她感受着透过帷幕的最后一丝余热。\n唯有这尚在跳动的心提醒自己,还未变成一具完美的木偶。\n\n那时的她,是否也同所有人一起,做着不愿醒来的梦。", - "DiscIP.213017.1": "核心旋律", - "DiscIP.213017.2": "凯旋旋律", - "DiscIP.213017.3": "★~转转人生~★", - "DiscIP.213017.4": "“原地休息两分钟,等下再来一次。”\n“基础差的同学要私下多练习,别拖累整体进度,好吗?”\n周遭的目光有意无意落在奥菲尔身上,她假装没有听到舞蹈老师的话,低头系紧鞋带。\n毕竟我是初学者,和预备偶像们一起练舞被老师批评,也是正常的。奥菲尔安慰自己。\n\n电视台要做一档偶像选拔的综艺栏目,她主动报了名。没想到这次不仅需要她承担主持人的工作,还得以“偶像”的身份参加节目,共同争夺出道位。\n“观众们早就看腻了传统的偶像选拔,创新赛制才能拉高收视率。”\n“偶像与偶像,偶像与主持人,主持人与主持人,三种势力之间的竞争、厮杀……想想就有趣。”\n奥菲尔回想起台长说这番话时,犹如见血鲨鱼一般的眼神。如果是刚入行的时候,她一定会不寒而栗,可能还会要求退出节目。\n但这些年她早已习惯了行业的规则:无论何时都要吸引观众的目光,为观众带来笑容——这是她应当做的。\n想太多也没有用,等下训练结束后就不吃晚饭了,再找个教室练习一下。长期的磨炼令奥菲尔很快恢复了精神。她抬头望向镜子,身边一张张模糊的面孔没有太大区别。\n唯有每个人注视自己时,目光里透露的骄傲是相同的。\n\n她忽然想起,第一次和雾语搭档时,雾语问她的问题:\n“奥菲尔,你的梦想是什么?”\n彼时的她刚刚学会不可以随便向人倾诉心事,鼓起勇气反问道:\n“你先告诉我你的梦想是什么,我再告诉你。”\n她看到了雾语眼中一闪而过的惊诧目光,雾语摇了摇手指,露出狡黠的微笑:\n“梦想这种东西,是普通人才会考虑的。像我这样的魔女,自然是想做什么就能做到。”\n没错,她的确是普通人,但她不甘心只是一个普通人。\n正是怀揣着那份不甘,她才能坚持下来。\n她一定要成为弗拉维奥最出名的主持人,无论要等多久。", - "DiscIP.213018.1": "核心旋律", - "DiscIP.213018.2": "凯旋旋律", - "DiscIP.213018.3": "饮料采购日", - "DiscIP.213018.4": "喜欢的汽水会在固定的假期贩售。\n今天是珂赛特期待已久的饮料采购日。\n \n商店的饮料种类五花八门。\n酸奶似乎有了新口味,草莓的听上去会太甜,杂粮的可能会很有嚼劲?……至于原味,应该是很久没碰了。\n珂赛特站在冷藏柜前有些纠结,最终还是每个口味都拿了一瓶。\n果汁饮料最近似乎没有新的花样,常规的有点腻了,但珂赛特在前不久看过饮品店的做法,店员在果汁饮料里加入了气泡水\n——也许可以这么试试?\n珂赛特在购物篮里放入了两瓶果汁和两瓶气泡水。\n购物篮开始有些重量。\n \n左边的货架上摆了一排新商品,牌子上说,这是从星塔里带出来的稀罕玩意儿——只要加入水,粉末就会化开,变成好喝的饮料!\n要试试吗?\n珂赛特从没有尝过这种,她拿起写着“速溶咖啡”的盒子放入购物篮里——好贵,居然是三倍的价格……!\n如果不好喝的话会哭的吧……\n \n最后,珂赛特来到那个摆满汽水的冰柜,这个假日她最期待的——蜜瓜汽水!\n产自大陆南部的蜜瓜,是夏日的专属水果,清香随气泡跳动,只要一口……就满是夏天的味道!\n拿三瓶的话……完全不够吧?一整打呢?六瓶的话,一天一瓶,只能坚持到下一个周末……\n下一个周末会是这个口味的汽水吗?但是买太多的话,万一喝不完过期了……\n\n珂赛特在冰柜前犹豫不决,最后往购物篮里放入了五瓶——购物篮已经很重了,再多就要提不动了。\n虽然不知道下一个假期是否还有蜜瓜汽水,但即便不是,也会有其他口味的。\n珂赛特知道,下个假日,总会有新的汽水在等着她。", - "DiscIP.213019.1": "核心旋律", - "DiscIP.213019.2": "凯旋旋律", - "DiscIP.213019.3": "妄语", - "DiscIP.213019.4": "患者总喜欢对他的医师说谎。\n“我遵照你的医嘱,已经两个月滴酒未沾了。”\n——从你左手边口袋里掉落出来的小纸片,背面不就是酒馆的标志吗?\n“这、这我也不记得自己去过哪儿,吃了什么做了什么……哎呀,我都听你的话来诊所了,你还要问那么多干嘛?医生,我是真的不记得了……”\n——朝关心自己的亲人发泄不满,独自表演着连自己都无法信服的戏码,像是在我的面前上演了一出荒诞的闹剧。\n“就一点小毛病的,不用给我开药了吧。哎,主要还是家里负担不起啊……”\n——出于善心隐瞒病痛,却将家庭的未来导向最坏的结局。\n \n在这间小小的诊所,无数张嘴倾吐出万千谎言,侵入这里。\n它们附着于这具身体之上,掩住我的口鼻,窒息而压抑。\n \n当我逐渐无法从这个漩涡中脱出时,我的指尖触碰到了一个冰冷的东西。\n——那是某具生物的骨架标本。\n它沉默地杵在那里。\n我抚摸过骨骼间的裂纹,它们暴露出它生前受过何种创伤。\n我细细观察它的形态,知晓了它死亡的全貌。\n没有语言的干扰,一切都是这般赤诚地展露在我面前。\n如此清晰,如此美丽。\n啊……它轻盈地游至我的胸前,将那些困住我的妄语悉数吞噬殆尽。\n那是,新生的感觉。\n \n年复一年,我游历各处,收集了无数具骨架。\n可是在标本间的最深处,似乎还缺了一个——那定将最美丽、最剔透,如此才能最令我欲罢不能。\n我正期待着它的出现。", - "DiscIP.213020.1": "核心旋律", - "DiscIP.213020.2": "凯旋旋律", - "DiscIP.213020.3": "闪灵", - "DiscIP.213020.4": "暴雨倾泻而下,恶风几乎要将房顶掀翻,发出刺耳的啸叫声。\n门锁传来窸窸窣窣的声响,少女惊恐地将耳朵贴在门上。\n在一两个心跳间隔之后,推力隔着门板传来——\n她只得死死抵住,并把门卡扣合上,咔哒一声,推力也随之消失。\n\n门外的人应该会就此罢休吧,她想着,但随后这个想法就连同身旁的墙壁被击穿了。\n半截工具铲从墙的另一面洞穿进来,木屑溅到脸上。\n当她疑惑自己的铲子为什么会在外人手里的一瞬,恐怖的感觉扑面而来——她崩溃了。\n几下摇晃后,铲子被收了回去,而下一次重击的落点在哪呢?会是自己的脑袋吗?\n\n岭川从噩梦中惊醒,她意识到粮仓被抢并非只是梦中的景象,而是一种始终存在的可能。\n在这之前,被洗劫一空的地窖只是一种言语上的形容,但当她真正见识到这可怖的幻象时,才发觉这种无法挽回的事故会把她的生活引向另一处不可测的深渊。\n\n想到这,岭川冷汗都要冒出来了,她决心明天开始修缮所有地窖,掩藏入口、加固内壁、增设内门……\n她的想法像飞鸟般略过头顶,但当岭川想抓住一只深入分析时,它们便受惊飞逃了,只留下一些散落的羽毛。\n所有这些想法都飘浮在构思层面,最终又遗落在她新一轮的梦境之外。\n\n惊恐也好,忧虑也罢,一切都偃旗息鼓了,只剩雨水淅淅沥沥地打在窗前。\n等到天色泛白,岭川清醒过来时,夜里的小插曲已经彻底被呼啸的秋风带走了。\n\n她睁开惺忪的睡眼,生活继续如常。", - "DiscIP.213021.1": "核心旋律", - "DiscIP.213021.2": "凯旋旋律", - "DiscIP.213021.3": "灵验颂歌", - "DiscIP.213021.4": "当你注视着镜子,你看到了什么?\n是你充满失意的过去,归于平淡的现在,\n以及茫茫不可见的未来?\n\n当你闭上眼睛,你回想起了什么?\n是你曾经许下的豪言壮志,所剩无几的信仰,\n以及不知何时走散的同伴?\n\n当你诞生在世界上后,谁是第一个为你感到开心的人?\n谁是第一个为你痛哭的人?\n你还记得第一次触碰到温暖的时刻吗?\n\n如果你决定继续前行,请面对这扇镜子,\n丢掉过往包裹的伪装,袒露胆怯的真实。\n我听见了你低声的祈祷。\n最虔诚者,必将如愿以偿。\n\n当你站上舞台,一切预言将会实现。\n你要做的,唯有坚持与忍耐。\n即便被强敌碾于脚下,也要奋力爬起。\n粉碎束缚的枷锁,打破他人制定的游戏规则吧。\n\n如果你感到痛苦,证明你行进的方向是正确的。\n这是你必经的考验,通往理想的道路注定布满伤痕。\n舍弃多余的顾虑,沉入试炼的岩浆吧。\n燃烧殆尽的前一秒,绝望会化作希望的结晶。\n\n当你永久地合上双眼,先知的启示将再次应验。\n我会为你的残缺覆盖凋落的花瓣,\n镜中跳动的火焰渐渐熄灭。\n你不必担心彼岸的孤独,\n终有一天,我们会再次相见。", - "DiscIP.213022.1": "核心旋律", - "DiscIP.213022.2": "凯旋旋律", - "DiscIP.213022.3": "诅咒爱河", - "DiscIP.213022.4": "璀璨盛大的舞台,吹响命运的号角,\n欲望翻涌的挑战者隆重登场。\n跟随我吧,以至高无上之爱为许诺,\n忽明忽暗的提灯,指引你通向胜利的殿堂。\n\n我会为你擦拭掌心的汗水,\n我会为你抚平领口的褶皱。\n不要怀疑,只有我能照亮你内心最隐秘的角落,唤醒你灵魂深处的渴求。\n不要犹豫,悬挂在塔尖的星星,本就属于你。\n\n斗兽场上没有绝对的强者,偶然的失败并不代表你的真正实力。\n机会的钥匙始终在你手中,你不想亲手打开金光闪闪的大门吗?\n听我说,现在不是退缩的时候。\n聚光灯亮起的瞬间,很美妙吧?\n请放心,我会永远在台下注视着你,做你最忠实的观众。\n\n如果你感到疲惫,我愿意为你解乏,陪你聊天。\n或许我们可以玩一些规则模糊的小游戏,\n但赢家只会是我,你必须再次站上舞台。\n再坚持一下,你想要的很快就来了。\n\n没有你的日子,我在回放中一遍遍触摸你虚幻的身影,\n想象着你又停留在谁的房间。\n我将你的秘密编写成闪烁的密码,\n我将我的诅咒埋入幽深的塔底。\n“别忘记我,你还需要我。”", - "DiscIP.213023.1": "核心旋律", - "DiscIP.213023.2": "凯旋旋律", - "DiscIP.213023.3": "纯白", - "DiscIP.213023.4": "少女睁开双眼,她正身处一片纯白的狭间,\n这里太过安静,丝毫感受不到生命的气息。\n在思索与徘徊间,她察觉到自己忘记了某项重要的职责,\n为了对抗这种空虚,她再一次陷入了沉眠。\n外界几经沧海桑田,而她的容貌却未曾改变,只是守在此处。\n \n不知过去多久,寂静之地也迎来了些许客人,\n少女躲藏着,见证了他们从孑影到成群,从鹑衣百结到披甲挥戈。\n她深信,自己与他们有着本质的区别,她能做的,只有远远注视,\n但在诸多愿望汇聚的地方,没有什么事情是一尘不变的。\n \n某天,一位遍体鳞伤的旅人,就这样突然出现在了她的面前,\n旅人的气息微弱,近乎要与这片死寂的空间融为一体。\n \n“您是神使……?我,终于走到头了……”\n“不,你失败了,塔顶离这里还很远。”\n“这样啊……您是来接我走的吗……”\n“对不起,我办不到。”\n \n少女用冰冷的口吻回答他,旅人却似乎会错了意思,他空洞的双眸短暂闪过一点亮光,微微抬起了那布满伤疤的手。\n \n“那……请您救救我……我还,不想死……”\n \n简短的一句话,却让少女在那一刻探明了自己的使命。\n她蹲下身来,轻轻抚慰旅人的伤口,就像纯白的羽翼落在肩头,无声而又自然。\n还未等对方苏醒,少女便离开了,独留那位旅人在苏醒后将这一切视为奇迹。\n她原以为,这不过是一次简单的相遇,但自那之后,这位旅人便多次造访,每次还带着不同的伤,让少女有些犯难。\n \n“那个穿盔甲的家伙太犯规了,我保证它脱了盔甲肯定斗不过我……”\n“前几天,我一个朋友成功摘星了,真让人羡慕……”\n“你去过大荒漠吗?我还煮过沙蝎子的肉呢,就是味道……”\n“上过高山,跨过平原,爬过星塔,但有时候也会想家,话说你知道吗,我老家的夜空……”\n \n少女没有回答,只是沉默着专注在治疗上。\n自从她找到了自己的价值后,来到这片空间的陌生面孔也慢慢变多了起来。\n他们热衷于谈论塔外的世界与人间的烟火,但这些都与她毫无干系,少女的意义,从来都是在那些受伤后痊愈,向她攀谈的旅人身上。 \n \n不知又过了多久,当少女同往常一样接待受伤的旅人时,眼前出现的,是一位行将就木的老者。\n \n“这么多年了,你还是这个样子……”\n“我认得你,你的生命,在流逝。”\n“呵呵……等我完成了这件事,再进棺材也不迟……”\n \n老人旅者从怀里拿出一个木盒,里面并没有金银财宝,只有,一根羽毛,一根纯白的羽毛。\n \n“没人会记得你,大家,永远都走在你的前面……”\n“但,我追逐一生,终于寻到了这根,永远不会变色的羽毛,就像你一样。”\n“我总是希望……能留给你什么……”\n“你时间不多了,少说点吧。”\n“呵呵呵……谢谢你……”\n“谢谢你,那天救了我”\n\n少女端详着这根永远不会变质的纯白羽毛。\n那天,她比以往沉默得更久。", - "DiscIP.213024.1": "核心旋律", - "DiscIP.213024.2": "凯旋旋律", - "DiscIP.213024.3": "假日泡影", - "DiscIP.213024.4": "店员坐在收银台前,掰指头数着到关店下班的时间。\n一名旅人匆匆走进便利店。\n“欸,今天又来了?”\n“上次的神器卖了个好价钱,想试着再搞一个?”\n“好吧,不过这星塔里的愿望…都有代价。”\n送走了打烊前最后一位顾客,店员开始思考怎么耗过今天剩余的时间。\n“整理货架么…这种事明天做也不迟”\n“打扫下店里?算了反正还是会再弄脏的”\n思考,或者说恍惚着。\n“呵——啊”\n大概是通宵打游戏结的果,店员打了个哈欠。\n渐渐地,视线里的商品、货架,开始和昨晚游戏里的景观重合\n“这里是驿站,这里是平原……啊这个”\n最后店员的视线,锁定在两排货架间落单的购物车上。\n“这不是我昨晚用源晶拼成的四轮车嘛……”\n店员起身向购物车走去。\n每走一步,她身上的某种气息似乎就减轻了一分。\n \n少女的脚步靠近了店门。\n“这个点了,不知道波西亚还在不在店里。”\n“唰——”\n里面传出的声响让她陷入了怀疑。\n“这是有人在便利店里……漂移?”\n\n摇头甩掉顾虑,她推开了店门。\n收银台后面的店员带着熟悉的疲惫表情,只是头发稍显凌乱。\n一辆购物车缓缓停在面前,\n车轮留下的印子串联在了一起,\n那是窃取自由的痕迹。", - "DiscIP.213025.1": "核心旋律", - "DiscIP.213025.2": "凯旋旋律", - "DiscIP.213025.3": "甜蜜邀约", - "DiscIP.213025.4": "“如果要从以前的日子里挑一天循环,你会选哪一天?”\n镁光灯下,粉发少女露出不易察觉的獠牙,按下碟片机的重播键,在迷幻的音乐中轻轻起舞。\n“不知道,有什么区别吗?”\n银发少女仔细擦拭着手中的布满棘刺的镜子,尖利的边缘划过她的指腹,她的神情毫无波动。\n“啧,真是个古板的家伙。”\n一个恶作剧的念头在粉发少女脑海中闪现。她拎起提灯的把手,悄无声息地贴近同伴背后,朦胧的光团漂浮在呼吸之间——如同她往常对待即将上钩的挑战者那样:\n“告诉我吧……你所求为何物……”\n“让我看看……你最真实的一面……”\n然而,提灯始终没有闪烁。这意味着她诱惑的对象不存在任何欲望。\n“谢谢你替我照亮,镜子擦干净了。”\n银发少女早已习惯了同伴的自导自演,就连这样的小插曲,多年来也重复过无数遍。\n她们的生活,本就是日日循环。\n\n“你说,那些人为什么宁可赌上一切,也要追寻不可能实现的愿望呢?”\n“这是人类的本性,也是他们最大的弱点。”\n“难道不是我们有特别厉害的手段,他们才会落入圈套?”\n粉发少女得意地晃了晃脑袋,头顶的兔耳随之摇摆。只要她穿上这套装束,几乎没有人能拒绝她的邀请。\n她无法理解,却百战百胜。\n\n银发少女回想起那些斗志昂扬、痛哭流涕、孤注一掷的挑战者们的眼神。他们怀揣着不同的心愿,却走上了同一条路。\n她无法理解,但偶尔也会思考背后的缘由:\n“其实,即便没有我们……他们也愿意为了所谓的‘梦想’付出任何代价。”\n“我们只是起到了小小的、推波助澜的作用罢了。”\n“这也是人类最可怕的地方。”\n\n“珀尔娜,帮我系一下领结,好像有点松。”\n时至今日,维嘉尔依然不习惯这套装束。尽管那些人通常面不改色地与她畅谈初心理想,但当她转过身时,背后传来的视线依旧灼热无比。\n\n仓促的脚步声由远及近,有人前来赴约,她们该走了。", - "DiscIP.213026.1": "核心旋律", - "DiscIP.213026.2": "凯旋旋律", - "DiscIP.213026.3": "清扫时间DA♥YO", - "DiscIP.213026.4": "“哩哩哩——虽然不是同一时间,但是是同一个直播间!感谢各位小贝心今天也来看人家呢~♥”\n每次到了这个时间点,贝缇丽总会准时开播。不过今天有些特别——她的直播间比往常提前了二十分钟亮起。\n尽管开播时间突然提前,但热情的观众们早已在直播间里不断刷新着等待。弹幕很快如雪花般飘过,直播间转眼间便热闹了起来。\n“欸,各位小贝心们!为了让大家看得更开心,今天特别加入一个新环节哦♥”\n直播间的画面从竞技场转到了一块空白的文字版。\n“各位观众们辛苦了一天,一定积攒了不少疲惫和不甘吧?如果带着这些负面情绪来看直播的话,可是会影响观看体验的哦~所以——就让人家来帮各位排解一下吧!”\n“那么,请把今天遇到的不开心事发在弹幕上!当然,人家会优先看SC上的哦~”\n话音刚落,观众们便开始在弹幕区抱怨起今日的种种不幸。\n\n“感谢『希望能有新开始』的SC——『今天被暗恋的人甩了,主播可以安慰一下我吗?』”\n“像你这样天天蹲在直播间看虚拟美少女的话,确实可能会被拒绝呢~不过没关系噢!你可以当人家的单推粉丝!人家每天都会在直播间准时陪着你的哟~♥”\n\n“今天上班被领导骂了,实在感觉气不过。”\n“那你明天上班打他一顿好了,如果着急的话现在去他家也可以,不过如果你被帝国卫队抓了,可和人家一点关系都没有哦~”\n\n“感谢『抽卡不如挖矿』的SC——『今天抽了4个小保底都歪了,以后再不想充钱了。』”\n“把钱花在这种不确定的纸片人上太浪费了,不如在直播间给人家刷一个红色SC吧!说不定可以把人家抽出来哦~”\n\n“感觉主包在骂我,取关了。”\n“既然取关了怎么还在这里?房管!把他叉出去——”\n\n随着“排解”的疲惫越来越多,弹幕上的问号也成倍增长。尽管屏幕里的纸片人总是出言不逊,但直播间的人气却不降反升。\n\n“好了捏!问号再扣下去的话,我可要拉黑人了哦~”\n“今天的『情感电台』就到此结束了!要开始今天的游戏时间了!”", - "DiscIP.213027.1": "核心旋律", - "DiscIP.213027.2": "凯旋旋律", - "DiscIP.213027.3": "记忆的残迹", - "DiscIP.213027.4": "时间回到米娜入职的第一天,新员工培训开始前的三十分钟。\n在园区的某个洗手间,她挫败地看向镜中自己那双挂着黑眼圈的眼睛。\n怎么办……太激动了导致昨晚没有睡好……\n这样子去见星雁前辈,给人留下的第一印象未免也太差了点吧……\n不对,她或许根本不记得自己。那年在菲莱公学,也只是偶然见过一面而已。\n米娜朝镜子做了一个鬼脸,搭配上这对“熊猫眼”,十分阴气森森。\n……随后,更可怕的事情出现了。\n她惊恐地察觉身后出现了一张同样狰狞的“鬼脸”。\n“哇啊——”\n“呀——!”\n两声尖叫响彻云霄。\n \n“星、星雁前辈好!没想到会在这里碰见您……”米娜满面通红,拼命地将自己的身体慢慢挪到对角。\n“不怪你,任谁看见这副加班两天没睡的脸都会被吓到。”星雁拉开便携化妆袋的拉链,在镜前匆忙补起了妆。\n“我,我是今天新入职的员工,叫……”\n“我记得你,米娜。”\n \n巨大的惊喜砸下,米娜顾不得内心尚存的拘谨与羞怯,\n坚定地对上了镜中那双正看着自己的,笑意盈盈的眼睛。\n而这份惊喜还在继续。\n \n“三年前我还给你颁过种业助学计划的奖学金。”\n“是的!当时作为学生会副会长的您,还有翡冷翠会长,是我们这一届的传奇……”\n “呵呵,我好久没有听到学生时代的事情了呢。”\n“星雁学姐是助学计划的第一名毕业生,我也是因为这点才……”\n米娜的声音越来越轻,直至噤声——面前的学姐不知何时停下先前的动作,正认真地听着这些并没有什么意义的闲聊。\n自己……是不是影响到了学姐的正事?\n“抱歉,我自顾自说了这么一大堆……”\n \n带着香味的粉扑轻轻地拍在了米娜的脸上。\n“没关系,我有的是时间,倒是你这边……先把黑眼圈遮好。今天是你们入职培训的第一天吧?给同期们留个好印象。”\n“等到培训结束,我们约个时间,好好聊会儿天,怎么样?”\n“好的,星雁学姐!”", - "DiscIP.213028.1": "核心旋律", - "DiscIP.213028.2": "凯旋旋律", - "DiscIP.213028.3": "甜蜜忧郁症", - "DiscIP.213028.4": "下午四点,介于茶点小食和丰盛晚餐之间的尴尬时刻。\n咖啡厅外挂着“今日休息”的牌子,琥珀穿着不熟悉的制服,盯着桌上摆放整齐的方糖罐子发呆。\n咖啡厅老板委托空白旅团准备一个生日宴会。尘沙和鸢尾去采购需要的食材和装饰品,留她一人在店里做些“餐前工作”,可她毫无头绪。\n琥珀努力回想着自己是否看过类似题材的影戏、漫画,或者随便什么都行。\n“如果是那个人的话……会怎么做呢?”\n\n记忆的书页翻动:那是一个阳光充足的午后,她在车顶晒够了太阳,正准备从窗子钻进车里,一低头却看到了靠在窗边睡着的背影,以及一旁摊开的漫画书——横跨两页的双人特写,背景充斥着闪亮粉红泡泡。\n“魔王……睡着了吗?”\n她思考了片刻,用绑带灵巧地钩住住漫画书拉了过来,重新在车顶躺好。\n然而,看到最后她也睡着了。\n再醒来时就是黄昏时分,漫画书不见踪影。她心中一惊,手机弹出新消息:\n“漫画我拿回去了,下次想看找我借就好,不用客气。”\n\n她回想起了漫画的内容,原本以为是传统的浪漫故事,读到最后却令人忧伤。她模仿着女主角,将精致的糕点摆放在瓷盘中,挤上巧克力酱,搭配一小颗甜甜的果子。\n“可惜……她准备好了一切,却没想到自己不是对方的女主角。”\n围裙口袋里传来轻微的振动,琥珀打开手机,又飞快合上——她等的人来了。\n“希望,魔王可以喜欢我做的甜点。”", - "DiscIP.213029.1": "核心旋律", - "DiscIP.213029.2": "凯旋旋律", - "DiscIP.213029.3": "蟹蟹你", - "DiscIP.213029.4": "阳光,夏日,海滩。\n螃蟹,海星,贝壳。\n欢乐的时光马上就要开始了。\n\n难得的假期,我们与相熟的朋友们一起去海边玩耍。\n而最显眼的那个人,则是在大热天太阳光的直射下,仍然坚持穿着一身钢铁盔甲的骑士少女,她用头盔把自己的脸遮得严严实实。\n结果不出意料地——\n她因为中暑倒下了。\n于是,我们不得不帮她把头盔摘下来,并且在那身盔甲之下,看到了适合出来玩的清凉衣服。\n看来,她是“蓄谋已久”了。\n\n“就算在海滩上玩耍,也要记得遵守规则哦?”\n——虽然在旅行开始前,嘴上还能说着假装正经的话,但真正玩起来后,她四处跑来跑去,在沙滩上留下一串串足印,踢着海水,到处捡拾贝壳、海星和贝壳,成了最疯的那个丫头,\n\n“快看!这个贝壳好看吗?”\n“嗯,花纹很好看。”\n“嘿嘿,喜欢的话就送给你了!”\n“可以吗?我看你在岸边找了半天了。”\n“喜欢的东西就是要和人分享啊,我一个人可拿不走那么多纪念品。”\n\n再然后——\n“我们来挖沙堡吧!”\n她拉着我一起在沙滩上堆砌堡垒。等到我们忙活完后,已是满头大汗,欣赏着面前的杰作。\n“这座城堡,就赏赐给你了!”\n“这又是为什么?”\n“为了表达谢意。”\n“对谁?”\n“当然是一直以来陪在我身边的那个人……”\n她拿起一只小小的螃蟹放到我的脸边,夹了一下我的鼻子。\n“谢谢你!”\n少女的笑容,比天上的太阳更灿烂。", - "DiscIP.213030.1": "核心旋律", - "DiscIP.213030.2": "凯旋旋律", - "DiscIP.213030.3": "新生", - "DiscIP.213030.4": "黄沙扬起,遮蔽了天空\n天光被吞没时,两个身影于沙海中显出。\n“任务完成,但是中途出了意外,我不得不处理了所有知情者。”\n“你负责的潜入工作居然也会出意外?发生了什么吗?”\n短发的杀手少女将一张相片递给面前的人,\n上面是一只如赤色羽裳般美丽的小鱼。\n“通过关口的时候暴露了,问我运的是什么东西。”少女停顿了一下,\n“但我没见过,所以下意识说,这是水蝴蝶。”\n\n对方愣神片刻,随着一阵轻嗤,爆发出雷鸣般笑声。\n\n“哎呀,抱歉抱歉!我还是第一次听说有人把金鱼叫做‘水蝴蝶’的。”\n“我不觉得这很好笑,不如说,正因为交付给我的资料不够周全,所以任务才出现了瑕疵。”\n“你误会了,我是觉得你能说出这种比喻,说不定你意外地很有作诗的才能。”\n“在这片沙漠,枪比笔要更可靠一些。”\n\n她没有回应少女的争辩,只是静静地看着朝地平线绵延的沙丘。\n风停了,微弱的阳光穿透沙霾落向大地。\n“从这个方向一直走,能看到河流,紧接着是湖泊,最后是大海。”\n“在这里之外,有更加广阔的大地,有比金鱼更美丽的生物。”\n\n“你有没有想过去外面的世界看看?”\n\n少女对着天空举起相片,好似那鱼儿正游荡在琉璃的世界。\n纵使这并非真实,却仍在她心中荡起了一丝涟漪。", - "DiscIP.213031.1": "核心旋律", - "DiscIP.213031.2": "凯旋旋律", - "DiscIP.213031.3": "试胆", - "DiscIP.213031.4": "林中藏着一只怪物。\n童谣唱道:\n怪物饥饿,它贪婪地啃食。\n怪物安静,它无声地接近。\n怪物狡猾,它不断地劝诱。\n \n“我很好奇,能带我去看看怪物吗?”\n不合时宜的发问打断了他的叙述,勇敢的孩子脸上划过一丝恐惧,但又被他快速地压制了下去……\n幸运的是,这次只添了一道伤。\n \n被黄沙覆盖的平原、滚烫如沸的海洋、布满冰霜的大地……\n她曾听一位老者讲述过他的奇遇,对那片截然不同的地方充满向往。\n但她没有力气……\n重一点的柴火都搬不动。\n她也缺乏信念……\n那些景色即使不去看,也不妨碍苟活。\n最重要的是,她没有勇气……\n从记事起,就从未踏出过村子一步\n \n她想要像故事里的勇者那样勇敢地举起剑……\n“有力气,就不会再被欺负了。”\n她想去见证那副绝景,她想会一会林中的怪物……\n“见到那么可怕的怪物后,即便是我也能拥有‘勇气’吧。”\n \n只有一次也好,她决定遵从渴望……\n凭借那渺小而又光芒万丈的勇气,趁着夜色,独自向着森林走去。\n当夜无风,四下无人。", - "DiscIP.213032.1": "核心旋律", - "DiscIP.213032.2": "凯旋旋律", - "DiscIP.213032.3": "乐园日", - "DiscIP.213032.4": "传说,星塔里有个神秘的乐园,它只会在星启日开放。\n那是一个被玩偶填满的地方。\n\n“老师,下一个星启日,我们去?”\n“那,如果火垂能在那之前,把这本书看完,我们就一起去吧~”\n“诶……看书,好难……”\n“为了毛茸茸的玩偶,加油吧~”\n\n于是,日历上多了一个可以期待的日子,用彩色笔圈起来,画上可爱的小花。\n它是游戏最终的破关奖励,是勇者打败恶龙后拿到的宝箱,是火垂攻克课本后得到的糖果。\n今天可以少看两页吗?如果偷懒了,那明天还要补回来,或者在这之后每天都要多学一页?诶?到底要学多少页?\n火垂掰着手指算数。但数学太复杂了,还是按卡娜丝老师的计划来吧。\n\n于是,日历上的数字划掉了一个又一个,那本厚厚的课本新添了笔记,翻皱了书页,终于来到了那个期待的日子。\n限时开放的乐园唱着轻快的乐曲,超大号的玩偶熊坐在路边,期待和每一个相遇的人拥抱。\n咦?火垂呢?大家来找找吧。\n不在玩偶屋里,不在摩天轮上,不在甜品站边,也没有去玩过山车。\n她在哪呢?\n\n卡娜丝在大号娃娃机边,用娃娃机的爪子,挖出了埋在玩偶堆里的女孩。\n女孩抱着玩偶,向老师说出愿望。\n“下一个,星启日,还要再来。”", - "DiscIP.214001.1": "核心旋律", - "DiscIP.214001.2": "凯旋旋律", - "DiscIP.214001.3": "猫神降歌", - "DiscIP.214001.4": "“上古猫神猫咪喵喵、喵咪懵!”\n……呃,念起来舌头打结,气势也不够啊。\n翻到下一页。\n “瞄准一切阻碍我们道路之物——魔神之眼,开!”\n这个感觉不错,可以参考!\n卡西米拉,你觉得用这句话来做我的开场白如何?\n猫眼从书堆里探头,将这本封面残破、不知作者来历的魔法书递到同伴跟前。\n嗯,不错、挺好的、就这个。\n卡西米拉草草附和着对话,又扫了眼纸页:上面画的魔法阵又是变形又是缺少咒文的,没什么危险,一看就是骗小孩……\n……倒也没差,正适合自己面前这只正在四处蹦跶、快乐地好似在拆家的小猫。\n她也的确还是个孩子——拉人来到这里,就为了给自己想一句高调的出场台词。\n甚至连一些说过好几遍的团队守则,都要重复再重复。\n卡西米拉叹了一口气,再次重申:\n白猫小队的成员,任何时候都要注意枪口不能对准同伴。\n猫眼,第几次了?\n \n呀,又挨训了。\n猫眼悻悻地放下手中的狙击枪。\n刚刚在想象作战画面的时候,一不留神就又把卡西米拉当成了目标——这并非是猫眼对她有什么潜在的恶意,只是下意识将她设为了自己的焦点。\n这是习惯使然吗?\n或许吧。\n \n幼小的孩子早已数不清自己被抛弃了几次。\n她望向这个同样看上去一脸稚气的少女,干涸的眼眶甚至挤不出一滴眼泪来换取面前人的同情。\n不需要露出这副表情。只要能证明自己的价值,就永远不会被抛弃。\n我不想被抛下了,所以,不管是谁,只要能带我走……\n \n孩子的手就这样被握住,她被拉着向前,穿过无数建筑物的阴影。\n那只手的手心很暖和,它温柔地搭在孩子的手腕处。\n我会抓紧你。\n \n猫眼,在星塔发呆是一件很危险的事情。\n耳边响起的警示将猫眼的思绪扯回到了现实,守卫者的巨手已朝着她们毫不留情地挥下——\n瞄准、扣动扳机,再加上新鲜出炉的念白。\n“魔神之眼——解禁。”\n \n哼哼,白猫小队的人,从不回头看爆炸。\n这条没什么用的守则你倒是记得很牢。\n卡西米拉叹了一口气,招呼猫眼做好下一阶段的战斗准备。\n \n好的,队长!\n猫眼学着海报上的姿势有模有样地在卡西米拉的身后敬了一个礼。\n那背影,似乎和当时见到的并没有什么差别。\n \n我会抓紧你。\n即使你已经遗忘了这句承诺也无妨。\n因为现在的我哪怕被抛下,也能凭借自己的力量追上你。", - "DiscIP.214002.1": "核心旋律", - "DiscIP.214002.2": "凯旋旋律", - "DiscIP.214002.3": "空与花与诗", - "DiscIP.214002.4": "清月二十一日,晨间有雨,后转晴。\n“这一天我应当记下的,我将它写在这里,以免星塔令我遗忘。”\n\n那时,我制定了一个周密的逃亡计划。\n我自朝霞时分启程,途径三处歇脚地,一路谨防留下任何踪迹。这是我跟随师父学习以来,做过最大胆、最出格的举动。\n然而,直到太阳落山,师父也没有从天而降,我想,她是不是根本没发现我出走了。\n于是,趁着夜色,我又悄悄回到了院子。远远地看到师父的房间点着灯火,我安心了。我把包裹放回自己的房间,像平时一样,去向师父道晚安。\n我小心观察着师父的脸色,似乎没什么异样,她抬起头看了我一眼,我知道大事不好了。\n“你回来了,外面好玩吗?”\n我不知该如何辩解,只能默默跪在她面前。一炷香之后,她才放下茶盏,缓缓说道:\n“今日外出,权当你进行了一次隐术训练。”\n“不过,你的水平太差了,随时都会暴露自己,还需勤加练习。”\n我不敢相信,师父竟然没有斥责我。紧接着,她说了一句我永远无法忘怀的话:\n“但是,你没有事先向我请示。作为惩罚,我也会在你毫无防备的时候,消失一次。”\n\n我已不记得自己是如何度过那个难熬的夜晚,只记得“师父可能会消失”这一念头带来的巨大恐惧,几乎令我无法承受。\n不知过了多久,我像是中了幻术般,浑浑噩噩地爬起来,坐在桌前,铺天盖地的懊悔流到我的笔下,我写了一封长长的悔过书。\n\n一连七天,师父对我不闻不问,不再关注我的训练,也不再计较我有没有赖床。我害怕极了,只能一封又一封地写悔过书。\n直到第八天的清晨,我起床后拉开门,看到她站在门口,手中握着那把长长的戒尺,督促我去做早课。\n我想,师父大概是原谅我了。\n\n这样的想法一直持续到某一天,师父告诉我,她被组织派去执行一个绝密任务。\n那些年里,师父在组织中的地位日益重要,承担的任务也越发艰险。每当她不在的日子,我都会默默训练,不再像小时候那样偷懒。我希望在将来能为师父分担一些压力。\n我以为她会像往常一样,少则几天,多则半个月后回到院子。\n师父曾经告诉我,这里是她唯一信任、觉得安全的地方。忍者没有家,这里就是我们的家。\n然而,这一次她没有回来。我把院子里里外外搜寻了一遍,也没有找到她留给我的离别信。\n我坚信这只是一个小小的惩罚,一个多年以前,我就应该接受的惩罚。\n我始终在等待着她回来。\n\n——\n\n离开之前,我去看了她一眼,她已经睡着了。她相信我只是像往常一样去执行任务。\n我想起了多年前的那个夜晚,小小的她蹑手蹑脚翻过院墙,装作若无其事的样子来到我的房间。在我说完那些威胁她的话之后,泪水涨满了眼眶。\n而后七天,我的桌子上每天都会出现一封信。起初是长篇大论的检讨,后来越写越乱,看得出是边打瞌睡边写的。\n第七天的信是一张有些潮湿的纸,打开之后,上面只有一句话:\n她说:师父,不要走。\n\n其实我早已原谅她了。", - "DiscIP.214003.1": "核心旋律", - "DiscIP.214003.2": "凯旋旋律", - "DiscIP.214003.3": "你与我相似", - "DiscIP.214003.4": "火垂漂浮在无尽的宇宙中,这里幽暗、深邃。\n头顶的呆毛扭成一个问号,她很疑惑,不知道自己是怎么来到这里的。\n远远的,她看到一个发着光的蓝色星体。\n她并不认识那个星体,但是隐约有种亲切的感觉。\n“那是,什么?”\n“是家。”\n卡娜丝总会解答她的疑问,虽然不知她为什么也在这里。\n是家的话,那就飞过去吧。\n身后名为雪崩的浮游炮喷出耀眼的白光,\n刚前进一段距离,从四周的虚空里闪现出无数星舰,\n仿佛星环,\n而她便是被包围的那颗行星。\n但此刻的火垂,却像是得到新玩具一般的喜悦和兴奋。\n“把你们都,拆掉,可以吧?”\n说完背后的雪崩顿时绽放无数光束\n“你们,不用,回答”\n周围的星舰在浮游炮的攻势下变成一朵朵肮脏的烟火。\n \n“我已经,做好,准备了\n没有人能,挡住,我回家,的路。”\n火垂驾驭着雪崩向蓝星前进,\n浮游炮的光线在火垂的身后爆裂绽放,\n虚空里,女孩宛如一只萤火虫。\n \n“醒醒,醒醒”\n火垂再一次睁眼,宇宙、星系、舰队不复存在,\n出现在面前的,是熟悉的天花板。\n还有卡娜丝。\n这个刚才还跟自己在宇宙尽头的人此刻晃了晃手里的遥控器。\n“以后睡觉的时候要把电视关掉知道吗。”", - "DiscIP.214004.1": "核心旋律", - "DiscIP.214004.2": "凯旋旋律", - "DiscIP.214004.3": "仙踪良梦", - "DiscIP.214004.4": "如果这个世界有妖精乡的存在,\n那你会成为给予人美梦的仙子妖精,还是酷爱恶作剧的噩梦妖精?\n呼呼……做好选择了吗?来吧,和品牌“Yosso”一同,进入这座梦幻的乐园。\n \n翡冷翠扫过这张巨大海报上印的广告词。\n封面明星优雅地举着当季新款,吸引着金城区的贵妇小姐们在这家富丽光鲜的香水店前驻足停留。\n她对此并没有什么兴趣,可身边的人轻轻挽起她的手臂,止住了她意欲离开的脚步。\n那力道虽不重,却不容违逆。\n“陪我进去看看。明天的晚会,也该给自己添一点新气色。”\n“是,母亲。”\n\n翡冷翠的腰侧被母亲轻拍了一下。\n她瞬间收力,不由地将自己的姿态调整到了一个被精心测算过的角度:那是每一名贵族在礼仪课上都会被要求必须做到的基础仪态。\n母亲满意地看着女儿正乖顺地按照自己的指示行动,便不再多言。\n香水店前的导购员早已等候多时,为两人拉开了大门。\n“午安,费尔特罗夫人、费尔特罗小姐。”\n\n“这款新香是调香师以美梦日为灵感,前调是清新的草香,希望能让您沉浸在梦幻的妖精乡中。”\n翡冷翠兴致缺缺地接过柜员递来的试香纸。\n“当然,如果小姐觉得太甜了,也可是试试这一款,以吞梦日为灵感的木香……”\n导购员的声音逐渐变得模糊。\n \n翡冷翠置身在一片紫藤花海中。\n“这里是……”\n鼻间溢满花香。紫藤花瓣借助风的吹拂,轻盈地跃过翡冷翠指尖,奔向无边无垠的天空。\n她下意识想将花瓣收拢于掌心,却终究垂下了手。\n四周不见母亲的踪影。\n或许是翡冷翠的内心也在逃避着什么,她并没有去寻找,反而席地而坐,静静享受着这难得的独处时间。\n\n“呀呀,蓝宝石,这里有一个奇怪的家伙。”\n“红宝石,要有礼貌。”\n翡冷翠察觉到自己的裙摆被轻轻扯动了几下——\n花海里探出两颗小小的脑袋,它们的样子就像她在童话书里见过的妖精。\n“午安,小姐。”深色头发的小妖精彬彬有礼地提出自己的要求,“请您出示一下妖精乡的邀请函。”\n“没有邀请函,那就是擅自闯入的坏家伙。”浅色头发的小妖精挥舞起它的拳头,“我会施以制裁!”\n翡冷翠摇摇头,她的身上并没有妖精们所说的东西。\n \n妖精们得到了回答,却并没有像说的那样对“坏家伙”进行“制裁”。\n“我们喜欢诚实的家伙!所以,就允许你在这儿,小小地待上一会儿……”\n两只妖精飞上翡冷翠的肩头,又带起一阵馥郁的花香。\n“……然后,做个好梦。”\n \n“翡冷翠,翡冷翠?”\n母亲的声音复又出现。\n紫藤花香早已消散,梦幻的花海也重归现实。\n“就选这一瓶吧。”她向导购员示意,对方恭敬地递来包装好的香水,瓶身上印着两只熟悉的妖精的模样——\n“祝您拥有属于自己的仙踪良梦。”\n导购员语带笑意地如此说道。", - "DiscIP.214005.1": "核心旋律", - "DiscIP.214005.2": "凯旋旋律", - "DiscIP.214005.3": "晴之花", - "DiscIP.214005.4": "我发现了一朵花。\n之所以用“发现”这个词,是因为我以前从未见过,这个样子的花。\n\n它长在事务所后院,左边数第三块花圃的深处。\n每天都有专门的园艺工人来打理后院,确保每一块草坪保持湿润,每一片花圃整齐划一。\n我一直怀疑,园艺工人使用了某种特殊魔法,命令所有花在同一时间开放。我从未见过它们凋谢的模样。\n唯有这朵花,像是大合奏中的不协和音,暗地里悄悄生长着。\n我猜,或许园艺工人也有疏忽的时候,又或许这就是某位工人悄悄种下的,作为繁重工作中的一个小插曲。\n\n而现在,它也成为了我每日的调剂。午休时分,我会沿着后院的石板小路散步——这是导师教给我的放松方法,可以用来梳理脑海中繁杂的信息,理清下一步该做的事情。\n以前散步的时候,我总会幻想有不法分子从后院翻墙进来,被我当场抓获,这样我便可以名正言顺地向他发起决斗。\n我知道自己不该沉浸在这种毫无意义的幻想中,决斗代理人的辉煌时代已经过去了。我应当成为一名合格的辩护师,这才是当下普瓦图家族需要的。\n如今散步时,我总会特意在那片花圃前停留,确认花是否还在。\n我开始好奇它的名字,我对植物的了解不多,只在学校的自然课上学过一些。\n也许这是一朵奇异的花,一朵珍贵的花,一朵被路过的飞鸟洒下种子后生长出来的花。\n\n那天回到家,我从藏书室里找出了一部厚厚的《植物学百科全书》。\n然而我从头翻到尾,都没有找到那朵花的影子。\n“难道我发现了一个全新的物种?”\n我告诉了母亲这个激动人心的消息。她听完我对花的描述后,似乎有些疑惑。\n她拿过百科全书,对着目录准确地翻到某一页,指着角落里那朵不起眼的白色小花:\n“宝贝,你说的是它吗?”\n我盯着图片,反复和脑海中那朵再熟悉不过的花对比,最终得出结论——这的确是同一种花。\n刚刚看书时我太着急了,没留意到书页夹缝中的内容,关于它的介绍也只有两三句话。\n我仍旧不甘心:“可是,如果真像书里说的那样常见……为什么我以前从没见过它?”\n母亲笑了,仿佛在回答一个孩童提出的,再简单不过的问题:\n“太过普通的花,是不会被种进花园的。”\n“我之前在郊外庄园度假时见过它,漫山遍野都开满了,倒也十分漂亮。”\n\n后来,我终于亲眼见到了母亲所说的景色。\n那时的我刚刚结束一段不光彩的经历,踏上了一个人的旅程。\n下过雨后,我漫无目的地走在郊外。在路边,我看到了那朵印刻在脑海里的花。\n正当我蹲下来仔细观察时,身后传来了一个少女的声音:\n“咦?你也喜欢星点花啊?”\n我抬起头,对上了她灿烂的笑容,那头橘色短发在阴沉的天空下格外明亮。我想起了那部沉重的百科全书:\n“星点花吗?我知道的名字是‘点地花’。”\n“哎呀,你说的应该是官方称呼吧。我们旅人都叫它‘星点花’——像星星一样密布。它的汁液还能做草药呢。”\n书上并没有告诉我,这种再普通不过的花也不是一无是处的。\n“谢谢你,我明白了。”\n“不客气!我要去前面的镇上送信。如果顺路的话,我们可以做个伴。”\n“我也不知道要去哪里……那就,一起走吧。”", - "DiscIP.214006.1": "核心旋律", - "DiscIP.214006.2": "凯旋旋律", - "DiscIP.214006.3": "魔女的秋千", - "DiscIP.214006.4": "魔女。\n这是个自带引力的名称。\n她们倾吐的话语,宛如蜜糖般甜美入喉,融化时才暴露出隐藏于其中的毒。\n雾语是其中的佼佼者——以热点为食材,用情绪的煽动当佐料,然后顺手就端出一篇轰动的报道。\n \n“读者喜欢刺激,我便在报道上赋予他们想要的东西。”\n雾语总是笑嘻嘻地和那群前来取经的同僚们这样解释自己的魔法。\n听完这句话,同僚们甚为赞同地点了点头,随即与雾语告别。\n接下来,她们便要去苦心钻研能让自己的报道更为刺激的办法了吧。\n只有一个看上去刚从魔女学院毕业的女孩,尚不熟练地握着自己的扫帚,被迎面的风糊了嗓子眼,艰难地向雾语发出疑问:\n“这样写出来的报道,真是我们所追求的东西吗?”\n雾语则继续带着她一贯挑逗的笑容,为女孩扶正了扫帚——至少现在不用担心她被风刮走了。\n然后,她说出了自己满意的答案。\n“嗯。魔女也是要讨生活的啦~”\n“毕竟……先填饱肚子,才能在固定的交稿外,写些自己想写的东西。”\n \n风中传来术法的发动声,细若游丝,但瞒不过魔女的机灵耳朵。\n雾语匆忙朝女孩挥手告别,身下扫帚留下一条潇洒的尾迹,躲过了来袭的术弹。\n“哈哈哈哈,这是气急败坏了?”\n被当做目标的人乐呵呵地再次提高扫帚的速度,熟练地往小巷的深处飞去——\n这天然的藏身之所,让她躲过了无数个公司的悬赏追杀。\n报道八卦之外,雾语更喜欢自己的另一个身份:调查魔女——寻求这世上被掩埋的真相。\n \n穿梭在长街短巷的身影没有一丝狼狈,属于她的召唤灵正快乐地在对手面前释放出粉粉的雾气扰乱着人们的视线。\n“你有这胆子做坏事,我就有这胆子写下来,我呸呸呸!”\n魔女嘲弄的声音回荡在天空。\n“有本事,就来抓我呀!”", - "DiscIP.214007.1": "核心旋律", - "DiscIP.214007.2": "凯旋旋律", - "DiscIP.214007.3": "午夜,堕天使", - "DiscIP.214007.4": "很久以前,我曾在某部影戏里听过这样一句台词:\n“每个人的内心有黑与白,而大多数人,选择待在二者中的灰,而我——”\n台词的后半段,我不记得了,也许是被星塔给偷走了。\n但今天,我偶然在店里又看到了这部影戏的海报,又回想起了这句话。\n \n想不通事的时候,我习惯半夜在灰城区的街道上散步,从港口一路走到水道桥。\n \n正值夏末,河畔吹来的凉风,总能扫清一整天的疲倦。\n蛙儿叫,虫儿飞,只有这帮家伙到了夜里还不消停,\n偶尔还有哪家小孩的啼哭,紧随而至的,通常是慌乱踩踏木板时发出的动静,\n这些声音杂糅在一起,却不混乱,反而是那么祥和,令人安心。\n我的文学成绩算不上最优,但这番情景不免让我有些感慨,\n也学着那些矫情的文学社员感叹着:\n或许,这就是灰城夜晚的心跳声吧。\n \n只是清静没多久,总会冒出几个煞风景的混蛋,\n鸣笛声,喧闹声,美好的一天从听到这些噪音结束。\n \n一群帝国卫队的骑士骑车拦在了我前面,拿着光锥晃得人眼花, \n方才想起,我是穿的这身衣服出门,不过倒也好,省得费尽口舌与他们争辩。\n放下滑板,抄起球棒,我从他们的包围圈杀出一条道路。\n倒不是怂了,只是怕这么打起来,要惊扰别人的美梦。\n \n我绕着秘密通道,一路滑行,把他们引到一处偏僻的胡同里。\n领头的家伙以为把人逼上绝路,洋洋得意地朝我这走来。\n \n“三对一,这下我看你怎么跑!”\n \n下一秒,他就因为踩了拌线,被炸得人仰车翻。\n“不好意思~现在是三对二~”\n \n“少得意!看枪!——噗啊!”\n“你的枪还没我的拳头硬呢!”\n“哼!现在是几对几啦?”\n“姐姐,现在是三对三。”\n“我没问你!我计算学再差也不至于数不来这个吧!”\n \n我抄起球棒,看着眼前这个颤抖到盔甲都吱吱作响的骑士,\n新月和满月,刚把余下的骑士打趴。\n虽然关于那句台词的后半句,我最终还是没能想起来,但现在也无关紧要了。\n \n“看来你们是新上岗的骑士,不懂得这里的规矩,那就趁这个机会告诉你们。”\n“听好了,这块——”\n“我们说的算!”", - "DiscIP.214008.1": "核心旋律", - "DiscIP.214008.2": "凯旋旋律", - "DiscIP.214008.3": "飞越青空", - "DiscIP.214008.4": "“游乐园?那是什么地方?”\n“欸——?!在星塔里吗?!我没见过,你记得它在哪个星塔吗?”\n“如果有机会到达那座星塔,那我一定会去看看!”\n \n \n我没有见过游乐园,对“游乐园”这三个字也没有概念。\n我是在一个路过贝林港的年轻旅人口中第一次听到这词的,他说——\n那是一个存在于星塔内的梦幻乐园,明明是在星塔内,却可以看到蔚蓝的天空,仿佛没有边界的空间里立着各种高大的设施,每一个设施都可以乘坐,有些会带你缓慢地上升,去俯瞰整个乐园,;有些会带你体验速度的刺激,在夹在半空的轨道上掠过……你可能害怕,但一定上瘾。\n他说——那是梦中的乐园。\n气球,彩带,明媚的阳光和蔚蓝的天空伴随着欢快的音乐。只要走进去,所有烦恼都会被抛诸脑后,只剩当下的快乐。\n\n有机会的话真想看看啊。\n \n迷迷糊糊的某天的我,和她们一起,路过了一座星塔。\n也许是命运,也许只是单纯的需要些补给——当然,灰暗的天色也是原因之一,它看上去快下雨了。\n总之!我们走了进去。\n我们从未见过这样的景色,万里无云的晴空,从未见过的高大设施在快乐的音乐中运作。\n“欢迎来到星塔游乐园——!”\n广播里播放着游园引导语,越来越多的设施启动,像是欢迎久违的来访者。\n“这难道就是,传说中的游乐园……!你们看,那个马会旋转!那边还有超大的茶杯也在旋转!”\n“这是什么地方,说不定有危险……”\n“呜啊,好高……”\n“走吧!我们去看看!”\n我拉起她们的手,走向这个缤纷的乐园。\n那个旅人没有说谎。这是一个会让人忘掉烦恼,专注于快乐的地方。当我将乐园里的气球收集到一起,气球带着我飞向晴空。\n尖叫声从过山车的顶峰传来,整个乐园仿佛在我脚下缩小,这样的奇遇,这样的不可思议,就像在梦中一样。\n\n……好想把这地方搬出星塔外啊。\n扎上气球就好了吧?\n这样想着,我并不想醒来。\n梦境还在持续。", - "DiscIP.214009.1": "核心旋律", - "DiscIP.214009.2": "凯旋旋律", - "DiscIP.214009.3": "“空白”的序章", - "DiscIP.214009.4": "人生是一本书,你深以为然,只不过有人刚生下来就是烫金精装版。\n而你,也许连书都算不上,只是本简陋的小册子。\n不过凡事总会有好的一面——你们不止有一本小册子,而是有三本。\n你们三个从小就在一起,分面包的时候在一起,打闹的时候在一起,离开孤儿院的时候,你们还是在一起。\n你毫不怀疑,即便有一天星塔抹掉了你们之间的所有记忆,你们也会重新认识,一见如故。\n\n有时候你会很期待,你的册子会著成什么书。\n是一本骑士冒险小说,还是能解答所有问题的百科全书,又或者是一本相册的影印?\n说实话,你有得选吗?\n\n你对你以后会成为什么书这件事感到忧愁,但实际上你甚至不知道自己想要变成什么书。\n也许和别人一样,装作一本正常书就好了。但不幸的是,你们距离正常这个词还有些距离。\n钱包空空,口粮告急,不过你们还有彼此,但是你们仅剩彼此。\n\n再来一起拍张照吧,把相片夹进后面的某一页,记得要保持微笑,把快乐留给未来。\n你们总是在兜兜转转,辗转腾挪以后仿佛又回到原点,虽然失意常在。\n但至少在快门按下的一瞬间,你们是幸福的。可当快门闪光消逝,那令人不悦的现实又回来了。\n\n放宽心,你们是小册子,只要把不舒服的前一页撕了重写就好。\n\n这么说来,你的每一面都有成为封面的潜质,那可要精心挑选一面,最好还能够防水。\n但别忘了,并不是说一撕解千愁,而是撕一页少一页。\n当你察觉到笔尖与桌面之间的粗粝质感时,可就要小心了。\n你可能需要回过头去,把之前丢掉的纸重新捡回来。\n\n那些你不愿意回忆起来的往事,一些被埋进地里的痛苦,又要被亲手挖出来,甚至被装订在册子的尾部。\n没办法,这些都是“你”的重要组成部分,你没办法让它们凭空消失,过去丢掉的东西,会在未来的某一刻追上你,或者你追上它。\n但这些都无所谓了,因为又要翻篇了,至于下一章会是什么?\n别管这么多,一起坐上驶向新篇的绿洲号,嘟嘟!", - "DiscIP.214010.1": "核心旋律", - "DiscIP.214010.2": "凯旋旋律", - "DiscIP.214010.3": "沐光祷告", - "DiscIP.214010.4": "今天的安琪大人还是不在天空院。\n奥尔贝德叹了口气。\n作为“那位大人”最靠谱的副手,她早已习惯了代替安琪去出席高层的会议。\n她总是保持着这幅紧绷严肃的表情,手握不知记录了多少秘密的小本子,迈着坚定的步伐在办公室、走廊、议事厅里走动着。\n\n“安琪大人,您要是下个月还不出现,整个总部的人就要忘记您长什么样了。”\n“我在——做些更重要的事情。”\n“……那上次的会议,您……”\n“这些无聊的事情,你自己定其实也可以的。”\n通讯挂断了。\n奥尔贝德又叹了口气——这种叹气,其实只会在她独处的时候发生。\n毕竟她代表了安琪大人,代表了恩赐的最高意志,这种有失体统、袒露人性弱点的行为被人发现的话——\n\n“奥尔贝德大人,原来也会叹气啊?”\n她惊讶于身后的白发少女是如何像猫一样隐藏了脚步,站在此地的。\n“贝修丽娜……如果没记错的话,你这两天的实习区域,不应该是在这里?”\n“啊——!不愧是奥尔贝德大人!话说,您总不见得记住了所有人的排班表吧?那可有点太夸张了哦。”\n“……不,只是安琪大人特别叮嘱我,要留意……你……的动向。”\n她差点脱口而出了“您”字。\n\n与奥尔贝德共事过的同僚众多,但她唯独应付不来这个古灵精怪的“实习生”。\n她到底是谁啊?为什么安琪大人和她说话的时候,总会露出一副欲言又止的……\n……奇怪的态度?\n\n“别整天这么紧绷啦,该休息的时候要多休息……可别让那~位~大~人担心你了。”\n贝修丽娜轻拍了一下她的后背——大概是因为哪怕跳起来也够不到她肩膀吧。\n“工作的间隙,也要记得出去透透气喔,奥尔贝德——大——人?”\n她在她的耳边留下了意味深长的轻语。", - "DiscIP.214011.1": "核心旋律", - "DiscIP.214011.2": "凯旋旋律", - "DiscIP.214011.3": "夏日午后的雨", - "DiscIP.214011.4": "“今天又是雨天。”\n \n多娜最近有个小小的发现——苍兰似乎很喜欢雨季。\n她会在落雨的窗边看书,会凝望窗外细密的雨丝发呆,会在特丽莎抱怨潮湿的时候迷茫地看着大家,说这个湿漉漉的天气很舒服。\n“苍兰会喜欢雨天,有点意外呢。”\n“很奇怪吗?”\n“也不是奇怪啦,只是感受不同。”多娜指了指自己不服帖的短发,说道,“我的话,因为很潮湿头发就会翘起来,像这样——发型都不听话了,整个人都不可爱了。”\n“这样吗?”浅发的少女感受不到潮湿带来的烦恼,于是又向另一个好友发出疑问,“特丽莎也不喜欢吗?”\n“唔……特丽莎不知道。”她想了想,试图解释这有些复杂的感受,“水很有意思,下雨也很好,但是下雨就不能出门玩了。”\n多娜举手赞同:“就不能去买好吃的了!”\n“但我们都很擅长操控水……理论上,我们应该可以把雨冻成冰,这样就淋不到了?”\n“这种事也能做到吗?!”\n“试试看吧!”\n \n于是少女们准备试一下。\n苍兰提供了理论——\n“只要把身边的水都引到一个地方,形成一个“无水的空间”,就可以在雨中不被淋到。”\n特丽莎提供了情绪——\n“我的魔法技能不是很好,要不还是多娜来吧?”\n多娜提供了勇气——\n“诶?!我吗?”\n \n一切准备妥当,多娜站在门边,开始尝试引导雨水往一处汇集。\n刚开始时,雨水很顺利凝结成团,像被包裹在泡泡里,盘旋在半空——多娜试着跟随着它往前走动,将水泡当成了伞。\n她真的没有淋湿。\n特丽莎鼓起了掌:“居然真的可以!多娜好厉害!”\n“当然了!我可是无所不能的,万送屋的多娜——”\n话还没说完,蓄成一大团的水突然破裂,一股脑落在得意的少女头顶。\n“呃、哈哈、失败了……”\n“啊,快进屋!把身子擦干!”\n“毛巾!毛巾!”\n\n\n“果然……想要出门,还是得晴天才行吧?”\n“嘘……多娜她,已经睡着了。”\n雨滴簌簌地从屋檐滴落,它们似乎也在等着看放晴后的彩虹。", - "DiscIP.214012.1": "核心旋律", - "DiscIP.214012.2": "凯旋旋律", - "DiscIP.214012.3": "狼贪虎视", - "DiscIP.214012.4": "联合种业总部。\n秋日冷冽的阳光从廊柱滑至会议室的大门,时间已过去了四个小时。\n“铛——铛——”\n午时的钟声响起,惊醒的飞鸟扇动着它们的翅膀,带走了这片仿佛将空间都凝固住的寂静。\n \n会议室的门由内打开。\n身着种业制服的员工们皆恭敬地低着头,等待着那位身居主位的老者踱步而出。\n不久前还坐在他右手边的人也不例外——达尔茜娅摘下帽子,深深放低了自己的姿态。\n老者行至门口,轻敲了一下他的拐杖。\n达尔茜娅抬眼,视线精准地捕捉到对方衣领处的鸟型胸针。\n这枚胸针的样子早已刻在她的脑海之中:黑欧泊所制的乌鸦展翅欲飞,眼睛的位置镶嵌着两枚纯色的红宝石。\n一如它所象征的地位——联合种业元老院,鹦鹉议会的成员。\n \n“达尔茜娅,不要让我失望。”\n“是。”\n\n会议结束后不久。\n在走廊的尽头,另一扇门被推开。房间主人如往常般,平静地将帽子挂至门后。\n她随手将那场会议最终得出的结论——一张薄薄的文书扔到桌上。直到此时,她的脸上才终于忍不住流露出一丝笑意。\n\n“看来您得到了想要的结果。”\n早早在办公室等候的男人谄媚地为达尔茜娅拉开座椅,还不等他将酝酿已久的恭维话说出口,达尔茜娅便越过他,拔下了桌前镖靶上的飞镖,精确地掷出。\n“你知道,这只不过是完成计划的第一步。”\n \n达尔茜娅并没有在意面前的人。她的目光始终放在另一边,那张十字星大陆的地图之上。\n“我会提供你所需要的实验场地、资金,还有原料。”\n“你要做的,就是尽快给我展示成果……在元老院换届之前。”\n飞镖划出一道完美的弧线,正中地图的左下角,那座她即将赴任的城市:菲莱。", - "DiscIP.214013.1": "核心旋律", - "DiscIP.214013.2": "凯旋旋律", - "DiscIP.214013.3": "远航蓝图", - "DiscIP.214013.4": "海的尽头到底在哪里?海的另一边有什么?\n如果能去到海天交界的那个远方,会看到什么景象呢?\n这样的假设,光是想象答案,就会令人振奋不已。如果能够远航,如果能征服大海,那必将是……\n \n“咚——!”\n“哎唷……好痛痛……”\n“您又偷偷打瞌睡了是吧?”\n彼岸揉着额头睁开眼,就看到薇洛抱着文件夹站在她面前。\n“啊哈哈……说到哪了?”\n“你的造船预算……”\n优叶在她旁边偷偷提醒。\n“哦!预算啊!那个方案我看过了,现在我们已经在星塔里得到了非常重要的动力组件,接下来只要稍微稍微花那么一点钱,就可以得到一艘可以远征的帆船了!”\n彼岸偷偷看了薇洛一眼。\n“你觉得呢?”\n薇洛翻看了一下文件,笑眯眯地看向她。\n“这个造船方案根本没有任何前例——而且这个图纸,根本就是你自己画的吧?”\n“呃……”\n“恕我直言,要是真按这个图纸造船,可能还没出港就要沉了!”\n“为什么要这么说?不试试怎么知道呢?”\n“还有这个,‘航海物资采购’是什么?船都还没有,已经开始准备路上的事了?”\n“船很快就会有!只要钱和人到位,而且我们连领航员都有了,总得让人发挥作用,对吧优叶!”\n“哦……啊?我吗?”\n“你要是愿意跟金沙出去忽悠投资方,也许我们地理协会说不定真能攒够钱给你造艘大船。”\n“真的吗?”\n \n或许是真的吧?\n被彼岸如此赤诚的视线注视着,即使是薇洛也不免会动摇。\n人们常说,追梦的人眼中只有自由和星辰大海——这话似乎是真的。\n彼岸眼中仿佛盛满了光,那是对梦想的渴望。\n理想家的自信,总会给不知是否还有明天的冒险征途,带来希望、勇气和好运。\n \n“好啦,我知道了。虽然你这个提案里,有很多不讲道理的部分——但其中可行的部分,可以再仔细商讨。”\n“难道不是全部都有价值尝试一下吗?”\n“再撒娇的话,协会投票是不会通过的哦?”\n“怎么这样——”\n“不过如果这么改的话……”\n \n她想,就算现在无法启程,也至少先守护好这份闪闪发亮的希望,直到有一天——", - "DiscIP.214014.1": "核心旋律", - "DiscIP.214014.2": "凯旋旋律", - "DiscIP.214014.3": "甜言蜜果", - "DiscIP.214014.4": "“这边的果子很多呢,我用魔法一口气吹下来。”\n“我来接住……哇,一下子就攒满了一兜,呵呵,这下能大饱口福了。”\n“呜呜,我、我下不来了……”\n“冬香小心。你先别用力,万一待会儿树枝断了……”\n“呜……”\n“放心跳,我会抱住你的。”\n\n听着同伴们在一旁热热闹闹,小禾嘴角上扬,露出愉快的笑容。\n“你们先摘着,我在旁边休息一会儿。”\n“正好,填饱肚子也是休息的一部分……”\n她看着饱满的果实,忍不住咽了口唾沫,将手慢慢伸了过去……\n\n小禾用力咬了一大口,舌头舔舐过柔软的果肉,甜蜜的汁水在口腔中绽放、爆开。\n“哇,好甜!”\n少女的眼睛眯了起来,摇晃着小腿,心情愈发雀跃。\n“来,你也吃一口。”\n小禾将果子放到旁边的小篮子里,她的手边放着从不离手的玩偶。\n“嘿嘿,怎么样,很甜吧?”\n\n“啊,小禾!你怎么这就吃起来了?”\n“有人摘,总有人要吃吧?不然岂不是浪费了。”\n“真亏你能说出这种借口……”\n“好啦好啦,别吵架。我们已经摘得够多了,可以留一些给以后路过的旅人解馋。来,大家都从树上下来,一起享用吧。”\n\n那是个平常的日子。\n是丰收的季节,也是相聚的季节——\n比果实更甜蜜的,是朋友们一起度过的时光。", - "DiscIP.214015.1": "核心旋律", - "DiscIP.214015.2": "凯旋旋律", - "DiscIP.214015.3": "鹿鸣", - "DiscIP.214015.4": "那是很久以前的事情了——\n身为旅人的夏花,在某个静谧午后的奇妙邂逅。\n\n为了探查附近魔物行踪的情报,独自一人在森林中跋涉的她,选择了一块平坦开阔的地面扎营,休憩,生火,做饭,吃好后又搬出一张椅子,拿出笔记本,记录附近环境的情报,与一天下来的行程与生活。\n\n灿烂阳光透过茂盛的枝叶,片片碎金洒落在河边的草甸上,草长莺飞,粉蝶舞绕,美得像是童话中的梦境。\n夏花双手抱着膝盖,坐在椅子上,看着手中的笔记本,渐渐的,倦意翻涌上来。\n就在这时,她听见了呦呦鹿鸣。\n她看到那温顺的动物一只只靠拢过来,蹭了蹭她的手臂。\n\n“你累了吧?”\n“……嗯,有一点点。”\n“一个人跋涉至此,辛苦你了。”\n“还好。”\n“这种生活要持续到什么时候呢?这不是你的责任,不是吗?”\n“……”\n“没有人知道你的付出,就算你将这些辛苦得来的信息总结成书,送给其他旅人,也不会有人记得你的好。你不觉得——”\n“停下吧,我只想休息一下。”\n\n“听说过那个故事吗?”\n“有一天,一个小女孩坐在湖畔,看到一只古怪的白兔走过──它穿戴打扮,手持怀表,自言自语,行色匆匆。好奇的小女孩跟着它跑,跳进兔子洞里去,结果来到了一个神奇的异世界……”\n“啊,我听说过。我还知道续集呢,小女孩从异世界出来后,某一天在房间里休息,穿过镜子,来到了一个与现实世界完全相反的镜中世界。”\n“不过,现在为什么突然说起这个?”\n“因为……我在怀疑,自己是不是也像那个小女孩一样,正在做梦。”\n\n夏花看着对面的鹿先生与鹿小姐,正在与自己对话。\n要是这是星塔中,可能还好理解。但她这会儿正在野外调查,为什么……\n\n“啪。”\n伴随着书本从手中滑落的声音,她睁开眼睛。\n果然是梦。\n“做了一个自怨自艾、有点丢人的梦啊。”\n不知何时起,少女被林中的鹿包围了。\n它们不会说话,只是安静而好奇地看着她,\n那圆溜溜、湿漉漉的漆黑眼睛,正映照出她的脸。\n夏花笑了起来,伸手摸了摸它们的鼻子。\n风吹起了头发、吹散心中沉郁,夹在艰苦的探索旅途之中,一场难得的小憩。\n\n“我要开始工作了。”她捡起笔记本,收起椅子和帐篷。“谢谢你们。”\n走过潺潺溪流时,她用冷水泼了面。\n孤身一人,清醒着,再度踏上旅行。", - "DiscIP.214016.1": "核心旋律", - "DiscIP.214016.2": "凯旋旋律", - "DiscIP.214016.3": "春日纪事", - "DiscIP.214016.4": "好亮。\n这是风影醒来后,脑海里产生的第一个念头。\n过于强烈的光线令她无处遁形,她不得不闭上眼睛,手脚并用摸索着地板,爬到房间阴暗的角落,这才长舒了一口气。\n风影不确定自己昏迷了多久,好在失去意识之前,她强撑着回到了这栋小木屋——她在森林深处的安心据点。\n她早已习惯了长时间的追踪与埋伏,「永夜」向来无比谨慎。作为猎人,她需要比猎物更有耐心。\n她见过旅人们在湖边钓鱼,有的人太浮躁,几竿下去没有结果便骂骂咧咧地走了。某次她闲来无事,守着一支无人看管的鱼竿坐了一夜,清晨离开时被前来早钓的旅人们团团围住,希望她能传授独家秘籍。\n\n然而这次风影失算了,森林里虎视眈眈的猎人不止有她——无意间闯入带着毒刺的捕草蝎的地盘,风影难得地体验了一下被当做猎物的感觉,并付出了些许代价。\n专心将腿上的伤口处理好后,她才发现地板上流淌的紫黑血迹。尽管她明白,这种程度的毒对她而言只是小菜一碟,但扑面而来的眩晕感还是提醒她,该为身体补充点能量了。\n桌脚旁打翻的水罐早已干涸,她记得柜子里还有几包压缩饼干。打开柜门后,却发现据点原来也被狩猎了一次——只剩下破损的包装和零散的饼干碎屑。\n布满灰尘的窗台上,鲜明的爪印静静诉说着小偷的踪迹。\n食物,不能全都放在同一个地方。\n风影的心中默默记下了新的教训,她索性让柜门敞开,方便之后再有小动物溜进来打扫战场。\n\n踏出木屋的那一刻,风影忽然明白了为什么外面那么亮。\n她的脚下不再是坚硬的冰碴,湿润的草坪散发着泥土的气息。阳光之下,她的脸微微发烫。\n她一步步穿过树林,欢畅的鸟鸣渐次在耳边响起,一片花瓣随风飘落。\n\n这是风影来到这里度过的第一个春天,也是她见过的第一个,真正意义上的春天。", - "DiscIP.214017.1": "核心旋律", - "DiscIP.214017.2": "凯旋旋律", - "DiscIP.214017.3": "花火", - "DiscIP.214017.4": "“哇,好漂亮,这个是……烟花吗?”\n“嗯,你看,像这样握在手里,就能看到它拼命燃烧的样子。”\n少女小心翼翼、充满好奇地点燃了这份礼物。\n\n点火的瞬间,燃烧的尖端,生长出了拼命挣扎的火光。\n新生的力量,就像绽放前的花蕾。\n\n“噼里啪啦”的声音响起,火花变得更加耀眼。\n迸发的火光,就像春天的银莲,就像不畏恐惧勇往直前,朝着梦想一步步迈进的新人;\n\n火光开始飞射、溅落,从明晃的黄,到橙色、绯色……\n溅落的火光,就像每个旅人都会经历的成熟期,就像收获美好的松叶;\n\n火花渐渐黯淡下来,消失在黑暗之中;原本明亮的光芒再没有了向上的劲头,一束一束散乱凋零,在这最后时刻,丝丝火光夹杂在白烟中,无影无踪。\n少女觉得自己看到了秋日的菊。\n最美丽的颜色过去,即是凋零。而凋零后的花瓣落入泥土中,又滋养了下一次的新生。\n\n点燃、着火,盛开,黯淡,直至熄灭,消散殆尽,烟花在短暂如呼吸的时间内,不断反复经历着以上的激烈变化。\n正因生命短暂,才更要拼命留下些什么。\n旅人的一生,也是这样一场伟大的冒险。\n\n少女的秀发随风飘扬,宛如流丝,辉映着花海。而每簇烟花在她的指尖绽放时,都像点燃了整片夜色。\n远处伫立的星塔,和烟花一起映照着二人的世界。\n一根接着一根……\n她面露微笑,时不时小声地欢呼,然后安静地看着花火一次次点燃、熄灭。\n\n随着最后一点烟花烧尽,少女恋恋不舍地站起。\n“满足了吗?”\n“嗯,谢谢你,师父……”\n她的脸上露出羞怯的笑容。\n“不客气。”\n\n“之后如果有机会,大家一起来放烟花吧。”\n“真、真的吗……?”\n少女握紧拳头,双眼闪闪发亮,充满希冀。\n“当然,我们还可以买那种更大、更持久的烟花来放,还会在夜空中绽放出不同的形状。不过眼下,还是把注意力集中在眼前的冒险上吧。”\n“是!师父大人!”", - "DiscIP.214018.1": "核心旋律", - "DiscIP.214018.2": "凯旋旋律", - "DiscIP.214018.3": "冰柠与红茶", - "DiscIP.214018.4": "翡冷翠提前到了约定的场所。\n或许是她来得太早,等待的过程中,面前的玻璃杯内壁上都已挂满了细密的水珠。\n翡冷翠却并不着急,只专注地看着桌上的盆栽。小巧的叶子长势喜人,和她办公桌上隔三差五就被自己养得发焉的植物完全不同。\n——这样的发呆,似乎对 “分分钟几百万朵拉上下”的公司执行官而言,完全是浪费时间的行为。\n \n“等很久了?”\n终于,等候的人坐到了翡冷翠的对面,来者困倦的眉眼好似被工作摧残了三天三夜。\n \n“嗯,花都谢了。”\n“不至于吧?我应该……只迟到了三分钟?”\n“准确的说,是两分四十六秒。不过已经很令我惊喜了,原本以为迟到大王会在二十分钟后才出现。”\n星雁——正是这位迟到大王——她稍微揣摩了一番控诉人的语气,在发现其中并未有任何夹枪带棒之意后,便心安理得地接过对方递来的菜单。\n\n“慢慢看,先来杯饮料?红茶,还是和我一样的柠檬汁?”\n“柠檬汁……你对庶民口味的涉猎范围比以前在学校时还要广泛了。”\n“听说很多旅人都会选择它来提神。我试过一次,这种酸涩的口感确实很有功效。”\n“我要红茶,谢谢。”\n星雁立刻向服务员点了杯红茶。不久,热腾腾的饮品便送到了两人的桌上。\n\n“下周是述职会议的日子,你今天约我来这儿,是想提前指导下我的述职报告吗?”\n等甜点上齐,两人终于开始正题。\n“我对你的报告一向放心。只是联合种业的那些老狐狸,或许会在会上针对些细枝末节发难。稍一疏忽,便会踩中陷阱。”\n“哎呀,看来他们依旧虎视眈眈呢。”\n “这个机会千载难逢,未来……我们也得一起面对。”\n \n“我原以为,那天之后便再也没机会收到你的邀请。”\n星雁叹息着吐露心声,两人默契地转移了话题——那又是另一段故事了。", - "DiscIP.214019.1": "核心旋律", - "DiscIP.214019.2": "凯旋旋律", - "DiscIP.214019.3": "一发破的", - "DiscIP.214019.4": "又到了约定之日。\n猫眼精心擦拭着面前的手枪。\n它轻巧、光滑,仔细听,还能听到枪膛里零件滚动的声响。\n照理来说,这样的劣质品,白猫的人是绝不会将自己的身家性命托付在它的身上。\n只不过这次猫眼会将它视为决胜的王牌:\n因为这是接下来,她与卡西米拉进行射击游戏比赛时所用的——玩具。\n \n“很好,丝滑顺手。”\n猫眼满意地举枪瞄准,对准了屏幕前的红心,\n下一步,从脑海中的《猫神宣战语录》里找出最适合今天的一句台词——\n“红月临空,血之门扉开启,失败之人将堕入诅咒的深渊——” \n“在此一枪决胜负吧,卡西……呃呜——!”\n话音未落,屏幕的红心便蹦出了击中特效,\n得分者并非还在念着台词的猫眼,而是她身后,这场比赛的另一位主人公。\n“每次前摇都这么长,会被对手抓住机会的,猫眼。”\n“不过有我在,就可以像这样,补上一枪。”\n——这便是猫眼的队长,卡西米拉的风格。\n \n“可我们现在,是对手。”猫眼补充道,并同时按下了游戏机的重开键,“刚才那枪不算,我们重来。”\n“不论几次,我都有赢你的自信。”\n“今天的猫占卜可没有这么说。她吃了我的罐头,所以……一定是我的胜利!”\n“难怪你会选择今天约我。”卡西米拉抽出了机台旁的另一把枪,只简单地调整了自己的姿势,便示意猫眼开始游戏。\n \n第一局。\n第二局。\n……\n直到第三十七局。\n对局的分数来到了十三比十四,只要再赢一分,猫眼便能收获她的第一个胜利。\n再赢一分……猫眼的呼吸突然急促了一瞬——\n糟糕,食指用力不均,击发动作有点变形。\n“砰!”鲜艳的红色的叉打在红心,比分依旧停留在了原来的分数上。\n\n“猫眼,最后的关键时刻,你手抖了。”\n十五比十四,胜利的天平依旧倾向卡西米拉,“可惜,只差一发。”\n“就快战胜我了,很行嘛。”\n\n“就差一点!我现在好兴奋!手正热!再来!再来一局!”\n卡西米拉摸了摸猫眼的头,姑且拦下了她亢奋的心情,\n“乖,今天就到这里,该准备下一轮委托了。”", - "DiscIP.214020.1": "核心旋律", - "DiscIP.214020.2": "凯旋旋律", - "DiscIP.214020.3": "闪光之时", - "DiscIP.214020.4": "“我决定,从今天开始写《万送屋事件簿》!”\n多娜翻开笔记本的第一页,小心翼翼地抚平纸面。\n“事件簿……是什么意思?”一旁的特丽莎探出脑袋。\n“哎呀,就是记一下我们万送屋发生的重大事件,比如‘某年某月某日,做了一笔大生意,买了一辆自行车’之类的。”\n“嗯,是个好主意。怎么突然想到要做记录了?”苍兰也投来了好奇的目光。\n“昨天我去街角那家书店送信,老板阿姨非要把这个笔记本送我,说是她们刚到的新款,我们平时记账用得上。”多娜将笔记本递给苍兰,“你看看,是不是很漂亮?”\n“的确。纸质光滑,封面还做了装饰。”\n“对啊,拿来记账可惜了,得写一些更有意义的东西。”\n多娜信心满满地拿起笔,在扉页写下“万送屋专属”的字样。\n“不知道第一个大事件会是什么呢……好期待啊!”\n\n第一日,无事发生。\n第二日,无事发生。\n第三日,依旧无事发生。\n\n午后,多娜坐在书桌旁,苦思冥想,全然没有了当初那份欣喜。\n“特丽莎,苍兰,你们这几天真的没有遇到什么特别的事情吗?”\n“我昨天送信的时候看到了一只超级大的兔子!”\n“我捡到了一枚看不出年份的铜币,没找到失主,又放回原处了。”\n“不行不行,再想想!”\n“我、我昨天不小心摔了一跤,差点撞到脑袋……”\n“我……刚刚送完报纸回来的路上遇到小葵,和她玩了一会儿跳方格。”\n“……你们!”多娜感觉自己的头更痛了,“特丽莎,难怪你昨晚走路一瘸一拐,还说自己在模仿小鸭子。”\n“还有你苍兰,你在外面玩了那么久,害得我一直担心你是不是遇到麻烦了。”\n眼见二人耷拉着脑袋,一副乖乖认错的模样,多娜的气顿时消了大半:“算了算了,看来确实没什么能写的。”\n“其实,你想写什么都好,哪怕是一件小事。”苍兰朝特丽莎勾勾手,两人一左一右坐在多娜身边,“只要记下来,以后翻看的时候,就会回忆起当时的心情。”\n“就像路过蛋糕店时,能想起吃过的蛋糕味道?”特丽莎打了个哈欠,伸长胳膊趴在桌子上,“好久没吃蛋糕了啊……”\n\n正是一天中最明亮的时刻,多娜合上笔记本,心中做出了决定。\n“走吧,我们去买蛋糕。回来后,我把它记下来——这就是属于我们的,独一无二的大事件!”\n“蛋糕的颜色、形状、味道……能写的有很多呢。”\n“好,我去给自行车打个气,顺路探望一下海伦阿姨。”\n“太好了!我要吃樱桃味的……”\n\n门栓落下,置于书桌之上的笔记本,正在闪闪发亮。", - "DiscIP.214021.1": "核心旋律", - "DiscIP.214021.2": "凯旋旋律", - "DiscIP.214021.3": "因缘而聚", - "DiscIP.214021.4": "候鸟,是在北方繁殖,之后又回到南方过冬的动物。\n因为北方很寒冷,所以很辛苦、因为南方很温暖,所以很幸福——\n然而,就算是在这同一个族群内,大家亦各不相同。\n\n居住在北方的鸟,为了找寻温暖,冬天往南飞;\n居住在南方的鸟,为了躲避炎热,夏天往北飞。\n北方的鸟一出生就在北方,他们自以为飞到的幸福温暖的地方,其实仍然还在北方。\n无论冬夏,两边的鸟儿大概都是见不到彼此的。\n但本不应相遇的人生,却会在春与秋时,自然地交汇。\n\n牵绊即使系在小指上,也系不住彼此的命运。\n迥异的人生,实在没必要在乎一场注定离别的相识。\n如果不发生些什么,如果从一开始就不曾结缘,本就只是过客。\n\n“你真的这样想吗?”\n\n声音穿透了时间与空间,在寂静的夜空中回荡。\n玩累了的夏花,在草甸上躺下,望着正在嬉笑着朝冬香身上泼水的小禾。枫抱着双腿坐在一边,笑意温柔。\n“难得有机会,像这样玩闹吧?”\n“嗯。总是被拜托这样那样的事……偶尔放松一下的感觉挺好。”\n“所以,你还没有回答我的问题呢。你真的这样想吗,夏花?”\n“我……”少女沉默了一下,“我怎么想……不重要了。”\n\n候鸟们在星空下休憩、玩水,对着湖面梳理羽毛,彼此之间有着微妙的牵绊,却又各自怀揣不同的心事。\n\n“迟早有一天,我们都会踏上不同的路途。我只希望,我们都能实现各自的梦想。我觉得只要那样就足够了。”\n长久的沉默之后,枫轻轻地抚摸着夏花的长发,发出了叹息。\n“这就足够了吗?”\n不知何时起,神气洋洋的小禾拽着一身湿漉漉的冬香走到两人跟前,颐指气使地下达命令。\n“喂,还没结束呢。在我说满意之前,你们都得继续陪我打水仗!”\n她与她相视一笑。\n“小禾,你可能忘记了,我是会魔法的哦?”\n“哇啊啊?!讨厌,不准作弊啦!枫姐,你管管这个人!”\n“呵呵……”\n\n无论是北方的鸟还是南方的鸟,都会在漫长的迁徙途中,感受到前所未有的自由与孤独。\n它们在广袤的大地上翱翔,俯瞰着人间的繁华与冷清,清晨的曙光与黄昏的余晖交替映照在它们的羽翼上;\n它们的生命之旅在这片天空下显得如此渺小,却又如此壮丽。\n\n终有一日,还是会迎来分别吧——\n候鸟们在各自的路径上继续飞翔,带着曾经的记忆与未来的希冀,迎接每一个新的季节。", - "DiscIP.214022.1": "核心旋律", - "DiscIP.214022.2": "凯旋旋律", - "DiscIP.214022.3": "午夜喵铃", - "DiscIP.214022.4": "琥珀已经好几天没来找小黑猫玩了。\n小黑猫躺在屋顶,晒着太阳,看天上的云彩,它开始觉得有点无聊。\n“喵——”\n小黑猫跃下屋顶,向旅人营地的方向走去。\n \n……\n \n幸运绿洲里,空白旅团的众人正围着一个显影器面面相觑。\n新许愿来的神器却不能启动,这种情况还是挺少见的。\n“恩赐不够了吗?”\n“不会啊,我们出发前才给心相石充满了的,而且……刚刚还避开了好几次战斗,这会应该还有很多才是”\n\n过了一段时间。\n“我听说,城邦里的神器维修都很贵……要不,我们再试一下?”\n“怎么试呢?”\n“我记得《埃摩居民生活指南手册》上写,遇到出现故障的神器,只要从上方三分之二处的位置,垂直向下狠狠给它一击,就会立刻修好……”\n\n“嘭!”\n显影器的屏幕忽闪了一下,然后出现了一个各种颜色组成的,圆盘状的图案。\n“这是,修好了吗?”\n尘沙还举着刚刚敲击显影器的手,呆呆地向另外两人确认。\n“显影器修好了……这算是,完成委托了吗?”\n \n“不过现在交任务已经有点晚了哦。”\n“那现在干什么?”\n“要不我们先试试这个显影器……欸这个留影盒,之前在这里吗?”\n \n显影器的下面,不知什么时候多了一个显影盒,包装略显破旧,上面还有模糊不清的文字。\n“我去准备饮料!”\n“我去准备零食!”\n被留在原地的琥珀看着那个奇怪的显影盒,有点怀疑,但还是把它放入了显影器。\n \n……\n \n落日正在从大地上收走光,周围一切开始暗了下来。\n小黑猫看着前方营地的轮廓,空气中传来一丝熟悉的气味,它确定琥珀就在那里。\n向着气味的方向,猫步轻轻,猫步悄悄。\n \n……\n \n“好无聊的影戏,完全不知道在讲什么”\n“那个,我觉得有点冷,可以坐你们中间吗?”\n“好……欸?怎么画面又花成了一片?”\n已经入夜了,房车里也是一片昏暗,只有显影器的画面闪着冷冷的光。\n这部显影盒的内容……与其说是无趣,不如说是,奇怪,甚至诡异。还时不时闪过纠缠在一起的黑白雪花点。\n而且,没有配乐,只有若有若无的风声。\n显影盒的包装已经模糊不清,她们打消了探究更多情报的想法。\n\n……\n\n“撕拉——”\n小黑猫想用前爪推开绿洲号的门,但发现推不动,\n然后它开始寻找其他的入口。\n\n……\n\n“外面没人啊?!鸢尾你是不是听错了?”\n小黑猫的前脚刚离开,尘沙就打开了车门,她大声地朝着车里还在看影像两人喊道。\n\n……\n\n“阿嚏——奇怪,怎么感觉毛毛的?”\n尘沙打了个喷嚏,然后又往沙发中间缩了缩。\n \n“尘沙你别挤啦,爆米花要撒掉啦。”\n鸢尾这么说着,但并没有做出阻拦的动作,相反她也往另外两人那边靠了靠。\n \n“咚、咚、咚、咚”\n三人的头顶传来声响。\n \n“我怎么觉得车顶上有脚步声…”\n琥珀伸手抱住了尘沙,她感觉有点奇怪,但具体是哪里又说不上来。\n \n“我也听到了。”\n“要再去外面看看吗?”\n“等一下,你们看……屏幕上的那口井里,好像有什么东西……要……要出来了?”\n \n……\n \n此刻小黑猫终于找到了入口——车顶上半开着的天窗。\n它舒展身形,然后从天窗滑了下去。\n落下的位置,正对着沙发上此刻看到影像“关键处”的三人……\n \n“啊——————”\n“喵————————”\n \n人和猫的叫声叠加在一起,划破了这片宁静的夜空。", - "DiscIP.214023.1": "核心旋律", - "DiscIP.214023.2": "凯旋旋律", - "DiscIP.214023.3": "涂鸦彩虹", - "DiscIP.214023.4": "最近……滑板的轴承像是生了锈,轮子转动时感觉有点阻塞,很不爽利。\n球棒也变得不趁手起来,挥舞时的声音就像是在抖落破布袋。\n密涅瓦觉得有点疲惫,但是她找不到原因。\n是学业变难了吗?\n不,她毫不怀疑自己这学期仍然能拿到白金公学的奖学金。\n那是灰风遇到什么麻烦了吗?\n俱乐部好像已经很久没和其他帮派争过地盘了,\n每天就是惯例一般地和帝国骑士在街头玩猫鼠游戏。\n想到这,密涅瓦看了看周围,新月满月她们不知道上哪去了。\n没有麻烦,没有学业压力,那为什么自己还是如此疲惫,\n像是对日常已经提不起兴致。\n\n“你觉得这东西真能让老大轻松起来吗?”\n“再怎么说老大也没比我们大多少,心里肯定也想出去玩的。”\n新月和满月抱着刚从外面采购回来的一箱喷罐,回到了俱乐部。\n\n“出去玩吧老大”\n“可是……”\n“别管什么可是啦,你看……”\n“噗呲——”\n一团鲜艳的红色在密涅瓦身前绽开。\n“外面今天天气很好哦。”\n\n半推半就下,密涅瓦跟着她们来到了久违的码头。\n密涅瓦有点恍惚,自己好像真的很久没有好好呼吸外面的新鲜空气了。\n“老大!接球!”\n密涅瓦下意识挥动球棒,信义绝的手感再次变得轻盈,将球击飞的那一瞬间,\n她感觉心中那些烦闷一下松快了许多。\n\n清脆的击球声让正在涂鸦的少女们停下了手上的动作。\n“老大好像很久没有笑这么开心了。”\n“是啊,这时候的她看上去才像是跟我们一样的女孩子。”\n“欸,你脸上沾上颜料了。”\n“小问题,沾上颜料总比下次打架挂彩好,对了。你想好这次画什么了吗?”\n新月再次举起喷罐。\n“我想想,画一道彩虹怎么样?”", - "DiscIP.214024.1": "核心旋律", - "DiscIP.214024.2": "凯旋旋律", - "DiscIP.214024.3": "一二三,跳!", - "DiscIP.214024.4": "“寻宝”——\n当第一位旅人出现,将目标锁定于星塔,所求之物变为神器的那一刻,\n这个曾经可以延伸出勇气和希望的词,就随着那些没落的遗迹一起,消失在人们的生活中了。\n\n“我们去寻宝吧!”\n正在准备午餐的鸢尾停下了手——虽然说是餐,但也不过是几片茶色夜莺罢了——她看向风尘仆仆赶回来的尘沙。\n“寻宝?!你确定?”\n尘沙说,虽然她一大早就出了门,但却在协会扑了个空——报酬好的委托早就被一扫而空了。\n但是在回来的路上,她从商店里播放的拍卖会影像里,发现了赚取朵拉的另一种方式——寻宝。\n虽然神器显然更受追捧,但那些上流社会的家伙们,偶尔还是需要一些别的稀罕物件装点门面,尤其是那些从遗迹里被带出来的奇怪古董,甚至会拍出难以想象的高价。\n\n“你看,这座城邦周围,肯定还有些未被搜刮的好地方吧!”\n“……姑且信你一回吧。没有做过勘探就出发去寻宝,这可是比爬塔还要碰运气的赌博哦?”\n鸢尾叹了口气,自知拗不过,开始收拾起行装。\n“话说琥珀呢?啊对,面包切好了,路上带着走吗?”\n琥珀像猫一般从房车的天窗跃下,怀里抱着一只松鼠。\n“它好像找不到家了。”\n“就去森林深处找找吧,那么大的森林,一定藏着好东西。”\n吵吵嚷嚷的临时寻宝小队,就这样朝着森林进发了。\n\n几个小时过去。\n这片树林实在太茂密了,她们怀疑再这样走下去,就要迷失方向了。\n“要打退堂鼓了?”\n“再……再走一会试试吧?”\n就在“要不还是回去吧”的想法冒出来的一瞬,松鼠突然从琥珀的怀里跳下,钻进了密林深处。\n寻宝小队的三人相互对了一下视线,就追了上去。\n拨开树枝藤蔓的遮挡,避开脚下拦路的根系,一个地宫遗迹的入口在她们面前突然地出现。\n“是入口。”\n“我打头阵,琥珀掩护,鸢尾帮忙观察周围地形!”\n“小心啊,尘沙!”\n“没关系,不就是宝物嘛,看我下去把它拿上来!”\n\n“吱——”\n松鼠再次回到琥珀身边,为帮它找到回家的路道谢。\n琥珀也对它示意,谢谢小家伙带她们终于找到这处遗迹。\n尘沙抓紧通向下方未知的藤蔓,深吸一口气,心中默念。\n“一”\n“二”\n“三”\n“跳——”", - "DiscIP.214025.1": "核心旋律", - "DiscIP.214025.2": "凯旋旋律", - "DiscIP.214025.3": "就在你身后", - "DiscIP.214025.4": "滑轮转动的声音驶出小巷,\n紧随其后的是整齐沉重的脚步声。\n“先走一步!”\n新月熟练地朝后方丢出一个球体——“砰”,腾开的烟雾拦住了追逐者的去路。\n在烟雾消散前,被迫停下的帝国骑士们只能看到满月留给他们的鬼脸。\n\n“轻轻松松!”\n“姐,你刚丢的那下太妙了!就算隔着铁皮我都能看到他们脸上的表情。”\n回到俱乐部的密涅瓦她们收起滑板,庆祝今天又一次在和帝国卫队的较量中大获全胜。\n与此同时的卫队哨所,气氛就不那么轻松了。接连被一群踩着滑板的孩子戏耍,帝国骑士们脸上多少有些挂不住。\n“我去!”\n士官长打量了一下这个还在试用期、满脸干劲的年轻人。\n即使她又翻车了,对帝国卫队的颜面也不会有什么损失吧?\n“那就交给你了。”\n\n隔天,在密涅瓦的带领下,新月、满月等一众俱乐部成员再次出动,来到灰城区的街头。\n远远望去,熟悉的路口只有一名骑士在值守了。\n“今天只派了一个人来,这是看不起我们?”\n“说不定是怕了不敢出动了呢。”\n满月扶了扶脸上的墨镜,\n“要不,我去炸她一下?”\n新月的手伸向腰间挂着的炸弹,发出提议。\n“等等……也许这是在诱敌深入,这帮铁罐头也学聪明了啊。”\n密涅瓦拦下跃跃欲试的新月和满月,悄悄靠近去探个虚实。\n\n就在即将到达自己的出手范围时,眼前的骑士摘下了她的头盔,轻轻摇头,金色的长发在阳光下熠熠生辉。\n“……怎么是她?”\n密涅瓦不怕来的是个厉害的高手,就怕缇莉娅这样认真又难缠的家伙。\n要是被发现,就可能会被这位骑士追到城外、追到荒野、追到林子深处、追到星塔里……就算缇莉娅的单车恩赐耗尽,双腿累到没了知觉,她也不会放弃的吧。\n“我们,要不还是换条路吧?”\n\n那天,新月和满月发现,滑板原来还可以在城墙上溜——", - "DiscIP.214026.1": "核心旋律", - "DiscIP.214026.2": "凯旋旋律", - "DiscIP.214026.3": "潋滟故池水", - "DiscIP.214026.4": "“妾身现在可以出发了吗?”\n“还不可以,千都世。”\n“妾身知道了。”\n\n这处静谧的小潭,溪流从上方的岩壁以一座小瀑的形式落下,又泱泱地流向视野之外。\n除了大宅,这就是千都世最常来的地方了,因为——\n今天的修行内容还是水。\n千都世不明白,明明自己的刀法,早就能利落地斩草,斩叶,斩泥,斩树,甚至斩开巨岩。\n但是“水”该怎么斩?\n刀伸进了水里,水就总是迎合着刀变了形状。\n刀抬起,水珠就跟着攀上了刀尖。刀甩落,水珠也跟着降下。\n怎么才算是将水斩断呢?\n插刀横于水中吗?水会绕上刀身,或是穿下而过。它自由自在,零与整融为一体。\n挥刀甩出浪涛吗?水会腾跃,翻滚,旋转,但永远不会像岩石和泥土一样断成一段段的明确的结果。\n千都世想不明白的事情太多了。\n她迎着溪流和潭水思考,挥刀,打坐,再挥刀,再思考……\n她有些疲惫了。\n在今日的第200次挥刀时,千都世没有注意到脚底沾上的水珠。\n“——!?”\n她滑倒了。跌进了潭水中。\n\n她没有想多体验水下的冰冷和窒息,所以她很快就选择站了起来——还好,这儿的深度只到她的膝盖。不过溪水落入的位置似乎就在此处的上方。\n千都世的秀发,就这样有些狼狈地被瀑布冲刷着。\n\n“原来如此。”\n她没有走开,而是继续感受着水流从上到下的涌动。\n\n她终于发现,之前没能知晓这点,是因为自己一直只在挥刀,却没有好好地把水捧在手心,或者淋在身上。\n现在,她和水流融为了一体了。\n\n她屏息凝神,又重新拿起了刀。\n在少女身上的流速逐渐舒缓。\n涓涓溪水,从她的指尖、剑锋上分离。\n\n瀑布的水,像被温柔的托举、引导,\n顺着她的刀锋挥舞,在半空中绕出了一个圈——\n这……算是斩断了水吗?\n千都世虽然不太确定解答,但她第一次感觉到了自信的畅快。\n“水,真是奇妙的东西。”\n\n“妾身……现在终于可以出发了吗?”\n“还不可以,千都世。”\n声音停顿了一下,“你太急躁了,千都世。”\n\n“出门前……至少得先要先拧干衣服,再擦干头发和身体……”", - "DiscIP.214027.1": "核心旋律", - "DiscIP.214027.2": "凯旋旋律", - "DiscIP.214027.3": "龙飞凤舞", - "DiscIP.214027.4": "“你到底在画什么东西?”\n \n不止一次有人站在赤霞身边,指着她画的符纸,露出了怀疑甚至鄙夷的神情。\n这确实情有可原——常规符纸的白纸黑墨,或是写着经文,或是惟妙惟肖的庇护神兽,又或是更通俗一点的祝福语——总归是看着像模像样,让人觉得可靠可信。\n但赤霞从不画那种符纸。\n毛笔在她手里,墨水沾湿笔尖,笔锋落在宣纸上,除了起始的那一瞬间,再没人能预测她到底能画出什么东西。\n看不懂轮廓的动物,歪扭笔画的字形,意义不明的符号,甚至全张涂黑。\n她总是这么异于常人,于是常人也回敬尖锐的声音。\n“这个真的有用吗?”\n“有没有搞错?”\n“你是不是在捉弄我啊!?”\n但赤霞不为所动,她的笔墨落在常识之外,又落在她的世界法则之中,那是只有她自己才能看到的世界,所以她不怕任何质疑,她对自己构建的术式有绝对的信心。\n“不灵你可以来找我啊?我会三倍退钱的。”\n她总是这么说着,脸上沾满墨水,像花猫一样,没有多余的解释。\n\n日复一日,被她的画作庇佑的人慢慢增加,那些无厘头又不着边际的涂鸦居然成了“可靠”的代名词。\n于是刺耳的声音慢慢减少,虽然依然会有人在她落笔的时候拧着眉头发出疑问,但评论也不再单一:会有人解释,会有人鼓励,会有人把她画的歪歪扭扭的小鸡当成玄师教派的新品种守护兽。\n赤霞总是满脸墨水,像花猫一样,在偌大的纸上涂写着,她搞不懂这些人到底在争论什么,也不想多关心。\n她成为玄师的那天,师父把这支笔交到她的手中。她时刻谨记着那时师父的话语:\n不要小看自己的想象力;\n不要局限于俗世的规则;\n不要害怕创造。\n\n她挥舞着毛笔继续和符纸作伴,对抗着常人看不见的异状与恐惧。\n这是只属于玄师的、龙飞凤舞的战斗。", - "DiscIP.214028.1": "核心旋律", - "DiscIP.214028.2": "凯旋旋律", - "DiscIP.214028.3": "白日花园", - "DiscIP.214028.4": "“闭上眼睛。”\n“放缓呼吸。”\n“试着想象,你站在一个房间里。这里温暖、安静,永远不用担心有人会打扰你。”\n“现在……你看到了什么?”\n年幼的女孩努力遵循着师父的引导,然而她的脑海中一片空白。\n她不能如实相告,这是修行不足的表现,师父一定会责罚她。\n长久的沉默令人不安,她必须要开口了。\n“我看到……许多花,我站在花园里。”\n“花园?里面都种了什么花?是盛开着还是枯萎了?”\n“嗯……”\n小小的谎言经不住缜密的拷问,花原败下阵来,她紧闭着眼睛,等待师父的批评。\n“修炼心性,最重要的是真实面对自己的内心,自欺欺人毫无用处。”\n“身为谷风的一员,我们必须面对一些难以接受的事情。如果你想象不出一个能够逃离现实的空间,以后的日子会很难过。”\n“这和平时的训练不一样,没必要急于求成。”\n花原尚且无法理解这番话的含义,但她敏锐地察觉到师父的态度——师父竟然没有任何责备的意思。\n“不过,你说的‘花园’,就像庭院里那片吗?”\n“是。”\n情急之下,她的第一反应便是那片小小的、毫无生机的花圃。那里曾经生长着向日葵,如今只剩下低垂的茎秆和一碰就碎的枯叶。\n她常常盯着花盘里风干的葵籽出神。她幻想过向日葵开花的样子,一定很漂亮。\n\n翌日的傍晚,花原外出归来后,却发现花圃里的土被翻起;残破的向日葵也不见了踪影。\n她心头一震,背后传来师父幽幽的声音:\n“以后浇水护苗,种种杂事便是你来负责了。”\n那一年的夏天,她终于看到了灿烂盛开的花海。\n曾经的空白染上了初生的金黄,她终于搭建起了与世隔绝的小天地,如泥土一般柔软而坚实。\n\n后来,花原离开了那座庭院,过往被她一丝不苟地打包封存。\n\n直到组织安排她前去安置一位受伤的前辈时,她才又重新回到了这阔别已久的记忆之庭。\n前辈曾与她的师父有过片面之交,如今不免发出感慨:\n“这个院子,当真是不错。从前我也来拜访过几次……那时候,你还是小孩子呢。”\n“当时我还和你师父说,这片地不种点花花草草的可惜了。结果,到现在还是这样。”\n她怔了一下:“我们,以前种过向日葵。”\n“怎么会呢?她告诉我,组织上不允许私自改动院子,要伪装成无人居住的样子。我几乎每年都会来一趟,从来没见过向日葵啊。”\n\n金黄的房间里,花原一遍又一遍推演着可能性。\n攀塔会让人忘事。\n关于向日葵的记忆,又是什么时候进入她的脑海中的?\n它是假的吗?是捏造的吗?\n会是自己创造的,虚幻的梦吗?\n她希望自己相信,前辈才是记忆缺失的那个人,这一切都是真实发生过的。\n但正如多年前她被教导的那样,她无法欺骗自己。唯一可以证明真伪的那个人,教她翻土、教她种下、教她沾水的人,已经消失了——\n只有找到她,她才能解开一切的秘密。\n一定要找到她。\n\n她起身走向阳光。\n下一段旅途也可能没有尽头。", - "DiscIP.214029.1": "核心旋律", - "DiscIP.214029.2": "凯旋旋律", - "DiscIP.214029.3": "猫之珍藏", - "DiscIP.214029.4": "传说中有一只喵喵神,\n祂的左眼是月亮的象征,可以散发光辉,治愈一切创伤与疾病。\n祂的右眼是太阳的象征,可以射出火焰,清除一切罪恶与邪灵。\n入我喵喵门,在喵喵神的猫眼之下,祂的信徒便会得到庇佑。\n啊,当然,入门也是要收费的。1000朵拉就可以……呃呜——\n \n正对着孩子们侃侃而谈的男人被一枚颜料弹击中,子弹爆裂而溅出的液体在他脸上留下火热的痛感。\n“哇啊啊啊啊啊……好辣、好辣!!”\n被痛楚刺激到的他胡乱地抹着脸,反倒让那些辣椒水侵入了更脆弱的地方,\n“啊啊啊啊啊啊,我的眼睛!!”\n男人狼狈翻滚的样子逗乐了远处的射手。\n“哈哈哈哈,活该!以后不准胡乱骗小孩儿钱。”\n射手又发出一枚颜料弹,打在了男人脚边,暗含警告。“不然,我猫眼大人不会饶了你!”\n——逆光的身姿在灰城区杂乱的泥土路上投下一道扭曲而又巨大的阴影。\n此刻,又是一道应景的风,吹起射手散乱的头发,也吹走了那股谎言的味道。\n\n“猫眼大人?哇……你难道就是喵喵神?!”孩子们围拢在阴影之下。\n“不对不对,猫眼大人是猫眼大人,喵喵神是喵喵神……唔,当然,猫眼大人也可以是喵喵神,哈哈哈哈!”\n射手放肆狂笑的姿态让孩子们小心翼翼地退开半步。\n“走走走,还、还是别和她搭话了吧?”\n胆小的孩子先撒开腿,胆大的孩子还伸手戳了戳枪管。\n“哇,我摸到了喵喵神的枪!”\n“它叫‘逗猫棒-魔典断章-改’!记住咯,哈哈哈哈哈!”\n“好……好长,记不住,不过喵喵神,再见!”他们笑闹着与射手告别,这个小小的角落也终于重归宁静。\n\n“喵……”角落里散乱着的纸箱堆突然抖了一下,紧接着传出一声细微的猫叫。\n被刚才那场闹剧吓得钻入夹缝的小脑袋刚警惕地探出,\n然后就立刻和面前蓝色的、属于体型远大于它的这个生物的——这双美丽大眼睛打了个照面。\n“呜噫——喵——!”凄厉的叫声和逃窜的动静后,这个角落就只剩下了少女自己了。\n\n“哼,胆小如鼠的猫!”射手气鼓鼓地背起了自己的‘逗猫棒’,\n“刚才听到的喵喵神确实有点意思……卡西米拉又一直躲着我,不如先去找找祂玩玩,嘻嘻。\n看看是祂右眼的火焰厉害,还是我猫眼大人的枪更厉害~”", - "DiscIP.214030.1": "核心旋律", - "DiscIP.214030.2": "凯旋旋律", - "DiscIP.214030.3": "午后间隙", - "DiscIP.214030.4": "午后阳光明媚,微风晃动树影,这是宁静而平凡的某一天。\n薇洛正伏案工作,和寻常一样,她总有做不完的事务。但今天,她看着桌上凉掉的茶,手中的笔不停,思绪却有些飘远。\n她总觉得,有客人要来了。\n像是回应她的所思所想,蝉鸣在屋外吵闹,伴随着几声奇怪的动静,敞开的窗户忽然映入一个影子,人未到声音已经先一步传来。\n“哈喽——!薇洛大人,今天又在忙什么呢?”\n薇洛和翻进窗户的菈露对上了视线,并送上恰到好处的微笑:\n“当然是工作啦,菈露大人。”\n翘班的少女被阳光笼罩,一如既往地提着点心和零食,笑着冲她招了招手。\n“我带了下午茶来咯,休息一下吧~”\n \n薇洛总是调侃菈露,如果哪天菈露是正儿八经地从大门走进来的话,要么是菈露自己闯了弥天大祸,要么就是地理协会和恩赐意志要彻底闹掰收不了场了。\n每到这种时候,菈露总要义正词严地替自己辩解。\n“我是偷溜出来摸鱼的耶?哪有摸鱼的人大摇大摆走大门?那不是分分钟就要被逮回去吗?!再说了,你不觉得这种偷偷摸摸的氛围,才是摸鱼的精髓所在吗?”\n薇洛对她这理直气壮的态度,只会回敬一个欣慰的、加上一点点忽略不计的羡慕的笑容。\n看在她每次都会带下午茶的份上,薇洛办公室的这扇窗也就一直风雨无阻地为菈露敞开。\n \n“今天又是什么口味的薯条?”\n薇洛放下手中的笔,将铺满文件的桌面收拾干净,为到来的下午茶空出位置;\n菈露撇嘴,开始把带来的美味一件件摆上。\n“上次不是你说不想吃薯条了吗?正好街口开了一家新的面包店,我买了些甜甜圈和面包~”\n“哟,居然还记得我说的话啊?”\n她打算顺势活动一下筋骨,\n“那我去打水吧——今天的菈露大人,想要喝什么口味的茶呢?”\n“我想要,午后阳光感觉的味道,嘿嘿。”", - "DiscIP.214031.1": "核心旋律", - "DiscIP.214031.2": "凯旋旋律", - "DiscIP.214031.3": "刀与斧的铮鸣", - "DiscIP.214031.4": "她第一次见到她,是在一个普通的雨天。\n千都世如往常一样,一丝不苟地整理床褥,层层卷起,将三把太刀依次排列好。\n她的修习之旅并没有固定的路线,每日随心而行。锋利的刀刃不会只在一块石头上打磨。\n只是这一次,她破例多停留了几日,住所楼下点心铺贩卖的饭团十分美味,牵绊了她的脚步。\n无论如何,也到了该离开的日子了。\n\n她背起行囊,推开门便听见楼下传来的吵嚷声:\n“你们这饭团有问题!我吃了之后肚子疼得要命,你们必须负责!”\n“不给我一个说法,我今天绝不会回去!”\n点心店门前集满了人,如同苍蝇闻到腐肉般兴奋不已。\n千都世讨厌看到这样的场景。\n如果她的修为再高一些,就能撕破这些伪装面孔下隐藏的恶魔,化身为刀将其斩除。\n但是今天,她大概是吃不到作为道别纪念的饭团了。\n\n“麻烦您冷静一些,单纯的情绪宣泄对解决问题没有任何帮助,还请您告诉我事情的原委。”\n千都世站在楼上,望见一位身穿黑袍的蓝发少女。人群如水流般分散,交错的目光审视着这位不速之客。\n“这身制服……她是辩护师?”“店家要倒霉咯,这下得被狠狠敲上一笔了。”\n千都世听得出这并不是一个受人敬仰的身份。辩护师,究竟会为谁辩护?\n“……嗯,我明白了。”\n“您在三天前购买了饭团,昨天晚上食用后感到身体不适。”\n“请问您将饭团带回家之后,有做保鲜处理吗?”\n——如凌厉的刀锋一般,直击敌人的要害。\n“最近天气炎热,常温放置容易导致食物变质——严谨一点来说,您无法直接证明店家存在问题,只能下次多加留心。”\n\n人群散去,细雨淅淅沥沥地下了起来。千都世依旧伏在栏杆上,体内涌动着一股奇异的冲动——她渴望与这位辩护师一较高下。\n直觉告诉她,与这个人交手,能使她变得更加锋利。\n但对方的手里没有武器,“刀”是不会做如此不义而无礼之举的。\n就在她强忍着发出邀请的冲动时,那人似乎也感应到了她的气息,抬起头直直地望了过来。\n——隔着雨幕,也能感受到如焠火的利刃一般,赤红、热烈的视线。\n\n\n两年后,千都世的修习之旅暂时告一段落。\n她为自己找到了落脚地,一座鲜有人造访的,早已年久失修的驿站,这里被她取名为——“听雨亭”。\n今天的她,一早就嗅到了落雨的气息,然后思考起,该怎么招待过路的旅人们。\n如她所料,午后狂风大作,暴雨夹杂着碎石砂砾,几乎将屋顶掀翻。\n晦暗的天空下,一道人影顶着风雨艰难前行。\n“请问,您是否需要暂借一隅休憩?”\n千都世挥舞着修长的太刀,那是她独有的待客礼仪,几乎所有人都会落荒而逃。\n然而,一把坚韧的巨斧迎面劈来,刀斧交缠的瞬间,发出震耳的铮鸣。\n“不必了,我还要赶路。多谢好意。”\n——折光的刀刃间,映出一双赤红的眼睛。\n强烈的欣喜令千都世握紧了刀柄,她几乎在瞬间就进入了心流。这次,她势必要弥补前述的遗憾。\n\n不知交手后,那人是否愿在听雨亭稍作歇息,吃一个她亲手做的饭团。", - "DiscIP.214032.1": "核心旋律", - "DiscIP.214032.2": "凯旋旋律", - "DiscIP.214032.3": "真相☆梦工厂", - "DiscIP.214032.4": "“快开门——!”\n“来啦——”\n还没等开门的奥菲尔把路让开,雾语的身子就等不及地扑了进来。\n“关门——!”\n“好嘞——喂——小雾语。人家可不是迎宾小姐噢!”\n\n这是一座魔女们私下生产最劲爆新闻的小作坊——是诺瓦大陆的大公司们、城邦商会的蛀虫们、恩赐意志的腐败神官、表面光鲜的帮派老大们,最头疼、最真实、最热辣的黑料原产地!\n绯曈传讯的新闻早就是落伍的东西了!\n谁不知道这些便宜废纸早就在版面上塞满了广告,被金主堵住了嘴?\n\n“不如说,以后还是别在软文和广告里插播新闻了,真别扭!”\n“小雾语的评价还真是一如既往的刻薄呢!”奥菲尔笑盈盈地给气喘吁吁的来客端茶倒水,“你不会又被退稿了吧?”\n雾语没好气地甩给奥菲尔一沓稿纸,\n“你看,我就说白调查了吧——”\n“这是……上周你说的那个……”\n“他们只要一发话,啪——两个礼拜的卧底,查了一下午图书馆,通宵赶稿,外加十几张照片——全都白折腾啦!”\n“好可怜,小雾语乖——!”\n“不要揉我头啦!老被这样欺负奥菲尔也很生气吧!”\n“我只是个主持人噢,只会播公司给我的稿子呢!”\n“所以羡慕你啊,只要长得好看声音好听,然后昂首挺胸的拿起话筒就可以完成工作了!”\n“嘿嘿,小雾语也真是辛苦了,我这不是来给你当守门员了嘛!”\n\n雾语虽然还持证上岗,却早就被绯曈传讯的大人物们拉了黑名单——凡是她交上来的新闻,要多审三轮——得罪员工不要紧,要是得罪金主,可就是灭顶之灾了。这种小事大概也不仅是绯曈传讯的底色,而是弗拉维奥的底色了。\n所以她才想到了自己派新闻的主意——就破屋子,就取名叫“真相梦工厂”好了。\n\n“可是小雾语啊,这样的话,报道就全都得自己写了哦。”\n“我知道!”\n“所有照片也得自己拍哦,调查的资料也得自己跑哦。”\n“我当然知道!”\n“连墨水和纸都得自己找哦?”\n“这我怎么可能不知道!”\n“可是小雾语啊——”\n奥菲尔凑到了正在忙乱收拾着稿纸的雾语面前。\n“做这种事,到底有什么好处呢?”\n\n雾语停下了手。抬头的目光里有些埋怨,也有些动摇。\n“我可是魔女啊?!这点志气都没有的话——”\n“没有钱赚,会被通缉,而且。”\n\n提出设问的人,用她美丽的脸更凑近了魔女一分、更认真地、直直盯住了她的双眼,\n“可能没有人知道是你做的哦,没有人会感谢你哦。你明白这点吗?”\n“呜——” \n魔女的眼里有点闪烁起来了。\n“……我可能,确实,还不够知道……”\n\n“唉。”奥菲尔叹了口气,退了一步,“这点觉悟可不行啊,小雾语。”\n\n“现在该告诉我,把我大老远叫来,除了帮你看门,我还能帮上些什么忙了吧?”\n然后,她捋起了她漂亮衬衫的袖口,\n“该开工咯,今天的真相还没加工好呢!”", - "DiscIP.214033.1": "核心旋律", - "DiscIP.214033.2": "凯旋旋律", - "DiscIP.214033.3": "与骨共舞", - "DiscIP.214033.4": "今天的诊所来了一名有趣的病人。\n科洛妮丝抽出她的病历本,在姓名栏上标注下一个特殊的符号。\n“来自恩赐意志的……黄昏裁判的审问官小姐,呵呵。”\n \n“医生,我觉得最近自己有些不舒服。”\n诊室里,身着修者服的病人正细细地喘着气,面露痛苦。\n“肺……不,那里应该是心脏吧,会有钝痛感。”\n科洛妮丝望着她捂向右胸的手,感觉自己的神经跳动了一下——\n这个显而易见的谎言,明晃晃地亮出了这名“病人”不同寻常的目的。\n \n“医生、医生,为什么还不开始听诊,反而一直盯着我的右手臂呢?”\n病人又迫不及待地开启了新的话题。\n“是喜欢我手臂上的那枚袖章吗?呵呵,这个标志,会不会让医生有种怀念的感觉呢?”\n“一般来说,话太多的病人,我会给他灌噤声药剂的。”\n科洛妮丝笑盈盈地拿起一管泛着紫光的药剂。然而下一秒,它便出现在了病人的手上。\n“会很苦吗?会很痛吗?喝下去一定就知道了吧~”\n病人的眼神蠢蠢欲动,嘴角咧开了与科洛妮丝相同的弧度。\n\n药剂顺着喉管流入胃袋,带起一股火辣辣的炽热感。\n这股疼痛恰到好处,过于舒适的体验令格芮享受地眯起了双眼。\n她试图发声,却惊奇地发现药效竟然来得如此之快——\n“咿……,呃啊,唔——!”一连串的气音从嘴里蹦出,或许连本人都不知道自己到底想说些什么。\n“——唔!”\n格芮朝医生竖起了拇指——她其实是想说,这比她自己在审讯室用的那款还要有用,以及……\n这样的人才……为什么会轻易放走她呢?\n\n“砰——”被医生扫地出门的格芮拍了拍修者服上沾染的灰尘。\n她抱起之前放在诊所门口的铲子。\n今天只是想和那位有趣的“死神”医生打声招呼,倒确实收获颇丰:没错,格芮确实闻到了秘密的味道——\n与“死亡”共舞的香氛。", - "DiscIP.214034.1": "核心旋律", - "DiscIP.214034.2": "凯旋旋律", - "DiscIP.214034.3": "观众", - "DiscIP.214034.4": "※待更新", - "DiscIP.214035.1": "核心旋律", - "DiscIP.214035.2": "凯旋旋律", - "DiscIP.214035.3": "海猎时刻", - "DiscIP.214035.4": "※待更新", - "DiscIP.214036.1": "核心旋律", - "DiscIP.214036.2": "凯旋旋律", - "DiscIP.214036.3": "迷途的朝圣者", - "DiscIP.214036.4": "“天使吗……?你来接我了……?”\n“不是天使哦,仔细看看,穿着修者的衣服……是我哦。”\n“对不起姐姐……我看东西越来越模糊了……”\n“是我不好,没听祭司的话,晚上偷偷看漫画,把眼睛看坏了……”\n房间里重复回荡着令人麻木的医疗神器的声音。\n躺在病床上的女孩望着身边的修者,在这片如棺木般的纯白中,那抹红显得格外亮眼。\n \n“没关系,其实大家都管姐姐叫死神。”\n“嘿嘿……骗人,死神才不穿修者的衣服。”\n格芮没有反驳,她回忆起了前几天的事——\n\n“你代表大圣所,就去那边待上几天吧——就当做做样子就行,表示神还没有抛弃他们。”\n长者用命令的口吻催促着——她虽然知道格芮的另一个身份,但至少在这,她确实可以用前辈的口吻下指示。\n“我并无推辞的意思,但,应该有比我更合适的……”\n“我不想再和那帮老顽固争论谁最合适了,你出发吧。”\n“还有,临走前记得换套衣服,你现在的样子,就像刚地狱里爬出来的恶魔,鞋底和衣角还沾着……”\n\n格芮草草收拾好行李便出发了。\n对每天都沐浴在猩红中的她而言,这时布置她去履行一个真修者的职责,反倒令她不知所措。\n但当她真的来到这里时,却闻到了那无比熟悉的——死亡的味道。\n\n祭司领着格芮来到深处的卧房,这里只躺着一位虚弱的少女。\n“这个孤儿从小就被遗弃,她在这里长大,已是一位虔诚的信徒……但她的病,这么多年已经到极限了吧,估计是撑不了多久了……哎,好可怜。”\n“……谁,谁在那……”\n“乖,别起来,好好躺着,大圣所的祭司来看你了哦!”\n“我——”\n“啊啊……大人!神明听见我的祈愿了……太好了,太好了……”\n格芮愣住了,已经历过大小无数次战役的她,还没有哪回让她慌乱至此。\n“……还是叫我姐姐更合适吧,我只能算是个……实习修者。”\n沉默良久,她憋出了一句冷静的问候。\n\n“姐姐……好痛……!”\n女孩的挣扎与神器的报警声将格芮的思绪拉了回来。\n擅长伤人而非治人的她,几乎是下意识地,她让女孩的手抓住了自己的手臂。\n抓痕处慢慢地渗出红印,就快渗出血来——女孩也逐渐恢复了平静。\n“姐姐……我,好痛……”\n“疼痛是活着的证明。”\n“姐姐你不怕疼吗……?”\n“……我是不感受疼痛就没办法活下去的人,所以你要是觉得痛了,就分姐姐一点吧?”\n女孩犹豫了一下后,本就抓紧的手握的更用力了,就像回应了她的期待一样。\n“姐姐……你痛的时候会想神明大人吗……?”\n“姐姐……神明大人会听见我的祈愿吗……?”\n“姐姐……为什么非要痛才能活下去呢……?”\n“姐姐……你还在吗……?”\n\n悠远的钟鸣自远方传来,孩子们穿着黑色的衣裳聚在院中,祭司领着大家齐唱颂歌。\n格芮俯身,轻抚着手臂上的伤疤,然后为碑前献上了一束白玫瑰。\n“这是一场痛苦的巡礼,但此刻,你便不用再受苦难了。”\n“愿恩赐之神,护佑你身……”\n她虔诚的闭眼。\n“……我会为你祈祷。”", - "DiscIP.214037.1": "核心旋律", - "DiscIP.214037.2": "凯旋旋律", - "DiscIP.214037.3": "抓住传说", - "DiscIP.214037.4": "这家新开的娃娃店铺,生意很好,并且这里的布娃娃都很特别,用专业人士的话来说,就是——\n“因长时间的细心呵护,而产生了爱与灵魂。”小禾满脸认真,但讲出的话却让别人摸不到头脑。\n“应该是指……布娃娃被护理得很好的意思吧?”冬香尝试着理解小禾所说的话。\n“没错!而且,你看它们身上的小饰品,简直就像是量身定做的一样。“\n一旦讨论起布娃娃,小禾就开始变得滔滔不绝了起来。\n“那种恰到好处、并且丝毫不会显得多余的感觉,只有满溢的爱意才能做到!”\n说着,小禾咽了口口水。\n“……所以,如果能带一只回家的话……!”\n\n“不行!家里已经没有空间了。而且来之前已经说好了的吧?今天只是来看看的。”枫打破了小禾的梦想。\n“是啊。而且,假如这家伙真的动手的话……”夏花也叹了口气,“这店过不了今天就会倒闭了。我说的没错吧?娃娃机仙人?”\n没错,这家店的商法是——无论看上哪个娃娃,都不能直接购买,而是得用抓娃娃机碰运气!\n“哼哼……这可是我大展神威的好机会,祈祷我会手下留情吧——”\n\n“那个!请问你很会抓娃娃吗?”二人的对话被一名孩童的天真问句所打断。\n四个人不约而同地看向这个小小的闯入者。\n“啊……哎?”小禾还没有搞清楚情况。\n“刚刚,是不是她叫你‘娃娃机仙人’,所以你很会抓娃娃,对吗?” \n“是我没错……”\n“求求你了,娃娃机仙人,帮我抓到圆滚滚吧!”\n“哎哎?”\n\n“圆滚滚”大概是孩童最喜欢的布娃娃的名字吧,他攒下的零用钱都要见底了,仍然还是没有抓到。\n\n按键,投币,然后“啪叽——”、“嗡嗡——”、“哐当——”。\n“给你,记得要好好对待他。”小禾三下五除二地就搞定了这艰巨的任务,把“圆滚滚”递给了他。\n“哇,谢谢你,你果然真的是娃娃机仙人!”孩童抱着娃娃开心蹦跳着离开了。\n“不愧是小禾……”\n“……确实很厉害啊。”\n“今天小试牛刀,现在就先回家吧。等下次有心情再来——”\n\n刚出门,众人发现方才的孩童被另一名女孩阻拦住了去路,她似乎想要抢走他手中的圆滚滚。\n“放手!这是我刚求娃娃机仙人帮我抓来的圆滚滚君!”男孩蹲在地上死死地抱着娃娃。\n“该放手的人是你才对!凭什么给我的噗咻噗咻君乱起名字!”女孩同样拼尽了全力。\n“我的——”\n“是我的——”\n\n“这种状况一般怎么处理啊?”\n“……关于娃娃的事,还是问她比较好。”顺着夏花的目光,众人看向了小禾。\n\n“嗯——!这里面肯定有什么不对!”她没有过多的犹豫,就奔向了两人,“你们俩!给我停下!”\n三个小个子在一番混乱的追闹中冷静了下来。\n原来,女孩丢失了一个名字叫噗咻噗咻君的玩偶,而且噗咻噗咻君,简直就和圆滚滚长得一模一样。\n“不仅仅是长得一样……如果缝线的路径、起球的地方……甚至难以注意的小污渍都能对得上的话……”\n在听过女孩的描述后,小禾可以断定,眼前的圆滚滚就是噗咻噗咻君。\n“这到底是怎么回事……?!”\n\n“一定是铁爪大盗干的!”女孩愤愤不平的说道。\n“铁爪大盗?”\n听女孩描述,这是灰城区孩子们口中流传着的一个“专偷孩子们心爱布娃娃的大盗”的传说。\n无数布娃娃遭其毒手,许多孩子们陷入了失去心爱同伴的悲痛中,久久不能自拔。眼前的女孩看来就是其中的受害者。\n“难道这家店……原来如此。”\n原来这些有着”爱与灵魂“的布娃娃,都是从孩子们手里偷来的吗?\n——好一个铁爪大盗,原来这就是所谓的“灯下黑”?\n“放心吧。” 小禾燃起了从未有过的斗志,“赌上娃娃机仙人之名,我一定会将你们的同伴解救出来的!”\n“小禾她,好像……很有干劲呢。”枫有些担心又有些欣慰的扶住了脸。\n“……随便她吧。我们待会,得做好打架的准备了。”夏花默默地开始擦拭手中的法杖。\n“打架?诶?要和谁打架?”冬香似乎仍然在状况外。\n\n后来,铁爪大盗的传说,就加上了一个有趣的收尾:一位神秘的抓娃娃仙人登场,仅凭一己之力、便将整个店的抓娃娃机搬空了,孩子们心满意足地找回了自己的同伴……而邪恶的铁爪大盗,在恼羞成怒后,也被抓娃娃仙人顺利地绳之以法!\n真是可喜可贺,可喜可贺。", - "DiscIP.214038.1": "核心旋律", - "DiscIP.214038.2": "凯旋旋律", - "DiscIP.214038.3": "波光漫游", - "DiscIP.214038.4": "“天气也太热了吧……”\n黏腻的发丝纠缠在后背和脖颈上,希娅翻来覆去换了各种姿势,还是无法舒适地午睡。\n每逢盛夏,她总因这头长发而烦恼,却又舍不得剪去太多。\n既然睡不着了,不如出去走走。\n一推开门,室外的热气扑面而来,沙滩如同一张巨大的烤盘。\n炎炎夏日,无处可逃。\n\n“救命,救命——”\n“有人吗?快来人啊!!”\n一个小女孩在海中挣扎着,努力保持身体不被海水吞没。她的同伴们慌了神,手足无措地站在岸边。\n希娅见状,顾不得脚下灼热的沙石,脱下鞋子赤脚飞奔向海边。\n幸好小女孩离岸边不远,只是个子太小,往海里多走几步便触不到海底,陷入了危险之中。\n“别怕,放轻松,你不会有事的。”\n希娅双手托起小女孩,很快将她带上了岸。同伴们立刻围了上来:\n“栗拉,你还好吗……”\n“我们错了,我们不应该笑话你……”\n希娅敏锐捕捉到了关键词,皱起眉头:“怎么回事?”\n小孩子们支支吾吾不敢说话,几个游泳圈横七竖八地堆在沙滩上,看样子是一起来玩的。\n“她们不相信我和鱼是好朋友。”\n原本一言不发的小女孩突然开口,声音充满了委屈:“昨天妈妈带着我一起打渔,我遇到了一条脑袋大大的,身体是灰色的鱼,它一直跟着我们。”\n“我和它约好了今天再见,它还冲我甩了甩尾巴。”\n“我就想着带大家一起来找它玩……可是,等了好久它也没来。”\n“所以,你就想去海里找它?”希娅大概猜出了事情原委,“大家不相信你和鱼是好朋友,你要证明给他们看,对不对?”\n\n安抚好小朋友们后,希娅索性找了一块树荫坐下休息,省得她们一不小心再闯祸。\n“……姐姐,这个游泳圈,送给你。”\n希娅回过头,对上了小女孩充满期待的目光,内心深处的记忆突然被唤醒。\n\n——小时候的她,也坚信自己和鱼是好朋友。\n不仅是鱼,还有螃蟹、贝壳、海星……大海中的一切,都是她朝夕相处的同伴。\n那时还不会游泳的她,常常坐在游泳圈里,顺着海浪漂流,漫长的夏日因此变得不再难捱——\n\n于是,希娅接过游泳圈,牵着小女孩的手,朝海边走去。", - "DiscIP.214039.1": "核心旋律", - "DiscIP.214039.2": "凯旋旋律", - "DiscIP.214039.3": "夏日栖息地", - "DiscIP.214039.4": "花铃有些郁闷。\n尽管圆满解决了奶奶的事情,但是随之而来产生了新的烦恼。\n像今天这样晴朗微风的日子,本该是一个享受夏日的好天气。她可以和希娅在海边挖螃蟹捡贝壳,让希娅带着自己冲浪,傍晚和希娅坐在沙滩上一边看夕阳一边吃烧烤……\n然而,她美好的计划无法实现了,此刻的沙滩上多了太多人。\n……太多本不应该存在的人。\n\n“哇,这个冲浪板好帅啊!鸢尾,是时候给‘小绿’换个新皮肤了!”\n“可是,目前我们没有改装小车的预算,只能等什么时候接一个大委托……”\n“呵呵,如果尘沙感兴趣的话,我可以教你简单的冲浪。”\n“好耶——”\n\n“作为卡洛镇当下最受欢迎的航海旅人,希娅可以分享一些你在出海时遇到的精彩故事吗?”\n“精彩……故事?”\n“对,越离奇越好,越恐怖越好哦★”\n\n……这些人,到底什么时候能走啊?!\n花铃坐在树荫下,望着希娅被各种人团团围住,手中的易拉罐捏成了麻花。\n手机响了,她打开一看,竟然是琥珀发来的短信:\n“为什么不过去一起玩?”\n花铃瞪大了眼睛。出于礼貌,她前几天被迫和这些人交换了联系方式,但她根本不想产生多余的联系。\n这个琥珀……平时没怎么见她说话,没想到她主动找上门了。就在花铃思考该怎么回复的时候,第二条信息弹了出来:\n“不坦诚的话,对方就不会知道你的心意了。”\n花铃猛地站起来,发现琥珀就站在离她不远的冷饮摊旁。很显然,她的一举一动都被对方暗中观察着。\n\n于是,花铃选择了更直接的沟通方式,她气冲冲地跑到琥珀身边,盯着她的眼睛,一字一句地说:\n“你干嘛关注我?”\n她在琥珀眼中看到了震惊、动摇、惶恐……紧接着,琥珀的脸竟然慢慢变红了。\n“你、你这是什么意思啊……”花铃也变得不知所措起来,太阳晒在她的脸上,她觉得越来越热了。\n\n“琥珀、花铃——你们聊什么呢?”\n“咦?你们的脸……怎么都像西瓜汁一样?”\n“我先走了。”琥珀丢下一句话后,飞速逃窜。\n“喂!你到底什么意思啊!”\n然而,花铃的质问没有回应,她盯着琥珀的背影,没留意到身后逐渐逼近的危险:\n“啊——我的耳朵!!你快松手!!”\n“终于摸到了!太棒了,我早就想摸一摸了……鸢尾你也来试试吧!”\n“尘沙,这样是不是不太好……”\n“是非常不好!你们把我当成什么了啊?!”\n花铃挣扎无果,尘沙的力气比她大了太多。无奈之下,她终于喊出了藏在心底的那句话:\n“希娅——希娅——你不要和别人玩了——”\n“快来、快来救救我啊!!”", - "DiscIP.214040.1": "核心旋律", - "DiscIP.214040.2": "凯旋旋律", - "DiscIP.214040.3": "勇气之拳", - "DiscIP.214040.4": "在那个刹那,少女的头脑一片空白。\n她以为自己还在寻找答案;可实际上,她的身体却比思维更先一步地行动了。\n\n“哈!”\n拳头刮起了风暴,岿然的敌人怒吼、咆哮,却不得不往后倒退。\n\n巨大的魔物,有着与其体型相匹配的顽强生命力,光靠这一拳还不足以让它倒下。\n更小的魔物们还在源源不断赶来,被打倒的怪物在面前堆砌成一堆堆小山。\n\n战况依旧焦灼。\n但奇妙的是——\n她完全不觉得自己会输。\n有生以来第一次触碰到的情感。她迟疑了很久才确认。那是——\n\n……信任……相信……信赖……\n……还有,一点点,自信。\n\n原来我可以这么习惯……和别人一起战斗,少女心想。\n她曾经练习过无数次,却总是觉得,只能在梦中实现。\n\n心脏怦怦直跳,汗水从额头上流淌下来。\n从未有过的危机,从未有过的重担。\n然而,她的内心却又是从未有过的自由、放松、愉悦。\n每一次挥出拳头,都拼尽全力、酣畅淋漓。\n\n她知道这一切的来源。\n那个给予了她宝贵机会的人、那群默默守护着、引领着她的伙伴。\n而这一次,轮到她来保护大家了——\n这个念头一旦浮上脑海,便有无止尽的勇气浮上心头。\n\n她,绝不会输。\n直到庞然敌人颓然倒下,直到欢呼声从背后响起,直到天空的光芒透过森林落在身上……\n她看着自己的拳头,将激昂的信心转化为确实的胜利,紧紧攥在手心。", - "DiscIP.214041.1": "核心旋律", - "DiscIP.214041.2": "凯旋旋律", - "DiscIP.214041.3": "启程的礼物", - "DiscIP.214041.4": "星塔里的故事书里,描绘了某个大陆的文化习俗,那里的人们会冬季大雪时庆祝一个纪念神诞生的节日。大家会在这一天一起吃美味的烤鸡,围在暖和的壁炉边拆礼物——听说礼物都是奔跑在天空的驯鹿送来的。\n看起来和诺瓦大陆的雪愿节类似。\n但用驯鹿送礼物……\n雪愿节的前一周,菈露看着仓库里的雪橇,又想起之前奥尔贝德给她的那根鞭子,突然有了主意。\n\n清早,她来到森林里,找到了两只正在吃草的驯鹿,拿着胡萝卜连哄带骗地把这两个大家伙引到了她家附近。\n之后她又从仓库里把雪橇拖了出来,装上准备好要送给友人们的礼物。\n最后,为了让这辆雪橇看上去更有趣,她在雪橇上摆放了几个可爱的玩偶。\n那么接下来,只要让驯鹿拉着车飞上天空奔跑——\n\n飞天的魔法似乎在很久之前学过,菈露隐约记得当年老师在室外的实训课上讲过。她拿起鞭子,凭着回忆,随着默念的吟唱结束,甩出去的鞭子打得出一片雪雾,光魔法像飞舞的精灵在雪橇和驯鹿之间跳跃。\n随后,作为装饰的玩具突然动了起来,受到惊吓的驯鹿挣脱了缰绳,玩具们拉起缰绳,拖着雪橇在雪原上狂奔。\n\n诶?诶?诶?这不对吧!\n但是……但是……\n得到了魔法加持的玩具拖着雪橇滑行,一旁是自由奔跑的驯鹿。摔在雪橇上的菈露站了起来,迎着明亮的晨光,突然觉得这样的失误好像也不是什么问题。\n\n“那就这样出发吧!去让薇洛看看我们用玩具运送来的礼物!”", - "DiscIP.214042.1": "核心旋律", - "DiscIP.214042.2": "凯旋旋律", - "DiscIP.214042.3": "酒暖灯明时", - "DiscIP.214042.4": "故事总有大团圆落幕的时候。\n \n解决了走私案之后,大家相约在火锅店里。性格各异的旅人聚在一起,或是讲述这一年的冒险,或是诉说着新春展望,或是争抢盘中的最后一只大虾。\n这顿年夜饭就在这热热闹闹的氛围里,迎来了零点的钟声。\n \n窗外的烟花炸开,微醺的科洛妮丝端着高脚杯走上阳台。\n她或许是想看看这庆祝新年的烟花,夜晚的风拂过,科洛妮丝忽然发觉这热闹中似乎缺少了谁的声音……\n你去哪了?\n她开始寻找你的身影,依稀记得刚开始你还在桌边,听着尘沙手舞足蹈地讲述这几天的精彩瞬间。\n然后呢……\n然后她跟你开了个玩笑,要让你试试她新研发的药剂,你落荒而逃……\n哦,对了,你走出去了。\n科洛妮丝想起来了。因为饮料喝完了,所以你自告奋勇去给大家买,于是大家像点单似的争先恐后说出自己想喝的口味,科洛妮丝看着你拿着一张长长的单子走出去的。\n \n你现在应该差不多回来了吧?\n屋内的大家已经开始闲聊,远处的烟花依旧,科洛妮丝低下头,正好看见你提着袋子回来——你抬起头,目光相接的时候,科洛妮丝笑着向你举起了酒杯。\n \n“新年快乐。”\n科洛妮丝说道。\n她不确定你听见了没有,但她看到你笑着摆摆手——她想,这一幕或许会成为她珍藏的回忆。", - "DiscIP.214043.1": "核心旋律", - "DiscIP.214043.2": "凯旋旋律", - "DiscIP.214043.3": "革新的萌芽", - "DiscIP.214043.4": "“翡冷翠大人,您要的资料。”\n随着菲莱的动荡平息,四年前那起事件的真相也终于呈现在了众人的面前。\n翡冷翠接过尘封已久的案件档案,她抚过泛黄的纸张,指尖定在那道熟悉的名字上。\n乔托·达·费尔特罗。\n前联合种业研发部部长,因滥用职权收受贿赂、非法披露商业机密获罪,判处终身监禁。\n“父亲。”\n\n恍惚间,翡冷翠似乎看到尚且年幼的自己跌跌撞撞地奔向那道端坐在沙发上的身影,直到靠近前才记起母亲的教诲,努力摆出一副淑女的姿势——\n“爸……父亲,日安。今天我、我想参观您的实验室……这会、会打扰您的工作吗?”\n“当然可以。不过,我们得想个办法,瞒着妈妈才行。不然,连着我也要一起被关禁闭默写家规了……”\n她感受到一双大手轻拍过头顶,悄悄和自己密谋起一个在家族女主人底线边缘来回试探的计划。\n \n翡冷翠这才发现,回忆里那个孩子模样的自己,在那一日,嘴角扬起的弧度对现在的她而言,是如此陌生。\n她试着复制那抹笑容,却不由自主紧咬牙关,直至在嘴中,尝到了血腥的锈味。\n“真相终于大白……”\n身边的友人发出一声感慨,“我们等了四年。”\n“从弗拉维奥那儿来了不少魔女,怕是都等不及要来找你做独家专访。你打算怎么做?”\n翡冷翠没有丝毫犹豫,“不接受。如果是为真相而来,那采访对象不应是我。”\n“明白。之后等案卷资料梳理完成,再选择几名合适的魔女负责报道。”\n\n这样的结果,父亲会满意吗?\n翡冷翠遥遥望着那张模糊的脸。\n“呵呵,爸爸有信心,一定能培育出那样的植物。这将会是伟大的革新,等你长大后,这个项目的成果说不定就已经融入日常咯?会很有意思的。”\n\n那么,我将如您所愿。", - "DiscIP.214044.1": "核心旋律", - "DiscIP.214044.2": "凯旋旋律", - "DiscIP.214044.3": "罗帷春染岁朝新", - "DiscIP.214044.4": "科洛妮丝到底在做什么研究?\n \n你只知道科洛妮丝最近总往苍梧城外跑,一去就是两三天,每次都会带回来一些草药和小型魔物,之后又是一天不见踪影。等她再出现的时候,那些草药和魔物都已经消失。\n非要说的话,她那个注射器里的液体似乎变多了……?\n \n她随身携带的那个巨大的注射器里,装的药剂到底是什么呢?\n你见过她用这些药剂对付可怕的魔物,用来破坏星塔里的星骸,看上去像是某种药效可怖的致命药剂;但你又看过她给小朋友和垂危的病人注射,看上去又像是救命的良药。\n终于,你还是忍不住好奇……\n \n“你问我的注射器里的药剂是什么功效?这可不好说。”科洛妮丝认真地回答道,“具体的功效会根据最近我找到的药材不同而变化,或许能治病,或许能致命,又或许……”\n她忽然若有所思地看着你。\n“要来试试吗?我今天做出来的药剂的什么功效?”\n你还没反应过来,科洛妮丝已经将你推倒在她的病床上。帷幕拉上,她坐上病床,手中的注射器已经在眨眼间抽满了药剂。\n你盯着她手里冒着寒光的针头。\n“等、等一下……!” \n“别怕,很快就好了,不会死的。”\n“重点不是这个吧!!!”\n \n最后,在你紧张得心脏砰砰直跳、真的以为注射器要扎到自己身上的时候,科洛妮丝终于心满意足地放过了你。\n“开玩笑的,这个药剂还没有经过测试,我不会把它用在人身上的。不过……”她收起注射器,意味深长地说道:“你也太信任我了,遇到这种情况,你应该立刻逃走才对。”", - "DiscIP.214046.1": "核心旋律", - "DiscIP.214046.2": "凯旋旋律", - "DiscIP.214046.3": "冬夜后的黎明", - "DiscIP.214046.4": "平息这场风波,并确认那些被卷入事件的旅人们都平安无事后。\n风影独自一人离开了营地,徘徊在这座空无一人的冰封废都中。\n\n来到这里之后,接连发生了许多事,以至于风影都忘记还欠自己一点时间,\n她准备好好在这座曾经养育自己,教会自己生存的城市里,进行一场追忆的巡礼。\n一向雷厉风行的她,此时却慢悠悠地走在积雪的马路上,\n没有方向,没有目的,在这片冻结时间的城市中,记忆和脚步都可以走得很慢。\n\n那边的缺了半个门牌的小店,那是曾经自己最喜欢的烘焙坊,她想起小时候,自己总是省下祖父给的早饭钱,赶在周六开店时跑去买限定的面包。\n\n那边残破不堪的街道,过去是专门用来迎接猎火者们凯旋的荣耀长廊,它一路延伸到城市的中心公园,每年都会在这里举行万众瞩目的猎火盛宴。\n\n那边被冻成冰花的公园喷泉,她还记得自己总在晨练结束后,到那里清理衣服和武器上的污渍。而一旁的长椅上,总会有一位独自看书的姐姐。她们从来没问过彼此的名字,却总是很默契地出现在同一时间,仿佛在进行一场无声的毅力较量\n\n当来到一座酒馆前,风影突然想到了什么,随后便径直走进店内。\n这家酒馆曾由祖父的朋友们经营着,幼时的风影每次来这里接晚归的祖父时,都会被店长以各种理由拦在外面。她曾想再过几年,等自己长大后能独当一面时,她便来这里讲述属于自己的英雄事迹。\n\n余光间,她望见吧台的角落里放着一个被防寒布盖住的箱子。一张纸条被贴在最醒目的位置。\n“给迷途的旅人一点小小的补给,希望你能挺过去。”\n很显然,这是店长留给误入废都的旅人准备的应急物资。而从内部残留的些许补给来看,也确实有旅人得到了帮助,他们纷纷写下了表达感激的留言,也有旅人为后来者留下了自己的物资,鼓励陌生的人们继续前行。\n\n风影也决定效仿,于是她从营地带回了多余的罐头,并象征性地拿走了一瓶姜汁汽水。\n“敬北境,也敬,所有的明天。”\n她对着空荡的酒馆举杯,仿佛曾经的人还生活在这里。\n她并不觉得悲伤,虽然承载记忆的东西消失了,但创造这些记忆的人们依然存在,他们还在不远的地方,为了新的家园而努力着。\n\n临走前,风影也在这里留下来自己的字条:\n“我回到了这里,完成了在北境的,属于我,属于我们的冒险故事。”——风影", - "DiscIP.214047.1": "核心旋律", - "DiscIP.214047.2": "凯旋旋律", - "DiscIP.214047.3": "信笺乘风而去", - "DiscIP.214047.4": "微风和煦,穿过万送屋的窗,直至桌前的三位少女身旁。\n桌上布满各式信件,从崭新的到颇显出些年头的。解决掉那只魔物后,积压的信件终于可以顺利送出。\n而当下,少女们也正各执纸笔,要给思念之人写下心中所想。\n\n魔王钧启:\n见字如面……自您上次寄来信件起,已有数日没有新信往来。\n若是再不保持联系,我们万送屋也会动用特殊手段……\n“哎呀,苍兰你到底在一本正经地写什么呀——”\n\n读信的少女前倾身子,双手撑住桌面,一边阅读身旁少女所写的信件正文,一边鼓圆脸颊。她娇小的身躯不断跃起,以此表达自己的不满。\n“可是,是多娜说的,如果魔王再不回信,我们就要用心链催了。”\n苍兰显出真诚的眼神,令多娜无奈地将两颊的气叹了出来。\n“那确实是‘特殊手段’没错——但这样写的话,好像我们万送屋是什么奇怪的邪恶组织了!”\n“是这样,那我再斟酌一下……”\n苍兰默默点了点头,抽出一张新的信纸,继续埋头苦写起来。\n多娜将视线转向桌边的第三位少女。特丽莎上半身伏在桌上,钢笔总在纸面的同一个位置上不断点下又抬起,洇出一片浓黑的墨团。沾了墨水的手指来回摩挲,让墨迹形成了一只巨大的猫爪印。特丽莎的眼神对上多娜的眼神:\n“多娜,我也要写吗?”\n“对哦~这样的话,魔王也一定会回信的!难道特丽莎不想写吗?”\n“没有……只、只是,不按那个格式也没关系吗?”\n“诶?嘿嘿嘿。”\n多娜使劲揉了揉伏案少女的黑发:\n“特丽莎怎么写都没事啦,只要让魔王感受到我们的心意就可以了!”\n特丽莎两眼放光,随即投入进自己的创作中,多娜也终于得以将自己的身体安回椅子上。\n她看着两位伙伴,认真的神情浮现于二人脸上。她知道,那信中的每一行字迹,每一枚图案,也都承载着这份认真,还有更多没有显于面上,却同样自心中流露的情感。\n这样的纸质信,每一封都轻飘飘的,可有时,正是这微不足道的分量,成了扯断心结所需的最后一颗砝码。信使就是这样承载了如此重担的职业。\n思绪就此为止,多娜也翻出一套信封,装套起自己写完的信件来。\n骤然增强的风越过窗框,呜咽般地闯入室内。笔划过纸的簌簌声却将它盖过,未被少女们发觉。直到发尾突然被风吹起,堆积于桌上的信件与手边未压实的信纸一同被抛向天花板,飘散到房间各处。\n“啊……”\n“呜啊啊啊——信都被吹走了——”\n“忘记关窗户了,哎呀呀~”\n多娜敲敲脑袋,吐了吐舌头:\n“一不注意的话,大家的心意就会丢到找不到的角落去的。”\n“嗯嗯,所以说呀,这就是信使旅人该做的呢……”\n多娜一拍桌面,猛地站起身。\n“那么万送屋的大家,我们现在最新的紧急任务就是——找回所有散落在万送屋里的信件!”", - "DiscIP.214048.1": "核心旋律", - "DiscIP.214048.2": "凯旋旋律", - "DiscIP.214048.3": "雪夜惊喜", - "DiscIP.214048.4": "“人们会在雪愿节的前夜,向亲近的人赠送礼物,表达祝福……”\n话虽这么说,但作为恩赐意志的员工,雪愿节的前夜根本不会有私人时间,所有人都在为明天的活动做准备,隔天要派送的礼物像小山一样堆在仓库里,不出意外,今晚的下班时间恐怕会越过零点,在大家有气无力的祝福声里,像游魂一样回家小睡几个小时,然后开始这一天的“战斗”。\n \n“连摸鱼大王菈露都在这熬夜加班吗?真不可思议!”\n正在清点礼物数量的菈露被同僚从背后拍了一下,有点犯困的意识宕机了一会,已经遗忘了刚到嘴边的计数。\n几秒之后,少女发出惨叫。\n“啊……啊啊啊啊!!!我就差数完这一点就能下班了!”\n \n但或许今年的雪愿节会有些许不同呢?\n路过商店橱窗时见到的木质人偶,雕刻的模样似乎和自己几分相像,如果把它当成礼物,那应该送给谁呢?\n送给薇洛吗?这个名字在出现的那一瞬间菈露已经能想象到对方疑惑的表情。\n送给奥尔贝德?不,这么可爱的小玩意才不要送给压榨自己的领导。\n那送给魔王?万一那家伙很嫌弃怎么办?\n菈露一时之间想不到答案,但在离开之前,她还是走进商店买下了这个人偶。\n \n雪愿节最终还是在一片兵荒马乱中悄然过去,午夜的钟声响起,忙碌了一天的菈露回到自己的住所,再看到桌上那个被精心打包的礼物——\n或许,这应该是送给自己的礼物?\n作为恩赐意志的使者,她今天派送了上百份礼物;所谓“雪愿树精灵”,她今天给孩子们带来了快乐,那作为菈露,她理所应当也应该得到一份礼物吧! \n想到这,她坐下拆开了礼物包装,最终,她将这个小人偶摆在了自己桌上。\n \n今年的雪愿节就这么过去了。\n进入梦乡的菈露,似乎看到了可爱的人偶从她掌心跳出去,带她去一场新的雪夜冒险。", - "DiscTag.800.1": "泛用", - "DiscTag.801.1": "元素", - "DiscTag.802.1": "普攻", - "DiscTag.803.1": "技能", - "DiscTag.804.1": "绝招", - "DiscTag.805.1": "充能", - "DiscTag.806.1": "减伤", - "DiscTag.807.1": "易伤", - "DiscTag.808.1": "护盾", - "DiscTag.809.1": "弱点", - "DiscTag.810.1": "攻击", - "DiscTag.811.1": "仆从", - "DiscTag.812.1": "暴击", - "DiscTag.813.1": "印记", - "DiscTag.814.1": "破韧", - "DiscTag.815.1": "移速", - "DiscTag.816.1": "治疗", - "DiscTag.817.1": "生命", - "DiscTag.818.1": "防御", - "DiscTag.819.1": "增伤", - "DiscTag.820.1": "穿透", - "DiscTag.821.1": "减防", - "DiscTag.822.1": "降抗", - "DiscTag.823.1": "暴伤", - "EffectDesc.120001.1": "无", - "EffectDesc.120001.2": "无", - "EffectDesc.120002.1": "无", - "EffectDesc.120002.2": "无", - "EffectDesc.120003.1": "无", - "EffectDesc.120003.2": "无", - "EffectDesc.120011.1": "基础攻击", - "EffectDesc.120011.2": "基础攻击", - "EffectDesc.120012.1": "攻击", - "EffectDesc.120012.2": "攻击", - "EffectDesc.120013.1": "攻击", - "EffectDesc.120013.2": "攻击", - "EffectDesc.120021.1": "基础防御", - "EffectDesc.120021.2": "基础防御", - "EffectDesc.120022.1": "防御", - "EffectDesc.120022.2": "防御", - "EffectDesc.120023.1": "防御", - "EffectDesc.120023.2": "防御", - 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"ErrorCode.110404.1": "星标邮件无法删除", - "ErrorCode.110501.1": "任务尚未完成", - "ErrorCode.110502.1": "任务奖励已领取", - "ErrorCode.110601.1": "商品尚未开始出售", - "ErrorCode.110602.1": "商品库存不足", - "ErrorCode.110603.1": "商品不存在", - "ErrorCode.110604.1": "商品未到购买时间", - "ErrorCode.110605.1": "商品已下架", - "ErrorCode.110606.1": "商店未开启", - "ErrorCode.110607.1": "商店已关闭", - "ErrorCode.110681.1": "领取好友赠送干劲到达上限", - "ErrorCode.110701.1": "领取奖励失败", - "ErrorCode.110702.1": "前置关卡尚未满足条件", - "ErrorCode.110801.1": "干劲已达上限,无法再购买", - "ErrorCode.110802.1": "今日购买已达上限", - "ErrorCode.110803.1": "干劲不足", - "ErrorCode.110804.1": "干劲已达上限,道具恢复失败", - "ErrorCode.110901.1": "今日招募已达上限", - "ErrorCode.111001.1": "当前道具无法使用", - "ErrorCode.111101.1": "星塔正在进行中", - "ErrorCode.111102.1": "尚未满足进入星塔条件", - "ErrorCode.111103.1": "纪录不存在", - "ErrorCode.111104.1": "纪录被锁定", - "ErrorCode.111105.1": "需要编队ID信息", - "ErrorCode.111106.1": "需要满编队才能进入", - "ErrorCode.111107.1": "纪录名称长度不能少于%s", - "ErrorCode.111108.1": "纪录名称长度不能大于%s", - "ErrorCode.111109.1": "纪录名称不合规", - "ErrorCode.111201.1": "秘纹已强化至最大等级", - "ErrorCode.111202.1": "秘纹不存在", - "ErrorCode.111203.1": "秘纹被装备着", - "ErrorCode.111204.1": "秘纹被锁定着", - "ErrorCode.111205.1": "秘纹已达到最大品阶", - "ErrorCode.111206.1": "秘纹已达到最大星数", - "ErrorCode.111207.1": "秘纹未达到所需等级", - "ErrorCode.111301.1": "礼包无效", - "ErrorCode.111302.1": "礼包已经过期", - "ErrorCode.111303.1": "礼包错误", - "ErrorCode.111304.1": "兑换码已达上限", - "ErrorCode.111305.1": "用户兑换次数已达上限", - "ErrorCode.111306.1": "礼包已经存在", - "ErrorCode.111307.1": "礼包信息无效", - "ErrorCode.111308.1": "道具列表为空", - "ErrorCode.111309.1": "兑换码道具错误", - "ErrorCode.111310.1": "礼包开始时间错误", - "ErrorCode.111311.1": "礼包结束时间错误", - "ErrorCode.111312.1": "礼包兑换码数量超过上限", - "ErrorCode.111313.1": "固定兑换码已经存在", - "ErrorCode.111314.1": "固定兑换码不能为空", - "ErrorCode.111315.1": "兑换码数量不能为0", - "ErrorCode.111316.1": "固定兑换码用户使用数量必须为1", - "ErrorCode.111317.1": "无效兑换码", - "ErrorCode.111318.1": "兑换码兑换失败", - "ErrorCode.111319.1": "兑换码已经使用", - "ErrorCode.111320.1": "兑换错误", - "ErrorCode.111401.1": "申请不存在", - "ErrorCode.111402.1": "对方申请列表已满", - "ErrorCode.111403.1": "对方好友列表已满", - "ErrorCode.111404.1": "好友已存在", - "ErrorCode.111501.1": "产品尚未上架", - "ErrorCode.111502.1": "产品已下架", - "ErrorCode.111503.1": "产品库存不足", - "ErrorCode.111504.1": "产品尚未满足购买条件", - "ErrorCode.111505.1": "取消订单失败", - "ErrorCode.111601.1": "心相石达到最大等级", - "ErrorCode.111602.1": "武器达到最大升级阶段", - "ErrorCode.111603.1": "武器进阶条件不满足", - "ErrorCode.111604.1": "角色达到最大等级", - "ErrorCode.111605.1": "角色升阶条件不满足", - "ErrorCode.111606.1": "角色达到最大升级阶段", - "ErrorCode.111607.1": "角色能力达到最大等级", - "ErrorCode.111608.1": "角色能力升级条件不满足", - "ErrorCode.111609.1": "纹章不存在", - "ErrorCode.111610.1": "纹章已升至最大等级", - "ErrorCode.111611.1": "纹章被装备着", - "ErrorCode.111612.1": "纹章被锁定着", - "ErrorCode.111613.1": "不允许招募", - "ErrorCode.111614.1": "默契度已到最大等级", - "ErrorCode.111615.1": "礼物赠送次数达到上限", - "ErrorCode.111616.1": "邀约次数达到上限", - "ErrorCode.111617.1": "邀约赠礼数量超过上限", - "ErrorCode.111618.1": "权限等级不足", - "ErrorCode.111619.1": "邀约角色次数达到上限", - "ErrorCode.111620.1": "角色档案奖励已领取", - "ErrorCode.111621.1": "好友状态已更新,领取失败", - "ErrorCode.111701.1": "创业基金已更新", - "ErrorCode.111801.1": "当前赛季结束", - "ErrorCode.111901.1": "配方未开启", - "ErrorCode.112001.1": "天赋已经激活", - "ErrorCode.112002.1": "天赋组尚未开放", - "ErrorCode.112003.1": "天赋关键节点数量不足", - "ErrorCode.112004.1": "天赋普通节点数量不足", - "ErrorCode.112005.1": "天赋列表为空", - "ErrorCode.112006.1": "天赋重置太频繁,请稍后再试", - "ErrorCode.112007.1": "天赋已达激活节点上限", - "ErrorCode.112008.1": "天赋尚未激活", - "ErrorCode.112101.1": "装备不存在", - "ErrorCode.112102.1": "装备已升至最大等级", - "ErrorCode.112103.1": "装备被装备着", - "ErrorCode.112104.1": "装备被锁定着", - "ErrorCode.112201.1": "秘纹不存在", - "ErrorCode.112202.1": "秘纹未达到所需等级", - "ErrorCode.112203.1": "秘纹已强化至最大等级", - "ErrorCode.112204.1": "秘纹已达到最大品阶", - "ErrorCode.112205.1": "秘纹已达到最大星数", - "ErrorCode.112301.1": "赛季不存在", - "ErrorCode.112302.1": "赛季尚未开始", - "ErrorCode.112303.1": "赛季已经结束", - "ErrorCode.112401.1": "委托不存在", - "ErrorCode.112402.1": "委托正在进行中", - "ErrorCode.112403.1": "委托条件不满足", - "ErrorCode.112404.1": "委托角色禁用", - "ErrorCode.112405.1": "委托构筑禁用", - "ErrorCode.112406.1": "委托评分不满足", - "ErrorCode.112407.1": "委托数量达到上限", - "ErrorCode.112408.1": "委托派遣每日数量达到上限", - "ErrorCode.112409.1": "委托派遣每周数量达到上限", - "ErrorCode.112410.1": "委托未完成", - "ErrorCode.112501.1": "灾变防线:纪录数量错误", - "ErrorCode.112502.1": "灾变防线:纪录角色重复", - "ErrorCode.112601.1": "星塔研究:节点组已经激活", - "ErrorCode.112701.1": "挑战不存在", - "ErrorCode.112702.1": "挑战正在进行中", - "ErrorCode.112703.1": "终焉绝响暂未开始", - "ErrorCode.112704.1": "挑战已结束", - "ErrorCode.112801.1": "联合讨伐当前未开启", - "ErrorCode.112901.1": "昵称冷却中,请稍后再试。", - "ErrorCode.119901.1": "仓库容量不足", - "ErrorCode.119902.1": "配置错误:%s", - "ErrorCode.119903.1": "资源不足", - "ErrorCode.119904.1": "尚未开放", - "ErrorCode.119905.1": "内容已关闭,请退出并刷新相关页面", - "ErrorCode.119906.1": "条件不满足", - "ErrorCode.119907.1": "权限等级不足", - "ErrorCode.119908.1": "无奖励可领", - "ErrorCode.119909.1": "已经存在", - "ErrorCode.119910.1": "不支持兑换", - "ErrorCode.119911.1": "请求太频繁,请稍后再试", - "ErrorCode.119912.1": "已经领取", - "ErrorCode.119913.1": "已达上限", - "ErrorCode.119914.1": "数据已更新,请稍后重试", - "EventOptions.10101.1": "消耗100,获得1个随机普通潜能", - "EventOptions.10102.1": "消耗120,获得1个随机潜能", - "EventOptions.10103.1": "获得30", - "EventOptions.10201.1": "消耗120,获得1个随机援护潜能", - "EventOptions.10202.1": "消耗160,获得1个随机主控潜能", - "EventOptions.10203.1": "消耗200,获得1个随机稀有潜能", - "EventOptions.10204.1": "获得30", - "EventOptions.10301.1": "消耗5个随机音符,获得150", - "EventOptions.10302.1": "获得30", - "EventOptions.10401.1": "消耗10个随机音符,获得1个随机稀有潜能", - "EventOptions.10402.1": "消耗200,获得1个随机稀有潜能", - "EventOptions.10403.1": "获得30", - "EventOptions.10501.1": "50%概率获得200,50%概率失去100", - "EventOptions.10502.1": "30%概率获得650,70%概率失去200", - "EventOptions.10503.1": "获得30", - "EventOptions.10601.1": "消耗20%最大生命,50%概率获得1个随机稀有潜能", - "EventOptions.10602.1": "消耗40%最大生命,获得1个随机普通潜能", - "EventOptions.10603.1": "获得30", - "EventOptions.10701.1": "获得5个强攻之音", - "EventOptions.10702.1": "获得5个幸运之音", - "EventOptions.10703.1": "获得5个暴发之音", - "EventOptions.10704.1": "获得5个体力之音", - "EventOptions.10705.1": "获得5个专注之音", - "EventOptions.10706.1": "获得5个技巧之音", - "EventOptions.10707.1": "获得5个绝招之音", - "EventOptions.10708.1": "获得5个随机音符", - "EventOptions.10801.1": "消耗140,获得10个强攻之音", - "EventOptions.10802.1": "消耗140,获得10个幸运之音", - "EventOptions.10803.1": "消耗140,获得10个暴发之音", - "EventOptions.10804.1": "消耗140,获得10个体力之音", - "EventOptions.10805.1": "消耗140,获得10个专注之音", - "EventOptions.10806.1": "消耗140,获得10个技巧之音", - "EventOptions.10807.1": "消耗140,获得10个绝招之音", - "EventOptions.10808.1": "消耗90,获得10个随机音符", - "EventOptions.10809.1": "获得30", - "EventOptions.10901.1": "50%获得100,50%获得1个随机潜能", - "EventOptions.10902.1": "消耗120,获得1个随机潜能", - "EventOptions.11001.1": "50%获得120,50%获得1个随机稀有潜能", - "EventOptions.11002.1": "消耗160,获得1个随机稀有潜能", - "EventOptions.11101.1": "恢复20%生命", - "EventOptions.11102.1": "消耗20%生命,获得1个随机普通潜能", - "EventOptions.11201.1": "恢复20%生命", - "EventOptions.11202.1": "消耗30%生命,获得1个随机潜能", - "EventOptions.11301.1": "恢复20%生命", - "EventOptions.11302.1": "消耗30%生命,获得1个随机潜能", - "EventOptions.11303.1": "消耗50%生命,获得1个随机稀有潜能", - "EventOptions.11401.1": "选择正确回答,将获得10个随机音符!", - "EventOptions.11402.1": "选择正确回答,将获得10个随机音符!", - "EventOptions.11403.1": "选择正确回答,将获得10个随机音符!", - "EventOptions.11404.1": "选择正确回答,将获得10个随机音符!", - "EventOptions.11405.1": "选择正确回答,将获得10个随机音符!", - "EventOptions.11501.1": "选择正确回答,将获得1个随机潜能!", - "EventOptions.11502.1": "选择正确回答,将获得1个随机潜能!", - "EventOptions.11503.1": "选择正确回答,将获得1个随机潜能!", - "EventOptions.11504.1": "选择正确回答,将获得1个随机潜能!", - "EventOptions.11505.1": "选择正确回答,将获得1个随机潜能!", - "EventOptions.11601.1": "选择正确回答,将获得1个随机稀有潜能!", - "EventOptions.11602.1": "选择正确回答,将获得1个随机稀有潜能!", - "EventOptions.11603.1": "选择正确回答,将获得1个随机稀有潜能!", - "EventOptions.11604.1": "选择正确回答,将获得1个随机稀有潜能!", - "EventOptions.11605.1": "选择正确回答,将获得1个随机稀有潜能!", - "EventOptions.11701.1": "或生命值发生随机变化!", - "EventOptions.11702.1": "获得30", - "EventOptions.11801.1": "或生命值或潜能发生随机变化!", - "EventOptions.11802.1": "获得30", - "EventOptions.11901.1": "或潜能发生随机变化!", - "EventOptions.11902.1": "获得30", - "EventOptions.12001.1": "消耗50,获得5个随机音符", - "EventOptions.12002.1": "50%概率恢复30%生命,50%概率获得5个随机音符", - "EventOptions.12101.1": "消耗100,获得1个随机潜能", - "EventOptions.12102.1": "50%概率恢复30%生命,50%概率获得1个随机潜能", - "EventOptions.12201.1": "消耗180,获得1个随机稀有潜能", - "EventOptions.12202.1": "50%概率恢复30%生命,50%概率获得1个随机稀有潜能", - "EventOptions.12301.1": "消耗50,恢复20%生命", - "EventOptions.12302.1": "消耗30%最大生命,获得1个随机潜能", - "EventOptions.12401.1": "33%获得1个潜能,33%恢复20%生命,33%损失30%生命", - "EventOptions.12402.1": "获得30", - "EventOptions.12501.1": "33%获得1个普通潜能,33%恢复20%生命,33%损失20%生命", - "EventOptions.12502.1": "33%获得1个稀有潜能,33%恢复30%生命,33%损失50%生命", - "EventOptions.12503.1": "获得30", - "EventOptions.12601.1": "获得1个随机援护角色的普通潜能", - "EventOptions.12602.1": "恢复20%生命", - "EventOptions.12701.1": "获得1个随机援护角色潜能", - "EventOptions.12702.1": "获得5个随机音符", - "EventOptions.12801.1": "获得1个随机援护角色的稀有潜能", - "EventOptions.12802.1": "获得30", - "FateCard.98001.1": "增大火力·攻击", - "FateCard.98001.3": "本局游戏内,普攻伤害增加{1}%。", - "FateCard.98002.1": "增大火力·技能", - "FateCard.98002.3": "本局游戏内,技能伤害增加{1}%。", - "FateCard.98003.1": "增大火力·绝招", - "FateCard.98003.3": "本局游戏内,绝招伤害增加{1}%。", - "FateCard.98004.1": "提高转速·技能", - "FateCard.98004.3": "本局游戏内,技能冷却时间缩短{1}%。", - "FateCard.98005.1": "提高转速·绝招", - "FateCard.98005.3": "本局游戏内,能量获得效率提升{1}%。", - "FateCard.98006.1": "元素侵蚀", - "FateCard.98006.3": "本局游戏内,无视目标{1}点防御。", - "FateCard.98007.1": "高级火力", - "FateCard.98007.3": "本局游戏内,造成伤害提升{1}%。", - "FateCard.98008.1": "全面防护", - "FateCard.98008.3": "本局游戏内,受到伤害减免{1}%。", - "FateCard.98009.1": "快人一步", - "FateCard.98009.3": "本局游戏内,暴击率提升{1}%。", - "FateCard.98010.1": "致命一击", - "FateCard.98010.3": "本局游戏内,暴击伤害提升{1}%。", - "FateCard.98011.1": "压力倍增", - "FateCard.98011.3": "本局游戏内,主控角色受到伤害时,额外获得{1}点能量,该效果{2}秒内最多触发{3}次。", - "FateCard.98012.1": "重启预备", - "FateCard.98012.3": "本局游戏内,绝招每消灭{1}个目标,此绝招冷却时间缩短{2}秒。", - "FateCard.98013.1": "重点演出", - "FateCard.98013.3": "本局游戏内,使用绝招后攻击力提升{1}%,持续{2}秒。", - "FateCard.98014.1": "再接再厉", - "FateCard.98014.3": "本局游戏内,绝招消灭目标后{1}秒内,伤害提升{2}%。", - "FateCard.98015.1": "表演时间", - "FateCard.98015.3": "本局游戏内,角色闪避后,暴击伤害提升{1}%,持续{2}秒,该效果{3}秒内最多触发{4}次。", - "FateCard.98016.1": "添柴加火", - "FateCard.98016.3": "本局游戏内,角色施放技能后,普攻伤害提升{1}%,持续{2}秒,最多叠加{3}层。", - "FateCard.98017.1": "以多欺少", - "FateCard.98017.3": "本局游戏内,自身附近少于{1}个目标时,造成伤害提升{2}%。", - "FateCard.98018.1": "屹立不倒", - "FateCard.98018.3": "本局游戏内,角色生命低于{1}%时,受到伤害降低{2}%。", - "FateCard.98019.1": "背水一战", - "FateCard.98019.3": "本局游戏内,角色生命低于{1}%时,造成伤害提升{2}%。", - "FateCard.98020.1": "状态绝佳", - "FateCard.98020.3": "本局游戏内,角色附带「增益效果」时,受到伤害降低{1}%。", - "FateCard.98021.1": "变速齿轮", - "FateCard.98021.3": "本局游戏内,角色绝招冷却时间缩短{1}%。", - "FateCard.98022.1": "穷追猛打", - "FateCard.98022.3": "本局游戏内,对附带「减益效果」的目标造成的暴击伤害提升{1}%。", - "FateCard.98023.1": "王牌猎手", - "FateCard.98023.3": "本局游戏内,对精英目标造成伤害提升{1}%。", - "FateCard.98024.1": "清理大师", - "FateCard.98024.3": "本局游戏内,对普通目标造成伤害提升{1}%。", - "FateCard.98025.1": "一鼓作气", - "FateCard.98025.3": "本局游戏内,对生命高于{1}%的目标造成的暴击率提升{2}%。", - "FateCard.98026.1": "最后一击", - "FateCard.98026.3": "本局游戏内,对生命低于{1}%的目标造成的暴击伤害提升{2}%。", - "FateCard.98027.1": "魔王挑战者", - "FateCard.98027.3": "本局游戏内,对首领类型目标造成的暴击伤害提升{1}%。", - "FateCard.98028.1": "优势打击", - "FateCard.98028.3": "本局游戏内,对附带「眩晕」、「减速」效果的目标造成的暴击伤害提升{1}%。", - "FateCard.98029.1": "幸运节奏点", - "FateCard.98029.3": "本局游戏内,普通攻击时,{1}%几率立即清除技能冷却时间,该效果{2}秒内最多触发{3}次。", - "FateCard.98030.1": "火花飞溅", - "FateCard.98030.3": "本局游戏内,暴击时,额外获得{1}点能量,该效果{2}秒内最多触发{3}次。", - "FateCard.98031.1": "能量汲取", - "FateCard.98031.3": "本局游戏内,攻击附带「减益效果」的目标时,额外获得{1}点能量。", - "FateCard.98032.1": "贪婪攻势", - "FateCard.98032.3": "本局游戏内,攻击附带「减益效果」的目标时,技能冷却时间缩短{1}秒,该效果{2}秒内最多触发{3}次。", - "FateCard.98033.1": "王者姿态", - "FateCard.98033.3": "本局游戏内,闪避后,获得「霸体」与{1}%伤害减免,持续{2}秒。", - "FateCard.98034.1": "精准扫射", - "FateCard.98034.3": "本局游戏内,技能每命中{1}个目标,提升{2}%暴击率,持续{3}秒,最多叠加{4}层。", - "FateCard.98035.1": "帽子戏法", - "FateCard.98035.3": "本局游戏内,技能同时命中{1}个以上目标时,伤害提升{2}%,持续{3}秒,不可叠加。", - "FateCard.98036.1": "超级投手", - "FateCard.98036.3": "本局游戏内,技能同时命中{1}个以上目标时,额外获得{2}点能量,该效果{3}秒内最多触发{4}次。", - "FateCard.98037.1": "战斗欲望", - "FateCard.98037.3": "本局游戏内,半径{1}范围内,每存在{2}个敌对目标,造成伤害提升{3}%,最多提升{4}%。", - "FateCard.98038.1": "抗性·近战", - "FateCard.98038.3": "本局游戏内,受到近战伤害降低{1}%。", - "FateCard.98039.1": "抗性·远程", - "FateCard.98039.3": "本局游戏内,受到远程伤害降低{1}%。", - "FateCard.98040.1": "反击时刻", - "FateCard.98040.3": "本局游戏内,受击后,暴击率提升{1}%,持续{2}秒。", - "FateCard.98061.1": "战技·普攻冷却", - "FateCard.98061.3": "本局游戏内,普攻命中目标时,{1}%几率缩短技能冷却时间{2}秒,该效果{3}秒内最多触发{4}次。", - "FateCard.98062.1": "战技·普攻增伤", - "FateCard.98062.3": "本局游戏内,普攻命中目标时,技能伤害提升{1}%,持续{2}秒,最多叠加{3}层。", - "FateCard.98063.1": "战技·伤害抗性", - "FateCard.98063.3": "本局游戏内,施放技能后,主控角色获得{1}%伤害减免,持续{2}秒,可叠加{3}层。", - "FateCard.98064.1": "战技·伤害提升", - "FateCard.98064.3": "本局游戏内,施放技能后,造成伤害提升{1}%,持续{2}秒。", - "FateCard.98065.1": "战技·重置冷却", - "FateCard.98065.3": "本局游戏内,技能施放后,{1}%几率立即清除技能冷却,该效果{2}秒内最多触发{3}次。", - "FateCard.98066.1": "战技·易伤指令", - "FateCard.98066.3": "本局游戏内,技能命中目标时,使目标受到伤害提升{1}%,持续{2}秒,不可叠加。", - "FateCard.98067.1": "战技·虚弱指令", - "FateCard.98067.3": "本局游戏内,技能命中时,降低目标{1}%伤害,持续{2}秒,最多叠加{3}层。", - "FateCard.98068.1": "战技·能量充盈", - "FateCard.98068.3": "本局游戏内,技能同时命中多于{1}名目标时,该次充能效果额外提升{2}点,该效果{3}秒内最多触发{4}次。", - "FateCard.98069.1": "战技·能量爆破", - "FateCard.98069.3": "本局游戏内,当绝招能量大于{1}%时,技能伤害增加{2}%。", - "FateCard.98070.1": "战技·节奏大师", - "FateCard.98070.3": "本局游戏内,绝招后提升{1}%技能伤害,持续{2}秒。", - "FateCard.98081.1": "庆典·攻击提升", - "FateCard.98081.3": "本局游戏内,每消灭{1}个目标,攻击力提升{2}%,持续{3}秒,最多叠加{4}层。", - "FateCard.98082.1": "庆典·技能冷却", - "FateCard.98082.3": "本局游戏内,每消灭{1}个目标,技能冷却时间缩短{2}秒,该效果{3}秒内最多触发{4}次。", - "FateCard.98083.1": "庆典·恢复生命", - "FateCard.98083.3": "{9}秒内,每消灭{1}个目标,主控角色恢复{2}%最大生命值,该效果{3}秒内最多触发{4}次。", - "FateCard.98084.1": "庆典·绝招充能", - "FateCard.98084.3": "本局游戏内,每消灭{1}个目标,额外获得{2}点能量。", - "FateCard.98085.1": "庆典·暴击提升", - "FateCard.98085.3": "本局游戏内,每消灭{1}个目标,暴击率提升{2}%,持续{3}秒,最多叠加{4}层。该效果{5}秒内最多叠加{6}次。", - "FateCard.98086.1": "庆典·普攻增幅", - "FateCard.98086.3": "本局游戏内,每消灭{1}个目标,普攻伤害提升{2}%,持续{3}秒,最多叠加{4}层。该效果{5}秒内最多叠加{6}次。", - "FateCard.98087.1": "庆典·技能增伤", - "FateCard.98087.3": "本局游戏内,每消灭{1}个目标,技能伤害提升{2}%,持续{3}秒,最多叠加{4}层。该效果{5}秒内最多叠加{6}次。", - "FateCard.98088.1": "庆典·暴击伤害", - "FateCard.98088.3": "本局游戏内,每消灭{1}个目标,暴击伤害提升{2}%,持续{3}秒,最多叠加{4}层。该效果{5}秒内最多叠加{6}次。", - "FateCard.98089.1": "庆典·伤害免疫", - "FateCard.98089.3": "本局游戏内,每消灭{1}个目标,免疫伤害,持续{2}秒,该效果{3}秒内最多触发{4}次。", - "FateCard.98090.1": "庆典·降低损伤", - "FateCard.98090.3": "本局游戏内,消灭目标时,受到伤害降低{1}%,持续{2}秒,该效果{3}秒内最多触发{4}次。", - "FateCard.98101.1": "背水·安抚之息", - "FateCard.98101.3": "本局游戏内,生命低于{1}%时,每{2}秒恢复{3}%最大生命值。", - "FateCard.98102.1": "背水·救世剧本", - "FateCard.98102.3": "本局游戏内,生命低于{1}%时,造成伤害提升{2}%;生命高于{3}%时,造成伤害降低{4}%。", - "FateCard.98103.1": "背水·生命债券", - "FateCard.98103.3": "本局游戏内,施放技能时,消耗自身{1}%当前生命,使该次技能获得{3}%伤害加成。", - "FateCard.98104.1": "背水·天使恩赐", - "FateCard.98104.3": "本局游戏内,生命低于{1}%时,每过{2}秒获得最大生命{3}%的护盾,持续{4}秒。", - "FateCard.98105.1": "背水·求生本能", - "FateCard.98105.3": "本局游戏内,生命低于{1}%时,暴击率提高{2}%。", - "FateCard.98106.1": "背水·绝地反扑", - "FateCard.98106.3": "本局游戏内,生命低于{1}%时,技能伤害提升{2}%。", - "FateCard.98107.1": "背水·绝境之刃", - "FateCard.98107.3": "本局游戏内,生命低于{1}%时,普攻伤害提升{2}%。", - "FateCard.98108.1": "背水·铁血壁垒", - "FateCard.98108.3": "本局游戏内,生命低于{1}%时,受到伤害降低{2}%。", - "FateCard.98109.1": "背水·破釜沉舟", - "FateCard.98109.3": "本局游戏内,生命低于{1}%时,每{2}秒提升{3}%伤害,持续{4}秒,最多叠加{5}层。", - "FateCard.98110.1": "背水·神之庇佑", - "FateCard.98110.3": "本局游戏内,生命低于{1}%时,有{2}%概率使受到伤害降低{3}%。", - "FateCard.98121.1": "热血·奋斗", - "FateCard.98121.3": "本局游戏内,生命高于{1}%时,造成伤害增加{2}%。", - "FateCard.98122.1": "热血·毅力", - "FateCard.98122.3": "本局游戏内,主控角色生命值低于{1}%时,立刻恢复最大生命值的{2}%,最多触发{3}次。", - "FateCard.98123.1": "热血·坚定", - "FateCard.98123.3": "本局游戏内,战斗开始时,在场角色获得一个最大生命值{1}%的护盾。", - "FateCard.98124.1": "热血·锋芒", - "FateCard.98124.3": "本局游戏内,生命高于{1}%时,暴击率提升{2}%。", - "FateCard.98125.1": "热血·饮血", - "FateCard.98125.3": "{9}秒内,生命上限降低{1}%;消灭目标时,立即恢复{2}%最大生命,该效果{3}秒内最多触发{4}次。", - "FateCard.98126.1": "热血·愈战愈勇", - "FateCard.98126.3": "本局游戏内,主控角色生命百分比不低于{1}%时,每{2}秒获得{3}%伤害加成,持续{4}秒,最大叠加{5}层。", - "FateCard.98127.1": "热血·状态正佳", - "FateCard.98127.3": "本局游戏内,生命高于{1}%时,每{2}秒使下一次受到伤害降低{3}%。", - "FateCard.98128.1": "热血·铁壁", - "FateCard.98128.3": "本局游戏内,生命高于{1}%时,受到的伤害降低{2}%。", - "FateCard.98129.1": "热血·燃魂", - "FateCard.98129.3": "本局游戏内,生命高于{1}%时,技能伤害提升{2}%。", - "FateCard.98130.1": "热血·急速", - "FateCard.98130.3": "本局游戏内,生命高于{1}%时,技能冷却时间缩短{2}%。", - "FateCard.98141.1": "气运·正中靶心", - "FateCard.98141.3": "本局游戏内,自身附近多于{1}个目标时,暴击伤害提升{2}%。", - "FateCard.98142.1": "气运·猎杀巨兽", - "FateCard.98142.3": "本局游戏内,对生命高于{1}%的目标,造成伤害提升{2}%。", - "FateCard.98143.1": "气运·一鼓作气", - "FateCard.98143.3": "本局游戏内,造成暴击时,若角色自身范围{1}米内有存在敌方单位时,则此次伤害提升{2}%。", - "FateCard.98144.1": "气运·百发百中", - "FateCard.98144.3": "本局游戏内,造成暴击时,提升{1}%暴击率,最多叠加{2}层,持续{3}秒。", - "FateCard.98145.1": "气运·化险为夷", - "FateCard.98145.3": "本局游戏内,闪避后,全队暴击伤害提升{1}%,持续{2}秒。", - "FateCard.98146.1": "气运·乘胜追击", - "FateCard.98146.3": "本局游戏内,暴击后,技能伤害提升{1}%,持续{2}秒。", - "FateCard.98147.1": "气运·连战连捷", - "FateCard.98147.3": "本局游戏内,援护角色暴击时,增加主控角色暴击伤害{1}%,持续{2}秒。", - "FateCard.98148.1": "气运·默契无间", - "FateCard.98148.3": "本局游戏内,援护角色驻场时,主控角色暴击率提升{1}%。", - "FateCard.98149.1": "气运·斩草除根", - "FateCard.98149.3": "本局游戏内,对生命低于{1}%的目标造成伤害提升{2}%。", - "FateCard.98150.1": "气运·斩将夺旗", - "FateCard.98150.3": "本局游戏内,对首领类型目标造成伤害提升{1}%。", - "FateCard.98161.1": "抑制·趁人之危", - "FateCard.98161.3": "本局游戏内,对附带「减益效果」的目标造成的伤害提升{1}%。", - "FateCard.98162.1": "抑制·趁火打劫", - "FateCard.98162.3": "本局游戏内,攻击附带「减益效果」的目标时,额外获得{1}点能量,此效果每{2}秒内最多触发{3}次。", - "FateCard.98163.1": "抑制·落井下石", - "FateCard.98163.3": "本局游戏内,攻击附带有「减益效果」的目标时,技能冷却时间缩短{1}秒,此效果每{2}秒内最多触发{3}次。", - "FateCard.98164.1": "抑制·乘隙而入", - "FateCard.98164.3": "本局游戏内,击中目标时,有{1}%的几率发现目标弱点,使其受到的伤害提升{2}%,持续{3}秒。", - "FateCard.98165.1": "抑制·瓮中之鳖", - "FateCard.98165.3": "本局游戏内,对附带「眩晕」、「减速」的目标造成伤害提升{1}%。", - "FateCard.98166.1": "抑制·致残打击", - "FateCard.98166.3": "本局游戏内,造成伤害时,降低目标{1}%移动速度,最大叠加{2}层,持续{3}秒。", - "FateCard.98167.1": "抑制·伤口撒盐", - "FateCard.98167.3": "本局游戏内,对附带「减益效果」的目标暴击率提升{1}%。", - "FateCard.98168.1": "抑制·扼腕之技", - "FateCard.98168.3": "本局游戏内,援护角色的伤害额外降低目标{1}%的伤害,持续{2}秒。", - "FateCard.98169.1": "抑制·协同桎梏", - "FateCard.98169.3": "本局游戏内,主控角色携带「减益效果」时,援护角色伤害提升{1}%。", - "FateCard.98170.1": "抑制·逆境之力", - "FateCard.98170.3": "本局游戏内,自身携带「减益效果」时,伤害提升{1}%。", - "FateCard.98181.1": "反击·蓄势", - "FateCard.98181.3": "本局游戏内,受到伤害时,额外获得{1}%的能量,此效果每{2}秒内最多触发{3}次。", - "FateCard.98182.1": "反击·固守", - "FateCard.98182.3": "本局游戏内,受到伤害后,免伤提升{1}%,持续{2}秒,此效果每{3}秒内最多触发{4}次。", - "FateCard.98183.1": "反击·绝境", - "FateCard.98183.3": "本局游戏内,生命低于{1}%时,每{2}秒使下一次受到伤害降低{3}%。", - "FateCard.98184.1": "反击·避险", - "FateCard.98184.3": "本局游戏内,受到伤害时,有{1}%几率降低本次伤害{2}%。", - "FateCard.98185.1": "反击·噬血", - "FateCard.98185.3": "本局游戏内,受到伤害后,获得{1}%的吸血效果,持续{2}秒,该效果{3}秒最多触发{4}次。", - "FateCard.98186.1": "反击·怒焰", - "FateCard.98186.3": "本局游戏内,受到伤害后,接下来{1}秒内伤害提升{2}%,最大叠加{3}层。", - "FateCard.98187.1": "反击·借势", - "FateCard.98187.3": "本局游戏内,闪避后,造成伤害提升{1}%,持续{2}秒。", - "FateCard.98188.1": "反击·复仇", - "FateCard.98188.3": "本局游戏内,对伤害过自身的目标,造成的伤害提升{1}%,持续{2}秒。", - "FateCard.98189.1": "反击·暴伤", - "FateCard.98189.3": "本局游戏内,受到伤害后,暴击伤害提升{1}%,持续{2}秒。", - "FateCard.98190.1": "反击·凝势", - "FateCard.98190.3": "本局游戏内,受到伤害后,全队技能冷却时间缩短{1}秒,该效果{2}秒最多触发{3}次。", - "FateCard.98201.1": "生命汲取", - "FateCard.98201.3": "{9}秒内,消灭目标时,恢复{1}%最大生命值,该效果{2}秒内最多触发{3}次。", - "FateCard.98202.1": "战斗补给", - "FateCard.98202.3": "获得时恢复{1}%生命。", - "FateCard.98203.1": "渴血", - "FateCard.98203.3": "{9}秒内,攻击附带{1}%的吸血效果,该效果{2}秒内最多触发{3}次。", - "FateCard.98204.1": "坚毅不倒", - "FateCard.98204.3": "本局游戏内,免疫【一次】导致自身死亡的伤害,并恢复{1}%最大生命值,同时无敌{2}秒。", - "FateCard.98601.1": "追刃", - "FateCard.98601.3": "本局游戏内,普通攻击时,发射{2}道「弹射风刃」,造成风系伤害。", - "FateCard.98602.1": "诡旋刃", - "FateCard.98602.3": "本局游戏内,普通攻击时,发射{2}道「弹射风刃」,造成风系伤害,弹射自身时有概率发射白色风刃。", - "FateCard.98603.1": "弹射风刃", - "FateCard.98603.3": "本局游戏内,普通攻击时,发射{2}道「弹射风刃」,造成风系伤害,有概率额外发射白色风刃。", - "FateCard.98604.1": "骤风", - "FateCard.98604.3": "本局游戏内,普通攻击时,召唤「龙卷风」,造成持续风系伤害。", - "FateCard.98605.1": "噬敌卷", - "FateCard.98605.3": "本局游戏内,普通攻击时,召唤「强化龙卷风」,体积和伤害逐步提升。", - "FateCard.98606.1": "三重疾岚", - "FateCard.98606.3": "本局游戏内,普通攻击时,召唤「龙卷风」,造成持续风系伤害,消失时召唤{2}道小型旋风。", - "FateCard.98607.1": "风袭", - "FateCard.98607.3": "本局游戏内,普通攻击时,召唤「镰鼬」,连续造成{2}次范围风系伤害。", - "FateCard.98608.1": "穿刺翎", - "FateCard.98608.3": "本局游戏内,普通攻击时,召唤「镰鼬」,连续造成{2}次范围风系伤害并标记目标;标记目标被消灭时,额外向四周发射羽毛。", - "FateCard.98609.1": "妖风袭卷", - "FateCard.98609.3": "本局游戏内,普通攻击时,召唤「镰鼬」,连续造成{2}次范围风系伤害,最后牵引目标并造成额外伤害,目标生命越低,伤害越高。", - "FateCard.98610.1": "点燃", - "FateCard.98610.3": "本局游戏内,普通攻击时,召唤「扩散火环」,造成范围火系伤害。", - "FateCard.98611.1": "回光烬", - "FateCard.98611.3": "本局游戏内,普通攻击时,召唤「扩散火环」,造成范围火系伤害,扩散至最大时额外造成{2}次伤害。", - "FateCard.98612.1": "逆向诡火", - "FateCard.98612.3": "本局游戏内,普通攻击时,召唤会回缩的「扩散火环」,造成范围火系伤害。", - "FateCard.98613.1": "焰斩", - "FateCard.98613.3": "本局游戏内,普通攻击时,发射「穿透焰刃」,造成火系伤害。", - "FateCard.98614.1": "陨爆斩", - "FateCard.98614.3": "本局游戏内,普通攻击时,发射「穿透焰刃」,造成火系伤害并附加「燃烧」持续造成伤害。", - "FateCard.98615.1": "离火飞焰", - "FateCard.98615.3": "本局游戏内,普通攻击时,发射「穿透焰刃」,造成火系伤害;命中目标时,有概率分裂出{2}道小焰刃。", - "FateCard.98616.1": "灾星", - "FateCard.98616.3": "本局游戏内,普通攻击时,召唤「龙陨星」,造成范围火系伤害。", - "FateCard.98617.1": "恶兆星", - "FateCard.98617.3": "本局游戏内,普通攻击时,召唤「龙陨星」,造成范围火系伤害;每召唤{2}次,下{3}次必定召唤「超级龙陨星」。", - "FateCard.98618.1": "灾祸爆星", - "FateCard.98618.3": "本局游戏内,普通攻击时,召唤「强化龙陨星」,造成连续{2}次范围火系伤害。", - "FateCard.98619.1": "溅云", - "FateCard.98619.3": "本局游戏内,普通攻击时,召唤「云朵精灵」,造成{2}至{3}次范围水系伤害。", - "FateCard.98620.1": "岚落水", - "FateCard.98620.3": "本局游戏内,普通攻击时,召唤「云朵精灵」,造成{2}至{3}次范围水系伤害;爆炸时额外投射最多{4}枚「云朵炸弹」。", - "FateCard.98621.1": "云卷狂欢", - "FateCard.98621.3": "本局游戏内,普通攻击时,召唤「强化云朵精灵」,造成{2}至{3}次范围水系伤害。", - "FateCard.98622.1": "凶渊", - "FateCard.98622.3": "本局游戏内,普通攻击时,召唤「潜鲨」,造成小范围水系伤害。", - "FateCard.98623.1": "霸主鲨", - "FateCard.98623.3": "本局游戏内,普通攻击时,召唤「潜鲨」,造成小范围水系伤害;每召唤{2}次,下{3}次必定召唤「强化潜鲨」,冷却时间{4}秒。", - "FateCard.98624.1": "暗礁唤影", - "FateCard.98624.3": "本局游戏内,普通攻击时,召唤「潜鲨」,造成小范围水系伤害;每{2}秒在场上生成{3}个气泡,触碰气泡时,立即召唤「潜鲨」。", - "FateCard.98625.1": "悬锥", - "FateCard.98625.3": "本局游戏内,普通攻击时,召唤「冰刺」,造成小范围水系伤害。", - "FateCard.98626.1": "恶寒刺", - "FateCard.98626.3": "本局游戏内,普通攻击时,召唤「冰刺」,造成小范围水系伤害;额外生成{2}道小冰锥。", - "FateCard.98627.1": "天坠冰寒", - "FateCard.98627.3": "本局游戏内,普通攻击时,召唤「冰刺」,造成小范围水系伤害;落地后额外造成持续范围伤害。", - "FateCard.98628.1": "瞬雷", - "FateCard.98628.3": "本局游戏内,普通攻击时,召唤「闪电链」,造成光系伤害。", - "FateCard.98629.1": "雷电缚", - "FateCard.98629.3": "本局游戏内,普通攻击时,召唤「闪电链」,造成光系伤害;有概率对目标附加「电场」,对附近其它敌对目标造成持续伤害。", - "FateCard.98630.1": "雷劫贯通", - "FateCard.98630.3": "本局游戏内,普通攻击时,召唤「闪电链」,造成光系伤害;每次弹跳时,提升自身{2}点光系抗性穿透,持续{3}秒,最多叠加{4}层。", - "FateCard.98631.1": "霆霓", - "FateCard.98631.3": "本局游戏内,普通攻击时,召唤{2}只「电鬼」,累计{3}只后向附近目标放电,造成范围光系伤害。", - "FateCard.98632.1": "雷预报", - "FateCard.98632.3": "本局游戏内,普通攻击时,召唤{2}只「电鬼」,累计{3}只后向附近目标放电,造成范围光系伤害;有概率召唤「天雷」。", - "FateCard.98633.1": "幻电霓魂", - "FateCard.98633.3": "本局游戏内,普通攻击时,召唤{2}只「电鬼」,累计{3}只后向附近目标放电,造成范围光系伤害;「电鬼」持续向目标发射光束。", - "FateCard.98634.1": "天引", - "FateCard.98634.3": "本局游戏内,普通攻击时,召唤「天雷」,造成小范围光系伤害。", - "FateCard.98635.1": "奉雷罚", - "FateCard.98635.3": "本局游戏内,普通攻击时,召唤「强化天雷」,造成范围光系伤害,有概率附加眩晕。", - "FateCard.98636.1": "天雷昭昭", - "FateCard.98636.3": "本局游戏内,普通攻击时,召唤「天雷」,造成小范围光系伤害;累计召唤{3}次,获得「超载」,提升「天雷」伤害,持续{2}秒。", - "FateCard.98637.1": "岩矛", - "FateCard.98637.3": "本局游戏内,普通攻击时,召唤3根「岩矛」,造成地系伤害。", - "FateCard.98638.1": "掷岩枪", - "FateCard.98638.3": "本局游戏内,普通攻击时,召唤3根「岩矛」,造成地系伤害;可穿透路径上全部目标。", - "FateCard.98639.1": "石锋乱击", - "FateCard.98639.3": "本局游戏内,普通攻击时,召唤5根「岩矛」,造成地系伤害;攻击频率大幅增加。", - "FateCard.98640.1": "岩突", - "FateCard.98640.3": "本局游戏内,普通攻击时,召唤「岩突」,造成范围地系伤害。", - "FateCard.98641.1": "岩十方", - "FateCard.98641.3": "本局游戏内,普通攻击时,召唤「岩突」,造成范围地系伤害;沿垂直方向额外生成{2}次「岩突」。", - "FateCard.98642.1": "岩幔爆突", - "FateCard.98642.3": "本局游戏内,普通攻击时,召唤「岩突」,造成范围地系伤害;消失时追加一段爆炸。", - "FateCard.98643.1": "地裂", - "FateCard.98643.3": "本局游戏内,普通攻击时,召唤「地裂」,造成范围地系伤害。", - "FateCard.98644.1": "地轰崩", - "FateCard.98644.3": "本局游戏内,普通攻击时,召唤「地裂」,造成范围地系伤害;伤害与伤害范围大幅增加。", - "FateCard.98645.1": "三重崩坏", - "FateCard.98645.3": "本局游戏内,普通攻击时,召唤「地裂」,造成范围地系伤害;额外生成{2}道小地裂。", - "FateCard.98646.1": "轰震", - "FateCard.98646.3": "本局游戏内,普通攻击时,召唤「轰震」,造成持续性范围地系伤害。", - "FateCard.98647.1": "震荡波", - "FateCard.98647.3": "本局游戏内,普通攻击时,召唤「轰震」,造成持续性范围地系伤害;对同一目标的伤害每次递增{2}%,最大叠加{3}次。", - "FateCard.98648.1": "地心轰震", - "FateCard.98648.3": "本局游戏内,普通攻击时,召唤「轰震」,造成持续性范围地系伤害;伤害范围大幅增加。", - "FateCard.98649.1": "影刺", - "FateCard.98649.3": "本局游戏内,普通攻击时,召唤「影刺」,造成范围暗系伤害。", - "FateCard.98650.1": "穿影刺", - "FateCard.98650.3": "本局游戏内,普通攻击时,召唤「影刺」,造成范围暗系伤害;伤害范围增大。", - "FateCard.98651.1": "堕天杀阵", - "FateCard.98651.3": "本局游戏内,普通攻击时,召唤「影刺」,造成范围暗系伤害;额外召唤{2}道地刺。", - "FateCard.98652.1": "黯灭", - "FateCard.98652.3": "本局游戏内,普通攻击时,召唤「黯灭」,造成范围暗系伤害。", - "FateCard.98653.1": "叠影灭", - "FateCard.98653.3": "本局游戏内,普通攻击时,召唤「黯灭」,造成范围暗系伤害;额外触发一次爆发伤害。", - "FateCard.98654.1": "荒芜烬灭", - "FateCard.98654.3": "本局游戏内,普通攻击时,召唤「黯灭」,造成范围暗系伤害;额外触发{2}次小伤害。", - "FateCard.98655.1": "魔弹", - "FateCard.98655.3": "本局游戏内,普通攻击时,召唤「魔弹」,造成暗系伤害,可弹射{2}个目标。", - "FateCard.98656.1": "重影弹", - "FateCard.98656.3": "本局游戏内,普通攻击时,召唤「魔弹」,造成暗系伤害,可弹射{2}个目标;额外发射{3}个魔弹。", - "FateCard.98657.1": "暗影倾泻", - "FateCard.98657.3": "本局游戏内,普通攻击时,召唤「魔弹」,造成暗系伤害,可弹射{2}个目标;伤害增加。", - "FateCard.98658.1": "黑洞", - "FateCard.98658.3": "本局游戏内,普通攻击时,召唤「黑洞」,造成持续性范围暗系伤害。", - "FateCard.98659.1": "影空噬", - "FateCard.98659.3": "本局游戏内,普通攻击时,召唤「黑洞」,造成持续性范围暗系伤害;消失时追加一段爆炸。", - "FateCard.98660.1": "重力捕网", - "FateCard.98660.3": "本局游戏内,普通攻击时,召唤「黑洞」,造成持续性范围暗系伤害;伤害与伤害频率增加。", - "FateCard.98701.1": "火·蒸发效应", - "FateCard.98701.3": "本局游戏内,对水系目标造成伤害时,令其火系抗性降低{1},持续{2}秒。", - "FateCard.98702.1": "火·暴伤提升", - "FateCard.98702.3": "本局游戏内,火系角色暴击伤害提升{1}%。", - "FateCard.98703.1": "火·同调反馈", - "FateCard.98703.3": "本局游戏内,火系角色技能同时命中{1}名以上目标时,额外获得{2}点能量,该效果{3}秒内最多触发{4}次。", - "FateCard.98704.1": "火·处决", - "FateCard.98704.3": "本局游戏内,火系角色普通攻击对生命低于{1}%的目标造成伤害提升{2}%。", - "FateCard.98705.1": "火·束缚", - "FateCard.98705.3": "本局游戏内,火系角色普通攻击使目标移动速度下降{1}%,持续{2}秒,最多叠加{3}层。", - "FateCard.98706.1": "火·灼烧之痕", - "FateCard.98706.3": "本局游戏内,火系角色普通攻击有{1}%几率降低目标火系抗性{2}点,持续{3}秒,最多叠加{4}层。", - "FateCard.98707.1": "火·热甲", - "FateCard.98707.3": "本局游戏内,火系角色闪避后{1}秒内,下次受到伤害降低{2}%,该效果{3}秒内最多触发{4}次。", - "FateCard.98708.1": "火·再燃", - "FateCard.98708.3": "本局游戏内,火系角色施放技能时,立即清除技能冷却时间,该效果{1}秒内最多触发{2}次。", - "FateCard.98709.1": "火·炎之舞", - "FateCard.98709.3": "本局游戏内,火系角色施放技能时,提升{1}%暴击率,持续{2}秒。", - "FateCard.98710.1": "火·烈性", - "FateCard.98710.3": "本局游戏内,火系角色技能降低目标火系抗性{1}点,持续{2}秒,最多叠加{3}层。", - "FateCard.98731.1": "水·覆冰", - "FateCard.98731.3": "本局游戏内,「水系印记」目标受到水系伤害时,{1}%几率被冻结,持续{2}秒。", - "FateCard.98732.1": "水·技之源流", - "FateCard.98732.3": "本局游戏内,水系角色使用技能时,额外获得{1}点能量,该效果{2}秒内最多触发{3}次。", - "FateCard.98733.1": "水·闪避反击", - "FateCard.98733.3": "本局游戏内,水系角色闪避后,暴击率提高{1}%,持续{2}秒。", - "FateCard.98734.1": "水·再动可能", - "FateCard.98734.3": "本局游戏内,水系角色消灭目标时,{1}%概率清除技能冷却时间,该效果{2}秒内最多触发{3}次。", - "FateCard.98735.1": "水·迅击节奏", - "FateCard.98735.3": "本局游戏内,水系角色闪避后,提升{1}%攻击速度,受击后效果消失。", - "FateCard.98736.1": "水·白雾", - "FateCard.98736.3": "本局游戏内,水系角色普通攻击时,{1}%概率获得伤害减免,使受到伤害降低{2}%,持续{3}秒,最多叠加{4}层。", - "FateCard.98737.1": "水·石穿", - "FateCard.98737.3": "本局游戏内,水系角色普通攻击削弱目标{1}点水系抗性,持续{2}秒,最多叠加{3}次。", - "FateCard.98738.1": "水·激流增势", - "FateCard.98738.3": "本局游戏内,水系角色造成伤害时,提升自身{1}%技能伤害,持续{2}秒,最多叠加{3}次。", - "FateCard.98739.1": "水·涟漪新生", - "FateCard.98739.3": "本局游戏内,水系角色施放绝招时,恢复主控角色{1}%+{2}生命值,该效果{3}秒最多触发一次。", - "FateCard.98740.1": "水·澜潮共鸣", - "FateCard.98740.3": "本局游戏内,触发「水系印记」时,全队伤害提升{1}%,持续{2}秒。", - "FateCard.98761.1": "光·圣躯", - "FateCard.98761.3": "本局游戏内,附带护盾时,光系角色暴击伤害提升{1}%。", - "FateCard.98762.1": "光·刻印", - "FateCard.98762.3": "本局游戏内,光系角色对「光系印记」目标伤害提升{1}%。", - "FateCard.98763.1": "光·逐影", - "FateCard.98763.3": "本局游戏内,光系角色对暗系目标暴击时,获得{1}%最大生命的「护盾」,持续{2}秒,该效果{3}秒内最多触发{4}次。", - "FateCard.98764.1": "光·圣体", - "FateCard.98764.3": "本局游戏内,光系角色受到暗系伤害降低{1}%。", - "FateCard.98765.1": "光·裁决", - "FateCard.98765.3": "本局游戏内,光系角色普通攻击对护盾伤害提升{1}%。", - "FateCard.98766.1": "光·斩恶", - "FateCard.98766.3": "本局游戏内,全队角色无视「光系印记」目标{1}点光系抗性。", - "FateCard.98767.1": "光·共鸣", - "FateCard.98767.3": "本局游戏内,具有光系援护角色在场时,全队伤害提升{1}%。", - "FateCard.98768.1": "光·立誓", - "FateCard.98768.3": "本局游戏内,触发「光系印记」时,全队免伤与伤害提升{1}%,持续{2}秒。", - "FateCard.98769.1": "光·炽热", - "FateCard.98769.3": "本局游戏内,光系角色能量大于{1}%时,伤害提升{2}%。", - "FateCard.98770.1": "光·律动", - "FateCard.98770.3": "本局游戏内,光系角色施放技能时,额外获得{1}点能量,该效果{2}秒最多触发一次。", - "FateCard.98791.1": "暗·束缚", - "FateCard.98791.3": "本局游戏内,暗系伤害使目标移动速度降低{1}%,持续{2}秒。", - "FateCard.98792.1": "暗·暴击充能", - "FateCard.98792.3": "本局游戏内,暗系角色暴击时,额外获得{1}点能量,该效果{2}秒最多触发一次。", - "FateCard.98793.1": "暗·收割", - "FateCard.98793.3": "本局游戏内,暗系角色直接消灭生命低于{1}%的普通目标,该效果{2}秒最多触发一次。", - "FateCard.98794.1": "暗·暴伤提升", - "FateCard.98794.3": "本局游戏内,暗系角色暴击伤害提升{1}%。", - "FateCard.98795.1": "暗·狂暴", - "FateCard.98795.3": "本局游戏内,暗系角色受击时,全队暴击率提升{1}%,持续{2}秒。", - "FateCard.98796.1": "暗·恐惧传染", - "FateCard.98796.3": "本局游戏内,暗系角色消灭目标时,自身暗属性穿透提升{1}点,持续{2}秒。", - "FateCard.98797.1": "暗·黑夜降临", - "FateCard.98797.3": "本局游戏内,具有暗系援护角色在场时,全队伤害提升{1}%。", - "FateCard.98798.1": "暗·日蚀", - "FateCard.98798.3": "本局游戏内,暗系角色对光系目标伤害提升{1}%。", - "FateCard.98799.1": "暗·恶念爆发", - "FateCard.98799.3": "本局游戏内,触发「暗系印记」时,全队暴击率与暴击伤害提升{1}%,持续{2}秒。", - "FateCard.98800.1": "暗·魔瘾", - "FateCard.98800.3": "本局游戏内,暗系角色能量小于{1}%时,伤害提升{2}%。", - "FateCard.98821.1": "风·猎物感知", - "FateCard.98821.3": "本局游戏内,风系角色半径{1}范围内有{2}个以上目标时,伤害提升{3}%。", - "FateCard.98822.1": "风·刻印", - "FateCard.98822.3": "本局游戏内,风系角色对「风系印记」目标伤害提升{1}%。", - "FateCard.98823.1": "风·外环", - "FateCard.98823.3": "本局游戏内,风系角色对远距离目标造成伤害提升{1}%。", - "FateCard.98824.1": "风·射手之心", - "FateCard.98824.3": "本局游戏内,风系角色暴击时,暴击率提升{1}%,持续{2}秒,最多叠加{3}层。", - "FateCard.98825.1": "风·鹰眼", - "FateCard.98825.3": "本局游戏内,风系角色造成技能伤害时,本次伤害{1}%概率提升{2}%,该效果{3}秒内最多触发{4}次。", - "FateCard.98826.1": "风·追箭", - "FateCard.98826.3": "本局游戏内,风系角色闪避后,提升{1}%暴击伤害,最多叠加{2}层。", - "FateCard.98827.1": "风·抗性衰减", - "FateCard.98827.3": "本局游戏内,风系角色造成伤害时,{1}%概率降低目标风系抗性{2}点,持续{3}秒,最多叠加{4}层。", - "FateCard.98828.1": "风·狩猎本能", - "FateCard.98828.3": "本局游戏内,风系角色消灭目标后,伤害提升{1}%,持续{2}秒,该效果每{3}秒内最多触发{4}次。", - "FateCard.98829.1": "风·乘云", - "FateCard.98829.3": "本局游戏内,触发「风系印记」时,全队攻击速度提升{1}%,持续{2}秒。", - "FateCard.98830.1": "风·狩猎标记", - "FateCard.98830.3": "本局游戏内,风系角色攻击速度提升{1}%;每次普攻命中时,降低目标{2}点风系抗性,持续{3}秒,最多叠加{4}层。", - "FateCard.98851.1": "地·坚固", - "FateCard.98851.3": "本局游戏内,地系角色受到伤害时,有{1}%概率降低{2}%。", - "FateCard.98852.1": "地·覆身刚体", - "FateCard.98852.3": "本局游戏内,地系角色闪避后,伤害提升{1}%,持续{2}秒。", - "FateCard.98853.1": "地·土之加护", - "FateCard.98853.3": "本局游戏内,地系支援角色在场时,全队伤害与免伤提升{1}%。", - "FateCard.98854.1": "地·震颤共鸣", - "FateCard.98854.3": "本局游戏内,地系角色受击时,额外获得{1}点能量,该效果{2}秒内最多触发{3}次。", - "FateCard.98855.1": "地·压城之势", - "FateCard.98855.3": "本局游戏内,地系角色对首领单位,伤害提升{1}%。", - "FateCard.98856.1": "地·蚀岩之痕", - "FateCard.98856.3": "本局游戏内,地系角色的技能伤害,使目标地系抗性降低{1}点,持续{2}秒,最多叠加{3}层。", - "FateCard.98857.1": "地·坚如磐石", - "FateCard.98857.3": "本局游戏内,地系角色每{1}秒获得最大生命{2}%的护盾。", - "FateCard.98858.1": "地·石纹增幅", - "FateCard.98858.3": "本局游戏内,地系角色对「地系印记」目标伤害提升{1}%。", - "FateCard.98859.1": "地·势不可挡", - "FateCard.98859.3": "本局游戏内,触发「地系印记」后,全队免伤与伤害增加{1}%,持续{2}秒。", - "FateCard.98860.1": "地·地震余波", - "FateCard.98860.3": "本局游戏内,地系角色对半径{1}范围内目标伤害增加{2}%。", - "Force.1.1": "空白旅团", - "Force.10.1": "恩赐意志", - "Force.11.1": "联合种业", - "Force.12.1": "花令旅团", - "Force.13.1": "地理协会", - "Force.14.1": "凤凰炒蛋", - "Force.15.1": "白泽公署", - "Force.16.1": "云笈文化", - "Force.17.1": "柔光会社", - "Force.2.1": "自由旅人", - "Force.4.1": "帝国卫队", - "Force.5.1": "白猫剧团", - "Force.6.1": "灰风俱乐部", - "Force.7.1": "万送屋", - "Force.8.1": "谷风家政", - "Force.9.1": "绯瞳传讯", - "Gacha.1.1": "星塔漫途", - "Gacha.10110.1": "辉映碧玉的理型", - "Gacha.10119.1": "命定奇遇", - "Gacha.10125.1": "命定奇遇", - "Gacha.10130.1": "篇篇心意 准点送递", - "Gacha.10132.1": "命定奇遇", - "Gacha.10133.1": "摇曳轻风纯情香", - "Gacha.10134.1": "雪融时分新芽绽", - "Gacha.10135.1": "命定奇遇", - "Gacha.10141.1": "命定奇遇", - "Gacha.10143.1": "划破黑暗的银枪", - "Gacha.10144.1": "夜月倾流,闪烁刀影里", - "Gacha.10149.1": "命定奇遇", - "Gacha.10155.1": "直抵圆月的超巨浪", - "Gacha.10156.1": "命定奇遇", - "Gacha.10158.1": "圣夜送礼大作战!", - "Gacha.10159.1": "点滴心语,余温尚存时", - "Gacha.2.1": "追忆洄游", - "Gacha.20110.1": "微醺茶香,藤花幽梦", - "Gacha.20119.1": "心弦定音", - "Gacha.20125.1": "心弦定音", - "Gacha.20130.1": "随愿启航的幸福气球", - "Gacha.20132.1": "心弦定音", - "Gacha.20133.1": "午后微光、共入翠梦", - "Gacha.20134.1": "绚丽夜空、烟花绽放", - "Gacha.20135.1": "心弦定音", - "Gacha.20141.1": "心弦定音", - "Gacha.20143.1": "春日暖阳梦微醺", - "Gacha.20144.1": "浮月倒映清潭上", - "Gacha.20149.1": "心弦定音", - "Gacha.20155.1": "海天共一色", - "Gacha.20156.1": "心弦定音", - "Gacha.20158.1": "薯条之国的颂歌", - "Gacha.20159.1": "初醒眷恋 如梦之影", - "Gacha.5.1": "幸运启封", - "GachaStorage.BeginnerCardPool.1": "幸运启封", - "GachaStorage.CharacterCardPool.1": "旅人常驻招募", - "GachaStorage.CharacterUpCardPool.1": "旅人限时招募", - "GachaStorage.DiscCardPool.1": "秘纹常驻招募", - "GachaStorage.DiscUpCardPool.1": "秘纹限时招募", - "GachaType.1.1": "旅人限时招募卡池", - "GachaType.1.10": "占4星旅人出现概率的:50%!", - "GachaType.1.11": "物品清单", - "GachaType.1.12": "可能出现的5星旅人", - "GachaType.1.13": "可能出现的4星旅人和秘纹", - "GachaType.1.14": "可能出现的3星秘纹", - "GachaType.1.15": "「{0}」卡池为「旅人限时招募」", - "GachaType.1.16": "剩余{0}次招募必得以下旅人之一", - "GachaType.1.17": "「{0}」卡池为「旅人限时招募」,最多160次招募必定能通过保底获得本期5星限时旅人。\n\n※所有未获取5星旅人「{1}」的招募次数会一直累计在「旅人限时招募」中,可继承到其他「旅人限时招募」卡池,与其他招募类型的招募次数、保底独立计算,互不影响。\n\n※在本卡池累计招募达到120次,可领取1名5星旅人「{1}」,只限1次,本卡池周期结束时清零,不可累计到下个卡池。\n\n※以上两种保底同时独立计算,互不影响。", - "GachaType.1.2": "卡池说明", - "GachaType.1.3": "「{0}」卡池为「旅人限时招募」,在本卡池周期内,可使用「青空礼券」进行招募。\n\n本卡池周期内,5星旅人「{1}」以及4星旅人「{2}」、「{3}」的招募获取概率将大幅提升!\n\n※在本卡池周期结束后,5星旅人「{1}」不会立即进入「旅人常驻招募」。\n\n※本期招募属于「旅人限时招募」,所有未获取5星旅人「{1}」的招募次数会一直累计在「旅人限时招募」中,与其他招募类型的招募次数、保底独立计算,互不影响。\n\n※本招募活动限时开放,招募中所有旅人及秘纹后续可能再次上架。\n\n※本卡池每次招募时会额外赠送30个「灿金闪碟」,可用于「秘纹限时招募」卡池。\n\n※在本卡池累计招募达到120次,可领取1名5星旅人「{1}」,只限1次,本卡池周期结束时清零,不可累计到下个卡池。", - "GachaType.1.4": "概率说明", - "GachaType.1.5": "※5星旅人获得的基础概率为2.000%,最多160次招募必定能通过保底获得本期5星限时旅人。5星旅人获得的综合概率(含保底)为2.247%。本期5星限时旅人获得的综合概率(含保底)为1.250%。\n\n※4星旅人或秘纹获得的基础概率为8.000%,综合概率(含保底)为14.600%,最多10次招募必然能通过保底获得4星或以上旅人,通过保底获取4星旅人的概率为98.000%,获取5星旅人的概率为2.000%。\n\n※当招募获得4星旅人或秘纹时,有25.000%的概率为本期概率提升的4星旅人,25.000%的概率为非本期概率提升的4星旅人,50.000%的概率为4星秘纹。\n\n※当招募获得5星旅人时,有50.000%的概率为5星旅人「{1}」;另有50.000%概率为本期招募中其他所有可能获得的5星旅人,各旅人获取概率相等。当招募获得4星旅人时,有50.000%的概率为4星旅人「{2}」或「{3}」,两者获取概率相等。", - "GachaType.1.6": "特殊说明", - "GachaType.1.7": "※获得重复的5星旅人时,将转化为60个「对应5星旅人的心钥」和200个「探险专家凭证」。当「对应5星旅人的心钥」溢出时,每个该种「心钥」将转化为5个「探险专家凭证」。\n\n※获得重复的4星旅人时,将转化为30个「对应4星旅人的心钥」和40个「探险专家凭证」。当「对应4星旅人的心钥」溢出时,每个该种「心钥」将转化为1个「探险专家凭证」。\n\n※获得重复的4星秘纹时,将转化为1个「对应4星秘纹的曲调」和40个「探险专家凭证」。当「对应4星秘纹的曲调」溢出时,每个该种「曲调」将转化为40个「探险专家凭证」。\n\n※获得重复的3星秘纹时,将转化为1个「对应3星秘纹的曲调」和200个「旅行执照」。当「对应3星秘纹的曲调」溢出时,每个该种「曲调」将转化为100个「旅行执照」。", - "GachaType.1.8": "UP 旅人!!", - "GachaType.1.9": "占5星旅人出现概率的:50%!", - "GachaType.2.1": "旅人常驻招募卡池", - "GachaType.2.11": "物品清单", - "GachaType.2.12": "可能出现的5星旅人", - "GachaType.2.13": "可能出现的4星旅人和秘纹", - "GachaType.2.14": "可能出现的3星秘纹", - "GachaType.2.15": "「{0}」卡池为「旅人常驻招募」", - "GachaType.2.16": "剩余{0}次招募必得以下旅人之一", - "GachaType.2.17": "「{0}」卡池为「旅人常驻招募」,最多160次招募必定能通过保底获得5星旅人。\n\n※所有未获取5星旅人的招募次数会一直累计在「旅人常驻招募」中,可继承到其他「旅人常驻招募」卡池,与其他招募类型的招募次数、保底独立计算,互不影响。", - "GachaType.2.2": "卡池说明", - "GachaType.2.3": "「{0}」卡池为「旅人常驻招募」,可使用「萌芽礼券」进行招募。\n\n※本期招募属于「旅人常驻招募」,招募次数会一直累计在「旅人常驻招募」中,与其他招募类型的招募次数、保底独立计算,互不影响。", - "GachaType.2.4": "概率说明", - "GachaType.2.5": "※5星旅人获得的基础获得概率为2.000%,综合概率(含保底)为2.082%,最多160次招募必定能通过保底获得5星旅人。\n\n※4星旅人或秘纹获得的基础概率为8.000%,综合概率(含保底)为14.650%,最多10次招募必然能通过保底获得4星或以上旅人,通过保底获取4星旅人的概率为98.000%,获取5星旅人的概率为2.000%。", - "GachaType.2.6": "特殊说明", - "GachaType.2.7": "※获得重复的5星旅人时,将转化为60个「对应5星旅人的心钥」和200个「探险专家凭证」。当「对应5星旅人的心钥」溢出时,每个该种「心钥」将转化为5个「探险专家凭证」。\n\n※获得重复的4星旅人时,将转化为30个「对应4星旅人的心钥」和40个「探险专家凭证」。当「对应4星旅人的心钥」溢出时,每个该种「心钥」将转化为1个「探险专家凭证」。\n\n※获得重复的4星秘纹时,将转化为1个「对应4星秘纹的曲调」和40个「探险专家凭证」。当「对应4星秘纹的曲调」溢出时,每个该种「曲调」将转化为40个「探险专家凭证」。\n\n※获得重复的3星秘纹时,将转化为1个「对应3星秘纹的曲调」和200个「旅行执照」。当「对应3星秘纹的曲调」溢出时,每个该种「曲调」将转化为100个「旅行执照」。", - "GachaType.3.1": "秘纹限时招募卡池", - "GachaType.3.10": "占4星秘纹出现概率的:50%!", - "GachaType.3.11": "物品清单", - "GachaType.3.12": "可能出现的5星秘纹", - "GachaType.3.13": "可能出现的4星秘纹", - "GachaType.3.14": "可能出现的3星秘纹", - "GachaType.3.15": "「{0}」卡池为「秘纹限时招募」", - "GachaType.3.16": "剩余{0}次招募必得以下秘纹之一", - "GachaType.3.17": "「{0}」卡池为「秘纹限时招募」,最多120次招募必定能通过保底获得本期5星限时秘纹。\n\n※所有未获取5星秘纹「{1}」的招募次数会一直累计在「秘纹限时招募」中,可继承到其他「秘纹限时招募」卡池,与其他招募类型的招募次数、保底独立计算,互不影响。", - "GachaType.3.2": "卡池说明", - "GachaType.3.3": "「{0}」卡池为「秘纹限时招募」,在本卡池周期内,可使用「灿金闪碟」进行招募。\n\n本卡池周期内,5星秘纹「{1}」以及4星秘纹「{2}」、「{3}」的招募获取概率将大幅提升!\n\n※在本卡池周期结束后,5星秘纹「{1}」不会立即进入「秘纹常驻招募」。\n\n※本期招募属于「秘纹限时招募」,所有未获取5星秘纹「{1}」的招募次数会一直累计在「秘纹限时招募」中,与其他招募类型的招募次数、保底独立计算,互不影响。\n\n※本招募活动限时开放,招募中所有旅人及秘纹后续可能再次上架。", - "GachaType.3.4": "概率说明", - "GachaType.3.5": "※5星秘纹获得的基础概率为2.000%,最多120次招募必定能通过保底获得本期5星限时秘纹。5星秘纹获得的综合概率(含保底)为2.290%。本期5星限时秘纹获得的综合概率(含保底)为1.792%。\n\n※4星秘纹获得的基础概率为8.000%,综合概率(含保底)为13.313%。最多10次招募必然能通过保底获得4星或以上秘纹,通过保底获取4星秘纹的概率为98.000%,获取5星秘纹的概率为2.000%。\n\n※当招募获得5星秘纹时,有75.000%的概率为5星秘纹「{1}」;另有25.000%概率为本期招募中所有其他可能获得的5星秘纹,各秘纹获取概率相等。当招募获得4星秘纹时,有50.000%的概率为4星秘纹「{2}」或「{3}」其中之一,两者获取概率相等。", - "GachaType.3.6": "特殊说明", - "GachaType.3.7": "※获得重复的5星秘纹时,将转化为1个「对应5星秘纹的曲调」和200个「探险专家凭证」。当「对应5星秘纹的曲调」溢出时,每个该种「曲调」将转化为200个「探险专家凭证」。\n\n※获得重复的4星秘纹时,将转化为1个「对应4星秘纹的曲调」和40个「探险专家凭证」。当「对应4星秘纹的曲调」溢出时,每个该种「曲调」将转化为40个「探险专家凭证」。\n\n※获得重复的3星秘纹时,将转化为1个「对应3星秘纹的曲调」和200个「旅行执照」。当「对应3星秘纹的曲调」溢出时,每个该种「曲调」将转化为100个「旅行执照」。", - "GachaType.3.8": "UP 秘纹!!", - "GachaType.3.9": "占5星秘纹出现概率的:75%!", - "GachaType.4.1": "秘纹常驻招募卡池", - "GachaType.4.11": "物品清单", - "GachaType.4.12": "可能出现的5星秘纹", - "GachaType.4.13": "可能出现的4星秘纹", - "GachaType.4.14": "可能出现的3星秘纹", - "GachaType.4.15": "「{0}」卡池为「秘纹常驻招募」", - "GachaType.4.16": "剩余{0}次招募必得以下秘纹之一", - "GachaType.4.17": "「{0}」卡池为「秘纹常驻招募」,最多120次招募必定能通过保底获得5星秘纹。\n\n※所有未获取5星秘纹的招募次数会一直累计在「秘纹常驻招募」中,可继承到其他「秘纹常驻招募」卡池,与其他招募类型的招募次数、保底独立计算,互不影响。", - "GachaType.4.2": "卡池说明", - "GachaType.4.3": "「{0}」卡池为「秘纹常驻招募」,可使用「亮银闪碟」进行招募。\n\n※本期招募属于「秘纹常驻招募」,招募次数会一直累计在「秘纹常驻招募」中,与其他招募类型的招募次数、保底独立计算,互不影响。", - "GachaType.4.4": "概率说明", - "GachaType.4.5": "※5星秘纹获得的基础获得概率为2.000%,综合概率(含保底)为2.194%,最多120次招募必定能通过保底获得5星秘纹。\n\n※4星秘纹获得的基础概率为8.000%,综合概率(含保底)为13.326%。最多10次招募必然能通过保底获得4星或以上秘纹,通过保底获取4星秘纹的概率为98.000%,获取5星秘纹的概率为2.000%。", - "GachaType.4.6": "特殊说明", - "GachaType.4.7": "※获得重复的5星秘纹时,将转化为1个「对应5星秘纹的曲调」和200个「探险专家凭证」。当「对应5星秘纹的曲调」溢出时,每个该种「曲调」将转化为200个「探险专家凭证」。\n\n※获得重复的4星秘纹时,将转化为1个「对应4星秘纹的曲调」和40个「探险专家凭证」。当「对应4星秘纹的曲调」溢出时,每个该种「曲调」将转化为40个「探险专家凭证」。\n\n※获得重复的3星秘纹时,将转化为1个「对应3星秘纹的曲调」和200个「旅行执照」。当「对应3星秘纹的曲调」溢出时,每个该种「曲调」将转化为100个「旅行执照」。", - "GachaType.5.1": "启程卡池", - "GachaType.5.11": "物品清单", - "GachaType.5.12": "可能出现的5星旅人", - "GachaType.5.13": "可能出现的4星旅人和秘纹", - "GachaType.5.14": "可能出现的3星秘纹", - "GachaType.5.2": "卡池说明", - "GachaType.5.3": "「{0}」卡池为「新手特别招募」,在本招募卡池中,可免费进行20轮招募,并最终选择一次结果获得。", - "GachaType.5.4": "额外说明", - "GachaType.5.5": "※获得招募结果后,本卡池自动关闭。", - "GachaType.5.6": "特殊说明", - "GachaType.5.7": "※本卡池只能进行十连招募。", - "GachaType.6.1": "常驻旅人限时招募卡池", - "GachaType.6.10": "占4星旅人出现概率的:50%!", - "GachaType.6.11": "物品清单", - "GachaType.6.12": "可能出现的5星旅人", - "GachaType.6.13": "可能出现的4星旅人和秘纹", - "GachaType.6.14": "可能出现的3星秘纹", - "GachaType.6.15": "「{0}」卡池为「旅人限时招募」", - "GachaType.6.16": "剩余{0}次招募必得以下旅人之一", - "GachaType.6.17": "「{0}」卡池为「旅人限时招募」,最多160次招募必定能通过保底获得本期5星限时旅人。\n\n※所有未获取5星旅人「{1}」的招募次数会一直累计在「旅人限时招募」中,可继承到其他「旅人限时招募」卡池,与其他招募类型的招募次数、保底独立计算,互不影响。\n\n※在本卡池累计招募达到120次,可领取1名5星旅人「{1}」,只限1次,本卡池周期结束时清零,不可累计到下个卡池。\n\n※以上两种保底同时独立计算,互不影响。", - "GachaType.6.2": "卡池说明", - "GachaType.6.3": "「{0}」卡池为「旅人限时招募」,在本卡池周期内,可使用「青空礼券」进行招募。\n\n本卡池周期内,5星旅人「{1}」以及4星旅人「{2}」、「{3}」的招募获取概率将大幅提升!\n\n※本期招募属于「旅人限时招募」,所有未获取5星旅人「{1}」的招募次数会一直累计在「旅人限时招募」中,与其他招募类型的招募次数、保底独立计算,互不影响。\n\n※本招募活动限时开放,招募中所有旅人及秘纹后续可能再次上架。\n\n※本卡池每次招募时会额外赠送30个「灿金闪碟」,可用于「秘纹限时招募」卡池。\n\n※在本卡池累计招募达到120次,可领取1名5星旅人「{1}」,只限1次,本卡池周期结束时清零,不可累计到下个卡池。", - "GachaType.6.4": "概率说明", - "GachaType.6.5": "※5星旅人获得的基础概率为2.000%,最多160次招募必定能通过保底获得本期5星限时旅人。5星旅人获得的综合概率(含保底)为2.247%。本期5星限时旅人获得的综合概率(含保底)为1.250%。\n\n※4星旅人或秘纹获得的基础概率为8.000%,综合概率(含保底)为14.600%,最多10次招募必然能通过保底获得4星或以上旅人,通过保底获取4星旅人的概率为98.000%,获取5星旅人的概率为2.000%。\n\n※当招募获得4星旅人或秘纹时,有25.000%的概率为本期概率提升的4星旅人,25.000%的概率为非本期概率提升的4星旅人,50.000%的概率为4星秘纹。\n\n※当招募获得5星旅人时,有50.000%的概率为5星旅人「{1}」;另有50.000%概率为本期招募中其他所有可能获得的5星旅人,各旅人获取概率相等。当招募获得4星旅人时,有50.000%的概率为4星旅人「{2}」或「{3}」,两者获取概率相等。", - "GachaType.6.6": "特殊说明", - "GachaType.6.7": "※获得重复的5星旅人时,将转化为60个「对应5星旅人的心钥」和200个「探险专家凭证」。当「对应5星旅人的心钥」溢出时,每个该种「心钥」将转化为5个「探险专家凭证」。\n\n※获得重复的4星旅人时,将转化为30个「对应4星旅人的心钥」和40个「探险专家凭证」。当「对应4星旅人的心钥」溢出时,每个该种「心钥」将转化为1个「探险专家凭证」。\n\n※获得重复的4星秘纹时,将转化为1个「对应4星秘纹的曲调」和40个「探险专家凭证」。当「对应4星秘纹的曲调」溢出时,每个该种「曲调」将转化为40个「探险专家凭证」。\n\n※获得重复的3星秘纹时,将转化为1个「对应3星秘纹的曲调」和200个「旅行执照」。当「对应3星秘纹的曲调」溢出时,每个该种「曲调」将转化为100个「旅行执照」。", - "GachaType.6.8": "UP 旅人!!", - "GachaType.6.9": "占5星旅人出现概率的:50%!", - "GachaType.7.1": "常驻秘纹限时招募卡池", - "GachaType.7.10": "占4星秘纹出现概率的:50%!", - "GachaType.7.11": "物品清单", - "GachaType.7.12": "可能出现的5星秘纹", - "GachaType.7.13": "可能出现的4星秘纹", - "GachaType.7.14": "可能出现的3星秘纹", - "GachaType.7.15": "「{0}」卡池为「秘纹限时招募」", - "GachaType.7.16": "剩余{0}次招募必得以下秘纹之一", - "GachaType.7.17": "「{0}」卡池为「秘纹限时招募」,最多120次招募必定能通过保底获得本期5星限时秘纹。\n\n※所有未获取5星秘纹「{1}」的招募次数会一直累计在「秘纹限时招募」中,可继承到其他「秘纹限时招募」卡池,与其他招募类型的招募次数、保底独立计算,互不影响。", - "GachaType.7.2": "卡池说明", - "GachaType.7.3": "「{0}」卡池为「秘纹限时招募」,在本卡池周期内,可使用「灿金闪碟」进行招募。\n\n本卡池周期内,5星秘纹「{1}」以及4星秘纹「{2}」、「{3}」的招募获取概率将大幅提升!\n\n※本期招募属于「秘纹限时招募」,所有未获取5星秘纹「{1}」的招募次数会一直累计在「秘纹限时招募」中,与其他招募类型的招募次数、保底独立计算,互不影响。\n\n※本招募活动限时开放,招募中所有旅人及秘纹后续可能再次上架。", - "GachaType.7.4": "概率说明", - "GachaType.7.5": "※5星秘纹获得的基础概率为2.000%,最多120次招募必定能通过保底获得本期5星限时秘纹。5星秘纹获得的综合概率(含保底)为2.290%。本期5星限时秘纹获得的综合概率(含保底)为1.792%。\n\n※4星秘纹获得的基础概率为8.000%,综合概率(含保底)为13.313%。最多10次招募必然能通过保底获得4星或以上秘纹,通过保底获取4星秘纹的概率为98.000%,获取5星秘纹的概率为2.000%。\n\n※当招募获得5星秘纹时,有75.000%的概率为5星秘纹「{1}」;另有25.000%概率为本期招募中所有其他可能获得的5星秘纹,各秘纹获取概率相等。当招募获得4星秘纹时,有50.000%的概率为4星秘纹「{2}」或「{3}」其中之一,两者获取概率相等。", - "GachaType.7.6": "特殊说明", - "GachaType.7.7": "※获得重复的5星秘纹时,将转化为1个「对应5星秘纹的曲调」和200个「探险专家凭证」。当「对应5星秘纹的曲调」溢出时,每个该种「曲调」将转化为200个「探险专家凭证」。\n\n※获得重复的4星秘纹时,将转化为1个「对应4星秘纹的曲调」和40个「探险专家凭证」。当「对应4星秘纹的曲调」溢出时,每个该种「曲调」将转化为40个「探险专家凭证」。\n\n※获得重复的3星秘纹时,将转化为1个「对应3星秘纹的曲调」和200个「旅行执照」。当「对应3星秘纹的曲调」溢出时,每个该种「曲调」将转化为100个「旅行执照」。", - "GachaType.7.8": "UP 秘纹!!", - "GachaType.7.9": "占5星秘纹出现概率的:75%!", - "GachaType.8.1": "限定旅人限时招募卡池", - "GachaType.8.10": "占4星旅人出现概率的:50%!", - "GachaType.8.11": "物品清单", - "GachaType.8.12": "可能出现的5星旅人", - "GachaType.8.13": "可能出现的4星旅人和秘纹", - "GachaType.8.14": "可能出现的3星秘纹", - "GachaType.8.15": "「{0}」卡池为「旅人限时招募」", - "GachaType.8.16": "剩余{0}次招募必得以下旅人之一", - "GachaType.8.17": "「{0}」卡池为「旅人限时招募」,最多160次招募必定能通过保底获得本期5星限时旅人。\n\n※所有未获取5星旅人「{1}」的招募次数会一直累计在「旅人限时招募」中,可继承到其他「旅人限时招募」卡池,与其他招募类型的招募次数、保底独立计算,互不影响。\n\n※在本卡池周期结束后,5星旅人「{1}」不会进入「旅人常驻招募」。\n\n※在本卡池累计招募达到120次,可领取1名5星旅人「{1}」,只限1次,本卡池周期结束时清零,不可累计到下个卡池。\n\n※以上两种保底同时独立计算,互不影响。", - "GachaType.8.2": "卡池说明", - "GachaType.8.3": "「{0}」卡池为「旅人限时招募」,在本卡池周期内,可使用「青空礼券」进行招募。\n\n本卡池周期内,5星旅人「{1}」以及4星旅人「{2}」、「{3}」的招募获取概率将大幅提升!\n\n※在本卡池周期结束后,5星旅人「{1}」不会进入「旅人常驻招募」。\n\n※本期招募属于「旅人限时招募」,所有未获取5星旅人「{1}」的招募次数会一直累计在「旅人限时招募」中,与其他招募类型的招募次数、保底独立计算,互不影响。\n\n※本招募活动限时开放,招募中所有旅人及秘纹后续可能再次上架。\n\n※本卡池每次招募时会额外赠送30个「灿金闪碟」,可用于「秘纹限时招募」卡池。\n\n※在本卡池累计招募达到120次,可领取1名5星旅人「{1}」,只限1次,本卡池周期结束时清零,不可累计到下个卡池。", - "GachaType.8.4": "概率说明", - "GachaType.8.5": "※5星旅人获得的基础概率为2.000%,最多160次招募必定能通过保底获得本期5星限时旅人。5星旅人获得的综合概率(含保底)为2.247%。本期5星限时旅人获得的综合概率(含保底)为1.250%。\n\n※4星旅人或秘纹获得的基础概率为8.000%,综合概率(含保底)为14.600%,最多10次招募必然能通过保底获得4星或以上旅人,通过保底获取4星旅人的概率为98.000%,获取5星旅人的概率为2.000%。\n\n※当招募获得4星旅人或秘纹时,有25.000%的概率为本期概率提升的4星旅人,25.000%的概率为非本期概率提升的4星旅人,50.000%的概率为4星秘纹。\n\n※当招募获得5星旅人时,有50.000%的概率为5星旅人「{1}」;另有50.000%概率为本期招募中其他所有可能获得的5星旅人,各旅人获取概率相等。当招募获得4星旅人时,有50.000%的概率为4星旅人「{2}」或「{3}」,两者获取概率相等。", - "GachaType.8.6": "特殊说明", - "GachaType.8.7": "※获得重复的5星旅人时,将转化为60个「对应5星旅人的心钥」和200个「探险专家凭证」。当「对应5星旅人的心钥」溢出时,每个该种「心钥」将转化为5个「探险专家凭证」。\n\n※获得重复的4星旅人时,将转化为30个「对应4星旅人的心钥」和40个「探险专家凭证」。当「对应4星旅人的心钥」溢出时,每个该种「心钥」将转化为1个「探险专家凭证」。\n\n※获得重复的4星秘纹时,将转化为1个「对应4星秘纹的曲调」和40个「探险专家凭证」。当「对应4星秘纹的曲调」溢出时,每个该种「曲调」将转化为40个「探险专家凭证」。\n\n※获得重复的3星秘纹时,将转化为1个「对应3星秘纹的曲调」和200个「旅行执照」。当「对应3星秘纹的曲调」溢出时,每个该种「曲调」将转化为100个「旅行执照」。", - "GachaType.8.8": "UP 旅人!!", - "GachaType.8.9": "占5星旅人出现概率的:50%!", - "GachaType.9.1": "限定秘纹限时招募卡池", - "GachaType.9.10": "占4星秘纹出现概率的:50%!", - "GachaType.9.11": "物品清单", - "GachaType.9.12": "可能出现的5星秘纹", - "GachaType.9.13": "可能出现的4星秘纹", - "GachaType.9.14": "可能出现的3星秘纹", - "GachaType.9.15": "「{0}」卡池为「秘纹限时招募」", - "GachaType.9.16": "剩余{0}次招募必得以下秘纹之一", - "GachaType.9.17": "「{0}」卡池为「秘纹限时招募」,最多120次招募必定能通过保底获得本期5星限时秘纹。\n\n※所有未获取5星秘纹「{1}」的招募次数会一直累计在「秘纹限时招募」中,可继承到其他「秘纹限时招募」卡池,与其他招募类型的招募次数、保底独立计算,互不影响。\n\n※在本卡池周期结束后,5星秘纹「{1}」不会进入「秘纹常驻招募」。", - "GachaType.9.2": "卡池说明", - "GachaType.9.3": "「{0}」卡池为「秘纹限时招募」,在本卡池周期内,可使用「灿金闪碟」进行招募。\n\n本卡池周期内,5星秘纹「{1}」以及4星秘纹「{2}」、「{3}」的招募获取概率将大幅提升!\n\n※在本卡池周期结束后,5星秘纹「{1}」不会进入「秘纹常驻招募」。\n\n※本期招募属于「秘纹限时招募」,所有未获取5星秘纹「{1}」的招募次数会一直累计在「秘纹限时招募」中,与其他招募类型的招募次数、保底独立计算,互不影响。\n\n※本招募活动限时开放,招募中所有旅人及秘纹后续可能再次上架。", - "GachaType.9.4": "概率说明", - "GachaType.9.5": "※5星秘纹获得的基础概率为2.000%,最多120次招募必定能通过保底获得本期5星限时秘纹。5星秘纹获得的综合概率(含保底)为2.290%。本期5星限时秘纹获得的综合概率(含保底)为1.792%。\n\n※4星秘纹获得的基础概率为8.000%,综合概率(含保底)为13.313%。最多10次招募必然能通过保底获得4星或以上秘纹,通过保底获取4星秘纹的概率为98.000%,获取5星秘纹的概率为2.000%。\n\n※当招募获得5星秘纹时,有75.000%的概率为5星秘纹「{1}」;另有25.000%概率为本期招募中所有其他可能获得的5星秘纹,各秘纹获取概率相等。当招募获得4星秘纹时,有50.000%的概率为4星秘纹「{2}」或「{3}」其中之一,两者获取概率相等。", - "GachaType.9.6": "特殊说明", - "GachaType.9.7": "※获得重复的5星秘纹时,将转化为1个「对应5星秘纹的曲调」和200个「探险专家凭证」。当「对应5星秘纹的曲调」溢出时,每个该种「曲调」将转化为200个「探险专家凭证」。\n\n※获得重复的4星秘纹时,将转化为1个「对应4星秘纹的曲调」和40个「探险专家凭证」。当「对应4星秘纹的曲调」溢出时,每个该种「曲调」将转化为40个「探险专家凭证」。\n\n※获得重复的3星秘纹时,将转化为1个「对应3星秘纹的曲调」和200个「旅行执照」。当「对应3星秘纹的曲调」溢出时,每个该种「曲调」将转化为100个「旅行执照」。", - "GachaType.9.8": "UP 秘纹!!", - "GachaType.9.9": "占5星秘纹出现概率的:75%!", - "Honor.111001.1": "新手魔王", - "Honor.111002.1": "灰城区的风", - "Honor.111003.1": "水道桥的英雄", - "Honor.111004.1": "花令赞助人", - "Honor.111005.1": "行会贵客", - "Honor.111006.1": "优秀员工", - "Honor.111007.1": "拾光者", - "Honor.112103.1": "寻猫达人", - "Honor.112107.1": "正义拍档", - "Honor.112108.1": "幸运星", - "Honor.112110.1": "创业合伙人", - "Honor.112111.1": "金牌管家", - "Honor.112112.1": "摘星旅伴", - "Honor.112113.1": "火锅搭档", - "Honor.112114.1": "最佳应援", - "Honor.112115.1": "第一玩伴", - "Honor.112116.1": "温室守望者", - "Honor.112117.1": "食府贵宾", - "Honor.112118.1": "珍贵收藏", - "Honor.112119.1": "拾花之人", - "Honor.112120.1": "守夜人", - "Honor.112123.1": "荣誉队员", - "Honor.112125.1": "狂乱者之缚", - "Honor.112126.1": "幕后大神", - "Honor.112127.1": "创可贴同好", - "Honor.112130.1": "高能量战士", - "Honor.112132.1": "热血少女心", - "Honor.112133.1": "志同道合之人", - "Honor.112134.1": "最好的师父", - "Honor.112135.1": "魔女包打听", - "Honor.112141.1": "“捉鬼大师”", - "Honor.112142.1": "饮料达人", - "Honor.112143.1": "风雪静停处", - "Honor.112144.1": "命定持刀人", - "Honor.112145.1": "长夜将尽", - "Honor.112147.1": "节奏大师", - "Honor.112149.1": "夺魂的悸动", - "Honor.112150.1": "摸鱼好拍档", - "Honor.112155.1": "属于她的海岸", - "Honor.112156.1": "仙人弟子", - "Honor.112158.1": "圣夜的精灵", - "Honor.112159.1": "妙手回春", - "Honor.114001.1": "游点好玩", - "Honor.114002.1": "干杯!启程", - "Honor.114003.1": "星途先行者", - "Honor.115001.1": "第1赛季 求生大师", - "Honor.115002.1": "第2赛季 求生大师", - "Honor.115003.1": "第3赛季 求生大师", - "Honor.115004.1": "第4赛季 求生大师", - "Honor.115005.1": "第5赛季 求生大师", - "Honor.115006.1": "第6赛季 求生大师", - "Honor.115007.1": "第7赛季 求生大师", - "Honor.115008.1": "第8赛季 求生大师", - "Honor.115009.1": "第9赛季 求生大师", - "Honor.115010.1": "第10赛季 求生大师", - "Honor.115011.1": "第11赛季 求生大师", - "Honor.115012.1": "第12赛季 求生大师", - "Honor.115013.1": "第13赛季 求生大师", - "Honor.115014.1": "第14赛季 求生大师", - "Honor.115015.1": "第15赛季 求生大师", - "Honor.115016.1": "第16赛季 求生大师", - "Honor.116001.1": "惊奇冒险!渊海幽灵船传说!", - "Honor.116002.1": "我们的旅团", - "Honor.116003.1": "梦的彼岸", - "Honor.116004.1": "闪耀的使者与圣夜的精灵", - "Honor.116005.1": "微火的奇迹", - "Honor.116006.1": "烟火绚丽寻春意", - "Honor.116007.1": "冬夜镇魂曲与破晓扳机", - "Honor.116008.1": "敬启,致珍重的你", - "Honor.117001.1": "决战终焉·王牌", - "Honor.117002.1": "决战终焉·宗师", - "Honor.117003.1": "决战终焉·精英", - "Honor.117011.1": "决战终焉·王牌", - "Honor.117012.1": "决战终焉·宗师", - "Honor.117013.1": "决战终焉·精英", - "Honor.117021.1": "决战终焉·王牌", - "Honor.117022.1": "决战终焉·宗师", - "Honor.117023.1": "决战终焉·精英", - "Honor.118001.1": "狩猎专家·王牌", - "Honor.118002.1": "狩猎专家·宗师", - "Honor.118003.1": "狩猎专家·精英", - "Honor.118011.1": "狩猎专家·王牌", - "Honor.118012.1": "狩猎专家·宗师", - "Honor.118013.1": "狩猎专家·精英", - "Honor.118021.1": "狩猎专家·王牌", - "Honor.118022.1": "狩猎专家·宗师", - "Honor.118023.1": "狩猎专家·精英", - "Honor.118031.1": "狩猎专家·王牌", - "Honor.118032.1": "狩猎专家·宗师", - "Honor.118033.1": "狩猎专家·精英", - "Honor.118041.1": "狩猎专家·王牌", - "Honor.118042.1": "狩猎专家·宗师", - "Honor.118043.1": "狩猎专家·精英", - "Honor.119011.1": "太空军校生 S1", - "Honor.119012.1": "太空军校生 S2", - "Honor.119013.1": "太空军校生 S3", - "InfinityTower.1.1": "无极角斗", - "InfinityTower.2.1": "飒爽疾奏", - "InfinityTower.3.1": "荒垒震音", - "InfinityTower.4.1": "幽闭仪典", - "InfinityTower.5.1": "炽热狂舞", - "InfinityTower.6.1": "清雅流歌", - "InfinityTower.7.1": "纷闪派对", - "InfinityTowerAffix.10011.1": "沐光之礼I", - "InfinityTowerAffix.10011.2": "构筑光属性旅人数量≥{1}时,能量获取效率提高{2}%", - "InfinityTowerAffix.10012.1": "沐光之礼II", - "InfinityTowerAffix.10012.2": "构筑光属性旅人数量≥{1}时,能量获取效率提高{2}%", - "InfinityTowerAffix.10013.1": "沐光之礼III", - "InfinityTowerAffix.10013.2": "构筑光属性旅人数量≥{1}时,能量获取效率提高{2}%", - "InfinityTowerAffix.10021.1": "光流传导I", - "InfinityTowerAffix.10021.2": "构筑光属性旅人数量≥{1}时,技能冷却缩短{2}%", - "InfinityTowerAffix.10022.1": "光流传导II", - "InfinityTowerAffix.10022.2": "构筑光属性旅人数量≥{1}时,技能冷却缩短{2}%", - "InfinityTowerAffix.10023.1": "光流传导III", - "InfinityTowerAffix.10023.2": "构筑光属性旅人数量≥{1}时,技能冷却缩短{2}%", - "InfinityTowerAffix.10031.1": "溢彩注力I", - "InfinityTowerAffix.10031.2": "当能量达到满值时,造成伤害提升{1}%,持续{2}秒", - "InfinityTowerAffix.10032.1": "溢彩注力III", - "InfinityTowerAffix.10032.2": "当能量达到满值时,造成伤害提升{1}%,持续{2}秒", - "InfinityTowerAffix.10033.1": "溢彩注力IIII", - "InfinityTowerAffix.10033.2": "当能量达到满值时,造成伤害提升{1}%,持续{2}秒", - "InfinityTowerAffix.10041.1": "热度延续I", - "InfinityTowerAffix.10041.2": "释放主控或援护技能后,造成伤害提高{1}%,持续{2}秒", - "InfinityTowerAffix.10042.1": "热度延续II", - "InfinityTowerAffix.10042.2": "释放主控或援护技能后,造成伤害提高{1}%,持续{2}秒", - "InfinityTowerAffix.10043.1": "热度延续III", - "InfinityTowerAffix.10043.2": "释放主控或援护技能后,造成伤害提高{1}%,持续{2}秒", - "InfinityTowerAffix.10051.1": "法力流失I", - "InfinityTowerAffix.10051.2": "当【旅人】被击中时,流失{1}点绝招能量", - "InfinityTowerAffix.10052.1": "法力流失II", - "InfinityTowerAffix.10052.2": "当【旅人】被击中时,流失{1}点绝招能量", - "InfinityTowerAffix.10053.1": "法力流失III", - "InfinityTowerAffix.10053.2": "当【旅人】被击中时,流失{1}点绝招能量", - "InfinityTowerAffix.10061.1": "熟手战技I", - "InfinityTowerAffix.10061.2": "【旅人】技能伤害提高{1}%", - "InfinityTowerAffix.10062.1": "熟手战技II", - "InfinityTowerAffix.10062.2": "【旅人】技能伤害提高{1}%", - "InfinityTowerAffix.10063.1": "熟手战技III", - "InfinityTowerAffix.10063.2": "【旅人】技能伤害提高{1}%", - "InfinityTowerAffix.10071.1": "贪婪战舞I", - "InfinityTowerAffix.10071.2": "【旅人】消灭怪物后,技能冷却减少{1}秒,每{2}秒触发一次", - "InfinityTowerAffix.10072.1": "贪婪战舞II", - "InfinityTowerAffix.10072.2": "【旅人】消灭怪物后,技能冷却减少{1}秒,每{2}秒触发一次", - "InfinityTowerAffix.10073.1": "贪婪战舞III", - "InfinityTowerAffix.10073.2": "【旅人】消灭怪物后,技能冷却减少{1}秒,每{2}秒触发一次", - "InfinityTowerAffix.10081.1": "体力流失I", - "InfinityTowerAffix.10081.2": "【旅人】每{1}秒流失当前{2}%的生命值", - "InfinityTowerAffix.10082.1": "体力流失II", - "InfinityTowerAffix.10082.2": "【旅人】每{1}秒流失当前{2}%的生命值", - "InfinityTowerAffix.10083.1": "体力流失III", - "InfinityTowerAffix.10083.2": "【旅人】每{1}秒流失当前{2}%的生命值", - "InfinityTowerAffix.10091.1": "焕生战舞I", - "InfinityTowerAffix.10091.2": "技能消灭怪物后,会恢复{1}%最大生命值,每{2}秒触发一次", - "InfinityTowerAffix.10092.1": "焕生战舞II", - "InfinityTowerAffix.10092.2": "技能消灭怪物后,会恢复{1}%最大生命值,每{2}秒触发一次", - "InfinityTowerAffix.10093.1": "焕生战舞III", - "InfinityTowerAffix.10093.2": "技能消灭怪物后,会恢复{1}%最大生命值,每{2}秒触发一次", - "InfinityTowerAffix.101.1": "【废弃】火之鸣动", - "InfinityTowerAffix.101.2": "【废弃】我方生效,构筑火属性旅人数量≥{1}时,全队攻击+{2}%", - "InfinityTowerAffix.10101.1": "持盾猛击I", - "InfinityTowerAffix.10101.2": "【全体】拥有护盾时伤害提高{1}%", - "InfinityTowerAffix.10102.1": "持盾猛击II", - "InfinityTowerAffix.10102.2": "【全体】拥有护盾时伤害提高{1}%", - "InfinityTowerAffix.10103.1": "持盾猛击III", - "InfinityTowerAffix.10103.2": "【全体】拥有护盾时伤害提高{1}%", - "InfinityTowerAffix.10111.1": "无相猛力I", - "InfinityTowerAffix.10111.2": "【旅人】造成伤害提高{1}%", - "InfinityTowerAffix.10112.1": "无相猛力II", - "InfinityTowerAffix.10112.2": "【旅人】造成伤害提高{1}%", - "InfinityTowerAffix.10113.1": "无相猛力III", - "InfinityTowerAffix.10113.2": "【旅人】造成伤害提高{1}%", - "InfinityTowerAffix.10121.1": "以战养战I", - "InfinityTowerAffix.10121.2": "【旅人】消灭怪物后,获得{1}%最大生命值护盾,每{2}秒触发一次", - "InfinityTowerAffix.10122.1": "以战养战II", - "InfinityTowerAffix.10122.2": "【旅人】消灭怪物后,获得{1}%最大生命值护盾,每{2}秒触发一次", - "InfinityTowerAffix.10123.1": "以战养战III", - "InfinityTowerAffix.10123.2": "【旅人】消灭怪物后,获得{1}%最大生命值护盾,每{2}秒触发一次", - "InfinityTowerAffix.10131.1": "场馆散热I", - "InfinityTowerAffix.10131.2": "【旅人】技能冷却时间减少{1}%", - "InfinityTowerAffix.10132.1": "场馆散热II", - "InfinityTowerAffix.10132.2": "【旅人】技能冷却时间减少{1}%", - "InfinityTowerAffix.10133.1": "场馆散热III", - "InfinityTowerAffix.10133.2": "【旅人】技能冷却时间减少{1}%", - "InfinityTowerAffix.10141.1": "恩赐加护I", - "InfinityTowerAffix.10141.2": "【旅人】释放技能后,获得{1}%最大生命值护盾,每{2}秒触发一次", - "InfinityTowerAffix.10142.1": "恩赐加护III", - "InfinityTowerAffix.10142.2": "【旅人】释放技能后,获得{1}%最大生命值护盾,每{2}秒触发一次", - "InfinityTowerAffix.10143.1": "恩赐加护IIII", - "InfinityTowerAffix.10143.2": "【旅人】释放技能后,获得{1}%最大生命值护盾,每{2}秒触发一次", - "InfinityTowerAffix.10151.1": "穷追猛打I", - "InfinityTowerAffix.10151.2": "【旅人】击破护盾后,造成伤害提升{1}%,持续{2}秒", - "InfinityTowerAffix.10152.1": "穷追猛打II", - "InfinityTowerAffix.10152.2": "【旅人】击破护盾后,造成伤害提升{1}%,持续{2}秒", - "InfinityTowerAffix.10153.1": "穷追猛打III", - "InfinityTowerAffix.10153.2": "【旅人】击破护盾后,造成伤害提升{1}%,持续{2}秒", - "InfinityTowerAffix.10161.1": "兴奋异常I", - "InfinityTowerAffix.10161.2": "【怪物】移动速度提高{1}%", - "InfinityTowerAffix.10162.1": "兴奋异常II", - "InfinityTowerAffix.10162.2": "【怪物】移动速度提高{1}%", - "InfinityTowerAffix.10163.1": "兴奋异常III", - "InfinityTowerAffix.10163.2": "【怪物】移动速度提高{1}%", - "InfinityTowerAffix.10171.1": "困兽之斗I", - "InfinityTowerAffix.10171.2": "【怪物】生命值低于{1}%时,造成伤害提高{2}%", - "InfinityTowerAffix.10172.1": "困兽之斗II", - "InfinityTowerAffix.10172.2": "【怪物】生命值低于{1}%时,造成伤害提高{2}%", - "InfinityTowerAffix.10173.1": "困兽之斗III", - "InfinityTowerAffix.10173.2": "【怪物】生命值低于{1}%时,造成伤害提高{2}%", - "InfinityTowerAffix.10181.1": "精力旺盛I", - "InfinityTowerAffix.10181.2": "【怪物】每{1}秒恢复{2}%最大生命值", - "InfinityTowerAffix.10182.1": "精力旺盛II", - "InfinityTowerAffix.10182.2": "【怪物】每{1}秒恢复{2}%最大生命值", - "InfinityTowerAffix.10183.1": "精力旺盛III", - "InfinityTowerAffix.10183.2": "【怪物】每{1}秒恢复{2}%最大生命值", - "InfinityTowerAffix.10191.1": "硬核角斗", - "InfinityTowerAffix.10191.2": "【全体】被击禁疗{1}秒", - "InfinityTowerAffix.102.1": "【废弃】水之鸣动", - "InfinityTowerAffix.102.2": "【废弃】我方生效,构筑水属性旅人数量≥{1}时,全队攻击+{2}%", - "InfinityTowerAffix.10201.1": "颂暗回音I", - "InfinityTowerAffix.10201.2": "构筑暗属性旅人数量≥{1}时,能量获取效率提高{2}%", - "InfinityTowerAffix.10202.1": "颂暗回音II", - "InfinityTowerAffix.10202.2": "构筑暗属性旅人数量≥{1}时,能量获取效率提高{2}%", - "InfinityTowerAffix.10203.1": "颂暗回音III", - "InfinityTowerAffix.10203.2": "构筑暗属性旅人数量≥{1}时,能量获取效率提高{2}%", - "InfinityTowerAffix.10211.1": "暗流涌动I", - "InfinityTowerAffix.10211.2": "构筑暗属性旅人数量≥{1}时,技能冷却缩短{2}%", - "InfinityTowerAffix.10212.1": "暗流涌动II", - "InfinityTowerAffix.10212.2": "构筑暗属性旅人数量≥{1}时,技能冷却缩短{2}%", - "InfinityTowerAffix.10213.1": "暗流涌动III", - "InfinityTowerAffix.10213.2": "构筑暗属性旅人数量≥{1}时,技能冷却缩短{2}%", - "InfinityTowerAffix.10221.1": "小小军势I", - "InfinityTowerAffix.10221.2": "【旅人】仆从伤害提高{1}%", - "InfinityTowerAffix.10222.1": "小小军势II", - "InfinityTowerAffix.10222.2": "【旅人】仆从伤害提高{1}%", - "InfinityTowerAffix.10223.1": "小小军势III", - "InfinityTowerAffix.10223.2": "【旅人】仆从伤害提高{1}%", - "InfinityTowerAffix.10231.1": "锦上添花I", - "InfinityTowerAffix.10231.2": "【旅人】普通攻击伤害提高{1}%", - "InfinityTowerAffix.10232.1": "锦上添花II", - "InfinityTowerAffix.10232.2": "【旅人】普通攻击伤害提高{1}%", - "InfinityTowerAffix.10233.1": "锦上添花III", - "InfinityTowerAffix.10233.2": "【旅人】普通攻击伤害提高{1}%", - "InfinityTowerAffix.10241.1": "印记连舞I", - "InfinityTowerAffix.10241.2": "【旅人】触发印记后,攻击速度提高{1}%,持续{2}秒,每{3}秒触发一次", - "InfinityTowerAffix.10242.1": "印记连舞II", - "InfinityTowerAffix.10242.2": "【旅人】触发印记后,攻击速度提高{1}%,持续{2}秒,每{3}秒触发一次", - "InfinityTowerAffix.10243.1": "印记连舞III", - "InfinityTowerAffix.10243.2": "【旅人】触发印记后,攻击速度提高{1}%,持续{2}秒,每{3}秒触发一次", - "InfinityTowerAffix.10251.1": "魔术弹夹I", - "InfinityTowerAffix.10251.2": "【旅人】释放技能后,{1}秒内不消耗子弹,每{2}秒触发一次", - "InfinityTowerAffix.10252.1": "魔术弹夹II", - "InfinityTowerAffix.10252.2": "【旅人】释放技能后,{1}秒内不消耗子弹,每{2}秒触发一次", - "InfinityTowerAffix.10253.1": "魔术弹夹III", - "InfinityTowerAffix.10253.2": "【旅人】释放技能后,{1}秒内不消耗子弹,每{2}秒触发一次", - "InfinityTowerAffix.10261.1": "军势如虹I", - "InfinityTowerAffix.10261.2": "【旅人】仆从存在时,暴击率提高{1}%", - "InfinityTowerAffix.10262.1": "军势如虹II", - "InfinityTowerAffix.10262.2": "【旅人】仆从存在时,暴击率提高{1}%", - "InfinityTowerAffix.10263.1": "军势如虹III", - "InfinityTowerAffix.10263.2": "【旅人】仆从存在时,暴击率提高{1}%", - "InfinityTowerAffix.10271.1": "锦上添花I", - "InfinityTowerAffix.10271.2": "【旅人】普通攻击伤害提高{1}%", - "InfinityTowerAffix.10272.1": "锦上添花II", - "InfinityTowerAffix.10272.2": "【旅人】普通攻击伤害提高{1}%", - "InfinityTowerAffix.10273.1": "锦上添花III", - "InfinityTowerAffix.10273.2": "【旅人】普通攻击伤害提高{1}%", - "InfinityTowerAffix.10281.1": "印记连舞I", - "InfinityTowerAffix.10281.2": "【旅人】触发印记后,攻击速度提高{1}%,持续{2}秒,每{3}秒触发一次", - "InfinityTowerAffix.10282.1": "印记连舞II", - "InfinityTowerAffix.10282.2": "【旅人】触发印记后,攻击速度提高{1}%,持续{2}秒,每{3}秒触发一次", - "InfinityTowerAffix.10283.1": "印记连舞III", - "InfinityTowerAffix.10283.2": "【旅人】触发印记后,攻击速度提高{1}%,持续{2}秒,每{3}秒触发一次", - "InfinityTowerAffix.10291.1": "咒缚反击I", - "InfinityTowerAffix.10291.2": "【旅人】被击中时,攻击者被减速{1}%,持续{2}秒", - "InfinityTowerAffix.10292.1": "咒缚反击II", - "InfinityTowerAffix.10292.2": "【旅人】被击中时,攻击者被减速{1}%,持续{2}秒", - "InfinityTowerAffix.10293.1": "咒缚反击III", - "InfinityTowerAffix.10293.2": "【旅人】被击中时,攻击者被减速{1}%,持续{2}秒", - "InfinityTowerAffix.103.1": "【废弃】光之鸣动", - "InfinityTowerAffix.103.2": "【废弃】我方生效,构筑光属性旅人数量≥{1}时,全队攻击+{2}%", - "InfinityTowerAffix.10301.1": "水行翩翩I", - "InfinityTowerAffix.10301.2": "构筑水属性旅人数量≥{1}时,能量获取效率提高{2}%", - "InfinityTowerAffix.10302.1": "水行翩翩II", - "InfinityTowerAffix.10302.2": "构筑水属性旅人数量≥{1}时,能量获取效率提高{2}%", - "InfinityTowerAffix.10303.1": "水行翩翩III", - "InfinityTowerAffix.10303.2": "构筑水属性旅人数量≥{1}时,能量获取效率提高{2}%", - "InfinityTowerAffix.10311.1": "行云流水I", - "InfinityTowerAffix.10311.2": "构筑水属性旅人数量≥{1}时,技能冷却缩短{2}%", - "InfinityTowerAffix.10312.1": "行云流水II", - "InfinityTowerAffix.10312.2": "构筑水属性旅人数量≥{1}时,技能冷却缩短{2}%", - "InfinityTowerAffix.10313.1": "行云流水III", - "InfinityTowerAffix.10313.2": "构筑水属性旅人数量≥{1}时,技能冷却缩短{2}%", - "InfinityTowerAffix.10321.1": "干柴烈火I", - "InfinityTowerAffix.10321.2": "构筑火属性旅人数量≥{1}时,能量获取效率提高{2}%", - "InfinityTowerAffix.10322.1": "干柴烈火II", - "InfinityTowerAffix.10322.2": "构筑火属性旅人数量≥{1}时,能量获取效率提高{2}%", - "InfinityTowerAffix.10323.1": "干柴烈火III", - "InfinityTowerAffix.10323.2": "构筑火属性旅人数量≥{1}时,能量获取效率提高{2}%", - "InfinityTowerAffix.10331.1": "火舞流明I", - "InfinityTowerAffix.10331.2": "构筑火属性旅人数量≥{1}时,技能冷却缩短{2}%", - "InfinityTowerAffix.10332.1": "火舞流明II", - "InfinityTowerAffix.10332.2": "构筑火属性旅人数量≥{1}时,技能冷却缩短{2}%", - "InfinityTowerAffix.10333.1": "火舞流明III", - "InfinityTowerAffix.10333.2": "构筑火属性旅人数量≥{1}时,技能冷却缩短{2}%", - "InfinityTowerAffix.10341.1": "地平天成I", - "InfinityTowerAffix.10341.2": "构筑地属性旅人数量≥{1}时,能量获取效率提高{2}%", - "InfinityTowerAffix.10342.1": "地平天成II", - "InfinityTowerAffix.10342.2": "构筑地属性旅人数量≥{1}时,能量获取效率提高{2}%", - "InfinityTowerAffix.10343.1": "地平天成III", - "InfinityTowerAffix.10343.2": "构筑地属性旅人数量≥{1}时,能量获取效率提高{2}%", - "InfinityTowerAffix.10351.1": "喜地欢天I", - "InfinityTowerAffix.10351.2": "构筑地属性旅人数量≥{1}时,技能冷却缩短{2}%", - "InfinityTowerAffix.10352.1": "喜地欢天II", - "InfinityTowerAffix.10352.2": "构筑地属性旅人数量≥{1}时,技能冷却缩短{2}%", - "InfinityTowerAffix.10353.1": "喜地欢天III", - "InfinityTowerAffix.10353.2": "构筑地属性旅人数量≥{1}时,技能冷却缩短{2}%", - "InfinityTowerAffix.10361.1": "风生徐徐I", - "InfinityTowerAffix.10361.2": "构筑风属性旅人数量≥{1}时,能量获取效率提高{2}%", - "InfinityTowerAffix.10362.1": "风生徐徐II", - "InfinityTowerAffix.10362.2": "构筑风属性旅人数量≥{1}时,能量获取效率提高{2}%", - "InfinityTowerAffix.10363.1": "风生徐徐III", - "InfinityTowerAffix.10363.2": "构筑风属性旅人数量≥{1}时,能量获取效率提高{2}%", - "InfinityTowerAffix.10371.1": "顺风势起I", - "InfinityTowerAffix.10371.2": "构筑风属性旅人数量≥{1}时,技能冷却缩短{2}%", - "InfinityTowerAffix.10372.1": "顺风势起II", - "InfinityTowerAffix.10372.2": "构筑风属性旅人数量≥{1}时,技能冷却缩短{2}%", - "InfinityTowerAffix.10373.1": "顺风势起III", - "InfinityTowerAffix.10373.2": "构筑风属性旅人数量≥{1}时,技能冷却缩短{2}%", - "InfinityTowerAffix.9001.1": "灵骸外甲I", - "InfinityTowerAffix.9001.2": "【怪物】获得生命值{1}%的护盾", - "InfinityTowerAffix.9002.1": "灵骸外甲II", - "InfinityTowerAffix.9002.2": "【怪物】获得生命值{1}%的护盾", - "InfinityTowerAffix.9003.1": "灵骸外甲III", - "InfinityTowerAffix.9003.2": "【怪物】获得生命值{1}%的护盾", - "InfinityTowerAffix.9988.1": "战意满溢I", - "InfinityTowerAffix.9988.2": "【旅人】获得{1}%能量", - "InfinityTowerAffix.9990.1": "战意满溢III", - "InfinityTowerAffix.9990.2": "【旅人】获得{1}%能量", - "InfinityTowerAffix.9991.1": "战意满溢II", - "InfinityTowerAffix.9991.2": "【旅人】获得{1}%能量", - "InfinityTowerAffix.9992.1": "战意满溢IV", - "InfinityTowerAffix.9992.2": "【旅人】获得{1}%能量", - "InfinityTowerAffix.9994.1": "危机渐起I", - "InfinityTowerAffix.9994.2": "战斗开始时,每战斗{1}秒,敌人伤害提升{2}%", - "InfinityTowerAffix.9995.1": "危机渐起II", - "InfinityTowerAffix.9995.2": "战斗开始时,每战斗{1}秒,敌人伤害提升{2}%", - "InfinityTowerAffix.9996.1": "危机渐起III", - "InfinityTowerAffix.9996.2": "战斗开始时,每战斗{1}秒,敌人伤害提升{2}%", - "InfinityTowerAffix.9997.1": "生体硬壳", - "InfinityTowerAffix.9997.2": "所有怪物获得霸体", - "InfinityTowerAffix.9998.1": "室内台风", - "InfinityTowerAffix.9998.2": "所有单位获得霸体", - "InfinityTowerAffix.9999.1": "战意满溢V", - "InfinityTowerAffix.9999.2": "【旅人】获得全部能量", - "InfinityTowerDifficulty.1100.1": "「无极角斗」难度1", - "InfinityTowerDifficulty.1101.1": "「无极角斗」难度2", - "InfinityTowerDifficulty.1101.2": "权限等级达到4级解锁", - "InfinityTowerDifficulty.1102.1": "「无极角斗」难度3", - "InfinityTowerDifficulty.1102.2": "权限等级达到5级解锁", - "InfinityTowerDifficulty.1103.1": "「无极角斗」难度4", - "InfinityTowerDifficulty.1103.2": "权限等级达到9级解锁", - "InfinityTowerDifficulty.1104.1": "「无极角斗」难度5", - "InfinityTowerDifficulty.1104.2": "权限等级达到11级解锁", - "InfinityTowerDifficulty.1105.1": "「无极角斗」难度6", - "InfinityTowerDifficulty.1105.2": "权限等级达到13级解锁", - "InfinityTowerDifficulty.1106.1": "「无极角斗」难度7", - "InfinityTowerDifficulty.1106.2": "权限等级达到15级解锁", - "InfinityTowerDifficulty.1107.1": "「无极角斗」难度8", - "InfinityTowerDifficulty.1107.2": "权限等级达到18级解锁", - "InfinityTowerDifficulty.1108.1": "「无极角斗」难度9", - "InfinityTowerDifficulty.1108.2": "权限等级达到22级解锁", - "InfinityTowerDifficulty.2100.1": "「炽热狂舞」难度1", - "InfinityTowerDifficulty.2100.2": "权限等级达到8级解锁", - "InfinityTowerDifficulty.2101.1": "「炽热狂舞」难度2", - "InfinityTowerDifficulty.2101.2": "权限等级达到8级解锁", - "InfinityTowerDifficulty.2102.1": "「炽热狂舞」难度3", - "InfinityTowerDifficulty.2102.2": "权限等级达到10级解锁", - "InfinityTowerDifficulty.2103.1": "「炽热狂舞」难度4", - "InfinityTowerDifficulty.2103.2": "权限等级达到12级解锁", - "InfinityTowerDifficulty.2104.1": "「炽热狂舞」难度5", - "InfinityTowerDifficulty.2104.2": "权限等级达到14级解锁", - "InfinityTowerDifficulty.2105.1": "「炽热狂舞」难度6", - "InfinityTowerDifficulty.2105.2": "权限等级达到16级解锁", - "InfinityTowerDifficulty.2106.1": "「炽热狂舞」难度7", - "InfinityTowerDifficulty.2106.2": "权限等级达到19级解锁", - "InfinityTowerDifficulty.2107.1": "「炽热狂舞」难度8", - "InfinityTowerDifficulty.2107.2": "权限等级达到23级解锁", - "InfinityTowerDifficulty.2108.1": "「炽热狂舞」难度9", - "InfinityTowerDifficulty.2108.2": "权限等级达到25级解锁", - "InfinityTowerDifficulty.2109.1": "「炽热狂舞」难度10", - "InfinityTowerDifficulty.2109.2": "权限等级达到27级解锁", - "InfinityTowerDifficulty.2110.1": "「炽热狂舞」难度11", - "InfinityTowerDifficulty.2110.2": "权限等级达到30级解锁", - "InfinityTowerDifficulty.2111.1": "「炽热狂舞」难度12", - "InfinityTowerDifficulty.2111.2": "权限等级达到30级解锁", - "InfinityTowerDifficulty.2112.1": "「炽热狂舞」难度13", - "InfinityTowerDifficulty.2112.2": "权限等级达到32级解锁", - "InfinityTowerDifficulty.2113.1": "「炽热狂舞」难度14", - "InfinityTowerDifficulty.2113.2": "权限等级达到32级解锁", - "InfinityTowerDifficulty.2114.1": "「炽热狂舞」难度15", - "InfinityTowerDifficulty.2114.2": "权限等级达到34级解锁", - "InfinityTowerDifficulty.2115.1": "「炽热狂舞」难度16", - "InfinityTowerDifficulty.2115.2": "权限等级达到34级解锁", - "InfinityTowerDifficulty.2116.1": "「炽热狂舞」难度17", - "InfinityTowerDifficulty.2116.2": "权限等级达到36级解锁", - "InfinityTowerDifficulty.2117.1": "「炽热狂舞」难度18", - "InfinityTowerDifficulty.2117.2": "权限等级达到36级解锁", - "InfinityTowerDifficulty.2118.1": "「炽热狂舞」难度19", - "InfinityTowerDifficulty.2118.2": "权限等级达到38级解锁", - "InfinityTowerDifficulty.2119.1": "「炽热狂舞」难度20", - "InfinityTowerDifficulty.2119.2": "权限等级达到38级解锁", - "InfinityTowerDifficulty.3100.1": "「飒爽疾奏」难度1", - "InfinityTowerDifficulty.3100.2": "权限等级达到8级解锁", - "InfinityTowerDifficulty.3101.1": "「飒爽疾奏」难度2", - "InfinityTowerDifficulty.3101.2": "权限等级达到8级解锁", - "InfinityTowerDifficulty.3102.1": "「飒爽疾奏」难度3", - "InfinityTowerDifficulty.3102.2": "权限等级达到10级解锁", - "InfinityTowerDifficulty.3103.1": "「飒爽疾奏」难度4", - "InfinityTowerDifficulty.3103.2": "权限等级达到12级解锁", - "InfinityTowerDifficulty.3104.1": "「飒爽疾奏」难度5", - "InfinityTowerDifficulty.3104.2": "权限等级达到14级解锁", - "InfinityTowerDifficulty.3105.1": "「飒爽疾奏」难度6", - "InfinityTowerDifficulty.3105.2": "权限等级达到16级解锁", - "InfinityTowerDifficulty.3106.1": "「飒爽疾奏」难度7", - "InfinityTowerDifficulty.3106.2": "权限等级达到19级解锁", - "InfinityTowerDifficulty.3107.1": "「飒爽疾奏」难度8", - "InfinityTowerDifficulty.3107.2": "权限等级达到23级解锁", - "InfinityTowerDifficulty.3108.1": "「飒爽疾奏」难度9", - "InfinityTowerDifficulty.3108.2": "权限等级达到25级解锁", - "InfinityTowerDifficulty.3109.1": "「飒爽疾奏」难度10", - "InfinityTowerDifficulty.3109.2": "权限等级达到27级解锁", - "InfinityTowerDifficulty.3110.1": "「飒爽疾奏」难度11", - "InfinityTowerDifficulty.3110.2": "权限等级达到30级解锁", - "InfinityTowerDifficulty.3111.1": "「飒爽疾奏」难度12", - "InfinityTowerDifficulty.3111.2": "权限等级达到30级解锁", - "InfinityTowerDifficulty.3112.1": "「飒爽疾奏」难度13", - "InfinityTowerDifficulty.3112.2": "权限等级达到32级解锁", - "InfinityTowerDifficulty.3113.1": "「飒爽疾奏」难度14", - "InfinityTowerDifficulty.3113.2": "权限等级达到32级解锁", - "InfinityTowerDifficulty.3114.1": "「飒爽疾奏」难度15", - "InfinityTowerDifficulty.3114.2": "权限等级达到34级解锁", - "InfinityTowerDifficulty.3115.1": "「飒爽疾奏」难度16", - "InfinityTowerDifficulty.3115.2": "权限等级达到34级解锁", - "InfinityTowerDifficulty.3116.1": "「飒爽疾奏」难度17", - "InfinityTowerDifficulty.3116.2": "权限等级达到36级解锁", - "InfinityTowerDifficulty.3117.1": "「飒爽疾奏」难度18", - "InfinityTowerDifficulty.3117.2": "权限等级达到36级解锁", - "InfinityTowerDifficulty.3118.1": "「飒爽疾奏」难度19", - "InfinityTowerDifficulty.3118.2": "权限等级达到38级解锁", - "InfinityTowerDifficulty.3119.1": "「飒爽疾奏」难度20", - "InfinityTowerDifficulty.3119.2": "权限等级达到38级解锁", - "InfinityTowerDifficulty.4100.1": "「清雅流歌」难度1", - "InfinityTowerDifficulty.4100.2": "权限等级达到8级解锁", - "InfinityTowerDifficulty.4101.1": "「清雅流歌」难度2", - "InfinityTowerDifficulty.4101.2": "权限等级达到8级解锁", - "InfinityTowerDifficulty.4102.1": "「清雅流歌」难度3", - "InfinityTowerDifficulty.4102.2": "权限等级达到10级解锁", - "InfinityTowerDifficulty.4103.1": "「清雅流歌」难度4", - "InfinityTowerDifficulty.4103.2": "权限等级达到12级解锁", - "InfinityTowerDifficulty.4104.1": "「清雅流歌」难度5", - "InfinityTowerDifficulty.4104.2": "权限等级达到14级解锁", - "InfinityTowerDifficulty.4105.1": "「清雅流歌」难度6", - "InfinityTowerDifficulty.4105.2": "权限等级达到16级解锁", - "InfinityTowerDifficulty.4106.1": "「清雅流歌」难度7", - "InfinityTowerDifficulty.4106.2": "权限等级达到19级解锁", - "InfinityTowerDifficulty.4107.1": "「清雅流歌」难度8", - "InfinityTowerDifficulty.4107.2": "权限等级达到23级解锁", - "InfinityTowerDifficulty.4108.1": "「清雅流歌」难度9", - "InfinityTowerDifficulty.4108.2": "权限等级达到25级解锁", - "InfinityTowerDifficulty.4109.1": "「清雅流歌」难度10", - "InfinityTowerDifficulty.4109.2": "权限等级达到27级解锁", - "InfinityTowerDifficulty.4110.1": "「清雅流歌」难度11", - "InfinityTowerDifficulty.4110.2": "权限等级达到30级解锁", - "InfinityTowerDifficulty.4111.1": "「清雅流歌」难度12", - "InfinityTowerDifficulty.4111.2": "权限等级达到30级解锁", - "InfinityTowerDifficulty.4112.1": "「清雅流歌」难度13", - "InfinityTowerDifficulty.4112.2": "权限等级达到32级解锁", - "InfinityTowerDifficulty.4113.1": "「清雅流歌」难度14", - "InfinityTowerDifficulty.4113.2": "权限等级达到32级解锁", - "InfinityTowerDifficulty.4114.1": "「清雅流歌」难度15", - "InfinityTowerDifficulty.4114.2": "权限等级达到34级解锁", - "InfinityTowerDifficulty.4115.1": "「清雅流歌」难度16", - "InfinityTowerDifficulty.4115.2": "权限等级达到34级解锁", - "InfinityTowerDifficulty.4116.1": "「清雅流歌」难度17", - "InfinityTowerDifficulty.4116.2": "权限等级达到36级解锁", - "InfinityTowerDifficulty.4117.1": "「清雅流歌」难度18", - "InfinityTowerDifficulty.4117.2": "权限等级达到36级解锁", - "InfinityTowerDifficulty.4118.1": "「清雅流歌」难度19", - "InfinityTowerDifficulty.4118.2": "权限等级达到38级解锁", - "InfinityTowerDifficulty.4119.1": "「清雅流歌」难度20", - "InfinityTowerDifficulty.4119.2": "权限等级达到38级解锁", - "InfinityTowerDifficulty.5100.1": "「荒垒震音」难度1", - "InfinityTowerDifficulty.5100.2": "权限等级达到8级解锁", - "InfinityTowerDifficulty.5101.1": "「荒垒震音」难度2", - "InfinityTowerDifficulty.5101.2": "权限等级达到8级解锁", - "InfinityTowerDifficulty.5102.1": "「荒垒震音」难度3", - "InfinityTowerDifficulty.5102.2": "权限等级达到10级解锁", - "InfinityTowerDifficulty.5103.1": "「荒垒震音」难度4", - "InfinityTowerDifficulty.5103.2": "权限等级达到12级解锁", - "InfinityTowerDifficulty.5104.1": "「荒垒震音」难度5", - "InfinityTowerDifficulty.5104.2": "权限等级达到14级解锁", - "InfinityTowerDifficulty.5105.1": "「荒垒震音」难度6", - "InfinityTowerDifficulty.5105.2": "权限等级达到16级解锁", - "InfinityTowerDifficulty.5106.1": "「荒垒震音」难度7", - "InfinityTowerDifficulty.5106.2": "权限等级达到19级解锁", - "InfinityTowerDifficulty.5107.1": "「荒垒震音」难度8", - "InfinityTowerDifficulty.5107.2": "权限等级达到23级解锁", - "InfinityTowerDifficulty.5108.1": "「荒垒震音」难度9", - "InfinityTowerDifficulty.5108.2": "权限等级达到25级解锁", - "InfinityTowerDifficulty.5109.1": "「荒垒震音」难度10", - "InfinityTowerDifficulty.5109.2": "权限等级达到27级解锁", - "InfinityTowerDifficulty.5110.1": "「荒垒震音」难度11", - "InfinityTowerDifficulty.5110.2": "权限等级达到30级解锁", - "InfinityTowerDifficulty.5111.1": "「荒垒震音」难度12", - "InfinityTowerDifficulty.5111.2": "权限等级达到30级解锁", - "InfinityTowerDifficulty.5112.1": "「荒垒震音」难度13", - "InfinityTowerDifficulty.5112.2": "权限等级达到32级解锁", - "InfinityTowerDifficulty.5113.1": "「荒垒震音」难度14", - "InfinityTowerDifficulty.5113.2": "权限等级达到32级解锁", - "InfinityTowerDifficulty.5114.1": "「荒垒震音」难度15", - "InfinityTowerDifficulty.5114.2": "权限等级达到34级解锁", - "InfinityTowerDifficulty.5115.1": "「荒垒震音」难度16", - "InfinityTowerDifficulty.5115.2": "权限等级达到34级解锁", - "InfinityTowerDifficulty.5116.1": "「荒垒震音」难度17", - "InfinityTowerDifficulty.5116.2": "权限等级达到36级解锁", - "InfinityTowerDifficulty.5117.1": "「荒垒震音」难度18", - "InfinityTowerDifficulty.5117.2": "权限等级达到36级解锁", - "InfinityTowerDifficulty.5118.1": "「荒垒震音」难度19", - "InfinityTowerDifficulty.5118.2": "权限等级达到38级解锁", - "InfinityTowerDifficulty.5119.1": "「荒垒震音」难度20", - "InfinityTowerDifficulty.5119.2": "权限等级达到38级解锁", - "InfinityTowerDifficulty.6100.1": "「幽闭仪典」难度1", - "InfinityTowerDifficulty.6100.2": "权限等级达到8级解锁", - "InfinityTowerDifficulty.6101.1": "「幽闭仪典」难度2", - "InfinityTowerDifficulty.6101.2": "权限等级达到8级解锁", - "InfinityTowerDifficulty.6102.1": "「幽闭仪典」难度3", - "InfinityTowerDifficulty.6102.2": "权限等级达到10级解锁", - "InfinityTowerDifficulty.6103.1": "「幽闭仪典」难度4", - "InfinityTowerDifficulty.6103.2": "权限等级达到12级解锁", - "InfinityTowerDifficulty.6104.1": "「幽闭仪典」难度5", - "InfinityTowerDifficulty.6104.2": "权限等级达到14级解锁", - "InfinityTowerDifficulty.6105.1": "「幽闭仪典」难度6", - "InfinityTowerDifficulty.6105.2": "权限等级达到16级解锁", - "InfinityTowerDifficulty.6106.1": "「幽闭仪典」难度7", - "InfinityTowerDifficulty.6106.2": "权限等级达到19级解锁", - "InfinityTowerDifficulty.6107.1": "「幽闭仪典」难度8", - "InfinityTowerDifficulty.6107.2": "权限等级达到23级解锁", - "InfinityTowerDifficulty.6108.1": "「幽闭仪典」难度9", - "InfinityTowerDifficulty.6108.2": "权限等级达到25级解锁", - "InfinityTowerDifficulty.6109.1": "「幽闭仪典」难度10", - "InfinityTowerDifficulty.6109.2": "权限等级达到27级解锁", - "InfinityTowerDifficulty.6110.1": "「幽闭仪典」难度11", - "InfinityTowerDifficulty.6110.2": "权限等级达到30级解锁", - "InfinityTowerDifficulty.6111.1": "「幽闭仪典」难度12", - "InfinityTowerDifficulty.6111.2": "权限等级达到30级解锁", - "InfinityTowerDifficulty.6112.1": "「幽闭仪典」难度13", - "InfinityTowerDifficulty.6112.2": "权限等级达到32级解锁", - "InfinityTowerDifficulty.6113.1": "「幽闭仪典」难度14", - "InfinityTowerDifficulty.6113.2": "权限等级达到32级解锁", - "InfinityTowerDifficulty.6114.1": "「幽闭仪典」难度15", - "InfinityTowerDifficulty.6114.2": "权限等级达到34级解锁", - "InfinityTowerDifficulty.6115.1": "「幽闭仪典」难度16", - "InfinityTowerDifficulty.6115.2": "权限等级达到34级解锁", - "InfinityTowerDifficulty.6116.1": "「幽闭仪典」难度17", - "InfinityTowerDifficulty.6116.2": "权限等级达到36级解锁", - "InfinityTowerDifficulty.6117.1": "「幽闭仪典」难度18", - "InfinityTowerDifficulty.6117.2": "权限等级达到36级解锁", - "InfinityTowerDifficulty.6118.1": "「幽闭仪典」难度19", - "InfinityTowerDifficulty.6118.2": "权限等级达到38级解锁", - "InfinityTowerDifficulty.6119.1": "「幽闭仪典」难度20", - "InfinityTowerDifficulty.6119.2": "权限等级达到38级解锁", - "InfinityTowerDifficulty.7100.1": "「纷闪派对」难度1", - "InfinityTowerDifficulty.7100.2": "权限等级达到8级解锁", - "InfinityTowerDifficulty.7101.1": "「纷闪派对」难度2", - "InfinityTowerDifficulty.7101.2": "权限等级达到8级解锁", - "InfinityTowerDifficulty.7102.1": "「纷闪派对」难度3", - "InfinityTowerDifficulty.7102.2": "权限等级达到10级解锁", - "InfinityTowerDifficulty.7103.1": "「纷闪派对」难度4", - "InfinityTowerDifficulty.7103.2": "权限等级达到12级解锁", - "InfinityTowerDifficulty.7104.1": "「纷闪派对」难度5", - "InfinityTowerDifficulty.7104.2": "权限等级达到14级解锁", - "InfinityTowerDifficulty.7105.1": "「纷闪派对」难度6", - "InfinityTowerDifficulty.7105.2": "权限等级达到16级解锁", - "InfinityTowerDifficulty.7106.1": "「纷闪派对」难度7", - "InfinityTowerDifficulty.7106.2": "权限等级达到19级解锁", - "InfinityTowerDifficulty.7107.1": "「纷闪派对」难度8", - "InfinityTowerDifficulty.7107.2": "权限等级达到23级解锁", - "InfinityTowerDifficulty.7108.1": "「纷闪派对」难度9", - "InfinityTowerDifficulty.7108.2": "权限等级达到25级解锁", - "InfinityTowerDifficulty.7109.1": "「纷闪派对」难度10", - "InfinityTowerDifficulty.7109.2": "权限等级达到27级解锁", - "InfinityTowerDifficulty.7110.1": "「纷闪派对」难度11", - "InfinityTowerDifficulty.7110.2": "权限等级达到30级解锁", - "InfinityTowerDifficulty.7111.1": "「纷闪派对」难度12", - "InfinityTowerDifficulty.7111.2": "权限等级达到30级解锁", - "InfinityTowerDifficulty.7112.1": "「纷闪派对」难度13", - "InfinityTowerDifficulty.7112.2": "权限等级达到32级解锁", - "InfinityTowerDifficulty.7113.1": "「纷闪派对」难度14", - "InfinityTowerDifficulty.7113.2": "权限等级达到32级解锁", - "InfinityTowerDifficulty.7114.1": "「纷闪派对」难度15", - "InfinityTowerDifficulty.7114.2": "权限等级达到34级解锁", - "InfinityTowerDifficulty.7115.1": "「纷闪派对」难度16", - "InfinityTowerDifficulty.7115.2": "权限等级达到34级解锁", - "InfinityTowerDifficulty.7116.1": "「纷闪派对」难度17", - "InfinityTowerDifficulty.7116.2": "权限等级达到36级解锁", - "InfinityTowerDifficulty.7117.1": "「纷闪派对」难度18", - "InfinityTowerDifficulty.7117.2": "权限等级达到36级解锁", - "InfinityTowerDifficulty.7118.1": "「纷闪派对」难度19", - "InfinityTowerDifficulty.7118.2": "权限等级达到38级解锁", - "InfinityTowerDifficulty.7119.1": "「纷闪派对」难度20", - "InfinityTowerDifficulty.7119.2": "权限等级达到38级解锁", - "InfinityTowerLevel.11001.1": "「无极角斗」难度1", - "InfinityTowerLevel.11002.1": "「无极角斗」难度1", - "InfinityTowerLevel.11003.1": "「无极角斗」难度1", - "InfinityTowerLevel.11004.1": "「无极角斗」难度1", - "InfinityTowerLevel.11005.1": "「无极角斗」难度1", - "InfinityTowerLevel.11006.1": "「无极角斗」难度1", - "InfinityTowerLevel.11007.1": "「无极角斗」难度1", - "InfinityTowerLevel.11008.1": "「无极角斗」难度1", - "InfinityTowerLevel.11009.1": "「无极角斗」难度1", - "InfinityTowerLevel.11010.1": "「无极角斗」难度1", - "InfinityTowerLevel.11011.1": "「无极角斗」难度2", - "InfinityTowerLevel.11012.1": "「无极角斗」难度2", - "InfinityTowerLevel.11013.1": "「无极角斗」难度2", - "InfinityTowerLevel.11014.1": "「无极角斗」难度2", - "InfinityTowerLevel.11015.1": "「无极角斗」难度2", - "InfinityTowerLevel.11016.1": "「无极角斗」难度2", - "InfinityTowerLevel.11017.1": "「无极角斗」难度2", - "InfinityTowerLevel.11018.1": "「无极角斗」难度2", - "InfinityTowerLevel.11019.1": "「无极角斗」难度2", - "InfinityTowerLevel.11020.1": "「无极角斗」难度2", - "InfinityTowerLevel.11021.1": "「无极角斗」难度3", - "InfinityTowerLevel.11022.1": "「无极角斗」难度3", - "InfinityTowerLevel.11023.1": "「无极角斗」难度3", - "InfinityTowerLevel.11024.1": "「无极角斗」难度3", - "InfinityTowerLevel.11025.1": "「无极角斗」难度3", - "InfinityTowerLevel.11026.1": "「无极角斗」难度3", - "InfinityTowerLevel.11027.1": "「无极角斗」难度3", - "InfinityTowerLevel.11028.1": "「无极角斗」难度3", - "InfinityTowerLevel.11029.1": "「无极角斗」难度3", - "InfinityTowerLevel.11030.1": "「无极角斗」难度3", - "InfinityTowerLevel.11031.1": "「无极角斗」难度4", - "InfinityTowerLevel.11032.1": "「无极角斗」难度4", - "InfinityTowerLevel.11033.1": "「无极角斗」难度4", - "InfinityTowerLevel.11034.1": "「无极角斗」难度4", - "InfinityTowerLevel.11035.1": "「无极角斗」难度4", - "InfinityTowerLevel.11036.1": "「无极角斗」难度4", - "InfinityTowerLevel.11037.1": "「无极角斗」难度4", - "InfinityTowerLevel.11038.1": "「无极角斗」难度4", - "InfinityTowerLevel.11039.1": "「无极角斗」难度4", - "InfinityTowerLevel.11040.1": "「无极角斗」难度4", - "InfinityTowerLevel.11041.1": "「无极角斗」难度5", - "InfinityTowerLevel.11042.1": "「无极角斗」难度5", - "InfinityTowerLevel.11043.1": "「无极角斗」难度5", - "InfinityTowerLevel.11044.1": "「无极角斗」难度5", - "InfinityTowerLevel.11045.1": "「无极角斗」难度5", - "InfinityTowerLevel.11046.1": "「无极角斗」难度5", - "InfinityTowerLevel.11047.1": "「无极角斗」难度5", - "InfinityTowerLevel.11048.1": "「无极角斗」难度5", - "InfinityTowerLevel.11049.1": "「无极角斗」难度5", - "InfinityTowerLevel.11050.1": "「无极角斗」难度5", - "InfinityTowerLevel.11051.1": "「无极角斗」难度6", - "InfinityTowerLevel.11052.1": "「无极角斗」难度6", - "InfinityTowerLevel.11053.1": "「无极角斗」难度6", - "InfinityTowerLevel.11054.1": "「无极角斗」难度6", - "InfinityTowerLevel.11055.1": "「无极角斗」难度6", - "InfinityTowerLevel.11056.1": "「无极角斗」难度6", - "InfinityTowerLevel.11057.1": "「无极角斗」难度6", - "InfinityTowerLevel.11058.1": "「无极角斗」难度6", - "InfinityTowerLevel.11059.1": "「无极角斗」难度6", - "InfinityTowerLevel.11060.1": "「无极角斗」难度6", - "InfinityTowerLevel.11061.1": "「无极角斗」难度7", - "InfinityTowerLevel.11062.1": "「无极角斗」难度7", - "InfinityTowerLevel.11063.1": "「无极角斗」难度7", - "InfinityTowerLevel.11064.1": "「无极角斗」难度7", - "InfinityTowerLevel.11065.1": "「无极角斗」难度7", - "InfinityTowerLevel.11066.1": "「无极角斗」难度7", - "InfinityTowerLevel.11067.1": "「无极角斗」难度7", - "InfinityTowerLevel.11068.1": "「无极角斗」难度7", - "InfinityTowerLevel.11069.1": "「无极角斗」难度7", - "InfinityTowerLevel.11070.1": "「无极角斗」难度7", - "InfinityTowerLevel.11071.1": "「无极角斗」难度8", - "InfinityTowerLevel.11072.1": "「无极角斗」难度8", - "InfinityTowerLevel.11073.1": "「无极角斗」难度8", - "InfinityTowerLevel.11074.1": "「无极角斗」难度8", - "InfinityTowerLevel.11075.1": "「无极角斗」难度8", - "InfinityTowerLevel.11076.1": "「无极角斗」难度8", - "InfinityTowerLevel.11077.1": "「无极角斗」难度8", - "InfinityTowerLevel.11078.1": "「无极角斗」难度8", - "InfinityTowerLevel.11079.1": "「无极角斗」难度8", - "InfinityTowerLevel.11080.1": "「无极角斗」难度8", - "InfinityTowerLevel.11081.1": "「无极角斗」难度9", - "InfinityTowerLevel.11082.1": "「无极角斗」难度9", - "InfinityTowerLevel.11083.1": "「无极角斗」难度9", - "InfinityTowerLevel.11084.1": "「无极角斗」难度9", - "InfinityTowerLevel.11085.1": "「无极角斗」难度9", - "InfinityTowerLevel.11086.1": "「无极角斗」难度9", - "InfinityTowerLevel.11087.1": "「无极角斗」难度9", - "InfinityTowerLevel.11088.1": "「无极角斗」难度9", - "InfinityTowerLevel.11089.1": "「无极角斗」难度9", - "InfinityTowerLevel.11090.1": "「无极角斗」难度9", - "InfinityTowerLevel.21001.1": "「炽热狂舞」难度1", - "InfinityTowerLevel.21002.1": "「炽热狂舞」难度1", - "InfinityTowerLevel.21003.1": "「炽热狂舞」难度1", - "InfinityTowerLevel.21004.1": "「炽热狂舞」难度1", - "InfinityTowerLevel.21005.1": "「炽热狂舞」难度1", - "InfinityTowerLevel.21006.1": "「炽热狂舞」难度1", - "InfinityTowerLevel.21007.1": "「炽热狂舞」难度1", - "InfinityTowerLevel.21008.1": "「炽热狂舞」难度1", - "InfinityTowerLevel.21009.1": "「炽热狂舞」难度1", - "InfinityTowerLevel.21010.1": "「炽热狂舞」难度1", - "InfinityTowerLevel.21011.1": "「炽热狂舞」难度2", - "InfinityTowerLevel.21012.1": "「炽热狂舞」难度2", - "InfinityTowerLevel.21013.1": "「炽热狂舞」难度2", - "InfinityTowerLevel.21014.1": "「炽热狂舞」难度2", - "InfinityTowerLevel.21015.1": "「炽热狂舞」难度2", - "InfinityTowerLevel.21016.1": "「炽热狂舞」难度2", - "InfinityTowerLevel.21017.1": "「炽热狂舞」难度2", - "InfinityTowerLevel.21018.1": "「炽热狂舞」难度2", - "InfinityTowerLevel.21019.1": "「炽热狂舞」难度2", - "InfinityTowerLevel.21020.1": "「炽热狂舞」难度2", - "InfinityTowerLevel.21021.1": "「炽热狂舞」难度3", - "InfinityTowerLevel.21022.1": "「炽热狂舞」难度3", - "InfinityTowerLevel.21023.1": "「炽热狂舞」难度3", - "InfinityTowerLevel.21024.1": "「炽热狂舞」难度3", - "InfinityTowerLevel.21025.1": "「炽热狂舞」难度3", - "InfinityTowerLevel.21026.1": "「炽热狂舞」难度3", - "InfinityTowerLevel.21027.1": "「炽热狂舞」难度3", - "InfinityTowerLevel.21028.1": "「炽热狂舞」难度3", - "InfinityTowerLevel.21029.1": "「炽热狂舞」难度3", - "InfinityTowerLevel.21030.1": "「炽热狂舞」难度3", - "InfinityTowerLevel.21031.1": "「炽热狂舞」难度4", - "InfinityTowerLevel.21032.1": "「炽热狂舞」难度4", - "InfinityTowerLevel.21033.1": "「炽热狂舞」难度4", - "InfinityTowerLevel.21034.1": "「炽热狂舞」难度4", - "InfinityTowerLevel.21035.1": "「炽热狂舞」难度4", - "InfinityTowerLevel.21036.1": "「炽热狂舞」难度4", - "InfinityTowerLevel.21037.1": "「炽热狂舞」难度4", - "InfinityTowerLevel.21038.1": "「炽热狂舞」难度4", - "InfinityTowerLevel.21039.1": "「炽热狂舞」难度4", - "InfinityTowerLevel.21040.1": "「炽热狂舞」难度4", - "InfinityTowerLevel.21041.1": "「炽热狂舞」难度5", - "InfinityTowerLevel.21042.1": "「炽热狂舞」难度5", - "InfinityTowerLevel.21043.1": "「炽热狂舞」难度5", - "InfinityTowerLevel.21044.1": "「炽热狂舞」难度5", - "InfinityTowerLevel.21045.1": "「炽热狂舞」难度5", - "InfinityTowerLevel.21046.1": "「炽热狂舞」难度5", - "InfinityTowerLevel.21047.1": "「炽热狂舞」难度5", - "InfinityTowerLevel.21048.1": "「炽热狂舞」难度5", - "InfinityTowerLevel.21049.1": "「炽热狂舞」难度5", - "InfinityTowerLevel.21050.1": "「炽热狂舞」难度5", - "InfinityTowerLevel.21051.1": "「炽热狂舞」难度6", - "InfinityTowerLevel.21052.1": "「炽热狂舞」难度6", - "InfinityTowerLevel.21053.1": "「炽热狂舞」难度6", - "InfinityTowerLevel.21054.1": "「炽热狂舞」难度6", - "InfinityTowerLevel.21055.1": "「炽热狂舞」难度6", - "InfinityTowerLevel.21056.1": "「炽热狂舞」难度6", - "InfinityTowerLevel.21057.1": "「炽热狂舞」难度6", - "InfinityTowerLevel.21058.1": "「炽热狂舞」难度6", - "InfinityTowerLevel.21059.1": "「炽热狂舞」难度6", - "InfinityTowerLevel.21060.1": "「炽热狂舞」难度6", - "InfinityTowerLevel.21061.1": "「炽热狂舞」难度7", - "InfinityTowerLevel.21062.1": "「炽热狂舞」难度7", - "InfinityTowerLevel.21063.1": "「炽热狂舞」难度7", - "InfinityTowerLevel.21064.1": "「炽热狂舞」难度7", - "InfinityTowerLevel.21065.1": 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"InfinityTowerLevel.71173.1": "「纷闪派对」难度18", - "InfinityTowerLevel.71174.1": "「纷闪派对」难度18", - "InfinityTowerLevel.71175.1": "「纷闪派对」难度18", - "InfinityTowerLevel.71176.1": "「纷闪派对」难度18", - "InfinityTowerLevel.71177.1": "「纷闪派对」难度18", - "InfinityTowerLevel.71178.1": "「纷闪派对」难度18", - "InfinityTowerLevel.71179.1": "「纷闪派对」难度18", - "InfinityTowerLevel.71180.1": "「纷闪派对」难度18", - "InfinityTowerLevel.71181.1": "「纷闪派对」难度19", - "InfinityTowerLevel.71182.1": "「纷闪派对」难度19", - "InfinityTowerLevel.71183.1": "「纷闪派对」难度19", - "InfinityTowerLevel.71184.1": "「纷闪派对」难度19", - "InfinityTowerLevel.71185.1": "「纷闪派对」难度19", - "InfinityTowerLevel.71186.1": "「纷闪派对」难度19", - "InfinityTowerLevel.71187.1": "「纷闪派对」难度19", - "InfinityTowerLevel.71188.1": "「纷闪派对」难度19", - "InfinityTowerLevel.71189.1": "「纷闪派对」难度19", - "InfinityTowerLevel.71190.1": "「纷闪派对」难度19", - "InfinityTowerLevel.71191.1": "「纷闪派对」难度20", - "InfinityTowerLevel.71192.1": "「纷闪派对」难度20", - "InfinityTowerLevel.71193.1": "「纷闪派对」难度20", - "InfinityTowerLevel.71194.1": "「纷闪派对」难度20", - "InfinityTowerLevel.71195.1": "「纷闪派对」难度20", - "InfinityTowerLevel.71196.1": "「纷闪派对」难度20", - "InfinityTowerLevel.71197.1": "「纷闪派对」难度20", - "InfinityTowerLevel.71198.1": "「纷闪派对」难度20", - "InfinityTowerLevel.71199.1": "「纷闪派对」难度20", - "InfinityTowerLevel.71200.1": "「纷闪派对」难度20", - "InfinityTowerMsg.1001.1": "每日", - "InfinityTowerMsg.1001.2": "今日开放擂台:「炽热狂舞」「飒爽疾奏」「无极角斗」!", - "InfinityTowerMsg.1002.1": "每日", - "InfinityTowerMsg.1002.2": "今日开放擂台:「清雅流歌」「荒垒震音」「无极角斗」!", - "InfinityTowerMsg.1003.1": "每日", - "InfinityTowerMsg.1003.2": "今日开放擂台:「幽闭仪典」「纷闪派对」「无极角斗」!", - "InfinityTowerMsg.1005.1": "每日", - "InfinityTowerMsg.1005.2": "全部擂台恭迎挑战!", - "InfinityTowerMsg.2101.1": "突发", - "InfinityTowerMsg.2101.2": "新人已轻松突破了「无极角斗」难度1!下一个!", - "InfinityTowerMsg.2102.1": "突发", - "InfinityTowerMsg.2102.2": "新秀已通过了「无极角斗」难度2 的考验!下一个!", - "InfinityTowerMsg.2103.1": "突发", - "InfinityTowerMsg.2103.2": "新星毫不留情地摧毁了「无极角斗」难度3 的阻拦!下一个!", - "InfinityTowerMsg.2104.1": "突发", - "InfinityTowerMsg.2104.2": "「无极角斗」难度4 的对手已被全部踢飞!谁才是下一个挑战者!", - "InfinityTowerMsg.2105.1": "突发", - "InfinityTowerMsg.2105.2": "「无极角斗」难度5 已被神秘挑战者称霸!脚步仍未停下!", - "InfinityTowerMsg.2106.1": "突发", - "InfinityTowerMsg.2106.2": "神秘挑战者碾碎了「无极角斗」难度6 !霸业仍未终止!", - "InfinityTowerMsg.2107.1": "突发", - "InfinityTowerMsg.2107.2": "「无极角斗」难度7 面临开赛以来的最大危机!时间差不多咯!", - "InfinityTowerMsg.2108.1": "突发", - "InfinityTowerMsg.2108.2": "即使是「无极角斗」难度8 也无法阻拦的强大,新王已然登基!", - "InfinityTowerMsg.2109.1": "突发", - "InfinityTowerMsg.2109.2": "「无极角斗」难度9 已被攻下,王者即将迈向更广阔的舞台!", - "InfinityTowerMsg.2201.1": "突发", - "InfinityTowerMsg.2201.2": "新人已轻松突破了「炽热狂舞」难度2!下一个!", - "InfinityTowerMsg.2202.1": "突发", - "InfinityTowerMsg.2202.2": "新秀已通过了「炽热狂舞」难度4 的考验!下一个!", - "InfinityTowerMsg.2203.1": "突发", - "InfinityTowerMsg.2203.2": "新星毫不留情地摧毁了「炽热狂舞」难度6 的阻拦!下一个!", - "InfinityTowerMsg.2204.1": "突发", - "InfinityTowerMsg.2204.2": "「炽热狂舞」难度8 的对手已被全部踢飞!谁才是下一个挑战者!", - "InfinityTowerMsg.2205.1": "突发", - "InfinityTowerMsg.2205.2": "「炽热狂舞」难度10 已被神秘挑战者称霸!脚步仍未停下!", - "InfinityTowerMsg.2206.1": "突发", - "InfinityTowerMsg.2206.2": "神秘挑战者碾碎了「炽热狂舞」难度12 !霸业仍未终止!", - "InfinityTowerMsg.2207.1": "突发", - "InfinityTowerMsg.2207.2": "「炽热狂舞」难度14 面临开赛以来的最大危机!时间差不多咯!", - "InfinityTowerMsg.2208.1": "突发", - "InfinityTowerMsg.2208.2": "即使是「炽热狂舞」难度16 也无法阻拦的强大,新王已然登基!", - "InfinityTowerMsg.2209.1": "突发", - "InfinityTowerMsg.2209.2": "「炽热狂舞」难度18 已被攻下,王者即将迈向更广阔的舞台!", - "InfinityTowerMsg.2210.1": "突发", - "InfinityTowerMsg.2210.2": "可怖的烈焰舞王! 热情的挑战者已将「炽热狂舞」擂台燃为灰烬!", - "InfinityTowerMsg.2301.1": "突发", - "InfinityTowerMsg.2301.2": "新人已轻松突破了「飒爽疾奏」难度2!下一个!", - "InfinityTowerMsg.2302.1": "突发", - "InfinityTowerMsg.2302.2": "新秀已通过了「飒爽疾奏」难度4 的考验!下一个!", - "InfinityTowerMsg.2303.1": "突发", - "InfinityTowerMsg.2303.2": "新星毫不留情地摧毁了「飒爽疾奏」难度6 的阻拦!下一个!", - "InfinityTowerMsg.2304.1": "突发", - "InfinityTowerMsg.2304.2": "「飒爽疾奏」难度8 的对手已被全部踢飞!谁才是下一个挑战者!", - "InfinityTowerMsg.2305.1": "突发", - "InfinityTowerMsg.2305.2": "「飒爽疾奏」难度10 已被神秘挑战者称霸!脚步仍未停下!", - "InfinityTowerMsg.2306.1": "突发", - "InfinityTowerMsg.2306.2": "神秘挑战者碾碎了「飒爽疾奏」难度12 !霸业仍未终止!", - "InfinityTowerMsg.2307.1": "突发", - "InfinityTowerMsg.2307.2": "「飒爽疾奏」难度14 面临开赛以来的最大危机!时间差不多咯!", - "InfinityTowerMsg.2308.1": "突发", - "InfinityTowerMsg.2308.2": "即使是「飒爽疾奏」难度16 也无法阻拦的强大,新王已然登基!", - "InfinityTowerMsg.2309.1": "突发", - "InfinityTowerMsg.2309.2": "「飒爽疾奏」难度18 已被攻下,王者即将迈向更广阔的舞台!", - "InfinityTowerMsg.2310.1": "突发", - "InfinityTowerMsg.2310.2": "迅猛的乱流琴魔! 潇洒的挑战者已将「飒爽疾奏」擂台化作飞沙!", - "InfinityTowerMsg.2401.1": "突发", - "InfinityTowerMsg.2401.2": "新人已轻松突破了「清雅流歌」难度2!下一个!", - "InfinityTowerMsg.2402.1": "突发", - "InfinityTowerMsg.2402.2": "新秀已通过了「清雅流歌」难度4 的考验!下一个!", - "InfinityTowerMsg.2403.1": "突发", - "InfinityTowerMsg.2403.2": "新星毫不留情地摧毁了「清雅流歌」难度6 的阻拦!下一个!", - "InfinityTowerMsg.2404.1": "突发", - "InfinityTowerMsg.2404.2": "「清雅流歌」难度8 的对手已被全部踢飞!谁才是下一个挑战者!", - "InfinityTowerMsg.2405.1": "突发", - "InfinityTowerMsg.2405.2": "「清雅流歌」难度10 已被神秘挑战者称霸!脚步仍未停下!", - "InfinityTowerMsg.2406.1": "突发", - "InfinityTowerMsg.2406.2": "神秘挑战者碾碎了「清雅流歌」难度12 !霸业仍未终止!", - "InfinityTowerMsg.2407.1": "突发", - "InfinityTowerMsg.2407.2": "「清雅流歌」难度14 面临开赛以来的最大危机!时间差不多咯!", - "InfinityTowerMsg.2408.1": "突发", - "InfinityTowerMsg.2408.2": "即使是「清雅流歌」难度16 也无法阻拦的强大,新王已然登基!", - "InfinityTowerMsg.2409.1": "突发", - "InfinityTowerMsg.2409.2": "「清雅流歌」难度18 已被攻下,王者即将迈向更广阔的舞台!", - "InfinityTowerMsg.2410.1": "突发", - "InfinityTowerMsg.2410.2": "优雅的域外歌者! 悠然的挑战者已将「清雅流歌」擂台沉入深渊!", - "InfinityTowerMsg.2501.1": "突发", - "InfinityTowerMsg.2501.2": "新人已轻松突破了「荒垒震音」难度2!下一个!", - "InfinityTowerMsg.2502.1": "突发", - "InfinityTowerMsg.2502.2": "新秀已通过了「荒垒震音」难度4 的考验!下一个!", - "InfinityTowerMsg.2503.1": "突发", - "InfinityTowerMsg.2503.2": "新星毫不留情地摧毁了「荒垒震音」难度6 的阻拦!下一个!", - "InfinityTowerMsg.2504.1": "突发", - "InfinityTowerMsg.2504.2": "「荒垒震音」难度8 的对手已被全部踢飞!谁才是下一个挑战者!", - "InfinityTowerMsg.2505.1": "突发", - "InfinityTowerMsg.2505.2": "「荒垒震音」难度10 已被神秘挑战者称霸!脚步仍未停下!", - "InfinityTowerMsg.2506.1": "突发", - "InfinityTowerMsg.2506.2": "神秘挑战者碾碎了「荒垒震音」难度12 !霸业仍未终止!", - "InfinityTowerMsg.2507.1": "突发", - "InfinityTowerMsg.2507.2": "「荒垒震音」难度14 面临开赛以来的最大危机!时间差不多咯!", - "InfinityTowerMsg.2508.1": "突发", - "InfinityTowerMsg.2508.2": "即使是「荒垒震音」难度16 也无法阻拦的强大,新王已然登基!", - "InfinityTowerMsg.2509.1": "突发", - "InfinityTowerMsg.2509.2": "「荒垒震音」难度18 已被攻下,王者即将迈向更广阔的舞台!", - "InfinityTowerMsg.2510.1": "突发", - "InfinityTowerMsg.2510.2": "震撼的洪荒之力! 伟岸的挑战者已将「荒垒震音」擂台碾至尘埃!", - "InfinityTowerMsg.2601.1": "突发", - "InfinityTowerMsg.2601.2": "新人已轻松突破了「幽闭仪典」难度2!下一个!", - "InfinityTowerMsg.2602.1": "突发", - "InfinityTowerMsg.2602.2": "新秀已通过了「幽闭仪典」难度4 的考验!下一个!", - "InfinityTowerMsg.2603.1": "突发", - "InfinityTowerMsg.2603.2": "新星毫不留情地摧毁了「幽闭仪典」难度6 的阻拦!下一个!", - "InfinityTowerMsg.2604.1": "突发", - "InfinityTowerMsg.2604.2": "「幽闭仪典」难度8 的对手已被全部踢飞!谁才是下一个挑战者!", - "InfinityTowerMsg.2605.1": "突发", - "InfinityTowerMsg.2605.2": "「幽闭仪典」难度10 已被神秘挑战者称霸!脚步仍未停下!", - "InfinityTowerMsg.2606.1": "突发", - "InfinityTowerMsg.2606.2": "神秘挑战者碾碎了「幽闭仪典」难度12 !霸业仍未终止!", - "InfinityTowerMsg.2607.1": "突发", - "InfinityTowerMsg.2607.2": "「幽闭仪典」难度14 面临开赛以来的最大危机!时间差不多咯!", - "InfinityTowerMsg.2608.1": "突发", - "InfinityTowerMsg.2608.2": "即使是「幽闭仪典」难度16 也无法阻拦的强大,新王已然登基!", - "InfinityTowerMsg.2609.1": "突发", - "InfinityTowerMsg.2609.2": "「幽闭仪典」难度18 已被攻下,王者即将迈向更广阔的舞台!", - "InfinityTowerMsg.2610.1": "突发", - "InfinityTowerMsg.2610.2": "无尽的黑暗!如恶魔登场的挑战者已称霸了「幽闭仪典」擂台的全部层数!", - "InfinityTowerMsg.2701.1": "突发", - "InfinityTowerMsg.2701.2": "新人已轻松突破了「纷闪派对」难度2!下一个!", - "InfinityTowerMsg.2702.1": "突发", - "InfinityTowerMsg.2702.2": "新秀已通过了「纷闪派对」难度4 的考验!下一个!", - "InfinityTowerMsg.2703.1": "突发", - "InfinityTowerMsg.2703.2": "新星毫不留情地摧毁了「纷闪派对」难度6 的阻拦!下一个!", - "InfinityTowerMsg.2704.1": "突发", - "InfinityTowerMsg.2704.2": "「纷闪派对」难度8 的对手已被全部踢飞!谁才是下一个挑战者!", - "InfinityTowerMsg.2705.1": "突发", - "InfinityTowerMsg.2705.2": "「纷闪派对」难度10 已被神秘挑战者称霸!脚步仍未停下!", - "InfinityTowerMsg.2706.1": "突发", - "InfinityTowerMsg.2706.2": "神秘挑战者碾碎了「纷闪派对」难度12 !霸业仍未终止!", - "InfinityTowerMsg.2707.1": "突发", - "InfinityTowerMsg.2707.2": "「纷闪派对」难度14 面临开赛以来的最大危机!时间差不多咯!", - "InfinityTowerMsg.2708.1": "突发", - "InfinityTowerMsg.2708.2": "即使是「纷闪派对」难度16 也无法阻拦的强大,新王已然登基!", - "InfinityTowerMsg.2709.1": "突发", - "InfinityTowerMsg.2709.2": "「纷闪派对」难度18 已被攻下,王者即将迈向更广阔的舞台!", - "InfinityTowerMsg.2710.1": "突发", - "InfinityTowerMsg.2710.2": "夺目的光芒!如天使再现的挑战者已称霸了「纷闪派对」擂台的全部层数!", - "InfinityTowerMsg.3001.1": "快讯", - "InfinityTowerMsg.3001.2": "来自埃摩的寻猫启事:丢失黑猫一只,毛色鲜亮,动作机敏,如有线索请立即联络南门卫哨。", - "InfinityTowerMsg.3002.1": "快讯", - "InfinityTowerMsg.3002.2": "银城区飙车乱象日益严重,城邦主管官员表示将尽力疏导交通问题,并严格限制非法神器使用。", - "InfinityTowerMsg.3003.1": "快讯", - "InfinityTowerMsg.3003.2": "麦肯基狂乱周日活动已开启!只需1900朵拉,大口美食吃到饱!", - "InfinityTowerMsg.3004.1": "快讯", - "InfinityTowerMsg.3004.2": "转发这个青叶,事业蒸蒸日上,钱景一片大好!", - "InfinityTowerMsg.3005.1": "快讯", - "InfinityTowerMsg.3005.2": "菲莱一七旬老人为见亡妻,连续吃下10个斑点菇后被某私人诊所医生成功救下。", - "InfinityTowerMsg.3006.1": "快讯", - "InfinityTowerMsg.3006.2": "专家:能量饮料过量饮用有害健康,员工应注意提高工作效率。", - "InfinityTowerMsg.3007.1": "快讯", - "InfinityTowerMsg.3007.2": "“野空事务所”抵达千塔,\"见证奇迹”时刻再度重现。", - "InfinityTowerMsg.3008.1": "气象", - "InfinityTowerMsg.3008.2": "艾摩今日天气:晴,星塔光污染较高。", - "InfinityTowerMsg.3009.1": "气象", - "InfinityTowerMsg.3009.2": "菲莱今日天气:雨,周边动植物偶发狂暴。", - "InfinityTowerMsg.3010.1": "气象", - "InfinityTowerMsg.3010.2": "塞尔斯泰今日天气:大风,注意波浪。", - "InfinityTowerMsg.3011.1": "气象", - "InfinityTowerMsg.3011.2": "蛇脊山南今日天气:多云,偶有迷雾。", - "InfinityTowerMsg.3012.1": "气象", - "InfinityTowerMsg.3012.2": "弗拉维奥今日天气:大雾,凉爽,香味扑鼻。", - "InfinityTowerMsg.3013.1": "气象", - "InfinityTowerMsg.3013.2": "苍梧今日天气:温和,宜健身、散步。", - "InfinityTowerMsg.3014.1": "气象", - "InfinityTowerMsg.3014.2": "松川今日天气:降雨,气候温和,湿度较高。", - "InfinityTowerMsg.3015.1": "快讯", - "InfinityTowerMsg.3015.2": "菲莱某联合种业职员宴会后找自动车代驾,不料代驾是醉驾。", - "InfinityTowerMsg.3016.1": "快讯", - "InfinityTowerMsg.3016.2": "正值假日,米拉什地区雇佣兵在火拼时使用消音枪管,被批评没有假日气氛。", - "InfinityTowerMsg.3017.1": "快讯", - "InfinityTowerMsg.3017.2": "有学者称:在弗拉维奥附近的魔物可能已经学会了应援舞蹈。", - "InfinityTowerMsg.3018.1": "快讯", - "InfinityTowerMsg.3018.2": "新哲学教材曝光,标题为:如果要在埃摩站稳脚跟,需要至少1周岁且身体健康。", - "InfinityTowerMsg.3019.1": "快讯", - "InfinityTowerMsg.3019.2": "星辉附属大学作文比赛第一名《我的卫队长父亲》为追查军械库资产侵吞案提供了不可估量的帮助。", - "InteractiveAction.0.1": "打开", - "InteractiveAction.0.2": "关闭", - "InteractiveAction.10000.1": "打开", - "InteractiveAction.10000.2": "打开", - "InteractiveAction.10001.1": "打开", - "InteractiveAction.10001.2": "打开", - "InteractiveAction.10002.1": "调查", - "InteractiveAction.10002.2": "调查", - "InteractiveAction.10003.1": "对话", - "InteractiveAction.10003.2": "对话", - "InteractiveAction.10004.1": "离开", - "InteractiveAction.10004.2": "离开", - "InteractiveAction.10005.1": "强化", - "InteractiveAction.10005.2": "强化", - "InteractiveAction.1200301.1": "乘坐", - "InteractiveAction.1200301.2": "乘坐", - "Item.1.1": "朵拉", - "Item.1.2": "基础的货币,可在各个功能中进行使用。", - "Item.1.3": "由渊海星融发行的货币,能通行于诺瓦大陆的各处……仅限城里。\u000b要是孤身沦落荒野,再多的朵拉也只是废纸。", - "Item.1000.1": "【废弃】璀璨心钥", - "Item.1000.3": "饱含情感力量、闪耀着璀璨光芒的心钥。\u000b它能解封埋藏于心相最深层的天赋……", - "Item.100000.1": "盈月星愿", - "Item.100000.2": "每日登录可以领取钻石和体力", - "Item.100000.3": "购买月卡是好习惯", - "Item.1001.1": "【废弃】靓丽心钥", - "Item.1001.3": "蕴含情感力量、光芒四射的心钥。\u000b可以激发心相深处的天赋……", - "Item.101001.1": "尊享补贴附赠物品", - "Item.101001.2": "包含购买本期创业激励基金尊享补贴时,对应的附赠物品", - "Item.101002.1": "大亨尊享补贴附赠物品", - "Item.101002.2": "包含购买本期创业激励基金大亨尊享补贴时,对应的附赠物品", - "Item.101003.1": "升级补贴差额物品", - "Item.101003.2": "包含购买本期创业激励基金大亨尊享补贴时,对应的附赠物品", - "Item.101007.1": "大亨尊享补贴附赠物品", - "Item.101007.2": "包含购买本期创业激励基金大亨尊享补贴时,对应的附赠物品", - "Item.101008.1": "升级补贴差额物品", - "Item.101008.2": "包含购买本期创业激励基金大亨尊享补贴时,对应的附赠物品", - "Item.101009.1": "大亨尊享补贴附赠物品", - "Item.101009.2": "包含购买本期创业激励基金大亨尊享补贴时,对应的附赠物品", - "Item.101010.1": "升级补贴差额物品", - "Item.101010.2": "包含购买本期创业激励基金大亨尊享补贴时,对应的附赠物品", - "Item.101011.1": "大亨尊享补贴附赠物品", - "Item.101011.2": "包含购买本期创业激励基金大亨尊享补贴时,对应的附赠物品", - "Item.101012.1": "升级补贴差额物品", - "Item.101012.2": "包含购买本期创业激励基金大亨尊享补贴时,对应的附赠物品", - "Item.101013.1": "大亨尊享补贴附赠物品", - "Item.101013.2": "包含购买本期创业激励基金大亨尊享补贴时,对应的附赠物品", - "Item.101014.1": "升级补贴差额物品", - "Item.101014.2": "包含购买本期创业激励基金大亨尊享补贴时,对应的附赠物品", - "Item.101015.1": "大亨尊享补贴附赠物品", - "Item.101015.2": "包含购买本期创业激励基金大亨尊享补贴时,对应的附赠物品", - "Item.101016.1": "升级补贴差额物品", - "Item.101016.2": "包含购买本期创业激励基金大亨尊享补贴时,对应的附赠物品", - "Item.103.1": "琥珀", - "Item.103.2": "邀请「琥珀」加入队伍的凭证", - "Item.103.3": "贴耳聆听,似乎能听到猫叫的声音。", - "Item.1030.1": "琥珀的心钥", - "Item.1030.2": "用于激活旅人的天赋。", - "Item.1030.3": "贴耳聆听,似乎能听到猫叫的声音。", - "Item.10301.1": "琥珀-基础形象", - "Item.10302.1": "琥珀-觉醒形象", - "Item.10303.1": "玩心无邪", - "Item.10303.2": "解锁琥珀专属形象「玩心无邪」的凭证!", - "Item.10303.3": "锦绣织就流火,金饰点缀祥云。不怒自威、顾盼神飞。\u000b嘎呜——", - "Item.10304.1": "???", - "Item.10304.2": "???", - "Item.10304.3": "???", - "Item.106.1": "极光", - "Item.106.2": "邀请「极光」加入队伍的凭证", - "Item.106.3": "???", - "Item.1060.1": "【不要翻译】极光的心钥(旧)", - "Item.1060.2": "【不要翻译】用于激活旅人的天赋。", - "Item.10601.1": "极光形象", - "Item.107.1": "缇莉娅", - "Item.107.2": "邀请「缇莉娅」加入队伍的凭证", - "Item.107.3": "纯粹无暇,那是「正义伙伴」的心之所向。", - "Item.1070.1": "缇莉娅的心钥", - "Item.1070.2": "用于激活旅人的天赋。", - "Item.1070.3": "纯粹无暇,那是「正义伙伴」的心之所向。", - "Item.10701.1": "缇莉娅-基础形象", - "Item.10702.1": "缇莉娅-觉醒形象", - "Item.10703.1": "此即吾之正义!", - "Item.10703.2": "解锁缇莉娅专属形象「此即吾之正义!」的凭证!", - "Item.10703.3": "系紧腰带,利落变身,斗志如烈阳般炽热!\u000b披上正义的战衣,以骑士之姿守护每一条街道——\u000b此即吾之正义!", - "Item.10704.1": "???", - "Item.10704.2": "???", - "Item.10704.3": "???", - "Item.108.1": "卡西米拉", - "Item.108.2": "邀请「卡西米拉」加入队伍的凭证", - "Item.108.3": "火焰还在燃烧着,有些灼人。", - "Item.1080.1": "卡西米拉的心钥", - "Item.1080.2": "用于激活旅人的天赋。", - "Item.1080.3": "火焰还在燃烧着,有些灼人。", - "Item.10801.1": "卡西米拉-基础形象", - "Item.10802.1": "卡西米拉-觉醒形象", - "Item.10803.1": "???", - "Item.10803.2": "???", - "Item.10803.3": "???", - "Item.10804.1": "???", - "Item.10804.2": "???", - "Item.10804.3": "???", - "Item.109.1": "青叶", - "Item.109.2": "邀请「青叶」加入队伍的凭证", - "Item.109.3": "???", - "Item.1090.1": "青叶的心钥", - "Item.1090.2": "用于激活旅人的天赋。", - "Item.10901.1": "青叶-基础形象", - "Item.10902.1": "青叶-觉醒形象", - "Item.10903.1": "???", - "Item.10903.2": "???", - "Item.10903.3": "???", - "Item.10904.1": "???", - "Item.10904.2": "???", - "Item.10904.3": "???", - "Item.11.1": "辉光币", - "Item.11.2": "星塔内部所使用的货币,用于星塔内交易。", - "Item.11.3": "散发着星辰光辉的硬币,仅在星塔内部流通。\u000b趁能花的时候赶紧花掉,反正你也带不出去。", - "Item.110.1": "翡冷翠", - "Item.110.2": "邀请「翡冷翠」加入队伍的凭证", - "Item.110.3": "在万众瞩目的最高点,她俯视一切,仿佛君临天下。\u000b手中却疼爱地轻抚着最熟悉、破旧的那把椅子。", - "Item.1100.1": "翡冷翠的心钥", - "Item.1100.2": "用于激活旅人的天赋。", - "Item.1100.3": "在万众瞩目的最高点,她俯视一切,仿佛君临天下。\u000b手中却疼爱地轻抚着最熟悉、破旧的那把椅子。", - "Item.11001.1": "翡冷翠-基础形象", - "Item.11002.1": "翡冷翠-觉醒形象", - "Item.11003.1": "???", - "Item.11003.2": "???", - "Item.11003.3": "???", - "Item.11004.1": "???", - "Item.11004.2": "???", - "Item.11004.3": "???", - "Item.111.1": "鸢尾", - "Item.111.2": "邀请「鸢尾」加入队伍的凭证", - "Item.111.3": "那是温柔的梦乡,所有工作都已处理完的美好一天。", - "Item.1110.1": "鸢尾的心钥", - "Item.1110.2": "用于激活旅人的天赋。", - "Item.1110.3": "那是温柔的梦乡,所有工作都已处理完的美好一天。", - "Item.111001.1": "新手魔王", - "Item.111001.2": "解锁荣誉称号「新手魔王」", - "Item.111001.3": "魔王,欢迎归来。", - "Item.111002.1": "灰城区的风", - "Item.111002.2": "解锁荣誉称号「灰城区的风」", - "Item.111002.3": "路见不平,拔刀相助。", - "Item.111003.1": "水道桥的英雄", - "Item.111003.2": "解锁荣誉称号「水道桥的英雄」", - "Item.111003.3": "每个人,都是自己的英雄。", - "Item.111004.1": "花令赞助人", - "Item.111004.2": "解锁荣誉称号「花令赞助人」", - "Item.111004.3": "新的朋友,新的同伴", - "Item.111005.1": "行会贵客", - "Item.111005.2": "解锁荣誉称号「行会贵客」", - "Item.111005.3": "你为这座城市带来了改变,哪怕只有一点点……", - "Item.111006.1": "优秀员工", - "Item.111006.2": "解锁荣誉称号「优秀员工」", - "Item.111006.3": "你的努力,终有回报。", - "Item.111007.1": "拾光者", - "Item.111007.2": "解锁荣誉称号「拾光者」", - "Item.111007.3": "百废待兴,奔向未来。", - "Item.11101.1": "鸢尾-基础形象", - "Item.11102.1": "鸢尾-觉醒形象", - "Item.11103.1": "1/365的你", - "Item.11103.2": "解锁鸢尾专属形象「1/365的你」的凭证!", - "Item.11103.3": "冬日清冷阳光下的你,捧着热饮呼出白气的你,自诩平凡普通的你,却构成了这个日子全部的意义。", - "Item.11104.1": "???", - "Item.11104.2": "???", - "Item.11104.3": "???", - "Item.112.1": "尘沙", - "Item.112.2": "邀请「尘沙」加入队伍的凭证", - "Item.112.3": "像在山顶,又像在海的中央。\u000b吹拂而来的是清爽的风,而眼前,一望无际。", - "Item.1120.1": "尘沙的心钥", - "Item.1120.2": "用于激活旅人的天赋。", - "Item.1120.3": "像在山顶,又像在海的中央。\u000b吹拂而来的是清爽的风,而眼前,一望无际。", - "Item.11201.1": "尘沙-基础形象", - "Item.11202.1": "尘沙-觉醒形象", - "Item.11203.1": "日晒的余温", - "Item.11203.2": "解锁尘沙专属形象「日晒的余温」的凭证!", - "Item.11203.3": "来到大海,来到沙滩,当然得换上泳衣。\u000b怀抱热情的太阳,享受海浪的轻拍——与夏天的亲密接触,得务必注意防晒!", - "Item.11204.1": "???", - "Item.11204.2": "???", - "Item.11204.3": "???", - "Item.112103.1": "寻猫达人", - "Item.112103.2": "解锁荣誉称号「寻猫达人」", - "Item.112103.3": "与旅人琥珀友谊的证明!", - "Item.112106.2": "解锁荣誉称号「」", - "Item.112106.3": "与旅人极光友谊的证明!", - "Item.112107.1": "正义拍档", - "Item.112107.2": "解锁荣誉称号「正义拍档」", - "Item.112107.3": "与旅人缇莉娅友谊的证明!", - "Item.112108.1": "幸运星", - "Item.112108.2": "解锁荣誉称号「幸运星」", - "Item.112108.3": "与旅人卡西米拉友谊的证明!", - "Item.112109.2": "解锁荣誉称号「」", - "Item.112109.3": "与旅人青叶友谊的证明!", - "Item.112110.1": "创业合伙人", - "Item.112110.2": "解锁荣誉称号「创业合伙人」", - "Item.112110.3": "与旅人翡冷翠友谊的证明!", - "Item.112111.1": "金牌管家", - "Item.112111.2": "解锁荣誉称号「金牌管家」", - "Item.112111.3": "与旅人鸢尾友谊的证明!", - "Item.112112.1": "摘星旅伴", - "Item.112112.2": "解锁荣誉称号「摘星旅伴」", - "Item.112112.3": "与旅人尘沙友谊的证明!", - "Item.112113.1": "火锅搭档", - "Item.112113.2": "解锁荣誉称号「火锅搭档」", - "Item.112113.3": "与旅人师渺友谊的证明!", - "Item.112114.1": "最佳应援", - "Item.112114.2": "解锁荣誉称号「最佳应援」", - "Item.112114.3": "与旅人猫眼友谊的证明!", - "Item.112115.1": "第一玩伴", - "Item.112115.2": "解锁荣誉称号「第一玩伴」", - "Item.112115.3": "与旅人火垂友谊的证明!", - "Item.112116.1": "温室守望者", - "Item.112116.2": "解锁荣誉称号「温室守望者」", - "Item.112116.3": "与旅人岭川友谊的证明!", - "Item.112117.1": "食府贵宾", - "Item.112117.2": "解锁荣誉称号「食府贵宾」", - "Item.112117.3": "与旅人璟麟友谊的证明!", - "Item.112118.1": "珍贵收藏", - "Item.112118.2": "解锁荣誉称号「珍贵收藏」", - "Item.112118.3": "与旅人科洛妮丝友谊的证明!", - "Item.112119.1": "拾花之人", - "Item.112119.2": "解锁荣誉称号「拾花之人」", - "Item.112119.3": "与旅人花原友谊的证明!", - "Item.112120.1": "守夜人", - "Item.112120.2": "解锁荣誉称号「守夜人」", - "Item.112120.3": "与旅人卡娜丝友谊的证明!", - "Item.112123.1": "荣誉队员", - "Item.112123.2": "解锁荣誉称号「荣誉队员」", - "Item.112123.3": "与旅人杏子友谊的证明!", - "Item.112125.1": "狂乱者之缚", - "Item.112125.2": "解锁荣誉称号「狂乱者之缚」", - "Item.112125.3": "与旅人苍兰友谊的证明!", - "Item.112126.1": "幕后大神", - "Item.112126.2": "解锁荣誉称号「幕后大神」", - "Item.112126.3": "与旅人紫槿友谊的证明!", - "Item.112127.1": "创可贴同好", - "Item.112127.2": "解锁荣誉称号「创可贴同好」", - "Item.112127.3": "与旅人特丽莎友谊的证明!", - "Item.112129.2": "解锁荣誉称号「」", - "Item.112129.3": "与旅人悠贝友谊的证明!", - "Item.112130.1": "高能量战士", - "Item.112130.2": "解锁荣誉称号「高能量战士」", - "Item.112130.3": "与旅人多娜友谊的证明!", - "Item.112132.1": "热血少女心", - "Item.112132.2": "解锁荣誉称号「热血少女心」", - "Item.112132.3": "与旅人密涅瓦友谊的证明!", - "Item.112133.1": "志同道合之人", - "Item.112133.2": "解锁荣誉称号「志同道合之人」", - "Item.112133.3": "与旅人夏花友谊的证明!", - "Item.112134.1": "最好的师父", - "Item.112134.2": "解锁荣誉称号「最好的师父」", - "Item.112134.3": "与旅人冬香友谊的证明!", - "Item.112135.1": "魔女包打听", - "Item.112135.2": "解锁荣誉称号「魔女包打听」", - "Item.112135.3": "与旅人雾语友谊的证明!", - "Item.112136.2": "解锁荣誉称号「」", - "Item.112136.3": "与旅人夏花友谊的证明!", - "Item.112141.1": "“捉鬼大师”", - "Item.112141.2": "解锁荣誉称号「“捉鬼大师”」", - "Item.112141.3": "与旅人赤霞友谊的证明!", - "Item.112142.1": "饮料达人", - "Item.112142.2": "解锁荣誉称号「饮料达人」", - "Item.112142.3": "与旅人珂赛特友谊的证明!", - "Item.112143.1": "风雪静停处", - "Item.112143.2": "解锁荣誉称号「风雪静停处」", - "Item.112143.3": "与旅人风影友谊的证明!", - "Item.112144.1": "命定持刀人", - "Item.112144.2": "解锁荣誉称号「命定持刀人」", - "Item.112144.3": "与旅人千都世友谊的证明!", - "Item.112145.1": "长夜将尽", - "Item.112145.2": "解锁荣誉称号「长夜将尽」", - "Item.112145.3": "与旅人乙叶友谊的证明!", - "Item.112147.1": "节奏大师", - "Item.112147.2": "解锁荣誉称号「节奏大师」", - "Item.112147.3": "与旅人焦糖友谊的证明!", - "Item.112149.1": "夺魂的悸动", - "Item.112149.2": "解锁荣誉称号「夺魂的悸动」", - "Item.112149.3": "与旅人格芮友谊的证明!", - "Item.112150.1": "摸鱼好拍档", - "Item.112150.2": "解锁荣誉称号「摸鱼好拍档」", - "Item.112150.3": "与旅人菈露友谊的证明!", - "Item.112155.1": "属于她的海岸", - "Item.112155.2": "解锁荣誉称号「属于她的海岸」", - "Item.112155.3": "与旅人希娅友谊的证明!", - "Item.112156.1": "仙人弟子", - "Item.112156.2": "解锁荣誉称号「仙人弟子」", - "Item.112156.3": "与旅人小禾友谊的证明!", - "Item.112158.1": "圣夜的精灵", - "Item.112158.2": "解锁荣誉称号「圣夜的精灵」", - "Item.112158.3": "与旅人菈露(圣夜)友谊的证明!", - "Item.112159.1": "妙手回春", - "Item.112159.2": "解锁荣誉称号「妙手回春」", - "Item.112159.3": "与旅人科洛妮丝(新春)友谊的证明!", - "Item.113.1": "师渺", - "Item.113.2": "邀请「师渺」加入队伍的凭证", - "Item.113.3": "午后的书院,蝉鸣的树下,她在梦乡里卸下了紧绷。", - "Item.1130.1": "师渺的心钥", - "Item.1130.2": "用于激活旅人的天赋。", - "Item.1130.3": "午后的书院,蝉鸣的树下,她在梦乡里卸下了紧绷。", - "Item.11301.1": "师渺-基础形象", - "Item.11302.1": "师渺-觉醒形象", - "Item.11303.1": "???", - "Item.11303.2": "???", - "Item.11303.3": "???", - "Item.11304.1": "???", - "Item.11304.2": "???", - "Item.11304.3": "???", - "Item.114.1": "猫眼", - "Item.114.2": "邀请「猫眼」加入队伍的凭证", - "Item.114.3": "在光怪陆离的虚幻世界里,她才是那个高高在上,天下无敌的混世魔王。", - "Item.1140.1": "猫眼的心钥", - "Item.1140.2": "用于激活旅人的天赋。", - "Item.1140.3": "在光怪陆离的虚幻世界里,她才是那个高高在上,天下无敌的混世魔王。", - "Item.114001.1": "游点好玩", - "Item.114001.2": "解锁荣誉称号「游点好玩」", - "Item.114001.3": "通过TapTap预约《星塔旅人》获得", - "Item.114002.1": "干杯!启程", - "Item.114002.2": "解锁荣誉称号「干杯!启程」", - "Item.114002.3": "通过Bilibili游戏中心预约《星塔旅人》获得", - "Item.114003.1": "星途先行者", - "Item.114003.2": "解锁荣誉称号「星途先行者」", - "Item.114003.3": "通过官网预约《星塔旅人》获得", - "Item.11401.1": "猫眼-基础形象", - "Item.11402.1": "猫眼-觉醒形象", - "Item.11403.1": "???", - "Item.11403.2": "???", - "Item.11403.3": "???", - "Item.11404.1": "???", - "Item.11404.2": "???", - "Item.11404.3": "???", - "Item.115.1": "火垂", - "Item.115.2": "邀请「火垂」加入队伍的凭证", - "Item.115.3": "虽然有魔物和星骸作伴也不错,但走出星塔和森林之时,晨光指向的城镇和学院,那或许就是归处。", - "Item.1150.1": "火垂的心钥", - "Item.1150.2": "用于激活旅人的天赋。", - "Item.1150.3": "虽然有魔物和星骸作伴也不错,但走出星塔和森林之时,晨光指向的城镇和学院,那或许就是归处。", - "Item.115001.1": "第1赛季 求生大师", - "Item.115001.2": "解锁荣誉称号「第1赛季 求生大师」", - "Item.115001.3": "在「灾变防线」第1赛季中坚守阵地的证明!", - "Item.115002.1": "第2赛季 求生大师", - "Item.115002.2": "解锁荣誉称号「第2赛季 求生大师」", - "Item.115002.3": "在「灾变防线」第2赛季中坚守阵地的证明!", - "Item.115003.1": "第3赛季 求生大师", - "Item.115003.2": "解锁荣誉称号「第3赛季 求生大师」", - "Item.115003.3": "在「灾变防线」第3赛季中坚守阵地的证明!", - "Item.115004.1": "第4赛季 求生大师", - "Item.115004.2": "解锁荣誉称号「第4赛季 求生大师」", - "Item.115004.3": "在「灾变防线」第4赛季中坚守阵地的证明!", - "Item.115005.1": "第5赛季 求生大师", - "Item.115005.2": "解锁荣誉称号「第5赛季 求生大师」", - "Item.115005.3": "在「灾变防线」第5赛季中坚守阵地的证明!", - "Item.115006.1": "第6赛季 求生大师", - "Item.115006.2": "解锁荣誉称号「第6赛季 求生大师」", - "Item.115006.3": "在「灾变防线」第6赛季中坚守阵地的证明!", - "Item.115007.1": "第7赛季 求生大师", - "Item.115007.2": "解锁荣誉称号「第7赛季 求生大师」", - "Item.115007.3": "在「灾变防线」第7赛季中坚守阵地的证明!", - "Item.115008.1": "第8赛季 求生大师", - "Item.115008.2": "解锁荣誉称号「第8赛季 求生大师」", - "Item.115008.3": "在「灾变防线」第8赛季中坚守阵地的证明!", - "Item.115009.1": "第9赛季 求生大师", - "Item.115009.2": "解锁荣誉称号「第9赛季 求生大师」", - "Item.115009.3": "在「灾变防线」第9赛季中坚守阵地的证明!", - "Item.11501.1": "火垂-基础形象", - "Item.115010.1": "第10赛季 求生大师", - "Item.115010.2": "解锁荣誉称号「第10赛季 求生大师」", - "Item.115010.3": "在「灾变防线」第10赛季中坚守阵地的证明!", - "Item.115011.1": "第11赛季 求生大师", - "Item.115011.2": "解锁荣誉称号「第11赛季 求生大师」", - "Item.115011.3": "在「灾变防线」第11赛季中坚守阵地的证明!", - "Item.115012.1": "第12赛季 求生大师", - "Item.115012.2": "解锁荣誉称号「第12赛季 求生大师」", - "Item.115012.3": "在「灾变防线」第12赛季中坚守阵地的证明!", - "Item.115013.1": "第13赛季 求生大师", - "Item.115013.2": "解锁荣誉称号「第13赛季 求生大师」", - "Item.115013.3": "在「灾变防线」第13赛季中坚守阵地的证明!", - "Item.115014.1": "第14赛季 求生大师", - "Item.115014.2": "解锁荣誉称号「第14赛季 求生大师」", - "Item.115014.3": "在「灾变防线」第14赛季中坚守阵地的证明!", - "Item.115015.1": "第15赛季 求生大师", - "Item.115015.2": "解锁荣誉称号「第15赛季 求生大师」", - "Item.115015.3": "在「灾变防线」第15赛季中坚守阵地的证明!", - "Item.115016.1": "第16赛季 求生大师", - "Item.115016.2": "解锁荣誉称号「第16赛季 求生大师」", - "Item.115016.3": "在「灾变防线」第16赛季中坚守阵地的证明!", - "Item.11502.1": "火垂-觉醒形象", - "Item.11503.1": "???", - "Item.11503.2": "???", - "Item.11503.3": "???", - "Item.11504.1": "???", - "Item.11504.2": "???", - "Item.11504.3": "???", - "Item.116.1": "岭川", - "Item.116.2": "邀请「岭川」加入队伍的凭证", - "Item.116.3": "她因逃避与恐惧而铸造起了绝望的心之壁垒,\u000b却依旧设计了渴望被打开的小小漏洞。", - "Item.1160.1": "岭川的心钥", - "Item.1160.2": "用于激活旅人的天赋。", - "Item.1160.3": "她因逃避与恐惧而铸造起了绝望的心之壁垒,\u000b却依旧设计了渴望被打开的小小漏洞。", - "Item.116001.1": "惊奇冒险!渊海幽灵船传说!", - "Item.116001.2": "解锁荣誉称号「惊奇冒险!渊海幽灵船传说!」", - "Item.116001.3": "在「惊奇冒险!渊海幽灵船传说」活动中收获满满的证明!", - "Item.116002.1": "我们的旅团", - "Item.116002.2": "解锁荣誉称号「我们的旅团」", - "Item.116002.3": "在「我们的旅团」活动中收获满满的证明!", - "Item.116003.1": "梦的彼岸", - "Item.116003.2": "解锁荣誉称号「梦的彼岸」", - "Item.116003.3": "在「梦的彼岸」活动中收获满满的证明!", - "Item.116004.1": "闪耀的使者与圣夜的精灵", - "Item.116004.2": "解锁荣誉称号「闪耀的使者与圣夜的精灵」", - "Item.116004.3": "在「闪耀的使者与圣夜的精灵」活动中收获满满的证明!", - "Item.116005.1": "微火的奇迹", - "Item.116005.2": "解锁荣誉称号「微火的奇迹」", - "Item.116005.3": "在「微火的奇迹」活动中收获满满的证明!", - "Item.116006.1": "烟火绮丽寻春意", - "Item.116006.2": "解锁荣誉称号「烟火绮丽寻春意」", - "Item.116006.3": "在「烟火绮丽寻春意」活动中收获满满的证明!", - "Item.116007.1": "冬夜镇魂曲与破晓扳机", - "Item.116007.2": "解锁荣誉称号「冬夜镇魂曲与破晓扳机」", - "Item.116007.3": "在「冬夜镇魂曲与破晓扳机」活动中收获满满的证明!", - "Item.116008.1": "敬启,致珍重的你", - "Item.116008.2": "解锁荣誉称号「敬启,致珍重的你」", - "Item.116008.3": "在「敬启,致珍重的你」活动中收获满满的证明!", - "Item.11601.1": "岭川-基础形象", - "Item.11602.1": "岭川-觉醒形象", - "Item.11603.1": "郁蓊恒温室中憩", - "Item.11603.2": "解锁岭川专属形象「郁蓊恒温室中憩」的凭证!", - "Item.11604.1": "???", - "Item.11604.2": "???", - "Item.11604.3": "???", - "Item.117.1": "璟麟", - "Item.117.2": "邀请「璟麟」加入队伍的凭证", - "Item.117.3": "又是客人们大排长龙的营业日。\u000b先赚他一个小目标。", - "Item.1170.1": "璟麟的心钥", - "Item.1170.2": "用于激活旅人的天赋。", - "Item.1170.3": "又是客人们大排长龙的营业日。\u000b先赚他一个小目标。", - "Item.117001.1": "第1赛季 决战终焉·王牌", - "Item.117001.2": "解锁荣誉称号「第1赛季 决战终焉·王牌」", - "Item.117001.3": "在「终焉绝响」第1赛季中顽强奋战,获得“王牌”荣誉的证明!", - "Item.117002.1": "第1赛季 决战终焉·宗师", - "Item.117002.2": "解锁荣誉称号「第1赛季 决战终焉·宗师」", - "Item.117002.3": "在「终焉绝响」第1赛季中顽强奋战,获得“宗师”荣誉的证明!", - "Item.117003.1": "第1赛季 决战终焉·精英", - "Item.117003.2": "解锁荣誉称号「第1赛季 决战终焉·精英」", - "Item.117003.3": "在「终焉绝响」第1赛季中顽强奋战,获得“精英”荣誉的证明!", - "Item.11701.1": "璟麟-基础形象", - "Item.117011.1": "第2赛季 决战终焉·王牌", - "Item.117011.2": "解锁荣誉称号「第2赛季 决战终焉·王牌」", - "Item.117011.3": "在「终焉绝响」第2赛季中顽强奋战,获得“王牌”荣誉的证明!", - "Item.117012.1": "第2赛季 决战终焉·宗师", - "Item.117012.2": "解锁荣誉称号「第2赛季 决战终焉·宗师」", - "Item.117012.3": "在「终焉绝响」第2赛季中顽强奋战,获得“宗师”荣誉的证明!", - "Item.117013.1": "第2赛季 决战终焉·精英", - "Item.117013.2": "解锁荣誉称号「第2赛季 决战终焉·精英」", - "Item.117013.3": "在「终焉绝响」第2赛季中顽强奋战,获得“精英”荣誉的证明!", - "Item.11702.1": "璟麟-觉醒形象", - "Item.117021.1": "第3赛季 决战终焉·王牌", - "Item.117021.2": "解锁荣誉称号「第3赛季 决战终焉·王牌」", - "Item.117021.3": "在「终焉绝响」第3赛季中顽强奋战,获得“王牌”荣誉的证明!", - "Item.117022.1": "第3赛季 决战终焉·宗师", - "Item.117022.2": "解锁荣誉称号「第3赛季 决战终焉·宗师」", - "Item.117022.3": "在「终焉绝响」第3赛季中顽强奋战,获得“宗师”荣誉的证明!", - "Item.117023.1": "第3赛季 决战终焉·精英", - "Item.117023.2": "解锁荣誉称号「第3赛季 决战终焉·精英」", - "Item.117023.3": "在「终焉绝响」第3赛季中顽强奋战,获得“精英”荣誉的证明!", - "Item.11703.1": "???", - "Item.11703.2": "???", - "Item.11703.3": "???", - "Item.11704.1": "???", - "Item.11704.2": "???", - "Item.11704.3": "???", - "Item.118.1": "科洛妮丝", - "Item.118.2": "邀请「科洛妮丝」加入队伍的凭证", - "Item.118.3": "诊所的标本间正逐渐被填满,\u000b只可惜,她还未找到自己最钟爱的那一个。", - "Item.1180.1": "科洛妮丝的心钥", - "Item.1180.2": "用于激活旅人的天赋。", - "Item.1180.3": "诊所的标本间正逐渐被填满,\u000b只可惜,她还未找到自己最钟爱的那一个。", - "Item.118001.1": "第1赛季 狩猎专家·王牌", - "Item.118001.2": "解锁荣誉称号「第1赛季 狩猎专家·王牌」", - "Item.118001.3": "在「联合讨伐」第1赛季中大放异彩,获得“王牌”荣誉的证明!", - "Item.118002.1": "第1赛季 狩猎专家·宗师", - "Item.118002.2": "解锁荣誉称号「第1赛季 狩猎专家·宗师」", - "Item.118002.3": "在「联合讨伐」第1赛季中大放异彩,获得“宗师”荣誉的证明!", - "Item.118003.1": "第1赛季 狩猎专家·精英", - "Item.118003.2": "解锁荣誉称号「第1赛季 狩猎专家·精英」", - "Item.118003.3": "在「联合讨伐」第1赛季中大放异彩,获得“精英”荣誉的证明!", - "Item.11801.1": "科洛妮丝-基础形象", - "Item.118011.1": "第2赛季 狩猎专家·王牌", - "Item.118011.2": "解锁荣誉称号「第2赛季 狩猎专家·王牌」", - "Item.118011.3": "在「联合讨伐」第2赛季中大放异彩,获得“王牌”荣誉的证明!", - "Item.118012.1": "第2赛季 狩猎专家·宗师", - "Item.118012.2": "解锁荣誉称号「第2赛季 狩猎专家·宗师」", - "Item.118012.3": "在「联合讨伐」第2赛季中大放异彩,获得“宗师”荣誉的证明!", - "Item.118013.1": "第2赛季 狩猎专家·精英", - "Item.118013.2": "解锁荣誉称号「第2赛季 狩猎专家·精英」", - "Item.118013.3": "在「联合讨伐」第2赛季中大放异彩,获得“精英”荣誉的证明!", - "Item.11802.1": "科洛妮丝-觉醒形象", - "Item.118021.1": "第3赛季 狩猎专家·王牌", - "Item.118021.2": "解锁荣誉称号「第3赛季 狩猎专家·王牌」", - "Item.118021.3": "在「联合讨伐」第3赛季中大放异彩,获得“王牌”荣誉的证明!", - "Item.118022.1": "第3赛季 狩猎专家·宗师", - "Item.118022.2": "解锁荣誉称号「第3赛季 狩猎专家·宗师」", - "Item.118022.3": "在「联合讨伐」第3赛季中大放异彩,获得“宗师”荣誉的证明!", - "Item.118023.1": "第3赛季 狩猎专家·精英", - "Item.118023.2": "解锁荣誉称号「第3赛季 狩猎专家·精英」", - "Item.118023.3": "在「联合讨伐」第3赛季中大放异彩,获得“精英”荣誉的证明!", - "Item.11803.1": "???", - "Item.11803.2": "???", - "Item.11803.3": "???", - "Item.118031.1": "第4赛季 狩猎专家·王牌", - "Item.118031.2": "解锁荣誉称号「第4赛季 狩猎专家·王牌」", - "Item.118031.3": "在「联合讨伐」第4赛季中大放异彩,获得“王牌”荣誉的证明!", - "Item.118032.1": "第4赛季 狩猎专家·宗师", - "Item.118032.2": "解锁荣誉称号「第4赛季 狩猎专家·宗师」", - "Item.118032.3": "在「联合讨伐」第4赛季中大放异彩,获得“宗师”荣誉的证明!", - "Item.118033.1": "第4赛季 狩猎专家·精英", - "Item.118033.2": "解锁荣誉称号「第4赛季 狩猎专家·精英」", - "Item.118033.3": "在「联合讨伐」第4赛季中大放异彩,获得“精英”荣誉的证明!", - "Item.11804.1": "???", - "Item.11804.2": "???", - "Item.11804.3": "???", - "Item.118041.1": "第5赛季 狩猎专家·王牌", - "Item.118041.2": "解锁荣誉称号「第5赛季 狩猎专家·王牌」", - "Item.118041.3": "在「联合讨伐」第5赛季中大放异彩,获得“王牌”荣誉的证明!", - "Item.118042.1": "第5赛季 狩猎专家·宗师", - "Item.118042.2": "解锁荣誉称号「第5赛季 狩猎专家·宗师」", - "Item.118042.3": "在「联合讨伐」第5赛季中大放异彩,获得“宗师”荣誉的证明!", - "Item.118043.1": "第5赛季 狩猎专家·精英", - "Item.118043.2": "解锁荣誉称号「第5赛季 狩猎专家·精英」", - "Item.118043.3": "在「联合讨伐」第5赛季中大放异彩,获得“精英”荣誉的证明!", - "Item.119.1": "花原", - "Item.119.2": "邀请「花原」加入队伍的凭证", - "Item.119.3": "整间屋子里,都摆满了洋溢着奶香的蛋糕。\u000b女仆正优雅地在杯盏的间隙里起舞,她陶醉了。", - "Item.1190.1": "花原的心钥", - "Item.1190.2": "用于激活旅人的天赋。", - "Item.1190.3": "整间屋子里,都摆满了洋溢着奶香的蛋糕。\u000b女仆正优雅地在杯盏的间隙里起舞,她陶醉了。", - "Item.11901.1": "花原-基础形象", - "Item.119011.1": "太空军校生 S1", - "Item.119011.2": "解锁荣誉称号「太空军校生 S1」", - "Item.119011.3": "在第1期「缭乱碎晶球」活动中收获满满的证明!", - "Item.119012.1": "太空军校生 S2", - "Item.119012.2": "解锁荣誉称号「太空军校生 S2」", - "Item.119012.3": "在第2期「缭乱碎晶球」活动中收获满满的证明!", - "Item.119013.1": "太空军校生 S3", - "Item.119013.2": "解锁荣誉称号「太空军校生 S3」", - "Item.119013.3": "在第3期「缭乱碎晶球」活动中收获满满的证明!", - "Item.11902.1": "花原-觉醒形象", - "Item.11903.1": "异国风起时", - "Item.11903.2": "解锁花原专属形象「异国风起时」的凭证!", - "Item.11903.3": "风摇云影间,曦光舞沙尘。与君共度时,唯有花窥见。", - "Item.11904.1": "???", - "Item.11904.2": "???", - "Item.11904.3": "???", - "Item.12.1": "征途票根", - "Item.12.2": "完成星塔之后获得的奖励,可以在商店内兑换道具。", - "Item.12.3": "在探索之途的尽头处获得的纪念票根,象征「登顶」的荣誉。\u000b虽然比起荣誉,大多数旅人更宁愿祈求自己能脑子清醒地活着回来。", - "Item.120.1": "卡娜丝", - "Item.120.2": "邀请「卡娜丝」加入队伍的凭证", - "Item.120.3": "舍弃姓氏,背负过去,规划未来,\u000b没有丝毫怨言的逆行者早已习惯了迎风而上。", - "Item.1200.1": "卡娜丝的心钥", - "Item.1200.2": "用于激活旅人的天赋。", - "Item.1200.3": "舍弃姓氏,背负过去,规划未来,\u000b没有丝毫怨言的逆行者早已习惯了迎风而上。", - "Item.120001.1": "沙滩寻宝铲", - "Item.120001.2": "<渊海幽灵船传说>活动相关道具", - "Item.120001.3": "据说能带来好运的寻宝铲——可惜不是那么耐用。", - "Item.120002.1": "森林寻宝铲", - "Item.120002.2": "<梦的彼岸>活动相关道具", - "Item.120002.3": "据说能带来好运的寻宝铲——可惜不是那么耐用。", - "Item.120003.1": "花房寻宝铲", - "Item.120003.2": "<微火的奇迹>活动相关道具", - "Item.120003.3": "据说能带来好运的寻宝铲——可惜不是那么耐用。", - "Item.120004.1": "信使寻宝铲", - "Item.120004.2": "<敬启,致珍重的你>活动相关道具", - "Item.120004.3": "据说能带来好运的寻宝铲——可惜不是那么耐用。", - "Item.12001.1": "卡娜丝-基础形象", - "Item.12002.1": "卡娜丝-觉醒形象", - "Item.12003.1": "???", - "Item.12003.2": "???", - "Item.12003.3": "???", - "Item.12004.1": "???", - "Item.12004.2": "???", - "Item.12004.3": "???", - "Item.123.1": "杏子", - "Item.123.2": "邀请「杏子」加入队伍的凭证", - "Item.123.3": "金色的原野上,奔跑着两个小小的身影。\u000b她在追的是落日。", - "Item.1230.1": "杏子的心钥", - "Item.1230.2": "用于激活旅人的天赋。", - "Item.1230.3": "金色的原野上,奔跑着两个小小的身影。\u000b她在追的是落日。", - "Item.12301.1": "杏子-基础形象", - "Item.12302.1": "杏子-觉醒形象", - "Item.12303.1": "???", - "Item.12303.2": "???", - "Item.12303.3": "???", - "Item.12304.1": "???", - "Item.12304.2": "???", - "Item.12304.3": "???", - "Item.125.1": "苍兰", - "Item.125.2": "邀请「苍兰」加入队伍的凭证", - "Item.125.3": "雨落在她的发间,她的脚下。\u000b她从泥泞与鲜花中迈开脚步,走向远方。", - "Item.1250.1": "苍兰的心钥", - "Item.1250.2": "用于激活旅人的天赋。", - "Item.1250.3": "雨落在她的发间,她的脚下。\u000b她从泥泞与鲜花中迈开脚步,走向远方。", - "Item.12501.1": "苍兰-基础形象", - "Item.12502.1": "苍兰-觉醒形象", - "Item.12503.1": "落雪的赠礼", - "Item.12503.2": "解锁苍兰专属形象「落雪的赠礼」的凭证!", - "Item.12503.3": "她所期盼的雪愿节,是一炉温暖的火焰,一杯香甜的果酿,亲密好友的笑语,以及一份来自你的、独一无二的礼物。", - "Item.12504.1": "???", - "Item.12504.2": "???", - "Item.12504.3": "???", - "Item.126.1": "紫槿", - "Item.126.2": "邀请「紫槿」加入队伍的凭证", - "Item.126.3": "以“复仇”为薪,以热情为火,\u000b永恒燃烧的不死鸟挣脱桎梏,向着自由的旷野与天空振翅。", - "Item.1260.1": "紫槿的心钥", - "Item.1260.2": "用于激活旅人的天赋。", - "Item.1260.3": "以“复仇”为薪,以热情为火,\u000b永恒燃烧的不死鸟挣脱桎梏,向着自由的旷野与天空振翅。", - "Item.12601.1": "紫槿-基础形象", - "Item.12602.1": "紫槿-觉醒形象", - "Item.12603.1": "???", - "Item.12603.2": "???", - "Item.12603.3": "???", - "Item.12604.1": "???", - "Item.12604.2": "???", - "Item.12604.3": "???", - "Item.127.1": "特丽莎", - "Item.127.2": "邀请「特丽莎」加入队伍的凭证", - "Item.127.3": "离开的那天下着细雨,泥土的气息还记得很清,\u000b少女在地图上做了标记,期待下次回来带给他们的惊喜。", - "Item.1270.1": "特丽莎的心钥", - "Item.1270.2": "用于激活旅人的天赋。", - "Item.1270.3": "离开的那天下着细雨,泥土的气息还记得很清,\u000b少女在地图上做了标记,期待下次回来带给他们的惊喜。", - "Item.12701.1": "特丽莎-基础形象", - "Item.12702.1": "特丽莎-觉醒形象", - "Item.12703.1": "新人勇者前来报到", - "Item.12703.2": "解锁特丽莎专属形象「新人勇者前来报到」的凭证!", - "Item.12703.3": "拿起村里最好的宝剑,踏上勇者特丽莎的传奇冒险!欸~金光闪闪的宝箱?让我打开看看——呜哇——这是什么东西?!", - "Item.12704.1": "???", - "Item.12704.2": "???", - "Item.12704.3": "???", - "Item.129.1": "悠贝", - "Item.129.2": "邀请「悠贝」加入队伍的凭证", - "Item.129.3": "一杯溶液配一记重锤,完美的搭配。\u000b不要把我当小孩子,叫我「前辈」啦——", - "Item.1290.1": "悠贝的心钥", - "Item.1290.2": "用于激活旅人的天赋。", - "Item.1290.3": "一杯溶液配一记重锤,完美的搭配。\u000b不要把我当小孩子,叫我「前辈」啦——", - "Item.12901.1": "悠贝形象", - "Item.12902.1": "???", - "Item.12902.2": "???", - "Item.12902.3": "???", - "Item.12903.1": "???", - "Item.12903.2": "???", - "Item.12903.3": "???", - "Item.12904.1": "???", - "Item.12904.2": "???", - "Item.12904.3": "???", - "Item.130.1": "多娜", - "Item.130.2": "邀请「多娜」加入队伍的凭证", - "Item.130.3": "时光抹去了镌刻的痕迹,留下的爱和祝福,正无言地护她前行。", - "Item.1300.1": "多娜的心钥", - "Item.1300.2": "用于激活旅人的天赋。", - "Item.1300.3": "时光抹去了镌刻的痕迹,留下的爱和祝福,正无言地护她前行。", - "Item.130001.1": "最美的祝福", - "Item.130001.2": "解锁个人头像「最美的祝福」", - "Item.130001.3": "相逢是缘,珍惜永远,赠人玫瑰,手留余香。", - "Item.130002.1": "锐利的目光", - "Item.130002.2": "解锁个人头像「锐利的目光」", - "Item.130002.3": "我没有特别聪明,我只是充满好奇。", - "Item.130003.1": "时有脆弱", - "Item.130003.2": "解锁个人头像「时有脆弱」", - "Item.130003.3": "生活不可能像你想象得那么好,但也不会像你想象得那么糟。", - "Item.130004.1": "节日美餐", - "Item.130004.2": "解锁个人头像「节日美餐」", - "Item.130004.3": "祝您每逢佳节胖三斤,三斤之后更开心!", - "Item.130005.1": "青葱岁月", - "Item.130005.2": "解锁个人头像「青葱岁月」", - "Item.130005.3": "时光荏苒,我仍记得你最初的模样。", - "Item.130006.1": "灰常不安", - "Item.130006.2": "解锁个人头像「灰常不安」", - "Item.130006.3": "这就是传说中的“眼镜易容术”?", - "Item.13001.1": "多娜-基础形象", - "Item.13002.1": "多娜-觉醒形象", - "Item.13003.1": "???", - "Item.13003.2": "???", - "Item.13003.3": "???", - "Item.13004.1": "???", - "Item.13004.2": "???", - "Item.13004.3": "???", - "Item.132.1": "密涅瓦", - "Item.132.2": "邀请「密涅瓦」加入队伍的凭证", - "Item.132.3": "陌生的课桌,陌生的教室,陌生的校服。\u000b但是你的微笑却很熟悉。", - "Item.1320.1": "密涅瓦的心钥", - "Item.1320.2": "用于激活旅人的天赋。", - "Item.1320.3": "陌生的课桌,陌生的教室,陌生的校服。\u000b但是你的微笑却很熟悉。", - "Item.13201.1": "密涅瓦-基础形象", - "Item.13202.1": "密涅瓦-觉醒形象", - "Item.13203.1": "微醺白日梦", - "Item.13203.2": "解锁密涅瓦专属形象「微醺白日梦」的凭证!", - "Item.13203.3": "手臂传来课桌板的清凉,后背感知洒落阳光的温暖。\u000b书本的芬芳令人陶醉——这是一场微醺的白日梦。", - "Item.13204.1": "???", - "Item.13204.2": "???", - "Item.13204.3": "???", - "Item.133.1": "夏花", - "Item.133.2": "邀请「夏花」加入队伍的凭证", - "Item.133.3": "那位少女改革家,总想着一个人肩负起一切。\u000b决不放弃,决不妥协。", - "Item.1330.1": "夏花的心钥", - "Item.1330.2": "用于激活旅人的天赋。", - "Item.1330.3": "那位少女改革家,总想着一个人肩负起一切。\u000b决不放弃,决不妥协。", - "Item.13301.1": "夏花-基础形象", - "Item.13302.1": "夏花-觉醒形象", - "Item.13303.1": "清露微滴的初夏", - "Item.13303.2": "解锁夏花专属形象「清露微滴的初夏」的凭证!", - "Item.13303.3": "一缕气息,初夏的花朵悄然绽放。一种触感,就像与你一同握住风车的那只手。", - "Item.13304.1": "???", - "Item.13304.2": "???", - "Item.13304.3": "???", - "Item.134.1": "冬香", - "Item.134.2": "邀请「冬香」加入队伍的凭证", - "Item.134.3": "为了守护伙伴们,她将那最宝贵的东西,小心翼翼地捧在手心。\u000b其名为勇气。", - "Item.1340.1": "冬香的心钥", - "Item.1340.2": "用于激活旅人的天赋。", - "Item.1340.3": "为了守护伙伴们,她将那最宝贵的东西,小心翼翼地捧在手心。\u000b其名为勇气。", - "Item.13401.1": "冬香-基础形象", - "Item.13402.1": "冬香-觉醒形象", - "Item.13403.1": "平安度过试用期!", - "Item.13403.2": "解锁冬香专属形象「平安度过试用期!」的凭证!", - "Item.13403.3": "按时打卡不迟到,材料认真准备好。勤勤恳恳,战战兢兢。哎呦喂——扑通,怎么还是搞砸了?", - "Item.13404.1": "???", - "Item.13404.2": "???", - "Item.13404.3": "???", - "Item.135.1": "雾语", - "Item.135.2": "邀请「雾语」加入队伍的凭证", - "Item.135.3": "号外!号外!又是那位铁面无私公正勇猛的传奇魔女!\u000b今天的头条主题是……她自己的秘密!", - "Item.1350.1": "雾语的心钥", - "Item.1350.2": "用于激活旅人的天赋。", - "Item.1350.3": "号外!号外!又是那位铁面无私公正勇猛的传奇魔女!\u000b今天的头条主题是……她自己的秘密!", - "Item.13501.1": "雾语-基础形象", - "Item.13502.1": "雾语-觉醒形象", - "Item.13503.1": "可可甜心情与夜", - "Item.13503.2": "解锁雾语专属形象「可可甜心情与夜」的凭证!", - "Item.13503.3": "沉醉于可可的甜蜜,扫帚划过星空,将烦恼抛之脑后——这是只属于你们的浪漫冒险。", - "Item.13504.1": "???", - "Item.13504.2": "???", - "Item.13504.3": "???", - "Item.136.1": "???", - "Item.136.2": "???", - "Item.136.3": "???", - "Item.1360.1": "安琪的心钥", - "Item.1360.2": "用于激活旅人的天赋。", - "Item.13601.1": "???", - "Item.13601.2": "???", - "Item.13601.3": "???", - "Item.13602.1": "???", - "Item.13602.2": "???", - "Item.13602.3": "???", - "Item.13603.1": "???", - "Item.13603.2": "???", - "Item.13603.3": "???", - "Item.13604.1": "???", - "Item.13604.2": "???", - "Item.13604.3": "???", - "Item.140.1": "斯帕克拉", - "Item.140.2": "邀请「斯帕克拉」加入队伍的凭证", - "Item.140.3": "在生存与毁灭的狭缝中,唯有那份恩典不容玷污。", - "Item.1400.1": "斯帕克拉的心钥", - "Item.1400.2": "用于激活旅人的天赋。", - "Item.1400.3": "在生存与毁灭的狭缝中,唯有那份恩典不容玷污。", - "Item.14001.1": "斯帕克拉-基础形象", - "Item.14002.1": "斯帕克拉-觉醒形象", - "Item.14003.1": "???", - "Item.14003.2": "???", - "Item.14003.3": "???", - "Item.14004.1": "???", - "Item.14004.2": "???", - "Item.14004.3": "???", - "Item.141.1": "赤霞", - "Item.141.2": "邀请「赤霞」加入队伍的凭证", - "Item.141.3": "给她一支毛笔和一瓶墨水,让她创造属于赤霞的法术世界。", - "Item.1410.1": "赤霞的心钥", - "Item.1410.2": "用于激活旅人的天赋。", - "Item.1410.3": "给她一支毛笔和一瓶墨水,让她创造属于赤霞的法术世界。", - "Item.14101.1": "赤霞-基础形象", - "Item.14102.1": "赤霞-觉醒形象", - "Item.14103.1": "???", - "Item.14103.2": "???", - "Item.14103.3": "???", - "Item.14104.1": "???", - "Item.14104.2": "???", - "Item.14104.3": "???", - "Item.142.1": "珂赛特", - "Item.142.2": "邀请「珂赛特」加入队伍的凭证", - "Item.142.3": "过往已随落下的雨渗入土地,滋养了新生的芽,向阳生长。\u000b从今往后,她会有新的人生。", - "Item.1420.1": "珂赛特的心钥", - "Item.1420.2": "用于激活旅人的天赋。", - "Item.1420.3": "过往已随落下的雨渗入土地,滋养了新生的芽,向阳生长。\u000b从今往后,她会有新的人生。", - "Item.14201.1": "珂赛特-基础形象", - "Item.14202.1": "珂赛特-觉醒形象", - "Item.14203.1": "???", - "Item.14203.2": "???", - "Item.14203.3": "???", - "Item.14204.1": "???", - "Item.14204.2": "???", - "Item.14204.3": "???", - "Item.143.1": "风影", - "Item.143.2": "邀请「风影」加入队伍的凭证", - "Item.143.3": "越过尘烟与呼啸的风声,她在前方等你。", - "Item.1430.1": "风影的心钥", - "Item.1430.2": "用于激活旅人的天赋。", - "Item.1430.3": "越过尘烟与呼啸的风声,她在前方等你。", - "Item.14301.1": "风影-基础形象", - "Item.14302.1": "风影-觉醒形象", - "Item.14303.1": "???", - "Item.14303.2": "???", - "Item.14303.3": "???", - "Item.14304.1": "???", - "Item.14304.2": "???", - "Item.14304.3": "???", - "Item.144.1": "千都世", - "Item.144.2": "邀请「千都世」加入队伍的凭证", - "Item.144.3": "她坚毅的刀光,胜过了千言万语。", - "Item.1440.1": "千都世的心钥", - "Item.1440.2": "用于激活旅人的天赋。", - "Item.1440.3": "她坚毅的刀光,胜过了千言万语。", - "Item.14401.1": "千都世-基础形象", - "Item.14402.1": "千都世-觉醒形象", - "Item.14403.1": "牵牛花开,少女初醒", - "Item.14403.2": "解锁千都世专属形象「牵牛花开,少女初醒」的凭证!", - "Item.14403.3": "养在水里的牵牛花——它的鲜亮和淡香,能保持多久呢?", - "Item.14404.1": "???", - "Item.14404.2": "???", - "Item.14404.3": "???", - "Item.145.1": "乙叶", - "Item.145.2": "邀请「乙叶」加入队伍的凭证", - "Item.145.3": "擦肩而过时,未曾察觉熟悉的气息。\u000b她亲手埋葬了旧日的自己。", - "Item.1450.1": "乙叶的心钥", - "Item.1450.2": "用于激活旅人的天赋。", - "Item.1450.3": "擦肩而过时,未曾察觉熟悉的气息。\u000b她亲手埋葬了旧日的自己。", - "Item.14501.1": "乙叶-基础形象", - "Item.14502.1": "乙叶-觉醒形象", - "Item.14503.1": "???", - "Item.14503.2": "???", - "Item.14503.3": "???", - "Item.14504.1": "???", - "Item.14504.2": "???", - "Item.14504.3": "???", - "Item.147.1": "焦糖", - "Item.147.2": "邀请「焦糖」加入队伍的凭证", - "Item.147.3": "聚光灯和荧光棒交织出梦想的景色, 闪闪发光的人啊,请走的更远一些。", - "Item.1470.1": "焦糖的心钥", - "Item.1470.2": "用于激活旅人的天赋。", - "Item.1470.3": "聚光灯和荧光棒交织出梦想的景色, 闪闪发光的人啊,请走的更远一些。", - "Item.14701.1": "焦糖-基础形象", - "Item.14702.1": "焦糖-觉醒形象", - "Item.14703.1": "梦萌贝斯音", - "Item.14703.2": "解锁焦糖专属形象「梦萌贝斯音」的凭证!", - "Item.14703.3": "滴滴嘟滴嘟,让一让!演出马上就要开始啦——\n请听——梦梦萌萌,软软咚咚,叮叮当当的贝斯梦境!", - "Item.14704.1": "???", - "Item.14704.2": "???", - "Item.14704.3": "???", - "Item.149.1": "格芮", - "Item.149.2": "邀请「格芮」加入队伍的凭证", - "Item.149.3": "在生存与毁灭的狭缝中,唯有那份恩典不容玷污。", - "Item.1490.1": "格芮的心钥", - "Item.1490.2": "用于激活旅人的天赋。", - "Item.1490.3": "在生存与毁灭的狭缝中,唯有那份恩典不容玷污。", - "Item.14901.1": "格芮-基础形象", - "Item.14902.1": "格芮-觉醒形象", - "Item.14903.1": "相约融雪后", - "Item.14903.2": "解锁格芮专属形象「相约融雪后」的凭证!", - "Item.14903.3": "咖啡的酸涩,蔷薇的芳香,想将一切新奇的体验都与你分享。融雪后,来一场约会吧?", - "Item.14904.1": "???", - "Item.14904.2": "???", - "Item.14904.3": "???", - "Item.150.1": "菈露", - "Item.150.2": "邀请「菈露」加入队伍的凭证", - "Item.150.3": "永不尽力的信条,持续摸鱼的意志倾注其中,\u000b冲啊!摸圣坛斗士。", - "Item.1500.1": "菈露的心钥", - "Item.1500.2": "用于激活旅人的天赋。", - "Item.1500.3": "永不尽力的信条,持续摸鱼的意志倾注其中,\u000b冲啊!摸圣坛斗士。", - "Item.15001.1": "菈露-基础形象", - "Item.15002.1": "菈露-觉醒形象", - "Item.15003.1": "???", - "Item.15003.2": "???", - "Item.15003.3": "???", - "Item.15004.1": "???", - "Item.15004.2": "???", - "Item.15004.3": "???", - "Item.155.1": "希娅", - "Item.155.2": "邀请「希娅」加入队伍的凭证", - "Item.155.3": "穿过海雾与浪花,气味会指引你走向回家的路。", - "Item.1550.1": "希娅的心钥", - "Item.1550.2": "用于激活旅人的天赋。", - "Item.1550.3": "穿过海雾与浪花,气味会指引你走向回家的路。", - "Item.15501.1": "希娅-基础形象", - "Item.15502.1": "希娅-觉醒形象", - "Item.15503.1": "???", - "Item.15503.2": "???", - "Item.15503.3": "???", - "Item.15504.1": "???", - "Item.15504.2": "???", - "Item.15504.3": "???", - "Item.156.1": "小禾", - "Item.156.2": "邀请「小禾」加入队伍的凭证", - "Item.156.3": "在最信赖的人面前孩子气。", - "Item.1560.1": "小禾的心钥", - "Item.1560.2": "用于激活旅人的天赋。", - "Item.1560.3": "在最信赖的人面前孩子气。", - "Item.15601.1": "小禾-基础形象", - "Item.15602.1": "小禾-觉醒形象", - "Item.15603.1": "古灵精怪茶话会", - "Item.15603.2": "解锁小禾专属形象「古灵精怪茶话会」的凭证!", - "Item.15603.3": "生活不过是如此吧:吃一块歌剧院,再沏一壶红茶。梦想正在膨胀,直至茶壶吐出蒸汽泡泡。", - "Item.15604.1": "???", - "Item.15604.2": "???", - "Item.15604.3": "???", - "Item.158.1": "菈露(圣夜)", - "Item.158.2": "邀请「菈露(圣夜)」加入队伍的凭证", - "Item.158.3": "以“精灵”的身份,守护孩子们纯真的梦。", - "Item.1580.1": "菈露(圣夜)的心钥", - "Item.1580.2": "用于激活旅人的天赋。", - "Item.1580.3": "以“精灵”的身份,守护孩子们纯真的梦。", - "Item.15801.1": "菈露(圣夜)-基础形象", - "Item.15802.1": "菈露(圣夜)-觉醒形象", - "Item.15803.1": "???", - "Item.15803.2": "???", - "Item.15803.3": "???", - "Item.15804.1": "???", - "Item.15804.2": "???", - "Item.15804.3": "???", - "Item.159.1": "科洛妮丝(新春)", - "Item.159.2": "邀请「科洛妮丝(新春)」加入队伍的凭证", - "Item.159.3": "在异域的街道上,她独步漫游。", - "Item.1590.1": "科洛妮丝(新春)的心钥", - "Item.1590.2": "用于激活旅人的天赋。", - "Item.1590.3": "在异域的街道上,她独步漫游。", - "Item.15901.1": "科洛妮丝(新春)-基础形象", - "Item.15902.1": "科洛妮丝(新春)-觉醒形象", - "Item.15903.1": "???", - "Item.15903.2": "???", - "Item.15903.3": "???", - "Item.15904.1": "???", - "Item.15904.2": "???", - "Item.15904.3": "???", - "Item.198025.1": "风系小队纪录", - "Item.198025.2": "可直接获得新手特供的风系星塔纪录进行使用!", - "Item.199000.1": "立刻解锁:\n尊享补贴领取资格", - "Item.199000.2": "立刻解锁:\n尊享补贴领取资格", - "Item.199000.3": "立刻解锁:尊享补贴领取资格", - "Item.199001.1": "等级奖励包含:\n星之砂 x1280", - "Item.199001.2": "等级奖励包含:\n1280星之砂", - "Item.199001.3": "1280星之砂", - "Item.199002.1": "等级奖励包含:\n青空礼券 x3", - "Item.199002.2": "等级奖励包含:\n青空礼券 x3", - "Item.199002.3": "等级奖励包含:\n青空礼券 x3", - "Item.199003.1": "等级奖励包含:\n灿金闪碟 x900", - "Item.199003.2": "等级奖励包含:\n灿金闪碟 x900", - "Item.199003.3": "等级奖励包含:\n灿金闪碟 x900", - "Item.199004.1": "密涅瓦专属形象:\n微醺白日梦", - "Item.199004.2": "密涅瓦专属形象:\n微醺白日梦", - "Item.199004.3": "密涅瓦专属形象:\n微醺白日梦", - "Item.199005.1": "本期限定头像:\n最美的祝福", - "Item.199005.2": "本期限定头像:\n最美的祝福", - "Item.199005.3": "本期限定头像:\n最美的祝福", - "Item.199006.1": "补贴等级直升10级", - "Item.199006.2": "等级直升10级", - "Item.199006.3": "等级直升10级", - "Item.199007.1": "等级奖励包含:\n激励基金秘纹自选包", - "Item.199007.2": "等级奖励包含:\n激励基金秘纹自选包", - "Item.199007.3": "激励基金秘纹自选包", - "Item.199008.1": "缇莉娅专属形象:\n此即吾之正义!", - "Item.199008.2": "缇莉娅专属形象:\n此即吾之正义!", - "Item.199008.3": "缇莉娅专属形象:\n此即吾之正义!", - "Item.199009.1": "本期限定头像:\n锐利的目光", - "Item.199009.2": "本期限定头像:\n锐利的目光", - "Item.199009.3": "本期限定头像:\n锐利的目光", - "Item.199010.1": "鸢尾专属形象:\n1/365的你", - "Item.199010.2": "鸢尾专属形象:\n1/365的你", - "Item.199010.3": "鸢尾专属形象:\n1/365的你", - "Item.199011.1": "本期限定头像:\n时有脆弱", - "Item.199011.2": "本期限定头像:\n时有脆弱", - "Item.199011.3": "本期限定头像:\n时有脆弱", - "Item.199012.1": "琥珀专属形象:\n玩心无邪", - "Item.199012.2": "琥珀专属形象:\n玩心无邪", - "Item.199012.3": "琥珀专属形象:\n玩心无邪", - "Item.199013.1": "本期限定头像:\n节日美餐", - "Item.199013.2": "本期限定头像:\n节日美餐", - "Item.199013.3": "本期限定头像:\n节日美餐", - "Item.199014.1": "焦糖专属形象:\n梦萌贝斯音", - "Item.199014.2": "焦糖专属形象:\n梦萌贝斯音", - "Item.199014.3": "焦糖专属形象:\n梦萌贝斯音", - "Item.199015.1": "本期限定头像:\n青葱岁月", - "Item.199015.2": "本期限定头像:\n青葱岁月", - "Item.199015.3": "本期限定头像:\n青葱岁月", - "Item.2.1": "星之砂", - "Item.2.2": "稀有的晶石,可以在商店中兑换礼券。", - "Item.2.3": "散发着星脉力量的碎片,虽纯净,却有人造的痕迹。\u000b虽然没有源晶来得天然,但也价值不菲。", - "Item.20.1": "干劲", - "Item.20.2": "用于进行各类玩法的体力。", - "Item.20.3": "承接委托,完成工作,少了活力只会事倍功半。\u000b出发之前,记得给旅人们加把劲喔。", - "Item.20003.1": "森灵獠牙", - "Item.20003.2": "用于部分旅人能力7~10级等级提升", - "Item.20003.3": "从林中栖息的巨兽身上猎取的獠牙。\u000b奇异的枝条爬满了壳体,若有似无地颤动。\u000b像是森林在抗议的声音。", - "Item.20013.1": "噬孽绛华", - "Item.20013.2": "用于部分旅人能力7~10级等级提升", - "Item.20013.3": "森林深处,神秘寄生植物的花朵……还是果实?\u000b就是这样的无数张血盆大口,在勾引着猎物……", - "Item.20023.1": "巨像核心", - "Item.20023.2": "用于部分旅人能力7~10级等级提升", - "Item.20023.3": "从巨像的残骸上搜集的核心。\u000b没错……它似乎认识你;而它的目标正是你。", - "Item.20043.1": "盛怒美人", - "Item.20043.2": "用于部分旅人能力7~10级等级提升", - "Item.20043.3": "“流风美人”盛开的花朵。\u000b它散发着诡异的、让人提不起劲的,阴郁而焦躁的气味。", - "Item.20053.1": "煌羽冕冠", - "Item.20053.2": "用于部分旅人能力7~10级等级提升", - "Item.20053.3": "由翠煌之刃的尾羽制成的饰品。\u000b战胜首领的象征。将它的尾羽挂在胸前,或许就能为自己争取到更多的委托机会。", - "Item.20063.1": "照夜净土", - "Item.20063.2": "用于部分旅人能力7~10级等级提升", - "Item.20063.3": "六角鲸头顶的暗礁乐园。\u000b海中的巨兽用身躯为生灵们打造乐园。日往月来,它们在这座纵横交错的迷宫中度过漫长的一生。", - "Item.20071.1": "后台旧帽", - "Item.20071.2": "用于旅人升阶的初级材料。", - "Item.20071.3": "边缘磨损的旧帽。\u000b还残留着诡异舞步激起的尘埃。", - "Item.20072.1": "聚光毡帽", - "Item.20072.2": "用于旅人升阶的中级材料。", - "Item.20072.3": "做工精美的礼帽。\u000b在聚光灯下,与主人的身姿一同变幻莫测。", - "Item.20073.1": "谢幕礼帽", - "Item.20073.2": "用于旅人升阶的高级材料。", - "Item.20073.3": "嵌有华丽装饰的礼帽。\u000b当舞台之上的主角谢幕,它也随之收敛所有的疯狂。", - "Item.20081.1": "男爵的嘉赏", - "Item.20081.2": "用于旅人升阶的初级材料。", - "Item.20081.3": "凡人,这是我,伟大的热嘟噜噗男爵,给予你的嘉赏。虽不及至高无上,但你仍应心怀感激。", - "Item.20082.1": "男爵的窖藏", - "Item.20082.2": "用于旅人升阶的中级材料。", - "Item.20082.3": "我,伟大的热嘟噜噗男爵,将要把珍品赏赐于你,这罐中盛装的是我积年的秘酿,赞美我的慷慨吧,凡人!", - "Item.20083.1": "男爵的恩典", - "Item.20083.2": "用于旅人升阶的高级材料。", - "Item.20083.3": "跪拜吧,凡人!这是伟大的热嘟噜噗男爵的恩典!你应当心怀敬畏地接受这至高无上的荣耀!", - "Item.20091.1": "黯淡灯芯", - "Item.20091.2": "用于旅人升阶的初级材料。", - "Item.20091.3": "终宵萤辉遗留的灯芯。\u000b已然黯淡无光,仿佛永远无法再次点亮。", - "Item.20092.1": "凝辉灯髓", - "Item.20092.2": "用于旅人升阶的中级材料。", - "Item.20092.3": "终宵萤辉遗留的灯髓。\u000b它也曾明亮过。", - "Item.20093.1": "永昏灯核", - "Item.20093.2": "用于旅人升阶的高级材料。", - "Item.20093.3": "终宵萤辉遗留的灯核。\u000b它拒绝阖眼,每道裂纹都在复诵一次又一次的彻夜狂欢。", - "Item.20997.1": "随机首领旅人材料", - "Item.20997.2": "随机获得一种旅人升阶的初级材料。", - "Item.20997.3": "随机掉落旅人升阶的初级材料。", - "Item.21.1": "经验值", - "Item.21.2": "魔王影响世界的证明,获取后可提升权限等级。", - "Item.21.3": "王权系统所需要的经验,提高权限等级解锁更多功能。", - "Item.21003.1": "森灵精魄", - "Item.21003.2": "用于部分旅人能力7~10级等级提升", - "Item.21003.3": "这头巨兽在某些地区被称作“森林之主”,传说中,它们不仅是凶恶的灾难,更是自然界的化身,是统治着整片森林、灵魂与土地相连的王。", - "Item.21013.1": "孽华精魄", - "Item.21013.2": "用于部分旅人能力7~10级等级提升", - "Item.21013.3": "诡异狡诈,设置陷阱,化形万千……只有真正无畏的冒险者,才能战胜这份邪恶与扭曲,驾驭它最核心的力量。", - "Item.21023.1": "巨像精魄", - "Item.21023.2": "用于部分旅人能力7~10级等级提升", - "Item.21023.3": "它高大威武的姿态本应匹配的是那座神秘而尊贵的房间。\u000b是房间的主人擅自离开的错误,还是追随着房间的主人的它的错误,都已随时间流逝而不再显得重要。", - "Item.21043.1": "流风精魄", - "Item.21043.2": "用于部分旅人能力7~10级等级提升", - "Item.21043.3": "那并非自然的产物,美丽的外表之下,流淌着毒液,承载起野心家的虎狼之志。", - "Item.21053.1": "煌冠精魄", - "Item.21053.2": "用于部分旅人能力7~10级等级提升", - "Item.21053.3": "它被迫栖息于这座精巧的牢笼之中,覆面下的野性在嘶吼,在挣扎。", - "Item.21063.1": "骇浪精魄", - "Item.21063.2": "用于部分旅人能力7~10级等级提升", - "Item.21063.3": "潜伏于深海下的阴影,每一次出没都将带来汹涌的波荡与令人生畏的自然之力。", - "Item.21071.1": "怪诞残息", - "Item.21071.2": "用于秘纹升阶的初级材料。", - "Item.21071.3": "握住这份怪诞中残留的气息。\u000b你尚能感觉到其上那股诡异之力,仿佛来自另一个维度的呼唤。", - "Item.21072.1": "幻步遗魂", - "Item.21072.2": "用于秘纹升阶的中级材料。", - "Item.21072.3": "遗留的灵魂中蕴含着最纯粹的精神。\u000b握在手中,你的脑海里又一次浮现那虚空幻步的幽影,难以捉摸。", - "Item.21073.1": "狂舞精魄", - "Item.21073.2": "用于秘纹升阶的高级材料。", - "Item.21073.3": "它享受着疯狂的舞台,每一次的躬身行礼都只为迎接更为迷乱的节拍。", - "Item.21081.1": "嘟噜残息", - "Item.21081.2": "用于秘纹升阶的初级材料。", - "Item.21081.3": "伟大的男爵从不会被打倒。\u000b它只是体验了凡人的实力,并心怀仁慈地给予了嘉赏。", - "Item.21082.1": "噜噗遗魂", - "Item.21082.2": "用于秘纹升阶的中级材料。", - "Item.21082.3": "伟大的男爵早已超脱胜负的戏码。\u000b它只是假借凡人的莽撞调剂午后茶会的无聊,并随手分享了自己的窖藏。", - "Item.21083.1": "嘟噗精魄", - "Item.21083.2": "用于秘纹升阶的高级材料。", - "Item.21083.3": "伟大的男爵岂能容忍尊严蒙尘!\u000b它只是用假寐嘉奖了凡人的毅力,遗落的碎屑权当展现慷慨的恩典。", - "Item.21091.1": "微光残息", - "Item.21091.2": "用于秘纹升阶的初级材料。", - "Item.21091.3": "握住这缕微光上残留的气息。\u000b你尚能感觉到其上那微微闪烁的执念,它不甘晦暗。", - "Item.21092.1": "萤辉遗魂", - "Item.21092.2": "用于秘纹升阶的中级材料。", - "Item.21092.3": "遗留的灵魂中蕴含着最纯粹的精神。\u000b握在手中,你的脑海里又一次浮现那令人几乎落泪的炫目,光会成为利刃,也将成为牢笼。", - "Item.21093.1": "终宵精魄", - "Item.21093.2": "用于秘纹升阶的高级材料。", - "Item.21093.3": "它沉溺于夜晚,它逃避明日来临。\u000b它只是希望,拥有彻底属于自己的时间,以及自由。", - "Item.211001.1": "朝霭", - "Item.211001.3": "置身在原野,吹拂着微风——\n新的一天又要开始了。", - "Item.211002.1": "和煦", - "Item.211002.3": "金黄色的海洋,承载了丰收的喜悦。\n要记得好好吃饭哦。", - "Item.211003.1": "晚霞", - "Item.211003.3": "窄窄的扫帚乘着宽宽的理想。\n云彩背后的景色,明天再来猜吧。", - "Item.211004.1": "粉梦", - "Item.211004.3": "众星捧月的公主,荣归故里的勇者。\n梦想没有尊卑,行动越多,收获越多。", - "Item.211005.1": "孤烟", - "Item.211005.3": "沙海漫过了远景,让终点模糊起来。\n这是在提醒你驻足歇脚的时机。", - "Item.211006.1": "甘露", - "Item.211006.3": "一汪清泉,沾湿了裙摆,停下了脚步。\n务必先止渴,再蹋荆踩棘。", - "Item.211007.1": "希冀", - "Item.211007.3": "闪耀的星光,贯彻长空。\n勇敢的少女们,是时候踏上路途了!", - "Item.211008.1": "归途", - "Item.211008.3": "温柔的星光,告别今日。\n钟声已至——今天的营业到此为止!", - "Item.212001.1": "盛宴", - "Item.212001.3": "好期待!\n我已经等不及点上一杯我最爱的加糖加奶盖塞橘子片撒巧克力碎加菠萝汁混芒果汁的刨冰红茶了!", - "Item.212002.1": "喧哗", - "Item.212002.3": "团团转,转圈圈。\n抢到椅子的才有资格坐下——\n欸,不是在玩「三二一木头人」吗?", - "Item.212003.1": "极乐", - "Item.212003.3": "敬启:\n由于您的舞蹈天分优秀得惹人嫉妒。\n特邀您来参加这场舞会——不设散场时间。", - "Item.212005.1": "情热", - "Item.212005.3": "接着奏乐接着舞!\n音量突破天际,燃情烧尽云霞!\n我已经——飙到极限啦!", - "Item.212006.1": "吉光", - "Item.212006.3": "万物伊始,\n破碎信仰盘踞于天际之上,\n人类飞跃高山,直视神灵,\n而后天地分裂,光消日融。", - "Item.212007.1": "乘风", - "Item.212007.3": "穿过森林的风唤醒万物,掀起绚丽的色彩,将派对的消息吹到林间与洞穴:\n属于森林与精灵的庆典,马上就要开始了哟。", - "Item.212008.1": "泡沫", - "Item.212008.3": "快乐的时间,要留给自己。\n就当是放个假吧——只享受这清爽一刻。", - "Item.212009.1": "黯灭", - "Item.212009.3": "怨恨还在灼烧着它。\n「——!——————!!」\n可惜,很难听懂它的悲泣。", - "Item.212010.1": "坚韧", - "Item.212010.3": "出征的号角一旦响起,就没有退后的余地。\n战斗吧!直到最后一刻。", - "Item.213001.1": "柠柚好奇", - "Item.213001.3": "“洗衣房不是洗衣服的地方吗?”\n“橙子不是用来吃的食物吗?”\n“我们现在是在做什么啊?”\n“别唠叨了,快看镜头吧——”\n“这可是当下最流行的拍照方式呢!”", - "Item.213002.1": "季节波形", - "Item.213002.3": "春天夏天,花瓣飞舞,\n秋天冬天,阴雨蔓延,\n你眼中倒映的景色,\n随着季节波动,\n我该如何读懂。", - "Item.213003.1": "热夜的结束", - "Item.213003.3": "被欢呼声包围的舞台上,闪闪发光的她们奏响了最后一曲。\n躁动的情绪化为音符的燃料,烧尽了这个夜晚。", - "Item.213004.1": "双月怪盗", - "Item.213004.3": "动人而优雅的灰风双月;\n睿智和幽默的绝对主角。\n黑洞,漆黑的明天在等着你们!", - "Item.213005.1": "★~嘭嘭少女~★", - "Item.213005.3": "嘭嘭嘭,细胞要分裂啦!\n咕嘟嘟,脑浆都沸腾啦!\n从躯壳顶端向下切割,\n一份的我、千份的我,要如何分辨真面目呢?", - "Item.213006.1": "晚安", - "Item.213006.3": "躺在软绵绵的床上,就再也不想动弹了——\n与她一起安眠的话,我们会梦到彼此吗?", - "Item.213007.1": "翡翠隙境", - "Item.213007.3": "金色的飞鸟振动翅膀,分开了柔软如云的梦境。\n在回忆蔓延的裂痕里,我们终能遇到想见的人。", - "Item.213008.1": "小憩片刻", - "Item.213008.3": "沿途的风景是旅行的馈赠,值得我们放缓脚步,带上美食,享受这天朗气清的小憩时光——那一定会在我们的回忆里,留下欢声笑语的一笔。", - "Item.213009.1": "“雨中”曲", - "Item.213009.3": "温暖的雨丝从头顶流至脚底,路过每一寸皮肤。阿...阿嚏,这不是感冒,只是肥皂泡泡又调皮了。", - "Item.213010.1": "水蒸汽症候群", - "Item.213010.3": "旋转翻腾的港口海风,\n新鲜出炉的笼屉热气,\n你靠近肩头时呼出的吐息,\n霓虹色水蒸气迷蒙了眼睛。", - "Item.213011.1": "喵律动", - "Item.213011.3": "沉默与严肃之外,是否还有其他的你是我未曾了解的?电子失真的音符揭开名为日常的外衣,霓虹灯笼罩之下,那温柔的视线,正吸引着我向你迈进。", - "Item.213012.1": "问候星空", - "Item.213012.3": "把大地当做舞台,将星空当做幕布。\n——听好了,宇宙,现在开始就是我们的主场!", - "Item.213013.1": "秋日絮语", - "Item.213013.3": "穿过麦田,游乐枫林,在季节交替的路口停下。\n太阳色的孩子啊,快快躲起来,不要被成长的烦恼找到。", - "Item.213014.1": "骑士的铁匠", - "Item.213014.3": "拧紧螺丝,做好润滑。\n最棒的骑士背后是最棒的铁匠。\n一路顺风,别开太快喔!", - "Item.213015.1": "未闻芳名", - "Item.213015.3": "我经常笑,可我不经常开心。\n因为,那香气已越来越淡,越来越远。\n可碰触它,却总是令我刺痛……", - "Item.213016.1": "樊笼蔷薇", - "Item.213016.3": "你已初尝禁果的甜美,\n你已化身艺术的女神,\n便做这片爱欲池塘上,唯一盛放的不夜蔷薇。\n歌唱,舞动,闪耀,重复。\n直至提线崩落,别再停下。", - "Item.213017.1": "★~转转人生~★", - "Item.213017.3": "盛夏在汗水中结束,还有点时间补妆给下一场演出。\n冬日里的庆典角落,买到了打烊前的最后一只甜筒。\n工作和生活再怎么切割,\n所有的我,依旧是同一个我。", - "Item.213018.1": "饮料采购日", - "Item.213018.3": "在期待已久的日子里\n在琳琅满目的货架前\n哪一罐饮料才是最值得期待的口味\n如果无法抉择\n那就全部都带走吧~", - "Item.213019.1": "妄语", - "Item.213019.3": "如泡沫般绚烂而脆弱,那是建立在虚构之上的美梦。\n而当美梦消散,所有浮华褪去后,才会在这世间留下最纯粹的证明。\n——它们用沉默诉说着一切。", - "Item.213020.1": "闪灵", - "Item.213020.3": "木屑飞溅的刹那,疯狂的饥饿已破门而入。\n“不要——不要抢我的储备粮啊啊啊啊——”", - "Item.213021.1": "灵验颂歌", - "Item.213021.3": "镜子从不诉说谎言,\n它呼唤你来,送你离开。\n你的命运刻印在一粒浮尘之上,\n神圣的预言倒映在我的眼里。", - "Item.213022.1": "诅咒爱河", - "Item.213022.3": "这里直通炼狱之都,\n这里直通罪恶之底。\n我在河岸守候,照亮你悲苦的前路,\n祝福你沉入我永恒的爱。", - "Item.213023.1": "纯白", - "Item.213023.3": "你熟练地推开大门,\n她至洁的羽翼抚慰了你的伤痛,\n你们沉默着,沉默着度过只有两人的恬静时光。\n你深知,沉默是她对你最后的垂怜。\n而你的来访,是她唯一能获得的救赎。", - "Item.213024.1": "假日泡影", - "Item.213024.3": "“哟~老主顾,你来啦,今天要点什么?”\n“嗯?什么?你说这个位子三岁以下才能坐?”\n“唉,有什么关系嘛,反正又没人看见!”\n“浑浑噩噩,这才是大人最了不起的放松方式!”\n\n假如拿到年假,一定要这样子放松一回!\n趴在收银机上,她今天也邂逅了酸甜的梦。", - "Item.213025.1": "甜蜜邀约", - "Item.213025.3": "小兔子啊,\n安心睡吧,\n我会与夜色一道拥你入怀;\n\n小兔子啊,\n乖乖睡吧,\n我会为你送上最甘美的奖励。", - "Item.213026.1": "清扫时间DA♥YO", - "Item.213026.3": "“哩哩哩——欢迎主人回家~♥”\n“无论是主人心灵的疲惫,还是主人身边的不幸。”\n“丽丽都会亲手帮助主人,将垃圾先生们完——完全全地清扫干净。”\n“把丽丽的活力转化为主人的魔力~♥”\n“这里是天界第一可爱的女仆,贝缇丽DA♥YO~!”\n\n清楚灵动的嗓音,朝气蓬勃的姿态,\n可爱到不真实的她,今天也在拼劲全力,\n向诺瓦大陆上的每一名粉丝们传递着治愈与希望。", - "Item.213027.1": "记忆的残迹", - "Item.213027.3": "“前辈,不要背对镜头嘛。”\n“没有人想看加了六天班的臭脸吧?”\n“哎呀……所以才约前辈出来偷个懒,看看花海。”\n\n——这片未经开垦的土地,\n却依旧有花朵为此驻足停留。\n\n直到机器扬起的砂砾触过脸颊,\n她回神,才发现那番景象早已成过去。", - "Item.213028.1": "甜蜜忧郁症", - "Item.213028.3": "熬制一锅巧克力浓汤 \n加入未熟的柠檬汁 冷却的糖霜\n被你吃掉后 我就是你唯一的女主角", - "Item.213029.1": "蟹蟹你", - "Item.213029.3": "轻轻抖落指缝的沙粒,\n带着期待将战利品高高举起。\n你的笑容和称赞,\n是她最想要的奖品。", - "Item.213030.1": "新生", - "Item.213030.3": "“你知道吗艾蕾,其实沙漠的蝴蝶在水里也能活着。”\n“我不懂您的意思,是让我警惕下一个敌人的能力吗?”\n“穿过这片沙漠,离开这片纷争之地。”\n“总有一天,你会懂得。”\n\n多年后,\n少女离开了生她的黄土荒原,\n那时为战斗而削去的秀发已经及腰,\n回想昔日,那人的言语也终得参透。\n正如落水的蝴蝶并不会溺亡,\n她将在琉璃般的新世界里重获新生。", - "Item.213031.1": "试胆", - "Item.213031.3": "当夜无风,四下无人。\n鸦群聚集,水泛涟漪。\n快藏好,快藏好。\n林中的怪物在耳畔轻语:\n“夜深了,乖孩子快回家。”", - "Item.213032.1": "乐园日", - "Item.213032.3": "限时开放的乐园唱着轻快的乐曲\n路边的娃娃机里装着色彩斑斓的玩具\n玩捉迷藏的你究竟躲在哪里?", - "Item.214001.1": "猫神降歌", - "Item.214001.3": "人就是那样孤独的生物\n只能在战斗的时候才能鲜明地感觉到自己的存在 \n什么,开炮的时候不准回头看爆炸? 我知道了啦——", - "Item.214002.1": "空与花与诗", - "Item.214002.3": "当你离去,花瓣般消散的背影,\n夜幕星尘间,誓约之言仍在掌心,\n在香气弥漫的日子里,不情愿也会想起你。", - "Item.214003.1": "你与我相似", - "Item.214003.3": "向上,向上,向上。\n即使腾跃十二重天,依旧能感受到你的视线。\n这绝非引力的束缚,而是星海中归家的航路。", - "Item.214004.1": "仙踪良梦", - "Item.214004.3": "哪来的两只小野猫,躺在了我的膝盖上?\n下午茶的时间还很长,\n安心小憩,在紫藤萝下做一个美丽的梦吧。", - "Item.214005.1": "晴之花", - "Item.214005.3": "雨中飘落的花,\n盛开于晴空之上。\n掬一捧彩虹,\n可否停留在我手中。", - "Item.214006.1": "魔女的秋千", - "Item.214006.3": "魔女就该高傲地扬起头\n赐你蜜,赐你毒,赐你爱\n没选好公主的你\n接受甜美的凌虐,来和我跳一支舞吧?", - "Item.214007.1": "午夜,堕天使", - "Item.214007.3": "他们规定什么是正确,什么是错误,\n如果厌恶这些枷锁桎梏,就成为午夜的骑士。\n哪怕最后搞得头破血流,也要活出真正的自己!\n对那些自以为是的混蛋说:\n“看到这沙包大的拳头没?”\n“告诉你们,十二点以后,这里我们说了算!”", - "Item.214008.1": "飞越青空", - "Item.214008.3": "仰望雨后那道远在天边的彩虹,\n不如伸手抓住眼前这束缤纷的气球。\n快乐乘着过山车,越过晴空,\n听,\n这份欢声笑语,已经投递到你身边~!", - "Item.214009.1": "“空白”的序章", - "Item.214009.3": "粮食储备仅剩一天,钱包已经见底,“绿洲号”的恩赐不足……\n我们的全部,都赌在这趟出征了……\n——合影的时候,还是要保持微笑!", - "Item.214010.1": "沐光祷告", - "Item.214010.3": "求祢垂怜我们;求祢俯听我们的祈祷。\n神啊,妳听得到人间的声音吗?\n……\n——我听得见,我们都听得见。\n我们将指引世人,走向荣光。", - "Item.214011.1": "夏日午后的雨", - "Item.214011.3": "回望起点之前,错当作终点\n故事翻落新章节。\n快乐吗?如你千万次设想般\n约定明日再相见。", - "Item.214012.1": "狼贪虎视", - "Item.214012.3": "在联合种业的商业版图上,菲莱只是其中的一个点。\n而我,则将以此为中心,画出完美的圆,囊括整片大陆。\n——追随我,效忠我,永不止步。", - "Item.214013.1": "远航蓝图", - "Item.214013.3": "「首先,我们需要一艘船,其次是勇气,然后是信仰。」\n冒险者在地图上打下图钉\n点与点之间便是旅途的惊涛骇浪\n风浪翻涌着指向未知的海域\n她在等那敢于同行的人。", - "Item.214014.1": "甜言蜜果", - "Item.214014.3": "与朋友们一起跋涉、采摘、欢笑。分享果实,任由甘美在齿间流淌成河。", - "Item.214015.1": "鹿鸣", - "Item.214015.3": "呦呦鹿鸣,食野之苹。\n阳光斑驳的午后,林中少女驻足小憩。\n岁月像风一样流转,“咔嚓”,凝固在时光的相片里。", - "Item.214016.1": "春日纪事", - "Item.214016.3": "当清晨来临,最后一片花瓣落下,\n我周而复始寻找,流失的痕迹。\n日月轮转,光阴更迭,\n以你的目光观照,我将永不凋谢。", - "Item.214017.1": "花火", - "Item.214017.3": "烟花的绽放、盛开与熄灭,就像人的一生,\n短暂而辉煌,在夜空中留下属于自己的印记;\n就像旅人不断攀登星塔的冒险,\n为了终有一日,能捧起那天上的星星……", - "Item.214018.1": "冰柠与红茶", - "Item.214018.3": "曾心怀愧疚,也试过拯救,\n以为无法再度交心联手,\n终于还是相邀再次对坐。\n餐厅换了装潢,点心换了包装,\n冷热不同的两款饮品,\n入口仍是熟悉味道。", - "Item.214019.1": "一发破的", - "Item.214019.3": "卡西米拉,准备好了吗?\n这是第三十七局,也是今天的最后一局。\n\n可惜了,只差一发。\n要是命中,你就能够战胜我。\n猫眼,最后的关键时刻,你手抖了。\n\n一想到有机会超越你,我就兴奋了起来!\n再来!\n\n把枪放回去吧,我们该去准备下一轮委托了。\n\n——看来,猫眼的挑战仍将继续。", - "Item.214020.1": "闪光之时", - "Item.214020.3": "“平淡稀松的日常不值得记录。”\n“索然无味的小事不值得记录。”\n“繁杂重复的工作不值得记录。”\n难道,这一切真的毫无价值吗?\n出门前的同伴的叮嘱,不小心走错的岔路,收获的微笑感谢……\n看似普通的回忆碎片,凝聚成一个个闪烁的光点。\n即便纸张泛黄,也会永远记得熠熠生辉的每一天。", - "Item.214021.1": "因缘而聚", - "Item.214021.3": "朋友,伙伴……无论如何称呼,它们指的都是同一群因缘分相聚的人,缘至而来,缘尽则散。\n我们能做的,就是在这短暂相聚的日子里,尽情欢笑、尽情玩闹,将那份宝贵的回忆烙印在心底。\n当离别到来之际,再一次地,心怀对重逢之日的期盼。", - "Item.214022.1": "午夜喵铃", - "Item.214022.3": "你看,有什么东西正在靠近\n你听,是不是有脚步的声音\n奇怪,怎么突然有一阵寒意\n\n故障的显影器,陌生的留影盒,奇怪的影像画面……\n夜半的旅人营地,不速之客,意外来访。\n“喵——”\n四周静悄悄,你关上门,它进来了。", - "Item.214023.1": "涂鸦彩虹", - "Item.214023.3": "偶尔也要抽出一天吧。\n远离帮派间的争斗,摆脱苦闷的日常,\n走进晴空万里,在上面喷绘出我们颜色的彩虹。", - "Item.214024.1": "一二三,跳!", - "Item.214024.3": "一根绳索\n从阳光照射的地方出发\n通往没落许久的遗迹\n少女抓住它\n从天而降\n“——不就是宝物嘛\n看我把它拿上来!", - "Item.214025.1": "就在你身后", - "Item.214025.3": "“今天的值班骑士……怎么是她?!”\n“新月、满月,今日不宜正面突破,我们换条路。”\n年轻骑士视线的背后,滑板驶过墙壁屋檐。\n晴日的街头,\n猫鼠游戏,正在上演。", - "Item.214026.1": "潋滟故池水", - "Item.214026.3": "濡湿的发丝,纠缠在身后\n衣衫已不整,却无处透风\n心烦意乱,连落花都变得沉重\n雨不停歇的日子,你的轮廓逐渐模糊", - "Item.214027.1": "龙飞凤舞", - "Item.214027.3": "笔和墨都是她的武器\n在铺开的宣纸上\n一笔一划,落在不合常规的位置\n这是她创造的,独属于她的魔法世界", - "Item.214028.1": "白日花园", - "Item.214028.3": "一片没有姓名、编号的花瓣,\n飘落在寂静的花园中,\n注入绯红的气息,纯白的幻象,\n凝固成金黄的标本,连同消逝的梦。", - "Item.214029.1": "猫之珍藏", - "Item.214029.3": "喵喵神说,猫眼的珍宝会出现在她最喜欢的地方。\n于是,猫眼大人我便找遍了星塔的所有游乐场。\n终于……终于,在这里,抓到了这只小小的,软绵绵的小家伙。", - "Item.214030.1": "午后间隙", - "Item.214030.3": "少女踏着午后的日光闯入\n随她一起入侵的还有点心的香气\n薯条?烤鱼?还是烤得松软的面包?\n你总得一个\n来填充这个忙里偷闲的间隙", - "Item.214031.1": "刀与斧的铮鸣", - "Item.214031.3": "刀斧碰撞的瞬间 拉响警报\n斩断牢笼之际 堕入深渊 \n雨天淋下的深红色 你的眼睛", - "Item.214032.1": "真相☆梦工厂", - "Item.214032.3": "捕捉事实的第一时间;\n印出相片的第一时间;\n口播报道的第一时间;\n欢迎来到,魔女们的真相☆梦工厂!", - "Item.214033.1": "与骨共舞", - "Item.214033.3": "哎呀,欢迎可爱的病人光临我的舞会。\n听,音乐已经响起,就在这片泡沫的幻影中与我的藏品们共舞一曲吧~", - "Item.214034.1": "观众", - "Item.214034.3": "迷茫、愤怒、悲伤、焦虑,\n如果生活把你压得喘不过气,\n就来到现场,把这些都丢给音乐吧。\n即使明天现实会击碎你脚下的大地,\n至少今夜的现场仍会为你提供容身之所。", - "Item.214035.1": "海猎时刻", - "Item.214035.3": "深海巨兽追着游动的猎物\n冲出水面乘浪摆尾\n海面之上,捕鱼的猎手已经就位", - "Item.214036.1": "迷途的朝圣者", - "Item.214036.3": "肉体受缚,内心空蚀,\n疼痛也伪装成救济的泥沼。\n堕落的圣职者如今仍在徘徊,\n在没有答案和终点的朝圣中,\n等待着将她解救的义人。", - "Item.214037.1": "抓住传说", - "Item.214037.3": "灰城区的孩子们间,流传着一个传说:\n在整个世界陷入绝望与无助,被迫与重要的人分离之时,\n名为“娃娃机仙人“的绿发勇者和她勇敢的伙伴们,\n会带领众人抓住仅存的希望,重新与家人团聚。", - "Item.214038.1": "波光漫游", - "Item.214038.3": "漂浮于千层浪花间\n透明闪烁之物\n逃离灼热夏日\n乘着游鱼流浪", - "Item.214039.1": "夏日栖息地", - "Item.214039.3": "盼望海风停驻,盼望浪花长留\n祈祷夕阳绵长,祈祷星光永恒\n只愿与你独享,我们的专属夏天", - "Item.214040.1": "勇气之拳", - "Item.214040.3": "守护同伴的信念,改变自我的勇气。\n朝着庞然之敌挥出拳头——\n打开通往明天与希望的道路。", - "Item.214041.1": "启程的礼物", - "Item.214041.3": "满载礼物的雪橇\n在使者的指挥下\n向着朝阳和目的地前行\n只是——\n拉动雪橇的不应该是驯鹿吗?!", - "Item.214042.1": "酒暖灯明时", - "Item.214042.3": "新春的零点钟声响起\u000b烟花在夜空绽放\u000b人们在热闹中祈愿\u000b愿年年有今日,岁岁有今朝", - "Item.214043.1": "革新的萌芽", - "Item.214043.3": "浸润着阴谋与诡计的土壤下\n翘望与算计的目光互相交织\n有什么正挣扎着破土而出", - "Item.214044.1": "罗帷春染岁朝新", - "Item.214044.3": "帷幕隔出暖色的空间\u000b她的笑意温和\u000b指尖的针管却掠过一丝寒芒\u000b“别怕,很快就好了。”", - "Item.214046.1": "冬夜后的黎明", - "Item.214046.3": "全然当作是看了一场惊奇的影戏,\n回过神来,炉火边仍有信赖的伙伴相随。\n走出黑暗的高塔,冬夜终将过去。\n看吧,春日的暖阳会重新照耀这片曾经繁荣的都市。", - "Item.214047.1": "信笺乘风而去", - "Item.214047.3": "压紧折痕,拓实火漆,\u000b惦念化作纸上的墨迹。\u000b忽而风起,卷去文字与载体,\u000b余下的万千思绪,它比风还轻盈。", - "Item.214048.1": "雪夜惊喜", - "Item.214048.3": "雪夜的风吹来远方的祷告\u000b使者携着祝福和礼物\u000b在零点的钟鸣声里登场\u000b这份雪愿节的礼物,送给童心未泯的你", - "Item.21997.1": "随机首领秘纹材料", - "Item.21997.2": "随机获得一种秘纹升阶的初级材料。", - "Item.22.1": "补贴额度", - "Item.22.2": "在激励基金中活跃的证明,可以用于提升基金等级。", - "Item.22.3": "在探索星塔和世界的路上,创业基金能让你事半功倍。", - "Item.221001.1": "朝霭曲调", - "Item.221001.2": "特定秘纹突破所需的素材", - "Item.221001.3": "置身在原野,吹拂着微风——\u000b新的一天又要开始了。", - "Item.221002.1": "和煦曲调", - "Item.221002.2": "特定秘纹突破所需的素材", - "Item.221002.3": "金黄色的海洋,承载了丰收的喜悦。\u000b要记得好好吃饭哦。", - "Item.221003.1": "晚霞曲调", - "Item.221003.2": "特定秘纹突破所需的素材", - "Item.221003.3": "窄窄的扫帚乘着宽宽的理想。\u000b云彩背后的景色,明天再来猜吧。", - "Item.221004.1": "粉梦曲调", - "Item.221004.2": "特定秘纹突破所需的素材", - "Item.221004.3": "众星捧月的公主,荣归故里的勇者。\u000b梦想没有尊卑,行动越多,收获越多。", - "Item.221005.1": "孤烟曲调", - "Item.221005.2": "特定秘纹突破所需的素材", - "Item.221005.3": "沙海漫过了远景,让终点模糊起来。\u000b这是在提醒你驻足歇脚的时机。", - "Item.221006.1": "甘露曲调", - "Item.221006.2": "特定秘纹突破所需的素材", - "Item.221006.3": "一汪清泉,沾湿了裙摆,停下了脚步。\u000b务必先止渴,再蹋荆踩棘。", - "Item.221007.1": "希冀曲调", - "Item.221007.2": "特定秘纹突破所需的素材", - "Item.221007.3": "闪耀的星光,贯彻长空。\u000b勇敢的少女们,是时候踏上路途了!", - "Item.221008.1": "归途曲调", - "Item.221008.2": "特定秘纹突破所需的素材", - "Item.221008.3": "温柔的星光,告别今日。\u000b钟声已至——今天的营业到此为止!", - "Item.222001.1": "盛宴曲调", - "Item.222001.2": "特定秘纹突破所需的素材", - "Item.222001.3": "好期待!\u000b我已经等不及点上一杯我最爱的加糖加奶盖塞橘子片撒巧克力碎加菠萝汁混芒果汁的刨冰红茶了!", - "Item.222002.1": "喧哗曲调", - "Item.222002.2": "特定秘纹突破所需的素材", - "Item.222002.3": "团团转,转圈圈。\u000b抢到椅子的才有资格坐下——\u000b欸,不是在玩「三二一木头人」吗?", - "Item.222003.1": "极乐曲调", - "Item.222003.2": "特定秘纹突破所需的素材", - "Item.222003.3": "敬启:\u000b由于您的舞蹈天分优秀得惹人嫉妒。\u000b特邀您来参加这场舞会——不设散场时间。", - "Item.222005.1": "情热曲调", - "Item.222005.2": "特定秘纹突破所需的素材", - "Item.222005.3": "接着奏乐接着舞!\u000b音量突破天际,燃情烧尽云霞!\u000b我已经——飙到极限啦!", - "Item.222006.1": "吉光曲调", - "Item.222006.2": "特定秘纹突破所需的素材", - "Item.222006.3": "万物伊始,\u000b破碎信仰盘踞于天际之上,\u000b人类飞跃高山,直视神灵,\u000b而后天地分裂,光消日融。", - "Item.222007.1": "乘风曲调", - "Item.222007.2": "特定秘纹突破所需的素材", - "Item.222007.3": "穿过森林的风唤醒万物,掀起绚丽的色彩,将派对的消息吹到林间与洞穴:\u000b属于森林与精灵的庆典,马上就要开始了哟。", - "Item.222008.1": "泡沫曲调", - "Item.222008.2": "特定秘纹突破所需的素材", - "Item.222008.3": "快乐的时间,要留给自己。\u000b就当是放个假吧——只享受这清爽一刻。", - "Item.222009.1": "黯灭曲调", - "Item.222009.2": "特定秘纹突破所需的素材", - "Item.222009.3": "怨恨还在灼烧着它。\u000b「——!——————!!」\u000b可惜,很难听懂它的悲泣。", - "Item.222010.1": "坚韧曲调", - "Item.222010.2": "特定秘纹突破所需的素材", - "Item.222010.3": "出征的号角一旦响起,就没有退后的余地。\u000b战斗吧!直到最后一刻。", - "Item.223001.1": "柠柚好奇曲调", - "Item.223001.2": "特定秘纹突破所需的素材", - "Item.223001.3": "“洗衣房不是洗衣服的地方吗?”\u000b“橙子不是用来吃的食物吗?”\u000b“我们现在是在做什么啊?”\u000b“别唠叨了,快看镜头吧——”\u000b“这可是当下最流行的拍照方式呢!”", - "Item.223002.1": "季节波形曲调", - "Item.223002.2": "特定秘纹突破所需的素材", - "Item.223002.3": "春天夏天,花瓣飞舞,\u000b秋天冬天,阴雨蔓延,\u000b你眼中倒映的景色,\u000b随着季节波动,\u000b我该如何读懂。", - "Item.223003.1": "热夜的结束曲调", - "Item.223003.2": "特定秘纹突破所需的素材", - "Item.223003.3": "被欢呼声包围的舞台上,闪闪发光的她们奏响了最后一曲。\u000b躁动的情绪化为音符的燃料,烧尽了这个夜晚。", - "Item.223004.1": "双月怪盗曲调", - "Item.223004.2": "特定秘纹突破所需的素材", - "Item.223004.3": "动人而优雅的灰风双月;\u000b睿智和幽默的绝对主角。\u000b黑洞,漆黑的明天在等着你们!", - "Item.223005.1": "★~嘭嘭少女~★曲调", - "Item.223005.2": "特定秘纹突破所需的素材", - "Item.223005.3": "嘭嘭嘭,细胞要分裂啦!\u000b咕嘟嘟,脑浆都沸腾啦!\u000b从躯壳顶端向下切割,\u000b一份的我、千份的我,要如何分辨真面目呢?", - "Item.223006.1": "晚安曲调", - "Item.223006.2": "特定秘纹突破所需的素材", - "Item.223006.3": "躺在软绵绵的床上,就再也不想动弹了——\u000b与她一起安眠的话,我们会梦到彼此吗?", - "Item.223007.1": "翡翠隙境曲调", - "Item.223007.2": "特定秘纹突破所需的素材", - "Item.223007.3": "金色的飞鸟振动翅膀,分开了柔软如云的梦境。\u000b在回忆蔓延的裂痕里,我们终能遇到想见的人。", - "Item.223008.1": "小憩片刻曲调", - "Item.223008.2": "特定秘纹突破所需的素材", - "Item.223008.3": "沿途的风景是旅行的馈赠,值得我们放缓脚步,带上美食,享受这天朗气清的小憩时光——那一定会在我们的回忆里,留下欢声笑语的一笔。", - "Item.223009.1": "“雨中”曲曲调", - "Item.223009.2": "特定秘纹突破所需的素材", - "Item.223009.3": "温暖的雨丝从头顶流至脚底,路过每一寸皮肤。阿...阿嚏,这不是感冒,只是肥皂泡泡又调皮了。", - "Item.223010.1": "水蒸汽症候群曲调", - "Item.223010.2": "特定秘纹突破所需的素材", - "Item.223010.3": "旋转翻腾的港口海风,\u000b新鲜出炉的笼屉热气,\u000b你靠近肩头时呼出的吐息,\u000b霓虹色水蒸气迷蒙了眼睛。", - "Item.223011.1": "喵律动曲调", - "Item.223011.2": "特定秘纹突破所需的素材", - "Item.223011.3": "沉默与严肃之外,是否还有其他的你是我未曾了解的?电子失真的音符揭开名为日常的外衣,霓虹灯笼罩之下,那温柔的视线,正吸引着我向你迈进。", - "Item.223012.1": "问候星空曲调", - "Item.223012.2": "特定秘纹突破所需的素材", - "Item.223012.3": "把大地当做舞台,将星空当做幕布。\u000b——听好了,宇宙,现在开始就是我们的主场!", - "Item.223013.1": "秋日絮语曲调", - "Item.223013.2": "特定秘纹突破所需的素材", - "Item.223013.3": "穿过麦田,游乐枫林,在季节交替的路口停下。\u000b太阳色的孩子啊,快快躲起来,不要被成长的烦恼找到。", - "Item.223014.1": "骑士的铁匠曲调", - "Item.223014.2": "特定秘纹突破所需的素材", - "Item.223014.3": "拧紧螺丝,做好润滑。\u000b最棒的骑士背后是最棒的铁匠。\u000b一路顺风,别开太快喔!", - "Item.223015.1": "未闻芳名曲调", - "Item.223015.2": "特定秘纹突破所需的素材", - "Item.223015.3": "我经常笑,可我不经常开心。\u000b因为,那香气已越来越淡,越来越远。\u000b可碰触它,却总是令我刺痛……", - "Item.223016.1": "樊笼蔷薇曲调", - "Item.223016.2": "特定秘纹突破所需的素材", - "Item.223016.3": "你已初尝禁果的甜美,\u000b你已化身艺术的女神,\u000b便做这片爱欲池塘上,唯一盛放的不夜蔷薇。\u000b歌唱,舞动,闪耀,重复。\u000b直至提线崩落,别再停下。", - "Item.223017.1": "★~转转人生~★曲调", - "Item.223017.2": "特定秘纹突破所需的素材", - "Item.223017.3": "盛夏在汗水中结束,还有点时间补妆给下一场演出。\u000b冬日里的庆典角落,买到了打烊前的最后一只甜筒。\u000b工作和生活再怎么切割,\u000b所有的我,依旧是同一个我。", - "Item.223018.1": "饮料采购日曲调", - "Item.223018.2": "特定秘纹突破所需的素材", - "Item.223018.3": "在期待已久的日子里\u000b在琳琅满目的货架前\u000b哪一罐饮料才是最值得期待的口味\u000b如果无法抉择\u000b那就全部都带走吧~", - "Item.223019.1": "妄语曲调", - "Item.223019.2": "特定秘纹突破所需的素材", - "Item.223019.3": "如泡沫般绚烂而脆弱,那是建立在虚构之上的美梦。\u000b而当美梦消散,所有浮华褪去后,才会在这世间留下最纯粹的证明。\u000b——它们用沉默诉说着一切。", - "Item.223020.1": "闪灵曲调", - "Item.223020.2": "特定秘纹突破所需的素材", - "Item.223020.3": "木屑飞溅的刹那,疯狂的饥饿已破门而入。\u000b“不要——不要抢我的储备粮啊啊啊啊——”", - "Item.223021.1": "灵验颂歌曲调", - "Item.223021.2": "特定秘纹突破所需的素材", - "Item.223021.3": "镜子从不诉说谎言,\u000b它呼唤你来,送你离开。\u000b你的命运刻印在一粒浮尘之上,\u000b神圣的预言倒映在我的眼里。", - "Item.223022.1": "诅咒爱河曲调", - "Item.223022.2": "特定秘纹突破所需的素材", - "Item.223022.3": "这里直通炼狱之都,\u000b这里直通罪恶之底。\u000b我在河岸守候,照亮你悲苦的前路,\u000b祝福你沉入我永恒的爱。", - "Item.223023.1": "纯白曲调", - "Item.223023.2": "特定秘纹突破所需的素材", - "Item.223023.3": "你熟练地推开大门,\u000b她至洁的羽翼抚慰了你的伤痛,\u000b你们沉默着,沉默着度过只有两人的恬静时光。\u000b你深知,沉默是她对你最后的垂怜。\u000b而你的来访,是她唯一能获得的救赎。", - "Item.223024.1": "假日泡影曲调", - "Item.223024.2": "特定秘纹突破所需的素材", - "Item.223024.3": "“哟~老主顾,你来啦,今天要点什么?”\u000b“嗯?什么?你说这个位子三岁以下才能坐?”\u000b“唉,有什么关系嘛,反正又没人看见!”\u000b“浑浑噩噩,这才是大人最了不起的放松方式!”\u000b\u000b假如拿到年假,一定要这样子放松一回!\u000b趴在收银机上,她今天也邂逅了酸甜的梦。", - "Item.223025.1": "甜蜜邀约曲调", - "Item.223025.2": "特定秘纹突破所需的素材", - "Item.223025.3": "小兔子啊,\u000b安心睡吧,\u000b我会与夜色一道拥你入怀;\u000b\u000b小兔子啊,\u000b乖乖睡吧,\u000b我会为你送上最甘美的奖励。", - "Item.223026.1": "清扫时间DA♥YO曲调", - "Item.223026.2": "特定秘纹突破所需的素材", - "Item.223026.3": "“哩哩哩——欢迎主人回家~♥”\u000b“无论是主人心灵的疲惫,还是主人身边的不幸。”\u000b“丽丽都会亲手帮助主人,将垃圾先生们完——完全全地清扫干净。”\u000b“把丽丽的活力转化为主人的魔力~♥”\u000b“这里是天界第一可爱的女仆,贝缇丽DA♥YO~!”\u000b\u000b清楚灵动的嗓音,朝气蓬勃的姿态,\u000b可爱到不真实的她,今天也在拼劲全力,\u000b向诺瓦大陆上的每一名粉丝们传递着治愈与希望。", - "Item.223027.1": "记忆的残迹曲调", - "Item.223027.2": "特定秘纹突破所需的素材", - "Item.223027.3": "“前辈,不要背对镜头嘛。”\u000b“没有人想看加了六天班的臭脸吧?”\u000b“哎呀……所以才约前辈出来偷个懒,看看花海。”\u000b\u000b——这片未经开垦的土地,\u000b却依旧有花朵为此驻足停留。\u000b\u000b直到机器扬起的砂砾触过脸颊,\u000b她回神,才发现那番景象早已成过去。", - "Item.223028.1": "甜蜜忧郁症曲调", - "Item.223028.2": "特定秘纹突破所需的素材", - "Item.223028.3": "熬制一锅巧克力浓汤 \u000b加入未熟的柠檬汁 冷却的糖霜\u000b被你吃掉后 我就是你唯一的女主角", - "Item.223029.1": "蟹蟹你曲调", - "Item.223029.2": "特定秘纹突破所需的素材", - "Item.223029.3": "轻轻抖落指缝的沙粒,\u000b带着期待将战利品高高举起。\u000b你的笑容和称赞,\u000b是她最想要的奖品。", - "Item.223030.1": "新生曲调", - "Item.223030.2": "特定秘纹突破所需的素材", - "Item.223030.3": "“你知道吗艾蕾,其实沙漠的蝴蝶在水里也能活着。”\u000b“我不懂您的意思,是让我警惕下一个敌人的能力吗?”\u000b“穿过这片沙漠,离开这片纷争之地。”\u000b“总有一天,你会懂得。”\u000b\u000b多年后,\u000b少女离开了生她的黄土荒原,\u000b那时为战斗而削去的秀发已经及腰,\u000b回想昔日,那人的言语也终得参透。\u000b正如落水的蝴蝶并不会溺亡,\u000b她将在琉璃般的新世界里重获新生。", - "Item.223031.1": "试胆曲调", - "Item.223031.2": "特定秘纹突破所需的素材", - "Item.223031.3": "当夜无风,四下无人。\u000b鸦群聚集,水泛涟漪。\u000b快藏好,快藏好。\u000b林中的怪物在耳畔轻语:\u000b“夜深了,乖孩子快回家。”", - "Item.223032.1": "乐园日曲调", - "Item.223032.2": "特定秘纹突破所需的素材", - "Item.223032.3": "限时开放的乐园唱着轻快的乐曲\u000b路边的娃娃机里装着色彩斑斓的玩具\u000b玩捉迷藏的你究竟躲在哪里?", - "Item.224001.1": "猫神降歌曲调", - "Item.224001.2": "特定秘纹突破所需的素材", - "Item.224001.3": "人就是那样孤独的生物\u000b只能在战斗的时候才能鲜明地感觉到自己的存在 \u000b什么,开炮的时候不准回头看爆炸? 我知道了啦——", - "Item.224002.1": "空与花与诗曲调", - "Item.224002.2": "特定秘纹突破所需的素材", - "Item.224002.3": "当你离去,花瓣般消散的背影,\u000b夜幕星尘间,誓约之言仍在掌心,\u000b在香气弥漫的日子里,不情愿也会想起你。", - "Item.224003.1": "你与我相似曲调", - "Item.224003.2": "特定秘纹突破所需的素材", - "Item.224003.3": "向上,向上,向上。\u000b即使腾跃十二重天,依旧能感受到你的视线。\u000b这绝非引力的束缚,而是星海中归家的航路。", - "Item.224004.1": "仙踪良梦曲调", - "Item.224004.2": "特定秘纹突破所需的素材", - "Item.224004.3": "哪来的两只小野猫,躺在了我的膝盖上?\u000b下午茶的时间还很长,\u000b安心小憩,在紫藤萝下做一个美丽的梦吧。", - "Item.224005.1": "晴之花曲调", - "Item.224005.2": "特定秘纹突破所需的素材", - "Item.224005.3": "雨中飘落的花,\u000b盛开于晴空之上。\u000b掬一捧彩虹,\u000b可否停留在我手中。", - "Item.224006.1": "魔女的秋千曲调", - "Item.224006.2": "特定秘纹突破所需的素材", - "Item.224006.3": "魔女就该高傲地扬起头\u000b赐你蜜,赐你毒,赐你爱\u000b没选好公主的你\u000b接受甜美的凌虐,来和我跳一支舞吧?", - "Item.224007.1": "午夜,堕天使曲调", - "Item.224007.2": "特定秘纹突破所需的素材", - "Item.224007.3": "他们规定什么是正确,什么是错误,\u000b如果厌恶这些枷锁桎梏,就成为午夜的骑士。\u000b哪怕最后搞得头破血流,也要活出真正的自己!\u000b对那些自以为是的混蛋说:\u000b“看到这沙包大的拳头没?”\u000b“告诉你们,十二点以后,这里我们说了算!”", - "Item.224008.1": "飞越青空曲调", - "Item.224008.2": "特定秘纹突破所需的素材", - "Item.224008.3": "仰望雨后那道远在天边的彩虹,\u000b不如伸手抓住眼前这束缤纷的气球。\u000b快乐乘着过山车,越过晴空,\u000b听,\u000b这份欢声笑语,已经投递到你身边~!", - "Item.224009.1": "“空白”的序章曲调", - "Item.224009.2": "特定秘纹突破所需的素材", - "Item.224009.3": "粮食储备仅剩一天,钱包已经见底,“绿洲号”的恩赐不足……\u000b我们的全部,都赌在这趟出征了……\u000b——合影的时候,还是要保持微笑!", - "Item.224010.1": "沐光祷告曲调", - "Item.224010.2": "特定秘纹突破所需的素材", - "Item.224010.3": "求祢垂怜我们;求祢俯听我们的祈祷。\u000b神啊,妳听得到人间的声音吗?\u000b……\u000b——我听得见,我们都听得见。\u000b我们将指引世人,走向荣光。", - "Item.224011.1": "夏日午后的雨曲调", - "Item.224011.2": "特定秘纹突破所需的素材", - "Item.224011.3": "回望起点之前,错当作终点\u000b故事翻落新章节。\u000b快乐吗?如你千万次设想般\u000b约定明日再相见。", - "Item.224012.1": "狼贪虎视曲调", - "Item.224012.2": "特定秘纹突破所需的素材", - "Item.224012.3": "在联合种业的商业版图上,菲莱只是其中的一个点。\u000b而我,则将以此为中心,画出完美的圆,囊括整片大陆。\u000b——追随我,效忠我,永不止步。", - "Item.224013.1": "远航蓝图曲调", - "Item.224013.2": "特定秘纹突破所需的素材", - "Item.224013.3": "「首先,我们需要一艘船,其次是勇气,然后是信仰。」\u000b冒险者在地图上打下图钉\u000b点与点之间便是旅途的惊涛骇浪\u000b风浪翻涌着指向未知的海域\u000b她在等那敢于同行的人。", - "Item.224014.1": "甜言蜜果曲调", - "Item.224014.2": "特定秘纹突破所需的素材", - "Item.224014.3": "与朋友们一起跋涉、采摘、欢笑。分享果实,任由甘美在齿间流淌成河。", - "Item.224015.1": "鹿鸣曲调", - "Item.224015.2": "特定秘纹突破所需的素材", - "Item.224015.3": "呦呦鹿鸣,食野之苹。\u000b阳光斑驳的午后,林中少女驻足小憩。\u000b岁月像风一样流转,“咔嚓”,凝固在时光的相片里。", - "Item.224016.1": "春日纪事曲调", - "Item.224016.2": "特定秘纹突破所需的素材", - "Item.224016.3": "当清晨来临,最后一片花瓣落下,\u000b我周而复始寻找,流失的痕迹。\u000b日月轮转,光阴更迭,\u000b以你的目光观照,我将永不凋谢。", - "Item.224017.1": "花火曲调", - "Item.224017.2": "特定秘纹突破所需的素材", - "Item.224017.3": "烟花的绽放、盛开与熄灭,就像人的一生,\u000b短暂而辉煌,在夜空中留下属于自己的印记;\u000b就像旅人不断攀登星塔的冒险,\u000b为了终有一日,能捧起那天上的星星……", - "Item.224018.1": "冰柠与红茶曲调", - "Item.224018.2": "特定秘纹突破所需的素材", - "Item.224018.3": "曾心怀愧疚,也试过拯救,\u000b以为无法再度交心联手,\u000b终于还是相邀再次对坐。\u000b餐厅换了装潢,点心换了包装,\u000b冷热不同的两款饮品,\u000b入口仍是熟悉味道。", - "Item.224019.1": "一发破的曲调", - "Item.224019.2": "特定秘纹突破所需的素材", - "Item.224019.3": "卡西米拉,准备好了吗?\u000b这是第三十七局,也是今天的最后一局。\u000b\u000b可惜了,只差一发。\u000b要是命中,你就能够战胜我。\u000b猫眼,最后的关键时刻,你手抖了。\u000b\u000b一想到有机会超越你,我就兴奋了起来!\u000b再来!\u000b\u000b把枪放回去吧,我们该去准备下一轮委托了。\u000b\u000b——看来,猫眼的挑战仍将继续。", - "Item.224020.1": "闪光之时曲调", - "Item.224020.2": "特定秘纹突破所需的素材", - "Item.224020.3": "“平淡稀松的日常不值得记录。”\u000b“索然无味的小事不值得记录。”\u000b“繁杂重复的工作不值得记录。”\u000b难道,这一切真的毫无价值吗?\u000b出门前的同伴的叮嘱,不小心走错的岔路,收获的微笑感谢……\u000b看似普通的回忆碎片,凝聚成一个个闪烁的光点。\u000b即便纸张泛黄,也会永远记得熠熠生辉的每一天。", - "Item.224021.1": "因缘而聚曲调", - "Item.224021.2": "特定秘纹突破所需的素材", - "Item.224021.3": "朋友,伙伴……无论如何称呼,它们指的都是同一群因缘分相聚的人,缘至而来,缘尽则散。\u000b我们能做的,就是在这短暂相聚的日子里,尽情欢笑、尽情玩闹,将那份宝贵的回忆烙印在心底。\u000b当离别到来之际,再一次地,心怀对重逢之日的期盼。", - "Item.224022.1": "午夜喵铃曲调", - "Item.224022.2": "特定秘纹突破所需的素材", - "Item.224022.3": "你看,有什么东西正在靠近\u000b你听,是不是有脚步的声音\u000b奇怪,怎么突然有一阵寒意\u000b\u000b故障的显影器,陌生的留影盒,奇怪的影像画面……\u000b夜半的旅人营地,不速之客,意外来访。\u000b“喵——”\u000b四周静悄悄,你关上门,它进来了。", - "Item.224023.1": "涂鸦彩虹曲调", - "Item.224023.2": "特定秘纹突破所需的素材", - "Item.224023.3": "偶尔也要抽出一天吧。\u000b远离帮派间的争斗,摆脱苦闷的日常,\u000b走进晴空万里,在上面喷绘出我们颜色的彩虹。", - "Item.224024.1": "一二三,跳!曲调", - "Item.224024.2": "特定秘纹突破所需的素材", - "Item.224024.3": "一根绳索\u000b从阳光照射的地方出发\u000b通往没落许久的遗迹\u000b少女抓住它\u000b从天而降\u000b“——不就是宝物嘛\u000b看我把它拿上来!", - "Item.224025.1": "就在你身后曲调", - "Item.224025.2": "特定秘纹突破所需的素材", - "Item.224025.3": "“今天的值班骑士……怎么是她?!”\u000b“新月、满月,今日不宜正面突破,我们换条路。”\u000b年轻骑士视线的背后,滑板驶过墙壁屋檐。\u000b晴日的街头,\u000b猫鼠游戏,正在上演。", - "Item.224026.1": "潋滟故池水曲调", - "Item.224026.2": "特定秘纹突破所需的素材", - "Item.224026.3": "濡湿的发丝,纠缠在身后\u000b衣衫已不整,却无处透风\u000b心烦意乱,连落花都变得沉重\u000b雨不停歇的日子,你的轮廓逐渐模糊", - "Item.224027.1": "龙飞凤舞曲调", - "Item.224027.2": "特定秘纹突破所需的素材", - "Item.224027.3": "笔和墨都是她的武器\u000b在铺开的宣纸上\u000b一笔一划,落在不合常规的位置\u000b这是她创造的,独属于她的魔法世界", - "Item.224028.1": "白日花园曲调", - "Item.224028.2": "特定秘纹突破所需的素材", - "Item.224028.3": "一片没有姓名、编号的花瓣,\u000b飘落在寂静的花园中,\u000b注入绯红的气息,纯白的幻象,\u000b凝固成金黄的标本,连同消逝的梦。", - "Item.224029.1": "猫之珍藏曲调", - "Item.224029.2": "特定秘纹突破所需的素材", - "Item.224029.3": "喵喵神说,猫眼的珍宝会出现在她最喜欢的地方。\u000b于是,猫眼大人我便找遍了星塔的所有游乐场。\u000b终于……终于,在这里,抓到了这只小小的,软绵绵的小家伙。", - "Item.224030.1": "午后间隙曲调", - "Item.224030.2": "特定秘纹突破所需的素材", - "Item.224030.3": "少女踏着午后的日光闯入\u000b随她一起入侵的还有点心的香气\u000b薯条?烤鱼?还是烤得松软的面包?\u000b你总得一个\u000b来填充这个忙里偷闲的间隙", - "Item.224031.1": "刀与斧的铮鸣曲调", - "Item.224031.2": "特定秘纹突破所需的素材", - "Item.224031.3": "刀斧碰撞的瞬间 拉响警报\u000b斩断牢笼之际 堕入深渊 \u000b雨天淋下的深红色 你的眼睛", - "Item.224032.1": "真相☆梦工厂曲调", - "Item.224032.2": "特定秘纹突破所需的素材", - "Item.224032.3": "捕捉事实的第一时间;\u000b印出相片的第一时间;\u000b口播报道的第一时间;\u000b欢迎来到,魔女们的真相☆梦工厂!", - "Item.224033.1": "与骨共舞曲调", - "Item.224033.2": "特定秘纹突破所需的素材", - "Item.224033.3": "哎呀,欢迎可爱的病人光临我的舞会。\u000b听,音乐已经响起,就在这片泡沫的幻影中与我的藏品们共舞一曲吧~", - "Item.224034.1": "观众曲调", - "Item.224034.2": "特定秘纹突破所需的素材", - "Item.224034.3": "迷茫、愤怒、悲伤、焦虑,\u000b如果生活把你压得喘不过气,\u000b就来到现场,把这些都丢给音乐吧。\u000b即使明天现实会击碎你脚下的大地,\u000b至少今夜的现场仍会为你提供容身之所。", - "Item.224035.1": "海猎时刻曲调", - "Item.224035.2": "特定秘纹突破所需的素材", - "Item.224035.3": "深海巨兽追着游动的猎物\u000b冲出水面乘浪摆尾\u000b海面之上,捕鱼的猎手已经就位", - "Item.224036.1": "迷途的朝圣者曲调", - "Item.224036.2": "特定秘纹突破所需的素材", - "Item.224036.3": "肉体受缚,内心空蚀,\u000b疼痛也伪装成救济的泥沼。\u000b堕落的圣职者如今仍在徘徊,\u000b在没有答案和终点的朝圣中,\u000b等待着将她解救的义人。", - "Item.224037.1": "抓住传说曲调", - "Item.224037.2": "特定秘纹突破所需的素材", - "Item.224037.3": "灰城区的孩子们间,流传着一个传说:\u000b在整个世界陷入绝望与无助,被迫与重要的人分离之时,\u000b名为“娃娃机仙人“的绿发勇者和她勇敢的伙伴们,\u000b会带领众人抓住仅存的希望,重新与家人团聚。", - "Item.224038.1": "波光漫游曲调", - "Item.224038.2": "特定秘纹突破所需的素材", - "Item.224038.3": "漂浮于千层浪花间\u000b透明闪烁之物\u000b逃离灼热夏日\u000b乘着游鱼流浪", - "Item.224039.1": "夏日栖息地曲调", - "Item.224039.2": "特定秘纹突破所需的素材", - "Item.224039.3": "盼望海风停驻,盼望浪花长留\u000b祈祷夕阳绵长,祈祷星光永恒\u000b只愿与你独享,我们的专属夏天", - "Item.224040.1": "勇气之拳曲调", - "Item.224040.2": "特定秘纹突破所需的素材", - "Item.224040.3": "守护同伴的信念,改变自我的勇气。\u000b朝着庞然之敌挥出拳头——\u000b打开通往明天与希望的道路。", - "Item.224041.1": "启程的礼物曲调", - "Item.224041.2": "特定秘纹突破所需的素材", - "Item.224041.3": "满载礼物的雪橇\u000b在使者的指挥下\u000b向着朝阳和目的地前行\u000b只是——\u000b拉动雪橇的不应该是驯鹿吗?!", - "Item.224042.1": "酒暖灯明时曲调", - "Item.224042.2": "特定秘纹突破所需的素材", - "Item.224042.3": "新春的零点钟声响起\u000b烟花在夜空绽放\u000b人们在热闹中祈愿\u000b愿年年有今日,岁岁有今朝", - "Item.224043.1": "革新的萌芽曲调", - "Item.224043.2": "特定秘纹突破所需的素材", - "Item.224043.3": "浸润着阴谋与诡计的土壤下\u000b翘望与算计的目光互相交织\u000b有什么正挣扎着破土而出", - "Item.224044.1": "罗帷春染岁朝新曲调", - "Item.224044.2": "特定秘纹突破所需的素材", - "Item.224044.3": "帷幕隔出暖色的空间\u000b她的笑意温和\u000b指尖的针管却掠过一丝寒芒\u000b“别怕,很快就好了。”", - "Item.224045.2": "特定秘纹突破所需的素材", - "Item.224046.1": "冬夜后的黎明曲调", - "Item.224046.2": "特定秘纹突破所需的素材", - "Item.224046.3": "全然当作是看了一场惊奇的影戏,\n回过神来,炉火边仍有信赖的伙伴相随。\n走出黑暗的高塔,冬夜终将过去。\n看吧,春日的暖阳会重新照耀这片曾经繁荣的都市。", - "Item.224047.1": "信笺乘风而去曲调", - "Item.224047.2": "特定秘纹突破所需的素材", - "Item.224047.3": "压紧折痕,拓实火漆,\u000b惦念化作纸上的墨迹。\u000b忽而风起,卷去文字与载体,\u000b余下的万千思绪,它比风还轻盈。", - "Item.224048.1": "雪夜惊喜曲调", - "Item.224048.2": "特定秘纹突破所需的素材", - "Item.224048.3": "雪夜的风吹来远方的祷告\u000b使者携着祝福和礼物\u000b在零点的钟鸣声里登场\u000b这份雪愿节的礼物,送给童心未泯的你", - "Item.224049.2": "特定秘纹突破所需的素材", - "Item.224050.2": "特定秘纹突破所需的素材", - "Item.23.1": "旅行执照", - "Item.23.2": "旅人招募中获得的凭证,可用于在商店中兑换道具。", - "Item.23.3": "记录了每次远途旅行的凭证。\u000b每一沓厚度,都是某段美好的邂逅。", - "Item.24.1": "探险专家凭证", - "Item.24.2": "旅人招募中获得的凭证,可用于在商店中兑换稀有道具。", - "Item.24.3": "记录了稀有珍贵旅途的凭证。\u000b每一次奇迹背后都是无数次的尝试。", - "Item.25.1": "对决凭证", - "Item.25.2": "旅人对决中赢取的凭证,用于对决商店兑换道具。", - "Item.25.3": "地理协会发放给在旅人对决中证明了自己的强者的证明。\u000b据说可以使用它开启商店中的隐藏选项。", - "Item.28.1": "紧急讨伐令", - "Item.28.2": "用于开启真格挑战的凭证。", - "Item.28.3": "地理协会发布的狩猎悬赏单。\u000b在揭下悬赏单前最重要的一件事,就是掂量掂量自己的斤两。", - "Item.29.1": "星梯搭乘票", - "Item.29.2": "用于开启星塔速通的门票。", - "Item.29.3": "当获知“星梯的密码”后,就能凭着搭乘票一步登天,得到最强的“纪录”……什么的,哪有这种掉馅饼的好事?\u000b该有的运气和麻烦一点都少不了——不过是省下了一些烦闷的过程罢了。", - "Item.3.1": "星之彩", - "Item.3.2": "非常稀有的水晶体,具有极高的价值。", - "Item.3.3": "饱含星脉力量的凝结体,坚硬而清透。\u000b长久以来都被认为是制作心相石的原料,有着贵重的价值。", - "Item.30.1": "星梯搭乘票", - "Item.30.2": "用于开启星塔速通的门票。", - "Item.30.3": "当获知“星梯的密码”后,就能凭着搭乘票一步登天,得到最强的“纪录”……什么的,哪有这种掉馅饼的好事?\u000b该有的运气和麻烦一点都少不了——不过是省下了一些烦闷的过程罢了。", - "Item.300001.1": "【不要翻译】养成大礼包", - "Item.300002.1": "【不要翻译】礼装大礼包", - "Item.300006.1": "【不要翻译】cbt角色星盘大礼包", - "Item.300007.1": "【不要翻译】道具大礼包", - "Item.30001.1": "旅人入门手册", - "Item.30001.2": "提供少量旅人升级经验。", - "Item.30001.3": "为新手旅人准备的入门手册。\u000b虽然只有薄薄几页,但看了总有帮助。", - "Item.30002.1": "新手实习日志", - "Item.30002.2": "提供中量旅人升级经验。", - "Item.30002.3": "记载了许多旅人小贴士的日志。\u000b多读几本,就能避开许多前人踩过的坑了。", - "Item.30003.1": "前辈的旅行传记", - "Item.30003.2": "提供大量旅人升级经验。", - "Item.30003.3": "每一页都写满了悔恨和教训。\u000b沉甸甸的重量,是回忆也是经验。", - "Item.30004.1": "冒险家的手抄百科", - "Item.30004.2": "提供特大量旅人升级经验。", - "Item.30004.3": "囫囵吞枣的知识不好消化,写的再棒的书也得多读几遍。\u000b一个优秀的旅人总能熟背书里的每句话。", - "Item.300050.1": "【不要翻译】所有礼物各一件", - "Item.300070.1": "【不要翻译】解锁所有称号", - "Item.31.1": "保卫者奖章", - "Item.31.2": "灾变防线中所获得的奖章,可用于在商店中兑换道具。", - "Item.31.3": "颁发给积极参与防线作战旅人们的奖章。\u000b攒够数量,就能从协会兑换丰富的奖励。\u000b——或许这才是在旅人的社会里更有说服力的货币。", - "Item.31002.1": "【废弃】大总裁的桂冠", - "Item.31002.3": "击败了神秘强大 BOSS 的证明。\u000b「没错!你不努力,我怎么喝上这杯好酒呢!」", - "Item.31007.1": "【废弃】冒险家的桂冠", - "Item.31007.3": "击败了神秘强大 BOSS 的证明。\u000b「你在开什么城际玩笑——七成是人家的!」", - "Item.32000.1": "技巧棋子", - "Item.32000.2": "用于旅人能力提升的通用材料。", - "Item.32000.3": "对于旅人的实力来说,智慧、技巧与经验,比纯粹的力量和魔法更为重要。\u000b——和前辈们多下下棋总不会有坏处。", - "Item.32001.1": "拍击游戏卡带", - "Item.32001.2": "用于旅人能力提升的初级材料。", - "Item.32001.3": "跟随乐曲拍击按钮——人人都能学会的游戏。跟着音乐就能锻炼协调感,这种省力又愉悦的方式在旅人之间颇为流行。", - "Item.32002.1": "节奏游戏卡带", - "Item.32002.2": "用于旅人能力提升的中级材料。", - "Item.32002.3": "难度稍有提升的硬派节奏游戏。大部分人面对如此之多的音符都招架不住。\u000b而真正的强者从来都是行云流水。", - "Item.32003.1": "魔音游戏卡带", - "Item.32003.2": "用于旅人能力提升的高级材料。", - "Item.32003.3": "被称为「魔王乐曲」的系列音乐游戏卡带……只有超越极限的手速,或是干脆多长几只手才能挑战的难度之巅——这就是人类进化的可能性吗!", - "Item.32011.1": "射击游戏卡带", - "Item.32011.2": "用于旅人能力提升的初级材料。", - "Item.32011.3": "躲开子弹,打爆敌人——看上去规则非常简单的游戏,却可以很好的锻炼反应能力。\u000b旅人之间常笑称这些游戏为「小蝴蝶」。", - "Item.32012.1": "弹幕游戏卡带", - "Item.32012.2": "用于旅人能力提升的中级材料。", - "Item.32012.3": "量变会引起质变,「弹幕」游戏就是这样一种纯粹因为难度增加而让玩法变化的游戏——在普通人还在追求「生存」时,天才们已经在想着「高分」了。", - "Item.32013.1": "妖蜂游戏卡带", - "Item.32013.2": "用于旅人能力提升的高级材料。", - "Item.32013.3": "以往的任何射击游戏,都总有旅人叫嚣「不过如此」……直到「妖蜂」的出现。\u000b它……实在是太难了。难到至今为止,不丢保险、一命通关的人类,仍未曾出现。\u000b或许这才是真正的修行?", - "Item.32021.1": "功夫游戏卡带", - "Item.32021.2": "用于旅人能力提升的初级材料。", - "Item.32021.3": "拳!腿!升龙!把敌人揍下擂台!\u000b功夫游戏不仅是旅人们思考战斗技巧的试验场,同时也是个不错的泄压阀。", - "Item.32022.1": "格斗游戏卡带", - "Item.32022.2": "用于旅人能力提升的中级材料。", - "Item.32022.3": "所谓「格斗」,在前辈们眼中是「迂回的艺术」。也即是,能沉住气的往往能得到最终的胜利——锻炼出这种猎手般的心态,能够更好保护旅人们的安全。", - "Item.32023.1": "鬼神游戏卡带", - "Item.32023.2": "用于旅人能力提升的高级材料。", - "Item.32023.3": "无脑出击并不能带来胜利。比如这款名为「鬼神」的游戏里,就有个能在一瞬之间,连续正确地防下 15 次出拳的对手。\u000b要是能突破他的防御,战斗技巧也算神功大成了吧。", - "Item.33001.1": "神器许愿蛋", - "Item.33001.2": "用于在材料合成中制造成随机的普通礼物", - "Item.33001.3": "每次探索完星塔,总会伴随着许愿盒出现的许愿蛋,可以许愿出常见的神器。\u000b除了把神器卖给城邦人赚钱之外,旅人偶尔也会给自己留一些“余粮”。", - "Item.33011.1": "欢心爱烛", - "Item.33011.2": "用于赠礼,可提升旅人150点默契。", - "Item.33011.3": "轻轻一拨就能生火的奇妙神器。对于常在荒野的旅人来说是极为便利的道具。\u000b严禁于密林区域使用!\u000b", - "Item.33012.1": "烈火羽翼", - "Item.33012.2": "用于赠礼,可提升旅人500点默契。", - "Item.33012.3": "装有定向喷口的点火神器,容量和火力都进一步加大了,足以用来加热食物。\u000b即使在野外,也能做出像妈妈做的那样香甜可口的烤肉排!", - "Item.33013.1": "燃情蜜罐", - "Item.33013.2": "用于赠礼,可提升旅人2000点默契。", - "Item.33013.3": "超级加倍的火力和容量,以至于可以当做驱离猛兽的武器。\u000b它是在诺瓦的任何城市都严禁带上车船的危险品——但也同时是旅人、厨子、杂技演员都争相抢夺的绝妙道具。", - "Item.33021.1": "卡片留影器", - "Item.33021.2": "用于赠礼,可提升旅人150点默契。", - "Item.33021.3": "留影神器的发现,被认为是艺术和媒体行业的又一次变革。\u000b有许多人担心,留影实际上会偷走一部分灵魂——这让留影成了一种小众爱好。", - "Item.33022.1": "反射留影器", - "Item.33022.2": "用于赠礼,可提升旅人500点默契。", - "Item.33022.3": "画家们起初抗议留影器抢了他们的工作,但很快,有些人就把自己的头衔改成了「留影师」,开拓出全新的领域。", - "Item.33023.1": "超精密留影器", - "Item.33023.2": "用于赠礼,可提升旅人2000点默契。", - "Item.33023.3": "留影师们梦寐以求的最强神器。\u000b有了它,就能在千尺开外抓捕到任何一瞬间,让它在底片上永恒……吗?\u000b虽然,生命正因为不永恒才有意义。", - "Item.33031.1": "轻巧风枪", - "Item.33031.2": "用于赠礼,可提升旅人150点默契。", - "Item.33031.3": "商店最为普及的日用神器之一,也是大多数女性旅人的必备出行用品。\u000b在它出现之前,诺瓦人似乎都是用术式或坐在温暖的地方自然风干来处理湿发。", - "Item.33032.1": "精致风枪", - "Item.33032.2": "用于赠礼,可提升旅人500点默契。", - "Item.33032.3": "功能更为多样的风枪,能够更精细调节温度和风速,对发质损伤也较小。\u000b就像高档用餐后的红酒,一次舒适的沐浴过后,使用上它之后才算是完整的享受。", - "Item.33033.1": "奢豪风枪", - "Item.33033.2": "用于赠礼,可提升旅人2000点默契。", - "Item.33033.3": "极其昂贵的日用神器,仅出现在名门贵族或传奇偶像艺人的闺房中。\u000b即便功能强大,他们似乎也不热衷于使用,而是将之作为彰显身份的附庸品。", - "Item.33041.1": "苹末风轮", - "Item.33041.2": "用于赠礼,可提升旅人150点默契。", - "Item.33041.3": "简易的吹风装置,小巧易携带,相应的是降温效果并不理想。", - "Item.33042.1": "纳凉风轮", - "Item.33042.2": "用于赠礼,可提升旅人500点默契。", - "Item.33042.3": "在降温效果上较为显著的神器,更大只也更难携带。\u000b至少,它算是对抗焦躁感的有力武器。", - "Item.33043.1": "迅焱风轮", - "Item.33043.2": "用于赠礼,可提升旅人2000点默契。", - "Item.33043.3": "被认为是终于能正面战胜高温的神器。\u000b它不仅能把任意一个诺瓦人从炎炎夏日的致命威胁中拯救出来,甚至还给予了左右摇摆的功能,得以将这份慈悲分享出去。", - "Item.33051.1": "明日新星", - "Item.33051.2": "用于赠礼,可提升旅人150点默契。", - "Item.33051.3": "按下按钮,它就能散发温暖而鼓舞人心的彩色光芒。在演出的现场,它就是炒热气氛的最好道具。\u000b——原来你就是我的推!", - "Item.33052.1": "初露锋芒", - "Item.33052.2": "用于赠礼,可提升旅人500点默契。", - "Item.33052.3": "尽管未成为巨星,但原石就已如此炫目……这就是陪伴你成长的感觉吗!\u000b——那边的观众,这边的观众,我都看的很清楚喔!", - "Item.33053.1": "闪耀之巅", - "Item.33053.2": "用于赠礼,可提升旅人2000点默契。", - "Item.33053.3": "即便你已经成为闪闪发光的大明星了,站在遥远看台上的我也会再一次全力挥起代表你的荧光棒!\u000b——目光交汇的时刻,就是奇迹的诞生。", - "Item.33061.1": "星之刻", - "Item.33061.2": "用于赠礼,可提升旅人150点默契。", - "Item.33061.3": "听说只要把它放在床头,就能让梦境里出现星星。\u000b这闪烁是跨越了夜空而来的吗?", - "Item.33062.1": "月之相", - "Item.33062.2": "用于赠礼,可提升旅人500点默契。", - "Item.33062.3": "在家中摆上一个月亮充当伴侣吧——\u000b千年未曾明晓的夜幕之主,\u000b是白日的倒影,也是人心的镜面。", - "Item.33063.1": "宙之形", - "Item.33063.2": "用于赠礼,可提升旅人2000点默契。", - "Item.33063.3": "学者尚不能通晓宇宙,\u000b星之僭主便恩施此世之外的智慧,\u000b真理最终凝结于有形。", - "Item.33071.1": "消暑碎碎冰", - "Item.33071.2": "用于赠礼,可提升旅人150点默契。", - "Item.33071.3": "炎炎夏日,快来做一碗爽口的碎碎冰给身体降温吧!", - "Item.33072.1": "沐雪芬香", - "Item.33072.2": "用于赠礼,可提升旅人500点默契。", - "Item.33072.3": "午后在街上闲逛,经过冷气充足的冰淇淋店时,幻想下次经过这里时和你一同品尝。", - "Item.33073.1": "清甜冰旋风", - "Item.33073.2": "用于赠礼,可提升旅人2000点默契。", - "Item.33073.3": "终于向你发出了邀请,“第二杯半价”的活动,只不过是我的借口。\u000b——我最喜欢的口味,其实和你一样啦!", - "Item.33081.1": "鎏金陶碗", - "Item.33081.2": "用于赠礼,可提升旅人150点默契。", - "Item.33081.3": "造型独特的茶碗,据说放在家门口可以吸引喵喵叫的神兽,碗中盛放的食物越美味,碗上裂纹的数量越多——馋嘴的神兽常常会不小心打翻它。", - "Item.33082.1": "飞花瓷杯", - "Item.33082.2": "用于赠礼,可提升旅人500点默契。", - "Item.33082.3": "代代相传的珍藏品,造型精巧,素白釉面上绘以青蓝色飞花图样。每当家中有重要的客人来访,热情的龙裔会从木柜中将它取出,为客人泡上一杯温热的茶。", - "Item.33083.1": "玄灵药壶", - "Item.33083.2": "用于赠礼,可提升旅人2000点默契。", - "Item.33083.3": "蕴藏着神秘力量的药壶,尽管外表看似是玻璃制品,实际上由特殊材质打造而成,可以在各类恶劣环境中使用。至于壶中盛放的是救人一命的解药还是摄人心魂的毒药,全凭制作者的心情。", - "Item.33901.1": "普通礼物自选盒", - "Item.33901.2": "可以在所有的普通礼物中任选一件获取。", - "Item.33901.3": "想给亲密无间的伙伴一些小惊喜?在这些轻巧实用的神器里挑选一件,作为旅人的赠礼是最合适的选择!", - "Item.33902.1": "精美礼物自选盒", - "Item.33902.2": "可以在所有的精美礼物中任选一件获取。", - "Item.33902.3": "如何表达你最诚挚的感谢与祝福?在这里挑选一件雅致而精巧的神器,作为你们默契无间的象征吧!", - "Item.33903.1": "豪华礼物自选盒", - "Item.33903.2": "可以在所有的豪华礼物中任选一件获取。", - "Item.33903.3": "怎样的礼物才能恒久远,永流传?选择你最倾心的奢贵赠礼,为你的友谊……或是更深的思绪,附上最好的注脚!", - "Item.33911.1": "普通礼物随机盒", - "Item.33911.2": "随机获得一件普通礼物。", - "Item.33911.3": "想给亲密无间的伙伴一些小惊喜?在这些轻巧实用的神器里挑选一件,作为旅人的赠礼是最合适的选择!", - "Item.33912.1": "精美礼物随机盒", - "Item.33912.2": "随机获得一件精美礼物。", - "Item.33912.3": "如何表达你最诚挚的感谢与祝福?在这里挑选一件雅致而精巧的神器,作为你们默契无间的象征吧!", - "Item.33913.1": "豪华礼物随机盒", - "Item.33913.2": "随机获得一件豪华礼物。", - "Item.33913.3": "怎样的礼物才能恒久远,永流传?选择你最倾心的奢贵赠礼,为你的友谊……或是更深的思绪,附上最好的注脚!", - "Item.34.1": "堕落的低语", - "Item.34.2": "「终焉绝响」中获得的凭证,可用于在商店中兑换道具。", - "Item.34.3": "残存着低沉的叹息歌咏,满溢愤懑与不安的魔力晶块。", - "Item.34000.1": "回忆特写", - "Item.34000.2": "解锁与该旅人的回忆特写,可设置为主屏。", - "Item.35.1": "飞升的喝彩", - "Item.35.2": "「终焉绝响」中获得的凭证,可用于在商店中兑换道具。", - "Item.35.3": "凝聚着激烈的高亢曲调,承载欢愉与庆贺的魔力晶块。", - "Item.35000.1": "星章抛光剂", - "Item.35000.2": "用于旅人纹章重置时锁定词条的特殊素材。", - "Item.35000.3": "重新抛光纹章的话,纹章就会闪烁另一重别样的光芒。", - "Item.35001.1": "恩赐消费券", - "Item.35001.2": "用于旅人纹章提升的素材。", - "Item.35001.3": "完成恩赐意志的委托后,偶尔会用这种方式收到报酬。\u000b大公司自己印的“饭票”,总也是能花出去的吧?", - "Item.35002.1": "协会贡献证", - "Item.35002.2": "用于旅人纹章提升的素材。", - "Item.35002.3": "完成地理协会的委托后,偶尔会用这种方式收到报酬。\u000b旅人间口耳相传的名声,比金钱、职位更宝贵。", - "Item.35003.1": "好市民点数", - "Item.35003.2": "用于旅人纹章提升的素材。", - "Item.35003.3": "完成帝国卫队的委托后,偶尔会用这种方式收到报酬。\u000b要是下次遇到什么麻烦,就能用这个叫他们来摆平事端。", - "Item.35010.1": "【不要翻译】星章抛光剂", - "Item.35010.2": "【不要翻译】用于旅人纹章重置时锁定词条的特殊素材。", - "Item.35010.3": "【不要翻译】重新抛光纹章的话,纹章就会闪烁另一重别样的光芒。", - "Item.36.1": "决战号令", - "Item.36.2": "活动期间,每天可获得三次挑战机会。\u000b每次挑战开始后获得60分钟的战斗时间,期间可发起多次战斗。\u000b模拟战不消耗决战号令。\u000b挑战截止后不可消耗决战号令发起新的挑战,进行中的挑战仍可正常完成。", - "Item.4.1": "星之彩", - "Item.4.2": "非常稀有的水晶体,具有极高的价值。", - "Item.4.3": "饱含星脉力量的凝结体,坚硬而清透。\u000b长久以来都被认为是制作心相石的原料,有着贵重的价值。", - "Item.401.1": "盈月星愿-星砂", - "Item.401.2": "有效期30天,每日登录时获得90星之砂", - "Item.402.1": "盈月星愿-攀登", - "Item.402.2": "有效期30天,每日登录时获得罐装干劲汽水和星梯搭乘票", - "Item.50000.1": "秘纹", - "Item.50000.2": "具备着神奇力量的唱片,旅人携带后可提升属性。", - "Item.50000.3": "概率获得绿色、蓝色、橙色品质的秘纹。", - "Item.50001.1": "裂口的秘纹", - "Item.50001.2": "提供少量秘纹升级经验。", - "Item.50001.3": "随处可见的回收品。\u000b修复秘纹唱片的实用选择。", - "Item.50002.1": "纯质的优品", - "Item.50002.2": "提供中量秘纹升级经验。", - "Item.50002.3": "空置的秘纹唱片。\u000b好听的音乐确实配得上这样的待遇。", - "Item.50003.1": "华美的镶边", - "Item.50003.2": "提供大量秘纹升级经验。", - "Item.50003.3": "精致镶边的秘纹唱片。\u000b足够动人的旋律才配得上它的格调。", - "Item.50004.1": "星空的彩琉璃", - "Item.50004.2": "提供特大量秘纹升级经验。", - "Item.50004.3": "琉璃质地的秘纹唱片,闪耀着星空的光泽。\u000b其实所谓的仪式感,也是一种美丽的魔法。", - "Item.501.1": "【废弃】霓虹礼券", - "Item.502.1": "青空礼券", - "Item.502.2": "用于「旅人限时招募」中进行招募的凭证。", - "Item.502.3": "瞄好旅途的方向,开启一段难忘的邂逅。", - "Item.503.1": "萌芽礼券", - "Item.503.2": "用于「旅人常驻招募」中进行招募的凭证。", - "Item.503.3": "瞄好旅途的方向,开启一段难忘的邂逅。", - "Item.51.1": "星光的筑核", - "Item.51.2": "用于「星塔研究」中激活研究节点。", - "Item.51.3": "常理而言,星塔总是保持着焕然一新的状态。而这些破损、剥落的部分就显得有些离奇——当这些看似无用的碎土也成为了学者们追捧的“研究物”时,也便有了价格,也便有了委托。", - "Item.510.1": "雪愿限定招募礼券", - "Item.510.2": "特用于「圣夜送礼大作战!」进行招募的凭证。", - "Item.510.3": "瞄好旅途的方向,开启一段难忘的邂逅。", - "Item.510301.1": "优势火力", - "Item.510302.1": "枪林弹雨", - "Item.510303.1": "精准控温", - "Item.510304.1": "盛情回音", - "Item.510305.1": "贪婪枪火", - "Item.510306.1": "热情扳机", - "Item.510307.1": "自信时刻", - "Item.510308.1": "弱点标定", - "Item.510309.1": "盛大尾奏", - "Item.510310.1": "震撼终曲", - "Item.510311.1": "燃情节拍", - "Item.510312.1": "灼热舞步", - "Item.510313.1": "敏锐重音", - "Item.510321.1": "追猎舞步", - "Item.510322.1": "散落舞步", - "Item.510323.1": "回踏舞步", - "Item.510324.1": "幻焰舞步", - "Item.510325.1": "灵动猫步", - "Item.510326.1": "渐强节拍", - "Item.510327.1": "共鸣弹痕", - "Item.510328.1": "枪火余温", - "Item.510329.1": "凌火热舞", - "Item.510330.1": "蓄火裂空", - "Item.510331.1": "弹道强化", - "Item.510332.1": "膛压增幅", - "Item.510333.1": "热浪协同", - "Item.510341.1": "绽焰火花", - "Item.510342.1": "超载火花", - "Item.510343.1": "追魂火花", - "Item.510701.1": "神圣盾反", - "Item.510702.1": "绝对三角", - "Item.510703.1": "攻防一体", - "Item.510704.1": "圣光领域", - "Item.510705.1": "格挡强化·光", - "Item.510706.1": "格挡强化·攻击", - "Item.510707.1": "光陨反击", - "Item.510708.1": "圣盾祝福", - "Item.510709.1": "反击时刻", - "Item.510710.1": "不屈意志", - "Item.510711.1": "光幕", - "Item.510712.1": "不羁", - "Item.510713.1": "反抗", - "Item.510721.1": "圣洁的铭刻", - "Item.510722.1": "再续的光谱", - "Item.510723.1": "完美的回旋", - "Item.510724.1": "回转的奥义", - "Item.510725.1": "顽敌克制", - "Item.510726.1": "强光致盲", - "Item.510727.1": "骑士圣印", - "Item.510728.1": "绝妙接力", - "Item.510729.1": "奇招馈能", - "Item.510730.1": "破绽显露", - "Item.510731.1": "护卫决心", - "Item.510732.1": "坚壁信条", - "Item.510733.1": "辉耀旌旗", - "Item.510741.1": "骑誓·天穹崩落", - "Item.510742.1": "骑誓·白垩圣甲", - "Item.510743.1": "骑誓·战意鼓动", - "Item.510801.1": "散射扳机", - "Item.510802.1": "燃烧弹头", - "Item.510803.1": "充能拉栓", - "Item.510804.1": "幸运弹匣", - "Item.510805.1": "佣兵直觉", - "Item.510806.1": "烈弹余热", - "Item.510807.1": "弹药过载", - "Item.510808.1": "爆焰引燃", - "Item.510809.1": "冲锋号角", - "Item.510810.1": "伺机待发", - "Item.510811.1": "完美态势", - "Item.510812.1": "枪斗术", - "Item.510813.1": "引火烧身", - "Item.510821.1": "战事焦灼", - "Item.510822.1": "广域轰炸", - "Item.510823.1": "先发制人", - "Item.510824.1": "精准制导", - "Item.510825.1": "链式反应", - "Item.510826.1": "震撼轰炸", - "Item.510827.1": "弱点标定", - "Item.510828.1": "额外大礼", - "Item.510829.1": "幸运炮火", - "Item.510830.1": "落井下石", - "Item.510831.1": "逐级升温", - "Item.510832.1": "气氛到位", - "Item.510833.1": "过热临界", - "Item.510841.1": "破军之横扫", - "Item.510842.1": "终曲之横扫", - "Item.510843.1": "灼焰之横扫", - "Item.511.1": "雪愿限定十连招募礼券", - "Item.511.2": "特用于「圣夜送礼大作战!」进行十连招募的凭证。", - "Item.511.3": "瞄好旅途的方向,开启一段难忘的邂逅。", - "Item.511001.1": "踢踏步", - "Item.511002.1": "灵动步", - "Item.511003.1": "幻舞步", - "Item.511004.1": "叠影步", - "Item.511005.1": "高危风险", - "Item.511006.1": "暗径旋舞", - "Item.511007.1": "瞬影断迷", - "Item.511008.1": "愁云惨雾", - "Item.511009.1": "延时在岗", - "Item.511010.1": "精准巧合", - "Item.511011.1": "追猎指令", - "Item.511012.1": "分身有术", - "Item.511013.1": "通告时刻", - "Item.511021.1": "影暗钉", - "Item.511022.1": "影燃烛", - "Item.511023.1": "影双身", - "Item.511024.1": "影夜裔", - "Item.511025.1": "续杯畅饮", - "Item.511026.1": "典型案例", - "Item.511027.1": "欢愉鞭挞", - "Item.511028.1": "紧随步调", - "Item.511029.1": "暗灭回潮", - "Item.511030.1": "灵活行事", - "Item.511031.1": "影之舞会", - "Item.511032.1": "全盛姿态", - "Item.511033.1": "特别关怀", - "Item.511041.1": "即刻平仓", - "Item.511042.1": "瞬时高位", - "Item.511043.1": "买定离手", - "Item.511101.1": "矢量·固化", - "Item.511102.1": "矢量·破碎", - "Item.511103.1": "矢量·诱导", - "Item.511104.1": "矢量·连坠", - "Item.511105.1": "碎碎平安", - "Item.511106.1": "意外得利", - "Item.511107.1": "审时度势", - "Item.511108.1": "二次冻伤", - "Item.511109.1": "精准结算", - "Item.511110.1": "一日之寒", - "Item.511111.1": "生人勿近", - "Item.511112.1": "淑女本色", - "Item.511113.1": "乱流层积", - "Item.511121.1": "常量·扩散", - "Item.511122.1": "常量·引力", - "Item.511123.1": "常量·堆叠", - "Item.511124.1": "常量·冲击", - "Item.511125.1": "暴风漫雪", - "Item.511126.1": "冬之延续", - "Item.511127.1": "强制平仓", - "Item.511128.1": "打包出售", - "Item.511129.1": "不良资产", - "Item.511130.1": "浑水摸鱼", - "Item.511131.1": "泛函增幅", - "Item.511132.1": "急涌漫灌", - "Item.511133.1": "积极信号", - "Item.511141.1": "梨雨锥冰", - "Item.511142.1": "凛雪皑皑", - "Item.511143.1": "凌冰加护", - "Item.511201.1": "闪·二重!", - "Item.511202.1": "闪·烁影!", - "Item.511203.1": "闪·追风!", - "Item.511204.1": "闪·开云!", - "Item.511205.1": "断风斩", - "Item.511206.1": "疾闪三连", - "Item.511207.1": "突云回转", - "Item.511208.1": "连舞姿态", - "Item.511209.1": "聚沙裂塔", - "Item.511210.1": "飞沙破石", - "Item.511211.1": "拨云落日", - "Item.511212.1": "勇者本能", - "Item.511213.1": "剑势威压", - "Item.511221.1": "驰·阵风!", - "Item.511222.1": "驰·骤风!", - "Item.511223.1": "驰·凌风!", - "Item.511224.1": "驰·飙风!", - "Item.511225.1": "蚀风骤裂", - "Item.511226.1": "环风聚刃", - "Item.511227.1": "逆风叶障", - "Item.511228.1": "群风荟聚", - "Item.511229.1": "迅风连舞", - "Item.511230.1": "厉风夺萃", - "Item.511231.1": "环风利刃", - "Item.511232.1": "破韧环流", - "Item.511233.1": "充能环流", - "Item.511241.1": "裂空破雾斩", - "Item.511242.1": "裂空迅刃斩", - "Item.511243.1": "裂空连舞斩", - "Item.511301.1": "净流环绕", - "Item.511302.1": "碧浪回旋", - "Item.511303.1": "急流直下", - "Item.511304.1": "潺潺溪吟", - "Item.511305.1": "清流弄影", - "Item.511306.1": "波澜万丈", - "Item.511307.1": "银瀑流霞", - "Item.511308.1": "骤雨初歇", - "Item.511309.1": "雨打涟漪", - "Item.511310.1": "雨落无声", - "Item.511311.1": "飞泉漱玉", - "Item.511312.1": "海浪滔天", - "Item.511313.1": "吞云涤雨", - "Item.511321.1": "雨意·潇", - "Item.511322.1": "雨意·沥", - "Item.511323.1": "雨意·涔", - "Item.511324.1": "雨意·霏", - "Item.511325.1": "排查隐患", - "Item.511326.1": "万全准备", - "Item.511327.1": "消防巡检", - "Item.511328.1": "文书支援", - "Item.511329.1": "秘书职责", - "Item.511330.1": "现场复盘", - "Item.511331.1": "提高效率", - "Item.511332.1": "水到渠成", - "Item.511333.1": "水利专精", - "Item.511341.1": "吟咏", - "Item.511342.1": "凌波", - "Item.511343.1": "涧泉鸣", - "Item.511401.1": "充能键", - "Item.511402.1": "节拍点", - "Item.511403.1": "燃料回收", - "Item.511404.1": "连招起手", - "Item.511405.1": "假身诡计", - "Item.511406.1": "燃火霸符", - "Item.511407.1": "致盲射线", - "Item.511408.1": "命中加分", - "Item.511409.1": "喵神时刻", - "Item.511410.1": "预热膛线", - "Item.511411.1": "安全距离", - "Item.511412.1": "狙击天才", - "Item.511413.1": "顺风局", - "Item.511421.1": "叠叠乐", - "Item.511422.1": "多买多送", - "Item.511423.1": "冲击波", - "Item.511424.1": "迟到礼物", - "Item.511425.1": "熟读攻略", - "Item.511426.1": "落井下石", - "Item.511427.1": "喵运之选", - "Item.511428.1": "一石二鸟", - "Item.511429.1": "灼热膛线", - "Item.511430.1": "趁热打铁", - "Item.511431.1": "过充能·援护提升", - "Item.511432.1": "援护输出提升", - "Item.511433.1": "超暴击·火", - "Item.511441.1": "焰爆魔光", - "Item.511442.1": "破韧魔光", - "Item.511443.1": "独步魔光", - "Item.511501.1": "萤流·拂照", - "Item.511502.1": "萤流·拢光", - "Item.511503.1": "萤流·汇聚", - "Item.511504.1": "萤流·射散", - "Item.511505.1": "白刃光轮", - "Item.511506.1": "星线溢彩", - "Item.511507.1": "拢辉成线", - "Item.511508.1": "星汨影集", - "Item.511509.1": "霞光映照", - "Item.511510.1": "栎阳雨金", - "Item.511511.1": "星辉·晶", - "Item.511512.1": "星屑·凝", - "Item.511513.1": "星烁·破", - "Item.511521.1": "连星成刃", - "Item.511522.1": "流星越顶", - "Item.511523.1": "伴星巡航", - "Item.511524.1": "占星窥秘", - "Item.511525.1": "刃·印刻", - "Item.511526.1": "刃·奇袭", - "Item.511527.1": "刃·确守", - "Item.511528.1": "刃·成番", - "Item.511529.1": "刃·拢合", - "Item.511530.1": "刃·畛域", - "Item.511531.1": "星繁璀璨", - "Item.511532.1": "星河无垠", - "Item.511533.1": "星前月下", - "Item.511541.1": "余辉留温", - "Item.511542.1": "白驹过隙", - "Item.511543.1": "光栅斑斓", - "Item.511601.1": "枝繁叶茂", - "Item.511602.1": "草木皆兵", - "Item.511603.1": "种豆得瓜", - "Item.511604.1": "节外生枝", - "Item.511605.1": "增生枝条", - "Item.511606.1": "缠绕根须", - "Item.511607.1": "双生出芽", - "Item.511608.1": "膨胀种壳", - "Item.511609.1": "硬化球果", - "Item.511610.1": "狂野生长", - "Item.511611.1": "滑铲进阶", - "Item.511612.1": "瓜熟蒂落", - "Item.511613.1": "生机勃勃", - "Item.511621.1": "二度绽放", - "Item.511622.1": "草动风吹", - "Item.511623.1": "揠苗助长", - "Item.511624.1": "移花接木", - "Item.511625.1": "针刺之种", - "Item.511626.1": "锈蚀缠绕", - "Item.511627.1": "落英缤纷", - "Item.511628.1": "苗壮根深", - "Item.511629.1": "根须蔓延", - "Item.511630.1": "爆裂球果", - "Item.511631.1": "瓜田李下", - "Item.511632.1": "力挽狂澜", - "Item.511633.1": "积土成山", - "Item.511641.1": "开花结果", - "Item.511642.1": "草长莺飞", - "Item.511643.1": "春耕秋收", - "Item.511701.1": "储能·连", - "Item.511702.1": "储能·结", - "Item.511703.1": "储能·引", - "Item.511704.1": "储能·浮", - "Item.511705.1": "充电循环", - "Item.511706.1": "放电测试", - "Item.511707.1": "储能集成", - "Item.511708.1": "热管理", - "Item.511709.1": "回收再利用", - "Item.511710.1": "配电管理", - "Item.511711.1": "漏电防护", - "Item.511712.1": "左零右火上接地", - "Item.511713.1": "导体转化", - "Item.511721.1": "雷动·元", - "Item.511722.1": "雷动·竹", - "Item.511723.1": "雷动·万", - "Item.511724.1": "雷动·筒", - "Item.511725.1": "一色三节高", - "Item.511726.1": "门前清自摸", - "Item.511727.1": "杠上开花", - "Item.511728.1": "一条龙", - "Item.511729.1": "三相逢", - "Item.511730.1": "断幺九", - "Item.511731.1": "游刃有余", - "Item.511732.1": "小小店长", - "Item.511733.1": "交际达人", - "Item.511741.1": "天上麒麟", - "Item.511742.1": "百兽之宗", - "Item.511743.1": "四灵之瑞", - "Item.511801.1": "影幕镰舞", - "Item.511802.1": "骨影裂魂", - "Item.511803.1": "影潜侵袭", - "Item.511804.1": "影刃幻动", - "Item.511805.1": "隐夜疾行", - "Item.511806.1": "灵魂扣锁", - "Item.511807.1": "魂影困缚", - "Item.511808.1": "游魂吐息", - "Item.511809.1": "晦暗爆发", - "Item.511810.1": "暗幕掠影", - "Item.511811.1": "秘法之刃", - "Item.511812.1": "幽影遁形", - "Item.511813.1": "黑暗迅隐", - "Item.511821.1": "骸骨雕刻", - "Item.511822.1": "破骨乱舞", - "Item.511823.1": "激素秘药", - "Item.511824.1": "毒素浸染", - "Item.511825.1": "灵魂典藏", - "Item.511826.1": "放血治疗", - "Item.511827.1": "魔法移植", - "Item.511828.1": "奇术收藏", - "Item.511829.1": "灵魂封禁", - "Item.511830.1": "命运标记", - "Item.511831.1": "精密手术", - "Item.511832.1": "医学研究", - "Item.511833.1": "地下秘医", - "Item.511841.1": "暗夜镰影", - "Item.511842.1": "森罗刻印", - "Item.511843.1": "断魂狂袭", - "Item.511901.1": "生长风暴", - "Item.511902.1": "散花如扇", - "Item.511903.1": "飞旋之刃", - "Item.511904.1": "满盈之舞", - "Item.511905.1": "疾风怒涛", - "Item.511906.1": "幻影随行", - "Item.511907.1": "追日绝尘", - "Item.511908.1": "遥远祈福", - "Item.511909.1": "绚烂涡流", - "Item.511910.1": "飞花乱坠", - "Item.511911.1": "凌空穿云", - "Item.511912.1": "繁花绽放", - "Item.511913.1": "飒沓如星", - "Item.511921.1": "滋养再生", - "Item.511922.1": "煦风消融", - "Item.511923.1": "丛花之眼", - "Item.511924.1": "雅兴未尽", - "Item.511925.1": "小心栽培", - "Item.511926.1": "查漏补缺", - "Item.511927.1": "轮班值守", - "Item.511928.1": "重点关照", - "Item.511929.1": "定期修剪", - "Item.511930.1": "全心呵护", - "Item.511931.1": "起舞散花", - "Item.511932.1": "温柔陷阱", - "Item.511933.1": "同舟共济", - "Item.511941.1": "花影诗", - "Item.511942.1": "影无涯", - "Item.511943.1": "影风歌", - "Item.512001.1": "众星拥戴", - "Item.512002.1": "环形疾速", - "Item.512003.1": "风云无常", - "Item.512004.1": "正向积分", - "Item.512005.1": "单科学习强化", - "Item.512006.1": "优势领域利用", - "Item.512007.1": "全科正向反馈", - "Item.512008.1": "良师益友", - "Item.512009.1": "独门教义", - "Item.512010.1": "反击教学", - "Item.512011.1": "孤星闪烁", - "Item.512012.1": "弱点解析", - "Item.512013.1": "翠影步", - "Item.512021.1": "授予高效的钻研", - "Item.512022.1": "授予质变的结论", - "Item.512023.1": "授予加速的概念", - "Item.512024.1": "授予绽放的美学", - "Item.512025.1": "构造解析", - "Item.512026.1": "难题攻坚", - "Item.512027.1": "结论剖析", - "Item.512028.1": "高压回流", - "Item.512029.1": "气旋加速", - "Item.512030.1": "风眼扩张", - "Item.512031.1": "我思", - "Item.512032.1": "我在", - "Item.512033.1": "演绎推理终论", - "Item.512041.1": "风暴压制", - "Item.512042.1": "构造破坏", - "Item.512043.1": "顺风领域", - "Item.512301.1": "风之吐息", - "Item.512302.1": "飞石尘起", - "Item.512303.1": "炫光漩涡", - "Item.512304.1": "盛大登场", - "Item.512305.1": "乘胜追击", - "Item.512306.1": "循风勇气", - "Item.512307.1": "轻摇风铃", - "Item.512308.1": "凌风势起", - "Item.512309.1": "和风拂面", - "Item.512310.1": "顺风轮转", - "Item.512311.1": "树大招风", - "Item.512312.1": "风之股道", - "Item.512313.1": "轻风踢踏", - "Item.512321.1": "坚风壁垒", - "Item.512322.1": "暖风加护", - "Item.512323.1": "禁行逆风", - "Item.512324.1": "顺风航路", - "Item.512325.1": "风压重缚", - "Item.512326.1": "风门障壁", - "Item.512327.1": "借力强速", - "Item.512328.1": "流速紊乱", - "Item.512329.1": "穿行提速", - "Item.512330.1": "风蚀坏劫", - "Item.512331.1": "暴风斥退", - "Item.512332.1": "助推激流", - "Item.512333.1": "森林公主的赐福", - "Item.512341.1": "领主战吼", - "Item.512342.1": "山脉之吸", - "Item.512343.1": "噬能冲动", - "Item.512501.1": "冰雾屏障", - "Item.512502.1": "急速裁决", - "Item.512503.1": "旋风狂潮", - "Item.512504.1": "风雪无阻", - "Item.512505.1": "末日祝福", - "Item.512506.1": "元素升华", - "Item.512507.1": "灵魂萃取", - "Item.512508.1": "寒冰礼物", - "Item.512509.1": "忘却极限", - "Item.512510.1": "晶霜结界", - "Item.512511.1": "乘胜追击", - "Item.512512.1": "针锋相对", - "Item.512513.1": "绝地逆转", - "Item.512521.1": "全境冰封", - "Item.512522.1": "严寒预报", - "Item.512523.1": "局部降雪", - "Item.512524.1": "霜冻警告", - "Item.512525.1": "凛冬之咬", - "Item.512526.1": "蚀骨之寒", - "Item.512527.1": "爆裂零度", - "Item.512528.1": "法律之海", - "Item.512529.1": "救赎之力", - "Item.512530.1": "信仰庇佑", - "Item.512531.1": "守护之心", - "Item.512532.1": "静默祈愿", - "Item.512533.1": "溯时复苏", - "Item.512541.1": "冰蚀漩涡", - "Item.512542.1": "呼啸寒流", - "Item.512543.1": "凛霜立斩", - "Item.512601.1": "螺旋舞", - "Item.512602.1": "片尾曲", - "Item.512603.1": "协乐诗", - "Item.512604.1": "他人格", - "Item.512605.1": "走位调度", - "Item.512606.1": "观看心流", - "Item.512607.1": "荒诞闹剧", - "Item.512608.1": "情感宣泄", - "Item.512609.1": "主人公光环", - "Item.512610.1": "契科夫之枪", - "Item.512611.1": "节奏加速", - "Item.512612.1": "即兴演绎", - "Item.512613.1": "主场压制", - "Item.512621.1": "明日·薪火", - "Item.512622.1": "薪火的再燃", - "Item.512623.1": "往日·余烬", - "Item.512624.1": "余烬的火星", - "Item.512625.1": "伏笔验证", - "Item.512626.1": "群演效应", - "Item.512627.1": "完美接戏", - "Item.512628.1": "视觉冲击", - "Item.512629.1": "印象强化", - "Item.512630.1": "片尾彩蛋", - "Item.512631.1": "客串回", - "Item.512632.1": "幕后的支援", - "Item.512633.1": "永不落幕的演出", - "Item.512641.1": "绝息热焰", - "Item.512642.1": "诸蕴灭尽", - "Item.512643.1": "渡火轮回", - "Item.512701.1": "潺流·瀑击", - "Item.512702.1": "潺流·真蓄斩击", - "Item.512703.1": "潺流·环雲", - "Item.512704.1": "潺流·滴水之覆", - "Item.512705.1": "魔剑重压", - "Item.512706.1": "浊噬", - "Item.512707.1": "热诚", - "Item.512708.1": "守卫赐福", - "Item.512709.1": "魔剑汲能", - "Item.512710.1": "再启", - "Item.512711.1": "魔盾强化", - "Item.512712.1": "蓄能打击", - "Item.512713.1": "无可取代的牵绊", - "Item.512721.1": "绝涌·不竭", - "Item.512722.1": "绝涌·涟漪", - "Item.512723.1": "绝涌·不息", - "Item.512724.1": "绝涌·快霆", - "Item.512725.1": "很厉害吧!", - "Item.512726.1": "再坚持下!", - "Item.512727.1": "我保护你!", - "Item.512728.1": "不准靠近!", - "Item.512729.1": "我来强化!", - "Item.512730.1": "这样如何!", - "Item.512731.1": "创可贴收藏家", - "Item.512732.1": "魔剑掌握者", - "Item.512733.1": "捷径寻路人", - "Item.512741.1": "绝浪之流", - "Item.512742.1": "属性解放", - "Item.512743.1": "魔性之噬", - "Item.513001.1": "凝水成珠", - "Item.513002.1": "绽蓝之夜", - "Item.513003.1": "精准营销", - "Item.513004.1": "泡泡落幕", - "Item.513005.1": "潮音回响", - "Item.513006.1": "箭云落雨", - "Item.513007.1": "一箭碎霜", - "Item.513008.1": "潮涌奔流", - "Item.513009.1": "破风穿云", - "Item.513010.1": "雨幕朦胧", - "Item.513011.1": "喧闹余音", - "Item.513012.1": "静海凝神", - "Item.513013.1": "潮印共振", - "Item.513021.1": "离弦之箭", - "Item.513022.1": "残矢清算", - "Item.513023.1": "逐浪连弦", - "Item.513024.1": "流矢放逐", - "Item.513025.1": "箭矢追击", - "Item.513026.1": "凝霜箭寒", - "Item.513027.1": "百步穿杨", - "Item.513028.1": "尾浪扑岸", - "Item.513029.1": "水行攻涨", - "Item.513030.1": "寒潮起势", - "Item.513031.1": "飞矢传信", - "Item.513032.1": "水波共鸣", - "Item.513033.1": "波纹涟漪", - "Item.513041.1": "潮汐翻涌", - "Item.513042.1": "覆流侵蚀", - "Item.513043.1": "霜凝滞冻", - "Item.513201.1": "最后通牒", - "Item.513202.1": "街斗艺术", - "Item.513203.1": "板尖妙用", - "Item.513204.1": "不予喘息", - "Item.513205.1": "灰风节拍", - "Item.513206.1": "愈战愈强", - "Item.513207.1": "手感火热", - "Item.513208.1": "耀目辉芒", - "Item.513209.1": "光印灼痕", - "Item.513210.1": "星云残响", - "Item.513211.1": "不止好看而已", - "Item.513212.1": "主场作战优势", - "Item.513213.1": "划过夜空之星", - "Item.513221.1": "四星通缉", - "Item.513222.1": "闪耀爆裂", - "Item.513223.1": "誓盟卫星", - "Item.513224.1": "星核碎裂", - "Item.513225.1": "好球区域", - "Item.513226.1": "完封欲望", - "Item.513227.1": "终局得分", - "Item.513228.1": "完美弧度", - "Item.513229.1": "三垒打", - "Item.513230.1": "大喝彩", - "Item.513231.1": "你惹上灰风了", - "Item.513232.1": "全垒打状态", - "Item.513233.1": "辉光连携", - "Item.513241.1": "紧急增员", - "Item.513242.1": "星光乍现", - "Item.513243.1": "弱点直击", - "Item.513301.1": "花影旋风", - "Item.513302.1": "风华永续", - "Item.513303.1": "劲风利矢", - "Item.513304.1": "螺旋风涡", - "Item.513305.1": "风蚀冲击", - "Item.513306.1": "强风庇佑", - "Item.513307.1": "疾风劲草", - "Item.513308.1": "御风强化", - "Item.513309.1": "覆风翻云", - "Item.513310.1": "风息咏唱", - "Item.513311.1": "精密操作", - "Item.513312.1": "狂风凋零", - "Item.513313.1": "身如柳絮", - "Item.513321.1": "芳华·缭乱", - "Item.513322.1": "芳华·追猎", - "Item.513323.1": "花海·叠浪", - "Item.513324.1": "花海·汹涌", - "Item.513325.1": "芳华·破绽", - "Item.513326.1": "芳华·灭尽", - "Item.513327.1": "芳华·盛放", - "Item.513328.1": "花海·荟聚", - "Item.513329.1": "花海·侵蚀", - "Item.513330.1": "花海·爆裂", - "Item.513331.1": "风魔种子", - "Item.513332.1": "自我提升", - "Item.513333.1": "全能领导", - "Item.513341.1": "多重飓风", - "Item.513342.1": "风神加护", - "Item.513343.1": "龙卷涡流", - "Item.513401.1": "再装填", - "Item.513402.1": "二连打", - "Item.513403.1": "猫猫拳", - "Item.513404.1": "多发弹", - "Item.513405.1": "炎能烙印", - "Item.513406.1": "重拳轰鸣", - "Item.513407.1": "全力以赴", - "Item.513408.1": "快拳连打", - "Item.513409.1": "爆裂追击", - "Item.513410.1": "铁拳蓄势", - "Item.513411.1": "回旋反击", - "Item.513412.1": "勇猛挑战", - "Item.513413.1": "终结打击", - "Item.513421.1": "碎空", - "Item.513422.1": "裂闪", - "Item.513423.1": "流星", - "Item.513424.1": "无畏", - "Item.513425.1": "狂热支援", - "Item.513426.1": "震撼突袭", - "Item.513427.1": "蓄势待发", - "Item.513428.1": "多重冲击", - "Item.513429.1": "致命增幅", - "Item.513430.1": "闪电突袭", - "Item.513431.1": "勇者的意志", - "Item.513432.1": "强者的证明", - "Item.513433.1": "伙伴的力量", - "Item.513441.1": "炽热之心", - "Item.513442.1": "铁拳如风", - "Item.513443.1": "巅峰状态", - "Item.513501.1": "删前顽抗", - "Item.513502.1": "瞬时连拍", - "Item.513503.1": "超长曝光", - "Item.513504.1": "见缝插针", - "Item.513505.1": "厄咒啸叫", - "Item.513506.1": "遗怨·魔障", - "Item.513507.1": "遗怨·强攻", - "Item.513508.1": "憎恶痛溃", - "Item.513509.1": "表现欲望", - "Item.513510.1": "夜幕疾走", - "Item.513511.1": "负曝光补偿", - "Item.513512.1": "决定性瞬间", - "Item.513513.1": "全画幅对焦", - "Item.513521.1": "笑口常开", - "Item.513522.1": "现世侵蚀", - "Item.513523.1": "邀约入眠", - "Item.513524.1": "幸运体质", - "Item.513525.1": "招魂", - "Item.513526.1": "凶灵", - "Item.513527.1": "双生", - "Item.513528.1": "恶意", - "Item.513529.1": "缚影", - "Item.513530.1": "汲阳", - "Item.513531.1": "额外福利", - "Item.513532.1": "热点锁定", - "Item.513533.1": "幕后工作", - "Item.513541.1": "强暗吞噬", - "Item.513542.1": "加速入夜", - "Item.513543.1": "混沌狂潮", - "Item.513601.1": "xx信条1", - "Item.513602.1": "xx信条2", - "Item.513603.1": "xx信条3", - "Item.513604.1": "xx信条4", - "Item.513605.1": "xx信条5", - "Item.513606.1": "xx信条6", - "Item.513607.1": "xx信条7", - "Item.513608.1": "xx信条8", - "Item.513609.1": "xx信条9", - "Item.513610.1": "xx信条10", - "Item.513611.1": "xx信条11", - "Item.513612.1": "xx信条12", - "Item.513613.1": "xx信条13", - "Item.513621.1": "xx信条21", - "Item.513622.1": "xx信条22", - "Item.513623.1": "xx信条23", - "Item.513624.1": "xx信条24", - "Item.513625.1": "xx信条25", - "Item.513626.1": "xx信条26", - "Item.513627.1": "xx信条27", - "Item.513628.1": "xx信条28", - "Item.513629.1": "xx信条29", - "Item.513630.1": "xx信条30", - "Item.513631.1": "xx信条31", - "Item.513632.1": "xx信条32", - "Item.513633.1": "xx信条33", - "Item.513641.1": "xx信条41", - "Item.513642.1": "xx信条42", - "Item.513643.1": "xx信条43", - "Item.514001.1": "临时数据", - "Item.514002.1": "临时数据", - "Item.514003.1": "临时数据", - "Item.514004.1": "临时数据", - "Item.514005.1": "临时数据", - "Item.514006.1": "临时数据", - "Item.514007.1": "临时数据", - "Item.514008.1": "临时数据", - "Item.514009.1": "临时数据", - "Item.514010.1": "临时数据", - "Item.514011.1": "临时数据", - "Item.514012.1": "临时数据", - "Item.514013.1": "临时数据", - "Item.514021.1": "临时数据", - "Item.514022.1": "临时数据", - "Item.514023.1": "临时数据", - "Item.514024.1": "临时数据", - "Item.514025.1": "临时数据", - "Item.514026.1": "临时数据", - "Item.514027.1": "临时数据", - "Item.514028.1": "临时数据", - "Item.514029.1": "临时数据", - "Item.514030.1": "临时数据", - "Item.514031.1": "临时数据", - "Item.514032.1": "临时数据", - "Item.514033.1": "临时数据", - "Item.514041.1": "临时数据", - "Item.514042.1": "临时数据", - "Item.514043.1": "临时数据", - "Item.514101.1": "焰光不眠", - "Item.514102.1": "星焰流光", - "Item.514103.1": "焰染墨痕", - "Item.514104.1": "长虹焰阵", - "Item.514105.1": "烈焰毒蚀", - "Item.514106.1": "火池遗烬", - "Item.514107.1": "火焰共鸣", - "Item.514108.1": "炽焰墨印", - "Item.514109.1": "火墨点矩", - "Item.514110.1": "火幕余灰", - "Item.514111.1": "挥毫焚墨", - "Item.514112.1": "画龙点睛", - "Item.514113.1": "墨韵生辉", - "Item.514121.1": "赤龙·游聚", - "Item.514122.1": "赤龙·长吟", - "Item.514123.1": "符启·寅虎", - "Item.514124.1": "寅虎·炽鳞", - "Item.514125.1": "墨符·角哨", - "Item.514126.1": "墨符·寻踪", - "Item.514127.1": "墨符·筑界", - "Item.514128.1": "墨符·血饲", - "Item.514129.1": "墨符·伏击", - "Item.514130.1": "墨符·奇袭", - "Item.514131.1": "龙骧虎步", - "Item.514132.1": "烈焰祝祷", - "Item.514133.1": "符启·焰光", - "Item.514141.1": "炽焰龙霄", - "Item.514142.1": "烈焰龙卷", - "Item.514143.1": "炎龙吐息", - "Item.514201.1": "幽冥撕裂", - "Item.514202.1": "夜痕刻影", - "Item.514203.1": "冥界之触", - "Item.514204.1": "幽冥烙印", - "Item.514205.1": "暗爪触魂", - "Item.514206.1": "暗爪符记", - "Item.514207.1": "暗爪镌影", - "Item.514208.1": "夜影祝福", - "Item.514209.1": "夜影侵袭", - "Item.514210.1": "夜影掠幕", - "Item.514211.1": "影闪赋夜", - "Item.514212.1": "影闪随行", - "Item.514213.1": "星痕幽冥", - "Item.514221.1": "深渊之痕", - "Item.514222.1": "无光落印", - "Item.514223.1": "残影印记", - "Item.514224.1": "残影刻痕", - "Item.514225.1": "暗·魔痕", - "Item.514226.1": "暗·蜃影", - "Item.514227.1": "暗·生息", - "Item.514228.1": "暗·迷幻", - "Item.514229.1": "暗·破形", - "Item.514230.1": "暗·余辉", - "Item.514231.1": "虚空祝福", - "Item.514232.1": "魅影庇护", - "Item.514233.1": "黑暗之赐", - "Item.514241.1": "魅影燃烧", - "Item.514242.1": "幽冥烈焰", - "Item.514243.1": "黯淡残痕", - "Item.514301.1": "风尘绝息", - "Item.514302.1": "双影同狩", - "Item.514303.1": "穿风激荡", - "Item.514304.1": "裂风弹丸", - "Item.514305.1": "决战时刻", - "Item.514306.1": "与刃共舞", - "Item.514307.1": "疾速拔刀", - "Item.514308.1": "过热射击", - "Item.514309.1": "灼热利风", - "Item.514310.1": "溯风闪烁", - "Item.514311.1": "无影猎手", - "Item.514312.1": "昂扬风采", - "Item.514313.1": "罡风姿态", - "Item.514321.1": "下挂式发射器", - "Item.514322.1": "镇压型风裂弹", - "Item.514323.1": "转轮式切割器", - "Item.514324.1": "强化型连发弹", - "Item.514325.1": "危险气息", - "Item.514326.1": "猎手本能", - "Item.514327.1": "抗寒体质", - "Item.514328.1": "战士之资", - "Item.514329.1": "复仇意志", - "Item.514330.1": "黎明将近", - "Item.514331.1": "离乡者", - "Item.514332.1": "复仇者", - "Item.514333.1": "猎火者", - "Item.514341.1": "凌风破晓", - "Item.514342.1": "怒风战意", - "Item.514343.1": "暴风虹吸", - "Item.514401.1": "腾蛇凌波", - "Item.514402.1": "镜影流锋", - "Item.514403.1": "断空泷斩", - "Item.514404.1": "溯流泷闪", - "Item.514405.1": "漱影落振", - "Item.514406.1": "亭亭翩舞", - "Item.514407.1": "逐浪幻鳞", - "Item.514408.1": "潮影环蛇", - "Item.514409.1": "镜水归潮", - "Item.514410.1": "涟汐环行", - "Item.514411.1": "流波幻舞", - "Item.514412.1": "坚鳞护体", - "Item.514413.1": "碧浪霖身", - "Item.514414.1": "镜水归潮14", - "Item.514415.1": "坚鳞护体15", - "Item.514421.1": "润刃潜波", - "Item.514422.1": "液刃回旋", - "Item.514423.1": "渊息斩流", - "Item.514424.1": "碎影沧浪", - "Item.514425.1": "烁刃连斩", - "Item.514426.1": "雨织刀歌", - "Item.514427.1": "潋滟刀鸣", - "Item.514428.1": "水心斩影", - "Item.514429.1": "镜影织潮", - "Item.514430.1": "碎影止息", - "Item.514431.1": "水纹凌刃", - "Item.514432.1": "水流环刃", - "Item.514433.1": "水灵藏刃", - "Item.514441.1": "蛇涎流凝", - "Item.514442.1": "蛇舞涟漪", - "Item.514443.1": "蛇骨寒涛", - "Item.514501.1": "隐约震颤", - "Item.514502.1": "阴翳颂赞", - "Item.514503.1": "幽寂回响", - "Item.514504.1": "散华之美", - "Item.514505.1": "微暗深处", - "Item.514506.1": "四时流转", - "Item.514507.1": "暗影叩魂", - "Item.514508.1": "薄暗微茫", - "Item.514509.1": "暮霭降临", - "Item.514510.1": "虚烛残焰", - "Item.514511.1": "潜影迷魂", - "Item.514512.1": "夜潮奔涌", - "Item.514513.1": "影下生花", - "Item.514521.1": "寂影成双", - "Item.514522.1": "暗夜行路", - "Item.514523.1": "暝色浮波", - "Item.514524.1": "暮雨沾衣", - "Item.514525.1": "孤灯摇曳", - "Item.514526.1": "须臾无踪", - "Item.514527.1": "空阶之上", - "Item.514528.1": "雨织愁痕", - "Item.514529.1": "寒霖浸骨", - "Item.514530.1": "终期于尽", - "Item.514531.1": "暗色蚕食", - "Item.514532.1": "湮灭低鸣", - "Item.514533.1": "丧钟无声", - "Item.514541.1": "花蚀深渊", - "Item.514542.1": "万境归暝", - "Item.514543.1": "月下华刃", - "Item.514701.1": "重音终结", - "Item.514702.1": "喝彩闪烁", - "Item.514703.1": "节奏脉动", - "Item.514704.1": "强音扩散", - "Item.514705.1": "变速点弦", - "Item.514706.1": "热场时机", - "Item.514707.1": "渐强音", - "Item.514708.1": "堕天二重奏", - "Item.514709.1": "重叠音量", - "Item.514710.1": "抓耳挠心", - "Item.514711.1": "闪烁舞步", - "Item.514712.1": "全量增益", - "Item.514713.1": "暗灭音击", - "Item.514721.1": "旋律回归", - "Item.514722.1": "天降震音", - "Item.514723.1": "心动传导", - "Item.514724.1": "燃情满溢", - "Item.514725.1": "低音引力", - "Item.514726.1": "律音波纹", - "Item.514727.1": "扎心锐角", - "Item.514728.1": "合拍鸣动", - "Item.514729.1": "魂音直击", - "Item.514730.1": "浩室共鸣", - "Item.514731.1": "暗流涌动", - "Item.514732.1": "恶焰余灰", - "Item.514733.1": "黑暗舞会", - "Item.514741.1": "堕天帷幕", - "Item.514742.1": "恶魔秀场", - "Item.514743.1": "飞升炫音", - "Item.514901.1": "狂乱失控", - "Item.514902.1": "岩崩风暴", - "Item.514903.1": "痛苦增殖", - "Item.514904.1": "持续阵痛", - "Item.514905.1": "施虐快意", - "Item.514906.1": "无安全词", - "Item.514907.1": "意犹未尽", - "Item.514908.1": "恶意中伤", - "Item.514909.1": "私罚", - "Item.514910.1": "贯穿伤痛", - "Item.514911.1": "追猎", - "Item.514912.1": "多人游戏", - "Item.514913.1": "共感", - "Item.514921.1": "罪加一等", - "Item.514922.1": "绝妙余兴", - "Item.514923.1": "罪缚共振", - "Item.514924.1": "震颤地鸣", - "Item.514925.1": "六灾·死殇", - "Item.514926.1": "六灾·征服", - "Item.514927.1": "六灾·殉道", - "Item.514928.1": "六灾·侵蚀", - "Item.514929.1": "六灾·死亡", - "Item.514930.1": "六灾·饥溃", - "Item.514931.1": "黄昏的断罪", - "Item.514932.1": "黄昏的同狩", - "Item.514933.1": "魂糸之共鸣", - "Item.514941.1": "燃翼者宣告终结", - "Item.514942.1": "四面者宣告秘典", - "Item.514943.1": "轮转者宣告审判", - "Item.515001.1": "雷域滞空", - "Item.515002.1": "电链镭射", - "Item.515003.1": "长枪扫荡", - "Item.515004.1": "电光枪舞", - "Item.515005.1": "枪鸣", - "Item.515006.1": "裂空", - "Item.515007.1": "锋刺", - "Item.515008.1": "破光", - "Item.515009.1": "电链", - "Item.515010.1": "炫雷", - "Item.515011.1": "瞬袭", - "Item.515012.1": "圣光铭", - "Item.515013.1": "擒王", - "Item.515021.1": "光焰·续始", - "Item.515022.1": "光焰·闪点", - "Item.515023.1": "光焰·汇聚", - "Item.515024.1": "光焰·追袭", - "Item.515025.1": "光雨磅礴", - "Item.515026.1": "天光乍现", - "Item.515027.1": "照影凌空", - "Item.515028.1": "破空奇袭", - "Item.515029.1": "天照破晓", - "Item.515030.1": "光屏风暴", - "Item.515031.1": "圣光洗礼", - "Item.515032.1": "圣枪审判", - "Item.515033.1": "圣语祷告", - "Item.515041.1": "落枪·光域", - "Item.515042.1": "落枪·电缠", - "Item.515043.1": "落枪·雷涌", - "Item.515501.1": "幻步临光", - "Item.515502.1": "霁雪化刃", - "Item.515503.1": "月华倾泻", - "Item.515504.1": "星舞追跃", - "Item.515505.1": "穿雪破空", - "Item.515506.1": "雪域压制", - "Item.515507.1": "凝雪震心", - "Item.515508.1": "月弧断魄", - "Item.515509.1": "月能爆裂", - "Item.515510.1": "月影连击", - "Item.515511.1": "兔影穿风", - "Item.515512.1": "兔跃追踪", - "Item.515513.1": "兔光聚焦", - "Item.515521.1": "兔跃同旅", - "Item.515522.1": "双月回旋", - "Item.515523.1": "兔浪喷射", - "Item.515524.1": "断浪兔翻", - "Item.515525.1": "浪潮共舞", - "Item.515526.1": "舞雪脉冲", - "Item.515527.1": "月蚀爆破", - "Item.515528.1": "翻浪漂移", - "Item.515529.1": "板尾掀浪", - "Item.515530.1": "划浪起速", - "Item.515531.1": "潮汐充能", - "Item.515532.1": "踏浪反转", - "Item.515533.1": "月幕降临", - "Item.515541.1": "啸月望舒", - "Item.515542.1": "寂空汐起", - "Item.515543.1": "巨浪归虚", - "Item.515601.1": "小小军势", - "Item.515602.1": "摇摇舞步", - "Item.515603.1": "幸运开奖", - "Item.515604.1": "华丽转身", - "Item.515605.1": "惊吓拥抱", - "Item.515606.1": "萌萌助威", - "Item.515607.1": "乐动达人", - "Item.515608.1": "一击全倒", - "Item.515609.1": "空窗补齐", - "Item.515610.1": "协同火力", - "Item.515611.1": "垫步技巧", - "Item.515612.1": "自然之触", - "Item.515613.1": "古灵精怪", - "Item.515621.1": "理直气壮", - "Item.515622.1": "尽情摇摆", - "Item.515623.1": "偏心爱箭", - "Item.515624.1": "甜心盛开", - "Item.515625.1": "羽羽乱舞", - "Item.515626.1": "欢腾旋跃", - "Item.515627.1": "萌影掷星", - "Item.515628.1": "爱意贯心", - "Item.515629.1": "情弩落雨", - "Item.515630.1": "倾情蜜箭", - "Item.515631.1": "天降幸运", - "Item.515632.1": "累计奖池", - "Item.515633.1": "双连惊喜", - "Item.515641.1": "胡闹总动员", - "Item.515642.1": "气球龙卷风", - "Item.515643.1": "飚速手推车", - "Item.515801.1": "严整仪容", - "Item.515802.1": "女王驾到", - "Item.515803.1": "疾风鞭挞", - "Item.515804.1": "鞭痕交织", - "Item.515805.1": "火鞭烈焰", - "Item.515806.1": "连星刺刀", - "Item.515807.1": "士气如虹", - "Item.515808.1": "集鞭一击", - "Item.515809.1": "火鞭漫舞", - "Item.515810.1": "捷报频传", - "Item.515811.1": "礼炮合奏", - "Item.515812.1": "爵士怒火", - "Item.515813.1": "优雅腾挪", - "Item.515821.1": "火雨倾盆", - "Item.515822.1": "特别装药", - "Item.515823.1": "升变时刻", - "Item.515824.1": "授勋仪式", - "Item.515825.1": "礼炮双响", - "Item.515826.1": "振奋炮击", - "Item.515827.1": "初尝甜蜜", - "Item.515828.1": "红心祝祷", - "Item.515829.1": "红心赦令", - "Item.515830.1": "红心号角", - "Item.515831.1": "庆典再启", - "Item.515832.1": "火药纷飞", - "Item.515833.1": "童话法则", - "Item.515841.1": "驱邪银弹", - "Item.515842.1": "王棋未动", - "Item.515843.1": "玩具军团", - "Item.515901.1": "千灯·呈瑞", - "Item.515902.1": "辉映·呈瑞", - "Item.515903.1": "砭石疾雨", - "Item.515904.1": "大地回响", - "Item.515905.1": "催化反应", - "Item.515906.1": "六方琢磨", - "Item.515907.1": "玉振金声", - "Item.515908.1": "广敷·岁岁平安", - "Item.515909.1": "外感内滞", - "Item.515910.1": "瑞兆流转", - "Item.515911.1": "晶尘霓裳", - "Item.515912.1": "避凶趋吉", - "Item.515913.1": "琉璃光转", - "Item.515921.1": "药剂提纯", - "Item.515922.1": "一夜春风", - "Item.515923.1": "落红化泥", - "Item.515924.1": "余韵悠长", - "Item.515925.1": "锦上添花", - "Item.515926.1": "病灶显影", - "Item.515927.1": "礼尚往来", - "Item.515928.1": "繁花落尽", - "Item.515929.1": "满室生香", - "Item.515930.1": "岁暮穷途", - "Item.515931.1": "药石淬炼", - "Item.515932.1": "彩焰纷飞", - "Item.515933.1": "大地共鸣", - "Item.515941.1": "迷离惊梦", - "Item.515942.1": "余泽犹在", - "Item.515943.1": "星火成炬", - "Item.601.1": "【废弃】虹彩闪碟", - "Item.602.1": "灿金闪碟", - "Item.602.2": "用于「秘纹限时招募」中进行招募的凭证。", - "Item.602.3": "扫净记忆的回廊,寻觅那份流传的乐章。", - "Item.603.1": "亮银闪碟", - "Item.603.2": "用于「秘纹常驻招募」中进行招募的凭证。", - "Item.603.3": "扫净记忆的回廊,寻觅那份流传的乐章。", - "Item.61.1": "每日权能点数", - "Item.61.2": "完成每日事务后获取的点数,累计一定数量可解锁当日奖励。", - "Item.62.1": "【废弃】干劲储藏", - "Item.63.1": "每周权能点数", - "Item.63.2": "完成每周事务后获取的点数,累计一定数量可解锁当周奖励。", - "Item.71001.1": "前缀头衔:失忆", - "Item.71001.2": "用于解锁头衔:失忆", - "Item.71001.3": "记录着神奇词语的小卡片。", - "Item.71002.1": "前缀头衔:空白", - "Item.71002.2": "用于解锁头衔:空白", - "Item.71002.3": "记录着神奇词语的小卡片。", - "Item.71003.1": "前缀头衔:雏菊", - "Item.71003.2": "用于解锁头衔:雏菊", - "Item.71003.3": "记录着神奇词语的小卡片。", - "Item.71004.1": "前缀头衔:冷静", - "Item.71004.2": "用于解锁头衔:冷静", - "Item.71004.3": "记录着神奇词语的小卡片。", - "Item.71005.1": "前缀头衔:帅气", - "Item.71005.2": "用于解锁头衔:帅气", - "Item.71005.3": "记录着神奇词语的小卡片。", - "Item.71006.1": "前缀头衔:睿智", - "Item.71006.2": "用于解锁头衔:睿智", - "Item.71006.3": "记录着神奇词语的小卡片。", - "Item.71007.1": "前缀头衔:森林", - "Item.71007.2": "用于解锁头衔:森林", - "Item.71007.3": "记录着神奇词语的小卡片。", - "Item.71008.1": "前缀头衔:运动系", - "Item.71008.2": "用于解锁头衔:运动系", - "Item.71008.3": "记录着神奇词语的小卡片。", - "Item.71009.1": "前缀头衔:文艺", - "Item.71009.2": "用于解锁头衔:文艺", - "Item.71009.3": "记录着神奇词语的小卡片。", - "Item.71010.1": "前缀头衔:博学", - "Item.71010.2": "用于解锁头衔:博学", - "Item.71010.3": "记录着神奇词语的小卡片。", - "Item.71011.1": "前缀头衔:风流", - "Item.71011.2": "用于解锁头衔:风流", - "Item.71011.3": "记录着神奇词语的小卡片。", - "Item.71012.1": "前缀头衔:热情", - "Item.71012.2": "用于解锁头衔:热情", - "Item.71012.3": "记录着神奇词语的小卡片。", - "Item.71013.1": "前缀头衔:温室", - "Item.71013.2": "用于解锁头衔:温室", - "Item.71013.3": "记录着神奇词语的小卡片。", - "Item.72001.1": "后缀头衔:魔王", - "Item.72001.2": "用于解锁头衔:魔王", - "Item.72001.3": "记录着神奇词语的小卡片。", - "Item.72002.1": "后缀头衔:旅人", - "Item.72002.2": "用于解锁头衔:旅人", - "Item.72002.3": "记录着神奇词语的小卡片。", - "Item.72003.1": "后缀头衔:管家", - "Item.72003.2": "用于解锁头衔:管家", - "Item.72003.3": "记录着神奇词语的小卡片。", - "Item.72004.1": "后缀头衔:老板", - "Item.72004.2": "用于解锁头衔:老板", - "Item.72004.3": "记录着神奇词语的小卡片。", - "Item.72005.1": "后缀头衔:团长", - "Item.72005.2": "用于解锁头衔:团长", - "Item.72005.3": "记录着神奇词语的小卡片。", - "Item.72006.1": "后缀头衔:主理人", - "Item.72006.2": "用于解锁头衔:主理人", - "Item.72006.3": "记录着神奇词语的小卡片。", - "Item.72007.1": "后缀头衔:卫士", - "Item.72007.2": "用于解锁头衔:卫士", - "Item.72007.3": "记录着神奇词语的小卡片。", - "Item.72008.1": "后缀头衔:美食家", - "Item.72008.2": "用于解锁头衔:美食家", - "Item.72008.3": "记录着神奇词语的小卡片。", - "Item.72009.1": "后缀头衔:作家", - "Item.72009.2": "用于解锁头衔:作家", - "Item.72009.3": "记录着神奇词语的小卡片。", - "Item.72010.1": "后缀头衔:鉴赏家", - "Item.72010.2": "用于解锁头衔:鉴赏家", - "Item.72010.3": "记录着神奇词语的小卡片。", - "Item.72011.1": "后缀头衔:乐手", - "Item.72011.2": "用于解锁头衔:乐手", - "Item.72011.3": "记录着神奇词语的小卡片。", - "Item.72012.1": "后缀头衔:忍者", - "Item.72012.2": "用于解锁头衔:忍者", - "Item.72012.3": "记录着神奇词语的小卡片。", - "Item.72013.1": "后缀头衔:守护者", - "Item.72013.2": "用于解锁头衔:守护者", - "Item.72013.3": "记录着神奇词语的小卡片。", - "Item.73101.1": "鱿鱼米饼", - "Item.73101.2": "「惊奇冒险!渊海幽灵船传说!」活动中积极参与获得的代币,可用于在活动商店中兑换道具!", - "Item.73101.3": "由她亲手制作的鱿鱼米饼,一口气能吃掉多少个呢?", - "Item.73102.1": "玻璃弹珠", - "Item.73102.2": "「我们的旅团」活动中积极参与获得的代币,可用于在活动商店中兑换道具!", - "Item.73102.3": "由某位不愿意透露姓名的游戏厅爱好者提供。据说集齐777个可以召唤真正的仙人……?", - "Item.73103.1": "营养饭团", - "Item.73103.2": "「梦的彼岸」活动中积极参与获得的代币,可用于在活动商店中兑换道具!", - "Item.73103.3": "枫为支援魔物讨伐战准备的食物,内含注重营养平衡的蔬菜馅料,风味清爽。", - "Item.73104.1": "雪愿姜饼人", - "Item.73104.2": "「闪耀的使者与圣夜的精灵」活动中积极参与获得的代币,可用于在活动商店中兑换道具!", - "Item.73104.3": "雪愿节的传统食物,特意制作成了人形的轮廓——它经常成为孩子们梦境中的冒险主角。", - "Item.73105.1": "报销凭证", - "Item.73105.2": "「微火的奇迹」活动中积极参与获得的代币,可用于在活动商店中兑换道具!", - "Item.73105.3": "请各位员工将需要付款的纸质单据在规定时间内交到财务部,逾期不予报销。", - "Item.73106.1": "美味糖葫芦", - "Item.73106.2": "「烟火绮丽寻春意」活动中积极参与获得的代币,可用于在活动商店中兑换道具!", - "Item.73106.3": "龙裔的特色美食,一次吃多的话会有体重增长的可能性。\n——来自医生的忠告。", - "Item.73107.1": "应急罐头", - "Item.73107.2": "「冬夜镇魂曲与破晓扳机」活动中积极参与获得的代币,可用于在活动商店中兑换道具!", - "Item.73107.3": "在冰封的城市内找到的重要物资,有加热条件的话能让口感更上一个层次。", - "Item.73108.1": "青枭片羽", - "Item.73108.2": "「敬启,致珍重的你」活动中积极参与获得的代币,可用于在活动商店中兑换道具!", - "Item.73108.3": "闪闪发光的羽毛,它的主人正是传闻中的“偷信魔物”……", - "Item.73201.1": "攻略旌旗", - "Item.73201.2": "「攻略纪录大征集」活动中积极参与获得的道具!", - "Item.73201.3": "地理协会为表彰充分探索星塔并留下攻略纪要的旅人送出的旌旗——人人为我,我为人人。", - "Item.73202.1": "联合理事会代币", - "Item.73202.2": "「缭乱碎晶球」活动中积极参与获得的道具!", - "Item.73202.3": "为了表彰所有在星球保卫战中做出卓越贡献的战斗员而分发的代币。\n“为了联合理事会,献出你的心脏!”", - "Item.81001.1": "罐装干劲汽水", - "Item.81001.2": "使用后可回复30点干劲。", - "Item.81001.3": "声名远扬的能量饮料[力满劲]!\u000b一小口,就能提神醒脑,活力加倍!\u000b另外,还有满满的果味香甜!", - "Item.81002.1": "瓶装干劲汽水", - "Item.81002.2": "使用后可回复60点干劲。", - "Item.81002.3": "声名远扬的能量饮料[力满劲]!\u000b一大瓶,即可横扫疲惫,原地复活!\u000b※本品不能替代药物,请谨慎饮用!", - "Item.81003.1": "罐装干劲汽水", - "Item.81003.2": "使用后可回复30点干劲。", - "Item.81003.3": "声名远扬的能量饮料[力满劲]!\u000b一小口,就能提神醒脑,活力加倍!\u000b另外,还有满满的果味香甜!", - "Item.81004.1": "瓶装干劲汽水", - "Item.81004.2": "使用后可回复60点干劲。", - "Item.81004.3": "声名远扬的能量饮料[力满劲]!\u000b一大瓶,即可横扫疲惫,原地复活!\u000b※本品不能替代药物,请谨慎饮用!", - "Item.81005.1": "罐装干劲汽水", - "Item.81005.2": "使用后可回复30点干劲。", - "Item.81005.3": "声名远扬的能量饮料[力满劲]!\u000b一小口,就能提神醒脑,活力加倍!\u000b另外,还有满满的果味香甜!", - "Item.81006.1": "瓶装干劲汽水", - "Item.81006.2": "使用后可回复60点干劲。", - "Item.81006.3": "声名远扬的能量饮料[力满劲]!\u000b一大瓶,即可横扫疲惫,原地复活!\u000b※本品不能替代药物,请谨慎饮用!", - "Item.81007.1": "罐装干劲汽水", - "Item.81007.2": "使用后可回复30点干劲。", - "Item.81007.3": "声名远扬的能量饮料[力满劲]!\u000b一小口,就能提神醒脑,活力加倍!\u000b另外,还有满满的果味香甜!", - "Item.81008.1": "瓶装干劲汽水", - "Item.81008.2": "使用后可回复60点干劲。", - "Item.81008.3": "声名远扬的能量饮料[力满劲]!\u000b一大瓶,即可横扫疲惫,原地复活!\u000b※本品不能替代药物,请谨慎饮用!", - "Item.81009.1": "罐装干劲汽水", - "Item.81009.2": "使用后可回复30点干劲。", - "Item.81009.3": "声名远扬的能量饮料[力满劲]!\u000b一小口,就能提神醒脑,活力加倍!\u000b另外,还有满满的果味香甜!", - "Item.81010.1": "瓶装干劲汽水", - "Item.81010.2": "使用后可回复60点干劲。", - "Item.81010.3": "声名远扬的能量饮料[力满劲]!\u000b一大瓶,即可横扫疲惫,原地复活!\u000b※本品不能替代药物,请谨慎饮用!", - "Item.82001.1": "新手旅人晋升礼盒", - "Item.82001.2": "可以在所有晋升试炼低级旅人晋升素材中任选其一。", - "Item.82001.3": "为初来乍到的旅人准备的装有旅人突破材料的礼盒。使用后,可以选择获得任意一种。", - "Item.82002.1": "精选旅人晋升礼盒", - "Item.82002.2": "可以在所有晋升试炼中级旅人晋升素材中任选其一。", - "Item.82002.3": "为渐入佳境的旅人准备的装有旅人突破材料的精选礼盒。使用后,可以选择获得任意一种。", - "Item.82003.1": "豪华旅人晋升礼盒", - "Item.82003.2": "可以在所有晋升试炼高级旅人晋升素材中任选其一。", - "Item.82003.3": "为经验丰富的旅人准备的装有旅人突破材料的豪华礼盒。使用后,可以选择获得任意一种。", - "Item.82004.1": "新手秘纹晋升礼盒", - "Item.82004.2": "可以在所有晋升试炼低级秘纹晋升素材中任选其一。", - "Item.82004.3": "为初来乍到的旅人准备的装有秘纹突破材料的礼盒。使用后,可以选择获得任意一种。", - "Item.82005.1": "精选秘纹晋升礼盒", - "Item.82005.2": "可以在所有晋升试炼中级秘纹晋升素材中任选其一。", - "Item.82005.3": "为渐入佳境的旅人准备的装有秘纹突破材料的礼盒。使用后,可以选择获得任意一种。", - "Item.82006.1": "豪华秘纹晋升礼盒", - "Item.82006.2": "可以在所有晋升试炼高级秘纹晋升素材中任选其一。", - "Item.82006.3": "为经验丰富的旅人准备的装有秘纹突破材料的豪华礼盒。使用后,可以选择获得任意一种。", - "Item.82007.1": "新手技能卡带礼盒", - "Item.82007.2": "可以在所有低级卡带中任选其一。", - "Item.82007.3": "为初来乍到的旅人准备的装有低阶技能卡带的礼盒。使用后,可以选择获得任意一种。", - "Item.82008.1": "精选技能卡带礼盒", - "Item.82008.2": "可以在所有中级卡带中任选其一。", - "Item.82008.3": "为渐入佳境的旅人准备的装有中阶技能卡带的礼盒。使用后,可以选择获得任意一种。", - "Item.82009.1": "豪华技能卡带礼盒", - "Item.82009.2": "可以在所有高级卡带中任选其一。", - "Item.82009.3": "为经验丰富的旅人准备的装有高阶技能卡带的礼盒。使用后,可以选择获得任意一种。", - "Item.82010.1": "真格挑战礼盒", - "Item.82010.2": "可以在所有真格挑战领主素材中任选其一。", - "Item.82010.3": "为经验丰富的旅人准备的装有真格挑战领主素材的礼盒。使用后,可以选择获得任意一种。", - "Item.86002.1": "虹彩秘纹自选包", - "Item.86002.2": "可以在一定范围内自选一张五星秘纹,范围为「追忆洄游」秘纹常驻招募池。", - "Item.86002.3": "从唱盘库中万里挑一的珍贵秘纹收藏——好曲子,悠长而隽永。", - "Item.86003.1": "灿金秘纹自选包-第一系列", - "Item.86003.2": "可以从双月怪盗、★~嘭嘭少女~★、翡翠隙境、“雨中”曲、喵律动、秋日絮语等秘纹唱片中,任选一个进行获取!", - "Item.86003.3": "从唱盘库中精挑细选的秘纹收藏——每首曲子都值得细细品味。", - "Item.86004.1": "精英简历自选包", - "Item.86004.2": "可以从岭川、卡西米拉、璟麟、科洛妮丝、紫槿、珂赛特、缇莉娅、特丽莎等旅人中,任选一个进行获取!", - "Item.86004.3": "从人才储备库中精挑细选的简历,别错过了与精英合作共事的机会。", - "Item.86005.1": "尊享音韵精选集", - "Item.86005.2": "可以从猫神降歌、空与花与诗、午后间隙、刀与斧的铮鸣、真相☆梦工厂、与骨共舞等秘纹唱片中,任选一个进行获取!", - "Item.86005.3": "从唱盘库中万里挑一的珍贵秘纹收藏——好曲子,悠长而隽永。", - "Item.86009.1": "闪耀简历自选包", - "Item.86009.2": "可以在一定范围内自选一位五星旅人,范围为「星塔漫途」旅人常驻招募池。", - "Item.86009.3": "从人才储备库中万里挑一的简历,别错过了与闪耀之人相逢的契机。", - "Item.86010.1": "灿金秘纹自选包-第二系列", - "Item.86010.2": "可以从樊笼蔷薇、晚安、未闻芳名、水蒸汽症候群、问候星空、骑士的铁匠等秘纹唱片中,任选一个进行获取!", - "Item.86010.3": "从唱盘库中精挑细选的秘纹收藏——每首曲子都值得细细品味。", - "Item.86011.1": "灿金秘纹自选包-第三系列", - "Item.86011.2": "可以从热夜的结束、★~转转人生~★、小憩片刻、饮料采购日、妄语、闪灵等秘纹唱片中,任选一个进行获取!", - "Item.86011.3": "从唱盘库中精挑细选的秘纹收藏——每首曲子都值得细细品味。", - "Item.90001.1": "命运卡包", - "Item.90001.2": "开启后可获得一张随机命运卡", - "Item.90001.3": "来试试运气吧?", - "Item.90002.1": "命运卡包", - "Item.90002.2": "开启后可获得一张随机命运卡", - "Item.90002.3": "来试试运气吧?", - "Item.90003.1": "潜能特饮", - "Item.90003.2": "获得时能够获得新潜能或提升潜能等级。", - "Item.90011.1": "强攻之音", - "Item.90011.2": "记录着「强攻乐章」的音符,可根据总数量提升攻击力", - "Item.90012.1": "幸运之音", - "Item.90012.2": "记录着「幸运乐章」的音符,可根据总数量提升暴击率", - "Item.90013.1": "暴发之音", - "Item.90013.2": "记录着「暴发乐章」的音符,可根据总数量提升暴击伤害", - "Item.90014.1": "体力之音", - "Item.90014.2": "记录着「体力乐章」的音符,可根据总数量提升生命上限", - "Item.90015.1": "专注之音", - "Item.90015.2": "记录着「专注乐章」的音符,可根据总数量提升普攻伤害", - "Item.90016.1": "技巧之音", - "Item.90016.2": "记录着「技巧乐章」的音符,可根据总数量提升技能伤害", - "Item.90017.1": "绝招之音", - "Item.90017.2": "记录着「绝招乐章」的音符,可根据总数量提升绝招伤害", - "Item.90018.1": "水之音", - "Item.90018.2": "记录着「流水乐章」的音符,可根据总数量提升水系伤害加成", - "Item.90019.1": "火之音", - "Item.90019.2": "记录着「烈焰乐章」的音符,可根据总数量提升火系伤害加成", - "Item.90020.1": "风之音", - "Item.90020.2": "记录着「风暴乐章」的音符,可根据总数量提升风系伤害加成", - "Item.90021.1": "地之音", - "Item.90021.2": "记录着「尘埃乐章」的音符,可根据总数量提升地系伤害加成", - "Item.90022.1": "光之音", - "Item.90022.2": "记录着「闪光乐章」的音符,可根据总数量提升光系伤害加成", - "Item.90023.1": "暗之音", - "Item.90023.2": "记录着「暗影乐章」的音符,可根据总数量提升暗系伤害加成", - "Item.98001.1": "【不要翻译】命运卡占位", - "Item.98002.1": "【不要翻译】命运卡占位", - "Item.98003.1": "【不要翻译】命运卡占位", - "Item.98004.1": "【不要翻译】命运卡占位", - "Item.98005.1": "【不要翻译】命运卡占位", - "Item.98006.1": "【不要翻译】命运卡占位", - "Item.98007.1": "【不要翻译】命运卡占位", - "Item.98008.1": "【不要翻译】命运卡占位", - "Item.98009.1": "【不要翻译】命运卡占位", - "Item.98010.1": "【不要翻译】命运卡占位", - "Item.98011.1": "【不要翻译】命运卡占位", - "Item.98012.1": "【不要翻译】命运卡占位", - "Item.98013.1": "【不要翻译】命运卡占位", - "Item.98014.1": "【不要翻译】命运卡占位", - "Item.98015.1": "【不要翻译】命运卡占位", - "Item.98016.1": "【不要翻译】命运卡占位", - "Item.98017.1": "【不要翻译】命运卡占位", - "Item.98018.1": "【不要翻译】命运卡占位", - "Item.98019.1": "【不要翻译】命运卡占位", - "Item.98020.1": "【不要翻译】命运卡占位", - "Item.98021.1": "【不要翻译】命运卡占位", - "Item.98022.1": "【不要翻译】命运卡占位", - "Item.98023.1": "【不要翻译】命运卡占位", - "Item.98024.1": "【不要翻译】命运卡占位", - "Item.98025.1": "【不要翻译】命运卡占位", - "Item.98026.1": "【不要翻译】命运卡占位", - "Item.98027.1": "【不要翻译】命运卡占位", - "Item.98028.1": "【不要翻译】命运卡占位", - "Item.98029.1": "【不要翻译】命运卡占位", - "Item.98030.1": "【不要翻译】命运卡占位", - "Item.98031.1": "【不要翻译】命运卡占位", - "Item.98032.1": "【不要翻译】命运卡占位", - "Item.98033.1": "【不要翻译】命运卡占位", - "Item.98034.1": "【不要翻译】命运卡占位", - "Item.98035.1": "【不要翻译】命运卡占位", - "Item.98036.1": "【不要翻译】命运卡占位", - "Item.98037.1": "【不要翻译】命运卡占位", - "Item.98038.1": "【不要翻译】命运卡占位", - "Item.98039.1": "【不要翻译】命运卡占位", - "Item.98040.1": "【不要翻译】命运卡占位", - "Item.98061.1": "【不要翻译】命运卡占位", - "Item.98062.1": "【不要翻译】命运卡占位", - "Item.98063.1": "【不要翻译】命运卡占位", - "Item.98064.1": "【不要翻译】命运卡占位", - "Item.98065.1": "【不要翻译】命运卡占位", - "Item.98066.1": "【不要翻译】命运卡占位", - "Item.98067.1": "【不要翻译】命运卡占位", - "Item.98068.1": "【不要翻译】命运卡占位", - "Item.98069.1": "【不要翻译】命运卡占位", - "Item.98070.1": "【不要翻译】命运卡占位", - "Item.98081.1": "【不要翻译】命运卡占位", - "Item.98082.1": "【不要翻译】命运卡占位", - "Item.98083.1": "【不要翻译】命运卡占位", - "Item.98084.1": "【不要翻译】命运卡占位", - "Item.98085.1": "【不要翻译】命运卡占位", - "Item.98086.1": "【不要翻译】命运卡占位", - "Item.98087.1": "【不要翻译】命运卡占位", - "Item.98088.1": "【不要翻译】命运卡占位", - "Item.98089.1": "【不要翻译】命运卡占位", - "Item.98090.1": "【不要翻译】命运卡占位", - "Item.98101.1": "【不要翻译】命运卡占位", - "Item.98102.1": "【不要翻译】命运卡占位", - "Item.98103.1": "【不要翻译】命运卡占位", - "Item.98104.1": "【不要翻译】命运卡占位", - "Item.98105.1": "【不要翻译】命运卡占位", - "Item.98106.1": "【不要翻译】命运卡占位", - "Item.98107.1": "【不要翻译】命运卡占位", - "Item.98108.1": "【不要翻译】命运卡占位", - "Item.98109.1": "【不要翻译】命运卡占位", - "Item.98110.1": "【不要翻译】命运卡占位", - "Item.98121.1": "【不要翻译】命运卡占位", - "Item.98122.1": "【不要翻译】命运卡占位", - "Item.98123.1": "【不要翻译】命运卡占位", - "Item.98124.1": "【不要翻译】命运卡占位", - "Item.98125.1": "【不要翻译】命运卡占位", - "Item.98126.1": "【不要翻译】命运卡占位", - "Item.98127.1": "【不要翻译】命运卡占位", - "Item.98128.1": "【不要翻译】命运卡占位", - "Item.98129.1": "【不要翻译】命运卡占位", - "Item.98130.1": "【不要翻译】命运卡占位", - "Item.98141.1": "【不要翻译】命运卡占位", - "Item.98142.1": "【不要翻译】命运卡占位", - "Item.98143.1": "【不要翻译】命运卡占位", - "Item.98144.1": "【不要翻译】命运卡占位", - "Item.98145.1": "【不要翻译】命运卡占位", - "Item.98146.1": "【不要翻译】命运卡占位", - "Item.98147.1": "【不要翻译】命运卡占位", - "Item.98148.1": "【不要翻译】命运卡占位", - "Item.98149.1": "【不要翻译】命运卡占位", - "Item.98150.1": "【不要翻译】命运卡占位", - "Item.98161.1": "【不要翻译】命运卡占位", - "Item.98162.1": "【不要翻译】命运卡占位", - "Item.98163.1": "【不要翻译】命运卡占位", - "Item.98164.1": "【不要翻译】命运卡占位", - "Item.98165.1": "【不要翻译】命运卡占位", - "Item.98166.1": "【不要翻译】命运卡占位", - "Item.98167.1": "【不要翻译】命运卡占位", - "Item.98168.1": "【不要翻译】命运卡占位", - "Item.98169.1": "【不要翻译】命运卡占位", - "Item.98170.1": "【不要翻译】命运卡占位", - "Item.98181.1": "【不要翻译】命运卡占位", - "Item.98182.1": "【不要翻译】命运卡占位", - "Item.98183.1": "【不要翻译】命运卡占位", - "Item.98184.1": "【不要翻译】命运卡占位", - "Item.98185.1": "【不要翻译】命运卡占位", - "Item.98186.1": "【不要翻译】命运卡占位", - "Item.98187.1": "【不要翻译】命运卡占位", - "Item.98188.1": "【不要翻译】命运卡占位", - "Item.98189.1": "【不要翻译】命运卡占位", - "Item.98190.1": "【不要翻译】命运卡占位", - "Item.98201.1": "【不要翻译】命运卡占位", - "Item.98202.1": "【不要翻译】命运卡占位", - "Item.98203.1": "【不要翻译】命运卡占位", - "Item.98204.1": "【不要翻译】命运卡占位", - "Item.98601.1": "【不要翻译】命运卡占位", - "Item.98602.1": "【不要翻译】命运卡占位", - "Item.98603.1": "【不要翻译】命运卡占位", - "Item.98604.1": "【不要翻译】命运卡占位", - "Item.98605.1": "【不要翻译】命运卡占位", - "Item.98606.1": "【不要翻译】命运卡占位", - "Item.98607.1": "【不要翻译】命运卡占位", - "Item.98608.1": "【不要翻译】命运卡占位", - "Item.98609.1": "【不要翻译】命运卡占位", - "Item.98610.1": "【不要翻译】命运卡占位", - "Item.98611.1": "【不要翻译】命运卡占位", - "Item.98612.1": "【不要翻译】命运卡占位", - "Item.98613.1": "【不要翻译】命运卡占位", - "Item.98614.1": "【不要翻译】命运卡占位", - "Item.98615.1": "【不要翻译】命运卡占位", - "Item.98616.1": "【不要翻译】命运卡占位", - "Item.98617.1": "【不要翻译】命运卡占位", - "Item.98618.1": "【不要翻译】命运卡占位", - "Item.98619.1": "【不要翻译】命运卡占位", - "Item.98620.1": "【不要翻译】命运卡占位", - "Item.98621.1": "【不要翻译】命运卡占位", - "Item.98622.1": "【不要翻译】命运卡占位", - "Item.98623.1": "【不要翻译】命运卡占位", - "Item.98624.1": "【不要翻译】命运卡占位", - "Item.98625.1": "【不要翻译】命运卡占位", - "Item.98626.1": "【不要翻译】命运卡占位", - "Item.98627.1": "【不要翻译】命运卡占位", - "Item.98628.1": "【不要翻译】命运卡占位", - "Item.98629.1": "【不要翻译】命运卡占位", - "Item.98630.1": "【不要翻译】命运卡占位", - "Item.98631.1": "【不要翻译】命运卡占位", - "Item.98632.1": "【不要翻译】命运卡占位", - "Item.98633.1": "【不要翻译】命运卡占位", - "Item.98634.1": "【不要翻译】命运卡占位", - "Item.98635.1": "【不要翻译】命运卡占位", - "Item.98636.1": "【不要翻译】命运卡占位", - "Item.98637.1": "【不要翻译】命运卡占位", - "Item.98638.1": "【不要翻译】命运卡占位", - "Item.98639.1": "【不要翻译】命运卡占位", - "Item.98640.1": "【不要翻译】命运卡占位", - "Item.98641.1": "【不要翻译】命运卡占位", - "Item.98642.1": "【不要翻译】命运卡占位", - "Item.98643.1": "【不要翻译】命运卡占位", - "Item.98644.1": "【不要翻译】命运卡占位", - "Item.98645.1": "【不要翻译】命运卡占位", - "Item.98646.1": "【不要翻译】命运卡占位", - "Item.98647.1": "【不要翻译】命运卡占位", - "Item.98648.1": "【不要翻译】命运卡占位", - "Item.98649.1": "【不要翻译】命运卡占位", - "Item.98650.1": "【不要翻译】命运卡占位", - "Item.98651.1": "【不要翻译】命运卡占位", - "Item.98652.1": "【不要翻译】命运卡占位", - "Item.98653.1": "【不要翻译】命运卡占位", - "Item.98654.1": "【不要翻译】命运卡占位", - "Item.98655.1": "【不要翻译】命运卡占位", - "Item.98656.1": "【不要翻译】命运卡占位", - "Item.98657.1": "【不要翻译】命运卡占位", - "Item.98658.1": "【不要翻译】命运卡占位", - "Item.98659.1": "【不要翻译】命运卡占位", - "Item.98660.1": "【不要翻译】命运卡占位", - "Item.98701.1": "【不要翻译】命运卡占位", - "Item.98702.1": "【不要翻译】命运卡占位", - "Item.98703.1": "【不要翻译】命运卡占位", - "Item.98704.1": "【不要翻译】命运卡占位", - "Item.98705.1": "【不要翻译】命运卡占位", - "Item.98706.1": "【不要翻译】命运卡占位", - "Item.98707.1": "【不要翻译】命运卡占位", - "Item.98708.1": "【不要翻译】命运卡占位", - "Item.98709.1": "【不要翻译】命运卡占位", - "Item.98710.1": "【不要翻译】命运卡占位", - "Item.98731.1": "【不要翻译】命运卡占位", - "Item.98732.1": "【不要翻译】命运卡占位", - "Item.98733.1": "【不要翻译】命运卡占位", - "Item.98734.1": "【不要翻译】命运卡占位", - "Item.98735.1": "【不要翻译】命运卡占位", - "Item.98736.1": "【不要翻译】命运卡占位", - "Item.98737.1": "【不要翻译】命运卡占位", - "Item.98738.1": "【不要翻译】命运卡占位", - "Item.98739.1": "【不要翻译】命运卡占位", - "Item.98740.1": "【不要翻译】命运卡占位", - "Item.98761.1": "【不要翻译】命运卡占位", - "Item.98762.1": "【不要翻译】命运卡占位", - "Item.98763.1": "【不要翻译】命运卡占位", - "Item.98764.1": "【不要翻译】命运卡占位", - "Item.98765.1": "【不要翻译】命运卡占位", - "Item.98766.1": "【不要翻译】命运卡占位", - "Item.98767.1": "【不要翻译】命运卡占位", - "Item.98768.1": "【不要翻译】命运卡占位", - "Item.98769.1": "【不要翻译】命运卡占位", - "Item.98770.1": "【不要翻译】命运卡占位", - "Item.98791.1": "【不要翻译】命运卡占位", - "Item.98792.1": "【不要翻译】命运卡占位", - "Item.98793.1": "【不要翻译】命运卡占位", - "Item.98794.1": "【不要翻译】命运卡占位", - "Item.98795.1": "【不要翻译】命运卡占位", - "Item.98796.1": "【不要翻译】命运卡占位", - "Item.98797.1": "【不要翻译】命运卡占位", - "Item.98798.1": "【不要翻译】命运卡占位", - "Item.98799.1": "【不要翻译】命运卡占位", - "Item.98800.1": "【不要翻译】命运卡占位", - "Item.98821.1": "【不要翻译】命运卡占位", - "Item.98822.1": "【不要翻译】命运卡占位", - "Item.98823.1": "【不要翻译】命运卡占位", - "Item.98824.1": "【不要翻译】命运卡占位", - "Item.98825.1": "【不要翻译】命运卡占位", - "Item.98826.1": "【不要翻译】命运卡占位", - "Item.98827.1": "【不要翻译】命运卡占位", - "Item.98828.1": "【不要翻译】命运卡占位", - "Item.98829.1": "【不要翻译】命运卡占位", - "Item.98830.1": "【不要翻译】命运卡占位", - "Item.98851.1": "【不要翻译】命运卡占位", - "Item.98852.1": "【不要翻译】命运卡占位", - "Item.98853.1": "【不要翻译】命运卡占位", - "Item.98854.1": "【不要翻译】命运卡占位", - "Item.98855.1": "【不要翻译】命运卡占位", - "Item.98856.1": "【不要翻译】命运卡占位", - "Item.98857.1": "【不要翻译】命运卡占位", - "Item.98858.1": "【不要翻译】命运卡占位", - "Item.98859.1": "【不要翻译】命运卡占位", - "Item.98860.1": "【不要翻译】命运卡占位", - "Item.98999.1": "【不要翻译】回血", - "ItemPackMark.1.1": "素材", - "ItemPackMark.3.1": "消耗品", - "JointDrillAffix.10001.1": "交响曲·叹息", - "JointDrillAffix.10001.2": "首领敌人拥有「回响魔典」,「回响魔典」在受到一定次数的伤害后消散。「回响魔典」会在首领敌人施放特定技能时施放相似的技能", - "JointDrillAffix.10002.1": "交响曲·复诵", - "JointDrillAffix.10002.2": "首领敌人拥有「记录魔典」,「记录魔典」在受到一定次数的伤害后消散,并在一定时间后复活。「记录魔典」会在首领敌人施放特定技能时记录相似的技能,并随后施放已经记录的技能", - "JointDrillAffix.10003.1": "魔典护佑", - "JointDrillAffix.10003.2": "首领敌人初始拥有高额伤害减免,己方每清除1个「回响魔典」或「记录魔典」,可以降低首领敌人的伤害减免", - "JointDrillAffix.10004.1": "交响曲·恐惧共振", - "JointDrillAffix.10004.2": "己方每次对首领敌人造成伤害时,会使首领敌人在短时间内受到的伤害增加", - "JointDrillAffix.10005.1": "安魂咏动", - "JointDrillAffix.10005.2": "首领敌人召唤多个「回响魔典」持续引导能量,引导结束时「回响魔典」数量越少,首领敌人形成的攻击越弱", - "JointDrillAffix.10006.1": "梦魇终幕", - "JointDrillAffix.10006.2": "首领敌人召集场地内的「记录魔典」并吸收,吸收的「记录魔典」越多,首领敌人形成的攻击越强", - "JointDrillAffix.10007.1": "圆舞曲·跟唱", - "JointDrillAffix.10007.2": "首领敌人拥有「回响魔典」,「回响魔典」受到的普攻伤害大幅降低。「回响魔典」会在首领敌人施放特定技能时施放相似的技能", - "JointDrillAffix.10008.1": "圆舞曲·回音", - "JointDrillAffix.10008.2": "首领敌人拥有「记录魔典」,「记录魔典」受到的普攻伤害大幅降低,并在一定时间后复活。「记录魔典」会在首领敌人施放特定技能时记录相似的技能,并随后施放已经记录的技能", - "JointDrillAffix.10009.1": "圆舞曲·恶念覆身", - "JointDrillAffix.10009.2": "己方对首领敌人造成一定次数的伤害后,会使首领敌人在短时间内受到的伤害增加", - "JointDrillAffix.10010.1": "领主法则·同化衰减", - "JointDrillAffix.10010.2": "己方单位处于红/绿色棋盘格内时,该单位对颜色相同的首领伤害大幅降低", - "JointDrillAffix.10011.1": "领主法则·异构增幅", - "JointDrillAffix.10011.2": "己方单位处于红/绿色棋盘格内时,该单位对颜色不同的首领伤害大幅提升", - "JointDrillAffix.10012.1": "权柄", - "JointDrillAffix.10012.2": "首领的部分技能会改变棋盘内指定格子的颜色", - "JointDrillAffix.10013.1": "终末黄昏", - "JointDrillAffix.10013.2": "任意一名首领被消灭后,战斗将永久进入第二阶段,玩家将在新的棋盘上单独面临另一名首领", - "JointDrillAffix.10014.1": "破灭预兆", - "JointDrillAffix.10014.2": "在第二阶段,请积极处理「燃灯」,它们会在爆炸后大范围染色", - "JointDrillControl.510001.2": "将恐惧当成礼仪,以偏执滋养绝望。\u000b她的剧目里,演绎着最为古老的噩梦。", - "JointDrillControl.510001.3": "在终焉绝响活动开启期间,每天有三次挑战机会,可选择任意已解锁的难度进行挑战,并基于战斗结果获得代币以及排名积分。\u000b挑战将持续一段时间,在此时限内可以派遣多个行动队进行多轮次战斗,但是每个行动队内的旅人不可重复出战。\u000b战斗胜利时将根据挑战难度以及战斗时长获得积分。时长耗尽或是战斗次数耗尽时同样可以结算并获得一定积分。\u000b每个活动周期通过积累积分可以领取任务奖励。", - "JointDrillControl.510002.2": "将恐惧当成礼仪,以偏执滋养绝望。\u000b她的剧目里,演绎着最为古老的噩梦。", - "JointDrillControl.510002.3": "在终焉绝响活动开启期间,每天有三次挑战机会,可选择任意已解锁的难度进行挑战,并基于战斗结果获得代币以及排名积分。\u000b挑战将持续一段时间,在此时限内可以派遣多个行动队进行多轮次战斗,但是每个行动队内的旅人不可重复出战。\u000b战斗胜利时将根据挑战难度以及战斗时长获得积分。时长耗尽或是战斗次数耗尽时同样可以结算并获得一定积分。\u000b每个活动周期通过积累积分可以领取任务奖励。", - "JointDrillControl.510003.2": "战车碾碎大地,高唱众生破灭的凯歌。\u000b她重演无数次战争,唯有疯狂永恒不变。", - "JointDrillControl.510003.3": "在终焉绝响活动开启期间,每天有三次挑战机会,可选择任意已解锁的难度进行挑战,并基于战斗结果获得代币以及排名积分。\u000b挑战将持续一段时间,在此时限内可以派遣多个行动队进行多轮次战斗,但是每个行动队内的旅人不可重复出战。\u000b战斗胜利时将根据挑战难度以及战斗时长获得积分。时长耗尽或是战斗次数耗尽时同样可以结算并获得一定积分。\u000b每个活动周期通过积累积分可以领取任务奖励。", - "JointDrillLevel.1001.1": "交响曲", - "JointDrillLevel.1002.1": "交响曲", - "JointDrillLevel.1003.1": "交响曲", - "JointDrillLevel.1004.1": "交响曲", - "JointDrillLevel.1005.1": "圆舞曲", - "JointDrillLevel.1006.1": "圆舞曲", - "JointDrillLevel.1007.1": "圆舞曲", - "JointDrillLevel.1008.1": "圆舞曲", - "JointDrillLevel.1009.1": "圆舞曲", - "JointDrillQuest.10001.1": "当期活动累计获得 12,852,000 分", - "JointDrillQuest.10002.1": "当期活动累计获得 20,520,000 分", - "JointDrillQuest.10003.1": "当期活动累计获得 25,164,000 分", - "JointDrillQuest.10004.1": "当期活动累计获得 28,866,000 分", - "JointDrillQuest.10005.1": "当期活动累计获得 35,036,000 分", - "JointDrillQuest.10006.1": "当期活动累计获得 39,252,000 分", - "JointDrillQuest.10007.1": "当期活动累计获得 41,380,000 分", - "JointDrillQuest.11001.1": "当期活动累计获得 12,852,000 分", - "JointDrillQuest.11002.1": "当期活动累计获得 20,520,000 分", - "JointDrillQuest.11003.1": "当期活动累计获得 25,164,000 分", - "JointDrillQuest.11004.1": "当期活动累计获得 28,866,000 分", - "JointDrillQuest.11005.1": "当期活动累计获得 35,036,000 分", - "JointDrillQuest.11006.1": "当期活动累计获得 39,252,000 分", - "JointDrillQuest.11007.1": "当期活动累计获得 41,380,000 分", - "JointDrillQuest.12001.1": "当期活动累计获得 12,852,000 分", - "JointDrillQuest.12002.1": "当期活动累计获得 20,520,000 分", - "JointDrillQuest.12003.1": "当期活动累计获得 25,164,000 分", - "JointDrillQuest.12004.1": "当期活动累计获得 28,866,000 分", - "JointDrillQuest.12005.1": "当期活动累计获得 35,036,000 分", - "JointDrillQuest.12006.1": "当期活动累计获得 39,252,000 分", - "JointDrillQuest.12007.1": "当期活动累计获得 41,380,000 分", - "JointDrill_2_Level.1.1": "雷霆行动", - "JointDrill_2_Level.1.2": "赛尔西亚·雷霆行动/普通", - "JointDrill_2_Level.2.1": "雷霆行动", - "JointDrill_2_Level.2.2": "赛尔西亚·雷霆行动/困难", - "JointDrill_2_Level.3.1": "雷霆行动", - "JointDrill_2_Level.3.2": "赛尔西亚·雷霆行动/超难", - "JointDrill_2_Level.4.1": "雷霆行动", - "JointDrill_2_Level.4.2": "赛尔西亚·雷霆行动/终焉", - "JointDrill_2_Level.5.1": "雷霆行动", - "JointDrill_2_Level.5.2": "赛尔西亚·雷霆行动/超越", - "JumpTo.1.1": "1-1", - "JumpTo.10.1": "暂无来源", - "JumpTo.11201.1": "旅人养成", - "JumpTo.11202.1": "旅人养成", - "JumpTo.12001.1": "旅人养成", - "JumpTo.12002.1": "旅人养成", - "JumpTo.12301.1": "旅人养成", - "JumpTo.12302.1": "旅人养成", - "JumpTo.13.1": "征途票根商店", - "JumpTo.14.1": "灾变防线商店", - "JumpTo.15.1": "终焉绝响商店", - "JumpTo.16.1": "【不要翻译】暂未启用", - "JumpTo.17.1": "盈月星愿", - "JumpTo.18.1": "旅人优选", - "JumpTo.19.1": "星之彩充值", - "JumpTo.2.1": "2-1", - "JumpTo.20.1": "旅人招募", - "JumpTo.20003001.1": "材料合成", - "JumpTo.20013001.1": "材料合成", - "JumpTo.20023001.1": "材料合成", - "JumpTo.20043001.1": "材料合成", - "JumpTo.20053001.1": "材料合成", - "JumpTo.20063001.1": "材料合成", - "JumpTo.20072001.1": "材料合成", - "JumpTo.20073001.1": "材料合成", - "JumpTo.20082001.1": "材料合成", - "JumpTo.20083001.1": "材料合成", - "JumpTo.20092001.1": "材料合成", - "JumpTo.20093001.1": "材料合成", - "JumpTo.21.1": "秘纹招募", - "JumpTo.21003001.1": "材料合成", - "JumpTo.21013001.1": "材料合成", - "JumpTo.21023001.1": "材料合成", - "JumpTo.21043001.1": "材料合成", - "JumpTo.21053001.1": "材料合成", - "JumpTo.21063001.1": "材料合成", - "JumpTo.21072001.1": "材料合成", - "JumpTo.21073001.1": "材料合成", - "JumpTo.21082001.1": "材料合成", - "JumpTo.21083001.1": "材料合成", - "JumpTo.21092001.1": "材料合成", - "JumpTo.21093001.1": "材料合成", - "JumpTo.22.1": "凭证兑换", - "JumpTo.22012001.1": "材料合成", - "JumpTo.22013001.1": "材料合成", - "JumpTo.22022001.1": "材料合成", - "JumpTo.22023001.1": "材料合成", - "JumpTo.22032001.1": "材料合成", - "JumpTo.22033001.1": "材料合成", - "JumpTo.22052001.1": "材料合成", - "JumpTo.22053001.1": "材料合成", - "JumpTo.22062001.1": "材料合成", - "JumpTo.22063001.1": "材料合成", - "JumpTo.25.1": "巅峰揭幕-猫眼", - "JumpTo.252.1": "巅峰揭幕-猫眼 难度2", - "JumpTo.26.1": "强敌讨伐", - "JumpTo.27.1": "星塔探索", - "JumpTo.28.1": "徽章背包", - "JumpTo.29.1": "消耗品", - "JumpTo.3.1": "星塔探索", - "JumpTo.30.1": "巅峰揭幕", - "JumpTo.31.1": "基础试炼", - "JumpTo.31012001.1": "材料合成", - "JumpTo.31013001.1": "材料合成", - "JumpTo.31022001.1": "材料合成", - "JumpTo.31023001.1": "材料合成", - "JumpTo.31032001.1": "材料合成", - "JumpTo.31033001.1": "材料合成", - "JumpTo.31052001.1": "材料合成", - "JumpTo.31053001.1": "材料合成", - "JumpTo.31062001.1": "材料合成", - "JumpTo.31063001.1": "材料合成", - "JumpTo.32.1": "出发界面", - "JumpTo.32002001.1": "材料合成", - "JumpTo.32003001.1": "材料合成", - "JumpTo.32012001.1": "材料合成", - "JumpTo.32013001.1": "材料合成", - "JumpTo.32022001.1": "材料合成", - "JumpTo.32023001.1": "材料合成", - "JumpTo.33.1": "角色背包", - "JumpTo.33012001.1": "材料合成", - "JumpTo.33022001.1": "材料合成", - "JumpTo.33032001.1": "材料合成", - "JumpTo.33042001.1": "材料合成", - "JumpTo.33052001.1": "材料合成", - "JumpTo.33062001.1": "材料合成", - "JumpTo.33072001.1": "材料合成", - "JumpTo.33082001.1": "材料合成", - "JumpTo.33911001.1": "材料合成", - "JumpTo.35.1": "基础试炼-笔记", - "JumpTo.36.1": "基础试炼-朵拉", - "JumpTo.37.1": "基础试炼-空唱片", - "JumpTo.38.1": "尘埃与烈焰", - "JumpTo.39.1": "流水与暗影", - "JumpTo.4.1": "星塔探索", - "JumpTo.40.1": "原初的迷途", - "JumpTo.400000.1": "活动任务", - "JumpTo.400002.1": "活动任务", - "JumpTo.400003.1": "活动任务", - "JumpTo.400007.1": "活动任务", - "JumpTo.41.1": "秘纹背包", - "JumpTo.42.1": "心危擂台", - "JumpTo.43.1": "无极角斗", - "JumpTo.44.1": "飒爽疾奏", - "JumpTo.45.1": "荒垒震音", - "JumpTo.46.1": "幽闭仪典", - "JumpTo.47.1": "炽热狂舞", - "JumpTo.48.1": "清雅流歌", - "JumpTo.49.1": "纷闪派对", - "JumpTo.50.1": "技巧试炼", - "JumpTo.5005.1": "主线故事", - "JumpTo.51.1": "技巧试炼-节奏卡带", - "JumpTo.52.1": "技巧试炼-射击卡带", - "JumpTo.53.1": "技巧试炼-格斗卡带", - "JumpTo.54.1": "主线故事", - "JumpTo.55.1": "巅峰秀场", - "JumpTo.552.1": "巅峰秀场", - "JumpTo.56.1": "风暴与闪电", - "JumpTo.57.1": "委托界面", - "JumpTo.58.1": "通讯", - "JumpTo.59.1": "旅人邀约", - "JumpTo.6.1": "限时活动", - "JumpTo.60.1": "赠礼邮寄", - "JumpTo.6009.1": "晋升试炼-终宵萤辉", - "JumpTo.6010.1": "晋升试炼-热嘟噜噗男爵", - "JumpTo.6011.1": "晋升试炼-怪诞舞者", - "JumpTo.61.1": "灾变防线", - "JumpTo.62.1": "自选包-%s", - "JumpTo.62001.1": "真格挑战", - "JumpTo.62011.1": "真格挑战-寄生之庭", - "JumpTo.62021.1": "真格挑战-猛进之灵", - "JumpTo.62031.1": "真格挑战-魔侍巨像", - "JumpTo.62041.1": "真格挑战-流风美人", - "JumpTo.62051.1": "真格挑战-翠煌之刃", - "JumpTo.62061.1": "真格挑战-咕噜六角鲸", - "JumpTo.63.1": "联合讨伐", - "JumpTo.64.1": "王权-魔王养成", - "JumpTo.65.1": "王权-今日事务", - "JumpTo.66.1": "王权-每周事务", - "JumpTo.67.1": "纹章试炼", - "JumpTo.68.1": "纹章试炼-好市民点数", - "JumpTo.69.1": "纹章试炼-协会贡献证", - "JumpTo.7.1": "关卡掉落", - "JumpTo.70.1": "纹章试炼-恩赐消费券", - "JumpTo.71.1": "诺瓦异闻", - "JumpTo.72.1": "星塔研究", - "JumpTo.73.1": "活动卖场", - "JumpTo.74.1": "配队教学", - "JumpTo.75.1": "新手教学", - "JumpTo.76.1": "王权-等级奖励", - "JumpTo.8.1": "商店购买", - "LevelQuest.1210101.1": "主控角色操作-自动攻击", - "LevelQuest.1210102.1": "主控角色操作-主控技能", - "LevelQuest.1210103.1": "主控角色操作-充能", - "LevelQuest.1210104.1": "主控角色操作-主控绝招", - "LevelQuest.1210105.1": "主控角色操作-教学已结束", - "LevelQuest.1210201.1": "移动操作-闪避", - "LevelQuest.1210202.1": "移动操作-疾跑", - "LevelQuest.1210203.1": "移动操作-教学已结束", - "LevelQuest.1210301.1": "援护角色操作-援护技能", - "LevelQuest.1210302.1": "援护角色操作-援护技能", - "LevelQuest.1210303.1": "援护角色操作-充能", - "LevelQuest.1210304.1": "援护角色操作-援护绝招", - "LevelQuest.1210305.1": "援护角色操作-援护绝招", - "LevelQuest.1210306.1": "援护角色操作-教学已结束", - "LevelQuest.1210401.1": "战斗机制-印记", - "LevelQuest.1210402.1": "战斗机制-印记", - "LevelQuest.1210403.1": "战斗机制-印记", - "LevelQuest.1210501.1": "战斗机制-元素属性", - "LevelQuest.1210502.1": "战斗机制-元素属性", - "LevelQuest.1210503.1": "战斗机制-元素属性", - "LevelQuest.1210504.1": "战斗机制-元素属性", - "LevelQuest.1210601.1": "星塔机制-潜能觉醒", - "LevelQuest.1210602.1": "星塔机制-潜能觉醒", - "LevelQuest.1210603.1": "星塔机制-潜能觉醒", - "LevelQuest.1210604.1": "星塔机制-潜能觉醒", - "LevelQuest.1210701.1": "星塔机制-音符", - "LevelQuest.1210702.1": "星塔机制-音符", - "LevelQuest.1210703.1": "星塔机制-音符", - "LevelQuest.1210801.1": "怪物机制-韧性", - "LevelQuest.1210802.1": "怪物机制-韧性", - "LevelQuest.1210803.1": "怪物机制-韧性", - "LevelQuestTarget.10001.1": "消灭{Param1}只{Param2}(不翻译)", - "LevelQuestTarget.10002.1": "消灭{Param1}只{Param2}(不翻译)", - "LevelQuestTarget.10003.1": "进行{Param1}次闪避(不翻译)", - "LevelQuestTarget.10004.1": "保持疾跑状态{Param1}秒(不翻译)", - "LevelQuestTarget.10005.1": "释放{Param1}次援护技能(不翻译)", - "LevelQuestTarget.10006.1": "释放{Param1}次援护绝招(不翻译)", - "LevelQuestTarget.10007.1": "完成{Param1}次破韧(不翻译)", - "LevelQuestTarget.10008.1": "自由发挥(不翻译)", - "LevelQuestTarget.10009.1": "释放{Param1}次{Param2}(不翻译)", - "LevelQuestTarget.10016.1": "释放{Param1}次{Param2}技能(不翻译)", - "LevelQuestTarget.10017.1": "特定攻击造成{Param1}次伤害(不翻译)", - "LevelQuestTarget.10081.1": "释放{Param1}次{Param2}(不翻译)", - "LevelQuestTarget.10082.1": "消灭所有目标(不翻译)", - "LevelQuestTarget.11001011.1": "施放{Param1}次翡冷翠主控技「{Param2}」", - "LevelQuestTarget.11001012.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.11001013.1": "施放{Param1}次翡冷翠绝招「{Param2}」", - "LevelQuestTarget.11001014.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.11001015.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.11001016.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。", - "LevelQuestTarget.11002011.1": "施放{Param1}次翡冷翠主控技「{Param2}」", - "LevelQuestTarget.11002012.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.11002013.1": "施放{Param1}次翡冷翠绝招「{Param2}」", - "LevelQuestTarget.11002014.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.11002015.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.11002016.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。", - "LevelQuestTarget.11003011.1": "施放{Param1}次翡冷翠援护技「{Param2}」", - "LevelQuestTarget.11003012.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.11003013.1": "施放{Param1}次翡冷翠绝招「{Param2}」", - "LevelQuestTarget.11003014.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.11003015.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.11003016.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。", - "LevelQuestTarget.11004011.1": "施放{Param1}次翡冷翠援护技「{Param2}」", - "LevelQuestTarget.11004012.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.11004013.1": "施放{Param1}次翡冷翠绝招「{Param2}」", - "LevelQuestTarget.11004014.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.11004015.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.11004016.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。", - "LevelQuestTarget.11901011.1": "施放{Param1}次花原主控技「{Param2}」", - "LevelQuestTarget.11901012.1": "潜能「生长风暴」累计造成{Param1}次伤害", - "LevelQuestTarget.11901021.1": "【已废弃不翻译】潜能「生长风暴」累计造成{Param1}次伤害", - "LevelQuestTarget.11901031.1": "施放{Param1}次花原绝招「{Param2}」", - "LevelQuestTarget.11901032.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.11901041.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.11901051.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。", - "LevelQuestTarget.11902011.1": "施放{Param1}次花原主控技「{Param2}」", - "LevelQuestTarget.11902012.1": "主控技「花风舞」累计造成{Param1}次伤害", - "LevelQuestTarget.11902021.1": "【已废弃不翻译】主控技「花风舞」累计造成{Param1}次伤害", - "LevelQuestTarget.11902031.1": "施放{Param1}次花原绝招「{Param2}」", - "LevelQuestTarget.11902032.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.11902041.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.11902051.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。", - "LevelQuestTarget.11903011.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.11903012.1": "施放{Param1}次花原援护技「{Param2}」", - "LevelQuestTarget.11903021.1": "施放{Param1}次花原绝招「{Param2}」", - "LevelQuestTarget.11903022.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.11903031.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.11903041.1": "你完成了所有任务,可继续战斗或从上方升降梯离开", - "LevelQuestTarget.11904011.1": "施放{Param1}次花原援护技「{Param2}」", - "LevelQuestTarget.11904012.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.11904021.1": "施放{Param1}次花原绝招「{Param2}」", - "LevelQuestTarget.11904022.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.11904031.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.11904041.1": "你完成了所有任务,可继续战斗或从上方升降梯离开", - "LevelQuestTarget.121010101.1": "击败{Param1}只{Param2}", - "LevelQuestTarget.121010201.1": "击败{Param1}只{Param2}", - "LevelQuestTarget.121010301.1": "将主控角色的绝招能量充满", - "LevelQuestTarget.121010401.1": "击败{Param1}只{Param2}", - "LevelQuestTarget.121010501.1": "教学已结束", - "LevelQuestTarget.121020101.1": "进行{Param1}次闪避", - "LevelQuestTarget.121020201.1": "保持疾跑状态{Param1}秒", - "LevelQuestTarget.121020301.1": "教学已结束", - "LevelQuestTarget.121030101.1": "释放{Param1}次援护技能", - "LevelQuestTarget.121030201.1": "击败场上所有的怪物", - "LevelQuestTarget.121030301.1": "将援护角色的绝招能量充满", - "LevelQuestTarget.121030401.1": "释放{Param1}次援护角色的绝招", - "LevelQuestTarget.121030501.1": "击败场上所有的怪物", - "LevelQuestTarget.121030601.1": "教学已结束", - "LevelQuestTarget.121040101.1": "观看印记机制教学", - "LevelQuestTarget.121040201.1": "击败场上所有的怪物", - "LevelQuestTarget.121040301.1": "教学已结束", - "LevelQuestTarget.121050101.1": "击败场上所有的怪物", - "LevelQuestTarget.121050201.1": "击败场上所有的怪物", - "LevelQuestTarget.121050301.1": "击败场上所有的怪物", - "LevelQuestTarget.121050401.1": "教学已结束", - 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"施放{Param1}次苍兰绝招「{Param2}」", - "LevelQuestTarget.12502014.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.12502015.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.12502016.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。", - "LevelQuestTarget.12503011.1": "施放{Param1}次苍兰援护技「{Param2}」", - "LevelQuestTarget.12503012.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.12503013.1": "施放{Param1}次苍兰绝招「{Param2}」", - "LevelQuestTarget.12503014.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.12503015.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.12503016.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。", - "LevelQuestTarget.12504011.1": "施放{Param1}次苍兰援护技「{Param2}」", - "LevelQuestTarget.12504012.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.12504013.1": "施放{Param1}次苍兰绝招「{Param2}」", - "LevelQuestTarget.12504014.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.12504015.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.12504016.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。", - "LevelQuestTarget.13001011.1": "施放{Param1}次多娜主控技「{Param2}」", - "LevelQuestTarget.13001012.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.13001013.1": "施放{Param1}次多娜绝招「{Param2}」", - "LevelQuestTarget.13001014.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.13001015.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.13001016.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。", - "LevelQuestTarget.13002011.1": "施放{Param1}次多娜主控技「{Param2}」", - "LevelQuestTarget.13002012.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.13002013.1": "施放{Param1}次多娜绝招「{Param2}」", - "LevelQuestTarget.13002014.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.13002015.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.13002016.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。", - "LevelQuestTarget.13003011.1": "施放{Param1}次多娜援护技「{Param2}」", - "LevelQuestTarget.13003012.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.13003013.1": "施放{Param1}次多娜绝招「{Param2}」", - "LevelQuestTarget.13003014.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.13003015.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.13003016.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。", - "LevelQuestTarget.13004011.1": "施放{Param1}次多娜援护技「{Param2}」", - "LevelQuestTarget.13004012.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.13004013.1": "施放{Param1}次多娜绝招「{Param2}」", - "LevelQuestTarget.13004014.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.13004015.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.13004016.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。", - "LevelQuestTarget.13201011.1": "施放{Param1}次密涅瓦主控技「{Param2}」", - "LevelQuestTarget.13201012.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.13201013.1": "施放{Param1}次密涅瓦绝招「{Param2}」", - "LevelQuestTarget.13201014.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.13201015.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.13201016.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。", - "LevelQuestTarget.13202011.1": "施放{Param1}次密涅瓦主控技「{Param2}」", - "LevelQuestTarget.13202012.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.13202013.1": "施放{Param1}次密涅瓦绝招「{Param2}」", - "LevelQuestTarget.13202014.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.13202015.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.13202016.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。", - "LevelQuestTarget.13203011.1": "施放{Param1}次密涅瓦援护技「{Param2}」", - "LevelQuestTarget.13203012.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.13203013.1": "施放{Param1}次密涅瓦绝招「{Param2}」", - "LevelQuestTarget.13203014.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.13203015.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.13203016.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。", - "LevelQuestTarget.13204011.1": "施放{Param1}次密涅瓦援护技「{Param2}」", - "LevelQuestTarget.13204012.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.13204013.1": "施放{Param1}次密涅瓦绝招「{Param2}」", - "LevelQuestTarget.13204014.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.13204015.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.13204016.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。", - "LevelQuestTarget.13301011.1": "施放{Param1}次夏花主控技「{Param2}」", - "LevelQuestTarget.13301021.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.13301022.1": "施放{Param1}次夏花绝招「{Param2}」", - "LevelQuestTarget.13301031.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.13301041.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.13301051.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。", - "LevelQuestTarget.13302011.1": "施放{Param1}次夏花主控技「{Param2}」", - "LevelQuestTarget.13302021.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.13302022.1": "施放{Param1}次夏花绝招「{Param2}」", - "LevelQuestTarget.13302031.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.13302041.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.13302051.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。", - "LevelQuestTarget.13303011.1": "施放{Param1}次夏花援护技「{Param2}」", - "LevelQuestTarget.13303021.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.13303022.1": "施放{Param1}次夏花绝招「{Param2}」", - "LevelQuestTarget.13303031.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.13303041.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.13303051.1": "你完成了所有任务,可继续战斗或从上方升降梯离开", - "LevelQuestTarget.13304011.1": "施放{Param1}次夏花援护技「{Param2}」", - "LevelQuestTarget.13304021.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.13304022.1": "施放{Param1}次夏花绝招「{Param2}」", - "LevelQuestTarget.13304031.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.13304041.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.13304051.1": "你完成了所有任务,可继续战斗或从上方升降梯离开", - "LevelQuestTarget.13401011.1": "施放{Param1}次冬香主控技「{Param2}」", - "LevelQuestTarget.13401021.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.13401031.1": "施放{Param1}次冬香绝招「{Param2}」", - "LevelQuestTarget.13401032.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.13401041.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.13401051.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。", - "LevelQuestTarget.13402011.1": "施放{Param1}次冬香主控技「{Param2}」", - "LevelQuestTarget.13402021.1": "消灭所有目标", - "LevelQuestTarget.13402031.1": "施放{Param1}次冬香绝招「{Param2}」", - "LevelQuestTarget.13402032.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.13402041.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.13402051.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。", - "LevelQuestTarget.13403011.1": "施放{Param1}次冬香援护技「{Param2}」", - "LevelQuestTarget.13403021.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.13403022.1": "施放{Param1}次冬香绝招「{Param2}」", - "LevelQuestTarget.13403031.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.13403041.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.13403051.1": "你完成了所有任务,可继续战斗或从上方升降梯离开", - "LevelQuestTarget.13404011.1": "施放{Param1}次冬香援护技「{Param2}」", - "LevelQuestTarget.13404021.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.13404022.1": "施放{Param1}次冬香绝招「{Param2}」", - "LevelQuestTarget.13404031.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.13404041.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.13404051.1": "你完成了所有任务,可继续战斗或从上方升降梯离开", - "LevelQuestTarget.13501011.1": "施放{Param1}次雾语主控技「{Param2}」", - "LevelQuestTarget.13501012.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.13501013.1": "施放{Param1}次雾语绝招「{Param2}」", - "LevelQuestTarget.13501014.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.13501015.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.13501016.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。", - "LevelQuestTarget.13502011.1": "施放{Param1}次雾语主控技「{Param2}」", - "LevelQuestTarget.13502012.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.13502013.1": "施放{Param1}次雾语绝招「{Param2}」", - "LevelQuestTarget.13502014.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.13502015.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.13502016.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。", - "LevelQuestTarget.13503011.1": "施放{Param1}次雾语援护技「{Param2}」", - "LevelQuestTarget.13503012.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.13503013.1": "施放{Param1}次雾语绝招「{Param2}」", - "LevelQuestTarget.13503014.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.13503015.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.13503016.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。", - "LevelQuestTarget.13504011.1": "施放{Param1}次雾语援护技「{Param2}」", - "LevelQuestTarget.13504012.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.13504013.1": "施放{Param1}次雾语绝招「{Param2}」", - "LevelQuestTarget.13504014.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.13504015.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.13504016.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。", - "LevelQuestTarget.14101011.1": "施放{Param1}次赤霞主控技「{Param2}」", - "LevelQuestTarget.14101012.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.14101013.1": "施放{Param1}次赤霞绝招「{Param2}」", - "LevelQuestTarget.14101014.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.14101015.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.14101016.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。", - "LevelQuestTarget.14102011.1": "施放{Param1}次赤霞主控技「{Param2}」", - "LevelQuestTarget.14102012.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.14102013.1": "施放{Param1}次赤霞绝招「{Param2}」", - "LevelQuestTarget.14102014.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.14102015.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.14102016.1": "你完成了所有任务,可继续战斗或从上方升降梯离开。", - "LevelQuestTarget.14103011.1": "施放{Param1}次赤霞援护技「{Param2}」", - "LevelQuestTarget.14103012.1": "消灭{Param1}只{Param2}", - "LevelQuestTarget.14103013.1": "施放{Param1}次赤霞绝招「{Param2}」", - "LevelQuestTarget.14103014.1": 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"\u000b【活动时间】\u000b活动开启后持续整个测试期间。\u000b\u000b【参与条件】\u000b权限等级≥2级,解锁「活动」功能后即可参与。\u000b\u000b【活动说明】\u000b活动开启后,累计登录即可获得大量奖励!", - "LoginRewardGroup.1.1": "青空礼券", - "LoginRewardGroup.2.1": "虹彩秘纹自选包", - "LoginRewardGroup.3.1": "青空礼券", - "LoginRewardGroup.30101201.1": "雪愿限定招募礼券", - "LoginRewardGroup.30101202.1": "雪愿限定招募礼券", - "LoginRewardGroup.30101203.1": "雪愿限定招募礼券", - "LoginRewardGroup.30101204.1": "雪愿限定招募礼券", - "LoginRewardGroup.30101205.1": "雪愿限定招募礼券", - "LoginRewardGroup.30101206.1": "雪愿限定招募礼券", - "LoginRewardGroup.4.1": "青空礼券", - "LoginRewardGroup.5.1": "闪耀简历自选包", - "LoginRewardGroup.6.1": "青空礼券", - "LoginRewardGroup.7.1": "青空礼券", - "MailTemplate.10001.1": "地理协会", - "MailTemplate.10001.2": "活动代币到期提醒", - "MailTemplate.10001.3": "「惊奇冒险!渊海幽灵船传说!」活动即将于{0}天后结束。\n辛苦收集的「鱿鱼米饼」将会在活动商店关闭后就过期失效喔!\n请务必在活动商店关闭前,进入商店使用「鱿鱼米饼」兑换各项奖励!", - "MailTemplate.10002.1": "地理协会", - "MailTemplate.10002.2": "快件补发 - 到期代币", - "MailTemplate.10002.3": "「惊奇冒险!渊海幽灵船传说!」活动已正式结束。\n尚未消耗的「鱿鱼米饼」已全数兑换为「朵拉」寄送至贵旅团的货仓,请注意查收。", - 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"「梦的彼岸」活动已正式结束。\n尚未消耗的「营养饭团」和「森林寻宝铲」已兑换为「朵拉」寄送至贵旅团的货仓,请注意查收。", - "MailTemplate.10203.1": "地理协会", - "MailTemplate.10203.2": "快件补发 - 任务奖励", - "MailTemplate.10203.3": "「梦的彼岸」活动任务已结束,领赏期限已经过啦!\n不过协会已经贴心地打包好奖励寄送到贵团办公室了,请查收。\n下次完成任务后,务必记得领取喔!", - "MailTemplate.10301.1": "地理协会", - "MailTemplate.10301.2": "活动代币到期提醒", - "MailTemplate.10301.3": "「微火的奇迹」活动即将于{0}天后结束。\n辛苦收集的「报销凭证」将会在活动商店关闭后就过期失效喔!\n请务必在活动商店关闭前,进入商店使用「报销凭证」兑换各项奖励!", - "MailTemplate.10302.1": "地理协会", - "MailTemplate.10302.2": "快件补发 - 到期代币", - "MailTemplate.10302.3": "「微火的奇迹」活动已正式结束。\n尚未消耗的「报销凭证」和「花房寻宝铲」已兑换为「朵拉」寄送至贵旅团的货仓,请注意查收。", - "MailTemplate.10303.1": "地理协会", - "MailTemplate.10303.2": "快件补发 - 任务奖励", - "MailTemplate.10303.3": "「微火的奇迹」活动任务已结束,领赏期限已经过啦!\n不过协会已经贴心地打包好奖励寄送到贵团办公室了,请查收。\n下次完成任务后,务必记得领取喔!", - "MailTemplate.10401.1": "地理协会", - "MailTemplate.10401.2": "活动代币到期提醒", - "MailTemplate.10401.3": "「烟火绮丽寻春意」活动即将于{0}天后结束。\n辛苦收集的「美味糖葫芦」将会在活动商店关闭后就过期失效喔!\n请务必在活动商店关闭前,进入商店使用「美味糖葫芦」兑换各项奖励!", - "MailTemplate.10402.1": "地理协会", - "MailTemplate.10402.2": "快件补发 - 到期代币", - "MailTemplate.10402.3": "「烟火绮丽寻春意」活动已正式结束。\n尚未消耗的「美味糖葫芦」已兑换为「朵拉」寄送至贵旅团的货仓,请注意查收。", - "MailTemplate.10403.1": "地理协会", - "MailTemplate.10403.2": "快件补发 - 任务奖励", - "MailTemplate.10403.3": "「烟火绮丽寻春意」活动任务已结束,领赏期限已经过啦!\n不过协会已经贴心地打包好奖励寄送到贵团办公室了,请查收。\n下次完成任务后,务必记得领取喔!", - "MailTemplate.10501.1": "地理协会", - "MailTemplate.10501.2": "活动代币到期提醒", - "MailTemplate.10501.3": "「冬夜镇魂曲与破晓扳机」活动即将于{0}天后结束。\n辛苦收集的「应急罐头」将会在活动商店关闭后就过期失效喔!\n请务必在活动商店关闭前,进入商店使用「应急罐头」兑换各项奖励!", - "MailTemplate.10502.1": "地理协会", - "MailTemplate.10502.2": "快件补发 - 到期代币", - "MailTemplate.10502.3": "「冬夜镇魂曲与破晓扳机」活动已正式结束。\n尚未消耗的「应急罐头」已兑换为「朵拉」寄送至贵旅团的货仓,请注意查收。", - "MailTemplate.10503.1": "地理协会", - "MailTemplate.10503.2": "快件补发 - 任务奖励", - "MailTemplate.10503.3": "「冬夜镇魂曲与破晓扳机」活动任务已结束,领赏期限已经过啦!\n不过协会已经贴心地打包好奖励寄送到贵团办公室了,请查收。\n下次完成任务后,务必记得领取喔!", - "MailTemplate.10601.1": "地理协会", - "MailTemplate.10601.2": "活动代币到期提醒", - "MailTemplate.10601.3": "「敬启,致珍重的你」活动即将于{0}天后结束。\n辛苦收集的「青枭片羽」将会在活动商店关闭后就过期失效喔!\n请务必在活动商店关闭前,进入商店使用「青枭片羽」兑换各项奖励!", - "MailTemplate.10602.1": "地理协会", - "MailTemplate.10602.2": "快件补发 - 到期代币", - "MailTemplate.10602.3": "「敬启,致珍重的你」活动已正式结束。\n尚未消耗的「青枭片羽」已兑换为「朵拉」寄送至贵旅团的货仓,请注意查收。", - "MailTemplate.10603.1": "地理协会", - "MailTemplate.10603.2": "快件补发 - 任务奖励", - "MailTemplate.10603.3": "「敬启,致珍重的你」活动任务已结束,领赏期限已经过啦!\n不过协会已经贴心地打包好奖励寄送到贵团办公室了,请查收。\n下次完成任务后,务必记得领取喔!", - "MailTemplate.20101.1": "地理协会", - "MailTemplate.20101.2": "活动代币到期提醒", - "MailTemplate.20101.3": "「闪耀的使者与圣夜的精灵」活动即将于{0}天后结束。\n辛苦收集的「雪愿姜饼人」将会在活动商店关闭后就过期失效喔!\n请务必在活动商店关闭前,进入商店使用「雪愿姜饼人」兑换各项奖励!", - "MailTemplate.20102.1": "地理协会", - "MailTemplate.20102.2": "快件补发 - 到期代币", - "MailTemplate.20102.3": "「闪耀的使者与圣夜的精灵」活动已正式结束。\n尚未消耗的「雪愿姜饼人」已兑换为「朵拉」寄送至贵旅团的货仓,请注意查收。", - "MailTemplate.20103.1": "地理协会", - "MailTemplate.20103.2": "快件补发 - 任务奖励", - "MailTemplate.20103.3": "「闪耀的使者与圣夜的精灵」活动任务已结束,领赏期限已经过啦!\n不过协会已经贴心地打包好奖励寄送到贵团办公室了,请查收。\n下次完成任务后,务必记得领取喔!", - "MailTemplate.2011.1": "旅团管理部", - "MailTemplate.2011.2": "补发快件 - 背包寄送服务", - "MailTemplate.2011.3": "贵团赚到的物资多到包裹都装不下了!\n不过协会已经贴心地把多出来的奖励都打包寄送到贵团办公室了,请查收。\n探索之旅,还请时常整理背包空间哦!", - "MailTemplate.2021.1": "旅团管理部", - "MailTemplate.2021.2": "补发快件 - 任务奖励", - "MailTemplate.2021.3": "上次的任务,领赏期限已经过啦!\n不过协会已经贴心地打包好奖励寄送到贵团办公室了,请查收。\n下次完成任务后,务必记得领取喔!", - "MailTemplate.2031.1": "旅团管理部", - "MailTemplate.2031.2": "补发快件 - 商品寄送服务", - "MailTemplate.2031.3": "上次购买的道具!\n已经贴心地打包好奖励寄送到贵团办公室了,请查收。", - "MailTemplate.2041.1": "地理协会", - "MailTemplate.2041.2": "补发快件 - 基金奖励", - "MailTemplate.2041.3": "上次的基金任务,领赏期限已经过啦!\n不过协会已经贴心地打包好奖励寄送到贵团办公室了,请查收。\n下次完成任务后,务必记得领取喔!", - "MailTemplate.2051.1": "地理协会", - "MailTemplate.2051.2": "补发快件 - 任务奖励", - "MailTemplate.2051.3": "上次的任务,领赏期限已经过啦!\n不过协会已经贴心地打包好奖励寄送到贵团办公室了,请查收。\n下次完成任务后,务必记得领取喔!", - "MailTemplate.2052.1": "地理协会", - "MailTemplate.2052.2": "旅人对决排名奖励", - "MailTemplate.2052.3": "您的排名为:第{0}名\n请查收奖励", - "MailTemplate.2061.1": "地理协会", - "MailTemplate.2061.2": "联合讨伐排名奖励", - "MailTemplate.2061.3": "您的排名为:第{0}名\n请查收奖励", - "MailTemplate.2062.1": "地理协会", - "MailTemplate.2062.2": "星塔排名过期补偿", - "MailTemplate.2062.3": "上次的任务,期限已经过啦!\n不过协会已经贴心地打包好奖励寄送到贵团办公室了,请查收。\n下次完成任务后,务必记得领取喔!", - "MailTemplate.2071.1": "地理协会", - "MailTemplate.2071.2": "终焉绝响排名奖励", - "MailTemplate.2071.3": "您的排名为:第{0}名\n请查收奖励", - "MailTemplate.2072.1": "地理协会", - "MailTemplate.2072.2": "灾变防线未领取奖励", - "MailTemplate.2072.3": "上次的任务,期限已经过啦!\n不过协会已经贴心地打包好奖励寄送到贵团办公室了,请查收。\n下次完成任务后,务必记得领取喔!", - "MailTemplate.2081.1": "地理协会", - "MailTemplate.2081.2": "联合讨伐未领取奖励", - "MailTemplate.2081.3": "上次的任务,期限已经过啦!\n不过协会已经贴心地打包好奖励寄送到贵团办公室了,请查收。\n下次完成任务后,务必记得领取喔!", - "MailTemplate.2091.1": "地理协会", - "MailTemplate.2091.2": "终焉绝响未领取奖励", - "MailTemplate.2091.3": "上次的任务,期限已经过啦!\n不过协会已经贴心地打包好奖励寄送到贵团办公室了,请查收。\n下次完成任务后,务必记得领取喔!", - "MailTemplate.2092.1": "地理协会", - "MailTemplate.2092.2": "终焉绝响战斗奖励", - "MailTemplate.2092.3": "以下是您进行「终焉绝响」挑战的结算奖励,请查收", - "MailTemplate.2101.1": "旅团管理部", - "MailTemplate.2101.2": "补发快件 - 旅人招募奖励", - "MailTemplate.2101.3": "上次招募的旅人已经到了报告日期!\n旅人自己找到了贵团办公室,请注意喔。\n下次达成目标后,务必记得招募喔!", - "MailTemplate.30101.1": "地理协会", - "MailTemplate.30101.2": "活动代币到期提醒", - "MailTemplate.30101.3": "「缭乱碎晶球」活动即将于{0}天后结束。\n辛苦收集的「联合理事会代币」将会在活动商店关闭后就过期失效喔!\n请务必在活动商店关闭前,进入商店使用「联合理事会代币」兑换各项奖励!", - "MailTemplate.30102.1": "地理协会", - "MailTemplate.30102.2": "快件补发 - 到期代币", - "MailTemplate.30102.3": "「缭乱碎晶球」活动已正式结束。\n尚未消耗的「联合理事会代币」已兑换为「朵拉」寄送至贵旅团的货仓,请注意查收。", - "MailTemplate.30103.1": "地理协会", - "MailTemplate.30103.2": "快件补发 - 任务奖励", - "MailTemplate.30103.3": "「缭乱碎晶球」活动任务已结束,领赏期限已经过啦!\n不过协会已经贴心地打包好奖励寄送到贵团办公室了,请查收。\n下次完成任务后,务必记得领取喔!", - "MailTemplate.3011.1": "波西亚", - "MailTemplate.3011.2": "「盈月星愿-星砂」到期提示", - "MailTemplate.3011.3": "客人~\n您订阅的「盈月星愿-星砂」服务还有3天就要到期了,如有续订意愿,联络我就好……嘿嘿,期待能继续为您服务。", - "MailTemplate.3012.1": "波西亚", - "MailTemplate.3012.2": "「盈月星愿-星砂」到期提示", - "MailTemplate.3012.3": "客人~\n您订阅的「盈月星愿-星砂」服务今天就要到期了!如有续订意愿,就快来联络我吧……嘿嘿,感谢您的支持!", - "MailTemplate.3013.1": "地理协会", - "MailTemplate.3013.2": "到期提示", - "MailTemplate.3013.3": "亲爱的旅行团代表\n「幸运寻宝铲」活动还有3天就要到期了,相关道具会在活动结束后回收,请您合理规划。", - "MailTemplate.3014.1": "地理协会", - "MailTemplate.3014.2": "到期提示", - "MailTemplate.3014.3": "亲爱的旅行团代表\n「游棋保卫战」活动快要结束了,请务必记得参与喔。", - "MailTemplate.3015.1": "地理协会", - "MailTemplate.3015.2": "到期提示", - "MailTemplate.3015.3": "亲爱的旅行团代表\n「攻略纪录大征集」活动快要结束了,请务必记得参与喔。", - "MailTemplate.3016.1": "波西亚", - "MailTemplate.3016.2": "「盈月星愿-攀登」到期提示", - "MailTemplate.3016.3": "客人~\n您订阅的「盈月星愿-攀登」服务还有3天就要到期了,如有续订意愿,联络我就好……嘿嘿,期待能继续为您服务。", - "MailTemplate.3017.1": "波西亚", - "MailTemplate.3017.2": "「盈月星愿-攀登」到期提示", - "MailTemplate.3017.3": "客人~\n您订阅的「盈月星愿-攀登」服务今天就要到期了!如有续订意愿,就快来联络我吧……嘿嘿,感谢您的支持!", - "MailTemplate.4001.1": "地理协会", - "MailTemplate.4001.2": "补发快件 - 活动奖励", - "MailTemplate.4001.3": "「启明计划」活动已结束,领赏期限已经过啦!\n不过协会已经贴心地打包好奖励寄送到贵团办公室了,请查收。\n下次完成任务后,务必记得领取喔!", - "MailTemplate.4002.1": "地理协会", - "MailTemplate.4002.2": "补发快件 - 活动奖励", - "MailTemplate.4002.3": "「幸运寻宝铲」活动已结束\n未使用的寻宝铲已转化发放至办公室,请查收~", - "MailTemplate.4003.1": "地理协会", - "MailTemplate.4003.2": "补发快件 - 活动奖励", - "MailTemplate.4003.3": "「游棋保卫战」活动已结束,领赏期限已经过啦!\n不过协会已经贴心地打包好奖励寄送到贵团办公室了,请查收。\n下次完成任务后,务必记得领取喔!", - "MailTemplate.4004.1": "地理协会", - "MailTemplate.4004.2": "补发快件 - 活动奖励", - "MailTemplate.4004.3": "「攻略纪录大征集」活动已结束,领赏期限已经过啦!\n不过协会已经贴心地打包好奖励寄送到贵团办公室了,请查收。\n下次完成任务后,务必记得领取喔!", - "MailTemplate.4005.1": "地理协会", - "MailTemplate.4005.2": "补发快件 - 活动奖励", - "MailTemplate.4005.3": "「巅峰秀场」活动已结束,领赏期限已经过啦!\n不过协会已经贴心地打包好奖励寄送到贵团办公室了,请查收。\n下次完成任务后,务必记得领取喔!", - "MailTemplate.4006.1": "地理协会", - "MailTemplate.4006.2": "补发快件 - 活动奖励", - "MailTemplate.4006.3": "「圣夜的狂欢派送」活动已结束,领赏期限已经过啦!\n不过协会已经贴心地打包好奖励寄送到贵团办公室了,请查收。\n下次完成任务后,务必记得领取喔!", - "MailTemplate.4007.1": "地理协会", - "MailTemplate.4007.2": "补发快件 - 活动奖励", - "MailTemplate.4007.3": "「雪愿节的祝福礼」活动已结束,领赏期限已经过啦!\n不过协会已经贴心地打包好奖励寄送到贵团办公室了,请查收。\n下次完成任务后,务必记得领取喔!", - "MailTemplate.4008.1": "地理协会", - "MailTemplate.4008.2": "补发快件 - 活动奖励", - "MailTemplate.4008.3": 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"MainSkill.100203.1": "强音·和声", - "MainSkill.100203.2": "援护角色攻击力提升{1}。", - "MainSkill.100204.1": "强音·和声", - "MainSkill.100204.2": "援护角色攻击力提升{1}。", - "MainSkill.100205.1": "强音·和声", - "MainSkill.100205.2": "援护角色攻击力提升{1}。", - "MainSkill.100206.1": "强音·和声", - "MainSkill.100206.2": "援护角色攻击力提升{1}。", - "MainSkill.100301.1": "律动·主调", - "MainSkill.100301.2": "主控角色技能伤害提升{1}。", - "MainSkill.100302.1": "律动·主调", - "MainSkill.100302.2": "主控角色技能伤害提升{1}。", - "MainSkill.100303.1": "律动·主调", - "MainSkill.100303.2": "主控角色技能伤害提升{1}。", - "MainSkill.100304.1": "律动·主调", - "MainSkill.100304.2": "主控角色技能伤害提升{1}。", - "MainSkill.100305.1": "律动·主调", - "MainSkill.100305.2": "主控角色技能伤害提升{1}。", - "MainSkill.100306.1": "律动·主调", - "MainSkill.100306.2": "主控角色技能伤害提升{1}。", - "MainSkill.100401.1": "律动·和声", - "MainSkill.100401.2": "援护角色技能伤害提升{1}。", - "MainSkill.100402.1": "律动·和声", - "MainSkill.100402.2": "援护角色技能伤害提升{1}。", - "MainSkill.100403.1": "律动·和声", - "MainSkill.100403.2": "援护角色技能伤害提升{1}。", - "MainSkill.100404.1": "律动·和声", - "MainSkill.100404.2": "援护角色技能伤害提升{1}。", - "MainSkill.100405.1": "律动·和声", - "MainSkill.100405.2": "援护角色技能伤害提升{1}。", - "MainSkill.100406.1": "律动·和声", - "MainSkill.100406.2": "援护角色技能伤害提升{1}。", - "MainSkill.100501.1": "高潮·主调", - "MainSkill.100501.2": "主控角色绝招伤害提升{1}。", - "MainSkill.100502.1": "高潮·主调", - "MainSkill.100502.2": "主控角色绝招伤害提升{1}。", - "MainSkill.100503.1": "高潮·主调", - "MainSkill.100503.2": "主控角色绝招伤害提升{1}。", - "MainSkill.100504.1": "高潮·主调", - "MainSkill.100504.2": "主控角色绝招伤害提升{1}。", - "MainSkill.100505.1": "高潮·主调", - "MainSkill.100505.2": "主控角色绝招伤害提升{1}。", - "MainSkill.100506.1": "高潮·主调", - "MainSkill.100506.2": "主控角色绝招伤害提升{1}。", - "MainSkill.100601.1": "高潮·和声", - "MainSkill.100601.2": "援护角色绝招伤害提升{1}。", - "MainSkill.100602.1": "高潮·和声", - "MainSkill.100602.2": "援护角色绝招伤害提升{1}。", - "MainSkill.100603.1": "高潮·和声", - "MainSkill.100603.2": "援护角色绝招伤害提升{1}。", - "MainSkill.100604.1": "高潮·和声", - "MainSkill.100604.2": "援护角色绝招伤害提升{1}。", - "MainSkill.100605.1": "高潮·和声", - "MainSkill.100605.2": "援护角色绝招伤害提升{1}。", - "MainSkill.100606.1": "高潮·和声", - "MainSkill.100606.2": "援护角色绝招伤害提升{1}。", - "MainSkill.100701.1": "谐奏·主调", - "MainSkill.100701.2": "主控角色技能和绝招伤害提升{1}。", - "MainSkill.100702.1": "谐奏·主调", - "MainSkill.100702.2": "主控角色技能和绝招伤害提升{1}。", - "MainSkill.100703.1": "谐奏·主调", - "MainSkill.100703.2": "主控角色技能和绝招伤害提升{1}。", - "MainSkill.100704.1": "谐奏·主调", - "MainSkill.100704.2": "主控角色技能和绝招伤害提升{1}。", - "MainSkill.100705.1": "谐奏·主调", - "MainSkill.100705.2": "主控角色技能和绝招伤害提升{1}。", - "MainSkill.100706.1": "谐奏·主调", - "MainSkill.100706.2": "主控角色技能和绝招伤害提升{1}。", - "MainSkill.100801.1": "谐奏·和声", - "MainSkill.100801.2": "援护角色技能和绝招伤害提升{1}。", - "MainSkill.100802.1": "谐奏·和声", - "MainSkill.100802.2": "援护角色技能和绝招伤害提升{1}。", - "MainSkill.100803.1": "谐奏·和声", - "MainSkill.100803.2": "援护角色技能和绝招伤害提升{1}。", - "MainSkill.100804.1": "谐奏·和声", - "MainSkill.100804.2": "援护角色技能和绝招伤害提升{1}。", - "MainSkill.100805.1": "谐奏·和声", - "MainSkill.100805.2": "援护角色技能和绝招伤害提升{1}。", - "MainSkill.100806.1": "谐奏·和声", - "MainSkill.100806.2": "援护角色技能和绝招伤害提升{1}。", - "MainSkill.200101.1": "盛宴欢愉", - "MainSkill.200101.2": "主控角色普攻和技能伤害提升{1}。", - "MainSkill.200102.1": "盛宴欢愉", - "MainSkill.200102.2": "主控角色普攻和技能伤害提升{1}。", - "MainSkill.200103.1": "盛宴欢愉", - "MainSkill.200103.2": "主控角色普攻和技能伤害提升{1}。", - "MainSkill.200104.1": "盛宴欢愉", - "MainSkill.200104.2": "主控角色普攻和技能伤害提升{1}。", - "MainSkill.200105.1": "盛宴欢愉", - "MainSkill.200105.2": "主控角色普攻和技能伤害提升{1}。", - "MainSkill.200106.1": "盛宴欢愉", - "MainSkill.200106.2": "主控角色普攻和技能伤害提升{1}。", - "MainSkill.200201.1": "喧哗勇力", - "MainSkill.200201.2": "主控角色攻击力提升{1}。", - "MainSkill.200202.1": "喧哗勇力", - "MainSkill.200202.2": "主控角色攻击力提升{1}。", - "MainSkill.200203.1": "喧哗勇力", - "MainSkill.200203.2": "主控角色攻击力提升{1}。", - "MainSkill.200204.1": "喧哗勇力", - "MainSkill.200204.2": "主控角色攻击力提升{1}。", - "MainSkill.200205.1": "喧哗勇力", - "MainSkill.200205.2": "主控角色攻击力提升{1}。", - "MainSkill.200206.1": "喧哗勇力", - "MainSkill.200206.2": "主控角色攻击力提升{1}。", - "MainSkill.200301.1": "极乐忘我", - "MainSkill.200301.2": "主控角色普攻和绝招伤害提升{1}。", - "MainSkill.200302.1": "极乐忘我", - "MainSkill.200302.2": "主控角色普攻和绝招伤害提升{1}。", - "MainSkill.200303.1": "极乐忘我", - "MainSkill.200303.2": "主控角色普攻和绝招伤害提升{1}。", - "MainSkill.200304.1": "极乐忘我", - "MainSkill.200304.2": "主控角色普攻和绝招伤害提升{1}。", - "MainSkill.200305.1": "极乐忘我", - "MainSkill.200305.2": "主控角色普攻和绝招伤害提升{1}。", - "MainSkill.200306.1": "极乐忘我", - "MainSkill.200306.2": "主控角色普攻和绝招伤害提升{1}。", - "MainSkill.200501.1": "情热如火", - "MainSkill.200501.2": "全队火系伤害提升{1}。", - "MainSkill.200502.1": "情热如火", - "MainSkill.200502.2": "全队火系伤害提升{1}。", - "MainSkill.200503.1": "情热如火", - "MainSkill.200503.2": "全队火系伤害提升{1}。", - "MainSkill.200504.1": "情热如火", - "MainSkill.200504.2": "全队火系伤害提升{1}。", - "MainSkill.200505.1": "情热如火", - "MainSkill.200505.2": "全队火系伤害提升{1}。", - "MainSkill.200506.1": "情热如火", - "MainSkill.200506.2": "全队火系伤害提升{1}。", - "MainSkill.200601.1": "光启吉兆", - "MainSkill.200601.2": "全队光系伤害提升{1}。", - "MainSkill.200602.1": "光启吉兆", - "MainSkill.200602.2": "全队光系伤害提升{1}。", - "MainSkill.200603.1": "光启吉兆", - "MainSkill.200603.2": "全队光系伤害提升{1}。", - "MainSkill.200604.1": "光启吉兆", - "MainSkill.200604.2": "全队光系伤害提升{1}。", - "MainSkill.200605.1": "光启吉兆", - "MainSkill.200605.2": "全队光系伤害提升{1}。", - "MainSkill.200606.1": "光启吉兆", - "MainSkill.200606.2": "全队光系伤害提升{1}。", - "MainSkill.200701.1": "乘风而起", - "MainSkill.200701.2": "全队风系伤害提升{1}。", - "MainSkill.200702.1": "乘风而起", - "MainSkill.200702.2": "全队风系伤害提升{1}。", - "MainSkill.200703.1": "乘风而起", - "MainSkill.200703.2": "全队风系伤害提升{1}。", - "MainSkill.200704.1": "乘风而起", - "MainSkill.200704.2": "全队风系伤害提升{1}。", - "MainSkill.200705.1": "乘风而起", - "MainSkill.200705.2": "全队风系伤害提升{1}。", - "MainSkill.200706.1": "乘风而起", - "MainSkill.200706.2": "全队风系伤害提升{1}。", - "MainSkill.200801.1": "涌水泡沫", - "MainSkill.200801.2": "全队水系伤害提升{1}。", - "MainSkill.200802.1": "涌水泡沫", - "MainSkill.200802.2": "全队水系伤害提升{1}。", - "MainSkill.200803.1": "涌水泡沫", - "MainSkill.200803.2": "全队水系伤害提升{1}。", - "MainSkill.200804.1": "涌水泡沫", - "MainSkill.200804.2": "全队水系伤害提升{1}。", - "MainSkill.200805.1": "涌水泡沫", - "MainSkill.200805.2": "全队水系伤害提升{1}。", - "MainSkill.200806.1": "涌水泡沫", - "MainSkill.200806.2": "全队水系伤害提升{1}。", - "MainSkill.200901.1": "黯灭余音", - "MainSkill.200901.2": "全队暗系伤害提升{1}。", - "MainSkill.200902.1": "黯灭余音", - "MainSkill.200902.2": "全队暗系伤害提升{1}。", - "MainSkill.200903.1": "黯灭余音", - "MainSkill.200903.2": "全队暗系伤害提升{1}。", - "MainSkill.200904.1": "黯灭余音", - "MainSkill.200904.2": "全队暗系伤害提升{1}。", - "MainSkill.200905.1": "黯灭余音", - "MainSkill.200905.2": "全队暗系伤害提升{1}。", - "MainSkill.200906.1": "黯灭余音", - "MainSkill.200906.2": "全队暗系伤害提升{1}。", - "MainSkill.201001.1": "坚韧意志", - "MainSkill.201001.2": "全队地系伤害提升{1}。", - "MainSkill.201002.1": "坚韧意志", - "MainSkill.201002.2": "全队地系伤害提升{1}。", - "MainSkill.201003.1": "坚韧意志", - "MainSkill.201003.2": "全队地系伤害提升{1}。", - "MainSkill.201004.1": "坚韧意志", - "MainSkill.201004.2": "全队地系伤害提升{1}。", - "MainSkill.201005.1": "坚韧意志", - "MainSkill.201005.2": "全队地系伤害提升{1}。", - "MainSkill.201006.1": "坚韧意志", - "MainSkill.201006.2": "全队地系伤害提升{1}。", - "MainSkill.300301.1": "摇滚派对", - "MainSkill.300301.2": "队伍中火系角色攻击力提升{1}。\u000b任意火系角色施放技能时,队伍中火系角色绝招伤害提升{2},持续{3}秒。", - "MainSkill.300302.1": "摇滚派对", - "MainSkill.300302.2": "队伍中火系角色攻击力提升{1}。\u000b任意火系角色施放技能时,队伍中火系角色绝招伤害提升{2},持续{3}秒。", - "MainSkill.300303.1": "摇滚派对", - "MainSkill.300303.2": "队伍中火系角色攻击力提升{1}。\u000b任意火系角色施放技能时,队伍中火系角色绝招伤害提升{2},持续{3}秒。", - "MainSkill.300304.1": "摇滚派对", - "MainSkill.300304.2": "队伍中火系角色攻击力提升{1}。\u000b任意火系角色施放技能时,队伍中火系角色绝招伤害提升{2},持续{3}秒。", - "MainSkill.300305.1": "摇滚派对", - "MainSkill.300305.2": "队伍中火系角色攻击力提升{1}。\u000b任意火系角色施放技能时,队伍中火系角色绝招伤害提升{2},持续{3}秒。", - "MainSkill.300306.1": "摇滚派对", - "MainSkill.300306.2": "队伍中火系角色攻击力提升{1}。\u000b任意火系角色施放技能时,队伍中火系角色绝招伤害提升{2},持续{3}秒。", - "MainSkill.300401.1": "热情双月", - "MainSkill.300401.2": "队伍中火系角色的技能伤害提升{1}。\u000b任意火系角色造成技能伤害时,如果主控角色生命高于{2},本次伤害提升{3}。", - "MainSkill.300402.1": "热情双月", - "MainSkill.300402.2": "队伍中火系角色的技能伤害提升{1}。\u000b任意火系角色造成技能伤害时,如果主控角色生命高于{2},本次伤害提升{3}。", - "MainSkill.300403.1": "热情双月", - "MainSkill.300403.2": "队伍中火系角色的技能伤害提升{1}。\u000b任意火系角色造成技能伤害时,如果主控角色生命高于{2},本次伤害提升{3}。", - "MainSkill.300404.1": "热情双月", - "MainSkill.300404.2": "队伍中火系角色的技能伤害提升{1}。\u000b任意火系角色造成技能伤害时,如果主控角色生命高于{2},本次伤害提升{3}。", - "MainSkill.300405.1": "热情双月", - "MainSkill.300405.2": "队伍中火系角色的技能伤害提升{1}。\u000b任意火系角色造成技能伤害时,如果主控角色生命高于{2},本次伤害提升{3}。", - "MainSkill.300406.1": "热情双月", - "MainSkill.300406.2": "队伍中火系角色的技能伤害提升{1}。\u000b任意火系角色造成技能伤害时,如果主控角色生命高于{2},本次伤害提升{3}。", - "MainSkill.300501.1": "嘭嘭光芒", - "MainSkill.300501.2": "队伍中光系角色攻击力提升{1}。\u000b任意光系角色施放技能时,队伍中光系角色绝招伤害提升{2},持续{3}秒。", - "MainSkill.300502.1": "嘭嘭光芒", - "MainSkill.300502.2": "队伍中光系角色攻击力提升{1}。\u000b任意光系角色施放技能时,队伍中光系角色绝招伤害提升{2},持续{3}秒。", - "MainSkill.300503.1": "嘭嘭光芒", - "MainSkill.300503.2": "队伍中光系角色攻击力提升{1}。\u000b任意光系角色施放技能时,队伍中光系角色绝招伤害提升{2},持续{3}秒。", - "MainSkill.300504.1": "嘭嘭光芒", - "MainSkill.300504.2": "队伍中光系角色攻击力提升{1}。\u000b任意光系角色施放技能时,队伍中光系角色绝招伤害提升{2},持续{3}秒。", - "MainSkill.300505.1": "嘭嘭光芒", - "MainSkill.300505.2": "队伍中光系角色攻击力提升{1}。\u000b任意光系角色施放技能时,队伍中光系角色绝招伤害提升{2},持续{3}秒。", - "MainSkill.300506.1": "嘭嘭光芒", - "MainSkill.300506.2": "队伍中光系角色攻击力提升{1}。\u000b任意光系角色施放技能时,队伍中光系角色绝招伤害提升{2},持续{3}秒。", - "MainSkill.300601.1": "安眠之光", - "MainSkill.300601.2": "队伍中光系角色的技能伤害提升{1}。\u000b任意光系角色造成技能伤害时,如果主控角色生命高于{2},本次伤害提升{3}。", - "MainSkill.300602.1": "安眠之光", - "MainSkill.300602.2": "队伍中光系角色的技能伤害提升{1}。\u000b任意光系角色造成技能伤害时,如果主控角色生命高于{2},本次伤害提升{3}。", - "MainSkill.300603.1": "安眠之光", - "MainSkill.300603.2": "队伍中光系角色的技能伤害提升{1}。\u000b任意光系角色造成技能伤害时,如果主控角色生命高于{2},本次伤害提升{3}。", - "MainSkill.300604.1": "安眠之光", - "MainSkill.300604.2": "队伍中光系角色的技能伤害提升{1}。\u000b任意光系角色造成技能伤害时,如果主控角色生命高于{2},本次伤害提升{3}。", - "MainSkill.300605.1": "安眠之光", - "MainSkill.300605.2": "队伍中光系角色的技能伤害提升{1}。\u000b任意光系角色造成技能伤害时,如果主控角色生命高于{2},本次伤害提升{3}。", - "MainSkill.300606.1": "安眠之光", - "MainSkill.300606.2": "队伍中光系角色的技能伤害提升{1}。\u000b任意光系角色造成技能伤害时,如果主控角色生命高于{2},本次伤害提升{3}。", - "MainSkill.300701.1": "翠色梦彩", - "MainSkill.300701.2": "队伍中风系角色攻击力提升{1}。\u000b任意风系角色施放技能时,队伍中风系角色绝招伤害提升{2},持续{3}秒。", - "MainSkill.300702.1": "翠色梦彩", - "MainSkill.300702.2": "队伍中风系角色攻击力提升{1}。\u000b任意风系角色施放技能时,队伍中风系角色绝招伤害提升{2},持续{3}秒。", - "MainSkill.300703.1": "翠色梦彩", - "MainSkill.300703.2": "队伍中风系角色攻击力提升{1}。\u000b任意风系角色施放技能时,队伍中风系角色绝招伤害提升{2},持续{3}秒。", - "MainSkill.300704.1": "翠色梦彩", - "MainSkill.300704.2": "队伍中风系角色攻击力提升{1}。\u000b任意风系角色施放技能时,队伍中风系角色绝招伤害提升{2},持续{3}秒。", - "MainSkill.300705.1": "翠色梦彩", - "MainSkill.300705.2": "队伍中风系角色攻击力提升{1}。\u000b任意风系角色施放技能时,队伍中风系角色绝招伤害提升{2},持续{3}秒。", - "MainSkill.300706.1": "翠色梦彩", - "MainSkill.300706.2": "队伍中风系角色攻击力提升{1}。\u000b任意风系角色施放技能时,队伍中风系角色绝招伤害提升{2},持续{3}秒。", - "MainSkill.300801.1": "顺风旅程", - "MainSkill.300801.2": "队伍中风系角色的技能伤害提升{1}。\u000b任意风系角色造成技能伤害时,如果主控角色生命高于{2},本次伤害提升{3}。", - "MainSkill.300802.1": "顺风旅程", - "MainSkill.300802.2": "队伍中风系角色的技能伤害提升{1}。\u000b任意风系角色造成技能伤害时,如果主控角色生命高于{2},本次伤害提升{3}。", - "MainSkill.300803.1": "顺风旅程", - "MainSkill.300803.2": "队伍中风系角色的技能伤害提升{1}。\u000b任意风系角色造成技能伤害时,如果主控角色生命高于{2},本次伤害提升{3}。", - "MainSkill.300804.1": "顺风旅程", - "MainSkill.300804.2": "队伍中风系角色的技能伤害提升{1}。\u000b任意风系角色造成技能伤害时,如果主控角色生命高于{2},本次伤害提升{3}。", - "MainSkill.300805.1": "顺风旅程", - "MainSkill.300805.2": "队伍中风系角色的技能伤害提升{1}。\u000b任意风系角色造成技能伤害时,如果主控角色生命高于{2},本次伤害提升{3}。", - "MainSkill.300806.1": "顺风旅程", - "MainSkill.300806.2": "队伍中风系角色的技能伤害提升{1}。\u000b任意风系角色造成技能伤害时,如果主控角色生命高于{2},本次伤害提升{3}。", - "MainSkill.300901.1": "梦幻泡影", - "MainSkill.300901.2": "队伍中水系角色攻击力提升{1}。\u000b任意水系角色施放技能时,队伍中水系角色绝招伤害提升{2},持续{3}秒。", - "MainSkill.300902.1": "梦幻泡影", - "MainSkill.300902.2": "队伍中水系角色攻击力提升{1}。\u000b任意水系角色施放技能时,队伍中水系角色绝招伤害提升{2},持续{3}秒。", - "MainSkill.300903.1": "梦幻泡影", - "MainSkill.300903.2": "队伍中水系角色攻击力提升{1}。\u000b任意水系角色施放技能时,队伍中水系角色绝招伤害提升{2},持续{3}秒。", - "MainSkill.300904.1": "梦幻泡影", - "MainSkill.300904.2": "队伍中水系角色攻击力提升{1}。\u000b任意水系角色施放技能时,队伍中水系角色绝招伤害提升{2},持续{3}秒。", - "MainSkill.300905.1": "梦幻泡影", - "MainSkill.300905.2": "队伍中水系角色攻击力提升{1}。\u000b任意水系角色施放技能时,队伍中水系角色绝招伤害提升{2},持续{3}秒。", - "MainSkill.300906.1": "梦幻泡影", - "MainSkill.300906.2": "队伍中水系角色攻击力提升{1}。\u000b任意水系角色施放技能时,队伍中水系角色绝招伤害提升{2},持续{3}秒。", - "MainSkill.301001.1": "蒸汽清香", - "MainSkill.301001.2": "队伍中水系角色的技能伤害提升{1}。\u000b任意水系角色造成技能伤害时,如果主控角色生命高于{2},本次伤害提升{3}。", - "MainSkill.301002.1": "蒸汽清香", - "MainSkill.301002.2": "队伍中水系角色的技能伤害提升{1}。\u000b任意水系角色造成技能伤害时,如果主控角色生命高于{2},本次伤害提升{3}。", - "MainSkill.301003.1": "蒸汽清香", - "MainSkill.301003.2": "队伍中水系角色的技能伤害提升{1}。\u000b任意水系角色造成技能伤害时,如果主控角色生命高于{2},本次伤害提升{3}。", - "MainSkill.301004.1": "蒸汽清香", - "MainSkill.301004.2": "队伍中水系角色的技能伤害提升{1}。\u000b任意水系角色造成技能伤害时,如果主控角色生命高于{2},本次伤害提升{3}。", - "MainSkill.301005.1": "蒸汽清香", - "MainSkill.301005.2": "队伍中水系角色的技能伤害提升{1}。\u000b任意水系角色造成技能伤害时,如果主控角色生命高于{2},本次伤害提升{3}。", - "MainSkill.301006.1": "蒸汽清香", - "MainSkill.301006.2": "队伍中水系角色的技能伤害提升{1}。\u000b任意水系角色造成技能伤害时,如果主控角色生命高于{2},本次伤害提升{3}。", - "MainSkill.301101.1": "暗夜节拍", - "MainSkill.301101.2": "队伍中暗系角色攻击力提升{1}。\u000b任意暗系角色施放技能时,队伍中暗系角色绝招伤害提升{2},持续{3}秒。", - "MainSkill.301102.1": "暗夜节拍", - "MainSkill.301102.2": "队伍中暗系角色攻击力提升{1}。\u000b任意暗系角色施放技能时,队伍中暗系角色绝招伤害提升{2},持续{3}秒。", - "MainSkill.301103.1": "暗夜节拍", - "MainSkill.301103.2": "队伍中暗系角色攻击力提升{1}。\u000b任意暗系角色施放技能时,队伍中暗系角色绝招伤害提升{2},持续{3}秒。", - "MainSkill.301104.1": "暗夜节拍", - "MainSkill.301104.2": "队伍中暗系角色攻击力提升{1}。\u000b任意暗系角色施放技能时,队伍中暗系角色绝招伤害提升{2},持续{3}秒。", - "MainSkill.301105.1": "暗夜节拍", - "MainSkill.301105.2": "队伍中暗系角色攻击力提升{1}。\u000b任意暗系角色施放技能时,队伍中暗系角色绝招伤害提升{2},持续{3}秒。", - "MainSkill.301106.1": "暗夜节拍", - "MainSkill.301106.2": "队伍中暗系角色攻击力提升{1}。\u000b任意暗系角色施放技能时,队伍中暗系角色绝招伤害提升{2},持续{3}秒。", - "MainSkill.301201.1": "星空畅想", - "MainSkill.301201.2": "队伍中暗系角色的技能伤害提升{1}。\u000b任意暗系角色造成技能伤害时,如果主控角色生命高于{2},本次伤害提升{3}。", - "MainSkill.301202.1": "星空畅想", - "MainSkill.301202.2": "队伍中暗系角色的技能伤害提升{1}。\u000b任意暗系角色造成技能伤害时,如果主控角色生命高于{2},本次伤害提升{3}。", - "MainSkill.301203.1": "星空畅想", - "MainSkill.301203.2": "队伍中暗系角色的技能伤害提升{1}。\u000b任意暗系角色造成技能伤害时,如果主控角色生命高于{2},本次伤害提升{3}。", - "MainSkill.301204.1": "星空畅想", - "MainSkill.301204.2": "队伍中暗系角色的技能伤害提升{1}。\u000b任意暗系角色造成技能伤害时,如果主控角色生命高于{2},本次伤害提升{3}。", - "MainSkill.301205.1": "星空畅想", - "MainSkill.301205.2": "队伍中暗系角色的技能伤害提升{1}。\u000b任意暗系角色造成技能伤害时,如果主控角色生命高于{2},本次伤害提升{3}。", - "MainSkill.301206.1": "星空畅想", - "MainSkill.301206.2": "队伍中暗系角色的技能伤害提升{1}。\u000b任意暗系角色造成技能伤害时,如果主控角色生命高于{2},本次伤害提升{3}。", - "MainSkill.301301.1": "树影斑驳", - "MainSkill.301301.2": "队伍中地系角色攻击力提升{1}。\u000b任意地系角色施放技能时,队伍中地系角色绝招伤害提升{2},持续{3}秒。", - "MainSkill.301302.1": "树影斑驳", - "MainSkill.301302.2": "队伍中地系角色攻击力提升{1}。\u000b任意地系角色施放技能时,队伍中地系角色绝招伤害提升{2},持续{3}秒。", - "MainSkill.301303.1": "树影斑驳", - "MainSkill.301303.2": "队伍中地系角色攻击力提升{1}。\u000b任意地系角色施放技能时,队伍中地系角色绝招伤害提升{2},持续{3}秒。", - "MainSkill.301304.1": "树影斑驳", - "MainSkill.301304.2": "队伍中地系角色攻击力提升{1}。\u000b任意地系角色施放技能时,队伍中地系角色绝招伤害提升{2},持续{3}秒。", - "MainSkill.301305.1": "树影斑驳", - "MainSkill.301305.2": "队伍中地系角色攻击力提升{1}。\u000b任意地系角色施放技能时,队伍中地系角色绝招伤害提升{2},持续{3}秒。", - "MainSkill.301306.1": "树影斑驳", - "MainSkill.301306.2": "队伍中地系角色攻击力提升{1}。\u000b任意地系角色施放技能时,队伍中地系角色绝招伤害提升{2},持续{3}秒。", - "MainSkill.301401.1": "千锤百炼", - "MainSkill.301401.2": "队伍中地系角色的技能伤害提升{1}。\u000b任意地系角色造成技能伤害时,如果主控角色生命高于{2},本次伤害提升{3}。", - "MainSkill.301402.1": "千锤百炼", - "MainSkill.301402.2": "队伍中地系角色的技能伤害提升{1}。\u000b任意地系角色造成技能伤害时,如果主控角色生命高于{2},本次伤害提升{3}。", - "MainSkill.301403.1": "千锤百炼", - "MainSkill.301403.2": "队伍中地系角色的技能伤害提升{1}。\u000b任意地系角色造成技能伤害时,如果主控角色生命高于{2},本次伤害提升{3}。", - "MainSkill.301404.1": "千锤百炼", - "MainSkill.301404.2": "队伍中地系角色的技能伤害提升{1}。\u000b任意地系角色造成技能伤害时,如果主控角色生命高于{2},本次伤害提升{3}。", - "MainSkill.301405.1": "千锤百炼", - "MainSkill.301405.2": "队伍中地系角色的技能伤害提升{1}。\u000b任意地系角色造成技能伤害时,如果主控角色生命高于{2},本次伤害提升{3}。", - "MainSkill.301406.1": "千锤百炼", - "MainSkill.301406.2": "队伍中地系角色的技能伤害提升{1}。\u000b任意地系角色造成技能伤害时,如果主控角色生命高于{2},本次伤害提升{3}。", - "MainSkill.301501.1": "花香依旧", - "MainSkill.301501.2": "队伍中风系角色的技能伤害提升{1}。\u000b任意角色施放绝招时,该效果将会额外提升{2},持续{3}秒。", - "MainSkill.301502.1": "花香依旧", - "MainSkill.301502.2": "队伍中风系角色的技能伤害提升{1}。\u000b任意角色施放绝招时,该效果将会额外提升{2},持续{3}秒。", - "MainSkill.301503.1": "花香依旧", - "MainSkill.301503.2": "队伍中风系角色的技能伤害提升{1}。\u000b任意角色施放绝招时,该效果将会额外提升{2},持续{3}秒。", - "MainSkill.301504.1": "花香依旧", - "MainSkill.301504.2": "队伍中风系角色的技能伤害提升{1}。\u000b任意角色施放绝招时,该效果将会额外提升{2},持续{3}秒。", - "MainSkill.301505.1": "花香依旧", - "MainSkill.301505.2": "队伍中风系角色的技能伤害提升{1}。\u000b任意角色施放绝招时,该效果将会额外提升{2},持续{3}秒。", - "MainSkill.301506.1": "花香依旧", - "MainSkill.301506.2": "队伍中风系角色的技能伤害提升{1}。\u000b任意角色施放绝招时,该效果将会额外提升{2},持续{3}秒。", - "MainSkill.301601.1": "盛怒绽放", - "MainSkill.301601.2": "队伍中火系角色的技能伤害提升{1}。\u000b任意角色施放绝招时,该效果将会额外提升{2},持续{3}秒。", - "MainSkill.301602.1": "盛怒绽放", - "MainSkill.301602.2": "队伍中火系角色的技能伤害提升{1}。\u000b任意角色施放绝招时,该效果将会额外提升{2},持续{3}秒。", - "MainSkill.301603.1": "盛怒绽放", - "MainSkill.301603.2": "队伍中火系角色的技能伤害提升{1}。\u000b任意角色施放绝招时,该效果将会额外提升{2},持续{3}秒。", - "MainSkill.301604.1": "盛怒绽放", - "MainSkill.301604.2": "队伍中火系角色的技能伤害提升{1}。\u000b任意角色施放绝招时,该效果将会额外提升{2},持续{3}秒。", - "MainSkill.301605.1": "盛怒绽放", - "MainSkill.301605.2": "队伍中火系角色的技能伤害提升{1}。\u000b任意角色施放绝招时,该效果将会额外提升{2},持续{3}秒。", - "MainSkill.301606.1": "盛怒绽放", - "MainSkill.301606.2": "队伍中火系角色的技能伤害提升{1}。\u000b任意角色施放绝招时,该效果将会额外提升{2},持续{3}秒。", - "MainSkill.301701.1": "转转光芒", - "MainSkill.301701.2": "队伍中光系角色的技能伤害提升{1}。\u000b任意角色施放绝招时,该效果将会额外提升{2},持续{3}秒。", - "MainSkill.301702.1": "转转光芒", - "MainSkill.301702.2": "队伍中光系角色的技能伤害提升{1}。\u000b任意角色施放绝招时,该效果将会额外提升{2},持续{3}秒。", - "MainSkill.301703.1": "转转光芒", - "MainSkill.301703.2": "队伍中光系角色的技能伤害提升{1}。\u000b任意角色施放绝招时,该效果将会额外提升{2},持续{3}秒。", - "MainSkill.301704.1": "转转光芒", - "MainSkill.301704.2": "队伍中光系角色的技能伤害提升{1}。\u000b任意角色施放绝招时,该效果将会额外提升{2},持续{3}秒。", - "MainSkill.301705.1": "转转光芒", - "MainSkill.301705.2": "队伍中光系角色的技能伤害提升{1}。\u000b任意角色施放绝招时,该效果将会额外提升{2},持续{3}秒。", - "MainSkill.301706.1": "转转光芒", - "MainSkill.301706.2": "队伍中光系角色的技能伤害提升{1}。\u000b任意角色施放绝招时,该效果将会额外提升{2},持续{3}秒。", - "MainSkill.301801.1": "劲爽开盖", - "MainSkill.301801.2": "队伍中水系角色的技能伤害提升{1}。\u000b任意角色施放绝招时,该效果将会额外提升{2},持续{3}秒。", - "MainSkill.301802.1": "劲爽开盖", - "MainSkill.301802.2": "队伍中水系角色的技能伤害提升{1}。\u000b任意角色施放绝招时,该效果将会额外提升{2},持续{3}秒。", - "MainSkill.301803.1": "劲爽开盖", - "MainSkill.301803.2": "队伍中水系角色的技能伤害提升{1}。\u000b任意角色施放绝招时,该效果将会额外提升{2},持续{3}秒。", - "MainSkill.301804.1": "劲爽开盖", - "MainSkill.301804.2": "队伍中水系角色的技能伤害提升{1}。\u000b任意角色施放绝招时,该效果将会额外提升{2},持续{3}秒。", - "MainSkill.301805.1": "劲爽开盖", - "MainSkill.301805.2": "队伍中水系角色的技能伤害提升{1}。\u000b任意角色施放绝招时,该效果将会额外提升{2},持续{3}秒。", - "MainSkill.301806.1": "劲爽开盖", - "MainSkill.301806.2": "队伍中水系角色的技能伤害提升{1}。\u000b任意角色施放绝招时,该效果将会额外提升{2},持续{3}秒。", - "MainSkill.301901.1": "浮影落尘", - "MainSkill.301901.2": "队伍中暗系角色的技能伤害提升{1}。\u000b任意角色施放绝招时,该效果将会额外提升{2},持续{3}秒。", - "MainSkill.301902.1": "浮影落尘", - "MainSkill.301902.2": "队伍中暗系角色的技能伤害提升{1}。\u000b任意角色施放绝招时,该效果将会额外提升{2},持续{3}秒。", - "MainSkill.301903.1": "浮影落尘", - "MainSkill.301903.2": "队伍中暗系角色的技能伤害提升{1}。\u000b任意角色施放绝招时,该效果将会额外提升{2},持续{3}秒。", - "MainSkill.301904.1": "浮影落尘", - "MainSkill.301904.2": "队伍中暗系角色的技能伤害提升{1}。\u000b任意角色施放绝招时,该效果将会额外提升{2},持续{3}秒。", - "MainSkill.301905.1": "浮影落尘", - "MainSkill.301905.2": "队伍中暗系角色的技能伤害提升{1}。\u000b任意角色施放绝招时,该效果将会额外提升{2},持续{3}秒。", - "MainSkill.301906.1": "浮影落尘", - "MainSkill.301906.2": "队伍中暗系角色的技能伤害提升{1}。\u000b任意角色施放绝招时,该效果将会额外提升{2},持续{3}秒。", - "MainSkill.302001.1": "刻奇恐惧", - "MainSkill.302001.2": "队伍中地系角色的技能伤害提升{1}。\u000b任意角色施放绝招时,该效果将会额外提升{2},持续{3}秒。", - "MainSkill.302002.1": "刻奇恐惧", - "MainSkill.302002.2": "队伍中地系角色的技能伤害提升{1}。\u000b任意角色施放绝招时,该效果将会额外提升{2},持续{3}秒。", - "MainSkill.302003.1": "刻奇恐惧", - "MainSkill.302003.2": "队伍中地系角色的技能伤害提升{1}。\u000b任意角色施放绝招时,该效果将会额外提升{2},持续{3}秒。", - "MainSkill.302004.1": "刻奇恐惧", - "MainSkill.302004.2": "队伍中地系角色的技能伤害提升{1}。\u000b任意角色施放绝招时,该效果将会额外提升{2},持续{3}秒。", - "MainSkill.302005.1": "刻奇恐惧", - "MainSkill.302005.2": "队伍中地系角色的技能伤害提升{1}。\u000b任意角色施放绝招时,该效果将会额外提升{2},持续{3}秒。", - "MainSkill.302006.1": "刻奇恐惧", - "MainSkill.302006.2": "队伍中地系角色的技能伤害提升{1}。\u000b任意角色施放绝招时,该效果将会额外提升{2},持续{3}秒。", - "MainSkill.302101.1": "魅镜闪烁", - "MainSkill.302101.2": "队伍中风系角色的绝招伤害提升{1}。\u000b战斗开始时,队伍中风系角色回复{2}点能量。", - "MainSkill.302102.1": "魅镜闪烁", - "MainSkill.302102.2": "队伍中风系角色的绝招伤害提升{1}。\u000b战斗开始时,队伍中风系角色回复{2}点能量。", - "MainSkill.302103.1": "魅镜闪烁", - "MainSkill.302103.2": "队伍中风系角色的绝招伤害提升{1}。\u000b战斗开始时,队伍中风系角色回复{2}点能量。", - "MainSkill.302104.1": "魅镜闪烁", - "MainSkill.302104.2": "队伍中风系角色的绝招伤害提升{1}。\u000b战斗开始时,队伍中风系角色回复{2}点能量。", - "MainSkill.302105.1": "魅镜闪烁", - "MainSkill.302105.2": "队伍中风系角色的绝招伤害提升{1}。\u000b战斗开始时,队伍中风系角色回复{2}点能量。", - "MainSkill.302106.1": "魅镜闪烁", - "MainSkill.302106.2": "队伍中风系角色的绝招伤害提升{1}。\u000b战斗开始时,队伍中风系角色回复{2}点能量。", - "MainSkill.302201.1": "提灯祝祷", - "MainSkill.302201.2": "队伍中火系角色的绝招伤害提升{1}。\u000b战斗开始时,队伍中火系角色回复{2}点能量。", - "MainSkill.302202.1": "提灯祝祷", - "MainSkill.302202.2": "队伍中火系角色的绝招伤害提升{1}。\u000b战斗开始时,队伍中火系角色回复{2}点能量。", - "MainSkill.302203.1": "提灯祝祷", - "MainSkill.302203.2": "队伍中火系角色的绝招伤害提升{1}。\u000b战斗开始时,队伍中火系角色回复{2}点能量。", - "MainSkill.302204.1": "提灯祝祷", - "MainSkill.302204.2": "队伍中火系角色的绝招伤害提升{1}。\u000b战斗开始时,队伍中火系角色回复{2}点能量。", - "MainSkill.302205.1": "提灯祝祷", - "MainSkill.302205.2": "队伍中火系角色的绝招伤害提升{1}。\u000b战斗开始时,队伍中火系角色回复{2}点能量。", - "MainSkill.302206.1": "提灯祝祷", - "MainSkill.302206.2": "队伍中火系角色的绝招伤害提升{1}。\u000b战斗开始时,队伍中火系角色回复{2}点能量。", - "MainSkill.302301.1": "天使祈愿", - "MainSkill.302301.2": "队伍中光系角色的绝招伤害提升{1}。\u000b战斗开始时,队伍中光系角色回复{2}点能量。", - "MainSkill.302302.1": "天使祈愿", - "MainSkill.302302.2": "队伍中光系角色的绝招伤害提升{1}。\u000b战斗开始时,队伍中光系角色回复{2}点能量。", - "MainSkill.302303.1": "天使祈愿", - "MainSkill.302303.2": "队伍中光系角色的绝招伤害提升{1}。\u000b战斗开始时,队伍中光系角色回复{2}点能量。", - "MainSkill.302304.1": "天使祈愿", - "MainSkill.302304.2": "队伍中光系角色的绝招伤害提升{1}。\u000b战斗开始时,队伍中光系角色回复{2}点能量。", - "MainSkill.302305.1": "天使祈愿", - "MainSkill.302305.2": "队伍中光系角色的绝招伤害提升{1}。\u000b战斗开始时,队伍中光系角色回复{2}点能量。", - "MainSkill.302306.1": "天使祈愿", - "MainSkill.302306.2": "队伍中光系角色的绝招伤害提升{1}。\u000b战斗开始时,队伍中光系角色回复{2}点能量。", - "MainSkill.302401.1": "假日呼唤", - "MainSkill.302401.2": "队伍中水系角色的绝招伤害提升{1}。\u000b战斗开始时,队伍中水系角色回复{2}点能量。", - "MainSkill.302402.1": "假日呼唤", - "MainSkill.302402.2": "队伍中水系角色的绝招伤害提升{1}。\u000b战斗开始时,队伍中水系角色回复{2}点能量。", - "MainSkill.302403.1": "假日呼唤", - "MainSkill.302403.2": "队伍中水系角色的绝招伤害提升{1}。\u000b战斗开始时,队伍中水系角色回复{2}点能量。", - "MainSkill.302404.1": "假日呼唤", - "MainSkill.302404.2": "队伍中水系角色的绝招伤害提升{1}。\u000b战斗开始时,队伍中水系角色回复{2}点能量。", - "MainSkill.302405.1": "假日呼唤", - "MainSkill.302405.2": "队伍中水系角色的绝招伤害提升{1}。\u000b战斗开始时,队伍中水系角色回复{2}点能量。", - "MainSkill.302406.1": "假日呼唤", - "MainSkill.302406.2": "队伍中水系角色的绝招伤害提升{1}。\u000b战斗开始时,队伍中水系角色回复{2}点能量。", - "MainSkill.302501.1": "诱惑之蜜", - "MainSkill.302501.2": "队伍中暗系角色的绝招伤害提升{1}。\u000b战斗开始时,队伍中暗系角色回复{2}点能量。", - "MainSkill.302502.1": "诱惑之蜜", - "MainSkill.302502.2": "队伍中暗系角色的绝招伤害提升{1}。\u000b战斗开始时,队伍中暗系角色回复{2}点能量。", - "MainSkill.302503.1": "诱惑之蜜", - "MainSkill.302503.2": "队伍中暗系角色的绝招伤害提升{1}。\u000b战斗开始时,队伍中暗系角色回复{2}点能量。", - "MainSkill.302504.1": "诱惑之蜜", - "MainSkill.302504.2": "队伍中暗系角色的绝招伤害提升{1}。\u000b战斗开始时,队伍中暗系角色回复{2}点能量。", - "MainSkill.302505.1": "诱惑之蜜", - "MainSkill.302505.2": "队伍中暗系角色的绝招伤害提升{1}。\u000b战斗开始时,队伍中暗系角色回复{2}点能量。", - "MainSkill.302506.1": "诱惑之蜜", - "MainSkill.302506.2": "队伍中暗系角色的绝招伤害提升{1}。\u000b战斗开始时,队伍中暗系角色回复{2}点能量。", - "MainSkill.302601.1": "营业技巧", - "MainSkill.302601.2": "队伍中地系角色的绝招伤害提升{1}。\u000b战斗开始时,队伍中地系角色回复{2}点能量。", - "MainSkill.302602.1": "营业技巧", - "MainSkill.302602.2": "队伍中地系角色的绝招伤害提升{1}。\u000b战斗开始时,队伍中地系角色回复{2}点能量。", - "MainSkill.302603.1": "营业技巧", - "MainSkill.302603.2": "队伍中地系角色的绝招伤害提升{1}。\u000b战斗开始时,队伍中地系角色回复{2}点能量。", - "MainSkill.302604.1": "营业技巧", - "MainSkill.302604.2": "队伍中地系角色的绝招伤害提升{1}。\u000b战斗开始时,队伍中地系角色回复{2}点能量。", - "MainSkill.302605.1": "营业技巧", - "MainSkill.302605.2": "队伍中地系角色的绝招伤害提升{1}。\u000b战斗开始时,队伍中地系角色回复{2}点能量。", - "MainSkill.302606.1": "营业技巧", - "MainSkill.302606.2": "队伍中地系角色的绝招伤害提升{1}。\u000b战斗开始时,队伍中地系角色回复{2}点能量。", - "MainSkill.400101.1": "猫神降歌", - "MainSkill.400101.2": "全队火系伤害提升{1}。\u000b火系主控角色施放技能时,队伍中火系角色攻击力提升{2},持续{3}秒,同时火系主控角色获得「炎铠」:受到伤害降低{4},持续{5}秒。", - "MainSkill.400102.1": "猫神降歌", - "MainSkill.400102.2": "全队火系伤害提升{1}。\u000b火系主控角色施放技能时,队伍中火系角色攻击力提升{2},持续{3}秒,同时火系主控角色获得「炎铠」:受到伤害降低{4},持续{5}秒。", - "MainSkill.400103.1": "猫神降歌", - "MainSkill.400103.2": "全队火系伤害提升{1}。\u000b火系主控角色施放技能时,队伍中火系角色攻击力提升{2},持续{3}秒,同时火系主控角色获得「炎铠」:受到伤害降低{4},持续{5}秒。", - "MainSkill.400104.1": "猫神降歌", - "MainSkill.400104.2": "全队火系伤害提升{1}。\u000b火系主控角色施放技能时,队伍中火系角色攻击力提升{2},持续{3}秒,同时火系主控角色获得「炎铠」:受到伤害降低{4},持续{5}秒。", - "MainSkill.400105.1": "猫神降歌", - "MainSkill.400105.2": "全队火系伤害提升{1}。\u000b火系主控角色施放技能时,队伍中火系角色攻击力提升{2},持续{3}秒,同时火系主控角色获得「炎铠」:受到伤害降低{4},持续{5}秒。", - "MainSkill.400106.1": "猫神降歌", - "MainSkill.400106.2": "全队火系伤害提升{1}。\u000b火系主控角色施放技能时,队伍中火系角色攻击力提升{2},持续{3}秒,同时火系主控角色获得「炎铠」:受到伤害降低{4},持续{5}秒。", - "MainSkill.400201.1": "空与花与诗", - "MainSkill.400201.2": "全队风系伤害提升{1}。\u000b任意风系角色对目标造成非普攻伤害时,有{2}的概率附加「割裂」:受到风系伤害提升{3},持续{4}秒。\u000b风系主控角色受到附带「割裂」目标的伤害降低{5}。", - "MainSkill.400202.1": "空与花与诗", - "MainSkill.400202.2": "全队风系伤害提升{1}。\u000b任意风系角色对目标造成非普攻伤害时,有{2}的概率附加「割裂」:受到风系伤害提升{3},持续{4}秒。\u000b风系主控角色受到附带「割裂」目标的伤害降低{5}。", - "MainSkill.400203.1": "空与花与诗", - "MainSkill.400203.2": "全队风系伤害提升{1}。\u000b任意风系角色对目标造成非普攻伤害时,有{2}的概率附加「割裂」:受到风系伤害提升{3},持续{4}秒。\u000b风系主控角色受到附带「割裂」目标的伤害降低{5}。", - "MainSkill.400204.1": "空与花与诗", - "MainSkill.400204.2": "全队风系伤害提升{1}。\u000b任意风系角色对目标造成非普攻伤害时,有{2}的概率附加「割裂」:受到风系伤害提升{3},持续{4}秒。\u000b风系主控角色受到附带「割裂」目标的伤害降低{5}。", - "MainSkill.400205.1": "空与花与诗", - "MainSkill.400205.2": "全队风系伤害提升{1}。\u000b任意风系角色对目标造成非普攻伤害时,有{2}的概率附加「割裂」:受到风系伤害提升{3},持续{4}秒。\u000b风系主控角色受到附带「割裂」目标的伤害降低{5}。", - "MainSkill.400206.1": "空与花与诗", - "MainSkill.400206.2": "全队风系伤害提升{1}。\u000b任意风系角色对目标造成非普攻伤害时,有{2}的概率附加「割裂」:受到风系伤害提升{3},持续{4}秒。\u000b风系主控角色受到附带「割裂」目标的伤害降低{5}。", - "MainSkill.400401.1": "仙踪良梦", - "MainSkill.400401.2": "全队暗系伤害提升{1}。\u000b任意暗系角色召唤仆从时,暗系主控角色获得1层「敬畏」,持续{2}秒,可叠加{3}层。暗系主控角色召唤仆从时,每层「敬畏」使该仆从的仆从伤害提升{4},持续{5}秒。\u000b暗系主控角色拥有「敬畏」时,暗系仆从造成伤害时为目标附加:受到暗系仆从伤害提升{6},持续{7}秒。", - "MainSkill.400402.1": "仙踪良梦", - "MainSkill.400402.2": "全队暗系伤害提升{1}。\u000b任意暗系角色召唤仆从时,暗系主控角色获得1层「敬畏」,持续{2}秒,可叠加{3}层。暗系主控角色召唤仆从时,每层「敬畏」使该仆从的仆从伤害提升{4},持续{5}秒。\u000b暗系主控角色拥有「敬畏」时,暗系仆从造成伤害时为目标附加:受到暗系仆从伤害提升{6},持续{7}秒。", - "MainSkill.400403.1": "仙踪良梦", - "MainSkill.400403.2": "全队暗系伤害提升{1}。\u000b任意暗系角色召唤仆从时,暗系主控角色获得1层「敬畏」,持续{2}秒,可叠加{3}层。暗系主控角色召唤仆从时,每层「敬畏」使该仆从的仆从伤害提升{4},持续{5}秒。\u000b暗系主控角色拥有「敬畏」时,暗系仆从造成伤害时为目标附加:受到暗系仆从伤害提升{6},持续{7}秒。", - "MainSkill.400404.1": "仙踪良梦", - "MainSkill.400404.2": "全队暗系伤害提升{1}。\u000b任意暗系角色召唤仆从时,暗系主控角色获得1层「敬畏」,持续{2}秒,可叠加{3}层。暗系主控角色召唤仆从时,每层「敬畏」使该仆从的仆从伤害提升{4},持续{5}秒。\u000b暗系主控角色拥有「敬畏」时,暗系仆从造成伤害时为目标附加:受到暗系仆从伤害提升{6},持续{7}秒。", - "MainSkill.400405.1": "仙踪良梦", - "MainSkill.400405.2": "全队暗系伤害提升{1}。\u000b任意暗系角色召唤仆从时,暗系主控角色获得1层「敬畏」,持续{2}秒,可叠加{3}层。暗系主控角色召唤仆从时,每层「敬畏」使该仆从的仆从伤害提升{4},持续{5}秒。\u000b暗系主控角色拥有「敬畏」时,暗系仆从造成伤害时为目标附加:受到暗系仆从伤害提升{6},持续{7}秒。", - "MainSkill.400406.1": "仙踪良梦", - "MainSkill.400406.2": "全队暗系伤害提升{1}。\u000b任意暗系角色召唤仆从时,暗系主控角色获得1层「敬畏」,持续{2}秒,可叠加{3}层。暗系主控角色召唤仆从时,每层「敬畏」使该仆从的仆从伤害提升{4},持续{5}秒。\u000b暗系主控角色拥有「敬畏」时,暗系仆从造成伤害时为目标附加:受到暗系仆从伤害提升{6},持续{7}秒。", - "MainSkill.400501.1": "晴之花", - "MainSkill.400501.2": "全队水系伤害提升{1}。\u000b队伍中水系角色对附带##寒冷#1027#或##冰冻#1002#的目标造成水系伤害额外提升{2}。", - "MainSkill.400502.1": "晴之花", - "MainSkill.400502.2": "全队水系伤害提升{1}。\u000b队伍中水系角色对附带##寒冷#1027#或##冰冻#1002#的目标造成水系伤害额外提升{2}。", - "MainSkill.400503.1": "晴之花", - "MainSkill.400503.2": "全队水系伤害提升{1}。\u000b队伍中水系角色对附带##寒冷#1027#或##冰冻#1002#的目标造成水系伤害额外提升{2}。", - "MainSkill.400504.1": "晴之花", - "MainSkill.400504.2": "全队水系伤害提升{1}。\u000b队伍中水系角色对附带##寒冷#1027#或##冰冻#1002#的目标造成水系伤害额外提升{2}。", - "MainSkill.400505.1": "晴之花", - "MainSkill.400505.2": "全队水系伤害提升{1}。\u000b队伍中水系角色对附带##寒冷#1027#或##冰冻#1002#的目标造成水系伤害额外提升{2}。", - "MainSkill.400506.1": "晴之花", - "MainSkill.400506.2": "全队水系伤害提升{1}。\u000b队伍中水系角色对附带##寒冷#1027#或##冰冻#1002#的目标造成水系伤害额外提升{2}。", - "MainSkill.400601.1": "魔女的秋千", - "MainSkill.400601.2": "己方暗系伤害提升{1}。\u000b任意暗系角色施放援护技时,该效果额外提升{2},持续{3}秒。", - "MainSkill.400602.1": "魔女的秋千", - "MainSkill.400602.2": "己方暗系伤害提升{1}。\u000b任意暗系角色施放援护技时,该效果额外提升{2},持续{3}秒。", - "MainSkill.400603.1": "魔女的秋千", - "MainSkill.400603.2": "己方暗系伤害提升{1}。\u000b任意暗系角色施放援护技时,该效果额外提升{2},持续{3}秒。", - "MainSkill.400604.1": "魔女的秋千", - "MainSkill.400604.2": "己方暗系伤害提升{1}。\u000b任意暗系角色施放援护技时,该效果额外提升{2},持续{3}秒。", - "MainSkill.400605.1": "魔女的秋千", - "MainSkill.400605.2": "己方暗系伤害提升{1}。\u000b任意暗系角色施放援护技时,该效果额外提升{2},持续{3}秒。", - "MainSkill.400606.1": "魔女的秋千", - "MainSkill.400606.2": "己方暗系伤害提升{1}。\u000b任意暗系角色施放援护技时,该效果额外提升{2},持续{3}秒。", - "MainSkill.400701.1": "午夜,堕天使", - "MainSkill.400701.2": "队伍中光系角色的技能伤害和绝招伤害提升{1}。\u000b任意角色触发##光系印记#1015#时,光系主控角色普攻和绝招伤害提升{2},持续{3}秒。", - "MainSkill.400702.1": "午夜,堕天使", - "MainSkill.400702.2": "队伍中光系角色的技能伤害和绝招伤害提升{1}。\u000b任意角色触发##光系印记#1015#时,光系主控角色普攻和绝招伤害提升{2},持续{3}秒。", - "MainSkill.400703.1": "午夜,堕天使", - "MainSkill.400703.2": "队伍中光系角色的技能伤害和绝招伤害提升{1}。\u000b任意角色触发##光系印记#1015#时,光系主控角色普攻和绝招伤害提升{2},持续{3}秒。", - "MainSkill.400704.1": "午夜,堕天使", - "MainSkill.400704.2": "队伍中光系角色的技能伤害和绝招伤害提升{1}。\u000b任意角色触发##光系印记#1015#时,光系主控角色普攻和绝招伤害提升{2},持续{3}秒。", - "MainSkill.400705.1": "午夜,堕天使", - "MainSkill.400705.2": "队伍中光系角色的技能伤害和绝招伤害提升{1}。\u000b任意角色触发##光系印记#1015#时,光系主控角色普攻和绝招伤害提升{2},持续{3}秒。", - "MainSkill.400706.1": "午夜,堕天使", - "MainSkill.400706.2": "队伍中光系角色的技能伤害和绝招伤害提升{1}。\u000b任意角色触发##光系印记#1015#时,光系主控角色普攻和绝招伤害提升{2},持续{3}秒。", - "MainSkill.400801.1": "飞越青空", - "MainSkill.400801.2": "水系均衡角色造成技能伤害时,为目标附加1层「晴浪」,持续{1}秒,可叠{2}层。\u000b「晴浪」层数达到{3}层时,使目标受到水系普攻伤害提升{4};\u000b「晴浪」层数达到{5}层时,额外使目标受到水系技能伤害提升{6}。", - "MainSkill.400802.1": "飞越青空", - "MainSkill.400802.2": "水系均衡角色造成技能伤害时,为目标附加1层「晴浪」,持续{1}秒,可叠{2}层。\u000b「晴浪」层数达到{3}层时,使目标受到水系普攻伤害提升{4};\u000b「晴浪」层数达到{5}层时,额外使目标受到水系技能伤害提升{6}。", - "MainSkill.400803.1": "飞越青空", - "MainSkill.400803.2": "水系均衡角色造成技能伤害时,为目标附加1层「晴浪」,持续{1}秒,可叠{2}层。\u000b「晴浪」层数达到{3}层时,使目标受到水系普攻伤害提升{4};\u000b「晴浪」层数达到{5}层时,额外使目标受到水系技能伤害提升{6}。", - "MainSkill.400804.1": "飞越青空", - "MainSkill.400804.2": "水系均衡角色造成技能伤害时,为目标附加1层「晴浪」,持续{1}秒,可叠{2}层。\u000b「晴浪」层数达到{3}层时,使目标受到水系普攻伤害提升{4};\u000b「晴浪」层数达到{5}层时,额外使目标受到水系技能伤害提升{6}。", - "MainSkill.400805.1": "飞越青空", - "MainSkill.400805.2": "水系均衡角色造成技能伤害时,为目标附加1层「晴浪」,持续{1}秒,可叠{2}层。\u000b「晴浪」层数达到{3}层时,使目标受到水系普攻伤害提升{4};\u000b「晴浪」层数达到{5}层时,额外使目标受到水系技能伤害提升{6}。", - "MainSkill.400806.1": "飞越青空", - "MainSkill.400806.2": "水系均衡角色造成技能伤害时,为目标附加1层「晴浪」,持续{1}秒,可叠{2}层。\u000b「晴浪」层数达到{3}层时,使目标受到水系普攻伤害提升{4};\u000b「晴浪」层数达到{5}层时,额外使目标受到水系技能伤害提升{6}。", - "MainSkill.400901.1": "“空白”的序章", - "MainSkill.400901.2": "队伍中风系角色攻击力提升{1}。\u000b战斗开始后,风系主控角色获得最大生命{2}的护盾,持续{3}秒,该效果每{4}秒最多触发1次。", - "MainSkill.400902.1": "“空白”的序章", - "MainSkill.400902.2": "队伍中风系角色攻击力提升{1}。\u000b战斗开始后,风系主控角色获得最大生命{2}的护盾,持续{3}秒,该效果每{4}秒最多触发1次。", - "MainSkill.400903.1": "“空白”的序章", - "MainSkill.400903.2": "队伍中风系角色攻击力提升{1}。\u000b战斗开始后,风系主控角色获得最大生命{2}的护盾,持续{3}秒,该效果每{4}秒最多触发1次。", - "MainSkill.400904.1": "“空白”的序章", - "MainSkill.400904.2": "队伍中风系角色攻击力提升{1}。\u000b战斗开始后,风系主控角色获得最大生命{2}的护盾,持续{3}秒,该效果每{4}秒最多触发1次。", - "MainSkill.400905.1": "“空白”的序章", - "MainSkill.400905.2": "队伍中风系角色攻击力提升{1}。\u000b战斗开始后,风系主控角色获得最大生命{2}的护盾,持续{3}秒,该效果每{4}秒最多触发1次。", - "MainSkill.400906.1": "“空白”的序章", - "MainSkill.400906.2": "队伍中风系角色攻击力提升{1}。\u000b战斗开始后,风系主控角色获得最大生命{2}的护盾,持续{3}秒,该效果每{4}秒最多触发1次。", - "MainSkill.401001.1": "沐光祷告", - "MainSkill.401001.2": "队伍中光系角色攻击力提升{1}。\u000b光系主控角色被命中时,获得最大生命{2}的护盾,持续{3}秒,该效果每{4}秒最多触发1次。", - "MainSkill.401002.1": "沐光祷告", - "MainSkill.401002.2": "队伍中光系角色攻击力提升{1}。\u000b光系主控角色被命中时,获得最大生命{2}的护盾,持续{3}秒,该效果每{4}秒最多触发1次。", - "MainSkill.401003.1": "沐光祷告", - "MainSkill.401003.2": "队伍中光系角色攻击力提升{1}。\u000b光系主控角色被命中时,获得最大生命{2}的护盾,持续{3}秒,该效果每{4}秒最多触发1次。", - "MainSkill.401004.1": "沐光祷告", - "MainSkill.401004.2": "队伍中光系角色攻击力提升{1}。\u000b光系主控角色被命中时,获得最大生命{2}的护盾,持续{3}秒,该效果每{4}秒最多触发1次。", - "MainSkill.401005.1": "沐光祷告", - "MainSkill.401005.2": "队伍中光系角色攻击力提升{1}。\u000b光系主控角色被命中时,获得最大生命{2}的护盾,持续{3}秒,该效果每{4}秒最多触发1次。", - "MainSkill.401006.1": "沐光祷告", - "MainSkill.401006.2": "队伍中光系角色攻击力提升{1}。\u000b光系主控角色被命中时,获得最大生命{2}的护盾,持续{3}秒,该效果每{4}秒最多触发1次。", - "MainSkill.401101.1": "夏日午后的雨", - "MainSkill.401101.2": "队伍中水系角色攻击力提升{1}。\u000b任意水系角色施放绝招时,水系主控角色获得最大生命{2}的护盾,持续{3}秒。", - "MainSkill.401102.1": "夏日午后的雨", - "MainSkill.401102.2": "队伍中水系角色攻击力提升{1}。\u000b任意水系角色施放绝招时,水系主控角色获得最大生命{2}的护盾,持续{3}秒。", - "MainSkill.401103.1": "夏日午后的雨", - "MainSkill.401103.2": "队伍中水系角色攻击力提升{1}。\u000b任意水系角色施放绝招时,水系主控角色获得最大生命{2}的护盾,持续{3}秒。", - "MainSkill.401104.1": "夏日午后的雨", - "MainSkill.401104.2": "队伍中水系角色攻击力提升{1}。\u000b任意水系角色施放绝招时,水系主控角色获得最大生命{2}的护盾,持续{3}秒。", - "MainSkill.401105.1": "夏日午后的雨", - "MainSkill.401105.2": "队伍中水系角色攻击力提升{1}。\u000b任意水系角色施放绝招时,水系主控角色获得最大生命{2}的护盾,持续{3}秒。", - "MainSkill.401106.1": "夏日午后的雨", - "MainSkill.401106.2": "队伍中水系角色攻击力提升{1}。\u000b任意水系角色施放绝招时,水系主控角色获得最大生命{2}的护盾,持续{3}秒。", - "MainSkill.401201.1": "狼贪虎视", - "MainSkill.401201.2": "队伍中暗系角色攻击力提升{1}。\u000b任意暗系援护角色或仆从附加##暗系印记#1019#时,暗系主控角色获得最大生命{2}的护盾,持续{3}秒,该效果每{4}秒最多触发1次。", - "MainSkill.401202.1": "狼贪虎视", - "MainSkill.401202.2": "队伍中暗系角色攻击力提升{1}。\u000b任意暗系援护角色或仆从附加##暗系印记#1019#时,暗系主控角色获得最大生命{2}的护盾,持续{3}秒,该效果每{4}秒最多触发1次。", - "MainSkill.401203.1": "狼贪虎视", - "MainSkill.401203.2": "队伍中暗系角色攻击力提升{1}。\u000b任意暗系援护角色或仆从附加##暗系印记#1019#时,暗系主控角色获得最大生命{2}的护盾,持续{3}秒,该效果每{4}秒最多触发1次。", - "MainSkill.401204.1": "狼贪虎视", - "MainSkill.401204.2": "队伍中暗系角色攻击力提升{1}。\u000b任意暗系援护角色或仆从附加##暗系印记#1019#时,暗系主控角色获得最大生命{2}的护盾,持续{3}秒,该效果每{4}秒最多触发1次。", - "MainSkill.401205.1": "狼贪虎视", - "MainSkill.401205.2": "队伍中暗系角色攻击力提升{1}。\u000b任意暗系援护角色或仆从附加##暗系印记#1019#时,暗系主控角色获得最大生命{2}的护盾,持续{3}秒,该效果每{4}秒最多触发1次。", - "MainSkill.401206.1": "狼贪虎视", - "MainSkill.401206.2": "队伍中暗系角色攻击力提升{1}。\u000b任意暗系援护角色或仆从附加##暗系印记#1019#时,暗系主控角色获得最大生命{2}的护盾,持续{3}秒,该效果每{4}秒最多触发1次。", - "MainSkill.401301.1": "远航蓝图", - "MainSkill.401301.2": "队伍中火系角色攻击力提升{1}。\u000b任意火系角色施放技能时,火系主控角色获得最大生命{2}的护盾,持续{3}秒,该效果每{4}秒最多触发1次。", - "MainSkill.401302.1": "远航蓝图", - "MainSkill.401302.2": "队伍中火系角色攻击力提升{1}。\u000b任意火系角色施放技能时,火系主控角色获得最大生命{2}的护盾,持续{3}秒,该效果每{4}秒最多触发1次。", - "MainSkill.401303.1": "远航蓝图", - "MainSkill.401303.2": "队伍中火系角色攻击力提升{1}。\u000b任意火系角色施放技能时,火系主控角色获得最大生命{2}的护盾,持续{3}秒,该效果每{4}秒最多触发1次。", - "MainSkill.401304.1": "远航蓝图", - "MainSkill.401304.2": "队伍中火系角色攻击力提升{1}。\u000b任意火系角色施放技能时,火系主控角色获得最大生命{2}的护盾,持续{3}秒,该效果每{4}秒最多触发1次。", - "MainSkill.401305.1": "远航蓝图", - "MainSkill.401305.2": "队伍中火系角色攻击力提升{1}。\u000b任意火系角色施放技能时,火系主控角色获得最大生命{2}的护盾,持续{3}秒,该效果每{4}秒最多触发1次。", - "MainSkill.401306.1": "远航蓝图", - "MainSkill.401306.2": "队伍中火系角色攻击力提升{1}。\u000b任意火系角色施放技能时,火系主控角色获得最大生命{2}的护盾,持续{3}秒,该效果每{4}秒最多触发1次。", - "MainSkill.401401.1": "甜言蜜果", - "MainSkill.401401.2": "队伍中地系角色攻击力提升{1}。\u000b任意角色触发##地系印记#1020#时,地系主控角色获得最大生命{2}的护盾,持续{3}秒,该效果每{4}秒最多触发1次。", - "MainSkill.401402.1": "甜言蜜果", - "MainSkill.401402.2": "队伍中地系角色攻击力提升{1}。\u000b任意角色触发##地系印记#1020#时,地系主控角色获得最大生命{2}的护盾,持续{3}秒,该效果每{4}秒最多触发1次。", - "MainSkill.401403.1": "甜言蜜果", - "MainSkill.401403.2": "队伍中地系角色攻击力提升{1}。\u000b任意角色触发##地系印记#1020#时,地系主控角色获得最大生命{2}的护盾,持续{3}秒,该效果每{4}秒最多触发1次。", - "MainSkill.401404.1": "甜言蜜果", - "MainSkill.401404.2": "队伍中地系角色攻击力提升{1}。\u000b任意角色触发##地系印记#1020#时,地系主控角色获得最大生命{2}的护盾,持续{3}秒,该效果每{4}秒最多触发1次。", - "MainSkill.401405.1": "甜言蜜果", - "MainSkill.401405.2": "队伍中地系角色攻击力提升{1}。\u000b任意角色触发##地系印记#1020#时,地系主控角色获得最大生命{2}的护盾,持续{3}秒,该效果每{4}秒最多触发1次。", - "MainSkill.401406.1": "甜言蜜果", - "MainSkill.401406.2": "队伍中地系角色攻击力提升{1}。\u000b任意角色触发##地系印记#1020#时,地系主控角色获得最大生命{2}的护盾,持续{3}秒,该效果每{4}秒最多触发1次。", - "MainSkill.401501.1": "鹿鸣", - "MainSkill.401501.2": "队伍中风系援护角色技能伤害提升{1}。\u000b任意风系援护角色造成技能伤害时,为目标附加「流芳」,可叠加{2}层。任意风系援护角色对附带满层「流芳」的目标造成技能伤害时,移除全部「流芳」,为该目标附加效果:受到风系技能伤害提升{3},持续{4}秒,可叠加{5}层。", - "MainSkill.401502.1": "鹿鸣", - "MainSkill.401502.2": "队伍中风系援护角色技能伤害提升{1}。\u000b任意风系援护角色造成技能伤害时,为目标附加「流芳」,可叠加{2}层。任意风系援护角色对附带满层「流芳」的目标造成技能伤害时,移除全部「流芳」,为该目标附加效果:受到风系技能伤害提升{3},持续{4}秒,可叠加{5}层。", - "MainSkill.401503.1": "鹿鸣", - "MainSkill.401503.2": "队伍中风系援护角色技能伤害提升{1}。\u000b任意风系援护角色造成技能伤害时,为目标附加「流芳」,可叠加{2}层。任意风系援护角色对附带满层「流芳」的目标造成技能伤害时,移除全部「流芳」,为该目标附加效果:受到风系技能伤害提升{3},持续{4}秒,可叠加{5}层。", - "MainSkill.401504.1": "鹿鸣", - "MainSkill.401504.2": "队伍中风系援护角色技能伤害提升{1}。\u000b任意风系援护角色造成技能伤害时,为目标附加「流芳」,可叠加{2}层。任意风系援护角色对附带满层「流芳」的目标造成技能伤害时,移除全部「流芳」,为该目标附加效果:受到风系技能伤害提升{3},持续{4}秒,可叠加{5}层。", - "MainSkill.401505.1": "鹿鸣", - "MainSkill.401505.2": "队伍中风系援护角色技能伤害提升{1}。\u000b任意风系援护角色造成技能伤害时,为目标附加「流芳」,可叠加{2}层。任意风系援护角色对附带满层「流芳」的目标造成技能伤害时,移除全部「流芳」,为该目标附加效果:受到风系技能伤害提升{3},持续{4}秒,可叠加{5}层。", - "MainSkill.401506.1": "鹿鸣", - "MainSkill.401506.2": "队伍中风系援护角色技能伤害提升{1}。\u000b任意风系援护角色造成技能伤害时,为目标附加「流芳」,可叠加{2}层。任意风系援护角色对附带满层「流芳」的目标造成技能伤害时,移除全部「流芳」,为该目标附加效果:受到风系技能伤害提升{3},持续{4}秒,可叠加{5}层。", - "MainSkill.401601.1": "春日纪事", - "MainSkill.401601.2": "风系主控角色施放技能时,自身获得1层「浮雪」,持续10秒,可叠3层。\u000b风系主控角色造成普攻伤害时,1/2/3层「浮雪」对目标附加:受到风系普攻伤害提升{1}/{2}/{3},持续10秒。\u000b风系主控角色造成技能伤害时,1/2/3层「浮雪」对目标附加:受到风系技能伤害提升{4}/{5}/{6},持续10秒。", - "MainSkill.401602.1": "春日纪事", - "MainSkill.401602.2": "风系主控角色施放技能时,自身获得1层「浮雪」,持续10秒,可叠3层。\u000b风系主控角色造成普攻伤害时,1/2/3层「浮雪」对目标附加:受到风系普攻伤害提升{1}/{2}/{3},持续10秒。\u000b风系主控角色造成技能伤害时,1/2/3层「浮雪」对目标附加:受到风系技能伤害提升{4}/{5}/{6},持续10秒。", - "MainSkill.401603.1": "春日纪事", - "MainSkill.401603.2": "风系主控角色施放技能时,自身获得1层「浮雪」,持续10秒,可叠3层。\u000b风系主控角色造成普攻伤害时,1/2/3层「浮雪」对目标附加:受到风系普攻伤害提升{1}/{2}/{3},持续10秒。\u000b风系主控角色造成技能伤害时,1/2/3层「浮雪」对目标附加:受到风系技能伤害提升{4}/{5}/{6},持续10秒。", - "MainSkill.401604.1": "春日纪事", - "MainSkill.401604.2": "风系主控角色施放技能时,自身获得1层「浮雪」,持续10秒,可叠3层。\u000b风系主控角色造成普攻伤害时,1/2/3层「浮雪」对目标附加:受到风系普攻伤害提升{1}/{2}/{3},持续10秒。\u000b风系主控角色造成技能伤害时,1/2/3层「浮雪」对目标附加:受到风系技能伤害提升{4}/{5}/{6},持续10秒。", - "MainSkill.401605.1": "春日纪事", - "MainSkill.401605.2": "风系主控角色施放技能时,自身获得1层「浮雪」,持续10秒,可叠3层。\u000b风系主控角色造成普攻伤害时,1/2/3层「浮雪」对目标附加:受到风系普攻伤害提升{1}/{2}/{3},持续10秒。\u000b风系主控角色造成技能伤害时,1/2/3层「浮雪」对目标附加:受到风系技能伤害提升{4}/{5}/{6},持续10秒。", - "MainSkill.401606.1": "春日纪事", - "MainSkill.401606.2": "风系主控角色施放技能时,自身获得1层「浮雪」,持续10秒,可叠3层。\u000b风系主控角色造成普攻伤害时,1/2/3层「浮雪」对目标附加:受到风系普攻伤害提升{1}/{2}/{3},持续10秒。\u000b风系主控角色造成技能伤害时,1/2/3层「浮雪」对目标附加:受到风系技能伤害提升{4}/{5}/{6},持续10秒。", - "MainSkill.401701.1": "花火", - "MainSkill.401701.2": "火系主控角色施放技能后,获得{1}层「爆焰」:每层使普攻伤害提升{2},可叠加{3}层。火系主控角色每消耗1枚弹药,额外获得1层。\u000b「爆焰」满层时,火系主控角色的普攻伤害对目标附加:受到火系普攻伤害提升{4},持续{5}秒。{6}秒后清空全部「爆焰」。", - "MainSkill.401702.1": "花火", - "MainSkill.401702.2": "火系主控角色施放技能后,获得{1}层「爆焰」:每层使普攻伤害提升{2},可叠加{3}层。火系主控角色每消耗1枚弹药,额外获得1层。\u000b「爆焰」满层时,火系主控角色的普攻伤害对目标附加:受到火系普攻伤害提升{4},持续{5}秒。{6}秒后清空全部「爆焰」。", - "MainSkill.401703.1": "花火", - "MainSkill.401703.2": "火系主控角色施放技能后,获得{1}层「爆焰」:每层使普攻伤害提升{2},可叠加{3}层。火系主控角色每消耗1枚弹药,额外获得1层。\u000b「爆焰」满层时,火系主控角色的普攻伤害对目标附加:受到火系普攻伤害提升{4},持续{5}秒。{6}秒后清空全部「爆焰」。", - "MainSkill.401704.1": "花火", - "MainSkill.401704.2": "火系主控角色施放技能后,获得{1}层「爆焰」:每层使普攻伤害提升{2},可叠加{3}层。火系主控角色每消耗1枚弹药,额外获得1层。\u000b「爆焰」满层时,火系主控角色的普攻伤害对目标附加:受到火系普攻伤害提升{4},持续{5}秒。{6}秒后清空全部「爆焰」。", - "MainSkill.401705.1": "花火", - "MainSkill.401705.2": "火系主控角色施放技能后,获得{1}层「爆焰」:每层使普攻伤害提升{2},可叠加{3}层。火系主控角色每消耗1枚弹药,额外获得1层。\u000b「爆焰」满层时,火系主控角色的普攻伤害对目标附加:受到火系普攻伤害提升{4},持续{5}秒。{6}秒后清空全部「爆焰」。", - "MainSkill.401706.1": "花火", - "MainSkill.401706.2": "火系主控角色施放技能后,获得{1}层「爆焰」:每层使普攻伤害提升{2},可叠加{3}层。火系主控角色每消耗1枚弹药,额外获得1层。\u000b「爆焰」满层时,火系主控角色的普攻伤害对目标附加:受到火系普攻伤害提升{4},持续{5}秒。{6}秒后清空全部「爆焰」。", - "MainSkill.401801.1": "冰柠与红茶", - "MainSkill.401801.2": "全队风系伤害提升{1}。\u000b每拥有1张命运卡片,该效果额外提升{2},可叠加{3}层。", - "MainSkill.401802.1": "冰柠与红茶", - "MainSkill.401802.2": "全队风系伤害提升{1}。\u000b每拥有1张命运卡片,该效果额外提升{2},可叠加{3}层。", - "MainSkill.401803.1": "冰柠与红茶", - "MainSkill.401803.2": "全队风系伤害提升{1}。\u000b每拥有1张命运卡片,该效果额外提升{2},可叠加{3}层。", - "MainSkill.401804.1": "冰柠与红茶", - "MainSkill.401804.2": "全队风系伤害提升{1}。\u000b每拥有1张命运卡片,该效果额外提升{2},可叠加{3}层。", - "MainSkill.401805.1": "冰柠与红茶", - "MainSkill.401805.2": "全队风系伤害提升{1}。\u000b每拥有1张命运卡片,该效果额外提升{2},可叠加{3}层。", - "MainSkill.401806.1": "冰柠与红茶", - "MainSkill.401806.2": "全队风系伤害提升{1}。\u000b每拥有1张命运卡片,该效果额外提升{2},可叠加{3}层。", - "MainSkill.401901.1": "一发破的", - "MainSkill.401901.2": "全队火系伤害提升{1}。\u000b每拥有1张命运卡片,该效果额外提升{2},可叠加{3}层。", - "MainSkill.401902.1": "一发破的", - "MainSkill.401902.2": "全队火系伤害提升{1}。\u000b每拥有1张命运卡片,该效果额外提升{2},可叠加{3}层。", - "MainSkill.401903.1": "一发破的", - "MainSkill.401903.2": "全队火系伤害提升{1}。\u000b每拥有1张命运卡片,该效果额外提升{2},可叠加{3}层。", - "MainSkill.401904.1": "一发破的", - "MainSkill.401904.2": "全队火系伤害提升{1}。\u000b每拥有1张命运卡片,该效果额外提升{2},可叠加{3}层。", - "MainSkill.401905.1": "一发破的", - "MainSkill.401905.2": "全队火系伤害提升{1}。\u000b每拥有1张命运卡片,该效果额外提升{2},可叠加{3}层。", - "MainSkill.401906.1": "一发破的", - "MainSkill.401906.2": "全队火系伤害提升{1}。\u000b每拥有1张命运卡片,该效果额外提升{2},可叠加{3}层。", - "MainSkill.402001.1": "闪光之时", - "MainSkill.402001.2": "全队光系伤害提升{1}。\u000b每拥有1张命运卡片,该效果额外提升{2},可叠加{3}层。", - "MainSkill.402002.1": "闪光之时", - "MainSkill.402002.2": "全队光系伤害提升{1}。\u000b每拥有1张命运卡片,该效果额外提升{2},可叠加{3}层。", - "MainSkill.402003.1": "闪光之时", - "MainSkill.402003.2": "全队光系伤害提升{1}。\u000b每拥有1张命运卡片,该效果额外提升{2},可叠加{3}层。", - "MainSkill.402004.1": "闪光之时", - "MainSkill.402004.2": "全队光系伤害提升{1}。\u000b每拥有1张命运卡片,该效果额外提升{2},可叠加{3}层。", - "MainSkill.402005.1": "闪光之时", - "MainSkill.402005.2": "全队光系伤害提升{1}。\u000b每拥有1张命运卡片,该效果额外提升{2},可叠加{3}层。", - "MainSkill.402006.1": "闪光之时", - "MainSkill.402006.2": "全队光系伤害提升{1}。\u000b每拥有1张命运卡片,该效果额外提升{2},可叠加{3}层。", - "MainSkill.402101.1": "因缘而聚", - "MainSkill.402101.2": "全队水系伤害提升{1}。\u000b每拥有1张命运卡片,该效果额外提升{2},可叠加{3}层。", - "MainSkill.402102.1": "因缘而聚", - "MainSkill.402102.2": "全队水系伤害提升{1}。\u000b每拥有1张命运卡片,该效果额外提升{2},可叠加{3}层。", - "MainSkill.402103.1": "因缘而聚", - "MainSkill.402103.2": "全队水系伤害提升{1}。\u000b每拥有1张命运卡片,该效果额外提升{2},可叠加{3}层。", - "MainSkill.402104.1": "因缘而聚", - "MainSkill.402104.2": "全队水系伤害提升{1}。\u000b每拥有1张命运卡片,该效果额外提升{2},可叠加{3}层。", - "MainSkill.402105.1": "因缘而聚", - "MainSkill.402105.2": "全队水系伤害提升{1}。\u000b每拥有1张命运卡片,该效果额外提升{2},可叠加{3}层。", - "MainSkill.402106.1": "因缘而聚", - "MainSkill.402106.2": "全队水系伤害提升{1}。\u000b每拥有1张命运卡片,该效果额外提升{2},可叠加{3}层。", - "MainSkill.402201.1": "午夜喵铃", - "MainSkill.402201.2": "全队暗系伤害提升{1}。\u000b每拥有1张命运卡片,该效果额外提升{2},可叠加{3}层。", - "MainSkill.402202.1": "午夜喵铃", - "MainSkill.402202.2": "全队暗系伤害提升{1}。\u000b每拥有1张命运卡片,该效果额外提升{2},可叠加{3}层。", - "MainSkill.402203.1": "午夜喵铃", - "MainSkill.402203.2": "全队暗系伤害提升{1}。\u000b每拥有1张命运卡片,该效果额外提升{2},可叠加{3}层。", - "MainSkill.402204.1": "午夜喵铃", - "MainSkill.402204.2": "全队暗系伤害提升{1}。\u000b每拥有1张命运卡片,该效果额外提升{2},可叠加{3}层。", - "MainSkill.402205.1": "午夜喵铃", - "MainSkill.402205.2": "全队暗系伤害提升{1}。\u000b每拥有1张命运卡片,该效果额外提升{2},可叠加{3}层。", - "MainSkill.402206.1": "午夜喵铃", - "MainSkill.402206.2": "全队暗系伤害提升{1}。\u000b每拥有1张命运卡片,该效果额外提升{2},可叠加{3}层。", - "MainSkill.402301.1": "涂鸦彩虹", - "MainSkill.402301.2": "全队地系伤害提升{1}。\u000b每拥有1张命运卡片,该效果额外提升{2},可叠加{3}层。", - "MainSkill.402302.1": "涂鸦彩虹", - "MainSkill.402302.2": "全队地系伤害提升{1}。\u000b每拥有1张命运卡片,该效果额外提升{2},可叠加{3}层。", - "MainSkill.402303.1": "涂鸦彩虹", - "MainSkill.402303.2": "全队地系伤害提升{1}。\u000b每拥有1张命运卡片,该效果额外提升{2},可叠加{3}层。", - "MainSkill.402304.1": "涂鸦彩虹", - "MainSkill.402304.2": "全队地系伤害提升{1}。\u000b每拥有1张命运卡片,该效果额外提升{2},可叠加{3}层。", - "MainSkill.402305.1": "涂鸦彩虹", - "MainSkill.402305.2": "全队地系伤害提升{1}。\u000b每拥有1张命运卡片,该效果额外提升{2},可叠加{3}层。", - "MainSkill.402306.1": "涂鸦彩虹", - "MainSkill.402306.2": "全队地系伤害提升{1}。\u000b每拥有1张命运卡片,该效果额外提升{2},可叠加{3}层。", - "MainSkill.402401.1": "一二三,跳!", - "MainSkill.402401.2": "任意风系角色造成绝招伤害时,队伍中风系角色技能伤害提升{1},持续{2}秒。", - "MainSkill.402402.1": "一二三,跳!", - "MainSkill.402402.2": "任意风系角色造成绝招伤害时,队伍中风系角色技能伤害提升{1},持续{2}秒。", - "MainSkill.402403.1": "一二三,跳!", - "MainSkill.402403.2": "任意风系角色造成绝招伤害时,队伍中风系角色技能伤害提升{1},持续{2}秒。", - "MainSkill.402404.1": "一二三,跳!", - "MainSkill.402404.2": "任意风系角色造成绝招伤害时,队伍中风系角色技能伤害提升{1},持续{2}秒。", - "MainSkill.402405.1": "一二三,跳!", - "MainSkill.402405.2": "任意风系角色造成绝招伤害时,队伍中风系角色技能伤害提升{1},持续{2}秒。", - "MainSkill.402406.1": "一二三,跳!", - "MainSkill.402406.2": "任意风系角色造成绝招伤害时,队伍中风系角色技能伤害提升{1},持续{2}秒。", - "MainSkill.402601.1": "潋滟故池水", - "MainSkill.402601.2": "全队水系伤害提升{1}。\u000b任意角色触发##水系印记#1018#时,全队水系伤害提升{2},持续{3}秒。", - "MainSkill.402602.1": "潋滟故池水", - "MainSkill.402602.2": "全队水系伤害提升{1}。\u000b任意角色触发##水系印记#1018#时,全队水系伤害提升{2},持续{3}秒。", - "MainSkill.402603.1": "潋滟故池水", - "MainSkill.402603.2": "全队水系伤害提升{1}。\u000b任意角色触发##水系印记#1018#时,全队水系伤害提升{2},持续{3}秒。", - "MainSkill.402604.1": "潋滟故池水", - "MainSkill.402604.2": "全队水系伤害提升{1}。\u000b任意角色触发##水系印记#1018#时,全队水系伤害提升{2},持续{3}秒。", - "MainSkill.402605.1": "潋滟故池水", - "MainSkill.402605.2": "全队水系伤害提升{1}。\u000b任意角色触发##水系印记#1018#时,全队水系伤害提升{2},持续{3}秒。", - "MainSkill.402606.1": "潋滟故池水", - "MainSkill.402606.2": "全队水系伤害提升{1}。\u000b任意角色触发##水系印记#1018#时,全队水系伤害提升{2},持续{3}秒。", - "MainSkill.402701.1": "龙飞凤舞", - "MainSkill.402701.2": "全队火系伤害提升{1}。\u000b任意角色触发##火系印记#1016#时,队伍中火系角色技能伤害提升{2},持续{3}秒。", - "MainSkill.402702.1": "龙飞凤舞", - "MainSkill.402702.2": "全队火系伤害提升{1}。\u000b任意角色触发##火系印记#1016#时,队伍中火系角色技能伤害提升{2},持续{3}秒。", - "MainSkill.402703.1": "龙飞凤舞", - "MainSkill.402703.2": "全队火系伤害提升{1}。\u000b任意角色触发##火系印记#1016#时,队伍中火系角色技能伤害提升{2},持续{3}秒。", - "MainSkill.402704.1": "龙飞凤舞", - "MainSkill.402704.2": "全队火系伤害提升{1}。\u000b任意角色触发##火系印记#1016#时,队伍中火系角色技能伤害提升{2},持续{3}秒。", - "MainSkill.402705.1": "龙飞凤舞", - "MainSkill.402705.2": "全队火系伤害提升{1}。\u000b任意角色触发##火系印记#1016#时,队伍中火系角色技能伤害提升{2},持续{3}秒。", - "MainSkill.402706.1": "龙飞凤舞", - "MainSkill.402706.2": "全队火系伤害提升{1}。\u000b任意角色触发##火系印记#1016#时,队伍中火系角色技能伤害提升{2},持续{3}秒。", - "MainSkill.402801.1": "白日花园", - "MainSkill.402801.2": "风系主控角色普攻和技能伤害提升{1}。\u000b任意角色触发##风系印记#1017#时,主控角色风系伤害提升{2},持续{3}秒。", - "MainSkill.402802.1": "白日花园", - "MainSkill.402802.2": "风系主控角色普攻和技能伤害提升{1}。\u000b任意角色触发##风系印记#1017#时,主控角色风系伤害提升{2},持续{3}秒。", - "MainSkill.402803.1": "白日花园", - "MainSkill.402803.2": "风系主控角色普攻和技能伤害提升{1}。\u000b任意角色触发##风系印记#1017#时,主控角色风系伤害提升{2},持续{3}秒。", - "MainSkill.402804.1": "白日花园", - "MainSkill.402804.2": "风系主控角色普攻和技能伤害提升{1}。\u000b任意角色触发##风系印记#1017#时,主控角色风系伤害提升{2},持续{3}秒。", - "MainSkill.402805.1": "白日花园", - "MainSkill.402805.2": "风系主控角色普攻和技能伤害提升{1}。\u000b任意角色触发##风系印记#1017#时,主控角色风系伤害提升{2},持续{3}秒。", - "MainSkill.402806.1": "白日花园", - "MainSkill.402806.2": "风系主控角色普攻和技能伤害提升{1}。\u000b任意角色触发##风系印记#1017#时,主控角色风系伤害提升{2},持续{3}秒。", - "MainSkill.403001.1": "午后间隙", - "MainSkill.403001.2": "全队光系伤害提升{1}。\u000b任意光系角色对目标造成非普攻伤害时,{2}概率附加「静电」:受到光系伤害提升{3},持续{4}秒。\u000b光系主控角色受到附带「静电」目标的伤害降低{5}。", - "MainSkill.403002.1": "午后间隙", - "MainSkill.403002.2": "全队光系伤害提升{1}。\u000b任意光系角色对目标造成非普攻伤害时,{2}概率附加「静电」:受到光系伤害提升{3},持续{4}秒。\u000b光系主控角色受到附带「静电」目标的伤害降低{5}。", - "MainSkill.403003.1": "午后间隙", - "MainSkill.403003.2": "全队光系伤害提升{1}。\u000b任意光系角色对目标造成非普攻伤害时,{2}概率附加「静电」:受到光系伤害提升{3},持续{4}秒。\u000b光系主控角色受到附带「静电」目标的伤害降低{5}。", - "MainSkill.403004.1": "午后间隙", - "MainSkill.403004.2": "全队光系伤害提升{1}。\u000b任意光系角色对目标造成非普攻伤害时,{2}概率附加「静电」:受到光系伤害提升{3},持续{4}秒。\u000b光系主控角色受到附带「静电」目标的伤害降低{5}。", - "MainSkill.403005.1": "午后间隙", - "MainSkill.403005.2": "全队光系伤害提升{1}。\u000b任意光系角色对目标造成非普攻伤害时,{2}概率附加「静电」:受到光系伤害提升{3},持续{4}秒。\u000b光系主控角色受到附带「静电」目标的伤害降低{5}。", - "MainSkill.403006.1": "午后间隙", - "MainSkill.403006.2": "全队光系伤害提升{1}。\u000b任意光系角色对目标造成非普攻伤害时,{2}概率附加「静电」:受到光系伤害提升{3},持续{4}秒。\u000b光系主控角色受到附带「静电」目标的伤害降低{5}。", - "MainSkill.403101.1": "刀与斧的铮鸣", - "MainSkill.403101.2": "全队水系伤害提升{1}。\u000b水系主控角色施放技能时,队伍中水系角色技能伤害提升{2},持续{3}秒,同时水系主控角色获得「碧佑」:受到伤害降低{4},持续{5}秒。", - "MainSkill.403102.1": "刀与斧的铮鸣", - "MainSkill.403102.2": "全队水系伤害提升{1}。\u000b水系主控角色施放技能时,队伍中水系角色技能伤害提升{2},持续{3}秒,同时水系主控角色获得「碧佑」:受到伤害降低{4},持续{5}秒。", - "MainSkill.403103.1": "刀与斧的铮鸣", - "MainSkill.403103.2": "全队水系伤害提升{1}。\u000b水系主控角色施放技能时,队伍中水系角色技能伤害提升{2},持续{3}秒,同时水系主控角色获得「碧佑」:受到伤害降低{4},持续{5}秒。", - "MainSkill.403104.1": "刀与斧的铮鸣", - "MainSkill.403104.2": "全队水系伤害提升{1}。\u000b水系主控角色施放技能时,队伍中水系角色技能伤害提升{2},持续{3}秒,同时水系主控角色获得「碧佑」:受到伤害降低{4},持续{5}秒。", - "MainSkill.403105.1": "刀与斧的铮鸣", - "MainSkill.403105.2": "全队水系伤害提升{1}。\u000b水系主控角色施放技能时,队伍中水系角色技能伤害提升{2},持续{3}秒,同时水系主控角色获得「碧佑」:受到伤害降低{4},持续{5}秒。", - "MainSkill.403106.1": "刀与斧的铮鸣", - "MainSkill.403106.2": "全队水系伤害提升{1}。\u000b水系主控角色施放技能时,队伍中水系角色技能伤害提升{2},持续{3}秒,同时水系主控角色获得「碧佑」:受到伤害降低{4},持续{5}秒。", - "MainSkill.403201.1": "真相☆梦工厂", - "MainSkill.403201.2": "全队暗系伤害提升{1}。\u000b任意暗系角色对目标造成非普攻伤害时,有{2}的概率附加「腐蚀」:受到暗系伤害提升{3},持续{4}秒。\u000b暗系主控角色受到附带「腐蚀」目标的伤害降低{5}。", - "MainSkill.403202.1": "真相☆梦工厂", - "MainSkill.403202.2": "全队暗系伤害提升{1}。\u000b任意暗系角色对目标造成非普攻伤害时,有{2}的概率附加「腐蚀」:受到暗系伤害提升{3},持续{4}秒。\u000b暗系主控角色受到附带「腐蚀」目标的伤害降低{5}。", - "MainSkill.403203.1": "真相☆梦工厂", - "MainSkill.403203.2": "全队暗系伤害提升{1}。\u000b任意暗系角色对目标造成非普攻伤害时,有{2}的概率附加「腐蚀」:受到暗系伤害提升{3},持续{4}秒。\u000b暗系主控角色受到附带「腐蚀」目标的伤害降低{5}。", - "MainSkill.403204.1": "真相☆梦工厂", - "MainSkill.403204.2": "全队暗系伤害提升{1}。\u000b任意暗系角色对目标造成非普攻伤害时,有{2}的概率附加「腐蚀」:受到暗系伤害提升{3},持续{4}秒。\u000b暗系主控角色受到附带「腐蚀」目标的伤害降低{5}。", - "MainSkill.403205.1": "真相☆梦工厂", - "MainSkill.403205.2": "全队暗系伤害提升{1}。\u000b任意暗系角色对目标造成非普攻伤害时,有{2}的概率附加「腐蚀」:受到暗系伤害提升{3},持续{4}秒。\u000b暗系主控角色受到附带「腐蚀」目标的伤害降低{5}。", - "MainSkill.403206.1": "真相☆梦工厂", - "MainSkill.403206.2": "全队暗系伤害提升{1}。\u000b任意暗系角色对目标造成非普攻伤害时,有{2}的概率附加「腐蚀」:受到暗系伤害提升{3},持续{4}秒。\u000b暗系主控角色受到附带「腐蚀」目标的伤害降低{5}。", - "MainSkill.403301.1": "与骨共舞", - "MainSkill.403301.2": "全队地系伤害提升{1}。\u000b任意地系角色造成技能伤害时,如果地系主控角色生命高于{2},本次伤害提升{3},同时地系主控角色获得「磐石」:受到伤害降低{4}。", - "MainSkill.403302.1": "与骨共舞", - "MainSkill.403302.2": "全队地系伤害提升{1}。\u000b任意地系角色造成技能伤害时,如果地系主控角色生命高于{2},本次伤害提升{3},同时地系主控角色获得「磐石」:受到伤害降低{4}。", - "MainSkill.403303.1": "与骨共舞", - "MainSkill.403303.2": "全队地系伤害提升{1}。\u000b任意地系角色造成技能伤害时,如果地系主控角色生命高于{2},本次伤害提升{3},同时地系主控角色获得「磐石」:受到伤害降低{4}。", - "MainSkill.403304.1": "与骨共舞", - "MainSkill.403304.2": "全队地系伤害提升{1}。\u000b任意地系角色造成技能伤害时,如果地系主控角色生命高于{2},本次伤害提升{3},同时地系主控角色获得「磐石」:受到伤害降低{4}。", - "MainSkill.403305.1": "与骨共舞", - "MainSkill.403305.2": "全队地系伤害提升{1}。\u000b任意地系角色造成技能伤害时,如果地系主控角色生命高于{2},本次伤害提升{3},同时地系主控角色获得「磐石」:受到伤害降低{4}。", - "MainSkill.403306.1": "与骨共舞", - "MainSkill.403306.2": "全队地系伤害提升{1}。\u000b任意地系角色造成技能伤害时,如果地系主控角色生命高于{2},本次伤害提升{3},同时地系主控角色获得「磐石」:受到伤害降低{4}。", - "MainSkill.403601.1": "迷途的朝圣者", - "MainSkill.403601.2": "全队地系伤害提升{1}。\u000b任意角色触发##地系印记#1020#时,地系主控角色技能和普攻伤害提升{2},持续{3}秒。", - "MainSkill.403602.1": "迷途的朝圣者", - "MainSkill.403602.2": "全队地系伤害提升{1}。\u000b任意角色触发##地系印记#1020#时,地系主控角色技能和普攻伤害提升{2},持续{3}秒。", - "MainSkill.403603.1": "迷途的朝圣者", - "MainSkill.403603.2": "全队地系伤害提升{1}。\u000b任意角色触发##地系印记#1020#时,地系主控角色技能和普攻伤害提升{2},持续{3}秒。", - "MainSkill.403604.1": "迷途的朝圣者", - "MainSkill.403604.2": "全队地系伤害提升{1}。\u000b任意角色触发##地系印记#1020#时,地系主控角色技能和普攻伤害提升{2},持续{3}秒。", - "MainSkill.403605.1": "迷途的朝圣者", - "MainSkill.403605.2": "全队地系伤害提升{1}。\u000b任意角色触发##地系印记#1020#时,地系主控角色技能和普攻伤害提升{2},持续{3}秒。", - "MainSkill.403606.1": "迷途的朝圣者", - "MainSkill.403606.2": "全队地系伤害提升{1}。\u000b任意角色触发##地系印记#1020#时,地系主控角色技能和普攻伤害提升{2},持续{3}秒。", - "MainSkill.403701.1": "抓住传说", - "MainSkill.403701.2": "全队地系伤害提升{1}。\u000b目标附带的##地系印记#1020#被任意角色触发时,该目标受到地系伤害提升{2},持续{3}秒。", - "MainSkill.403702.1": "抓住传说", - "MainSkill.403702.2": "全队地系伤害提升{1}。\u000b目标附带的##地系印记#1020#被任意角色触发时,该目标受到地系伤害提升{2},持续{3}秒。", - "MainSkill.403703.1": "抓住传说", - "MainSkill.403703.2": "全队地系伤害提升{1}。\u000b目标附带的##地系印记#1020#被任意角色触发时,该目标受到地系伤害提升{2},持续{3}秒。", - "MainSkill.403704.1": "抓住传说", - "MainSkill.403704.2": "全队地系伤害提升{1}。\u000b目标附带的##地系印记#1020#被任意角色触发时,该目标受到地系伤害提升{2},持续{3}秒。", - "MainSkill.403705.1": "抓住传说", - "MainSkill.403705.2": "全队地系伤害提升{1}。\u000b目标附带的##地系印记#1020#被任意角色触发时,该目标受到地系伤害提升{2},持续{3}秒。", - "MainSkill.403706.1": "抓住传说", - "MainSkill.403706.2": "全队地系伤害提升{1}。\u000b目标附带的##地系印记#1020#被任意角色触发时,该目标受到地系伤害提升{2},持续{3}秒。", - "MainSkill.403801.1": "波光漫游", - "MainSkill.403801.2": "全队光系伤害提升{1}。\u000b光系主控角色对目标造成绝招伤害时,该目标受到光系伤害提升{2},持续{3}秒,可叠加{4}层。", - "MainSkill.403802.1": "波光漫游", - "MainSkill.403802.2": "全队光系伤害提升{1}。\u000b光系主控角色对目标造成绝招伤害时,该目标受到光系伤害提升{2},持续{3}秒,可叠加{4}层。", - "MainSkill.403803.1": "波光漫游", - "MainSkill.403803.2": "全队光系伤害提升{1}。\u000b光系主控角色对目标造成绝招伤害时,该目标受到光系伤害提升{2},持续{3}秒,可叠加{4}层。", - "MainSkill.403804.1": "波光漫游", - "MainSkill.403804.2": "全队光系伤害提升{1}。\u000b光系主控角色对目标造成绝招伤害时,该目标受到光系伤害提升{2},持续{3}秒,可叠加{4}层。", - "MainSkill.403805.1": "波光漫游", - "MainSkill.403805.2": "全队光系伤害提升{1}。\u000b光系主控角色对目标造成绝招伤害时,该目标受到光系伤害提升{2},持续{3}秒,可叠加{4}层。", - "MainSkill.403806.1": "波光漫游", - "MainSkill.403806.2": "全队光系伤害提升{1}。\u000b光系主控角色对目标造成绝招伤害时,该目标受到光系伤害提升{2},持续{3}秒,可叠加{4}层。", - "MainSkill.403901.1": "夏日栖息地", - "MainSkill.403901.2": "光系主控角色普攻和技能伤害提升{1}。\u000b光系主控角色绝招持续期间,如果任意角色触发##光系印记#1015#,全队光系伤害提升{2},持续{3}秒,可叠加{4}层。", - "MainSkill.403902.1": "夏日栖息地", - "MainSkill.403902.2": "光系主控角色普攻和技能伤害提升{1}。\u000b光系主控角色绝招持续期间,如果任意角色触发##光系印记#1015#,全队光系伤害提升{2},持续{3}秒,可叠加{4}层。", - "MainSkill.403903.1": "夏日栖息地", - "MainSkill.403903.2": "光系主控角色普攻和技能伤害提升{1}。\u000b光系主控角色绝招持续期间,如果任意角色触发##光系印记#1015#,全队光系伤害提升{2},持续{3}秒,可叠加{4}层。", - "MainSkill.403904.1": "夏日栖息地", - "MainSkill.403904.2": "光系主控角色普攻和技能伤害提升{1}。\u000b光系主控角色绝招持续期间,如果任意角色触发##光系印记#1015#,全队光系伤害提升{2},持续{3}秒,可叠加{4}层。", - "MainSkill.403905.1": "夏日栖息地", - "MainSkill.403905.2": "光系主控角色普攻和技能伤害提升{1}。\u000b光系主控角色绝招持续期间,如果任意角色触发##光系印记#1015#,全队光系伤害提升{2},持续{3}秒,可叠加{4}层。", - "MainSkill.403906.1": "夏日栖息地", - "MainSkill.403906.2": "光系主控角色普攻和技能伤害提升{1}。\u000b光系主控角色绝招持续期间,如果任意角色触发##光系印记#1015#,全队光系伤害提升{2},持续{3}秒,可叠加{4}层。", - "MainSkill.404001.1": "勇气之拳", - "MainSkill.404001.2": "火系主控角色造成绝招伤害时获得1层「勇气」:绝招伤害提升{1},持续{3}秒,可叠加{2}层。", - "MainSkill.404002.1": "勇气之拳", - "MainSkill.404002.2": "火系主控角色造成绝招伤害时获得1层「勇气」:绝招伤害提升{1},持续{3}秒,可叠加{2}层。", - "MainSkill.404003.1": "勇气之拳", - "MainSkill.404003.2": "火系主控角色造成绝招伤害时获得1层「勇气」:绝招伤害提升{1},持续{3}秒,可叠加{2}层。", - "MainSkill.404004.1": "勇气之拳", - "MainSkill.404004.2": "火系主控角色造成绝招伤害时获得1层「勇气」:绝招伤害提升{1},持续{3}秒,可叠加{2}层。", - "MainSkill.404005.1": "勇气之拳", - "MainSkill.404005.2": "火系主控角色造成绝招伤害时获得1层「勇气」:绝招伤害提升{1},持续{3}秒,可叠加{2}层。", - "MainSkill.404006.1": "勇气之拳", - "MainSkill.404006.2": "火系主控角色造成绝招伤害时获得1层「勇气」:绝招伤害提升{1},持续{3}秒,可叠加{2}层。", - "MainSkill.404101.1": "启程的礼物", - "MainSkill.404101.2": "队伍中火系角色攻击力提升{1}。\u000b火系援护角色的仆从在场时,队伍中火系角色召唤的仆从造成的仆从伤害提升{2}。", - "MainSkill.404102.1": "启程的礼物", - "MainSkill.404102.2": "队伍中火系角色攻击力提升{1}。\u000b火系援护角色的仆从在场时,队伍中火系角色召唤的仆从造成的仆从伤害提升{2}。", - "MainSkill.404103.1": "启程的礼物", - "MainSkill.404103.2": "队伍中火系角色攻击力提升{1}。\u000b火系援护角色的仆从在场时,队伍中火系角色召唤的仆从造成的仆从伤害提升{2}。", - "MainSkill.404104.1": "启程的礼物", - "MainSkill.404104.2": "队伍中火系角色攻击力提升{1}。\u000b火系援护角色的仆从在场时,队伍中火系角色召唤的仆从造成的仆从伤害提升{2}。", - "MainSkill.404105.1": "启程的礼物", - "MainSkill.404105.2": "队伍中火系角色攻击力提升{1}。\u000b火系援护角色的仆从在场时,队伍中火系角色召唤的仆从造成的仆从伤害提升{2}。", - "MainSkill.404106.1": "启程的礼物", - "MainSkill.404106.2": "队伍中火系角色攻击力提升{1}。\u000b火系援护角色的仆从在场时,队伍中火系角色召唤的仆从造成的仆从伤害提升{2}。", - "MainSkill.404201.1": "酒暖灯明时", - "MainSkill.404201.2": "队伍中地系角色绝招伤害提升{1}。地系均衡角色造成技能伤害时,该效果额外提升{2},持续{3}秒。", - "MainSkill.404202.1": "酒暖灯明时", - "MainSkill.404202.2": "队伍中地系角色绝招伤害提升{1}。地系均衡角色造成技能伤害时,该效果额外提升{2},持续{3}秒。", - "MainSkill.404203.1": "酒暖灯明时", - "MainSkill.404203.2": "队伍中地系角色绝招伤害提升{1}。地系均衡角色造成技能伤害时,该效果额外提升{2},持续{3}秒。", - "MainSkill.404204.1": "酒暖灯明时", - "MainSkill.404204.2": "队伍中地系角色绝招伤害提升{1}。地系均衡角色造成技能伤害时,该效果额外提升{2},持续{3}秒。", - "MainSkill.404205.1": "酒暖灯明时", - "MainSkill.404205.2": "队伍中地系角色绝招伤害提升{1}。地系均衡角色造成技能伤害时,该效果额外提升{2},持续{3}秒。", - "MainSkill.404206.1": "酒暖灯明时", - "MainSkill.404206.2": "队伍中地系角色绝招伤害提升{1}。地系均衡角色造成技能伤害时,该效果额外提升{2},持续{3}秒。", - "MainSkill.404301.1": "革新的萌芽", - "MainSkill.404301.2": "队伍中暗系角色的仆从伤害提升{1}。\u000b暗系主控角色召唤仆从时,该仆从的仆从伤害提升{2},持续{3}秒。", - "MainSkill.404302.1": "革新的萌芽", - "MainSkill.404302.2": "队伍中暗系角色的仆从伤害提升{1}。\u000b暗系主控角色召唤仆从时,该仆从的仆从伤害提升{2},持续{3}秒。", - "MainSkill.404303.1": "革新的萌芽", - "MainSkill.404303.2": "队伍中暗系角色的仆从伤害提升{1}。\u000b暗系主控角色召唤仆从时,该仆从的仆从伤害提升{2},持续{3}秒。", - "MainSkill.404304.1": "革新的萌芽", - "MainSkill.404304.2": "队伍中暗系角色的仆从伤害提升{1}。\u000b暗系主控角色召唤仆从时,该仆从的仆从伤害提升{2},持续{3}秒。", - "MainSkill.404305.1": "革新的萌芽", - "MainSkill.404305.2": "队伍中暗系角色的仆从伤害提升{1}。\u000b暗系主控角色召唤仆从时,该仆从的仆从伤害提升{2},持续{3}秒。", - "MainSkill.404306.1": "革新的萌芽", - "MainSkill.404306.2": "队伍中暗系角色的仆从伤害提升{1}。\u000b暗系主控角色召唤仆从时,该仆从的仆从伤害提升{2},持续{3}秒。", - "MainSkill.404401.1": "罗帷春染岁朝新", - "MainSkill.404401.2": "地系援护角色技能伤害提升{1}。\u000b地系均衡角色造成技能伤害时,为目标附加「春华」:受到地系技能伤害提升{2},持续{3}秒。", - "MainSkill.404402.1": "罗帷春染岁朝新", - "MainSkill.404402.2": "地系援护角色技能伤害提升{1}。\u000b地系均衡角色造成技能伤害时,为目标附加「春华」:受到地系技能伤害提升{2},持续{3}秒。", - "MainSkill.404403.1": "罗帷春染岁朝新", - "MainSkill.404403.2": "地系援护角色技能伤害提升{1}。\u000b地系均衡角色造成技能伤害时,为目标附加「春华」:受到地系技能伤害提升{2},持续{3}秒。", - "MainSkill.404404.1": "罗帷春染岁朝新", - "MainSkill.404404.2": "地系援护角色技能伤害提升{1}。\u000b地系均衡角色造成技能伤害时,为目标附加「春华」:受到地系技能伤害提升{2},持续{3}秒。", - "MainSkill.404405.1": "罗帷春染岁朝新", - "MainSkill.404405.2": "地系援护角色技能伤害提升{1}。\u000b地系均衡角色造成技能伤害时,为目标附加「春华」:受到地系技能伤害提升{2},持续{3}秒。", - "MainSkill.404406.1": "罗帷春染岁朝新", - "MainSkill.404406.2": "地系援护角色技能伤害提升{1}。\u000b地系均衡角色造成技能伤害时,为目标附加「春华」:受到地系技能伤害提升{2},持续{3}秒。", - "MainSkill.404501.1": "0", - "MainSkill.404501.2": "全队暗系伤害提升{1}。\u000b暗系均衡角色造成技能伤害时,为目标附加1层「缭花」,持续{2}秒,可叠{3}层。「缭花」满层时,使目标受到暗系技能伤害提升{4}。", - "MainSkill.404502.1": "0", - "MainSkill.404502.2": "全队暗系伤害提升{1}。\u000b暗系均衡角色造成技能伤害时,为目标附加1层「缭花」,持续{2}秒,可叠{3}层。「缭花」满层时,使目标受到暗系技能伤害提升{4}。", - "MainSkill.404503.1": "0", - "MainSkill.404503.2": "全队暗系伤害提升{1}。\u000b暗系均衡角色造成技能伤害时,为目标附加1层「缭花」,持续{2}秒,可叠{3}层。「缭花」满层时,使目标受到暗系技能伤害提升{4}。", - "MainSkill.404504.1": "0", - "MainSkill.404504.2": "全队暗系伤害提升{1}。\u000b暗系均衡角色造成技能伤害时,为目标附加1层「缭花」,持续{2}秒,可叠{3}层。「缭花」满层时,使目标受到暗系技能伤害提升{4}。", - "MainSkill.404505.1": "0", - "MainSkill.404505.2": "全队暗系伤害提升{1}。\u000b暗系均衡角色造成技能伤害时,为目标附加1层「缭花」,持续{2}秒,可叠{3}层。「缭花」满层时,使目标受到暗系技能伤害提升{4}。", - "MainSkill.404506.1": "0", - "MainSkill.404506.2": "全队暗系伤害提升{1}。\u000b暗系均衡角色造成技能伤害时,为目标附加1层「缭花」,持续{2}秒,可叠{3}层。「缭花」满层时,使目标受到暗系技能伤害提升{4}。", - "MainSkill.404601.1": "冬夜后的黎明", - "MainSkill.404601.2": "风系主控角色造成绝招伤害时,自身获得1层「凌寒」:普攻和技能伤害提升{1},持续{2}秒,可叠{3}层。", - "MainSkill.404602.1": "冬夜后的黎明", - "MainSkill.404602.2": "风系主控角色造成绝招伤害时,自身获得1层「凌寒」:普攻和技能伤害提升{1},持续{2}秒,可叠{3}层。", - "MainSkill.404603.1": "冬夜后的黎明", - "MainSkill.404603.2": "风系主控角色造成绝招伤害时,自身获得1层「凌寒」:普攻和技能伤害提升{1},持续{2}秒,可叠{3}层。", - "MainSkill.404604.1": "冬夜后的黎明", - "MainSkill.404604.2": "风系主控角色造成绝招伤害时,自身获得1层「凌寒」:普攻和技能伤害提升{1},持续{2}秒,可叠{3}层。", - "MainSkill.404605.1": "冬夜后的黎明", - "MainSkill.404605.2": "风系主控角色造成绝招伤害时,自身获得1层「凌寒」:普攻和技能伤害提升{1},持续{2}秒,可叠{3}层。", - "MainSkill.404606.1": "冬夜后的黎明", - "MainSkill.404606.2": "风系主控角色造成绝招伤害时,自身获得1层「凌寒」:普攻和技能伤害提升{1},持续{2}秒,可叠{3}层。", - "MainSkill.404701.1": "信笺乘风而去", - "MainSkill.404701.2": "水系均衡角色造成技能伤害时,水系主控角色获得1层「思涟」,持续{1}秒,可叠{2}层。\u000b「思涟」层数达到{3}层时,己方造成的水系伤害提升{4};\u000b「思涟」层数达到{5}层时,额外使队伍中水系角色造成的技能伤害提升{6}。", - "MainSkill.404702.1": "信笺乘风而去", - "MainSkill.404702.2": "水系均衡角色造成技能伤害时,水系主控角色获得1层「思涟」,持续{1}秒,可叠{2}层。\u000b「思涟」层数达到{3}层时,己方造成的水系伤害提升{4};\u000b「思涟」层数达到{5}层时,额外使队伍中水系角色造成的技能伤害提升{6}。", - "MainSkill.404703.1": "信笺乘风而去", - "MainSkill.404703.2": "水系均衡角色造成技能伤害时,水系主控角色获得1层「思涟」,持续{1}秒,可叠{2}层。\u000b「思涟」层数达到{3}层时,己方造成的水系伤害提升{4};\u000b「思涟」层数达到{5}层时,额外使队伍中水系角色造成的技能伤害提升{6}。", - "MainSkill.404704.1": "信笺乘风而去", - "MainSkill.404704.2": "水系均衡角色造成技能伤害时,水系主控角色获得1层「思涟」,持续{1}秒,可叠{2}层。\u000b「思涟」层数达到{3}层时,己方造成的水系伤害提升{4};\u000b「思涟」层数达到{5}层时,额外使队伍中水系角色造成的技能伤害提升{6}。", - "MainSkill.404705.1": "信笺乘风而去", - "MainSkill.404705.2": "水系均衡角色造成技能伤害时,水系主控角色获得1层「思涟」,持续{1}秒,可叠{2}层。\u000b「思涟」层数达到{3}层时,己方造成的水系伤害提升{4};\u000b「思涟」层数达到{5}层时,额外使队伍中水系角色造成的技能伤害提升{6}。", - "MainSkill.404706.1": "信笺乘风而去", - "MainSkill.404706.2": "水系均衡角色造成技能伤害时,水系主控角色获得1层「思涟」,持续{1}秒,可叠{2}层。\u000b「思涟」层数达到{3}层时,己方造成的水系伤害提升{4};\u000b「思涟」层数达到{5}层时,额外使队伍中水系角色造成的技能伤害提升{6}。", - "MainSkill.404801.1": "雪夜惊喜", - "MainSkill.404801.2": "全队火系伤害提升{1}。\u000b任意火系角色造成技能伤害时,为目标附加##「颂歌」#6002#,持续{2}秒。\u000b「颂歌」可被转化为「赞美诗」。\u000b「赞美诗」:受到火系伤害提升{3},持续{4}秒,可叠{5}层。", - "MainSkill.404802.1": "雪夜惊喜", - "MainSkill.404802.2": "全队火系伤害提升{1}。\u000b任意火系角色造成技能伤害时,为目标附加##「颂歌」#6002#,持续{2}秒。\u000b「颂歌」可被转化为「赞美诗」。\u000b「赞美诗」:受到火系伤害提升{3},持续{4}秒,可叠{5}层。", - "MainSkill.404803.1": "雪夜惊喜", - "MainSkill.404803.2": "全队火系伤害提升{1}。\u000b任意火系角色造成技能伤害时,为目标附加##「颂歌」#6002#,持续{2}秒。\u000b「颂歌」可被转化为「赞美诗」。\u000b「赞美诗」:受到火系伤害提升{3},持续{4}秒,可叠{5}层。", - "MainSkill.404804.1": "雪夜惊喜", - "MainSkill.404804.2": "全队火系伤害提升{1}。\u000b任意火系角色造成技能伤害时,为目标附加##「颂歌」#6002#,持续{2}秒。\u000b「颂歌」可被转化为「赞美诗」。\u000b「赞美诗」:受到火系伤害提升{3},持续{4}秒,可叠{5}层。", - "MainSkill.404805.1": "雪夜惊喜", - "MainSkill.404805.2": "全队火系伤害提升{1}。\u000b任意火系角色造成技能伤害时,为目标附加##「颂歌」#6002#,持续{2}秒。\u000b「颂歌」可被转化为「赞美诗」。\u000b「赞美诗」:受到火系伤害提升{3},持续{4}秒,可叠{5}层。", - "MainSkill.404806.1": "雪夜惊喜", - "MainSkill.404806.2": "全队火系伤害提升{1}。\u000b任意火系角色造成技能伤害时,为目标附加##「颂歌」#6002#,持续{2}秒。\u000b「颂歌」可被转化为「赞美诗」。\u000b「赞美诗」:受到火系伤害提升{3},持续{4}秒,可叠{5}层。", - "MainSkill.404901.1": "0", - "MainSkill.404901.2": "主控角色生命低于10%时,立即获得最大生命{1}的护盾,持续{2}秒,该效果每{3}秒最多触发1次。", - "MainSkill.404902.1": "0", - "MainSkill.404902.2": "主控角色生命低于10%时,立即获得最大生命{1}的护盾,持续{2}秒,该效果每{3}秒最多触发1次。", - "MainSkill.404903.1": "0", - "MainSkill.404903.2": "主控角色生命低于10%时,立即获得最大生命{1}的护盾,持续{2}秒,该效果每{3}秒最多触发1次。", - "MainSkill.404904.1": "0", - "MainSkill.404904.2": "主控角色生命低于10%时,立即获得最大生命{1}的护盾,持续{2}秒,该效果每{3}秒最多触发1次。", - "MainSkill.404905.1": "0", - "MainSkill.404905.2": "主控角色生命低于10%时,立即获得最大生命{1}的护盾,持续{2}秒,该效果每{3}秒最多触发1次。", - "MainSkill.404906.1": "0", - "MainSkill.404906.2": "主控角色生命低于10%时,立即获得最大生命{1}的护盾,持续{2}秒,该效果每{3}秒最多触发1次。", - "MainSkill.405001.1": "0", - "MainSkill.405001.2": "全队暗系伤害提升{1}。\u000b暗系均衡角色造成技能伤害时,暗系主控角色获得1层「花霞」,持续{2}秒,可叠{3}层。「花霞」满层时,队伍中暗系角色造成的技能伤害提升{4}。", - "MainSkill.405002.1": "0", - "MainSkill.405002.2": "全队暗系伤害提升{1}。\u000b暗系均衡角色造成技能伤害时,暗系主控角色获得1层「花霞」,持续{2}秒,可叠{3}层。「花霞」满层时,队伍中暗系角色造成的技能伤害提升{4}。", - "MainSkill.405003.1": "0", - "MainSkill.405003.2": "全队暗系伤害提升{1}。\u000b暗系均衡角色造成技能伤害时,暗系主控角色获得1层「花霞」,持续{2}秒,可叠{3}层。「花霞」满层时,队伍中暗系角色造成的技能伤害提升{4}。", - "MainSkill.405004.1": "0", - "MainSkill.405004.2": "全队暗系伤害提升{1}。\u000b暗系均衡角色造成技能伤害时,暗系主控角色获得1层「花霞」,持续{2}秒,可叠{3}层。「花霞」满层时,队伍中暗系角色造成的技能伤害提升{4}。", - "MainSkill.405005.1": "0", - "MainSkill.405005.2": "全队暗系伤害提升{1}。\u000b暗系均衡角色造成技能伤害时,暗系主控角色获得1层「花霞」,持续{2}秒,可叠{3}层。「花霞」满层时,队伍中暗系角色造成的技能伤害提升{4}。", - "MainSkill.405006.1": "0", - "MainSkill.405006.2": "全队暗系伤害提升{1}。\u000b暗系均衡角色造成技能伤害时,暗系主控角色获得1层「花霞」,持续{2}秒,可叠{3}层。「花霞」满层时,队伍中暗系角色造成的技能伤害提升{4}。", - "MainSkill.900101.1": "空技能", - "MainSkill.900102.1": "空技能", - "MainSkill.900103.1": "空技能", - "MallGem.gem.tier1.1": "{0} 星之彩", - "MallGem.gem.tier1.2": "({0}基础+{1}赠送)", - "MallGem.gem.tier2.1": "{0} 星之彩", - "MallGem.gem.tier2.2": "({0}基础+{1}赠送)", - "MallGem.gem.tier3.1": "{0} 星之彩", - "MallGem.gem.tier3.2": "({0}基础+{1}赠送)", - "MallGem.gem.tier4.1": "{0} 星之彩", - "MallGem.gem.tier4.2": "({0}基础+{1}赠送)", - "MallGem.gem.tier5.1": "{0} 星之彩", - "MallGem.gem.tier5.2": "({0}基础+{1}赠送)", - "MallGem.gem.tier6.1": "{0} 星之彩", - "MallGem.gem.tier6.2": "({0}基础+{1}赠送)", - "MallGem.gem.tier7.1": "{0} 星之彩", - "MallGem.gem.tier7.2": "({0}基础+{1}赠送)", - "MallMonthlyCard.monthlyCard.small.1": "盈月星愿·星砂", - "MallMonthlyCard.monthlyCard.small.2": "【盈月星愿·星砂介绍】\n\n1. 成功购买盈月星愿·星砂时,可立刻获得600星之彩并提供30天生效时间\n\n2. 当盈月星愿·星砂处于生效状态时,每日登录可领取150星之砂,瓶装干劲汽水×1\n\n3. 当前盈月星愿·星砂奖励剩余激活天数≤180时,继续购买所获得的天数将会累计\n\n4. 盈月星愿·星砂激活天数最多为210天,若当前剩余激活天数>180,则不可再进行购买\n\n5. 在激活期间因未登录而未能领取的奖励不会进行补发", - "MallMonthlyCard.monthlyCard.small.3": "星砂", - "MallMonthlyCard.monthlyCard.strength.1": "盈月星愿·攀登", - "MallMonthlyCard.monthlyCard.strength.2": "【盈月星愿·攀登介绍】\n\n1. 成功购买盈月星愿·攀登时,可立刻获得300星之彩并提供30天生效时间\n\n2. 当盈月星愿·攀登处于生效状态时,每日登录可领取罐装干劲汽水×5,星梯搭乘票×2\n\n3. 当前盈月星愿·攀登奖励剩余激活天数≤180时,继续购买所获得的天数将会累计\n\n4. 盈月星愿·攀登激活天数最多为210天,若当前剩余激活天数>180,则不可再进行购买\n\n5. 在激活期间因未登录而未能领取的奖励不会进行补发", - "MallMonthlyCard.monthlyCard.strength.3": "攀登", - "MallPackage.pac.world10.1": "Lv10 养成助力套装", - "MallPackage.pac.world10.2": "Lv10 养成助力套装", - "MallPackage.pac.world15.1": "Lv15 养成助力套装", - "MallPackage.pac.world15.2": "Lv15 养成助力套装", - "MallPackage.pac.world20.1": "Lv20 战力倍增套装", - "MallPackage.pac.world20.2": "Lv20 战力倍增套装", - "MallPackage.pac.world25.1": "Lv25 战力倍增套装", - "MallPackage.pac.world25.2": "Lv25 战力倍增套装", - "MallPackage.pac.world30.1": "Lv30 战力倍增套装", - "MallPackage.pac.world30.2": "Lv30 战力倍增套装", - "MallPackage.pac.world5.1": "Lv5 养成助力套装", - "MallPackage.pac.world5.2": "Lv5 养成助力套装", - "MallPackage.pack.01_disc_m.1": "盈月特选\u000b灿金闪碟套装", - "MallPackage.pack.01_disc_m.2": "盈月特选·灿金闪碟套装", - "MallPackage.pack.01_disc_w.1": "每周物资优选\u000b秘纹调律组合", - "MallPackage.pack.01_disc_w.2": "每周物资优选·秘纹调律组合", - "MallPackage.pack.01_gift.1": "刀影闪烁\u000b倾心礼品组合", - "MallPackage.pack.01_gift.2": "刀影闪烁·倾心礼品组合", - "MallPackage.pack.01_res.1": "刀影闪烁\u000b旅人养成组合", - "MallPackage.pack.01_res.2": "刀影闪烁·旅人养成组合", - "MallPackage.pack.01_role_m.1": "盈月特选\u000b青空礼券套装", - "MallPackage.pack.01_role_m.2": "盈月特选·青空礼券套装", - "MallPackage.pack.01_role_w.1": "每周物资优选\u000b旅人养成组合", - "MallPackage.pack.01_role_w.2": "每周物资优选·旅人养成组合", - "MallPackage.pack.02_disc.1": "欢腾巨浪\u000b灿金闪碟组合", - "MallPackage.pack.02_disc.2": "欢腾巨浪·灿金闪碟组合", - "MallPackage.pack.02_gift.1": "欢腾巨浪\u000b倾心礼品组合", - "MallPackage.pack.02_gift.2": "欢腾巨浪·倾心礼品组合", - "MallPackage.pack.02_res.1": "欢腾巨浪\u000b旅人养成组合", - "MallPackage.pack.02_res.2": "欢腾巨浪·旅人养成组合", - "MallPackage.pack.02_role.1": "欢腾巨浪\u000b青空礼券组合", - "MallPackage.pack.02_role.2": "欢腾巨浪·青空礼券组合", - "MallPackage.pack.03_disc.1": "新芽绽放\u000b灿金闪碟组合", - "MallPackage.pack.03_disc.2": "新芽绽放·灿金闪碟组合", - "MallPackage.pack.03_disc.3": "灿金闪碟组合", - "MallPackage.pack.03_gift.1": "新芽绽放\u000b倾心礼品组合", - "MallPackage.pack.03_gift.2": "新芽绽放·倾心礼品组合", - "MallPackage.pack.03_gift.3": "倾心礼品组合", - "MallPackage.pack.03_res.1": "新芽绽放\u000b旅人养成组合", - "MallPackage.pack.03_res.2": "新芽绽放·旅人养成组合", - "MallPackage.pack.03_res.3": "旅人养成组合", - "MallPackage.pack.03_role.1": "新芽绽放\u000b青空礼券组合", - "MallPackage.pack.03_role.2": "新芽绽放·青空礼券组合", - "MallPackage.pack.03_role.3": "青空礼券组合", - "MallPackage.pack.04_disc.1": "摇曳轻风\u000b灿金闪碟组合", - "MallPackage.pack.04_disc.2": "摇曳轻风·灿金闪碟组合", - "MallPackage.pack.04_disc.3": "灿金闪碟组合", - "MallPackage.pack.04_gift.1": "摇曳轻风\u000b倾心礼品组合", - "MallPackage.pack.04_gift.2": "摇曳轻风·倾心礼品组合", - "MallPackage.pack.04_gift.3": "倾心礼品组合", - "MallPackage.pack.04_res.1": "摇曳轻风\u000b旅人养成组合", - "MallPackage.pack.04_res.2": "摇曳轻风·旅人养成组合", - "MallPackage.pack.04_res.3": "旅人养成组合", - "MallPackage.pack.04_role.1": "摇曳轻风\u000b青空礼券组合", - "MallPackage.pack.04_role.2": "摇曳轻风·青空礼券组合", - "MallPackage.pack.04_role.3": "青空礼券组合", - "MallPackage.pack.05_disc.1": "雪愿闪耀\u000b特惠闪碟组合", - "MallPackage.pack.05_disc.2": "雪愿闪耀·特惠闪碟组合", - "MallPackage.pack.05_disc_l.1": "雪愿闪耀\u000b豪华闪碟组合", - "MallPackage.pack.05_disc_l.2": "雪愿闪耀·豪华闪碟组合", - "MallPackage.pack.05_disc_l.3": "豪华闪碟组合", - "MallPackage.pack.05_disc_res.1": "雪愿闪耀\u000b特惠星彩养成组合", - "MallPackage.pack.05_disc_res.2": "雪愿闪耀·特惠星彩养成组合", - "MallPackage.pack.05_disc_s.1": "雪愿闪耀\u000b超值闪碟组合", - "MallPackage.pack.05_disc_s.2": "雪愿闪耀·超值闪碟组合", - "MallPackage.pack.05_gift.1": "雪愿闪耀\u000b倾心礼品组合", - "MallPackage.pack.05_gift.2": "雪愿闪耀·倾心礼品组合", - "MallPackage.pack.05_gift.3": "倾心礼品组合", - "MallPackage.pack.05_res.1": "雪愿闪耀\u000b旅人养成组合", - "MallPackage.pack.05_res.2": "雪愿闪耀·旅人养成组合", - "MallPackage.pack.05_res.3": "旅人养成组合", - "MallPackage.pack.05_role.1": "雪愿闪耀\u000b特惠礼券组合", - "MallPackage.pack.05_role.2": "雪愿闪耀·特惠礼券组合", - "MallPackage.pack.05_role_l.1": "雪愿闪耀\u000b豪华礼券组合", - "MallPackage.pack.05_role_l.2": "雪愿闪耀·豪华礼券组合", - "MallPackage.pack.05_role_l.3": "豪华礼券组合", - "MallPackage.pack.05_role_res.1": "雪愿闪耀\u000b豪华星彩养成组合", - "MallPackage.pack.05_role_res.2": "雪愿闪耀·豪华星彩养成组合", - "MallPackage.pack.05_role_s.1": "雪愿闪耀\u000b超值礼券组合", - "MallPackage.pack.05_role_s.2": "雪愿闪耀·超值礼券组合", - "MallPackage.pack.05_skill_res.1": "雪愿闪耀\u000b超值星彩养成组合", - "MallPackage.pack.05_skill_res.2": "雪愿闪耀·超值星彩养成组合", - "MallPackage.pack.06_disc.1": "碧玉璀璨\u000b特惠闪碟组合", - "MallPackage.pack.06_disc.2": "碧玉璀璨·特惠闪碟组合", - "MallPackage.pack.06_disc_l.1": "碧玉璀璨\u000b豪华闪碟组合", - "MallPackage.pack.06_disc_l.2": "碧玉璀璨·豪华闪碟组合", - "MallPackage.pack.06_disc_l.3": "豪华闪碟组合", - "MallPackage.pack.06_disc_s.1": "碧玉璀璨\u000b超值闪碟组合", - "MallPackage.pack.06_disc_s.2": "碧玉璀璨·超值闪碟组合", - "MallPackage.pack.06_gift.1": "碧玉璀璨\u000b倾心礼品组合", - "MallPackage.pack.06_gift.2": "碧玉璀璨·倾心礼品组合", - "MallPackage.pack.06_gift.3": "倾心礼品组合", - "MallPackage.pack.06_res.1": "碧玉璀璨\u000b旅人养成组合", - "MallPackage.pack.06_res.2": "碧玉璀璨·旅人养成组合", - "MallPackage.pack.06_res.3": "旅人养成组合", - "MallPackage.pack.06_role.1": "碧玉璀璨\u000b特惠礼券组合", - "MallPackage.pack.06_role.2": "碧玉璀璨·特惠礼券组合", - "MallPackage.pack.06_role_l.1": "碧玉璀璨\u000b豪华礼券组合", - "MallPackage.pack.06_role_l.2": "碧玉璀璨·豪华礼券组合", - "MallPackage.pack.06_role_l.3": "豪华礼券组合", - "MallPackage.pack.06_role_s.1": "碧玉璀璨\u000b超值礼券组合", - "MallPackage.pack.06_role_s.2": "碧玉璀璨·超值礼券组合", - "MallPackage.pack.07_disc.1": "锦绣迎春\u000b特惠闪碟组合", - "MallPackage.pack.07_disc.2": "锦绣迎春·特惠闪碟组合", - "MallPackage.pack.07_disc_l.1": "锦绣迎春\u000b豪华闪碟组合", - "MallPackage.pack.07_disc_l.2": "锦绣迎春·豪华闪碟组合", - "MallPackage.pack.07_disc_l.3": "豪华闪碟组合", - "MallPackage.pack.07_disc_res.1": "锦绣迎春\u000b特惠星彩养成组合", - "MallPackage.pack.07_disc_res.2": "锦绣迎春·特惠星彩养成组合", - "MallPackage.pack.07_disc_s.1": "锦绣迎春\u000b超值闪碟组合", - "MallPackage.pack.07_disc_s.2": "锦绣迎春·超值闪碟组合", - "MallPackage.pack.07_disc_sd.1": "锦绣迎春\u000b攀星闪碟组合", - "MallPackage.pack.07_disc_sd.2": "锦绣迎春·攀星闪碟组合", - "MallPackage.pack.07_hongbao.1": "锦绣迎春\u000b鸿运小礼", - "MallPackage.pack.07_hongbao.2": "锦绣迎春·鸿运小礼", - "MallPackage.pack.07_res.1": "锦绣迎春\u000b旅人养成组合", - "MallPackage.pack.07_res.2": "锦绣迎春·旅人养成组合", - "MallPackage.pack.07_res.3": "旅人养成组合", - "MallPackage.pack.07_role.1": "锦绣迎春\u000b特惠礼券组合", - "MallPackage.pack.07_role.2": "锦绣迎春·特惠礼券组合", - "MallPackage.pack.07_role_l.1": "锦绣迎春\u000b豪华礼券组合", - "MallPackage.pack.07_role_l.2": "锦绣迎春·豪华礼券组合", - "MallPackage.pack.07_role_l.3": "豪华礼券组合", - "MallPackage.pack.07_role_res.1": "锦绣迎春\u000b豪华星彩养成组合", - "MallPackage.pack.07_role_res.2": "锦绣迎春·豪华星彩养成组合", - "MallPackage.pack.07_role_s.1": "锦绣迎春\u000b超值礼券组合", - "MallPackage.pack.07_role_s.2": "锦绣迎春·超值礼券组合", - "MallPackage.pack.07_role_sd.1": "锦绣迎春\u000b攀星礼券组合", - "MallPackage.pack.07_role_sd.2": "锦绣迎春·攀星礼券组合", - "MallPackage.pack.07_role_sd.3": "攀星礼券组合", - "MallPackage.pack.07_skill_res.1": "锦绣迎春\u000b超值星彩养成组合", - "MallPackage.pack.07_skill_res.2": "锦绣迎春·超值星彩养成组合", - "MallPackage.pack.07_skill_xc.1": "锦绣迎春\u000b技能提升组合", - "MallPackage.pack.07_skill_xc.2": "锦绣迎春·技能提升组合", - "MallPackage.pack.08_disc.1": "寒锋素裹\u000b特惠闪碟组合", - "MallPackage.pack.08_disc.2": "寒锋素裹·特惠闪碟组合", - "MallPackage.pack.08_disc_l.1": "寒锋素裹\u000b豪华闪碟组合", - "MallPackage.pack.08_disc_l.2": "寒锋素裹·豪华闪碟组合", - "MallPackage.pack.08_disc_l.3": "豪华闪碟组合", - "MallPackage.pack.08_disc_s.1": "寒锋素裹\u000b超值闪碟组合", - "MallPackage.pack.08_disc_s.2": "寒锋素裹·超值闪碟组合", - "MallPackage.pack.08_gift.1": "寒锋素裹\u000b倾心礼品组合", - "MallPackage.pack.08_gift.2": "寒锋素裹·倾心礼品组合", - "MallPackage.pack.08_gift.3": "倾心礼品组合", - "MallPackage.pack.08_res.1": "寒锋素裹\u000b旅人养成组合", - "MallPackage.pack.08_res.2": "寒锋素裹·旅人养成组合", - "MallPackage.pack.08_res.3": "旅人养成组合", - "MallPackage.pack.08_role.1": "寒锋素裹\u000b特惠礼券组合", - "MallPackage.pack.08_role.2": "寒锋素裹·特惠礼券组合", - "MallPackage.pack.08_role_l.1": "寒锋素裹\u000b豪华礼券组合", - "MallPackage.pack.08_role_l.2": "寒锋素裹·豪华礼券组合", - "MallPackage.pack.08_role_l.3": "豪华礼券组合", - "MallPackage.pack.08_role_s.1": "寒锋素裹\u000b超值礼券组合", - "MallPackage.pack.08_role_s.2": "寒锋素裹·超值礼券组合", - "MallPackage.pack.09_disc.1": "使命必达\u000b特惠闪碟组合", - "MallPackage.pack.09_disc.2": "使命必达·特惠闪碟组合", - "MallPackage.pack.09_disc_l.1": "使命必达\u000b豪华闪碟组合", - "MallPackage.pack.09_disc_l.2": "使命必达·豪华闪碟组合", - "MallPackage.pack.09_disc_l.3": "豪华闪碟组合", - "MallPackage.pack.09_disc_s.1": "使命必达\u000b超值闪碟组合", - "MallPackage.pack.09_disc_s.2": "使命必达·超值闪碟组合", - "MallPackage.pack.09_gift.1": "使命必达\u000b倾心礼品组合", - "MallPackage.pack.09_gift.2": "使命必达·倾心礼品组合", - "MallPackage.pack.09_gift.3": "倾心礼品组合", - "MallPackage.pack.09_res.1": "使命必达\u000b旅人养成组合", - "MallPackage.pack.09_res.2": "使命必达·旅人养成组合", - "MallPackage.pack.09_res.3": "旅人养成组合", - "MallPackage.pack.09_role.1": "使命必达\u000b特惠礼券组合", - "MallPackage.pack.09_role.2": "使命必达·特惠礼券组合", - "MallPackage.pack.09_role_l.1": "使命必达\u000b豪华礼券组合", - "MallPackage.pack.09_role_l.2": "使命必达·豪华礼券组合", - "MallPackage.pack.09_role_l.3": "豪华礼券组合", - "MallPackage.pack.09_role_s.1": "使命必达\u000b超值礼券组合", - "MallPackage.pack.09_role_s.2": "使命必达·超值礼券组合", - "MallPackage.pack.disc.1": "启程限定\u000b灿金闪碟组合", - "MallPackage.pack.disc.2": "启程限定·灿金闪碟组合", - "MallPackage.pack.first.1": "启程限定\u000b6元特惠组合", - "MallPackage.pack.first.2": "启程限定·6元特惠组合", - "MallPackage.pack.op_disc.1": "开业大吉\u000b灿金闪碟套装", - "MallPackage.pack.op_disc.2": "开业大吉·灿金闪碟套装", - "MallPackage.pack.op_role.1": "开业大吉\u000b青空礼券套装", - "MallPackage.pack.op_role.2": "开业大吉·青空礼券套装", - "MallPackage.pack.role.1": "启程限定\u000b青空礼券组合", - "MallPackage.pack.role.2": "启程限定·青空礼券组合", - "MallPackage.pack.role_common.1": "启程限定\u000b萌芽礼券套装", - "MallPackage.pack.role_common.2": "启程限定·萌芽礼券套装", - "MallPackage.pack.sr.1": "启程限定\u000b自选旅人组合", - "MallPackage.pack.sr.2": "启程限定·自选旅人组合", - "MallPackage.skin.98.01.1": "日晒的余温", - "MallPackage.skin.98.01.2": "解锁尘沙专属形象「日晒的余温」的凭证!", - "MallPackage.skin.98.02.1": "异国风起时", - "MallPackage.skin.98.02.2": "解锁花原专属形象「异国风起时」的凭证!", - "MallPackage.skin.98.03.1": "落雪的赠礼", - "MallPackage.skin.98.03.2": "解锁苍兰专属形象「落雪的赠礼」的凭证!", - "MallPackage.skin.98.04.1": "平安度过试用期", - "MallPackage.skin.98.04.2": "解锁冬香专属形象「平安度过试用期」的凭证!", - "MallPackage.skin.98.05.1": "可可甜心情与夜", - "MallPackage.skin.98.05.2": "解锁雾语专属形象「可可甜心情与夜」的凭证!", - "MallPackage.skin.98.06.1": "相约融雪后", - "MallPackage.skin.98.06.2": "解锁格芮专属形象「相约融雪后」的凭证!", - "MallPackage.skin.98.07.1": "清露微滴的初夏", - "MallPackage.skin.98.07.2": "解锁夏花专属形象「清露微滴的初夏」的凭证!", - "MallPackagePage.1.1": "新人赠礼", - "MallPackagePage.11.1": "时令新品", - "MallPackagePage.2.1": "活动卖场", - "MallPackagePage.3.1": "星之货架", - "MallPackagePage.4.1": "旅行伴侣", - "MallRecommendGroup.1001.1": "尝鲜一试", - "MallRecommendGroup.1002.1": "旅人收集", - "MallRecommendGroup.1003.1": "秘纹收集", - "MallRecommendGroup.1004.1": "精品优选", - "MallRecommendGroup.1005.1": "精品优选", - "MallShop.10001.1": "青空礼券", - "MallShop.10001.2": "用于「旅人限时招募」中进行招募的凭证。", - "MallShop.10002.1": "萌芽礼券", - "MallShop.10002.2": "用于「旅人常驻招募」中进行招募的凭证。", - "MallShop.10003.1": "灿金闪碟", - "MallShop.10003.2": "用于「秘纹限时招募」中进行招募的凭证。", - "MallShop.10004.1": "星章抛光剂", - "MallShop.10004.2": "用于旅人纹章重置时锁定词条的特殊素材。", - "MallShop.10005.1": "前辈的旅行传记", - "MallShop.10005.2": "提供大量旅人升级经验。", - "MallShop.10006.1": "后台旧帽", - "MallShop.10006.2": "用于旅人升阶的初级材料。", - "MallShop.10007.1": "男爵的嘉赏", - "MallShop.10007.2": "用于旅人升阶的初级材料。", - "MallShop.10008.1": "黯淡灯芯", - "MallShop.10008.2": "用于旅人升阶的初级材料。", - "MallShop.10009.1": "怪诞残息", - "MallShop.10009.2": "用于秘纹升阶的初级材料。", - "MallShop.10010.1": "嘟噜残息", - "MallShop.10010.2": "用于秘纹升阶的初级材料。", - "MallShop.10011.1": "微光残息", - "MallShop.10011.2": "用于秘纹升阶的初级材料。", - "MallShop.10012.1": "拍击游戏卡带", - "MallShop.10012.2": "用于旅人能力提升的初级材料。", - "MallShop.10013.1": "射击游戏卡带", - "MallShop.10013.2": "用于旅人能力提升的初级材料。", - "MallShop.10014.1": "功夫游戏卡带", - "MallShop.10014.2": "用于旅人能力提升的初级材料。", - "MallShop.10015.1": "朵拉", - "MallShop.10015.2": "基础的货币,可在各个功能中进行使用。", - "MallShop.10016.1": "亮银闪碟", - "MallShop.10016.2": "用于「秘纹常驻招募」中进行招募的凭证。", - "MallShop.20001.1": "青空礼券", - "MallShop.20001.2": "用于「旅人限时招募」中进行招募的凭证。", - "MallShop.20002.1": "灿金闪碟", - "MallShop.20002.2": "用于「秘纹限时招募」中进行招募的凭证。", - "MallShop.20003.1": "萌芽礼券", - "MallShop.20003.2": "用于「旅人常驻招募」中进行招募的凭证。", - "MallShop.20004.1": "亮银闪碟", - "MallShop.20004.2": "用于「秘纹常驻招募」中进行招募的凭证。", - "MallShop.20005.1": "星章抛光剂", - "MallShop.20005.2": "用于旅人纹章重置时锁定词条的特殊素材。", - "MallShop.20006.1": "精美礼物随机盒", - "MallShop.20006.2": "随机获得一件精美礼物", - "MallShop.30001.1": "青空礼券", - "MallShop.30001.2": "用于「旅人限时招募」中进行招募的凭证。", - "MallShop.30002.1": "灿金闪碟", - "MallShop.30002.2": "用于「秘纹限时招募」中进行招募的凭证。", - "MallShop.30003.1": "萌芽礼券", - "MallShop.30003.2": "用于「旅人常驻招募」中进行招募的凭证。", - "MallShop.30004.1": "亮银闪碟", - "MallShop.30004.2": "用于「秘纹常驻招募」中进行招募的凭证。", - "MallShopPage.1.1": "旅行执照商店", - "MallShopPage.2.1": "专家凭证商店", - "MallShopPage.3.1": "星之砂商店", - "MangaLoading.1.1": "沛沛能量补充!", - "MangaLoading.10.1": "无效潜行", - "MangaLoading.11.1": "时运不顺", - "MangaLoading.12.1": "自我认知", - "MangaLoading.13.1": "普遍误会", - "MangaLoading.14.1": "学海无涯", - "MangaLoading.15.1": "脱力时刻", - "MangaLoading.16.1": "关怀备至", - "MangaLoading.17.1": "饮料诱惑", - "MangaLoading.18.1": "独特关注点", - "MangaLoading.19.1": "摸鱼技巧", - "MangaLoading.2.1": "手机依赖症", - "MangaLoading.20.1": "守护粮食", - "MangaLoading.21.1": "辣感评级", - "MangaLoading.22.1": "树上的意外", - "MangaLoading.23.1": "遵守限速", - "MangaLoading.24.1": "充分沟通", - "MangaLoading.25.1": "梦中的演出", - "MangaLoading.26.1": "请示意见", - "MangaLoading.27.1": "说谎的味道", - "MangaLoading.28.1": "视力不佳", - "MangaLoading.29.1": "日晒的余温", - "MangaLoading.3.1": "开销难题", - "MangaLoading.30.1": "意外风波", - "MangaLoading.31.1": "左右为难", - "MangaLoading.32.1": "禁止留影", - "MangaLoading.33.1": "夏日美梦", - "MangaLoading.34.1": "对话练习", - "MangaLoading.35.1": "美味麦汁", - "MangaLoading.36.1": "目不转睛", - "MangaLoading.37.1": "半途求援", - "MangaLoading.38.1": "投递意外", - "MangaLoading.39.1": "日夜颠倒", - "MangaLoading.4.1": "神秘单车手", - "MangaLoading.40.1": "实验事故", - "MangaLoading.41.1": "收成良好", - "MangaLoading.42.1": "入乡随俗", - "MangaLoading.43.1": "留影时刻", - "MangaLoading.44.1": "俯瞰风景", - "MangaLoading.45.1": "暖心关怀", - "MangaLoading.5.1": "沉于艺术之海", - "MangaLoading.6.1": "泪液收藏", - "MangaLoading.7.1": "蛋糕诱惑", - "MangaLoading.9.1": "纯情秘密", - "MiningSupport.1.1": "希娅:星砂气息", - "MiningSupport.1.2": "当前层首次敲击,会对周围3个随机地块造成溅射伤害", - "MiningSupport.2.1": "花铃:涡流风暴", - "MiningSupport.2.2": "敲击基础地块有50%概率不消耗寻宝铲,单层限3次", - "MiningSupport.201.1": "冬香:火花四溅", - "MiningSupport.201.2": "击破地块时,对附近随机地块造成1点伤害,单层限1次", - "MiningSupport.202.1": "小禾:幸运道具", - "MiningSupport.202.2": "击破地块时,77%概率将随机一个基础地块转化脆弱地块,单层限2次", - "MiningSupport.203.1": "雾语:幽灵气息", - "MiningSupport.203.2": "进入当前层时,随机将3块基础地块转化为脆弱地块", - "MiningSupport.204.1": "瑟拉娜:情报支援", - "MiningSupport.204.2": "找到宝藏时,随机转化2处基础地块为脆弱地块", - "MiningSupport.205.1": "埃莉诺:新人登场", - "MiningSupport.205.2": "每开启3个空地块,转化随机1处基础地块为脆弱地块", - "MiningSupport.206.1": "枫:全力支援", - "MiningSupport.206.2": "击破空地块时,对场上随机2处地块造成1点伤害,单层限1次", - "MiningSupport.207.1": "夏花:精准发现", - "MiningSupport.207.2": "累计开启3个空地块后,标记1处藏有宝藏的地块,单层限1次", - "MiningSupport.3.1": "鸢尾:渔获补给", - "MiningSupport.3.2": "进入当前层时,随机将3块基础地块转化为脆弱地块", - "MiningSupport.301.1": "琥珀:新手光环", - "MiningSupport.301.2": "当前层首次敲击,会对周围3个随机地块造成溅射伤害", - "MiningSupport.302.1": "冬香:歪打正着", - "MiningSupport.302.2": "击破地块时,对附近随机地块造成1点伤害,单层限1次", - "MiningSupport.303.1": "红宝石:干劲满满", - "MiningSupport.303.2": "击破地块时,77%概率将随机一个基础地块转化脆弱地块,单层限2次", - "MiningSupport.304.1": "蓝宝石:精密测量", - "MiningSupport.304.2": "找到宝藏时,随机转化2处基础地块为脆弱地块", - "MiningSupport.305.1": "雾语:暗中采访", - "MiningSupport.305.2": "敲击基础地块有50%概率不消耗寻宝铲,单层限3次", - "MiningSupport.306.1": "星雁:销售技巧", - "MiningSupport.306.2": "当前层前3次敲击触发双倍暴击", - "MiningSupport.307.1": "翡冷翠:精准投资", - "MiningSupport.307.2": "累计开启3个空地块后,标记1处藏有宝藏的地块,单层限1次", - "MiningSupport.4.1": "琥珀:沸腾深渊", - "MiningSupport.4.2": "找到宝藏时,随机转化2处基础地块为脆弱地块", - "MiningSupport.401.1": "特丽莎:寻宝直觉", - "MiningSupport.401.2": "累计开启3个空地块后,标记1处藏有宝藏的地块,单层限1次", - "MiningSupport.402.1": "鸢尾:缜密调研", - "MiningSupport.402.2": "进入当前层时,随机将3处基础地块转化为脆弱地块", - "MiningSupport.403.1": "多娜:身先士卒", - "MiningSupport.403.2": "找到首个宝藏时,随机转化2处基础地块为脆弱地块", - "MiningSupport.404.1": "优叶:测绘专家", - "MiningSupport.404.2": "每开启3个空地块,转化随机1处基础地块为脆弱地块", - "MiningSupport.405.1": "苍兰:理性之力", - "MiningSupport.405.2": "当前层首次敲击,会对周围3个随机地块造成溅射伤害", - "MiningSupport.406.1": "尘沙:幸运一铲", - "MiningSupport.406.2": "击破地块下无宝藏时,25%概率不消耗寻宝铲,单层限1次", - "MiningSupport.407.1": "琥珀:精准命中", - "MiningSupport.407.2": "当前层前3次敲击触发双倍暴击", - "MiningSupport.5.1": "尘沙:最强舵手", - "MiningSupport.5.2": "每开启3个空地块,转化随机1处基础地块为脆弱地块", - "MiningSupport.6.1": "雾语:头条预定", - "MiningSupport.6.2": "当前层前3次敲击触发双倍暴击", - "MiningSupport.7.1": "珂赛特:蚀解波纹", - "MiningSupport.7.2": "累计开启3个空地块后,标记1处藏有宝藏的地块,单层1次", - "MiningTreasure.1001.1": "青铜钱币", - "MiningTreasure.1001.2": "拂去沙砾,岁月在此驻足。", - "MiningTreasure.1002.1": "淡水珍珠", - "MiningTreasure.1002.2": "纯净的光泽下,包裹着一颗赤诚的心。", - "MiningTreasure.1003.1": "海色珊瑚", - "MiningTreasure.1003.2": "一株凝结的浪花,一首静谧的海洋之歌。", - "MiningTreasure.1201.1": "傀儡碎片", - "MiningTreasure.1201.2": "来自古代王国的遗产,钢铁之躯的碎片埋藏在泥土之中。", - "MiningTreasure.1202.1": "黄铜齿轮", - "MiningTreasure.1202.2": "来自古代王国的遗产,从齿轮的精密细节处,似可窥见过去文明的辉煌。", - "MiningTreasure.1203.1": "焦土炉芯", - "MiningTreasure.1203.2": "制造傀儡的技术本已失传,但有了核心,或许有朝一日能让它重现天日……", - "MiningTreasure.1301.1": "硬币", - "MiningTreasure.1301.2": "不知何时起流行的仪式:在花房中丢下一枚硬币,能提高工作方案的通过率。", - "MiningTreasure.1302.1": "一捆朵拉", - "MiningTreasure.1302.2": "员工已不满足于扔硬币许愿,似乎笃信钱撒得越多,越能保证自己的方案通过。", - "MiningTreasure.1303.1": "零钱包", - "MiningTreasure.1303.2": "公司辟谣:与其寄希望于传说,不如把钱花在能量沛沛上,好好加班。", - "MiningTreasure.1401.1": "通勤船票", - "MiningTreasure.1401.2": "被随手丢弃在森林的,在贝林港与塞尔斯泰间往来的通勤船票。", - "MiningTreasure.1402.1": "港区银币", - "MiningTreasure.1402.2": "在沙滩或者海水中偶尔会找到这种银币,水手们很喜欢用它来打水漂。", - "MiningTreasure.1403.1": "机械卷尺", - "MiningTreasure.1403.2": "用于测量物体尺寸的神器,优点是结实耐用,小巧轻便,可以随身携带。", - "MiningTreasure.2001.1": "冻冻晶石", - "MiningTreasure.2001.2": "世界上最可爱的魔物结晶。", - "MiningTreasure.2002.1": "壶灵香氛", - "MiningTreasure.2002.2": "只需一滴,即可通晓所有精灵的语言。", - "MiningTreasure.2003.1": "鲨鲨权杖", - "MiningTreasure.2003.2": "持杖者,可乘风踏浪,统御深海鲨群。", - "MiningTreasure.2201.1": "锈蚀指针", - "MiningTreasure.2201.2": "曾属于某个探险家的遗失物,经历风吹日晒,指针上锈迹斑驳。", - "MiningTreasure.2202.1": "手绘地图", - "MiningTreasure.2202.2": "曾属于某个探险家的遗失物,残破的碎片上仅留下模糊的图纹字迹。", - "MiningTreasure.2203.1": "青金怀表", - "MiningTreasure.2203.2": "曾属于某个探险家的遗失物,表盘刻有星座符号,样式精美,保存完好。", - "MiningTreasure.2301.1": "石块", - "MiningTreasure.2301.2": "花房里随处可见的石头,经常绊倒赶着去打卡的员工。", - "MiningTreasure.2302.1": "被挤扁的饮料罐", - "MiningTreasure.2302.2": "喝完被随手扔在花房里的饮料罐,花房管理员已不止一次投诉此事。", - "MiningTreasure.2303.1": "脏脏的夏洛克玩偶", - "MiningTreasure.2303.2": "公司声明:严禁员工乱扔垃圾,维护公司形象,人人有责。", - "MiningTreasure.2401.1": "嫩叶枝条", - "MiningTreasure.2401.2": "被踏足林间的人们压断的枝条,上面还挂着嫩叶。", - "MiningTreasure.2402.1": "求生绳索", - "MiningTreasure.2402.2": "一条扎实的绳子,用来标记路线或者从高处垂降都十分实用。", - "MiningTreasure.2403.1": "露营钉锤", - "MiningTreasure.2403.2": "可以一锤把钉子深深固定在土中的神器,特别适合用于野外扎营", - "MiningTreasure.3001.1": "淤泥皮袋", - "MiningTreasure.3001.2": "肮脏的表面下,隐藏着令人不安的秘密。", - "MiningTreasure.3002.1": "骷髅钥匙", - "MiningTreasure.3002.2": "一切灾难的源头,抑或无上荣光的起点?", - "MiningTreasure.3003.1": "古海卷轴", - "MiningTreasure.3003.2": "遗落于时光之海,书写着未知的永恒禁咒。", - "MiningTreasure.3201.1": "腐朽青藤", - "MiningTreasure.3201.2": "腐烂的藤蔓。完好时能用来编织道具,如今只剩下价值寥寥的残骸。", - "MiningTreasure.3202.1": "古木树桩", - "MiningTreasure.3202.2": "老树被砍伐后的残骸,经过打磨处理后能作为花园和室内的家具摆件。", - "MiningTreasure.3203.1": "琥珀蝴蝶", - "MiningTreasure.3203.2": "封存着蝴蝶的树脂球,置于光源下熠熠生辉,只属于大自然的艺术品。", - "MiningTreasure.3301.1": "花房钥匙", - "MiningTreasure.3301.2": "某位粗心的员工遗落在花房的花房钥匙,第二天以此为由翘了一天班。", - "MiningTreasure.3302.1": "土钻", - "MiningTreasure.3302.2": "某位粗心的研发部员工遗落在花房的土钻,第二天发动了整个部门,也没有找到。", - "MiningTreasure.3303.1": "植物固定杆", - "MiningTreasure.3303.2": "某位粗心的花房管理员遗落在花房的固定杆,第二天发现有人已帮忙做好了支撑。", - "MiningTreasure.3401.1": "深水钓竿", - "MiningTreasure.3401.2": "垂钓者落下的钓竿,是因为损坏了还是因为不适合在林间使用呢?", - "MiningTreasure.3402.1": "轻巧船桨", - "MiningTreasure.3402.2": "看上去只是划船的船桨,但因为是神器的关系所以格外轻便耐用。", - "MiningTreasure.3403.1": "喷气鱼叉", - "MiningTreasure.3403.2": "只要轻按扳机就会发射出去的鱼叉,即使遇上凶猛的海中魔物也丝毫不慌。", - "MiningTreasure.4001.1": "黑土陶罐", - "MiningTreasure.4001.2": "它粗粝而厚重,却是最坚固的堡垒。", - "MiningTreasure.4002.1": "白玉秘匣", - "MiningTreasure.4002.2": "重见天日的那一刻,无人不为它的晶莹所惊叹。", - "MiningTreasure.4003.1": "龙鳞宝箱", - "MiningTreasure.4003.2": "传说,唯有战胜巨龙者,方能获得这绝世珍宝。", - "MiningTreasure.4201.1": "松脂火把", - "MiningTreasure.4201.2": "浸透树脂的树皮火炬,因潮湿而失去了原来的作用。", - "MiningTreasure.4202.1": "萤苔提灯", - "MiningTreasure.4202.2": "玻璃灯罩的表面布满苔痕和裂纹,换过灯芯后依旧能使用。", - "MiningTreasure.4203.1": "长明灯盏", - "MiningTreasure.4203.2": "据说能燃烧数百年之久的珍贵油灯,对冒险者而言是不可多得的宝物。", - "MiningTreasure.4301.1": "浇水壶", - "MiningTreasure.4301.2": "花房的不可思议传说:夜半时分,部分闲置的花房里会传出浇水的动静。", - "MiningTreasure.4302.1": "植物补光灯", - "MiningTreasure.4302.2": "花房的不可思议传说:夜半时分,部分闲置的花房会透出隐约的光亮。", - "MiningTreasure.4303.1": "瓜果种子", - "MiningTreasure.4303.2": "调查发现,竟是一名管理员在种植瓜果,自给自足。该名管理员被通报批评。", - "MiningTreasure.4401.1": "结实渔网", - "MiningTreasure.4401.2": "在这座以渔业闻名的海滨小镇,发现一张结实的渔网并不是什么稀奇事。", - "MiningTreasure.4402.1": "登山镐", - "MiningTreasure.4402.2": "便于攀登陡峭岩体的神器。熟练运用它就能开拓出全新的路线!", - "MiningTreasure.4403.1": "装满信的邮包", - "MiningTreasure.4403.2": "吃信的魔物继续肆虐的话,旅人们就不会再愿意接送信的活了……", - "MonsterManual.1000111.1": "树树鼠战士", - "MonsterManual.1000111.2": "在野外随处可见的树树鼠,手拿棍棒,总是急不可耐地就想敲人。不想被抡晕的话就绕着走吧。", - "MonsterManual.1000161.1": "狂暴鼠战士", - "MonsterManual.1000161.2": "在野外随处可见的树树鼠,似乎被污染的森林所影响,有些神志不清而更有攻击性了。", - "MonsterManual.1000200.1": "狂暴鼠投手", - "MonsterManual.1000200.2": "尾巴较长,善于投掷的树树鼠,似乎被污染的森林所影响,有些神志不清而更有攻击性了。", - "MonsterManual.1000211.1": "树树鼠投手", - "MonsterManual.1000211.2": "尾巴较长,善于投掷的树树鼠,它们会丢出烦人的石块来吓退侵犯它们领地的过路人。小心别被砸出满头包。", - "MonsterManual.1000261.1": "狂暴鼠投手", - "MonsterManual.1000261.2": "尾巴较长,善于投掷的树树鼠,似乎被污染的森林所影响,有些神志不清而更有攻击性了。", - "MonsterManual.1000311.1": "树树鼠堡垒", - "MonsterManual.1000311.2": "利用树桩搭起阵地的树树鼠组合,它们既会投掷石块,还会利用高处猛敲来犯者的脑门。合作起来的树树鼠是十分难缠的敌手。", - "MonsterManual.1000411.1": "獠牙追随者", - "MonsterManual.1000411.2": "长相奇特的野外猛兽,长着仿若枯枝丫的角与锐牙。\n它常以简单易懂的冲撞攻击回应挑衅。", - "MonsterManual.1000516.1": "猛进之灵", - "MonsterManual.1000516.2": "统帅族群的巨型猛兽,凭借巨大的獠牙,猪突猛进地踏平所有出现在视线中的障碍。", - "MonsterManual.1000641.1": "吠啸枭", - "MonsterManual.1000641.2": "在森林中栖息的枭类,能发动初级风系魔法。\n因为叫声非常特别而闻名。", - "MonsterManual.1000705.1": "狂风青枭", - "MonsterManual.1000705.2": "在贝林港附近出没的魔物。\u000b由于处在筑巢期,将一些装有“硬物”的信封当成筑巢材料叼走了。", - "MonsterManual.1000800.1": "暴烈长尾蝎", - "MonsterManual.1000800.2": "生活在沙漠中的长尾蝎,粗壮的前臂有着与造型相符的杀伤力。", - "MonsterManual.1000861.1": "暴烈长尾蝎", - "MonsterManual.1000861.2": "生活在沙漠中的长尾蝎,粗壮的前臂有着与造型相符的杀伤力。", - "MonsterManual.1001066.1": "寄生之庭", - "MonsterManual.1001066.2": "传闻中,少女吞噬了爱人后,将身心献给了荒芜。显然,它就是这片森林诅咒的罪魁祸首。", - "MonsterManual.1001205.1": "静默之抗礼", - "MonsterManual.1001205.2": "挥舞长斧的遗像禁卫,身怀傲人绝技。利刃破空之声,令无礼之徒陷入静默。", - "MonsterManual.1001216.1": "荆棘之抗礼", - "MonsterManual.1001216.2": "挥舞长斧的遗像禁卫,身怀傲人绝技。利刃破空之声,铺开无礼之徒的荆棘之路。", - "MonsterManual.1001226.1": "狂潮之抗礼", - "MonsterManual.1001226.2": "挥舞长斧的遗像禁卫,身怀傲人绝技。利刃破空之声,将无礼之徒的退路淹没。", - "MonsterManual.1001236.1": "熔芯的抗礼", - "MonsterManual.1001236.2": "挥舞长斧的遗像禁卫,身怀傲人绝技。利刃破空之声,将无礼之徒以熔芯之焰焚尽。", - "MonsterManual.1001246.1": "苍穹之抗礼", - "MonsterManual.1001246.2": "挥舞长斧的遗像禁卫,身怀傲人绝技。利刃破空之声,如苍穹之上的狂风。", - "MonsterManual.1001256.1": "闪熠之抗礼", - "MonsterManual.1001256.2": "挥舞长斧的遗像禁卫,身怀傲人绝技。利刃破空之声,将无礼之徒埋葬于无尽光辉。", - "MonsterManual.1001266.1": "梦魇之抗礼", - "MonsterManual.1001266.2": "挥舞长斧的遗像禁卫,身怀傲人绝技。利刃破空之声,为无礼之徒指向噩梦深渊。", - "MonsterManual.1001500.1": "犰鱼", - "MonsterManual.1001500.2": "外形如同气球的神奇生物,顽强的生命力令这种生物在诺瓦大陆随处可见。在某些地区有个可爱的俗称。", - "MonsterManual.1001511.1": "犰鱼·重岩", - "MonsterManual.1001511.2": "外形如同气球的神奇生物,喜欢把自己埋在土里。在某些地区有个可爱的俗称。", - "MonsterManual.1001521.1": "犰鱼·湍流", - "MonsterManual.1001521.2": "外形如同气球的神奇生物,会漂在水中随波逐流。在某些地区有个可爱的俗称。", - "MonsterManual.1001531.1": "犰鱼·灼热", - "MonsterManual.1001531.2": "外形如同气球的神奇生物,讨厌水。在某些地区有个可爱的俗称。", - "MonsterManual.1001541.1": "犰鱼·呼啸", - "MonsterManual.1001541.2": "外形如同气球的神奇生物,圆圆的身体一肚子气。在某些地区有个可爱的俗称。", - "MonsterManual.1001551.1": "犰鱼·耀光", - "MonsterManual.1001551.2": "外形如同气球的神奇生物,可以用来当临时照明设备,虽然这么做会让它很生气。在某些地区有个可爱的俗称。", - "MonsterManual.1001561.1": "犰鱼·暗影", - "MonsterManual.1001561.2": "外形如同气球的神奇生物,性格阴沉。在某些地区有个可爱的俗称。", - "MonsterManual.1001800.1": "汽锅铁锤", - "MonsterManual.1001800.2": "藏匿在汽锅中的触手生物,本体不明。被锁定后请立刻逃跑,不然会被狠狠砸扁。", - "MonsterManual.1001811.1": "汽锅铁锤·重岩", - "MonsterManual.1001811.2": "藏匿在汽锅中的触手生物,本体不明,驾驭着源自大地的力量。被锁定后请立刻逃跑,不然会被狠狠砸扁。", - "MonsterManual.1001821.1": "汽锅铁锤·湍流", - "MonsterManual.1001821.2": "藏匿在汽锅中的触手生物,本体不明,驾驭着源自流水的力量。被锁定后请立刻逃跑,不然会被狠狠砸扁。", - "MonsterManual.1001831.1": "汽锅铁锤·灼热", - "MonsterManual.1001831.2": "藏匿在汽锅中的触手生物,本体不明,驾驭着源自烈火的力量。被锁定后请立刻逃跑,不然会被狠狠砸扁。", - "MonsterManual.1001841.1": "汽锅铁锤·呼啸", - "MonsterManual.1001841.2": "藏匿在汽锅中的触手生物,本体不明,驾驭着源自疾风的力量。被锁定后请立刻逃跑,不然会被狠狠砸扁。", - "MonsterManual.1001851.1": "汽锅铁锤·耀光", - "MonsterManual.1001851.2": "藏匿在汽锅中的触手生物,本体不明,驾驭着源自辉光的力量。被锁定后请立刻逃跑,不然会被狠狠砸扁。", - "MonsterManual.1001861.1": "汽锅铁锤·暗影", - "MonsterManual.1001861.2": "藏匿在汽锅中的触手生物,本体不明,驾驭着源自幽暗的力量。被锁定后请立刻逃跑,不然会被狠狠砸扁。", - "MonsterManual.1100300.1": "试做协力机贰型", - "MonsterManual.1100300.2": "第二代协作机,在基础功能上加装了防卫模块。既能承担重工任务,也可临时胜任保安。", - "MonsterManual.1100400.1": "试做辅助机伍型", - "MonsterManual.1100400.2": "第五代辅助机,机身采用了强化设计与加固材料。能够适应恶劣环境,执行多种复杂支援任务。", - "MonsterManual.1100700.1": "专业的种业员工", - "MonsterManual.1100700.2": "在工作岗位上浸淫多年的种业员工,专业、可靠。\u000b擅长应付各种没有流程的流程和没有标准的标准。\u000b面对加班从不慌乱,面对画饼毫无动摇。", - "MonsterManual.1102100.1": "巡回犬K9", - "MonsterManual.1102100.2": "犬型巡逻侦察机,具备优良的机动性,常用于巡逻与追踪任务。", - "MonsterManual.1103105.1": "伐木蟹C8", - "MonsterManual.1103105.2": "蟹型清障机,具备卓越的障碍破除能力,常用于林业作业。", - "MonsterManual.1300100.1": "健壮球手", - "MonsterManual.1300100.2": "灰风俱乐部的成员,用朴实无华的球棒当做武器。", - "MonsterManual.1301100.1": "灵巧技工", - "MonsterManual.1301100.2": "灰风俱乐部的技师,比起战斗能力还是修理技术更强一点。", - "MonsterManual.1302100.1": "满月", - "MonsterManual.1302100.2": "灰风俱乐部的核心成员,密涅瓦的追随者之一。年纪看起来小小,拳头砸下去痛痛。", - "MonsterManual.1303100.1": "新月", - "MonsterManual.1303100.2": "灰风俱乐部的核心成员,密涅瓦的追随者之一。笑眯眯的人生起气来通常都很恐怖,她也不例外。", - "MonsterManual.1304151.1": "密涅瓦", - "MonsterManual.1304151.2": "灰风俱乐部的领袖,灰城区的守护者。桀骜不驯的灰风大姐头,招惹到她的话想必会立刻完蛋,也可能缓缓完蛋。", - "MonsterManual.1305136.1": "魔侍巨像", - "MonsterManual.1305136.2": "自星塔顶端现身的巨型遗像禁卫。以本不该出现在那坚甲身躯中的,跨越时光的漫长思念为燃料,烧却一切威胁。", - "MonsterManual.1306100.1": "盛怒拳铠", - "MonsterManual.1306100.2": "气魄骇人的遗像禁卫,双臂似有千钧之力。以狂怒为燃料,向打破宁静之人发起复仇。", - "MonsterManual.1306105.1": "狂怒拳铠", - "MonsterManual.1306105.2": "气魄骇人的遗像禁卫,双臂似有千钧之力,向打破宁静之人宣泄怒火。", - "MonsterManual.1306111.1": "盛怒拳铠·重岩", - "MonsterManual.1306111.2": "气魄骇人的遗像禁卫,双臂似有千钧之力,驾驭着源自大地的力量。以狂怒为燃料,向打破宁静之人发起复仇。", - "MonsterManual.1306116.1": "山魂拳铠", - "MonsterManual.1306116.2": "气魄骇人的遗像禁卫,双臂似有千钧之力。拳势如山峦般沉重,向打破宁静之人宣泄怒火。", - "MonsterManual.1306121.1": "盛怒拳铠·湍流", - "MonsterManual.1306121.2": "气魄骇人的遗像禁卫,双臂似有千钧之力,驾驭着源自流水的力量。以狂怒为燃料,向打破宁静之人发起复仇。", - "MonsterManual.1306126.1": "怒涛拳铠", - "MonsterManual.1306126.2": "气魄骇人的遗像禁卫,双臂似有千钧之力。拳势如怒涛般汹涌,向打破宁静之人宣泄怒火。", - "MonsterManual.1306131.1": "盛怒拳铠·灼热", - "MonsterManual.1306131.2": "气魄骇人的遗像禁卫,双臂似有千钧之力,驾驭着源自烈火的力量。以狂怒为燃料,向打破宁静之人发起复仇。", - "MonsterManual.1306136.1": "烈焰拳铠", - "MonsterManual.1306136.2": "气魄骇人的遗像禁卫,双臂似有千钧之力。拳势如烈焰般灼热,向打破宁静之人宣泄怒火。", - "MonsterManual.1306141.1": "盛怒拳铠·呼啸", - "MonsterManual.1306141.2": "气魄骇人的遗像禁卫,双臂似有千钧之力,驾驭着源自疾风的力量。以狂怒为燃料,向打破宁静之人发起复仇。", - "MonsterManual.1306146.1": "风驰拳铠", - "MonsterManual.1306146.2": "气魄骇人的遗像禁卫,双臂似有千钧之力。拳势如疾风般迅速,向打破宁静之人宣泄怒火。", - "MonsterManual.1306151.1": "盛怒拳铠·耀光", - "MonsterManual.1306151.2": "气魄骇人的遗像禁卫,双臂似有千钧之力,驾驭着源自辉光的力量。以狂怒为燃料,向打破宁静之人发起复仇。", - "MonsterManual.1306156.1": "辉煌拳铠", - "MonsterManual.1306156.2": "气魄骇人的遗像禁卫,双臂似有千钧之力。拳势如辉光般耀目,向打破宁静之人宣泄怒火。", - "MonsterManual.1306161.1": "盛怒拳铠·暗影", - "MonsterManual.1306161.2": "气魄骇人的遗像禁卫,双臂似有千钧之力,驾驭着源自幽暗的力量。以狂怒为燃料,向打破宁静之人发起复仇。", - "MonsterManual.1306166.1": "幽影拳铠", - "MonsterManual.1306166.2": "气魄骇人的遗像禁卫,双臂似有千钧之力。拳势如幽影般鬼魅,向打破宁静之人宣泄怒火。", - "MonsterManual.1400100.1": "散漫剑士", - "MonsterManual.1400100.2": "挥舞轻剑的旅人,只经过了基本的训练,没有什么战斗经验。但要是被她们团团围住的话还是会寡不敌众。", - "MonsterManual.1400170.1": "“恭喜发财”团剑士", - "MonsterManual.1400170.2": "“恭喜发财”团的剑士,智力普普通通,武力也普普通通。想要发财。", - "MonsterManual.1401100.1": "阴沉术士", - "MonsterManual.1401100.2": "擅长法术的旅人,有些沉默寡言,并不会什么高级法术。但要是被她们盯上了,可能会腹背受敌。", - "MonsterManual.1401170.1": "“恭喜发财”团法师", - "MonsterManual.1401170.2": "“恭喜发财”团的法师,攒了一笔钱,投资大失败。想要发财。", - "MonsterManual.1402100.1": "肌肉重装战士", - "MonsterManual.1402100.2": "手持大斧,护甲坚实的战士旅人。\n他强壮的肌肉和硕大的身躯是他最好的护身符。哪怕只是谈判都能让对手的气势下降三分。", - "MonsterManual.1500100.1": "疲惫的新人员工", - "MonsterManual.1500100.2": "高强度连续加班两周的新人员工,每日工作时长已达到13个小时!这还远不是他们的极限——只要喝下能量饮料,24小时连轴转也不成问题。", - "MonsterManual.1501100.1": "资深的精英员工", - "MonsterManual.1501100.2": "入职多年的资深精英员工,对领导谈话里提到的“项目前景”“公司未来”毫不关心,只有每月的发薪日才能提起上班的动力。", - "MonsterManual.1551056.1": "翠煌之刃", - "MonsterManual.1551056.2": "荒野上与辉草伴生的鸟类魔物。种业研发部在两位富有旅人经验的新人员工的建议下捕捉了一只鸟群首领,用以在花房模拟植物的生态环境。", - "MonsterManual.1552041.1": "虹翼", - "MonsterManual.1552041.2": "由翠煌之刃的羽毛幻化而来,虹彩的流光足以令所有敌人目眩神迷。", - "MonsterManual.1552051.1": "闪翅", - "MonsterManual.1552051.2": "由翠煌之刃的羽毛幻化而来,灵动的身姿总能让自己逃脱险境。", - "MonsterManual.1600141.1": "侵蚀风铃", - "MonsterManual.1600141.2": "培育实验中的失败品,外观的丑陋异变令实验人员很快便叫停了该品类的培育。", - "MonsterManual.1601141.1": "污染风茄", - "MonsterManual.1601141.2": "培育实验中的失败品,无法由人为控制的攻击性令实验人员很快便叫停了该品类的培育。", - "MonsterManual.1651046.1": "流风美人", - "MonsterManual.1651046.2": "为了配合宣传联合种业的公司形象而人工培育出的植物,外观飘逸美丽。随着培育的深入,在柔光设备的影响下,它产生了自我意识和攻击本能。", - "MonsterManual.1751026.1": "咕噜六角鲸", - "MonsterManual.1751026.2": "当清澈的水域被污染,那只居住在菲莱城外温和的“邻居”,会亲自前来提出抗议——\u000b噗噜噗噜……噗噜噜……噗噜噜噜噜!!!", - "MonsterManual.3000100.1": "爽朗寻宝旅人", - "MonsterManual.3000100.2": "寻宝旅人团的成员,爽朗亲切,会努力做好防晒。", - "MonsterManual.3001100.1": "勇敢寻宝旅人", - "MonsterManual.3001100.2": "寻宝旅人团的成员,勇敢无畏,烤肉技术一绝。", - "MonsterManual.3002100.1": "健壮寻宝旅人", - "MonsterManual.3002100.2": "寻宝旅人团的成员,健壮强悍,最近在苦练捕鱼技巧。", - "MonsterManual.3010100.1": "清新寻宝旅人", - "MonsterManual.3010100.2": "寻宝旅人团的成员,清新可爱,梦想是在西瓜的海洋里畅游。", - "MonsterManual.3011100.1": "聪慧寻宝旅人", - "MonsterManual.3011100.2": "寻宝旅人团的成员,聪慧机敏,馋海鲜大餐馋疯了。", - "MonsterManual.3012100.1": "威猛寻宝旅人", - "MonsterManual.3012100.2": "寻宝旅人团的成员,威猛有力,接受不了无糖饮料。", - "MonsterManual.3020100.1": "姜饼先锋", - "MonsterManual.3020100.2": "香喷喷姜饼先锋,以酥酥脆脆的身体驱逐一切闯入者。", - "MonsterManual.3021100.1": "姜饼巫师", - "MonsterManual.3021100.2": "香喷喷姜饼巫师,会使用甘芳的魔法轰炸过往的旅人……令人嘴馋不已。", - "MonsterManual.3022100.1": "姜饼射手", - "MonsterManual.3022100.2": "香喷喷姜饼射手,会唤起饥饿感对目标进行精准打击。", - "MonsterManual.3023100.1": "奶油甜汤罐", - "MonsterManual.3023100.2": "装着奶油甜汤的罐子,被这种美味东西靠近的话,一定很幸福。\n等等……真的是奶油甜汤吗?", - "MonsterManual.3024100.1": "浆果锅铁锤", - "MonsterManual.3024100.2": "喜欢浆果的不明生物,把收集来的浆果都藏在大锅里。\n千万不要打这些浆果的主意,不然会被狠狠砸扁。", - "MonsterManual.3025100.1": "糖霜嘟嘟噜", - "MonsterManual.3025100.2": "躲在糖霜罐子里的不明生物。明明已经不缺糖吃,却还是摆出气鼓鼓的样子。", - "MonsterManual.3026100.1": "彩带壶灵", - "MonsterManual.3026100.2": "寄宿在壶中的危险生物,把自己打扮得花里胡哨。\n它的欢呼与喝彩建立在敌人的痛苦之上。", - "MonsterManual.3027100.1": "呼噜礼物堆", - "MonsterManual.3027100.2": "睡不醒的夏洛克,带着礼物招摇过市。快!快追上它!", - "MonsterManual.3028105.1": "暖炉之谵妄", - "MonsterManual.3028105.2": "魁梧厚重的巨型暖炉,彷如不可摧毁的堡垒。就算再寒冷的冬季,也冻结不了它火热的身躯。", - "MonsterManual.5000100.1": "巨掌悍将", - "MonsterManual.5000100.2": "拥有厚重双掌的遗像禁卫,以滚滚向前的身躯碾碎敌人。", - "MonsterManual.5000111.1": "巨掌悍将·重岩", - "MonsterManual.5000111.2": "拥有厚重双掌的遗像禁卫,驾驭着源自大地的力量,以滚滚向前的身躯碾碎敌人。", - "MonsterManual.5000121.1": "巨掌悍将·湍流", - "MonsterManual.5000121.2": "拥有厚重双掌的遗像禁卫,驾驭着源自流水的力量,以滚滚向前的身躯碾碎敌人。", - "MonsterManual.5000131.1": "巨掌悍将·灼热", - "MonsterManual.5000131.2": "拥有厚重双掌的遗像禁卫,驾驭着源自烈火的力量,以滚滚向前的身躯碾碎敌人。", - "MonsterManual.5000141.1": "巨掌悍将·呼啸", - "MonsterManual.5000141.2": "拥有厚重双掌的遗像禁卫,驾驭着源自疾风的力量,以滚滚向前的身躯碾碎敌人。", - "MonsterManual.5000151.1": "巨掌悍将·耀光", - "MonsterManual.5000151.2": "拥有厚重双掌的遗像禁卫,驾驭着源自辉光的力量,以滚滚向前的身躯碾碎敌人。", - "MonsterManual.5000161.1": "巨掌悍将·暗影", - "MonsterManual.5000161.2": "拥有厚重双掌的遗像禁卫,驾驭着源自幽暗的力量,以滚滚向前的身躯碾碎敌人。", - "MonsterManual.5001105.1": "仇厄力士", - "MonsterManual.5001105.2": "气魄骇人的遗像禁卫,双臂似有千钧之力。以仇恨为力量,将侵害宁静之人淹没。", - "MonsterManual.5001116.1": "仇厄岩崖力士", - "MonsterManual.5001116.2": "气魄骇人的遗像禁卫,双臂似有千钧之力。以仇恨为岩拳,将侵害宁静之人毁灭。", - "MonsterManual.5001126.1": "仇厄巨瀑力士", - "MonsterManual.5001126.2": "气魄骇人的遗像禁卫,双臂似有千钧之力。以仇恨为怒涛,将侵害宁静之人淹没。", - "MonsterManual.5001136.1": "仇厄炎熇力士", - "MonsterManual.5001136.2": "气魄骇人的遗像禁卫,双臂似有千钧之力。以仇恨为火焰,将侵害宁静之人烧却。", - "MonsterManual.5001146.1": "仇厄龙卷力士", - "MonsterManual.5001146.2": "气魄骇人的遗像禁卫,双臂似有千钧之力。以仇恨为狂风,将令侵害宁静之人消散。", - "MonsterManual.5001156.1": "仇厄雷涌力士", - "MonsterManual.5001156.2": "气魄骇人的遗像禁卫,双臂似有千钧之力。以仇恨为雷霆,将侵害宁静之人制裁。", - "MonsterManual.5001166.1": "仇厄混沌力士", - "MonsterManual.5001166.2": "气魄骇人的遗像禁卫,双臂似有千钧之力。以仇恨为幽影,令侵害宁静之人沉寂。", - "MonsterManual.5002000.1": "魔导鲨鲨", - "MonsterManual.5002000.2": "套着玩偶外皮的海怪状生物,本体不明。切记不要因为其外表可爱就丧失警惕,切记!", - "MonsterManual.5002011.1": "魔导鲨鲨·重岩", - "MonsterManual.5002011.2": "套着玩偶外皮的海怪状生物,本体不明,总在假装成熟稳重。切记不要因为其外表可爱就丧失警惕,切记!", - "MonsterManual.5002021.1": "魔导鲨鲨·湍流", - "MonsterManual.5002021.2": "套着玩偶外皮的海怪状生物,本体不明,喜欢玩水。切记不要因为其外表可爱就丧失警惕,切记!", - "MonsterManual.5002031.1": "魔导鲨鲨·灼热", - "MonsterManual.5002031.2": "套着玩偶外皮的海怪状生物,本体不明,喜欢围着篝火跳舞。切记不要因为其外表可爱就丧失警惕,切记!", - "MonsterManual.5002041.1": "魔导鲨鲨·呼啸", - "MonsterManual.5002041.2": "套着玩偶外皮的海怪状生物,本体不明,特技是呼呼吹风。切记不要因为其外表可爱就丧失警惕,切记!", - "MonsterManual.5002051.1": "魔导鲨鲨·耀光", - "MonsterManual.5002051.2": "套着玩偶外皮的海怪状生物,本体不明,性格阳光。切记不要因为其外表可爱就丧失警惕,切记!", - "MonsterManual.5002061.1": "魔导鲨鲨·暗影", - "MonsterManual.5002061.2": "套着玩偶外皮的海怪状生物,本体不明,喜欢躲在暗处。切记不要因为其外表可爱就丧失警惕,切记!", - "MonsterManual.5002100.1": "剑盾先锋", - "MonsterManual.5002100.2": "手持剑盾的遗像禁卫,以凛然的姿态驱逐一切闯入者。", - "MonsterManual.5002111.1": "剑盾先锋·重岩", - "MonsterManual.5002111.2": "手持剑盾的遗像禁卫,驾驭着源自大地的力量,以凛然的姿态驱逐一切闯入者。", - "MonsterManual.5002121.1": "剑盾先锋·湍流", - "MonsterManual.5002121.2": "手持剑盾的遗像禁卫,驾驭着源自流水的力量,以凛然的姿态驱逐一切闯入者。", - "MonsterManual.5002131.1": "剑盾先锋·灼热", - "MonsterManual.5002131.2": "手持剑盾的遗像禁卫,驾驭着源自烈火的力量,以凛然的姿态驱逐一切闯入者。", - "MonsterManual.5002141.1": "剑盾先锋·呼啸", - "MonsterManual.5002141.2": "手持剑盾的遗像禁卫,驾驭着源自疾风的力量,以凛然的姿态驱逐一切闯入者。", - "MonsterManual.5002151.1": "剑盾先锋·耀光", - "MonsterManual.5002151.2": "手持剑盾的遗像禁卫,驾驭着源自辉光的力量,以凛然的姿态驱逐一切闯入者。", - "MonsterManual.5002161.1": "剑盾先锋·暗影", - "MonsterManual.5002161.2": "手持剑盾的遗像禁卫,驾驭着源自幽暗的力量,以凛然的姿态驱逐一切闯入者。", - "MonsterManual.5003100.1": "掠夺双刃", - "MonsterManual.5003100.2": "手臂为巨大双刃的遗像禁卫,强取豪夺是其天性。", - "MonsterManual.5003111.1": "掠夺双刃·重岩", - "MonsterManual.5003111.2": "手臂为巨大双刃的遗像禁卫,驾驭着源自大地的力量,强取豪夺是其天性。", - "MonsterManual.5003121.1": "掠夺双刃·湍流", - "MonsterManual.5003121.2": "手臂为巨大双刃的遗像禁卫,驾驭着源自流水的力量,强取豪夺是其天性。", - "MonsterManual.5003131.1": "掠夺双刃·灼热", - "MonsterManual.5003131.2": "手臂为巨大双刃的遗像禁卫,驾驭着源自烈火的力量,强取豪夺是其天性。", - "MonsterManual.5003141.1": "掠夺双刃·呼啸", - "MonsterManual.5003141.2": "手臂为巨大双刃的遗像禁卫,驾驭着源自疾风的力量,强取豪夺是其天性。", - "MonsterManual.5003151.1": "掠夺双刃·耀光", - "MonsterManual.5003151.2": "手臂为巨大双刃的遗像禁卫,驾驭着源自辉光的力量,强取豪夺是其天性。", - "MonsterManual.5003161.1": "掠夺双刃·暗影", - "MonsterManual.5003161.2": "手臂为巨大双刃的遗像禁卫,驾驭着源自幽暗的力量,强取豪夺是其天性。", - "MonsterManual.5004100.1": "淘淘巫师", - "MonsterManual.5004100.2": "擅使魔法的遗像禁卫,会使用危险的魔法轰炸过往的旅人……令人头疼不已。", - "MonsterManual.5004111.1": "淘淘巫师·重岩", - "MonsterManual.5004111.2": "擅使魔法的遗像禁卫,驾驭着源自大地的力量,会使用危险的魔法轰炸过往的旅人……令人头疼不已。", - "MonsterManual.5004121.1": "淘淘巫师·湍流", - "MonsterManual.5004121.2": "擅使魔法的遗像禁卫,驾驭着源自流水的力量,会使用危险的魔法轰炸过往的旅人……令人头疼不已。", - "MonsterManual.5004131.1": "淘淘巫师·灼热", - "MonsterManual.5004131.2": "擅使魔法的遗像禁卫,驾驭着源自烈火的力量,会使用危险的魔法轰炸过往的旅人……令人头疼不已。", - "MonsterManual.5004141.1": "淘淘巫师·呼啸", - "MonsterManual.5004141.2": "擅使魔法的遗像禁卫,驾驭着源自疾风的力量,会使用危险的魔法轰炸过往的旅人……令人头疼不已。", - "MonsterManual.5004151.1": "淘淘巫师·耀光", - "MonsterManual.5004151.2": "擅使魔法的遗像禁卫,驾驭着源自辉光的力量,会使用危险的魔法轰炸过往的旅人……令人头疼不已。", - "MonsterManual.5004161.1": "淘淘巫师·暗影", - "MonsterManual.5004161.2": "擅使魔法的遗像禁卫,驾驭着源自幽暗的力量,会使用危险的魔法轰炸过往的旅人……令人头疼不已。", - "MonsterManual.5005100.1": "弹丸射手", - "MonsterManual.5005100.2": "精于投射大威力魔法的遗像禁卫,会唤出魔法弹对锁定的目标进行精准打击。", - "MonsterManual.5005111.1": "弹丸射手·重岩", - "MonsterManual.5005111.2": "精于投射大威力魔法的遗像禁卫,驾驭着源自大地的力量,会唤出魔法弹对锁定的目标进行精准打击。", - "MonsterManual.5005121.1": "弹丸射手·湍流", - "MonsterManual.5005121.2": "精于投射大威力魔法的遗像禁卫,驾驭着源自流水的力量,会唤出魔法弹对锁定的目标进行精准打击。", - "MonsterManual.5005131.1": "弹丸射手·灼热", - "MonsterManual.5005131.2": "精于投射大威力魔法的遗像禁卫,驾驭着源自烈火的力量,会唤出魔法弹对锁定的目标进行精准打击。", - "MonsterManual.5005141.1": "弹丸射手·呼啸", - "MonsterManual.5005141.2": "精于投射大威力魔法的遗像禁卫,驾驭着源自疾风的力量,会唤出魔法弹对锁定的目标进行精准打击。", - "MonsterManual.5005151.1": "弹丸射手·耀光", - "MonsterManual.5005151.2": "精于投射大威力魔法的遗像禁卫,驾驭着源自辉光的力量,会唤出魔法弹对锁定的目标进行精准打击。", - "MonsterManual.5005161.1": "弹丸射手·暗影", - "MonsterManual.5005161.2": "精于投射大威力魔法的遗像禁卫,驾驭着源自幽暗的力量,会唤出魔法弹对锁定的目标进行精准打击。", - "MonsterManual.5006100.1": "冻冻", - "MonsterManual.5006100.2": "凝胶状的元素化物,看上去好像很美味。", - "MonsterManual.5006111.1": "冻冻·重岩", - "MonsterManual.5006111.2": "凝胶状的元素化物,驾驭着源自大地的力量,看上去好像很美味。", - "MonsterManual.5006121.1": "冻冻·湍流", - "MonsterManual.5006121.2": "凝胶状的元素化物,驾驭着源自流水的力量,看上去好像很美味。", - "MonsterManual.5006131.1": "冻冻·灼热", - "MonsterManual.5006131.2": "凝胶状的元素化物,驾驭着源自烈火的力量,看上去好像很美味。", - "MonsterManual.5006141.1": "冻冻·呼啸", - "MonsterManual.5006141.2": "凝胶状的元素化物,驾驭着源自疾风的力量,看上去好像很美味。", - "MonsterManual.5006151.1": "冻冻·耀光", - "MonsterManual.5006151.2": "凝胶状的元素化物,驾驭着源自辉光的力量,看上去好像很美味。", - "MonsterManual.5006161.1": "冻冻·暗影", - "MonsterManual.5006161.2": "凝胶状的元素化物,驾驭着源自幽暗的力量,看上去好像很美味。", - "MonsterManual.5007100.1": "胖冻冻", - "MonsterManual.5007100.2": "凝胶状的元素化物,比一般的冻冻发育得更好。", - "MonsterManual.5007111.1": "胖冻冻·重岩", - "MonsterManual.5007111.2": "凝胶状的元素化物,驾驭着源自大地的力量,比一般的冻冻发育得更好。", - "MonsterManual.5007121.1": "胖冻冻·湍流", - "MonsterManual.5007121.2": "凝胶状的元素化物,驾驭着源自流水的力量,比一般的冻冻发育得更好。", - "MonsterManual.5007131.1": "胖冻冻·灼热", - "MonsterManual.5007131.2": "凝胶状的元素化物,驾驭着源自烈火的力量,比一般的冻冻发育得更好。", - "MonsterManual.5007141.1": "胖冻冻·呼啸", - "MonsterManual.5007141.2": "凝胶状的元素化物,驾驭着源自疾风的力量,比一般的冻冻发育得更好。", - "MonsterManual.5007151.1": "胖冻冻·耀光", - "MonsterManual.5007151.2": "凝胶状的元素化物,驾驭着源自辉光的力量,比一般的冻冻发育得更好。", - "MonsterManual.5007161.1": "胖冻冻·暗影", - "MonsterManual.5007161.2": "凝胶状的元素化物,驾驭着源自幽暗的力量,比一般的冻冻发育得更好。", - "MonsterManual.5008126.1": "冻冻王三世", - "MonsterManual.5008126.2": "看起来很有威严的元素化物,冻冻之中的王者。霸占了一整个浴缸当做王座,足以彰显它的尊贵地位。", - "MonsterManual.5009100.1": "热腾罐", - "MonsterManual.5009100.2": "外表看上去十分可疑的罐子,本体不明。被这种奇怪东西靠近的话,一定不会有好事发生。", - "MonsterManual.5009111.1": "热腾罐·重岩", - "MonsterManual.5009111.2": "外表看上去十分可疑的罐子,驭着源自大地的力量,本体不明。被这种奇怪东西靠近的话,一定不会有好事发生。", - "MonsterManual.5009121.1": "热腾罐·湍流", - "MonsterManual.5009121.2": "外表看上去十分可疑的罐子,驾驭着源自流水的力量,本体不明。被这种奇怪东西靠近的话,一定不会有好事发生。", - "MonsterManual.5009131.1": "热腾罐·灼热", - "MonsterManual.5009131.2": "外表看上去十分可疑的罐子,驾驭着源自烈火的力量,本体不明。被这种奇怪东西靠近的话,一定不会有好事发生。", - "MonsterManual.5009141.1": "热腾罐·呼啸", - "MonsterManual.5009141.2": "外表看上去十分可疑的罐子,驾驭着源自疾风的力量,本体不明。被这种奇怪东西靠近的话,一定不会有好事发生。", - "MonsterManual.5009151.1": "热腾罐·耀光", - "MonsterManual.5009151.2": "外表看上去十分可疑的罐子,驾驭着源自辉光的力量,本体不明。被这种奇怪东西靠近的话,一定不会有好事发生。", - "MonsterManual.5009161.1": "热腾罐·暗影", - "MonsterManual.5009161.2": "外表看上去十分可疑的罐子,驾驭着源自幽暗的力量,本体不明。被这种奇怪东西靠近的话,一定不会有好事发生。", - "MonsterManual.5010100.1": "影魔", - "MonsterManual.5010100.2": "藏匿于阴影之中,恶魔一般的存在,本体不明。请勿放弃抵抗,除非甘愿被缚于此。", - "MonsterManual.5010111.1": "影魔·重岩", - "MonsterManual.5010111.2": "藏匿于阴影之中,恶魔一般的存在,驾驭着源自大地的力量,本体不明。请勿放弃抵抗,除非甘愿被缚于此。", - "MonsterManual.5010121.1": "影魔·湍流", - "MonsterManual.5010121.2": "藏匿于阴影之中,恶魔一般的存在,驾驭着源自流水的力量,本体不明。请勿放弃抵抗,除非甘愿被缚于此。", - "MonsterManual.5010131.1": "影魔·灼热", - "MonsterManual.5010131.2": "藏匿于阴影之中,恶魔一般的存在,驾驭着源自烈火的力量,本体不明。请勿放弃抵抗,除非甘愿被缚于此。", - "MonsterManual.5010141.1": "影魔·呼啸", - "MonsterManual.5010141.2": "藏匿于阴影之中,恶魔一般的存在,驾驭着源自疾风的力量,本体不明。请勿放弃抵抗,除非甘愿被缚于此。", - "MonsterManual.5010151.1": "影魔·耀光", - "MonsterManual.5010151.2": "藏匿于阴影之中,恶魔一般的存在,驾驭着源自辉光的力量,本体不明。请勿放弃抵抗,除非甘愿被缚于此。", - "MonsterManual.5010161.1": "影魔·暗影", - "MonsterManual.5010161.2": "藏匿于阴影之中,恶魔一般的存在。驾驭着源自幽暗的力量,本体不明。请勿放弃抵抗,除非甘愿被缚于此。", - "MonsterManual.5011100.1": "幸运露比", - "MonsterManual.5011100.2": "幸运露比,它会给周围的星骸施加庇护让它们更难被击破。对旅人而言,遇到露比大概是不幸的。", - "MonsterManual.5011111.1": "幸运露比·重岩", - "MonsterManual.5011111.2": "幸运露比,驾驭着源自大地的力量,它会给周围的星骸施加庇护让它们更难被击破。对旅人而言,遇到露比大概是不幸的。", - "MonsterManual.5011121.1": "幸运露比·湍流", - "MonsterManual.5011121.2": "幸运露比,驾驭着源自流水的力量,它会给周围的星骸施加庇护让它们更难被击破。对旅人而言,遇到露比大概是不幸的。", - "MonsterManual.5011131.1": "幸运露比·灼热", - "MonsterManual.5011131.2": "幸运露比,驾驭着源自烈火的力量,它会给周围的星骸施加庇护让它们更难被击破。对旅人而言,遇到露比大概是不幸的。", - "MonsterManual.5011141.1": "幸运露比·呼啸", - "MonsterManual.5011141.2": "幸运露比,驾驭着源自疾风的力量,它会给周围的星骸施加庇护让它们更难被击破。对旅人而言,遇到露比大概是不幸的。", - "MonsterManual.5011151.1": "幸运露比·耀光", - "MonsterManual.5011151.2": "幸运露比,驾驭着源自辉光的力量,它会给周围的星骸施加庇护让它们更难被击破。对旅人而言,遇到露比大概是不幸的。", - "MonsterManual.5011161.1": "幸运露比·暗影", - "MonsterManual.5011161.2": "幸运露比,驾驭着源自幽暗的力量,它会给周围的星骸施加庇护让它们更难被击破。对旅人而言,遇到露比大概是不幸的。", - "MonsterManual.5012100.1": "厚棺戎卫", - "MonsterManual.5012100.2": "将身躯化为坚盾的遗像禁卫,在倒下之前绝不后退。", - "MonsterManual.5012111.1": "厚棺戎卫·重岩", - "MonsterManual.5012111.2": "将身躯化为坚盾的遗像禁卫,驾驭着源自大地的力量,在倒下之前绝不后退。", - "MonsterManual.5012121.1": "厚棺戎卫·湍流", - "MonsterManual.5012121.2": "将身躯化为坚盾的遗像禁卫,驾驭着源自流水的力量,在倒下之前绝不后退。", - "MonsterManual.5012131.1": "厚棺戎卫·灼热", - "MonsterManual.5012131.2": "将身躯化为坚盾的遗像禁卫,驾驭着源自烈火的力量,在倒下之前绝不后退。", - "MonsterManual.5012141.1": "厚棺戎卫·呼啸", - "MonsterManual.5012141.2": "将身躯化为坚盾的遗像禁卫,驾驭着源自疾风的力量,在倒下之前绝不后退。", - "MonsterManual.5012151.1": "厚棺戎卫·耀光", - "MonsterManual.5012151.2": "将身躯化为坚盾的遗像禁卫,驾驭着源自辉光的力量,在倒下之前绝不后退。", - "MonsterManual.5012161.1": "厚棺戎卫·暗影", - "MonsterManual.5012161.2": "将身躯化为坚盾的遗像禁卫,驾驭着源自幽暗的力量,在倒下之前绝不后退。", - "MonsterManual.5013100.1": "漩涡大冻", - "MonsterManual.5013100.2": "凝胶状的元素化物,由多个冻冻融合而成,似乎很在意保持清洁。", - "MonsterManual.5013111.1": "漩涡大冻·重岩", - "MonsterManual.5013111.2": "凝胶状的元素化物,驾驭着源自大地的力量。由多个冻冻融合而成,似乎很在意保持清洁。", - "MonsterManual.5013121.1": "漩涡大冻·湍流", - "MonsterManual.5013121.2": "凝胶状的元素化物,驾驭着源自流水的力量。由多个冻冻融合而成,似乎很在意保持清洁。", - "MonsterManual.5013131.1": "漩涡大冻·灼热", - "MonsterManual.5013131.2": "凝胶状的元素化物,驾驭着源自烈火的力量。由多个冻冻融合而成,似乎很在意保持清洁。", - "MonsterManual.5013141.1": "漩涡大冻·呼啸", - "MonsterManual.5013141.2": "凝胶状的元素化物,驾驭着源自疾风的力量。由多个冻冻融合而成,似乎很在意保持清洁。", - "MonsterManual.5013151.1": "漩涡大冻·耀光", - "MonsterManual.5013151.2": "凝胶状的元素化物,驾驭着源自辉光的力量。由多个冻冻融合而成,似乎很在意保持清洁。", - "MonsterManual.5013161.1": "漩涡大冻·暗影", - "MonsterManual.5013161.2": "凝胶状的元素化物,驾驭着源自幽暗的力量。由多个冻冻融合而成,似乎很在意保持清洁。", - "MonsterManual.5014100.1": "熔炉刽子手", - "MonsterManual.5014100.2": "形似塔炉的遗像禁卫,渴望将一切污浊变为自己的炉渣。", - "MonsterManual.5014111.1": "熔炉刽子手·重岩", - "MonsterManual.5014111.2": "形似塔炉的遗像禁卫,驾驭着源自大地的力量,渴望将一切污浊变为自己的炉渣。", - "MonsterManual.5014121.1": "熔炉刽子手·湍流", - "MonsterManual.5014121.2": "形似塔炉的遗像禁卫,驾驭着源自流水的力量,渴望将一切污浊变为自己的炉渣。", - "MonsterManual.5014131.1": "熔炉刽子手·灼热", - "MonsterManual.5014131.2": "形似塔炉的遗像禁卫,驾驭着源自烈火的力量,渴望将一切污浊变为自己的炉渣。", - "MonsterManual.5014141.1": "熔炉刽子手·呼啸", - "MonsterManual.5014141.2": "形似塔炉的遗像禁卫,驾驭着源自疾风的力量,渴望将一切污浊变为自己的炉渣。", - "MonsterManual.5014151.1": "熔炉刽子手·耀光", - "MonsterManual.5014151.2": "形似塔炉的遗像禁卫,驾驭着源自辉光的力量,渴望将一切污浊变为自己的炉渣。", - "MonsterManual.5014161.1": "熔炉刽子手·暗影", - "MonsterManual.5014161.2": "形似塔炉的遗像禁卫,驾驭着源自幽暗的力量,渴望将一切污浊变为自己的炉渣。", - "MonsterManual.5015100.1": "溅跃鲨鲨", - "MonsterManual.5015100.2": "将自己缝进玩偶内后出不来了的奇怪生物,本体不明。说实话,它的拥抱还挺疼的。", - "MonsterManual.5015111.1": "溅跃鲨鲨·重岩", - "MonsterManual.5015111.2": "将自己缝进玩偶内后出不来了的奇怪生物,驾驭着源自大地的力量,本体不明。说实话,它的拥抱还挺疼的。", - "MonsterManual.5015121.1": "溅跃鲨鲨·湍流", - "MonsterManual.5015121.2": "将自己缝进玩偶内后出不来了的奇怪生物,驾驭着源自流水的力量,本体不明。说实话,它的拥抱还挺疼的", - "MonsterManual.5015131.1": "溅跃鲨鲨·灼热", - "MonsterManual.5015131.2": "将自己缝进玩偶内后出不来了的奇怪生物,驾驭着源自烈火的力量,本体不明。说实话,它的拥抱还挺疼的。", - "MonsterManual.5015141.1": "溅跃鲨鲨·呼啸", - "MonsterManual.5015141.2": "将自己缝进玩偶内后出不来了的奇怪生物,驾驭着源自疾风的力量,本体不明。说实话,它的拥抱还挺疼的。", - "MonsterManual.5015151.1": "溅跃鲨鲨·耀光", - "MonsterManual.5015151.2": "将自己缝进玩偶内后出不来了的奇怪生物,驾驭着源自辉光的力量,本体不明。说实话,它的拥抱还挺疼的。", - "MonsterManual.5015161.1": "溅跃鲨鲨·暗影", - "MonsterManual.5015161.2": "将自己缝进玩偶内后出不来了的奇怪生物,驾驭着源自幽暗的力量,本体不明。说实话,它的拥抱还挺疼的。", - "MonsterManual.5016100.1": "梦魇处刑人", - "MonsterManual.5016100.2": "如影随形的梦魇,本体不明。直面它是逃离梦魇的唯一方式。", - "MonsterManual.5016111.1": "梦魇处刑人·重岩", - "MonsterManual.5016111.2": "如影随形的梦魇,驾驭着源自大地的力量,本体不明。直面它是逃离梦魇的唯一方式。", - "MonsterManual.5016121.1": "梦魇处刑人·湍流", - "MonsterManual.5016121.2": "如影随形的梦魇,驾驭着源自流水的力量,本体不明。直面它是逃离梦魇的唯一方式。", - "MonsterManual.5016131.1": "梦魇处刑人·灼热", - "MonsterManual.5016131.2": "如影随形的梦魇,驾驭着源自烈火的力量,本体不明。直面它是逃离梦魇的唯一方式。", - "MonsterManual.5016141.1": "梦魇处刑人·呼啸", - "MonsterManual.5016141.2": "如影随形的梦魇,驾驭着源自疾风的力量,本体不明。直面它是逃离梦魇的唯一方式。", - "MonsterManual.5016151.1": "梦魇处刑人·耀光", - "MonsterManual.5016151.2": "如影随形的梦魇,驾驭着源自辉光的力量,本体不明。直面它是逃离梦魇的唯一方式。", - "MonsterManual.5016161.1": "梦魇处刑人·暗影", - "MonsterManual.5016161.2": "如影随形的梦魇,驾驭着源自幽暗的力量,本体不明。直面它是逃离梦魇的唯一方式。", - "MonsterManual.5016166.1": "梦魇行刑者", - "MonsterManual.5016166.2": "梦魇中的梦魇,处刑人的统领,本体不明。直面它是逃离梦魇的唯一方式。", - "MonsterManual.5017126.1": "冰鲜寄居蜥", - "MonsterManual.5017126.2": "寄居在冷鲜柜中的龙蜥状生物。个大,饱满,十分鲜活。", - "MonsterManual.5018105.1": "空间行者", - "MonsterManual.5018105.2": "能够操纵空间的遗像禁卫,性格恶劣,以愚弄入侵者为乐。", - "MonsterManual.5018116.1": "空间重峦行者", - "MonsterManual.5018116.2": "能够操纵空间的遗像禁卫,性格恶劣,以愚弄入侵者为乐。令人看了心情沉重。", - "MonsterManual.5018126.1": "空间巡游行者", - "MonsterManual.5018126.2": "能够操纵空间的遗像禁卫,性格恶劣,以愚弄入侵者为乐。令人看了深感窒息。", - "MonsterManual.5018136.1": "空间流火行者", - "MonsterManual.5018136.2": "能够操纵空间的遗像禁卫,性格恶劣,以愚弄入侵者为乐。令人看了火冒三丈。", - "MonsterManual.5018146.1": "空间迅疾行者", - "MonsterManual.5018146.2": "能够操纵空间的遗像禁卫,性格恶劣,以愚弄入侵者为乐。令人看了只想叹气。", - "MonsterManual.5018156.1": "空间明辉行者", - "MonsterManual.5018156.2": "能够操纵空间的遗像禁卫,性格恶劣,以愚弄入侵者为乐。令人看了怒发冲冠。", - "MonsterManual.5018166.1": "空间诡影行者", - "MonsterManual.5018166.2": "能够操纵空间的遗像禁卫,性格恶劣,以愚弄入侵者为乐。令人看了低落沮丧。", - "MonsterManual.5019100.1": "热腾嘟嘟噜", - "MonsterManual.5019100.2": "躲藏在罐中的元素化物,总是摆出气鼓鼓的样子。要是惹怒它,一定会被缠上吧。", - "MonsterManual.5019111.1": "热腾嘟嘟噜·重岩", - "MonsterManual.5019111.2": "躲藏在罐中的元素化物,驾驭着源自大地的力量,总是摆出气鼓鼓的样子。要是惹怒它,一定会被缠上吧。", - "MonsterManual.5019121.1": "热腾嘟嘟噜·湍流", - "MonsterManual.5019121.2": "躲藏在罐中的元素化物,驾驭着源自流水的力量,总是摆出气鼓鼓的样子。要是惹怒它,一定会被缠上吧。", - "MonsterManual.5019131.1": "热腾嘟嘟噜·灼热", - "MonsterManual.5019131.2": "躲藏在罐中的元素化物,驾驭着源自烈火的力量,总是摆出气鼓鼓的样子。要是惹怒它,一定会被缠上吧。", - "MonsterManual.5019141.1": "热腾嘟嘟噜·呼啸", - "MonsterManual.5019141.2": "躲藏在罐中的元素化物,驾驭着源自疾风的力量,总是摆出气鼓鼓的样子。要是惹怒它,一定会被缠上吧。", - "MonsterManual.5019151.1": "热腾嘟嘟噜·耀光", - "MonsterManual.5019151.2": "躲藏在罐中的元素化物,驾驭着源自辉光的力量,总是摆出气鼓鼓的样子。要是惹怒它,一定会被缠上吧。", - "MonsterManual.5019161.1": "热腾嘟嘟噜·暗影", - "MonsterManual.5019161.2": "躲藏在罐中的元素化物,驾驭着源自幽暗的力量,总是摆出气鼓鼓的样子。要是惹怒它,一定会被缠上吧。", - "MonsterManual.5020100.1": "锋枪近侍", - "MonsterManual.5020100.2": "挥舞长枪的遗像禁卫,它会无情戳破旅人的背包、铠甲以及谎言。", - "MonsterManual.5020111.1": "锋枪近侍·重岩", - "MonsterManual.5020111.2": "挥舞长枪的遗像禁卫,驾驭着源自大地的力量,它会无情戳破旅人的背包、铠甲以及谎言。", - "MonsterManual.5020121.1": "锋枪近侍·湍流", - "MonsterManual.5020121.2": "挥舞长枪的遗像禁卫,驾驭着源自流水的力量,它会无情戳破旅人的背包、铠甲以及谎言。", - "MonsterManual.5020131.1": "锋枪近侍·灼热", - "MonsterManual.5020131.2": "挥舞长枪的遗像禁卫,驾驭着源自烈火的力量,它会无情戳破旅人的背包、铠甲以及谎言。", - "MonsterManual.5020141.1": "锋枪近侍·呼啸", - "MonsterManual.5020141.2": "挥舞长枪的遗像禁卫,驾驭着源自疾风的力量,它会无情戳破旅人的背包、铠甲以及谎言。", - "MonsterManual.5020151.1": "锋枪近侍·耀光", - "MonsterManual.5020151.2": "挥舞长枪的遗像禁卫,驾驭着源自辉光的力量,它会无情戳破旅人的背包、铠甲以及谎言。", - "MonsterManual.5020161.1": "锋枪近侍·暗影", - "MonsterManual.5020161.2": "挥舞长枪的遗像禁卫,驾驭着源自幽暗的力量,它会无情戳破旅人的背包、铠甲以及谎言。", - "MonsterManual.5021100.1": "白炽剑士", - "MonsterManual.5021100.2": "手持双剑的遗像禁卫,炯炯目光令入侵者无处遁形。", - "MonsterManual.5021111.1": "白炽剑士·重岩", - "MonsterManual.5021111.2": "手持双剑的遗像禁卫,驾驭着源自大地的力量,炯炯目光令入侵者无处遁形。", - "MonsterManual.5021121.1": "白炽剑士·湍流", - "MonsterManual.5021121.2": "手持双剑的遗像禁卫,驾驭着源自流水的力量,炯炯目光令入侵者无处遁形。", - "MonsterManual.5021131.1": "白炽剑士·灼热", - "MonsterManual.5021131.2": "手持双剑的遗像禁卫,驾驭着源自烈火的力量,炯炯目光令入侵者无处遁形。", - "MonsterManual.5021141.1": "白炽剑士·呼啸", - "MonsterManual.5021141.2": "手持双剑的遗像禁卫,驾驭着源自疾风的力量,炯炯目光令入侵者无处遁形。", - "MonsterManual.5021151.1": "白炽剑士·耀光", - "MonsterManual.5021151.2": "手持双剑的遗像禁卫,驾驭着源自辉光的力量,炯炯目光令入侵者无处遁形。", - "MonsterManual.5021161.1": "白炽剑士·暗影", - "MonsterManual.5021161.2": "手持双剑的遗像禁卫,驾驭着源自幽暗的力量,炯炯目光令入侵者无处遁形。", - "MonsterManual.5022100.1": "弹弹彩灯", - "MonsterManual.5022100.2": "晃晃悠悠的遗像禁卫,脆弱但勇敢。", - "MonsterManual.5022111.1": "弹弹彩灯·重岩", - "MonsterManual.5022111.2": "晃晃悠悠的遗像禁卫,驾驭着源自大地的力量,脆弱但勇敢。", - "MonsterManual.5022121.1": "弹弹彩灯·湍流", - "MonsterManual.5022121.2": "晃晃悠悠的遗像禁卫,驾驭着源自流水的力量,脆弱但勇敢。", - "MonsterManual.5022131.1": "弹弹彩灯·灼热", - "MonsterManual.5022131.2": "晃晃悠悠的遗像禁卫,驾驭着源自烈火的力量,脆弱但勇敢。", - "MonsterManual.5022141.1": "弹弹彩灯·呼啸", - "MonsterManual.5022141.2": "晃晃悠悠的遗像禁卫,驾驭着源自疾风的力量,脆弱但勇敢。", - "MonsterManual.5022151.1": "弹弹彩灯·耀光", - "MonsterManual.5022151.2": "晃晃悠悠的遗像禁卫,驾驭着源自辉光的力量,脆弱但勇敢。", - "MonsterManual.5022161.1": "弹弹彩灯·暗影", - "MonsterManual.5022161.2": "晃晃悠悠的遗像禁卫,驾驭着源自幽暗的力量,脆弱但勇敢。", - "MonsterManual.5022170.1": "新春灯笼", - "MonsterManual.5022170.2": "大红灯笼,上蹿下跳。欢天喜地,送福上门。", - "MonsterManual.5023100.1": "挖掘高手", - "MonsterManual.5023100.2": "独臂的遗像禁卫,总是把手臂高高举起,重重砸下。好疼。", - "MonsterManual.5023111.1": "挖掘高手·重岩", - "MonsterManual.5023111.2": "独臂的遗像禁卫,驾驭着源自大地的力量。总是把手臂高高举起,重重砸下。好疼。", - "MonsterManual.5023121.1": "挖掘高手·湍流", - "MonsterManual.5023121.2": "独臂的遗像禁卫,驾驭着源自流水的力量。总是把手臂高高举起,重重砸下。好疼。", - "MonsterManual.5023131.1": "挖掘高手·灼热", - "MonsterManual.5023131.2": "独臂的遗像禁卫,驾驭着源自烈火的力量。总是把手臂高高举起,重重砸下。好疼。", - "MonsterManual.5023141.1": "挖掘高手·呼啸", - "MonsterManual.5023141.2": "独臂的遗像禁卫,驾驭着源自疾风的力量。总是把手臂高高举起,重重砸下。好疼。", - "MonsterManual.5023151.1": "挖掘高手·耀光", - "MonsterManual.5023151.2": "独臂的遗像禁卫,驾驭着源自辉光的力量。总是把手臂高高举起,重重砸下。好疼。", - "MonsterManual.5023161.1": "挖掘高手·暗影", - "MonsterManual.5023161.2": "独臂的遗像禁卫,驾驭着源自幽暗的力量。总是把手臂高高举起,重重砸下。好疼。", - "MonsterManual.5024100.1": "清扫助手", - "MonsterManual.5024100.2": "拥有十字型刀刃的遗像禁卫,拥有强劲的“清扫”能力。", - "MonsterManual.5024111.1": "清扫助手·重岩", - "MonsterManual.5024111.2": "拥有十字型刀刃的遗像禁卫,驾驭着源自大地的力量,拥有强劲的“清扫”能力。", - "MonsterManual.5024121.1": "清扫助手·湍流", - "MonsterManual.5024121.2": "拥有十字型刀刃的遗像禁卫,驾驭着源自流水的力量,拥有强劲的“清扫”能力。", - "MonsterManual.5024131.1": "清扫助手·灼热", - "MonsterManual.5024131.2": "拥有十字型刀刃的遗像禁卫,驾驭着源自烈火的力量,拥有强劲的“清扫”能力。", - "MonsterManual.5024141.1": "清扫助手·呼啸", - "MonsterManual.5024141.2": "拥有十字型刀刃的遗像禁卫,驾驭着源自疾风的力量,拥有强劲的“清扫”能力。", - "MonsterManual.5024151.1": "清扫助手·耀光", - "MonsterManual.5024151.2": "拥有十字型刀刃的遗像禁卫,驾驭着源自辉光的力量,拥有强劲的“清扫”能力。", - "MonsterManual.5024161.1": "清扫助手·暗影", - "MonsterManual.5024161.2": "拥有十字型刀刃的遗像禁卫,驾驭着源自幽暗的力量,拥有强劲的“清扫”能力。", - "MonsterManual.5025100.1": "利齿追猎者", - "MonsterManual.5025100.2": "长满利齿的遗像禁卫,攻击性极强。一旦开始追猎,便不会停下。", - "MonsterManual.5025111.1": "利齿追猎者·重岩", - "MonsterManual.5025111.2": "长满利齿的遗像禁卫,驾驭着源自大地的力量,攻击性极强。一旦开始追猎,便不会停下。", - "MonsterManual.5025121.1": "利齿追猎者·湍流", - "MonsterManual.5025121.2": "长满利齿的遗像禁卫,驾驭着源自流水的力量,攻击性极强。一旦开始追猎,便不会停下。", - "MonsterManual.5025131.1": "利齿追猎者·灼热", - "MonsterManual.5025131.2": "长满利齿的遗像禁卫,驾驭着源自烈火的力量,攻击性极强。一旦开始追猎,便不会停下。", - "MonsterManual.5025141.1": "利齿追猎者·呼啸", - "MonsterManual.5025141.2": "长满利齿的遗像禁卫,驾驭着源自疾风的力量,攻击性极强。一旦开始追猎,便不会停下。", - "MonsterManual.5025151.1": "利齿追猎者·耀光", - "MonsterManual.5025151.2": "长满利齿的遗像禁卫,驾驭着源自辉光的力量,攻击性极强。一旦开始追猎,便不会停下。", - "MonsterManual.5025156.1": "雷光追猎者", - "MonsterManual.5025156.2": "长满利齿的遗像禁卫,攻击性极强。凶猛,强悍,动作如雷光般迅捷。", - "MonsterManual.5025161.1": "利齿追猎者·暗影", - "MonsterManual.5025161.2": "长满利齿的遗像禁卫,驾驭着源自幽暗的力量,攻击性极强。一旦开始追猎,便不会停下。", - "MonsterManual.5025170.1": "招财", - "MonsterManual.5025170.2": "身形矫健的异化星骸,其外貌令人联想到传说中的“年兽”。\u000b招财招财,财源广进!", - "MonsterManual.5025175.1": "来福", - "MonsterManual.5025175.2": "身形矫健的异化星骸,其外貌令人联想到传说中的“年兽”。\u000b来福来福,福运亨通!", - "MonsterManual.5026100.1": "嬉笑壶灵", - "MonsterManual.5026100.2": "寄宿在壶中的危险生物,本体不明。它的笑容建立在敌人的痛苦之上。", - "MonsterManual.5026111.1": "嬉笑壶灵·重岩", - "MonsterManual.5026111.2": "寄宿在壶中的危险生物,驾驭着源自大地的力量,本体不明。它的笑容建立在敌人的痛苦之上。", - "MonsterManual.5026121.1": "嬉笑壶灵·湍流", - "MonsterManual.5026121.2": "寄宿在壶中的危险生物,驾驭着源自流水的力量,本体不明。它的笑容建立在敌人的痛苦之上。", - "MonsterManual.5026131.1": "嬉笑壶灵·灼热", - "MonsterManual.5026131.2": "寄宿在壶中的危险生物,驾驭着源自烈火的力量,本体不明。它的笑容建立在敌人的痛苦之上。", - "MonsterManual.5026141.1": "嬉笑壶灵·呼啸", - "MonsterManual.5026141.2": "寄宿在壶中的危险生物,驾驭着源自疾风的力量,本体不明。它的笑容建立在敌人的痛苦之上。", - "MonsterManual.5026151.1": "嬉笑壶灵·耀光", - "MonsterManual.5026151.2": "寄宿在壶中的危险生物,驾驭着源自辉光的力量,本体不明。它的笑容建立在敌人的痛苦之上。", - "MonsterManual.5026161.1": "嬉笑壶灵·暗影", - "MonsterManual.5026161.2": "寄宿在壶中的危险生物,驾驭着源自幽暗的力量,本体不明。它的笑容建立在敌人的痛苦之上。", - "MonsterManual.5027100.1": "爆裂香氛", - "MonsterManual.5027100.2": "圆滚滚的神秘香氛,本体不明。脾气暴躁,但真的很香。", - "MonsterManual.5027111.1": "爆裂香氛·重岩", - "MonsterManual.5027111.2": "圆滚滚的神秘香氛,驾驭着源自大地的力量,本体不明。脾气暴躁,但真的很香。", - "MonsterManual.5027121.1": "爆裂香氛·湍流", - "MonsterManual.5027121.2": "圆滚滚的神秘香氛,驾驭着源自流水的力量,本体不明。脾气暴躁,但真的很香。", - "MonsterManual.5027131.1": "爆裂香氛·灼热", - "MonsterManual.5027131.2": "圆滚滚的神秘香氛,驾驭着源自烈火的力量,本体不明。脾气暴躁,但真的很香。", - "MonsterManual.5027141.1": "爆裂香氛·呼啸", - "MonsterManual.5027141.2": "圆滚滚的神秘香氛,驾驭着源自疾风的力量,本体不明。脾气暴躁,但真的很香。", - "MonsterManual.5027146.1": "信风香氛", - "MonsterManual.5027146.2": "圆滚滚的神秘香氛,本体不明。风承载着它的骄傲,风指引着它的方向。", - "MonsterManual.5027151.1": "爆裂香氛·耀光", - "MonsterManual.5027151.2": "圆滚滚的神秘香氛,驾驭着源自辉光的力量,本体不明。脾气暴躁,但真的很香。", - "MonsterManual.5027161.1": "爆裂香氛·暗影", - "MonsterManual.5027161.2": "圆滚滚的神秘香氛,驾驭着源自幽暗的力量,本体不明。脾气暴躁,但真的很香。", - "MonsterManual.5028100.1": "飞旋利爪", - "MonsterManual.5028100.2": "四肢如刀锋般锐利的遗像禁卫,其造型令不少害怕蜘蛛的旅人发出尖叫。", - "MonsterManual.5028111.1": "飞旋利爪·重岩", - "MonsterManual.5028111.2": "四肢如刀锋般锐利的遗像禁卫,驾驭着源自大地的力量。其造型令不少害怕蜘蛛的旅人发出尖叫。", - "MonsterManual.5028121.1": "飞旋利爪·湍流", - "MonsterManual.5028121.2": "四肢如刀锋般锐利的遗像禁卫,驾驭着源自流水的力量。其造型令不少害怕蜘蛛的旅人发出尖叫。", - "MonsterManual.5028131.1": "飞旋利爪·灼热", - "MonsterManual.5028131.2": "四肢如刀锋般锐利的遗像禁卫,驾驭着源自烈火的力量。其造型令不少害怕蜘蛛的旅人发出尖叫。", - "MonsterManual.5028141.1": "飞旋利爪·呼啸", - "MonsterManual.5028141.2": "四肢如刀锋般锐利的遗像禁卫,驾驭着源自疾风的力量。其造型令不少害怕蜘蛛的旅人发出尖叫。", - "MonsterManual.5028151.1": "飞旋利爪·耀光", - "MonsterManual.5028151.2": "四肢如刀锋般锐利的遗像禁卫,驾驭着源自辉光的力量。其造型令不少害怕蜘蛛的旅人发出尖叫。", - "MonsterManual.5028156.1": "飞旋霹雳爪", - "MonsterManual.5028156.2": "四肢如刀锋般锐利的遗像禁卫,以其多样的攻击方式,给予入侵者别样的恐惧。", - "MonsterManual.5028161.1": "飞旋利爪·暗影", - "MonsterManual.5028161.2": "四肢如刀锋般锐利的遗像禁卫,驾驭着源自幽暗的力量。其造型令不少害怕蜘蛛的旅人发出尖叫。", - "MonsterManual.5030146.1": "毛绒誓约骑士", - "MonsterManual.5030146.2": "谨守誓约的骑士。为了使自己看起来更加可靠,特地藏起了粉红色的肉垫。", - "MonsterManual.5030166.1": "毛绒戒律骑士", - "MonsterManual.5030166.2": "恪守戒律的骑士。为了使自己看起来更加威严,特地改掉了玩尾巴的习惯。", - "MonsterManual.5031116.1": "麦香铠龙", - "MonsterManual.5031116.2": "香气扑鼻的甲龙状生物。无数饥饿的旅人为之神魂颠倒。\u000b地理协会友情提示:请勿携带黄油刀靠近麦香铠龙。", - "MonsterManual.5050166.1": "渊海主宰", - "MonsterManual.5050166.2": "骑着鲨鱼海怪的未知生物,本体不明。机师驾驶它信赖的搭档横冲直撞,摘取一个又一个的胜利果实。", - "MonsterManual.5051126.1": "深渊的谵妄", - "MonsterManual.5051126.2": "魁梧厚重的遗像禁卫,彷如不可摧毁的堡垒。就算坠入深壑,也定会击碎狂傲者的妄语。", - "MonsterManual.5051136.1": "腐朽之谵妄", - "MonsterManual.5051136.2": "魁梧厚重的遗像禁卫,彷如不可摧毁的堡垒。就算身躯腐朽,也定会击碎狂傲者的妄语。", - "MonsterManual.5052166.1": "怪诞舞者", - "MonsterManual.5052166.2": "总是伴随着音乐和诡异笑容出现的游魂。如果踩错了他定好的舞步或节拍,就会被无情的惩罚。", - "MonsterManual.5053116.1": "热嘟噜噗男爵", - "MonsterManual.5053116.2": "看起来很有威严的元素化物,热腾罐们的领袖。它所处的罐头就像王座一样,足以彰显它的尊贵地位。", - "MonsterManual.5054136.1": "味觉惊惧", - "MonsterManual.5054136.2": "挥舞着巨大厨具的残暴存在,偏执地想要寻找完美的食材。没被邀请为客人的话就得小心行动——他可能会把旅人也列入今晚的菜单。", - "MonsterManual.5055100.1": "香脆小蹄", - "MonsterManual.5055100.2": "带着一股烤肉香气突进的拟态生物。小心躲避它的餐叉,别被它叉成串了。", - "MonsterManual.5055111.1": "香脆小蹄·重岩", - "MonsterManual.5055111.2": "带着一股烤肉香气突进的拟态生物,驾驭着源自大地的力量。小心躲避它的餐叉,别被它叉成串了。", - "MonsterManual.5055121.1": "香脆小蹄·湍流", - "MonsterManual.5055121.2": "带着一股烤肉香气突进的拟态生物,驾驭着源自流水的力量。小心躲避它的餐叉,别被它叉成串了。", - "MonsterManual.5055131.1": "香脆小蹄·灼热", - "MonsterManual.5055131.2": "带着一股烤肉香气突进的拟态生物,驾驭着源自烈火的力量。小心躲避它的餐叉,别被它叉成串了。", - "MonsterManual.5055136.1": "香脆不停蹄", - "MonsterManual.5055136.2": "带着一股烤肉香气突进的拟态生物。香香脆脆,停不下来!", - "MonsterManual.5055141.1": "香脆小蹄·呼啸", - "MonsterManual.5055141.2": "带着一股烤肉香气突进的拟态生物,驾驭着源自疾风的力量。小心躲避它的餐叉,别被它叉成串了。", - "MonsterManual.5055151.1": "香脆小蹄·耀光", - "MonsterManual.5055151.2": "带着一股烤肉香气突进的拟态生物,驾驭着源自辉光的力量。小心躲避它的餐叉,别被它叉成串了。", - "MonsterManual.5055161.1": "香脆小蹄·暗影", - "MonsterManual.5055161.2": "带着一股烤肉香气突进的拟态生物,驾驭着源自幽暗的力量。小心躲避它的餐叉,别被它叉成串了。", - "MonsterManual.5056100.1": "气呼呼蒺藜", - "MonsterManual.5056100.2": "长得像餐具的漂浮生物,本体不明。它旋转的可爱姿态只是个伪装。", - "MonsterManual.5056111.1": "气呼呼蒺藜·重岩", - "MonsterManual.5056111.2": "长得像餐具的漂浮生物,驾驭着源自大地的力量,本体不明。它旋转的可爱姿态只是个伪装。", - "MonsterManual.5056121.1": "气呼呼蒺藜·湍流", - "MonsterManual.5056121.2": "长得像餐具的漂浮生物,驾驭着源自流水的力量,本体不明。它旋转的可爱姿态只是个伪装。", - "MonsterManual.5056131.1": "气呼呼蒺藜·灼热", - "MonsterManual.5056131.2": "长得像餐具的漂浮生物,驾驭着源自烈火的力量,本体不明。它旋转的可爱姿态只是个伪装。", - "MonsterManual.5056141.1": "气呼呼蒺藜·呼啸", - "MonsterManual.5056141.2": "长得像餐具的漂浮生物,驾驭着源自疾风的力量,本体不明。它旋转的可爱姿态只是个伪装。", - "MonsterManual.5056151.1": "气呼呼蒺藜·耀光", - "MonsterManual.5056151.2": "长得像餐具的漂浮生物,驾驭着源自辉光的力量,本体不明。它旋转的可爱姿态只是个伪装。", - "MonsterManual.5056161.1": "气呼呼蒺藜·暗影", - "MonsterManual.5056161.2": "长得像餐具的漂浮生物,驾驭着源自幽暗的力量,本体不明。它旋转的可爱姿态只是个伪装。", - "MonsterManual.5057146.1": "吹灰夫人", - "MonsterManual.5057146.2": "不费吹灰之力就能把旅人吹出星塔的美丽贵妇。\u000b“天呐!你竟敢把灰尘带进来!”", - "MonsterManual.5058156.1": "终宵萤辉", - "MonsterManual.5058156.2": "用强光夺走安眠的恐怖存在。\u000b美好的夜晚才刚刚开始,抛弃睡眠吧,让我们彻夜狂欢。", - "MonsterManual.5060146.1": "禁断丽容", - "MonsterManual.5060146.2": "他对自己的时尚品味无比自满;\u000b他无法容忍一切“不美丽”的事物;\u000b他将为所有顾客拼凑出全新容颜。\u000b禁断丽容,赋予你新生。", - "MonsterManual.5080100.1": "呼噜夏洛克", - "MonsterManual.5080100.2": "睡不醒的夏洛克,带着它的财富招摇过市。避开它……或是追上它?", - "MonsterManual.7000105.1": "剧院魅影·罗维娜", - "MonsterManual.7000105.2": "将恐惧当成礼仪,以偏执滋养绝望。\u000b她的剧目里,演绎着最为古老的噩梦。", - "MonsterManual.7002246.1": "花原???", - "MonsterManual.7002246.2": "彷徨之人从不畏惧毁灭,利刃贴近喉管的那一刻,她只是想感受你的体温。\u000b\n※作战能力\u000b「葵幻舞」:花原投掷出巨大的手里剑造成伤害。\u000b「岚散落」:花原后空翻并投掷出大量苦无造成伤害。\u000b「隐月」:花原以极快的速度在折线上冲刺,沿路径造成伤害。\u000b「影舞·障叶」:花原发动分身,随后围绕各个分身发动极大范围的手里剑旋风。\u000b「影舞·花凋」:花原发动分身并隐入烟雾,并与分身创造一片大范围伤害区域。", - "MonsterManual.7200105.1": "赛尔西亚·疯狂战车", - "MonsterManual.7200105.2": "在无尽的战场上驰骋;\u000b在灼热的战火中狂欢。\u000b她并非陷入疯狂,只是心怀渴望。\u000b只要还有战争,她就永远不会停止轰鸣。", - "MonsterManual.7200205.1": "赛尔西亚·绝望战车", - "MonsterManual.7200205.2": "被无尽的战场所碾碎;\u000b被灼热的战火所灼烧。\u000b她只是心怀渴望,因而步入绝望。\u000b她永远不会停止轰鸣,只为延续战争。", - "MonsterManual.9912101.1": "揍我", - "MonsterManual.9912101.2": "没吃饱饭吗?再大力点!", - "NPCAffinityGroup.913300.1": "萍水相逢", - "NPCAffinityGroup.913301.1": "萍水相逢", - "NPCAffinityGroup.913302.1": "萍水相逢", - "NPCAffinityGroup.913303.1": "萍水相逢", - "NPCAffinityGroup.913304.1": "萍水相逢", - "NPCAffinityGroup.913305.1": "相谈甚欢", - "NPCAffinityGroup.913306.1": "相谈甚欢", - "NPCAffinityGroup.913307.1": "相谈甚欢", - "NPCAffinityGroup.913308.1": "相谈甚欢", - "NPCAffinityGroup.913309.1": "相谈甚欢", - "NPCAffinityGroup.913310.1": "情投意合", - "NPCAffinityGroup.913311.1": "情投意合", - "NPCAffinityGroup.913312.1": "情投意合", - "NPCAffinityGroup.913313.1": "情投意合", - "NPCAffinityGroup.913314.1": "情投意合", - "NPCAffinityGroup.913315.1": "心有灵犀", - "NPCAffinityGroup.913316.1": "心有灵犀", - "NPCAffinityGroup.913317.1": "心有灵犀", - "NPCAffinityGroup.913318.1": "心有灵犀", - "NPCAffinityGroup.913319.1": "心有灵犀", - "NPCAffinityGroup.913320.1": "亲密无间", - "NPCAffinityGroup.913321.1": "亲密无间", - "NPCAffinityGroup.913322.1": "亲密无间", - "NPCAffinityGroup.913323.1": "亲密无间", - "NPCAffinityGroup.913324.1": "亲密无间", - "NPCAffinityGroup.913325.1": "亲密无间", - "NPCAffinityGroup.913326.1": "亲密无间", - "NPCAffinityGroup.913327.1": "亲密无间", - "NPCAffinityGroup.913328.1": "亲密无间", - "NPCAffinityGroup.913329.1": "亲密无间", - "NPCAffinityGroup.913330.1": "亲密无间", - "NPCAffinityGroup.913331.1": "亲密无间", - "NPCAffinityGroup.913332.1": "亲密无间", - "NPCAffinityGroup.913333.1": "亲密无间", - "NPCAffinityGroup.913334.1": "亲密无间", - "NPCAffinityGroup.913335.1": "亲密无间", - "NPCAffinityGroup.913336.1": "亲密无间", - "NPCAffinityGroup.913337.1": "亲密无间", - "NPCAffinityGroup.913338.1": "亲密无间", - "NPCAffinityGroup.913339.1": "亲密无间", - "NPCAffinityGroup.913340.1": "亲密无间", - "NPCAffinityGroup.913341.1": "亲密无间", - "NPCAffinityGroup.913342.1": "亲密无间", - "NPCAffinityGroup.913343.1": "亲密无间", - "NPCAffinityGroup.913344.1": "亲密无间", - "NPCAffinityGroup.913345.1": "亲密无间", - "NPCAffinityGroup.913346.1": "亲密无间", - "NPCAffinityGroup.913347.1": "亲密无间", - "NPCAffinityGroup.913348.1": "亲密无间", - "NPCAffinityGroup.913349.1": "亲密无间", - "NPCAffinityGroup.913350.1": "亲密无间", - "NPCAffinityGroup.917200.1": "萍水相逢", - "NPCAffinityGroup.917201.1": "萍水相逢", - "NPCAffinityGroup.917202.1": "萍水相逢", - "NPCAffinityGroup.917203.1": "萍水相逢", - "NPCAffinityGroup.917204.1": "萍水相逢", - "NPCAffinityGroup.917205.1": "相谈甚欢", - "NPCAffinityGroup.917206.1": "相谈甚欢", - "NPCAffinityGroup.917207.1": "相谈甚欢", - "NPCAffinityGroup.917208.1": "相谈甚欢", - "NPCAffinityGroup.917209.1": "相谈甚欢", - "NPCAffinityGroup.917210.1": "情投意合", - "NPCAffinityGroup.917211.1": "情投意合", - "NPCAffinityGroup.917212.1": "情投意合", - "NPCAffinityGroup.917213.1": "情投意合", - "NPCAffinityGroup.917214.1": "情投意合", - "NPCAffinityGroup.917215.1": "心有灵犀", - "NPCAffinityGroup.917216.1": "心有灵犀", - "NPCAffinityGroup.917217.1": "心有灵犀", - "NPCAffinityGroup.917218.1": "心有灵犀", - "NPCAffinityGroup.917219.1": "心有灵犀", - "NPCAffinityGroup.917220.1": "亲密无间", - "NPCAffinityGroup.917221.1": "亲密无间", - "NPCAffinityGroup.917222.1": "亲密无间", - "NPCAffinityGroup.917223.1": "亲密无间", - "NPCAffinityGroup.917224.1": "亲密无间", - "NPCAffinityGroup.917225.1": "亲密无间", - "NPCAffinityGroup.917226.1": "亲密无间", - "NPCAffinityGroup.917227.1": "亲密无间", - "NPCAffinityGroup.917228.1": "亲密无间", - "NPCAffinityGroup.917229.1": "亲密无间", - "NPCAffinityGroup.917230.1": "亲密无间", - "NPCAffinityGroup.917231.1": "亲密无间", - "NPCAffinityGroup.917232.1": "亲密无间", - "NPCAffinityGroup.917233.1": "亲密无间", - "NPCAffinityGroup.917234.1": "亲密无间", - "NPCAffinityGroup.917235.1": "亲密无间", - "NPCAffinityGroup.917236.1": "亲密无间", - "NPCAffinityGroup.917237.1": "亲密无间", - "NPCAffinityGroup.917238.1": "亲密无间", - "NPCAffinityGroup.917239.1": "亲密无间", - "NPCAffinityGroup.917240.1": "亲密无间", - "NPCAffinityGroup.917241.1": "亲密无间", - "NPCAffinityGroup.917242.1": "亲密无间", - "NPCAffinityGroup.917243.1": "亲密无间", - "NPCAffinityGroup.917244.1": "亲密无间", - "NPCAffinityGroup.917245.1": "亲密无间", - "NPCAffinityGroup.917246.1": "亲密无间", - "NPCAffinityGroup.917247.1": "亲密无间", - "NPCAffinityGroup.917248.1": "亲密无间", - "NPCAffinityGroup.917249.1": "亲密无间", - "NPCAffinityGroup.917250.1": "亲密无间", - "NPCAffinityGroup.917300.1": "萍水相逢", - "NPCAffinityGroup.917301.1": "萍水相逢", - "NPCAffinityGroup.917302.1": "萍水相逢", - "NPCAffinityGroup.917303.1": "萍水相逢", - "NPCAffinityGroup.917304.1": "萍水相逢", - "NPCAffinityGroup.917305.1": "相谈甚欢", - "NPCAffinityGroup.917306.1": "相谈甚欢", - "NPCAffinityGroup.917307.1": "相谈甚欢", - "NPCAffinityGroup.917308.1": "相谈甚欢", - "NPCAffinityGroup.917309.1": "相谈甚欢", - "NPCAffinityGroup.917310.1": "情投意合", - "NPCAffinityGroup.917311.1": "情投意合", - "NPCAffinityGroup.917312.1": "情投意合", - "NPCAffinityGroup.917313.1": "情投意合", - "NPCAffinityGroup.917314.1": "情投意合", - "NPCAffinityGroup.917315.1": "心有灵犀", - "NPCAffinityGroup.917316.1": "心有灵犀", - "NPCAffinityGroup.917317.1": "心有灵犀", - "NPCAffinityGroup.917318.1": "心有灵犀", - "NPCAffinityGroup.917319.1": "心有灵犀", - "NPCAffinityGroup.917320.1": "亲密无间", - "NPCAffinityGroup.917321.1": "亲密无间", - "NPCAffinityGroup.917322.1": "亲密无间", - "NPCAffinityGroup.917323.1": "亲密无间", - "NPCAffinityGroup.917324.1": "亲密无间", - "NPCAffinityGroup.917325.1": "亲密无间", - "NPCAffinityGroup.917326.1": "亲密无间", - "NPCAffinityGroup.917327.1": "亲密无间", - "NPCAffinityGroup.917328.1": "亲密无间", - "NPCAffinityGroup.917329.1": "亲密无间", - "NPCAffinityGroup.917330.1": "亲密无间", - "NPCAffinityGroup.917331.1": "亲密无间", - "NPCAffinityGroup.917332.1": "亲密无间", - "NPCAffinityGroup.917333.1": "亲密无间", - "NPCAffinityGroup.917334.1": "亲密无间", - "NPCAffinityGroup.917335.1": "亲密无间", - "NPCAffinityGroup.917336.1": "亲密无间", - "NPCAffinityGroup.917337.1": "亲密无间", - "NPCAffinityGroup.917338.1": "亲密无间", - "NPCAffinityGroup.917339.1": "亲密无间", - "NPCAffinityGroup.917340.1": "亲密无间", - "NPCAffinityGroup.917341.1": "亲密无间", - "NPCAffinityGroup.917342.1": "亲密无间", - "NPCAffinityGroup.917343.1": "亲密无间", - "NPCAffinityGroup.917344.1": "亲密无间", - "NPCAffinityGroup.917345.1": "亲密无间", - "NPCAffinityGroup.917346.1": "亲密无间", - "NPCAffinityGroup.917347.1": "亲密无间", - "NPCAffinityGroup.917348.1": "亲密无间", - "NPCAffinityGroup.917349.1": "亲密无间", - "NPCAffinityGroup.917350.1": "亲密无间", - "NPCAffinityGroup.917400.1": "萍水相逢", - "NPCAffinityGroup.917401.1": "萍水相逢", - "NPCAffinityGroup.917402.1": "萍水相逢", - "NPCAffinityGroup.917403.1": "萍水相逢", - "NPCAffinityGroup.917404.1": "萍水相逢", - "NPCAffinityGroup.917405.1": "相谈甚欢", - "NPCAffinityGroup.917406.1": "相谈甚欢", - "NPCAffinityGroup.917407.1": "相谈甚欢", - "NPCAffinityGroup.917408.1": "相谈甚欢", - "NPCAffinityGroup.917409.1": "相谈甚欢", - "NPCAffinityGroup.917410.1": "情投意合", - "NPCAffinityGroup.917411.1": "情投意合", - "NPCAffinityGroup.917412.1": "情投意合", - "NPCAffinityGroup.917413.1": "情投意合", - "NPCAffinityGroup.917414.1": "情投意合", - "NPCAffinityGroup.917415.1": "心有灵犀", - "NPCAffinityGroup.917416.1": "心有灵犀", - "NPCAffinityGroup.917417.1": "心有灵犀", - "NPCAffinityGroup.917418.1": "心有灵犀", - "NPCAffinityGroup.917419.1": "心有灵犀", - "NPCAffinityGroup.917420.1": "亲密无间", - "NPCAffinityGroup.917421.1": "亲密无间", - "NPCAffinityGroup.917422.1": "亲密无间", - "NPCAffinityGroup.917423.1": "亲密无间", - "NPCAffinityGroup.917424.1": "亲密无间", - "NPCAffinityGroup.917425.1": "亲密无间", - "NPCAffinityGroup.917426.1": "亲密无间", - "NPCAffinityGroup.917427.1": "亲密无间", - "NPCAffinityGroup.917428.1": "亲密无间", - "NPCAffinityGroup.917429.1": "亲密无间", - "NPCAffinityGroup.917430.1": "亲密无间", - "NPCAffinityGroup.917431.1": "亲密无间", - "NPCAffinityGroup.917432.1": "亲密无间", - "NPCAffinityGroup.917433.1": "亲密无间", - "NPCAffinityGroup.917434.1": "亲密无间", - "NPCAffinityGroup.917435.1": "亲密无间", - "NPCAffinityGroup.917436.1": "亲密无间", - "NPCAffinityGroup.917437.1": "亲密无间", - "NPCAffinityGroup.917438.1": "亲密无间", - "NPCAffinityGroup.917439.1": "亲密无间", - "NPCAffinityGroup.917440.1": "亲密无间", - "NPCAffinityGroup.917441.1": "亲密无间", - "NPCAffinityGroup.917442.1": "亲密无间", - "NPCAffinityGroup.917443.1": "亲密无间", - "NPCAffinityGroup.917444.1": "亲密无间", - "NPCAffinityGroup.917445.1": "亲密无间", - "NPCAffinityGroup.917446.1": "亲密无间", - "NPCAffinityGroup.917447.1": "亲密无间", - "NPCAffinityGroup.917448.1": "亲密无间", - "NPCAffinityGroup.917449.1": "亲密无间", - "NPCAffinityGroup.917450.1": "亲密无间", - "NPCAffinityPlot.913301.1": "第一话", - "NPCAffinityPlot.913301.2": "孤独的店员", - "NPCAffinityPlot.913302.1": "第二话", - "NPCAffinityPlot.913302.2": "二次入职", - "NPCAffinityPlot.917201.1": "第一话", - "NPCAffinityPlot.917201.2": "纯白天使", - "NPCAffinityPlot.917202.1": "第二话", - "NPCAffinityPlot.917202.2": "健康饮食", - "NPCAffinityPlot.917301.1": "第一话", - "NPCAffinityPlot.917301.2": "恶魔的诱惑", - "NPCAffinityPlot.917302.1": "第二话", - "NPCAffinityPlot.917302.2": "命运的安排", - "NPCAffinityPlot.917401.1": "第一话", - "NPCAffinityPlot.917401.2": "恶魔的挑战", - "NPCAffinityPlot.917402.1": "第二话", - "NPCAffinityPlot.917402.2": "书中的旅途", - "NPCConfig.173174.1": "维嘉尔&珀尔娜", - "NPCConfig.173174.3": "事件", - "NPCConfig.3.1": "波西亚", - "NPCConfig.3.3": "商店", - "NPCConfig.4.1": "强化机", - "NPCConfig.4.2": "强化机", - "NPCConfig.4.3": "强化", - "NPCConfig.5.1": "贝缇丽", - "NPCConfig.5.3": "恢复", - "NPCConfig.9.1": "波西亚", - "NPCConfig.9.3": "商店", - "NPCConfig.9133.1": "波西亚", - "NPCConfig.9133.3": "事件", - "NPCConfig.9172.1": "贝缇丽", - "NPCConfig.9172.3": "事件", - "NPCConfig.9173.1": "珀尔娜", - "NPCConfig.9173.3": "事件", - "NPCConfig.9174.1": "维嘉尔", - "NPCConfig.9174.3": "事件", - "OpenFunc.Activity.1": "活动", - "OpenFunc.Agent.1": "委托派遣", - "OpenFunc.Agent.2": "执行委托派遣旅人获得各类奖励吧!", - "OpenFunc.Agent.3": "权限等级{1}级解锁", - "OpenFunc.BattlePass.1": "创业激励基金", - "OpenFunc.BattlePass.2": "完成任务提升基金等级获得大量奖励!", - "OpenFunc.BattlePass.3": "权限等级{1}级解锁", - "OpenFunc.Char.1": "角色", - "OpenFunc.CharDating.1": "角色邀约", - "OpenFunc.CharDating.3": "权限等级{1}级解锁", - "OpenFunc.CharGemInstance.1": "纹章试炼", - "OpenFunc.CharGemInstance.2": "积累不同势力的贡献货币,换取角色专属纹章", - "OpenFunc.CharGemInstance.3": "权限等级{1}级解锁", - "OpenFunc.Crafting.1": "材料合成", - "OpenFunc.Crafting.3": "权限等级{1}级解锁", - "OpenFunc.DailyInstance.1": "悬赏行动", - "OpenFunc.DailyQuest.1": "今日事务", - "OpenFunc.DailyQuest.3": "权限等级{1}级解锁", - "OpenFunc.DailyReward.1": "每日赠礼", - "OpenFunc.DailyReward.3": "权限等级{1}级解锁", - "OpenFunc.Gacha.1": "招募", - "OpenFunc.InfinityTower.1": "心危擂台", - "OpenFunc.InfinityTower.2": "使用纪录勇闯擂台,获得大量奖励", - "OpenFunc.InfinityTower.3": "权限等级{1}级解锁", - "OpenFunc.JointDrill.1": "终焉绝响", - "OpenFunc.JointDrill.3": "权限等级{1}级解锁", - "OpenFunc.Mail.1": "邮件", - "OpenFunc.NickNameReset.1": "修改昵称", - "OpenFunc.NickNameReset.3": "修改昵称需要权限等级{1}", - "OpenFunc.Phone.1": "心链", - "OpenFunc.Phone.2": "使用心链与各位旅人培养默契度吧!", - "OpenFunc.Phone.3": "权限等级{1}级解锁", - "OpenFunc.Quest.1": "王权", - "OpenFunc.QuestNewbie.1": "新手引导任务", - "OpenFunc.QuestNewbie.3": "权限等级{1}级解锁", - "OpenFunc.RegionBoss.1": "晋升试炼", - "OpenFunc.RegionBoss.2": "消耗干劲获得各类养成素材!", - "OpenFunc.RegionBoss.3": "权限等级{1}级解锁", - "OpenFunc.RegionBossChallenge.1": "强敌讨伐挑战模式", - "OpenFunc.RegionBossChallenge.3": "权限等级{1}级解锁", - "OpenFunc.ScoreBoss.1": "联合讨伐", - "OpenFunc.ScoreBoss.2": "在限定时间造成更多伤害赢取积分吧!", - "OpenFunc.ScoreBoss.3": "权限等级{1}级解锁", - "OpenFunc.SignIn.1": "签到", - "OpenFunc.SignIn.3": "权限等级{1}级解锁", - "OpenFunc.SkillInstance.1": "技巧试炼", - "OpenFunc.SkillInstance.2": "挑战技巧试炼,提升能力等级吧!", - "OpenFunc.SkillInstance.3": "权限等级{1}级解锁", - "OpenFunc.StarTower.1": "星塔探索", - "OpenFunc.StarTower.2": "对星塔遗迹进行探索,获得强力纪录", - "OpenFunc.StarTower.3": "权限等级{1}级解锁", - "OpenFunc.StarTowerRank.1": "星塔排行榜", - "OpenFunc.StarTowerRank.3": "权限等级{1}级解锁", - "OpenFunc.TravelerDuel.1": "巅峰揭幕", - "OpenFunc.TravelerDuel.3": "权限等级{1}级解锁", - "OpenFunc.TutorialLevel.1": "新手教学", - "OpenFunc.TutorialLevel.3": "权限等级{1}级解锁", - "OpenFunc.VampireSurvivor.1": "灾变防线", - "OpenFunc.VampireSurvivor.2": "在限定时间内消灭更多的怪物赢取积分吧!", - "OpenFunc.VampireSurvivor.3": "权限等级{1}级解锁", - "OpenFunc.WeeklyCopies.1": "真格挑战", - "OpenFunc.WeeklyCopies.2": "战胜强大的区域领主,赢取用于升级技能的材料", - "OpenFunc.WeeklyCopies.3": "权限等级{1}级解锁", - "OpenFunc.WeeklyQuest.1": "每周任务", - "OpenFunc.WeeklyQuest.3": "权限等级{1}级解锁", - "PenguinBaseCard.101.1": "元素牌·火", - "PenguinBaseCard.102.1": "元素牌·水", - "PenguinBaseCard.103.1": "元素牌·风", - "PenguinBaseCard.201.1": "元素牌·火x2", - "PenguinBaseCard.202.1": "元素牌·水x2", - "PenguinBaseCard.203.1": "元素牌·风x2", - "PenguinCard.1101.1": "火上浇油", - "PenguinCard.1101.2": "{TriggerProbability}%概率使{TriggerParam_1}进阶为{EffectParam_1},每回合限{TriggerLimitParam}次。", - "PenguinCard.1102.1": "火上浇油+1", - "PenguinCard.1102.2": "{TriggerProbability}%概率使{TriggerParam_1}进阶为{EffectParam_1},每回合限{TriggerLimitParam}次。", - "PenguinCard.1103.1": "火上浇油+2", - "PenguinCard.1103.2": "{TriggerProbability}%概率使{TriggerParam_1}进阶为{EffectParam_1},每回合限{TriggerLimitParam}次。", - "PenguinCard.1104.1": "火上浇油+3", - "PenguinCard.1104.2": "{TriggerProbability}%概率使{TriggerParam_1}进阶为{EffectParam_1},每回合限{TriggerLimitParam}次。", - "PenguinCard.1105.1": "火上浇油+4", - "PenguinCard.1105.2": "{TriggerProbability}%概率使{TriggerParam_1}进阶为{EffectParam_1},每回合限{TriggerLimitParam}次。", - "PenguinCard.1201.1": "推波助澜", - "PenguinCard.1201.2": "{TriggerProbability}%概率使{TriggerParam_1}进阶为{EffectParam_1},每回合限{TriggerLimitParam}次。", - "PenguinCard.1202.1": "推波助澜+1", - "PenguinCard.1202.2": "{TriggerProbability}%概率使{TriggerParam_1}进阶为{EffectParam_1},每回合限{TriggerLimitParam}次。", - "PenguinCard.1203.1": "推波助澜+2", - "PenguinCard.1203.2": "{TriggerProbability}%概率使{TriggerParam_1}进阶为{EffectParam_1},每回合限{TriggerLimitParam}次。", - "PenguinCard.1204.1": "推波助澜+3", - "PenguinCard.1204.2": "{TriggerProbability}%概率使{TriggerParam_1}进阶为{EffectParam_1},每回合限{TriggerLimitParam}次。", - "PenguinCard.1205.1": "推波助澜+4", - "PenguinCard.1205.2": "{TriggerProbability}%概率使{TriggerParam_1}进阶为{EffectParam_1},每回合限{TriggerLimitParam}次。", - "PenguinCard.1301.1": "捕风捉影", - "PenguinCard.1301.2": "{TriggerProbability}%概率使{TriggerParam_1}进阶为{EffectParam_1},每回合限{TriggerLimitParam}次。", - "PenguinCard.1302.1": "捕风捉影+1", - "PenguinCard.1302.2": "{TriggerProbability}%概率使{TriggerParam_1}进阶为{EffectParam_1},每回合限{TriggerLimitParam}次。", - "PenguinCard.1303.1": "捕风捉影+2", - "PenguinCard.1303.2": "{TriggerProbability}%概率使{TriggerParam_1}进阶为{EffectParam_1},每回合限{TriggerLimitParam}次。", - "PenguinCard.1304.1": "捕风捉影+3", - "PenguinCard.1304.2": "{TriggerProbability}%概率使{TriggerParam_1}进阶为{EffectParam_1},每回合限{TriggerLimitParam}次。", - "PenguinCard.1305.1": "捕风捉影+4", - "PenguinCard.1305.2": "{TriggerProbability}%概率使{TriggerParam_1}进阶为{EffectParam_1},每回合限{TriggerLimitParam}次。", - "PenguinCard.2101.1": "星火", - "PenguinCard.2101.2": "{EffectParam_1}出现概率增加。", - "PenguinCard.2102.1": "星火+1", - "PenguinCard.2102.2": "{EffectParam_1}出现概率增加。", - "PenguinCard.2103.1": "星火+2", - "PenguinCard.2103.2": "{EffectParam_1}出现概率增加。", - "PenguinCard.2104.1": "星火+3", - "PenguinCard.2104.2": "{EffectParam_1}出现概率增加。", - "PenguinCard.2105.1": "星火+4", - "PenguinCard.2105.2": "{EffectParam_1}出现概率增加。", - "PenguinCard.2201.1": "涟漪", - "PenguinCard.2201.2": "{EffectParam_1}出现概率增加。", - "PenguinCard.2202.1": "涟漪+1", - "PenguinCard.2202.2": "{EffectParam_1}出现概率增加。", - "PenguinCard.2203.1": "涟漪+2", - "PenguinCard.2203.2": "{EffectParam_1}出现概率增加。", - "PenguinCard.2204.1": "涟漪+3", - "PenguinCard.2204.2": "{EffectParam_1}出现概率增加。", - "PenguinCard.2205.1": "涟漪+4", - "PenguinCard.2205.2": "{EffectParam_1}出现概率增加。", - "PenguinCard.2301.1": "气流", - "PenguinCard.2301.2": "{EffectParam_1}出现概率增加。", - "PenguinCard.2302.1": "气流+1", - "PenguinCard.2302.2": "{EffectParam_1}出现概率增加。", - "PenguinCard.2303.1": "气流+2", - "PenguinCard.2303.2": "{EffectParam_1}出现概率增加。", - "PenguinCard.2304.1": "气流+3", - "PenguinCard.2304.2": "{EffectParam_1}出现概率增加。", - "PenguinCard.2305.1": "气流+4", - "PenguinCard.2305.2": "{EffectParam_1}出现概率增加。", - "PenguinCard.3101.1": "积热", - "PenguinCard.3101.2": "翻开带有{TriggerParam_1}的卡牌时,+{EffectParam_1}倍率。", - "PenguinCard.3102.1": "积热+1", - "PenguinCard.3102.2": "翻开带有{TriggerParam_1}的卡牌时,+{EffectParam_1}倍率。", - "PenguinCard.3103.1": "积热+2", - "PenguinCard.3103.2": "翻开带有{TriggerParam_1}的卡牌时,+{EffectParam_1}倍率。", - "PenguinCard.3104.1": "积热+3", - "PenguinCard.3104.2": "翻开带有{TriggerParam_1}的卡牌时,+{EffectParam_1}倍率。", - "PenguinCard.3105.1": "积热+4", - "PenguinCard.3105.2": "翻开带有{TriggerParam_1}的卡牌时,+{EffectParam_1}倍率。", - "PenguinCard.3106.1": "积热+5", - "PenguinCard.3106.2": "翻开带有{TriggerParam_1}的卡牌时,+{EffectParam_1}倍率。", - "PenguinCard.3107.1": "积热+6", - "PenguinCard.3107.2": "翻开带有{TriggerParam_1}的卡牌时,+{EffectParam_1}倍率。", - "PenguinCard.3108.1": "积热+7", - "PenguinCard.3108.2": "翻开带有{TriggerParam_1}的卡牌时,+{EffectParam_1}倍率。", - "PenguinCard.3201.1": "凝露", - "PenguinCard.3201.2": "翻开带有{TriggerParam_1}的卡牌时,+{EffectParam_1}倍率。", - "PenguinCard.3202.1": "凝露+1", - "PenguinCard.3202.2": "翻开带有{TriggerParam_1}的卡牌时,+{EffectParam_1}倍率。", - "PenguinCard.3203.1": "凝露+2", - "PenguinCard.3203.2": "翻开带有{TriggerParam_1}的卡牌时,+{EffectParam_1}倍率。", - "PenguinCard.3204.1": "凝露+3", - "PenguinCard.3204.2": "翻开带有{TriggerParam_1}的卡牌时,+{EffectParam_1}倍率。", - "PenguinCard.3205.1": "凝露+4", - "PenguinCard.3205.2": "翻开带有{TriggerParam_1}的卡牌时,+{EffectParam_1}倍率。", - "PenguinCard.3206.1": "凝露+5", - "PenguinCard.3206.2": "翻开带有{TriggerParam_1}的卡牌时,+{EffectParam_1}倍率。", - "PenguinCard.3207.1": "凝露+6", - "PenguinCard.3207.2": "翻开带有{TriggerParam_1}的卡牌时,+{EffectParam_1}倍率。", - "PenguinCard.3208.1": "凝露+7", - "PenguinCard.3208.2": "翻开带有{TriggerParam_1}的卡牌时,+{EffectParam_1}倍率。", - "PenguinCard.3301.1": "聚气", - "PenguinCard.3301.2": "翻开带有{TriggerParam_1}的卡牌时,+{EffectParam_1}倍率。", - "PenguinCard.3302.1": "聚气+1", - "PenguinCard.3302.2": "翻开带有{TriggerParam_1}的卡牌时,+{EffectParam_1}倍率。", - "PenguinCard.3303.1": "聚气+2", - "PenguinCard.3303.2": "翻开带有{TriggerParam_1}的卡牌时,+{EffectParam_1}倍率。", - "PenguinCard.3304.1": "聚气+3", - "PenguinCard.3304.2": "翻开带有{TriggerParam_1}的卡牌时,+{EffectParam_1}倍率。", - "PenguinCard.3305.1": "聚气+4", - "PenguinCard.3305.2": "翻开带有{TriggerParam_1}的卡牌时,+{EffectParam_1}倍率。", - "PenguinCard.3306.1": "聚气+5", - "PenguinCard.3306.2": "翻开带有{TriggerParam_1}的卡牌时,+{EffectParam_1}倍率。", - "PenguinCard.3307.1": "聚气+6", - "PenguinCard.3307.2": "翻开带有{TriggerParam_1}的卡牌时,+{EffectParam_1}倍率。", - "PenguinCard.3308.1": "聚气+7", - "PenguinCard.3308.2": "翻开带有{TriggerParam_1}的卡牌时,+{EffectParam_1}倍率。", - "PenguinCard.4101.1": "火焰大亨", - "PenguinCard.4101.2": "结算时若存在{TriggerParam_1},+{EffectParam_1}筹码。", - "PenguinCard.4102.1": "火焰大亨+1", - "PenguinCard.4102.2": "结算时若存在{TriggerParam_1},+{EffectParam_1}筹码。", - "PenguinCard.4103.1": "火焰大亨+2", - "PenguinCard.4103.2": "结算时若存在{TriggerParam_1},+{EffectParam_1}筹码。", - "PenguinCard.4104.1": "火焰大亨+3", - "PenguinCard.4104.2": "结算时若存在{TriggerParam_1},+{EffectParam_1}筹码。", - "PenguinCard.4105.1": "火焰大亨+4", - "PenguinCard.4105.2": "结算时若存在{TriggerParam_1},+{EffectParam_1}筹码。", - "PenguinCard.4106.1": "火焰大亨+5", - "PenguinCard.4106.2": "结算时若存在{TriggerParam_1},+{EffectParam_1}筹码。", - "PenguinCard.4107.1": "火焰大亨+6", - "PenguinCard.4107.2": "结算时若存在{TriggerParam_1},+{EffectParam_1}筹码。", - "PenguinCard.4108.1": "火焰大亨+7", - "PenguinCard.4108.2": "结算时若存在{TriggerParam_1},+{EffectParam_1}筹码。", - "PenguinCard.4201.1": "滨海名流", - "PenguinCard.4201.2": "结算时若存在{TriggerParam_1},+{EffectParam_1}筹码。", - "PenguinCard.4202.1": "滨海名流+1", - "PenguinCard.4202.2": "结算时若存在{TriggerParam_1},+{EffectParam_1}筹码。", - "PenguinCard.4203.1": "滨海名流+2", - "PenguinCard.4203.2": "结算时若存在{TriggerParam_1},+{EffectParam_1}筹码。", - "PenguinCard.4204.1": "滨海名流+3", - "PenguinCard.4204.2": "结算时若存在{TriggerParam_1},+{EffectParam_1}筹码。", - "PenguinCard.4205.1": "滨海名流+4", - "PenguinCard.4205.2": "结算时若存在{TriggerParam_1},+{EffectParam_1}筹码。", - "PenguinCard.4206.1": "滨海名流+5", - "PenguinCard.4206.2": "结算时若存在{TriggerParam_1},+{EffectParam_1}筹码。", - "PenguinCard.4207.1": "滨海名流+6", - "PenguinCard.4207.2": "结算时若存在{TriggerParam_1},+{EffectParam_1}筹码。", - "PenguinCard.4208.1": "滨海名流+7", - "PenguinCard.4208.2": "结算时若存在{TriggerParam_1},+{EffectParam_1}筹码。", - "PenguinCard.4301.1": "云端新贵", - "PenguinCard.4301.2": "结算时若存在{TriggerParam_1},+{EffectParam_1}筹码。", - "PenguinCard.4302.1": "云端新贵+1", - "PenguinCard.4302.2": "结算时若存在{TriggerParam_1},+{EffectParam_1}筹码。", - "PenguinCard.4303.1": "云端新贵+2", - "PenguinCard.4303.2": "结算时若存在{TriggerParam_1},+{EffectParam_1}筹码。", - "PenguinCard.4304.1": "云端新贵+3", - "PenguinCard.4304.2": "结算时若存在{TriggerParam_1},+{EffectParam_1}筹码。", - "PenguinCard.4305.1": "云端新贵+4", - "PenguinCard.4305.2": "结算时若存在{TriggerParam_1},+{EffectParam_1}筹码。", - "PenguinCard.4306.1": "云端新贵+5", - "PenguinCard.4306.2": "结算时若存在{TriggerParam_1},+{EffectParam_1}筹码。", - "PenguinCard.4307.1": "云端新贵+6", - "PenguinCard.4307.2": "结算时若存在{TriggerParam_1},+{EffectParam_1}筹码。", - "PenguinCard.4308.1": "云端新贵+7", - "PenguinCard.4308.2": "结算时若存在{TriggerParam_1},+{EffectParam_1}筹码。", - "PenguinCard.4401.1": "对弈精英", - "PenguinCard.4401.2": "结算时+{EffectParam_1}筹码。", - "PenguinCard.4402.1": "对弈精英+1", - "PenguinCard.4402.2": "结算时+{EffectParam_1}筹码。", - "PenguinCard.4403.1": "对弈精英+2", - "PenguinCard.4403.2": "结算时+{EffectParam_1}筹码。", - "PenguinCard.5101.1": "地狱领主", - "PenguinCard.5101.2": "结算时若存在{TriggerParam_1},+{EffectParam_1}倍率。", - "PenguinCard.5102.1": "地狱领主+1", - "PenguinCard.5102.2": "结算时若存在{TriggerParam_1},+{EffectParam_1}倍率。", - "PenguinCard.5103.1": "地狱领主+2", - "PenguinCard.5103.2": "结算时若存在{TriggerParam_1},+{EffectParam_1}倍率。", - "PenguinCard.5104.1": "地狱领主+3", - "PenguinCard.5104.2": "结算时若存在{TriggerParam_1},+{EffectParam_1}倍率。", - "PenguinCard.5105.1": "地狱领主+4", - "PenguinCard.5105.2": "结算时若存在{TriggerParam_1},+{EffectParam_1}倍率。", - "PenguinCard.5106.1": "地狱领主+5", - "PenguinCard.5106.2": "结算时若存在{TriggerParam_1},+{EffectParam_1}倍率。", - "PenguinCard.5107.1": "地狱领主+6", - "PenguinCard.5107.2": "结算时若存在{TriggerParam_1},+{EffectParam_1}倍率。", - "PenguinCard.5108.1": "地狱领主+7", - "PenguinCard.5108.2": "结算时若存在{TriggerParam_1},+{EffectParam_1}倍率。", - "PenguinCard.5201.1": "深海财阀", - "PenguinCard.5201.2": "结算时若存在{TriggerParam_1},+{EffectParam_1}倍率。", - "PenguinCard.5202.1": "深海财阀+1", - "PenguinCard.5202.2": "结算时若存在{TriggerParam_1},+{EffectParam_1}倍率。", - "PenguinCard.5203.1": "深海财阀+2", - "PenguinCard.5203.2": "结算时若存在{TriggerParam_1},+{EffectParam_1}倍率。", - "PenguinCard.5204.1": "深海财阀+3", - "PenguinCard.5204.2": "结算时若存在{TriggerParam_1},+{EffectParam_1}倍率。", - "PenguinCard.5205.1": "深海财阀+4", - "PenguinCard.5205.2": "结算时若存在{TriggerParam_1},+{EffectParam_1}倍率。", - "PenguinCard.5206.1": "深海财阀+5", - "PenguinCard.5206.2": "结算时若存在{TriggerParam_1},+{EffectParam_1}倍率。", - "PenguinCard.5207.1": "深海财阀+6", - "PenguinCard.5207.2": "结算时若存在{TriggerParam_1},+{EffectParam_1}倍率。", - "PenguinCard.5208.1": "深海财阀+7", - "PenguinCard.5208.2": "结算时若存在{TriggerParam_1},+{EffectParam_1}倍率。", - "PenguinCard.5301.1": "风暴寡头", - "PenguinCard.5301.2": "结算时若存在{TriggerParam_1},+{EffectParam_1}倍率。", - "PenguinCard.5302.1": "风暴寡头+1", - "PenguinCard.5302.2": "结算时若存在{TriggerParam_1},+{EffectParam_1}倍率。", - "PenguinCard.5303.1": "风暴寡头+2", - "PenguinCard.5303.2": "结算时若存在{TriggerParam_1},+{EffectParam_1}倍率。", - "PenguinCard.5304.1": "风暴寡头+3", - "PenguinCard.5304.2": "结算时若存在{TriggerParam_1},+{EffectParam_1}倍率。", - "PenguinCard.5305.1": "风暴寡头+4", - "PenguinCard.5305.2": "结算时若存在{TriggerParam_1},+{EffectParam_1}倍率。", - "PenguinCard.5306.1": "风暴寡头+5", - "PenguinCard.5306.2": "结算时若存在{TriggerParam_1},+{EffectParam_1}倍率。", - "PenguinCard.5307.1": "风暴寡头+6", - "PenguinCard.5307.2": "结算时若存在{TriggerParam_1},+{EffectParam_1}倍率。", - "PenguinCard.5308.1": "风暴寡头+7", - "PenguinCard.5308.2": "结算时若存在{TriggerParam_1},+{EffectParam_1}倍率。", - "PenguinCard.5401.1": "命运捕手", - "PenguinCard.5401.2": "结算时+{EffectParam_1}倍率。", - "PenguinCard.5402.1": "命运捕手+1", - "PenguinCard.5402.2": "结算时+{EffectParam_1}倍率。", - "PenguinCard.5403.1": "命运捕手+2", - "PenguinCard.5403.2": "结算时+{EffectParam_1}倍率。", - "PenguinCard.6101.1": "余烬复燃", - "PenguinCard.6101.2": "结算时若存在{TriggerParam_1},倍率×{EffectParam_1}。", - "PenguinCard.6102.1": "余烬复燃+1", - "PenguinCard.6102.2": "结算时若存在{TriggerParam_1},倍率×{EffectParam_1}。", - "PenguinCard.6103.1": "余烬复燃+2", - "PenguinCard.6103.2": "结算时若存在{TriggerParam_1},倍率×{EffectParam_1}。", - "PenguinCard.6104.1": "余烬复燃+3", - "PenguinCard.6104.2": "结算时若存在{TriggerParam_1},倍率×{EffectParam_1}。", - "PenguinCard.6105.1": "余烬复燃+4", - "PenguinCard.6105.2": "结算时若存在{TriggerParam_1},倍率×{EffectParam_1}。", - "PenguinCard.6106.1": "余烬复燃+5", - "PenguinCard.6106.2": "结算时若存在{TriggerParam_1},倍率×{EffectParam_1}。", - "PenguinCard.6107.1": "余烬复燃+6", - "PenguinCard.6107.2": "结算时若存在{TriggerParam_1},倍率×{EffectParam_1}。", - "PenguinCard.6108.1": "余烬复燃+7", - "PenguinCard.6108.2": "结算时若存在{TriggerParam_1},倍率×{EffectParam_1}。", - "PenguinCard.6201.1": "源泉复涌", - "PenguinCard.6201.2": "结算时若存在{TriggerParam_1},倍率×{EffectParam_1}。", - "PenguinCard.6202.1": "源泉复涌+1", - "PenguinCard.6202.2": "结算时若存在{TriggerParam_1},倍率×{EffectParam_1}。", - "PenguinCard.6203.1": "源泉复涌+2", - "PenguinCard.6203.2": "结算时若存在{TriggerParam_1},倍率×{EffectParam_1}。", - "PenguinCard.6204.1": "源泉复涌+3", - "PenguinCard.6204.2": "结算时若存在{TriggerParam_1},倍率×{EffectParam_1}。", - "PenguinCard.6205.1": "源泉复涌+4", - "PenguinCard.6205.2": "结算时若存在{TriggerParam_1},倍率×{EffectParam_1}。", - "PenguinCard.6206.1": "源泉复涌+5", - "PenguinCard.6206.2": "结算时若存在{TriggerParam_1},倍率×{EffectParam_1}。", - "PenguinCard.6207.1": "源泉复涌+6", - "PenguinCard.6207.2": "结算时若存在{TriggerParam_1},倍率×{EffectParam_1}。", - "PenguinCard.6208.1": "源泉复涌+7", - "PenguinCard.6208.2": "结算时若存在{TriggerParam_1},倍率×{EffectParam_1}。", - "PenguinCard.6301.1": "风息再起", - "PenguinCard.6301.2": "结算时若存在{TriggerParam_1},倍率×{EffectParam_1}。", - "PenguinCard.6302.1": "风息再起+1", - "PenguinCard.6302.2": "结算时若存在{TriggerParam_1},倍率×{EffectParam_1}。", - "PenguinCard.6303.1": "风息再起+2", - "PenguinCard.6303.2": "结算时若存在{TriggerParam_1},倍率×{EffectParam_1}。", - "PenguinCard.6304.1": "风息再起+3", - "PenguinCard.6304.2": "结算时若存在{TriggerParam_1},倍率×{EffectParam_1}。", - "PenguinCard.6305.1": "风息再起+4", - "PenguinCard.6305.2": "结算时若存在{TriggerParam_1},倍率×{EffectParam_1}。", - "PenguinCard.6306.1": "风息再起+5", - "PenguinCard.6306.2": "结算时若存在{TriggerParam_1},倍率×{EffectParam_1}。", - "PenguinCard.6307.1": "风息再起+6", - "PenguinCard.6307.2": "结算时若存在{TriggerParam_1},倍率×{EffectParam_1}。", - "PenguinCard.6308.1": "风息再起+7", - "PenguinCard.6308.2": "结算时若存在{TriggerParam_1},倍率×{EffectParam_1}。", - "PenguinCard.7101.1": "热浪叠加", - "PenguinCard.7101.2": "翻开带有{TriggerParam_1}的卡牌时,+{EffectParam_1}筹码。", - "PenguinCard.7102.1": "热浪叠加+1", - "PenguinCard.7102.2": "翻开带有{TriggerParam_1}的卡牌时,+{EffectParam_1}筹码。", - "PenguinCard.7103.1": "热浪叠加+2", - "PenguinCard.7103.2": "翻开带有{TriggerParam_1}的卡牌时,+{EffectParam_1}筹码。", - "PenguinCard.7104.1": "热浪叠加+3", - "PenguinCard.7104.2": "翻开带有{TriggerParam_1}的卡牌时,+{EffectParam_1}筹码。", - "PenguinCard.7105.1": "热浪叠加+4", - "PenguinCard.7105.2": "翻开带有{TriggerParam_1}的卡牌时,+{EffectParam_1}筹码。", - "PenguinCard.7106.1": "热浪叠加+5", - "PenguinCard.7106.2": "翻开带有{TriggerParam_1}的卡牌时,+{EffectParam_1}筹码。", - "PenguinCard.7107.1": "热浪叠加+6", - "PenguinCard.7107.2": "翻开带有{TriggerParam_1}的卡牌时,+{EffectParam_1}筹码。", - "PenguinCard.7108.1": "热浪叠加+7", - "PenguinCard.7108.2": "翻开带有{TriggerParam_1}的卡牌时,+{EffectParam_1}筹码。", - "PenguinCard.7201.1": "层层怒涛", - "PenguinCard.7201.2": "翻开带有{TriggerParam_1}的卡牌时,+{EffectParam_1}筹码。", - "PenguinCard.7202.1": "层层怒涛+1", - "PenguinCard.7202.2": "翻开带有{TriggerParam_1}的卡牌时,+{EffectParam_1}筹码。", - "PenguinCard.7203.1": "层层怒涛+2", - "PenguinCard.7203.2": "翻开带有{TriggerParam_1}的卡牌时,+{EffectParam_1}筹码。", - "PenguinCard.7204.1": "层层怒涛+3", - "PenguinCard.7204.2": "翻开带有{TriggerParam_1}的卡牌时,+{EffectParam_1}筹码。", - "PenguinCard.7205.1": "层层怒涛+4", - "PenguinCard.7205.2": "翻开带有{TriggerParam_1}的卡牌时,+{EffectParam_1}筹码。", - "PenguinCard.7206.1": "层层怒涛+5", - "PenguinCard.7206.2": "翻开带有{TriggerParam_1}的卡牌时,+{EffectParam_1}筹码。", - "PenguinCard.7207.1": "层层怒涛+6", - "PenguinCard.7207.2": "翻开带有{TriggerParam_1}的卡牌时,+{EffectParam_1}筹码。", - "PenguinCard.7208.1": "层层怒涛+7", - "PenguinCard.7208.2": "翻开带有{TriggerParam_1}的卡牌时,+{EffectParam_1}筹码。", - "PenguinCard.7301.1": "气流激荡", - "PenguinCard.7301.2": "翻开带有{TriggerParam_1}的卡牌时,+{EffectParam_1}筹码。", - "PenguinCard.7302.1": "气流激荡+1", - "PenguinCard.7302.2": "翻开带有{TriggerParam_1}的卡牌时,+{EffectParam_1}筹码。", - "PenguinCard.7303.1": "气流激荡+2", - "PenguinCard.7303.2": "翻开带有{TriggerParam_1}的卡牌时,+{EffectParam_1}筹码。", - "PenguinCard.7304.1": "气流激荡+3", - "PenguinCard.7304.2": "翻开带有{TriggerParam_1}的卡牌时,+{EffectParam_1}筹码。", - "PenguinCard.7305.1": "气流激荡+4", - "PenguinCard.7305.2": "翻开带有{TriggerParam_1}的卡牌时,+{EffectParam_1}筹码。", - "PenguinCard.7306.1": "气流激荡+5", - "PenguinCard.7306.2": "翻开带有{TriggerParam_1}的卡牌时,+{EffectParam_1}筹码。", - "PenguinCard.7307.1": "气流激荡+6", - "PenguinCard.7307.2": "翻开带有{TriggerParam_1}的卡牌时,+{EffectParam_1}筹码。", - "PenguinCard.7308.1": "气流激荡+7", - "PenguinCard.7308.2": "翻开带有{TriggerParam_1}的卡牌时,+{EffectParam_1}筹码。", - "PenguinCardControl.800001.1": "\u000b【活动时间】\u000b2026/03/10 12:00~2026/03/17 11:00 \u000b\u000b【参与条件】\u000b权限等级≥5级\u000b\u000b【活动说明】\u000b请跟随珀尔娜与维嘉尔的指引,来一场有趣的命运星牌局吧!", - "PenguinCardFloor.102.1": "本局出现概率提高", - "PenguinCardFloor.103.1": "本局出现概率提高", - "PenguinCardFloor.104.1": "本局出现概率提高", - "PenguinCardHandRank.1.1": "大同花", - "PenguinCardHandRank.1.2": "牌型中包含了6枚或更多相同花色", - "PenguinCardHandRank.2.1": "同花", - "PenguinCardHandRank.2.2": "牌型中包含了5枚相同花色", - "PenguinCardHandRank.3.1": "纯色", - "PenguinCardHandRank.3.2": "牌型中包含了4枚相同花色", - "PenguinCardHandRank.4.1": "双三条", - "PenguinCardHandRank.4.2": "牌型中包含两种花色,每种花色至少3枚", - "PenguinCardHandRank.5.1": "葫芦", - "PenguinCardHandRank.5.2": "牌型中包含两种花色,分别持有2枚及3枚", - "PenguinCardHandRank.6.1": "三条", - "PenguinCardHandRank.6.2": "牌型中包含了3枚相同花色", - "PenguinCardHandRank.7.1": "双对", - "PenguinCardHandRank.7.2": "牌型中包含两种花色各2枚", - "PeriodicQuest.10100201.1": "累计登录1天", - "PeriodicQuest.10100202.1": "消耗600点干劲", - "PeriodicQuest.10100203.1": "在「技巧试炼」中完成5次战斗", - "PeriodicQuest.10100204.1": "在「晋升试炼」中完成12次战斗", - "PeriodicQuest.10100205.1": "在「基础试炼」中完成5次战斗", - "PeriodicQuest.10100206.1": "在难度1以上的星塔中战胜领主级敌人3次", - "PeriodicQuest.10100207.1": "在心危擂台中通过「无极角斗·难度3」", - "PeriodicQuest.10100208.1": "完成1次旅人委托", - "PeriodicQuest.10100209.1": "在「心链」中完成3次聊天", - "PeriodicQuest.10100210.1": "在「心链」中完成2次礼物寄送", - "PeriodicQuest.10100211.1": "累计登录2天", - "PeriodicQuest.10100212.1": "消耗1250点干劲", - "PeriodicQuest.10100213.1": "在「技巧试炼」中完成8次战斗", - "PeriodicQuest.10100214.1": "在「晋升试炼」中完成20次战斗", - "PeriodicQuest.10100215.1": "在「基础试炼」中完成15次战斗", - "PeriodicQuest.10100216.1": "在「心链」中完成5次聊天", - "PeriodicQuest.10100217.1": "完成3次旅人委托", - "PeriodicQuest.10100218.1": "在难度3以上的星塔中战胜领主级敌人6次", - "PeriodicQuest.10100219.1": "在心危擂台中通过「无极角斗·难度4」", - "PeriodicQuest.10100220.1": "在「心链」中完成4次礼物寄送", - "PeriodicQuest.10100221.1": "累计登录3天", - "PeriodicQuest.10100222.1": "消耗1750点干劲", - "PeriodicQuest.10100223.1": "在「技巧试炼」中完成10次战斗", - "PeriodicQuest.10100224.1": "在「晋升试炼」中完成35次战斗", - "PeriodicQuest.10100225.1": "在「基础试炼」中完成20次战斗", - "PeriodicQuest.10100226.1": "在「灾变防线」中完成2次战斗", - "PeriodicQuest.10100227.1": "在心危擂台中通过「无极角斗·难度5」", - "PeriodicQuest.10100228.1": "在「心链」中完成5次聊天", - "PeriodicQuest.10100229.1": "在「心链」中完成1次邀约", - "PeriodicQuest.10100230.1": "完成5次旅人委托", - "PeriodicQuest.10100231.1": "累计登录4天", - "PeriodicQuest.10100232.1": "消耗2230点干劲", - "PeriodicQuest.10100233.1": "在「技巧试炼」中完成15次战斗", - "PeriodicQuest.10100234.1": "在「晋升试炼」中完成45次战斗", - "PeriodicQuest.10100235.1": "在「灾变防线」中完成4次战斗", - "PeriodicQuest.10100236.1": "在难度3以上的星塔中战胜领主级敌人12次", - "PeriodicQuest.10100237.1": "在心危擂台中通过「无极角斗·难度6」第5擂", - "PeriodicQuest.10100238.1": "在「心链」中完成8次礼物寄送", - "PeriodicQuest.10100239.1": "在「心链」中完成6次聊天", - "PeriodicQuest.10100240.1": "在「心链」中完成3次邀约", - "PeriodicQuest.10100241.1": "累计登录5天", - "PeriodicQuest.10100242.1": "消耗2700点干劲", - "PeriodicQuest.10100243.1": "在「技巧试炼」中完成25次战斗", - "PeriodicQuest.10100244.1": "在「晋升试炼」中完成50次战斗", - "PeriodicQuest.10100245.1": "在「灾变防线」中完成6次战斗", - "PeriodicQuest.10100246.1": "在心危擂台中通过「无极角斗·难度7」第5擂", - "PeriodicQuest.10100247.1": "完成8次旅人委托", - "PeriodicQuest.10100248.1": "在「心链」中完成8次聊天", - "PeriodicQuest.10100249.1": "在「心链」中完成5次邀约", - "PeriodicQuest.10100250.1": "通过星塔保存2组橙色以上品质纪录", - "PeriodicQuest.10100251.1": "累计登录6天", - "PeriodicQuest.10100252.1": "消耗3200点干劲", - "PeriodicQuest.10100253.1": "在「技巧试炼」中完成37次战斗", - "PeriodicQuest.10100254.1": "在「晋升试炼」中完成52次战斗", - "PeriodicQuest.10100255.1": "在「基础试炼」中完成25次战斗", - "PeriodicQuest.10100256.1": "通过星塔保存4组橙色以上品质纪录", - "PeriodicQuest.10100257.1": "在难度4以上的星塔中战胜领主级敌人10次", - "PeriodicQuest.10100258.1": "完成9次旅人委托", - "PeriodicQuest.10100259.1": "在心危擂台中通过「无极角斗·难度7」", - "PeriodicQuest.10100260.1": "在「心链」中完成12次礼物寄送", - "PeriodicQuest.10100261.1": "累计登录7天", - "PeriodicQuest.10100262.1": "消耗3700点干劲", - "PeriodicQuest.10100263.1": "在「技巧试炼」中完成50次战斗", - "PeriodicQuest.10100264.1": "在「晋升试炼」中完成55次战斗", - "PeriodicQuest.10100265.1": "在「基础试炼」中完成26次战斗", - "PeriodicQuest.10100266.1": "在「灾变防线」中完成10次战斗", - "PeriodicQuest.10100267.1": "完成10次旅人委托", - "PeriodicQuest.10100268.1": "在「心链」中完成10 次聊天", - "PeriodicQuest.10100269.1": "在「心链」中完成8次邀约", - "PeriodicQuest.10100270.1": "在心危擂台中通过「无极角斗·难度8」第5擂", - "PeriodicQuestControl.101002.1": "\u000b【活动时间】\u000b活动开启后持续存在,直到完成所有任务,领取全部奖励。\u000b\u000b【参与条件】\u000b权限等级≥1级,解锁「活动」功能后即可参与。\u000b\u000b【活动说明】\u000b1、活动开启期间,每日开启1组新任务,玩家完成任务后可获得丰厚奖励。所有任务完成后,可获得五星秘纹自选包", - "PlayerHead.10303.1": "获得形象后解锁\n\"玩心无邪\"", - "PlayerHead.10304.1": "???", - "PlayerHead.10703.1": "获得形象后解锁\n\"此即吾之正义!\"", - "PlayerHead.10704.1": "???", - "PlayerHead.10803.1": "???", - "PlayerHead.10804.1": "???", - "PlayerHead.10903.1": "???", - "PlayerHead.10904.1": "???", - "PlayerHead.11003.1": "???", - "PlayerHead.11004.1": "???", - "PlayerHead.11103.1": "获得形象后解锁\n\"1/365的你\"", - "PlayerHead.11104.1": "???", - "PlayerHead.11203.1": "获得形象后解锁\n\"日晒的余温\"", - "PlayerHead.11204.1": "???", - "PlayerHead.11303.1": "???", - "PlayerHead.11304.1": "???", - "PlayerHead.11403.1": "???", - "PlayerHead.11404.1": "???", - "PlayerHead.11503.1": "???", - "PlayerHead.11504.1": "???", - "PlayerHead.11603.1": "???", - "PlayerHead.11604.1": "???", - "PlayerHead.11703.1": "???", - "PlayerHead.11704.1": "???", - "PlayerHead.11803.1": "???", - "PlayerHead.11804.1": "???", - "PlayerHead.11903.1": "获得形象后解锁\n\"异国风起时\"", - "PlayerHead.11904.1": "???", - "PlayerHead.12003.1": "???", - "PlayerHead.12004.1": "???", - "PlayerHead.12303.1": "???", - "PlayerHead.12304.1": "???", - "PlayerHead.12503.1": "获得形象后解锁\n\"落雪的赠礼\"", - "PlayerHead.12504.1": "???", - "PlayerHead.12603.1": "???", - "PlayerHead.12604.1": "???", - "PlayerHead.12703.1": "获得形象后解锁\n\"新人勇者前来报到\"", - "PlayerHead.12704.1": "???", - "PlayerHead.12903.1": "???", - "PlayerHead.12904.1": "???", - "PlayerHead.130001.1": "第1期创业激励基金\n解锁大亨尊享补贴获得", - "PlayerHead.130002.1": "第2期创业激励基金\n解锁大亨尊享补贴获得", - "PlayerHead.130003.1": "第3期创业激励基金\n解锁大亨尊享补贴获得", - "PlayerHead.130004.1": "第4期创业激励基金\n解锁大亨尊享补贴获得", - "PlayerHead.130005.1": "第5期创业激励基金\n解锁大亨尊享补贴获得", - "PlayerHead.130006.1": "第6期创业激励基金\n解锁大亨尊享补贴获得", - "PlayerHead.13003.1": "???", - "PlayerHead.13004.1": "???", - "PlayerHead.13203.1": "获得形象后解锁\n\"微醺白日梦\"", - "PlayerHead.13204.1": "???", - "PlayerHead.13303.1": "获得形象后解锁\n\"清露微滴的初夏\"", - "PlayerHead.13304.1": "???", - "PlayerHead.13403.1": "获得形象后解锁\n\"平安度过试用期!\"", - "PlayerHead.13404.1": "???", - "PlayerHead.13503.1": "获得形象后解锁\n\"可可甜心情与夜\"", - "PlayerHead.13504.1": "???", - "PlayerHead.13603.1": "???", - "PlayerHead.13604.1": "???", - "PlayerHead.14103.1": "???", - "PlayerHead.14104.1": "???", - "PlayerHead.14203.1": "???", - "PlayerHead.14204.1": "???", - "PlayerHead.14303.1": "???", - "PlayerHead.14304.1": "???", - "PlayerHead.14403.1": "???", - "PlayerHead.14404.1": "???", - "PlayerHead.14503.1": "???", - "PlayerHead.14504.1": "???", - "PlayerHead.14703.1": "获得形象后解锁\n\"梦萌贝斯音\"", - "PlayerHead.14704.1": "???", - "PlayerHead.14903.1": "获得形象后解锁\n\"相约融雪后\"", - "PlayerHead.14904.1": "???", - "PlayerHead.15003.1": "???", - "PlayerHead.15004.1": "???", - "PlayerHead.15503.1": "???", - "PlayerHead.15504.1": "???", - "PlayerHead.15603.1": "???", - "PlayerHead.15604.1": "???", - "PlayerHead.15803.1": "???", - "PlayerHead.15804.1": "???", - "PlayerHead.15903.1": "???", - "PlayerHead.15904.1": "???", - "Plot.10301.1": "寻猫记 上", - "Plot.10301.2": "一场“狩猎”,一个失误,一双无辜的眼睛。", - "Plot.10302.1": "寻猫记 中", - "Plot.10302.2": "猫与少女与你的大冒险。", - "Plot.10303.1": "寻猫记 下", - "Plot.10303.2": "吐露心扉的话语,以及立下的约定。", - "Plot.10701.1": "蒙面骑士缇莉娅 上", - "Plot.10701.2": "危机将至!暴风雨从未停歇。", - "Plot.10702.1": "蒙面骑士缇莉娅 中", - "Plot.10702.2": "正义之心觉醒!狩猎巨人的骑士。", - "Plot.10703.1": "蒙面骑士缇莉娅 下", - "Plot.10703.2": "友谊与羁绊!英雄驾着骏鹰归来。", - "Plot.10801.1": "幸运的一天 上", - "Plot.10801.2": "幸运符丢了?那不是头等大事吗!", - "Plot.10802.1": "幸运的一天 中", - "Plot.10802.2": "去哪才能找到新的幸运符呢?是野外?还是幸运饼干店?", - "Plot.10803.1": "幸运的一天 下", - "Plot.10803.2": "为了不丢失自己的鞋子!奔跑吧!魔王!", - "Plot.11001.1": "菲莱假日 上", - "Plot.11001.2": "从未见过的,她的另一面。", - "Plot.11002.1": "菲莱假日 中", - "Plot.11002.2": "超人气“姐姐大人”登场?!", - "Plot.11003.1": "菲莱假日 下", - "Plot.11003.2": "想与你品尝相同的味道,因它曾与记忆相连。", - "Plot.11101.1": "购物大作战 上", - "Plot.11101.2": "出大事了!赌上一切,只为拯救鸢尾的未来!", - "Plot.11102.1": "购物大作战 中", - "Plot.11102.2": "时间就是生命,速度关乎存亡,即便犹豫也不能停下脚步。", - "Plot.11103.1": "购物大作战 下", - "Plot.11103.2": "将沮丧与坏心情丢到一旁,沉醉在黄油与砂糖的香甜之中吧。", - "Plot.11201.1": "极速环游 上", - "Plot.11201.2": "尘沙热情地邀请你乘坐由她改造完成的小绿,一起来次“悠闲”的兜风。", - "Plot.11202.1": "极速环游 中", - "Plot.11202.2": "她狂野的驾驶风格令你担忧起自己的人身安全。随后,这不详的预感应验了……", - "Plot.11203.1": "极速环游 下", - "Plot.11203.2": "你们与飙车族进行了一场紧张刺激的追逐战。危险时刻,尘沙做出了她的选择……", - "Plot.11301.1": "锅中见真情 上", - "Plot.11301.2": "来自师渺的委托:案件调查。……等等,为什么听上去很危险?", - "Plot.11302.1": "锅中见真情 中", - "Plot.11302.2": "破案第一步,还原玄师们的行动轨迹!", - "Plot.11303.1": "锅中见真情 下", - "Plot.11303.2": "案件真相大白之际,又有新的委托出现了?!", - "Plot.11401.1": "糖果和拥抱 上", - "Plot.11401.2": "剧情施工中,敬请期待(请勿查看)", - "Plot.11402.1": "糖果和拥抱 下", - "Plot.11402.2": "剧情施工中,敬请期待(请勿查看)", - "Plot.11501.1": "你与我相似 上", - "Plot.11501.2": "剧情施工中,敬请期待(请勿查看)", - "Plot.11502.1": "你与我相似 下", - "Plot.11502.2": "剧情施工中,敬请期待(请勿查看)", - "Plot.11601.1": "非典型温室 上", - "Plot.11601.2": "受邀前往岭川的温室,等一下……这真的可以被称为温室吗?", - "Plot.11602.1": "非典型温室 中", - "Plot.11602.2": "和岭川抓住了偷窃粮食的窃贼,什么?窃贼原来也有苦衷。", - "Plot.11603.1": "非典型温室 下", - "Plot.11603.2": "豌豆在岭川的催化下长势喜人,不过这是不是过于庞大了。天呐,豌豆苗要吃人啦!", - "Plot.11701.1": "糖果藏在约定里 上", - "Plot.11701.2": "你面前的这家店,可是菲莱人气第一的餐馆哦!——小店长正摇晃着尾巴,自豪地介绍道。", - "Plot.11702.1": "糖果藏在约定里 中", - "Plot.11702.2": "在麻雀牌上打败龙裔高手?这个挑战,魔王想必不在话下吧!", - "Plot.11703.1": "糖果藏在约定里 下", - "Plot.11703.2": "“谢谢你……愿意陪着这个不着调的我~”", - "Plot.11801.1": "黑色的骨头 上", - "Plot.11801.2": "为了确认魔王是否身患绝症,旅团的大家来到了科洛妮丝诊室。从三人的表情中,你意识到自己似乎命不久矣……", - "Plot.11802.1": "黑色的骨头 中", - "Plot.11802.2": "被留下养病的你,见识到了科洛妮丝精湛的医术。拥有如此能力的医生,究竟是否能起死回生……", - "Plot.11803.1": "黑色的骨头 下", - "Plot.11803.2": "临别之际,科洛妮丝将珍藏的标本赠予了你。", - "Plot.11901.1": "女仆的秘密任务 上", - "Plot.11901.2": "女仆的任务一:分享甜蜜。", - "Plot.11902.1": "女仆的秘密任务 中", - "Plot.11902.2": "女仆的任务二:赢下大奖。", - "Plot.11903.1": "女仆的秘密任务 下", - "Plot.11903.2": "女仆的任务三:……骗你的,哪有什么任务!", - "Plot.12001.1": "课后的秘密论文 上", - "Plot.12001.2": "没人提过自由旅人也要写论文啊!", - "Plot.12002.1": "课后的秘密论文 中", - "Plot.12002.2": "突进!突发!!突然到访!!!", - "Plot.12003.1": "课后的秘密论文 下", - "Plot.12003.2": "还有人记得我们是来写论文的吗?", - "Plot.12301.1": "睡不着的小守护者 上", - "Plot.12301.2": "森林守护者这个职业是没有年龄限制的。", - "Plot.12302.1": "睡不着的小守护者 中", - "Plot.12302.2": "处理陷阱、捣药治伤、动物沟通。别惊讶,都是必修课。", - "Plot.12303.1": "睡不着的小守护者 下", - "Plot.12303.2": "想不通的事先睡一觉,总有一天会明白的。", - "Plot.12501.1": "胜利者法则 上", - "Plot.12501.2": "成为万送屋的“特邀嘉宾”,代价是什么?", - "Plot.12502.1": "胜利者法则 中", - "Plot.12502.2": "当少女挥动巨斧,大地为之震动。", - "Plot.12503.1": "胜利者法则 下", - "Plot.12503.2": "这一次,站在擂台对面的,是你。", - "Plot.12601.1": "蝶说 上", - "Plot.12601.2": "魔术大师的华美舞台,今天请你来当座上宾。", - "Plot.12602.1": "蝶说 中", - "Plot.12602.2": "给大明星当贴身助理的机会,可要好好把握。", - "Plot.12603.1": "蝶说 下", - "Plot.12603.2": "褪去光环的她,为你揭开“魔术”的奥秘。", - "Plot.12701.1": "机敏信使不会受伤 上", - "Plot.12701.2": "虽说常在河边走哪有不湿鞋,但这也……", - "Plot.12702.1": "机敏信使不会受伤 中", - "Plot.12702.2": "总有人把奇怪的天赋点得特别高。", - "Plot.12703.1": "机敏信使不会受伤 下", - "Plot.12703.2": "创可贴能遮住伤口,却不能遮住受伤的事实。", - "Plot.13001.1": "不一样的多娜 上", - "Plot.13001.2": "信使多娜了解这个城镇的每个角落,这是你熟悉的多娜。", - "Plot.13002.1": "不一样的多娜 中", - "Plot.13002.2": "万送屋的多娜喜欢打扮大家,看,这是她做的新衣服!", - "Plot.13003.1": "不一样的多娜 下", - "Plot.13003.2": "那你现在看到的多娜是哪一面呢?", - "Plot.13201.1": "不良少女的一天 上", - "Plot.13201.2": "赌上名誉和地盘的约架,是不良少女的日常工作。", - "Plot.13202.1": "不良少女的一天 中", - "Plot.13202.2": "使用纸笔的战场,是不良少女的主动加班。", - "Plot.13203.1": "不良少女的一天 下", - "Plot.13203.2": "“炸弹”,更多的“炸弹”,是不良少女的秘密爱好。", - "Plot.13301.1": "风中密语 上", - "Plot.13301.2": "风车的象征是秘密,绝不告诉你。", - "Plot.13302.1": "风中密语 中", - "Plot.13302.2": "迟到的真相是秘密,想要为你分担压力。", - "Plot.13303.1": "风中密语 下", - "Plot.13303.2": "那天说过的话是秘密,总有一天会向你倾诉真心。", - "Plot.13401.1": "初雪来时 上", - "Plot.13401.2": "冒险暂告结束,成长带来新的烦恼,菲莱的飘雪下,你与那位有些怯懦的白发少女再度相遇。", - "Plot.13402.1": "初雪来时 中", - "Plot.13402.2": "她的努力笨拙却真诚,改变正在不知不觉间发生。", - "Plot.13403.1": "初雪来时 下", - "Plot.13403.2": "用台上的演讲告别过去,在你的关照下,她阐释了真实的自己。", - "Plot.13501.1": "魔女的特别专访 上", - "Plot.13501.2": "感受到身后恶寒,你发现魔女正在鬼鬼祟祟的靠近中——原来她想要搞个大新闻!", - "Plot.13502.1": "魔女的特别专访 中", - "Plot.13502.2": "魔王与魔女相约进行贴身专访,神秘歹徒竟乱入其中!", - "Plot.13503.1": "魔女的特别专访 下", - "Plot.13503.2": "与魔女坦诚交心的事后!两人最特殊的秘密,即将在此揭开!", - "Plot.14001.1": "临时数据", - "Plot.14001.2": "临时数据", - "Plot.14002.1": "临时数据", - "Plot.14002.2": "临时数据", - "Plot.14003.1": "临时数据", - "Plot.14003.2": "临时数据", - "Plot.14101.1": "荒村惊魂 上", - "Plot.14101.2": "城外荒村怪事连连,或有“闹鬼”的嫌疑,胆小的玄师临危受命,却从踏入村口就开始尖叫——", - "Plot.14102.1": "荒村惊魂 中", - "Plot.14102.2": "旧日记本记录的那场婚礼是否留有遗憾?未知的黑影闪现,难道是真的有“鬼”?", - "Plot.14103.1": "荒村惊魂 下", - "Plot.14103.2": "藏在黑夜中的秘密,到底是真的有“鬼”还是人为的捉弄,烛火摇曳,指向红绸缎下的那一段往事。", - "Plot.14201.1": "“约会”风波 上", - "Plot.14201.2": "说是约会邀约……但绝对不会是正常的约会吧!?", - "Plot.14202.1": "“约会”风波 中", - "Plot.14202.2": "时刻记得“约会”的首要目的,是打探……嗯??什么饮料??!", - "Plot.14203.1": "“约会”风波 下", - "Plot.14203.2": "“约会”好像还挺开心的……糟了!把任务忘记了!", - "Plot.14301.1": "我所认识的你 上", - "Plot.14301.2": "精锐的战士,也有精锐的胃……嗯?什么叫忘记吃饭差点饿死了?", - "Plot.14302.1": "我所认识的你 中", - "Plot.14302.2": "你说要去搞点野味,但这头熊是怎么回事?", - "Plot.14303.1": "我所认识的你 下", - "Plot.14303.2": "要脱了吗!?现在!?在这里!?", - "Plot.14401.1": "人刀合一的修行 上", - "Plot.14401.2": "与千都世在街上偶然会面,然后聊起了关于“人刀合一”的修行……", - "Plot.14402.1": "人刀合一的修行 中", - "Plot.14402.2": "据说,屏气凝神,注视彼此,就能心意相通……总是错位的彼此,努力能否成功?", - "Plot.14403.1": "人刀合一的修行 下", - "Plot.14403.2": "大雨倾盆,她略显失落。此刻,你意识到了作为“持刀人”的应尽之责……", - "Plot.14501.1": "乙叶个人故事 上", - "Plot.14501.2": "剧情施工中,敬请期待(请勿查看)", - "Plot.14502.1": "乙叶个人故事 下", - "Plot.14502.2": "剧情施工中,敬请期待(请勿查看)", - "Plot.14701.1": "星与心的回响 上", - "Plot.14701.2": "接受了“治愈旅人心伤”的委托,烦恼的魔王在弗拉维奥遇见了熟悉的旋律……", - "Plot.14702.1": "星与心的回响 中", - "Plot.14702.2": "焦糖拜托你成为她的制作人,而你给出的寻觅灵感的答案是……", - "Plot.14703.1": "星与心的回响 下", - "Plot.14703.2": "在星塔之下的旅人营地,你和焦糖迈向舞台,弗拉维奥的传说即将在此铸就……", - "Plot.14901.1": "项圈与绳索 上", - "Plot.14901.2": "一段无法斩断的孽缘,一场意料之外的重逢。", - "Plot.14902.1": "项圈与绳索 中", - "Plot.14902.2": "在那狂乱无序,玩世不恭的眼神背后,有着怎样不可告人的秘密?", - "Plot.14903.1": "项圈与绳索 下", - "Plot.14903.2": "命运的缰绳已经递到了你的手上,你注定要驯服眼前饥渴的怪物。", - "Plot.15001.1": "闯祸的薯条 上", - "Plot.15001.2": "摸鱼时间不谈工作,不过你要是钓到鱼了,菈露愿意听你说说~", - "Plot.15002.1": "闯祸的薯条 中", - "Plot.15002.2": "就算只有一根水草也不算空军,但你说薯条订购,什么薯条?!", - "Plot.15003.1": "闯祸的薯条 下", - "Plot.15003.2": "事已至此,菈露的未来就只能指望你了……!", - "Plot.15501.1": "气味的痕迹 上", - "Plot.15501.2": "飘散在海风中,令人怀念的气味。", - "Plot.15502.1": "气味的痕迹 中", - "Plot.15502.2": "回荡于街巷间,已然消失的气味。", - "Plot.15503.1": "气味的痕迹 下", - "Plot.15503.2": "紧贴在背后的,永恒不变的气味。", - "Plot.15601.1": "小房间大扫除 上", - "Plot.15601.2": "死神下达了最后的判决,终结将至。这时,那个人出现了。", - "Plot.15602.1": "小房间大扫除 中", - "Plot.15602.2": "就算双眼被欲望蒙蔽、灵魂被时间折磨,那个人也未曾停下脚步。", - "Plot.15603.1": "小房间大扫除 下", - "Plot.15603.2": "危机解除了。追随着那个人的脚步,她的冒险才刚刚开始。", - "Plot.15801.1": "派送的礼物 上", - "Plot.15801.2": "雪愿节已经过去,但工作不会结束,新的任务是……嗯?大炮?!", - "Plot.15802.1": "派送的礼物 中", - "Plot.15802.2": "大炮配送系统首次测试,发射出去的胶囊……为什么飞回来了?", - "Plot.15803.1": "派送的礼物 下", - "Plot.15803.2": "感恩的礼物如果是我的话,这当然是开玩笑的啦!", - "Plot.15901.1": "消食秘方 上", - "Plot.15901.2": "来到苍梧度假的她,又顺手开了几个处方。", - "Plot.15902.1": "消食秘方 中", - "Plot.15902.2": "因为一杯消食茶,医生陷入了困境——“助手”,快来帮帮她!", - "Plot.15903.1": "消食秘方 下", - "Plot.15903.2": "说起龙裔最著名的养生技巧——那自然是按摩。", - "Potential.510301.1": "施放主控技后,提升弹匣容量及普攻伤害。", - "Potential.510301.2": "施放主控技「烟火摇滚」后立即装填弹药36发。\u000b在弹匣用尽前普攻伤害提升&Param1&。", - "Potential.510302.1": "施放主控技后普攻变为范围攻击。", - "Potential.510302.2": "施放主控技「烟火摇滚」后填满弹匣。\u000b在弹匣用尽前普攻变为范围攻击,造成攻击力&Param1&的范围火系伤害。", - "Potential.510303.1": "施放主控技后可立即再次施放。", - "Potential.510303.2": "施放主控技「烟火摇滚」后2秒内可再次施放。\u000b「烟火摇滚」触发##火系印记:圣焰#2013#后再次施放造成伤害提升&Param1&。", - "Potential.510304.1": "主控技命中时额外造成范围伤害。", - "Potential.510304.2": "主控技「烟火摇滚」命中时,额外造成攻击力&Param1&的范围火系技能伤害。\u000b该效果每秒最多触发5次。", - "Potential.510305.1": "琥珀累计暴击多次时,提升普攻伤害。", - "Potential.510305.2": "琥珀累计暴击&Param4&次时,立刻装满弹匣,并使普攻伤害提升&Param1&,持续&Param2&秒。\u000b该效果每&Param3&秒最多触发1次。", - "Potential.510306.1": "琥珀每次普攻造成伤害时,提升&Param2&。", - "Potential.510306.2": "琥珀每次普攻造成伤害时,&Param2&提升&Param1&,可叠加&Param3&层,换弹时重置。", - "Potential.510307.1": "施放主控技后获得霸体,提升攻击速度和&Param4&。", - "Potential.510307.2": "施放主控技「烟火摇滚」后获得霸体,并使攻击速度提升&Param1&,&Param4&提升&Param2&,持续&Param3&秒。", - "Potential.510308.1": "施放主控技后提升&Param4&。", - "Potential.510308.2": "施放主控技「烟火摇滚」后,&Param4&提升&Param1&,持续&Param2&秒,可叠加&Param3&层。", - "Potential.510309.1": "提升主控技的伤害,并造成额外伤害。", - "Potential.510309.2": "主控技「烟火摇滚」伤害提升&Param1&,额外射击2次。", - "Potential.510310.1": "主控技消灭附带##火系印记:圣焰#2013#的目标时,提升下次主控技的伤害。", - "Potential.510310.2": "主控技「烟火摇滚」每消灭1个附带##火系印记:圣焰#2013#的目标,再次施放时,&Param3&提升&Param1&,可叠加&Param2&层。", - "Potential.510311.1": "增加琥珀闪避次数。\u000b对精英或者首领目标造成伤害时,提升攻击力。", - "Potential.510311.2": "琥珀闪避次数增加1次。\u000b对精英或者首领目标造成伤害时,攻击力提升&Param1&,持续&Param2&秒。\u000b该效果每&Param3&秒最多触发1次。", - "Potential.510312.1": "琥珀移动时提升攻击力。", - "Potential.510312.2": "琥珀移动时,攻击力提升&Param1&。", - "Potential.510313.1": "琥珀对附带##火系印记:圣焰#2013#的目标暴击时,提升攻击力。", - "Potential.510313.2": "琥珀对附带##火系印记:圣焰#2013#的目标暴击时,攻击力提升&Param1&,持续&Param2&秒,可叠加&Param3&层。", - "Potential.510321.1": "援护技持续追击目标。", - "Potential.510321.2": "援护技「枪弹圆舞」变为追击目标,造成攻击力&Param1&的火系技能伤害,持续6秒。", - "Potential.510322.1": "援护技期间持续生成残影。", - "Potential.510322.2": "援护技「枪弹圆舞」期间,每2秒生成2个残影。\u000b残影每0.25秒造成攻击力&Param1&的范围火系技能伤害,持续2.5秒。", - "Potential.510323.1": "援护技有概率再次自动施放。", - "Potential.510323.2": "施放援护技「枪弹圆舞」后,&Param1&概率再次自动施放。\u000b提升琥珀的暴击可提升此效果触发概率。", - "Potential.510324.1": "援护技结束时追加射击。", - "Potential.510324.2": "援护技「枪弹圆舞」完结时,追加1次射击,造成攻击力&Param1&的范围火系技能伤害。", - "Potential.510325.1": "援护技提升攻击范围和伤害。", - "Potential.510325.2": "援护技「枪弹圆舞」的攻击范围提升,造成伤害提升&Param1&。", - "Potential.510326.1": "援护技的伤害逐渐提升。", - "Potential.510326.2": "每隔4秒,援护技「枪弹圆舞」的伤害提升&Param1&,可叠加4层。\u000b援护技结束时清除该效果。", - "Potential.510327.1": "施放援护技时提升琥珀&Param4&。", - "Potential.510327.2": "施放援护技「枪弹圆舞」时,琥珀的&Param4&提升&Param1&,持续&Param2&秒。\u000b该效果每&Param3&秒最多触发1次。", - "Potential.510328.1": "施放援护技后提升琥珀&Param3&,逐渐衰减。", - "Potential.510328.2": "施放援护技「枪弹圆舞」后,琥珀获得10层增益,每层提升&Param3&&Param1&,可叠加&Param2&层。\u000b每秒移除1层增益。", - "Potential.510329.1": "施放援护技后提升琥珀&Param4&。", - "Potential.510329.2": "施放援护技「枪弹圆舞」后,琥珀的&Param4&提升&Param1&,持续&Param2&秒,可叠加&Param3&层。", - "Potential.510330.1": "琥珀命中附带##火系印记:圣焰#2013#的目标时,提升自身&Param3&。", - "Potential.510330.2": "琥珀每次命中附带##火系印记:圣焰#2013#的目标时,自身&Param3&提升&Param1&,可叠加&Param2&层。\u000b该效果每2秒最多触发1次,施放绝招后清除该效果。", - "Potential.510331.1": "提升琥珀&Param2&。", - "Potential.510331.2": "琥珀的&Param2&提升&Param1&。", - "Potential.510332.1": "提升琥珀&Param2&。", - "Potential.510332.2": "琥珀的&Param2&提升&Param1&。", - "Potential.510333.1": "提升火系角色&Param2&。", - "Potential.510333.2": "队伍中所有火系角色的&Param2&提升&Param1&。", - "Potential.510341.1": "施放绝招后提升琥珀&Param3&。", - "Potential.510341.2": "施放绝招「究极火花」后,琥珀的&Param3&提升&Param1&,持续&Param2&秒。", - "Potential.510342.1": "施放绝招时清除技能冷却,绝招结束后缩短琥珀技能冷却,提升&Param3&。", - "Potential.510342.2": "施放绝招「究极火花」时清除技能冷却,绝招结束后&Param1&秒内,琥珀的技能冷却时间缩短50%,&Param3&提升&Param2&。", - "Potential.510343.1": "琥珀攻击未被自身绝招消灭的目标时提升伤害。", - "Potential.510343.2": "琥珀对于未被绝招「究极火花」消灭的目标,&Param1&秒内火系伤害提升&Param2&。\u000b期间消灭该目标,获得能量&Param3&点。", - "Potential.510701.1": "如果通过「戍卫」状态成功免疫伤害,强化反击。", - "Potential.510701.2": "通过「戍卫」状态成功免疫伤害后,强化反击,造成攻击力&Param2&的范围光系技能伤害,并附加##光系印记:光明#2016#,同时使目标防御降低&Param3&点,持续&Param4&秒。", - "Potential.510702.1": "如果通过「戍卫」状态成功免疫伤害,获得可免疫伤害的「圣盾」。", - "Potential.510702.2": "如果通过「戍卫」状态成功免疫伤害,状态结束时获得3枚「圣盾」,持续8秒。\u000b受到伤害时,消耗1枚「圣盾」,并免疫本次伤害。", - "Potential.510703.1": "「戍卫」状态下,持续造成伤害,使目标受到光系伤害提升。", - "Potential.510703.2": "「戍卫」状态下,每0.25秒造成攻击力&Param2&的范围光系技能伤害,并使目标受到光系伤害提升&Param3&,持续&Param4&秒,可叠加&Param5&层。", - "Potential.510704.1": "「戍卫」状态下,附近目标受到技能伤害提升。", - "Potential.510704.2": "「戍卫」状态下,每秒使附近目标受到技能伤害提升&Param2&,持续&Param3&秒,可叠加&Param4&层。", - "Potential.510705.1": "如果通过「戍卫」状态成功免疫伤害,提升全队&Param4&。", - "Potential.510705.2": "如果通过「戍卫」状态成功免疫伤害,全队&Param4&提升&Param2&,持续&Param3&秒。", - "Potential.510706.1": "如果通过「戍卫」状态成功免疫伤害,造成范围伤害并眩晕。", - "Potential.510706.2": "如果通过「戍卫」状态成功免疫伤害,造成攻击力&Param2&的范围光系技能伤害,并眩晕&Param3&秒。", - "Potential.510707.1": "施放主控技后,普攻造成伤害时,提升全队&Param4&。", - "Potential.510707.2": "施放主控技「&Param1&」后下12次普攻造成伤害时,全队&Param4&提升&Param2&,持续&Param3&秒,最多可叠加&Param5&层。", - "Potential.510708.1": "主控技造成伤害时,有概率提升全队&Param6&。", - "Potential.510708.2": "主控技「&Param1&」造成伤害时&Param2&概率全队&Param6&提升&Param3&,持续&Param4&秒,可叠加&Param5&层。", - "Potential.510709.1": "「戍卫」状态续到上限时,全队提升&Param4&。", - "Potential.510709.2": "「戍卫」状态持续到上限时,全队&Param4&提升&Param2&,持续&Param3&秒。", - "Potential.510710.1": "缇莉娅受到致命伤害时,免疫此次伤害,并恢复最大生命。", - "Potential.510710.2": "缇莉娅受到致命伤害时,免疫此次伤害,并恢复最大生命&Param2&,每场战斗最多触发1次。", - "Potential.510711.1": "缇莉娅附加##光系印记:光明#2016#时,目标受到印记伤害提升。", - "Potential.510711.2": "缇莉娅附加##光系印记:光明#2016#时,目标受到印记伤害提升&Param2&,持续&Param3&秒。", - "Potential.510712.1": "缇莉娅对精英和首领造成伤害时,提升全队&Param3&。", - "Potential.510712.2": "缇莉娅对精英和首领造成伤害时,全队&Param3&提升&Param1&,持续&Param2&秒,该效果每10秒最多触发1次。", - "Potential.510713.1": "缇莉娅当前生命较低时,提升防御。", - "Potential.510713.2": "缇莉娅当前生命低于&Param1&时,使自身防御提升&Param2&点。", - "Potential.510721.1": "「圣光之盾」命中目标时,生成光系结界,范围内目标受到光系伤害提升,并被附加##光明#2016#。", - "Potential.510721.2": "「圣光之盾」命中目标时,生成光系结界,持续8秒,最多生成4个。\u000b结界内目标受到光系伤害提升&Param2&,并被附加##光系印记:光明#2016#。", - "Potential.510722.1": "援护技「&Param1&」造成伤害时,缩短援护技时间冷却。", - "Potential.510722.2": "「圣光之盾」造成伤害时援护技冷却时间缩短&Param2&秒,每次援护技最多触发&Param3&次。", - "Potential.510723.1": "「圣光之盾」会飞向主控角色并造成范围伤害,同时使附近目标受到技能伤害提升。", - "Potential.510723.2": "「圣光之盾」会飞向主控角色后再弹射。\u000b「圣光之盾」命中主控角色时,造成缇莉娅攻击力&Param2&的范围光系技能伤害,并使附近目标受到技能伤害提升&Param3&,持续&Param4&秒,可叠加&Param5&层。", - "Potential.510724.1": "掷出「圣光之盾」的数量提升。", - "Potential.510724.2": "援护技「&Param1&」对最多5个目标同时掷出「圣光之盾」。", - "Potential.510725.1": "「圣光之盾」命中免疫眩晕的目标时,造成范围伤害,并使其受到光系伤害提升。", - "Potential.510725.2": "「圣光之盾」命中免疫眩晕的目标时,造成攻击力&Param2&的范围光系技能伤害,并使其受到光系伤害提升&Param3&,持续&Param4&秒。", - "Potential.510726.1": "缇莉娅附加##光系印记:光明#2016#时,使目标受到印记伤害提升。", - "Potential.510726.2": "缇莉娅附加##光系印记:光明#2016#时,使目标受到印记伤害提升&Param1&,持续&Param2&秒。", - "Potential.510727.1": "任意角色触发光系印记时,提升全队&Param4&,同时缇莉娅获得能量。", - "Potential.510727.2": "任意角色触发光系印记时,全队&Param4&提升&Param1&,持续&Param2&秒,同时缇莉娅获得&Param3&点能量。", - "Potential.510728.1": "「圣光之盾」命中主控角色时,提升&Param4&。", - "Potential.510728.2": "「圣光之盾」命中主控角色时,使其&Param4&提升&Param1&,持续&Param2&秒,可叠加&Param3&层。", - "Potential.510729.1": "「圣光之盾」弹射时,提升全队&Param5&。", - "Potential.510729.2": "「圣光之盾」弹射时,全队&Param5&提升&Param2&,持续&Param3&秒,可叠加&Param4&层。", - "Potential.510730.1": "「圣光之盾」对当前生命较低的目标额外造成范围伤害,并使其受到技能伤害提升。", - "Potential.510730.2": "「圣光之盾」对当前生命低于&Param2&的目标额外造成攻击力&Param3&的范围光系技能伤害,并使其受到技能伤害提升&Param4&,持续&Param5&秒,可叠加&Param6&层。\u000b该效果每&Param8&秒最多触发1次。", - "Potential.510731.1": "缇莉娅入场时提升主控角色&Param2&。", - "Potential.510731.2": "缇莉娅入场时,主控角色&Param2&提升&Param1&,持续&Param3&秒。", - "Potential.510732.1": "提升缇莉娅&Param2&。", - "Potential.510732.2": "缇莉娅的&Param2&提升&Param1&。", - "Potential.510733.1": "提升主控角色防御。", - "Potential.510733.2": "主控角色防御提升&Param1&。", - "Potential.510741.1": "绝招伤害提升,并对目标附加眩晕。", - "Potential.510741.2": "绝招「&Param1&」伤害提升&Param2&,并对目标附加眩晕&Param3&秒。", - "Potential.510742.1": "绝招造成伤害时主控角色获得护盾。", - "Potential.510742.2": "绝招「&Param1&」造成伤害时,主控角色获得缇莉娅最大生命&Param2&的护盾,持续&Param3&秒。", - "Potential.510743.1": "施放绝招时,提升全队&Param4&。", - "Potential.510743.2": "施放绝招「&Param1&」时,全队&Param4&提升&Param2&,持续&Param3&秒。", - "Potential.510801.1": "主控技变为单次装填。施放后,下次射击造成额外伤害。", - "Potential.510801.2": "主控技「破魔之霰」变为单次装填。施放后,下次射击会发射更多弹丸,同时额外造成攻击力&Param1&的范围火系技能伤害。", - "Potential.510802.1": "「火焰霰弹」造成伤害时,对目标附加燃烧。", - "Potential.510802.2": "「火焰霰弹」造成伤害时,对目标附加燃烧:每秒对目标造成一次伤害,持续&Param3&秒,总共造成攻击力&Param2&的火系技能伤害。", - "Potential.510803.1": "提升主控技使用次数。装填有概率获得额外「火焰霰弹」。", - "Potential.510803.2": "主控技「破魔之霰」的使用次数提升至5次。施放主控技时,&Param1&概率获得2发「火焰霰弹」。", - "Potential.510804.1": "发射「火焰霰弹」时有概率不消耗弹药。", - "Potential.510804.2": "发射「火焰霰弹」时,有25%概率不消耗弹药。", - "Potential.510805.1": "「火焰霰弹」的弹丸造成伤害逐次提升。", - "Potential.510805.2": "「火焰霰弹」的弹丸命中目标时,本次射击伤害提升&Param1&。", - "Potential.510806.1": "施放主控技后提升下次射击伤害。", - "Potential.510806.2": "施放主控技「破魔之霰」后,下次射击的伤害提升&Param1&。\u000b该效果每4秒最多触发1次。", - "Potential.510807.1": "卡西米拉累计暴击多次时,提升&Param2&。", - "Potential.510807.2": "卡西米拉累计暴击10次时,&Param2&提升&Param1&,持续&Param3&秒,可叠加&Param4&层。", - "Potential.510808.1": "「火焰霰弹」命中时,目标&Param4&提升。", - "Potential.510808.2": "「火焰霰弹」命中时,使目标&Param4&提升&Param1&,持续&Param2&秒,可叠加&Param3&层。", - "Potential.510809.1": "发射「火焰霰弹」时提升&Param4&。", - "Potential.510809.2": "发射「火焰霰弹」时,&Param4&提升&Param1&,持续&Param2&秒,可叠加&Param3&层。", - "Potential.510810.1": "提升「火焰霰弹」的伤害。累计发射数次「火焰霰弹」,缩短主控技冷却。", - "Potential.510810.2": "「火焰霰弹」的伤害提升&Param1&。每发射6发「火焰霰弹」,主控技「破魔之霰」的冷却缩短&Param2&秒。", - "Potential.510811.1": "卡西米拉当前生命高于&Param1&时,提升&Param3&。", - "Potential.510811.2": "卡西米拉当前生命高于&Param1&时,&Param3&提升&Param2&。", - "Potential.510812.1": "卡西米拉攻击近距离目标时,提升&Param2&。", - "Potential.510812.2": "当卡西米拉攻击近距离的目标时,&Param2&提升&Param1&。", - "Potential.510813.1": "绝招可触发##火系印记:圣焰#2013#,触发时提升&Param4&。", - "Potential.510813.2": "绝招「横扫万魔」可触发##火系印记:圣焰#2013#,触发时&Param4&提升&Param1&,持续&Param2&秒,可叠加&Param3&层。", - "Potential.510821.1": "援护技轰炸后留下火坑,造成持续伤害。", - "Potential.510821.2": "援护技「外科手术」轰炸后留下火坑,每0.5秒造成攻击力&Param1&的范围火系技能伤害,持续8秒,可附加##火系印记:圣焰#2013#。", - "Potential.510822.1": "提升援护技轰炸次数和伤害。", - "Potential.510822.2": "援护技「外科手术」轰炸次数提升至5次,造成伤害提升&Param1&。", - "Potential.510823.1": "提升技能伤害,可眩晕目标。", - "Potential.510823.2": "援护技「外科手术」可眩晕目标,持续&Param1&秒。\u000b技能伤害提升&Param2&。", - "Potential.510824.1": "提升技能伤害和轰炸精度。", - "Potential.510824.2": "提升援护技「外科手术」轰炸精度,造成伤害提升&Param1&。", - "Potential.510825.1": "目标被消灭时,如果附带卡西米拉附加的##火系印记:圣焰#2013#,造成范围伤害。", - "Potential.510825.2": "目标被消灭时,如果附带卡西米拉附加的##火系印记:圣焰#2013#,造成攻击力&Param1&的范围火系技能伤害,并附加##火系印记:圣焰#2013#,该效果每0.5秒最多触发1次。", - "Potential.510826.1": "援护技命中时,降低目标移动速度,其&Param3&提升。", - "Potential.510826.2": "援护技「外科手术」命中时,目标移动速度降低&Param1&,并且&Param3&提升&Param2&,持续&Param4&秒。", - "Potential.510827.1": "施放援护技时,提升全队对眩晕目标造成的技能伤害。", - "Potential.510827.2": "施放援护技「外科手术」时,全队对眩晕目标造成的技能伤害提升&Param1&,持续&Param2&秒。", - "Potential.510828.1": "施放援护技后有概率清除冷却时间。\u000b提升卡西米拉技能伤害。", - "Potential.510828.2": "施放援护技「外科手术」后&Param2&概率清除冷却时间。\u000b卡西米拉的技能伤害提升&Param1&。", - "Potential.510829.1": "施放援护技时有概率再次自动施放。\u000b提升卡西米拉技能伤害。", - "Potential.510829.2": "施放援护技「外科手术」时&Param2&概率轰炸2轮。\u000b卡西米拉的技能伤害提升&Param1&。", - "Potential.510830.1": "提升援护技对晕眩目标造成伤害。", - "Potential.510830.2": "援护技「外科手术」对晕眩目标造成伤害提升&Param1&。", - "Potential.510831.1": "绝招可附加##火系印记:圣焰#2013#。\u000b提升卡西米拉&Param3&。", - "Potential.510831.2": "绝招「横扫万魔」可附加##火系印记:圣焰#2013#。\u000b卡西米拉的&Param3&提升&Param2&。", - "Potential.510832.1": "提升卡西米拉&Param2&。", - "Potential.510832.2": "卡西米拉的&Param2&提升&Param1&。", - "Potential.510833.1": "提升火系角色&Param2&。", - "Potential.510833.2": "队伍中所有火系角色的&Param2&提升&Param1&。", - "Potential.510841.1": "绝招命中的目标&Param4&提升。", - "Potential.510841.2": "绝招「横扫万魔」命中时,目标&Param4&提升&Param1&,持续&Param2&秒,可叠加&Param3&层。", - "Potential.510842.1": "提升绝招最后一发的伤害。", - "Potential.510842.2": "绝招「横扫万魔」最后一发的伤害提升&Param1&。", - "Potential.510843.1": "绝招消灭目标时,提升卡西米拉&Param4&。", - "Potential.510843.2": "绝招「横扫万魔」消灭目标,卡西米拉的&Param4&提升&Param1&,持续&Param2&秒,可叠加&Param3&层。", - "Potential.511001.1": "主控技造成额外伤害。", - "Potential.511001.2": "施放主控技「淑影漫舞」时,翡冷翠可额外造成攻击力&Param1&x3的范围暗系技能伤害。", - "Potential.511002.1": "翡冷翠施放主控技累计造成一定伤害次数时产生领域,持续造成范围伤害并提升翡冷翠&Param3&。", - "Potential.511002.2": "翡冷翠施放主控技「淑影漫舞」累计造成6次伤害时产生领域,持续&Param1&秒。领域持续期间,每0.5秒造成攻击力&Param2&范围暗系技能伤害,并使翡冷翠的&Param3&提升&Param4&。领域的伤害可触发##暗系印记#1019#。", - "Potential.511003.1": "翡冷翠自动产生##暗影分身#4002#。施放主控技召唤##暗影分身#4002#数量增加", - "Potential.511003.2": "翡冷翠每5秒产生1个##暗影分身#4002#。\u000b施放主控技「淑影漫舞」时,召唤##暗影分身#4002#数量增加&Param1&个。", - "Potential.511004.1": "翡冷翠的##暗影分身#4002#消失时自爆造成范围伤害。队伍中其他暗系角色提升翡冷翠##暗影分身#4002#的数量上限。", - "Potential.511004.2": "翡冷翠的##暗影分身#4002#消失时自爆,造成攻击力&Param1&范围暗系仆从伤害。\u000b队伍中每1名其他暗系角色,使翡冷翠的##暗影分身#4002#的数量上限增加&Param2&个。", - "Potential.511005.1": "翡冷翠造成技能伤害时,有概率造成额外伤害。", - "Potential.511005.2": "翡冷翠造成技能伤害时,&Param2&概率额外造成攻击力&Param1&暗系技能伤害,对附带##暗灼#2028#的目标,概率提升至&Param3&。该效果每秒最多触发&Param4&次。", - "Potential.511006.1": "翡冷翠触发##暗系印记#1019#时,提升&Param1&。", - "Potential.511006.2": "翡冷翠触发##暗系印记#1019#时,&Param1&提升&Param2&,持续&Param3&秒。", - "Potential.511007.1": "翡冷翠普攻造成伤害时,提升&Param1&。施放主控技后该效果提前结束。", - "Potential.511007.2": "翡冷翠普攻造成伤害时,&Param1&提升&Param2&,持续&Param3&秒,可叠加&Param4&层。施放主控技「淑影漫舞」后,该效果提前结束。", - "Potential.511008.1": "提升##暗影分身#4002#的数量上限和&Param2&。", - "Potential.511008.2": "##暗影分身#4002#的数量上限增加&Param1&个,&Param2&提升&Param3&。", - "Potential.511009.1": "##暗影分身#4002#存在时间延长,提升&Param2&。", - "Potential.511009.2": "##暗影分身#4002#的存在时间延长&Param1&秒,&Param2&提升&Param3&。", - "Potential.511010.1": "施放主控技后,下次普攻直接施放最后一段。提升##暗影分身#4002#&Param1&。", - "Potential.511010.2": "施放主控技「淑影漫舞」后,下次普攻直接施放最后一段。\u000b##暗影分身#4002#的&Param1&提升&Param2&。", - "Potential.511011.1": "队伍中每名暗系角色提升翡冷翠&Param1&。", - "Potential.511011.2": "队伍中每存在1名暗系角色,翡冷翠的&Param1&提升&Param2&。", - "Potential.511012.1": "翡冷翠闪避可穿越地形。提升##暗影分身#4002#伤害。", - "Potential.511012.2": "翡冷翠闪避可穿越地形。\u000b##暗影分身#4002#的&Param1&提升&Param2&。", - "Potential.511013.1": "翡冷翠闪避次数提升。闪避时,提升&Param3&。", - "Potential.511013.2": "翡冷翠闪避次数提升1次。\u000b闪避时,翡冷翠&Param3&提升&Param1&,持续&Param2&秒。", - "Potential.511021.1": "手杖插地一段时间,持续造成伤害。", - "Potential.511021.2": "手杖插地,持续6秒,每秒造成攻击力&Param1&范围暗系技能伤害。", - "Potential.511022.1": "手杖消失时产生爆炸,造成范围伤害", - "Potential.511022.2": "手杖消失时产生爆炸,造成攻击力&Param1&范围暗系技能伤害。", - "Potential.511023.1": "提升援护技召唤##暗影分身#4002#的数量和数量上限。", - "Potential.511023.2": "援护技「权倾朝夜」召唤##暗影分身#4002#的数量增加2个,数量上限增加&Param1&个。", - "Potential.511024.1": "延长援护技召唤##暗影分身#4002#的持续时间。", - "Potential.511024.2": "援护技「权倾朝夜」召唤##暗影分身#4002#的持续时间延长5秒。", - "Potential.511025.1": "手杖伤害触发##暗系印记#1019#时,缩短援护技冷却时间。提升手杖的伤害。", - "Potential.511025.2": "手杖伤害触发##暗系印记#1019#时,援护技「权倾朝夜」冷却时间缩短&Param3&秒,每次技能最多触发&Param4&次。\u000b手杖造成的伤害提升&Param1&。", - "Potential.511026.1": "提升手杖对附带##暗灼#2028#目标造成的暗系伤害。", - "Potential.511026.2": "手杖对附带##暗灼#2028#目标造成的暗系伤害提升&Param1&。", - "Potential.511027.1": "手杖造成伤害时,提升翡冷翠&Param3&。", - "Potential.511027.2": "手杖造成伤害时,翡冷翠&Param3&提升&Param1&,持续&Param2&秒,可叠加&Param4&层。", - "Potential.511028.1": "提升##暗影分身#4002#&Param3&,缩短冲刺攻击的触发间隔。", - "Potential.511028.2": "##暗影分身#4002#的&Param3&提升&Param2&,冲刺攻击的触发间隔缩短&Param1&%", - "Potential.511029.1": "##暗影分身#4002#消失时产生自爆造成范围伤害。", - "Potential.511029.2": "##暗影分身#4002#消失时产生自爆,造成攻击力&Param1&范围暗系仆从伤害。", - "Potential.511030.1": "##暗影分身#4002#造成伤害时,提升全场##暗影分身#4002#&Param3&。", - "Potential.511030.2": "##暗影分身#4002#造成伤害时,全场##暗影分身#4002#的&Param3&提升&Param1&,可叠加&Param4&层。", - "Potential.511031.1": "提升##暗影分身#4002#的伤害。", - "Potential.511031.2": "##暗影分身#4002#的&Param2&提升&Param1&。", - "Potential.511032.1": "翡冷翠提升&Param2&。", - "Potential.511032.2": "翡冷翠的&Param2&提升&Param1&。", - "Potential.511033.1": "提升全队暗系角色&Param2&。", - "Potential.511033.2": "全队暗系角色的&Param2&提升&Param1&。", - "Potential.511041.1": "施放绝招时,每名##暗影分身#4002#提升翡冷翠绝招伤害。", - "Potential.511041.2": "施放绝招「亲临指点」时吸收所有##暗影分身#4002#,每吸收1名##暗影分身#4002#,本次绝招伤害提升&Param1&,最多提升&Param2&层。", - "Potential.511042.1": "翡冷翠造成伤害时,提升&Param1&。", - "Potential.511042.2": "翡冷翠造成伤害时,&Param1&提升&Param2&,持续&Param3&秒。", - "Potential.511043.1": "翡冷翠触发##暗系印记#1019#时,提升&Param1&。", - "Potential.511043.2": "翡冷翠触发##暗系印记#1019#时,&Param1&提升&Param2&,持续&Param3&秒,可叠加&Param4&层。施放绝招「亲临指点」后,该效果提前结束。", - "Potential.511101.1": "鸢尾普攻命中目标时,提升下次主控技的伤害。叠加至上限后,强化下次主控技。", - "Potential.511101.2": "鸢尾普攻命中目标时,下次技能伤害提升&Param1&,可叠加&Param2&层。\u000b叠加至&Param2&层后,下次主控技变为「&Param4&」,造成攻击力&Param3&的范围水系技能伤害。", - "Potential.511102.1": "主控技命中目标时额外造成范围伤害。", - "Potential.511102.2": "主控技「&Param10&」命中目标时,额外造成攻击力&Param1&的范围水系技能伤害。\u000b「&Param4&」命中目标时,额外造成攻击力&Param2&的范围水系技能伤害,并##冰冻#1002#目标,持续&Param3&秒。\u000b该效果每12秒最多触发1次。", - "Potential.511103.1": "施放主控技有概率激活「霜华」:持续攻击目标。", - "Potential.511103.2": "施放主控技「&Param10&」后,&Param1&概率激活二段主控技「&Param3&」:发射大量寒冰箭,造成攻击力&Param2&的水系技能伤害,持续5秒。", - "Potential.511104.1": "主控技触发印记时,标记目标,持续造成额外伤害。", - "Potential.511104.2": "主控技「&Param10&」触发##水系印记:水流#2008#时,标记目标,每0.5秒对其造成攻击力&Param1&的水系技能伤害,持续2秒。", - "Potential.511105.1": "提升「霜箭」的伤害,并使其可穿透目标。", - "Potential.511105.2": "「霜箭」可穿透目标,造成的伤害提升&Param1&。", - "Potential.511106.1": "提升「霜箭」的伤害和数量。", - "Potential.511106.2": "使鸢尾普攻第三段发射的「霜箭」数量翻倍,造成伤害提升&Param1&。", - "Potential.511107.1": "每隔一段时间提升鸢尾下次主控技的伤害。", - "Potential.511107.2": "鸢尾每间隔&Param1&秒,下次主控技造成的伤害提升&Param2&。", - "Potential.511108.1": "鸢尾主控技暴击时,造成额外伤害。", - "Potential.511108.2": "鸢尾主控技暴击时,额外造成攻击力&Param1&的水系技能伤害。", - "Potential.511109.1": "鸢尾主控技持续期间提升攻击力并霸体。", - "Potential.511109.2": "鸢尾主控技持续期间获得霸体,同时攻击力提升&Param1&。", - "Potential.511110.1": "将目标附带的##寒冷#1027#转化为##冰冻#1002#时,提升&Param5&,缩短主控技冷却。", - "Potential.511110.2": "将目标附带的##寒冷#1027#转化为##冰冻#1002#时,主控技「&Param4&」冷却时间缩短&Param1&秒,自身&Param5&提升&Param2&,持续&Param3&秒。该效果每12秒最多触发1次。", - "Potential.511111.1": "鸢尾受到近战攻击时,对附近目标造成伤害并附加##冰冻#1002#。", - "Potential.511111.2": "鸢尾受到近战攻击时,造成攻击力&Param1&的范围水系技能伤害,并##冰冻#1002#目标,持续&Param2&秒。该效果每&Param3&秒最多触发1次。", - "Potential.511112.1": "鸢尾提升挥舞书包的伤害,有概率击晕目标。", - "Potential.511112.2": "鸢尾挥舞书包的伤害提升&Param1&,&Param2&概率击晕目标,持续&Param3&秒。", - "Potential.511113.1": "绝招可触发##水流印记#2022#,并附加##寒冷#1027#。触发时提升攻击力。", - "Potential.511113.2": "绝招「&Param10&」可触发##水系印记:水流#2008#,造成攻击力&Param1&的范围水系印记伤害,并附加##寒冷#1027#。触发时攻击力提升&Param2&,持续&Param3&秒,可叠加&Param4&层。", - "Potential.511121.1": "提升「冰柱阵列」的伤害范围和造成的伤害。", - "Potential.511121.2": "「冰柱阵列」的伤害范围提升50%,造成伤害提升&Param1&。", - "Potential.511122.1": "「冰柱阵列」可牵引目标,提升其造成的伤害。", - "Potential.511122.2": "「冰柱阵列」可持续牵引范围内的目标,造成伤害提升&Param1&。", - "Potential.511123.1": "「冰柱阵列」生成时造成额外伤害并眩晕目标。", - "Potential.511123.2": "「冰柱阵列」生成时,额外造成攻击力&Param1&的范围水系技能伤害,并眩晕目标,持续&Param2&秒。", - "Potential.511124.1": "「冰柱阵列」结束时造成额外伤害并击飞目标。", - "Potential.511124.2": "「冰柱阵列」结束时,额外造成攻击力&Param1&的范围水系技能伤害,并击飞目标。", - "Potential.511125.1": "提升「冰柱阵列」造成的伤害,并缩短伤害间隔。", - "Potential.511125.2": "「冰柱阵列」的伤害间隔缩短50%,造成伤害提升&Param1&。", - "Potential.511126.1": "提升「冰柱阵列」的持续时间和造成的伤害。", - "Potential.511126.2": "「冰柱阵列」的持续时间提升50%,造成伤害提升&Param1&。", - "Potential.511127.1": "援护技命中附带##寒冷#1027#的目标时,提升主控角色&Param4&。", - "Potential.511127.2": "援护技「&Param10&」命中附带##寒冷#1027#的目标时,主控角色的&Param4&提升&Param1&,持续&Param2&秒,可叠加&Param3&层。", - "Potential.511128.1": "施放援护技时,如果范围存在少量目标,使其受到水系伤害提升。", - "Potential.511128.2": "施放援护技「&Param10&」时,如果范围内目标数小于3个,目标受到水系伤害提升&Param1&,持续&Param2&秒。", - "Potential.511129.1": "援护技持续期间,伤害范围内每有目标被消灭时,造成额外范围伤害,并##冰冻#1002#目标。", - "Potential.511129.2": "援护技「&Param10&」持续期间,伤害范围内每有目标被消灭时,造成攻击力&Param1&的范围水系技能伤害,并##冰冻#1002#目标,持续3秒。", - "Potential.511130.1": "援护技持续期间,提升伤害范围内友方的攻击力。", - "Potential.511130.2": "援护技「&Param10&」持续期间,伤害范围内友方攻击力提升&Param1&。", - "Potential.511131.1": "提升鸢尾技能伤害。", - "Potential.511131.2": "鸢尾的技能伤害提升&Param1&。", - "Potential.511132.1": "提升绝招伤害,可附加##水流印记#2008#。", - "Potential.511132.2": "绝招「&Param10&」的伤害提升&Param1&,可附加##水流印记#2008#。", - "Potential.511133.1": "首次施放援护技时,提升全队的&Param4&。", - "Potential.511133.2": "首次施放援护技「&Param10&」时,全队&Param4&提升&Param1&,持续&Param2&秒。", - "Potential.511141.1": "绝招持续期间,每秒对范围内的随机目标造成额外伤害。", - "Potential.511141.2": "绝招「&Param10&」持续期间,每秒对范围内的1个随机目标额外造成攻击力&Param1&的水系绝招伤害。", - "Potential.511142.1": "绝招持续期间,每有目标被消灭,提升&Param2&。", - "Potential.511142.2": "绝招「&Param10&」持续期间,每有目标被消灭,&Param2&提升&Param1&。", - "Potential.511143.1": "鸢尾绝招伤害范围内,提升自身和友方角色的&Param2&。", - "Potential.511143.2": "鸢尾绝招伤害范围内,自身和友方角色的&Param2&提升&Param1&。", - "Potential.511201.1": "增加二段主控技「升龙斩」。", - "Potential.511201.2": "增加二段主控技「升龙斩」,造成攻击力&Param1&x3,&Param2&的风系技能伤害。", - "Potential.511202.1": "提升尘沙&Param3&。施放主控技后自动施放「回旋斩」。", - "Potential.511202.2": "尘沙&Param3&提升&Param2&。\u000b施放主控技「迅风闪」或「升龙斩」后,自动施放「回旋斩」,造成攻击力&Param1&x4的风系技能伤害。", - "Potential.511203.1": "尘沙普攻造成伤害时,有概率产生##多重剑气#1054#。", - "Potential.511203.2": "尘沙普攻造成伤害时,有30%概率产生##多重剑气#1054#,造成攻击力&Param1&x5的风系普攻伤害,同时获得&Param2&点能量。该效果每秒最多触发1次。", - "Potential.511204.1": "施放主控技时,普攻变为剑气攻击,持续一段时间。", - "Potential.511204.2": "施放主控技「迅风闪」时,普攻变为剑气攻击,持续6秒,每次造成攻击力&Param1&风系普攻伤害。", - "Potential.511205.1": "尘沙施放普攻最后一段和「回旋斩」额外施放剑气。", - "Potential.511205.2": "尘沙施放普攻最后一段和「回旋斩」时,额外施放数道剑气。\n每道造成攻击力&Param1&的风系技能伤害。", - "Potential.511206.1": "技能额外施放剑气。", - "Potential.511206.2": "施放主控技「迅风闪」和「升龙斩」时,额外施放数道剑气。\n每道剑气造成攻击力&Param1&风系技能伤害。", - "Potential.511207.1": "主控技命中目标时提升&Param2&。", - "Potential.511207.2": "主控技「迅风闪」命中目标时,&Param2&提升&Param1&,持续&Param3&秒。", - "Potential.511208.1": "施放主控技后,普攻时提升攻速。", - "Potential.511208.2": "施放主控技「迅风闪」或「升龙斩」后7秒内,尘沙每次普攻时&Param1&提升&Param2&,持续&Param3&秒,可叠加&Param4&层。", - "Potential.511209.1": "尘沙普攻造成伤害时,提升绝招伤害。", - "Potential.511209.2": "尘沙普攻造成伤害时,尘沙的绝招伤害提升&Param1&,可叠加10层。施放绝招后清空该效果。", - "Potential.511210.1": "尘沙对同一目标造成伤害时,提升普攻伤害。", - "Potential.511210.2": "尘沙每次对同一目标造成伤害时,对其普攻伤害提升&Param1&,持续&Param2&秒,可叠加&Param3&层。", - "Potential.511211.1": "尘沙造成伤害时,削减目标韧性。", - "Potential.511211.2": "尘沙造成伤害时,削减目标韧性&Param1&,该效果每10秒最多触发1次。", - "Potential.511212.1": "提升尘沙闪避次数和对近距离目标的&Param2&。", - "Potential.511212.2": "尘沙的闪避次数提升1次。\u000b对近距离的目标造成的&Param2&提升&Param1&。", - "Potential.511213.1": "尘沙的闪避可穿越地形,提升对中远距离目标的&Param2&。", - "Potential.511213.2": "尘沙的闪避可穿越地形。\u000b对中远距离目标造成的&Param2&提升&Param1&。", - "Potential.511221.1": "大剑气发射次数增加。", - "Potential.511221.2": "大剑气发射次数增加1次。", - "Potential.511222.1": "大剑气变为十字大剑气。", - "Potential.511222.2": "大剑气变为十字大剑气,额外造成攻击力&Param1&的风系技能伤害。", - "Potential.511223.1": "小剑气首次造成伤害时发生分裂。", - "Potential.511223.2": "小剑气首次造成伤害时,分裂为3枚次级小剑气,每枚造成攻击力&Param1&的风系技能伤害。", - "Potential.511224.1": "小剑气施放次数增加。", - "Potential.511224.2": "小剑气施放次数增加4次。", - "Potential.511225.1": "大剑气对附带##风系印记:风息#2017#的目标,提升&Param2&。", - "Potential.511225.2": "大剑气对附带##风系印记:风息#2017#的目标伤害提升&Param1&。", - "Potential.511226.1": "提升大剑气攻击范围和&Param2&。", - "Potential.511226.2": "大剑气的伤害范围增加、伤害提升&Param1&。", - "Potential.511227.1": "提升大剑气伤害,并降低目标移速。", - "Potential.511227.2": "大剑气可降低目标少量移速,伤害提升&Param1&。", - "Potential.511228.1": "小剑气可触发##风系印记:风息#2017#,提升伤害。", - "Potential.511228.2": "小剑气可触发##风系印记:风息#2017#,伤害提升&Param1&。", - "Potential.511229.1": "提升援护技的伤害,加快小剑气施放。", - "Potential.511229.2": "援护技「驰风击」的伤害提升&Param1&。\u000b小剑气施放加快。", - "Potential.511230.1": "尘沙提升&Param3&。援护技消灭目标时,缩短冷却。", - "Potential.511230.2": "尘沙&Param3&提升&Param2&。\u000b援护技「驰风击」消灭目标时,冷却时间缩短&Param1&秒。", - "Potential.511231.1": "尘沙触发##风系印记:风息#2017#时,提升尘沙&Param1&。", - "Potential.511231.2": "尘沙触发##风系印记:风息#2017#时,尘沙&Param1&提升&Param2&,持续&Param3&秒。", - "Potential.511232.1": "援护技对精英及以上目标提升伤害。", - "Potential.511232.2": "援护技「驰风击」对精英及以上目标造成的&Param2&提升&Param1&。", - "Potential.511233.1": "尘沙触发##风系印记:风息#2017#时,随机援护角色获得能量。", - "Potential.511233.2": "尘沙触发##风系印记:风息#2017#时,随机援护角色获得&Param1&点能量,该效果每7秒最多触发1次。", - "Potential.511241.1": "绝招消灭目标时,获得能量。", - "Potential.511241.2": "绝招「裂空断破斩」消灭目标获得&Param1&点能量,每次绝招最多触发5次。", - "Potential.511242.1": "施放绝招时,全队提升&Param3&。", - "Potential.511242.2": "施放绝招「裂空断破斩」时,全队&Param3&提升&Param1&,持续&Param2&秒。", - "Potential.511243.1": "绝招造成伤害时,提升尘沙&Param1&。", - "Potential.511243.2": "绝招「裂空断破斩」造成伤害时,尘沙&Param1&提升&Param2&,持续&Param3&秒,可叠加&Param4&层。", - "Potential.511301.1": "「一式」攻击次数提升,且对精英及以上目标造成伤害时,提升&Param4&。", - "Potential.511301.2": "「一式」攻击次数提升6次,对精英及以上目标造成伤害时,&Param4&提升&Param1&,持续&Param2&秒,可叠加&Param3&层。该效果在施放「二式」时清除。", - "Potential.511302.1": "技能变为发射水刃,对精英及以上目标伤害提升。", - "Potential.511302.2": "主控技「转云推波」变为发射水刃,造成攻击力&Param1&、&Param2&的水系技能伤害,同时对精英及以上目标伤害提升&Param3&。", - "Potential.511303.1": "提升主控技伤害范围。提升「二式」的&Param5&。「一式」对不同目标造成伤害时,提升&Param1&。", - "Potential.511303.2": "主控技「转云推波」伤害范围提升。\u000b「二式」的&Param5&提升&Param6&。\u000b「一式」每对1个不同目标造成伤害时,&Param1&提升&Param2&,持续&Param3&秒,可叠加&Param4&层。", - "Potential.511304.1": "技能期间,根据旋转圈数生成水波纹,造成伤害,可触发##水系印记:水流#2008#。", - "Potential.511304.2": "主控技「转云推波」持续期间,每旋转2圈,生成水波纹,造成攻击力&Param1&的水系技能伤害。\u000b水波纹可触发##水系印记:水流#2008#。", - "Potential.511305.1": "「一式」持续期间获得霸体,受到攻击时,提升&Param4&。", - "Potential.511305.2": "「一式」持续期间获得霸体,受到攻击时,&Param4&提升&Param1&,持续&Param2&秒,可叠加&Param3&层。", - "Potential.511306.1": "激活「二式」后不施放,缩短技能冷却时间,提升下次「一式」的&Param3&。", - "Potential.511306.2": "激活「二式」后不施放,可使技能冷却时间缩短&Param1&秒,下次「一式」的&Param3&提升&Param2&。", - "Potential.511307.1": "「二式」对##寒冷#1027#或##冰冻#1002#目标伤害提升,目标生命越低伤害越高。", - "Potential.511307.2": "「二式」对##寒冷#1027#或##冰冻#1002#目标伤害提升&Param1&,目标生命越低伤害越高,最多提升&Param9&。", - "Potential.511308.1": "「二式」消灭##冰冻#1002#目标时,可再次施放,同时提升&Param1&。", - "Potential.511308.2": "「二式」消灭##冰冻#1002#目标时,可再次施放,同时&Param1&提升&Param2&,持续&Param3&秒,可叠加&Param4&层。\u000b单次技能期间,最多再次施放&Param5&次。", - "Potential.511309.1": "师渺造成伤害时,生成水波纹,可触发##水系印记:水流#2008#。", - "Potential.511309.2": "师渺造成伤害时,有15%概率生成水波纹,造成攻击力&Param1&的水系技能伤害,该效果每5秒最多触发1次。\u000b水波纹可触发##水系印记:水流#2008#。", - "Potential.511310.1": "师渺施放技能或闪避时,生成多个小水坑。", - "Potential.511310.2": "师渺施放技能或闪避时,生成多个小水坑,每秒造成攻击力&Param1&的水系技能伤害,持续10秒。\u000b该效果每10秒可触发1次。", - "Potential.511311.1": "施放「二式」后,强化普攻。", - "Potential.511311.2": "施放「二式」后10秒内,普攻伤害范围提升,&Param2&提升&Param1&,普攻最后一段变为二连击。", - "Potential.511312.1": "师渺普攻对##寒冷#1027#或##冰冻#1002#目标造成伤害时,提升&Param5&和&Param6&。", - "Potential.511312.2": "师渺普攻对##寒冷#1027#或##冰冻#1002#目标造成伤害时,&Param5&提升&Param1&,&Param6&提升&Param2&,持续&Param3&秒,可叠加&Param4&层。", - "Potential.511313.1": "主控技对附带##寒冷#1027#的目标,造成额外效果。", - "Potential.511313.2": "主控技「转云推波」对附带##寒冷#1027#的目标,&Param1&提升&Param2&。\u000b如果目标同时附带##破韧#1006#状态,则伤害提升&Param4&。", - "Potential.511321.1": "提升援护技的水剑数量和&Param1&。", - "Potential.511321.2": "援护技「仗剑登瀑」水剑数量提升,师渺&Param1&提升&Param2&。\u000b每发射3发水剑,额外发射1发中型水剑,造成攻击力&Param3&的水系技能伤害。", - "Potential.511322.1": "援护技发射水剑时,有概率额外发射水弹丸,造成伤害,同时提升&Param5&。", - "Potential.511322.2": "援护技「仗剑登瀑」发射水剑时,会有50%概率额外发射水弹丸,造成攻击力&Param1&水系技能伤害,同时师渺的&Param5&提升&Param2&,持续&Param3&秒,可叠加&Param4&层。", - "Potential.511323.1": "援护技中水剑的&Param1&提升。\u000b援护技「仗剑登瀑」发射大型水剑伤害,可穿透目标。", - "Potential.511323.2": "援护技「仗剑登瀑」变为每轮发射1发可穿透目标的大型水剑,造成攻击力&Param3&的水系技能伤害。\u000b所有水剑的&Param1&提升&Param2&。", - "Potential.511324.1": "援护技持续期间,可跟随主控角色战斗,周期性提升水剑的伤害。", - "Potential.511324.2": "援护技「仗剑登瀑」持续期间,师渺可跟随主控角色,每1.5秒使下一发水剑的伤害提升&Param2&。", - "Potential.511325.1": "援护技对精英及以上目标造成伤害时,提升师渺&Param4&。", - "Potential.511325.2": "援护技「仗剑登瀑」对精英及以上目标造成伤害时,师渺&Param4&提升&Param1&,持续&Param2&秒,可叠加&Param3&层。", - "Potential.511326.1": "援护技「仗剑登瀑」可附加减速,伤害提升。", - "Potential.511326.2": "援护技「仗剑登瀑」可附加减速,且当附近以上效果的目标大于2个时,伤害提升&Param5&,持续&Param6&秒。", - "Potential.511327.1": "援护技造成伤害时,提升师渺&Param4&。", - "Potential.511327.2": "援护技「仗剑登瀑」造成伤害时,师渺&Param4&提升&Param1&,持续&Param2&秒,可叠加&Param3&层。", - "Potential.511328.1": "不移动时,逐渐提升师渺&Param4&。", - "Potential.511328.2": "不移动时,师渺每秒&Param4&提升&Param1&,持续&Param2&秒,可叠加&Param3&层。", - "Potential.511329.1": "师渺在场时,生成水波纹,可触发##水系印记:水流#2008#。", - "Potential.511329.2": "师渺在场时,生成水波纹,造成攻击力&Param1&的范围水系技能伤害,该效果每5秒最多触发1次。\u000b水波纹可触发##水系印记:水流#2008#。", - "Potential.511330.1": "师渺消灭目标时,生成水波纹,可触发##水系印记:水流#2008#。", - "Potential.511330.2": "师渺消灭目标时,生成水波纹,造成攻击力&Param1&的范围水系技能伤害,该效果每5秒最多触发1次。\u000b水波纹可触发##水系印记:水流#2008#。", - "Potential.511331.1": "援护技对附带##寒冷#1027#的目标,造成额外效果。", - "Potential.511331.2": "援护技「仗剑登瀑」对附带##寒冷#1027#的目标,&Param1&提升&Param2&。\u000b如果目标同时附带##破韧#1006#状态,则伤害提升&Param4&。", - "Potential.511332.1": "师渺消灭附带##水系印记:水流#2008#、##寒冷#1027#或##冰冻#1002#目标时,获得能量。", - "Potential.511332.2": "师渺消灭附带##水系印记:水流#2008#、##寒冷#1027#或##冰冻#1002#目标时,获得&Param1&点能量,该效果每5秒最多触发3次。", - "Potential.511333.1": "师渺入场时,提升全队&Param3&。", - "Potential.511333.2": "师渺入场时,全队&Param3&提升&Param1&,持续&Param2&秒。", - "Potential.511341.1": "提升绝招横扫的伤害范围。提升对附带##水系印记:水流#2008#、##寒冷#1027#或##冰冻#1002#目标的&Param2&。", - "Potential.511341.2": "绝招「御水诀」横扫的伤害范围提升,对附带##水系印记:水流#2008#、##寒冷#1027#或##冰冻#1002#目标&Param2&提升&Param1&。", - "Potential.511342.1": "绝招对##寒冷#1027#或##冰冻#1002#目标伤害提升,目标生命越低伤害越高。", - "Potential.511342.2": "绝招「御水诀」对##寒冷#1027#或##冰冻#1002#目标伤害提升&Param1&,目标生命越低伤害越高,最多提升&Param9&。", - "Potential.511343.1": "绝招「御水诀」生成多个小水坑,造成伤害。", - "Potential.511343.2": "绝招「御水诀」最后会生成3个小水坑,造成攻击力&Param1&的水系绝招伤害。每消灭1个目标,小水坑数量提升1个,最多不超过10个。", - "Potential.511401.1": "技能「鬼灭射线」增加2阶蓄力,2阶射线伤害眩晕目标。", - "Potential.511401.2": "技能「鬼灭射线」蓄力上限增加一阶,蓄力到2阶后对前方目标造成攻击力&Param1&的火系技能伤害并击晕&Param2&秒。", - "Potential.511402.1": "技能「鬼灭射线」蓄力升阶瞬间施放提升伤害。", - "Potential.511402.2": "技能「鬼灭射线」蓄力时每次升阶时闪光,此时放出技能造成的&Param2&提升&Param1&", - "Potential.511403.1": "技能「鬼灭射线」不再可以蓄力,点按发射的子弹被强化为射线。", - "Potential.511403.2": "技能「鬼灭射线」不再可以蓄力,点按发射的子弹被强化为射线,对前方目标造成攻击力&Param1&的火系技能伤害。", - "Potential.511404.1": "施放技能「鬼灭射线」后短时间内自身技能伤害提升。", - "Potential.511404.2": "施放技能「鬼灭射线」后,2秒时间自身&Param2&提升&Param1&", - "Potential.511405.1": "技能「鬼灭射线」触发##火焰印记#1016#后立刻回复1层使用层数,并提升技能伤害。", - "Potential.511405.2": "施放技能「鬼灭射线」触发##火焰印记#1016#后立刻回复1层使用层数,并提升技能伤害&Param1&,持续&Param2&秒,该效果触发冷却&Param3&秒。", - "Potential.511406.1": "技能「鬼灭射线」会在伤害路径上残留火焰,持续对目标造成伤害。", - "Potential.511406.2": "技能「鬼灭射线」的伤害范围内会残留火焰,对范围内的目标造成伤害攻击力&Param1&的火系技能伤害,持续8秒。", - "Potential.511407.1": "技能「鬼灭射线」打击眩晕状态目标时攻击力提升。", - "Potential.511407.2": "技能「鬼灭射线」攻击眩晕状态目标时&Param2&提升&Param1&", - "Potential.511408.1": "技能「鬼灭射线」触发##火焰印记#1016#后,下一次「鬼灭射线」的技能伤害提升。", - "Potential.511408.2": "技能「鬼灭射线」触发##火焰印记#1016#后,下一次「鬼灭射线」的&Param2&提升&Param1&", - "Potential.511409.1": "触发极限闪避后自身攻击力提升。", - "Potential.511409.2": "猫眼触发极限闪避后自身&Param2&提升&Param1&,持续&Param2&秒。", - "Potential.511410.1": "普攻命中附带##火焰印记#2013#的目标,使自身技能伤害提升。", - "Potential.511410.2": "普攻命中附带##火焰印记#2013#的目标,使自身&Param4&提升&Param1&,持续&Param2&秒,可叠加&Param3&层。施放技能后清除。", - "Potential.511411.1": "猫眼附近没有目标时印记伤害提升。", - "Potential.511411.2": "猫眼附近没有目标时,触发##火焰印记#1016#造成的&Param2&提升&Param1&", - "Potential.511412.1": "猫眼对远离自身的目标造成火系伤害提升。", - "Potential.511412.2": "猫眼对远离自身的目标造成&Param2&提升,每间隔5米伤害提升&Param1&,最远可以提升至20米。", - "Potential.511413.1": "猫眼连续10秒未受伤后暴击伤害提升。", - "Potential.511413.2": "当猫眼连续10秒未受伤,则自身&Param2&提升&Param1&,受到伤害时清除。", - "Potential.511421.1": "技能「一蹴而就」对同一个目标造成的火系伤害不断提升。", - "Potential.511421.2": "技能「一蹴而就」对同一个目标造成的&Param2&提升&Param1&", - "Potential.511422.1": "技能「一蹴而就」触发##火焰印记#1016#后火系伤害提升并增加一次射击。", - "Potential.511422.2": "施放技能「一蹴而就」触发##火焰印记#1016#后,增加一次射击,最多增加2次;同时本次技能造成&Param3&提升&Param1&,可叠加&Param2&层。", - "Potential.511423.1": "技能「一蹴而就」命中目标后会产生范围伤害。", - "Potential.511423.2": "技能「一蹴而就」命中目标后对周围其他目标造成攻击力&Param1&的火系技能伤害。", - "Potential.511424.1": "技能「一蹴而就」消灭目标后会产生范围伤害。", - "Potential.511424.2": "施放技能「一蹴而就」消灭目标后,会在原地产生一个爆弹,1秒后对周围目标造成攻击力&Param1&的火系技能伤害。", - "Potential.511425.1": "技能「一蹴而就」对有韧性槽的目标的韧性破坏提升。", - "Potential.511425.2": "技能「一蹴而就」对有韧性槽的目标的&Param2&提升&Param1&", - "Potential.511426.1": "技能「一蹴而就」攻击处于眩晕状态的目标时攻击力提升。", - "Potential.511426.2": "技能「一蹴而就」攻击处于眩晕状态的目标时&Param2&提升&Param1&", - "Potential.511427.1": "技能「一蹴而就」的暴击率提升。", - "Potential.511427.2": "技能「一蹴而就」的&Param2&提升&Param1&", - "Potential.511428.1": "技能「一蹴而就」命中##火焰印记#2013#的目标越多技能伤害越高。", - "Potential.511428.2": "技能「一蹴而就」每命中一个附带##火焰印记#2013#的目标,造成的&Param3&提升&Param1&,可叠加&Param2&层,技能结束后清除。", - "Potential.511429.1": "被技能「一蹴而就」命中的目标受到伤害提升。", - "Potential.511429.2": "被技能「一蹴而就」命中的目标&Param3&提升&Param1&,持续&Param2&秒。", - "Potential.511430.1": "技能「一蹴而就」消灭目标后猫眼的技能伤害提升。", - "Potential.511430.2": "施放技能「一蹴而就」消灭目标后,自身&Param4&提升&Param1&,持续&Param2&秒,当前技能冷却减少&Param3&秒。", - "Potential.511431.1": "当猫眼的能量充满时技能伤害提升。", - "Potential.511431.2": "当猫眼的能量充满时,自身&Param2&提升&Param1&", - "Potential.511432.1": "猫眼火系伤害提升。", - "Potential.511432.2": "猫眼&Param2&提升&Param1&", - "Potential.511433.1": "队伍中火系角色每次暴击后造成额外伤害。", - "Potential.511433.2": "使队伍中火系旅人每次暴击后,额外附加目标当前生命值&Param1&的火系技能伤害,最多不超过猫眼攻击力的&Param2&,每8秒最多触发1次。", - "Potential.511441.1": "绝招「魔神瞳光」触发##火焰印记#1016#造成的印记伤害提升。", - "Potential.511441.2": "绝招「魔神瞳光」触发##火焰印记#1016#造成的&Param2&提升&Param1&", - "Potential.511442.1": "绝招「魔神瞳光」期间每次暴击后提升暴击伤害。", - "Potential.511442.2": "施放绝招「魔神瞳光」期间自身每次暴击,提升自身&Param2&&Param1&,可叠加10层,绝招结束时移除增益。", - "Potential.511443.1": "当队伍中其他角色的绝招全部处于冷却中,则绝招「魔神瞳光」的绝招伤害提升。", - "Potential.511443.2": "当队伍中其他旅人的绝招全部处于冷却中,则绝招「魔神瞳光」的&Param2&提升&Param1&", - "Potential.511501.1": "「雪崩·炮击形态」持续照射目标,造成伤害。", - "Potential.511501.2": "「雪崩·炮击形态」持续照射目标,每0.5秒造成攻击力&Param2&x4的光系普攻伤害。", - "Potential.511502.1": "「雪崩·炮击形态」持续攻击重复目标时,提升&Param3&。", - "Potential.511502.2": "「雪崩·炮击形态」攻击重复目标时火垂获得1层「专注」,攻击不同目标时则减少1层「专注」,「专注」叠加至12层使「雪崩·炮击形态」强化,&Param3&提升&Param2&。", - "Potential.511503.1": "「雪崩·炮击形态」造成伤害时,生成「轨道轰炸」,持续攻击目标。", - "Potential.511503.2": "「雪崩·炮击形态」造成伤害时,生成「轨道轰炸」攻击目标,每0.4秒造成攻击力&Param2&的光系技能伤害,持续2秒。该效果每个目标每4秒最多触发1次。", - "Potential.511504.1": "「雪崩·炮击形态」的射线会折射,对附近目标造成伤害。", - "Potential.511504.2": "「雪崩·炮击形态」的射线会折射3次,对目标附近的敌人造成攻击力&Param2&的光系技能伤害。", - "Potential.511505.1": "「雪崩·炮击形态」造成伤害时,提升火垂&Param3&。", - "Potential.511505.2": "「雪崩·炮击形态」造成伤害时,火垂的&Param5&提升&Param2&,持续&Param3&秒,可叠加&Param4&层。", - "Potential.511506.1": "施放主控技「&Param1&」后,「雪崩·炮击形态」向目标齐射,造成额外伤害。", - "Potential.511506.2": "施放主控技「&Param1&」后,每4秒「雪崩·炮击形态」向目标齐射,造成攻击力&Param2&x4的光系普攻伤害。\u000b齐射命中目标后爆炸,造成攻击力&Param3的范围光系普攻伤害。", - "Potential.511507.1": "火垂造成伤害时,目标附近没有其他目标,提升&Param2&。", - "Potential.511507.2": "火垂造成伤害时,目标附近没有其他目标,&Param2&提升&Param1&。", - "Potential.511508.1": "主控技启动时发射能量弹,造成范围伤害。", - "Potential.511508.2": "主控技「&Param1&」启动时发射能量弹,造成攻击力&Param2&的光系技能伤害,随后爆炸造成攻击力&Param2&的范围光系技能伤害。", - "Potential.511509.1": "每间隔一段时间,提升「雪崩·炮击形态」射击时的&Param3&。", - "Potential.511509.2": "每个「雪崩·炮击形态」射击时,&Param3&提升&Param2&,该效果每4秒最多触发4次。", - "Potential.511510.1": "「雪崩·炮击形态」命中附带##光系印记#1015#的目标时,提升全队&Param4&。", - "Potential.511510.2": "「雪崩·炮击形态」每命中1个附带##光系印记#1015#的目标时,全队&Param4&提升&Param1&,持续&Param2&秒,可叠加&Param3&层。", - "Potential.511511.1": "提升火垂触发##光系印记#1015#的伤害范围与造成伤害。", - "Potential.511511.2": "火垂触发##光系印记#1015#时变为范围伤害,且造成的伤害提升&Param1&。", - "Potential.511512.1": "绝招可触发##光系印记:光明#2016#,触发时,提升&Param6&。", - "Potential.511512.2": "绝招「&Param1&」可触发##光系印记:光明#2016#,造成攻击力&Param2&的光系印记伤害。\u000b触发时,&Param6&提升&Param3&,持续&Param4&秒,可叠加&Param5&层。", - "Potential.511513.1": "增加火垂闪避次数。\u000b闪避后,对附近的目标造成光系伤害并眩晕。", - "Potential.511513.2": "火垂闪避次数增加1次。\u000b闪避时留下残影,随后对附近的目标造成攻击力&Param1&的光系技能伤害并眩晕,持续&Param2&秒,该效果每&Param3&秒最多触发1次。", - "Potential.511521.1": "「雪崩·剑击形态」强化,提升伤害。", - "Potential.511521.2": "「雪崩·剑击形态」伤害范围提升20%,造成伤害提升50%。", - "Potential.511522.1": "援护技「&Param1&」期间,提升「雪崩·剑击形态」的攻击频率和造成伤害。", - "Potential.511522.2": "援护技「&Param1&」期间,「雪崩·剑击形态」的攻击频率提升20%,造成伤害提升20%。", - "Potential.511523.1": "「雪崩·剑击形态」攻击后会飞向主控角色提升&Param2&,并对沿途敌人造成光系伤害。", - "Potential.511523.2": "「雪崩·剑击形态」攻击后会飞向主控角色,对沿途敌人造成攻击力&Param1&的光系技能伤害,并使主控的&Param5&提升&Param2&,持续&Param3&秒,可叠加&Param4&层。", - "Potential.511524.1": "「雪崩·剑击形态」命中目标时附加标记,主控角色对标记目标造成伤害时,追加额外伤害。", - "Potential.511524.2": "「雪崩·剑击形态」命中目标时附加标记,主控角色对附带标记的目标造成伤害时,追加造成火垂攻击力&Param1&的光系技能伤害,触发冷却1秒。\u000b最多存在3个被标记的目标。", - "Potential.511525.1": "任意角色触发##光系印记#1015#时获得「光粒」,施放援护技时消耗「光粒」提升&Param3&。", - "Potential.511525.2": "任意角色触发##光系印记#1015#,火垂获得1颗「光粒」,最多5颗;\u000b施放援护技「&Param1&」时消耗所有「光粒」,每消耗1颗,火垂的&Param3&提升&Param2&。", - "Potential.511526.1": "「雪崩·剑击形态」命中时,使目标受到火垂的&Param4&提升。", - "Potential.511526.2": "「雪崩·剑击形态」命中时,使目标受到火垂的&Param4&提升&Param1&,持续&Param2&秒,可叠加&Param3&层。", - "Potential.511527.1": "施放援护技后,「雪崩·剑击形态」攻击时造成额外范围伤害。", - "Potential.511527.2": "施放援护技「&Param1&」后,「雪崩·剑击形态」前4次攻击时额外造成攻击力&Param2&的范围光系普攻伤害。", - "Potential.511528.1": "「雪崩·剑击形态」消灭目标提升全队&Param4&。", - "Potential.511528.2": "「雪崩·剑击形态」消灭目标时,全队&Param4&提升&Param1&,持续&Param2&秒,可叠加&Param3&层。", - "Potential.511529.1": "「雪崩·剑击形态」每次造成伤害提升&Param5&。", - "Potential.511529.2": "「雪崩·剑击形态」每次造成伤害时,&Param5&提升&Param2&,持续&Param3&秒,可叠加&Param4&层。", - "Potential.511530.1": "援护技结束时冲向目标,随后造成范围伤害。", - "Potential.511530.2": "援护技「&Param1&」结束时发起冲锋,对沿途目标造成攻击力&Param2&的光系技能伤害,再追加范围打击,造成攻击力&Param3&的光系技能伤害。", - "Potential.511531.1": "绝招可附加##光系印记:光明#2016#,每次附加时提升&Param2&。", - "Potential.511531.2": "绝招「&Param1&」可附加##光系印记:光明#2016#。\u000b每次附加##光系印记:光明#2016#时,本次绝招伤害提升&Param1&。", - "Potential.511532.1": "援护技持续时间延长,期间提升&Param4&。", - "Potential.511532.2": "援护技「&Param1&」的持续时间延长&Param2&秒,期间&Param4&提升&Param3&。", - "Potential.511533.1": "全队旅人的&Param3&提升。\u000b火垂在场上时额外提升。", - "Potential.511533.2": "全队的&Param3&提升&Param1&。\u000b火垂在场上时额外提升&Param2&。", - "Potential.511541.1": "绝招结束时,使下次技能期霸体且提升&Param3&。", - "Potential.511541.2": "绝招「&Param1&」结束时,使下次技能持续期间火垂获得霸体且&Param3&提升&Param2&。", - "Potential.511542.1": "在技能持续期间施放绝招时,提升&Param3&。", - "Potential.511542.2": "在技能持续期间施放绝招「&Param1&」,造成的&Param3&提升&Param2&。", - "Potential.511543.1": "绝招每次消灭目标,提升&Param5&。", - "Potential.511543.2": "绝招「&Param1&」每消灭一个敌人,火垂&Param5&提升&Param2&,持续&Param3&秒,可叠加&Param4&层。", - "Potential.511601.1": "主控技额外抛出种子。", - "Potential.511601.2": "主控技「麦豆回旋」额外抛出1颗种子。", - "Potential.511602.1": "主控技抛出的种子可变为麦豆射手:连续发射种子,造成伤害。", - "Potential.511602.2": "主控技「麦豆回旋」抛出的种子变为麦豆射手:连续发射种子,造成攻击力&Param1&的地系技能伤害,持续8秒。", - "Potential.511603.1": "每发射一定数量的能量炮弹,下次普攻发射1颗巨型能量炮弹。", - "Potential.511603.2": "普攻「萌芽炮弹」每发射12颗能量炮弹,下次普攻发射1颗巨型能量炮弹:伤害范围提升100%,造成攻击力&Param1&的地系普攻伤害。", - "Potential.511604.1": "提升岭川&Param1&。普攻额外发射能量炮弹。", - "Potential.511604.2": "岭川&Param1&提升&Param2&,每次普攻额外发射2颗能量炮弹。", - "Potential.511605.1": "提升主控技伤害和种子伤害范围。", - "Potential.511605.2": "主控技「麦豆回旋」伤害提升&Param2&,种子伤害范围提升35%。", - "Potential.511606.1": "种子附加的移速降低效果可叠加,达到最大层数时,目标受到岭川的伤害提升。", - "Potential.511606.2": "主控技「麦豆回旋」种子的移速降低效果可叠加3层,达到最大层数时,目标受到岭川的伤害提升&Param2&。", - "Potential.511607.1": "提升主控技伤害。\u000b主控技和麦豆射手有概率额外抛出种子。", - "Potential.511607.2": "主控技「麦豆回旋」伤害提升&Param2&。「麦豆回旋」和麦豆射手50%概率额外发射1颗种子。", - "Potential.511608.1": "提升岭川&Param1&和能量炮弹伤害范围。", - "Potential.511608.2": "岭川&Param1&提升&Param2&,能量炮弹伤害范围提升30%。", - "Potential.511609.1": "提升岭川&Param1&和普攻的&Param3&。", - "Potential.511609.2": "岭川&Param1&提升&Param2&,普攻的&Param3&额外提升&Param4&。", - "Potential.511610.1": "提升岭川&Param1&,延长主控技的普攻强化持续时间。", - "Potential.511610.2": "岭川&Param1&提升&Param2&。\u000b主控技「麦豆回旋」的普攻强化持续时间延长50%。", - "Potential.511611.1": "提升岭川闪避次数。 闪避时,提升岭川&Param1&。", - "Potential.511611.2": "岭川闪避次数提升1次。 闪避时,岭川&Param1&提升&Param2&,持续&Param3&秒。", - "Potential.511612.1": "提升岭川对中远距离的目标伤害和挥舞铲子炮的击退效果。", - "Potential.511612.2": "岭川对中远距离目标伤害提升&Param2&。挥舞铲子炮的击退效果提升。", - "Potential.511613.1": "绝招可触发##地系印记:地脉#2029#。\u000b绝招触发##地系印记:地脉#2029#时,提升自身的&Param1&。", - "Potential.511613.2": "绝招「丰收狂想曲」可触发##地系印记:地脉#2029#。\u000b绝招触发##地系印记:地脉#2029#时,自身的&Param1&提升&Param2&,持续&Param3&秒,可叠加&Param4&层。", - "Potential.511621.1": "施放援护技后,会自动再次施放。", - "Potential.511621.2": "施放援护技「百花齐放」后,会自动再次施放。", - "Potential.511622.1": "提升援护技种子雨的伤害,缩短种子雨伤害间隔。", - "Potential.511622.2": "援护技「百花齐放」的种子雨伤害提升&Param2&,伤害间隔缩短30%。", - "Potential.511623.1": "「种球」持续时间延长,伤害提升,可附加##地系印记:地脉#2029#。", - "Potential.511623.2": "「种球」持续时间延长50%,伤害提升&Param2&,可附加##地系印记:地脉#2029#。", - "Potential.511624.1": "提升「种球」伤害和爆炸范围,「种球」的伤害可再次触发「种球」。", - "Potential.511624.2": "「种球」伤害提升&Param2&,伤害范围提升50%。「种球」的伤害可再次触发「种球」,该效果同一目标每秒最多触发1次。", - "Potential.511625.1": "施放援护技时,随时间提升技能伤害,技能结束后清除该效果。", - "Potential.511625.2": "施放援护技「百花齐放」时,岭川技能伤害每0.5秒提升&Param2&,技能结束后清除该效果。", - "Potential.511626.1": "援护技种子雨可降低目标&Param1&。", - "Potential.511626.2": "援护技「百花齐放」种子雨造成伤害时,目标&Param1&降低&Param2&点,持续&Param3&秒,可叠加&Param4&层。", - "Potential.511627.1": "提升援护技种子雨伤害和范围。", - "Potential.511627.2": "援护技「百花齐放」种子雨伤害提升&Param2&, 伤害范围提升30%。", - "Potential.511628.1": "岭川对附加「种球」的目标造成的伤害提升。", - "Potential.511628.2": "岭川对附带「种球」的目标造成的伤害提升&Param2&。", - "Potential.511629.1": "附加「种球」的目标&Param1&降低。", - "Potential.511629.2": "附带「种球」的目标&Param1&降低&Param2&点。", - "Potential.511630.1": "提升「种球」伤害。\u000b「种球」造成伤害时,向最近的目标弹射种子。", - "Potential.511630.2": "「种球」伤害提升&Param2&。\u000b「种球」造成伤害时,向最近的目标弹射出1颗种子,造成攻击力&Param3&的地系技能伤害。", - "Potential.511631.1": "提升岭川&Param1&。\u000b绝招可附加##地系印记:地脉#2029#。", - "Potential.511631.2": "岭川&Param1&提升&Param2&。\u000b绝招「丰收狂想曲」可附加##地系印记:地脉#2029#。", - "Potential.511632.1": "提升岭川&Param1&。", - "Potential.511632.2": "岭川&Param1&提升&Param2&。", - "Potential.511633.1": "队伍中每存在1个地系角色,提升全队&Param1&。", - "Potential.511633.2": "队伍中每存在1个地系角色,全队&Param1&提升&Param2&。", - "Potential.511641.1": "提升绝招伤害和最后一击破韧效果。", - "Potential.511641.2": "绝招「丰收狂想曲」伤害提升&Param2&,最后一击&Param3&额外提升&Param4&。", - "Potential.511642.1": "绝招造成伤害时,提升岭川的&Param1&。", - "Potential.511642.2": "绝招「丰收狂想曲」造成伤害时,岭川&Param1&提升&Param2&,可叠加&Param4&层。绝招结束时清除该效果。", - "Potential.511643.1": "施放绝招时,提升岭川&Param1&。", - "Potential.511643.2": "施放绝招「丰收狂想曲」时,岭川&Param1&提升&Param2&,持续&Param3&秒。", - "Potential.511701.1": "缩短主控技冷却时间。\u000b自动消耗次数,连续施放主控技。", - "Potential.511701.2": "主控技「&Param1&」的冷却时间缩短&Param2&秒。\u000b施放主控技后,自动对目标持续施放,并消耗使用次数,直到次数用尽。", - "Potential.511702.1": "施放主控技后,提升下一次技能伤害。", - "Potential.511702.2": "施放主控技「&Param1&」后,提升下次技能伤害&Param2&,可叠加3层。\u000b叠加至3层后,再次施放主控技会清除该效果。", - "Potential.511703.1": "主控技对附带##光系印记:光明#2016#的目标造成伤害时,生成闪电链。", - "Potential.511703.2": "主控技「&Param1&」对附带##光系印记:光明#2016#的目标造成伤害时,生成闪电链,造成攻击力&Param2&的光系技能伤害,最多弹射5次。", - "Potential.511704.1": "施放主控技后,每秒额外造成伤害。", - "Potential.511704.2": "施放主控技「&Param1&」后,每秒对周围目标造成攻击力&Param2&的光系技能伤害,持续6秒。", - "Potential.511705.1": "主控技对附带##光明#2016#的目标造成伤害时,额外造成伤害。", - "Potential.511705.2": "主控技「&Param1&」对附带##光系印记:光明#2016#的目标造成伤害时,额外造成攻击力&Param2&的光系技能伤害,该效果每3秒最多触发1次。", - "Potential.511706.1": "璟麟普攻造成伤害时,提升下次主控技的伤害。", - "Potential.511706.2": "璟麟普攻造成伤害时,下次「&Param1&」的伤害提升&Param2&,可叠加&Param3&层。", - "Potential.511707.1": "主控技命中时,使目标受到技能伤害提升。", - "Potential.511707.2": "主控技「&Param1&」命中时,目标受到技能伤害提升&Param2&,持续&Param3&秒,可叠加&Param4&次。", - "Potential.511708.1": "主控技间歇性对附带##光明#2016#的目标必定暴击,且暴击伤害提升。", - "Potential.511708.2": "主控技「&Param1&」对附带##光系印记:光明#2016#的目标必定暴击,本次暴击伤害提升&Param2&,该效果每&Param3&秒最多触发1次。", - "Potential.511709.1": "主控技对附带##光明#2016#的目标造成伤害时,提升&Param4&。", - "Potential.511709.2": "主控技「&Param1&」对附带##光系印记:光明#2016#的目标造成伤害时,&Param4&提升&Param2&,持续&Param3&秒。", - "Potential.511710.1": "主控技消灭目标时,提升&Param4&。", - "Potential.511710.2": "主控技「&Param1&」消灭目标时,&Param4&提升&Param2&,持续&Param3&秒。", - "Potential.511711.1": "绝招可触发##光系印记:光明#2016#,触发时,提升&Param6&。", - "Potential.511711.2": "绝招「&Param1&」可触发##光系印记:光明#2016#,造成攻击力&Param2&的光系印记伤害。\u000b触发时,&Param6&提升&Param3&,持续&Param4&秒,可叠加&Param5&层。", - "Potential.511712.1": "璟麟受到近战伤害时,击退目标,造成伤害。", - "Potential.511712.2": "璟麟受到近战伤害时,击退目标,造成攻击力&Param2&的光系技能伤害,该效果每6秒最多触发1次。", - "Potential.511713.1": "璟麟触发##光明#2016#时,提升&Param4&。", - "Potential.511713.2": "璟麟触发##光系印记:光明#2016#时,&Param4&提升&Param1&,持续&Param2&秒,可叠加&Param3&层。", - "Potential.511721.1": "提升「闪电领域」伤害范围和造成伤害。", - "Potential.511721.2": "「闪电领域」伤害范围提升50%,造成伤害提升&Param2&。", - "Potential.511722.1": "缩短「闪电领域」伤害间隔,提升伤害。", - "Potential.511722.2": "「闪电领域」伤害间隔缩短30%,造成伤害提升&Param2&。", - "Potential.511723.1": "目标进入和离开「闪电领域」时,受到光系伤害提升并眩晕。", - "Potential.511723.2": "目标进入和离开「闪电领域」时,眩晕1秒,受到光系伤害提升&Param2&,持续&Param3&秒。", - "Potential.511724.1": "「闪电领域」额外造成伤害。", - "Potential.511724.2": "「闪电领域」出现时,额外造成攻击力&Param2&的光系技能伤害,随后每3秒造成攻击力&Param2&的光系技能伤害。", - "Potential.511725.1": "「闪电领域」对精英及以上的目标造成伤害时,提升&Param3&。", - "Potential.511725.2": "「闪电领域」对精英及以上的目标造成伤害时,&Param3&提升&Param2&。", - "Potential.511726.1": "「闪电领域」持续时间延长,提升&Param4&。", - "Potential.511726.2": "「闪电领域」持续时间延长&Param2&秒,造成伤害提升&Param3&。", - "Potential.511727.1": "「闪电领域」造成伤害逐渐提升。", - "Potential.511727.2": "「闪电领域」每持续1秒,伤害提升&Param2&。", - "Potential.511728.1": "缩短援护技冷却时间,并提升伤害。", - "Potential.511728.2": "援护技「&Param1&」冷却时间缩短&Param2&秒,造成伤害提升&Param3&。", - "Potential.511729.1": "「闪电领域」造成伤害时,有概率提升主控角色的&Param5&。", - "Potential.511729.2": "「闪电领域」造成伤害时,&Param2&概率使主控角色的&Param5&提升&Param3&,持续&Param4&秒。", - "Potential.511730.1": "处于「闪电领域」范围内,主控角色提升&Param3&。", - "Potential.511730.2": "处于「闪电领域」范围内,主控角色&Param3&提升&Param2&。", - "Potential.511731.1": "绝招可附加##光系印记:光明#2016#,并提升伤害。", - "Potential.511731.2": "绝招「&Param4&」可附加##光系印记:光明#2016#,伤害提升&Param2&。", - "Potential.511732.1": "提升&Param2&。", - "Potential.511732.2": "&Param2&提升&Param1&。", - "Potential.511733.1": "提升光系角色暴击。", - "Potential.511733.2": "光系角色暴击提升&Param1&。", - "Potential.511741.1": "「雷电麒麟」存在时,提升璟麟&Param3&。", - "Potential.511741.2": "「雷电麒麟」存在时,璟麟的&Param3&提升&Param2&。", - "Potential.511742.1": "缩短「雷电麒麟」伤害间隔,提升伤害。", - "Potential.511742.2": "「雷电麒麟」的伤害间隔缩短50%,伤害提升&Param2&。", - "Potential.511743.1": "「雷电麒麟」命中附带##光系印记:光明#2016#的目标时,提升&Param5&。", - "Potential.511743.2": "当「雷电麒麟」命中附带##光系印记:光明#2016#的目标时,&Param5&提升&Param2&,持续&Param3&秒,可叠加&Param4&层。", - "Potential.511801.1": "提升主控技的伤害和攻击次数。", - "Potential.511801.2": "主控技「黯影交错」的攻击次数增加4次。\u000b&Param2&提升&Param1&。", - "Potential.511802.1": "主控技「黯影交错」的攻击逐次加强。", - "Potential.511802.2": "主控技「黯影交错」的攻击逐次加强:\u000b每次提升技能伤害&Param1&、伤害范围30%,可提升3次。", - "Potential.511803.1": "施放主控技获得「冥能」。普攻消耗「冥能」发射「镰影」。", - "Potential.511803.2": "施放主控技「黯影交错」时,获得2层「冥能」。\u000b普攻消耗2层「冥能」发射3发「镰影」,造成攻击力&Param1&暗系普攻伤害。", - "Potential.511804.1": "施放普攻最后一段获得「冥能」。普攻消耗「冥能」发射「镰影」。", - "Potential.511804.2": "施放普攻「夜刃挥斩」最后一段时,获得1层「冥能」。\u000b普攻消耗2层「冥能」发射3发「镰影」,造成攻击力&Param1&暗系普攻伤害。", - "Potential.511805.1": "提升&Param2&和主控技期间移速。", - "Potential.511805.2": "主控技「黯影交错」期间移速增加。\u000b&Param2&提升&Param1&。", - "Potential.511806.1": "主控技对附带##暗锁#2020#的目标伤害提升。", - "Potential.511806.2": "主控技「黯影交错」对附带##暗锁#2020#的目标伤害提升&Param1&。", - "Potential.511807.1": "附近附带##暗锁#2020#的目标提升科洛妮斯的&Param2&。", - "Potential.511807.2": "附近每有1名附带##暗锁#2020#的目标,科洛妮斯&Param2&提升&Param1&,可叠加3层。", - "Potential.511808.1": "「镰影」造成伤害时会喷溅毒液。提升科洛妮斯&Param3&。", - "Potential.511808.2": "「镰影」造成伤害时生成毒液,每0.5秒造成攻击力&Param1&的范围暗系普攻伤害,持续6秒。\u000b科洛妮斯&Param3&提升&Param1&。", - "Potential.511809.1": "科洛妮斯触发##暗系印记:暗影#2018#时,目标&Param3&提升。", - "Potential.511809.2": "科洛妮斯触发##暗系印记:暗影#2018#时,目标&Param3&提升&Param1&,持续&Param2&秒。", - "Potential.511810.1": "科洛妮斯闪避时,提升&Param3&。", - "Potential.511810.2": "科洛妮斯闪避时,&Param3&提升&Param1&,持续&Param2&秒。", - "Potential.511811.1": "绝招可触发##暗系印记:暗影#2018#,提升&Param2&。", - "Potential.511811.2": "绝招「寂灭收割」可触发##暗系印记:暗影#2018#。&Param2&提升&Param1&", - "Potential.511812.1": "科洛妮斯闪避可穿越地形。提升&Param1&。", - "Potential.511812.2": "科洛妮斯闪避可穿越地形。\u000b&Param1&提升&Param2&。", - "Potential.511813.1": "科洛妮斯提升闪避次数。闪避时,提升&Param3&。", - "Potential.511813.2": "科洛妮斯闪避次数提升1次。\u000b闪避时,&Param3&提升&Param1&点,持续&Param2&秒。", - "Potential.511821.1": "援护技可发射多发「镰影」。提升横斩和「镰影」的&Param3&。", - "Potential.511821.2": "援护技「骨牢禁锢」横斩时,发射3发「镰影」,造成攻击力&Param1&暗系技能伤害,附加##暗系印记:暗影#2018#。\u000b援护技「骨牢禁锢」横斩和「镰影」的&Param3&提升&Param2&。", - "Potential.511822.1": "援护技可回射多发「镰影」。提升横斩和「镰影」的&Param3&。", - "Potential.511822.2": "援护技「骨牢禁锢」扯断锁链时,回射3发「镰影」,造成攻击力&Param1&暗系技能伤害,并附加##暗系印记:暗影#2018#。\u000b援护技「骨牢禁锢」横斩和「镰影」的&Param3&提升&Param2&。", - "Potential.511823.1": "援护技的横斩造成伤害时,有概率掉落「改造药水」,触碰后提升&Param4&。", - "Potential.511823.2": "援护技「骨牢禁锢」的横斩造成伤害时,50%概率掉落「改造药水」。触碰「改造药水」后&Param4&提升&Param1&,持续&Param2&秒,可叠加&Param3&层。", - "Potential.511824.1": "援护技扯断锁链时会喷溅毒液。", - "Potential.511824.2": "援护技「骨牢禁锢」扯断锁链时,生成毒液,每0.5秒造成攻击力&Param1&范围暗系技能伤害,持续6秒。毒液的伤害可附加##暗系印记:暗影#2018#。", - "Potential.511825.1": "援护技的横斩对单个目标造成伤害后,会再次横斩。提升横斩和「镰影」的&Param3&。", - "Potential.511825.2": "当援护技「骨牢禁锢」横斩对单个目标造成伤害后,会再次横斩,造成攻击力&Param1&的暗系技能伤害。\u000b援护技「骨牢禁锢」横斩和「镰影」的&Param3&提升&Param2&。", - "Potential.511826.1": "科洛妮斯附加##暗系印记:暗影#2018#时,提升&Param4&。", - "Potential.511826.2": "科洛妮斯附加##暗系印记:暗影#2018#时,&Param4&提升&Param1&,持续&Param2&秒,可叠加&Param3&层。", - "Potential.511827.1": "横斩对精英及以上目标造成伤害时,科洛妮斯&Param3&提升。", - "Potential.511827.2": "援护技「骨牢禁锢」横斩对精英及以上目标造成伤害时,科洛妮斯&Param3&提升&Param1&,持续&Param2&秒,可累加&Param4&层。", - "Potential.511828.1": "当援护技的锁链连接多名目标时,提升扯断锁链的&Param2&。", - "Potential.511828.2": "当援护技「骨牢禁锢」的锁链连接3名及以上目标时,扯断锁链的&Param2&提升&Param1&。", - "Potential.511829.1": "援护技可牵引更强壮的目标。提升扯断锁链的&Param2&。", - "Potential.511829.2": "援护技「骨牢禁锢」可牵引更强壮的目标。扯断锁链的&Param2&提升&Param1&。", - "Potential.511830.1": "援护技扯断锁链造成伤害时,目标&Param3&提升。", - "Potential.511830.2": "援护技「骨牢禁锢」扯断锁链造成伤害时,目标&Param3&提升&Param1&,持续&Param2&秒。", - "Potential.511831.1": "科洛妮斯提升&Param2&。绝招可附加##暗系印记:暗影#2018#。", - "Potential.511831.2": "绝招「寂灭收割」可附加##暗系印记:暗影#2018#。科洛妮斯&Param2&提升&Param1&。", - "Potential.511832.1": "援护技造成伤害时,削减目标韧性。科洛妮斯提升&Param3&。", - "Potential.511832.2": "援护技「骨牢禁锢」造成伤害时,削减目标韧性&Param2&,该效果每12秒最多触发1次。\u000b科洛妮斯&Param3&提升&Param1&。", - "Potential.511833.1": "提升暗系角色的&Param2&。", - "Potential.511833.2": "暗系角色的&Param2&提升&Param1&。", - "Potential.511841.1": "提升绝招的&Param3&。横斩一刀命中目标越多,伤害越高。", - "Potential.511841.2": "绝招「寂灭收割」横斩一刀每命中1名目标,本次伤害提升&Param2&,可叠加3层。\u000b绝招「寂灭收割」&Param3&提升&Param1&。", - "Potential.511842.1": "绝招施放时,提升主控角色的&Param3&。", - "Potential.511842.2": "绝招「寂灭收割」施放时,主控角色的&Param3&提升&Param1&,持续&Param2&秒。", - "Potential.511843.1": "绝招对拥有韧性的目标伤害提升。", - "Potential.511843.2": "绝招「寂灭收割」对拥有韧性的目标伤害提升&Param1&。", - "Potential.511901.1": "花原造成多次普攻伤害后,额外造成范围风系伤害。", - "Potential.511901.2": "花原对目标造成3次普攻伤害后,额外造成攻击力&Param1&的范围风系伤害。", - "Potential.511902.1": "施放主控技后,普攻时额外发射飞镖。", - "Potential.511902.2": "施放主控技「花风舞」后10秒内,普攻时额外发射3枚可穿透的飞镖,每枚造成攻击力&Param1&的风系普攻伤害。", - "Potential.511903.1": "向日葵飞镖变为多段伤害。", - "Potential.511903.2": "主控技「花风舞」发射的向日葵飞镖变为多段伤害,每0.15秒造成1次伤害。", - "Potential.511904.1": "向日葵飞镖的伤害和伤害范围提升。", - "Potential.511904.2": "主控技「花风舞」发射的向日葵飞镖的伤害范围提升50%,&Param1&提升&Param2&。", - "Potential.511905.1": "每次发射向日葵飞镖时,提升&Param5&和&Param6&。", - "Potential.511905.2": "主控技「花风舞」每次发射向日葵飞镖时,&Param5&提升&Param1&,&Param6&提升&Param2&,持续&Param3&秒,可叠加&Param4&层。", - "Potential.511906.1": "每名分身提升花原的&Param2&。", - "Potential.511906.2": "每存在1名分身,使花原的&Param2&提升&Param1&。", - "Potential.511907.1": "花原造成伤害时,有概率提升&Param4&和&Param5&。", - "Potential.511907.2": "花原造成伤害时,30%概率&Param4&提升&Param1&、&Param5&提升&Param2&,持续时间&Param3&秒。", - "Potential.511908.1": "向日葵飞镖距离花原越远,造成伤害越高。", - "Potential.511908.2": "主控技「花风舞」发射的向日葵飞镖距离花原越远,造成伤害越高,至少提升&Param1&。", - "Potential.511909.1": "主控技触发##风系印记#1017#时,提升&Param4&。", - "Potential.511909.2": "主控技「花风舞」触发##风系印记#1017#时,&Param4&提升&Param1&,持续&Param2&秒,可叠加&Param3&层。", - "Potential.511910.1": "施放主控技时,分身发射向日葵飞镖。", - "Potential.511910.2": "施放主控技「花风舞」时,分身发射不折返的向日葵飞镖,每次造成花原攻击力&Param1&的风系技能伤害。", - "Potential.511911.1": "施放主控技时,提升&Param3&。", - "Potential.511911.2": "施放主控技「花风舞」时,&Param3&提升&Param1&,持续&Param2&秒。", - "Potential.511912.1": "花原触发##风系印记#1017#时,提升&Param3&。", - "Potential.511912.2": "花原触发##风系印记#1017#时,&Param3&提升&Param1&,持续&Param2&秒,可叠加&Param4&层。", - "Potential.511913.1": "花原闪避次数提升。闪避时提升&Param3&。", - "Potential.511913.2": "花原闪避次数提升1次。\u000b闪避时,&Param3&提升&Param1&,持续&Param2&秒。", - "Potential.511921.1": "援护技对多个目标造成伤害时,增加发射轮次。", - "Potential.511921.2": "援护技「花未凋」的飞镖对3个及以上目标造成伤害时,可再发射1轮。\u000b每次技能最多触发1次。", - "Potential.511922.1": "援护技触发##风系印记#1017#时,产生爆炸并缩短冷却时间。", - "Potential.511922.2": "援护技「花未凋」触发##风系印记#1017#时,产生爆炸造成&Param1&风系技能伤害,冷却时间缩短&Param2&秒。\u000b每次技能最多触发&Param3&次。", - "Potential.511923.1": "援护技的飞镖可跟踪攻击目标,造成伤害提升。", - "Potential.511923.2": "援护技「花未凋」的飞镖可跟踪攻击目标,伤害提升&Param1&。", - "Potential.511924.1": "援护技可附加标记。爆散向日葵消失时,引爆标记造成伤害。", - "Potential.511924.2": "援护技「花未凋」的飞镖额外附加标记,可叠加12层。\u000b爆散向日葵消失时,引爆标记造成攻击力&Param1&的风系技能伤害,每层标记提升该伤害&Param2&。", - "Potential.511925.1": "提升援护技对生命较高的目标造成的的伤害。", - "Potential.511925.2": "援护技「花未凋」对生命高于&Param1&%的目标造成的伤害提升&Param2&。", - "Potential.511926.1": "援护技对目标造成首次伤害时,提升花原&Param1&。", - "Potential.511926.2": "援护技「花未凋」对目标造成首次伤害时,花原&Param1&提升&Param2&,持续&Param3&秒,可叠加&Param4&层。", - "Potential.511927.1": "爆散向日葵产生时,分身向周围发射多枚小飞镖。", - "Potential.511927.2": "爆散向日葵生成时,分身向周围发射12枚飞镖,每枚造成花原攻击力&Param1&的风系技能伤害。", - "Potential.511928.1": "提升援护技对精英及以上目标造成的伤害。", - "Potential.511928.2": "援护技「花未凋」对精英及以上目标造成的伤害提升&Param2&。", - "Potential.511929.1": "提升援护技的&Param2&。", - "Potential.511929.2": "援护技「花未凋」的&Param2&额外提升&Param1&。", - "Potential.511930.1": "爆散向日葵消失时,分身向前发射多枚小飞镖。", - "Potential.511930.2": "爆散向日葵散消失时,分身向前发射5枚小飞镖,每枚造成花原攻击力&Param1&风系技能伤害。", - "Potential.511931.1": "主控角色施放主控技时,提升花原&Param1&。", - "Potential.511931.2": "主控角色施放主控技时,花原&Param1&提升&Param2&,持续&Param3&秒。", - "Potential.511932.1": "任意角色能量满时,提升花原援护技伤害。", - "Potential.511932.2": "任意角色能量满时,援护技「花未凋」的伤害提升&Param1&。", - "Potential.511933.1": "援护技触发##风系印记#1017#时,提升全队的&Param3&。", - "Potential.511933.2": "援护技「花未凋」触发##风系印记#1017#时,全队&Param3&提升&Param1&,持续&Param2&秒。", - "Potential.511941.1": "分身可跟随主控角色进行战斗,提升分身造成的伤害。", - "Potential.511941.2": "分身可跟随主控角色进行战斗。\u000b分身造成的伤害提升&Param1&。", - "Potential.511942.1": "提升花原&Param2&。绝招召唤分身的数量增加。", - "Potential.511942.2": "花原&Param2&提升&Param1&。\u000b绝招「花镜月」召唤分身数量增加1名,最多存在3名。", - "Potential.511943.1": "提升花原&Param3&。分身存在时间延长。", - "Potential.511943.2": "花原&Param3&提升&Param2&。\u000b分身存在时间延长&Param1&秒。", - "Potential.512001.1": "额外生成「飞叶」。", - "Potential.512001.2": "额外生成3个「飞叶」。", - "Potential.512002.1": "提升「飞叶」的环绕速度。", - "Potential.512002.2": "「飞叶」的环绕速度提升100%。", - "Potential.512003.1": "卡娜丝&Param1&提升。普攻时,有概率会额外发射「风能弹」。", - "Potential.512003.2": "卡娜丝&Param1&提升30%。普攻时,25%概率会额外发射「风能弹」。", - "Potential.512004.1": "施放主控技或队友施放援护技时,获得涡量,提升&Param3&。", - "Potential.512004.2": "施放主控技「翠星环行」或队友施放援护技时,卡娜丝分别获得5点和3点涡量,上限5点。\u000b普攻时,消耗1点涡量,&Param3&提升&Param4&。", - "Potential.512005.1": "根据「飞叶」数量提升全队&Param1&。", - "Potential.512005.2": "每存在1个「飞叶」,全队&Param1&提升&Param2&。", - "Potential.512006.1": "提升卡娜丝&Param1&。\u000b「飞叶」轨迹范围以内的目标降低&Param3&。", - "Potential.512006.2": "卡娜丝&Param1&提升&Param2&。\u000b「飞叶」轨迹范围以内的目标&Param3&降低&Param4&。", - "Potential.512007.1": "「飞叶」变大,提升&Param1&。", - "Potential.512007.2": "「飞叶」变大,&Param1&提升&Param2&。", - "Potential.512008.1": "施放主控技或队友施放援护技时,卡娜丝提升&Param1&。", - "Potential.512008.2": "施放主控技「翠星环行」或队友施放援护技时,卡娜丝&Param1&提升&Param2&,持续&Param4&秒,可叠加&Param3&层。", - "Potential.512009.1": "卡娜丝提升触发##风系印记:风息#2017#的伤害。", - "Potential.512009.2": "卡娜丝触发##风系印记:风息#2017#时的伤害提升&Param2&。", - "Potential.512010.1": "卡娜丝闪避后可直接施放最后一段普攻,提升该次&Param1&。", - "Potential.512010.2": "卡娜丝闪避后可直接施放最后一段普攻,并使该次&Param1&提升&Param2&,该效果每&Param3&秒可触发1次。", - "Potential.512011.1": "绝招可触发##风系印记:风息#2017#。触发时,提升&Param1&。", - "Potential.512011.2": "绝招「星环风暴」可触发##风系印记:风息#2017#。触发时,&Param1&提升&Param2&,持续&Param4&秒,可叠加&Param3&层。", - "Potential.512012.1": "「风能弹」造成伤害时,有概率使目标&Param1&提升。", - "Potential.512012.2": "「风能弹」造成伤害时,&Param4&概率使目标&Param1&提升&Param2&,持续&Param3&秒。", - "Potential.512013.1": "提升卡娜丝闪避次数。闪避后提升&Param1&。", - "Potential.512013.2": "卡娜丝闪避次数提升1次。\u000b闪避后&Param1&提升&Param2&,持续&Param3&秒。", - "Potential.512021.1": "缩短「花环」的伤害间隔。\u000b提升「花环」伤害。", - "Potential.512021.2": "「花环」伤害间隔缩短50%。\u000b「花环」伤害提升&Param2&。", - "Potential.512022.1": "提升「花环」范围和伤害。", - "Potential.512022.2": "「花环」范围提升30%,且伤害提升&Param2&。", - "Potential.512023.1": "提升卡娜丝技能伤害和「花环」环绕速度。", - "Potential.512023.2": "卡娜丝技能伤害提升&Param2&。\u000b「花环」环绕速度提升50%。", - "Potential.512024.1": "「花环」每环绕1圈,以主控角色为中心,造成伤害。", - "Potential.512024.2": "「花环」每环绕1圈,以主控角色为中心,造成攻击力&Param1&的风系技能伤害,并附加##风系印记:风息#2017#。", - "Potential.512025.1": "「花环」造成伤害时,使目标&Param1&提升。", - "Potential.512025.2": "「花环」造成伤害时,使目标&Param1&提升&Param2&,持续&Param4&秒,可叠加&Param3&层。", - "Potential.512026.1": "「花环」对精英及以上目标伤害提升,可击退更强壮的目标。", - "Potential.512026.2": "「花环」对精英及以上目标伤害提升&Param2&,可以击退更强壮的目标。", - "Potential.512027.1": "「花环」伤害提升,击破韧性时,提升目标&Param3&。", - "Potential.512027.2": "「花环」伤害提升&Param2&,击破韧性时,目标&Param3&提升&Param4&,持续&Param5&秒。", - "Potential.512028.1": "「花环」造成伤害时,提升后续技能伤害。", - "Potential.512028.2": "「花环」造成伤害时,后续技能伤害提升&Param2&,该效果每秒可触发1次。", - "Potential.512029.1": "「花环」每环绕1圈,提升后续技能伤害。", - "Potential.512029.2": "「花环」每环绕1圈,后续技能伤害提升&Param2&。", - "Potential.512030.1": "「花环」每环绕1圈,提升主控角色&Param1&。", - "Potential.512030.2": "「花环」每环绕1圈,使主控角色&Param1&提升&Param2&,持续&Param4&秒,可叠加&Param3&层。", - "Potential.512031.1": "绝招可附加##风系印记:风息#2017#,提升&Param1&。", - "Potential.512031.2": "绝招「星环风暴」可附加##风系印记:风息#2017#,&Param1&提升&Param2&。", - "Potential.512032.1": "提升卡娜丝&Param1&。", - "Potential.512032.2": "卡娜丝&Param1&提升&Param2&。", - "Potential.512033.1": "队伍中每存在1个风系角色,提升卡娜丝的&Param1&。", - "Potential.512033.2": "队伍中每存在1个风系角色,卡娜丝&Param1&提升&Param2&。", - "Potential.512041.1": "提升卡娜丝&Param1&和伤害次数。", - "Potential.512041.2": "绝招「星环风暴」伤害提升&Param2&。\u000b绝招伤害次数由9x2次提升至17x2次。", - "Potential.512042.1": "绝招造成伤害时,提升卡娜丝&Param1&。", - "Potential.512042.2": "绝招「星环风暴」造成伤害时,卡娜丝&Param1&提升&Param2&,可叠加&Param3&层。绝招结束时清除该效果。", - "Potential.512043.1": "施放绝招时,提升卡娜丝&Param1&。", - "Potential.512043.2": "施放绝招「星环风暴」时,卡娜丝&Param1&提升&Param2&,持续&Param3&秒。", - "Potential.512301.1": "「泡泡」在场时,杏子同样可通过伤害生成「风爆」。「风爆」生成时,提升全队&Param2&。", - "Potential.512301.2": "如果「泡泡」在场,杏子造成伤害时,也有25%概率生成「风爆」。\u000b「风爆」生成时,全队&Param2&提升&Param3&,持续&Param4&秒。", - "Potential.512302.1": "「风爆」可击飞弱小的目标,目标&Param1&提升。", - "Potential.512302.2": "「风爆」可击飞弱小的目标,目标&Param1&提升&Param2&,持续&Param3&秒。", - "Potential.512303.1": "「泡泡」被召唤后,可喷射激光。", - "Potential.512303.2": "「泡泡」被召唤后5秒内,可喷射激光,造成攻击力&Param1&的风系仆从伤害并附加##风系印记:风息#2017#。", - "Potential.512304.1": "召唤「泡泡」时,提升队友的&Param1&。队友触发风系印记时,「泡泡」可额外喷射激光。", - "Potential.512304.2": "召唤「泡泡」时,队友的&Param1&提升&Param2&,持续&Param3&秒。\u000b队友触发##风系印记#1017#时,「泡泡」可额外喷射激光,造成攻击力&Param4&的风系仆从伤害。", - "Potential.512305.1": "「风爆」生成时,提升全队&Param1&。", - "Potential.512305.2": "「风爆」生成时,全队的&Param1&提升&Param2&,持续&Param3&秒,可叠加&Param4&层。", - "Potential.512306.1": "「泡泡」在场时,提升杏子的&Param1&和&Param3&。", - "Potential.512306.2": "「泡泡」在场时,杏子的&Param1&提升&Param2&点,&Param3&提升&Param4&。", - "Potential.512307.1": "提升「风爆」的生成概率。", - "Potential.512307.2": "「风爆」的生成概率提升&Param1&。", - "Potential.512308.1": "队友施放援护技时,提升随机队友和「泡泡」的&Param1&。", - "Potential.512308.2": "队友施放援护技时,随机队友和「泡泡」的&Param1&提升&Param2&,持续&Param3&秒,可叠加&Param4&层。", - "Potential.512309.1": "全队触发风系印记时,有概率使杏子恢复生命。", - "Potential.512309.2": "全队触发风系印记时,30%概率使杏子恢复&Param1&生命,该效果每5秒最多触发1次。", - "Potential.512310.1": "全队触发##风系印记#1017#时,有概率缩短技能冷却时间。", - "Potential.512310.2": "全队触发##风系印记#1017#时,&Param1&概率使技能「嘭嘭飞弹」冷却时间缩短1秒,最多缩短10秒。", - "Potential.512311.1": "提升杏子闪避次数。闪避时提升&Param1&。", - "Potential.512311.2": "杏子闪避次数提升1次。\u000b闪避时,杏子的&Param1&提升&Param2&点,持续&Param3&秒。", - "Potential.512312.1": "杏子闪避穿越地形时,提升友方的&Param1&。", - "Potential.512312.2": "杏子闪避可穿越地形。\u000b闪避穿越地形时,友方&Param1&提升&Param2&,持续&Param3&秒。", - "Potential.512313.1": "杏子闪避时,可生成「风爆」,同时提升队友的&Param2&。", - "Potential.512313.2": "杏子闪避时,可生成2次「风爆」,同时使队友&Param2&提升&Param3&,持续&Param4&秒。", - "Potential.512321.1": "增加援护技的风墙数量。", - "Potential.512321.2": "援护技的风墙数量增加2面。", - "Potential.512322.1": "主控角色穿过风墙后,获得护盾,提升&Param4&。", - "Potential.512322.2": "主控角色穿过风墙后,获得杏子基础最大生命&Param1&的护盾,&Param4&提升&Param3&,持续&Param2&秒。\u000b该效果2秒内最多生效1次。", - "Potential.512323.1": "风墙可持续攻击附近目标,并使目标&Param4&提升。", - "Potential.512323.2": "风墙持续造成范围伤害,每次造成攻击力&Param1&的风系技能伤害,并使目标&Param4&提升&Param2&,持续&Param3&秒。", - "Potential.512324.1": "主控角色的飞弹攻击穿过风墙后,提升飞弹的&Param2&。", - "Potential.512324.2": "主控角色的飞弹攻击穿过风墙后,飞弹的&Param2&提升&Param1&。", - "Potential.512325.1": "援护技造成伤害时,降低目标&Param3&。", - "Potential.512325.2": "援护技「驻足逆风」造成伤害时,目标&Param3&降低&Param1&,持续&Param2&秒。", - "Potential.512326.1": "施放援护技时,提升主控角色&Param3&。", - "Potential.512326.2": "施放援护技「驻足逆风」时,主控角色&Param3&提升&Param1&,持续&Param2&秒。", - "Potential.512327.1": "风墙阻挡飞弹攻击时,提升主控角色&Param3&。", - "Potential.512327.2": "风墙阻挡飞弹攻击时,主控角色&Param3&提升&Param1&,持续&Param2&秒。", - "Potential.512328.1": "援护技造成伤害时,目标&Param3&提升。", - "Potential.512328.2": "援护技「驻足逆风」造成伤害时,目标&Param3&提升&Param1&,持续&Param2&秒,可叠加&Param4&层。", - "Potential.512329.1": "主控角色穿过风墙时,提升&Param1&和&Param3&。", - "Potential.512329.2": "主控角色穿过风墙时,其&Param1&提升&Param2&,&Param3&提升&Param4&,持续&Param5&秒。", - "Potential.512330.1": "风墙附近目标&Param2&提升。", - "Potential.512330.2": "援护技「驻足逆风」风墙附近的目标&Param2&提升&Param1&。", - "Potential.512331.1": "提升援护技的伤害。", - "Potential.512331.2": "援护技「驻足逆风」的伤害提升&Param1&。", - "Potential.512332.1": "风墙存在时,提升主控角色的&Param1&。", - "Potential.512332.2": "风墙存在时,主控角色的&Param1&提升&Param2&。", - "Potential.512333.1": "有概率额外提升任意角色造成的风系伤害。", - "Potential.512333.2": "任意角色造成的风系伤害有35%概率额外提升&Param1&。", - "Potential.512341.1": "施放绝招时,主控角色获得护盾。", - "Potential.512341.2": "施放绝招「原野之唤」时,主控角色获得杏子基础最大生命&Param1&护盾,持续&Param2&秒。", - "Potential.512342.1": "杏子提升&Param2&。绝招可牵引目标。", - "Potential.512342.2": "杏子&Param2&提升&Param1&。\u000b绝招「原野之唤」可牵引附近目标。", - "Potential.512343.1": "绝招阻挡飞弹攻击时,主控角色获得能量。", - "Potential.512343.2": "绝招「原野之唤」阻挡飞弹攻击时,主控角色获得&Param1&点能量。", - "Potential.512501.1": "主控技结束时留下冰雾,降低敌方移动速度,提升己方普攻伤害。", - "Potential.512501.2": "主控技「&Param10&」结束时留下冰雾,持续10秒。冰雾内敌方的移动速度降低&Param1&,己方的普攻伤害提升&Param2&。", - "Potential.512502.1": "使主控技不可蓄力,在完结时造成额外伤害。", - "Potential.512502.2": "主控技「&Param10&」不可蓄力。\u000b主控技结束时,造成攻击力&Param1&的范围水系技能伤害,此攻击每命中一个目标,主控技冷却时间缩短2秒,最多缩短6秒。", - "Potential.512503.1": "提升技能伤害和攻击次数。", - "Potential.512503.2": "主控技「&Param10&」伤害提升&Param1&,攻击次数提升2次,每蓄力0.5秒额外提升2次。", - "Potential.512504.1": "主控技期间免疫控制,提升伤害范围和技能伤害。", - "Potential.512504.2": "主控技「&Param10&」期间苍兰免疫控制,伤害范围提升50%。\u000b造成伤害时,技能伤害提升&Param1&,可叠加&Param2&层。", - "Potential.512505.1": "主控技结束后提升攻击力。", - "Potential.512505.2": "主控技「&Param10&」结束后,攻击力提升&Param1&,持续&Param2&秒。", - "Potential.512506.1": "施放主控技提升下次绝招伤害和##狂化#2014#状态下普攻伤害。", - "Potential.512506.2": "施放主控技「&Param10&」提升下次绝招伤害&Param1&,同时##狂化#2014#状态下普攻伤害提升&Param2&,可叠加&Param3&层。", - "Potential.512507.1": "##狂化#2014#状态下,施放主控技后,提升攻击力。", - "Potential.512507.2": "##狂化#2014#状态下,施放主控技「&Param10&」时,提升攻击力&Param1&,持续&Param2&秒。", - "Potential.512508.1": "主控技有概率触发##碎冰#2007#或提升伤害。", - "Potential.512508.2": "主控技「&Param10&」对##冰冻#1002#状态的普通目标造成伤害时,有&Param1&概率触发##碎冰#2007#;\u000b对##寒冷#1027#/##冰冻#1002#状态的精英或首领目标造成伤害时,&Param1&概率本次伤害提升&Param2&。", - "Potential.512509.1": "主控技攻击时持续落下冰斧造成伤害。", - "Potential.512509.2": "主控技「&Param10&」攻击时,持续落下冰斧,每1.5秒造成攻击力&Param1&的范围水系技能伤害。", - "Potential.512510.1": "##狂化#2014#状态下,主控技攻击时持续提升伤害,且狂化时间不减少。", - "Potential.512510.2": "##狂化#2014#状态下,主控技「&Param10&」攻击时每秒伤害提升&Param1&,且狂化时间不减少。", - "Potential.512511.1": "苍兰触发##水流印记#1018#时,如果处于##狂化#2014#状态,延长狂化时间。", - "Potential.512511.2": "苍兰触发##水系印记:水流#1018#时,如果处于##狂化#2014#状态,狂化时间延长&Param1&秒,最多触发&Param2&次。", - "Potential.512512.1": "绝招可触发##水流印记#1018#并附加##寒冷#1027#,触发时提升攻击力。", - "Potential.512512.2": "绝招「&Param10&」可触发##水系印记:水流#1018#,造成攻击力&Param1&的范围水系印记伤害,并附加##寒冷#1027#,同时攻击力提升&Param2&,持续&Param3&秒,最多可叠加&Param4&层。", - "Potential.512513.1": "增加苍兰闪避次数。\u000b触发##水流印记#1018#时获得能量。", - "Potential.512513.2": "苍兰闪避次数增加1次。\u000b触发##水系印记:水流#1018#时,获得能量&Param1&点。该效果每&Param2&秒最多触发1次。", - "Potential.512521.1": "提升技能伤害和「冰之花」的伤害范围。", - "Potential.512521.2": "援护技「&Param10&」伤害提升&Param1&,「冰之花」伤害范围提升60%", - "Potential.512522.1": "提升技能伤害和「冰之花」数量。", - "Potential.512522.2": "援护技「&Param10&」伤害提升&Param1&,「冰之花」数量提升。", - "Potential.512523.1": "##狂化#2014#状态下,施放援护技后,普攻有概率召唤「冰之花」。", - "Potential.512523.2": "##狂化#2014#状态下,施放援护技「&Param10&」后&Param1&秒内,普攻有30%概率召唤1朵「冰之花」。", - "Potential.512524.1": "苍兰命中附带##寒冷#1027#/##冰冻#1002#的目标时造成额外伤害。", - "Potential.512524.2": "苍兰命中附带##寒冷#1027#/##冰冻#1002#的目标时,额外造成攻击力&Param1&的范围水系技能伤害。", - "Potential.512525.1": "援护技命中时,目标受到水系伤害提升。", - "Potential.512525.2": "援护技「&Param10&」命中时,目标受到水系伤害提升&Param1&,持续&Param2&秒,可叠加&Param3&层。", - "Potential.512526.1": "援护技对同一目标时造成的技能伤害逐渐提升。", - "Potential.512526.2": "当援护技「&Param10&」对同一目标造成伤害时,技能伤害提升&Param1&,可叠加&Param2&层。", - "Potential.512527.1": "援护技召唤的「冰之花」结束后造成额外伤害。", - "Potential.512527.2": "援护技「&Param10&」召唤的「冰之花」消失时产生「冰之种」,2秒后造成攻击力&Param1&的范围水系技能伤害。", - "Potential.512528.1": "苍兰##狂化#2014#状态下普攻命中附带##寒冷#1027#/##冰冻#1002#的目标时,提升攻击力。", - "Potential.512528.2": "苍兰##狂化#2014#状态下,普攻命中附带##寒冷#1027#/##冰冻#1002#的目标时,攻击力提升&Param1&,持续&Param2&秒,可叠加&Param3&层。", - "Potential.512529.1": "苍兰在场时逐渐提升攻击力。", - "Potential.512529.2": "苍兰在场时,每秒提升攻击力&Param1&,可叠加&Param2&层。离场时移除。", - "Potential.512530.1": "##狂化#2014#状态下,施放援护技延长##狂化#2014#时间并提升技能伤害。", - "Potential.512530.2": "##狂化#2014#状态下,施放援护技「&Param10&」延长狂化时间&Param1&秒,同时技能伤害提升&Param2&,持续&Param3&秒,可叠加&Param4&层。", - "Potential.512531.1": "队友均为水系角色时提升全队暴击。", - "Potential.512531.2": "队友均为水系角色时,全队暴击提升&Param1&。", - "Potential.512532.1": "提升绝招伤害,可附加##水流印记#2008#。", - "Potential.512532.2": "绝招「&Param10&」的伤害提升&Param1&,可附加##水流印记#2008#。", - "Potential.512533.1": "施放援护技后,有概率提升全队&Param5&。", - "Potential.512533.2": "施放援护技「&Param10&」后,&Param1&概率全队&Param5&提升&Param2&,持续&Param3&秒,可叠加&Param4&层。", - "Potential.512541.1": "绝招每命中一个目标,提升本次##狂化#2014#状态下暴击伤害。", - "Potential.512541.2": "绝招「&Param10&」每命中一个目标,本次##狂化#2014#状态下暴击伤害提升&Param1&,可叠加&Param2&层。", - "Potential.512542.1": "苍兰##狂化#2014#状态下,施放技能后提升普攻伤害。", - "Potential.512542.2": "苍兰##狂化#2014#状态下,施放技能后普攻伤害提升&Param1&,持续&Param2&秒,可叠加&Param3&层。", - "Potential.512543.1": "苍兰进入##狂化#2014#状态时,##冰冻#1002#附近目标。施放绝招后普攻有概率触发##碎冰#2007#或提升伤害。", - "Potential.512543.2": "苍兰进入##狂化#2014#状态时,##冰冻#1002#附近目标,持续&Param1&秒。\u000b施放绝招后&Param2&秒内,对##寒冷#1027#/##冰冻#1002#的精英或首领目标造成普攻伤害时,有&Param3&概率使伤害提升&Param4&。\u000b对##冰冻#1002#的普通目标造成普攻伤害时,有&Param3&概率触发##碎冰#2007#。", - "Potential.512601.1": "技能额外扔出2顶「魔术帽」。", - "Potential.512601.2": "主控技「登台暖场」额外扔出2顶「魔术帽」,每0.5秒造成攻击力&Param1&的火系技能伤害。", - "Potential.512602.1": "提升紫槿技能伤害。\u000b解锁二段技能,「魔术帽」移动到最大距离或施放二段时,会迅速折返。", - "Potential.512602.2": "紫槿技能伤害提升&Param1&。\u000b解锁二段技能,「魔术帽」移动到最大距离或施放二段时,会迅速折返。", - "Potential.512603.1": "施放技能后提升普攻火鸟数量。", - "Potential.512603.2": "施放主控技「登台暖场」后,普攻可同时生成3只火鸟,持续&Param1&秒。", - "Potential.512604.1": "施放技能时生成分身。", - "Potential.512604.2": "施放主控技「登台暖场」时,生成1个分身。\u000b分身拥有紫槿33%攻击力,造成普攻伤害,持续8秒。", - "Potential.512605.1": "「魔术帽」伤害提升,可牵引目标。", - "Potential.512605.2": "「魔术帽」伤害提升&Param1&,可持续牵引弱小的目标。", - "Potential.512606.1": "「魔术帽」造成伤害时,目标&Param4&提升。", - "Potential.512606.2": "「魔术帽」造成伤害时,目标&Param4&提升&Param1&,持续&Param2&秒,可叠加&Param3&层。", - "Potential.512607.1": "「魔术帽」伤害提升,可弹射。", - "Potential.512607.2": "「魔术帽」伤害提升&Param1&,触碰阻挡后发生弹射。", - "Potential.512608.1": "普攻的火鸟造成伤害时,目标&Param4&提升。", - "Potential.512608.2": "普攻的火鸟造成伤害时,目标&Param4&提升&Param1&,持续&Param2&秒,可叠加&Param3&层。", - "Potential.512609.1": "普攻的火鸟造成伤害时,提升全队&Param4&。", - "Potential.512609.2": "普攻的火鸟造成伤害时,全队的&Param4&提升&Param1&,持续&Param2&秒,可叠加&Param3&层。", - "Potential.512610.1": "提升紫槿&Param2&。\u000b普攻火鸟可穿透目标,有概率附加##火系印记:圣焰#2013#。", - "Potential.512610.2": "紫槿&Param2&提升&Param1&。\u000b普攻火鸟可穿透目标,造成伤害时,50%概率附加##火系印记:圣焰#2013#。", - "Potential.512611.1": "提升紫槿&Param4&。\u000b施放主控技后,提升攻击速度。", - "Potential.512611.2": "紫槿&Param4&提升&Param1&。\u000b施放主控技「登台暖场」后,攻击速度提升&Param2&,持续&Param3&秒。", - "Potential.512612.1": "闪避后提升紫槿移速。", - "Potential.512612.2": "闪避后,紫槿移速提升&Param1&,持续&Param2&秒,该效果每&Param3&秒最多触发1次。", - "Potential.512613.1": "紫槿附加##火系印记:圣焰#2013#时,目标&Param2&提升。", - "Potential.512613.2": "紫槿附加##火系印记:圣焰#2013#时,目标&Param2&提升&Param1&,持续6秒。", - "Potential.512621.1": "「炎蝶」数量提升。\u000b每层##「蝶之印」#2021#额外使目标&Param3&提升。", - "Potential.512621.2": "「炎蝶」数量提升2只。\u000b每层##「蝶之印」#2021#额外使目标&Param3&提升&Param1&。", - "Potential.512622.1": "火系主控角色对附带「蝶之印」的目标造成伤害时,概率生成「炎蝶」。", - "Potential.512622.2": "火系主控角色造成伤害时,目标附带的每层##「蝶之印」#2021#有35%概率生成1只「炎蝶」,造成攻击力&Param2&的火系技能伤害,每秒最多触发1次。", - "Potential.512623.1": "提升「沐蝶」数量和火系主控角色的&Param2&。", - "Potential.512623.2": "「沐蝶」数量提升2只。\u000b「沐蝶」存在时,火系主控角色的&Param2&提升&Param1&。", - "Potential.512624.1": "「沐蝶」有概率提升火系主控角色的伤害,并生成##炎残蝶#2019#。", - "Potential.512624.2": "火系主控角色造成伤害时,每只「沐蝶」有20%概率使本次伤害提升&Param1&,同时生成1只##炎残蝶#2019#,造成攻击力&Param2&的火系技能伤害,该效果每秒最多触发1次。", - "Potential.512625.1": "火系主控角色对附带##「蝶之印」#2021#的目标提升&Param2&。", - "Potential.512625.2": "火系主控角色对附带##「蝶之印」#2021#目标的&Param2&提高&Param1&。", - "Potential.512626.1": "场上附带##「蝶之印」#2021#的目标数量越多,主控角色&Param3&越高。", - "Potential.512626.2": "场上每有1个附带##「蝶之印」#2021#的目标,主控角色&Param3&提升&Param1&,可叠加&Param2&层。", - "Potential.512627.1": "施放技能时,主控角色提升&Param4&。\u000b主控角色暴击时,生成##炎残蝶#2019#。", - "Potential.512627.2": "施放援护技「伴舞焰蝶」时,主控角色&Param4&提升&Param1&,持续&Param2&秒。\u000b主控角色暴击时,生成##炎残蝶#2019#,造成攻击力&Param3&的火系技能伤害,该效果每秒最多触发1次。", - "Potential.512628.1": "主控角色暴击时,提升其&Param3&。", - "Potential.512628.2": "主控角色暴击时,其&Param3&提升&Param1&,持续&Param2&秒。", - "Potential.512629.1": "「沐蝶」提升火系主控角色&Param2&。", - "Potential.512629.2": "每只「沐蝶」使火系主控角色的&Param2&提升&Param1&。", - "Potential.512630.1": "「沐蝶」存在时间结束时,变为##炎残蝶#2019#。", - "Potential.512630.2": "「沐蝶」存在时间结束时,变为##炎残蝶#2019#,造成攻击力&Param1&的火系技能伤害。", - "Potential.512631.1": "施放援护技时,全队火系角色提升&Param2&。", - "Potential.512631.2": "施放援护技「伴舞焰蝶」时,全队火系角色&Param2&提升&Param1&,持续&Param3&秒。", - "Potential.512632.1": "任意角色暴击时,主控角色会恢复生命。", - "Potential.512632.2": "任意角色暴击时,主控角色生命恢复&Param1&,该效果每6秒最多触发1次。", - "Potential.512633.1": "「炎蝶」造成伤害时,降低目标&Param2&。", - "Potential.512633.2": "「炎蝶」造成伤害时,目标&Param2&降低&Param1&,持续&Param3&秒。", - "Potential.512641.1": "绝招造成伤害时,目标&Param4&提升。", - "Potential.512641.2": "绝招「天火涅槃」造成伤害时,目标&Param4&提升&Param1&,持续&Param2&秒,可叠加&Param3&层。", - "Potential.512642.1": "绝招的「凤凰卵」会爆炸。", - "Potential.512642.2": "「凤凰卵」破碎时会爆炸,造成攻击力&Param1&的火系绝招伤害,并附加##火系印记:圣焰#2013#和2秒眩晕。", - "Potential.512643.1": "绝招的「凤凰卵」额外造成伤害。", - "Potential.512643.2": "「凤凰卵」伤害间隔缩短,额外造成攻击力&Param1&x7的火系绝招伤害。", - "Potential.512701.1": "技能伤害提升,额外生成波浪。", - "Potential.512701.2": "主控技「飞花潺流」伤害提升&Param1&,额外生成波浪,造成攻击力&Param2&的水系技能伤害,并附加##水系印记:水流#2008#。", - "Potential.512702.1": "增加二段技能,特殊时机施放,造成额外效果。", - "Potential.512702.2": "解锁二段技能,造成攻击力&Param1&x2、&Param2&、&Param7&的水系技能伤害。\u000b如果延迟0.3秒后施放二段,伤害范围提升30%,并使目标&Param5&提升&Param3&,持续&Param4&秒。", - "Potential.512703.1": "特丽莎获得「涌盾」时,生成波浪,并附加##水系印记:水流#2008#。", - "Potential.512703.2": "特丽莎获得「涌盾」时,生成波浪,造成攻击力&Param1&的水系技能伤害,并附加##水系印记:水流#2008#。", - "Potential.512704.1": "主控技「飞花潺流」附加##水系印记:水流#2008#时,有概率使1个水系队友获得能量。", - "Potential.512704.2": "主控技「飞花潺流」附加##水系印记:水流#2008#时,50%概率使1个水系队友获得&Param1&能量。", - "Potential.512705.1": "特丽莎造成技能伤害时,提升全队&Param1&。", - "Potential.512705.2": "特丽莎造成技能伤害时,全队&Param1&提升&Param2&,持续&Param3&秒,可叠加&Param4&层。", - "Potential.512706.1": "特丽莎造成技能伤害时,目标&Param3&提升。", - "Potential.512706.2": "特丽莎造成技能伤害时,目标&Param3&提升&Param1&,持续&Param4&秒。\u000b对未破韧的目标,其&Param3&提升&Param2&。", - "Potential.512707.1": "特丽莎造成技能伤害时,提升全队&Param4&。", - "Potential.512707.2": "特丽莎造成技能伤害时,全队的&Param4&提升&Param1&,持续&Param2&秒,可叠加&Param3&层,该效果每段攻击最多触发1次。", - "Potential.512708.1": "特丽莎获得「涌盾」时,提升全队&Param4&。", - "Potential.512708.2": "特丽莎获得「涌盾」时,全队的&Param4&提升&Param1&,持续&Param2&秒,可叠加&Param3&层。", - "Potential.512709.1": "提升&Param4&。\u000b队友命中附带##水系印记:水流#2008#的目标时,缩短主控技「飞花潺流」冷却时间。", - "Potential.512709.2": "&Param4&提升&Param2&。\u000b队友命中附带##水系印记:水流#2008#的目标时,主控技「飞花潺流」冷却时间缩短&Param1&秒,该效果每4秒最多触发1次。", - "Potential.512710.1": "队友施放援护技或绝招时,特丽莎可获得「涌盾」。", - "Potential.512710.2": "队友施放援护技或绝招时,特丽莎可获得攻击力&Param1&的「涌盾」,持续&Param2&秒。", - "Potential.512711.1": "特丽莎获得「涌盾」时,提升&Param3&。", - "Potential.512711.2": "特丽莎获得「涌盾」时,特丽莎&Param3&提升&Param1&,持续&Param2&秒。", - "Potential.512712.1": "特丽莎任意攻击可以眩晕目标。", - "Potential.512712.2": "特丽莎任意攻击可以眩晕目标2秒,该效果每&Param1&秒最多触发1次。", - "Potential.512713.1": "队伍中每存在1个水系角色,提升全队&Param2&。", - "Potential.512713.2": "队伍中每存在1个水系角色,全队的&Param2&提升&Param1&。", - "Potential.512721.1": "延长「涌盾」的持续时间。\u000b「涌盾」持续期间,提升水系主控角色&Param1&。", - "Potential.512721.2": "「涌盾」的持续时间延长100%。\u000b「涌盾」持续期间,水系主控角色&Param1&提升&Param2&。", - "Potential.512722.1": "「涌盾」持续期间,主控角色造成伤害时,生成波浪。", - "Potential.512722.2": "「涌盾」持续期间,主控角色造成伤害时,生成波浪,造成特丽莎攻击力&Param1&的水系技能伤害,并附加##水系印记:水流#2008#,该效果每0.5秒最多触发1次。", - "Potential.512723.1": "延长「浪域」的持续时间。", - "Potential.512723.2": "「浪域」持续时间延长67%。", - "Potential.512724.1": "提升「浪域」伤害,可持续击退目标。", - "Potential.512724.2": "「浪域」伤害提升&Param2&,可持续击退目标。", - "Potential.512725.1": "「涌盾」持续期间,提升水系主控角色&Param4&和攻速。", - "Potential.512725.2": "「涌盾」持续期间,水系主控角色&Param4&提升&Param2&,攻速提升&Param1&。", - "Potential.512726.1": "「涌盾」持续期间,提升主控角色&Param2&。\u000b主控角色受击时,缩短援护技「浪潮绝涌」冷却时间。", - "Potential.512726.2": "「涌盾」持续期间,主控角色&Param2&提升&Param1&。\u000b主控角色受击时,援护技「浪潮绝涌」冷却时间缩短1秒,该效果每4秒最多触发1次。", - "Potential.512727.1": "提升「涌盾」的吸收伤害量和抗打断能力。", - "Potential.512727.2": "「涌盾」持续期间提升抗打断能力,其吸收的伤害量提升&Param2&。", - "Potential.512728.1": "缩短「浪域」的伤害间隔。\u000b「浪域」造成伤害时,提升主控角色&Param2&。", - "Potential.512728.2": "「浪域」伤害间隔缩短50%。\u000b「浪域」造成伤害时,主控角色&Param2&提升&Param1&,持续&Param3&秒,可叠加&Param4&层,该效果每0.5秒最多触发1次。", - "Potential.512729.1": "每秒提升「浪域」内水系角色的&Param3&。", - "Potential.512729.2": "「浪域」内水系角色的&Param3&每秒提升&Param1&,可叠加&Param4&层。", - "Potential.512730.1": "「浪域」内的水系主控角色造成伤害时,概率在目标处生成喷泉,造成范围水系技能伤害,并附加##水系印记:水流#2008#。", - "Potential.512730.2": "「浪域」内的水系主控角色造成伤害时,50%概率在目标处生成喷泉,造成攻击力&Param1&的范围水系技能伤害,并附加##水系印记:水流#2008#。", - "Potential.512731.1": "特丽莎在场时,提升全队&Param2&。", - "Potential.512731.2": "特丽莎在场时,全队&Param2&提升&Param1&。", - "Potential.512732.1": "提升特丽莎&Param2&。", - "Potential.512732.2": "特丽莎&Param2&提升&Param1&。", - "Potential.512733.1": "提升水系角色&Param2&。", - "Potential.512733.2": "水系角色&Param2&提升&Param1&。", - "Potential.512741.1": "绝招「零距凝解斩」造成伤害时,目标移速降低、&Param4&提升。命中己方时,提高抗打断力。", - "Potential.512741.2": "绝招「零距凝解斩」造成伤害时,目标移速降低&Param1&、&Param4&提升&Param2&。命中己方时,提高其抗打断力,持续&Param3&秒。", - "Potential.512742.1": "施放绝招时,提升全队&Param3&。", - "Potential.512742.2": "施放绝招「零距凝解斩」时,全队&Param3&提升&Param1&,持续&Param2&秒。", - "Potential.512743.1": "绝招对##水系印记:水流#2008##/##寒冷#1027#/##冰冻#1002#目标造成伤害提升。", - "Potential.512743.2": "绝招「零距凝解斩」对##水系印记:水流#2008#/##寒冷#1027#/##冰冻#1002#目标造成伤害提升&Param1&。", - "Potential.513001.1": "延长多娜处于##灵巧#2015#状态的持续时间。\u000b##灵巧#2015#状态下多娜普攻时积攒水珠,##灵巧#2015#状态结束后发射所有水珠造成伤害。", - "Potential.513001.2": "「宣传人偶」消失时,##灵巧#2015#状态延长&Param2&秒。\u000b##灵巧#2015#状态持续期间,普攻每造成10次伤害,会生成1滴水珠,最多储存7滴。##灵巧#2015#状态结束后,下次普攻发射所有水珠贯穿目标,每滴造成攻击力&Param1&的水系技能伤害。", - "Potential.513002.1": "多娜##灵巧#2015#状态期间的普攻造成额外伤害。", - "Potential.513002.2": "多娜##灵巧#2015#状态期间,每次普攻额外发射4枚寒冰尖刺,每枚造成攻击力&Param1&的水系技能伤害。", - "Potential.513003.1": "「宣传人偶」附近的目标被多娜的普攻命中时,造成范围伤害。", - "Potential.513003.2": "「宣传人偶」附近目标被多娜的普攻命中时,人偶放出水波,造成攻击力&Param1&的范围水系仆从伤害。", - "Potential.513004.1": "提升「宣传人偶」的最大生命。\u000b「宣传人偶」在退场后持续造成范围伤害。", - "Potential.513004.2": "「宣传人偶」最大生命提升&Param1&。\u000b人偶退场时造成攻击力&Param2&的范围水系仆从伤害,随后生成泡泡池,每0.5秒造成攻击力&Param5&的范围水系仆从伤害,持续4秒。「宣传人偶」存在期间,其每次攻击使自身&Param6&提升&Param7&,可叠加&Param8&层。", - "Potential.513005.1": "多娜##灵巧#2015#状态期间的普攻造成伤害时,提升目标&Param1&。", - "Potential.513005.2": "多娜##灵巧#2015#状态期间的普攻造成伤害时,使目标&Param1&提升&Param2&,持续&Param3&秒,可叠加&Param4&层。", - "Potential.513006.1": "多娜##灵巧#2015#状态期间的普攻对附带##水系印记:水流#2008#/##寒冷#1027#的目标造成伤害时,提升自身&Param4&。", - "Potential.513006.2": "多娜##灵巧#2015#状态期间的普攻对附带##水系印记:水流#2008#/##寒冷#1027#的目标造成伤害时,自身&Param4&提升&Param1&,持续&Param2&秒,可叠加&Param3&层。", - "Potential.513007.1": "多娜##灵巧#2015#状态期间的普攻直接消灭生命较低的目标,对生命较低的精英及首领造成伤害提升。", - "Potential.513007.2": "多娜##灵巧#2015#状态期间的普攻造成伤害时直接消灭当前生命低于&Param1&的普通目标。对当前生命低于&Param1&的精英及以上目标,造成的&Param3&提升&Param2&。", - "Potential.513008.1": "提升「宣传人偶」的伤害范围和&Param2&。", - "Potential.513008.2": "「宣传人偶」的伤害范围提升50%,&Param2&提升&Param1&", - "Potential.513009.1": "多娜或「宣传人偶」命中目标时,回复人偶生命并提升其&Param6&。", - "Potential.513009.2": "多娜或「宣传人偶」命中目标时,回复人偶生命&Param1&并使其&Param6&提升&Param2&,持续&Param3&秒,可叠加&Param4&层。\u000b该效果每&Param5&秒最多触发1次。", - "Potential.513010.1": "「宣传人偶」获得护盾,当护盾消失时造成范围伤害。", - "Potential.513010.2": "「宣传人偶」获得自身基础生命值&Param1&的护盾,持续&Param2&秒。\u000b护盾消失时,人偶对周围造成攻击力&Param3&的范围水系仆从伤害。", - "Potential.513011.1": "施放主控技后,提升自身&Param4&。", - "Potential.513011.2": "施放主控技「&Param10&」后,自身&Param4&提升&Param1&,持续&Param2&秒。", - "Potential.513012.1": "多娜不移动时,提升自身&Param2&,移动时移除该效果。", - "Potential.513012.2": "多娜保持1秒不移动后,自身&Param2&提升&Param1&,移动时移除该效果。", - "Potential.513013.1": "绝招可触发##水流印记#1018#,触发时提升自身和「宣传人偶」&Param2&。", - "Potential.513013.2": "绝招「&Param10&」可触发##水系印记:水流#1018#,触发时自身和「宣传人偶」的&Param2&提升&Param1&,持续&Param3&秒。", - "Potential.513021.1": "援护技每次射击时会根据队伍中水系角色数量,额外射出「穿雪箭」,造成伤害。", - "Potential.513021.2": "援护技「&Param10&」每次射击时,队伍中除多娜外每存在1名水系角色,额外射出1支「穿雪箭」,造成攻击力&Param1&的水系技能伤害。", - "Potential.513022.1": "「穿雪箭」造成伤害时残留箭尾,结束时拔出箭尾造成伤害。", - "Potential.513022.2": "「穿雪箭」对多娜的目标造成伤害时,残留1支箭尾在目标身上,最多&Param3&支。\u000b「穿雪箭」对残留箭尾的目标造成伤害时,额外造成攻击力&Param4&的水系技能伤害。\u000b援护技「&Param10&」结束时,移除所有箭尾,造成攻击力&Param1&的水系技能伤害,目标身上的每支箭尾使该伤害提升&Param2&。", - "Potential.513023.1": "提升「霜浪」造成的伤害与范围。\u000b当全队都为水系角色时,援护技生成更多「霜浪」。", - "Potential.513023.2": "「霜浪」的伤害范围提升50%,造成的技能伤害提升&Param2&。\u000b当全队都为水系角色时,援护技「&Param10&」每3次射击,就会生成1股「霜浪」。", - "Potential.513024.1": "援护技每次生成「霜浪」时,额外生成追踪目标的「霜浪珠」,造成范围伤害。", - "Potential.513024.2": "援护技「&Param10&」每次生成「霜浪」时,出现3个追踪目标的「霜浪珠」,命中后造成攻击力&Param1&的范围水系技能伤害。\u000b「霜浪珠」优先攻击不同目标,每个不同的目标提升「霜浪珠」造成的技能伤害&Param2&。", - "Potential.513025.1": "「穿雪箭」对多娜目标累计造成多次伤害时,造成额外伤害。", - "Potential.513025.2": "「穿雪箭」造成的&Param2&提升&Param3&,对多娜的目标累计造成3次伤害时,额外造成1次攻击力&Param1&的水系技能伤害。\u000b该伤害每0.2秒最多触发1次。", - "Potential.513026.1": "「穿雪箭」对多娜的目标累计造成多次伤害时,提升目标&Param1&", - "Potential.513026.2": "「穿雪箭」对多娜的目标累计造成3次伤害时,使目标&Param1&提升&Param2&,持续&Param3&秒,可叠加&Param4&层。", - "Potential.513027.1": "「穿雪箭」直接消灭生命较低的目标时,对生命较低的精英及首领造成伤害提升。", - "Potential.513027.2": "「穿雪箭」造成伤害时直接消灭当前生命低于&Param1&的普通目标。\u000b「穿雪箭」对当前生命低于&Param1&的精英及以上目标,造成的&Param3&提升&Param2&。", - "Potential.513028.1": "提升「霜浪」的暴击和伤害。\u000b「霜浪」每次暴击时,提升队伍中水系角色的&Param2&。", - "Potential.513028.2": "「霜浪」的暴击提升&Param1&,&Param9&提升&Param8&。\u000b「霜浪」暴击时,队伍中水系角色的&Param2&提升&Param3&,持续&Param6&秒,可叠加&Param7&层。", - "Potential.513029.1": "「霜浪」对不同目标造成伤害时,提升自身&Param1&。", - "Potential.513029.2": "「霜浪」对不同目标造成伤害时,自身&Param1&提升&Param2&,持续&Param3&秒,可叠加&Param4&层。", - "Potential.513030.1": "援护技首次射击时,生成「霜浪」。\u000b提升「霜浪」造成的&Param1&。", - "Potential.513030.2": "援护技「&Param10&」首次射击时,生成1股「霜浪」。\u000b「霜浪」造成的&Param1&提升&Param2&。", - "Potential.513031.1": "施放援护技「&Param10&」时,在水系主控角色附近投递信件。\u000b主控角色拾取信件时提升&Param4&。", - "Potential.513031.2": "施放援护技「&Param10&」时,在水系主控角色附近投递1封信件。\u000b主控角色拾取信件时,&Param4&提升&Param2&,持续&Param1&秒。", - "Potential.513032.1": "绝招可附加##水流印记#2008#。\u000b绝招期间每当有角色触发##水流印记#2008#时,提升多娜&Param2&。", - "Potential.513032.2": "绝招「&Param10&」造成伤害时可附加##水流印记#2008#。\u000b箭雨期间,任意角色触发##水流印记#2008#时,多娜的&Param2&提升&Param1&,持续&Param3&秒,可叠加&Param4&层。", - "Potential.513033.1": "提升队伍中水系角色的&Param3&。", - "Potential.513033.2": "队伍中水系角色的&Param3&提升&Param1&。", - "Potential.513041.1": "提升绝招的伤害范围和造成伤害。", - "Potential.513041.2": "绝招「&Param10&」的伤害范围提升50%。\u000b多娜的&Param2&提升&Param1&。", - "Potential.513042.1": "提升绝招「&Param10&」范围内水系角色的&Param2&。", - "Potential.513042.2": "绝招「&Param10&」伤害范围内,水系角色的&Param2&提升&Param1&。", - "Potential.513043.1": "绝招每次命中##冰冻#1002#/##寒冷#1027#的目标,增加持续时间,提升&Param3&。", - "Potential.513043.2": "绝招「&Param10&」每次命中附带##冰冻#1002#/##寒冷#1027#的目标时,箭雨持续时间增加&Param1&秒,造成&Param3&提升&Param2&,可触发&Param4&次。", - "Potential.513201.1": "解锁三段主控技「三垒打」。", - "Potential.513201.2": "解锁三段主控技「三垒打」:造成攻击力&Param2&x2、&Param3&的范围光系技能伤害。\u000b「三垒打」期间密涅瓦免疫伤害。", - "Potential.513202.1": "「&Param1&」触发##光系印记#1015#时,强化「二垒打」。", - "Potential.513202.2": "主控技「&Param1&」触发##光系印记#1015#时,强化「二垒打」:造成伤害提升&Param2&,伤害间隔缩短30%。", - "Potential.513203.1": "提升技能伤害,触发印记时,目标受到技能伤害提升。", - "Potential.513203.2": "主控技「&Param1&」造成的伤害提升&Param2&。\u000b触发##光系印记#1015#时,使目标受到技能伤害提升&Param3&,持续&Param4&秒。", - "Potential.513204.1": "「二垒打」变为三连击,伤害提升。「&Param1&」后立刻施放「二垒打」造成额外伤害。", - "Potential.513204.2": "「二垒打」变为三连击,造成的伤害提升&Param2&。在「&Param1&」后2秒内施放「二垒打」,每次造成伤害时额外造成攻击力&Param3&的范围光系技能伤害。", - "Potential.513205.1": "密涅瓦施放主控技后,提升攻速和普攻伤害。", - "Potential.513205.2": "密涅瓦施放主控技后攻速提升&Param2&,普攻伤害提升&Param3&,持续&Param4&秒。", - "Potential.513206.1": "密涅瓦普攻命中目标时,提升下次主控技造成的伤害。", - "Potential.513206.2": "密涅瓦普攻命中目标时,下次主控技的伤害提升&Param2&,可叠加&Param3&层。", - "Potential.513207.1": "密涅瓦主控技持续期间,技能伤害逐次加强。", - "Potential.513207.2": "密涅瓦的主控技持续期间,造成的技能伤害逐次加强:每次提升伤害&Param2&,可提升&Param3&次。", - "Potential.513208.1": "主控技命中目标时,造成额外伤害。", - "Potential.513208.2": "主控技「&Param1&」命中目标时,额外造成攻击力&Param2&的范围光系技能伤害。", - "Potential.513209.1": "施放主控技时,提升技能伤害。主控技冷却缩短。", - "Potential.513209.2": "主控技「&Param1&」冷却时间缩短&Param4&秒。施放时,技能伤害提升&Param2&,持续&Param3&秒。", - "Potential.513210.1": "绝招可触发##光系印记#1015#。施放绝招后,提升技能伤害。", - "Potential.513210.2": "绝招「&Param1&」可触发##光系印记#1015#,造成攻击力&Param2&的光系印记伤害。施放绝招后,使技能伤害提升&Param3&,持续&Param4&秒。", - "Potential.513211.1": "密涅瓦普攻造成伤害时,目标受到光系伤害提升。", - "Potential.513211.2": "密涅瓦普攻第5段造成伤害时,使目标受到光系伤害提升&Param1&,持续&Param2&秒。", - "Potential.513212.1": "施放主控技后,提升密涅瓦&Param4&。", - "Potential.513212.2": "施放主控技「&Param5&」后,密涅瓦的&Param4&提升&Param1&,持续&Param2&秒。该效果每&Param3&秒最多触发1次。", - "Potential.513213.1": "施放任意援护技时,提升密涅瓦&Param4&。", - "Potential.513213.2": "施放任意援护技时,密涅瓦的&Param4&提升&Param1&,持续&Param2&秒,可叠加&Param3&层。", - "Potential.513221.1": "提升技能伤害和「星芒」层数。", - "Potential.513221.2": "援护技「&Param1&」造成的伤害提升&Param2&。\u000b「星芒」层数提升至4层。", - "Potential.513222.1": "提升「星芒」的伤害和伤害范围。", - "Potential.513222.2": "「星芒」伤害范围提升50%,造成伤害提升&Param2&。", - "Potential.513223.1": "施放援护技时,主控角色获得护盾。", - "Potential.513223.2": "施放援护技「&Param1&」时,主控角色获得密涅瓦最大生命&Param2&的护盾,持续&Param3&秒。", - "Potential.513224.1": "「星芒」造成伤害时,生成「流星」。主控角色拾取流星时获得「星芒」并提升攻击力。", - "Potential.513224.2": "「星芒」造成伤害时,生成「流星」。主控角色触碰「流星」时,获得1层「星芒」,同时攻击力提升&Param1&,持续&Param2&秒。", - "Potential.513225.1": "对附带「星芒」的目标造成的技能伤害提升。", - "Potential.513225.2": "对附带「星芒」的目标造成的技能伤害提升,每层「星芒」提升&Param1&。", - "Potential.513226.1": "主控角色对附带「星芒」的目标造成伤害时,造成额外伤害。", - "Potential.513226.2": "主控角色对附带「星芒」的目标造成伤害时,附加密涅瓦攻击力&Param1&的光系技能伤害。该效果每秒最多触发1次。", - "Potential.513227.1": "每存在1个附带「星芒」的目标,提升「星芒」伤害。", - "Potential.513227.2": "每存在1个附带「星芒」的目标,使「星芒」爆炸的伤害提升&Param1&,可叠加&Param2&层。", - "Potential.513228.1": "施放援护技时造成额外伤害并附加「星芒」。", - "Potential.513228.2": "施放援护技「&Param1&」时,额外造成4次攻击力&Param2&的光系技能伤害并附加「星芒」。", - "Potential.513229.1": "援护技命中3个及以上目标时缩短冷却时间,提升全队&Param5&。", - "Potential.513229.2": "援护技「&Param1&」命中3个及以上目标时,冷却时间缩短&Param2&秒,全队&Param5&提升&Param3&,持续&Param4&秒。", - "Potential.513230.1": "「星芒」造成伤害时,提升伤害范围内主控角色的&Param4&。", - "Potential.513230.2": "「星芒」造成伤害时,伤害范围内主控角色&Param4&提升&Param1&,持续&Param2&秒,可叠加&Param3&层。", - "Potential.513231.1": "绝招可附加##光系印记:光明#2016#。\u000b施放援护技后,提升下次绝招的伤害。", - "Potential.513231.2": "绝招「&Param1&」可附加##光系印记:光明#2016#。\u000b施放援护技「&Param2&」后,下次绝招的伤害提升&Param3&,可叠加&Param4&层。", - "Potential.513232.1": "提升密涅瓦&Param2&。", - "Potential.513232.2": "密涅瓦的&Param2&提升&Param1&。", - "Potential.513233.1": "队伍中每个光系角色都会提升全队攻击力。", - "Potential.513233.2": "队伍中每存在1个光系角色,全队攻击力提升&Param1&,可叠加&Param2&层。", - "Potential.513241.1": "提升绝招伤害,但增加能量消耗。", - "Potential.513241.2": "绝招「&Param1&」造成的伤害提升&Param2&,但消耗能量提升25%。", - "Potential.513242.1": "缩短绝招伤害间隔,提升绝招伤害。", - "Potential.513242.2": "绝招「&Param1&」的伤害间隔缩短30%,造成伤害提升&Param2&。", - "Potential.513243.1": "绝招期间,满月和新月参战,协助攻击目标。", - "Potential.513243.2": "绝招「&Param1&」持续期间,满月和新月参战,造成攻击力&Param2&x2和&Param3&的范围光系绝招伤害。", - "Potential.513301.1": "提升主控技期间的移动速度和伤害范围。缩短主控技的伤害间隔。", - "Potential.513301.2": "主控技「疾风绽放」期间,移动速度和伤害范围提升40%,伤害间隔缩短50%。", - "Potential.513302.1": "提升主控技持续时间。技能中断时,会返还部分冷却时间。", - "Potential.513302.2": "主控技「疾风绽放」的持续时间提升100%。「疾风绽放」中断时,会返还部分冷却时间。", - "Potential.513303.1": "吹风结束时,发射贯穿强风,造成伤害。", - "Potential.513303.2": "主控技「疾风绽放」吹风结束时,发射1道贯穿强风,造成攻击力&Param1&的风系技能伤害,可触发##风系印记#1017#。", - "Potential.513304.1": "主控技额外造成伤害,使目标&Param4&提升,并可牵引弱小的目标。", - "Potential.513304.2": "主控技「疾风绽放」在2秒内额外造成攻击力&Param1&x16的风系技能伤害,使目标&Param4&提升&Param5&,持续&Param2&秒,可叠加&Param3&层。该效果可牵引弱小的目标。", - "Potential.513305.1": "主控技造成的&Param1&提升,并使目标&Param3&提升。", - "Potential.513305.2": "主控技「疾风绽放」造成的&Param1&提升&Param2&,并使目标&Param3&提升&Param4&,持续&Param5&秒,可叠加&Param6&层。", - "Potential.513306.1": "主控技期间,提升自身&Param1&,且受击时,对攻击者造成伤害。", - "Potential.513306.2": "主控技「疾风绽放」期间,自身&Param1&提升&Param2&点,且受击时,对攻击者造成攻击力&Param3&的风系技能伤害,该效果每秒最多触发1次。", - "Potential.513307.1": "主控技期间,&Param1&随着持续时间提升。", - "Potential.513307.2": "主控技「疾风绽放」期间,&Param1&每秒提升&Param2&,技能结束后清除该效果。", - "Potential.513308.1": "施放主控技时,提升&Param1&。", - "Potential.513308.2": "施放主控技「疾风绽放」时,&Param1&提升&Param2&,持续&Param3&秒。", - "Potential.513309.1": "提升夏花的&Param3&。主控技范围内的目标数量大于1时,提升&Param1&。", - "Potential.513309.2": "夏花的&Param3&提升&Param4&。\u000b主控技范围内的目标数量大于1时,&Param1&提升&Param2&。", - "Potential.513310.1": "主控技吹风结束后,短时间内提升&Param1&。", - "Potential.513310.2": "主控技「疾风绽放」吹风结束后,&Param1&提升&Param2&,持续2秒。", - "Potential.513311.1": "提升夏花&Param1&。\u000b绝招可触发##风系印记#1017#。", - "Potential.513311.2": "夏花&Param1&提升&Param2&。\u000b绝招「芳香龙卷」可触发##风系印记#1017#。", - "Potential.513312.1": "普攻造成伤害时,有概率使目标&Param1&提升。", - "Potential.513312.2": "普攻「爆裂风弹」造成伤害时,有30%概率使目标&Param1&提升&Param2&,持续&Param3&秒。", - "Potential.513313.1": "提升夏花闪避次数。\u000b闪避后,提升&Param1&。", - "Potential.513313.2": "夏花闪避次数提升1次。\u000b闪避后,&Param1&提升&Param2&,持续&Param3&秒。", - "Potential.513321.1": "施放援护技时,在风系主控角色位置连续生成多片「花瓣」,分别造成伤害,并附加##风系印记:风息#2017#。", - "Potential.513321.2": "施放援护技「落英缤纷」时,在风系主控角色位置连续生成18片「花瓣」,分别造成夏花攻击力&Param1&的风系技能伤害,并附加##风系印记:风息#2017#。", - "Potential.513322.1": "「花瓣」造成的&Param1&提升,可追踪目标。", - "Potential.513322.2": "「花瓣」造成的&Param1&提升&Param2&,可追踪目标。", - "Potential.513323.1": "提升「花海」持续时间。\u000b施放技能后一段时间,风系友方对「花海」外的目标造成伤害时,生成##「花海」#4004#。", - "Potential.513323.2": "「花海」持续时间提升50%。\u000b施放技能后8秒内,风系友方对「花海」外的目标造成伤害时,生成##「花海」#4004#,该效果每秒最多触发1次。", - "Potential.513324.1": "风系友方对「花海」中的目标造成伤害时,「花海」额外造成伤害。", - "Potential.513324.2": "风系友方对「花海」中的目标造成伤害时,「花海」额外造成夏花攻击力&Param1&的范围风系技能伤害,该效果每秒触发1次,且对同一目标每秒最多造成1次伤害。", - "Potential.513325.1": "「花瓣」造成伤害时,使目标&Param1&提升。", - "Potential.513325.2": "「花瓣」造成伤害时,使目标&Param1&提升&Param2&,持续&Param3&秒,可叠加&Param4&层。", - "Potential.513326.1": "「花瓣」伤害提升,有概率立即消灭普通目标。", - "Potential.513326.2": "「花瓣」伤害提升&Param2&,15%概率立即消灭普通目标。", - "Potential.513327.1": "「花瓣」伤害提升。\u000b每生成1片「花瓣」,提升夏花&Param3&。", - "Potential.513327.2": "「花瓣」伤害提升&Param2&。\u000b每生成1片「花瓣」,夏花的&Param3&提升&Param4&,持续&Param5&秒,可叠加&Param6&层。", - "Potential.513328.1": "「花海」伤害提升,「花海」范围内的目标数量大于2个时,伤害额外提升。", - "Potential.513328.2": "「花海」伤害提升&Param2&,「花海」范围内的目标数量大于2个时,伤害额外提升&Param4&。", - "Potential.513329.1": "「花海」造成伤害时,使目标&Param1&提升。", - "Potential.513329.2": "「花海」造成伤害时,使目标&Param1&提升&Param2&,持续&Param3&秒,可叠加&Param4&层。", - "Potential.513330.1": "「花海」造成的&Param2&提升。「花海」消散时,造成伤害,并附加##风系印记:风息#2017#。", - "Potential.513330.2": "「花海」造成的&Param2&提升&Param3&。「花海」消散时,造成夏花攻击力&Param1&的范围风系技能伤害,并附加##风系印记:风息#2017#。", - "Potential.513331.1": "提升夏花&Param1&。\u000b绝招可附加##风系印记:风息#2017#。", - "Potential.513331.2": "夏花&Param1&提升&Param2&。\u000b绝招「芳香龙卷」可附加##风系印记:风息#2017#。", - "Potential.513332.1": "「花海」存在时,提升夏花&Param1&。", - "Potential.513332.2": "「花海」存在时,夏花的&Param1&提升&Param2&。", - "Potential.513333.1": "队伍中风系先锋角色和均衡角色的&Param1&提升。", - "Potential.513333.2": "队伍中风系先锋角色和均衡角色的&Param1&提升&Param2&。", - "Potential.513341.1": "提升绝招伤害和龙卷风数量。", - "Potential.513341.2": "绝招「芳香龙卷」伤害提升&Param2&。\u000b每次生成龙卷风的数量提升至4。", - "Potential.513342.1": "施放绝招时,夏花&Param1&提升。龙卷风持续时间延长。", - "Potential.513342.2": "施放绝招「芳香龙卷」时,夏花&Param1&提升&Param2&,持续&Param3&秒。\u000b龙卷风持续时间延长66%。", - "Potential.513343.1": "提升绝招伤害,造成伤害时,提升目标的&Param3&。", - "Potential.513343.2": "绝招「芳香龙卷」伤害提升&Param2&。\u000b龙卷风造成伤害时,目标的&Param3&提升&Param4&,持续&Param5&秒,可叠加&Param6&层。", - "Potential.513401.1": "施放主控技时,造成额外伤害,并获得更多子弹。", - "Potential.513401.2": "冬香的弹匣容量提升至9发。\n施放主控技「&Param1&」时,额外造成攻击力&Param2&x3的火系技能伤害。", - "Potential.513402.1": "「爆炎拳」每次攻击造成额外伤害。", - "Potential.513402.2": "「爆炎拳」造成额外伤害。\u000b一段:攻击力&Param1&火系普攻伤害\u000b二段:攻击力&Param2&火系普攻伤害\u000b三段:攻击力&Param3&火系普攻伤害。", - "Potential.513403.1": "主控技命中时,附加「猫爪」标记。\u000b冬香对附带「猫爪」标记的目标造成普攻伤害时,附加额外伤害。", - "Potential.513403.2": "主控技「&Param1&」命中时,附加「猫爪」标记,持续&Param3&秒。\u000b冬香对附带「猫爪」标记的目标造成普攻伤害时,额外造成攻击力&Param2&的火系技能伤害。\u000b此伤害可以触发##火焰印记#1016#。", - "Potential.513404.1": "施放主控技后,下次「爆炎拳」将被强化为「熔炎破」。", - "Potential.513404.2": "施放主控技「&Param1&」后,下次「爆炎拳」强化为「熔炎破」,一次性消耗3发弹药,造成攻击力&Param2&、&Param3&的范围火系普攻伤害。\u000b当冬香弹匣为空,攻击速度提升&Param4&。", - "Potential.513405.1": "「爆炎拳」和「熔炎破」造成的&Param2&提升,并且可触发##火焰印记#1016#。", - "Potential.513405.2": "「爆炎拳」和「熔炎破」造成的&Param2&提升&Param1&,并且可触发##火焰印记#1016#。", - "Potential.513406.1": "「爆炎拳」的第三段攻击,造成额外伤害。", - "Potential.513406.2": "「爆炎拳」的第三段攻击,额外造成攻击力&Param1&的范围火系普攻伤害。", - "Potential.513407.1": "「爆炎拳」攻击后,「爆炎拳」造成的&Param4&提升。", - "Potential.513407.2": "施放「爆炎拳」后,「爆炎拳」的&Param4&提升&Param1&,持续&Param2&秒,可叠加&Param3&层。\u000b当冬香施放主控技「&Param5&」时清除层数。", - "Potential.513408.1": "施放主控技后,提升冬香&Param5&、&Param6&。", - "Potential.513408.2": "施放主控技「&Param1&」后,冬香的&Param5&提升&Param2&,同时&Param6&提升&Param3&,持续&Param4&秒。", - "Potential.513409.1": "冬香对目标累计多次伤害后,造成额外伤害。", - "Potential.513409.2": "冬香每对目标累计造成4次伤害,会额外追加1次攻击力&Param1&的火系技能伤害。\u000b该效果触发后冷却1.5秒再次累计。", - "Potential.513410.1": "每间隔一段时间,提升「爆炎拳」和「熔炎破」的&Param2&。", - "Potential.513410.2": "每间隔8秒,下次「爆炎拳」和「熔炎破」造成的&Param2&提升&Param1&。", - "Potential.513411.1": "全队都是火系角色时,提升冬香&Param4&。", - "Potential.513411.2": "全队都是火系角色时,冬香的&Param4&提升&Param1&。", - "Potential.513412.1": "冬香对精英及以上目标造成暴击时,提升&Param4&。", - "Potential.513412.2": "冬香对精英及以上目标造成暴击时,&Param4&提升&Param1&,持续&Param2&秒,可叠加&Param3&层。", - "Potential.513413.1": "提升冬香对当前生命较低的目标造成的&Param3&。", - "Potential.513413.2": "冬香对当前生命低于&Param1&的目标造成的&Param3&提升&Param2&。", - "Potential.513421.1": "援护技的多段打击合并为一次爆发打击。", - "Potential.513421.2": "援护技「&Param1&」变为一次爆发打击,对近距离的目标造成攻击力&Param2&的火系技能伤害,并眩晕&Param3&秒;同时对大范围内的目标造成攻击力&Param4&的火系技能伤害。", - "Potential.513422.1": "援护技结束时,冬香对周围目标造成额外伤害。", - "Potential.513422.2": "援护技「&Param1&」结束时,冬香对周围目标追加额外打击,造成攻击力&Param2&的火系技能伤害。", - "Potential.513423.1": "提升援护技造成的伤害,伤害范围提升与持续时间。", - "Potential.513423.2": "援护技「&Param1&」伤害提升&Param2&,伤害范围提升20%,拳风持续时间增加50%。", - "Potential.513424.1": "援护技造成的&Param3&随时间提升。", - "Potential.513424.2": "援护技「&Param1&」持续期间,&Param3&每0.5秒提升&Param2&。", - "Potential.513425.1": "施放援护技时,提升冬香&Param4&。", - "Potential.513425.2": "施放援护技「&Param1&」时,冬香的&Param4&提升&Param2&,持续&Param3&秒。", - "Potential.513426.1": "援护技冲向目标时,造成额外伤害。", - "Potential.513426.2": "援护技「&Param1&」冲向目标时,额外造成攻击力&Param2&的火系技能伤害。", - "Potential.513427.1": "冬香离场后,每间隔一段时间提升下个援护技的&Param4&。", - "Potential.513427.2": "冬香施放完援护技「&Param1&」或绝招「&Param5&」离场后,每秒下个援护技「&Param1&」的&Param4&提升&Param2&,可叠加&Param3&层。\u000b施放援护技后清除该效果。", - "Potential.513428.1": "援护技造成伤害时,造成额外伤害。", - "Potential.513428.2": "援护技「&Param1&」每次造成伤害时,额外造成攻击力&Param2&的火系技能伤害。", - "Potential.513429.1": "援护技持续期间,冬香的&Param4&随时间提升。", - "Potential.513429.2": "援护技「&Param1&」持续期间,冬香的&Param4&每秒提升&Param2&,可叠加&Param3&层。", - "Potential.513430.1": "缩短援护技伤害间隔,并提升造成伤害。", - "Potential.513430.2": "援护技「&Param1&」的伤害间隔缩短40%,&Param3&提升&Param2&。", - "Potential.513431.1": "冬香对精英及以上目标造成的&Param2&提升。", - "Potential.513431.2": "冬香对精英及以上目标造成的&Param2&提升&Param1&。", - "Potential.513432.1": "援护技消灭目标时,提升冬香&Param5&。", - "Potential.513432.2": "援护技「&Param1&」消灭目标时,冬香的&Param5&提升&Param2&,持续&Param3&秒,可叠加&Param4&层。", - "Potential.513433.1": "提升火系角色&Param2&。", - "Potential.513433.2": "火系角色的&Param2&提升&Param1&。", - "Potential.513441.1": "绝招每次触发##火焰印记#1016#时,提升本次绝招期间冬香的&Param5&。", - "Potential.513441.2": "绝招「&Param1&」触发##火焰印记#1016#时,本次绝招期间冬香的&Param5&提升&Param2&,可叠加&Param4&层。", - "Potential.513442.1": "提升冬香的&Param3&和绝招的打击次数。", - "Potential.513442.2": "绝招「&Param1&」增加4次打击,冬香的&Param3&提升&Param2&。", - "Potential.513443.1": "施放绝招时,提升冬香&Param4&。该效果随时间降低。", - "Potential.513443.2": "施放绝招「&Param1&」时,冬香获得&Param2&层增益,每层使&Param4&提升&Param3&,之后每秒减少1层。", - "Potential.513501.1": "缩短主控技冷却时间。「南瓜影灵」消失时自爆。", - "Potential.513501.2": "主控技「诡影重重」冷却缩短2秒。\u000b「南瓜影灵」消失时自爆,造成攻击力&Param1&的范围暗系仆从伤害。", - "Potential.513502.1": "主控技可额外造成伤害。施放技能时,使场上「南瓜影灵」消失并将其重新召唤。", - "Potential.513502.2": "主控技「诡影重重」额外造成攻击力&Param1&的范围暗系伤害。\u000b施放技能时,使场上「南瓜影灵」消失并将其重新召唤。", - "Potential.513503.1": "「显影」状态下「南瓜影灵」数量达到上限,提升其存在时间和&Param1&。", - "Potential.513503.2": "「显影」状态下,如果「南瓜影灵」数量达到上限,延长其存在时间,同时场上「南瓜影灵」每3秒&Param1&提升&Param2&,可叠加&Param3&层。", - "Potential.513504.1": "雾语造成伤害时,「南瓜影灵」施放旋风斩。", - "Potential.513504.2": "雾语造成伤害时,「南瓜影灵」施放旋风斩,造成攻击力&Param1&x2范围暗系仆从伤害。\u000b该效果每2.5秒最多触发1次。", - "Potential.513505.1": "「南瓜影灵」消失时,附近目标&Param4&提升。", - "Potential.513505.2": "「南瓜影灵」消失时,附近目标&Param4&提升&Param1&,持续&Param2&秒,可叠加&Param3&层。", - "Potential.513506.1": "「南瓜影灵」消失时雾语获得护盾。", - "Potential.513506.2": "「南瓜影灵」消失时,雾语获得基础最大生命&Param1&的护盾,持续&Param2&秒,可叠加&Param3&层。", - "Potential.513507.1": "「南瓜影灵」消失时,雾语提升&Param4&。", - "Potential.513507.2": "「南瓜影灵」消失时,雾语&Param4&提升&Param1&,持续&Param2&秒,可叠加&Param3&层。", - "Potential.513508.1": "「南瓜影灵」有概率提升伤害并附加眩晕。", - "Potential.513508.2": "「南瓜影灵」造成伤害时,有&Param1&%概率伤害提升&Param2&,附加眩晕并持续1秒。", - "Potential.513509.1": "雾语附近「南瓜影灵」的&Param2&获得提升。", - "Potential.513509.2": "雾语附近的「南瓜影灵」&Param2&提升&Param1&。", - "Potential.513510.1": "提升「南瓜影灵」的&Param1&和&Param3&。", - "Potential.513510.2": "「南瓜影灵」的&Param1&提升&Param2&,&Param3&提升&Param4&。", - "Potential.513511.1": "雾语普攻造成伤害时,恢复附近「南瓜影灵」的生命。提升&Param2&。", - "Potential.513511.2": "雾语普攻造成伤害时,附近「南瓜影灵」生命恢复&Param1&,该效果每秒最多触发1次。\u000b&Param2&提升&Param3&。", - "Potential.513512.1": "雾语提升闪避次数。闪避时,提升雾语和场上「南瓜影灵」的&Param3&。", - "Potential.513512.2": "雾语闪避次数提升1次。\u000b闪避时,雾语和场上「南瓜影灵」的&Param3&提升&Param1&,持续&Param2&秒。", - "Potential.513513.1": "绝招可触发##暗系印记#1019#。绝招触发##暗系印记#1019#时,提升攻击力。", - "Potential.513513.2": "绝招「午夜★不眠」可触发##暗系印记#1019#。\n绝招触发##暗系印记#1019#时,雾语&Param3&提升&Param1&,持续&Param2&秒。", - "Potential.513521.1": "延长法阵的存在时间。提升「提灯影灵」的&Param2&。", - "Potential.513521.2": "法阵的存在时间延长3秒。\u000b「提灯影灵」的&Param2&提升&Param1&。", - "Potential.513522.1": "逐渐提升同一法阵召唤的「提灯影灵」大小和&Param3&。", - "Potential.513522.2": "逐渐提升同一法阵召唤的「提灯影灵」的&Param3&,每次提升&Param1&,最多&Param2&次。召唤的「提灯影灵」逐渐变大。", - "Potential.513523.1": "增加援护技的法阵范围,可牵引目标。提升「提灯影灵」在法阵内自爆的伤害。", - "Potential.513523.2": "法阵的范围增加,可牵引弱小的目标。\u000b「提灯影灵」在法阵内自爆时,伤害提升&Param1&。", - "Potential.513524.1": "援护技的法阵可追踪目标。提升「提灯影灵」在法阵内自爆的伤害。", - "Potential.513524.2": "法阵可追踪目标。\u000b「提灯影灵」在法阵内自爆时,伤害提升&Param1&。", - "Potential.513525.1": "缩短「提灯影灵」的召唤间隔。", - "Potential.513525.2": "「提灯影灵」的召唤间隔缩短&Param1&。", - "Potential.513526.1": "提升「提灯影灵」&Param2&。", - "Potential.513526.2": "「提灯影灵」&Param2&提升&Param1&。", - "Potential.513527.1": "援护技有概率额外召唤「提灯影灵」。", - "Potential.513527.2": "援护技有&Param1&概率额外召唤1个「提灯影灵」。", - "Potential.513528.1": "援护技的法阵可持续造成伤害。", - "Potential.513528.2": "援护技「怪奇门扉」的法阵每秒造成攻击力&Param1&的范围暗系技能伤害。", - "Potential.513529.1": "召唤「提灯影灵」时,提升雾语&Param4&。", - "Potential.513529.2": "召唤「提灯影灵」时,雾语的&Param4&提升&Param1&,持续&Param2&秒,可叠加&Param3&层。", - "Potential.513530.1": "法阵内的目标&Param2&提升。", - "Potential.513530.2": "法阵内目标&Param2&提升&Param1&。", - "Potential.513531.1": "施放援护技时,主控角色获得护盾。", - "Potential.513531.2": "施放援护技「怪奇门扉」时,主控角色获得雾语基础最大生命&Param1&护盾,持续&Param2&秒。", - "Potential.513532.1": "绝招提升伤害,可附加##暗系印记:暗影#2018#。", - "Potential.513532.2": "绝招「午夜★不眠」可附加##暗系印记:暗影#2018#,伤害提升&Param1&。", - "Potential.513533.1": "提升暗系角色&Param2&。", - "Potential.513533.2": "暗系角色&Param2&提升&Param1&点。", - "Potential.513541.1": "施放绝招时,雾语献祭仆从提升绝招伤害。", - "Potential.513541.2": "施放绝招「午夜★不眠」时,献祭所有雾语仆从,每个仆从提升雾语绝招伤害&Param1&,持续&Param4&秒,可叠加&Param2&层。", - "Potential.513542.1": "施放主控技或援护技时,提升雾语的能量获取效率。", - "Potential.513542.2": "施放主控技或援护技时,雾语的能量获取效率提升&Param1&,持续&Param2&秒。", - "Potential.513543.1": "绝招造成伤害时,提升雾语绝招伤害。", - "Potential.513543.2": "绝招「午夜★不眠」造成伤害时,雾语&Param1&提升&Param2&伤害,持续&Param3&秒,可叠加&Param4&层。", - "Potential.514001.1": "临时数据", - "Potential.514001.2": "临时数据", - "Potential.514002.1": "临时数据", - "Potential.514002.2": "临时数据", - "Potential.514003.1": "临时数据", - "Potential.514003.2": "临时数据", - "Potential.514004.1": "临时数据", - "Potential.514004.2": "临时数据", - "Potential.514005.1": "临时数据", - "Potential.514005.2": "临时数据", - "Potential.514006.1": "临时数据", - "Potential.514006.2": "临时数据", - "Potential.514007.1": "临时数据", - "Potential.514007.2": "临时数据", - "Potential.514008.1": "临时数据", - "Potential.514008.2": "临时数据", - "Potential.514009.1": "临时数据", - "Potential.514009.2": "临时数据", - "Potential.514010.1": "临时数据", - "Potential.514010.2": "临时数据", - "Potential.514011.1": "临时数据", - "Potential.514011.2": "临时数据", - "Potential.514012.1": "临时数据", - "Potential.514012.2": "临时数据", - "Potential.514013.1": "临时数据", - "Potential.514013.2": "临时数据", - "Potential.514021.1": "临时数据", - "Potential.514021.2": "临时数据", - "Potential.514022.1": "临时数据", - "Potential.514022.2": "临时数据", - "Potential.514023.1": "临时数据", - "Potential.514023.2": "临时数据", - "Potential.514024.1": "临时数据", - "Potential.514024.2": "临时数据", - "Potential.514025.1": "临时数据", - "Potential.514025.2": "临时数据", - "Potential.514026.1": "临时数据", - "Potential.514026.2": "临时数据", - "Potential.514027.1": "临时数据", - "Potential.514027.2": "临时数据", - "Potential.514028.1": "临时数据", - "Potential.514028.2": "临时数据", - "Potential.514029.1": "临时数据", - "Potential.514029.2": "临时数据", - "Potential.514030.1": "临时数据", - "Potential.514030.2": "临时数据", - "Potential.514031.1": "临时数据", - "Potential.514031.2": "临时数据", - "Potential.514032.1": "临时数据", - "Potential.514032.2": "临时数据", - "Potential.514033.1": "临时数据", - "Potential.514033.2": "临时数据", - "Potential.514041.1": "临时数据", - "Potential.514041.2": "临时数据", - "Potential.514042.1": "临时数据", - "Potential.514042.2": "临时数据", - "Potential.514043.1": "临时数据", - "Potential.514043.2": "临时数据", - "Potential.514101.1": "提升主控技的持续时间和伤害。", - "Potential.514101.2": "主控技「赤焰除妖」持续时间增加3秒,技能伤害提升&Param1&。", - "Potential.514102.1": "主控技喷火时积攒热量,热量攒满后普攻强化。", - "Potential.514102.2": "主控技「赤焰除妖」持续期间每秒积攒1层热量,攒满后普攻强化,造成攻击力&Param1&x8、&Param2&x2的范围火系伤害。每次施放强化普攻,消耗1层热量。强化普攻对附着「墨汁」的目标造成伤害时,##引燃#2027#目标。", - "Potential.514103.1": "「墨汁」可叠层,叠满后触发##燃烧#2027#时造成额外伤害。", - "Potential.514103.2": "附着于目标的「墨汁」可叠加4层,附着4层「墨汁」的目标触发##燃烧#2027#时,产生攻击力&Param1&的范围火系技能伤害。", - "Potential.514104.1": "提升主控技的范围和伤害。", - "Potential.514104.2": "主控技「赤焰除妖」攻击范围提升。\u000b技能伤害提升&Param1&,该效果在3秒内逐渐衰退。", - "Potential.514105.1": "降低##燃烧#2027#目标的攻击力。", - "Potential.514105.2": "##燃烧#2027#目标攻击力降低&Param1&。", - "Potential.514106.1": "##燃烧#2027#的目标被消灭时留下火焰残渣,持续造成伤害。", - "Potential.514106.2": "##燃烧#2027#目标被消灭时留下火焰残渣,每秒造成攻击力&Param1&的范围火系技能伤害,持续8秒。", - "Potential.514107.1": "主控技持续期间提升全队攻击力。", - "Potential.514107.2": "主控技「赤焰除妖」持续期间,全队攻击力提升&Param1&。", - "Potential.514108.1": "「墨汁」提升目标受到火系伤害。", - "Potential.514108.2": "每层附着的「墨汁」使目标受到火系伤害提升&Param1&。", - "Potential.514109.1": "主控技造成额外伤害,目标被主控技##燃烧#2027#时受到火系伤害提升。", - "Potential.514109.2": "施放主控技「赤焰除妖」时,额外造成攻击力&Param1&的范围火系技能伤害,附加「墨汁」。\u000b「墨汁」被主控技##燃烧#2027#后,目标受到火系伤害提升&Param2&。", - "Potential.514110.1": "施放主控技时,获得护盾。", - "Potential.514110.2": "施放主控技「赤焰除妖」时,获得最大生命&Param1&的护盾。", - "Potential.514111.1": "绝招可触发##火系印记#1016#;每次触发提升攻击力。", - "Potential.514111.2": "绝招「龙腾九天」可触发##火系印记#1016#,造成攻击力&Param1&的范围火系印记伤害,每次触发后,攻击力提升&Param2&,持续&Param3&秒,可叠加&Param4&层。", - "Potential.514112.1": "赤霞触发##火系印记#1016#时,使目标受到火系伤害提升。", - "Potential.514112.2": "赤霞触发##火系印记#1016#时,使目标受到火系伤害提升&Param1&,持续&Param2&秒,可叠加&Param3&层。", - "Potential.514113.1": "闪避次数增加1次。\u000b施放主控技时,提升&Param3&。", - "Potential.514113.2": "闪避次数增加1次。\u000b施放主控技「赤焰除妖」时,&Param3&提升&Param1&,持续3秒。\u000b主控技期间每次暴击可延长1秒,最多延长3秒。", - "Potential.514121.1": "提升「赤龙」的攻击力和召唤数量。", - "Potential.514121.2": "「赤龙」的攻击力提升&Param1&。\u000b每次召唤「赤龙」时额外召唤1只。", - "Potential.514122.1": "赤霞的仆从数量较多时,提升攻击力和攻速。", - "Potential.514122.2": "当赤霞的仆从数量大于1时,所有赤霞的仆从攻击力提升&Param1&,攻速提升&Param2&。", - "Potential.514123.1": "「赤龙」强化为「寅虎」。", - "Potential.514123.2": "「赤龙」强化为「寅虎」。每2秒使其攻击力提升&Param1&。「寅虎」存在15秒,造成攻击力&Param2&、&Param3&、&Param4&x2的范围火系仆从伤害,并附加##火系印记:圣焰#2013#。", - "Potential.514124.1": "援护技召唤的首个仆从附带「炽火结界」,持续对周围目标造成伤害。", - "Potential.514124.2": "援护技「&Param2&」召唤的首个仆从附带「炽火结界」,每0.5秒对周围目标造成攻击力&Param1&的范围火系仆从伤害。", - "Potential.514125.1": "赤霞的仆从提升己方攻击力。", - "Potential.514125.2": "每只赤霞的仆从,使己方攻击力提升&Param1&。", - "Potential.514126.1": "队友施放主控技时,赤霞的仆从追加额外伤害。", - "Potential.514126.2": "队友施放主控技时,「赤龙」对目标额外造成攻击力&Param1&的火系仆从伤害,「寅虎」对目标额外造成攻击力&Param2&x5的范围火系仆从伤害。", - "Potential.514127.1": "赤霞的仆从提升附近友方角色的暴击。", - "Potential.514127.2": "赤霞的仆从使近距离友方角色暴击提升&Param1&,可叠加&Param2&层。", - "Potential.514128.1": "赤霞仆从造成的伤害持续提升。", - "Potential.514128.2": "赤霞的仆从每秒伤害提升&Param1&,可叠加&Param2&层。", - "Potential.514129.1": "赤霞的仆从造成伤害时,提升己方攻击力。", - "Potential.514129.2": "赤霞的仆从造成伤害时,使目标附近己方攻击力提升&Param1&,持续&Param2&秒。", - "Potential.514130.1": "提升赤霞的仆从对近距离目标造成伤害。", - "Potential.514130.2": "赤霞的仆从对近距离目标,造成的仆从伤害提升&Param1&。", - "Potential.514131.1": "提升赤霞&Param2&。", - "Potential.514131.2": "赤霞的&Param2&提升&Param1&。", - "Potential.514132.1": "绝招可附加##火系印记:圣焰#2013#,造成伤害时提升己方&Param4&。", - "Potential.514132.2": "绝招「龙腾九天」可附加##火系印记:圣焰#2013#,每对1个目标造成伤害时,己方&Param4&提升&Param1&,持续&Param2&秒,可叠加&Param3&层。", - "Potential.514133.1": "提升火系角色的火系伤害。", - "Potential.514133.2": "队伍中所有火系角色的火系伤害提升&Param1&。", - "Potential.514141.1": "绝招暴击时提升赤霞&Param4&。", - "Potential.514141.2": "绝招「龙腾九天」每次暴击时,赤霞的&Param4&提升&Param1&,持续&Param2&秒,可叠加&Param3&层。", - "Potential.514142.1": "绝招产生火龙卷,持续造成伤害。", - "Potential.514142.2": "绝招「龙腾九天」产生龙卷,每0.5秒造成攻击力&Param1&的范围火系绝招伤害,持续8秒。", - "Potential.514143.1": "绝招结束时在主控角色前方持续造成伤害。", - "Potential.514143.2": "绝招「龙腾九天」结束时巨龙附身于主控角色,每2秒造成攻击力&Param1&的范围火系绝招伤害,持续8秒。", - "Potential.514201.1": "提升主控技的伤害和范围。\u000b施放主控技时,己方提升&Param2&。", - "Potential.514201.2": "主控技「幽冥连击」第二重勾拳的伤害提升&Param1&,范围增加。\u000b施放主控技时,己方&Param2&提升&Param3&,持续&Param4&秒。", - "Potential.514202.1": "友方暴击时,缩短主控技冷却时间,同时生成爪痕并附加##暗系印记:暗影#2018#。", - "Potential.514202.2": "友方暴击时,主控技「幽冥连击」冷却缩短1秒,并在目标处生成爪痕,造成珂赛特攻击力&Param1&的范围暗系技能伤害,可附加##暗系印记:暗影#2018#。\u000b该效果每次技能最多触发5次。", - "Potential.514203.1": "施放主控技后一段时间内,强化普攻。", - "Potential.514203.2": "施放主控技「幽冥连击」后,获得&Param1&秒强化:普攻伤害范围增加,&Param4&提升&Param2&,&Param5&提升&Param3&,可附加##暗系印记:暗影#2018#。", - "Potential.514204.1": "多次附加##暗系印记:暗影#2018#时,生成爪痕,同时目标&Param2&提升。", - "Potential.514204.2": "珂赛特对目标附加3次##暗系印记:暗影#2018#时,生成爪痕,造成攻击力&Param1&的范围暗系技能伤害,使目标&Param2&提升&Param3&,持续&Param4&秒,并附加##暗系印记:暗影#2018#,该效果每秒最多触发1次。", - "Potential.514205.1": "主控技造成伤害时,目标&Param1&提升。", - "Potential.514205.2": "主控技「幽冥连击」造成伤害时,目标&Param1&提升&Param2&,持续&Param3&秒,可叠加&Param4&层。", - "Potential.514206.1": "主控技消灭目标时,提升己方&Param1&。", - "Potential.514206.2": "主控技「幽冥连击」消灭目标时,己方&Param1&提升&Param2&,持续&Param3&秒。", - "Potential.514207.1": "施放主控技时,提升己方&Param1&。", - "Potential.514207.2": "施放主控技「幽冥连击」时,己方&Param1&提升&Param2&,持续&Param3&秒。", - "Potential.514208.1": "珂赛特施放普攻时,提升己方&Param1&。", - "Potential.514208.2": "珂赛特施放普攻时,己方&Param1&提升&Param2&,持续&Param3&秒,可叠加&Param4&层。", - "Potential.514209.1": "珂赛特附近每名附带##暗系印记:暗影#2018#的目标,提升珂赛特&Param1&。", - "Potential.514209.2": "珂赛特附近每名附带##暗系印记:暗影#2018#的目标,使珂赛特&Param1&提升&Param2&点,可叠加&Param3&层。", - "Potential.514210.1": "珂赛特造成多次普攻伤害后,获得护盾。", - "Potential.514210.2": "珂赛特造成5次普攻伤害后,获得基础最大生命&Param1&护盾,持续&Param2&秒,每6秒可触发1次。", - "Potential.514211.1": "提升珂赛特闪避次数。闪避时,提升随机支援角色&Param1&。", - "Potential.514211.2": "珂赛特闪避次数提升1次。\u000b闪避时,随机支援角色的&Param1&提升&Param2&,持续&Param3&秒。", - "Potential.514212.1": "珂赛特闪避可穿越地形。闪避时,提升&Param3&。", - "Potential.514212.2": "珂赛特闪避可穿越地形。\u000b闪避时,&Param3&提升&Param1&,持续&Param2&秒。", - "Potential.514213.1": "任意角色触发##暗系印记:暗影#2018#时,提升该角色&Param1&。", - "Potential.514213.2": "任意角色触发##暗系印记#1019#时,该角色的&Param1&提升&Param2&,持续&Param3&秒,可叠加&Param4&层。", - "Potential.514221.1": "增加援护技的伤害范围,爪痕范围内目标&Param1&提升。", - "Potential.514221.2": "援护技「深渊猎爪」伤害范围增加。\u000b爪痕范围内的目标&Param1&提升&Param2&。", - "Potential.514222.1": "援护技可牵引目标,爪痕范围内目标&Param1&提升。", - "Potential.514222.2": "援护技「深渊猎爪」攻击可牵引目标。\u000b爪痕范围内的目标&Param1&提升&Param2&。", - "Potential.514223.1": "提升援护技的攻击次数,挥爪时可提升己方&Param1&。", - "Potential.514223.2": "援护技「深渊猎爪」的攻击次数提升4次。珂赛特每4次挥爪,己方&Param1&提升&Param2&,持续&Param3&秒,可叠加&Param4&层。", - "Potential.514224.1": "援护技增加最终重击。珂赛特挥爪时可提升己方&Param2&。", - "Potential.514224.2": "援护技「深渊猎爪」增加最终重击,造成攻击力&Param1&的暗系技能伤害。\u000b珂赛特每4次挥爪,己方&Param2&提升&Param3&,持续&Param4&秒,可叠加&Param5&层。", - "Potential.514225.1": "援护技造成伤害时,目标&Param1&提升。", - "Potential.514225.2": "援护技「深渊猎爪」造成伤害时,目标&Param1&提升&Param2&,持续&Param3&秒。", - "Potential.514226.1": "援护技随机攻击附近目标。珂赛特附加##暗系印记:暗影#2018#时,提升己方的&Param1&。", - "Potential.514226.2": "援护技「深渊猎爪」变为随机攻击。\u000b珂赛特每次对无印记目标附加##暗系印记:暗影#2018#时,己方的&Param1&提升&Param2&,持续&Param3&秒。", - "Potential.514227.1": "每次挥爪时,提升主控角色&Param1&。", - "Potential.514227.2": "援护技「深渊猎爪」每次挥爪时,主控角色&Param1&提升&Param2&点,持续&Param3&秒,可叠加&Param4&层。", - "Potential.514228.1": "援护技造成伤害时,概率造成眩晕,提升己方的&Param1&。", - "Potential.514228.2": "援护技「深渊猎爪」造成伤害时,30%概率造成3秒眩晕,己方的&Param1&提升&Param2&并持续&Param3&秒,该效果每0.5秒最多触发1次。", - "Potential.514229.1": "援护技造成伤害时,有概率削减目标的韧性。", - "Potential.514229.2": "援护技「深渊猎爪」造成伤害时,30%概率削减目标韧性&Param1&,该效果每0.5秒最多触发1次。", - "Potential.514230.1": "对目标重复附加##暗系印记:暗影#2018#时,提升暗系队友&Param1&。", - "Potential.514230.2": "对目标重复附加##暗系印记:暗影#2018#时,暗系队友&Param1&提升&Param2&,持续&Param3&秒。", - "Potential.514231.1": "珂赛特在场时,提升主控角色的&Param1&。", - "Potential.514231.2": "珂赛特在场时,主控角色的&Param1&提升&Param2&。", - "Potential.514232.1": "珂赛特施放援护技期间,提升主控角色&Param1&。", - "Potential.514232.2": "珂赛特施放援护技期间,主控角色的&Param1&提升&Param2&点。", - "Potential.514233.1": "提升暗系角色&Param1&。", - "Potential.514233.2": "暗系角色的&Param1&提升&Param2&。", - "Potential.514241.1": "绝招对中心位置的目标伤害提升。", - "Potential.514241.2": "绝招「黯灭终焉」对中心位置的目标&Param2&提升&Param1&。", - "Potential.514242.1": "绝招造成伤害时,目标&Param1&提升。", - "Potential.514242.2": "绝招「黯灭终焉」造成伤害时,目标的&Param1&提升&Param2&,持续&Param3&秒。", - "Potential.514243.1": "绝招造成伤害时,降低目标&Param1&。", - "Potential.514243.2": "绝招「黯灭终焉」造成伤害时,目标的&Param1&降低&Param2&,持续&Param3&秒。", - "Potential.514301.1": "施放主控技后,一段时间内普攻连斩可生成「小旋风」造成伤害。「小旋风」可跟踪攻击。", - "Potential.514301.2": "施放主控技「风车连舞」后&Param1&秒内,下一次普攻连斩造成伤害时,生成「小旋风」:每0.5秒造成攻击力&Param2&范围普攻伤害,持续4秒。\u000b「小旋风」可跟踪攻击,触发##风系印记#1017#。", - "Potential.514302.1": "施放主控技时,产生多个「小旋风」造成伤害。「小旋风」可持续增加伤害范围。", - "Potential.514302.2": "施放主控技「风车连舞」时,产生2个「小旋风」:每0.5秒造成攻击力&Param1&范围普攻伤害,持续4秒。\u000b「小旋风」可持续增加伤害范围,触发##风系印记#1017#。", - "Potential.514303.1": "主控技的子弹变为激光,可追踪远距离目标。提升风影的射击对远距离目标造成的&Param1&。", - "Potential.514303.2": "主控技「风车连舞」的子弹变为激光,可追踪远距离目标。风影的射击对远距离目标造成的&Param1&提升&Param2&。", - "Potential.514304.1": "长按连续施放主控技时子弹数量增加。提升风影所有射击造成的&Param1&。", - "Potential.514304.2": "长按连续施放主控技「风车连舞」时,每轮射击的子弹数量比上一轮增加4发。\u000b风影的子弹造成的&Param1&提升&Param2&,可触发##风系印记#1017#。", - "Potential.514305.1": "主控技斩击可阻挡敌方飞弹攻击。提升风影对附近目标造成的伤害。", - "Potential.514305.2": "主控技「风车连舞」斩击卷起风暴,可阻挡敌方飞弹攻击。\u000b风影对附近目标造成的&Param1&提升&Param2&。", - "Potential.514306.1": "提升主控技斩击造成的伤害。提升风影的&Param3&。", - "Potential.514306.2": "主控技「风车连舞」斩击造成的伤害提升&Param2&。\u000b风影的&Param3&提升&Param4&。", - "Potential.514307.1": "主控技斩击造成伤害时,提升&Param1&。", - "Potential.514307.2": "主控技「风车连舞」斩击造成伤害时,风影的&Param1&提升&Param2&,持续&Param3&秒。", - "Potential.514308.1": "施放主控技「风车连舞」时,提升主控技射击造成的&Param1&。", - "Potential.514308.2": "施放主控技「风车连舞」时,主控技射击的伤害提升&Param2&,持续&Param3&秒,可叠加&Param4&层。", - "Potential.514309.1": "风影的射击造成伤害时,提升&Param1&。", - "Potential.514309.2": "风影的射击造成伤害时,&Param1&提升&Param2&,持续&Param3&秒,可叠加&Param4&层,每秒可触发&Param5&次。\u000b施放主控技后,该效果提前结束。", - "Potential.514310.1": "施放主控技「风车连舞」后一定时间内风影武器获得强化。强化期间,风影普攻射击时可发射激光造成伤害。", - "Potential.514310.2": "施放主控技「风车连舞」后&Param1&秒内,风影武器获得强化,每额外消耗1层主控技层数,该效果延长3秒。\u000b武器强化期间,风影普攻射击时可发射激光,造成攻击力&Param2&的风系技能伤害,该效果每秒可触发1次。", - "Potential.514311.1": "提升风影闪避次数。闪避时,提升&Param1&。", - "Potential.514311.2": "风影闪避次数提升1次。\u000b闪避时,&Param1&提升&Param2&,持续&Param3&秒。", - "Potential.514312.1": "队伍中每名风系角色可提升风影的&Param1&。", - "Potential.514312.2": "队伍中每1名风系角色,使风影的&Param1&提升&Param2&。", - "Potential.514313.1": "风影触发##风系印记#1017#时,提升&Param1&。", - "Potential.514313.2": "风影触发##风系印记#1017#时,&Param1&提升&Param2&,持续&Param3&秒,可叠加&Param4&层。", - "Potential.514321.1": "援护技射击时产生龙卷风追踪目标,造成多段伤害。", - "Potential.514321.2": "援护技「风车蹦极」射击时产生龙卷风追踪目标,每0.5秒造成攻击力&Param1&范围风系技能伤害,持续8秒,可触发##风系印记#1017#。", - "Potential.514322.1": "援护技斩击时产生地面撕裂,造成多段伤害。", - "Potential.514322.2": "援护技「风车蹦极」斩击时产生地面撕裂,每0.5秒造成攻击力&Param1&范围风系技能伤害,持续8秒,可触发##风系印记#1017#。", - "Potential.514323.1": "援护技斩击后发动横扫,造成大范围伤害。", - "Potential.514323.2": "援护技「风车蹦极」产生额外斩击,造成攻击力&Param1&大范围风系技能伤害。", - "Potential.514324.1": "援护技额外发射激光。", - "Potential.514324.2": "援护技「风车蹦极」射击时额外发射2发激光。", - "Potential.514325.1": "援护技造成伤害时,有概率产生激光造成伤害。", - "Potential.514325.2": "援护技「风车蹦极」造成伤害时,有50%概率产生激光,造成风影攻击力&Param1&风系技能伤害,可触发##风系印记#1017#。", - "Potential.514326.1": "援护技造成伤害时,提升风影的&Param1&.", - "Potential.514326.2": "援护技「风车蹦极」造成伤害时,风影的&Param1&提升&Param2&,持续&Param3&秒,可叠加&Param4&层。", - "Potential.514327.1": "施放援护技时,提升风影的&Param1&。", - "Potential.514327.2": "施放援护技「风车蹦极」时,风影的&Param1&提升&Param2&,持续&Param3&秒。", - "Potential.514328.1": "援护技斩击造成伤害时,提升本次技能射击造成的&Param3&。", - "Potential.514328.2": "援护技「风车蹦极」的斩击造成伤害时,本次技能的射击造成的&Param3&提升&Param1&,可叠加&Param2&层。", - "Potential.514329.1": "提升援护技伤害。", - "Potential.514329.2": "援护技「风车蹦极」中斩击和射击造成的&Param2&提升&Param1&。", - "Potential.514330.1": "援护技斩击命中目标越少,伤害越高。", - "Potential.514330.2": "援护技「风车蹦极」斩击造成的&Param3&提升&Param1&,如果仅命中1名目标时,上述加成效果提升至&Param2&。", - "Potential.514331.1": "提升援护技对附带##风系印记#1017#目标的伤害。", - "Potential.514331.2": "援护技「风车蹦极」对附带##风系印记#1017#的目标造成的&Param2&提升&Param1&。", - "Potential.514332.1": "其他风系角色触发##风系印记#1017#时,有概率生成「小旋风」造成多段伤害。", - "Potential.514332.2": "除风影以外的风系角色触发##风系印记#1017#时,有50%概率生成「小旋风」:每0.5秒造成风影攻击力&Param1&范围技能伤害,持续8秒,可跟踪攻击。该效果每3秒最多触发1次。", - "Potential.514333.1": "队伍中每名风系角色可提升风影的&Param1&。", - "Potential.514333.2": "队伍中每1名风系角色,使风影的&Param1&提升&Param2&。", - "Potential.514341.1": "提升绝招高速穿梭的速度。提升风影的&Param1&。", - "Potential.514341.2": "提升绝招「瞬影千刃」高速穿梭的速度。风影的&Param1&提升&Param2&。", - "Potential.514342.1": "施放绝招后,提升风影的&Param1&。", - "Potential.514342.2": "施放绝招「瞬影千刃」后,风影的&Param1&提升&Param2&,持续&Param3&秒。", - "Potential.514343.1": "绝招展开领域时可牵引目标。提升风影的&Param1&。", - "Potential.514343.2": "绝招「瞬影千刃」展开领域时可牵引目标。风影的&Param1&提升&Param2&。", - "Potential.514401.1": "施放主控技后,普攻会生成「腾蛇」,同时提升抗打断。", - "Potential.514401.2": "施放主控技「泷闪」后,普攻会生成「腾蛇」,造成攻击力&Param1&的范围水系普攻伤害,可触发##水系印记#1018#,同时提升抗打断,持续&Param9&秒。", - "Potential.514402.1": "施放主控技后,普攻时生成「镜影」进行普攻,同时提升抗打断。", - "Potential.514402.2": "施放主控技「泷闪」后,普攻时生成拥有千都世60%攻击力的「镜影」进行普攻,同时提升抗打断,持续&Param1&秒。", - "Potential.514403.1": "施放「泷闪·鳞」所需「泷闪」的次数降低,并强化「泷闪·鳞」。", - "Potential.514403.2": "施放「泷闪·鳞」所需「泷闪」的次数降低至1次,并强化「泷闪·鳞」:造成攻击力&Param1&x4的范围水系技能伤害。", - "Potential.514404.1": "主控技冷却时间缩短。施放主控技「泷闪」时,会生成「镜影」。", - "Potential.514404.2": "主控技「泷闪」冷却时间缩短50%。\u000b施放技能时,生成拥有千都世50%攻击力的「镜影」,该「镜影」会施放技能,可触发##水系印记#1018#。", - "Potential.514405.1": "提升千都世闪避次数和&Param1&,施放主控技或闪避后可直接施放最后一段普攻。", - "Potential.514405.2": "千都世闪避次数提升1次。\u000b&Param1&提升&Param2&,施放主控技「泷闪」或闪避后可直接施放最后一段普攻。", - "Potential.514406.1": "「腾蛇」造成伤害时,提升&Param1&。", - "Potential.514406.2": "「腾蛇」造成伤害时,&Param1&提升&Param2&,持续&Param5&秒,可叠加&Param6&层。", - "Potential.514407.1": "「腾蛇」命中时,额外生成「腾蛇」。", - "Potential.514407.2": "「腾蛇」命中时,额外生成「腾蛇」,造成攻击力&Param1&的水系普攻伤害,该效果每3秒最多触发3次,可触发##水系印记#1018#。", - "Potential.514408.1": "施放主控技「泷闪」时,提升&Param1&。", - "Potential.514408.2": "施放主控技「泷闪」时,&Param1&提升&Param2&,持续&Param3&秒,可叠加&Param4&层。", - "Potential.514409.1": "提升千都世&Param1&。\u000b「泷闪·鳞」消灭目标后,下一次「泷闪」变为「泷闪·鳞」。", - "Potential.514409.2": "千都世&Param1&提升&Param2&。\u000b「泷闪·鳞」消灭目标后,下一次「泷闪」变为「泷闪·鳞」。", - "Potential.514410.1": "提升千都世&Param1&。\u000b提升技能初始可使用次数。", - "Potential.514410.2": "千都世&Param1&提升&Param2&。\u000b主控技「泷闪」初始可使用次数提升1次。", - "Potential.514411.1": "千都世闪避可以穿越地形。闪避后提升&Param1&。", - "Potential.514411.2": "千都世闪避可以穿越地形。闪避后&Param1&提升&Param2&,持续&Param3&秒。", - "Potential.514412.1": "提升千都世&Param1&。受击时,额外提升千都世&Param3&。", - "Potential.514412.2": "千都世&Param1&提升&Param2&。受击时,千都世&Param3&额外提升&Param4&,持续&Param5&秒。", - "Potential.514413.1": "任意水系队友在场时,提升千都世&Param1&。", - "Potential.514413.2": "任意水系队友在场时,千都世&Param1&提升&Param2&。", - "Potential.514414.1": "提升千都世&Param1&。\u000b「泷闪·鳞」消灭目标后,下一次「泷闪」变为「泷闪·鳞」。", - "Potential.514414.2": "千都世&Param1&提升&Param2&。\u000b「泷闪·鳞」消灭目标后,下一次「泷闪」变为「泷闪·鳞」。", - "Potential.514415.1": "提升千都世&Param1&。受击时,额外提升千都世&Param3&。", - "Potential.514415.2": "千都世&Param1&提升&Param2&。受击时,千都世&Param3&额外提升&Param4&,持续&Param5&秒。", - "Potential.514421.1": "提升援护技高速连斩的&Param1&和施放次数。", - "Potential.514421.2": "援护技「瞬瀑」额外进行2次高速连斩,且&Param1&提升&Param2&。", - "Potential.514422.1": "提升援护技高速连斩的&Param1&,且暴击时,会立即再次施放高速连斩。", - "Potential.514422.2": "援护技「瞬瀑」高速连斩的&Param1&提升&Param2&。高速连斩暴击后,额外进行1次高速连斩,造成攻击力&Param3&x4的范围水系技能伤害,额外的高速连斩不会再次触发该效果。", - "Potential.514423.1": "施放援护技时,连续生成「镜影」。", - "Potential.514423.2": "施放援护技「瞬瀑」时,生成「镜影」,造成攻击力&Param1&的水系技能伤害,通过此方式最多生成6个「镜影」。", - "Potential.514424.1": "援护技的「镜影」命中时,产生爆炸,额外造成范围水系伤害。", - "Potential.514424.2": "援护技「瞬瀑」的「镜影」命中时,产生爆炸,额外造成攻击力&Param1&的范围水系技能伤害,可触发##水系印记#1018#。", - "Potential.514425.1": "援护技的高速连斩暴击时,提升后续高速连斩的暴击伤害。", - "Potential.514425.2": "援护技「瞬瀑」的高速连斩暴击时,后续高速连斩的暴击伤害提升&Param2&,该效果每0.5秒最多触发1次。", - "Potential.514426.1": "援护技每进行一次高速连斩,提升高速连斩的伤害。", - "Potential.514426.2": "援护技「瞬瀑」每进行一次高速连斩,高速连斩的伤害提升&Param2&。", - "Potential.514427.1": "提升千都世&Param1&和援护技高速连斩的施放次数。", - "Potential.514427.2": "千都世&Param1&提升&Param2&。援护技「瞬瀑」额外进行1次高速连斩。", - "Potential.514428.1": "提升「镜影」&Param1&。「镜影」消灭目标时,提升其他「镜影」&Param3&。", - "Potential.514428.2": "「镜影」&Param1&提升&Param2&。「镜影」消灭目标时,其他「镜影」&Param3&提升&Param4&。", - "Potential.514429.1": "「镜影」命中目标时,提升「镜影」&Param1&。", - "Potential.514429.2": "「镜影」命中目标时,「镜影」&Param1&提升&Param2&,援护技结束时清除该效果。", - "Potential.514430.1": "提升「镜影」对生命低于70%的目标造成的伤害。", - "Potential.514430.2": "「镜影」对生命低于70%的目标造成的伤害提升&Param2&。", - "Potential.514431.1": "提升千都世和「镜影」的&Param1&。", - "Potential.514431.2": "千都世和「镜影」的&Param1&提升&Param2&。", - "Potential.514432.1": "提升千都世&Param1&。", - "Potential.514432.2": "千都世&Param1&提升&Param2&。", - "Potential.514433.1": "队伍中每存在1名水系角色,提升千都世&Param1&。", - "Potential.514433.2": "队伍中每存在1名水系角色,千都世&Param1&提升&Param2&。", - "Potential.514441.1": "提升千都世&Param1&。绝招伤害触发##水系印记#1018#时,有概率额外转化1层##寒冷#1027#。", - "Potential.514441.2": "千都世&Param1&提升&Param2&。绝招「惊涛奈落」触发##水系印记#1018#时,50%概率额外转化1层##寒冷#1027#。", - "Potential.514442.1": "施放绝招时,提升千都世&Param1&。", - "Potential.514442.2": "施放绝招「惊涛奈落」时,千都世&Param1&提升&Param2&,持续&Param3&秒。", - "Potential.514443.1": "提升绝招对##寒冷#1027#或##冰冻#1002#目标的伤害。", - "Potential.514443.2": "绝招「惊涛奈落」对##寒冷#1027#或##冰冻#1002#的目标伤害提升&Param2&。", - "Potential.514501.1": "[临时占位]滑行射击命中目标是会呼叫3次援助狙击,并降低乙叶绝招冷却时间", - "Potential.514501.2": "[临时占位]滑行射击命中目标是会呼叫3次援助狙击,并降低乙叶绝招冷却时间", - "Potential.514502.1": "[临时占位]滑行后击退周围目标,并获得护盾,护盾期间回能提升", - "Potential.514502.2": "[临时占位]滑行后击退周围目标,并获得护盾,护盾期间回能提升", - "Potential.514503.1": "[临时占位]滑行射击命中目标后可弹射1次", - "Potential.514503.2": "[临时占位]滑行射击命中目标后可弹射1次", - "Potential.514504.1": "[临时占位]滑行射击命中目标后可分裂出多个小子弹", - "Potential.514504.2": "[临时占位]滑行射击命中目标后可分裂出多个小子弹", - "Potential.514505.1": "[临时占位]普攻造成5次伤害后,呼叫1次援护狙击", - "Potential.514505.2": "[临时占位]普攻造成5次伤害后,呼叫1次援护狙击", - "Potential.514506.1": "[临时占位]普攻发射子弹时,提升自身普攻伤害和绝招伤害,持续X秒叠加X层", - "Potential.514506.2": "[临时占位]普攻发射子弹时,提升自身普攻伤害和绝招伤害,持续X秒叠加X层", - "Potential.514507.1": "[临时占位]每次施放滑行射击,乙叶的攻速和普攻伤害提升X%,持续x秒。", - "Potential.514507.2": "[临时占位]每次施放滑行射击,乙叶的攻速和普攻伤害提升X%,持续x秒。", - "Potential.514508.1": "[临时占位]主控技次数提升1次,每次施放滑行射击,乙叶增伤提升X%,持续X秒叠加X层。", - "Potential.514508.2": "[临时占位]主控技次数提升1次,每次施放滑行射击,乙叶增伤提升X%,持续X秒叠加X层。", - "Potential.514509.1": "[临时占位]滑行射击对暗锁状态下的目标伤害提升X%", - "Potential.514509.2": "[临时占位]滑行射击对暗锁状态下的目标伤害提升X%", - "Potential.514510.1": "[临时占位]滑行期间不会受到伤害。乙叶的技能增伤提升X%", - "Potential.514510.2": "[临时占位]滑行期间不会受到伤害。乙叶的技能增伤提升X%", - "Potential.514511.1": "[临时占位]闪避次数增加1层。闪避后乙叶特定增伤提升X%", - "Potential.514511.2": "[临时占位]闪避次数增加1层。闪避后乙叶特定增伤提升X%", - "Potential.514512.1": "[临时占位]绝招可触发暗印记,绝招伤害提升X%", - "Potential.514512.2": "[临时占位]绝招可触发暗印记,绝招伤害提升X%", - "Potential.514513.1": "[临时占位]触发暗印记后,乙叶增伤属性提升X%,持续x秒。", - "Potential.514513.2": "[临时占位]触发暗印记后,乙叶增伤属性提升X%,持续x秒。", - "Potential.514521.1": "[临时占位]忍杀状态时间增加3秒。忍杀状态造成伤害后,呼叫1次援助狙击。", - "Potential.514521.2": "[临时占位]忍杀状态时间增加3秒。忍杀状态造成伤害后,呼叫1次援助狙击。", - "Potential.514522.1": "[临时占位]主控对忍杀状态目标造成伤害时,乙叶会出现在目标周围发动3次攻击,每次造成X伤害。每次触发这个效果时,乙叶绝招冷却时间减少X秒。", - "Potential.514522.2": "[临时占位]主控对忍杀状态目标造成伤害时,乙叶会出现在目标周围发动3次攻击,每次造成X伤害。每次触发这个效果时,乙叶绝招冷却时间减少X秒。", - "Potential.514523.1": "[临时占位]苦无雨下落时,还会随机坠落5发榴弹,造成X点暗系技能伤害。乙叶的援护技能对附带暗印记或暗锁的目标造成伤害提升X%", - "Potential.514523.2": "[临时占位]苦无雨下落时,还会随机坠落5发榴弹,造成X点暗系技能伤害。乙叶的援护技能对附带暗印记或暗锁的目标造成伤害提升X%", - "Potential.514524.1": "[临时占位]苦无雨会额外下落1波,乙叶的援护技能对附带暗印记或暗锁的目标造成伤害提升X%。", - "Potential.514524.2": "[临时占位]苦无雨会额外下落1波,乙叶的援护技能对附带暗印记或暗锁的目标造成伤害提升X%。", - "Potential.514525.1": "[临时占位]乙叶对血量较低的目标造成伤害时,会召唤1次援护狙击,每3秒最多触发3次。", - "Potential.514525.2": "[临时占位]乙叶对血量较低的目标造成伤害时,会召唤1次援护狙击,每3秒最多触发3次。", - "Potential.514526.1": "[临时占位]援护技忍具暴雨冷却期间,乙叶的绝招伤害提升X%", - "Potential.514526.2": "[临时占位]援护技忍具暴雨冷却期间,乙叶的绝招伤害提升X%", - "Potential.514527.1": "[临时占位]队伍中任意角色施放主控技或援护技时,乙叶的技能和绝招伤害提升X%", - "Potential.514527.2": "[临时占位]队伍中任意角色施放主控技或援护技时,乙叶的技能和绝招伤害提升X%", - "Potential.514528.1": "[临时占位]苦无雨向前推进的速度降低X%,伤害提升X%", - "Potential.514528.2": "[临时占位]苦无雨向前推进的速度降低X%,伤害提升X%", - "Potential.514529.1": "[临时占位]苦无雨造成伤害后,目标易伤提升X%,持续x秒叠加X层", - "Potential.514529.2": "[临时占位]苦无雨造成伤害后,目标易伤提升X%,持续x秒叠加X层", - "Potential.514530.1": "[临时占位]苦无雨对普通和精英目标伤害提升X%", - "Potential.514530.2": "[临时占位]苦无雨对普通和精英目标伤害提升X%", - "Potential.514531.1": "[临时占位]队伍中暗系角色的特定增伤提升X%", - "Potential.514531.2": "[临时占位]队伍中暗系角色的特定增伤提升X%", - "Potential.514532.1": "[临时占位]乙叶施放援护技后,全队增伤提升X%,持续x秒。", - "Potential.514532.2": "[临时占位]乙叶施放援护技后,全队增伤提升X%,持续x秒。", - "Potential.514533.1": "[临时占位]绝招可附加暗印记暗影,绝招伤害提升X%。", - "Potential.514533.2": "[临时占位]绝招可附加暗印记暗影,绝招伤害提升X%。", - "Potential.514541.1": "[临时占位]花伞狙击发射的花伞可牵引周围目标,绝招伤害提升X%", - "Potential.514541.2": "[临时占位]花伞狙击发射的花伞可牵引周围目标,绝招伤害提升X%", - "Potential.514542.1": "[临时占位]花伞狙击对暗锁状态的目标伤害提升X%", - "Potential.514542.2": "[临时占位]花伞狙击对暗锁状态的目标伤害提升X%", - "Potential.514543.1": "[临时占位]花伞狙击暴击提升X%,暴击伤害提升X%", - "Potential.514543.2": "[临时占位]花伞狙击暴击提升X%,暴击伤害提升X%", - "Potential.514701.1": "靠近恶魔音响时,普攻最后一段变为范围伤害。", - "Potential.514701.2": "焦糖靠近恶魔音响时,普攻最后一段变为范围攻击,造成攻击力&Param1&的范围暗系伤害,可触发##暗系印记:暗影#2018#。", - "Potential.514702.1": "提升焦糖&Param1&。触发印记后,普攻直接施放最后一段。", - "Potential.514702.2": "焦糖&Param1&提升&Param2&。普攻可消耗1层「人气」直接施放最后一段。\u000b焦糖和恶魔音响触发##暗系印记:暗影#2018#时,获得1层「人气」。", - "Potential.514703.1": "提升焦糖&Param2&,恶魔音响跃动时额外造成伤害。", - "Potential.514703.2": "恶魔音响跃动时额外产生圆形音波,造成攻击力&Param1&的范围暗系仆从伤害,可触发##暗系印记:暗影#2018#。\u000b焦糖&Param2&提升&Param3&。", - "Potential.514704.1": "提升焦糖&Param1&,提升恶魔音响跃动的伤害范围。", - "Potential.514704.2": "恶魔音响跃动攻击的伤害范围提升。\u000b焦糖&Param1&提升&Param2&。", - "Potential.514705.1": "焦糖施放普攻最后一段时,提升移动速度,攻击速度。", - "Potential.514705.2": "焦糖施放普攻最后一段时,&Param1&提升&Param2&,&Param3&提升&Param4&,持续&Param5&秒,可叠加&Param6&层。", - "Potential.514706.1": "施放主控技时,提升焦糖&Param1&。", - "Potential.514706.2": "施放主控技「合奏舞台」时,焦糖&Param1&提升&Param2&,持续&Param3&秒。", - "Potential.514707.1": "焦糖靠近恶魔音响时,提升&Param1&。", - "Potential.514707.2": "当焦糖靠近恶魔音响时,&Param1&提升&Param2&。", - "Potential.514708.1": "施放绝招时,恶魔音响同时演奏。", - "Potential.514708.2": "施放绝招「律动堕天使」时,恶魔音响同时演奏,造成攻击力&Param1&x13的大范围暗系仆从伤害。", - "Potential.514709.1": "焦糖靠近恶魔音响时,提升恶魔音响的伤害。", - "Potential.514709.2": "焦糖靠近恶魔音响时,恶魔音响的伤害提升&Param2&。", - "Potential.514710.1": "恶魔音响跃动时,提升其&Param1&。", - "Potential.514710.2": "恶魔音响每次跃动时,其&Param1&提升&Param2&,持续&Param3&秒,可叠加&Param4&层。", - "Potential.514711.1": "焦糖闪避穿越地形时,提升攻击力。", - "Potential.514711.2": "焦糖闪避可穿越地形。\u000b闪避穿越地形时,&Param1&提升&Param2&,持续&Param3&秒。", - "Potential.514712.1": "恶魔音响连接线可持续伤害目标。", - "Potential.514712.2": "恶魔音响连接线可持续伤害目标,每0.5秒造成攻击力&Param1&的暗系仆从伤害。", - "Potential.514713.1": "触发##暗系印记:暗影#2018#时,提升攻击力。", - "Potential.514713.2": "焦糖或恶魔音响触发##暗系印记:暗影#2018#时,其&Param1&提升&Param2&,持续&Param3&秒。", - "Potential.514721.1": "提升援护技的横扫段数和伤害。", - "Potential.514721.2": "援护技「魔音振翅」增加1段横扫。\u000b援护技「魔音振翅」横扫伤害提升&Param2&。", - "Potential.514722.1": "援护技的横扫造成伤害时,缩短冷却时间,同时坠落音响。", - "Potential.514722.2": "横扫造成伤害时,冷却时间缩短1秒,同时坠落音响:造成攻击力&Param1&暗系技能伤害。\u000b该效果每2秒最多触发4次。", - "Potential.514723.1": "援护技的音符可弹射。", - "Potential.514723.2": "音符可弹射2次,每次造成攻击力&Param1&的暗系技能伤害。", - "Potential.514724.1": "增加援护技的音符数量。", - "Potential.514724.2": "音符数量增加3枚。", - "Potential.514725.1": "提升横扫的伤害,并可牵引目标。", - "Potential.514725.2": "横扫可牵引目标。横扫伤害提升&Param2&。", - "Potential.514726.1": "提升横扫的伤害范围和伤害。", - "Potential.514726.2": "横扫伤害范围增加。横扫伤害提升&Param2&。", - "Potential.514727.1": "提升横扫对附近目标的伤害。", - "Potential.514727.2": "横扫对附近目标的伤害提升&Param2&。", - "Potential.514728.1": "援护技的音符发射时,提升焦糖&Param1&。", - "Potential.514728.2": "音符发射时,焦糖&Param1&提升&Param2&,持续&Param3&秒,可叠加&Param4&层。", - "Potential.514729.1": "援护技的音符变为攻击同一目标。对同一目标造成伤害后,提升音符的伤害。", - "Potential.514729.2": "音符变为攻击同一目标。\u000b音符对同一目标造成伤害后,音符伤害提升&Param2&,持续&Param3&秒,可叠加&Param4&层。", - "Potential.514730.1": "援护技的音符对精英及以上目标伤害提升。", - "Potential.514730.2": "音符对精英及以上目标伤害提升&Param2&。", - "Potential.514731.1": "援护技触发##暗系印记:暗影#2018#时,提升攻击力。", - "Potential.514731.2": "援护技「魔音振翅」触发##暗系印记:暗影#2018#时,&Param1&提升&Param2&,持续&Param3&秒,可叠加&Param4&层。", - "Potential.514732.1": "援护技对附带##暗灼#2028#的目标伤害提升。", - "Potential.514732.2": "援护技「魔音振翅」对附带##暗灼#2028#的目标伤害提升&Param2&。", - "Potential.514733.1": "暗系角色提升攻击力。", - "Potential.514733.2": "暗系角色的攻击力提升&Param2&。", - "Potential.514741.1": "绝招对附带##暗灼#2028#的目标伤害提升。", - "Potential.514741.2": "绝招「律动堕天使」对附带##暗灼#2028#的目标伤害提升&Param2&。", - "Potential.514742.1": "施放绝招时,提升焦糖&Param1&。", - "Potential.514742.2": "施放绝招「律动堕天使」时,焦糖&Param1&提升&Param2&,持续&Param3&秒。", - "Potential.514743.1": "绝招造成伤害时,提升其伤害。", - "Potential.514743.2": "绝招「律动堕天使」造成伤害时,其伤害提升&Param2&,持续&Param3&秒,最大叠加&Param4&层。", - "Potential.514901.1": "「肃杀」状态下,提升格芮移动速度和&Param1&,且「肃杀」状态不再受限于「铁笼」附近。", - "Potential.514901.2": "「肃杀」状态下,格芮移动速度提升&Param3&,&Param1&提升&Param2&,且「肃杀」状态不再受限于「铁笼」附近。", - "Potential.514902.1": "「肃杀」状态下,提升格芮普攻范围,可触发##地系印记#1020#。普攻造成伤害时,额外造成地系普攻伤害。", - "Potential.514902.2": "「肃杀」状态下,格芮普攻范围提升25%,可触发##地系印记#1020#。普攻造成伤害时,额外造成攻击力&Param1&的地系普攻伤害。", - "Potential.514903.1": "提升「铁笼」链接的目标数量和&Param1&。", - "Potential.514903.2": "「铁笼」链接目标数量提升至4个,&Param1&提升&Param2&。", - "Potential.514904.1": "格芮对「铁笼」链接的目标造成普攻伤害时,所有链接目标额外受到伤害。", - "Potential.514904.2": "格芮对「铁笼」链接的目标造成普攻伤害时,所有链接目标额外受到攻击力&Param1&地系技能伤害。该效果每秒最多触发1次,可触发##地系印记#1020#。", - "Potential.514905.1": "格芮普攻造成伤害时,提升自身&Param1&。", - "Potential.514905.2": "格芮普攻造成伤害时,自身的&Param1&提升&Param2&,持续&Param3&秒,可叠加&Param4&层。", - "Potential.514906.1": "提升格芮&Param1&。\u000b额外提升普攻对##破韧#1006#目标的伤害。", - "Potential.514906.2": "格芮&Param1&提升&Param2&。\u000b普攻对##破韧#1006#目标伤害额外提升&Param4&。", - "Potential.514907.1": "提升格芮&Param1&。\u000b「铁笼」消失时,如果格芮处于「肃杀」状态,则该状态延续4秒。", - "Potential.514907.2": "格芮&Param1&提升&Param2&。\u000b「铁笼」消失时,如果格芮处于「肃杀」状态,则该状态延续4秒。", - "Potential.514908.1": "降低「铁笼」链接目标的&Param1&。\u000b提升格芮对移速降低目标的伤害。", - "Potential.514908.2": "「铁笼」链接目标的移动速度降低&Param2&,格芮对移速降低的目标伤害提升&Param4&。", - "Potential.514909.1": "队友施放援护技时,提升格芮&Param1&。", - "Potential.514909.2": "队友施放援护技时,格芮&Param1&提升&Param2&,持续&Param3&秒,可叠加&Param4&层。", - "Potential.514910.1": "提升「铁笼」伤害,延长「铁笼」持续时间。", - "Potential.514910.2": "「铁笼」伤害提升&Param2&,持续时间延长50%。", - "Potential.514911.1": "提升格芮闪避次数。\u000b闪避后,提升格芮&Param1&。", - "Potential.514911.2": "格芮闪避次数提升1次。\u000b闪避后,格芮&Param1&提升&Param2&,持续&Param3&秒。", - "Potential.514912.1": "提升「铁笼」伤害和链接距离。", - "Potential.514912.2": "「铁笼」伤害提升&Param2&,链接距离提升100%。", - "Potential.514913.1": "队伍中每有1个地系角色,提升格芮&Param1&。", - "Potential.514913.2": "队伍中每有1个地系角色,格芮&Param1&提升&Param2&。", - "Potential.514921.1": "提升援护技的链铲伤害。援护技额外生成链铲,造成伤害。", - "Potential.514921.2": "援护技「即刻处刑」的链铲伤害提升&Param2&。施放「即刻处刑」时,额外生成2根链铲,造成攻击力&Param3&的地系技能伤害。", - "Potential.514922.1": "提升援护技的链铲伤害。回收链铲时,每根链铲分别造成伤害。", - "Potential.514922.2": "援护技「即刻处刑」的链铲伤害提升&Param2&。回收链铲时,每根链铲分别造成攻击力&Param3&地系技能伤害,可触发##地系印记#1020#。", - "Potential.514923.1": "施放援护技时,格芮驻场一段时间,自身和链铲位置每秒生成地震波,分别造成伤害。", - "Potential.514923.2": "施放援护技「即刻处刑」时,格芮驻场6秒,自身和链铲位置每秒生成1次地震波,分别造成攻击力&Param1&地系技能伤害。", - "Potential.514924.1": "提升援护技地震波伤害和范围。", - "Potential.514924.2": "援护技「即刻处刑」地震波伤害提升&Param2&,伤害范围提升40%。", - "Potential.514925.1": "施放援护技时,提升格芮&Param1&。", - "Potential.514925.2": "施放援护技「即刻处刑」时,格芮&Param1&提升&Param2&,持续&Param3&秒。", - "Potential.514926.1": "提升援护技链铲对生命低于70%目标造成的伤害。", - "Potential.514926.2": "援护技「即刻处刑」链铲对生命低于70%目标造成的伤害提升&Param2&。", - "Potential.514927.1": "援护技链铲命中目标时,额外造成伤害。", - "Potential.514927.2": "援护技「即刻处刑」的链铲命中目标时,额外造成攻击力&Param1&地系技能伤害。", - "Potential.514928.1": "施放援护技时,每秒提升技能伤害,技能结束后清除该效果。", - "Potential.514928.2": "施放援护技「即刻处刑」时,技能伤害每秒提升&Param2&,技能结束后清除该效果。", - "Potential.514929.1": "提升援护技地震波伤害和破韧效率。", - "Potential.514929.2": "援护技「即刻处刑」地震波伤害提升&Param2&,&Param3&提升&Param4&。", - "Potential.514930.1": "援护技的地震波结束时,再次造成伤害。", - "Potential.514930.2": "援护技「即刻处刑」地震波结束时,再次造成攻击力&Param1&的范围地系技能伤害。", - "Potential.514931.1": "格芮触发##地系印记#1020#时,提升自身&Param1&。", - "Potential.514931.2": "格芮触发##地系印记#1020#时,自身&Param1&提升&Param2&,持续&Param3&秒,可叠加&Param4&层。", - "Potential.514932.1": "队友施放技能或绝招时,提升格芮&Param1&。", - "Potential.514932.2": "队友施放技能或绝招时,格芮&Param1&提升&Param2&,持续&Param3&秒,可叠加&Param4&层。", - "Potential.514933.1": "队伍中每有1个地系角色,提升格芮&Param1&。", - "Potential.514933.2": "队伍中每有1个地系角色,格芮&Param1&提升&Param2&。", - "Potential.514941.1": "提升格芮&Param1&。\u000b绝招额外生成巨型链铲,造成伤害。", - "Potential.514941.2": "格芮&Param1&提升&Param2&。\u000b绝招「天恩·恶兆神罚」额外生成2根巨型链铲,造成攻击力&Param3&地系绝招伤害。", - "Potential.514942.1": "提升格芮&Param1&。己方对目标触发##地系印记#1020#时,额外提升格芮对其造成的绝招伤害。", - "Potential.514942.2": "格芮&Param1&提升&Param2&。己方对目标触发##地系印记#1020#时,格芮对其造成的绝招伤害额外提升&Param3&,持续&Param4&秒。", - "Potential.514943.1": "施放绝招时,附近目标受到格芮伤害提升。普通目标会被##恐惧#4501#2秒。", - "Potential.514943.2": "施放绝招「天恩·恶兆神罚」时,附近目标受到格芮伤害提升&Param2&,持续&Param3&秒。普通目标会被##恐惧#4501#2秒。", - "Potential.515001.1": "施放主控技后产生雷电区域,持续造成伤害。", - "Potential.515001.2": "施放主控技「&Param1&」后产生雷电区域,每0.5秒造成攻击力&Param2&的范围光系技能伤害,持续10秒。", - "Potential.515002.1": "激光对目标附加「感电」,攻击「感电」目标时造成额外伤害。", - "Potential.515002.2": "激光对目标附加「感电」,持续10秒。对「感电」目标造成伤害时,额外造成攻击力&Param2&的光系技能伤害,累计20次时,再造成攻击力&Param3&的范围光系技能伤害并结束「感电」。", - "Potential.515003.1": "长按主控技增加横扫次数。", - "Potential.515003.2": "长按主控技「&Param1&」可进行3次横扫,造成攻击力&Param2&、&Param3&、&Param4&的范围光系技能伤害。", - "Potential.515004.1": "主控技中横扫提升下次激光伤害。", - "Potential.515004.2": "主控技「&Param1&」中每次横扫提升下次激光伤害&Param2&。提升3次时,下次激光将持续3秒,造成攻击力&Param3&*12的范围光系技能伤害。\u000b持续激光期间,获得霸体,防御力提升&Param4&点。", - "Potential.515005.1": "施放主控技后提升攻速和普攻伤害。", - "Potential.515005.2": "施放主控技「&Param1&」后,攻速提升&Param2&,普攻伤害提升&Param3&,持续&Param4&秒。", - "Potential.515006.1": "主控技中横扫后持续造成伤害并牵引目标。", - "Potential.515006.2": "主控技「&Param1&」中每次横扫会切开空间,每0.5秒造成攻击力&Param2&的范围光系技能伤害并牵引目标,持续5秒。", - "Potential.515007.1": "菈露对目标造成的技能伤害逐渐提升。", - "Potential.515007.2": "菈露对目标造成技能伤害时,对其造成的技能伤害提升&Param2&,持续&Param3&秒,可叠加&Param4&层。", - "Potential.515008.1": "菈露普攻对附带##光系印记:光明#2016#的目标造成伤害时,提升下次技能伤害。", - "Potential.515008.2": "菈露普攻对附带##光系印记:光明#2016#的目标造成伤害时,下次技能伤害提升&Param2&,可叠加&Param3&层。", - "Potential.515009.1": "主控技触发##光系印记:光明#2016#时产生闪电链攻击周围目标。", - "Potential.515009.2": "主控技「&Param1&」触发##光系印记:光明#2016#时,产生闪电链攻击周围最多4个目标,造成攻击力&Param2&的光系技能伤害。每秒最多产生3次。", - "Potential.515010.1": "横扫命中目标时,激光对其造成伤害提升。", - "Potential.515010.2": "主控技横扫命中目标时,激光对其造成的伤害提升&Param2&,持续&Param3&秒,可叠加&Param4&层。", - "Potential.515011.1": "菈露疾跑中断时造成伤害。", - "Potential.515011.2": "菈露疾跑超过2秒后,中断时造成攻击力&Param2&的范围光系技能伤害,该效果每&Param3&秒最多触发1次。", - "Potential.515012.1": "主控技触发##光系印记:光明#2016#时,提升绝招伤害。", - "Potential.515012.2": "主控技「&Param1&」触发##光系印记:光明#2016#时,绝招伤害提升&Param3&,持续&Param5&秒,可叠加&Param4&层。", - "Potential.515013.1": "对首领目标造成伤害时,提升攻击力。", - "Potential.515013.2": "对首领目标造成伤害时,攻击力提升&Param2&,持续&Param3&秒。对每个首领只能触发1次。", - "Potential.515021.1": "「雷域」持续造成伤害。", - "Potential.515021.2": "「雷域」持续喷发1秒,每0.3秒造成攻击力&Param2&的光系技能伤害。", - "Potential.515022.1": "援护技生成更多「雷域」并提升造成的伤害。", - "Potential.515022.2": "援护技「&Param1&」期间额外生成2个「雷域」,并提升「雷域」造成的伤害&Param2&。", - "Potential.515023.1": "「雷域」中心位置造成额外伤害。", - "Potential.515023.2": "「雷域」中心位置额外对目标造成攻击力&Param2&的光系技能伤害。\u000b「雷域」持续喷发时,每0.3秒额外造成攻击力&Param3&的光系技能伤害。", - "Potential.515024.1": "提升「雷域」的伤害并使其出现在目标位置。", - "Potential.515024.2": "「雷域」总是产生在目标位置,造成伤害提升&Param2&。", - "Potential.515025.1": "援护技结束后对主控角色周围目标持续造成伤害。", - "Potential.515025.2": "在援护技「&Param1&」结束后,每0.3秒对主控角色周围的目标造成攻击力&Param2&的光系技能伤害,持续6秒。", - "Potential.515026.1": "「雷域」对同一个目标造成的伤害逐渐提升。", - "Potential.515026.2": "「雷域」造成伤害时,对该目标的技能伤害提升&Param2&,可叠加&Param3&层。", - "Potential.515027.1": "「雷域」可击飞目标,提升对失控目标造成的伤害。", - "Potential.515027.2": "「雷域」击飞目标,对失控状态的目标造成的技能伤害提升&Param2&。", - "Potential.515028.1": "施放援护技时造成额外伤害,且援护技期间持续造成额外伤害。", - "Potential.515028.2": "施放援护技「&Param1&」时,额外造成攻击力&Param2&的范围光系技能伤害。注入光能过程中,持续造成攻击力&Param3&的范围光系技能伤害。", - "Potential.515029.1": "队友施放主控技后,提升菈露的下次援护技伤害。", - "Potential.515029.2": "队友施放主控技后,菈露下次援护技「&Param1&」造成的伤害提升&Param2&,可叠加&Param3&层。", - "Potential.515030.1": "援护技每次命中不同目标,提升技能伤害。", - "Potential.515030.2": "援护技「&Param1&」期间,每次命中不同目标,本次技能伤害提升&Param2&,可叠加&Param3&层。", - "Potential.515031.1": "援护技触发##光系印记:光明#2016#时,提升&Param5&。", - "Potential.515031.2": "援护技「&Param1&」触发##光系印记:光明#2016#时,&Param5&提升&Param2&,持续&Param3&秒,可叠加&Param4&层。", - "Potential.515032.1": "提升菈露攻击力。", - "Potential.515032.2": "菈露的攻击力提升&Param2&。", - "Potential.515033.1": "提升光系角色技能伤害。", - "Potential.515033.2": "光系角色技能伤害提升&Param2&。", - "Potential.515041.1": "绝招掷出的长矛持续造成伤害。", - "Potential.515041.2": "绝招「&Param1&」掷出的长矛插在地上,每0.5秒造成攻击力&Param2&的范围光系绝招伤害,持续10秒。", - "Potential.515042.1": "绝招命中精英及以上目标时伤害提升,并获得能量。", - "Potential.515042.2": "绝招「&Param1&」命中精英及以上目标时,本次绝招伤害提升&Param2&,并获得&Param3&点能量。", - "Potential.515043.1": "绝招命中不同目标时提升攻击力。", - "Potential.515043.2": "绝招「&Param1&」每命中1个不同目标,攻击力提升&Param2&,持续&Param3&秒,可叠加&Param4&层。", - "Potential.515501.1": "「雪兔」造成普攻伤害时附加「电音」,叠加满后造成额外伤害。", - "Potential.515501.2": "「雪兔」造成普攻伤害时,附加「电音」,可叠加20层。\u000b「电音」叠加至上限后消除层数,造成攻击力&Param1&的光系技能伤害。", - "Potential.515502.1": "主控技生成的「雪兔」造成技能伤害时附加「电音」,叠加满后造成额外伤害。", - "Potential.515502.2": "主控技「&Param10&」呼叫的「雪兔」,入场时造成攻击力&Param1&的光系技能伤害。\u000b「雪兔」每次造成技能伤害时,附加「电音」,可叠加20层。\u000b「电音」叠加上限后消除层数,造成攻击力&Param2&的光系技能伤害。", - "Potential.515503.1": "「夜兔」普攻时对附近目标发射追踪弹,追踪弹造成伤害使「夜兔」获得「月瞳」,提升伤害。", - "Potential.515503.2": "「夜兔」普攻时,锁定最多4个目标,分别发射1枚追踪导弹,各造成攻击力&Param1&的范围光系普攻伤害。\u000b追踪导弹造成伤害时,「夜兔」获得1层「月瞳」。每层「月瞳」使「夜兔」的&Param5&提升&Param2&,持续&Param3&秒,可叠加&Param4&层。", - "Potential.515504.1": "主控技生成的「夜兔」射击时对附近目标发射追踪弹,追踪弹造成伤害使「夜兔」获得「月瞳」,提升伤害。", - "Potential.515504.2": "主控技「&Param10&」呼叫的「夜兔」,攻击时锁定最多2个目标,分别发射1枚追踪导弹,造成攻击力&Param1&的范围光系技能伤害。\u000b追踪导弹造成伤害时,「夜兔」获得1层「月瞳」。每层「月瞳」使「夜兔」的&Param5&提升&Param2&,持续&Param3&秒,可叠加&Param4&层。", - "Potential.515505.1": "提升「雪兔」普攻伤害,普攻发射的子弹可穿透目标。", - "Potential.515505.2": "「雪兔」普攻伤害提升&Param1&,普攻发射的子弹可穿透目标。", - "Potential.515506.1": "主控技生成更多「雪兔」。\u000b主控技持续期间,提升所有「雪兔」的&Param2&。", - "Potential.515506.2": "主控技「&Param10&」额外呼叫1台「雪兔」。\u000b主控技持续期间,所有「雪兔」的&Param2&提升&Param1&。", - "Potential.515507.1": "「雪兔」触发##光系印记#1015#时,提升所有「雪兔」的&Param4&。", - "Potential.515507.2": "「雪兔」触发##光系印记#1015#时,所有「雪兔」的&Param4&提升&Param1&,持续&Param2&秒,可叠加&Param3&层。", - "Potential.515508.1": "根据「夜兔」普攻命中的目标数量,提升其下次普攻造成的伤害。", - "Potential.515508.2": "「夜兔」普攻时,每对一个不同目标造成伤害,其下次普攻造成的伤害提升&Param1&,可叠加&Param2&层。", - "Potential.515509.1": "「夜兔」的导弹命中后分裂,对附近目标造成伤害。", - "Potential.515509.2": "「夜兔」的导弹命中目标时分裂,对周围最多3个目标,分别造成攻击力&Param1&的光系技能伤害。\u000b每个目标每秒最多触发1次。", - "Potential.515510.1": "主控技生成的「夜兔」伤害间隔缩短,并提升&Param2&。", - "Potential.515510.2": "主控技「&Param10&」呼叫的「夜兔」伤害间隔缩短40%,&Param2&提升&Param1&。", - "Potential.515511.1": "主控技「&Param10&」持续期间,提升希娅移动速度。\u000b当希娅近距离内没有目标时,提升&Param3&。", - "Potential.515511.2": "主控技「&Param10&」持续期间,希娅移动速度提升&Param1&。\u000b当希娅附近没有目标时,&Param3&提升&Param2&。", - "Potential.515512.1": "希娅闪避次数提升1次。\u000b触发##光系印记#1015#时,提升&Param4&。", - "Potential.515512.2": "希娅闪避次数提升1次。\u000b触发##光系印记#1015#时,&Param4&提升&Param1&,持续&Param2&秒,可叠加&Param3&层。", - "Potential.515513.1": "提升希娅对生命低于50%目标的&Param2&。", - "Potential.515513.2": "希娅对生命低于50%的目标造成的&Param2&提升&Param1&。", - "Potential.515521.1": "施放援护技后,生成「雪兔」跟随主控角色,攻击目标。", - "Potential.515521.2": "援护技「&Param10&」结束后,呼叫2台「雪兔」跟随主控角色,发射子弹攻击目标,造成攻击力&Param1&的光系技能伤害,持续8秒。", - "Potential.515522.1": "施放援护技后,生成「夜兔」,攻击目标。", - "Potential.515522.2": "援护技「&Param10&」结束后,呼叫2台「夜兔」,发射导弹攻击目标,造成攻击力&Param1&的光系技能伤害,持续4秒。", - "Potential.515523.1": "提升希娅冲浪次数和冲浪伤害。", - "Potential.515523.2": "希娅冲浪次数提升100%,冲浪造成的伤害提升&Param1&。", - "Potential.515524.1": "希娅冲浪后残留带电区域,持续造成伤害。", - "Potential.515524.2": "希娅冲浪后残留带电区域,每0.3秒造成&Param1&的范围光系技能伤害,持续1秒。", - "Potential.515525.1": "根据在场的无人机数量,提升无人机的伤害。", - "Potential.515525.2": "场上的每台无人机,使无人机造成的伤害提升&Param1&。", - "Potential.515526.1": "「雪兔」造成伤害时,提升&Param2&。", - "Potential.515526.2": "「雪兔」每次造成伤害时,希娅&Param2&提升&Param1&,可叠加&Param3&层。\u000b施放援护技「&Param10&」时,重置该效果。", - "Potential.515527.1": "希娅触发##光系印记#1015#时,提升「夜兔」&Param2&。", - "Potential.515527.2": "希娅触发##光系印记#1015#时,「夜兔」的&Param2&提升&Param1&,持续&Param3&秒。", - "Potential.515528.1": "希娅冲浪造成伤害时,眩晕目标。\u000b提升冲浪的&Param3&。", - "Potential.515528.2": "希娅冲浪造成伤害时,眩晕目标,持续&Param1&秒。\u000b冲浪造成的&Param3&提升&Param2&。", - "Potential.515529.1": "希娅冲浪造成伤害时,提升目标受到冲浪的伤害。", - "Potential.515529.2": "希娅冲浪造成伤害时,目标受到冲浪的伤害提升&Param1&,持续&Param2&秒,可叠加&Param3&层。", - "Potential.515530.1": "援护技持续期间,希娅的&Param3&随时间提升。", - "Potential.515530.2": "援护技「&Param10&」持续期间,希娅的&Param3&每秒提升&Param1&,可叠加&Param2&层。", - "Potential.515531.1": "希娅每次消灭目标,提升自身&Param4&。", - "Potential.515531.2": "希娅每次消灭目标,自身&Param4&提升&Param1&,持续&Param2&秒,可叠加&Param3&层。", - "Potential.515532.1": "希娅每次触发##光系印记#1015#时,提升自身&Param4&。", - "Potential.515532.2": "希娅每次触发##光系印记#1015#时,自身&Param4&提升&Param1&,持续&Param2&秒,可叠加&Param3&层。", - "Potential.515533.1": "提升光系角色&Param2&。", - "Potential.515533.2": "光系角色的&Param2&提升&Param1&。", - "Potential.515541.1": "绝招每次造成暴击时,提升希娅&Param4&。", - "Potential.515541.2": "绝招「&Param10&」每次造成暴击时,希娅&Param4&提升&Param1&,持续&Param2&秒,可叠加&Param3&层。", - "Potential.515542.1": "希娅施放绝招时,若队伍中其他角色的绝招均处于冷却中,提升本次绝招伤害。", - "Potential.515542.2": "施放绝招「&Param10&」时,如果队伍中其他角色的绝招均处于冷却中,本次绝招伤害提升&Param1&。", - "Potential.515543.1": "提升希娅绝招伤害,缩短绝招伤害间隔。", - "Potential.515543.2": "绝招「&Param10&」轰炸间隔缩短30%,绝招伤害提升&Param1&。", - "Potential.515601.1": "提升企鹅玩偶的大小和移速。企鹅玩偶造成伤害时,提升目标&Param1&。", - "Potential.515601.2": "企鹅玩偶的大小和移速大量提升。企鹅玩偶造成伤害时,目标&Param1&提升&Param2&,持续&Param3&秒,可叠加&Param4&层。", - "Potential.515602.1": "企鹅玩偶造成多段伤害,同时恢复主控角色生命。", - "Potential.515602.2": "企鹅玩偶移动时,持续舞蹈造成攻击力&Param1&x11范围地系伤害,并附加##地系印记:地脉#2029#,期间为主控角色恢复5次生命,每次恢复&Param2&。", - "Potential.515603.1": "小禾普攻时,有概率发射更多弩箭。主控技冷却期间,概率更高。", - "Potential.515603.2": "小禾普攻时,有30%概率消耗2发弹匣发射3发弩箭。\u000b主控技「布偶乱步」冷却期间,概率提升至50%。", - "Potential.515604.1": "小禾普攻换弹时发动旋转射击,发射多发跟踪弩箭,同时提升全队的&Param2&。", - "Potential.515604.2": "小禾普攻换弹时发动旋转射击,发射6发跟踪弩箭,每发造成攻击力&Param1&的地系普攻伤害,并附加##地系印记:地脉#2029#。装填弹匣时,全队&Param2&提升&Param3&,持续&Param4&秒。", - "Potential.515605.1": "企鹅玩偶移动结束时扑向目标。提升企鹅玩偶的伤害。", - "Potential.515605.2": "企鹅玩偶移动结束时扑向目标。企鹅玩偶的伤害提升&Param1&。", - "Potential.515606.1": "企鹅玩偶在场时,提升全队&Param1&。", - "Potential.515606.2": "企鹅玩偶在场时,全队&Param1&提升&Param2&。", - "Potential.515607.1": "小禾装填弹匣时,提升&Param1&。", - "Potential.515607.2": "小禾装填弹匣时,&Param1&提升&Param2&,持续&Param3&秒,可叠加&Param4&层。", - "Potential.515608.1": "小禾普攻时,有概率抛出金蛋造成范围伤害。", - "Potential.515608.2": "小禾普攻时,有20%概率抛出金蛋,造成攻击力&Param1&的范围地系普攻伤害,并附加##地系印记:地脉#2029#。", - "Potential.515609.1": "小禾装填弹匣时,提升援护角色&Param1&。", - "Potential.515609.2": "小禾装填弹匣时,援护角色&Param1&提升&Param2&,持续&Param3&秒,可叠加&Param4&层。", - "Potential.515610.1": "小禾主控技冷却期间,提升全队&Param1&。", - "Potential.515610.2": "主控技「布偶乱步」冷却期间,全队&Param1&提升&Param2&。", - "Potential.515611.1": "提升小禾闪避次数。闪避时提升全队&Param1&。", - "Potential.515611.2": "小禾闪避次数提升1次。\u000b闪避时,全队&Param1&提升&Param2&,持续&Param3&秒。", - "Potential.515612.1": "提升全队地系角色&Param1&。", - "Potential.515612.2": "全队地系角色&Param1&提升&Param2&。", - "Potential.515613.1": "小禾施放主控技时,提升全队&Param1&。", - "Potential.515613.2": "小禾施放主控技「布偶乱步」时,全队&Param1&提升&Param2&,持续&Param3&秒。", - "Potential.515621.1": "增强「鹅之吻」效果。增加企鹅雕像攻击次数。", - "Potential.515621.2": "「鹅之吻」效果强化为:全队&Param1&提升&Param2&,持续&Param3&秒。\u000b企鹅雕像的攻击次数提升至10次。", - "Potential.515622.1": "抽奖结果中,企鹅出现概率大幅提升。提升企鹅雕像攻击范围,造成伤害时使目标&Param1&提升。", - "Potential.515622.2": "抽奖结果中,企鹅出现概率大幅提升。企鹅雕像的攻击范围提升,造成伤害时附加效果:目标&Param1&提升&Param2&,持续&Param3&秒,可叠加&Param4&层。", - "Potential.515623.1": "抽奖结果中,爱心出现概率大幅提升。爱心箭矢可弹射。", - "Potential.515623.2": "抽奖结果中,爱心出现概率大幅提升。爱心箭矢可弹射1次。", - "Potential.515624.1": "增强「爱之吻」效果。爱心箭矢可引发二次爆炸。", - "Potential.515624.2": "「爱之吻」效果强化为:全队&Param1&提升&Param2&,持续&Param3&秒。\u000b爱心箭矢爆炸后,牵引周围目标并引发二次爆炸。", - "Potential.515625.1": "扫射时,如果本次抽奖企鹅数量大于爱心,额外造成范围伤害。", - "Potential.515625.2": "扫射时,如果本次抽奖企鹅数量大于爱心,则本次扫射造成伤害时,额外造成攻击力&Param1&的范围地系伤害。", - "Potential.515626.1": "抽奖产生企鹅雕像后,小禾施放扫射,同时提升主控角色&Param1&。", - "Potential.515626.2": "抽奖产生企鹅雕像后,小禾施放1次扫射,同时主控角色&Param1&提升&Param2&,持续&Param3&秒。", - "Potential.515627.1": "企鹅雕像消失时自爆。", - "Potential.515627.2": "企鹅雕像消失时,自爆造成攻击力&Param1&范围地系伤害,并附加##地系印记:地脉#2029#。", - "Potential.515628.1": "扫射时,如果本次抽奖爱心数量大于企鹅,则本次扫射发射的弩箭可穿透目标,造成伤害时,提升目标&Param1&。", - "Potential.515628.2": "扫射时,如果本次抽奖爱心数量大于企鹅,则本次扫射发射的弩箭可穿透目标。\u000b本次扫射造成伤害时,目标&Param1&提升&Param2&,持续&Param3&秒。", - "Potential.515629.1": "施放爱心箭矢后,小禾施放扫射,同时提升主控角色&Param1&。", - "Potential.515629.2": "施放爱心箭矢后,小禾施放1次扫射,同时主控角色&Param1&提升&Param2&,持续&Param3&秒。", - "Potential.515630.1": "提升扫射和爱心箭矢造成的伤害,以及爱心箭矢恢复的生命。", - "Potential.515630.2": "扫射和爱心箭矢造成的伤害提升&Param1&。爱心箭矢恢复生命提升90%。", - "Potential.515631.1": "小禾在场时,提升全队地系角色&Param1&。", - "Potential.515631.2": "小禾在场时,全队地系角色&Param1&提升&Param2&。", - "Potential.515632.1": "抽奖时,提升小禾&Param1&。", - "Potential.515632.2": "抽奖时,小禾的&Param1&提升&Param2&,持续&Param3&秒,可叠加&Param4&层。", - "Potential.515633.1": "抽奖结果连续全为企鹅或爱心时,提升全队&Param1&。", - "Potential.515633.2": "抽奖结果连续2次全为企鹅或爱心时,全队&Param1&提升&Param2&,持续&Param3&秒。", - "Potential.515641.1": "施放绝招时,提升全队&Param1&。", - "Potential.515641.2": "施放绝招「星梦大回旋」时,全队&Param1&提升&Param2&,持续&Param3&秒。", - "Potential.515642.1": "绝招旋转期间,可牵引周围目标。提升小禾绝招伤害。", - "Potential.515642.2": "绝招「星梦大回旋」旋转期间,可牵引周围目标。小禾绝招伤害提升&Param2&。", - "Potential.515643.1": "绝招造成伤害时,有概率提升目标&Param1&。", - "Potential.515643.2": "绝招「星梦大回旋」造成伤害时,有30%概率使目标&Param1&提升&Param2&,持续&Param3&秒,可叠加&Param4&层。", - "Potential.515801.1": "「胡桃上校」和「卷毛大将」的协同技能加强。\u000b「发条女王」的射击加强。", - "Potential.515801.2": "强化跟随圣夜菈露的玩具们。\u000b「胡桃上校」的协同技能造成攻击力&Param1&的范围火系仆从伤害\u000b「卷毛大将」的协同技能造成攻击力&Param2&x6的范围火系仆从伤害\u000b「发条女王」的射击额外造成攻击力&Param4&的范围火系仆从伤害。", - "Potential.515802.1": "施放主控技「&Param1&」或「&Param2&」时,召唤玩具「发条女王」,并为「胡桃上校」或「卷毛大将」增加「士气」。", - "Potential.515802.2": "施放主控技「&Param1&」或「&Param2&」时,召唤玩具「发条女王」,持续&Param3&秒,并为「胡桃上校」或「卷毛大将」增加2层「士气」。\u000b「发条女王」射击目标,造成攻击力&Param4&的火系仆从伤害。\u000b「发条女王」每次射击可触发「胡桃上校」和「卷毛大将」的协同技能。\u000b「发条女王」每&Param5&秒可召唤1次。", - "Potential.515803.1": "主控技「&Param1&」强化为多段打击。", - "Potential.515803.2": "主控技「&Param1&」强化为多段打击,造成攻击力&Param2&x5的范围火系技能伤害。", - "Potential.515804.1": "「胡桃上校」和「卷毛大将」造成伤害时附加「礼盒」标记。\u000b圣夜菈露的技能对附带「礼盒」标记的目标造成伤害时产生额外范围伤害。", - "Potential.515804.2": "「胡桃上校」和「卷毛大将」造成伤害时附加「礼盒」标记,持续&Param2&秒。\u000b主控技「&Param3&」和「&Param4&」对附带「礼盒」标记的目标造成伤害时,造成攻击力&Param1&的范围火系技能伤害。", - "Potential.515805.1": "「胡桃上校」和「卷毛大将」对附带##火焰印记#1016#的目标造成伤害时,有概率获得「士气」,并提升自身&Param2&。", - "Potential.515805.2": "「胡桃上校」和「卷毛大将」对附带##火焰印记#1016#的目标造成伤害时,有&Param1&概率获得1层「士气」,并使自身&Param2&提升&Param3&,持续&Param4&秒。", - "Potential.515806.1": "「卷毛大将」每秒对自身附近的目标造成伤害。", - "Potential.515806.2": "「卷毛大将」每秒对自身附近的目标造成攻击力&Param1&的范围火系仆从伤害。", - "Potential.515807.1": "每个在场的玩具,提升所有圣夜菈露仆从的&Param1&。", - "Potential.515807.2": "每个在场的玩具,使所有圣夜菈露仆从的&Param1&提升&Param2&,可叠加&Param3&层。", - "Potential.515808.1": "主控技「&Param1&」或「&Param2&」暴击时,提升圣夜菈露&Param3&。", - "Potential.515808.2": "主控技「&Param1&」或「&Param2&」暴击时,圣夜菈露&Param3&提升&Param4&,持续&Param5&秒,可叠加&Param6&层。", - "Potential.515809.1": "主控技「&Param1&」的攻击范围扩大。\u000b提升「&Param1&」和「&Param2&」造成的&Param3&。", - "Potential.515809.2": "主控技「&Param1&」的攻击范围扩大20%。\u000b「&Param1&」和「&Param2&」造成的&Param3&提升&Param4&。", - "Potential.515810.1": "圣夜菈露的普攻暴击时,提升自身&Param1&。", - "Potential.515810.2": "圣夜菈露的普攻暴击时,自身&Param1&提升&Param2&,持续&Param3&秒,可叠加&Param4&层。", - "Potential.515811.1": "圣夜菈露造成伤害时,召唤一个雪橇炮台向目标射击。\u000b雪橇炮台暴击时,提升圣夜菈露和在场玩具的&Param5&。", - "Potential.515811.2": "每间隔&Param3&秒,圣夜菈露造成伤害时,召唤一个雪橇炮台向目标射击,造成攻击力&Param2&的火系仆从伤害,并爆炸造成攻击力&Param4&的范围火系仆从伤害。\u000b当雪橇炮台造成的伤害暴击时,使圣夜菈露和在场所有玩具的&Param5&提升&Param6&,持续&Param7&秒。", - "Potential.515812.1": "圣夜菈露变身「菈露爵士」期间,枪械射击和技能「&Param1&」可触发##火焰印记#1016#。\u000b提升圣夜菈露的&Param3&。", - "Potential.515812.2": "圣夜菈露变身「菈露爵士」期间,枪械射击攻和技能「&Param1&」可触发##火焰印记#1016#。\u000b圣夜菈露的&Param3&提升&Param4&。", - "Potential.515813.1": "提升圣夜菈露闪避次数和&Param2&。\u000b每间隔一段时间,圣夜菈露受到直接伤害时,免疫本次伤害。", - "Potential.515813.2": "圣夜菈露的闪避次数增加1次,&Param2&提升&Param3&。\u000b圣夜菈露受到直接伤害时,免疫本次伤害,此效果每&Param1&秒最多触发1次。", - "Potential.515821.1": "「礼盒炮弹」爆炸后,持续对范围内的目标造成伤害。", - "Potential.515821.2": "「礼盒炮弹」爆炸后,每0.3秒对范围内的目标造成攻击力&Param1&的火系技能伤害,持续2秒。", - "Potential.515822.1": "提升「礼盒炮弹」造成的技能伤害与伤害范围。\u000b当全队角色为火系,「礼盒炮弹」对目标造成伤害时,提升目标受到技能伤害。", - "Potential.515822.2": "「礼盒炮弹」的伤害范围提升50%,造成技能伤害提升&Param5&。\u000b当全队角色为火系,「礼盒炮弹」对目标造成伤害时,会使目标受到技能伤害提升&Param2&,持续&Param3&秒,可叠加&Param4&层。", - "Potential.515823.1": "使「胡桃上校」合体成「卷毛大将」。\u000b当全队角色为火系,「卷毛大将」的&Param3&随时间提升。", - "Potential.515823.2": "当场上存在4个「胡桃上校」时,会合体成1个「卷毛大将」,打击目标造成攻击力&Param1&的火系仆从伤害。\u000b「卷毛大将」持续作战10秒,最多存在1个。\u000b当全队角色为火系,「卷毛大将」的&Param3&每秒提升&Param4&,可叠加&Param5&层。", - "Potential.515824.1": "「胡桃上校」和「卷毛大将」学会技能,自动施放攻击目标。\u000b「卷毛大将」的技能会提升自身&Param5&。", - "Potential.515824.2": "「胡桃上校」和「卷毛大将」学会技能,冷却4秒自动施放。\u000b「胡桃上校」猛击地面,造成攻击力&Param1&的范围火系仆从伤害。\u000b「卷毛大将」挥舞双刀,造成攻击力&Param2&x6的范围火系仆从伤害,并使自身&Param5&提升&Param3&,持续&Param4&秒。", - "Potential.515825.1": "提升援护技「&Param1&」造成的&Param2&与射击次数。", - "Potential.515825.2": "援护技「&Param1&」造成的&Param2&提升&Param3&,且额外发射2次「礼盒炮弹」。", - "Potential.515826.1": "「礼盒炮弹」造成伤害时,提升圣夜菈露的&Param1&。", - "Potential.515826.2": "「礼盒炮弹」造成伤害时,圣夜菈露的&Param1&提升&Param2&,持续&Param3&秒,可叠加&Param4&层。", - "Potential.515827.1": "提升「礼盒炮弹」对附带##火焰印记#1016#的目标造成的&Param2&。", - "Potential.515827.2": "「礼盒炮弹」对附带##火焰印记#1016#的目标造成的&Param2&提升&Param1&。", - "Potential.515828.1": "「胡桃上校」和「卷毛大将」对附近的目标持续造成仆从伤害。", - "Potential.515828.2": "「胡桃上校」每秒对附近的目标造成攻击力&Param1&的范围火系仆从伤害。\u000b「卷毛大将」每0.5秒对附近的目标造成攻击力&Param2&的范围火系仆从伤害。", - "Potential.515829.1": "提升「胡桃上校」和「卷毛大将」的作战时间和&Param1&。", - "Potential.515829.2": "「胡桃上校」和「卷毛大将」的作战时间提升50%,&Param1&提升&Param2&。", - "Potential.515830.1": "提升「胡桃上校」和「卷毛大将」的&Param1&,每次造成伤害时,提升自身&Param3&,每次暴击时提升队伍中火系角色的&Param7&。", - "Potential.515830.2": "「胡桃上校」和「卷毛大将」的&Param1&提升&Param2&。\u000b它们每次造成伤害时,自身&Param3&提升&Param4&,持续&Param5&秒,可叠加&Param6&层。\u000b它们每次暴击时,队伍中火系角色的&Param7&提升&Param8&,持续&Param9&秒,可叠加&Param10&层。", - "Potential.515831.1": "圣夜菈露每次上场时,提升火系主控角色的&Param1&。", - "Potential.515831.2": "圣夜菈露每次上场时,火系主控角色的&Param1&提升&Param2&,持续&Param3&秒。", - "Potential.515832.1": "变身为「菈露爵士」期间,提升自身&Param1&,且枪械射击和技能可附加##火系印记:圣焰#2013#。", - "Potential.515832.2": "圣夜菈露变身为「菈露爵士」期间,自身&Param1&提升&Param2&,且枪械射击和技能「&Param3&」可附加##火系印记:圣焰#2013#。", - "Potential.515833.1": "当队伍中所有角色均为火系,「礼盒炮弹」造成伤害时提升目标&Param1&。", - "Potential.515833.2": "当队伍中所有角色均为火系,「礼盒炮弹」造成伤害时使目标&Param1&提升&Param2&,持续&Param3&秒。", - "Potential.515841.1": "圣夜菈露变身为「菈露爵士」期间,施放技能「&Param1&」时,提升自身&Param2&。", - "Potential.515841.2": "圣夜菈露变身为「菈露爵士」期间,施放技能「&Param1&」时,自身&Param2&提升&Param3&,持续&Param4&秒。", - "Potential.515842.1": "圣夜菈露变身为「菈露爵士」期间,技能「&Param1&」造成伤害时,提升自身&Param2&。", - "Potential.515842.2": "圣夜菈露变身为「菈露爵士」期间,技能「&Param1&」造成伤害时,自身&Param2&提升&Param3&,持续&Param4&秒,可叠加&Param5&层。\u000b该效果在施放技能「&Param1&」时清除。", - "Potential.515843.1": "圣夜菈露变身为「菈露爵士」期间,队伍中火系角色的&Param1&随时间提升。", - "Potential.515843.2": "圣夜菈露变身为「菈露爵士」期间,每秒提升队伍中火系角色的&Param1&&Param2&,可叠加&Param4&层。\u000b该效果在变身结束时清除。", - "Potential.515901.1": "「瑞兆」光线的伤害间隔缩短,且每多1个「瑞兆」,其光线伤害间隔额外缩短。", - "Potential.515901.2": "「瑞兆」光线的伤害间隔缩短25%,且每多1个「瑞兆」,其光线伤害间隔额外缩短25%。", - "Potential.515902.1": "新春科洛妮丝&Param1&提升。施放主控技时,额外生成「瑞兆」,每个「瑞兆」之间也会形成光线,持续造成伤害,可触发##地系印记#1020#。", - "Potential.515902.2": "新春科洛妮丝&Param1&提升&Param2&。施放主控技「玉石生春」时,额外生成1个「瑞兆」,每个「瑞兆」之间也会形成光线,每0.6秒造成新春科洛妮丝攻击力&Param3&地系技能伤害,可触发##地系印记#1020#。", - "Potential.515903.1": "弹匣容量提升。「结晶状态」期间,射速提升,发射结晶子弹,命中目标时额外造成伤害,可触发##地系印记#1020#。", - "Potential.515903.2": "弹匣容量提升100%。「结晶状态」期间,射速提升30%,发射结晶子弹,命中目标时额外造成新春科洛妮丝攻击力&Param1&地系普攻伤害,可触发##地系印记#1020#。", - "Potential.515904.1": "结晶状态下,持续生成「玫瑰脉冲」:命中时目标处生成结晶地面,延迟造成伤害,可触发##地系印记#1020#。如果结晶地面受到新春科洛妮丝普攻伤害时,会提前引爆,伤害提升。", - "Potential.515904.2": "结晶状态下,每1.5秒生成「玫瑰脉冲」:命中时目标处生成结晶地面,2.5秒后造成新春科洛妮丝攻击力&Param1&的地系普攻伤害,可触发##地系印记#1020#。如果结晶地面受到新春科洛妮丝普攻伤害时,会提前引爆,伤害提升&Param3&。", - "Potential.515905.1": "「瑞兆」造成的&Param1&提升,且根据场上生成的「瑞兆」数量,伤害额外提升。", - "Potential.515905.2": "「瑞兆」造成的&Param1&提升&Param2&,且根据场上生成的「瑞兆」数量,伤害最多提升至&Param3&。", - "Potential.515906.1": "新春科洛妮丝造成普攻伤害时,使「瑞兆」造成的&Param1&提升。", - "Potential.515906.2": "新春科洛妮丝造成普攻伤害时,使「瑞兆」造成的&Param1&提升&Param2&,持续&Param3&秒,可叠加&Param4&层。", - "Potential.515907.1": "新春科洛妮丝&Param1&提升,普攻的子弹经过「瑞兆」附近或光线时,可延长所有「瑞兆」存在时间。", - "Potential.515907.2": "新春科洛妮丝&Param1&提升&Param2&,普攻「岁岁平安针」子弹经过「瑞兆」附近或光线时,可延长所有「瑞兆」存在时间0.5秒,单次技能期间最多延续&Param3&秒。", - "Potential.515908.1": "新春科洛妮丝&Param1&提升,对远处的目标,&Param3&额外提升。", - "Potential.515908.2": "新春科洛妮丝&Param1&提升&Param2&,对远处的目标,&Param3&额外提升&Param4&。", - "Potential.515909.1": "新春科洛妮丝造成普攻伤害时,使目标&Param1&提升。", - "Potential.515909.2": "新春科洛妮丝造成普攻伤害时,使目标&Param1&提升&Param2&,持续&Param3&秒,可叠加&Param4&层。", - "Potential.515910.1": "新春科洛妮丝&Param1&提升。「结晶状态」期间,自身触发##地系印记#1020#时,延长该状态时间。", - "Potential.515910.2": "新春科洛妮丝&Param1&提升&Param2&。「结晶状态」期间,自身触发##地系印记#1020#时,延长0.6秒该状态时间,单次技能期间最多不超过3秒。", - "Potential.515911.1": "绝招可以触发##地系印记#1020#。触发印记时,&Param1&提升。", - "Potential.515911.2": "绝招「迎春·礼花齐放」可以触发##地系印记#1020#。新春科洛妮丝触发印记时,&Param1&提升&Param2&,持续&Param3&秒,可叠加&Param4&层。", - "Potential.515912.1": "新春科洛妮丝闪避次数提升。闪避后自身&Param1&提升。", - "Potential.515912.2": "新春科洛妮丝闪避次数提升1次。闪避后自身&Param1&提升&Param2&,持续6秒。", - "Potential.515913.1": "新春科洛妮丝&Param1&提升。普攻的子弹经过「瑞兆」附近或光线时,变为可穿透,且造成的&Param3&提升", - "Potential.515913.2": "新春科洛妮丝&Param1&提升&Param2&。普攻「岁岁平安针」子弹经过「瑞兆」附近或光线时,变为可穿透,且造成的&Param3&提升&Param4&。", - "Potential.515921.1": "施放援护技「落地开花」后的短时间内,「玫瑰药剂」造成的&Param2&提升。\u000b「玫瑰药剂」结束时,会再次造成伤害。", - "Potential.515921.2": "施放援护技「落地开花」后的3.5秒内,「玫瑰药剂」造成的&Param2&提升&Param3&。\u000b「玫瑰药剂」结束时,会再次造成新春科洛妮丝攻击力&Param1&的范围地系技能伤害。", - "Potential.515922.1": "队伍中每存在一个地系角色,「玫瑰药剂」造成的&Param1&提升。\u000b「玫瑰药剂」会极速绽放,一次性结算持续期间内的伤害。", - "Potential.515922.2": "队伍中每存在一个地系角色,「玫瑰药剂」造成的&Param1&提升&Param2&。\u000b「玫瑰药剂」会极速绽放,一次性结算持续期间内的伤害。", - "Potential.515923.1": "队伍中每存在一个地系角色,「枯萎药剂」造成的&Param1&提升。\u000b援护技抛射「枯萎药剂」和「玫瑰药剂」的数量发生变化,并且「枯萎药剂」会使相邻的「玫瑰药剂」也变为「枯萎药剂」。", - "Potential.515923.2": "队伍中每存在一个地系角色,「枯萎药剂」造成的&Param1&提升&Param2&。\u000b援护技「落地开花」变为抛射3瓶「枯萎药剂」和4瓶「玫瑰药剂」,并且「枯萎药剂」会使相邻的「玫瑰药剂」也变为「枯萎药剂」。", - "Potential.515924.1": "所有药剂的持续时间延长。", - "Potential.515924.2": "所有药剂的持续时间延长50%。", - "Potential.515925.1": "场上每存在1瓶「玫瑰药剂」,「玫瑰药剂」造成的&Param1&提升。", - "Potential.515925.2": "场上每存在1瓶「玫瑰药剂」,「玫瑰药剂」造成的&Param1&提升&Param2&。", - "Potential.515926.1": "「玫瑰药剂」附加##地系印记:地脉#2029#时,使目标&Param1&提升。", - "Potential.515926.2": "「玫瑰药剂」附加##地系印记:地脉#2029#时,使目标&Param1&提升&Param2&,持续&Param3&秒。", - "Potential.515927.1": "「玫瑰药剂」对目标附加##地系印记:地脉#2029#后的一段时间内,该目标被触发##地系印记#1020#时,额外对其造成伤害。", - "Potential.515927.2": "「玫瑰药剂」对目标附加##地系印记:地脉#2029#后的10秒内,该目标被触发##地系印记#1020#时,额外对其造成新春科洛妮丝攻击力&Param1&的地系技能伤害。", - "Potential.515928.1": "场上每存在1瓶「枯萎药剂」,「枯萎药剂」造成的&Param1&提升。", - "Potential.515928.2": "场上每存在1瓶「枯萎药剂」,「枯萎药剂」造成的&Param1&提升&Param2&。", - "Potential.515929.1": "场上有「玫瑰药剂」或「枯萎药剂」时,全队地系角色&Param1&提升。", - "Potential.515929.2": "场上有「玫瑰药剂」或「枯萎药剂」时,全队地系角色&Param1&提升&Param2&。", - "Potential.515930.1": "「枯萎药剂」附加非满层的「枯萎效果」时,造成伤害。当前每有1层「枯萎效果」,使附加「枯萎效果」时造成的&Param1&提升。", - "Potential.515930.2": "「枯萎药剂」附加非满层的「枯萎效果」时,造成新春科洛妮丝攻击力&Param3&的地系技能伤害。当前每有1层「枯萎效果」,使附加「枯萎效果」时造成的&Param1&提升&Param2&。", - "Potential.515931.1": "新春科洛妮丝&Param1&提升。", - "Potential.515931.2": "新春科洛妮丝&Param1&提升&Param2&。", - "Potential.515932.1": "绝招可以附加##地系印记:地脉#2029#,新春科洛妮丝&Param1&提升。", - "Potential.515932.2": "绝招「迎春·礼花齐放」可以附加##地系印记:地脉#2029#,新春科洛妮丝&Param1&提升&Param2&。", - "Potential.515933.1": "如果队友均为地系角色,新春科洛妮丝造成技能伤害时,场上每个「玫瑰药剂」使目标受到地系印记伤害提升。", - "Potential.515933.2": "如果队友均为地系角色,新春科洛妮丝造成技能伤害时,场上每个「玫瑰药剂」使目标受到地系印记伤害提升&Param1&,持续&Param2&秒。", - "Potential.515941.1": "绝招对精英及以上目标的伤害提升,同时使普通目标受到##魅惑#4502#:持续时间结束时造成伤害。", - "Potential.515941.2": "绝招「迎春·礼花齐放」对精英及以上目标的伤害提升&Param2&,同时使普通目标受到##魅惑#4502#:持续2秒,持续时间结束时造成新春科洛妮丝攻击力&Param3&的地系绝招伤害。", - "Potential.515942.1": "绝招伤害提升,且处于冷却或绝招能量未满时,队伍中地系先锋和均衡角色&Param3&提升。", - "Potential.515942.2": "绝招「迎春·礼花齐放」伤害提升&Param2&。绝招处于冷却或能量未满时,队伍中地系先锋和均衡角色&Param3&提升&Param4&。", - "Potential.515943.1": "绝招造成伤害时,新春科洛妮丝&Param1&提升。", - "Potential.515943.2": "绝招「迎春·礼花齐放」造成伤害时,新春科洛妮丝&Param1&提升&Param2&,可叠加&Param3&层,持续&Param4&秒。", - "Production.20003001.1": "森灵獠牙", - "Production.20003001.2": "权限等级15解锁", - "Production.20013001.1": "噬孽绛华", - "Production.20013001.2": "权限等级15解锁", - "Production.20023001.1": "巨像核心", - "Production.20023001.2": "权限等级15解锁", - "Production.20043001.1": "盛怒美人", - "Production.20043001.2": "权限等级15解锁", - "Production.20053001.1": "煌羽冕冠", - "Production.20053001.2": "权限等级15解锁", - "Production.20063001.1": "照夜净土", - "Production.20063001.2": "权限等级15解锁", - "Production.20072001.1": "聚光毡帽", - "Production.20072001.2": "权限等级7解锁", - "Production.20073001.1": "谢幕礼帽", - "Production.20073001.2": "权限等级19解锁", - "Production.20082001.1": "男爵的窖藏", - "Production.20082001.2": "权限等级7解锁", - "Production.20083001.1": "男爵的恩典", - "Production.20083001.2": "权限等级19解锁", - "Production.20092001.1": "凝辉灯髓", - "Production.20092001.2": "权限等级7解锁", - "Production.20093001.1": "永昏灯核", - "Production.20093001.2": "权限等级19解锁", - "Production.21003001.1": "森灵精魄", - "Production.21003001.2": "权限等级15解锁", - "Production.21013001.1": "孽华精魄", - "Production.21013001.2": "权限等级15解锁", - "Production.21023001.1": "巨像精魄", - "Production.21023001.2": "权限等级15解锁", - "Production.21043001.1": "流风精魄", - "Production.21043001.2": "权限等级15解锁", - "Production.21053001.1": "煌冠精魄", - "Production.21053001.2": "权限等级15解锁", - "Production.21063001.1": "骇浪精魄", - "Production.21063001.2": "权限等级15解锁", - "Production.21072001.1": "幻步遗魂", - "Production.21072001.2": "权限等级7解锁", - "Production.21073001.1": "狂舞精魄", - "Production.21073001.2": "权限等级19解锁", - "Production.21082001.1": "噜噗遗魂", - "Production.21082001.2": "权限等级7解锁", - "Production.21083001.1": "嘟噗精魄", - "Production.21083001.2": "权限等级19解锁", - "Production.21092001.1": "萤辉遗魂", - "Production.21092001.2": "权限等级7解锁", - "Production.21093001.1": "终宵精魄", - "Production.21093001.2": "权限等级19解锁", - "Production.32002001.1": "节奏游戏卡带", - "Production.32002001.2": "权限等级8解锁", - "Production.32003001.1": "魔音游戏卡带", - "Production.32003001.2": "权限等级13解锁", - "Production.32012001.1": "弹幕游戏卡带", - "Production.32012001.2": "权限等级8解锁", - "Production.32013001.1": "妖蜂游戏卡带", - "Production.32013001.2": "权限等级13解锁", - "Production.32022001.1": "格斗游戏卡带", - "Production.32022001.2": "权限等级8解锁", - "Production.32023001.1": "鬼神游戏卡带", - "Production.32023001.2": "权限等级13解锁", - "Production.33012001.1": "烈火羽翼", - "Production.33012001.2": "权限等级5解锁", - "Production.33022001.1": "反射留影器", - "Production.33022001.2": "权限等级5解锁", - "Production.33032001.1": "精致风枪", - "Production.33032001.2": "权限等级5解锁", - "Production.33042001.1": "纳凉风轮", - "Production.33042001.2": "权限等级5解锁", - "Production.33052001.1": "初露锋芒", - "Production.33052001.2": "权限等级5解锁", - "Production.33062001.1": "月之相", - "Production.33062001.2": "权限等级5解锁", - "Production.33072001.1": "沐雪芬香", - "Production.33072001.2": "权限等级5解锁", - "Production.33082001.1": "飞花瓷杯", - "Production.33082001.2": "权限等级5解锁", - "Production.33911001.1": "普通礼物随机盒", - "Production.33911001.2": "权限等级5解锁", - "ProductionType.101.1": "怪物素材", - "ProductionType.102.1": "技能卡带", - "ProductionType.103.1": "礼物合成", - "ProductionType.104.1": "真格挑战", - "RegionBoss.6009.1": "终宵萤辉", - "RegionBoss.6009.2": "全天开放", - "RegionBoss.6010.1": "热嘟噜噗男爵", - "RegionBoss.6010.2": "全天开放", - "RegionBoss.6011.1": "怪诞舞者", - "RegionBoss.6011.2": "全天开放", - "RegionBoss.6101.1": "寄生之庭-真格", - "RegionBoss.6101.2": "全天开放", - "RegionBoss.6103.1": "猛进之灵-真格", - "RegionBoss.6103.2": "全天开放", - "RegionBoss.6104.1": "魔侍巨像-真格", - "RegionBoss.6104.2": "全天开放", - "RegionBoss.6105.1": "翠煌之刃-真格", - "RegionBoss.6105.2": "全天开放", - "RegionBoss.6106.1": "流风美人-真格", - "RegionBoss.6106.2": "全天开放", - "RegionBoss.6107.1": "咕噜六角鲸-真格", - "RegionBoss.6107.2": "全天开放", - "RegionBossAffix.600901.1": "召唤灯泡", - "RegionBossAffix.600901.2": "召唤环绕自身飞行的灯泡", - "RegionBossAffix.600902.1": "投射利爪", - "RegionBossAffix.600902.2": "瞄准玩家方向,将利爪飞射出去", - "RegionBossAffix.600903.1": "蓄能激光", - "RegionBossAffix.600903.2": "短暂蓄力后,朝目标方向发射持续的激光", - "RegionBossAffix.600904.1": "旋转风车", - "RegionBossAffix.600904.2": "伸出机械臂,原地快速旋转", - "RegionBossAffix.600905.1": "地面雷电", - "RegionBossAffix.600905.2": "召唤在地面传播的雷电光幕", - "RegionBossAffix.601001.1": "伸展拍地", - "RegionBossAffix.601001.2": "拉长身体,攻击对身前矩形区域造成伤害", - "RegionBossAffix.601002.1": "拉伸横扫", - "RegionBossAffix.601002.2": "拉长身体,攻击对身前扇形范围造成伤害", - "RegionBossAffix.601003.1": "连续跃击", - "RegionBossAffix.601003.2": "短暂蓄力后,朝目标当前位置发起连续跳跃攻击", - "RegionBossAffix.601004.1": "滚动冲锋", - "RegionBossAffix.601004.2": "蜷缩成罐子,朝目标当前方位进行滚动冲锋", - "RegionBossAffix.601005.1": "滚动追击", - "RegionBossAffix.601005.2": "蜷缩成罐子,对目标进行持续滚动追击", - "RegionBossAffix.601101.1": "基础节拍", - "RegionBossAffix.601101.2": "怪诞舞者以固定节拍效果,向敌人发出共舞邀请", - "RegionBossAffix.601102.1": "渐强节奏", - "RegionBossAffix.601102.2": "怪诞舞者增强音量节奏,增加舞曲强度", - "RegionBossAffix.601103.1": "瞬移", - "RegionBossAffix.601103.2": "怪诞舞者进行站位调度,掌控舞台节奏", - "RegionBossAffix.601104.1": "反复演奏", - "RegionBossAffix.601104.2": "怪诞舞者加入乐思延续元素,增加与共舞者的共鸣", - "RegionBossAffix.601105.1": "滑音", - "RegionBossAffix.601105.2": "怪诞舞者注入滑音效果,营造梦幻氛围", - "RegionBossLevel.6009101.1": "终宵萤辉", - "RegionBossLevel.6009101.2": "用强光夺走安眠的恐怖存在。\u000b美好的夜晚才刚刚开始,抛弃睡眠吧,让我们彻夜狂欢。", - "RegionBossLevel.6009102.1": "终宵萤辉", - "RegionBossLevel.6009102.2": "用强光夺走安眠的恐怖存在。\u000b美好的夜晚才刚刚开始,抛弃睡眠吧,让我们彻夜狂欢。", - "RegionBossLevel.6009103.1": "终宵萤辉", - "RegionBossLevel.6009103.2": "用强光夺走安眠的恐怖存在。\u000b美好的夜晚才刚刚开始,抛弃睡眠吧,让我们彻夜狂欢。", - "RegionBossLevel.6009104.1": "终宵萤辉", - "RegionBossLevel.6009104.2": "用强光夺走安眠的恐怖存在。\u000b美好的夜晚才刚刚开始,抛弃睡眠吧,让我们彻夜狂欢。", - "RegionBossLevel.6009105.1": "终宵萤辉", - "RegionBossLevel.6009105.2": "用强光夺走安眠的恐怖存在。\u000b美好的夜晚才刚刚开始,抛弃睡眠吧,让我们彻夜狂欢。", - "RegionBossLevel.6009106.1": "终宵萤辉", - "RegionBossLevel.6009106.2": "用强光夺走安眠的恐怖存在。\u000b美好的夜晚才刚刚开始,抛弃睡眠吧,让我们彻夜狂欢。", - "RegionBossLevel.6009107.1": "终宵萤辉", - "RegionBossLevel.6009107.2": "用强光夺走安眠的恐怖存在。\u000b美好的夜晚才刚刚开始,抛弃睡眠吧,让我们彻夜狂欢。", - "RegionBossLevel.6009108.1": "终宵萤辉", - "RegionBossLevel.6009108.2": "用强光夺走安眠的恐怖存在。\u000b美好的夜晚才刚刚开始,抛弃睡眠吧,让我们彻夜狂欢。", - "RegionBossLevel.6010101.1": "热嘟噜噗男爵", - "RegionBossLevel.6010101.2": "看起来很有威严的元素化物,呜咽嘟噜们的领袖。它所处的罐头就像王座一样,足以彰显它的尊贵地位。", - "RegionBossLevel.6010102.1": "热嘟噜噗男爵", - "RegionBossLevel.6010102.2": "看起来很有威严的元素化物,呜咽嘟噜们的领袖。它所处的罐头就像王座一样,足以彰显它的尊贵地位。", - "RegionBossLevel.6010103.1": "热嘟噜噗男爵", - "RegionBossLevel.6010103.2": "看起来很有威严的元素化物,呜咽嘟噜们的领袖。它所处的罐头就像王座一样,足以彰显它的尊贵地位。", - "RegionBossLevel.6010104.1": "热嘟噜噗男爵", - "RegionBossLevel.6010104.2": "看起来很有威严的元素化物,呜咽嘟噜们的领袖。它所处的罐头就像王座一样,足以彰显它的尊贵地位。", - "RegionBossLevel.6010105.1": "热嘟噜噗男爵", - "RegionBossLevel.6010105.2": "看起来很有威严的元素化物,呜咽嘟噜们的领袖。它所处的罐头就像王座一样,足以彰显它的尊贵地位。", - "RegionBossLevel.6010106.1": "热嘟噜噗男爵", - "RegionBossLevel.6010106.2": "看起来很有威严的元素化物,呜咽嘟噜们的领袖。它所处的罐头就像王座一样,足以彰显它的尊贵地位。", - "RegionBossLevel.6010107.1": "热嘟噜噗男爵", - "RegionBossLevel.6010107.2": "看起来很有威严的元素化物,呜咽嘟噜们的领袖。它所处的罐头就像王座一样,足以彰显它的尊贵地位。", - "RegionBossLevel.6010108.1": "热嘟噜噗男爵", - "RegionBossLevel.6010108.2": "看起来很有威严的元素化物,呜咽嘟噜们的领袖。它所处的罐头就像王座一样,足以彰显它的尊贵地位。", - "RegionBossLevel.6011101.1": "怪诞舞者", - "RegionBossLevel.6011101.2": "总是伴随着音乐和诡异笑容出现的游魂。如果踩错了他定好的舞步或节拍,就会被无情的惩罚。", - "RegionBossLevel.6011102.1": "怪诞舞者", - "RegionBossLevel.6011102.2": "总是伴随着音乐和诡异笑容出现的游魂。如果踩错了他定好的舞步或节拍,就会被无情的惩罚。", - "RegionBossLevel.6011103.1": "怪诞舞者", - "RegionBossLevel.6011103.2": "总是伴随着音乐和诡异笑容出现的游魂。如果踩错了他定好的舞步或节拍,就会被无情的惩罚。", - "RegionBossLevel.6011104.1": "怪诞舞者", - "RegionBossLevel.6011104.2": "总是伴随着音乐和诡异笑容出现的游魂。如果踩错了他定好的舞步或节拍,就会被无情的惩罚。", - "RegionBossLevel.6011105.1": "怪诞舞者", - "RegionBossLevel.6011105.2": "总是伴随着音乐和诡异笑容出现的游魂。如果踩错了他定好的舞步或节拍,就会被无情的惩罚。", - "RegionBossLevel.6011106.1": "怪诞舞者", - "RegionBossLevel.6011106.2": "总是伴随着音乐和诡异笑容出现的游魂。如果踩错了他定好的舞步或节拍,就会被无情的惩罚。", - "RegionBossLevel.6011107.1": "怪诞舞者", - "RegionBossLevel.6011107.2": "总是伴随着音乐和诡异笑容出现的游魂。如果踩错了他定好的舞步或节拍,就会被无情的惩罚。", - "RegionBossLevel.6011108.1": "怪诞舞者", - "RegionBossLevel.6011108.2": "总是伴随着音乐和诡异笑容出现的游魂。如果踩错了他定好的舞步或节拍,就会被无情的惩罚。", - "ResidentGoods.101.1": "亮银闪碟", - "ResidentGoods.101.2": "用于「秘纹常驻招募」中进行招募的凭证。", - "ResidentGoods.102.1": "普通礼物随机盒", - "ResidentGoods.102.2": "随机获得一件普通礼物", - "ResidentGoods.103.1": "精美礼物随机盒", - "ResidentGoods.103.2": "随机获得一件精美礼物", - "ResidentGoods.104.1": "新手旅人晋升礼盒", - "ResidentGoods.104.2": "可以在所有晋升试炼低级旅人晋升素材中任选其一。", - "ResidentGoods.105.1": "精选旅人晋升礼盒", - "ResidentGoods.105.2": "可以在所有晋升试炼中级旅人晋升素材中任选其一。", - "ResidentGoods.106.1": "豪华旅人晋升礼盒", - "ResidentGoods.106.2": "可以在所有晋升试炼高级旅人晋升素材中任选其一。", - "ResidentGoods.107.1": "朵拉", - "ResidentGoods.107.2": "基础的货币,可在各个功能中进行使用。", - "ResidentGoods.108.1": "朵拉", - "ResidentGoods.108.2": "基础的货币,可在各个功能中进行使用。", - "ResidentGoods.109.1": "灵验颂歌", - "ResidentGoods.109.2": "名为[灵验颂歌]的秘纹,可发挥强大的力量。", - "ResidentGoods.110.1": "诅咒爱河", - "ResidentGoods.110.2": "名为[诅咒爱河]的秘纹,可发挥强大的力量。", - "ResidentGoods.111.1": "纯白", - "ResidentGoods.111.2": "名为[纯白]的秘纹,可发挥强大的力量。", - "ResidentGoods.112.1": "假日泡影", - "ResidentGoods.112.2": "名为[假日泡影]的秘纹,可发挥强大的力量。", - "ResidentGoods.113.1": "甜蜜邀约", - "ResidentGoods.113.2": "名为[甜蜜邀约]的秘纹,可发挥强大的力量。", - "ResidentGoods.114.1": "清扫时间DA♥YO", - "ResidentGoods.114.2": "名为[清扫时间DA♥YO]的秘纹,可发挥强大的力量。", - "ResidentGoods.301.1": "冰柠与红茶", - "ResidentGoods.301.2": "名为[冰柠与红茶]的秘纹,可发挥强大的力量。", - "ResidentGoods.302.1": "一发破的", - "ResidentGoods.302.2": "名为[一发破的]的秘纹,可发挥强大的力量。", - "ResidentGoods.303.1": "闪光之时", - "ResidentGoods.303.2": "名为[闪光之时]的秘纹,可发挥强大的力量。", - "ResidentGoods.304.1": "因缘而聚", - "ResidentGoods.304.2": "名为[因缘而聚]的秘纹,可发挥强大的力量。", - "ResidentGoods.305.1": "午夜喵铃", - "ResidentGoods.305.2": "名为[午夜喵铃]的秘纹,可发挥强大的力量。", - "ResidentGoods.306.1": "涂鸦彩虹", - "ResidentGoods.306.2": "名为[涂鸦彩虹]的秘纹,可发挥强大的力量。", - "ResidentGoods.307.1": "新手秘纹晋升礼盒", - "ResidentGoods.307.2": "可以在所有晋升试炼低级秘纹晋升素材中任选其一。", - "ResidentGoods.308.1": "精选秘纹晋升礼盒", - "ResidentGoods.308.2": "可以在所有晋升试炼中级秘纹晋升素材中任选其一。", - "ResidentGoods.309.1": "豪华秘纹晋升礼盒", - "ResidentGoods.309.2": "可以在所有晋升试炼高级秘纹晋升素材中任选其一。", - "ResidentGoods.310.1": "亮银闪碟", - "ResidentGoods.310.2": "用于「秘纹常驻招募」中进行招募的凭证。", - "ResidentGoods.401.1": "“空白”的序章", - "ResidentGoods.401.2": "名为[“空白”的序章]的秘纹,可发挥强大的力量。", - "ResidentGoods.402.1": "沐光祷告", - "ResidentGoods.402.2": "名为[沐光祷告]的秘纹,可发挥强大的力量。", - "ResidentGoods.403.1": "夏日午后的雨", - "ResidentGoods.403.2": "名为[夏日午后的雨]的秘纹,可发挥强大的力量。", - "ResidentGoods.404.1": "狼贪虎视", - "ResidentGoods.404.2": "名为[狼贪虎视]的秘纹,可发挥强大的力量。", - "ResidentGoods.405.1": "远航蓝图", - "ResidentGoods.405.2": "名为[远航蓝图]的秘纹,可发挥强大的力量。", - "ResidentGoods.406.1": "甜言蜜果", - "ResidentGoods.406.2": "名为[甜言蜜果]的秘纹,可发挥强大的力量。", - "ResidentGoods.407.1": "萌芽礼券", - "ResidentGoods.407.2": "用于「旅人常驻招募」中进行招募的凭证。", - "ResidentGoods.408.1": "真格挑战礼盒", - "ResidentGoods.408.2": "可以在所有真格挑战领主素材中任选其一。", - "ResidentGoods.409.1": "新手技能卡带礼盒", - "ResidentGoods.409.2": "可以在所有低级卡带中任选其一。", - "ResidentGoods.410.1": "精选技能卡带礼盒", - "ResidentGoods.410.2": "可以在所有中级卡带中任选其一。", - "ResidentGoods.411.1": "豪华技能卡带礼盒", - "ResidentGoods.411.2": "可以在所有高级卡带中任选其一。", - "ResidentGoods.412.1": "技巧棋子", - "ResidentGoods.412.2": "用于旅人能力提升的通用材料。", - "ResidentGoods.413.1": "朵拉", - "ResidentGoods.413.2": "基础的货币,可在各个功能中进行使用。", - "ResidentShop.1.1": "征途票根商店", - "ResidentShop.2.1": "灾变防线商店", - "ResidentShop.3.1": "终焉绝响商店", - "ScoreBossAbility.100000.1": "测试用", - "ScoreBossAbility.100000.2": "无", - "ScoreBossAbility.100001.1": "星脉狂暴", - "ScoreBossAbility.100001.2": "首领敌人初始拥有1层「狂暴」,且每10秒获得1层「狂暴」,每层「狂暴」使首领敌人造成伤害提升&Param1&,最多叠加5层。\n当己方在2秒内对首领敌人累计造成10次伤害后,可移除首领敌人全部「狂暴」层数;同时主控角色获得10层「增幅」,最多叠加10层,主控角色每次造成伤害时移除1层「增幅」使该次伤害提升&Param2&", - "ScoreBossAbility.100002.1": "灾厄火环", - "ScoreBossAbility.100002.2": "首领敌人拥有「火环」使首领敌人造成伤害提升&Param1&,且持续对环内的玩家角色造成伤害。\n当己方在5秒内,对首领敌人累计触发3次「元素印记」后,可获得「强化」使全队普攻伤害提升&Param2&持续10秒,同时让首领敌人「火环」失效10秒", - "ScoreBossAbility.100003.1": "淋漓酣战", - "ScoreBossAbility.100003.2": "首领每5秒获得1层「酣战」,使自身造成的伤害提升&Param1&,最多叠加5层。\n主控角色触发「印记」时,移除1层「酣战」。成功移除「酣战」时,全队获得20点能量,并使首领受到绝招伤害提升&Param2&,持续10秒,每次触发重置时间", - "ScoreBossAbility.100004.1": "噬心暗环", - "ScoreBossAbility.100004.2": "首领拥有「暗环」时自身造成伤害提升&Param1&,且每5秒额外造成一次范围伤害。\n当己方在3秒内对首领累计造成20次伤害后,使「暗环」失效15秒,期间首领受到援护角色造成的技能伤害提升&Param2&", - "ScoreBossAbility.100005.1": "虚实转换", - "ScoreBossAbility.100005.2": "首领敌人会在【真影状态】和【幻灭状态】状态以15秒为时间间隔切换。\n【幻灭状态】中,首领受到的仆从伤害提升&Param1&。每造成1次印记触发都会使当前状态的持续时间延长&Param2&秒,每秒最多触发1次。\n【真影状态】中,首领受到的技能伤害提升&Param3&。每造成1次仆从伤害都会使当前状态的持续时间延长&Param4&秒,每秒最多触发1次。", - "ScoreBossAbility.100006.1": "引雷入室", - "ScoreBossAbility.100006.2": "首领拥有「落雷」时自身造成伤害提升&Param4&,且每3秒额外造成4次小范围伤害;\n当己方&Param1&秒内对首领累计造成&Param2&次援护角色技能伤害,使「落雷」失效15秒,期间首领受到援护角色造成的技能伤害提升&Param3&", - "ScoreBossAbility.100007.1": "随势而动", - "ScoreBossAbility.100007.2": "首领拥有&Param1&的伤害提升。每当1名玩家阵营仆从在场时,首领会暂时减少&Param2&伤害并额外附加&Param3&易伤。该效果最多可叠加3层,并在仆从消失后持续&Param4&秒。", - "ScoreBossAbility.100008.1": "专注", - "ScoreBossAbility.100008.2": "首领每受到&Param1&次伤害即附加一层【专注】,使自身造成伤害提升&Param2&。\n在&Param3&秒内成功进行&Param4&次印记触发后,清空当前的【专注】。接下来&Param5&秒内Boss受到的援护角色技能伤害提升&Param6&。该效果每&Param7&秒最多触发1次,重复触发重置持续时间。", - "ScoreBossAbility.100009.1": "男爵姿态", - "ScoreBossAbility.100009.2": "首领会在【猛士】和【蜜罐】形态间来回切换,每战斗&Param1&秒后切换至另一形态并清除自身所有负面效果。(破韧不计入时间)\n在【猛士】形态时,热嘟噗噜男爵受到的绝招伤害额外减少&Param2&,受到的普攻伤害额外增加&Param3&\n在【蜜罐】形态时,热嘟噗噜男爵受到的印记伤害额外减少&Param4&,受到的技能伤害额外增加&Param5&", - "ScoreBossAbility.100010.1": "水环", - "ScoreBossAbility.100010.2": "首领拥有「水环」时自身造成伤害提升&Param1&,且每5秒造成一次范围伤害。\n当己方在5秒内对首领累计造成&Param2&次伤害后,使「水环」失效&Param3&秒。\n在失效期间,当己方在5秒内对首领累计造成&Param4&次援护角色伤害后,首领受到的普攻伤害提升&Param5&\n在失效期间,当己方在5秒内对首领累计造成&Param6&次主控角色伤害时,首领受到的援护角色技能伤害提升&Param7&", - "ScoreBossGetControl.1001.1": "悬赏·地印记", - "ScoreBossGetControl.1001.2": "己方每次触发「地系印记」可获得&Param1&技巧得分,最多触发&Param2&次,共计&Param3&分", - "ScoreBossGetControl.1002.1": "悬赏·火印记", - "ScoreBossGetControl.1002.2": "己方每次触发「火系印记」可获得&Param1&技巧得分,最多触发&Param2&次,共计&Param3&分", - "ScoreBossGetControl.1003.1": "悬赏·水印记", - "ScoreBossGetControl.1003.2": "己方每次触发「水系印记」可获得&Param1&技巧得分,最多触发&Param2&次,共计&Param3&分", - "ScoreBossGetControl.1004.1": "悬赏·风印记", - "ScoreBossGetControl.1004.2": "己方每次触发「风系印记」可获得&Param1&技巧得分,最多触发&Param2&次,共计&Param3&分", - "ScoreBossGetControl.1005.1": "悬赏·光印记", - "ScoreBossGetControl.1005.2": "己方每次触发「光系印记」可获得&Param1&技巧得分,最多触发&Param2&次,共计&Param3&分", - "ScoreBossGetControl.1006.1": "悬赏·暗印记", - "ScoreBossGetControl.1006.2": "己方每次触发「暗系印记」可获得&Param1&技巧得分,最多触发&Param2&次,共计&Param3&分", - "ScoreBossGetControl.1007.1": "悬赏·破甲", - "ScoreBossGetControl.1007.2": "己方每次使首领敌人进入「破韧」可获得&Param1&技巧得分,最多触发&Param2&次,共计&Param3&分", - "ScoreBossGetControl.1008.1": "悬赏·连击", - "ScoreBossGetControl.1008.2": "己方持续攻击首领&Param4&秒可获得&Param1&技巧得分,最多触发&Param2&次,共计&Param3&分", - "ScoreBossGetControl.1009.1": "悬赏·援护", - "ScoreBossGetControl.1009.2": "己方每次释放「援护技能」可获得&Param1&技巧得分,最多触发&Param2&次,共计&Param3&分", - "ScoreBossGetControl.1010.1": "悬赏·绝招", - "ScoreBossGetControl.1010.2": "己方每次释放「绝招」可获得&Param1&技巧得分,最多触发&Param2&次,共计&Param3&分", - "ScoreBossGetControl.1011.1": "悬赏·避风达人", - "ScoreBossGetControl.1011.2": "每当首领敌人释放附带「龙卷风」的技能时,不被「龙卷风」命中可获得&Param1&技巧得分,最多触发&Param2&次,共计&Param3&分", - "ScoreBossGetControl.1012.1": "悬赏·摧毁厨具", - "ScoreBossGetControl.1012.2": "己方每击破1把首领敌人投掷出的「刀」可获得&Param1&技巧得分,最多触发&Param2&次,共计&Param3&分", - "ScoreBossGetControl.1013.1": "悬赏·吹风机克星", - "ScoreBossGetControl.1013.2": "每当首领敌人释放附带「龙卷风」的技能期间,不被龙卷风命中可获得&Param1&技巧得分,最多触发&Param2&次,共计&Param3&分", - "ScoreBossGetControl.1014.1": "悬赏·气球射手", - "ScoreBossGetControl.1014.2": "每当击破&Param4&只首领敌人召唤的仆从「风鼓仔」时可获得&Param1&技巧得分,最多触发&Param2&次,共计&Param3&分", - "ScoreBossGetControl.1015.1": "悬赏·珠落玉盘", - "ScoreBossGetControl.1015.2": "每当首领敌人召唤的「灯泡」落地时,摧毁「灯泡」可获得&Param1&技巧得分,最多触发&Param2&次,共计&Param3&分", - "ScoreBossGetControl.1016.1": "悬赏·尽收利刃", - "ScoreBossGetControl.1016.2": "首领每成功收回一把「刀」可获得&Param1&技巧得分,最多触发&Param2&次,共计&Param3&分", - "ScoreBossGetControl.1017.1": "悬赏·片花不沾", - "ScoreBossGetControl.1017.2": "每次首领指挥花朵进行齐射时,成功完成躲避即获得&Param1&技巧得分,最多触发&Param2&次,共计&Param3&分", - "ScoreBossGetControl.1018.1": "悬赏·闪转腾挪", - "ScoreBossGetControl.1018.2": "首领释放冲锋技能期间,不被冲锋命中可获得&Param1&技巧得分,最多触发&Param2&次,共计&Param3&分", - "ScoreBossGetControl.1019.1": "悬赏·小心台阶", - "ScoreBossGetControl.1019.2": "每当首领敌人释放附带「地面裂隙」的技能期间,不被「地面裂隙」命中可获得&Param1&技巧得分,最多触发&Param2&次,共计&Param3&分", - "SecondarySkill.3003101.1": "热浪余温", - "SecondarySkill.3003101.2": "任意角色触发##火系印记#1016#时,队伍中火系角色提升{1}攻击力,持续{2}秒。", - "SecondarySkill.3003102.1": "热浪余温", - "SecondarySkill.3003102.2": "任意角色触发##火系印记#1016#时,队伍中火系角色提升{1}攻击力,持续{2}秒。", - "SecondarySkill.3003103.1": "热浪余温", - "SecondarySkill.3003103.2": "任意角色触发##火系印记#1016#时,队伍中火系角色提升{1}攻击力,持续{2}秒。", - "SecondarySkill.3003104.1": "热浪余温", - "SecondarySkill.3003104.2": "任意角色触发##火系印记#1016#时,队伍中火系角色提升{1}攻击力,持续{2}秒。", - "SecondarySkill.3003105.1": "热浪余温", - "SecondarySkill.3003105.2": "任意角色触发##火系印记#1016#时,队伍中火系角色提升{1}攻击力,持续{2}秒。", - "SecondarySkill.3004101.1": "双月共舞", - "SecondarySkill.3004101.2": "火系援护角色在场时,火系主控角色造成的技能伤害提升{1}。", - "SecondarySkill.3004102.1": "双月共舞", - "SecondarySkill.3004102.2": "火系援护角色在场时,火系主控角色造成的技能伤害提升{1}。", - "SecondarySkill.3004103.1": "双月共舞", - "SecondarySkill.3004103.2": "火系援护角色在场时,火系主控角色造成的技能伤害提升{1}。", - "SecondarySkill.3004104.1": "双月共舞", - "SecondarySkill.3004104.2": "火系援护角色在场时,火系主控角色造成的技能伤害提升{1}。", - "SecondarySkill.3004105.1": "双月共舞", - "SecondarySkill.3004105.2": "火系援护角色在场时,火系主控角色造成的技能伤害提升{1}。", - "SecondarySkill.3005101.1": "嘭嘭闪耀", - "SecondarySkill.3005101.2": "任意角色触发##光系印记#1015#时,队伍中光系角色提升{1}攻击力,持续{2}秒。", - "SecondarySkill.3005102.1": "嘭嘭闪耀", - "SecondarySkill.3005102.2": "任意角色触发##光系印记#1015#时,队伍中光系角色提升{1}攻击力,持续{2}秒。", - "SecondarySkill.3005103.1": "嘭嘭闪耀", - "SecondarySkill.3005103.2": "任意角色触发##光系印记#1015#时,队伍中光系角色提升{1}攻击力,持续{2}秒。", - "SecondarySkill.3005104.1": "嘭嘭闪耀", - "SecondarySkill.3005104.2": "任意角色触发##光系印记#1015#时,队伍中光系角色提升{1}攻击力,持续{2}秒。", - "SecondarySkill.3005105.1": "嘭嘭闪耀", - "SecondarySkill.3005105.2": "任意角色触发##光系印记#1015#时,队伍中光系角色提升{1}攻击力,持续{2}秒。", - "SecondarySkill.3006101.1": "静谧之光", - "SecondarySkill.3006101.2": "光系援护角色在场时,光系主控角色造成的技能伤害提升{1}。", - "SecondarySkill.3006102.1": "静谧之光", - "SecondarySkill.3006102.2": "光系援护角色在场时,光系主控角色造成的技能伤害提升{1}。", - "SecondarySkill.3006103.1": "静谧之光", - "SecondarySkill.3006103.2": "光系援护角色在场时,光系主控角色造成的技能伤害提升{1}。", - "SecondarySkill.3006104.1": "静谧之光", - "SecondarySkill.3006104.2": "光系援护角色在场时,光系主控角色造成的技能伤害提升{1}。", - "SecondarySkill.3006105.1": "静谧之光", - "SecondarySkill.3006105.2": "光系援护角色在场时,光系主控角色造成的技能伤害提升{1}。", - "SecondarySkill.3007101.1": "微风入夜", - "SecondarySkill.3007101.2": "任意角色触发##风系印记#1017#时,队伍中风系角色提升{1}攻击力,持续{2}秒。", - "SecondarySkill.3007102.1": "微风入夜", - "SecondarySkill.3007102.2": "任意角色触发##风系印记#1017#时,队伍中风系角色提升{1}攻击力,持续{2}秒。", - "SecondarySkill.3007103.1": "微风入夜", - "SecondarySkill.3007103.2": "任意角色触发##风系印记#1017#时,队伍中风系角色提升{1}攻击力,持续{2}秒。", - "SecondarySkill.3007104.1": "微风入夜", - "SecondarySkill.3007104.2": "任意角色触发##风系印记#1017#时,队伍中风系角色提升{1}攻击力,持续{2}秒。", - "SecondarySkill.3007105.1": "微风入夜", - "SecondarySkill.3007105.2": "任意角色触发##风系印记#1017#时,队伍中风系角色提升{1}攻击力,持续{2}秒。", - "SecondarySkill.3008101.1": "同旅之绊", - "SecondarySkill.3008101.2": "风系援护角色在场时,风系主控角色造成的技能伤害提升{1}。", - "SecondarySkill.3008102.1": "同旅之绊", - "SecondarySkill.3008102.2": "风系援护角色在场时,风系主控角色造成的技能伤害提升{1}。", - "SecondarySkill.3008103.1": "同旅之绊", - "SecondarySkill.3008103.2": "风系援护角色在场时,风系主控角色造成的技能伤害提升{1}。", - "SecondarySkill.3008104.1": "同旅之绊", - "SecondarySkill.3008104.2": "风系援护角色在场时,风系主控角色造成的技能伤害提升{1}。", - "SecondarySkill.3008105.1": "同旅之绊", - "SecondarySkill.3008105.2": "风系援护角色在场时,风系主控角色造成的技能伤害提升{1}。", - "SecondarySkill.3009101.1": "细雨如丝", - "SecondarySkill.3009101.2": "任意角色触发##水系印记#1018#时,队伍中水系角色提升{1}攻击力,持续{2}秒。", - "SecondarySkill.3009102.1": "细雨如丝", - "SecondarySkill.3009102.2": "任意角色触发##水系印记#1018#时,队伍中水系角色提升{1}攻击力,持续{2}秒。", - "SecondarySkill.3009103.1": "细雨如丝", - "SecondarySkill.3009103.2": "任意角色触发##水系印记#1018#时,队伍中水系角色提升{1}攻击力,持续{2}秒。", - "SecondarySkill.3009104.1": "细雨如丝", - "SecondarySkill.3009104.2": "任意角色触发##水系印记#1018#时,队伍中水系角色提升{1}攻击力,持续{2}秒。", - "SecondarySkill.3009105.1": "细雨如丝", - "SecondarySkill.3009105.2": "任意角色触发##水系印记#1018#时,队伍中水系角色提升{1}攻击力,持续{2}秒。", - "SecondarySkill.3010101.1": "仙风暖雾", - "SecondarySkill.3010101.2": "水系援护角色在场时,水系主控角色造成的技能伤害提升{1}。", - "SecondarySkill.3010102.1": "仙风暖雾", - "SecondarySkill.3010102.2": "水系援护角色在场时,水系主控角色造成的技能伤害提升{1}。", - "SecondarySkill.3010103.1": "仙风暖雾", - "SecondarySkill.3010103.2": "水系援护角色在场时,水系主控角色造成的技能伤害提升{1}。", - "SecondarySkill.3010104.1": "仙风暖雾", - "SecondarySkill.3010104.2": "水系援护角色在场时,水系主控角色造成的技能伤害提升{1}。", - "SecondarySkill.3010105.1": "仙风暖雾", - "SecondarySkill.3010105.2": "水系援护角色在场时,水系主控角色造成的技能伤害提升{1}。", - "SecondarySkill.3011101.1": "随拍起舞", - "SecondarySkill.3011101.2": "任意角色触发##暗系印记#1019#时,队伍中暗系角色提升{1}攻击力,持续{2}秒。", - "SecondarySkill.3011102.1": "随拍起舞", - "SecondarySkill.3011102.2": "任意角色触发##暗系印记#1019#时,队伍中暗系角色提升{1}攻击力,持续{2}秒。", - "SecondarySkill.3011103.1": "随拍起舞", - "SecondarySkill.3011103.2": "任意角色触发##暗系印记#1019#时,队伍中暗系角色提升{1}攻击力,持续{2}秒。", - "SecondarySkill.3011104.1": "随拍起舞", - "SecondarySkill.3011104.2": "任意角色触发##暗系印记#1019#时,队伍中暗系角色提升{1}攻击力,持续{2}秒。", - "SecondarySkill.3011105.1": "随拍起舞", - "SecondarySkill.3011105.2": "任意角色触发##暗系印记#1019#时,队伍中暗系角色提升{1}攻击力,持续{2}秒。", - "SecondarySkill.3012101.1": "月下踢踏", - "SecondarySkill.3012101.2": "暗系援护角色在场时,暗系主控角色造成的技能伤害提升{1}。", - "SecondarySkill.3012102.1": "月下踢踏", - "SecondarySkill.3012102.2": "暗系援护角色在场时,暗系主控角色造成的技能伤害提升{1}。", - "SecondarySkill.3012103.1": "月下踢踏", - "SecondarySkill.3012103.2": "暗系援护角色在场时,暗系主控角色造成的技能伤害提升{1}。", - "SecondarySkill.3012104.1": "月下踢踏", - "SecondarySkill.3012104.2": "暗系援护角色在场时,暗系主控角色造成的技能伤害提升{1}。", - "SecondarySkill.3012105.1": "月下踢踏", - "SecondarySkill.3012105.2": "暗系援护角色在场时,暗系主控角色造成的技能伤害提升{1}。", - "SecondarySkill.3013101.1": "暖心依偎", - "SecondarySkill.3013101.2": "任意角色触发##地系印记#1020#时,队伍中地系角色提升{1}攻击力,持续{2}秒。", - "SecondarySkill.3013102.1": "暖心依偎", - "SecondarySkill.3013102.2": "任意角色触发##地系印记#1020#时,队伍中地系角色提升{1}攻击力,持续{2}秒。", - "SecondarySkill.3013103.1": "暖心依偎", - "SecondarySkill.3013103.2": "任意角色触发##地系印记#1020#时,队伍中地系角色提升{1}攻击力,持续{2}秒。", - "SecondarySkill.3013104.1": "暖心依偎", - "SecondarySkill.3013104.2": "任意角色触发##地系印记#1020#时,队伍中地系角色提升{1}攻击力,持续{2}秒。", - "SecondarySkill.3013105.1": "暖心依偎", - "SecondarySkill.3013105.2": "任意角色触发##地系印记#1020#时,队伍中地系角色提升{1}攻击力,持续{2}秒。", - "SecondarySkill.3014101.1": "引擎润滑", - "SecondarySkill.3014101.2": "地系援护角色在场时,地系主控角色造成的技能伤害提升{1}。", - "SecondarySkill.3014102.1": "引擎润滑", - "SecondarySkill.3014102.2": "地系援护角色在场时,地系主控角色造成的技能伤害提升{1}。", - "SecondarySkill.3014103.1": "引擎润滑", - "SecondarySkill.3014103.2": "地系援护角色在场时,地系主控角色造成的技能伤害提升{1}。", - "SecondarySkill.3014104.1": "引擎润滑", - "SecondarySkill.3014104.2": "地系援护角色在场时,地系主控角色造成的技能伤害提升{1}。", - "SecondarySkill.3014105.1": "引擎润滑", - "SecondarySkill.3014105.2": "地系援护角色在场时,地系主控角色造成的技能伤害提升{1}。", - "SecondarySkill.3015101.1": "拂面轻风", - "SecondarySkill.3015101.2": "风系主控角色被命中时,全队风系伤害提升{1},持续{2}秒。", - "SecondarySkill.3015102.1": "拂面轻风", - "SecondarySkill.3015102.2": "风系主控角色被命中时,全队风系伤害提升{1},持续{2}秒。", - "SecondarySkill.3015103.1": "拂面轻风", - "SecondarySkill.3015103.2": "风系主控角色被命中时,全队风系伤害提升{1},持续{2}秒。", - "SecondarySkill.3015104.1": "拂面轻风", - "SecondarySkill.3015104.2": "风系主控角色被命中时,全队风系伤害提升{1},持续{2}秒。", - "SecondarySkill.3015105.1": "拂面轻风", - "SecondarySkill.3015105.2": "风系主控角色被命中时,全队风系伤害提升{1},持续{2}秒。", - "SecondarySkill.3016101.1": "蔷薇棘刺", - "SecondarySkill.3016101.2": "火系主控角色被命中时,全队火系伤害提升{1},持续{2}秒。", - "SecondarySkill.3016102.1": "蔷薇棘刺", - "SecondarySkill.3016102.2": "火系主控角色被命中时,全队火系伤害提升{1},持续{2}秒。", - "SecondarySkill.3016103.1": "蔷薇棘刺", - "SecondarySkill.3016103.2": "火系主控角色被命中时,全队火系伤害提升{1},持续{2}秒。", - "SecondarySkill.3016104.1": "蔷薇棘刺", - "SecondarySkill.3016104.2": "火系主控角色被命中时,全队火系伤害提升{1},持续{2}秒。", - "SecondarySkill.3016105.1": "蔷薇棘刺", - "SecondarySkill.3016105.2": "火系主控角色被命中时,全队火系伤害提升{1},持续{2}秒。", - "SecondarySkill.3017101.1": "转转闪耀", - "SecondarySkill.3017101.2": "光系主控角色被命中时,全队光系伤害提升{1},持续{2}秒。", - "SecondarySkill.3017102.1": "转转闪耀", - "SecondarySkill.3017102.2": "光系主控角色被命中时,全队光系伤害提升{1},持续{2}秒。", - "SecondarySkill.3017103.1": "转转闪耀", - "SecondarySkill.3017103.2": "光系主控角色被命中时,全队光系伤害提升{1},持续{2}秒。", - "SecondarySkill.3017104.1": "转转闪耀", - "SecondarySkill.3017104.2": "光系主控角色被命中时,全队光系伤害提升{1},持续{2}秒。", - "SecondarySkill.3017105.1": "转转闪耀", - "SecondarySkill.3017105.2": "光系主控角色被命中时,全队光系伤害提升{1},持续{2}秒。", - "SecondarySkill.3018101.1": "透心凉意", - "SecondarySkill.3018101.2": "水系主控角色被命中时,全队水系伤害提升{1},持续{2}秒。", - "SecondarySkill.3018102.1": "透心凉意", - "SecondarySkill.3018102.2": "水系主控角色被命中时,全队水系伤害提升{1},持续{2}秒。", - "SecondarySkill.3018103.1": "透心凉意", - "SecondarySkill.3018103.2": "水系主控角色被命中时,全队水系伤害提升{1},持续{2}秒。", - "SecondarySkill.3018104.1": "透心凉意", - "SecondarySkill.3018104.2": "水系主控角色被命中时,全队水系伤害提升{1},持续{2}秒。", - "SecondarySkill.3018105.1": "透心凉意", - "SecondarySkill.3018105.2": "水系主控角色被命中时,全队水系伤害提升{1},持续{2}秒。", - "SecondarySkill.3019101.1": "浮梦轻散", - "SecondarySkill.3019101.2": "暗系主控角色被命中时,全队暗系伤害提升{1},持续{2}秒。", - "SecondarySkill.3019102.1": "浮梦轻散", - "SecondarySkill.3019102.2": "暗系主控角色被命中时,全队暗系伤害提升{1},持续{2}秒。", - "SecondarySkill.3019103.1": "浮梦轻散", - "SecondarySkill.3019103.2": "暗系主控角色被命中时,全队暗系伤害提升{1},持续{2}秒。", - "SecondarySkill.3019104.1": "浮梦轻散", - "SecondarySkill.3019104.2": "暗系主控角色被命中时,全队暗系伤害提升{1},持续{2}秒。", - "SecondarySkill.3019105.1": "浮梦轻散", - "SecondarySkill.3019105.2": "暗系主控角色被命中时,全队暗系伤害提升{1},持续{2}秒。", - "SecondarySkill.3020101.1": "惊吓时刻", - "SecondarySkill.3020101.2": "地系主控角色被命中时,全队地系伤害提升{1},持续{2}秒。", - "SecondarySkill.3020102.1": "惊吓时刻", - "SecondarySkill.3020102.2": "地系主控角色被命中时,全队地系伤害提升{1},持续{2}秒。", - "SecondarySkill.3020103.1": "惊吓时刻", - "SecondarySkill.3020103.2": "地系主控角色被命中时,全队地系伤害提升{1},持续{2}秒。", - "SecondarySkill.3020104.1": "惊吓时刻", - "SecondarySkill.3020104.2": "地系主控角色被命中时,全队地系伤害提升{1},持续{2}秒。", - "SecondarySkill.3020105.1": "惊吓时刻", - "SecondarySkill.3020105.2": "地系主控角色被命中时,全队地系伤害提升{1},持续{2}秒。", - "SecondarySkill.3021101.1": "骤风", - "SecondarySkill.3021101.2": "任意风系角色施放绝招时,队伍中风系角色攻击力提升{1},持续{2}秒,可叠加{3}层。", - "SecondarySkill.3021102.1": "骤风", - "SecondarySkill.3021102.2": "任意风系角色施放绝招时,队伍中风系角色攻击力提升{1},持续{2}秒,可叠加{3}层。", - "SecondarySkill.3021103.1": "骤风", - "SecondarySkill.3021103.2": "任意风系角色施放绝招时,队伍中风系角色攻击力提升{1},持续{2}秒,可叠加{3}层。", - "SecondarySkill.3021104.1": "骤风", - "SecondarySkill.3021104.2": "任意风系角色施放绝招时,队伍中风系角色攻击力提升{1},持续{2}秒,可叠加{3}层。", - "SecondarySkill.3021105.1": "骤风", - "SecondarySkill.3021105.2": "任意风系角色施放绝招时,队伍中风系角色攻击力提升{1},持续{2}秒,可叠加{3}层。", - "SecondarySkill.3022101.1": "举火", - "SecondarySkill.3022101.2": "任意火系角色施放绝招时,队伍中火系角色攻击力提升{1},持续{2}秒,可叠加{3}层。", - "SecondarySkill.3022102.1": "举火", - "SecondarySkill.3022102.2": "任意火系角色施放绝招时,队伍中火系角色攻击力提升{1},持续{2}秒,可叠加{3}层。", - "SecondarySkill.3022103.1": "举火", - "SecondarySkill.3022103.2": "任意火系角色施放绝招时,队伍中火系角色攻击力提升{1},持续{2}秒,可叠加{3}层。", - "SecondarySkill.3022104.1": "举火", - "SecondarySkill.3022104.2": "任意火系角色施放绝招时,队伍中火系角色攻击力提升{1},持续{2}秒,可叠加{3}层。", - "SecondarySkill.3022105.1": "举火", - "SecondarySkill.3022105.2": "任意火系角色施放绝招时,队伍中火系角色攻击力提升{1},持续{2}秒,可叠加{3}层。", - "SecondarySkill.3023101.1": "圣光", - "SecondarySkill.3023101.2": "任意光系角色施放绝招时,队伍中光系角色攻击力提升{1},持续{2}秒,可叠加{3}层。", - "SecondarySkill.3023102.1": "圣光", - "SecondarySkill.3023102.2": "任意光系角色施放绝招时,队伍中光系角色攻击力提升{1},持续{2}秒,可叠加{3}层。", - "SecondarySkill.3023103.1": "圣光", - "SecondarySkill.3023103.2": "任意光系角色施放绝招时,队伍中光系角色攻击力提升{1},持续{2}秒,可叠加{3}层。", - "SecondarySkill.3023104.1": "圣光", - "SecondarySkill.3023104.2": "任意光系角色施放绝招时,队伍中光系角色攻击力提升{1},持续{2}秒,可叠加{3}层。", - "SecondarySkill.3023105.1": "圣光", - "SecondarySkill.3023105.2": "任意光系角色施放绝招时,队伍中光系角色攻击力提升{1},持续{2}秒,可叠加{3}层。", - "SecondarySkill.3024101.1": "甘露", - "SecondarySkill.3024101.2": "任意水系角色施放绝招时,队伍中水系角色攻击力提升{1},持续{2}秒,可叠加{3}层。", - "SecondarySkill.3024102.1": "甘露", - "SecondarySkill.3024102.2": "任意水系角色施放绝招时,队伍中水系角色攻击力提升{1},持续{2}秒,可叠加{3}层。", - "SecondarySkill.3024103.1": "甘露", - "SecondarySkill.3024103.2": "任意水系角色施放绝招时,队伍中水系角色攻击力提升{1},持续{2}秒,可叠加{3}层。", - "SecondarySkill.3024104.1": "甘露", - "SecondarySkill.3024104.2": "任意水系角色施放绝招时,队伍中水系角色攻击力提升{1},持续{2}秒,可叠加{3}层。", - "SecondarySkill.3024105.1": "甘露", - "SecondarySkill.3024105.2": "任意水系角色施放绝招时,队伍中水系角色攻击力提升{1},持续{2}秒,可叠加{3}层。", - "SecondarySkill.3025101.1": "魔境", - "SecondarySkill.3025101.2": "任意暗系角色施放绝招时,队伍中暗系角色攻击力提升{1},持续{2}秒,可叠加{3}层。", - "SecondarySkill.3025102.1": "魔境", - "SecondarySkill.3025102.2": "任意暗系角色施放绝招时,队伍中暗系角色攻击力提升{1},持续{2}秒,可叠加{3}层。", - "SecondarySkill.3025103.1": "魔境", - "SecondarySkill.3025103.2": "任意暗系角色施放绝招时,队伍中暗系角色攻击力提升{1},持续{2}秒,可叠加{3}层。", - "SecondarySkill.3025104.1": "魔境", - "SecondarySkill.3025104.2": "任意暗系角色施放绝招时,队伍中暗系角色攻击力提升{1},持续{2}秒,可叠加{3}层。", - "SecondarySkill.3025105.1": "魔境", - "SecondarySkill.3025105.2": "任意暗系角色施放绝招时,队伍中暗系角色攻击力提升{1},持续{2}秒,可叠加{3}层。", - "SecondarySkill.3026101.1": "开播准备", - "SecondarySkill.3026101.2": "任意地系角色施放绝招时,队伍中地系角色攻击力提升{1},持续{2}秒,可叠加{3}层。", - "SecondarySkill.3026102.1": "开播准备", - "SecondarySkill.3026102.2": "任意地系角色施放绝招时,队伍中地系角色攻击力提升{1},持续{2}秒,可叠加{3}层。", - "SecondarySkill.3026103.1": "开播准备", - "SecondarySkill.3026103.2": "任意地系角色施放绝招时,队伍中地系角色攻击力提升{1},持续{2}秒,可叠加{3}层。", - "SecondarySkill.3026104.1": "开播准备", - "SecondarySkill.3026104.2": "任意地系角色施放绝招时,队伍中地系角色攻击力提升{1},持续{2}秒,可叠加{3}层。", - "SecondarySkill.3026105.1": "开播准备", - "SecondarySkill.3026105.2": "任意地系角色施放绝招时,队伍中地系角色攻击力提升{1},持续{2}秒,可叠加{3}层。", - "SecondarySkill.4001101.1": "猫神制裁", - "SecondarySkill.4001101.2": "如果主控角色附带「炎铠」,队伍中火系角色对精英及以上目标造成的绝招伤害提升{1}。", - "SecondarySkill.4001102.1": "猫神制裁", - "SecondarySkill.4001102.2": "如果主控角色附带「炎铠」,队伍中火系角色对精英及以上目标造成的绝招伤害提升{1}。", - "SecondarySkill.4001103.1": "猫神制裁", - "SecondarySkill.4001103.2": "如果主控角色附带「炎铠」,队伍中火系角色对精英及以上目标造成的绝招伤害提升{1}。", - "SecondarySkill.4001104.1": "猫神制裁", - "SecondarySkill.4001104.2": "如果主控角色附带「炎铠」,队伍中火系角色对精英及以上目标造成的绝招伤害提升{1}。", - "SecondarySkill.4001105.1": "猫神制裁", - "SecondarySkill.4001105.2": "如果主控角色附带「炎铠」,队伍中火系角色对精英及以上目标造成的绝招伤害提升{1}。", - "SecondarySkill.4001201.1": "破灭的魔光", - "SecondarySkill.4001201.2": "目标被消灭时,如果主控角色附带「炎铠」,队伍中火系角色提升{1}攻击力,持续{2}秒,可叠加{3}层。", - "SecondarySkill.4001202.1": "破灭的魔光", - "SecondarySkill.4001202.2": "目标被消灭时,如果主控角色附带「炎铠」,队伍中火系角色提升{1}攻击力,持续{2}秒,可叠加{3}层。", - "SecondarySkill.4001203.1": "破灭的魔光", - "SecondarySkill.4001203.2": "目标被消灭时,如果主控角色附带「炎铠」,队伍中火系角色提升{1}攻击力,持续{2}秒,可叠加{3}层。", - "SecondarySkill.4001204.1": "破灭的魔光", - "SecondarySkill.4001204.2": "目标被消灭时,如果主控角色附带「炎铠」,队伍中火系角色提升{1}攻击力,持续{2}秒,可叠加{3}层。", - "SecondarySkill.4001205.1": "破灭的魔光", - "SecondarySkill.4001205.2": "目标被消灭时,如果主控角色附带「炎铠」,队伍中火系角色提升{1}攻击力,持续{2}秒,可叠加{3}层。", - "SecondarySkill.4002101.1": "风花雪月", - "SecondarySkill.4002101.2": "队伍中风系角色对附带「割裂」的目标造成绝招伤害提升{1}。", - "SecondarySkill.4002102.1": "风花雪月", - "SecondarySkill.4002102.2": "队伍中风系角色对附带「割裂」的目标造成绝招伤害提升{1}。", - "SecondarySkill.4002103.1": "风花雪月", - "SecondarySkill.4002103.2": "队伍中风系角色对附带「割裂」的目标造成绝招伤害提升{1}。", - "SecondarySkill.4002104.1": "风花雪月", - "SecondarySkill.4002104.2": "队伍中风系角色对附带「割裂」的目标造成绝招伤害提升{1}。", - "SecondarySkill.4002105.1": "风花雪月", - "SecondarySkill.4002105.2": "队伍中风系角色对附带「割裂」的目标造成绝招伤害提升{1}。", - "SecondarySkill.4002201.1": "怀心的芬芳", - "SecondarySkill.4002201.2": "任意风系角色消灭附带「割裂」的目标时,全队风系伤害提升{1},持续{2}秒,可叠加{3}层。", - "SecondarySkill.4002202.1": "怀心的芬芳", - "SecondarySkill.4002202.2": "任意风系角色消灭附带「割裂」的目标时,全队风系伤害提升{1},持续{2}秒,可叠加{3}层。", - "SecondarySkill.4002203.1": "怀心的芬芳", - "SecondarySkill.4002203.2": "任意风系角色消灭附带「割裂」的目标时,全队风系伤害提升{1},持续{2}秒,可叠加{3}层。", - "SecondarySkill.4002204.1": "怀心的芬芳", - "SecondarySkill.4002204.2": "任意风系角色消灭附带「割裂」的目标时,全队风系伤害提升{1},持续{2}秒,可叠加{3}层。", - "SecondarySkill.4002205.1": "怀心的芬芳", - "SecondarySkill.4002205.2": "任意风系角色消灭附带「割裂」的目标时,全队风系伤害提升{1},持续{2}秒,可叠加{3}层。", - "SecondarySkill.4004101.1": "淑慧本色", - "SecondarySkill.4004101.2": "暗系主控角色拥有「敬畏」时,队伍中暗系角色的绝招伤害提升{1}。", - "SecondarySkill.4004102.1": "淑慧本色", - "SecondarySkill.4004102.2": "暗系主控角色拥有「敬畏」时,队伍中暗系角色的绝招伤害提升{1}。", - "SecondarySkill.4004103.1": "淑慧本色", - "SecondarySkill.4004103.2": "暗系主控角色拥有「敬畏」时,队伍中暗系角色的绝招伤害提升{1}。", - "SecondarySkill.4004104.1": "淑慧本色", - "SecondarySkill.4004104.2": "暗系主控角色拥有「敬畏」时,队伍中暗系角色的绝招伤害提升{1}。", - "SecondarySkill.4004105.1": "淑慧本色", - "SecondarySkill.4004105.2": "暗系主控角色拥有「敬畏」时,队伍中暗系角色的绝招伤害提升{1}。", - "SecondarySkill.4004201.1": "优雅舞姿", - "SecondarySkill.4004201.2": "「敬畏」获得额外效果:每层使暗系主控角色的技能伤害提升{1}。", - "SecondarySkill.4004202.1": "优雅舞姿", - "SecondarySkill.4004202.2": "「敬畏」获得额外效果:每层使暗系主控角色的技能伤害提升{1}。", - "SecondarySkill.4004203.1": "优雅舞姿", - "SecondarySkill.4004203.2": "「敬畏」获得额外效果:每层使暗系主控角色的技能伤害提升{1}。", - "SecondarySkill.4004204.1": "优雅舞姿", - "SecondarySkill.4004204.2": "「敬畏」获得额外效果:每层使暗系主控角色的技能伤害提升{1}。", - "SecondarySkill.4004205.1": "优雅舞姿", - "SecondarySkill.4004205.2": "「敬畏」获得额外效果:每层使暗系主控角色的技能伤害提升{1}。", - "SecondarySkill.4005101.1": "笑颜与泪光", - "SecondarySkill.4005101.2": "任意水系角色施放绝招时,队伍中水系角色普攻伤害和技能伤害提升{1},持续{2}秒。", - "SecondarySkill.4005102.1": "笑颜与泪光", - "SecondarySkill.4005102.2": "任意水系角色施放绝招时,队伍中水系角色普攻伤害和技能伤害提升{1},持续{2}秒。", - "SecondarySkill.4005103.1": "笑颜与泪光", - "SecondarySkill.4005103.2": "任意水系角色施放绝招时,队伍中水系角色普攻伤害和技能伤害提升{1},持续{2}秒。", - "SecondarySkill.4005104.1": "笑颜与泪光", - "SecondarySkill.4005104.2": "任意水系角色施放绝招时,队伍中水系角色普攻伤害和技能伤害提升{1},持续{2}秒。", - "SecondarySkill.4005105.1": "笑颜与泪光", - "SecondarySkill.4005105.2": "任意水系角色施放绝招时,队伍中水系角色普攻伤害和技能伤害提升{1},持续{2}秒。", - "SecondarySkill.4005201.1": "彷若昨日", - "SecondarySkill.4005201.2": "队伍中水系角色技能伤害提升{1}。\u000b任意水系角色造成技能伤害时,如果水系援护角色在场,本次伤害提升{2}。", - "SecondarySkill.4005202.1": "彷若昨日", - "SecondarySkill.4005202.2": "队伍中水系角色技能伤害提升{1}。\u000b任意水系角色造成技能伤害时,如果水系援护角色在场,本次伤害提升{2}。", - "SecondarySkill.4005203.1": "彷若昨日", - "SecondarySkill.4005203.2": "队伍中水系角色技能伤害提升{1}。\u000b任意水系角色造成技能伤害时,如果水系援护角色在场,本次伤害提升{2}。", - "SecondarySkill.4005204.1": "彷若昨日", - "SecondarySkill.4005204.2": "队伍中水系角色技能伤害提升{1}。\u000b任意水系角色造成技能伤害时,如果水系援护角色在场,本次伤害提升{2}。", - "SecondarySkill.4005205.1": "彷若昨日", - "SecondarySkill.4005205.2": "队伍中水系角色技能伤害提升{1}。\u000b任意水系角色造成技能伤害时,如果水系援护角色在场,本次伤害提升{2}。", - "SecondarySkill.4006101.1": "鬼魅香氛", - "SecondarySkill.4006101.2": "任意暗系角色施放援护技时,队伍中暗系角色攻击力提升{1},持续{2}秒。\u000b队伍中暗系角色每召唤1个仆从,队伍中在场的暗系仆从伤害提升{3},持续{4}秒,可叠{5}层。", - "SecondarySkill.4006102.1": "鬼魅香氛", - "SecondarySkill.4006102.2": "任意暗系角色施放援护技时,队伍中暗系角色攻击力提升{1},持续{2}秒。\u000b队伍中暗系角色每召唤1个仆从,队伍中在场的暗系仆从伤害提升{3},持续{4}秒,可叠{5}层。", - "SecondarySkill.4006103.1": "鬼魅香氛", - "SecondarySkill.4006103.2": "任意暗系角色施放援护技时,队伍中暗系角色攻击力提升{1},持续{2}秒。\u000b队伍中暗系角色每召唤1个仆从,队伍中在场的暗系仆从伤害提升{3},持续{4}秒,可叠{5}层。", - "SecondarySkill.4006104.1": "鬼魅香氛", - "SecondarySkill.4006104.2": "任意暗系角色施放援护技时,队伍中暗系角色攻击力提升{1},持续{2}秒。\u000b队伍中暗系角色每召唤1个仆从,队伍中在场的暗系仆从伤害提升{3},持续{4}秒,可叠{5}层。", - "SecondarySkill.4006105.1": "鬼魅香氛", - "SecondarySkill.4006105.2": "任意暗系角色施放援护技时,队伍中暗系角色攻击力提升{1},持续{2}秒。\u000b队伍中暗系角色每召唤1个仆从,队伍中在场的暗系仆从伤害提升{3},持续{4}秒,可叠{5}层。", - "SecondarySkill.4006201.1": "雁过留痕", - "SecondarySkill.4006201.2": "队伍中暗系角色绝招伤害提升{1}。\u000b任意角色触发##暗系印记#1019#时,该效果额外提升{2},同时队伍中在场的暗系仆从伤害额外提升{3},持续{4}秒。", - "SecondarySkill.4006202.1": "雁过留痕", - "SecondarySkill.4006202.2": "队伍中暗系角色绝招伤害提升{1}。\u000b任意角色触发##暗系印记#1019#时,该效果额外提升{2},同时队伍中在场的暗系仆从伤害额外提升{3},持续{4}秒。", - "SecondarySkill.4006203.1": "雁过留痕", - "SecondarySkill.4006203.2": "队伍中暗系角色绝招伤害提升{1}。\u000b任意角色触发##暗系印记#1019#时,该效果额外提升{2},同时队伍中在场的暗系仆从伤害额外提升{3},持续{4}秒。", - "SecondarySkill.4006204.1": "雁过留痕", - "SecondarySkill.4006204.2": "队伍中暗系角色绝招伤害提升{1}。\u000b任意角色触发##暗系印记#1019#时,该效果额外提升{2},同时队伍中在场的暗系仆从伤害额外提升{3},持续{4}秒。", - "SecondarySkill.4006205.1": "雁过留痕", - "SecondarySkill.4006205.2": "队伍中暗系角色绝招伤害提升{1}。\u000b任意角色触发##暗系印记#1019#时,该效果额外提升{2},同时队伍中在场的暗系仆从伤害额外提升{3},持续{4}秒。", - "SecondarySkill.4007101.1": "决胜击打", - "SecondarySkill.4007101.2": "光系主控角色技能命中时,队伍中光系角色攻击力提升{1},持续{3}秒。\u000b任意光系角色命中眩晕目标时,该效果额外提升{2},持续{4}秒。", - "SecondarySkill.4007102.1": "决胜击打", - "SecondarySkill.4007102.2": "光系主控角色技能命中时,队伍中光系角色攻击力提升{1},持续{3}秒。\u000b任意光系角色命中眩晕目标时,该效果额外提升{2},持续{4}秒。", - "SecondarySkill.4007103.1": "决胜击打", - "SecondarySkill.4007103.2": "光系主控角色技能命中时,队伍中光系角色攻击力提升{1},持续{3}秒。\u000b任意光系角色命中眩晕目标时,该效果额外提升{2},持续{4}秒。", - "SecondarySkill.4007104.1": "决胜击打", - "SecondarySkill.4007104.2": "光系主控角色技能命中时,队伍中光系角色攻击力提升{1},持续{3}秒。\u000b任意光系角色命中眩晕目标时,该效果额外提升{2},持续{4}秒。", - "SecondarySkill.4007105.1": "决胜击打", - "SecondarySkill.4007105.2": "光系主控角色技能命中时,队伍中光系角色攻击力提升{1},持续{3}秒。\u000b任意光系角色命中眩晕目标时,该效果额外提升{2},持续{4}秒。", - "SecondarySkill.4007201.1": "辉光所及处", - "SecondarySkill.4007201.2": "光系援护技能命中目标时,该目标受到光系伤害提升{1},持续{2}秒。", - "SecondarySkill.4007202.1": "辉光所及处", - "SecondarySkill.4007202.2": "光系援护技能命中目标时,该目标受到光系伤害提升{1},持续{2}秒。", - "SecondarySkill.4007203.1": "辉光所及处", - "SecondarySkill.4007203.2": "光系援护技能命中目标时,该目标受到光系伤害提升{1},持续{2}秒。", - "SecondarySkill.4007204.1": "辉光所及处", - "SecondarySkill.4007204.2": "光系援护技能命中目标时,该目标受到光系伤害提升{1},持续{2}秒。", - "SecondarySkill.4007205.1": "辉光所及处", - "SecondarySkill.4007205.2": "光系援护技能命中目标时,该目标受到光系伤害提升{1},持续{2}秒。", - "SecondarySkill.4008101.1": "幸福气球", - "SecondarySkill.4008101.2": "全队水系伤害提升{1}。\u000b如果目标附带「晴浪」,每层「晴浪」使水系主控角色对其造成的暴击伤害提升{2}。", - "SecondarySkill.4008102.1": "幸福气球", - "SecondarySkill.4008102.2": "全队水系伤害提升{1}。\u000b如果目标附带「晴浪」,每层「晴浪」使水系主控角色对其造成的暴击伤害提升{2}。", - "SecondarySkill.4008103.1": "幸福气球", - "SecondarySkill.4008103.2": "全队水系伤害提升{1}。\u000b如果目标附带「晴浪」,每层「晴浪」使水系主控角色对其造成的暴击伤害提升{2}。", - "SecondarySkill.4008104.1": "幸福气球", - "SecondarySkill.4008104.2": "全队水系伤害提升{1}。\u000b如果目标附带「晴浪」,每层「晴浪」使水系主控角色对其造成的暴击伤害提升{2}。", - "SecondarySkill.4008105.1": "幸福气球", - "SecondarySkill.4008105.2": "全队水系伤害提升{1}。\u000b如果目标附带「晴浪」,每层「晴浪」使水系主控角色对其造成的暴击伤害提升{2}。", - "SecondarySkill.4008201.1": "启航笛音", - "SecondarySkill.4008201.2": "如果目标附带的「晴浪」,每层「晴浪」使水系角色对其造成的技能伤害提升{1}。", - "SecondarySkill.4008202.1": "启航笛音", - "SecondarySkill.4008202.2": "如果目标附带的「晴浪」,每层「晴浪」使水系角色对其造成的技能伤害提升{1}。", - "SecondarySkill.4008203.1": "启航笛音", - "SecondarySkill.4008203.2": "如果目标附带的「晴浪」,每层「晴浪」使水系角色对其造成的技能伤害提升{1}。", - "SecondarySkill.4008204.1": "启航笛音", - "SecondarySkill.4008204.2": "如果目标附带的「晴浪」,每层「晴浪」使水系角色对其造成的技能伤害提升{1}。", - "SecondarySkill.4008205.1": "启航笛音", - "SecondarySkill.4008205.2": "如果目标附带的「晴浪」,每层「晴浪」使水系角色对其造成的技能伤害提升{1}。", - "SecondarySkill.4009101.1": "星途启程", - "SecondarySkill.4009101.2": "风系主控角色获得护盾时,全队风系伤害提升{1},持续{2}秒。", - "SecondarySkill.4009102.1": "星途启程", - "SecondarySkill.4009102.2": "风系主控角色获得护盾时,全队风系伤害提升{1},持续{2}秒。", - "SecondarySkill.4009103.1": "星途启程", - "SecondarySkill.4009103.2": "风系主控角色获得护盾时,全队风系伤害提升{1},持续{2}秒。", - "SecondarySkill.4009104.1": "星途启程", - "SecondarySkill.4009104.2": "风系主控角色获得护盾时,全队风系伤害提升{1},持续{2}秒。", - "SecondarySkill.4009105.1": "星途启程", - "SecondarySkill.4009105.2": "风系主控角色获得护盾时,全队风系伤害提升{1},持续{2}秒。", - "SecondarySkill.4009201.1": "乘风的祈愿", - "SecondarySkill.4009201.2": "任意风系角色造成技能伤害时,如果风系主控角色拥有护盾,本次伤害提升{1}。", - "SecondarySkill.4009202.1": "乘风的祈愿", - "SecondarySkill.4009202.2": "任意风系角色造成技能伤害时,如果风系主控角色拥有护盾,本次伤害提升{1}。", - "SecondarySkill.4009203.1": "乘风的祈愿", - "SecondarySkill.4009203.2": "任意风系角色造成技能伤害时,如果风系主控角色拥有护盾,本次伤害提升{1}。", - "SecondarySkill.4009204.1": "乘风的祈愿", - "SecondarySkill.4009204.2": "任意风系角色造成技能伤害时,如果风系主控角色拥有护盾,本次伤害提升{1}。", - "SecondarySkill.4009205.1": "乘风的祈愿", - "SecondarySkill.4009205.2": "任意风系角色造成技能伤害时,如果风系主控角色拥有护盾,本次伤害提升{1}。", - "SecondarySkill.4010101.1": "慈悲满溢", - "SecondarySkill.4010101.2": "光系主控角色获得护盾时,全队光系伤害提升{1},持续{2}秒。", - "SecondarySkill.4010102.1": "慈悲满溢", - "SecondarySkill.4010102.2": "光系主控角色获得护盾时,全队光系伤害提升{1},持续{2}秒。", - "SecondarySkill.4010103.1": "慈悲满溢", - "SecondarySkill.4010103.2": "光系主控角色获得护盾时,全队光系伤害提升{1},持续{2}秒。", - "SecondarySkill.4010104.1": "慈悲满溢", - "SecondarySkill.4010104.2": "光系主控角色获得护盾时,全队光系伤害提升{1},持续{2}秒。", - "SecondarySkill.4010105.1": "慈悲满溢", - "SecondarySkill.4010105.2": "光系主控角色获得护盾时,全队光系伤害提升{1},持续{2}秒。", - "SecondarySkill.4010201.1": "圣光加护", - "SecondarySkill.4010201.2": "任意光系角色施放技能时,如果主控角色拥有护盾,队伍中光系角色的技能伤害提升{1},持续{2}秒。", - "SecondarySkill.4010202.1": "圣光加护", - "SecondarySkill.4010202.2": "任意光系角色施放技能时,如果主控角色拥有护盾,队伍中光系角色的技能伤害提升{1},持续{2}秒。", - "SecondarySkill.4010203.1": "圣光加护", - "SecondarySkill.4010203.2": "任意光系角色施放技能时,如果主控角色拥有护盾,队伍中光系角色的技能伤害提升{1},持续{2}秒。", - "SecondarySkill.4010204.1": "圣光加护", - "SecondarySkill.4010204.2": "任意光系角色施放技能时,如果主控角色拥有护盾,队伍中光系角色的技能伤害提升{1},持续{2}秒。", - "SecondarySkill.4010205.1": "圣光加护", - "SecondarySkill.4010205.2": "任意光系角色施放技能时,如果主控角色拥有护盾,队伍中光系角色的技能伤害提升{1},持续{2}秒。", - "SecondarySkill.4011101.1": "绽放的冰花", - "SecondarySkill.4011101.2": "水系主控角色获得护盾时,全队水系伤害提升{1},持续{2}秒。", - "SecondarySkill.4011102.1": "绽放的冰花", - "SecondarySkill.4011102.2": "水系主控角色获得护盾时,全队水系伤害提升{1},持续{2}秒。", - "SecondarySkill.4011103.1": "绽放的冰花", - "SecondarySkill.4011103.2": "水系主控角色获得护盾时,全队水系伤害提升{1},持续{2}秒。", - "SecondarySkill.4011104.1": "绽放的冰花", - "SecondarySkill.4011104.2": "水系主控角色获得护盾时,全队水系伤害提升{1},持续{2}秒。", - "SecondarySkill.4011105.1": "绽放的冰花", - "SecondarySkill.4011105.2": "水系主控角色获得护盾时,全队水系伤害提升{1},持续{2}秒。", - "SecondarySkill.4011201.1": "水舞蹈", - "SecondarySkill.4011201.2": "任意水系角色造成技能伤害时,如果水系主控角色拥有护盾,本次伤害提升{1}。\u000b水系主控角色对精英及以上目标造成水系伤害提升{2}。", - "SecondarySkill.4011202.1": "水舞蹈", - "SecondarySkill.4011202.2": "任意水系角色造成技能伤害时,如果水系主控角色拥有护盾,本次伤害提升{1}。\u000b水系主控角色对精英及以上目标造成水系伤害提升{2}。", - "SecondarySkill.4011203.1": "水舞蹈", - "SecondarySkill.4011203.2": "任意水系角色造成技能伤害时,如果水系主控角色拥有护盾,本次伤害提升{1}。\u000b水系主控角色对精英及以上目标造成水系伤害提升{2}。", - "SecondarySkill.4011204.1": "水舞蹈", - "SecondarySkill.4011204.2": "任意水系角色造成技能伤害时,如果水系主控角色拥有护盾,本次伤害提升{1}。\u000b水系主控角色对精英及以上目标造成水系伤害提升{2}。", - "SecondarySkill.4011205.1": "水舞蹈", - "SecondarySkill.4011205.2": "任意水系角色造成技能伤害时,如果水系主控角色拥有护盾,本次伤害提升{1}。\u000b水系主控角色对精英及以上目标造成水系伤害提升{2}。", - "SecondarySkill.4012101.1": "逐利的暗涌", - "SecondarySkill.4012101.2": "暗系主控角色获得护盾时,全队暗系伤害提升{1},持续{2}秒。", - "SecondarySkill.4012102.1": "逐利的暗涌", - "SecondarySkill.4012102.2": "暗系主控角色获得护盾时,全队暗系伤害提升{1},持续{2}秒。", - "SecondarySkill.4012103.1": "逐利的暗涌", - "SecondarySkill.4012103.2": "暗系主控角色获得护盾时,全队暗系伤害提升{1},持续{2}秒。", - "SecondarySkill.4012104.1": "逐利的暗涌", - "SecondarySkill.4012104.2": "暗系主控角色获得护盾时,全队暗系伤害提升{1},持续{2}秒。", - "SecondarySkill.4012105.1": "逐利的暗涌", - "SecondarySkill.4012105.2": "暗系主控角色获得护盾时,全队暗系伤害提升{1},持续{2}秒。", - "SecondarySkill.4012201.1": "贪婪的追猎", - "SecondarySkill.4012201.2": "任意角色触发##暗系印记#1019#时,如果主控角色拥有护盾,队伍中暗系角色技能和绝招伤害提升{1},持续{2}秒。", - "SecondarySkill.4012202.1": "贪婪的追猎", - "SecondarySkill.4012202.2": "任意角色触发##暗系印记#1019#时,如果主控角色拥有护盾,队伍中暗系角色技能和绝招伤害提升{1},持续{2}秒。", - "SecondarySkill.4012203.1": "贪婪的追猎", - "SecondarySkill.4012203.2": "任意角色触发##暗系印记#1019#时,如果主控角色拥有护盾,队伍中暗系角色技能和绝招伤害提升{1},持续{2}秒。", - "SecondarySkill.4012204.1": "贪婪的追猎", - "SecondarySkill.4012204.2": "任意角色触发##暗系印记#1019#时,如果主控角色拥有护盾,队伍中暗系角色技能和绝招伤害提升{1},持续{2}秒。", - "SecondarySkill.4012205.1": "贪婪的追猎", - "SecondarySkill.4012205.2": "任意角色触发##暗系印记#1019#时,如果主控角色拥有护盾,队伍中暗系角色技能和绝招伤害提升{1},持续{2}秒。", - "SecondarySkill.4013101.1": "燎原的烈火", - "SecondarySkill.4013101.2": "火系主控角色获得护盾时,全队火系伤害提升{1},持续{2}秒。", - "SecondarySkill.4013102.1": "燎原的烈火", - "SecondarySkill.4013102.2": "火系主控角色获得护盾时,全队火系伤害提升{1},持续{2}秒。", - "SecondarySkill.4013103.1": "燎原的烈火", - "SecondarySkill.4013103.2": "火系主控角色获得护盾时,全队火系伤害提升{1},持续{2}秒。", - "SecondarySkill.4013104.1": "燎原的烈火", - "SecondarySkill.4013104.2": "火系主控角色获得护盾时,全队火系伤害提升{1},持续{2}秒。", - "SecondarySkill.4013105.1": "燎原的烈火", - "SecondarySkill.4013105.2": "火系主控角色获得护盾时,全队火系伤害提升{1},持续{2}秒。", - "SecondarySkill.4013201.1": "极致的冒险", - "SecondarySkill.4013201.2": "火系主控角色造成技能伤害时,如果自身生命高于{1},本次伤害提升{2}。", - "SecondarySkill.4013202.1": "极致的冒险", - "SecondarySkill.4013202.2": "火系主控角色造成技能伤害时,如果自身生命高于{1},本次伤害提升{2}。", - "SecondarySkill.4013203.1": "极致的冒险", - "SecondarySkill.4013203.2": "火系主控角色造成技能伤害时,如果自身生命高于{1},本次伤害提升{2}。", - "SecondarySkill.4013204.1": "极致的冒险", - "SecondarySkill.4013204.2": "火系主控角色造成技能伤害时,如果自身生命高于{1},本次伤害提升{2}。", - "SecondarySkill.4013205.1": "极致的冒险", - "SecondarySkill.4013205.2": "火系主控角色造成技能伤害时,如果自身生命高于{1},本次伤害提升{2}。", - "SecondarySkill.4014101.1": "果语花香", - "SecondarySkill.4014101.2": "地系主控角色获得护盾时,全队地系伤害提升{1},持续{2}秒。", - "SecondarySkill.4014102.1": "果语花香", - "SecondarySkill.4014102.2": "地系主控角色获得护盾时,全队地系伤害提升{1},持续{2}秒。", - "SecondarySkill.4014103.1": "果语花香", - "SecondarySkill.4014103.2": "地系主控角色获得护盾时,全队地系伤害提升{1},持续{2}秒。", - "SecondarySkill.4014104.1": "果语花香", - "SecondarySkill.4014104.2": "地系主控角色获得护盾时,全队地系伤害提升{1},持续{2}秒。", - "SecondarySkill.4014105.1": "果语花香", - "SecondarySkill.4014105.2": "地系主控角色获得护盾时,全队地系伤害提升{1},持续{2}秒。", - "SecondarySkill.4014201.1": "营养多汁又健康", - "SecondarySkill.4014201.2": "任意地系角色施放绝招时,如果主控角色拥有护盾,队伍中地系角色的技能伤害提升{1},持续{2}秒。", - "SecondarySkill.4014202.1": "营养多汁又健康", - "SecondarySkill.4014202.2": "任意地系角色施放绝招时,如果主控角色拥有护盾,队伍中地系角色的技能伤害提升{1},持续{2}秒。", - "SecondarySkill.4014203.1": "营养多汁又健康", - "SecondarySkill.4014203.2": "任意地系角色施放绝招时,如果主控角色拥有护盾,队伍中地系角色的技能伤害提升{1},持续{2}秒。", - "SecondarySkill.4014204.1": "营养多汁又健康", - "SecondarySkill.4014204.2": "任意地系角色施放绝招时,如果主控角色拥有护盾,队伍中地系角色的技能伤害提升{1},持续{2}秒。", - "SecondarySkill.4014205.1": "营养多汁又健康", - "SecondarySkill.4014205.2": "任意地系角色施放绝招时,如果主控角色拥有护盾,队伍中地系角色的技能伤害提升{1},持续{2}秒。", - "SecondarySkill.4015101.1": "流淌于梦的清风", - "SecondarySkill.4015101.2": "全队风系伤害提升{1}。\u000b任意风系角色施放技能时,该角色技能伤害提升{2},持续{3}秒。", - "SecondarySkill.4015102.1": "流淌于梦的清风", - "SecondarySkill.4015102.2": "全队风系伤害提升{1}。\u000b任意风系角色施放技能时,该角色技能伤害提升{2},持续{3}秒。", - "SecondarySkill.4015103.1": "流淌于梦的清风", - "SecondarySkill.4015103.2": "全队风系伤害提升{1}。\u000b任意风系角色施放技能时,该角色技能伤害提升{2},持续{3}秒。", - "SecondarySkill.4015104.1": "流淌于梦的清风", - "SecondarySkill.4015104.2": "全队风系伤害提升{1}。\u000b任意风系角色施放技能时,该角色技能伤害提升{2},持续{3}秒。", - "SecondarySkill.4015105.1": "流淌于梦的清风", - "SecondarySkill.4015105.2": "全队风系伤害提升{1}。\u000b任意风系角色施放技能时,该角色技能伤害提升{2},持续{3}秒。", - "SecondarySkill.4015201.1": "散落的芳香", - "SecondarySkill.4015201.2": "风系主控角色对附带「流芳」的目标造成伤害时,本次风系伤害提升{1}。", - "SecondarySkill.4015202.1": "散落的芳香", - "SecondarySkill.4015202.2": "风系主控角色对附带「流芳」的目标造成伤害时,本次风系伤害提升{1}。", - "SecondarySkill.4015203.1": "散落的芳香", - "SecondarySkill.4015203.2": "风系主控角色对附带「流芳」的目标造成伤害时,本次风系伤害提升{1}。", - "SecondarySkill.4015204.1": "散落的芳香", - "SecondarySkill.4015204.2": "风系主控角色对附带「流芳」的目标造成伤害时,本次风系伤害提升{1}。", - "SecondarySkill.4015205.1": "散落的芳香", - "SecondarySkill.4015205.2": "风系主控角色对附带「流芳」的目标造成伤害时,本次风系伤害提升{1}。", - "SecondarySkill.4016101.1": "暖风融雪", - "SecondarySkill.4016101.2": "全队风系伤害提升{1}。\u000b「浮雪」获得额外效果:每层使自身普攻暴击伤害提升{2}。", - "SecondarySkill.4016102.1": "暖风融雪", - "SecondarySkill.4016102.2": "全队风系伤害提升{1}。\u000b「浮雪」获得额外效果:每层使自身普攻暴击伤害提升{2}。", - "SecondarySkill.4016103.1": "暖风融雪", - "SecondarySkill.4016103.2": "全队风系伤害提升{1}。\u000b「浮雪」获得额外效果:每层使自身普攻暴击伤害提升{2}。", - "SecondarySkill.4016104.1": "暖风融雪", - "SecondarySkill.4016104.2": "全队风系伤害提升{1}。\u000b「浮雪」获得额外效果:每层使自身普攻暴击伤害提升{2}。", - "SecondarySkill.4016105.1": "暖风融雪", - "SecondarySkill.4016105.2": "全队风系伤害提升{1}。\u000b「浮雪」获得额外效果:每层使自身普攻暴击伤害提升{2}。", - "SecondarySkill.4016201.1": "细雨润物", - "SecondarySkill.4016201.2": "「浮雪」获得额外效果:每层使自身技能伤害提升{1}。", - "SecondarySkill.4016202.1": "细雨润物", - "SecondarySkill.4016202.2": "「浮雪」获得额外效果:每层使自身技能伤害提升{1}。", - "SecondarySkill.4016203.1": "细雨润物", - "SecondarySkill.4016203.2": "「浮雪」获得额外效果:每层使自身技能伤害提升{1}。", - "SecondarySkill.4016204.1": "细雨润物", - "SecondarySkill.4016204.2": "「浮雪」获得额外效果:每层使自身技能伤害提升{1}。", - "SecondarySkill.4016205.1": "细雨润物", - "SecondarySkill.4016205.2": "「浮雪」获得额外效果:每层使自身技能伤害提升{1}。", - "SecondarySkill.4017101.1": "拥入怀抱的暖意", - "SecondarySkill.4017101.2": "全队火系伤害提升{1}。\u000b任意角色触发##火系印记#1016#时,队伍中火系角色技能伤害提升{2},持续{3}秒。", - "SecondarySkill.4017102.1": "拥入怀抱的暖意", - "SecondarySkill.4017102.2": "全队火系伤害提升{1}。\u000b任意角色触发##火系印记#1016#时,队伍中火系角色技能伤害提升{2},持续{3}秒。", - "SecondarySkill.4017103.1": "拥入怀抱的暖意", - "SecondarySkill.4017103.2": "全队火系伤害提升{1}。\u000b任意角色触发##火系印记#1016#时,队伍中火系角色技能伤害提升{2},持续{3}秒。", - "SecondarySkill.4017104.1": "拥入怀抱的暖意", - "SecondarySkill.4017104.2": "全队火系伤害提升{1}。\u000b任意角色触发##火系印记#1016#时,队伍中火系角色技能伤害提升{2},持续{3}秒。", - "SecondarySkill.4017105.1": "拥入怀抱的暖意", - "SecondarySkill.4017105.2": "全队火系伤害提升{1}。\u000b任意角色触发##火系印记#1016#时,队伍中火系角色技能伤害提升{2},持续{3}秒。", - "SecondarySkill.4017201.1": "洋溢的焰火", - "SecondarySkill.4017201.2": "每层「爆焰」额外获得:技能伤害提升{1}。", - "SecondarySkill.4017202.1": "洋溢的焰火", - "SecondarySkill.4017202.2": "每层「爆焰」额外获得:技能伤害提升{1}。", - "SecondarySkill.4017203.1": "洋溢的焰火", - "SecondarySkill.4017203.2": "每层「爆焰」额外获得:技能伤害提升{1}。", - "SecondarySkill.4017204.1": "洋溢的焰火", - "SecondarySkill.4017204.2": "每层「爆焰」额外获得:技能伤害提升{1}。", - "SecondarySkill.4017205.1": "洋溢的焰火", - "SecondarySkill.4017205.2": "每层「爆焰」额外获得:技能伤害提升{1}。", - "SecondarySkill.4018101.1": "潜移默化", - "SecondarySkill.4018101.2": "队伍中风系角色对风系弱点目标造成风系伤害提升{1}。\u000b风系主控角色受到伤害降低{2}。", - "SecondarySkill.4018102.1": "潜移默化", - "SecondarySkill.4018102.2": "队伍中风系角色对风系弱点目标造成风系伤害提升{1}。\u000b风系主控角色受到伤害降低{2}。", - "SecondarySkill.4018103.1": "潜移默化", - "SecondarySkill.4018103.2": "队伍中风系角色对风系弱点目标造成风系伤害提升{1}。\u000b风系主控角色受到伤害降低{2}。", - "SecondarySkill.4018104.1": "潜移默化", - "SecondarySkill.4018104.2": "队伍中风系角色对风系弱点目标造成风系伤害提升{1}。\u000b风系主控角色受到伤害降低{2}。", - "SecondarySkill.4018105.1": "潜移默化", - "SecondarySkill.4018105.2": "队伍中风系角色对风系弱点目标造成风系伤害提升{1}。\u000b风系主控角色受到伤害降低{2}。", - "SecondarySkill.4018201.1": "绵远流长", - "SecondarySkill.4018201.2": "每消灭1个目标,队伍中风系角色攻击力提升{1},持续{2}秒,可叠加{3}层。", - "SecondarySkill.4018202.1": "绵远流长", - "SecondarySkill.4018202.2": "每消灭1个目标,队伍中风系角色攻击力提升{1},持续{2}秒,可叠加{3}层。", - "SecondarySkill.4018203.1": "绵远流长", - "SecondarySkill.4018203.2": "每消灭1个目标,队伍中风系角色攻击力提升{1},持续{2}秒,可叠加{3}层。", - "SecondarySkill.4018204.1": "绵远流长", - "SecondarySkill.4018204.2": "每消灭1个目标,队伍中风系角色攻击力提升{1},持续{2}秒,可叠加{3}层。", - "SecondarySkill.4018205.1": "绵远流长", - "SecondarySkill.4018205.2": "每消灭1个目标,队伍中风系角色攻击力提升{1},持续{2}秒,可叠加{3}层。", - "SecondarySkill.4019101.1": "破风铳弹", - "SecondarySkill.4019101.2": "队伍中火系角色对火系弱点目标造成火系伤害提升{1}。\u000b火系主控角色受到伤害降低{2}。", - "SecondarySkill.4019102.1": "破风铳弹", - "SecondarySkill.4019102.2": "队伍中火系角色对火系弱点目标造成火系伤害提升{1}。\u000b火系主控角色受到伤害降低{2}。", - "SecondarySkill.4019103.1": "破风铳弹", - "SecondarySkill.4019103.2": "队伍中火系角色对火系弱点目标造成火系伤害提升{1}。\u000b火系主控角色受到伤害降低{2}。", - "SecondarySkill.4019104.1": "破风铳弹", - "SecondarySkill.4019104.2": "队伍中火系角色对火系弱点目标造成火系伤害提升{1}。\u000b火系主控角色受到伤害降低{2}。", - "SecondarySkill.4019105.1": "破风铳弹", - "SecondarySkill.4019105.2": "队伍中火系角色对火系弱点目标造成火系伤害提升{1}。\u000b火系主控角色受到伤害降低{2}。", - "SecondarySkill.4019201.1": "热斗激奏", - "SecondarySkill.4019201.2": "队伍中火系角色攻击力提升{1}。\u000b战斗开始后,该效果每{2}秒额外提升{3},可叠加{4}层。", - "SecondarySkill.4019202.1": "热斗激奏", - "SecondarySkill.4019202.2": "队伍中火系角色攻击力提升{1}。\u000b战斗开始后,该效果每{2}秒额外提升{3},可叠加{4}层。", - "SecondarySkill.4019203.1": "热斗激奏", - "SecondarySkill.4019203.2": "队伍中火系角色攻击力提升{1}。\u000b战斗开始后,该效果每{2}秒额外提升{3},可叠加{4}层。", - "SecondarySkill.4019204.1": "热斗激奏", - "SecondarySkill.4019204.2": "队伍中火系角色攻击力提升{1}。\u000b战斗开始后,该效果每{2}秒额外提升{3},可叠加{4}层。", - "SecondarySkill.4019205.1": "热斗激奏", - "SecondarySkill.4019205.2": "队伍中火系角色攻击力提升{1}。\u000b战斗开始后,该效果每{2}秒额外提升{3},可叠加{4}层。", - "SecondarySkill.4020101.1": "回忆的碎闪", - "SecondarySkill.4020101.2": "队伍中光系角色对光系弱点目标造成光系伤害提升{1}。\u000b光系主控角色受到伤害降低{2}。", - "SecondarySkill.4020102.1": "回忆的碎闪", - "SecondarySkill.4020102.2": "队伍中光系角色对光系弱点目标造成光系伤害提升{1}。\u000b光系主控角色受到伤害降低{2}。", - "SecondarySkill.4020103.1": "回忆的碎闪", - "SecondarySkill.4020103.2": "队伍中光系角色对光系弱点目标造成光系伤害提升{1}。\u000b光系主控角色受到伤害降低{2}。", - "SecondarySkill.4020104.1": "回忆的碎闪", - "SecondarySkill.4020104.2": "队伍中光系角色对光系弱点目标造成光系伤害提升{1}。\u000b光系主控角色受到伤害降低{2}。", - "SecondarySkill.4020105.1": "回忆的碎闪", - "SecondarySkill.4020105.2": "队伍中光系角色对光系弱点目标造成光系伤害提升{1}。\u000b光系主控角色受到伤害降低{2}。", - "SecondarySkill.4020201.1": "友情的闪光", - "SecondarySkill.4020201.2": "队伍中光系角色普攻和技能伤害提升{1}。\u000b任意光系角色施放绝招时,该效果额外提升{2},可叠加{3}层。", - "SecondarySkill.4020202.1": "友情的闪光", - "SecondarySkill.4020202.2": "队伍中光系角色普攻和技能伤害提升{1}。\u000b任意光系角色施放绝招时,该效果额外提升{2},可叠加{3}层。", - "SecondarySkill.4020203.1": "友情的闪光", - "SecondarySkill.4020203.2": "队伍中光系角色普攻和技能伤害提升{1}。\u000b任意光系角色施放绝招时,该效果额外提升{2},可叠加{3}层。", - "SecondarySkill.4020204.1": "友情的闪光", - "SecondarySkill.4020204.2": "队伍中光系角色普攻和技能伤害提升{1}。\u000b任意光系角色施放绝招时,该效果额外提升{2},可叠加{3}层。", - "SecondarySkill.4020205.1": "友情的闪光", - "SecondarySkill.4020205.2": "队伍中光系角色普攻和技能伤害提升{1}。\u000b任意光系角色施放绝招时,该效果额外提升{2},可叠加{3}层。", - "SecondarySkill.4021101.1": "坚固的三角", - "SecondarySkill.4021101.2": "队伍中水系角色对水系弱点目标造成水系伤害提升{1}。\u000b水系主控角色受到伤害降低{2}。", - "SecondarySkill.4021102.1": "坚固的三角", - "SecondarySkill.4021102.2": "队伍中水系角色对水系弱点目标造成水系伤害提升{1}。\u000b水系主控角色受到伤害降低{2}。", - "SecondarySkill.4021103.1": "坚固的三角", - "SecondarySkill.4021103.2": "队伍中水系角色对水系弱点目标造成水系伤害提升{1}。\u000b水系主控角色受到伤害降低{2}。", - "SecondarySkill.4021104.1": "坚固的三角", - "SecondarySkill.4021104.2": "队伍中水系角色对水系弱点目标造成水系伤害提升{1}。\u000b水系主控角色受到伤害降低{2}。", - "SecondarySkill.4021105.1": "坚固的三角", - "SecondarySkill.4021105.2": "队伍中水系角色对水系弱点目标造成水系伤害提升{1}。\u000b水系主控角色受到伤害降低{2}。", - "SecondarySkill.4021201.1": "同心的瞬间", - "SecondarySkill.4021201.2": "队伍中水系角色普攻和技能伤害提升{1}。\u000b每消灭{2}个目标,该效果额外提升{3},可叠{4}层。", - "SecondarySkill.4021202.1": "同心的瞬间", - "SecondarySkill.4021202.2": "队伍中水系角色普攻和技能伤害提升{1}。\u000b每消灭{2}个目标,该效果额外提升{3},可叠{4}层。", - "SecondarySkill.4021203.1": "同心的瞬间", - "SecondarySkill.4021203.2": "队伍中水系角色普攻和技能伤害提升{1}。\u000b每消灭{2}个目标,该效果额外提升{3},可叠{4}层。", - "SecondarySkill.4021204.1": "同心的瞬间", - "SecondarySkill.4021204.2": "队伍中水系角色普攻和技能伤害提升{1}。\u000b每消灭{2}个目标,该效果额外提升{3},可叠{4}层。", - "SecondarySkill.4021205.1": "同心的瞬间", - "SecondarySkill.4021205.2": "队伍中水系角色普攻和技能伤害提升{1}。\u000b每消灭{2}个目标,该效果额外提升{3},可叠{4}层。", - "SecondarySkill.4022101.1": "战栗之刻", - "SecondarySkill.4022101.2": "队伍中暗系角色对暗系弱点目标造成暗系伤害提升{1}。\u000b暗系主控角色受到伤害降低{2}。", - "SecondarySkill.4022102.1": "战栗之刻", - "SecondarySkill.4022102.2": "队伍中暗系角色对暗系弱点目标造成暗系伤害提升{1}。\u000b暗系主控角色受到伤害降低{2}。", - "SecondarySkill.4022103.1": "战栗之刻", - "SecondarySkill.4022103.2": "队伍中暗系角色对暗系弱点目标造成暗系伤害提升{1}。\u000b暗系主控角色受到伤害降低{2}。", - "SecondarySkill.4022104.1": "战栗之刻", - "SecondarySkill.4022104.2": "队伍中暗系角色对暗系弱点目标造成暗系伤害提升{1}。\u000b暗系主控角色受到伤害降低{2}。", - "SecondarySkill.4022105.1": "战栗之刻", - "SecondarySkill.4022105.2": "队伍中暗系角色对暗系弱点目标造成暗系伤害提升{1}。\u000b暗系主控角色受到伤害降低{2}。", - "SecondarySkill.4022201.1": "平凡之勇", - "SecondarySkill.4022201.2": "队伍中暗系角色对普通目标造成技能和绝招伤害提升{1}。\u000b战斗开始后,累计消灭{2}个普通目标,队伍中暗系角色对精英及以上目标造成技能和绝招伤害提升{3}。", - "SecondarySkill.4022202.1": "平凡之勇", - "SecondarySkill.4022202.2": "队伍中暗系角色对普通目标造成技能和绝招伤害提升{1}。\u000b战斗开始后,累计消灭{2}个普通目标,队伍中暗系角色对精英及以上目标造成技能和绝招伤害提升{3}。", - "SecondarySkill.4022203.1": "平凡之勇", - "SecondarySkill.4022203.2": "队伍中暗系角色对普通目标造成技能和绝招伤害提升{1}。\u000b战斗开始后,累计消灭{2}个普通目标,队伍中暗系角色对精英及以上目标造成技能和绝招伤害提升{3}。", - "SecondarySkill.4022204.1": "平凡之勇", - "SecondarySkill.4022204.2": "队伍中暗系角色对普通目标造成技能和绝招伤害提升{1}。\u000b战斗开始后,累计消灭{2}个普通目标,队伍中暗系角色对精英及以上目标造成技能和绝招伤害提升{3}。", - "SecondarySkill.4022205.1": "平凡之勇", - "SecondarySkill.4022205.2": "队伍中暗系角色对普通目标造成技能和绝招伤害提升{1}。\u000b战斗开始后,累计消灭{2}个普通目标,队伍中暗系角色对精英及以上目标造成技能和绝招伤害提升{3}。", - "SecondarySkill.4023101.1": "街头精神", - "SecondarySkill.4023101.2": "队伍中地系角色对地系弱点目标造成地系伤害提升{1}。\u000b地系主控角色受到伤害降低{2}。", - "SecondarySkill.4023102.1": "街头精神", - "SecondarySkill.4023102.2": "队伍中地系角色对地系弱点目标造成地系伤害提升{1}。\u000b地系主控角色受到伤害降低{2}。", - "SecondarySkill.4023103.1": "街头精神", - "SecondarySkill.4023103.2": "队伍中地系角色对地系弱点目标造成地系伤害提升{1}。\u000b地系主控角色受到伤害降低{2}。", - "SecondarySkill.4023104.1": "街头精神", - "SecondarySkill.4023104.2": "队伍中地系角色对地系弱点目标造成地系伤害提升{1}。\u000b地系主控角色受到伤害降低{2}。", - "SecondarySkill.4023105.1": "街头精神", - "SecondarySkill.4023105.2": "队伍中地系角色对地系弱点目标造成地系伤害提升{1}。\u000b地系主控角色受到伤害降低{2}。", - "SecondarySkill.4023201.1": "干完这票就跑", - "SecondarySkill.4023201.2": "队伍中地系角色技能和绝招伤害提升{1}。\u000b每消灭{2}个目标,该效果额外提升{3},可叠{4}层。", - "SecondarySkill.4023202.1": "干完这票就跑", - "SecondarySkill.4023202.2": "队伍中地系角色技能和绝招伤害提升{1}。\u000b每消灭{2}个目标,该效果额外提升{3},可叠{4}层。", - "SecondarySkill.4023203.1": "干完这票就跑", - "SecondarySkill.4023203.2": "队伍中地系角色技能和绝招伤害提升{1}。\u000b每消灭{2}个目标,该效果额外提升{3},可叠{4}层。", - "SecondarySkill.4023204.1": "干完这票就跑", - "SecondarySkill.4023204.2": "队伍中地系角色技能和绝招伤害提升{1}。\u000b每消灭{2}个目标,该效果额外提升{3},可叠{4}层。", - "SecondarySkill.4023205.1": "干完这票就跑", - "SecondarySkill.4023205.2": "队伍中地系角色技能和绝招伤害提升{1}。\u000b每消灭{2}个目标,该效果额外提升{3},可叠{4}层。", - "SecondarySkill.4024101.1": "潇洒速降", - "SecondarySkill.4024101.2": "队伍中风系角色绝招伤害提升{1}。\u000b任意角色触发##风系印记#1017#时,队伍中风系角色攻击力提升{2},持续{3}秒。", - "SecondarySkill.4024102.1": "潇洒速降", - "SecondarySkill.4024102.2": "队伍中风系角色绝招伤害提升{1}。\u000b任意角色触发##风系印记#1017#时,队伍中风系角色攻击力提升{2},持续{3}秒。", - "SecondarySkill.4024103.1": "潇洒速降", - "SecondarySkill.4024103.2": "队伍中风系角色绝招伤害提升{1}。\u000b任意角色触发##风系印记#1017#时,队伍中风系角色攻击力提升{2},持续{3}秒。", - "SecondarySkill.4024104.1": "潇洒速降", - "SecondarySkill.4024104.2": "队伍中风系角色绝招伤害提升{1}。\u000b任意角色触发##风系印记#1017#时,队伍中风系角色攻击力提升{2},持续{3}秒。", - "SecondarySkill.4024105.1": "潇洒速降", - "SecondarySkill.4024105.2": "队伍中风系角色绝招伤害提升{1}。\u000b任意角色触发##风系印记#1017#时,队伍中风系角色攻击力提升{2},持续{3}秒。", - "SecondarySkill.4024201.1": "合作精神", - "SecondarySkill.4024201.2": "任意风系援护角色附加印记时,该角色造成的技能伤害提升{1},持续{2}秒。", - "SecondarySkill.4024202.1": "合作精神", - "SecondarySkill.4024202.2": "任意风系援护角色附加印记时,该角色造成的技能伤害提升{1},持续{2}秒。", - "SecondarySkill.4024203.1": "合作精神", - "SecondarySkill.4024203.2": "任意风系援护角色附加印记时,该角色造成的技能伤害提升{1},持续{2}秒。", - "SecondarySkill.4024204.1": "合作精神", - "SecondarySkill.4024204.2": "任意风系援护角色附加印记时,该角色造成的技能伤害提升{1},持续{2}秒。", - "SecondarySkill.4024205.1": "合作精神", - "SecondarySkill.4024205.2": "任意风系援护角色附加印记时,该角色造成的技能伤害提升{1},持续{2}秒。", - "SecondarySkill.4026101.1": "泷舞溅跃", - "SecondarySkill.4026101.2": "水系主控角色累计造成{1}次伤害后,队伍中水系角色攻击力提升{2},持续{3}秒,该效果每{4}秒最多触发1次。", - "SecondarySkill.4026102.1": "泷舞溅跃", - "SecondarySkill.4026102.2": "水系主控角色累计造成{1}次伤害后,队伍中水系角色攻击力提升{2},持续{3}秒,该效果每{4}秒最多触发1次。", - "SecondarySkill.4026103.1": "泷舞溅跃", - "SecondarySkill.4026103.2": "水系主控角色累计造成{1}次伤害后,队伍中水系角色攻击力提升{2},持续{3}秒,该效果每{4}秒最多触发1次。", - "SecondarySkill.4026104.1": "泷舞溅跃", - "SecondarySkill.4026104.2": "水系主控角色累计造成{1}次伤害后,队伍中水系角色攻击力提升{2},持续{3}秒,该效果每{4}秒最多触发1次。", - "SecondarySkill.4026105.1": "泷舞溅跃", - "SecondarySkill.4026105.2": "水系主控角色累计造成{1}次伤害后,队伍中水系角色攻击力提升{2},持续{3}秒,该效果每{4}秒最多触发1次。", - "SecondarySkill.4026201.1": "明镜才可止水", - "SecondarySkill.4026201.2": "队伍中水系角色对精英及以上目标造成的技能伤害提升{1}。", - "SecondarySkill.4026202.1": "明镜才可止水", - "SecondarySkill.4026202.2": "队伍中水系角色对精英及以上目标造成的技能伤害提升{1}。", - "SecondarySkill.4026203.1": "明镜才可止水", - "SecondarySkill.4026203.2": "队伍中水系角色对精英及以上目标造成的技能伤害提升{1}。", - "SecondarySkill.4026204.1": "明镜才可止水", - "SecondarySkill.4026204.2": "队伍中水系角色对精英及以上目标造成的技能伤害提升{1}。", - "SecondarySkill.4026205.1": "明镜才可止水", - "SecondarySkill.4026205.2": "队伍中水系角色对精英及以上目标造成的技能伤害提升{1}。", - "SecondarySkill.4027101.1": "泼墨狂草", - "SecondarySkill.4027101.2": "队伍中火系角色技能伤害提升{1},对附带##燃烧#2027#的目标额外提升{2}。", - "SecondarySkill.4027102.1": "泼墨狂草", - "SecondarySkill.4027102.2": "队伍中火系角色技能伤害提升{1},对附带##燃烧#2027#的目标额外提升{2}。", - "SecondarySkill.4027103.1": "泼墨狂草", - "SecondarySkill.4027103.2": "队伍中火系角色技能伤害提升{1},对附带##燃烧#2027#的目标额外提升{2}。", - "SecondarySkill.4027104.1": "泼墨狂草", - "SecondarySkill.4027104.2": "队伍中火系角色技能伤害提升{1},对附带##燃烧#2027#的目标额外提升{2}。", - "SecondarySkill.4027105.1": "泼墨狂草", - "SecondarySkill.4027105.2": "队伍中火系角色技能伤害提升{1},对附带##燃烧#2027#的目标额外提升{2}。", - "SecondarySkill.4027201.1": "龙腾虎跃", - "SecondarySkill.4027201.2": "任意火系角色施放援护技时,火系主控角色和仆从攻击力提升{1},持续{2}秒。", - "SecondarySkill.4027202.1": "龙腾虎跃", - "SecondarySkill.4027202.2": "任意火系角色施放援护技时,火系主控角色和仆从攻击力提升{1},持续{2}秒。", - "SecondarySkill.4027203.1": "龙腾虎跃", - "SecondarySkill.4027203.2": "任意火系角色施放援护技时,火系主控角色和仆从攻击力提升{1},持续{2}秒。", - "SecondarySkill.4027204.1": "龙腾虎跃", - "SecondarySkill.4027204.2": "任意火系角色施放援护技时,火系主控角色和仆从攻击力提升{1},持续{2}秒。", - "SecondarySkill.4027205.1": "龙腾虎跃", - "SecondarySkill.4027205.2": "任意火系角色施放援护技时,火系主控角色和仆从攻击力提升{1},持续{2}秒。", - "SecondarySkill.4028101.1": "芬芳幻象", - "SecondarySkill.4028101.2": "队伍中风系角色绝招伤害提升{1}。\u000b风系主控角色造成绝招伤害时,自身风系伤害提升{2},持续{3}秒。", - "SecondarySkill.4028102.1": "芬芳幻象", - "SecondarySkill.4028102.2": "队伍中风系角色绝招伤害提升{1}。\u000b风系主控角色造成绝招伤害时,自身风系伤害提升{2},持续{3}秒。", - "SecondarySkill.4028103.1": "芬芳幻象", - "SecondarySkill.4028103.2": "队伍中风系角色绝招伤害提升{1}。\u000b风系主控角色造成绝招伤害时,自身风系伤害提升{2},持续{3}秒。", - "SecondarySkill.4028104.1": "芬芳幻象", - "SecondarySkill.4028104.2": "队伍中风系角色绝招伤害提升{1}。\u000b风系主控角色造成绝招伤害时,自身风系伤害提升{2},持续{3}秒。", - "SecondarySkill.4028105.1": "芬芳幻象", - "SecondarySkill.4028105.2": "队伍中风系角色绝招伤害提升{1}。\u000b风系主控角色造成绝招伤害时,自身风系伤害提升{2},持续{3}秒。", - "SecondarySkill.4028201.1": "花间疏影", - "SecondarySkill.4028201.2": "风系主控角色对同一目标造成{1}次伤害后,该目标受到风系伤害提升{2},持续{3}秒,同一目标每{4}秒最多触发1次。", - "SecondarySkill.4028202.1": "花间疏影", - "SecondarySkill.4028202.2": "风系主控角色对同一目标造成{1}次伤害后,该目标受到风系伤害提升{2},持续{3}秒,同一目标每{4}秒最多触发1次。", - "SecondarySkill.4028203.1": "花间疏影", - "SecondarySkill.4028203.2": "风系主控角色对同一目标造成{1}次伤害后,该目标受到风系伤害提升{2},持续{3}秒,同一目标每{4}秒最多触发1次。", - "SecondarySkill.4028204.1": "花间疏影", - "SecondarySkill.4028204.2": "风系主控角色对同一目标造成{1}次伤害后,该目标受到风系伤害提升{2},持续{3}秒,同一目标每{4}秒最多触发1次。", - "SecondarySkill.4028205.1": "花间疏影", - "SecondarySkill.4028205.2": "风系主控角色对同一目标造成{1}次伤害后,该目标受到风系伤害提升{2},持续{3}秒,同一目标每{4}秒最多触发1次。", - "SecondarySkill.4030101.1": "微光洒落", - "SecondarySkill.4030101.2": "队伍中光系角色对附带「静电」的目标造成技能伤害提升{1}。", - "SecondarySkill.4030102.1": "微光洒落", - "SecondarySkill.4030102.2": "队伍中光系角色对附带「静电」的目标造成技能伤害提升{1}。", - "SecondarySkill.4030103.1": "微光洒落", - "SecondarySkill.4030103.2": "队伍中光系角色对附带「静电」的目标造成技能伤害提升{1}。", - "SecondarySkill.4030104.1": "微光洒落", - "SecondarySkill.4030104.2": "队伍中光系角色对附带「静电」的目标造成技能伤害提升{1}。", - "SecondarySkill.4030105.1": "微光洒落", - "SecondarySkill.4030105.2": "队伍中光系角色对附带「静电」的目标造成技能伤害提升{1}。", - "SecondarySkill.4030201.1": "惬意的红茶", - "SecondarySkill.4030201.2": "任意光系角色消灭附带「静电」的目标时,全队光系伤害提升{1},持续{2}秒,可叠加{3}层。", - "SecondarySkill.4030202.1": "惬意的红茶", - "SecondarySkill.4030202.2": "任意光系角色消灭附带「静电」的目标时,全队光系伤害提升{1},持续{2}秒,可叠加{3}层。", - "SecondarySkill.4030203.1": "惬意的红茶", - "SecondarySkill.4030203.2": "任意光系角色消灭附带「静电」的目标时,全队光系伤害提升{1},持续{2}秒,可叠加{3}层。", - "SecondarySkill.4030204.1": "惬意的红茶", - "SecondarySkill.4030204.2": "任意光系角色消灭附带「静电」的目标时,全队光系伤害提升{1},持续{2}秒,可叠加{3}层。", - "SecondarySkill.4030205.1": "惬意的红茶", - "SecondarySkill.4030205.2": "任意光系角色消灭附带「静电」的目标时,全队光系伤害提升{1},持续{2}秒,可叠加{3}层。", - "SecondarySkill.4031101.1": "刃击水涌", - "SecondarySkill.4031101.2": "如果主控角色附带「碧佑」,全队对精英及以上目标造成水系伤害提升{1}。", - "SecondarySkill.4031102.1": "刃击水涌", - "SecondarySkill.4031102.2": "如果主控角色附带「碧佑」,全队对精英及以上目标造成水系伤害提升{1}。", - "SecondarySkill.4031103.1": "刃击水涌", - "SecondarySkill.4031103.2": "如果主控角色附带「碧佑」,全队对精英及以上目标造成水系伤害提升{1}。", - "SecondarySkill.4031104.1": "刃击水涌", - "SecondarySkill.4031104.2": "如果主控角色附带「碧佑」,全队对精英及以上目标造成水系伤害提升{1}。", - "SecondarySkill.4031105.1": "刃击水涌", - "SecondarySkill.4031105.2": "如果主控角色附带「碧佑」,全队对精英及以上目标造成水系伤害提升{1}。", - "SecondarySkill.4031201.1": "中意的劲敌", - "SecondarySkill.4031201.2": "目标被消灭时,如果主控角色附带「碧佑」,队伍中水系角色提升{1}攻击力,持续{2}秒,可叠加{3}层。", - "SecondarySkill.4031202.1": "中意的劲敌", - "SecondarySkill.4031202.2": "目标被消灭时,如果主控角色附带「碧佑」,队伍中水系角色提升{1}攻击力,持续{2}秒,可叠加{3}层。", - "SecondarySkill.4031203.1": "中意的劲敌", - "SecondarySkill.4031203.2": "目标被消灭时,如果主控角色附带「碧佑」,队伍中水系角色提升{1}攻击力,持续{2}秒,可叠加{3}层。", - "SecondarySkill.4031204.1": "中意的劲敌", - "SecondarySkill.4031204.2": "目标被消灭时,如果主控角色附带「碧佑」,队伍中水系角色提升{1}攻击力,持续{2}秒,可叠加{3}层。", - "SecondarySkill.4031205.1": "中意的劲敌", - "SecondarySkill.4031205.2": "目标被消灭时,如果主控角色附带「碧佑」,队伍中水系角色提升{1}攻击力,持续{2}秒,可叠加{3}层。", - "SecondarySkill.4032101.1": "神秘负片", - "SecondarySkill.4032101.2": "对目标附加「腐蚀」时,队伍中暗系角色攻击力提升{1},持续{2}秒。", - "SecondarySkill.4032102.1": "神秘负片", - "SecondarySkill.4032102.2": "对目标附加「腐蚀」时,队伍中暗系角色攻击力提升{1},持续{2}秒。", - "SecondarySkill.4032103.1": "神秘负片", - "SecondarySkill.4032103.2": "对目标附加「腐蚀」时,队伍中暗系角色攻击力提升{1},持续{2}秒。", - "SecondarySkill.4032104.1": "神秘负片", - "SecondarySkill.4032104.2": "对目标附加「腐蚀」时,队伍中暗系角色攻击力提升{1},持续{2}秒。", - "SecondarySkill.4032105.1": "神秘负片", - "SecondarySkill.4032105.2": "对目标附加「腐蚀」时,队伍中暗系角色攻击力提升{1},持续{2}秒。", - "SecondarySkill.4032201.1": "新闻大生产", - "SecondarySkill.4032201.2": "任意暗系角色消灭附带「腐蚀」的目标时,全队暗系伤害提升{1},持续{2}秒,可叠加{3}层。", - "SecondarySkill.4032202.1": "新闻大生产", - "SecondarySkill.4032202.2": "任意暗系角色消灭附带「腐蚀」的目标时,全队暗系伤害提升{1},持续{2}秒,可叠加{3}层。", - "SecondarySkill.4032203.1": "新闻大生产", - "SecondarySkill.4032203.2": "任意暗系角色消灭附带「腐蚀」的目标时,全队暗系伤害提升{1},持续{2}秒,可叠加{3}层。", - "SecondarySkill.4032204.1": "新闻大生产", - "SecondarySkill.4032204.2": "任意暗系角色消灭附带「腐蚀」的目标时,全队暗系伤害提升{1},持续{2}秒,可叠加{3}层。", - "SecondarySkill.4032205.1": "新闻大生产", - "SecondarySkill.4032205.2": "任意暗系角色消灭附带「腐蚀」的目标时,全队暗系伤害提升{1},持续{2}秒,可叠加{3}层。", - "SecondarySkill.4033101.1": "挖掘真理", - "SecondarySkill.4033101.2": "如果主控角色附带「磐石」,队伍中地系角色攻击力提升{1}。", - "SecondarySkill.4033102.1": "挖掘真理", - "SecondarySkill.4033102.2": "如果主控角色附带「磐石」,队伍中地系角色攻击力提升{1}。", - "SecondarySkill.4033103.1": "挖掘真理", - "SecondarySkill.4033103.2": "如果主控角色附带「磐石」,队伍中地系角色攻击力提升{1}。", - "SecondarySkill.4033104.1": "挖掘真理", - "SecondarySkill.4033104.2": "如果主控角色附带「磐石」,队伍中地系角色攻击力提升{1}。", - "SecondarySkill.4033105.1": "挖掘真理", - "SecondarySkill.4033105.2": "如果主控角色附带「磐石」,队伍中地系角色攻击力提升{1}。", - "SecondarySkill.4033201.1": "埋葬过去", - "SecondarySkill.4033201.2": "目标被消灭时,如果主控角色附带「磐石」,队伍中地系角色提升{1}技能伤害,持续{2}秒,可叠加{3}层。", - "SecondarySkill.4033202.1": "埋葬过去", - "SecondarySkill.4033202.2": "目标被消灭时,如果主控角色附带「磐石」,队伍中地系角色提升{1}技能伤害,持续{2}秒,可叠加{3}层。", - "SecondarySkill.4033203.1": "埋葬过去", - "SecondarySkill.4033203.2": "目标被消灭时,如果主控角色附带「磐石」,队伍中地系角色提升{1}技能伤害,持续{2}秒,可叠加{3}层。", - "SecondarySkill.4033204.1": "埋葬过去", - "SecondarySkill.4033204.2": "目标被消灭时,如果主控角色附带「磐石」,队伍中地系角色提升{1}技能伤害,持续{2}秒,可叠加{3}层。", - "SecondarySkill.4033205.1": "埋葬过去", - "SecondarySkill.4033205.2": "目标被消灭时,如果主控角色附带「磐石」,队伍中地系角色提升{1}技能伤害,持续{2}秒,可叠加{3}层。", - "SecondarySkill.4036101.1": "铁与爱的怀抱", - "SecondarySkill.4036101.2": "队伍中地系角色攻击力提升{1}。\u000b任意地系角色造成技能伤害时,如果地系援护角色在场,本次技能提升{2}。", - "SecondarySkill.4036102.1": "铁与爱的怀抱", - "SecondarySkill.4036102.2": "队伍中地系角色攻击力提升{1}。\u000b任意地系角色造成技能伤害时,如果地系援护角色在场,本次技能提升{2}。", - "SecondarySkill.4036103.1": "铁与爱的怀抱", - "SecondarySkill.4036103.2": "队伍中地系角色攻击力提升{1}。\u000b任意地系角色造成技能伤害时,如果地系援护角色在场,本次技能提升{2}。", - "SecondarySkill.4036104.1": "铁与爱的怀抱", - "SecondarySkill.4036104.2": "队伍中地系角色攻击力提升{1}。\u000b任意地系角色造成技能伤害时,如果地系援护角色在场,本次技能提升{2}。", - "SecondarySkill.4036105.1": "铁与爱的怀抱", - "SecondarySkill.4036105.2": "队伍中地系角色攻击力提升{1}。\u000b任意地系角色造成技能伤害时,如果地系援护角色在场,本次技能提升{2}。", - "SecondarySkill.4036201.1": "私情满溢的禁锢", - "SecondarySkill.4036201.2": "任意角色触发##地系印记#1020#时,队伍中地系角色攻击力提升{1},持续{2}秒,可叠加{3}层。", - "SecondarySkill.4036202.1": "私情满溢的禁锢", - "SecondarySkill.4036202.2": "任意角色触发##地系印记#1020#时,队伍中地系角色攻击力提升{1},持续{2}秒,可叠加{3}层。", - "SecondarySkill.4036203.1": "私情满溢的禁锢", - "SecondarySkill.4036203.2": "任意角色触发##地系印记#1020#时,队伍中地系角色攻击力提升{1},持续{2}秒,可叠加{3}层。", - "SecondarySkill.4036204.1": "私情满溢的禁锢", - "SecondarySkill.4036204.2": "任意角色触发##地系印记#1020#时,队伍中地系角色攻击力提升{1},持续{2}秒,可叠加{3}层。", - "SecondarySkill.4036205.1": "私情满溢的禁锢", - "SecondarySkill.4036205.2": "任意角色触发##地系印记#1020#时,队伍中地系角色攻击力提升{1},持续{2}秒,可叠加{3}层。", - "SecondarySkill.4037101.1": "幸运的抓夹", - "SecondarySkill.4037101.2": "任意地系角色恢复生命时,全队地系伤害提升{1},持续{2}秒。", - "SecondarySkill.4037102.1": "幸运的抓夹", - "SecondarySkill.4037102.2": "任意地系角色恢复生命时,全队地系伤害提升{1},持续{2}秒。", - "SecondarySkill.4037103.1": "幸运的抓夹", - "SecondarySkill.4037103.2": "任意地系角色恢复生命时,全队地系伤害提升{1},持续{2}秒。", - "SecondarySkill.4037104.1": "幸运的抓夹", - "SecondarySkill.4037104.2": "任意地系角色恢复生命时,全队地系伤害提升{1},持续{2}秒。", - "SecondarySkill.4037105.1": "幸运的抓夹", - "SecondarySkill.4037105.2": "任意地系角色恢复生命时,全队地系伤害提升{1},持续{2}秒。", - "SecondarySkill.4037201.1": "突破最高记录", - "SecondarySkill.4037201.2": "援护角色造成技能伤害时,队伍中地系角色技能伤害提升{1},持续{2}秒,可叠加{3}层。", - "SecondarySkill.4037202.1": "突破最高记录", - "SecondarySkill.4037202.2": "援护角色造成技能伤害时,队伍中地系角色技能伤害提升{1},持续{2}秒,可叠加{3}层。", - "SecondarySkill.4037203.1": "突破最高记录", - "SecondarySkill.4037203.2": "援护角色造成技能伤害时,队伍中地系角色技能伤害提升{1},持续{2}秒,可叠加{3}层。", - "SecondarySkill.4037204.1": "突破最高记录", - "SecondarySkill.4037204.2": "援护角色造成技能伤害时,队伍中地系角色技能伤害提升{1},持续{2}秒,可叠加{3}层。", - "SecondarySkill.4037205.1": "突破最高记录", - "SecondarySkill.4037205.2": "援护角色造成技能伤害时,队伍中地系角色技能伤害提升{1},持续{2}秒,可叠加{3}层。", - "SecondarySkill.4038101.1": "粼粼共舞", - "SecondarySkill.4038101.2": "光系主控角色普攻和技能伤害提升{1}。\u000b光系主控角色造成技能伤害时,该效果额外提升{2},持续{3}秒。", - "SecondarySkill.4038102.1": "粼粼共舞", - "SecondarySkill.4038102.2": "光系主控角色普攻和技能伤害提升{1}。\u000b光系主控角色造成技能伤害时,该效果额外提升{2},持续{3}秒。", - "SecondarySkill.4038103.1": "粼粼共舞", - "SecondarySkill.4038103.2": "光系主控角色普攻和技能伤害提升{1}。\u000b光系主控角色造成技能伤害时,该效果额外提升{2},持续{3}秒。", - "SecondarySkill.4038104.1": "粼粼共舞", - "SecondarySkill.4038104.2": "光系主控角色普攻和技能伤害提升{1}。\u000b光系主控角色造成技能伤害时,该效果额外提升{2},持续{3}秒。", - "SecondarySkill.4038105.1": "粼粼共舞", - "SecondarySkill.4038105.2": "光系主控角色普攻和技能伤害提升{1}。\u000b光系主控角色造成技能伤害时,该效果额外提升{2},持续{3}秒。", - "SecondarySkill.4038201.1": "临光微步", - "SecondarySkill.4038201.2": "光系主控角色累计造成{1}次技能伤害后,全队光系伤害提升{2},持续{3}秒。", - "SecondarySkill.4038202.1": "临光微步", - "SecondarySkill.4038202.2": "光系主控角色累计造成{1}次技能伤害后,全队光系伤害提升{2},持续{3}秒。", - "SecondarySkill.4038203.1": "临光微步", - "SecondarySkill.4038203.2": "光系主控角色累计造成{1}次技能伤害后,全队光系伤害提升{2},持续{3}秒。", - "SecondarySkill.4038204.1": "临光微步", - "SecondarySkill.4038204.2": "光系主控角色累计造成{1}次技能伤害后,全队光系伤害提升{2},持续{3}秒。", - "SecondarySkill.4038205.1": "临光微步", - "SecondarySkill.4038205.2": "光系主控角色累计造成{1}次技能伤害后,全队光系伤害提升{2},持续{3}秒。", - "SecondarySkill.4039101.1": "一望无际的晴空", - "SecondarySkill.4039101.2": "队伍中光系角色技能伤害提升{1}。\u000b任意光系角色施放技能时,该效果额外提升{2},持续{3}秒,可叠加{4}层。", - "SecondarySkill.4039102.1": "一望无际的晴空", - "SecondarySkill.4039102.2": "队伍中光系角色技能伤害提升{1}。\u000b任意光系角色施放技能时,该效果额外提升{2},持续{3}秒,可叠加{4}层。", - "SecondarySkill.4039103.1": "一望无际的晴空", - "SecondarySkill.4039103.2": "队伍中光系角色技能伤害提升{1}。\u000b任意光系角色施放技能时,该效果额外提升{2},持续{3}秒,可叠加{4}层。", - "SecondarySkill.4039104.1": "一望无际的晴空", - "SecondarySkill.4039104.2": "队伍中光系角色技能伤害提升{1}。\u000b任意光系角色施放技能时,该效果额外提升{2},持续{3}秒,可叠加{4}层。", - "SecondarySkill.4039105.1": "一望无际的晴空", - "SecondarySkill.4039105.2": "队伍中光系角色技能伤害提升{1}。\u000b任意光系角色施放技能时,该效果额外提升{2},持续{3}秒,可叠加{4}层。", - "SecondarySkill.4039201.1": "漫无止境的阳光", - "SecondarySkill.4039201.2": "任意光系角色造成技能伤害时,光系主控角色获得1层「衍射」,可叠加{1}层。\u000b光系主控角色施放技能时,队伍中光系角色提升基于「衍射」层数*{2}的技能伤害,持续{3}秒,同时清空「衍射」层数。", - "SecondarySkill.4039202.1": "漫无止境的阳光", - "SecondarySkill.4039202.2": "任意光系角色造成技能伤害时,光系主控角色获得1层「衍射」,可叠加{1}层。\u000b光系主控角色施放技能时,队伍中光系角色提升基于「衍射」层数*{2}的技能伤害,持续{3}秒,同时清空「衍射」层数。", - "SecondarySkill.4039203.1": "漫无止境的阳光", - "SecondarySkill.4039203.2": "任意光系角色造成技能伤害时,光系主控角色获得1层「衍射」,可叠加{1}层。\u000b光系主控角色施放技能时,队伍中光系角色提升基于「衍射」层数*{2}的技能伤害,持续{3}秒,同时清空「衍射」层数。", - "SecondarySkill.4039204.1": "漫无止境的阳光", - "SecondarySkill.4039204.2": "任意光系角色造成技能伤害时,光系主控角色获得1层「衍射」,可叠加{1}层。\u000b光系主控角色施放技能时,队伍中光系角色提升基于「衍射」层数*{2}的技能伤害,持续{3}秒,同时清空「衍射」层数。", - "SecondarySkill.4039205.1": "漫无止境的阳光", - "SecondarySkill.4039205.2": "任意光系角色造成技能伤害时,光系主控角色获得1层「衍射」,可叠加{1}层。\u000b光系主控角色施放技能时,队伍中光系角色提升基于「衍射」层数*{2}的技能伤害,持续{3}秒,同时清空「衍射」层数。", - "SecondarySkill.4040101.1": "名为团长的热情", - "SecondarySkill.4040101.2": "队伍中火系角色技能伤害提升{1}。\u000b任意火系角色造成技能伤害时,队伍中火系角色攻击力提升{2},持续{3}秒。", - "SecondarySkill.4040102.1": "名为团长的热情", - "SecondarySkill.4040102.2": "队伍中火系角色技能伤害提升{1}。\u000b任意火系角色造成技能伤害时,队伍中火系角色攻击力提升{2},持续{3}秒。", - "SecondarySkill.4040103.1": "名为团长的热情", - "SecondarySkill.4040103.2": "队伍中火系角色技能伤害提升{1}。\u000b任意火系角色造成技能伤害时,队伍中火系角色攻击力提升{2},持续{3}秒。", - "SecondarySkill.4040104.1": "名为团长的热情", - "SecondarySkill.4040104.2": "队伍中火系角色技能伤害提升{1}。\u000b任意火系角色造成技能伤害时,队伍中火系角色攻击力提升{2},持续{3}秒。", - "SecondarySkill.4040105.1": "名为团长的热情", - "SecondarySkill.4040105.2": "队伍中火系角色技能伤害提升{1}。\u000b任意火系角色造成技能伤害时,队伍中火系角色攻击力提升{2},持续{3}秒。", - "SecondarySkill.4040201.1": "勇气之鼓舞", - "SecondarySkill.4040201.2": "「勇气」持续时间结束时,每层「勇气」使火系主控角色普攻伤害提升{1},同时获得{2}点防御力,持续{3}秒。", - "SecondarySkill.4040202.1": "勇气之鼓舞", - "SecondarySkill.4040202.2": "「勇气」持续时间结束时,每层「勇气」使火系主控角色普攻伤害提升{1},同时获得{2}点防御力,持续{3}秒。", - "SecondarySkill.4040203.1": "勇气之鼓舞", - "SecondarySkill.4040203.2": "「勇气」持续时间结束时,每层「勇气」使火系主控角色普攻伤害提升{1},同时获得{2}点防御力,持续{3}秒。", - "SecondarySkill.4040204.1": "勇气之鼓舞", - "SecondarySkill.4040204.2": "「勇气」持续时间结束时,每层「勇气」使火系主控角色普攻伤害提升{1},同时获得{2}点防御力,持续{3}秒。", - "SecondarySkill.4040205.1": "勇气之鼓舞", - "SecondarySkill.4040205.2": "「勇气」持续时间结束时,每层「勇气」使火系主控角色普攻伤害提升{1},同时获得{2}点防御力,持续{3}秒。", - "SecondarySkill.4041101.1": "礼炮齐鸣", - "SecondarySkill.4041101.2": "火系主控角色的技能伤害提升{1}。\u000b火系援护角色的仆从伤害提升{2}。", - "SecondarySkill.4041102.1": "礼炮齐鸣", - "SecondarySkill.4041102.2": "火系主控角色的技能伤害提升{1}。\u000b火系援护角色的仆从伤害提升{2}。", - "SecondarySkill.4041103.1": "礼炮齐鸣", - "SecondarySkill.4041103.2": "火系主控角色的技能伤害提升{1}。\u000b火系援护角色的仆从伤害提升{2}。", - "SecondarySkill.4041104.1": "礼炮齐鸣", - "SecondarySkill.4041104.2": "火系主控角色的技能伤害提升{1}。\u000b火系援护角色的仆从伤害提升{2}。", - "SecondarySkill.4041105.1": "礼炮齐鸣", - "SecondarySkill.4041105.2": "火系主控角色的技能伤害提升{1}。\u000b火系援护角色的仆从伤害提升{2}。", - "SecondarySkill.4041201.1": "圣夜舞乐", - "SecondarySkill.4041201.2": "至少2只火系角色的仆从在场时,队伍中火系角色造成的绝招伤害提升{1}。", - "SecondarySkill.4041202.1": "圣夜舞乐", - "SecondarySkill.4041202.2": "至少2只火系角色的仆从在场时,队伍中火系角色造成的绝招伤害提升{1}。", - "SecondarySkill.4041203.1": "圣夜舞乐", - "SecondarySkill.4041203.2": "至少2只火系角色的仆从在场时,队伍中火系角色造成的绝招伤害提升{1}。", - "SecondarySkill.4041204.1": "圣夜舞乐", - "SecondarySkill.4041204.2": "至少2只火系角色的仆从在场时,队伍中火系角色造成的绝招伤害提升{1}。", - "SecondarySkill.4041205.1": "圣夜舞乐", - "SecondarySkill.4041205.2": "至少2只火系角色的仆从在场时,队伍中火系角色造成的绝招伤害提升{1}。", - "SecondarySkill.4042101.1": "温润绵长", - "SecondarySkill.4042101.2": "地系均衡角色攻击力提升{1}。\u000b地系主控角色的普攻伤害提升{2}。", - "SecondarySkill.4042102.1": "温润绵长", - "SecondarySkill.4042102.2": "地系均衡角色攻击力提升{1}。\u000b地系主控角色的普攻伤害提升{2}。", - "SecondarySkill.4042103.1": "温润绵长", - "SecondarySkill.4042103.2": "地系均衡角色攻击力提升{1}。\u000b地系主控角色的普攻伤害提升{2}。", - "SecondarySkill.4042104.1": "温润绵长", - "SecondarySkill.4042104.2": "地系均衡角色攻击力提升{1}。\u000b地系主控角色的普攻伤害提升{2}。", - "SecondarySkill.4042105.1": "温润绵长", - "SecondarySkill.4042105.2": "地系均衡角色攻击力提升{1}。\u000b地系主控角色的普攻伤害提升{2}。", - "SecondarySkill.4042201.1": "爽洌回甘", - "SecondarySkill.4042201.2": "地系主控角色累计造成{1}次伤害后,自身攻击力提升{2},持续{3}秒。", - "SecondarySkill.4042202.1": "爽洌回甘", - "SecondarySkill.4042202.2": "地系主控角色累计造成{1}次伤害后,自身攻击力提升{2},持续{3}秒。", - "SecondarySkill.4042203.1": "爽洌回甘", - "SecondarySkill.4042203.2": "地系主控角色累计造成{1}次伤害后,自身攻击力提升{2},持续{3}秒。", - "SecondarySkill.4042204.1": "爽洌回甘", - "SecondarySkill.4042204.2": "地系主控角色累计造成{1}次伤害后,自身攻击力提升{2},持续{3}秒。", - "SecondarySkill.4042205.1": "爽洌回甘", - "SecondarySkill.4042205.2": "地系主控角色累计造成{1}次伤害后,自身攻击力提升{2},持续{3}秒。", - "SecondarySkill.4043101.1": "幕后统御", - "SecondarySkill.4043101.2": "任意暗系角色触发印记对目标造成##暗灼#2028#效果时,其在场仆从的仆从伤害提升{1},持续{2}秒。", - "SecondarySkill.4043102.1": "幕后统御", - "SecondarySkill.4043102.2": "任意暗系角色触发印记对目标造成##暗灼#2028#效果时,其在场仆从的仆从伤害提升{1},持续{2}秒。", - "SecondarySkill.4043103.1": "幕后统御", - "SecondarySkill.4043103.2": "任意暗系角色触发印记对目标造成##暗灼#2028#效果时,其在场仆从的仆从伤害提升{1},持续{2}秒。", - "SecondarySkill.4043104.1": "幕后统御", - "SecondarySkill.4043104.2": "任意暗系角色触发印记对目标造成##暗灼#2028#效果时,其在场仆从的仆从伤害提升{1},持续{2}秒。", - "SecondarySkill.4043105.1": "幕后统御", - "SecondarySkill.4043105.2": "任意暗系角色触发印记对目标造成##暗灼#2028#效果时,其在场仆从的仆从伤害提升{1},持续{2}秒。", - "SecondarySkill.4043201.1": "野心蔓延", - "SecondarySkill.4043201.2": "暗系主控角色对附带##暗灼#2028#效果的目标造成的技能伤害提升{1}。\u000b暗系主控角色的仆从对附带##暗灼#2028#效果的目标造成的仆从伤害提升{2}。", - "SecondarySkill.4043202.1": "野心蔓延", - "SecondarySkill.4043202.2": "暗系主控角色对附带##暗灼#2028#效果的目标造成的技能伤害提升{1}。\u000b暗系主控角色的仆从对附带##暗灼#2028#效果的目标造成的仆从伤害提升{2}。", - "SecondarySkill.4043203.1": "野心蔓延", - "SecondarySkill.4043203.2": "暗系主控角色对附带##暗灼#2028#效果的目标造成的技能伤害提升{1}。\u000b暗系主控角色的仆从对附带##暗灼#2028#效果的目标造成的仆从伤害提升{2}。", - "SecondarySkill.4043204.1": "野心蔓延", - "SecondarySkill.4043204.2": "暗系主控角色对附带##暗灼#2028#效果的目标造成的技能伤害提升{1}。\u000b暗系主控角色的仆从对附带##暗灼#2028#效果的目标造成的仆从伤害提升{2}。", - "SecondarySkill.4043205.1": "野心蔓延", - "SecondarySkill.4043205.2": "暗系主控角色对附带##暗灼#2028#效果的目标造成的技能伤害提升{1}。\u000b暗系主控角色的仆从对附带##暗灼#2028#效果的目标造成的仆从伤害提升{2}。", - "SecondarySkill.4044101.1": "此谓灵丹妙药", - "SecondarySkill.4044101.2": "地系均衡角色技能暴击伤害提升{1}。\u000b地系主控角色对附带「春华」的目标造成的技能伤害提升{2}。", - "SecondarySkill.4044102.1": "此谓灵丹妙药", - "SecondarySkill.4044102.2": "地系均衡角色技能暴击伤害提升{1}。\u000b地系主控角色对附带「春华」的目标造成的技能伤害提升{2}。", - "SecondarySkill.4044103.1": "此谓灵丹妙药", - "SecondarySkill.4044103.2": "地系均衡角色技能暴击伤害提升{1}。\u000b地系主控角色对附带「春华」的目标造成的技能伤害提升{2}。", - "SecondarySkill.4044104.1": "此谓灵丹妙药", - "SecondarySkill.4044104.2": "地系均衡角色技能暴击伤害提升{1}。\u000b地系主控角色对附带「春华」的目标造成的技能伤害提升{2}。", - "SecondarySkill.4044105.1": "此谓灵丹妙药", - "SecondarySkill.4044105.2": "地系均衡角色技能暴击伤害提升{1}。\u000b地系主控角色对附带「春华」的目标造成的技能伤害提升{2}。", - "SecondarySkill.4044201.1": "春华亦需滋养", - "SecondarySkill.4044201.2": "地系主控角色对附带「春华」的目标累计造成{1}次技能伤害后,队伍中地系角色造成的技能伤害提升{2},持续{3}秒。", - "SecondarySkill.4044202.1": "春华亦需滋养", - "SecondarySkill.4044202.2": "地系主控角色对附带「春华」的目标累计造成{1}次技能伤害后,队伍中地系角色造成的技能伤害提升{2},持续{3}秒。", - "SecondarySkill.4044203.1": "春华亦需滋养", - "SecondarySkill.4044203.2": "地系主控角色对附带「春华」的目标累计造成{1}次技能伤害后,队伍中地系角色造成的技能伤害提升{2},持续{3}秒。", - "SecondarySkill.4044204.1": "春华亦需滋养", - "SecondarySkill.4044204.2": "地系主控角色对附带「春华」的目标累计造成{1}次技能伤害后,队伍中地系角色造成的技能伤害提升{2},持续{3}秒。", - "SecondarySkill.4044205.1": "春华亦需滋养", - "SecondarySkill.4044205.2": "地系主控角色对附带「春华」的目标累计造成{1}次技能伤害后,队伍中地系角色造成的技能伤害提升{2},持续{3}秒。", - "SecondarySkill.4045101.1": "0", - "SecondarySkill.4045101.2": "暗系均衡角色暴击伤害提升{1}。\u000b「缭花」获得额外效果:每层使目标受到暗系绝招伤害提升{2}。", - "SecondarySkill.4045102.1": "0", - "SecondarySkill.4045102.2": "暗系均衡角色暴击伤害提升{1}。\u000b「缭花」获得额外效果:每层使目标受到暗系绝招伤害提升{2}。", - "SecondarySkill.4045103.1": "0", - "SecondarySkill.4045103.2": "暗系均衡角色暴击伤害提升{1}。\u000b「缭花」获得额外效果:每层使目标受到暗系绝招伤害提升{2}。", - "SecondarySkill.4045104.1": "0", - "SecondarySkill.4045104.2": "暗系均衡角色暴击伤害提升{1}。\u000b「缭花」获得额外效果:每层使目标受到暗系绝招伤害提升{2}。", - "SecondarySkill.4045105.1": "0", - "SecondarySkill.4045105.2": "暗系均衡角色暴击伤害提升{1}。\u000b「缭花」获得额外效果:每层使目标受到暗系绝招伤害提升{2}。", - "SecondarySkill.4045201.1": "0", - "SecondarySkill.4045201.2": "暗系均衡角色对附带满层「缭花」的目标造成绝招伤害时,暗系主控角色获得「花筵」,持续{1}秒。\u000b附带「花筵」的暗系主控角色触发印记造成【暗灼】效果时,自身技能暴击伤害提升{2},持续{3}秒。\u000b附带「花筵」的暗系主控角色触发印记造成【暗锁】效果时,自身普攻暴击伤害提升{4},持续{5}秒。", - "SecondarySkill.4045202.1": "0", - "SecondarySkill.4045202.2": "暗系均衡角色对附带满层「缭花」的目标造成绝招伤害时,暗系主控角色获得「花筵」,持续{1}秒。\u000b附带「花筵」的暗系主控角色触发印记造成【暗灼】效果时,自身技能暴击伤害提升{2},持续{3}秒。\u000b附带「花筵」的暗系主控角色触发印记造成【暗锁】效果时,自身普攻暴击伤害提升{4},持续{5}秒。", - "SecondarySkill.4045203.1": "0", - "SecondarySkill.4045203.2": "暗系均衡角色对附带满层「缭花」的目标造成绝招伤害时,暗系主控角色获得「花筵」,持续{1}秒。\u000b附带「花筵」的暗系主控角色触发印记造成【暗灼】效果时,自身技能暴击伤害提升{2},持续{3}秒。\u000b附带「花筵」的暗系主控角色触发印记造成【暗锁】效果时,自身普攻暴击伤害提升{4},持续{5}秒。", - "SecondarySkill.4045204.1": "0", - "SecondarySkill.4045204.2": "暗系均衡角色对附带满层「缭花」的目标造成绝招伤害时,暗系主控角色获得「花筵」,持续{1}秒。\u000b附带「花筵」的暗系主控角色触发印记造成【暗灼】效果时,自身技能暴击伤害提升{2},持续{3}秒。\u000b附带「花筵」的暗系主控角色触发印记造成【暗锁】效果时,自身普攻暴击伤害提升{4},持续{5}秒。", - "SecondarySkill.4045205.1": "0", - "SecondarySkill.4045205.2": "暗系均衡角色对附带满层「缭花」的目标造成绝招伤害时,暗系主控角色获得「花筵」,持续{1}秒。\u000b附带「花筵」的暗系主控角色触发印记造成【暗灼】效果时,自身技能暴击伤害提升{2},持续{3}秒。\u000b附带「花筵」的暗系主控角色触发印记造成【暗锁】效果时,自身普攻暴击伤害提升{4},持续{5}秒。", - "SecondarySkill.4046101.1": "踏雪无痕", - "SecondarySkill.4046101.2": "风系主控角色绝招伤害提升{1}。\u000b「凌寒」获得额外效果:每层使自身攻击力提升{2}。", - "SecondarySkill.4046102.1": "踏雪无痕", - "SecondarySkill.4046102.2": "风系主控角色绝招伤害提升{1}。\u000b「凌寒」获得额外效果:每层使自身攻击力提升{2}。", - "SecondarySkill.4046103.1": "踏雪无痕", - "SecondarySkill.4046103.2": "风系主控角色绝招伤害提升{1}。\u000b「凌寒」获得额外效果:每层使自身攻击力提升{2}。", - "SecondarySkill.4046104.1": "踏雪无痕", - "SecondarySkill.4046104.2": "风系主控角色绝招伤害提升{1}。\u000b「凌寒」获得额外效果:每层使自身攻击力提升{2}。", - "SecondarySkill.4046105.1": "踏雪无痕", - "SecondarySkill.4046105.2": "风系主控角色绝招伤害提升{1}。\u000b「凌寒」获得额外效果:每层使自身攻击力提升{2}。", - "SecondarySkill.4046201.1": "夜雪无声", - "SecondarySkill.4046201.2": "「凌寒」获得额外效果:每层使自身风系伤害提升{1}。", - "SecondarySkill.4046202.1": "夜雪无声", - "SecondarySkill.4046202.2": "「凌寒」获得额外效果:每层使自身风系伤害提升{1}。", - "SecondarySkill.4046203.1": "夜雪无声", - "SecondarySkill.4046203.2": "「凌寒」获得额外效果:每层使自身风系伤害提升{1}。", - "SecondarySkill.4046204.1": "夜雪无声", - "SecondarySkill.4046204.2": "「凌寒」获得额外效果:每层使自身风系伤害提升{1}。", - "SecondarySkill.4046205.1": "夜雪无声", - "SecondarySkill.4046205.2": "「凌寒」获得额外效果:每层使自身风系伤害提升{1}。", - "SecondarySkill.4047101.1": "词句融为思念", - "SecondarySkill.4047101.2": "队伍中水系角色攻击力提升{1}。\u000b「思涟」获得额外效果:每层使自身造成的普攻伤害提升{2}。", - "SecondarySkill.4047102.1": "词句融为思念", - "SecondarySkill.4047102.2": "队伍中水系角色攻击力提升{1}。\u000b「思涟」获得额外效果:每层使自身造成的普攻伤害提升{2}。", - "SecondarySkill.4047103.1": "词句融为思念", - "SecondarySkill.4047103.2": "队伍中水系角色攻击力提升{1}。\u000b「思涟」获得额外效果:每层使自身造成的普攻伤害提升{2}。", - "SecondarySkill.4047104.1": "词句融为思念", - "SecondarySkill.4047104.2": "队伍中水系角色攻击力提升{1}。\u000b「思涟」获得额外效果:每层使自身造成的普攻伤害提升{2}。", - "SecondarySkill.4047105.1": "词句融为思念", - "SecondarySkill.4047105.2": "队伍中水系角色攻击力提升{1}。\u000b「思涟」获得额外效果:每层使自身造成的普攻伤害提升{2}。", - "SecondarySkill.4047201.1": "字字皆是长情", - "SecondarySkill.4047201.2": "「思涟」获得额外效果:每层使自身造成的绝招伤害提升{1}。", - "SecondarySkill.4047202.1": "字字皆是长情", - "SecondarySkill.4047202.2": "「思涟」获得额外效果:每层使自身造成的绝招伤害提升{1}。", - "SecondarySkill.4047203.1": "字字皆是长情", - "SecondarySkill.4047203.2": "「思涟」获得额外效果:每层使自身造成的绝招伤害提升{1}。", - "SecondarySkill.4047204.1": "字字皆是长情", - "SecondarySkill.4047204.2": "「思涟」获得额外效果:每层使自身造成的绝招伤害提升{1}。", - "SecondarySkill.4047205.1": "字字皆是长情", - "SecondarySkill.4047205.2": "「思涟」获得额外效果:每层使自身造成的绝招伤害提升{1}。", - "SecondarySkill.4048101.1": "薯条国度", - "SecondarySkill.4048101.2": "「赞美诗」获得额外效果:受到火系技能伤害提升{1}。\u000b##「颂歌」#6002#被转化为「赞美诗」时,队伍中火系角色技能伤害提升{2},持续{3}秒,可叠{4}层。", - "SecondarySkill.4048102.1": "薯条国度", - "SecondarySkill.4048102.2": "「赞美诗」获得额外效果:受到火系技能伤害提升{1}。\u000b##「颂歌」#6002#被转化为「赞美诗」时,队伍中火系角色技能伤害提升{2},持续{3}秒,可叠{4}层。", - "SecondarySkill.4048103.1": "薯条国度", - "SecondarySkill.4048103.2": "「赞美诗」获得额外效果:受到火系技能伤害提升{1}。\u000b##「颂歌」#6002#被转化为「赞美诗」时,队伍中火系角色技能伤害提升{2},持续{3}秒,可叠{4}层。", - "SecondarySkill.4048104.1": "薯条国度", - "SecondarySkill.4048104.2": "「赞美诗」获得额外效果:受到火系技能伤害提升{1}。\u000b##「颂歌」#6002#被转化为「赞美诗」时,队伍中火系角色技能伤害提升{2},持续{3}秒,可叠{4}层。", - "SecondarySkill.4048105.1": "薯条国度", - "SecondarySkill.4048105.2": "「赞美诗」获得额外效果:受到火系技能伤害提升{1}。\u000b##「颂歌」#6002#被转化为「赞美诗」时,队伍中火系角色技能伤害提升{2},持续{3}秒,可叠{4}层。", - "SecondarySkill.4048201.1": "香脆欢愉", - "SecondarySkill.4048201.2": "##「颂歌」#6002#获得额外效果:降低敌人攻击力{1}。\u000b队伍中火系角色对附带「颂歌」的目标造成的绝招伤害提升{2}。", - "SecondarySkill.4048202.1": "香脆欢愉", - "SecondarySkill.4048202.2": "##「颂歌」#6002#获得额外效果:降低敌人攻击力{1}。\u000b队伍中火系角色对附带「颂歌」的目标造成的绝招伤害提升{2}。", - "SecondarySkill.4048203.1": "香脆欢愉", - "SecondarySkill.4048203.2": "##「颂歌」#6002#获得额外效果:降低敌人攻击力{1}。\u000b队伍中火系角色对附带「颂歌」的目标造成的绝招伤害提升{2}。", - "SecondarySkill.4048204.1": "香脆欢愉", - "SecondarySkill.4048204.2": "##「颂歌」#6002#获得额外效果:降低敌人攻击力{1}。\u000b队伍中火系角色对附带「颂歌」的目标造成的绝招伤害提升{2}。", - "SecondarySkill.4048205.1": "香脆欢愉", - "SecondarySkill.4048205.2": "##「颂歌」#6002#获得额外效果:降低敌人攻击力{1}。\u000b队伍中火系角色对附带「颂歌」的目标造成的绝招伤害提升{2}。", - "SecondarySkill.4049101.1": "0", - "SecondarySkill.4049101.2": "全队攻击力提升{1}。", - "SecondarySkill.4049102.1": "0", - "SecondarySkill.4049102.2": "全队攻击力提升{1}。", - "SecondarySkill.4049103.1": "0", - "SecondarySkill.4049103.2": "全队攻击力提升{1}。", - "SecondarySkill.4049104.1": "0", - "SecondarySkill.4049104.2": "全队攻击力提升{1}。", - "SecondarySkill.4049105.1": "0", - "SecondarySkill.4049105.2": "全队攻击力提升{1}。", - "SecondarySkill.4049201.1": "0", - "SecondarySkill.4049201.2": "全队全元素伤害提升{1}。", - "SecondarySkill.4049202.1": "0", - "SecondarySkill.4049202.2": "全队全元素伤害提升{1}。", - "SecondarySkill.4049203.1": "0", - "SecondarySkill.4049203.2": "全队全元素伤害提升{1}。", - "SecondarySkill.4049204.1": "0", - "SecondarySkill.4049204.2": "全队全元素伤害提升{1}。", - "SecondarySkill.4049205.1": "0", - "SecondarySkill.4049205.2": "全队全元素伤害提升{1}。", - "SecondarySkill.4050101.1": "0", - "SecondarySkill.4050101.2": "暗系均衡角色绝招伤害提升{1}。\u000b「花霞」获得额外效果:每层使自身技能和绝招伤害提升{2}。", - "SecondarySkill.4050102.1": "0", - "SecondarySkill.4050102.2": "暗系均衡角色绝招伤害提升{1}。\u000b「花霞」获得额外效果:每层使自身技能和绝招伤害提升{2}。", - "SecondarySkill.4050103.1": "0", - "SecondarySkill.4050103.2": "暗系均衡角色绝招伤害提升{1}。\u000b「花霞」获得额外效果:每层使自身技能和绝招伤害提升{2}。", - "SecondarySkill.4050104.1": "0", - "SecondarySkill.4050104.2": "暗系均衡角色绝招伤害提升{1}。\u000b「花霞」获得额外效果:每层使自身技能和绝招伤害提升{2}。", - "SecondarySkill.4050105.1": "0", - "SecondarySkill.4050105.2": "暗系均衡角色绝招伤害提升{1}。\u000b「花霞」获得额外效果:每层使自身技能和绝招伤害提升{2}。", - "SecondarySkill.4050201.1": "0", - "SecondarySkill.4050201.2": "附带满层「花霞」的暗系主控角色触发印记造成【暗灼】效果时,自身技能伤害提升{1},持续{2}秒。\u000b附带满层「花霞」的暗系主控角色触发印记造成【暗锁】效果时,自身普攻伤害提升{3},持续{4}秒。", - "SecondarySkill.4050202.1": "0", - "SecondarySkill.4050202.2": "附带满层「花霞」的暗系主控角色触发印记造成【暗灼】效果时,自身技能伤害提升{1},持续{2}秒。\u000b附带满层「花霞」的暗系主控角色触发印记造成【暗锁】效果时,自身普攻伤害提升{3},持续{4}秒。", - "SecondarySkill.4050203.1": "0", - "SecondarySkill.4050203.2": "附带满层「花霞」的暗系主控角色触发印记造成【暗灼】效果时,自身技能伤害提升{1},持续{2}秒。\u000b附带满层「花霞」的暗系主控角色触发印记造成【暗锁】效果时,自身普攻伤害提升{3},持续{4}秒。", - "SecondarySkill.4050204.1": "0", - "SecondarySkill.4050204.2": "附带满层「花霞」的暗系主控角色触发印记造成【暗灼】效果时,自身技能伤害提升{1},持续{2}秒。\u000b附带满层「花霞」的暗系主控角色触发印记造成【暗锁】效果时,自身普攻伤害提升{3},持续{4}秒。", - "SecondarySkill.4050205.1": "0", - "SecondarySkill.4050205.2": "附带满层「花霞」的暗系主控角色触发印记造成【暗灼】效果时,自身技能伤害提升{1},持续{2}秒。\u000b附带满层「花霞」的暗系主控角色触发印记造成【暗锁】效果时,自身普攻伤害提升{3},持续{4}秒。", - "SecondarySkill.9001.1": "空技能", - "SecondarySkill.9001.2": "测试用空技能", - "Skill.10201.13": "普攻", - "Skill.10201.2": "普攻", - "Skill.10202.13": "闪避", - "Skill.10202.2": "闪避", - "Skill.10203.13": "技能1", - "Skill.10203.2": "技能1", - "Skill.10204.13": "技能2", - "Skill.10204.2": "技能2", - "Skill.10205.13": "大招", - "Skill.10205.2": "大招", - "Skill.10310000.1": "二重奏", - "Skill.10310000.13": "双枪向目标快速射击。", - "Skill.10310000.2": "双枪连射,每次造成攻击力&Param1&的火系伤害,弹匣容量为12。", - "Skill.10320000.13": "闪避", - "Skill.10320000.2": "闪避", - "Skill.10331000.1": "烟火摇滚", - "Skill.10331000.13": "双枪向前方三次扫射。\u000b主控技可触发##火系印记:圣焰#2013#。", - "Skill.10331000.2": "双枪扫射,先后造成攻击力&Param1&x2、&Param2&x4的大范围火系伤害,并且使普攻伤害提升&Param4&,持续&Param5&秒。\u000b主控技「烟火摇滚」可触发##火系印记:圣焰#2013#,触发时造成攻击力&Param3&的范围火系印记伤害。", - "Skill.10331030.1": "烟火摇滚", - "Skill.10331030.13": "双枪向前方三次扫射。", - "Skill.10332000.1": "枪弹圆舞", - "Skill.10332000.13": "向目标突进并造成伤害。\u000b援护技可触发##火系印记:圣焰#2013#。", - "Skill.10332000.2": "快速突进,造成攻击力&Param1&的范围火系伤害。\u000b援护技「枪弹圆舞」可触发##火系印记:圣焰#2013#,触发时造成攻击力&Param2&的范围火系印记伤害。", - "Skill.10340000.1": "究极火花", - "Skill.10340000.13": "向目标发射光束炮。\u000b绝招可触发##火系印记:圣焰#2013#。", - "Skill.10340000.2": "向目标发射光束,对前方造成攻击力&Param1&的范围火系伤害。\u000b绝招「究极火花」可触发##火系印记:圣焰#2013#,触发时造成攻击力&Param2&的范围火系印记伤害。", - "Skill.10360000.13": "抬枪", - "Skill.10360000.2": "抬枪", - "Skill.10401.1": "普通攻击", - "Skill.10401.13": "发射3枚飞弹攻击敌方并为其施加##潮湿#1009#效果,分别造成&HitDamage,1110101&/ &HitDamage,1110101&/ &HitDamage,1110102&攻击力的伤害。", - "Skill.10401.2": "发射3枚飞弹攻击敌方并为其施加##潮湿#1009#效果,分别造成&HitDamage,1110101&/ &HitDamage,1110101&/ &HitDamage,1110102&攻击力的伤害。", - "Skill.10402.13": "闪避", - "Skill.10402.2": "闪避", - "Skill.10403.1": "急冻方块", - "Skill.10403.13": "短暂吟唱后向前方发射一列冰方块,造成攻击力&HitDamage,1110301&的小范围伤害,同时给敌方施加##极寒#1007#效果。", - "Skill.10403.2": "短暂吟唱后向前方发射一列冰方块,造成攻击力&HitDamage,1110301&的小范围伤害,同时给敌方施加##极寒#1007#效果。", - "Skill.10404.1": "急冻方块", - "Skill.10404.13": "短暂吟唱后在前方召唤持续造成伤害的冰方块,总计造成攻击力&HitDamage,1110401&的小范围伤害,同时给敌方施加##极寒#1007#效果。", - "Skill.10404.2": "短暂吟唱后在前方召唤持续造成伤害的冰方块,总计造成攻击力&HitDamage,1110401&的小范围伤害,同时给敌方施加##极寒#1007#效果。", - "Skill.10405.1": "冰暴演绎", - "Skill.10405.13": "持续吟唱祈求冰元素之力,以自身为中心制造圆形的暴风雪领域,每0.5秒对领域中的敌人造成攻击力&HitDamage,1110501&的持续伤害,至多持续6秒。", - "Skill.10405.2": "持续吟唱祈求冰元素之力,以自身为中心制造圆形的暴风雪领域,每0.5秒对领域中的敌人造成攻击力&HitDamage,1110501&的持续伤害,至多持续6秒。", - "Skill.10406.1": "急冻方块", - "Skill.10406.13": "短暂吟唱后向前方发射一列冰方块,造成攻击力&HitDamage,1110201&的小范围伤害,同时给敌方施加##极寒#1007#效果。", - "Skill.10406.2": "短暂吟唱后向前方发射一列冰方块,造成攻击力&HitDamage,1110201&的小范围伤害,同时给敌方施加##极寒#1007#效果。", - "Skill.10501.13": "普攻", - "Skill.10501.2": "普攻", - "Skill.10502.13": "闪避", - "Skill.10502.2": "闪避", - "Skill.10503.13": "冲锋斩第一击", - "Skill.10503.2": "冲锋斩第一击", - "Skill.10504.13": "冲锋斩第二击", - "Skill.10504.2": "冲锋斩第二击", - "Skill.10505.13": "冲锋斩第三击", - "Skill.10505.2": "冲锋斩第三击", - "Skill.10506.13": "震地", - "Skill.10506.2": "震地", - "Skill.10507.13": "震地第二击", - "Skill.10507.2": "震地第二击", - "Skill.10508.13": "大招", - "Skill.10508.2": "大招", - "Skill.10710000.1": "卫队近战式", - "Skill.10710000.13": "使用盾和长枪连续攻击目标,造成伤害。", - "Skill.10710000.2": "灵活使用盾和长枪攻击目标。\u000b一段:攻击力&Param1&光系伤害\u000b二段:攻击力&Param2&光系伤害\u000b三段:攻击力&Param3&光系伤害\u000b四段:攻击力&Param4&光系伤害", - "Skill.10720000.13": "闪避", - "Skill.10720000.2": "闪避", - "Skill.10731000.1": "圣盾强护", - "Skill.10731000.13": "长按技能,进入「戍卫」状态,期间防御提升,状态结束时对周围敌人造成伤害。\u000b主控技可附加##光系印记:光明#2016#。", - "Skill.10731000.2": "长按技能,进入「戍卫」状态,最多持续8秒,期间防御提升&Param1&点。\u000b进入「戍卫」状态瞬间,免疫所有伤害。\u000b「戍卫」状态结束时发起反击,造成攻击力&Param2&的范围光系伤害,并附加##光系印记:光明#2016#,同时全队&Param3&提升&Param4&,持续&Param5&秒。", - "Skill.10732000.1": "正义调停", - "Skill.10732000.13": "掷出「圣光之盾」,多次弹射造成伤害。\u000b援护技可附加##光系印记:光明#2016#。", - "Skill.10732000.2": "掷出「圣光之盾」,造成攻击力&Param1&的光系伤害,并眩晕&Param2&秒,同时附加##光系印记:光明#2016#。\u000b技能造成伤害时,全队&Param3&提升&Param4&,持续&Param5&秒。", - "Skill.10740000.1": "光荣制裁", - "Skill.10740000.13": "纵身砸向地面,造成大范围伤害。\u000b绝招可附加##光系印记:光明#2016#。", - "Skill.10740000.2": "纵身砸向地面,造成攻击力&Param1&的大范围光系伤害,同时生成一个结界,每秒造成攻击力&Param2&的范围光系伤害并附加##光系印记:光明#2016#,持续8秒。", - "Skill.10770000.1": "冲锋", - "Skill.10810000.1": "魔除烬", - "Skill.10810000.13": "发射霰弹攻击目标。", - "Skill.10810000.2": "发射大量霰弹弹丸,每颗弹丸造成攻击力&Param1&的火系伤害,弹匣容量为1。", - "Skill.10820000.13": "闪避", - "Skill.10820000.2": "闪避", - "Skill.10831000.1": "破魔之霰", - "Skill.10831000.13": "装填「火焰霰弹」攻击目标。\u000b主控技可触发##火系印记:圣焰#2013#。", - "Skill.10831000.2": "消耗技能次数装填1发「火焰霰弹」,其每颗弹丸造成攻击力&Param2&的火系伤害。\u000b主控技「火焰霰弹」触发##火系印记:圣焰#2013#时,造成攻击力&Param3&的范围火系印记伤害。\u000b「火焰霰弹」最多装填10发。", - "Skill.10832000.1": "外科手术", - "Skill.10832000.13": "空投炸弹攻击目标。\u000b援护技可附加##火系印记:圣焰#2013#。", - "Skill.10832000.2": "空投3枚炸弹,每枚造成攻击力&Param1&的范围火系伤害,并附加##火系印记:圣焰#2013#。", - "Skill.10840000.1": "横扫万魔", - "Skill.10840000.13": "对目标弹幕射击。", - "Skill.10840000.2": "持续发射6轮霰弹,每发弹丸造成攻击力&Param1&的火系伤害。最后追加1次全弹发射,每发弹丸造成攻击力&Param2&的火系伤害。", - "Skill.10860000.13": "抬枪", - "Skill.10860000.2": "抬枪", - "Skill.10870000.13": "闪避后冲锋", - "Skill.10870000.2": "闪避后冲锋", - "Skill.11010000.1": "独步群芳", - "Skill.11010000.13": "挥杖连续攻击,可召唤##暗影分身#4002#发动攻击。", - "Skill.11010000.2": "挥杖连打。\u000b一段:攻击力&Param1&暗系伤害\u000b二段:攻击力&Param2&暗系伤害\u000b三段:攻击力&Param3&x5暗系伤害\u000b四段:攻击力&Param4&、&Param5&暗系伤害。\u000b场上没有##暗影分身#4002#时,普攻第2段召唤1个##暗影分身#4002#。\u000b普攻第4段时,命令所有##暗影分身#4002#发动冲刺,造成攻击力&Param6&暗系仆从伤害。", - "Skill.11020000.1": "闪避", - "Skill.11020000.13": "闪避", - "Skill.11020000.2": "闪避", - "Skill.11031000.1": "淑影漫舞", - "Skill.11031000.13": "杖中剑连斩造成多段伤害。施放主控技时可召唤##暗影分身#4002#并发动连斩。主控技和##暗影分身#4002#可触发##暗系印记#1019#。", - "Skill.11031000.2": "杖中剑连斩,造成攻击力&Param1&x3暗系技能伤害。施放主控技时召唤1个##暗影分身#4002#,并命令所有##暗影分身#4002#发动连斩,造成攻击力&Param2&x3的暗系仆从伤害。\u000b主控技「淑影漫舞」和##暗影分身#4002#可触发##暗系印记#1019#,造成攻击力&Param3&的暗系印记伤害,并附加「暗灼」:每0.5秒对目标造成1次伤害,持续&Param5&秒,共造成攻击力&Param4&的暗系印记伤害。", - "Skill.11031001.1": "冲刺", - "Skill.11031001.13": "冲刺", - "Skill.11031001.2": "冲刺", - "Skill.11031002.1": "横扫三连击", - "Skill.11031002.13": "横扫三连击", - "Skill.11031002.2": "横扫三连击", - "Skill.11031003.1": "通用出生", - "Skill.11031003.13": "通用出生", - "Skill.11031003.2": "通用出生", - "Skill.11031004.1": "通用死亡", - "Skill.11031004.13": "通用死亡", - "Skill.11031004.2": "通用死亡", - "Skill.11032000.1": "权倾朝夜", - "Skill.11032000.13": "震击地面造成范围伤害,并召唤多名##暗影分身#4002#。主控角色造成伤害时,##暗影分身#4002#对目标发动攻击。援护技和##暗影分身#4002#可触发##暗系印记#1019#。", - "Skill.11032000.2": "手杖震地,造成攻击力&Param1&的范围暗系技能伤害,并召唤2个##暗影分身#4002#。\u000b主控角色造成伤害时,##暗影分身#4002#对目标发动攻击,造成攻击力&Param2&暗系仆从伤害,该效果每1.5秒最多触发1次。\u000b援护技「权倾朝夜」和##暗影分身#4002#可触发##暗系印记#1019#,对目标造成攻击力&Param3&的暗系印记伤害并附加「暗灼」:每0.5秒对目标造成1次伤害,持续&Param5&秒,共造成攻击力&Param4&的暗系印记伤害。", - "Skill.11032001.1": "冲刺", - "Skill.11032001.13": "冲刺", - "Skill.11032001.2": "冲刺", - "Skill.11040000.1": "亲临指点", - "Skill.11040000.13": "展开暗黑法阵,造成多段伤害。绝招可触发##暗系印记#1019#。", - "Skill.11040000.2": "展开暗黑法阵,造成攻击力&Param1&x5,&Param2&的暗系绝招伤害。\u000b绝招「亲临指点」可触发##暗系印记#1019#,对目标造成攻击力&Param3&的暗系印记伤害并附加「暗灼」:每0.5秒对目标造成1次伤害,持续&Param5&秒,共造成攻击力&Param4&的暗系印记伤害。", - "Skill.11070000.1": "疾跑", - "Skill.11070000.13": "疾跑", - "Skill.11070000.2": "疾跑", - "Skill.11110001.1": "流数法", - "Skill.11110001.13": "发射「霜箭」攻击目标。靠近目标后挥舞书包攻击目标。", - "Skill.11110001.2": "发射3次「霜箭」。\u000b一段:攻击力&Param1&水系伤害\u000b二段:攻击力&Param2&水系伤害\u000b三段:攻击力&Param3&*3水系伤害\u000b靠近目标时,挥舞书包,造成攻击力&Param4&的水系伤害。", - "Skill.11110002.1": "书包砸击", - "Skill.11110002.13": "近战", - "Skill.11110002.2": "近战", - "Skill.11120000.13": "闪避", - "Skill.11120000.2": "闪避", - "Skill.11131001.1": "凛霜道标", - "Skill.11131001.13": "发射「凛霜巨箭」攻击目标。\u000b主控技可触发##水系印记:水流#2008#。", - "Skill.11131001.2": "发射「凛霜巨箭」,造成攻击力&Param1&的水系伤害。\u000b主控技「凛霜道标」可触发##水系印记:水流#2008#,触发时会造成攻击力&Param2&的范围水系印记伤害,并附加##寒冷#1027#。", - "Skill.11131002.1": "霜幕之墙", - "Skill.11131003.1": "霜华", - "Skill.11132000.1": "坚冰涌动", - "Skill.11132000.13": "生成「冰柱阵列」,持续造成伤害。\u000b援护技可附加##水系印记:水流#2008#。", - "Skill.11132000.2": "生成「冰柱阵列」,每0.5秒造成攻击力&Param1&的范围水系伤害并附加##水系印记:水流#2008#,持续4秒。", - "Skill.11140000.1": "极地涡旋", - "Skill.11140000.13": "展开「冰雪领域」持续攻击周围目标。", - "Skill.11140000.2": "展开「冰雪领域」,每0.5秒造成攻击力&Param1&的大范围水系伤害,持续5秒。", - "Skill.11160000.13": "入场", - "Skill.11160000.2": "入场", - "Skill.11170000.13": "疾跑", - "Skill.11170000.2": "疾跑", - "Skill.11210000.1": "无名剑术", - "Skill.11210000.13": "挥动长剑进行多段攻击。", - "Skill.11210000.2": "挥动长剑攻击。\u000b一段:攻击力&Param1&风系伤害\u000b二段:攻击力&Param2&x2风系伤害\u000b三段:攻击力&Param3&x8风系伤害\u000b四段:攻击力&Param4&x3风系伤害", - "Skill.11220000.1": "闪避", - "Skill.11220000.13": "基础闪避逻辑", - "Skill.11220000.2": "基础闪避逻辑", - "Skill.11231001.1": "迅风闪", - "Skill.11231001.13": "高速连续挥剑快速攻击。主控技可触发##风系印记:风息#2017#。", - "Skill.11231001.2": "高速连续挥剑,造成攻击力&Param1&x6的风系技能伤害。\u000b主控技「迅风闪」可触发##风系印记:风息#2017#,生成「气旋」:造成攻击力&Param2&x3的范围风系印记伤害。", - "Skill.11231002.1": "迅风闪二段", - "Skill.11231002.13": "隐藏技能无描述", - "Skill.11231002.2": "隐藏技能无描述", - "Skill.11232000.1": "驰风击", - "Skill.11232000.13": "释放多道剑气进行攻击。援护技的大剑气可穿透目标并触发##风系印记:风息#2017#。", - "Skill.11232000.2": "发射4道小剑气和1道大剑气进行攻击。\u000b小剑气:造成攻击力&Param1&风系伤害\u000b大剑气:造成攻击力&Param2&风系伤害\u000b援护技「驰风击」的大剑气可穿透目标并触发##风系印记:风息#2017#,生成「气旋」:造成攻击力&Param3&x3的范围风系印记伤害。", - "Skill.11233001.1": "疾跑", - "Skill.11233001.13": "疾跑过渡", - "Skill.11233001.2": "疾跑过渡", - "Skill.11240000.1": "裂空断破斩", - "Skill.11240000.13": "发动大范围斩击造成伤害。绝招可触发##风系印记:风息#2017#。", - "Skill.11240000.2": "发动大范围斩击,造成攻击力&Param1&x2的风系伤害。\u000b绝招「裂空断破斩」可触发##风系印记:风息#2017#,生成「气旋」:造成攻击力&Param2&x3的范围风系印记伤害。", - "Skill.11270000.1": "疾跑", - "Skill.11270000.13": "基础跑步逻辑", - "Skill.11270000.2": "基础跑步逻辑", - "Skill.11310000.1": "寒雨决", - "Skill.11310000.13": "扬起水波,连续造成伤害。", - "Skill.11310000.2": "扬起水波攻击6次,连续造成伤害。\u000b一段:攻击力&Param1&水系伤害\u000b二段:攻击力&Param1&水系伤害\u000b三段:攻击力&Param2&水系伤害\u000b四段:攻击力&Param3&水系伤害\u000b五段:攻击力&Param3&水系伤害\u000b六段:攻击力&Param4&水系伤害", - "Skill.11320000.13": "闪避", - "Skill.11320000.2": "闪避", - "Skill.11331001.1": "转云推波", - "Skill.11331001.13": "技能分为2段施放,先后造成多次伤害。主控技可触发##水系印记:水流#2008#。", - "Skill.11331001.2": "「转云推波」共2段,可分别施放。\u000b「一式」:生成波浪,造成攻击力&Param1&x6的水系伤害\u000b「二式」:旋转身体,造成攻击力&Param2&x6的水系伤害\u000b主控技「转云推波」可触发##水系印记:水流#2008#,造成攻击力&Param3&的水系印记伤害,并附加##寒冷#1027#。", - "Skill.11331002.1": "转云推波", - "Skill.11331002.13": "无", - "Skill.11331002.2": "无", - "Skill.11332000.1": "仗剑登瀑", - "Skill.11332000.13": "扬起水浪后持续发射水剑,造成伤害。援护技可触发##水系印记:水流#2008#。", - "Skill.11332000.2": "扬起水浪,造成攻击力&Param1&的水系伤害,随后发射7轮水剑,每轮造成攻击力&Param2&x5的水系伤害。\u000b援护技「仗剑登瀑」可触发##水系印记:水流#2008#,造成攻击力&Param3&的水系印记伤害,并附加##寒冷#1027#。", - "Skill.11332001.1": "仗剑登瀑", - "Skill.11332001.13": "无", - "Skill.11332001.2": "无", - "Skill.11332009.1": "仗剑登瀑", - "Skill.11332009.13": "无", - "Skill.11332009.2": "无", - "Skill.11340000.1": "御水诀", - "Skill.11340000.13": "怒喝后连续横扫,造成多段伤害。绝招可触发##水系印记:水流#2008#。", - "Skill.11340000.2": "怒喝后连续横扫,造成&Param3&,&Param1&x4的大范围水系伤害。\u000b绝招「御水诀」可触发##水系印记:水流#2008#,造成攻击力&Param2&的水系印记伤害,并附加##寒冷#1027#。", - "Skill.11340009.1": "御水诀", - "Skill.11340009.13": "无", - "Skill.11340009.2": "无", - "Skill.11370000.13": "疾跑", - "Skill.11370000.2": "疾跑", - "Skill.11410000.1": "半自动扳机", - "Skill.11410000.13": "向目标快速连射,每次造成攻击力&Param1&的火系伤害并消耗1发子弹。\u000b弹夹容量为30,清空弹夹后自动装填。", - "Skill.11410000.2": "向目标快速连射,每次造成攻击力&Param1&的火系伤害并消耗1发子弹。\u000b弹夹容量为30,清空弹夹后自动装填。", - "Skill.11420000.13": "闪避", - "Skill.11420000.2": "闪避", - "Skill.11431000.1": "鬼灭射线", - "Skill.11431000.13": "向后跳跃,蓄力后向前发射大型子弹,造成攻击力&Param1&的火系伤害。\u000b蓄力1秒后发射激光贯穿前方所有目标造成攻击力&Param2&的火系伤害。\u000b「鬼灭射线」触发##火焰印记#1016#时会对周围造成攻击力&Param3&的火系伤害。", - "Skill.11431000.2": "向后跳跃,蓄力后向前发射大型子弹,造成攻击力&Param1&的火系伤害。\u000b蓄力1秒后发射激光贯穿前方所有目标造成攻击力&Param2&的火系伤害。\u000b「鬼灭射线」触发##火焰印记#1016#时会对周围造成攻击力&Param3&的火系伤害。", - "Skill.11432000.1": "一蹴而就", - "Skill.11432000.13": "向目标突进一小段距离然后射击,对命中的目标造成攻击力&Param1&的火系伤害,此过程会连续进行3次。\u000b「一蹴而就」触发##火焰印记#1016#时会对周围造成攻击力&Param2&的火系伤害。", - "Skill.11432000.2": "向目标突进一小段距离然后射击,对命中的目标造成攻击力&Param1&的火系伤害,此过程会连续进行3次。\u000b「一蹴而就」触发##火焰印记#1016#时会对周围造成攻击力&Param2&的火系伤害。", - "Skill.11440000.1": "魔神瞳光", - "Skill.11440000.13": "解封右眼内的魔神之力,从高空投射弹幕扫荡地面,不断造成攻击力&Param1&的火系伤害,大招持续期间可以自由选择弹幕落点。\u000b「魔神瞳光」触发##火焰印记#1016#时会对周围造成攻击力&Param2&的火系伤害。", - "Skill.11440000.2": "解封右眼内的魔神之力,从高空投射弹幕扫荡地面,不断造成攻击力&Param1&的火系伤害,大招持续期间可以自由选择弹幕落点。\u000b「魔神瞳光」触发##火焰印记#1016#时会对周围造成攻击力&Param2&的火系伤害。", - "Skill.11460000.13": "抬枪", - "Skill.11460000.2": "抬枪", - "Skill.11470000.13": "闪避后冲锋", - "Skill.11470000.2": "闪避后冲锋", - "Skill.11510000.1": "???", - "Skill.11510000.13": "???", - "Skill.11510000.2": "???", - "Skill.11511000.1": "???", - "Skill.11511000.13": "???", - "Skill.11511000.2": "???", - "Skill.11511010.1": "???", - "Skill.11511010.13": "???", - "Skill.11511010.2": "???", - "Skill.11511030.1": "???", - "Skill.11511030.13": "???", - "Skill.11511030.2": "???", - "Skill.11512000.1": "???", - "Skill.11512000.13": "???", - "Skill.11512000.2": "???", - "Skill.11512220.1": "???", - "Skill.11512220.13": "???", - "Skill.11512220.2": "???", - "Skill.11520000.1": "???", - "Skill.11520000.13": "???", - "Skill.11520000.2": "???", - "Skill.11521000.1": "???", - "Skill.11521000.13": "???", - "Skill.11521000.2": "???", - "Skill.11531001.1": "???", - "Skill.11531001.13": "???", - "Skill.11531001.2": "???", - "Skill.11531002.1": "???", - "Skill.11531002.13": "???", - "Skill.11531002.2": "???", - "Skill.11532001.1": "???", - "Skill.11532001.13": "???", - "Skill.11532001.2": "???", - "Skill.11532002.1": "???", - "Skill.11532002.13": "???", - "Skill.11532002.2": "???", - "Skill.11540000.1": "???", - "Skill.11540000.13": "???", - "Skill.11540000.2": "???", - "Skill.11570000.1": "???", - "Skill.11570000.13": "???", - "Skill.11570000.2": "???", - "Skill.11571000.1": "???", - "Skill.11571000.13": "???", - "Skill.11571000.2": "???", - "Skill.11600002.13": "种子喷射者_出生", - "Skill.11600002.2": "种子喷射者_出生", - "Skill.11600003.13": "种子喷射者_死亡", - "Skill.11600003.2": "种子喷射者_死亡", - "Skill.11601121.13": "种子喷射者_攻击", - "Skill.11601121.2": "种子喷射者_攻击", - "Skill.11610000.1": "萌芽炮弹", - "Skill.11610000.13": "连续发射能量炮弹,造成伤害。", - "Skill.11610000.2": "发射能量炮弹,每颗炮弹造成攻击力&Param1&的地系伤害,弹匣容量为24。\u000b靠近目标时,挥舞铲子炮,造成攻击力&Param3&的范围地系伤害。", - "Skill.11620000.13": "闪避", - "Skill.11620000.2": "闪避", - "Skill.11631000.1": "麦豆回旋", - "Skill.11631000.13": "挥舞铲子炮抛出种子,造成伤害。\u000b施放技能后,填满弹匣,普攻获得强化。\u000b主控技可触发##地系印记:地脉#1020#。", - "Skill.11631000.2": "挥舞铲子炮,造成攻击力&Param1&的地系伤害。同时抛出种子,造成攻击力&Param2&的范围地系伤害,并降低目标移速&Param3&,持续&Param4&秒。\u000b施放技能后,填满弹匣,普攻获得强化:提升射速,且不消耗弹匣,持续&Param5&秒。\u000b主控技「麦豆回旋」可触发##地系印记:地脉#2029#,造成攻击力&Param6&的范围地系印记伤害。", - "Skill.11632000.1": "百花齐放", - "Skill.11632000.13": "持续落下种子雨,连续造成伤害,并附加##地系印记:地脉#2029#和「种球」。\u000b「种球」:己方对附带种球的目标触发##地系印记#1020#时,造成伤害。", - "Skill.11632000.2": "持续落下种子雨,造成攻击力&Param1&x6的范围地系伤害,并附加##地系印记:地脉#2029#和「种球」。\u000b「种球」:持续&Param2&秒,己方对附带种球的目标触发##地系印记#1020#时,造成岭川攻击力&Param3&范围地系伤害。", - "Skill.11640000.1": "丰收狂想曲", - "Skill.11640000.13": "连续打击树树鼠战士,造成伤害。", - "Skill.11640000.2": "连续打击树树鼠战士,造成攻击力&Param1&x5、&Param2&的范围地系伤害。", - "Skill.11670000.13": "疾跑", - "Skill.11670000.2": "疾跑", - "Skill.11710000.1": "雷惊电绕", - "Skill.11710000.13": "掌心汇聚雷电,连续攻击目标,造成伤害。", - "Skill.11710000.2": "掌心汇聚雷电攻击目标\u000b一段:攻击力&Param1&光系伤害\u000b二段:攻击力&Param2&光系伤害\u000b三段:攻击力&Param3&光系伤害", - "Skill.11720000.13": "闪避", - "Skill.11720000.2": "闪避", - "Skill.11731000.1": "轰雷掣电", - "Skill.11731000.13": "落下雷电,造成伤害。\u000b主控技可触发##光系印记:光明#2016#。", - "Skill.11731000.2": "落下1道雷电,造成攻击力&Param1&的光系伤害,最多积蓄4道雷电。\u000b主控技「轰雷掣电」可触发##光系印记:光明#2016#,触发时造成攻击力&Param2&的光系印记伤害。", - "Skill.11732000.1": "鸣雷云闪", - "Skill.11732000.13": "生成「闪电领域」,持续造成伤害。\u000b援护技可附加##光系印记:光明#2016#。", - "Skill.11732000.2": "生成「闪电领域」,每0.5秒造成攻击力&Param1&的光系伤害并附加##光系印记:光明#2016#,持续8秒。", - "Skill.11740000.1": "麟啸咤九天", - "Skill.11740000.13": "生成「雷电麒麟」,雷击目标。", - "Skill.11740000.2": "生成巨大的「雷电麒麟」持续10秒,每0.5秒雷击场上随机3个敌人,造成攻击力&Param1&的光系伤害。", - "Skill.11770000.1": "冲锋", - "Skill.11810000.1": "夜刃挥斩", - "Skill.11810000.13": "舞动大镰刀攻击目标。", - "Skill.11810000.2": "舞动大镰刀攻击目标。\u000b一段:攻击力&Param1&暗系伤害\u000b二段:攻击力&Param2&暗系伤害\u000b三段:攻击力&Param3&暗系伤害\u000b四段:攻击力&Param4&暗系伤害", - "Skill.11820000.1": "闪避", - "Skill.11820000.13": "闪避", - "Skill.11820000.2": "闪避", - "Skill.11831000.1": "黯影交错", - "Skill.11831000.13": "多次切割后震击目标。主控技可触发##暗系印记:暗影#2018#。", - "Skill.11831000.2": "多次切割后震击目标,造成攻击力&Param1&x5,&Param2&的范围暗系伤害。\u000b主控技「黯影交错」可触发##暗系印记:暗影#2018#,造成攻击力&Param3&的暗系印记伤害,附加##暗锁#2020#,持续&Param4&秒。", - "Skill.11832000.1": "骨牢禁锢", - "Skill.11832000.13": "挥刀横斩后,扯断锁链牵引目标。援护技技可附加##暗系印记:暗影#2018#。", - "Skill.11832000.2": "挥刀横斩,造成攻击力&Param1&的暗系范围伤害,随后扯断锁链牵引目标,造成攻击力&Param2&的暗系伤害。\u000b援护技「骨牢禁锢」可附加##暗系印记:暗影#2018#。", - "Skill.11840000.1": "寂灭收割", - "Skill.11840000.13": "持续牵引目标,造成多段大范围伤害。", - "Skill.11840000.2": "引发暗黑风暴,持续牵引目标,造成攻击力&Param1&x8的大范围暗系伤害,最终横斩一刀造成攻击力&Param2&的大范围暗系伤害。", - "Skill.11870000.1": "疾跑", - "Skill.11870000.13": "疾跑", - "Skill.11870000.2": "疾跑", - "Skill.11910000.1": "花漫落", - "Skill.11910000.13": "发射多枚飞镖。", - "Skill.11910000.2": "发射多枚飞镖。\u000b一段:攻击力&Param1&x2风系伤害\u000b二段:攻击力&Param2&x2风系伤害\u000b三段:攻击力&Param3&x3风系伤害", - "Skill.11920000.13": "基础闪避逻辑", - "Skill.11920000.2": "基础闪避逻辑", - "Skill.11931000.1": "花风舞", - "Skill.11931000.13": "发射往返飞行的向日葵飞镖。主控技可触发##风系印记#1017#。", - "Skill.11931000.2": "发射2枚向日葵飞镖,往返飞行共4轮,每次可造成攻击力&Param1&的风系伤害。\u000b主控技「花风舞」可触发##风系印记#1017#,造成攻击力&Param2&的范围风系印记伤害。", - "Skill.11932000.1": "花未凋", - "Skill.11932000.13": "生成爆散向日葵,发射多个飞镖。援护技可触发##风系印记#1017#。", - "Skill.11932000.2": "生成爆散向日葵,发射12枚飞镖,每枚造成攻击力&Param1&风系伤害。\u000b援护技「花未凋」可触发##风系印记#1017#,造成攻击力&Param2&的范围风系印记伤害。", - "Skill.11940000.1": "花镜月", - "Skill.11940000.13": "产生分身协助战斗。分身可触发##风系印记#1017#。", - "Skill.11940000.2": "产生2名不移动的分身协助战斗,分身发射飞镖造成花原攻击力&Param1&x2、&Param2&x2、&Param3&x3的风系绝招伤害。\u000b分身存在时间10秒,最多存在2名。\u000b分身的伤害可触发##风系印记#1017#,造成攻击力&Param4&的范围风系印记伤害。", - "Skill.11940001.1": "普攻飞镖一套", - "Skill.11940001.13": "怪物技能无需描述", - "Skill.11940001.2": "怪物技能无需描述", - "Skill.11940002.1": "不弹射向日葵飞镖", - "Skill.11940002.13": "怪物技能无需描述", - "Skill.11940002.2": "怪物技能无需描述", - "Skill.11940003.1": "飞镖直线齐射", - "Skill.11940003.13": "怪物技能无需描述", - "Skill.11940003.2": "怪物技能无需描述", - "Skill.11940004.1": "范围刀扇", - "Skill.11940004.13": "怪物技能无需描述", - "Skill.11940004.2": "怪物技能无需描述", - "Skill.11940005.1": "出生表演", - "Skill.11940005.13": "出生表演", - "Skill.11940005.2": "出生表演", - "Skill.11940006.1": "出生表演", - "Skill.11940006.13": "死亡表演", - "Skill.11940006.2": "死亡表演", - "Skill.11970000.13": "基础跑步逻辑", - "Skill.11970000.2": "基础跑步逻辑", - "Skill.12010000.1": "朔风连弹", - "Skill.12010000.13": "连续发射「风能弹」,造成伤害。", - "Skill.12010000.2": "连续发射「风能弹」,造成伤害。\u000b一至四段:攻击力&Param1&风系伤害\u000b五段:攻击力&Param2&x2风系伤害", - "Skill.12020000.13": "基础闪避逻辑", - "Skill.12020000.2": "基础闪避逻辑", - "Skill.12020001.13": "基础闪避逻辑", - "Skill.12020001.2": "基础闪避逻辑", - "Skill.12031000.1": "翠星环行", - "Skill.12031000.13": "对附近目标造成伤害,并生成「飞叶」环绕自身。\u000b主控技可触发##风息#2025#。", - "Skill.12031000.2": "对附近目标造成攻击力&Param1&的风系伤害,随后生成2个「飞叶」。\u000b「飞叶」:穿过目标时,造成攻击力&Param2&的风系伤害,持续7.2秒。\u000b主控技「翠星环行」可触发##风系印记:风息#2017#,造成攻击力&Param3&的范围风系印记伤害。", - "Skill.12032000.1": "尘风伴星", - "Skill.12032000.13": "生成环绕主控角色的「花环」,并附加##风系印记:风息#2017#。", - "Skill.12032000.2": "向主控角色扔出「花环」。\u000b「花环」:每0.4秒造成攻击力&Param1&的风系伤害,并附加##风系印记:风息#2017#,持续6秒。", - "Skill.12040000.1": "星环风暴", - "Skill.12040000.13": "生成旋风,造成伤害。", - "Skill.12040000.2": "生成2股旋风,分别造成攻击力&Param1&x9的范围风系伤害,持续4秒。", - "Skill.12070000.13": "基础跑步逻辑", - "Skill.12070000.2": "基础跑步逻辑", - "Skill.12310000.1": "伶牙俐齿", - "Skill.12310000.13": "火狼连续扑咬目标。", - "Skill.12310000.2": "火狼连续扑咬。\u000b一段:攻击力&Param1&风系伤害\u000b二段:攻击力&Param2&风系伤害\u000b三段:攻击力&Param3&x2风系伤害\u000b四段:攻击力&Param4&风系伤害", - "Skill.12320000.1": "闪避", - "Skill.12320000.13": "基础闪避逻辑", - "Skill.12320000.2": "基础闪避逻辑", - "Skill.12331000.1": "嘭嘭飞弹", - "Skill.12331000.13": "召唤嘭嘭鱼「泡泡」攻击目标,有概率生成「风爆」,并附加##风系印记:风息#2017#。\u000b「泡泡」在场时,提升全队&Param3&。", - "Skill.12331000.2": "召唤嘭嘭鱼「泡泡」,喷射风弹造成攻击力&Param1&的风系仆从伤害。\u000b「泡泡」拥有杏子100%攻击力,存在时间15秒。\u000b「泡泡」造成伤害时,25%概率生成「风爆」,造成攻击力&Param2&的风系仆从伤害,并附加##风系印记:风息#2017#,该效果每秒最多触发1次。\u000b「泡泡」在场时,全队&Param3&提升&Param4&。", - "Skill.12331001.1": "普攻飞弹", - "Skill.12331001.13": "怪物技能无需描述", - "Skill.12331001.2": "怪物技能无需描述", - "Skill.12332000.1": "驻足逆风", - "Skill.12332000.13": "升起风墙造成伤害,阻挡飞弹,并持续附加##风系印记:风息#2017#。施放援护技时,提升全队&Param2&。", - "Skill.12332000.2": "升起风墙,造成攻击力&Param1&的风系技能伤害。\u000b风墙持续对附近目标附加##风系印记:风息#2017#,可阻挡8次飞弹攻击,存在时间8秒。\u000b施放援护技「驻足逆风」时,全队的&Param2&提升&Param3&,持续&Param4&秒。", - "Skill.12333000.1": "出生表演", - "Skill.12333000.13": "出生表演", - "Skill.12333000.2": "出生表演", - "Skill.12334000.1": "出生表演", - "Skill.12334000.13": "死亡表演", - "Skill.12334000.2": "死亡表演", - "Skill.12340000.1": "原野之唤", - "Skill.12340000.13": "火狼清除飞弹攻击,发射风球造成范围伤害,并附加##风系印记:风息#2017#。", - "Skill.12340000.2": "火狼大吼,清除飞弹攻击。随后发射风球,造成攻击力&Param1&的范围风系伤害并附加##风系印记:风息#2017#。", - "Skill.12370000.1": "疾跑", - "Skill.12370000.13": "基础跑步逻辑", - "Skill.12370000.2": "基础跑步逻辑", - "Skill.12510000.1": "理性裁剪", - "Skill.12510000.13": "挥动巨斧斩击目标,##狂化#2014#状态普攻强化为高速斩击。", - "Skill.12510000.2": "挥动巨斧斩击目标。\u000b一段:攻击力&Param1&水系伤害\u000b二段:攻击力&Param2&水系伤害\u000b三段:攻击力&Param3&水系伤害\u000b四段:攻击力&Param4&水系伤害\u000b五段:攻击力&Param5&水系伤害\u000b##狂化#2014#状态下变为高速斩击。\u000b一段:攻击力&Param6&x2水系伤害\u000b二段:攻击力&Param7&x2水系伤害\u000b三段:攻击力&Param8&、&Param9&x4、&Param10&水系伤害", - "Skill.12520000.13": "闪避", - "Skill.12520000.2": "闪避", - "Skill.12520002.13": "闪避", - "Skill.12520002.2": "闪避", - "Skill.12531000.1": "冰锋舞", - "Skill.12531000.13": "蓄力后持续对附近目标造成伤害。\u000b主控技可触发##水系印记#1018#。", - "Skill.12531000.2": "蓄力后施放旋风斩,每0.3秒对附近目标造成攻击力&Param1&的水系伤害,蓄力可提升持续时间。\u000b主控技「冰锋舞」可触发##水系印记#1018#,触发时造成攻击力&Param2&的范围水系印记伤害,并附加##寒冷#1027#。", - "Skill.12532000.1": "霜华绽", - "Skill.12532000.13": "生成「冰之花」造成伤害。\u000b援护技可附加##水系印记:水流#2008#。", - "Skill.12532000.2": "在前方生成大量「冰之花」,造成攻击力&Param1&的范围水系伤害。\u000b「冰之花」产生1秒后爆裂,造成攻击力&Param2&的范围水系伤害。\u000b援护技「霜华绽」可附加##水系印记:水流#2008#。", - "Skill.12540000.1": "凌花挽歌", - "Skill.12540000.13": "对周围目标造成伤害,并进入##狂化#2014#状态。", - "Skill.12540000.2": "发出怒吼,造成攻击力&Param1&、&Param2&的大范围水系伤害,随后造成攻击力&Param3&的范围水系伤害,并进入20秒##狂化#2014#状态。\u000b作为援护角色处于##狂化#2014#状态时,自动攻击附近目标。", - "Skill.12570000.13": "疾跑", - "Skill.12570000.2": "疾跑", - "Skill.12610000.1": "三幕式", - "Skill.12610000.13": "连续生成火鸟,造成伤害。", - "Skill.12610000.2": "连续生成火鸟,造成伤害。\u000b一段:攻击力&Param1&火系伤害\u000b二段:攻击力&Param2&火系伤害\u000b三段:攻击力&Param3&火系伤害", - "Skill.12610001.1": "三幕式", - "Skill.12610002.1": "三幕式", - "Skill.12610003.1": "三幕式", - "Skill.12620000.13": "闪避", - "Skill.12620000.2": "闪避", - "Skill.12631000.1": "登台暖场", - "Skill.12631000.13": "扔出魔术帽,连续造成伤害,并附加##火系印记:圣焰#2013#。", - "Skill.12631000.2": "扔出「魔术帽」,每0.5秒造成攻击力&Param1&的火系伤害,并附加##火系印记:圣焰#2013#,持续5秒。\u000b施放技能时,提升全队&Param9&&Param7&,持续&Param4&秒。", - "Skill.12631001.1": "登台暖场", - "Skill.12631001.13": "扔出魔术帽,连续造成伤害,并附加##火系印记:圣焰#2013#。", - "Skill.12631001.2": "扔出「魔术帽」,每0.5秒造成攻击力&Param1&的火系伤害,并附加##火系印记:圣焰#2013#,持续5秒。\u000b施放技能时,提升全队&Param9&&Param7&,持续&Param4&秒。", - "Skill.12632000.1": "伴舞焰蝶", - "Skill.12632000.13": "生成3只「沐蝶」和3只「炎蝶」,分别作用于主控角色和目标。\u000b「沐蝶」:提升主控角色&Param4&和&Param9&。\u000b「炎蝶」:造成火系伤害,并附加##火系印记:圣焰#2013#。", - "Skill.12632000.2": "生成3只「沐蝶」和3只「炎蝶」,分别作用于主控角色和目标。\u000b「沐蝶」:提升主控角色&Param9&&Param7&,并且每只沐蝶额外提升主控角色&Param4&&Param1&,持续&Param5&秒。\u000b「炎蝶」:造成攻击力&Param2&的火系伤害,并附加1层##蝶之印#2021#和##火系印记:圣焰#2013#。", - "Skill.12640000.1": "天火涅槃", - "Skill.12640000.13": "生成天火凤凰,造成范围伤害后,幻化成「凤凰卵」,并附加##火系印记:圣焰#2013#。", - "Skill.12640000.2": "生成天火凤凰,造成攻击力&Param1&的范围火系伤害后,幻化成「凤凰卵」,存在8秒。\u000b「凤凰卵」牵引目标,每秒造成攻击力&Param2&的火系伤害,并附加##火系印记:圣焰#2013#。", - "Skill.12710000.1": "横斩式", - "Skill.12710000.13": "挥舞魔剑,连续造成伤害。", - "Skill.12710000.2": "挥舞魔剑,连续造成伤害。\u000b一段:攻击力&Param1&水系伤害\u000b二段:攻击力&Param2&水系伤害\u000b三段:攻击力&Param3&水系伤害\u000b四段:攻击力&Param4&水系伤害", - "Skill.12720000.13": "闪避", - "Skill.12720000.2": "闪避", - "Skill.12731000.1": "飞花潺流", - "Skill.12731000.13": "特丽莎获得「涌盾」,随后配合魔剑,连续造成伤害,并附加##水系印记:水流#2008#。", - "Skill.12731000.2": "配合魔剑,造成攻击力&Param1&、&Param2&的水系伤害,并附加##水系印记:水流#2008#,同时自身获得「涌盾」。\u000b「涌盾」:可以吸收特丽莎基础攻击力&Param3&的伤害量,持续&Param4&秒。", - "Skill.12731001.1": "飞花潺流", - "Skill.12731001.13": "特丽莎获得「涌盾」,随后配合魔剑,连续造成伤害,并附加##水系印记:水流#2008#。", - "Skill.12731001.2": "配合魔剑,造成攻击力&Param1&、&Param2&的水系伤害,并附加##水系印记:水流#2008#,同时自身获得「涌盾」。\u000b「涌盾」:可以吸收特丽莎基础攻击力&Param3&的伤害量,持续&Param4&秒。", - "Skill.12732000.1": "浪潮绝涌", - "Skill.12732000.13": "插下魔剑,生成「浪域」,主控角色获得「涌盾」。\u000b「浪域」持续造成伤害,并附加##水系印记:水流#2008#。", - "Skill.12732000.2": "插下魔剑,造成攻击力&Param1&的水系伤害,生成一片「浪域」,同时主控角色获得「涌盾」。\u000b「浪域」:每秒造成攻击力&Param2&的范围水系伤害,并附加##水系印记:水流#2008#,持续6秒。\u000b「涌盾」:可以吸收特丽莎基础攻击力&Param3&的伤害量,持续&Param4&秒。", - "Skill.12740000.1": "零距凝解斩", - "Skill.12740000.13": "发射斩击剑气,形成波浪,造成伤害,并附加##水系印记:水流#2008#。", - "Skill.12740000.2": "发射斩击剑气,形成向两侧扩散的波浪,造成攻击力&Param1&和&Param2&的范围水系伤害,并附加##水系印记:水流#2008#。", - "Skill.12770000.13": "疾跑", - "Skill.12770000.2": "疾跑", - "Skill.13010001.1": "定位贯穿", - "Skill.13010001.13": "站定后发射冰箭,贯穿目标造成伤害,移动会立刻打断射击。", - "Skill.13010001.2": "站定后发射冰箭,贯穿目标造成攻击力&Param1&的水系伤害,移动会立刻打断射击。\u000b当多娜处于##灵巧#2015#状态时,普攻造成攻击力&Param2&的水系伤害。", - "Skill.13020000.13": "闪避", - "Skill.13020000.2": "闪避", - "Skill.13031000.1": "霖雨追击", - "Skill.13031000.13": "召唤「宣传人偶」持续造成伤害并嘲讽目标。\u000b人偶存在时多娜进入##灵巧#2015#状态,普攻强化,可触发##水系印记#1018#。", - "Skill.13031000.2": "在目标附近召唤「宣传人偶」,持续12秒。人偶存在时,多娜进入##灵巧#2015#状态。\u000b人偶每4秒造成攻击力&Param1&的范围水系仆从伤害并嘲讽目标。\u000b「宣传人偶」和##灵巧#2015#状态期间的普攻可触发##水系印记#1018#,造成攻击力&Param4&的范围水系印记伤害,并附加##寒冷#1027#。", - "Skill.13032000.1": "穿海连潮", - "Skill.13032000.13": "持续发射穿「穿雪箭」,并产生「霜浪」,对沿途目标造成伤害。\u000b援护技可附加##水系印记:水流#2008#。", - "Skill.13032000.2": "持续发射9次「穿雪箭」,分别造成攻击力&Param1&、&Param2&x2、&Param3&x3、&Param4&x2、&Param5&的水系伤害。\u000b最后一箭的路径上会产生「霜浪」,造成攻击力&Param6&的水系伤害。\u000b「穿海连潮」造成伤害时附加##水系印记:水流#2008#。", - "Skill.13040000.1": "银丝倾泻", - "Skill.13040000.13": "在目标位置降下箭雨,持续造成范围伤害。", - "Skill.13040000.2": "发射集束箭,在目标位置降下箭雨,每0.5秒造成攻击力&Param1&的范围水系伤害,持续6秒。", - "Skill.13070000.13": "疾跑", - "Skill.13070000.2": "疾跑", - "Skill.13210000.1": "连打带闪", - "Skill.13210000.13": "挥舞球棒和滑板攻击目标。", - "Skill.13210000.2": "挥舞球棒和滑板打击目标。\u000b一段:攻击力&Param1&光系伤害\u000b二段:攻击力&Param2&光系伤害\u000b三段:攻击力&Param3&光系伤害\u000b四段:攻击力&Param4&、&Param6&x6光系伤害\u000b五段:攻击力&Param5&光系伤害", - "Skill.13220000.13": "闪避", - "Skill.13220000.2": "闪避", - "Skill.13231001.1": "胜!爆星连打", - "Skill.13231001.13": "挥舞球棒攻击目标,随后激活「二垒打」:冲向目标高速连击。\u000b主控技可触发##光系印记#1015#。", - "Skill.13231001.2": "挥舞球棒,造成攻击力&Param1&的光系伤害,并激活二段技能「二垒打」:冲向目标后发动乱打,长按技能可每0.3秒造成攻击力&Param2&的光系伤害,持续3秒。随后追加1次猛击,造成攻击力&Param3&的光系伤害。\u000b主控技「胜!爆星连打」和「二垒打」可触发##光系印记#1015#,触发时造成攻击力&Param4&的光系印记伤害。", - "Skill.13231002.1": "碎星冲击", - "Skill.13231003.1": "流星连打", - "Skill.13232000.1": "义!浪扫尘星", - "Skill.13232000.13": "挥洒「星芒」附着目标,随后造成伤害。\u000b援护技可附加##光系印记:光明#2016#。", - "Skill.13232000.2": "挥洒星光,造成攻击力&Param1&的光系伤害,并附加2层「星芒」。\u000b每隔3秒,「星芒」造成攻击力&Param2&的范围光系伤害,并附加##光系印记:光明#2016#。", - "Skill.13240000.1": "决!叱咤星天", - "Skill.13240000.13": "指挥灰风俱乐部成员攻击目标。", - "Skill.13240000.2": "指挥灰风俱乐部成员攻击目标,每0.3秒造成攻击力&Param1&的范围光系伤害,持续5秒。", - "Skill.13244100.1": "决!叱咤星天", - "Skill.13244100.13": "指挥灰风俱乐部成员攻击目标。", - "Skill.13244100.2": "指挥灰风俱乐部成员攻击目标,每0.3秒造成攻击力&Param1&的范围光系伤害,持续5秒。", - "Skill.13270000.1": "冲锋", - "Skill.13310000.1": "爆裂风弹", - "Skill.13310000.13": "连续发射风弹,造成伤害。", - "Skill.13310000.2": "连续发射风弹。\u000b一段:攻击力&Param1&风系伤害\u000b二段:攻击力&Param2&风系伤害\u000b三段:攻击力&Param3&x3风系伤害", - "Skill.13320000.1": "闪避", - "Skill.13320000.13": "基础闪避逻辑", - "Skill.13320000.2": "基础闪避逻辑", - "Skill.13331001.1": "疾风绽放", - "Skill.13331001.13": "风车向前吹风,造成伤害。\u000b主控技可触发##风系印记#1017#。", - "Skill.13331001.2": "风车向前吹风,造成攻击力&Param1&x7的风系技能伤害。\u000b主控技「疾风绽放」可触发##风系印记#1017#,造成攻击力&Param2&范围风系印记伤害。", - "Skill.13332000.1": "落英缤纷", - "Skill.13332000.13": "发射花团,造成伤害。花团爆散时,生成「花海」,并飞射出数片「花瓣」。\u000b援护技可附加##风系印记:风息#2017#。", - "Skill.13332000.2": "发射花团,造成攻击力&Param1&的风系技能伤害。花团爆散时,生成「花海」,并飞射出6片「花瓣」。\u000b「花海」:范围内目标移速降低25%,每秒造成攻击力&Param3&的风系技能伤害,持续6秒。\u000b「花瓣」:造成攻击力&Param2&的风系技能伤害。\u000b援护技「落英缤纷」可附加##风系印记:风息#2017#。", - "Skill.13340000.1": "芳香龙卷", - "Skill.13340000.13": "举起法杖吟唱一段时间,连续生成多阵龙卷风造成伤害。", - "Skill.13340000.2": "举起法杖吟唱一段时间,每隔3秒生成3阵龙卷风,分别造成攻击力&Param1&风系绝招伤害。", - "Skill.13370000.1": "疾跑", - "Skill.13370000.13": "基础跑步逻辑", - "Skill.13370000.2": "基础跑步逻辑", - "Skill.13410000.1": "拳打脚踢", - "Skill.13410000.13": "快速挥拳,造成多段伤害。\u000b当有弹药时施放「爆炎拳」。", - "Skill.13410000.2": "拳脚并用,打击目标。\u000b一段:攻击力&Param1&x2火系伤害\u000b二段:攻击力&Param2&火系伤害\u000b三段:攻击力&Param3&x2火系伤害\u000b四段:攻击力&Param4&x5火系伤害\u000b五段:攻击力&Param5&x2火系伤害\u000b当有弹药时将施放「爆炎拳」。\u000b一段:攻击力&Param6&火系伤害\u000b二段:攻击力&Param7&火系伤害\u000b三段:攻击力&Param8&火系伤害\u000b「拳打脚踢」和「爆炎拳」对命中目标身后的其他目标造成攻击力&Param9&的范围火系伤害。", - "Skill.13420000.13": "闪避", - "Skill.13420000.2": "闪避", - "Skill.13431000.1": "炎能灌注", - "Skill.13431000.13": "打出升龙拳,造成二段伤害,并获得弹药。\u000b主控技可触发##火系印记#1016#。", - "Skill.13431000.2": "打出升龙拳,造成攻击力&Param1&的火系伤害,然后猛烈砸地造成攻击力&Param3&的火系伤害并补满弹药,弹匣容量为3发。\u000b主控技「&Param2&」可触发##火焰印记#1016#,触发时会对周围造成攻击力&Param4&的火系印记伤害。", - "Skill.13431030.1": "炎能灌注", - "Skill.13432000.1": "疾步冲拳", - "Skill.13432000.13": "冲向目标重拳出击,持续造成伤害。\u000b援护技可触发##火系印记#1016#。", - "Skill.13432000.2": "冲向目标挥出拳风,造成攻击力&Param1&x11的范围火系伤害。\u000b援护技「&Param2&」可触发##火焰印记#1016#,触发时会对周围造成攻击力&Param3&的火系印记伤害。", - "Skill.13440000.1": "封印解除", - "Skill.13440000.13": "发射火箭拳,解开封印后持续打击目标。\u000b绝招可触发##火系印记#1016#。", - "Skill.13440000.2": "解除封印,发射火箭拳,造成攻击力&Param1&的火系伤害。\u000b随后冬香持续攻击附近目标,造成攻击力&Param2&x5、&Param3&的火系伤害。\u000b绝招「&Param4&」可触发##火焰印记#1016#,触发时会对周围造成攻击力&Param5&的火系印记伤害。", - "Skill.13470000.13": "闪避后冲锋", - "Skill.13470000.2": "闪避后冲锋", - "Skill.13510000.1": "彗星连扫", - "Skill.13510000.13": "挥动扫把连续攻击。", - "Skill.13510000.2": "挥动扫把连续攻击。\u000b一段:攻击力&Param1&暗系伤害\u000b二段:攻击力&Param2&暗系伤害\u000b三段:攻击力&Param3&暗系伤害\u000b四段:攻击力&Param4&暗系伤害", - "Skill.13520000.1": "闪避", - "Skill.13520000.13": "闪避", - "Skill.13520000.2": "闪避", - "Skill.13531000.1": "诡影重重", - "Skill.13531000.13": "拍照造成伤害,进入「显影」状态。「显影」状态下,持续召唤「南瓜影灵」。主控技和「南瓜影灵」可触发##暗系印记#1019#。", - "Skill.13531000.2": "拍照造成攻击力&Param6&的范围暗系技能伤害,进入「显影」状态:每3秒召唤1名「南瓜影灵」,持续15秒。\u000b「南瓜影灵」自动攻击目标,造成攻击力&Param1&,&Param2&的暗系仆从伤害。\u000b「南瓜影灵」拥有雾语25%基础最大生命和100%攻击力,存在15秒,最多存在4个。\u000b主控技「诡影重重」和「南瓜影灵」可触发##暗系印记#1019#,造成攻击力&Param3&的暗系印记伤害并附加「暗灼」:每0.5秒对目标造成1次伤害,持续&Param5&秒,共造成攻击力&Param4&的暗系印记伤害。\u000b主控技「诡影重重」中断时,会返还部分冷却时间。", - "Skill.13531001.1": "挥手", - "Skill.13531001.13": "挥手", - "Skill.13531001.2": "挥手", - "Skill.13531002.1": "头撞", - "Skill.13531002.13": "头撞", - "Skill.13531002.2": "头撞", - "Skill.13531003.1": "旋风斩", - "Skill.13531003.13": "旋风斩", - "Skill.13531003.2": "旋风斩", - "Skill.13531004.1": "自爆", - "Skill.13531004.13": "自爆", - "Skill.13531004.2": "自爆", - "Skill.13531005.1": "出生表演", - "Skill.13531005.13": "出生表演", - "Skill.13531005.2": "出生表演", - "Skill.13532000.1": "怪奇门扉", - "Skill.13532000.13": "绘出法阵,持续召唤会自爆的「提灯影灵」。自爆可附加##暗系印记:暗影#2018#", - "Skill.13532000.2": "绘出法阵,每0.5秒召唤「提灯影灵」,持续6秒。\u000b「提灯影灵」自爆造成攻击力&Param1&的暗系仆从伤害。自爆可附加##暗系印记:暗影#2018#。\u000b「提灯影灵」拥有雾语3%基础最大生命和100%攻击力,存在8秒。", - "Skill.13532001.1": "自爆", - "Skill.13532001.13": "自爆", - "Skill.13532001.2": "自爆", - "Skill.13532002.1": "出生表演", - "Skill.13532002.13": "出生表演", - "Skill.13532002.2": "出生表演", - "Skill.13540000.1": "午夜★不眠", - "Skill.13540000.13": "生成巨大影灵,造成大范围伤害。", - "Skill.13540000.2": "生成巨大影灵,造成攻击力&Param1&x8,&Param2&的大范围暗系伤害。", - "Skill.13570000.1": "疾跑", - "Skill.13570000.13": "疾跑", - "Skill.13570000.2": "疾跑", - "Skill.14010000.1": "岁岁平安针", - "Skill.14010000.13": "临时数据", - "Skill.14010000.2": "临时数据", - "Skill.14020000.13": "闪避", - "Skill.14020000.2": "闪避", - "Skill.14031000.1": "玉石生春", - "Skill.14031000.13": "临时数据", - "Skill.14031000.2": "临时数据", - "Skill.14031001.13": "临时数据", - "Skill.14031001.2": "临时数据", - "Skill.14031002.13": "临时数据", - "Skill.14031002.2": "临时数据", - "Skill.14031003.13": "临时数据", - "Skill.14031003.2": "临时数据", - "Skill.14031011.13": "临时数据", - "Skill.14031011.2": "临时数据", - "Skill.14031012.13": "临时数据", - "Skill.14031012.2": "临时数据", - "Skill.14031021.13": "临时数据", - "Skill.14031021.2": "临时数据", - "Skill.14031022.13": "临时数据", - "Skill.14031022.2": "临时数据", - "Skill.14032000.1": "落地开花", - "Skill.14032000.13": "临时数据", - "Skill.14032000.2": "临时数据", - "Skill.14040000.1": "迎春·礼花齐放", - "Skill.14040000.13": "临时数据", - "Skill.14040000.2": "临时数据", - "Skill.14070000.13": "临时数据", - "Skill.14070000.2": "临时数据", - "Skill.14110000.1": "龙飞凤舞", - "Skill.14110000.13": "挥舞毛笔,进行多段攻击。", - "Skill.14110000.2": "挥舞毛笔,附加「墨汁」。\u000b一段:攻击力&Param1&火系伤害\u000b二段:攻击力&Param2&火系伤害\u000b三段:攻击力&Param3&x4火系伤害\u000b四段:攻击力&Param4&x3火系伤害\u000b五段:攻击力&Param5&火系伤害", - "Skill.14120000.13": "闪避", - "Skill.14120000.2": "闪避", - "Skill.14131000.1": "赤焰除妖", - "Skill.14131000.13": "向前喷火,持续造成伤害。\u000b主控技可触发##火系印记#1016#。", - "Skill.14131000.2": "向前喷火,每0.2秒造成攻击力&Param1&的范围火系伤害,持续3秒。对附着「墨汁」的目标造成伤害时,##引燃#2027#目标。\u000b主控技「赤焰除妖」可触发##火系印记#1016#,触发时造成攻击力&Param3&的范围火系印记伤害。", - "Skill.14132000.1": "符启·赤龙", - "Skill.14132000.13": "召唤「赤龙」攻击目标。\u000b援护技可附加##火系印记:圣焰#2013#。", - "Skill.14132000.2": "每2秒召唤1只「赤龙」,共召唤3只。\u000b「赤龙」存在8秒,向目标喷射墨水造成攻击力&Param1&的火系仆从伤害。结束时冲向目标,造成攻击力&Param2&的范围火系仆从伤害。\u000b「赤龙」造成伤害时附加##火系印记:圣焰#2013#。\u000b「&Param3&」召唤的仆从,再次施放援护技时会被移除。", - "Skill.14132011.1": "疾步冲拳", - "Skill.14132012.1": "疾步冲拳", - "Skill.14132013.1": "疾步冲拳", - "Skill.14132014.1": "疾步冲拳", - "Skill.14132021.1": "疾步冲拳", - "Skill.14132022.1": "疾步冲拳", - "Skill.14132023.1": "疾步冲拳", - "Skill.14132024.1": "疾步冲拳", - "Skill.14132025.1": "疾步冲拳", - "Skill.14140000.1": "龙腾九天", - "Skill.14140000.13": "生成火龙攻击目标位置。", - "Skill.14140000.2": "生成火龙绕目标盘旋,每0.3秒造成攻击力&Param1&的大范围火系伤害,持续5秒。", - "Skill.14170000.13": "闪避后冲锋", - "Skill.14170000.2": "闪避后冲锋", - "Skill.14210000.1": "深渊之触", - "Skill.14210000.13": "挥爪快速攻击造成多段伤害。", - "Skill.14210000.2": "挥爪快速攻击。\u000b一段:攻击力&Param1&暗系伤害\u000b二段:攻击力&Param2&暗系伤害\u000b三段:攻击力&Param3&x2暗系伤害\u000b四段:攻击力&Param4&x2暗系伤害\u000b五段:攻击力&Param5&暗系伤害", - "Skill.14220000.1": "闪避", - "Skill.14220000.13": "闪避", - "Skill.14220000.2": "闪避", - "Skill.14231000.1": "幽冥连击", - "Skill.14231000.13": "发动勾拳造成多段伤害,并附加##暗系印记:暗影#2018#。主控技造成伤害时,目标&Param3&提升。", - "Skill.14231000.2": "发动二重勾拳,分别造成攻击力&Param1&x2,&Param2&x4的暗系伤害,并附加##暗系印记:暗影#2018#。\u000b主控技「幽冥连击」造成伤害时,目标&Param3&提升&Param4&,持续&Param5&秒。", - "Skill.14232000.1": "深渊猎爪", - "Skill.14232000.13": "造成多段范围伤害,并附加##暗系印记:暗影#2018#。援护技造成伤害时,目标&Param2&提升。", - "Skill.14232000.2": "高速挥爪连续攻击,造成攻击力&Param1&x8的范围暗系伤害,并附加##暗系印记:暗影#2018#。\u000b援护技「深渊猎爪」造成伤害时,目标&Param2&提升&Param3&,持续&Param4&秒。", - "Skill.14240000.1": "黯灭终焉", - "Skill.14240000.13": "持续牵引目标,造成范围伤害,并附加##暗系印记:暗影#2018#。", - "Skill.14240000.2": "汇聚能量持续牵引目标,随后造成攻击力&Param1&的范围暗系伤害,并附加##暗系印记:暗影#2018#。", - "Skill.14270000.1": "疾跑", - "Skill.14270000.13": "疾跑", - "Skill.14270000.2": "疾跑", - "Skill.14310000.1": "飞花落叶", - "Skill.14310000.13": "操控枪刃,根据目标距离进行不同攻击。", - "Skill.14310000.2": "操控枪刃,根据目标距离进行不同攻击。\u000b对近距离目标进行连斩:\u000b一段:攻击力&Param1&风系伤害\u000b二段:攻击力&Param2&风系伤害\u000b三段:攻击力&Param3&x3风系伤害\u000b四段:攻击力&Param4&x4风系伤害\u000b五段:攻击力&Param5&x3风系伤害\u000b六段:攻击力&Param6&风系伤害\u000b对远距离目标进行射击:\u000b一段:攻击力&Param7&x2风系伤害\u000b二段:攻击力&Param7&x3风系伤害\u000b三段:发射激光,造成攻击力&Param8&风系伤害", - "Skill.14320000.1": "风影闪避", - "Skill.14320000.13": "风影闪避", - "Skill.14320000.2": "风影闪避", - "Skill.14331000.1": "风车连舞", - "Skill.14331000.13": "高速旋转,斩击造成范围伤害,并向周围发射子弹进行攻击。主控技可触发##风系印记#1017#。", - "Skill.14331000.2": "高速旋转,斩击造成攻击力&Param1&x4范围风系技能伤害,并向周围发射子弹造成攻击力&Param2&x4的风系技能伤害。\u000b主控技「风车连舞」初始可使用3次,可长按连续施放。\u000b主控技「风车连舞」可触发##风系印记#1017#,生成「气旋」:造成攻击力&Param3&x3的范围风系印记伤害。", - "Skill.14332000.1": "风车蹦极", - "Skill.14332000.13": "翻滚斩击后射击,造成多段伤害。援护技可触发##风系印记#1017#。", - "Skill.14332000.2": "翻滚斩击后射击。\u000b一段斩击:攻击力&Param1&x3风系技能伤害\u000b二段射击:发射激光弹,造成攻击力&Param2&范围风系技能伤害。\u000b援护技「风车蹦极」可触发##风系印记#1017#,生成「气旋」:造成攻击力&Param3&x3的范围风系印记伤害。", - "Skill.14340000.1": "瞬影千刃", - "Skill.14340000.13": "展开领域,高速穿梭进行攻击,随后引爆领域造成大范围伤害。绝招可触发##风系印记#1017#。", - "Skill.14340000.2": "展开领域,高速穿梭27次,每次造成攻击力&Param1&小范围风系绝招伤害,随后引爆领域造成攻击力&Param2&大范围风系绝招伤害。\u000b绝招「瞬影千刃」可触发##风系印记#1017#,生成「气旋」:造成攻击力&Param3&x3的范围风系印记伤害。", - "Skill.14370000.1": "风影疾跑", - "Skill.14370000.13": "风影疾跑", - "Skill.14370000.2": "风影疾跑", - "Skill.14410000.1": "空流", - "Skill.14410000.13": "使用大太刀,连续造成伤害。", - "Skill.14410000.2": "使用大太刀,连续造成伤害。\u000b一段:攻击力&Param1&x2水系伤害\u000b二段:攻击力&Param2&水系伤害\u000b三段:攻击力&Param3&、&Param8&水系伤害\u000b四段:攻击力&Param4&x2水系伤害\u000b五段:攻击力&Param5&x2、&Param9&水系伤害\u000b六段:攻击力&Param6&、&Param7&水系伤害", - "Skill.14410010.1": "残影技能", - "Skill.14431000.1": "泷闪", - "Skill.14431000.13": "向前方突进,造成范围水系伤害。每施放2次技能,下一次技能强化。\u000b主控技可触发##水系印记#1018#。", - "Skill.14431000.2": "向前方突进,造成攻击力&Param1&x2的范围水系伤害,初始可使用2次。\u000b每施放2次「泷闪」,下一次「泷闪」变为「泷闪·鳞」:生成「腾蛇」,造成攻击力&Param2&x3的范围水系伤害。\u000b主控技「泷闪」和「泷闪·鳞」可触发##水系印记#1018#,造成攻击力&Param3&的范围水系印记伤害,并附加##寒冷#1027#。", - "Skill.14431001.1": "泷闪", - "Skill.14431001.13": "向前方突进,造成范围水系伤害。每施放2次技能,下一次技能强化。\u000b主控技可触发##水系印记#1018#。", - "Skill.14431001.2": "向前方突进,造成攻击力&Param1&x2的范围水系伤害,初始可使用2次。\u000b每施放2次「泷闪」,下一次「泷闪」变为「泷闪·鳞」:生成「腾蛇」,造成攻击力&Param2&x3的范围水系伤害。\u000b「泷闪」和「泷闪·鳞」可触发##水系印记#1018#,造成攻击力&Param3&的范围水系印记伤害,并附加##寒冷#1027#。", - "Skill.14432000.1": "瞬瀑", - "Skill.14432000.13": "连续进行高速连斩,造成范围水系伤害。\u000b施放援护技时,在自身附近生成多个「镜影」,造成水系伤害。\u000b援护技可触发##水系印记#1018#。", - "Skill.14432000.2": "进行3次高速连斩,每次造成攻击力&Param1&x4的范围水系伤害。\u000b施放援护技时,在自身附近生成「镜影」,造成攻击力&Param2&的水系伤害,该效果最多触发3次。\u000b援护技「瞬瀑」可触发##水系印记#1018#,造成攻击力&Param3&的范围水系印记伤害,并附加##寒冷#1027#。", - "Skill.14440000.1": "惊涛奈落", - "Skill.14440000.13": "双持小太刀攻击,随后牵引「腾蛇」,造成大范围水系伤害。\u000b绝招可触发##水系印记#1018#。", - "Skill.14440000.2": "双持小太刀,造成攻击力&Param1&x11的大范围水系伤害,随后牵引「腾蛇」,造成攻击力&Param2&的大范围水系伤害。\u000b绝招「惊涛奈落」可触发##水系印记#1018#,造成攻击力&Param3&的范围水系印记伤害,并附加##寒冷#1027#。", - "Skill.14510000.1": "棘行", - "Skill.14510000.13": "[临时占位]射击", - "Skill.14510000.2": "[临时占位]射击", - "Skill.14520000.1": "[临时占位]闪避", - "Skill.14520000.13": "[临时占位]闪避", - "Skill.14520000.2": "[临时占位]闪避", - "Skill.14531000.1": "夜昙", - "Skill.14531000.13": "[临时占位]翻滚狙击", - "Skill.14531000.2": "[临时占位]翻滚狙击", - "Skill.14532000.1": "破刃", - "Skill.14532000.13": "[临时占位]忍具暴雨", - "Skill.14532000.2": "[临时占位]忍具暴雨", - "Skill.14540000.1": "空华", - "Skill.14540000.13": "[临时占位]牵丝戏", - "Skill.14540000.2": "[临时占位]牵丝戏", - "Skill.14570000.1": "[临时占位]疾跑", - "Skill.14570000.13": "[临时占位]疾跑", - "Skill.14570000.2": "[临时占位]疾跑", - "Skill.14710000.1": "独奏快闪", - "Skill.14710000.13": "发射音符攻击目标。", - "Skill.14710000.2": "连续发射音符。\u000b一段:攻击力&Param1&暗系伤害\u000b二段:攻击力&Param2&x2暗系伤害\u000b三段:攻击力&Param3&x5暗系伤害", - "Skill.14720000.1": "闪避", - "Skill.14720000.13": "闪避", - "Skill.14720000.2": "闪避", - "Skill.14731000.1": "合奏舞台", - "Skill.14731000.13": "召唤恶魔音响持续攻击,靠近时提升焦糖的&Param3&。恶魔音响可触发##暗系印记:暗影#2018#。", - "Skill.14731000.2": "抛出恶魔音响,坠落和跃动时造成攻击力&Param1&,&Param2&的大范围暗系仆从伤害。\u000b焦糖靠近恶魔音响时,生成连接线,&Param3&提升&Param4&。\u000b恶魔音响拥有焦糖100%攻击力,存在时间15秒。\u000b恶魔音响可触发##暗系印记:暗影#2018#,对目标造成攻击力&Param5&的暗系印记伤害,并附加「暗灼」:每0.5秒对目标造成1次伤害,持续&Param7&秒,共造成攻击力&Param6&的暗系印记伤害。", - "Skill.14731001.1": "出生下砸", - "Skill.14731001.13": "出生下砸", - "Skill.14731001.2": "出生下砸", - "Skill.14731002.1": "音波攻击", - "Skill.14731002.13": "音波攻击", - "Skill.14731002.2": "音波攻击", - "Skill.14731003.1": "死亡表演", - "Skill.14731003.13": "死亡表演", - "Skill.14731003.2": "死亡表演", - "Skill.14732000.1": "魔音振翅", - "Skill.14732000.13": "持琴横扫,发射音符造成多段伤害。援护技「魔音振翅」可触发##暗系印记:暗影#2018#。", - "Skill.14732000.2": "持琴横扫,造成攻击力&Param1&x2的暗系伤害,发射5枚音符攻击附近目标,每枚造成攻击力&Param2&的暗系伤害。\u000b援护技「魔音振翅」可触发##暗系印记:暗影#2018#,对目标造成攻击力&Param3&的暗系印记伤害,并附加「暗灼」:每0.5秒对目标造成1次伤害,持续&Param5&秒,共造成攻击力&Param4&的暗系印记伤害。", - "Skill.14740000.1": "律动堕天使", - "Skill.14740000.13": "持续演奏造成多段大范围伤害。绝招可触发##暗系印记:暗影#2018#。", - "Skill.14740000.2": "激情演奏,造成攻击力&Param1&x6的大范围暗系伤害。\u000b绝招「律动堕天使」可触发##暗系印记:暗影#2018#,对目标造成攻击力&Param2&的暗系印记伤害,并附加「暗灼」:每0.5秒对目标造成1次伤害,持续&Param4&秒,共造成攻击力&Param3&的暗系印记伤害。", - "Skill.14770000.1": "疾跑", - "Skill.14770000.13": "疾跑", - "Skill.14770000.2": "疾跑", - "Skill.14910000.1": "死亡尖吻", - "Skill.14910000.13": "挥动链铲,连续造成伤害。", - "Skill.14910000.2": "挥动链铲,连续造成伤害。\u000b一段:攻击力&Param1&地系伤害\u000b二段:攻击力&Param2&x2地系伤害\u000b三段:攻击力&Param3&地系伤害\u000b四段:攻击力&Param4&x2地系伤害\u000b五段:攻击力&Param5&、&Param6&地系伤害", - "Skill.14920000.13": "闪避", - "Skill.14920000.2": "闪避", - "Skill.14931000.1": "棘罪地狱", - "Skill.14931000.13": "跃向目标,造成范围地系伤害,同时生成持续造成伤害的「铁笼」。\u000b格芮处于「铁笼」附近时,进入「肃杀」状态,提升普攻伤害。\u000b主控技可触发##地系印记#1020#。", - "Skill.14931000.2": "跃向目标,造成攻击力&Param1&、&Param2&的范围地系伤害,同时生成「铁笼」。\u000b铁笼:链接附近2个目标,每秒造成攻击力&Param3&地系伤害,存在8秒。格芮处于「铁笼」附近时,进入「肃杀」状态:&Param4&提升&Param5&。\u000b主控技「棘罪地狱」可触发##地系印记#1020#,造成攻击力&Param6&的范围地系印记伤害。", - "Skill.14932000.1": "即刻处刑", - "Skill.14932000.13": "甩出链铲,生成「地震波」,分别造成地系伤害。\u000b援护技可触发##地系印记#1020#。", - "Skill.14932000.2": "甩出链铲,生成「地震波」,分别造成&Param1&和&Param2&的地系伤害。\u000b援护技「即刻处刑」可触发##地系印记#1020#,造成攻击力&Param3&的范围地系印记伤害。", - "Skill.14933000.13": "出生表演", - "Skill.14933000.2": "出生表演", - "Skill.14933001.13": "出生表演", - "Skill.14933001.2": "出生表演", - "Skill.14940000.1": "天恩·恶兆神罚", - "Skill.14940000.13": "生成巨型链铲,对路径上的目标造成地系伤害。\u000b绝招可触发##地系印记#1020#。", - "Skill.14940000.2": "生成巨型链铲,对路径上的目标造成&Param1&x3地系伤害。\u000b绝招「天恩·恶兆神罚」可触发##地系印记#1020#,造成攻击力&Param3&的范围地系印记伤害。", - "Skill.14970000.13": "技能2", - "Skill.14970000.2": "技能2", - "Skill.15010000.1": "雷霆枪舞", - "Skill.15010000.13": "挥舞长矛连续攻击目标。", - "Skill.15010000.2": "挥舞长矛连续攻击。\u000b一段:攻击力&Param1&x2光系伤害\u000b二段:攻击力&Param2&光系伤害\u000b三段:攻击力&Param3&光系伤害\u000b四段:攻击力&Param4&x2光系伤害\u000b五段:攻击力&Param5&x2、&Param6&x6光系伤害", - "Skill.15020000.13": "闪避", - "Skill.15020000.2": "闪避", - "Skill.15031000.1": "震雷刺击", - "Skill.15031000.13": "横扫后发射激光,连续造成伤害。\u000b主控技可触发##光系印记:光明#2016#。", - "Skill.15031000.2": "横扫目标,造成攻击力&Param1&的范围光系伤害,再发射激光,造成攻击力&Param2&的范围光系伤害。\u000b主控技「震雷刺击」可触发##光系印记:光明#2016#,触发时造成攻击力&Param3&的光系印记伤害。", - "Skill.15032000.1": "天雷地涌", - "Skill.15032000.13": "将光能注入地面,生成「雷域」对随机目标造成伤害。\u000b援护技可触发##光系印记:光明#2016#。", - "Skill.15032000.2": "将光能注入地下,造成攻击力&Param4&、&Param1&x12的范围光系伤害。同时地面随机产生4次「雷域」,每次造成攻击力&Param2&的范围光系伤害。\u000b援护技「天雷地涌」可触发##光系印记:光明#2016#,触发时造成攻击力&Param3&的光系印记伤害。", - "Skill.15040000.1": "疾雷落枪", - "Skill.15040000.13": "掷出武器,造成巨大伤害。\u000b绝招可触发##光系印记:光明#2016#。", - "Skill.15040000.2": "掷出长矛,造成攻击力&Param1&的范围光系伤害。\u000b绝招「疾雷落枪」可触发##光系印记:光明#2016#时,触发时造成攻击力&Param2&的光系印记伤害。", - "Skill.15070000.1": "冲锋", - "Skill.15510000.1": "双月之帆", - "Skill.15510000.13": "命令「雪兔」和「夜兔」轮流攻击目标,造成伤害。", - "Skill.15510000.2": "命令无人机轮流攻击目标。\u000b一段:「雪兔」扫射,攻击力&Param1&光系伤害\u000b二段:「夜兔」发射导弹,攻击力&Param2&光系伤害\u000b三段:「雪兔」扫射,攻击力&Param3&光系伤害\u000b四段:「夜兔」发射导弹,攻击力&Param4&光系伤害", - "Skill.15510011.1": "出生", - "Skill.15510012.1": "死亡", - "Skill.15510013.1": "普攻", - "Skill.15510014.1": "普攻", - "Skill.15510021.1": "出生", - "Skill.15510022.1": "死亡", - "Skill.15510023.1": "普攻", - "Skill.15510024.1": "普攻", - "Skill.15520000.13": "闪避", - "Skill.15520000.2": "闪避", - "Skill.15531000.1": "逐浪飞旋", - "Skill.15531000.13": "呼叫多台无人机持续打击目标,造成伤害。\u000b主控技可触发##光系印记#1015#。", - "Skill.15531000.2": "呼叫增援,命令2台「雪兔」和1台「夜兔」环绕攻击目标,持续10秒。\u000b「雪兔」扫射,造成攻击力&Param1&的光系伤害。\u000b「夜兔」发射导弹,造成攻击力&Param2&的光系伤害,随后爆炸造成攻击力&Param3&的范围光系伤害。\u000b主控技「逐浪飞旋」可触发##光系印记#1015#,触发时造成攻击力&Param4&的光系印记伤害。", - "Skill.15531003.1": "技能", - "Skill.15531004.1": "技能", - "Skill.15531011.1": "出生", - "Skill.15531012.1": "死亡", - "Skill.15531021.1": "出生", - "Skill.15531022.1": "死亡", - "Skill.15532000.1": "碧波轮奏", - "Skill.15532000.13": "带着无人机冲浪,对沿途目标造成伤害。\u000b援护技可触发##光系印记#1015#。", - "Skill.15532000.2": "进行2次冲浪,分别造成攻击力&Param1&的范围光系伤害。\u000b第1次冲浪:「雪兔」扫射目标,每0.3秒造成攻击力&Param2&的光系伤害\u000b第2次冲浪:「夜兔」发射导弹,每发造成攻击力&Param3&的光系伤害。\u000b援护技「碧波轮奏」可触发##光系印记#1015#,触发时造成攻击力&Param4&的光系印记伤害。", - "Skill.15532003.1": "普攻", - "Skill.15532004.1": "普攻", - "Skill.15532011.1": "出生", - "Skill.15532012.1": "死亡", - "Skill.15532021.1": "出生", - "Skill.15532022.1": "死亡", - "Skill.15540000.1": "圣汐狂潮", - "Skill.15540000.13": "操纵镭射炮持续轰炸目标,造成伤害。\u000b绝招可触发##光系印记#1015#。", - "Skill.15540000.2": "操控镭射炮轰炸目标,连续造成攻击力&Param1&的光系伤害,持续5秒。\u000b绝招「圣汐狂潮」可触发##光系印记#1015#,触发时造成攻击力&Param2&的光系印记伤害。", - "Skill.15570000.1": "冲锋", - "Skill.15610000.1": "慵懒连击", - "Skill.15610000.13": "使用手弩连续射击。", - "Skill.15610000.2": "手弩连射,每发造成攻击力&Param1&的地系伤害,弹匣容量为6发。", - "Skill.15620000.13": "闪避", - "Skill.15620000.2": "闪避", - "Skill.15631000.1": "布偶乱步", - "Skill.15631000.13": "生成可自爆的玩偶企鹅。", - "Skill.15631000.2": "生成企鹅玩偶,向目标持续移动,3秒后自爆造成攻击力&Param1&的范围地系伤害,并附加##地系印记:地脉#2029#。企鹅玩偶造成伤害时,目标&Param2&提升&Param3&,持续&Param4&秒。", - "Skill.15631001.13": "自爆企鹅-出生", - "Skill.15631001.2": "自爆企鹅-出生", - "Skill.15631002.13": "自爆企鹅-移动", - "Skill.15631002.2": "自爆企鹅-移动", - "Skill.15631003.13": "自爆企鹅-死亡", - "Skill.15631003.2": "自爆企鹅-死亡", - "Skill.15631004.13": "潜能4/旋风射击换弹", - "Skill.15631004.2": "潜能4/旋风射击换弹", - "Skill.15632000.1": "缤果奇缘", - "Skill.15632000.13": "进行多次抽奖并跟随主控角色,根据抽奖结果进行不同的攻击并获得增益。", - "Skill.15632000.2": "进行5次抽奖并跟随主控角色。\u000b抽奖结果全为企鹅时,则抛出玩偶产生企鹅雕像,造成攻击力&Param1&x7的范围地系伤害。抽奖结果全为爱心时,则发射爱心箭矢,恢复主控角色&Param2&生命并爆炸造成攻击力&Param3&的范围地系伤害。抽奖结果既有爱心又有企鹅时,则进行扫射,造成攻击力&Param4&x6的地系伤害。以上攻击都会附加##地系印记:地脉#2029#。\u000b抽奖结果企鹅数量大于爱心,全队获得「鹅之吻」:&Param5&提升&Param6&,持续&Param7&秒;抽奖结果爱心数量大于企鹅时,全队获得「爱之吻」:&Param8&提升&Param9&,持续&Param10&秒。", - "Skill.15632001.13": "支援-抽奖", - "Skill.15632001.2": "支援-抽奖", - "Skill.15632002.13": "支援-爱心箭矢", - "Skill.15632002.2": "支援-爱心箭矢", - "Skill.15632003.13": "支援-企鹅雕像", - "Skill.15632003.2": "支援-企鹅雕像", - "Skill.15632004.13": "支援-扫射-爱心", - "Skill.15632004.2": "支援-扫射-爱心", - "Skill.15632005.13": "支援-扫射-企鹅", - "Skill.15632005.2": "支援-扫射-企鹅", - "Skill.15640000.1": "星梦大回旋", - "Skill.15640000.13": "骑乘购物车快速旋转,造成多段伤害。", - "Skill.15640000.2": "骑乘购物车快速旋转,期间可自由移动,造成攻击力&Param1&x11的范围地系伤害,并附加##地系印记:地脉#2029#。购物车爆炸时,全队&Param2&提升&Param3&,持续&Param4&秒。", - "Skill.15670000.13": "疾跑", - "Skill.15670000.2": "疾跑", - "Skill.15810000.1": "雪愿勇士", - "Skill.15810000.13": "挥舞皮鞭,进行多段攻击。\u000b随身携带玩具「胡桃上校」攻击目标。\u000b当「胡桃上校」的「士气」叠满可进化为玩具「卷毛大将」。", - "Skill.15810000.2": "挥舞皮鞭,造成多段攻击。\u000b一段:攻击力&Param1&火系伤害\u000b二段:攻击力&Param2&火系伤害\u000b三段:攻击力&Param3&火系伤害\u000b四段:攻击力&Param4&x5火系伤害\u000b五段:攻击力&Param5&x3火系伤害\u000b随身携带玩具「胡桃上校」攻击目标,其普攻造成攻击力&Param6&火系仆从伤害并获得1层「士气」。\u000b当「胡桃上校」的「士气」叠加至&Param7&层,会进化为玩具「卷毛大将」,其普攻造成攻击力&Param8&x2火系仆从伤害并消耗4层「士气」。\u000b当「卷毛大将」的「士气」全部耗尽,会退化为「胡桃上校」。", - "Skill.15810001.1": "临时文本", - "Skill.15820000.1": "闪避", - "Skill.15820000.13": "闪避", - "Skill.15820000.2": "闪避", - "Skill.15831000.1": "应鞭而动", - "Skill.15831000.13": "挥舞皮鞭,抽打前方目标,为玩具增加「士气」并触发玩具的协同技能。\u000b主控技可触发##火系印记#1016#。", - "Skill.15831000.2": "挥舞皮鞭,抽打前方目标,造成攻击力&Param1&的范围火系伤害,命中目标时为玩具增加1层「士气」。当玩具处于主控技伤害范围内时,额外增加1层「士气」。\u000b施放主控技时,玩具会施放协同技能,攻击目标。\u000b「胡桃上校」猛击地面,造成攻击力&Param3&的范围火系仆从伤害并获得1层「士气」。\u000b「卷毛大将」挥舞双刀,造成攻击力&Param4&x2的范围火系仆从伤害。\u000b主控技「&Param2&」可触发##火系印记#1016#,触发时造成攻击力&Param5&的火系印记伤害。", - "Skill.15832000.1": "先礼后兵", - "Skill.15832000.13": "指挥炮台向目标发射「礼盒炮弹」,造成伤害并附加##火系印记:圣焰#2013#。\u000b「礼盒炮弹」爆炸后会召唤玩具「胡桃上校」,持续攻击目标。", - "Skill.15832000.2": "圣夜菈露指挥炮台,向目标发射4次「礼盒炮弹」,每次命中时造成攻击力&Param1&的火系伤害,随后爆炸造成攻击力&Param2&的范围火系伤害。\u000b「礼盒炮弹」爆炸后在目标附近召唤一个玩具「胡桃上校」,持续10秒,最多召唤4个。「胡桃上校」攻击目标造成攻击力&Param3&的火系仆从伤害。\u000b「礼盒炮弹」造成伤害时附加##火系印记:圣焰#2013#。", - "Skill.15834001.1": "糖果齐射", - "Skill.15834002.1": "临时文本", - "Skill.15840000.1": "甜梦欢舞", - "Skill.15840000.13": "变身为玩具「菈露爵士」。\u000b变身后使用枪械远程射击,「糖果齐射」取代主控技和援护技。", - "Skill.15840000.2": "变身为玩具「菈露爵士」,获得基础最大生命&Param7&的护盾,持续&Param6&秒。\u000b「菈露爵士」无法闪避和疾跑,使用枪械射击,贯穿目标造成攻击力&Param2&的火系绝招伤害。圣夜菈露的主控技和援护技变为「糖果齐射」。\u000b「糖果齐射」对前方目标造成攻击力&Param3&x5的范围火系绝招伤害,冷却4秒。", - "Skill.15870000.1": "临时文本", - "Skill.15870000.13": "闪避后冲锋", - "Skill.15870000.2": "闪避后冲锋", - "Skill.15891001.1": "临时文本", - "Skill.15891002.1": "临时文本", - "Skill.15891003.1": "临时文本", - "Skill.15891004.1": "临时文本", - "Skill.15892001.1": "临时文本", - "Skill.15892002.1": "临时文本", - "Skill.15892003.1": "临时文本", - "Skill.15892004.1": "临时文本", - "Skill.15893001.1": "临时文本", - "Skill.15893002.1": "临时文本", - "Skill.15893003.1": "临时文本", - "Skill.15894001.1": "临时文本", - "Skill.15894002.1": "临时文本", - "Skill.15894003.1": "临时文本", - "Skill.15895001.1": "临时文本", - "Skill.15895002.1": "临时文本", - "Skill.15895003.1": "临时文本", - "Skill.15895004.1": "临时文本", - "Skill.15896001.1": "临时文本", - "Skill.15896002.1": "临时文本", - "Skill.15896003.1": "临时文本", - "Skill.15896004.1": "临时文本", - "Skill.15897001.1": "临时文本", - "Skill.15897002.1": "临时文本", - "Skill.15897003.1": "临时文本", - "Skill.15910000.1": "岁岁平安针", - "Skill.15910000.13": "连续发射液体药水,造成伤害。", - "Skill.15910000.2": "发射液体药水,每次造成攻击力&Param1&的地系伤害,弹匣容量为15。", - "Skill.15920000.13": "闪避", - "Skill.15920000.2": "闪避", - "Skill.15931000.1": "玉石生春", - "Skill.15931000.13": "对前方目标造成伤害,随后散落1个「瑞兆」:持续发射光线,持续造成伤害。\u000b施放主控技时,进入「结晶状态」。\u000b主控技和「瑞兆」可触发##地系印记#1020#。", - "Skill.15931000.2": "向前方射击,造成攻击力&Param1&的范围地系伤害,随后散落1个「瑞兆」:持续发射光线,每0.6秒造成攻击力&Param2&的地系伤害,持续8秒。\u000b施放主控技时,进入「结晶状态」:移速提升15%,持续8秒。\u000b主控技「玉石生春」和「瑞兆」可触发##地系印记#1020#,造成攻击力&Param3&的范围地系印记伤害。", - "Skill.15932000.1": "落地开花", - "Skill.15932000.13": "抛射6瓶「玫瑰药剂」和1瓶「枯萎药剂」。\u000b「玫瑰药剂」:持续造成伤害。\u000b「枯萎药剂」:持续造成伤害,并附加「枯萎效果」:满层时造成伤害,并清除层数。", - "Skill.15932000.2": "抛射6瓶「玫瑰药剂」和1瓶「枯萎药剂」,落地1秒后持续造成伤害。\u000b「玫瑰药剂」:每0.8秒造成1次攻击力&Param1&的范围地系伤害。\u000b「枯萎药剂」:每0.8秒造成1次攻击力&Param2&的范围地系伤害,并附加「枯萎效果」:持续5秒,上限5层,满层时造成攻击力&Param3&的地系伤害,并清除层数。\u000b所有药剂持续6秒,造成伤害时附加##地系印记:地脉#2029#。", - "Skill.15933000.13": "出生表演", - "Skill.15933000.2": "出生表演", - "Skill.15933001.13": "出生表演", - "Skill.15933001.2": "出生表演", - "Skill.15940000.1": "迎春·礼花齐放", - "Skill.15940000.13": "射爆空中的药瓶,造成伤害,随后四散的水晶再次造成伤害。", - "Skill.15940000.2": "射爆空中的药瓶,造成攻击力&Param1&的范围地系伤害,随后四散的水晶再次造成攻击力&Param2&x8的范围地系伤害。", - "Skill.15970000.13": "临时数据", - "Skill.15970000.2": "临时数据", - "Skill.5000104.13": "闲置技能", - "Skill.5000104.2": "闲置技能", - "Skill.5007103.13": "闲置技能", - "Skill.5007103.2": "闲置技能", - "Skill.5009001.13": "钉刺攻击", - "Skill.5009001.2": "钉刺攻击", - "Skill.5009201.13": "爆炸", - "Skill.5009201.2": "爆炸", - "Skill.5009301.13": "弓箭射击", - "Skill.5009301.2": "弓箭射击", - "Skill.5009311.13": "弓箭射击", - "Skill.5009311.2": "弓箭射击", - "Skill.5014101.1": "塔炉-射线", - "Skill.5014102.1": "塔炉-闲逛", - "Skill.5014111.1": "塔炉-射线", - "Skill.5014121.1": "塔炉-射线", - "Skill.5014131.1": "塔炉-射线", - "Skill.5014141.1": "塔炉-射线", - "Skill.5014142.1": "塔炉-射线", - "Skill.5014151.1": "塔炉-射线", - "Skill.5014161.1": "塔炉-射线", - "Skill.8010301.1": "二重奏", - "Skill.8010301.2": "双枪向目标快速射击。", - "Skill.8010302.1": "烟火摇滚", - "Skill.8010302.2": "双枪向前方三次扫射。", - "Skill.8010701.1": "卫队近战式", - "Skill.8010701.2": "灵活使用盾和长枪攻击目标。", - "Skill.8010702.1": "正义调停", - "Skill.8010702.2": "掷出「圣光之盾」,多次弹射造成伤害。", - "Skill.8011001.1": "独步群芳", - "Skill.8011001.2": "挥动长杖进行连续攻击。", - "Skill.8011002.1": "淑影漫舞", - "Skill.8011002.2": "杖中剑连斩造成多段伤害,并在目标身边召唤「分身」。「分身」会自动攻击靠近的目标,在持续一段时间后自行消失。", - "Skill.8011101.1": "流数法", - "Skill.8011101.2": "发射3次「霜箭」攻击目标。", - "Skill.8011102.1": "坚冰涌动", - "Skill.8011102.2": "生成「冰柱阵列」,对区域内持续造成伤害并附加减速。", - "Skill.8011201.1": "无名剑术", - "Skill.8011201.2": "挥动长剑进行多段攻击。", - "Skill.8011202.1": "迅风闪", - "Skill.8011202.2": "高速连续挥剑快速攻击。", - "Skill.8011801.1": "夜刃挥斩", - "Skill.8011801.2": "舞动大镰刀攻击目标。", - "Skill.8011802.1": "骨牢禁锢", - "Skill.8011802.2": "挥刀横斩后,为命中目标挂上与自身相连的锁链,随后扯断锁链并拉回目标。", - "Skill.8012301.1": "伶牙俐齿", - "Skill.8012301.2": "火狼连续扑咬目标。", - "Skill.8012302.1": "嘭嘭飞弹", - "Skill.8012302.2": "召唤嘭嘭鱼「泡泡」对目标进行持续射击。「泡泡」的每第5次射击命中目标时会造成一次「风爆」,击飞小范围内的所有目标并附加短时间的减重效果。", - "Skill.8012701.1": "横斩式", - "Skill.8012701.2": "挥舞魔剑,连续造成伤害。", - "Skill.8012702.1": "浪潮绝涌", - "Skill.8012702.2": "插下魔剑生成「浪域」,持续对范围内的敌人造成伤害。处于「浪域」内的队友攻击力上升,在造成伤害时,特丽莎会额外在队友位置施放波浪造成范围伤害。该效果每0.5秒最多触发1次。", - "Skill.8013001.1": "定位贯穿", - "Skill.8013001.2": "发射冰箭,对目标造成伤害。", - "Skill.8013002.1": "霖雨追击", - "Skill.8013002.2": "召唤「宣传人偶」持续造成伤害。", - "Skill.8013301.1": "爆裂风弹", - "Skill.8013301.2": "连续发射风弹,造成伤害。", - "Skill.8013302.1": "疾风绽放", - "Skill.8013302.2": "风车向前吹风,持续造成伤害并击退目标。", - "Skill.8013401.1": "拳打脚踢", - "Skill.8013401.2": "快速挥拳,造成多段伤害。", - "Skill.8013402.1": "致命增幅", - "Skill.8013402.2": "全力挥拳3次,造成多段范围伤害。", - "Skill.8014101.1": "龙飞凤舞", - "Skill.8014101.2": "挥舞毛笔,进行多段攻击。", - "Skill.8014102.1": "赤焰除妖", - "Skill.8014102.2": "向前喷火,持续造成伤害。", - "Skill.8014301.1": "飞花落叶", - "Skill.8014301.2": "操控枪刃,根据目标距离进行不同攻击。", - "Skill.8014302.1": "风车连舞", - "Skill.8014302.2": "高速旋转造成范围伤害,并向周围发射子弹进行攻击。", - "Skill.8015601.1": "慵懒连击", - "Skill.8015601.2": "使用手弩连续射击。", - "Skill.8015602.1": "布偶乱步", - "Skill.8015602.2": "将玩偶企鹅投掷到敌人脚下,命令其追踪敌人进行攻击。", - "Skill.8210020.1": "1_2移动", - "Skill.8210030.1": "1_3移动攻击", - "Skill.8210041.1": "1_4十字刀移动攻击", - "Skill.8210042.1": "1_4小法移动攻击", - "Skill.8210062.1": "1_6小法移动攻击", - "Skill.8210071.1": "1_7小法移动攻击", - "Skill.8210072.1": "1_7十字刀移动攻击", - "Skill.8210080.1": "Boss出生显血", - "Skill.8210081.1": "1_8瞬移怪攻击1", - "Skill.8210082.1": "1_8瞬移怪攻击2", - "Skill.8210083.1": "1_8瞬移怪攻击3", - "Skill.8210301.1": "究极火花", - "Skill.8210301.13": "向前方发射光束炮\n琥珀释放技能后弹珠会变成火球", - "Skill.8210301.2": "向前方发射光束炮\n琥珀释放技能后弹珠会变成火球", - "Skill.8211101.1": "凛霜道标", - "Skill.8211101.13": "向前方发射冰霜箭\n鸢尾拾取道具时会额外获得积分", - "Skill.8211101.2": "向前方发射冰霜箭\n鸢尾拾取道具时会额外获得积分", - "Skill.8211201.1": "迅风闪", - "Skill.8211201.13": "高速连续的发射剑气\n尘沙能量获取速度加快", - "Skill.8211201.2": "高速连续的发射剑气\n尘沙能量获取速度加快", - "Skill.8219990.1": "打砖块出生", - "Skill.8219999.1": "打砖块Idle", - "Skill.8299999.1": "木桩", - "Skill.9900101.13": "钉刺攻击", - "Skill.9900101.2": "钉刺攻击", - "Skill.9900102.13": "钉刺攻击", - "Skill.9900102.2": "钉刺攻击", - "Skill.9900201.13": "弓箭射击", - "Skill.9900201.2": "弓箭射击", - "Skill.9900301.13": "爆炸", - "Skill.9900301.2": "爆炸", - "Skill.9900302.13": "爆炸", - "Skill.9900302.2": "爆炸", - "Skill.9950081.13": "普攻", - "Skill.9950081.2": "普攻", - "Skill.9950082.13": "瞄准冲锋", - "Skill.9950082.2": "瞄准冲锋", - "Skill.9950083.13": "给自己加护盾", - "Skill.9950083.2": "给自己加护盾", - "Skill.9950084.13": "闲置技能-以玩家为中心", - "Skill.9950084.2": "闲置技能-以玩家为中心", - "Skill.99601.1": "暂未实装", - "Skill.99601.13": "该角色会在后续版本中进行实装,敬请期待哟", - "Skill.99601.2": "该角色会在后续版本中进行实装,敬请期待哟", - "Skill.99602.13": "闪避", - "Skill.99602.2": "闪避", - "Skill.99603.1": "暂未实装", - "Skill.99603.13": "该角色会在后续版本中进行实装,敬请期待哟", - "Skill.99603.2": "该角色会在后续版本中进行实装,敬请期待哟", - "Skill.99604.1": "暂未实装", - "Skill.99604.13": "该角色会在后续版本中进行实装,敬请期待哟", - "Skill.99604.2": "该角色会在后续版本中进行实装,敬请期待哟", - "Skill.99605.1": "暂未实装", - "Skill.99605.13": "该角色会在后续版本中进行实装,敬请期待哟", - "Skill.99605.2": "该角色会在后续版本中进行实装,敬请期待哟", - "Skill.99606.13": "技能2", - "Skill.99606.2": "技能2", - "Skill.99607.13": "闪避", - "Skill.99607.2": "闪避", - "Skill.99701.1": "暂未实装", - "Skill.99701.13": "该角色会在后续版本中进行实装,敬请期待哟", - "Skill.99701.2": "该角色会在后续版本中进行实装,敬请期待哟", - "Skill.99702.13": "闪避", - "Skill.99702.2": "闪避", - "Skill.99703.1": "暂未实装", - "Skill.99703.13": "该角色会在后续版本中进行实装,敬请期待哟", - "Skill.99703.2": "该角色会在后续版本中进行实装,敬请期待哟", - "Skill.99704.1": "暂未实装", - "Skill.99704.13": "该角色会在后续版本中进行实装,敬请期待哟", - "Skill.99704.2": "该角色会在后续版本中进行实装,敬请期待哟", - "Skill.99705.1": "暂未实装", - "Skill.99705.13": "该角色会在后续版本中进行实装,敬请期待哟", - "Skill.99705.2": "该角色会在后续版本中进行实装,敬请期待哟", - "Skill.99706.13": "技能1", - "Skill.99706.2": "技能1", - "Skill.99801.1": "暂未实装", - "Skill.99801.13": "该角色会在后续版本中进行实装,敬请期待哟", - "Skill.99801.2": "该角色会在后续版本中进行实装,敬请期待哟", - "Skill.99802.13": "闪避", - "Skill.99802.2": "闪避", - "Skill.99803.1": "暂未实装", - "Skill.99803.13": "该角色会在后续版本中进行实装,敬请期待哟", - "Skill.99803.2": "该角色会在后续版本中进行实装,敬请期待哟", - "Skill.99804.1": "暂未实装", - "Skill.99804.13": "该角色会在后续版本中进行实装,敬请期待哟", - "Skill.99804.2": "该角色会在后续版本中进行实装,敬请期待哟", - "Skill.99805.1": "暂未实装", - "Skill.99805.13": "该角色会在后续版本中进行实装,敬请期待哟", - "Skill.99805.2": "该角色会在后续版本中进行实装,敬请期待哟", - "Skill.9999988.13": "通用出生测试", - "Skill.9999988.2": "通用出生测试", - "Skill.9999989.13": "通用出生测试", - "Skill.9999989.2": "通用出生测试", - "Skill.9999990.13": "通用死亡测试", - "Skill.9999990.2": "通用死亡测试", - "Skill.9999994.13": "测试关树桩鼠的循环坐地板", - "Skill.9999994.2": "测试关树桩鼠的循环坐地板", - "Skill.9999995.13": "通用等待", - "Skill.9999995.2": "通用等待", - "Skill.9999996.13": "测试关树桩鼠的循环坐地板", - "Skill.9999996.2": "测试关树桩鼠的循环坐地板", - "Skill.9999997.13": "亮血条,脚本时长0.1秒", - "Skill.9999997.2": "亮血条,脚本时长0.1秒", - "Skill.9999998.13": "测试技能", - "Skill.9999998.2": "测试技能", - "Skill.9999999.13": "通用等待", - "Skill.9999999.2": "通用等待", - "SkillInstance.1000.1": "跟上节拍", - "SkillInstance.1000.2": "星骸群正踩着拍子,以相同节奏袭来!\u000b跟上拍子躲避攻击获取胜利,赢取节奏游戏卡带!", - "SkillInstance.1001.1": "跟上节拍", - "SkillInstance.1001.2": "星骸群正踩着拍子,以相同节奏袭来!\u000b跟上拍子躲避攻击获取胜利,赢取节奏游戏卡带!", - "SkillInstance.1002.1": "跟上节拍", - "SkillInstance.1002.2": "星骸群正踩着拍子,以相同节奏袭来!\u000b跟上拍子躲避攻击获取胜利,赢取节奏游戏卡带!", - "SkillInstance.1003.1": "跟上节拍", - "SkillInstance.1003.2": "星骸群正踩着拍子,以相同节奏袭来!\u000b跟上拍子躲避攻击获取胜利,赢取节奏游戏卡带!", - "SkillInstance.1004.1": "跟上节拍", - "SkillInstance.1004.2": "星骸群正踩着拍子,以相同节奏袭来!\u000b跟上拍子躲避攻击获取胜利,赢取节奏游戏卡带!", - "SkillInstance.1005.1": "跟上节拍", - "SkillInstance.1005.2": "星骸群正踩着拍子,以相同节奏袭来!\u000b跟上拍子躲避攻击获取胜利,赢取节奏游戏卡带!", - "SkillInstance.2000.1": "枪林弹雨", - "SkillInstance.2000.2": "擅长远程攻击的星骸发射了巨量的弹幕!\u000b尝试躲闪并坚持存活,清理敌人,赢取射击游戏卡带!", - "SkillInstance.2001.1": "枪林弹雨", - "SkillInstance.2001.2": "擅长远程攻击的星骸发射了巨量的弹幕!\u000b尝试躲闪并坚持存活,清理敌人,赢取射击游戏卡带!", - "SkillInstance.2002.1": "枪林弹雨", - "SkillInstance.2002.2": "擅长远程攻击的星骸发射了巨量的弹幕!\u000b尝试躲闪并坚持存活,清理敌人,赢取射击游戏卡带!", - "SkillInstance.2003.1": "枪林弹雨", - "SkillInstance.2003.2": "擅长远程攻击的星骸发射了巨量的弹幕!\u000b尝试躲闪并坚持存活,清理敌人,赢取射击游戏卡带!", - "SkillInstance.2004.1": "枪林弹雨", - "SkillInstance.2004.2": "擅长远程攻击的星骸发射了巨量的弹幕!\u000b尝试躲闪并坚持存活,清理敌人,赢取射击游戏卡带!", - "SkillInstance.2005.1": "枪林弹雨", - "SkillInstance.2005.2": "擅长远程攻击的星骸发射了巨量的弹幕!\u000b尝试躲闪并坚持存活,清理敌人,赢取射击游戏卡带!", - "SkillInstance.3000.1": "重拳出击", - "SkillInstance.3000.2": "星骸处于强化状态,唯有正面出击了!\u000b战胜各属性的强化精英星骸,赢取格斗游戏卡带!", - "SkillInstance.3001.1": "重拳出击", - "SkillInstance.3001.2": "星骸处于强化状态,唯有正面出击了!\u000b战胜各属性的强化精英星骸,赢取格斗游戏卡带!", - "SkillInstance.3002.1": "重拳出击", - "SkillInstance.3002.2": "星骸处于强化状态,唯有正面出击了!\u000b战胜各属性的强化精英星骸,赢取格斗游戏卡带!", - "SkillInstance.3003.1": "重拳出击", - "SkillInstance.3003.2": "星骸处于强化状态,唯有正面出击了!\u000b战胜各属性的强化精英星骸,赢取格斗游戏卡带!", - "SkillInstance.3004.1": "重拳出击", - "SkillInstance.3004.2": "星骸处于强化状态,唯有正面出击了!\u000b战胜各属性的强化精英星骸,赢取格斗游戏卡带!", - "SkillInstance.3005.1": "重拳出击", - "SkillInstance.3005.2": "星骸处于强化状态,唯有正面出击了!\u000b战胜各属性的强化精英星骸,赢取格斗游戏卡带!", - "SkillInstanceType.1.1": "节奏游戏卡带", - "SkillInstanceType.2.1": "射击游戏卡带", - "SkillInstanceType.3.1": "格斗游戏卡带", - "StarTower.102.1": "流水与暗影", - "StarTower.102.2": "遍布着阴影与水汽的星塔。堕入此处的情感,让人压抑而难以呼吸……\u000b掌控地或光属性的旅人,在此会获得优势。", - "StarTower.103.1": "流水与暗影", - "StarTower.103.2": "遍布着阴影与水汽的星塔。堕入此处的情感,让人压抑而难以呼吸……\u000b掌控地或光属性的旅人,在此会获得优势。", - "StarTower.104.1": "流水与暗影", - "StarTower.104.2": "遍布着阴影与水汽的星塔。堕入此处的情感,让人压抑而难以呼吸……\u000b掌控地或光属性的旅人,在此会获得优势。", - "StarTower.105.1": "流水与暗影", - "StarTower.105.2": "遍布着阴影与水汽的星塔。堕入此处的情感,让人压抑而难以呼吸……\u000b掌控地或光属性的旅人,在此会获得优势。", - "StarTower.106.1": "流水与暗影", - "StarTower.106.2": "遍布着阴影与水汽的星塔。堕入此处的情感,让人压抑而难以呼吸……\u000b掌控地或光属性的旅人,在此会获得优势。", - "StarTower.107.1": "流水与暗影", - "StarTower.107.2": "遍布着阴影与水汽的星塔。堕入此处的情感,让人压抑而难以呼吸……\u000b掌控地或光属性的旅人,在此会获得优势。", - "StarTower.108.1": "流水与暗影", - "StarTower.108.2": "遍布着阴影与水汽的星塔。堕入此处的情感,让人压抑而难以呼吸……\u000b掌控地或光属性的旅人,在此会获得优势。", - "StarTower.202.1": "烈焰与尘埃", - "StarTower.202.2": "充斥着火焰与尘埃的星塔。聚集在此处的焦躁,只令人心神不宁……\u000b掌控水或风属性的旅人,在此会获得优势。", - "StarTower.203.1": "烈焰与尘埃", - "StarTower.203.2": "充斥着火焰与尘埃的星塔。聚集在此处的焦躁,只令人心神不宁……\u000b掌控水或风属性的旅人,在此会获得优势。", - "StarTower.204.1": "烈焰与尘埃", - "StarTower.204.2": "充斥着火焰与尘埃的星塔。聚集在此处的焦躁,只令人心神不宁……\u000b掌控水或风属性的旅人,在此会获得优势。", - "StarTower.205.1": "烈焰与尘埃", - "StarTower.205.2": "充斥着火焰与尘埃的星塔。聚集在此处的焦躁,只令人心神不宁……\u000b掌控水或风属性的旅人,在此会获得优势。", - "StarTower.206.1": "烈焰与尘埃", - "StarTower.206.2": "充斥着火焰与尘埃的星塔。聚集在此处的焦躁,只令人心神不宁……\u000b掌控水或风属性的旅人,在此会获得优势。", - "StarTower.207.1": "烈焰与尘埃", - "StarTower.207.2": "充斥着火焰与尘埃的星塔。聚集在此处的焦躁,只令人心神不宁……\u000b掌控水或风属性的旅人,在此会获得优势。", - "StarTower.208.1": "烈焰与尘埃", - "StarTower.208.2": "充斥着火焰与尘埃的星塔。聚集在此处的焦躁,只令人心神不宁……\u000b掌控水或风属性的旅人,在此会获得优势。", - "StarTower.302.1": "风暴与闪电", - "StarTower.302.2": "肆虐着风暴与闪电的星塔。聚集在此处的狂乱,只令人胆颤……\u000b掌控火或暗属性的旅人,在此会获得优势。", - "StarTower.303.1": "风暴与闪电", - "StarTower.303.2": "肆虐着风暴与闪电的星塔。聚集在此处的狂乱,只令人胆颤……\u000b掌控火或暗属性的旅人,在此会获得优势。", - "StarTower.304.1": "风暴与闪电", - "StarTower.304.2": "肆虐着风暴与闪电的星塔。聚集在此处的狂乱,只令人胆颤……\u000b掌控火或暗属性的旅人,在此会获得优势。", - "StarTower.305.1": "风暴与闪电", - "StarTower.305.2": "肆虐着风暴与闪电的星塔。聚集在此处的狂乱,只令人胆颤……\u000b掌控火或暗属性的旅人,在此会获得优势。", - "StarTower.306.1": "风暴与闪电", - "StarTower.306.2": "肆虐着风暴与闪电的星塔。聚集在此处的狂乱,只令人胆颤……\u000b掌控火或暗属性的旅人,在此会获得优势。", - "StarTower.307.1": "风暴与闪电", - "StarTower.307.2": "肆虐着风暴与闪电的星塔。聚集在此处的狂乱,只令人胆颤……\u000b掌控火或暗属性的旅人,在此会获得优势。", - "StarTower.308.1": "风暴与闪电", - "StarTower.308.2": "肆虐着风暴与闪电的星塔。聚集在此处的狂乱,只令人胆颤……\u000b掌控火或暗属性的旅人,在此会获得优势。", - "StarTower.401.1": "原初的迷途", - "StarTower.401.2": "色彩黯淡,了无生气的星塔,在大陆上随处可见。\u000b任何元素属性都不会在此有优劣之分。", - "StarTowerBookEntrance.1.1": "拍摄于埃摩市集,晴", - "StarTowerBookEntrance.1.2": "伫立在那,令人心安", - "StarTowerBookEntrance.10.1": "拍摄于菲莱的温室,晴", - "StarTowerBookEntrance.10.2": "就像锁住阳光一样,锁住财富", - "StarTowerBookEntrance.11.1": "拍摄于埃摩的港口,晴", - "StarTowerBookEntrance.11.2": "向未知与贪婪扬帆起航", - "StarTowerBookEntrance.12.1": "拍摄于埃摩灰城区,夜", - "StarTowerBookEntrance.12.2": "最温暖的地方,是家里的被窝", - "StarTowerBookEntrance.13.1": "拍摄于埃摩的远郊,清晨", - "StarTowerBookEntrance.13.2": "出发吧,挑战荒野的勇者们", - "StarTowerBookEntrance.2.1": "拍摄于埃摩市集,黄昏", - "StarTowerBookEntrance.2.2": "伫立在那,令人心安", - "StarTowerBookEntrance.3.1": "拍摄于埃摩街头,晴", - "StarTowerBookEntrance.3.2": "“它只是他们所享有之物罢了”", - "StarTowerBookEntrance.4.1": "拍摄于埃摩街头,夜", - "StarTowerBookEntrance.4.2": "“它只是他们所享有之物罢了”", - "StarTowerBookEntrance.5.1": "拍摄于菲莱的街道,晴", - "StarTowerBookEntrance.5.2": "“谎言说了一千遍也不会成真”", - "StarTowerBookEntrance.6.1": "拍摄于菲莱的街道,雨", - "StarTowerBookEntrance.6.2": "“谎言说了一千遍也不会成真”", - "StarTowerBookEntrance.7.1": "拍摄于米拉什城外,风沙", - "StarTowerBookEntrance.7.2": "命运的相会,是此刻吗?", - "StarTowerBookEntrance.8.1": "拍摄于菲莱的田野,晴", - "StarTowerBookEntrance.8.2": "墙外的想走进去,墙里的想逃出来", - "StarTowerBookEntrance.9.1": "拍摄于菲莱的森林,晴", - "StarTowerBookEntrance.9.2": "一切就像水车一样循环着", - "StarTowerBookEventReward.10301.1": "游戏手机(一)", - "StarTowerBookEventReward.10301.2": "这是一种只能在星塔里找到的长得像手机的……游戏机?\n准确来说,这是在星塔的游戏厅里发现的东西——也就是说,只能在星塔里玩,却带不走它。\n它的样子,和旅人们在用的通讯神器别无二致,但这个手机不能打电话发信息,只能玩游戏,而且似乎不同的手机里的游戏,并不一样。\n琥珀第一次在游戏厅里发现这个手机时,游戏的内容是让一个小人推箱子——只要推到指定的地方,就会从手机底部掉出来一个辉光币。\n那一天,琥珀光是靠这个就赢了一大兜辉光币。", - "StarTowerBookEventReward.10301.3": "携带琥珀通关1次星塔", - "StarTowerBookEventReward.10302.1": "游戏手机(二)", - "StarTowerBookEventReward.10302.2": "琥珀又发现了一台新的游戏手机。\n这一次的游戏是,吃豆子的蛇,屏幕里的蛇会越吃越长,长到一不小心就会因为撞到自己尾巴——撞到自己或者墙都意味着输。\n琥珀不太擅长这种类型的小游戏,每次还没等小蛇长长,就先一步撞在了“墙”上。\n“好难……”\n试了几次之后,琥珀把游戏手机放回原处就离开了。\n不过那一整天,琥珀都在想,如果这个小游戏不是蛇而是猫猫,大猫猫在路上捡小猫猫,捡到的小猫猫跟着大猫猫走,变成一条长长的猫猫火车,可能自己就会愿意再多努力一会儿了。", - "StarTowerBookEventReward.10302.3": "携带琥珀通关2次星塔", - "StarTowerBookEventReward.10303.1": "游戏手机(三)", - "StarTowerBookEventReward.10303.2": "“今天……不是游戏?”\n琥珀发现屏幕上只有一个“抽卡”的按钮,但点击之后只会弹出提醒:没有抽卡道具,请充值。\n“30辉光币1次,128辉光币10次,648辉光币60次……?”\n琥珀选择了最便宜的那个,然后点下了“抽卡”。\n随着屏幕闪现七彩的光,出现了一只黑色的长毛猫猫,它在屏幕里冲琥珀喵喵两声,然后就没有动静了。\n“这到底是什么……?”\n猫猫很可爱,但猫猫并不会变成真的走出来——虽然她很清楚这个道理。\n今天的琥珀离开的时候,她发现自己兜里的辉光币已经清空了。", - "StarTowerBookEventReward.10303.3": "携带琥珀通关3次星塔", - "StarTowerBookEventReward.10701.1": "小卡片(一)", - "StarTowerBookEventReward.10701.2": "缇莉娅最近在收集的东西,是一种印着《蒙面骑士》的小卡片。\n她总在嘴边念叨着什么——稀有度啊,隐藏卡啊,全收集啊……之类的事。\n身边的人听得云里雾里。\n“说起来,缇莉娅最近吃的都是星塔严选的泡面?这是什么新出的口味吗?这么好吃?”\n“不好吃!!!”缇莉娅大声抗议,\n“要不是这个系列的泡面里有《蒙面骑士》的反光幻彩小卡,我才不会买呢!可恶……怎么就差最后一张无论如何都抽不到……回去我要再去买十包!”\n“哦……”\n缇莉娅又说起了别人听不懂的话。", - "StarTowerBookEventReward.10701.3": "携带缇莉娅通关1次星塔", - "StarTowerBookEventReward.10702.1": "小卡片(二)", - "StarTowerBookEventReward.10702.2": "今天的缇莉娅又在吃泡面。\n“缇莉娅你还好吗?你脸色看上去很差耶?”\n“我很好,我只是泡面吃太多现在很想吐而已……”\n一提到这个,缇莉娅露出了快要哭的表情,接着就是长达五分钟的倾诉——\n她说着,自己已经不知道吃了多少盒泡面了。\n但她收集的《蒙面骑士》反光幻彩小卡,却还剩下最后一张,始终拆不出来。\n她已经快想要放弃了。\n但已经吞下去的面,花掉的钱,托人帮忙换的人情……如此巨大的沉没成本让她无法就这样割舍。\n再,再吃最后一碗……!\n她毅然决然地撕开包装纸——", - "StarTowerBookEventReward.10702.3": "携带缇莉娅通关2次星塔", - "StarTowerBookEventReward.10703.1": "小卡片(三)", - "StarTowerBookEventReward.10703.2": "“还是没有嘛——!”虽抱有希望,但回敬缇莉娅的还是失望。\n缇莉娅已经在泡面上花完了这个月的所有补贴,这已经是她能拆的最后一包了。\n一直没得到的那最后一张《蒙面骑士》的小卡片……究竟会在哪里?\n她带着这个疑问巡逻、值班、吃饭、睡觉……直到在某次星塔附近遇到其他旅人时,她发现了亮闪闪的最后一张——\n“跟我换吧!!我什么都会给你的!!请你把它给我吧!!!”\n她最终如愿以偿,不过交换条件是,替旅人完成今天的爬塔委托——这种小事,她当然愿意!\n不过她没有高兴很久,就迎来了属于她的晴天霹雳——不知是好事还是坏事的那种。\n这种小卡片在星塔里居然也能被许愿出来,想要哪张,就有哪张。\n不过缇莉娅没有后悔,毕竟自己努力吃泡面时的感动是真实的,拆出卡片时的感动也是真实的。", - "StarTowerBookEventReward.10703.3": "携带缇莉娅通关3次星塔", - "StarTowerBookEventReward.10801.1": "豪赌(一)", - "StarTowerBookEventReward.10801.2": "这是卡西米拉在星塔冒险途中的一个小小的乐趣。\n“趁现在,赌一把吧!”\n她拿着一个骰蛊,装入六粒骰子,今天玩的是经典的猜大小。\n同行的队友今天心情不错,押了一袋泡面,决定跟卡西米拉豪赌一把。\n卡西米拉翻了翻自己的包,今天她没有带泡面,但她自信自己今天应该运势不错——\n“买大买小?”\n“大!”\n“好咧,开!”\n五秒后,卡西米拉按星塔商店的价格,老实把辉光币分给了队友。", - "StarTowerBookEventReward.10801.3": "携带卡西米拉通关1次星塔", - "StarTowerBookEventReward.10802.1": "豪赌(二)", - "StarTowerBookEventReward.10802.2": "今天的卡西米拉又在找人赌大小。\n白猫小队正在原地休整,卡西米拉正拉着身边的队友,说她今天出发前对能量沛沛进行了祈愿,今天的她一定运气爆棚。\n队友对她的这套说辞早已习以为常,但看她一副兴致勃勃的样子,最后还是顶不住卡西米拉的邀请,决定跟她赌一局。\n三局两胜,卡西米拉押上了她刚刚许愿出的神器,看上去是对那个“求福玄学”充满了自信。\n只可惜,结果还是一如既往,卡西米拉老实地又把辉光币分给了队友。\n直到她从星塔离开,卡西米拉还在碎碎念为何能量沛沛没有回应她的愿望。", - "StarTowerBookEventReward.10802.3": "携带卡西米拉通关2次星塔", - "StarTowerBookEventReward.10803.1": "豪赌(三)", - "StarTowerBookEventReward.10803.2": "卡西米拉很喜欢找人赌大小,但她的运气一直很一般,甚至可以说,很差。\n“要不我们让她一次吧?”\n某天,同行的队友背着她偷偷商量,几个人都在卡西米拉那赢过不少东西,次数多了,总有些不太好意思。\n于是她们一拍即合,在卡西米拉没有注意的地方,商量好了作弊的方法,计划让卡西米拉赢一次。\n“来赌一局吧?”\n“今天吹的什么风?”面对难得的来自队友的提议,卡西米拉感到非常意外。\n“没事,今天也该轮到你赢一次了。”\n“嘿嘿,那就谢谢你们分享福气咯。”\n其实卡西米拉什么都知道,只是她不说。", - "StarTowerBookEventReward.10803.3": "携带卡西米拉通关3次星塔", - "StarTowerBookEventReward.11001.1": "流浪的音乐盒(一)", - "StarTowerBookEventReward.11001.2": "翡冷翠不是第一次见到这个音乐盒。\n最开始好像是在一个星骸手里。当时的翡冷翠一行人消灭了星骸之后,从地上捡起了这个小盒子。\n她并不知道这个小盒子有什么用,只是拧动旁边的杠杆时,这个小盒子会开始运转,然后传出音乐。\n但翡冷翠不喜欢这个小盒子的朴素,也不喜欢这个小盒子传出来的欢乐的乐曲。于是便随手把它放在了一边。\n从那之后,只要翡冷翠进星塔,她总能在不同的地方看到这个小盒子。\n“我不喜欢你的音乐,跟着我是没有意义的。”\n神使鬼差地,翡冷翠对着那个小盒子自言自语了一句。", - "StarTowerBookEventReward.11001.3": "携带翡冷翠通关1次星塔", - "StarTowerBookEventReward.11002.1": "流浪的音乐盒(二)", - "StarTowerBookEventReward.11002.2": "再一次看到那个音乐盒,已经是隔了很久之后的事情。\n翡冷翠听到了那段熟悉的欢快的乐曲,顺着声音看去,那个朴素的小盒子在她们同行的一个中年旅人手里。\n他们正在原地休整,那个旅人有些激动,他刚刚在角落里见到了这个会唱歌的小盒子,觉得很有意思,想带回家给他的小女儿。\n他说得激动,忽然注意到了翡冷翠的视线,顿时有些尴尬。\n“那个……翡冷翠大人对这个感兴趣吗?”\n“不感兴趣,它不适合我,你喜欢就拿去吧。”", - "StarTowerBookEventReward.11002.3": "携带翡冷翠通关2次星塔", - "StarTowerBookEventReward.11003.1": "流浪的音乐盒(三)", - "StarTowerBookEventReward.11003.2": "后来,翡冷翠在二手商店里又看到了这个音乐盒。\n她起初有些恼火,心想着,何必还要当着她的面说这样的理由,结果还是用来卖钱。\n不过当她向店主打听了物品的来源后,她释然了不少。\n“在菲莱……没法生存下去,不得不变卖了所有东西搬走吗……?”\n她开始思考起了联合种业与这座城的关系。\n“这个,我买下了。”\n她端正地将这个音乐盒放在了自己办公室里最显眼的地方。\n虽然这首曲子她还是不喜欢,但它所背负的这个稍有苦涩的故事,能让她对公司、对菲莱的现状保持清醒。", - "StarTowerBookEventReward.11003.3": "携带翡冷翠通关3次星塔", - "StarTowerBookEventReward.11101.1": "等价交换(一)", - "StarTowerBookEventReward.11101.2": "鸢尾遇到过这么一个旅人,她们只是在星塔里偶然的相遇,她在鸢尾受伤的时候向她伸出援手。\n她和鸢尾是截然相反:付出不求回报,得到也不会不安。她相信人活着的一生,得失是注定的,得到什么,失去什么,都不是当下的交换能平衡的。\n鸢尾不能理解她说的话。在鸢尾看来,得到就得付出,世界上没有免费的午餐,免费的东西才是最贵的,人情最难偿还了。\n最后,她拒绝了任何“谢礼”,但为了尊重鸢尾的理念,她拿走了一朵拉的硬币。", - "StarTowerBookEventReward.11101.3": "携带鸢尾通关1次星塔", - "StarTowerBookEventReward.11102.1": "等价交换(二)", - "StarTowerBookEventReward.11102.2": "“想要我手里的东西,用钱来买不是理所当然的事情吗?”\n鸢尾总会这么说。\n但对于交易的定价,又或者帮助的酬劳,却又总是“廉价”得让人大跌眼镜。尘沙对她的这种根本不等价的“交易”的行为尤其不理解。\n鸢尾到底是想要钱,还是不想要钱呢?\n某天,在尘沙的追问下,鸢尾叹了口气。\n“我既不想欠下谁的人情,也不想让人对我留有亏欠感,而且,有来有往,才能称之为‘来往’,不是吗?”\n尘沙似懂非懂。\n大概这就是鸢尾的处世之道吧。", - "StarTowerBookEventReward.11102.3": "携带鸢尾通关2次星塔", - "StarTowerBookEventReward.11103.1": "等价交换(三)", - "StarTowerBookEventReward.11103.2": "生日的那天,尘沙与琥珀送给了鸢尾一盒曲奇。\n曲奇的价格不算贵,但也说不上便宜。那或许是尘沙和琥珀攒了很久的钱买下来的,也可能是她们偷偷结伴去做了一些委托后买的。\n总之,在接下曲奇的那一刻,鸢尾总觉得手中的分量,比一盒曲奇要重得多。\n但是看着笑得灿烂的尘沙,还有一脸期待的琥珀,她还是笑着收下了这份在她看来略有贵重的礼物。\n她们送她一份曲奇,而她将回赠她们自己的信任、付出与依赖。\n在鸢尾看来,这就是最为珍贵的等价交换。", - "StarTowerBookEventReward.11103.3": "携带鸢尾通关3次星塔", - "StarTowerBookEventReward.11201.1": "向能量沛沛祈愿(一)", - "StarTowerBookEventReward.11201.2": "向能量沛沛祈愿,就会有好事情发生。\n不知道从什么时候开始,旅人之间有了这么一个莫名其妙的传言。为什么是能量沛沛,这东西又有什么魔力可以让好事发生,又会发生什么。总之,听上去像是无稽之谈。 \n“才不是谣言呢!!我之前对着能量沛沛祈愿想要有钱,结果真的捡到朵拉了!”\n尘沙对这个猜测表示抗议。\n“而且也不是只有能量沛沛哦,还有传言说对着企鹅夏洛克祈愿、对着便利店的波西亚祈愿都会有好事发生哦!”\n从尘沙嘴里说出来任何话都不奇怪,而且可信度往往异乎寻常的高。", - "StarTowerBookEventReward.11201.3": "携带尘沙通关1次星塔", - "StarTowerBookEventReward.11202.1": "向能量沛沛祈愿(二)", - "StarTowerBookEventReward.11202.2": "所以传言是从哪里开始的?\n大家众说纷纭,但流传最广的版本是,一开始是一个旅人在遇到星骸袭击的时候,手里正好拿着能量沛沛,她在危急时刻向能量沛沛祈愿,希望自己能顺利度过这次危机,结果脱手而出的能量沛沛正好砸在了星骸头上,于是那个星骸晕倒了,旅人也成功获救。从那之后,“向能量沛沛祈愿”这个传言就流传开了。\n尘沙蹲在一旁听完,歪着头指着自己。\n“那不是我遇到的事情吗?那次真的很危险耶,我差点就要死掉了。”", - "StarTowerBookEventReward.11202.3": "携带尘沙通关2次星塔", - "StarTowerBookEventReward.11203.1": "向能量沛沛祈愿(三)", - "StarTowerBookEventReward.11203.2": "那又是谁把这件事流传出去的?\n尘沙被大家围在中间,努力回忆自己对多少个人说过这件事。但不知道是星塔冒险的途中她又丢失了一些记忆的细枝末节,还是事实本就如此,尘沙认为自己并没有跟多少人说过这件事,除了……\n“那个时候好像刚好遇到了一队旅人,领队的是个扎高马尾的女孩,叫什么来着……我跟她们说了我刚刚脱险的事情,那个领队的女孩子特别认真地说,这是能量沛沛的神秘力量……”\n她叫什么名字呢……\n直到最后尘沙也没想起来。", - "StarTowerBookEventReward.11203.3": "携带尘沙通关3次星塔", - "StarTowerBookEventReward.11301.1": "请求援助(一)", - "StarTowerBookEventReward.11301.2": "白泽公署会在特定的日子里,在星塔外设置补给站点,初衷是帮助那些在星塔中冒险的龙裔族人——这个习俗延续到现在,已经逐渐成为面向所有旅人的补给站点。\n站点需要人员驻守,虽然师渺并不在值班人员的名单里,但如果她有空,大多数情况都会跟着去星塔里帮忙。\n她的理由很简单——能帮助到别人的地方,多多益善。\n不过,有一件事师渺很疑惑,那些需要帮助的旅人,总是小心翼翼地走上前张望一番,又或者驻足踱步一会,然后离开了。\n为什么呢……", - "StarTowerBookEventReward.11301.3": "携带师渺通关1次星塔", - "StarTowerBookEventReward.11302.1": "请求援助(二)", - "StarTowerBookEventReward.11302.2": "“是师渺看上去太严肃啦!”和师渺一起驻守的龙裔前辈打了一个大大的哈欠,“你的表情像是在追捕犯人。”\n“但这是为了震慑来补给站投机取巧分子,我对着镜子练了好久……”\n“哈哈哈哈,师渺真的把那本厚厚的流程规范全看完了。”前辈拍了拍师渺的肩膀,“只是,过犹不及,我们啊,可要好好把握那个‘度’。”\n“是吗……”\n师渺陷入了思考。", - "StarTowerBookEventReward.11302.3": "携带师渺通关2次星塔", - "StarTowerBookEventReward.11303.1": "请求援助(三)", - "StarTowerBookEventReward.11303.2": "“这里是补给站,有需要的话请说。另外,在领取补给前,有几个问题请回答一下……”\n于是,师渺便想了另外一个法子——真正前来爬塔的旅人,必然掌握了这座星塔的情况。而她则通过向旅人提问的方式来分辨他们究竟对自己将要面对的事物是否了解。\n只是……\n同行的龙裔前辈有些好笑地看着在师渺面前围成一圈的旅人。\n“是的,在这座塔里出现禁断丽容也是极有可能的。假设碰到了那个怪物,你可以先……”\n——或许是师渺的情报储备过于丰富,她提出的问题总能为来爬塔的旅人查漏补缺。于是,当师渺在场时的补给站,总会变成这样一个问答大会。\n当然, 这也不算坏事,对吧?", - "StarTowerBookEventReward.11303.3": "携带师渺通关3次星塔", - "StarTowerBookEventReward.11401.1": "问答游戏(一)", - "StarTowerBookEventReward.11401.2": "快问快答游戏,据说会让人在不知不觉中,把心里想的事情说出来。\n猫眼从星塔里的某一本书里看到这句话后,就迷上了这个小游戏,她逮住机会问身边的每一个人。\n猫眼:提问时间!你的生日是什么时候?\n旅人甲:诶诶、旅月是第几个月?为什么突然问这个?\n猫眼:你别管,喜欢的颜色是?\n旅人甲:红、红色……\n猫眼:白猫最强的旅人是谁?\n旅人甲:卡、卡西米拉?\n猫眼沉默了一会儿,抓住旅人的衣领恼怒地吼道:\n“咋这个就偏偏知道啊你!”", - "StarTowerBookEventReward.11401.3": "携带猫眼通关1次星塔", - "StarTowerBookEventReward.11402.1": "问答游戏(二)", - "StarTowerBookEventReward.11402.2": "猫眼又抓住了一个碰巧路过的旅人。她举着枪,把人堵在墙角。\n猫眼:快问快答时间,喜欢神器还是喜欢朵拉?\n旅人乙:啊??这是什么情况?\n猫眼:你别管,快回答!\n旅人乙:钱、钱……要钱的话我可以给你们……\n猫眼:有没有喜欢的女孩子?\n旅人乙:没、没有……\n猫眼:白猫最强的旅人是谁?\n旅人乙:什、什么白猫?\n猫眼沉默了一下,她有些说不出的别扭和不高兴;她意识到所谓的“白猫剧团”可能已经是翻过页的历史名词了,但这好像不该是生气的理由。\n“算了,你走吧,当我没问”", - "StarTowerBookEventReward.11402.3": "携带猫眼通关2次星塔", - "StarTowerBookEventReward.11403.1": "问答游戏(三)", - "StarTowerBookEventReward.11403.2": "猫眼在连续堵了好几个人提问,得到的回答都是卡西米拉是白猫最强之后,不开心已经写在了脸上。同行的旅人拍了拍她的肩膀,说可以试试问他。\n猫眼决定再给这些凡人一次机会。\n猫眼:你昨晚吃的是什么?\n旅人丙:炖菜和烤鸡!\n猫眼:今天早上吃了什么?\n旅人丙:吐司面包配果酱。\n猫眼:白猫最强的旅人是谁?\n旅人丙:当然是……我啦!\n猫眼盯着他,半秒之后,她就举起了她的狙击枪。\n“除了我,谁都没资格挑战她!”", - "StarTowerBookEventReward.11403.3": "携带猫眼通关3次星塔", - "StarTowerBookEventReward.11501.1": "捉迷藏(一)", - "StarTowerBookEventReward.11501.2": "不要轻易和火垂玩捉迷藏。\n——如果你不想在自己藏好之后,发现身边所有可以藏身的地方都被一炮轰平,而火垂的「雪崩」正对着你,说着“抓到了”向你发射火炮的话。\n“恩赐意志那些老古董到底有没有好好教她什么叫‘捉迷藏’啊?!”\n所有跟火垂玩捉迷藏的人最后都会这么大叫地逃走。\n但火垂不明白,火垂不理解。\n她只觉得大家都在拼了命地逃走,就像夏洛克跟她玩捉迷藏的时候那样。这种情况下——\n“追踪!”\n火垂腾空飞了过去。", - "StarTowerBookEventReward.11501.3": "携带火垂通关1次星塔", - "StarTowerBookEventReward.11502.1": "捉迷藏(二)", - "StarTowerBookEventReward.11502.2": "“你要跟火垂玩捉迷藏吗?”\n火垂在星塔里见到每一个旅人,都会这么问一句。但在星塔里冒险的旅人都有自己的计划,大部分旅人会拒绝她,就算偶尔会有好心想要答应,也会被同行的人劝阻。\n“你想死吗?你看她的衣服,她好像是恩赐意志那个放在星塔里的终极兵器。”\n旅人们推推搡搡快步离开。\n火垂在原地站了一会,转身跑到了星骸出没的区域。\n“要跟火垂玩捉迷藏吗?”\n无法识别人类语言的星骸朝她扑了过来——“鬼”来抓人了。\n火垂很开心,火垂今天也跟星骸玩了捉迷藏。", - "StarTowerBookEventReward.11502.3": "携带火垂通关2次星塔", - "StarTowerBookEventReward.11503.1": "捉迷藏(三)", - "StarTowerBookEventReward.11503.2": "“你要跟火垂玩捉迷藏吗?”\n“好呀,我当‘鬼’你先藏!”\n某一天,火垂在星塔里遇到了一个女孩,她没有拒绝火垂的捉迷藏邀请,反而兴致勃勃地拉着她,划定好捉迷藏的躲藏范围,然后站在墙边开始数数。\n火垂不理解。\n“为什么站在那里,不来抓我吗?”\n女孩也很疑惑。\n“诶?你不知道捉迷藏怎么玩吗?在我数到十之前,你要先找个地方藏好,躲起来!然后我来找你,这才是捉迷藏!”\n这一天,火垂学会了玩捉迷藏。", - "StarTowerBookEventReward.11503.3": "携带火垂通关3次星塔", - "StarTowerBookEventReward.11601.1": "伟大的梦想(一)", - "StarTowerBookEventReward.11601.2": "岭川仍记得第一次进入星塔时的心情。\n那里充斥着令人眼花缭乱的景象,那里有巨大的内部空间,那里源源不断地产出各种神器……\n星塔是神赐给诺瓦人的礼物,正是星塔的存在,诺瓦人才过上了富足生活。它们坚不可摧,无法被外力毁坏,如同神的慈悲永不消弭。\n与所有同行人一样,岭川仰头看着星塔,神情激动。\n她想:\n这里简直就是理想的粮仓!", - "StarTowerBookEventReward.11601.3": "携带岭川通关1次星塔", - "StarTowerBookEventReward.11602.1": "伟大的梦想(二)", - "StarTowerBookEventReward.11602.2": "想永远比做容易。\n城邦里的星塔都被各大公司掌控,没有许可的话,根本无法进塔。\n岭川只能选择那些位于荒野之中,缺乏管理,能够自由进出的星塔。但这些星塔之中,不仅有大量的星骸,也有大量的旅人。\n星骸不一定会偷吃她的粮食,但如果囤积粮食的房间被旅人发现,那可就不妙了!\n岭川乐于分享自己种的粮食,然而“分享”和“被偷”之间,可是隔了一百亩的距离。\n她决定要把粮食藏在某座旅人很少前往的星塔里,并且房间的位置还要足够隐蔽。\n为此,她要努力多种点粮食,不然在找到合适的房间前就饿死了怎么办?", - "StarTowerBookEventReward.11602.3": "携带岭川通关2次星塔", - "StarTowerBookEventReward.11603.1": "伟大的梦想(三)", - "StarTowerBookEventReward.11603.2": "时至今日,岭川还是没在星塔中找到一个完美的,用来存放粮食的房间。\n但是岭川很有耐心。\n千塔之城不是一日建成的,小麦也不是一天成熟的。为了拥有安全安心的屯粮之所,多花点时间又如何?\n总有一天,她会拥有一整座星塔粮仓,里面屯满了她种的粮食。这座粮仓防火防盗,防潮防霉,恒温保鲜……\n这样的话,就算世界末日,也不用担心会饿肚子了。", - "StarTowerBookEventReward.11603.3": "携带岭川通关3次星塔", - "StarTowerBookEventReward.11701.1": "璟麟做饭记(一)", - "StarTowerBookEventReward.11701.2": "璟麟喜欢做饭,虽然年纪不大,但烹饪手艺并不比老师傅们差多少。\n她以前有一个做饭时的搭档——一个垫脚的凳子。\n这对一个身高只有三尺六的女孩子来说并不是什么丢人的事情!毕竟如果不用凳子垫脚,她可能连锅里放的是什么都看不清。\n但踩着凳子做饭并不安全,更何况凳子很小,厨房地面潮湿,时常有打滑摔倒的风险。出于安全考虑,璟麟的母亲做了一个决定:在厨房为璟麟打造一个适合她身高的灶台。\n在那之后,陪伴了璟麟两年的做饭搭子脚凳“无奈退休”,转行成了她看电视的小凳子。", - "StarTowerBookEventReward.11701.3": "携带璟麟通关1次星塔", - "StarTowerBookEventReward.11702.1": "璟麟做饭记(二)", - "StarTowerBookEventReward.11702.2": "璟麟喜欢研究各种各样的菜品,如今的怀璟食府有不少招牌菜都是她和母亲,还有秦爷爷一起钻研出来的特色菜。\n但或许是口味偏好,三人习惯在烹饪的最后一步,加入一点砂糖提鲜。当然,这是他们的说法,糖分能让口味更加鲜美,诱发食材最原本的味道。\n而实际上,因为口味偏好,食府的大伙对“一点砂糖”和诺瓦人认知的“一点砂糖”并不是同一个计量。早期有食客礼貌提问,厨子是否把糖当成了盐放了。渐渐地,生意也变得不好了。后来,为了适应诺瓦人的口味,璟麟时常会邀请顾客参与新菜品试吃,这才避免了了怀璟食府门可罗雀的局面。", - "StarTowerBookEventReward.11702.3": "携带璟麟通关2次星塔", - "StarTowerBookEventReward.11703.1": "璟麟做饭记(三)", - "StarTowerBookEventReward.11703.2": "璟麟的最近有个小秘密。\n她在星塔冒险的时候看到了影戏,里面的厨师制作了一种金色的包子,会让吃到的人都发出幸福的笑声。璟麟对这个金色包子的制作方法很感兴趣,从星塔回来之后就一直在厨房里尝试复刻。\n影戏里并没有完整的制作方法,只是提到了一些原材料,一些关键的步骤,具体的配方和制作方法,璟麟只能自己一次次失败,又再一次次调整尝试。\n终于,她在母亲生日之前,复刻出了这个金色的油炸包子,她已经迫不及待地想看到母亲幸福的笑容。", - "StarTowerBookEventReward.11703.3": "携带璟麟通关3次星塔", - "StarTowerBookEventReward.11801.1": "星骸实验日记(一)", - "StarTowerBookEventReward.11801.2": "星骸的构造到底是什么?\n科洛妮丝一直都很好奇。\n\n它们似乎有类似通常生命体的结构,但同时又存在大量的矿成分,把它们静置一段,无论哪个部分都会消失——\n确实是认知完全不合常规的造物。\n但某一天,科洛妮丝发现,如果在星骸消失之前切下它们的一部分躯体,脱离主体的这一部并不会随着整个星骸的消失而消失。\n它单独存在了。\n“还真是神奇……”\n科洛妮丝盯着地上被她切下来的那一小块星骸。\n“那就来解剖看看吧~”", - "StarTowerBookEventReward.11801.3": "携带科洛妮丝通关1次星塔", - "StarTowerBookEventReward.11802.1": "星骸实验日记(二)", - "StarTowerBookEventReward.11802.2": "星骸提取液,虽然是这么称呼了,但实际上只是将切下来的星骸放入清水中煮沸,直到清水变得浑浊,这锅“星骸汤”就是原液了。\n它有毒吗?\n科洛妮丝将原液混入魔物的食物中,魔物在食用之后,经过十五分钟到三小时不等的时间,出现了不同程度的中毒现象。\n主要表现为:抽搐、幻觉、四肢不协调以及常规的呕吐腹泻。\n看上去像是某种针对神经毒素。\n“但如果是针对神经的毒素,如果稍加控制……”\n科洛妮丝有了一个大胆的想法。", - "StarTowerBookEventReward.11802.3": "携带科洛妮丝通关2次星塔", - "StarTowerBookEventReward.11803.1": "星骸实验日记(三)", - "StarTowerBookEventReward.11803.2": "如果通过萃取提纯,再进一步控制浓度和剂量。这个种类的星骸,似乎可以制造出一种有镇痛效果的药剂,但副作用是致幻。\n科洛妮丝无法消除这个副作用,毕竟这个种类的星骸能提取到的,本身就是一个让神经紊乱的物质。\n镇痛、致幻、有一半的概率出现神经信号错乱,另一半概率是刺激多巴胺分泌产生愉悦感……\n“做了个很不妙的药剂出来啊……”她看着试管里的溶液,最后叹了口气,烧掉了这次的研究笔记。\n“这种星骸不行的话,那就换一种吧。”", - "StarTowerBookEventReward.11803.3": "携带科洛妮丝通关3次星塔", - "StarTowerBookEventReward.11901.1": "为您服务(一)", - "StarTowerBookEventReward.11901.2": "“谷风家政,为您服务。”\n花原是专业女仆。\n她擅长处理一切家务杂事,能在最短的时间内,把所有的事情井井有条地解决。\n\n今天的雇主是一个独居的贵族妇人,因为年纪大了,时常需要有人上门帮忙打扫。\n花原已经是第三次为她服务了。\n清扫结束之际,花原整理好工具,望向老妇人:“三年前的今天,您还记得当晚去了哪家餐厅用餐吗?”\n“……我记不清了。怎么了?”\n“没什么,感谢您今天的委托,再见。”", - "StarTowerBookEventReward.11901.3": "携带花原通关1次星塔", - "StarTowerBookEventReward.11902.1": "为您服务(二)", - "StarTowerBookEventReward.11902.2": "“谷风家政,为您服务。”\n旅人们好奇地打量着那个带着女仆爬塔的贵族少女。向日葵上下翻飞间,星骸悄无声息地湮灭了。\n\n“好厉害的女仆……”\n少女一脸得意:“花原可不是女仆,她现在是我的私人保镖~”\n“准确来说,我是您这次星塔冒险的保镖,我会护送您安全到家。”\n“知道啦!我们走吧,那边我也想去玩一玩~”\n“……好。”", - "StarTowerBookEventReward.11902.3": "携带花原通关2次星塔", - "StarTowerBookEventReward.11903.1": "为您服务(三)", - "StarTowerBookEventReward.11903.2": "“谷风家政,为您服务。”\n清扫一切应当消失的障碍,谷风家政的女仆本就是为此而生的。\n\n“这真是不得了的情报,帮大忙了。你开个价吧。”\n“我希望交换情报。”花原斟酌了片刻,问:“您听说过‘除虫计划003’吗?”\n对方的表情闪过一丝错愕,随后摇头。\n“我不清楚,但……我会假装从未听说这个名字。”\n“……明白了,谢谢您的委托。”", - "StarTowerBookEventReward.11903.3": "携带花原通关3次星塔", - "StarTowerBookEventReward.12001.1": "课后作业(一)", - "StarTowerBookEventReward.12001.2": "“今天我们有一份课后作业!”\n卡娜丝老师在课堂上的口吻总是很严肃,但这次却略显轻松。她站在讲台上,指了指窗户外面:\n“作业的内容是,走出这个教室,去外面寻找一些你们觉得有意思的东西,具体是什么种类的东西,我没有任何限制,只要是你觉得有趣的,可以是一件,也可以是三五件。总之,在下次上课之前,带上你们寻到的‘宝藏’回到这里~”\n这是一个很特殊的课后作业,卡娜丝看着窃窃私语的学生们,期待着他们下次带回来的“宝藏”。", - "StarTowerBookEventReward.12001.3": "携带卡娜丝通关1次星塔", - "StarTowerBookEventReward.12002.1": "课后作业(二)", - "StarTowerBookEventReward.12002.2": "上一次的课后作业,卡娜丝的学生们带回来了各种各样的东西:形状奇特的石头、被昆虫啃食过的树叶,老旧的图书,没有拆封的信件。\n种类繁多,五花八门。学生们兴致勃勃地解释着自己为什么选择这个“宝藏”,它的特点、有趣之处,热闹的教室里充满了欢声笑语。\n卡娜丝对此非常满意,于是,她布置了第二次课后作业。\n“这一次的课后作业,我需要大家用魔法,去改造这个你们捡回来的这个‘宝藏’,改造的方向没有限制,但只可以用魔法~”\n原本欢乐的教室安静了一会,发出了学生么一致的惨叫:“诶——!?”", - "StarTowerBookEventReward.12002.3": "携带卡娜丝通关2次星塔", - "StarTowerBookEventReward.12003.1": "课后作业(三)", - "StarTowerBookEventReward.12003.2": "和上一次相比,这次学生们有近一半愁眉苦脸地端着他们的作品回来。\n我的改造会对这个东西造成破坏吗?\n我觉得它这样也挺好的,不过还可以再添加一些装饰。\n我本来想这么改,但似乎失败了。\n我不想改,我觉得它最美的状态,就是我初次遇见它时的样子。\n……\n学生们逐一展示了自己的作品之后。卡娜丝拍了拍手,留下了第三次课后作业。\n“那么我们的最后一次课后作业,去写一份日记吧,关于这两次课后作业的感想、启发或者任何事情。但这次作业我不会检查,是否要完成这次作业,就看大家自己的选择~”", - "StarTowerBookEventReward.12003.3": "携带卡娜丝通关3次星塔", - "StarTowerBookEventReward.12301.1": "那个身影(一)", - "StarTowerBookEventReward.12301.2": "或许是因为有绒绒族的血统,又或许是小孩子天生就能让动物觉得友好,杏子所在的村庄附近有大片的森林,每当她去森林里,都会有各种各样的动物好奇地向她靠近。\n“它们都是我的朋友~”\n杏子总是这么说。\n她说她喜欢村庄,喜欢森林,喜欢伊西村的一切,所以很希望这里的生活能一直这样平静幸福地延续,也希望远道而来的朋友,也能喜欢上这里的一切。", - "StarTowerBookEventReward.12301.3": "携带杏子通关1次星塔", - "StarTowerBookEventReward.12302.1": "那个身影(二)", - "StarTowerBookEventReward.12302.2": "出远门对于杏子来说是一项不亚于制服暴乱的嘭嘭鱼群同等难度的挑战。\n在村长与众多大人的不舍目送下,杏子与村里的几个年轻人一起踏上了前往就近城邦的旅程——他们每个人都被赋予了不同的使命,而杏子需要做的是——帮忙销售蔬果。\n“嘿,嘿咻,诶呀!”\n晶莹剔透的新鲜蔬果堆成的小山上,露出了一对毛茸茸的耳朵,随后……\n“嘿咻!可算爬上来了!”\n杏子清了清嗓子。\n“开张啦!”\n有这位小小店员的吆喝,今天的果蔬也早早售罄,恭喜发财!", - "StarTowerBookEventReward.12302.3": "携带杏子通关2次星塔", - "StarTowerBookEventReward.12303.1": "那个身影(三)", - "StarTowerBookEventReward.12303.2": "旅人们之间流传着一个说法,在某座星塔里会出现的神秘身影——骑着狼的少女。\n起初,旅人们将之与星塔制造的幻象联系在一起,因为“骑着狼的少女”怎么看都像是童话中出现的组合。直到某天,一位迷路的旅人确切得到了少女的相助。他形容少女像小小的太阳一样温暖,绝非虚假。\n旅人将其经历讲给了写童话的朋友,再制成绘本,几经转载,其中的一本正运向远方一座不起眼的小村庄里。\n绒绒族的少女满怀欣喜地打开了包裹,期待着她最喜欢的新故事,不过这次,少女却犯了难。\n“嗯?可可,这上面的好像你呀。”\n“嗷呼!”", - "StarTowerBookEventReward.12303.3": "携带杏子通关3次星塔", - "StarTowerBookEventReward.12501.1": "晴天是好天气(一)", - "StarTowerBookEventReward.12501.2": "敲门后的第一句话应该说什么?\n如何介绍万送屋的业务?\n被客人投诉怎么办?\n\n出发之前,苍兰再次梳理了一遍各类问题的解决方案,正如她曾经习惯的那样。\n这是她第一天担任信使,她要确保万无一失。\n\n“辛苦你了,今天这么热,要不要进来喝杯茶歇歇?”\n然而,迎接她的却是计划之外的热情和微笑。\n她忽然意识到,自己好像搞错了什么。", - "StarTowerBookEventReward.12501.3": "携带苍兰通关1次星塔", - "StarTowerBookEventReward.12502.1": "雨天是好天气(二)", - "StarTowerBookEventReward.12502.2": "几声闷雷过后,大雨如期而至。\n苍兰躲在树下,背包里还塞着几封未送达的信。\n思索过后,她把信件一封封塞进外套里,抱紧背包挡在胸前。\n“这样的话,信就不会被淋湿了。”\n\n正当她准备踏入雨中,身后传来急促的脚步声。\n“总算……找到你了。”\n橘色头发的少女一手撑着伞,气喘吁吁地跑来。\n“早上你出门时,我就发现你忘记带雨衣了。”\n“走吧走吧,我们一起去送剩下的信。”", - "StarTowerBookEventReward.12502.3": "携带苍兰通关2次星塔", - "StarTowerBookEventReward.12503.1": "雪天是好天气(三)", - "StarTowerBookEventReward.12503.2": "好冷,好冷。\n厚厚的积雪盖过脚面,苍兰推着自行车,艰难地走到最后一户人家。\n寒风里回荡着长长的敲门声,无人应答。\n\n再次睁开眼时,苍兰还以为自己出现了幻觉。\n原本冻僵的手指搭在柔软的棉被上,身体暖烘烘的,空气中还漂浮着热可可的味道。\n“呜呜呜呜……你终于醒了。”\n“得亏特丽莎在家附近的小路上发现你晕倒了,不然的话……”\n苍兰望向窗外,雪已经停了,似乎应该庆祝一下重新见到了太阳。\n“……我们去院子里堆雪人吧。”", - "StarTowerBookEventReward.12503.3": "携带苍兰通关3次星塔", - "StarTowerBookEventReward.12601.1": "弗拉维奥往事(一)", - "StarTowerBookEventReward.12601.2": "那是一个弗拉维奥还拥有紫槿的时代。\n彼时的观众们厌倦节目的固定编排已初见端倪。\n绯瞳传讯急需一个“更爆!更火!更真实!”的节目。\n为了回应观众们愿景,“星塔真人秀”的雏形便诞生了。\n这里没有固定剧本,只有偶像们更真实的反应,更真实的尖叫,甚至更真实的意外——所需要的代价不过是偶像们要承担一点小小的风险。\n而作为试验的表率,像紫槿这样的大明星们,被第一时间推上了这危险的舞台。", - "StarTowerBookEventReward.12601.3": "携带紫槿通关1次星塔", - "StarTowerBookEventReward.12602.1": "弗拉维奥往事(二)", - "StarTowerBookEventReward.12602.2": "那是一个弗拉维奥即将失去紫槿的时代。\n试播节目一经推出,便收获了大量好评。\n观众的热情与他们口袋中的朵拉,也如潮水般向绯瞳传讯涌来。\n街道上满是印有紫槿的广告,专卖店的录像带早已被洗劫一空。商场里,住宅区,到处都是紫槿代言的商品。\n只是当时的人们还没有想到,这将是紫槿的最后一次风光。\n海报上的人将被替换,联动过的产品将会下架,就连影戏也将成为她的绝唱。\n回首彼时,弗拉维奥的学者们会说:\n“紫槿在最高光的时刻亲手结束了属于她的时代。”", - "StarTowerBookEventReward.12602.3": "携带紫槿通关2次星塔", - "StarTowerBookEventReward.12603.1": "弗拉维奥往事(三)", - "StarTowerBookEventReward.12603.2": "这是一个紫槿离开弗拉维奥的时代。\n如今,仍然有众多声音猜测紫槿离开的原因。\n究竟是与事务所日积月累的矛盾?还是录制节目时发生的意外。\n这些都不重要了,早期的人们些许会对她的离开感到惋惜,\n但当窗外的海报换了一个又一个,明星的头牌几经易主又授予新的人物。\n“下一个节目看什么?”\n拿起遥控器,按下按钮,与紫槿的记忆就像魔术一样,随着切换节目的闪光被一齐抛去。\n只是……\n仍有人不愿干坐在电视前观看她的身姿,想看见更真实的她,想与她一起正式攀登星塔。\n这次,真的没有剧本,没有镜头,更没有约束。\n属于她们的新时代开始了,那是一个名为“野空”的时代。", - "StarTowerBookEventReward.12603.3": "携带紫槿通关3次星塔", - "StarTowerBookEventReward.12701.1": "送信结束后(一)", - "StarTowerBookEventReward.12701.2": "“有……有人吗?请,请帮帮忙……”\n已经是不知道第几次喊出这样的台词。\n特丽莎——目前绝赞受困中,\n地点是返回万送屋的路上,时间是多娜和苍兰约好今晚吃大餐的后一个小时。\n“咕呜呜……这样下去就算脱困了,回去也只能饿肚子……”\n“呜呜,嗯?好,好香!”\n一股熟悉的味道从头顶,不,应该说从地面的方向传来。\n“我就猜到你会在路上出意外,所以今晚改成野炊了。”\n“多娜……再不救她下来,她的眼泪会掉到锅里的……”", - "StarTowerBookEventReward.12701.3": "携带特丽莎通关1次星塔", - "StarTowerBookEventReward.12702.1": "送信结束后(二)", - "StarTowerBookEventReward.12702.2": "“多娜!今天的信送完了!”\n“哦……噢,辛苦了,晚饭做好了哦。”\n“谢谢!我吃完饭就打扫一楼!”\n“怎么了最近,干劲满满的样子……”\n清脆的风铃响起,苍兰提着装有鸽子的鸟笼也回来了。\n“欢迎回来,今天也没找到它的主人吗?”\n“我找遍整座港口都没见,这孩子应该是碰巧飞进二楼的吧。”\n“如果没有主人的话,留在我们这培养它送信——”\n“另外,多娜……我怎么感觉房间里有股杀气……”\n房间昏暗的角落里,似乎有双眼睛在死死地盯着这边。\n“看,看来我知道原因了……”", - "StarTowerBookEventReward.12702.3": "携带特丽莎通关2次星塔", - "StarTowerBookEventReward.12703.1": "送信结束后(三)", - "StarTowerBookEventReward.12703.2": "特丽莎经常寻宝,不论那些物品有何作用,只要它是被抛弃的,看起来还能使用的,她都会将之纳入自己的收藏库。久而久之,这个收藏库也渐渐地要被塞满。\n由此还产生过不少问题,比如不同的神器放在一起会影响另一神器,甚至引发过爆炸。\n特丽莎为了管理好收藏库,也学习过很多知识,尽管她本人并不擅长这些。\n哪怕是她,在经历过各种各样的问题后,也几度有过放弃的想法,但……\n“居然还有这样的作用,特丽莎真厉害!”\n“诶……?那边的小妹妹,那件神器是不是我掉的?”\n只要再听见伙伴的夸奖,失主的致谢。\n她觉得,似乎努力做出这些不习惯的改变,也是值得的。", - "StarTowerBookEventReward.12703.3": "携带特丽莎通关3次星塔", - "StarTowerBookEventReward.13001.1": "送往星塔的信(一)", - "StarTowerBookEventReward.13001.2": "“你好,我有一个送信的委托。”\n“对不起,我在星塔里丢失了记忆。我猜这封信是要交给对方的,但对方是谁、长什么样、住在哪儿,完全不记得了。线索只有信封上的这个名字。”\n“硬要说的话……他每年夏季都会去塞尔斯泰城外的这个星塔。”\n“如果万送屋能帮我找到这个人把信交给他……”\n\n就这样,多娜接下了这个送信委托,熬过了寒冬,等到春末花落,终于到了委托人说的夏季。\n从今天起,她要在这座星塔里搜寻这个收信人。", - "StarTowerBookEventReward.13001.3": "携带多娜通关1次星塔", - "StarTowerBookEventReward.13002.1": "送往星塔的信(二)", - "StarTowerBookEventReward.13002.2": "守株待兔不是多娜的风格,在夏季来临之前,早已经在塞尔斯泰的旅人营地里,打听到了不少相关的情报。\n\n有人说可能是个二十出头的年轻旅人,因为喜欢塞尔斯泰的海,所以每年夏天都会来这里;\n有人说可能是个四十岁左右的中年旅人,他在某次进入那个星塔探险时,弄丢了一个重要的东西,所以每年夏天都会来寻找;\n也有人说,对方可能是位女性旅人,因为是红色的头发,再加上每年夏季都会见到,所以留下了印象。\n……\n\n到底会是什么样的收信人呢?", - "StarTowerBookEventReward.13002.3": "携带多娜通关2次星塔", - "StarTowerBookEventReward.13003.1": "送往星塔的信(三)", - "StarTowerBookEventReward.13003.2": "在蹲守了一个月后,这一天,一位路过的旅人找到多娜。\n“听说你在找一个每年夏天都来这座星塔的人?”\n多娜一听来了精神:“对!你知道相关的消息吗?或者,你认识这个名字吗?”\n“我见过这封信。”对方看了信件上的名字,“这是他女友写给他的信件,当时他说,他要等离开星塔之后找个安全的地方再慢慢看。”\n“诶?!!你是说这封信是他收到的?!”\n“是的,那一次他在星塔里不知道许了什么愿望,丢失了大部分记忆,后来我们把他安置在营地里,想着委托结束之后再带他回家,没想到等我们回来的时候他已经不见了。”\n多娜花了一点时间才理清来龙去脉。\n“也就是说,他才是那个收件人,所以现在我要找的,其实是不知道跑到哪里去的,失忆的收信人?!”\n\n不过送信的路上,这样的情况也不奇怪。\n几天后,多娜带上了苍兰和特丽莎,启程去寻找这位失忆的收信人。", - "StarTowerBookEventReward.13003.3": "携带多娜通关3次星塔", - "StarTowerBookEventReward.13201.1": "月刊少女密涅瓦(一)", - "StarTowerBookEventReward.13201.2": "“啊——这就完结了啊!”\n密涅瓦合上手中的漫画,发出一声痛苦的叹息。\n“这起事件明显还有后续吧!我还想知道——”\n密涅瓦仿佛突然意识到了什么,捂上了自己的嘴巴,转而走向地下书库的门。\n门口空无一人。\n“呼~还好没人听见。”\n密涅瓦回头望向角落的漫画书,又看了看写字台上的空白笔记本。\n内心萌生了一个“大胆”的想法。\n如果作者不愿意再往下写的话,就由我来接替他好了。", - "StarTowerBookEventReward.13201.3": "携带密涅瓦通关1次星塔", - "StarTowerBookEventReward.13202.1": "月刊少女密涅瓦(二)", - "StarTowerBookEventReward.13202.2": "“嗯嗯!这里绝对还有真正的幕后黑手。”\n密涅瓦反复品读着自己创作的台词,脸上露出满意的笑容。\n“等等,这真的是原本的角色吗?”\n她猛地抓起自己的同人画稿,贴近原作反复比对。画中的角色确实有着相似的轮廓,但那些歪歪扭扭的线条、比例失调的五官,怎么看都像是原角色的远房亲戚。\n密涅瓦看着自己布满橡皮碎屑的画稿,原作干净利落的笔触和精心设计的分镜,在她的涂鸦面前显得如此遥不可及。\n“啊——果然还是得从头开始练习画画呢...”", - "StarTowerBookEventReward.13202.3": "携带密涅瓦通关2次星塔", - "StarTowerBookEventReward.13203.1": "月刊少女密涅瓦(三)", - "StarTowerBookEventReward.13203.2": "“就这样了,真正的幕后黑手,迎接属于你的——最终谢幕吧!”\n随着最后一个句号落下,密涅瓦的同人作品正式完成。\n“啊!最后一句话太帅了!”\n接下来只要在封面署上大名,就能在灰城区文学界崭露头角,收获无数粉丝...\n但是!\n“密涅瓦会画少女漫画”这个秘密,恐怕比“密涅瓦会看少女漫画”还要惊人。\n密涅瓦的手悬停在本子的封面上迟迟不敢落下。\n“还是等画技进步些再考虑发布吧...”", - "StarTowerBookEventReward.13203.3": "携带密涅瓦通关3次星塔", - "StarTowerBookEventReward.13301.1": "旅人手册(一)", - "StarTowerBookEventReward.13301.2": "在星塔里独行,从来不是一件容易的事;而如果要像一个学者那样,还要一边调查和思考的话,那就更显得不可思议了。\n这里是危机四伏的星塔房间,不是悠闲的书斋或和平的课堂。\n所以,除去恩赐意志等大型组织有能力深入调查,旅人们依靠的往往是过往累积的经验,是前辈与后辈间的传承。\n但现如今,却有一个人想要打破这种惯例……", - "StarTowerBookEventReward.13301.3": "携带夏花通关1次星塔", - "StarTowerBookEventReward.13302.1": "旅人手册(二)", - "StarTowerBookEventReward.13302.2": "夏花从来都是一个认真的人,学习魔法也好、 成为旅人也罢,要做,就要做到最好。\n不止是她自己,她还希望所有人都能一起进步。\n她不会强行拽着别人一起向前;她真正想做的,是记录与共享。\n剔除错误、总结知识,世间一切的进步皆来源于此。\n与朋友们齐心协力,能战胜看似强大到不可一世的魔物与星骸;那么,如果朋友再多些,是否就能战胜更为艰巨的困难?", - "StarTowerBookEventReward.13302.3": "携带夏花通关2次星塔", - "StarTowerBookEventReward.13303.1": "旅人手册(三)", - "StarTowerBookEventReward.13303.2": "与其好高骛远,不如脚踏实地。\n将时间与精力浪费在这种事上,总免不了被不理解的人嘲笑。\n夏花持续地写着,从星骸的生态到楼层的构造,从植被的分布到密林的捷径,她尽可能地记录下自己懂与不懂的事情。有时提出疑问,有时备注上警告,有时记上自己的感悟和教训。\n距离手册正式完成,可能还有不少页。\n在给旅人们分发之前,就先当做自己的日记吧,她想。\n她会默默等待,直到有一天,改变的契机到来。", - "StarTowerBookEventReward.13303.3": "携带夏花通关3次星塔", - "StarTowerBookEventReward.13401.1": "星塔速通高手(一)", - "StarTowerBookEventReward.13401.2": "“我一个人……一定没问题的!”\n这是冬香下定决心头一次独自爬塔时,对自己说的话。\n当然,那个时候的她还没有意识到,她“一个人”的时候确实没问题,问题在于当她不想一个人的时候该怎么办。\n因为怕麻烦别人,她没有去请教前辈;因为怕生,她更不敢和别的旅人产生冲突。\n结果,她只能自顾自地一个人闷头往前冲,一直往前,一直,一直……\n直到她真的独自一人踏上塔顶的时候,才不得不停下脚步。\n“欸?这,这就到了?”\n在她身后,是一地狼藉,与瑟瑟发抖想要躲起来的弱小星骸。", - "StarTowerBookEventReward.13401.3": "携带冬香通关1次星塔", - "StarTowerBookEventReward.13402.1": "星塔速通高手(二)", - "StarTowerBookEventReward.13402.2": "在那之后的一段时间里,冬香始终没有改变自己的作风。\n一路狂奔,闭着眼睛碾碎眼前的一切,睁开眼睛的时候就到了塔顶。\n她愈发感到寂寞。身处星塔中的她可以肆意发泄力量,星塔外却是个找不到归属感的笨蛋。\n然而,冬香不知道的是,在她自怨自艾的时候,有关于她的传闻,已经开始在附近的旅人群体中流传……\n谁都追赶不上的背影,散发着孤高氛围的强者,已成为小圈子里的传说。", - "StarTowerBookEventReward.13402.3": "携带冬香通关2次星塔", - "StarTowerBookEventReward.13403.1": "星塔速通高手(三)", - "StarTowerBookEventReward.13403.2": "“喂,‘超冷漠的白发速通高手’,就、就是那个人吧……?据说她为了挑战自我,把队友全都赶跑了。我还以为只是一个荒野传说……”\n“嘘,不要和她对上视线。妨碍了她的锻炼,小心被揍一顿。”\n“那双大拳头要是砸在身上,整个人都会变得七零八落吧。”\n后来,当冬香名声大噪,真正成为厉害的旅人时,曾经听闻和目睹过她事迹的旅人们,有一部分成为狂热的崇拜者,效仿她过去独自一人快速登塔的行为,沉迷于比拼各自的攀登速度……这就是冬香本人不知道的另一个故事了。", - "StarTowerBookEventReward.13403.3": "携带冬香通关3次星塔", - "StarTowerBookEventReward.13501.1": "以身入局(一)", - "StarTowerBookEventReward.13501.2": "在撰写轰动弗拉维奥的“无良香料商”的报道时,为了混入被香料商雇佣的旅人队伍,雾语难得地把她最喜欢的扫帚和帽子都好好藏了起来,彻底伪装成了一个新手旅人。\n“公司每天都要你们许愿些什么东西出来啊?”\n“从喷雾器到储存罐——最关键的是,这些东西又重又大,居然要一个个搬出去……!”\n“这么辛苦,待遇应该很好吧?”\n“别提了,能正常发工资就不错了,他们有时还拿做好的香水来当工资发呢!”\n这句关键的证言最后被精心安排在了副标题上,引发了众怒。\n最后,香料商不得不出来驳斥,但却用了“这些香水实际上早就是硬通货了,完全可以起到等价物的作用”——之类的可笑说辞。", - "StarTowerBookEventReward.13501.3": "携带雾语通关1次星塔", - "StarTowerBookEventReward.13502.1": "以身入局(二)", - "StarTowerBookEventReward.13502.2": "雾语还当过几天偶像。\n为了揭露传闻中的黑箱操作,她化名打扮、参加了弗拉维奥的偶像选秀。凭借甜美的歌喉和夸张的演技,她征服了许多评委和粉丝,一路过关斩将来到总决赛的舞台。\n成功潜伏的她,真的提前于决赛开始前,就瞥见了最终名次。\n当发现自己因为没有自带赞助而被排在末尾时,她燃起了少有的斗志,并决定在舞台的现场把一切都揭发出来——\n不出所料,雾语刚冲上台还没开口就被安保拖走丢出了场——但她也得以提前离开。\n她紧急制作的报道,最终还是没能提前于选秀结果发出——组委会轻飘飘地用一句“这只是巧合的推测”,就将事情简单地压了下去。", - "StarTowerBookEventReward.13502.3": "携带雾语通关2次星塔", - "StarTowerBookEventReward.13503.1": "以身入局(三)", - "StarTowerBookEventReward.13503.2": "魔女的工作向来伴随着风险——但像雾语这样被点名追杀的情况还是很少见的。\n她那篇名为《传媒与能源——诺瓦的真相》的报道,仅仅只是稍稍揭开了一点点弗拉维奥和恩赐意志之间的公开秘密。\n可从此以后,她的新闻就再也没法被接收登报了;绯曈传讯也公开表示《魔女保护条例》将不再适用于雾语。\n对雾语来说,这次的以身入局最为彻底——她真的不再需要顾及什么版面、字数、截稿日了,只为自己兴趣去写报道就行。\n也不再需要整日都待在城里等待绯曈的发号施令了——荒野和星塔里,往往也有精彩的新闻值得一写。", - "StarTowerBookEventReward.13503.3": "携带雾语通关3次星塔", - "StarTowerBookEventReward.14101.1": "不要乱捡东西(一)", - "StarTowerBookEventReward.14101.2": "早就听说星塔里什么都有。\n赤霞捡到了一个录像带,上面贴着一个标签,歪歪扭扭地写着“午夜○铃”,第三个字字迹模糊,已经看不出来是什么。\n这要怎么用呢?\n赤霞带着录像,走了几步,又在一个房间里找到了一个黑色的小方盒,上面有个缺口,看上去似乎正好能把录像带放进去。\n那就放进去吧?\n赤霞不做多想,在把录像带塞进去之后,小方盒在她背后的墙面上投影出了画面——原来是影戏。\n师父和师姐还有一段时间才会回来,于是赤霞找了个舒服的位置,开始观看这个影戏,过了一会,星塔里传出了赤霞震耳欲聋的尖叫声。\n“有‘鬼’啊——!”", - "StarTowerBookEventReward.14101.3": "携带赤霞通关1次星塔", - "StarTowerBookEventReward.14102.1": "不要乱捡东西(二)", - "StarTowerBookEventReward.14102.2": "但赤霞吃一堑不长一智。即使师父再三强调,让她不要在星塔里乱捡东西,她还是会一而再地,去捡一些来路不明的东西。\n这次捡到的是一本书……\n褐色封面上被黑色的墨水画满了意义不明的符号,侧边还贴着黄色的符纸。虽然看上去就非常诡异,但赤霞还是管不住自己的好奇心,她把书捡起来,仔细看了好久,总觉得这个符纸上的字迹有点似曾相识。\n忽然,赤霞发现书中间夹着一张纸条。她眼快手更快,还没等大脑反应过来,已经把那张纸条抽了出来——纸条的另一端黏着一只巨大的星骸。\n直到这时,赤霞才反应过来那个符纸上的字迹是自己师父的笔迹……", - "StarTowerBookEventReward.14102.3": "携带赤霞通关2次星塔", - "StarTowerBookEventReward.14103.1": "不要乱捡东西(三)", - "StarTowerBookEventReward.14103.2": "赤霞又在星塔里看到一个奇怪的东西。\n她感觉自己的手已经快要脱离大脑的控制,想去把那东西捡起来看看是什么——虽说这里是星塔,什么东西都有可能出现,但这个看上去像陶罐一样的东西,突兀地出现在路中间,无论怎么看都像是在引诱过路人捡起来看看。\n但赤霞难得对这个东西产生了一些害怕的情绪,这源于昨天她看了一个话本,上面记录了在某个神秘的村庄里,他们相信头骨是复生的媒介,所以当地人会把头骨装进陶罐里,等待“他们”回来的那一天……\n赤霞越看越觉得,这个陶罐像是够装下的大小。\n“呜……我还是赶紧离开吧!”", - "StarTowerBookEventReward.14103.3": "携带赤霞通关3次星塔", - "StarTowerBookEventReward.14201.1": "特别任务(一)", - "StarTowerBookEventReward.14201.2": "珂赛特来到诺瓦大陆之后,极光给她的第一个任务:调查星塔的结构,寻找能够炸毁星塔的办法。\n听上去似乎不难。\n在珂赛特的概念里,星塔就像大树,只要在底部找到合适的位置,放上足够的炸药,让一座星塔倒塌简直轻而易举。\n于是她朝着城邦外最近的星塔走去,决定先去踩个点,只是……\n珂赛特走了整整一个下午,明明星塔就在眼前,但她却像是在星塔底部绕圈一样,无论如何都无法靠近。\n“到底为什么会这样……”", - "StarTowerBookEventReward.14201.3": "携带珂赛特通关1次星塔", - "StarTowerBookEventReward.14202.1": "特别任务(二)", - "StarTowerBookEventReward.14202.2": "这可是极光大人交给她的第一个重要任务,无论如何,珂赛特都要好好完成。\n于是她开始跟踪过往的旅人,在跟丢了三次、跟错了五次之后,终于,珂赛特尾随着一队旅人,找到了据说可以进入星塔的入口——一部电梯。\n于是,就在她眼睁睁地看着那群旅人上了电梯,计划着等下一趟,自己也能进入星塔内部一探究竟时,电梯在她面前消失了。\n珂赛特跑到刚刚电梯出现的位置,又在附近转了几圈,根本不敢相信自己的眼睛。\n“诶??怎么不见了??难道说我刚刚跟踪的旅人……是幽灵?!”", - "StarTowerBookEventReward.14202.3": "携带珂赛特通关2次星塔", - "StarTowerBookEventReward.14203.1": "特别任务(三)", - "StarTowerBookEventReward.14203.2": "经过多番调查取证,珂赛特终于找到了进入星塔的正确方法。\n既然无法从外部靠近星塔底部,那么,只要在星塔内部放置好炸药,然后引爆,摧毁星塔的任务也能顺利完成!\n因此,今天的任务就是,计算从放置了炸药的星塔底部,到彻底离开星塔所需要的时间……\n正想着,珂赛特突然注意到旁边有一个商店,明亮的灯光打在一排排货架上,商品宛如沐浴在圣光之中,吸引着路过的行人。\n珂赛特忍不住走过去……\n“呜哇——!是饮料!!这是什么,完全没有见过的口味,这个也是,还有这个……!”\n沉浸在喜悦中的珂赛特似乎把任务抛在了脑后。", - "StarTowerBookEventReward.14203.3": "携带珂赛特通关3次星塔", - "StarTowerBookEventReward.14301.1": "猎火者(一)", - "StarTowerBookEventReward.14301.2": "这场无止境的风雪自北国的土地诞生起就从未停歇,而生活在这里的人们同样未曾停止与其的抗争。\n他们砍倒巨木,筑起围墙,堆起篝火,人们围在这片温暖中,诞生一个又一个联系紧密的家族。\n但仅仅是这样还远远不够,要建设能让所有人都安居乐业的家园,他们需要带来更多的火种,为了这一伟大的目标,他们向那片风雪中不断闪烁的星光求索。\n战胜强敌,通过试炼,攀上塔顶。\n然后,所有人索取的都会是同一个结果——温暖与光明。\n这是一个只有被认可的战士才能参与的特别狩猎,人们将之称为“猎火”。", - "StarTowerBookEventReward.14301.3": "携带风影通关1次星塔", - "StarTowerBookEventReward.14302.1": "猎火者(二)", - "StarTowerBookEventReward.14302.2": "每一次“猎火庆典”的结束都会是一场盛宴的开始,人们将美酒与佳肴摆上巨大的圆木桌上,合唱那传承百年的歌谣,欢庆猎火者将温暖与光明的神器带到众人的身边。\n年幼的风影时常会站在最前排围观这份荣耀的加冕,只因她的祖父是族内有名的“战士之长”。\n望着祖父健硕的臂膀上无数的伤痕,风影也逐渐萌生了想要成为这场欢宴的主角的想法。\n风影精心地挑选着装备,每一次都悄悄跟在出发队伍的身后,但她并不是想去证明自己,相反,她是来虚心学习的。\n风影将那些战士们挥动武器的身姿,将那些星骸的行动,牢牢地记在了心里。\n这些知识与经验会不断地累计,直到它们为风影所用。", - "StarTowerBookEventReward.14302.3": "携带风影通关2次星塔", - "StarTowerBookEventReward.14303.1": "猎火者(三)", - "StarTowerBookEventReward.14303.2": "风影不知道的是,每一次出征,除了她自己以外,所有人都知道风影跟在了队伍的身后。\n战士们心照不宣,他们尽量将怪物引至风影能仔细观察,又不会被威胁的位置,将每一次狩猎都当做是赠给只属于这位勇敢孩子的额外课程。\n而当某一次宴会开启的时候人们才注意到,在归来的队伍末尾中,多了一位长着白色秀长头发的少女。但不会有任何人质疑她的存在,在这片尚武之地,于凯旋的歌谣中一同归来的,也必定是值得敬佩的战士。\n在风雪中建立城邦的人们就是这样,如同纽带般,他们将战斗的技巧与知识毫无保留地传承给下一代人,从亲子到家族,从家族到社会,人们在温暖和光明中共享喜悦和荣耀,并期待着下一次狩猎的到来。\n只是当时的人们没有想到,风影,会是这座城邦里最年轻也是最后一位“猎火者”。", - "StarTowerBookEventReward.14303.3": "携带风影通关3次星塔", - "StarTowerBookEventReward.14401.1": "攀登之路(一)", - "StarTowerBookEventReward.14401.2": "千都世第一次知晓星塔的存在时是震惊的。\n以“刀”处世的她,最初并不理解探索星塔这种行为的意义,只是为了少数人的贪欲,就要如此多的人不断战斗、然后付出记忆去许愿,怎么想都很奇怪。\n她总觉得,真正的强者应该什么都可以靠自己的实力获得,理应什么都不缺才对。\n如果还要拜托他人来代行,说明不够强,而不够强的人又怎么命令的动别人呢?\n就这样,千都世持续抱持着这样的意见旅行着——直到她把从家中带出的盘缠全部花完的那一刻,她才意识到,原来这个世界,没有足够多的朵拉的话,再强的强者也要卑躬屈膝。\n而攀登星塔,恰恰能够赚来这最宝贵的朵拉——所以,她也加入了攀登的队伍。", - "StarTowerBookEventReward.14401.3": "携带千都世通关1次星塔", - "StarTowerBookEventReward.14402.1": "攀登之路(二)", - "StarTowerBookEventReward.14402.2": "千都世第一次攀登星塔时,其他旅人是震惊的。\n她三下五除二地将怪物全部一扫而空,毫无恐惧,毫无犹豫。\n临时结伴的旅人队友战战兢兢地找她商量怎么分配战利品时,却发现是鸡同鸭讲——因为这位富有经验的武人缺乏诺瓦大陆的常识。\n她对偶尔找到的高价值神器也没什么特别的兴趣,最后总是归到一句\n“等换了朵拉再分我就行。”\n与其他旅人会尝试存下钱,存下物资,存下有用的神器不同,她似乎从未考虑过以后的事,只是带着她的大被子和饭团持续地攀登着——就好像在不断地重新启程。", - "StarTowerBookEventReward.14402.3": "携带千都世通关2次星塔", - "StarTowerBookEventReward.14403.1": "攀登之路(三)", - "StarTowerBookEventReward.14403.2": "波西亚发现千都世居然在星塔里睡觉时,也是震惊的。\n星塔是个很危险的地方,即使是看似安全的区域,也不能久留——这应该是旅人的常识才对。\n所以当波西亚在便利店里发现了这个裹着被子的少女时,慌乱的反而变成了她。\n“这是来踢馆的吗?好吧,我的工作终于要丢了……”\n她戳了戳千都世的脸,却毫无反应。但一声“咕——”的响动却传进耳朵。\n“……不仅直接打铺盖睡觉,还敢饿着肚子进星塔里……你到底要不要命……?”\n波西亚花费了许多功夫用饭团的香气唤醒了千都世,她迷迷糊糊地卷起了被子就扬长而去。\n后来,千都世的记忆里,只模糊地剩下了“在星塔里曾经尝到过非常美味的米饭”的梦境。", - "StarTowerBookEventReward.14403.3": "携带千都世通关3次星塔", - "StarTowerBookEventReward.14701.1": "星塔的认可(一)", - "StarTowerBookEventReward.14701.2": "焦糖喜欢贝斯,因为这是星塔赠与她的独一无二的礼物。\n虽然,贝斯不像其它担任主旋律的乐器,拥有华丽的、引人注目的音色,\n但它所演奏出的声音仿佛跳动的心脏般,低沉有力。\n“啊这?我还以为它没发出声音呢。”\n“这吉他不会是坏了吧,怎么只会发出嘭嘭的声音。”\n面对大家带有些许戏谑的疑惑,焦糖并没有太在意。\n“正因如此,才有必要让贝斯的声音传达到更多人的耳朵中!“\n在这一刻,焦糖充满了决心。", - "StarTowerBookEventReward.14701.3": "携带焦糖通关1次星塔", - "StarTowerBookEventReward.14702.1": "星塔的认可(二)", - "StarTowerBookEventReward.14702.2": "焦糖喜欢贝斯,因为这是星塔赠与她的独一无二的礼物。\n听过她演奏的人无一不惊叹她的音乐天赋,\n“真是可惜,如果学别的乐器,这孩子说不定早就出名了。“\n焦糖从不为所动,毕竟出名对她来说并没有什么吸引力。\n对焦糖而言,贝斯就是她命中注定的音乐搭档。\n只要稍稍改变音阶、旋律或是演奏方法,\n贝斯就可以简单地在焦糖手中演奏出任何种类的曲子。\n“正因如此,才有必要让更多人了解到贝斯的魅力!“\n在这一刻,焦糖充满了决心。", - "StarTowerBookEventReward.14702.3": "携带焦糖通关2次星塔", - "StarTowerBookEventReward.14703.1": "星塔的认可(三)", - "StarTowerBookEventReward.14703.2": "焦糖喜欢贝斯,因为这是星塔赠与她的独一无二的礼物。\n她有一个神秘的爱好——对着地上的洞穴练习贝斯。\n虽然地洞不会说话,但它至少会毫无怨言地、完整地听完焦糖所演奏的曲子。\n在日积月累的练习中,焦糖意识到,\n对于贝斯来说,对乐曲的理解比演奏技术更重要。\n焦糖会将自己所听到的,星塔之音的印象、氛围,以及所传达的感情,\n创作成新的乐曲,并将这些乐曲演奏给星塔听,希望有朝一日可以获得星塔的认可。\n在坚持不懈的努力下,人们逐渐认可了焦糖,\n但星塔却还没有做出任何回应。\n“一定是做的还不够。总有一天,我一定可以得到星塔的认可的。“\n这一刻,焦糖充满了决心。", - "StarTowerBookEventReward.14703.3": "携带焦糖通关3次星塔", - "StarTowerBookEventReward.14901.1": "记忆中的碎片(一)", - "StarTowerBookEventReward.14901.2": "通往觐见神赐的高塔却不容许弱者的存在。\n这是年幼时格芮第一次登上星塔时的所想。\n黄昏裁判为了测试她的能力,同时也为了掩人耳目,赋予了她见习修者的身份。\n而这位在日后令人闻风丧胆的审判官,\n现在不过是一个逃避战斗,胆小懦弱,但却愿意替人们向神明发问的少女。\n“全知全能的主啊,你为何这般待你的子民……”\n她如此想着,彼时的她还会站在真正修者的角度去思考。\n但很快,她就没这个机会了。\n因为下一场战斗已经来了……", - "StarTowerBookEventReward.14901.3": "携带格芮通关1次星塔", - "StarTowerBookEventReward.14902.1": "记忆中的碎片(二)", - "StarTowerBookEventReward.14902.2": "一种装着黏糊糊液体的小瓶子。\n格芮将它慢慢涂抹在自己面前,一个个碎掉的纸张上,\n一片接着一片……一张接着一张……\n当最后拼凑好全部的碎片时,一本满是裂痕和褶皱的绘本静静躺在它的手上。\n这是格芮刚进入黄昏裁判的收容所时,从家里唯一带来的东西,\n而上一次见到它时,格芮的精神要更加稳定。\n“完成了……!”\n格芮望着它,就像在照着镜子。\n她小心翼翼地将它封装了起来,以免下一次暴走时再把它撕得粉碎。", - "StarTowerBookEventReward.14902.3": "携带格芮通关2次星塔", - "StarTowerBookEventReward.14903.1": "记忆中的碎片(三)", - "StarTowerBookEventReward.14903.2": "“在这迷路的话,很快就会被星骸吃掉的。”\n究竟是消耗魔力后回归冷静,还是因怜悯心一时的兴起,\n总之,见习修者格芮,与一位在星塔内迷路的孩子搭上了话。\n“爸爸他,来星塔里很久了,我在外面四处找了甜枣,想给他。”\n“这附近的星骸都被我杀……净化掉了,我没有看见你爸爸的身影。”\n“他一定是在外面焦急地找你,我送你出去吧。”\n女孩在格芮的护送下于塔外和失散的父亲重逢,\n她将一半的甜枣赠与对方,在夕阳下两人挥手道别。\n格芮望着篮子里的甜枣,愣了一会,最后还是决定尝一口。\n“嗯,和以前一样,果然尝不出味道呢。”\n“不过……”\n“作为随便应付的晚饭,倒是方便~”", - "StarTowerBookEventReward.14903.3": "携带格芮通关3次星塔", - "StarTowerBookEventReward.15001.1": "幸运渔具(一)", - "StarTowerBookEventReward.15001.2": "“我想想,这个星塔里每次都会有很厉害的渔具”\n菈露只有在这种时候的时候,会突然干劲满满地带着队伍爬塔。\n哪里有捷径可以快速上塔,哪条路线可以最大限度地避开和星骸的战斗。但她的目标显然和大多数人的目标不同,她没有兴趣登顶,也没有兴趣去寻找值钱神器和宝箱,她的唯一目的永远都是星塔里的商店——的渔具货架。\n\n“让我来看看这次会有什么新奇的玩意~”\n货架上琳琅满目的钓竿,各种数值不一的配件和消耗品,没见过的打窝饲料。\n菈露在商店里挑挑拣拣选了半天,带走了一部分没见过的钓具,和那两袋根本看不出原材料是什么的饲料。\n“今天也是大丰收的一天~”", - "StarTowerBookEventReward.15001.3": "携带菈露通关1次星塔", - "StarTowerBookEventReward.15002.1": "幸运渔具(二)", - "StarTowerBookEventReward.15002.2": "这个星塔商店里总会有一些特殊的渔具。\n菈露来过一次,上一次,她带走了一个至今都没有机会使用的机械装置,看上去像是应该安装在船上,也许它会自动捕捞?\n\n“让我看看这次能开出什么好东西~”\n菈露轻车熟路地走到货架边。这一次,货架上只有一柄两米长的鱼竿,和配套的一些零散的装置。\n“这是什么……?!好大的鱼竿!唔哇……按照这个参数,感觉钓个六角咕噜鲸也完全不是问题啊……”\n但兴奋劲过去之后,菈露对着这个钓竿和配套的装置,开始后悔今天没有带个小推车来。", - "StarTowerBookEventReward.15002.3": "携带菈露通关2次星塔", - "StarTowerBookEventReward.15003.1": "幸运渔具(三)", - "StarTowerBookEventReward.15003.2": "今天的星塔异常的安静。\n菈露一路顺利地找到商店,依旧是那一排货架,依旧是琳琅满目的渔具。但这一次显然有所不同,菈露远远就注意到了,货架的最深处,摆着一艘小船。\n这简直是给钓鱼人准备的船,安装好的鱼竿支架,抄网和饵料都有专门的位置,甚至在船身侧边留了鱼笼的安装卡扣……\n菈露几乎双眼放光。\n她费劲力气把这艘小船从星塔里拖了出来,又找了一个风和日丽的好日子,开船出海,最后更是运气爆棚地从海里钓起来了一条和她差不多高的大鱼。\n就在菈露兴奋地对着大鱼拍照,鱼尾扫到她的脚边,她向后一仰,“哐当”一声,菈露捂着自己撞痛的后脑勺,看着办公室的天花板。\n“……什么啊,怎么是做梦。”", - "StarTowerBookEventReward.15003.3": "携带菈露通关3次星塔", - "StarTowerBookEventReward.15501.1": "夏日的浮光(一)", - "StarTowerBookEventReward.15501.2": "究竟是什么时候学会的游泳,希娅已经记不清了。\n但她清楚记得第一次溺水的经历。\n整个人像船锚般下沉,手脚动弹不得,她却并不害怕。\n冰凉的海水浸透身体,她试着睁开眼睛,几条小鱼游过指尖,钻入橙红的珊瑚枝杈中。\n——下一秒,她就被奶奶捞了上来。\n\n“嘶,好辣……奶奶,这碗鱼汤坏掉了!”\n“里面加了姜油,治感冒的。”\n“记住,下次生病时,绝对不能去海边。”", - "StarTowerBookEventReward.15501.3": "携带希娅通关1次星塔", - "StarTowerBookEventReward.15502.1": "夏日的浮光(二)", - "StarTowerBookEventReward.15502.2": "闭着眼睛飘在水面上,放空思绪,感受海水轻柔的托举。\n这是希娅最喜欢的放松方式。\n\n然而,自从身边多了一个小跟班,她的生活突然充实了起来。\n曾经她没日没夜泡在海里,任由时间流逝。\n现在,这项活动反倒成了忙里偷闲的乐趣。\n\n“希娅,希娅!你在哪儿——”\n“希娅,希娅——”\n看来花铃睡醒了。", - "StarTowerBookEventReward.15502.3": "携带希娅通关2次星塔", - "StarTowerBookEventReward.15503.1": "夏日的浮光(三)", - "StarTowerBookEventReward.15503.2": "希娅又一次沉入海中。\n幽深的海底死寂无声,海水如无形的枷锁一般,牢牢禁锢着她的身体。\n这不是她熟悉的大海,这里阴冷、黑暗、令人窒息。\n片刻之后,希娅猛然睁开眼睛,冲出海面。\n——幻象被撕开了一道口子。\n\n“好险啊……没想到星塔还会让人产生幻觉。你是怎么发现的?”\n“与真正的大海相比,那不过是一潭死水。”", - "StarTowerBookEventReward.15503.3": "携带希娅通关3次星塔", - "StarTowerBookEventReward.15601.1": "鲨鲨咬咬伯爵(一)", - "StarTowerBookEventReward.15601.2": "在诺瓦大陆一片不为人知的星塔附近,鲨鲨咬咬伯爵和她的伙伴们无忧无虑地生活着。\n有一天,鲨鲨咬咬伯爵看到飞高高国王在空中飞翔,便问他:\n“国王国王,你为什么要飞那么高?在地面上软软的草地里一起打滚不好吗。”\n飞高高国王缓缓地降落在鲨鲨咬咬伯爵旁边,收起翅膀挺起胸脯回答道:\n“吼吼,软软的草地固然舒服,但柔柔的微风也让人难以舍弃呐。”\n鲨鲨咬咬伯爵突然双眼放光,她跳来跳去,撒娇似地说到:\n“我也想飞高高!我也想摸摸柔柔的微风!”\n“好的啊,吼吼。”飞高高国王爽快地答应了,开始教给鲨鲨咬咬伯爵飞行的技巧。\n首先,他让鲨鲨咬咬伯爵在脑海中想象飘在空中的感觉;\n其次,他让鲨鲨咬咬伯爵深吸一大~口气;\n最后,他让鲨鲨咬咬伯爵像游泳一样滑动四肢。\n好神奇!鲨鲨咬咬伯爵像鼓足了气的气球,飞了起来。\n“国王国王,谢谢你!”她开心地告别了飞高高国王,自由地在空中漂浮着。", - "StarTowerBookEventReward.15601.3": "携带小禾通关1次星塔", - "StarTowerBookEventReward.15602.1": "鲨鲨咬咬伯爵(二)", - "StarTowerBookEventReward.15602.2": "在诺瓦大陆一片不为人知的星塔附近,鲨鲨咬咬伯爵和她的伙伴们无忧无虑地生活着。\n有一天,大家的领导者——风来公主,毫无征兆地离开了。\n自那天后,鲨鲨咬咬伯爵的脑子里一直在思考着同一个问题:\n是不是自己做错了什么事,让风来公主生气了?\n曾经风来公主说过,鲨鲨咬咬伯爵总是喜欢滚来滚去、一点也没有大人的成熟,\n鲨鲨咬咬伯爵则会反驳道:那是因为风来公主不懂得给自己放松的时间!\n曾经风来公主说过,鲨鲨咬咬伯爵只顾眼前、从来不做长远打算,\n鲨鲨咬咬伯爵则会反驳道:那是因为风来公主不会珍惜身边的美好!\n突然,鲨鲨咬咬伯爵小小的脑袋中闪过了一丝灵光。\n一定因为自己总到处咬咬的原因,所以才会让风来公主生气的?\n如果改掉自己咬咬的习惯的话,风来公主也许就会回来了吧。\n这一天,鲨鲨咬咬伯爵没有打滚也没有咬咬,\n她只是坐在软软的草地上,默默地望着一旁转动的水车。", - "StarTowerBookEventReward.15602.3": "携带小禾通关2次星塔", - "StarTowerBookEventReward.15603.1": "鲨鲨咬咬伯爵(三)", - "StarTowerBookEventReward.15603.2": "在诺瓦大陆一片不为人知的星塔附近,鲨鲨咬咬伯爵的伙伴们生病了。\n未知的病痛在伙伴间蔓延着,鲨鲨咬咬伯爵不知道该怎么办,她感觉到绝望和无助。\n这时,一名来自外乡的旅行者出现了。\n他有着锐利的双眼、聪明的才智、以及出众的领导能力——像是风来公主一样。\n在外乡旅行者的帮助下,眨眼间,伙伴们的病痛痊愈了。\n当外乡旅行者要离开的时候,鲨鲨咬咬伯爵鼓起勇气,决定要和他一起踏上旅途。\n为了报答恩情,也为了开阔眼界。\n最重要的,鲨鲨咬咬伯爵想要再次见到风来公主,并亲口告诉她:\n自己不会再像个小孩子一样、在草地上滚来滚去了;\n自己不会再只顾眼前、从来不做长远打算了;\n并且还要答应她,自己再也不会咬咬了。\n所以——\n一起回家吧。", - "StarTowerBookEventReward.15603.3": "携带小禾通关3次星塔", - "StarTowerBookEventReward.15801.1": "星塔里的雪(一)", - "StarTowerBookEventReward.15801.2": "这次的星塔冒险由地理协会领队,恩赐意志派人监工——这个一听就很惬意的活,被菈露以不可告人的手段拿下。\n目标地点的这座星塔菈露几个月前来过,记忆中这座塔内气候宜人,景色也还不错,甚至越往星塔顶层越暖和,出发前菈露还和薇洛说,她这一趟堪比穿越回夏天度假。\n却不想,一行人刚进入星塔,菈露就被迎面而来的寒风吹了个冷颤——原本应该温暖的塔内,温度却和外面别无二致,看上去甚至还在飘着小雪。\n\n从理论上来说,星塔里发生任何事情都不是什么怪事,但菈露也是第一次知道,原来星塔里也会下雪?!", - "StarTowerBookEventReward.15801.3": "携带菈露(圣夜)通关1次星塔", - "StarTowerBookEventReward.15802.1": "星塔里的雪(二)", - "StarTowerBookEventReward.15802.2": "冻得瑟瑟发抖的菈露好不容易在星塔里找到了贩卖补给的波西亚。\n但这个没什么干劲的店员在柜台下翻找一番之后,很遗憾地告诉她,自从塔里开始下雪,商店里的保暖用品就都被旅人们买走了。\n但星塔到底为什么会突然下雪呢?\n“今年许愿想要雪愿节礼物的人变多了呢。”波西亚懒洋洋地说道,“不过,如果许愿的时候无法准确地描述想要的‘礼物’,星塔是没有办法实现的,甚至……”\n她没有继续说下去。\n菈露也没有追问,道别了波西亚,跟着队伍前往星塔的下一层。", - "StarTowerBookEventReward.15802.3": "携带菈露(圣夜)通关2次星塔", - "StarTowerBookEventReward.15803.1": "星塔里的雪(三)", - "StarTowerBookEventReward.15803.2": "爬塔任务结束后不久,某天菈露在河边钓鱼,听到路过的旅人说,雪愿节过后没多久,那个星塔里的雪就消失了。\n“雪愿节那天晚上,好像有个旅人许了一个不得了的愿望,他离开星塔的时候,连自己是谁都不记得了。”\n菈露听了好奇,于是叫住了路人,打听那个旅人到底许了个什么愿望,星塔给了什么神器吗?可惜旅人们也是道听途说,七嘴八舌说不出个所以然。\n菈露突然又想到了那天的波西亚。\n“要不下次见到去问问她好了。”\n正想着,菈露抛出去的鱼线动了,大鱼上钩!", - "StarTowerBookEventReward.15803.3": "携带菈露(圣夜)通关3次星塔", - "StarTowerBookEventReward.15901.1": "城外探险(一)", - "StarTowerBookEventReward.15901.2": "虽然苍梧城内没有星塔,但若想探索城邦外围的那些星塔,从这儿出发可真是再合适不过了。科科洛妮丝带着她的注射器离开苍梧城。她早听说星塔会随周遭环境而变,这次正好亲自验证一番——苍梧城附近的星塔,会不会也沾上几分龙裔的特征?万一运气好能让她抓到几个不一样的星骸……即便不是星骸,不同地域的魔物或者植物药材也很有研究价值。\n\n总之,只希望星塔不要让她失望。", - "StarTowerBookEventReward.15901.3": "携带科洛妮丝(新春)通关1次星塔", - "StarTowerBookEventReward.15902.1": "城外探险(二)", - "StarTowerBookEventReward.15902.2": "这座星塔坐落在森林深处。科洛妮丝穿行林间,很快被一株奇特的植物吸引了注意。\n出发前,她从一位龙裔医者那里买了一本《草药大全》。眼前这株植物,似乎正是书中记载的一种能麻痹知觉的草药。\n如果能拿来做成药剂的话,之后给患者开刀应该能用上。\n这么想着,科洛妮丝开始在四周搜寻同种植株,可没过多久,她又在灌木丛中发现了新目标——树根旁长着另一种陌生的草药。\n就这样,时间一点点过去,天色渐渐黑了……", - "StarTowerBookEventReward.15902.3": "携带科洛妮丝(新春)通关2次星塔", - "StarTowerBookEventReward.15903.1": "城外探险(三)", - "StarTowerBookEventReward.15903.2": "夜里,科洛妮丝坐在火堆边,抬头眺望森林深处的星塔。\n她似乎低估了龙裔地区的物种多样性。越是靠近星塔,沿途生长的植物就越发奇特,《草药大全》里记载的各类毒草、致幻植物层出不穷。\n“要是都能一一提取成分做成药剂就好啦。”\n科洛妮丝一边啃着干粮,一边继续翻看那本《草药大全》。翻到书的后四分之一时,她忽然发现:后面的植物记录除了药用功效,竟多了一项新评价标准——\n“好吃。”\n“怎么煮都好吃。”\n“爆炒特别香。”\n“炖汤绝了。”\n她忍不住笑出声:“果然是龙裔编的书——连草药都要先尝一口好不好吃。”", - "StarTowerBookEventReward.15903.3": "携带科洛妮丝(新春)通关3次星塔", - "StarTowerBookEventReward.913301.1": "促销甩卖(一)", - "StarTowerBookEventReward.913301.2": "波西亚想不明白。\n这个「便利店」诞生的初衷,只是她想和旅人搭上话的一种方法,为什么会演变成现在这样,居然还要带着东西在星塔各处兜售。\n明明她也不缺钱,更何况辉光币对她而言也没有任何作用。\n怎么就变成这样了……感觉好麻烦……能不能快点卖完然后去玩游戏机……\n波西亚思考了一下,捡了块纸板,“唰唰”写好了招牌。\n「降价促销,给钱就卖。」\n“这样的话应该可以很快卖完吧……”\n她把牌子放在她带出来的那些补给物品旁边,开始期待下一个旅人能把所有东西都带走。", - "StarTowerBookEventReward.913301.3": "波西亚默契等级达到5级", - "StarTowerBookEventReward.913302.1": "促销甩卖(二)", - "StarTowerBookEventReward.913302.2": "有了第一次的促销经验之后,波西亚找到了一个新的偷懒方式。\n反正她就是「规则」的一部分,她的老板夏洛克也不会真的跟她计较东西卖了多少钱……计较也无意义,她在星塔中,这些神器和宝物要多少就有多少。\n而且……\n那些旅人看到降价促销时的表情都很有意思。\n不过没过多久,波西亚又有了新的烦恼:如果在外兜售时降价,那就会有旅人嫌弃便利店内的物品定价过高。\n“要不连店里的东西也降价好了……”", - "StarTowerBookEventReward.913302.3": "波西亚默契等级达到10级", - "StarTowerBookEventReward.913303.1": "促销甩卖(三)", - "StarTowerBookEventReward.913303.2": "很快,便利店里的商品也挂上了促销标签。\n但没过多久,波西亚在打游戏的间隙,听到旅人们的嘀咕:\n“怎么才七折啊!这也叫促销?”\n是啊,如果所有东西都在打折,那「促销」本身不就失去意义了?销量迟早会回到原来的水平。\n可如果继续加大折扣……那岂不是要变成「零元购」了!\n“喂!怎么不打折了!”\n波西亚看着眼前有些生气的旅人,漫不经心的玩起了手中的掌机。\n“促销活动今天截止了,钱不够的话……就去别处看看吧。”", - "StarTowerBookEventReward.913303.3": "波西亚默契等级达到20级", - "StarTowerBookEventReward.917201.1": "护士的针(一)", - "StarTowerBookEventReward.917201.2": "星塔冒险中,请小心护士贝缇丽给你打的针。\n有时候,旅人们会这样互相告诫。\n虽然人们总说贝缇丽会无偿无条件地给每个人治疗,这话不假,但贝缇丽给予你的治疗,并不是根据你需要,而是根据她自己的判断,而她判断的标准中有一条准则:\n这位旅人是否还能继续这一次的星塔冒险?\n如果她判定为否,那她有可能为你打上一记“梦游针”——这是旅人们的说法,因为没有人知道贝缇丽到底做了什么——总之,一段时间后当那些旅人醒来时,已身处星塔之外。", - "StarTowerBookEventReward.917201.3": "贝缇丽默契等级达到5级", - "StarTowerBookEventReward.917202.1": "护士的针(二)", - "StarTowerBookEventReward.917202.2": "星塔冒险中,请感恩护士贝缇丽给你的治疗。\n她有一套自己的价值标准,以尖酸刻薄的态度和不耐烦的姿态,却总会无偿地为每一个旅人提供治疗和救助。\n她就像星塔留给旅人最后的温柔,是给旅人留下最后一丝生机的保底。\n“别死了哦?”\n她总会对每个旅人这么说。\n她虽然不能理解人类为何要追求这种不知死活的冒险——\n但她本身,就是从遗落在塔里的情绪和思考的残片沉淀中诞生出的「救赎」的概念实体。\n在这永恒的时间里,她会继续履行这职责,也是她存在的意义。", - "StarTowerBookEventReward.917202.3": "贝缇丽默契等级达到10级", - "StarTowerBookEventReward.917203.1": "护士的针(三)", - "StarTowerBookEventReward.917203.2": "星塔冒险中,请留意护士贝缇丽对你的讥讽。\n个别旅人总会抱怨:\n“她怎么老是要说这样尖酸刻薄的话呢?”\n但如果冷静下来仔细想想,那些对简陋的防具武器的讥讽,对尚不熟练的技艺的嘲弄,又何尝不是一种警告呢?\n这些话语是那么锐利刺耳,以至于能深深烙印在旅人们的心中,并在接下来愈发艰难的战斗里被反复在耳边回放。\n真到了翻越不了的高墙时,大多数人才会因此选择知难而退,去尝试下一次的挑战——而不是把小命丢在这里。\n她其实一直都很清楚,什么样的旅人才能活到最后。", - "StarTowerBookEventReward.917203.3": "贝缇丽默契等级达到20级", - "StarTowerBookEventReward.917301.1": "披着羊皮的狼(一)", - "StarTowerBookEventReward.917301.2": "在珀尔娜诱骗过的众多旅人中,总有那么几个不吃她这套。\n更有甚者会直接拆穿她的把戏,连带着让其他犹豫的旅人也打退堂鼓。\n“我们只剩100辉光币了,要是失败就血本无归。”\n某次即将得手之际,一个旅人突然被同伴拽住了衣袖。\n珀尔娜只能强压怒火,努力控制表情,露出一副扭曲的微笑。\n“哎呀,机会难得,错过可就可惜了……”\n她故作惋惜地劝说着——不过她很清楚,到这个时候,无论她如何挽留,终究也只是徒劳。\n只好等待下一个机会了。", - "StarTowerBookEventReward.917301.3": "珀尔娜默契等级达到5级", - "StarTowerBookEventReward.917302.1": "披着羊皮的狼(二)", - "StarTowerBookEventReward.917302.2": "屡次碰壁后,珀尔娜摸清了规律:那些怀揣理想、行事谨慎的旅人最难上当。\n但反过来想,维嘉尔说的那套话,听起来就对这些人很有吸引力,不如……\n于是,她开始模仿维嘉尔的腔调,声音轻柔,带着几分蛊惑的甜腻:\n“您这样深谋远虑的旅人,将来必定成就非凡呢——!不过再伟大的理想,总需要第一桶金来奠基吧?”\n不少旅人听到这番话,原本坚定的眼神就渐渐浮动,手指开始无意识地摸起口袋。\n“100辉光币,就能换来3倍的回报,省下的时间,足够您走得更远呢!”\n从这个例子上,珀尔娜发现,很多人只是表面拉不下脸,不敢当面谈什么欲望与贪婪而已。\n只要稍稍包装一下,然后轻轻一推,他们便会自己跳进陷阱——", - "StarTowerBookEventReward.917302.3": "珀尔娜默契等级达到10级", - "StarTowerBookEventReward.917303.1": "披着羊皮的狼(三)", - "StarTowerBookEventReward.917303.2": "或许是珀尔娜的演技不够,或者说她本性难移——总之,这个方法奏效的时候似乎有点少。\n原本都开始动摇的旅人,从她细微的表情里总会看穿端倪,反而变得更坚定了。\n“还是那个人说的对,犹豫不决的话,还是选择稳妥一点会比较好。”\n相比维嘉尔文雅的措辞与合理的论证,珀尔娜急不可耐的催促起到了反效果。\n望着旅人远去的身影,珀尔娜呆立原地。\n直到星梯的门完全关上,她才会鄙夷地咂舌。\n看来这种需要演技的工作,还是该交给维嘉尔才对——她这样想着。\n……总不见得,她真信吧?", - "StarTowerBookEventReward.917303.3": "珀尔娜默契等级达到20级", - "StarTowerBookEventReward.917401.1": "披着狼皮的羊(一)", - "StarTowerBookEventReward.917401.2": "在诺瓦大陆,成为旅人的理由千奇百怪。\n有人向往荒野的自由,有人追逐神器的力量,而有些人——他们只想赚笔快钱。\n这些家伙既没有远大的抱负,也不在乎什么理想生活。满脑子都是「搞到神器就去银城区花天酒地」的简单念头。\n——这样的旅人,维嘉尔一般也提不起什么搭话的兴趣。\n毕竟他们的水平也就停留在「今天赚的钱够不够喝个痛快」这种程度,要是连保底收益都捞不到,这趟星塔岂不是白来了?\n他们认为最大的苦难,就是万一输掉了口袋里的钱,今晚就又得睡桥洞。\n维嘉尔此时只会默默地伫立在一旁,眼看着他们经过,再用温柔的视线目送他们远去——这大概就是“星塔里有个温柔的恶魔”传言的由来。", - "StarTowerBookEventReward.917401.3": "维嘉尔默契等级达到5级", - "StarTowerBookEventReward.917402.1": "披着狼皮的羊(二)", - "StarTowerBookEventReward.917402.2": "“原来您昨天只喝了一杯啊?”维嘉尔微微倾身,声音里带着一丝甜腻。\n“若是今天能拿到三倍辉光币,登上更高层,拿到更好的神器……说不定明后两天都能躺在旅馆里,再也不用为这点小钱发愁了呢。”\n——他们从不在乎「未来」,只贪恋「此刻」的甜头。但……稍稍加一点名为「明天」的佐料,就可以有不错的效果。\n“怎么样,要交出你身上所有的币,然后期待一下明天,后天……乃至一整年的美妙吗?”\n三言两语间,旅人的呼吸已然急促,眼中燃起熟悉的、赌徒般的狂热。\n是啊,反正每天都要来星塔拼命,何不赌一把大的?\n无论输赢,离别的时候,维嘉尔都会一如既往地为旅人送上衷心的祝福。\n“愿您今日的苦难,终将成为明日的佳酿。”", - "StarTowerBookEventReward.917402.3": "维嘉尔默契等级达到10级", - "StarTowerBookEventReward.917403.1": "披着狼皮的羊(三)", - "StarTowerBookEventReward.917403.2": "今天的星塔依旧喧嚣,维嘉尔如常站在星梯的门口。\n她的裙摆纹丝不动——就如同她从不动摇的面容和气息。\n直到某个身影,跌跌撞撞地从远方冲来。\n“维嘉尔小姐!我回家后……我仔细想了你说的话!”\n“我再也不要过这种有上顿没下顿的日子了!”\n“我要攒钱开家小餐馆,永远、永远都不要再来星塔了!”\n维嘉尔的笑容僵在了脸上。\n这突如其来的「醒悟」,彻底打乱了她的节奏。\n她机械地应付了几句,几乎是推着把旅人塞进了星梯。\n“算了……还是让他在某次许愿后,忘掉这宏伟的理想吧。”", - "StarTowerBookEventReward.917403.3": "维嘉尔默契等级达到20级", - "StarTowerBookFateCard.98001.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98002.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98003.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98004.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98005.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98006.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98007.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98008.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98009.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98010.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98011.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98012.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98013.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98014.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98015.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98016.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98017.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98018.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98019.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98020.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98021.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98022.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98023.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98024.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98025.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98026.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98027.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98028.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98029.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98030.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98031.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98032.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98033.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98034.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98035.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98036.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98037.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98038.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98039.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98040.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98061.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98062.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98063.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98064.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98065.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98066.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98067.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98068.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98069.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98070.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98081.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98082.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98083.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98084.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98085.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98086.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98087.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98088.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98089.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98090.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98101.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98102.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98103.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98104.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98105.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98106.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98107.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98108.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98109.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98110.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98121.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98122.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98123.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98124.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98125.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98126.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98127.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98128.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98129.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98130.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98141.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98142.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98143.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98144.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98145.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98146.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98147.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98148.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98149.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98150.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98161.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98162.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98163.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98164.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98165.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98166.1": "灾变防线 升级获得", - 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主题奖励", - "StarTowerBookFateCard.98604.1": "灾变防线 主题奖励", - "StarTowerBookFateCard.98605.1": "灾变防线 主题奖励", - "StarTowerBookFateCard.98606.1": "灾变防线 主题奖励", - "StarTowerBookFateCard.98607.1": "灾变防线 主题奖励", - "StarTowerBookFateCard.98608.1": "灾变防线 主题奖励", - "StarTowerBookFateCard.98609.1": "灾变防线 主题奖励", - "StarTowerBookFateCard.98610.1": "灾变防线 主题奖励", - "StarTowerBookFateCard.98611.1": "灾变防线 主题奖励", - "StarTowerBookFateCard.98612.1": "灾变防线 主题奖励", - "StarTowerBookFateCard.98613.1": "灾变防线 主题奖励", - "StarTowerBookFateCard.98614.1": "灾变防线 主题奖励", - "StarTowerBookFateCard.98615.1": "灾变防线 主题奖励", - "StarTowerBookFateCard.98616.1": "灾变防线 主题奖励", - "StarTowerBookFateCard.98617.1": "灾变防线 主题奖励", - "StarTowerBookFateCard.98618.1": "灾变防线 主题奖励", - "StarTowerBookFateCard.98619.1": "灾变防线 主题奖励", - "StarTowerBookFateCard.98620.1": "灾变防线 主题奖励", - "StarTowerBookFateCard.98621.1": "灾变防线 主题奖励", - "StarTowerBookFateCard.98622.1": "灾变防线 主题奖励", - "StarTowerBookFateCard.98623.1": "灾变防线 主题奖励", - 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主题奖励", - "StarTowerBookFateCard.98645.1": "灾变防线 主题奖励", - "StarTowerBookFateCard.98646.1": "灾变防线 主题奖励", - "StarTowerBookFateCard.98647.1": "灾变防线 主题奖励", - "StarTowerBookFateCard.98648.1": "灾变防线 主题奖励", - "StarTowerBookFateCard.98649.1": "灾变防线 主题奖励", - "StarTowerBookFateCard.98650.1": "灾变防线 主题奖励", - "StarTowerBookFateCard.98651.1": "灾变防线 主题奖励", - "StarTowerBookFateCard.98652.1": "灾变防线 主题奖励", - "StarTowerBookFateCard.98653.1": "灾变防线 主题奖励", - "StarTowerBookFateCard.98654.1": "灾变防线 主题奖励", - "StarTowerBookFateCard.98655.1": "灾变防线 主题奖励", - "StarTowerBookFateCard.98656.1": "灾变防线 主题奖励", - "StarTowerBookFateCard.98657.1": "灾变防线 主题奖励", - "StarTowerBookFateCard.98658.1": "灾变防线 主题奖励", - "StarTowerBookFateCard.98659.1": "灾变防线 主题奖励", - "StarTowerBookFateCard.98660.1": "灾变防线 主题奖励", - "StarTowerBookFateCard.98701.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98702.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98703.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98704.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98705.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98706.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98707.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98708.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98709.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98710.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98731.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98732.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98733.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98734.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98735.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98736.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98737.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98738.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98739.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98740.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98761.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98762.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98763.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98764.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98765.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98766.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98767.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98768.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98769.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98770.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98791.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98792.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98793.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98794.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98795.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98796.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98797.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98798.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98799.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98800.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98821.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98822.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98823.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98824.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98825.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98826.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98827.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98828.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98829.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98830.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98851.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98852.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98853.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98854.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98855.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98856.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98857.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98858.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98859.1": "灾变防线 升级获得", - "StarTowerBookFateCard.98860.1": "灾变防线 升级获得", - "StarTowerBookFateCardBundle.101.1": "初始系列:筑基", - "StarTowerBookFateCardBundle.101.2": "筑基", - "StarTowerBookFateCardBundle.102.1": "初始系列:飞升", - "StarTowerBookFateCardBundle.102.2": "飞升", - "StarTowerBookFateCardBundle.201.1": "进阶系列:战技", - "StarTowerBookFateCardBundle.201.2": "战技", - "StarTowerBookFateCardBundle.202.1": "进阶系列:庆典", - "StarTowerBookFateCardBundle.202.2": "庆典", - "StarTowerBookFateCardBundle.203.1": "进阶系列:背水", - "StarTowerBookFateCardBundle.203.2": "背水", - "StarTowerBookFateCardBundle.204.1": "进阶系列:热血", - "StarTowerBookFateCardBundle.204.2": "热血", - "StarTowerBookFateCardBundle.205.1": "进阶系列:气运", - "StarTowerBookFateCardBundle.205.2": "气运", - "StarTowerBookFateCardBundle.206.1": "进阶系列:抑制", - "StarTowerBookFateCardBundle.206.2": "抑制", - "StarTowerBookFateCardBundle.207.1": "进阶系列:反击", - "StarTowerBookFateCardBundle.207.2": "反击", - "StarTowerBookFateCardBundle.301.1": "元素系列:火之章", - "StarTowerBookFateCardBundle.301.2": "火之章", - "StarTowerBookFateCardBundle.302.1": "元素系列:水之章", - "StarTowerBookFateCardBundle.302.2": "水之章", - "StarTowerBookFateCardBundle.303.1": "元素系列:风之章", - "StarTowerBookFateCardBundle.303.2": "风之章", - "StarTowerBookFateCardBundle.304.1": "元素系列:光之章", - "StarTowerBookFateCardBundle.304.2": "光之章", - "StarTowerBookFateCardBundle.305.1": "元素系列:暗之章", - "StarTowerBookFateCardBundle.305.2": "暗之章", - "StarTowerBookFateCardBundle.306.1": "元素系列:地之章", - "StarTowerBookFateCardBundle.306.2": "地之章", - "StarTowerBookFateCardQuest.10101.1": "收集初始系列:筑基图鉴数量达到{1}", - "StarTowerBookFateCardQuest.10102.1": "收集初始系列:筑基图鉴数量达到{1}", - "StarTowerBookFateCardQuest.10103.1": "收集初始系列:筑基图鉴数量达到{1}", - "StarTowerBookFateCardQuest.10104.1": "收集生命汲取、战后补给、渴血", - "StarTowerBookFateCardQuest.10201.1": "收集初始系列:飞升图鉴数量达到{1}", - "StarTowerBookFateCardQuest.10202.1": "收集初始系列:飞升图鉴数量达到{1}", - "StarTowerBookFateCardQuest.10203.1": "收集初始系列:飞升图鉴数量达到{1}", - "StarTowerBookFateCardQuest.20101.1": "收集进阶系列:战技图鉴数量达到{1}", - "StarTowerBookFateCardQuest.20102.1": "收集进阶系列:战技图鉴数量达到{1}", - "StarTowerBookFateCardQuest.20201.1": "收集进阶系列:庆典图鉴数量达到{1}", - "StarTowerBookFateCardQuest.20202.1": "收集进阶系列:庆典图鉴数量达到{1}", - "StarTowerBookFateCardQuest.20301.1": "收集进阶系列:背水图鉴数量达到{1}", - "StarTowerBookFateCardQuest.20302.1": "收集进阶系列:背水图鉴数量达到{1}", - "StarTowerBookFateCardQuest.20401.1": "收集进阶系列:热血图鉴数量达到{1}", - "StarTowerBookFateCardQuest.20402.1": "收集进阶系列:热血图鉴数量达到{1}", - "StarTowerBookFateCardQuest.20501.1": "收集进阶系列:气运图鉴数量达到{1}", - "StarTowerBookFateCardQuest.20502.1": "收集进阶系列:气运图鉴数量达到{1}", - "StarTowerBookFateCardQuest.20601.1": "收集进阶系列:抑制图鉴数量达到{1}", - "StarTowerBookFateCardQuest.20602.1": "收集进阶系列:抑制图鉴数量达到{1}", - "StarTowerBookFateCardQuest.20701.1": "收集进阶系列:反击图鉴数量达到{1}", - "StarTowerBookFateCardQuest.20702.1": "收集进阶系列:反击图鉴数量达到{1}", - "StarTowerBookFateCardQuest.30101.1": "收集元素系列:火之章图鉴数量达到{1}", - "StarTowerBookFateCardQuest.30102.1": "收集元素系列:火之章图鉴数量达到{1}", - "StarTowerBookFateCardQuest.30201.1": "收集元素系列:水之章图鉴数量达到{1}", - "StarTowerBookFateCardQuest.30202.1": "收集元素系列:水之章图鉴数量达到{1}", - "StarTowerBookFateCardQuest.30301.1": "收集元素系列:风之章图鉴数量达到{1}", - "StarTowerBookFateCardQuest.30302.1": "收集元素系列:风之章图鉴数量达到{1}", - "StarTowerBookFateCardQuest.30401.1": "收集元素系列:光之章图鉴数量达到{1}", - "StarTowerBookFateCardQuest.30402.1": "收集元素系列:光之章图鉴数量达到{1}", - "StarTowerBookFateCardQuest.30501.1": "收集元素系列:暗之章图鉴数量达到{1}", - "StarTowerBookFateCardQuest.30502.1": "收集元素系列:暗之章图鉴数量达到{1}", - "StarTowerBookFateCardQuest.30601.1": "收集元素系列:地之章图鉴数量达到{1}", - "StarTowerBookFateCardQuest.30602.1": "收集元素系列:地之章图鉴数量达到{1}", - "StarTowerEventAction.1019133.1": "我身上还带着些东西……你要吗?", - "StarTowerEventAction.1019172.1": "想要变强吗?", - "StarTowerEventAction.1019173.1": "想用你的运气获得些好处吗?", - "StarTowerEventAction.1019174.1": "想要验证一下你的运气吗?", - "StarTowerEventAction.1029133.1": "我身上还带着些东西……你要吗?", - "StarTowerEventAction.1029172.1": "你还可以变得更强大……", - "StarTowerEventAction.1029173.1": "来吧……用你的幸运下注吧?", - "StarTowerEventAction.1029174.1": "你的理性会在此刻做出何种抉择呢?", - "StarTowerEventAction.1039133.1": "我迷路了,得循着声音才知道怎么走……", - "StarTowerEventAction.1039172.1": "我在收集音符,它也可以用于治疗……", - "StarTowerEventAction.1039173.1": "你讨厌这音符吗?交给我处理吧。", - "StarTowerEventAction.1039174.1": "你真正喜欢的声音,不是这个吧?", - "StarTowerEventAction.1049133.1": "这可是限定商品!不过价格嘛……", - "StarTowerEventAction.1049172.1": "我可以帮你,但你得付出一些……", - "StarTowerEventAction.1049173.1": "你愿意付出多少来获得命运的馈赠?", - "StarTowerEventAction.1049174.1": "命运已准备好眷顾你,你打算如何感谢?", - "StarTowerEventAction.1059133.1": "什么,想和我赌一下运气?", - "StarTowerEventAction.1059172.1": "是时候,献上你的财富了。", - "StarTowerEventAction.1059173.1": "这就是……命运的赌局!", - "StarTowerEventAction.1059174.1": "这是你……理性的决断!", - "StarTowerEventAction.1069133.1": "什么,想和我赌一下运气?", - "StarTowerEventAction.1069172.1": "是时候,献上你的生命了。", - "StarTowerEventAction.1069173.1": "这就是……命运的赌局!", - "StarTowerEventAction.1069174.1": "这是你……理性的决断!", - "StarTowerEventAction.1079133.1": "要听歌吗?来,一起听吧。", - "StarTowerEventAction.1079172.1": "音乐,也是治疗的方法。", - "StarTowerEventAction.1079173.1": "旋律……如何影响着你的命运?", - "StarTowerEventAction.1079174.1": "你会如何倾听……命运的旋律?", - "StarTowerEventAction.1089133.1": "要听歌吗?来,一起听吧。", - "StarTowerEventAction.1089172.1": "音乐,也是治疗的方法。", - "StarTowerEventAction.1089173.1": "旋律……如何影响着你的命运?", - "StarTowerEventAction.1089174.1": "你会如何倾听……命运的旋律?", - "StarTowerEventAction.1099133.1": "这个盲盒,你要买吗?", - "StarTowerEventAction.1099172.1": "这只是礼尚往来罢了。", - "StarTowerEventAction.1099173.1": "只是一个小小的赌局而已……", - "StarTowerEventAction.1099174.1": "你只是主动迈出了这步而已……", - "StarTowerEventAction.1109133.1": "这个盲盒,你要买吗?", - "StarTowerEventAction.1109172.1": "这只是礼尚往来罢了。", - "StarTowerEventAction.1109173.1": "只是一个小小的赌局而已……", - "StarTowerEventAction.1109174.1": "你只是主动迈出了这步而已……", - "StarTowerEventAction.1119133.1": "你好像很饿?还是说……", - "StarTowerEventAction.1119172.1": "需要额外的治疗吗?还是说……", - "StarTowerEventAction.1119173.1": "生命力也可以成为筹码哦?", - "StarTowerEventAction.1119174.1": "所以你想……用生命力交换些什么吗?", - "StarTowerEventAction.1129133.1": "你好像很饿?还是说……", - "StarTowerEventAction.1129172.1": "需要额外的治疗吗?还是说……", - "StarTowerEventAction.1129173.1": "生命力也可以成为筹码哦?", - "StarTowerEventAction.1129174.1": "你想用生命力交换些什么吗?", - "StarTowerEventAction.1139133.1": "你好像很饿?还是说……", - "StarTowerEventAction.1139172.1": "需要额外的治疗吗?还是说……", - "StarTowerEventAction.1139173.1": "生命力也可以成为筹码哦?", - "StarTowerEventAction.1139174.1": "你想用生命力交换些什么吗?", - "StarTowerEventAction.1149133.1": "你觉得熬到几点算熬夜?", - "StarTowerEventAction.1149172.1": "做以下哪件事有利于身体健康?", - "StarTowerEventAction.1149173.1": "所谓的忠于欲望啊……你认为是?", - "StarTowerEventAction.1149174.1": "你觉得,如何才算是志存高远?", - "StarTowerEventAction.1159133.1": "猜猜看……星塔最喜欢哪个数字?", - "StarTowerEventAction.1159172.1": "吃哪种食物更有利于身体健康?", - "StarTowerEventAction.1159173.1": "猜猜看,我更欣赏哪种旅人?", - "StarTowerEventAction.1159174.1": "猜猜看……我更喜欢和哪种旅人搭话?", - "StarTowerEventAction.1169133.1": "考考你,二的十次方是多少?", - "StarTowerEventAction.1169172.1": "以下哪件事要少做,才有利于身体健康?", - "StarTowerEventAction.1169173.1": "考考你,一个八度里共有几个音?", - "StarTowerEventAction.1169174.1": "考考你,一个立方体有几个面?", - "StarTowerEventAction.1179133.1": "想玩玩看吗?这个神奇的游戏机……", - "StarTowerEventAction.1179172.1": "这是不知道会发生什么的药剂,想试试吗?", - "StarTowerEventAction.1179173.1": "命运的赌局,为你而点灯了!", - "StarTowerEventAction.1179174.1": "你也想踏入命运的镜中,是吗?", - "StarTowerEventAction.1189133.1": "想玩玩看吗?这个神奇的游戏机……", - "StarTowerEventAction.1189172.1": "这是不知道会发生什么的药剂,想试试吗?", - "StarTowerEventAction.1189173.1": "命运的赌局,为你而点灯了!", - "StarTowerEventAction.1189174.1": "你也想踏入命运的镜中,是吗?", - "StarTowerEventAction.1199133.1": "想玩玩看吗?这个神奇的游戏机……", - "StarTowerEventAction.1199172.1": "这是不知道会发生什么的药剂,想试试吗?", - "StarTowerEventAction.1199173.1": "命运的赌局,为你而点灯了!", - "StarTowerEventAction.1199174.1": "你也想踏入命运的镜中,是吗?", - "StarTowerEventAction.1209133.1": "这是我带出来的商品,你要买一些吗?", - "StarTowerEventAction.1209172.1": "听完这段音乐……你可能会有意外的收获。", - "StarTowerEventAction.1209173.1": "想与命运做个交易,还是接受我的施舍?", - "StarTowerEventAction.1209174.1": "想和命运来场谈判,还是主动寻求我的好意?", - "StarTowerEventAction.1219133.1": "这些都是我带的好东西,你要买一些吗?", - "StarTowerEventAction.1219172.1": "服下这个药剂,你会有一些惊喜的。", - "StarTowerEventAction.1219173.1": "想与命运做个交易,还是接受我的施舍?", - "StarTowerEventAction.1219174.1": "想和命运来场谈判,还是主动寻求我的好意?", - "StarTowerEventAction.1229133.1": "我好不容易带出来的高档货!要买一些吗?", - "StarTowerEventAction.1229172.1": "贴上这个膏药,你会……大有不同。", - "StarTowerEventAction.1229173.1": "想与命运做个交易,还是接受我的施舍?", - "StarTowerEventAction.1229174.1": "想和命运来场谈判,还是主动寻求我的好意?", - "StarTowerEventAction.1239133.1": "其实你也可以被当做商品出售哦?", - "StarTowerEventAction.1239172.1": "你想要疗伤,还是交易?", - "StarTowerEventAction.1239173.1": "你的生命……也可以作为筹码。", - "StarTowerEventAction.1239174.1": "献上一点恰到好处的生命的话,你就可以……", - "StarTowerEventAction.1249133.1": "想玩玩看吗?这个神奇的游戏机……", - "StarTowerEventAction.1249172.1": "这是不知道会发生什么的药剂,想试试吗?", - "StarTowerEventAction.1249173.1": "命运的赌局,为你而点灯了!", - "StarTowerEventAction.1249174.1": "你也想踏入命运的镜中,是吗?", - "StarTowerEventAction.1259133.1": "想玩玩看吗?这个神奇的游戏机……", - "StarTowerEventAction.1259172.1": "这是不知道会发生什么的药剂,想试试吗?", - "StarTowerEventAction.1259173.1": "命运的赌局,为你而点灯了!", - "StarTowerEventAction.1259174.1": "你也想踏入命运的镜中,是吗?", - "StarTowerEventAction.1269133.1": "有朋友,真好……", - "StarTowerEventAction.1269172.1": "攀登星塔的路上,别忘了相互扶持的同伴。", - "StarTowerEventAction.1269173.1": "命运将你们联系在一起……", - "StarTowerEventAction.1269174.1": "你们追寻着同样的命运……", - "StarTowerEventAction.1279133.1": "有朋友,真好……", - "StarTowerEventAction.1279172.1": "攀登星塔的路上,别忘了相互扶持的同伴。", - "StarTowerEventAction.1279173.1": "命运将你们联系在一起……", - "StarTowerEventAction.1279174.1": "你们追寻着同样的命运……", - "StarTowerEventAction.1289133.1": "有朋友,真好……", - "StarTowerEventAction.1289172.1": "攀登星塔的路上,别忘了相互扶持的同伴。", - "StarTowerEventAction.1289173.1": "命运将你们联系在一起……", - "StarTowerEventAction.1289174.1": "你们追寻着同样的命运……", - "StarTowerEventOptionAction.101019133.1": "要,有没有便宜点的。", - "StarTowerEventOptionAction.101019172.1": "想。", - "StarTowerEventOptionAction.101019173.1": "谨慎出手吧。", - "StarTowerEventOptionAction.101019174.1": "谨慎出手吧。", - "StarTowerEventOptionAction.101029133.1": "营业辛苦了,有什么我看看。", - "StarTowerEventOptionAction.101029172.1": "很想。", - "StarTowerEventOptionAction.101029173.1": "积极出手吧!", - "StarTowerEventOptionAction.101029174.1": "积极出手吧!", - "StarTowerEventOptionAction.101039133.1": "身上没币,不买了。", - "StarTowerEventOptionAction.101039172.1": "我不需要。", - "StarTowerEventOptionAction.101039173.1": "还是算了。", - "StarTowerEventOptionAction.101039174.1": "还是算了。", - "StarTowerEventOptionAction.102019133.1": "好吧,我要这个。", - "StarTowerEventOptionAction.102019172.1": "变强!", - "StarTowerEventOptionAction.102019173.1": "谨慎出手吧。", - "StarTowerEventOptionAction.102019174.1": "谨慎出手吧。", - "StarTowerEventOptionAction.102029133.1": "怎么感觉比在店里还贵啊?", - "StarTowerEventOptionAction.102029172.1": "变得更强!", - "StarTowerEventOptionAction.102029173.1": "积极出手吧!", - "StarTowerEventOptionAction.102029174.1": "积极出手吧!", - "StarTowerEventOptionAction.102039133.1": "好贵!!?这是在打劫吗?!", - "StarTowerEventOptionAction.102039172.1": "变成最强的存在吧!", - "StarTowerEventOptionAction.102039173.1": "事已至此,全押上吧!", - "StarTowerEventOptionAction.102039174.1": "事已至此,全押上吧!", - "StarTowerEventOptionAction.102049133.1": "不买。", - "StarTowerEventOptionAction.102049172.1": "已经足够强了……", - "StarTowerEventOptionAction.102049173.1": "还是算了。", - "StarTowerEventOptionAction.102049174.1": "还是算了。", - "StarTowerEventOptionAction.103019133.1": "我帮你找找吧!", - "StarTowerEventOptionAction.103019172.1": "那就托付给你吧!", - "StarTowerEventOptionAction.103019173.1": "交给你了。", - "StarTowerEventOptionAction.103019174.1": "把它换成币吧。", - "StarTowerEventOptionAction.103029133.1": "不好意思,帮不上忙。", - "StarTowerEventOptionAction.103029172.1": "不,还是算了。", - "StarTowerEventOptionAction.103029173.1": "不,还是算了。", - "StarTowerEventOptionAction.103029174.1": "不,还是算了。", - "StarTowerEventOptionAction.104019133.1": "交出音符。", - "StarTowerEventOptionAction.104019172.1": "交出音符。", - "StarTowerEventOptionAction.104019173.1": "交出音符。", - "StarTowerEventOptionAction.104019174.1": "交出音符。", - "StarTowerEventOptionAction.104029133.1": "交出辉光币。", - "StarTowerEventOptionAction.104029172.1": "交出辉光币。", - "StarTowerEventOptionAction.104029173.1": "交出辉光币。", - "StarTowerEventOptionAction.104029174.1": "交出辉光币。", - "StarTowerEventOptionAction.104039133.1": "我不需要。", - "StarTowerEventOptionAction.104039172.1": "我不需要。", - "StarTowerEventOptionAction.104039173.1": "我不需要。", - "StarTowerEventOptionAction.104039174.1": "我不需要。", - "StarTowerEventOptionAction.105019133.1": "试一下吧。", - "StarTowerEventOptionAction.105019172.1": "公平的机会!", - "StarTowerEventOptionAction.105019173.1": "会赢的!", - "StarTowerEventOptionAction.105019174.1": "相信运气。", - "StarTowerEventOptionAction.105029133.1": "我一定能赢!", - "StarTowerEventOptionAction.105029172.1": "逆转的翻盘!", - "StarTowerEventOptionAction.105029173.1": "能赢……吗?", - "StarTowerEventOptionAction.105029174.1": "相信命运。", - "StarTowerEventOptionAction.105039133.1": "……不了不了。", - "StarTowerEventOptionAction.105039172.1": "谨慎的退出!", - "StarTowerEventOptionAction.105039173.1": "……不要输。", - "StarTowerEventOptionAction.105039174.1": "相信现实。", - "StarTowerEventOptionAction.106019133.1": "来就来!", - "StarTowerEventOptionAction.106019172.1": "以命为赌注!", - "StarTowerEventOptionAction.106019173.1": "直面挑战!", - "StarTowerEventOptionAction.106019174.1": "命运会给我答案。", - "StarTowerEventOptionAction.106029133.1": "我手气很差的。", - "StarTowerEventOptionAction.106029172.1": "等价的交换!", - "StarTowerEventOptionAction.106029173.1": "求稳为先!", - "StarTowerEventOptionAction.106029174.1": "理性让我冷静。", - "StarTowerEventOptionAction.106039133.1": "不要。", - "StarTowerEventOptionAction.106039172.1": "谨慎的退出!", - "StarTowerEventOptionAction.106039173.1": "不赌就不会输。", - "StarTowerEventOptionAction.106039174.1": "我不相信你。", - "StarTowerEventOptionAction.107019133.1": "我可以选歌吗?", - "StarTowerEventOptionAction.107019172.1": "我独爱这些。", - "StarTowerEventOptionAction.107019173.1": "启发我的思考。", - "StarTowerEventOptionAction.107019174.1": "定好计划。", - "StarTowerEventOptionAction.107029133.1": "我可以选歌吗?", - "StarTowerEventOptionAction.107029172.1": "我独爱这些。", - "StarTowerEventOptionAction.107029173.1": "启发我的思考。", - "StarTowerEventOptionAction.107029174.1": "定好计划。", - "StarTowerEventOptionAction.107039133.1": "我可以选歌吗?", - "StarTowerEventOptionAction.107039172.1": "我独爱这些。", - "StarTowerEventOptionAction.107039173.1": "启发我的思考。", - "StarTowerEventOptionAction.107039174.1": "定好计划。", - "StarTowerEventOptionAction.107049133.1": "我可以选歌吗?", - "StarTowerEventOptionAction.107049172.1": "我独爱这些。", - "StarTowerEventOptionAction.107049173.1": "启发我的思考。", - "StarTowerEventOptionAction.107049174.1": "定好计划。", - "StarTowerEventOptionAction.107059133.1": "我可以选歌吗?", - "StarTowerEventOptionAction.107059172.1": "我独爱这些。", - "StarTowerEventOptionAction.107059173.1": "启发我的思考。", - "StarTowerEventOptionAction.107059174.1": "定好计划。", - "StarTowerEventOptionAction.107069133.1": "我可以选歌吗?", - "StarTowerEventOptionAction.107069172.1": "我独爱这些。", - "StarTowerEventOptionAction.107069173.1": "启发我的思考。", - "StarTowerEventOptionAction.107069174.1": "定好计划。", - "StarTowerEventOptionAction.107079133.1": "我可以选歌吗?", - "StarTowerEventOptionAction.107079172.1": "我独爱这些。", - "StarTowerEventOptionAction.107079173.1": "启发我的思考。", - "StarTowerEventOptionAction.107079174.1": "定好计划。", - "StarTowerEventOptionAction.107089133.1": "听你喜欢的就好。", - "StarTowerEventOptionAction.107089172.1": "我倾听所有。", - "StarTowerEventOptionAction.107089173.1": "指引我的道路。", - "StarTowerEventOptionAction.107089174.1": "随心所欲。", - "StarTowerEventOptionAction.108019133.1": "我可以选歌吗?", - "StarTowerEventOptionAction.108019172.1": "我独爱这些。", - "StarTowerEventOptionAction.108019173.1": "启发我的思考。", - "StarTowerEventOptionAction.108019174.1": "定好计划。", - "StarTowerEventOptionAction.108029133.1": "我可以选歌吗?", - "StarTowerEventOptionAction.108029172.1": "我独爱这些。", - "StarTowerEventOptionAction.108029173.1": "启发我的思考。", - "StarTowerEventOptionAction.108029174.1": "定好计划。", - "StarTowerEventOptionAction.108039133.1": "我可以选歌吗?", - "StarTowerEventOptionAction.108039172.1": "我独爱这些。", - "StarTowerEventOptionAction.108039173.1": "启发我的思考。", - "StarTowerEventOptionAction.108039174.1": "定好计划。", - "StarTowerEventOptionAction.108049133.1": "我可以选歌吗?", - "StarTowerEventOptionAction.108049172.1": "我独爱这些。", - "StarTowerEventOptionAction.108049173.1": "启发我的思考。", - "StarTowerEventOptionAction.108049174.1": "定好计划。", - "StarTowerEventOptionAction.108059133.1": "我可以选歌吗?", - "StarTowerEventOptionAction.108059172.1": "我独爱这些。", - "StarTowerEventOptionAction.108059173.1": "启发我的思考。", - "StarTowerEventOptionAction.108059174.1": "定好计划。", - "StarTowerEventOptionAction.108069133.1": "我可以选歌吗?", - "StarTowerEventOptionAction.108069172.1": "我独爱这些。", - "StarTowerEventOptionAction.108069173.1": "启发我的思考。", - "StarTowerEventOptionAction.108069174.1": "定好计划。", - "StarTowerEventOptionAction.108079133.1": "我可以选歌吗?", - "StarTowerEventOptionAction.108079172.1": "我独爱这些。", - "StarTowerEventOptionAction.108079173.1": "启发我的思考。", - "StarTowerEventOptionAction.108079174.1": "定好计划。", - "StarTowerEventOptionAction.108089133.1": "听你喜欢的就好。", - "StarTowerEventOptionAction.108089172.1": "我倾听所有。", - "StarTowerEventOptionAction.108089173.1": "指引我的道路。", - "StarTowerEventOptionAction.108089174.1": "随心所欲。", - "StarTowerEventOptionAction.108099133.1": "先不了。", - "StarTowerEventOptionAction.108099172.1": "先不了。", - "StarTowerEventOptionAction.108099173.1": "回避它的影响。", - "StarTowerEventOptionAction.108099174.1": "万籁俱寂。", - "StarTowerEventOptionAction.109019133.1": "送我……", - "StarTowerEventOptionAction.109019172.1": "那我就不客气了。", - "StarTowerEventOptionAction.109019173.1": "意外收获!", - "StarTowerEventOptionAction.109019174.1": "感谢你的恩典。", - "StarTowerEventOptionAction.109029133.1": "强买强卖?!", - "StarTowerEventOptionAction.109029172.1": "不如交换一下礼物吧。", - "StarTowerEventOptionAction.109029173.1": "付出一点代价也好。", - "StarTowerEventOptionAction.109029174.1": "我愿意为此支付代价。", - "StarTowerEventOptionAction.110019133.1": "送我……", - "StarTowerEventOptionAction.110019172.1": "那我就不客气了。", - "StarTowerEventOptionAction.110019173.1": "意外收获!", - "StarTowerEventOptionAction.110019174.1": "感谢你的恩典。", - "StarTowerEventOptionAction.110029133.1": "强买强卖?!", - "StarTowerEventOptionAction.110029172.1": "不如交换一下礼物吧。", - "StarTowerEventOptionAction.110029173.1": "付出一点代价也好。", - "StarTowerEventOptionAction.110029174.1": "我愿意为此支付代价。", - "StarTowerEventOptionAction.111019133.1": "给我点好吃的吧!", - "StarTowerEventOptionAction.111019172.1": "需要治疗。", - "StarTowerEventOptionAction.111019173.1": "那还是分我一些吧。", - "StarTowerEventOptionAction.111019174.1": "不,我是想要你分我一些……", - "StarTowerEventOptionAction.111029133.1": "给我来点刺激的!", - "StarTowerEventOptionAction.111029172.1": "需要力量。", - "StarTowerEventOptionAction.111029173.1": "试试也不是不行……", - "StarTowerEventOptionAction.111029174.1": "交换力量……", - "StarTowerEventOptionAction.112019133.1": "给我点好吃的吧!", - "StarTowerEventOptionAction.112019172.1": "需要治疗。", - "StarTowerEventOptionAction.112019173.1": "那还是分我一些吧。", - "StarTowerEventOptionAction.112019174.1": "不,我是想要你分我一些……", - "StarTowerEventOptionAction.112029133.1": "给我来点刺激的!", - "StarTowerEventOptionAction.112029172.1": "需要力量。", - "StarTowerEventOptionAction.112029173.1": "试试也不是不行……", - "StarTowerEventOptionAction.112029174.1": "交换力量……", - "StarTowerEventOptionAction.113019133.1": "给我点好吃的吧!", - "StarTowerEventOptionAction.113019172.1": "需要治疗。", - "StarTowerEventOptionAction.113019173.1": "那还是分我一些吧。", - "StarTowerEventOptionAction.113019174.1": "不,我是想要你分我一些生命力……", - "StarTowerEventOptionAction.113029133.1": "给我来点刺激的!", - "StarTowerEventOptionAction.113029172.1": "需要力量。", - "StarTowerEventOptionAction.113029173.1": "试试也不是不行……", - "StarTowerEventOptionAction.113029174.1": "交换力量……", - "StarTowerEventOptionAction.113039133.1": "我要最劲最提神的那款!", - "StarTowerEventOptionAction.113039172.1": "我需要强大的力量!", - "StarTowerEventOptionAction.113039173.1": "来一场狂欢吧!", - "StarTowerEventOptionAction.113039174.1": "我要交换,更多的力量!", - "StarTowerEventOptionAction.114019133.1": "8点?", - "StarTowerEventOptionAction.114019172.1": "每天熬夜?", - "StarTowerEventOptionAction.114019173.1": "努力学习知识!", - "StarTowerEventOptionAction.114019174.1": "随心所欲地生活。", - "StarTowerEventOptionAction.114029133.1": "9点?", - "StarTowerEventOptionAction.114029172.1": "久坐不动?", - "StarTowerEventOptionAction.114029173.1": "认真锻炼体魄!", - "StarTowerEventOptionAction.114029174.1": "总之要及时享乐。", - "StarTowerEventOptionAction.114039133.1": "12点?", - "StarTowerEventOptionAction.114039172.1": "均衡饮食?", - "StarTowerEventOptionAction.114039173.1": "今朝有酒今朝醉!", - "StarTowerEventOptionAction.114039174.1": "做好计划认真执行。", - "StarTowerEventOptionAction.114049133.1": "凌晨5点?", - "StarTowerEventOptionAction.114049172.1": "变成星骸?", - "StarTowerEventOptionAction.114049173.1": "吃东西适可而止!", - "StarTowerEventOptionAction.114049174.1": "听从他人的指示。", - "StarTowerEventOptionAction.114059133.1": "明早8点?", - "StarTowerEventOptionAction.114059172.1": "暴饮暴食?", - "StarTowerEventOptionAction.114059173.1": "深更半夜还工作!", - "StarTowerEventOptionAction.114059174.1": "追随大众的脚步。", - "StarTowerEventOptionAction.115019133.1": "1?因为只有一条路……", - "StarTowerEventOptionAction.115019172.1": "多吃星骸?", - "StarTowerEventOptionAction.115019173.1": "聪慧灵敏的人。", - "StarTowerEventOptionAction.115019174.1": "哀天怨地的人。", - "StarTowerEventOptionAction.115029133.1": "2?因为只有上和下……", - "StarTowerEventOptionAction.115029172.1": "多吃杂草?", - "StarTowerEventOptionAction.115029173.1": "热情积极的人。", - "StarTowerEventOptionAction.115029174.1": "随波逐流的人。", - "StarTowerEventOptionAction.115039133.1": "3?因为总是如此做选择……", - "StarTowerEventOptionAction.115039172.1": "多吃蔬菜?", - "StarTowerEventOptionAction.115039173.1": "忠于欲望的人。", - "StarTowerEventOptionAction.115039174.1": "志存高远的人。", - "StarTowerEventOptionAction.115049133.1": "4?因为你们有4人……", - "StarTowerEventOptionAction.115049172.1": "多吃木头?", - "StarTowerEventOptionAction.115049173.1": "惆怅消极的人。", - "StarTowerEventOptionAction.115049174.1": "拒绝思考的人。", - "StarTowerEventOptionAction.115059133.1": "5?因为我老剩5个币花不出去……", - "StarTowerEventOptionAction.115059172.1": "多吃石头?", - "StarTowerEventOptionAction.115059173.1": "愚蠢迟钝的人。", - "StarTowerEventOptionAction.115059174.1": "短视妥协的人。", - "StarTowerEventOptionAction.116019133.1": "64?", - "StarTowerEventOptionAction.116019172.1": "少吃早饭?", - "StarTowerEventOptionAction.116019173.1": "5个?", - "StarTowerEventOptionAction.116019174.1": "4个?", - "StarTowerEventOptionAction.116029133.1": "256?", - "StarTowerEventOptionAction.116029172.1": "少刷牙?", - "StarTowerEventOptionAction.116029173.1": "8个?", - "StarTowerEventOptionAction.116029174.1": "5个?", - "StarTowerEventOptionAction.116039133.1": "1024?", - "StarTowerEventOptionAction.116039172.1": "少久坐?", - "StarTowerEventOptionAction.116039173.1": "12个?", - "StarTowerEventOptionAction.116039174.1": "6个?", - "StarTowerEventOptionAction.116049133.1": "4096?", - "StarTowerEventOptionAction.116049172.1": "少晒太阳?", - "StarTowerEventOptionAction.116049173.1": "16个?", - "StarTowerEventOptionAction.116049174.1": "7个?", - "StarTowerEventOptionAction.116059133.1": "65536?", - "StarTowerEventOptionAction.116059172.1": "少运动?", - "StarTowerEventOptionAction.116059173.1": "18个?", - "StarTowerEventOptionAction.116059174.1": "8个?", - "StarTowerEventOptionAction.117019133.1": "……真的可以玩吗?", - "StarTowerEventOptionAction.117019172.1": "试试就试试!", - "StarTowerEventOptionAction.117019173.1": "好,亮灯吧!", - "StarTowerEventOptionAction.117019174.1": "魔镜……拜托了!", - "StarTowerEventOptionAction.117029133.1": "不,我不想。", - "StarTowerEventOptionAction.117029172.1": "下次吧!", - "StarTowerEventOptionAction.117029173.1": "好危险的样子……", - "StarTowerEventOptionAction.117029174.1": "不了,好危险的样子……", - "StarTowerEventOptionAction.118019133.1": "……真的可以玩吗?", - "StarTowerEventOptionAction.118019172.1": "试试就试试!", - "StarTowerEventOptionAction.118019173.1": "好,亮灯吧!", - "StarTowerEventOptionAction.118019174.1": "魔镜……拜托了!", - "StarTowerEventOptionAction.118029133.1": "不,我不想。", - "StarTowerEventOptionAction.118029172.1": "下次吧!", - "StarTowerEventOptionAction.118029173.1": "好危险的样子……", - "StarTowerEventOptionAction.118029174.1": "不了,好危险的样子……", - "StarTowerEventOptionAction.119019133.1": "……真的可以玩吗?", - "StarTowerEventOptionAction.119019172.1": "试试就试试!", - "StarTowerEventOptionAction.119019173.1": "好,亮灯吧!", - "StarTowerEventOptionAction.119019174.1": "魔镜……拜托了!", - "StarTowerEventOptionAction.119029133.1": "不,我不想。", - "StarTowerEventOptionAction.119029172.1": "下次吧!", - "StarTowerEventOptionAction.119029173.1": "好危险的样子……", - "StarTowerEventOptionAction.119029174.1": "不了,好危险的样子……", - "StarTowerEventOptionAction.120019133.1": "好的!", - "StarTowerEventOptionAction.120019172.1": "认真倾听。", - "StarTowerEventOptionAction.120019173.1": "公平买卖!", - "StarTowerEventOptionAction.120019174.1": "在商言商!", - "StarTowerEventOptionAction.120029133.1": "……分我一点零碎就好。", - "StarTowerEventOptionAction.120029172.1": "随意倾听。", - "StarTowerEventOptionAction.120029173.1": "送我点好东西吧!", - "StarTowerEventOptionAction.120029174.1": "送我点好东西吧!", - "StarTowerEventOptionAction.121019133.1": "好的我买!", - "StarTowerEventOptionAction.121019172.1": "我再多买一片吧!", - "StarTowerEventOptionAction.121019173.1": "公平买卖!", - "StarTowerEventOptionAction.121019174.1": "在商言商!", - "StarTowerEventOptionAction.121029133.1": "……分我一点零碎就好。", - "StarTowerEventOptionAction.121029172.1": "囫囵吞下。", - "StarTowerEventOptionAction.121029173.1": "送我点好东西吧!", - "StarTowerEventOptionAction.121029174.1": "送我点好东西吧!", - "StarTowerEventOptionAction.122019133.1": "太好了我买!", - "StarTowerEventOptionAction.122019172.1": "我再多买一片吧!", - "StarTowerEventOptionAction.122019173.1": "公平买卖!", - "StarTowerEventOptionAction.122019174.1": "在商言商!", - "StarTowerEventOptionAction.122029133.1": "……分我一点零碎就好。", - "StarTowerEventOptionAction.122029172.1": "匆匆贴上。", - "StarTowerEventOptionAction.122029173.1": "送我点好东西吧!", - "StarTowerEventOptionAction.122029174.1": "送我点好东西吧!", - "StarTowerEventOptionAction.123019133.1": "我的胳膊腿可不能卖……", - "StarTowerEventOptionAction.123019172.1": "我需要治疗……", - "StarTowerEventOptionAction.123019173.1": "那我还是想要多些筹码。", - "StarTowerEventOptionAction.123019174.1": "还是不这样做比较好吧?", - "StarTowerEventOptionAction.123029133.1": "你想要什么?", - "StarTowerEventOptionAction.123029172.1": "体力也可以交易吗?", - "StarTowerEventOptionAction.123029173.1": "记得帮我包扎!", - "StarTowerEventOptionAction.123029174.1": "听上去,很有吸引力……", - "StarTowerEventOptionAction.124019133.1": "……真的可以玩吗?", - "StarTowerEventOptionAction.124019172.1": "试试就试试!", - "StarTowerEventOptionAction.124019173.1": "好,亮灯吧!", - "StarTowerEventOptionAction.124019174.1": "魔镜……拜托了!", - "StarTowerEventOptionAction.124029133.1": "不,我不想。", - "StarTowerEventOptionAction.124029172.1": "下次吧!", - "StarTowerEventOptionAction.124029173.1": "好危险的样子……", - "StarTowerEventOptionAction.124029174.1": "不了,好危险的样子……", - "StarTowerEventOptionAction.125019133.1": "……真的可以玩吗?", - "StarTowerEventOptionAction.125019172.1": "试试就试试!", - "StarTowerEventOptionAction.125019173.1": "好,亮灯吧!", - "StarTowerEventOptionAction.125019174.1": "魔镜……拜托了!", - "StarTowerEventOptionAction.125029133.1": "我早就想玩了!", - "StarTowerEventOptionAction.125029172.1": "为了我们的友谊,干杯!", - "StarTowerEventOptionAction.125029173.1": "让风暴来的更猛烈一些吧!", - "StarTowerEventOptionAction.125029174.1": "我的命运,由我来掌握!", - "StarTowerEventOptionAction.125039133.1": "不,我不想。", - "StarTowerEventOptionAction.125039172.1": "下次吧!", - "StarTowerEventOptionAction.125039173.1": "好危险的样子……", - "StarTowerEventOptionAction.125039174.1": "不了,好危险的样子……", - "StarTowerEventOptionAction.126019133.1": "我们都可以做你的朋友!", - "StarTowerEventOptionAction.126019172.1": "互相帮助吧!", - "StarTowerEventOptionAction.126019173.1": "我们合作无间。", - "StarTowerEventOptionAction.126019174.1": "我们志同道合。", - "StarTowerEventOptionAction.126029133.1": "你不介意的话……我也……", - "StarTowerEventOptionAction.126029172.1": "同伴就由我来保护!", - "StarTowerEventOptionAction.126029173.1": "我们友谊长存。", - "StarTowerEventOptionAction.126029174.1": "我们亲密无间。", - "StarTowerEventOptionAction.127019133.1": "我们都可以做你的朋友!", - "StarTowerEventOptionAction.127019172.1": "互相帮助吧!", - "StarTowerEventOptionAction.127019173.1": "我们合作无间。", - "StarTowerEventOptionAction.127019174.1": "我们志同道合。", - "StarTowerEventOptionAction.127029133.1": "你不介意的话……我也……", - "StarTowerEventOptionAction.127029172.1": "我们会分工协作。", - "StarTowerEventOptionAction.127029173.1": "我们友谊长存。", - "StarTowerEventOptionAction.127029174.1": "我们亲密无间。", - "StarTowerEventOptionAction.128019133.1": "我们都可以做你的朋友!", - "StarTowerEventOptionAction.128019172.1": "互相帮助吧!", - "StarTowerEventOptionAction.128019173.1": "我们合作无间。", - "StarTowerEventOptionAction.128019174.1": "我们志同道合。", - "StarTowerEventOptionAction.128029133.1": "你不介意的话……我也……", - "StarTowerEventOptionAction.128029172.1": "分享利益也很重要。", - "StarTowerEventOptionAction.128029173.1": "我们友谊长存。", - "StarTowerEventOptionAction.128029174.1": "我们亲密无间。", - "StarTowerGroup.1.1": "流水与暗影", - "StarTowerGroup.2.1": "烈焰与尘埃", - "StarTowerGroup.3.1": "风暴与闪电", - "StarTowerGroup.4.1": "原初的迷途", - "StarTowerGrowthGroup.1.1": "星塔研究·一", - "StarTowerGrowthGroup.2.1": "星塔研究·二", - "StarTowerGrowthGroup.3.1": "星塔研究·三", - "StarTowerGrowthNode.10101.1": "同谐的心弦Ⅰ", - "StarTowerGrowthNode.10101.2": "星塔探索中,战斗之间获得音符的概率提升15%", - "StarTowerGrowthNode.10102.1": "源初的歌谣", - "StarTowerGrowthNode.10102.2": "星塔探索开始时,额外获得3个音符", - "StarTowerGrowthNode.10103.1": "第一桶金Ⅰ", - "StarTowerGrowthNode.10103.2": "星塔探索开始时额外获得50", - "StarTowerGrowthNode.10201.1": "超限理论Ⅰ", - "StarTowerGrowthNode.10201.2": "每周获取征途票根上限提高500", - "StarTowerGrowthNode.10202.1": "额外的小确幸", - "StarTowerGrowthNode.10202.2": "成功探索星塔时,额外获得少量礼物", - "StarTowerGrowthNode.10203.1": "刮刮乐Ⅰ", - "StarTowerGrowthNode.10203.2": "星塔探索中,每通过1个战斗房间,有10%的概率额外获得10,单局星塔探索最大触发5次", - "StarTowerGrowthNode.10301.1": "星梯的密码", - "StarTowerGrowthNode.10301.2": "解锁「星塔速通」功能:\n消耗星梯搭乘票,可快速通关星塔,获取纪录", - "StarTowerGrowthNode.10401.1": "同谐的心弦Ⅱ", - "StarTowerGrowthNode.10401.2": "难度2及以上的星塔探索中,战斗之间获得音符的概率提升30%", - "StarTowerGrowthNode.10402.1": "星塔严选Ⅰ", - "StarTowerGrowthNode.10402.2": "星塔探索中,商店会额外刷新2件商品", - "StarTowerGrowthNode.10403.1": "第一桶金Ⅱ", - "StarTowerGrowthNode.10403.2": "星塔探索开始时额外获得100", - "StarTowerGrowthNode.10501.1": "增效定律Ⅰ", - "StarTowerGrowthNode.10501.2": "星塔探索获取征途票根数量增加30%", - "StarTowerGrowthNode.10502.1": "超限理论Ⅱ", - "StarTowerGrowthNode.10502.2": "每周获取征途票根上限提高1000", - "StarTowerGrowthNode.10503.1": "刮刮乐Ⅱ", - "StarTowerGrowthNode.10503.2": "难度2及以上的星塔探索中,每通过1个战斗房间,有30%的概率额外获得30,单局星塔探索最大触发5次", - "StarTowerGrowthNode.10601.1": "冲线的褒奖", - "StarTowerGrowthNode.10601.2": "难度2及以上的星塔探索中,通关星塔时可使用「强化机」功能:\n消耗,强化已拥有的潜能等级", - "StarTowerGrowthNode.10602.1": "唱机改造Ⅰ", - "StarTowerGrowthNode.10602.2": "星塔探索中,队伍可携带2张辅位秘纹", - "StarTowerGrowthNode.10701.1": "幸运音符Ⅰ", - "StarTowerGrowthNode.10701.2": "难度3及以上的星塔探索中,首领之间战斗后有50%概率获得额外3个音符", - "StarTowerGrowthNode.10702.1": "第一桶金Ⅲ", - "StarTowerGrowthNode.10702.2": "星塔探索开始时额外获得200", - "StarTowerGrowthNode.10801.1": "幸运币", - "StarTowerGrowthNode.10801.2": "星塔探索中,首次使用强化机免费", - "StarTowerGrowthNode.10802.1": "刮刮乐Ⅲ", - "StarTowerGrowthNode.10802.2": "难度3及以上的星塔探索中,每通过1个战斗房间,有50%的概率额外获得30,单局星塔探索最大触发5次", - "StarTowerGrowthNode.10901.1": "命运的选择Ⅰ", - "StarTowerGrowthNode.10901.2": "难度3及以上的星塔,战斗之间完成后有20%的概率出现随机事件,单局星塔探索最大触发3次", - "StarTowerGrowthNode.20101.1": "同谐的心弦Ⅲ", - "StarTowerGrowthNode.20101.2": "难度3及以上的星塔探索中,战斗之间获得音符的概率提升45%", - "StarTowerGrowthNode.20102.1": "增效定律Ⅱ", - "StarTowerGrowthNode.20102.2": "星塔探索获取征途票根数量增加60%", - "StarTowerGrowthNode.20201.1": "惊喜音符Ⅰ", - "StarTowerGrowthNode.20201.2": "难度3及以上的星塔探索中,获得音符时10%概率获得额外3个音符,单局星塔探索最大触发2次", - "StarTowerGrowthNode.20202.1": "会员折扣Ⅰ", - "StarTowerGrowthNode.20202.2": "难度3及以上的星塔探索中,商店的货物随机2件获得80%折扣", - "StarTowerGrowthNode.20301.1": "吞金的陷阱", - "StarTowerGrowthNode.20301.2": "难度4及以上的星塔探索中,商店房会出现强化机。", - "StarTowerGrowthNode.20302.1": "唱机改造Ⅱ", - "StarTowerGrowthNode.20302.2": "星塔探索中,队伍可携带3张辅位秘纹", - "StarTowerGrowthNode.20401.1": "同谐的心弦Ⅳ", - "StarTowerGrowthNode.20401.2": "难度4及以上的星塔探索中,战斗之间获得音符的概率提升60%", - "StarTowerGrowthNode.20402.1": "星塔严选Ⅱ", - "StarTowerGrowthNode.20402.2": "难度4及以上的星塔探索中,商店会额外刷新4件商品", - "StarTowerGrowthNode.20403.1": "增效定律Ⅲ", - "StarTowerGrowthNode.20403.2": "星塔探索获取征途票根数量增加100%", - "StarTowerGrowthNode.20501.1": "惊喜音符Ⅱ", - "StarTowerGrowthNode.20501.2": "难度4及以上的星塔探索中,获得音符时10%概率获得额外6个音符,单局星塔探索最大触发2次", - "StarTowerGrowthNode.20502.1": "会员折扣Ⅱ", - "StarTowerGrowthNode.20502.2": "难度4及以上的星塔探索中,商店的货物有30%概率随机1件获得50%折扣", - "StarTowerGrowthNode.20503.1": "命运的选择Ⅱ", - "StarTowerGrowthNode.20503.2": "难度4及以上的星塔,战斗之间完成后有30%的概率出现随机事件,单局星塔探索最大触发5次", - "StarTowerGrowthNode.20601.1": "无际心海Ⅰ", - "StarTowerGrowthNode.20601.2": "星塔探索中潜能等级上限提升至4级", - "StarTowerGrowthNode.20701.1": "幸运音符Ⅱ", - "StarTowerGrowthNode.20701.2": "难度5及以上的星塔探索中,首领之间战斗后有50%概率获得额外6个音符", - "StarTowerGrowthNode.20702.1": "星塔严选Ⅲ", - "StarTowerGrowthNode.20702.2": "难度5及以上的星塔探索中,商店会额外刷新6件商品", - "StarTowerGrowthNode.20801.1": "心花怒放Ⅰ", - "StarTowerGrowthNode.20801.2": "难度5及以上的星塔探索中,获取新潜能时,有5%的概率额外提升1级,单局星塔探索最大触发1次", - "StarTowerGrowthNode.20802.1": "会员折扣Ⅲ", - "StarTowerGrowthNode.20802.2": "难度5及以上的星塔探索中,商店的货物有70%概率随机1件获得50%折扣", - "StarTowerGrowthNode.20901.1": "云彩的骰子", - "StarTowerGrowthNode.20901.2": "解锁「潜能刷新」功能:\n可消耗,重新抽取一次「潜能」", - "StarTowerGrowthNode.20902.1": "货仓的钥匙", - "StarTowerGrowthNode.20902.2": "解锁「商店补货」功能:\n可消耗,刷新商店的货物,每次星塔探索限定1次。", - "StarTowerGrowthNode.30101.1": "星空之命Ⅰ", - "StarTowerGrowthNode.30101.2": "潜能重随价格降低30", - "StarTowerGrowthNode.30102.1": "套餐协议Ⅰ", - "StarTowerGrowthNode.30102.2": "强化机强化消耗降低30", - "StarTowerGrowthNode.30201.1": "心花怒放Ⅱ", - "StarTowerGrowthNode.30201.2": "难度6及以上的星塔探索中,获取新潜能时,有10%的概率额外提升1级,单局星塔探索触发次数不限", - "StarTowerGrowthNode.30202.1": "潜能飞升Ⅰ", - "StarTowerGrowthNode.30202.2": "难度6及以上的星塔探索中,强化潜能时,有10%的概率额外强化1级,单局星塔探索最大触发1次", - "StarTowerGrowthNode.30301.1": "无际心海Ⅱ", - "StarTowerGrowthNode.30301.2": "星塔探索中潜能等级上限提升至6级", - "StarTowerGrowthNode.30401.1": "星空之命Ⅱ", - "StarTowerGrowthNode.30401.2": "潜能重随价格降低40", - "StarTowerGrowthNode.30402.1": "套餐协议Ⅱ", - "StarTowerGrowthNode.30402.2": "强化机强化消耗降低60", - "StarTowerGrowthNode.30501.1": "惊喜音符Ⅲ", - "StarTowerGrowthNode.30501.2": "难度6及以上的星塔探索中,获得音符时20%概率获得额外6个音符,单局星塔探索最大触发4次", - "StarTowerGrowthNode.30502.1": "潜能飞升Ⅱ", - "StarTowerGrowthNode.30502.2": "难度6及以上的星塔探索中,强化潜能时,有20%的概率额外强化1级,单局星塔探索最大触发2次", - "StarTowerGrowthNode.30601.1": "仓管的权能", - "StarTowerGrowthNode.30601.2": "「商店补货」次数+1", - "StarTowerGrowthNode.30701.1": "幸运音符Ⅲ", - "StarTowerGrowthNode.30701.2": "难度7及以上的星塔探索中,首领之间战斗后有50%概率获得额外9个音符", - "StarTowerGrowthNode.30702.1": "星空之命Ⅲ", - "StarTowerGrowthNode.30702.2": "潜能重随价格降低60", - "StarTowerGrowthNode.30801.1": "心花怒放Ⅲ", - "StarTowerGrowthNode.30801.2": "难度7及以上的星塔探索中,获取新潜能时,有20%的概率额外提升1级,单局星塔探索触发次数不限", - "StarTowerGrowthNode.30802.1": "潜能飞升Ⅲ", - "StarTowerGrowthNode.30802.2": "难度7及以上的星塔探索中,强化潜能时,有30%的概率额外强化1级,单局星塔探索最大触发5次", - "StarTowerGrowthNode.30901.1": "辉光的奇迹", - "StarTowerGrowthNode.30901.2": "难度7及以上的星塔探索中,前10次触发「心花怒放」效果时,一定概率额外提升1级", - "StarTowerNPC.9133.1": "波西亚", - "StarTowerNPC.9133.2": "在散落于星塔各处的便利店里,你总会见到波西亚——她常常懒散地坐在柜台上,顶着睡眠不足的黑眼圈,用提不起劲的声调勉强回复着客人的诉求。\n和她搭话并不困难,只是她常常提不起劲——但当话题提到了“星塔外的世界”时,她就总会露出有些微妙、带着期许和好奇的表情。或许她真的很感兴趣吧?", - "StarTowerNPC.9172.1": "贝缇丽", - "StarTowerNPC.9172.2": "每当一场恶战结束,贝缇丽就会拖着她的医疗箱冷不丁地等候在星梯的门前——她正是传言中那个“星塔里的天使”本人。\n她从不主动搭话,因此有不少旅人从未注意到她的存在;她总是挂着冷淡的表情,话语间带着埋怨和嗔怪——但无论如何,她总会悉心疗愈好旅人的伤口,并公平地留下一句“注意安全”的告诫。或许,她其实很会照顾人?", - "StarTowerNPC.9173.1": "珀尔娜", - "StarTowerNPC.9173.2": "传言中,神秘的两位“星塔里的恶魔”之一。\n她们似乎总是出现在修整的旅人面前,并主动来搭话。\n珀尔娜的手里总是提着一盏提灯,旅人的欲望会在她面前无所遁形。\n在她的威逼利诱下,总有旅人会接受她抛出的诱惑,而去放弃掉某些东西。", - "StarTowerNPC.9174.1": "维嘉尔", - "StarTowerNPC.9174.2": "传言中,神秘的两位“星塔里的恶魔”之一。\n她们似乎总是出现在修整的旅人面前,并主动来搭话。\n维嘉尔的手里总是提着一面镜子,旅人的理想会在她眼中全盘揭示。\n在她的暗示与承诺中,总有旅人会接受她抛出的诱惑,而去放弃掉某些东西。", - "StarTowerQuest.100.1": "激活节点「同谐的心弦Ⅰ」(完成后解锁更多研究任务)", - "StarTowerQuest.1000.1": "激活节点「辉光的奇迹」", - "StarTowerQuest.1001.1": "通关2次难度6或以上的星塔", - "StarTowerQuest.1002.1": "累计商店购物400次", - "StarTowerQuest.1003.1": "累计使用强化机达到400次", - "StarTowerQuest.1004.1": "获取新潜能时,触发10次节点「心花怒放」的效果", - "StarTowerQuest.1005.1": "强化潜能时,触发5次节点「潜能飞升」的效果", - "StarTowerQuest.101.1": "参与1次星塔探索", - "StarTowerQuest.102.1": "通关1次难度1或以上的烈焰与尘埃", - "StarTowerQuest.103.1": "通关1次难度2或以上的星塔探索", - "StarTowerQuest.200.1": "激活节点「星梯的密码」(完成后解锁更多研究任务)", - "StarTowerQuest.201.1": "通关2次难度2或以上的星塔", - "StarTowerQuest.202.1": "商店累计购物10次", - "StarTowerQuest.203.1": "累计获取音符达到30个", - "StarTowerQuest.300.1": "激活节点「冲线的褒奖」「唱机改造I」(完成后解锁更多研究任务)", - "StarTowerQuest.301.1": "获得1个等级达到5级的纪录", - "StarTowerQuest.302.1": "累计获取音符达到80个", - "StarTowerQuest.303.1": "「星塔事典」累计收录10项逸闻笔记", - "StarTowerQuest.400.1": "激活节点「命运的选择Ⅰ」(完成后解锁更多研究任务)", - "StarTowerQuest.401.1": "通关1次难度3或以上的星塔", - "StarTowerQuest.402.1": "商店累计购物20次", - "StarTowerQuest.403.1": "累计使用强化机达到6次", - "StarTowerQuest.500.1": "激活节点「吞金的陷阱」「唱机改造Ⅱ」(完成后解锁更多研究任务)", - "StarTowerQuest.501.1": "累计购买8次折扣商品", - "StarTowerQuest.502.1": "获得1个等级达到10级的纪录", - "StarTowerQuest.503.1": "累计获取音符达到150个", - "StarTowerQuest.504.1": "累计激活20次协奏技能", - "StarTowerQuest.505.1": "「星塔事典」累计收录20项逸闻笔记", - "StarTowerQuest.600.1": "激活节点「无际心海Ⅰ」(完成后解锁更多研究任务)", - "StarTowerQuest.601.1": "通关1次难度4或以上的星塔", - "StarTowerQuest.602.1": "累计商店购物50次", - "StarTowerQuest.603.1": "累计使用强化机达到20次", - "StarTowerQuest.605.1": "触发3次节点「惊喜音符」的效果", - "StarTowerQuest.700.1": "激活节点「云彩的骰子」「货仓的钥匙」(完成后解锁更多研究任务)", - "StarTowerQuest.701.1": "获取新潜能时,触发3次节点「心花怒放」的效果", - "StarTowerQuest.702.1": "获得1个等级达到20级的纪录", - "StarTowerQuest.703.1": "累计获取音符达到500个", - "StarTowerQuest.704.1": "累计激活50次协奏技能", - "StarTowerQuest.705.1": "「星塔事典」累计收录30项逸闻笔记", - "StarTowerQuest.800.1": "激活节点「无际心海Ⅱ」(完成后解锁更多研究任务)", - "StarTowerQuest.801.1": "通关5次难度4或以上的星塔", - "StarTowerQuest.802.1": "累计商店购物200次", - "StarTowerQuest.803.1": "累计使用强化机达到150次", - "StarTowerQuest.804.1": "累计进行20次潜能重随", - "StarTowerQuest.900.1": "激活节点「仓管的权能」(完成后解锁更多研究任务)", - "StarTowerQuest.901.1": "通关2次难度5或以上的星塔", - "StarTowerQuest.902.1": "获得1个等级达到25级的纪录", - "StarTowerQuest.903.1": "累计获取音符达到2000个", - "StarTowerQuest.904.1": "累计激活100次协奏技能", - "StarTowerQuest.905.1": "「星塔事典」累计收录40项逸闻笔记", - "StarTowerQuest.906.1": "使用10次商店补货", - "StarTowerTalk.913301.1": "波西亚", - "StarTowerTalk.913301.2": "哈啊……唔……\n不好意思,昨晚熬夜打游戏了。", - "StarTowerTalk.913302.1": "波西亚", - "StarTowerTalk.913302.2": "好麻烦,为什么我要一直守在这里……", - "StarTowerTalk.913303.1": "波西亚", - "StarTowerTalk.913303.2": "嗯?你刚刚跟我说话了?我还以为是做梦呢……", - "StarTowerTalk.913304.1": "波西亚", - "StarTowerTalk.913304.2": "想买东西的话就随便拿吧,记得付款。", - "StarTowerTalk.913305.1": "波西亚", - "StarTowerTalk.913305.2": "只要你愿意,星塔里的东西你想拿多少就能拿多少。但对于你们旅人来说,这真的是好事吗……呵呵。", - "StarTowerTalk.913306.1": "波西亚", - "StarTowerTalk.913306.2": "困死了,我要睡一会儿……你请便吧。", - "StarTowerTalk.913307.1": "波西亚", - "StarTowerTalk.913307.2": "嘘,小点声,要是让店长看到我在和顾客闲聊,会扣工资的。", - "StarTowerTalk.913308.1": "波西亚", - "StarTowerTalk.913308.2": "你看起来状态不错,比我还有精神,我看你更适合在星塔里打工。", - "StarTowerTalk.913309.1": "波西亚", - "StarTowerTalk.913309.2": "想向我寻求建议?可我只是个便利店店员啊。", - "StarTowerTalk.913310.1": "波西亚", - "StarTowerTalk.913310.2": "说起来,你会打游戏?那就陪我来一局吧。", - "StarTowerTalk.913311.1": "波西亚", - "StarTowerTalk.913311.2": "欢迎光临……今天进了些新货……有你想要的吗?", - "StarTowerTalk.913312.1": "波西亚", - "StarTowerTalk.913312.2": "你说那只企鹅?它是我的店长。", - "StarTowerTalk.913313.1": "波西亚", - "StarTowerTalk.913313.2": "要结账的话,把辉光币放桌上就好。\n我先把这局游戏打完了再说。", - "StarTowerTalk.913314.1": "波西亚", - "StarTowerTalk.913314.2": "尽可能买点有用的东西,我可不想下次看到你鼻青脸肿地进来。", - "StarTowerTalk.913315.1": "波西亚", - "StarTowerTalk.913315.2": "我一直觉得努力也没什么用。\n不过……如果遇到了危险,还请努力活下去。", - "StarTowerTalk.913316.1": "波西亚", - "StarTowerTalk.913316.2": "还有什么事吗?\n没有的话,就谢谢惠顾了。", - "StarTowerTalk.913317.1": "波西亚", - "StarTowerTalk.913317.2": "期待您再次光临。", - "StarTowerTalk.913318.1": "波西亚", - "StarTowerTalk.913318.2": "抱歉,我这里不赊账。\n如果辉光币不够了,自己想办法再攒点吧。", - "StarTowerTalk.913319.1": "波西亚", - "StarTowerTalk.913319.2": "还想再看看吗?想看多久都行。", - "StarTowerTalk.913320.1": "波西亚", - "StarTowerTalk.913320.2": "看得差不多就行了,一会儿还会再见的。", - "StarTowerTalk.913321.1": "波西亚", - "StarTowerTalk.913321.2": "我这里只卖这些东西,没有什么隐藏道具。", - "StarTowerTalk.913322.1": "波西亚", - "StarTowerTalk.913322.2": "你对店长感兴趣?店长心情好的时候就会和你说话,如果不理你......那就是心情不好。", - "StarTowerTalk.913323.1": "波西亚", - "StarTowerTalk.913323.2": "跟我多说说星塔外的事吧,我会感谢你的。\n打折?这我可做不了主……", - "StarTowerTalk.913324.1": "波西亚", - "StarTowerTalk.913324.2": "你们旅人究竟是为了什么才来攀登星塔?\n就那么想要神器吗?", - "StarTowerTalk.913325.1": "波西亚", - "StarTowerTalk.913325.2": "谢谢惠顾。\n唉,没人和我说话的时候,倒是还能数数这些辉光币打发时间……", - "StarTowerTalk.913326.1": "波西亚", - "StarTowerTalk.913326.2": "我可以陪你再聊会儿,就当是给老顾客的特别回馈了。", - "StarTowerTalk.913327.1": "波西亚", - "StarTowerTalk.913327.2": "如果这些东西能帮到你,我也算没白忙活。", - "StarTowerTalk.913328.1": "波西亚", - "StarTowerTalk.913328.2": "满意的话下次再来哦,要是见不到你,我会感到很无聊的。", - "StarTowerTalk.913329.1": "波西亚", - "StarTowerTalk.913329.2": "如果累了的话,在这里休息一会也不是不行。\n要喝点什么吗?", - "StarTowerTalk.913330.1": "波西亚", - "StarTowerTalk.913330.2": "有时候也想去星塔外看看……呵呵,还是别做白日梦了。", - "StarTowerTalk.917201.1": "贝缇丽", - "StarTowerTalk.917201.2": "哪里受伤了,让我看看。", - "StarTowerTalk.917202.1": "贝缇丽", - "StarTowerTalk.917202.2": "不需要治疗的话就快走。", - "StarTowerTalk.917203.1": "贝缇丽", - "StarTowerTalk.917203.2": "已经不行了?那就出去歇着吧。", - "StarTowerTalk.917204.1": "贝缇丽", - "StarTowerTalk.917204.2": "感觉在哪里见过我?那只是你的错觉。", - "StarTowerTalk.917205.1": "贝缇丽", - "StarTowerTalk.917205.2": "想被扎一针?行啊。", - "StarTowerTalk.917206.1": "贝缇丽", - "StarTowerTalk.917206.2": "别浪费时间,赶紧治好赶紧走。", - "StarTowerTalk.917207.1": "贝缇丽", - "StarTowerTalk.917207.2": "轻伤不下火线,继续前进吧。", - "StarTowerTalk.917208.1": "贝缇丽", - "StarTowerTalk.917208.2": "不错,还活着。这次需要扎几针?", - "StarTowerTalk.917209.1": "贝缇丽", - "StarTowerTalk.917209.2": "我只会在这里治疗旅人,你在其他地方见到的……是别人。", - "StarTowerTalk.917210.1": "贝缇丽", - "StarTowerTalk.917210.2": "我从没见过有人像你这样,缠着要我扎针的。", - "StarTowerTalk.917211.1": "贝缇丽", - "StarTowerTalk.917211.2": "我不是来专程照顾你的……说吧,伤哪了?", - "StarTowerTalk.917212.1": "贝缇丽", - "StarTowerTalk.917212.2": "下次多注意一些,别再给我添麻烦了。", - "StarTowerTalk.917213.1": "贝缇丽", - "StarTowerTalk.917213.2": "不错,表现比我预想的要好。来吧,给你做个检查。", - "StarTowerTalk.917214.1": "贝缇丽", - "StarTowerTalk.917214.2": "什么直播?你是伤到脑子了吗?", - "StarTowerTalk.917215.1": "贝缇丽", - "StarTowerTalk.917215.2": "好好好,给你来一针,别着急。", - "StarTowerTalk.917216.1": "贝缇丽", - "StarTowerTalk.917216.2": "赶紧走吧,别在这里碍手碍脚的。", - "StarTowerTalk.917217.1": "贝缇丽", - "StarTowerTalk.917217.2": "我这里不收留伤患,请回吧。", - "StarTowerTalk.917218.1": "贝缇丽", - "StarTowerTalk.917218.2": "勉强是没有意义的,坚持不下去就算了,回头不丢人。", - "StarTowerTalk.917219.1": "贝缇丽", - "StarTowerTalk.917219.2": "怎么?被扎上瘾了?", - "StarTowerTalk.917220.1": "贝缇丽", - "StarTowerTalk.917220.2": "受伤不奇怪,但你很脆弱也是真的。", - "StarTowerTalk.917221.1": "贝缇丽", - "StarTowerTalk.917221.2": "刚才的惨叫是装的吗?那你演技不错啊。", - "StarTowerTalk.917222.1": "贝缇丽", - "StarTowerTalk.917222.2": "我这里不安排住院,治完了就自觉离开吧。", - "StarTowerTalk.917223.1": "贝缇丽", - "StarTowerTalk.917223.2": "再往上走,可能会没命……不过,这和我有什么关系?", - "StarTowerTalk.917224.1": "贝缇丽", - "StarTowerTalk.917224.2": "素质不错,看来还能撑个几轮。", - "StarTowerTalk.917225.1": "贝缇丽", - "StarTowerTalk.917225.2": "我这里不提供其他服务。", - "StarTowerTalk.917226.1": "贝缇丽", - "StarTowerTalk.917226.2": "如果还想在这里休息一会,请便吧。别打搅到我就行。", - "StarTowerTalk.917227.1": "贝缇丽", - "StarTowerTalk.917227.2": "我不介意多帮你几次,下次受伤的话来找我就好。", - "StarTowerTalk.917228.1": "贝缇丽", - "StarTowerTalk.917228.2": "既然目标是塔顶,就不要在这里逗留了。", - "StarTowerTalk.917229.1": "贝缇丽", - "StarTowerTalk.917229.2": "就是想和我聊两句吗?无妨。", - "StarTowerTalk.917230.1": "贝缇丽", - "StarTowerTalk.917230.2": "呵呵,我开始对你有点期待了。", - "StarTowerTalk.917301.1": "珀尔娜", - "StarTowerTalk.917301.2": "风险与机会总是并存~", - "StarTowerTalk.917302.1": "珀尔娜", - "StarTowerTalk.917302.2": "别抗拒,力量本就属于敢于寻求它的人~", - "StarTowerTalk.917303.1": "珀尔娜", - "StarTowerTalk.917303.2": "想要获得更多的报酬?来试试这个吧~", - "StarTowerTalk.917304.1": "珀尔娜", - "StarTowerTalk.917304.2": "富贵险中求~\n你们旅人不都这么说的吗?", - "StarTowerTalk.917305.1": "珀尔娜", - "StarTowerTalk.917305.2": "无聊的约束在这里已经不存在了,尽管遵从自己的欲望吧!", - "StarTowerTalk.917306.1": "珀尔娜", - "StarTowerTalk.917306.2": "今天运气不错呢,来挑战一下命运吧~", - "StarTowerTalk.917307.1": "珀尔娜", - "StarTowerTalk.917307.2": "既然已经决定了,可就不要再犹豫了哦~", - "StarTowerTalk.917308.1": "珀尔娜", - "StarTowerTalk.917308.2": "我的大魔王,难道不想要最丰厚的奖励吗?", - "StarTowerTalk.917309.1": "珀尔娜", - "StarTowerTalk.917309.2": "交易?别说得这么生分嘛~我只是满足了你心底的小小贪念罢了。", - "StarTowerTalk.917310.1": "珀尔娜", - "StarTowerTalk.917310.2": "来都来了~不来和我做个游戏吗?", - "StarTowerTalk.917311.1": "珀尔娜", - "StarTowerTalk.917311.2": "来吧,做出选择吧~只要你愿意将一切交给我,你的欲望就会得到满足……", - "StarTowerTalk.917312.1": "珀尔娜", - "StarTowerTalk.917312.2": "总算来了?\n我在这里等您很久了!我的大魔王,今天我会好好让你享受的~", - "StarTowerTalk.917313.1": "珀尔娜", - "StarTowerTalk.917313.2": "在您踏入星塔时,我就被您吸引了~真想一直注视着您这副袒露欲望的模样啊。", - "StarTowerTalk.917314.1": "珀尔娜", - "StarTowerTalk.917314.2": "你这么信任我真的好吗?\n甜言蜜语也好,柔情似水也好……\n说不定都是我为你准备的陷阱哦~", - "StarTowerTalk.917315.1": "珀尔娜", - "StarTowerTalk.917315.2": "我今天的心情超好~尽情向我渴求吧,无论什么我都会满足你哦~", - "StarTowerTalk.917316.1": "珀尔娜", - "StarTowerTalk.917316.2": "还想再来?\n抱歉啦~一次只能玩一局哦~", - "StarTowerTalk.917317.1": "珀尔娜", - "StarTowerTalk.917317.2": "怎么样?满足了吗?", - "StarTowerTalk.917318.1": "珀尔娜", - "StarTowerTalk.917318.2": "嗯哼~是还有些意犹未尽吗?", - "StarTowerTalk.917319.1": "珀尔娜", - "StarTowerTalk.917319.2": "还需要我和你亲热一下才愿意离开吗?", - "StarTowerTalk.917320.1": "珀尔娜", - "StarTowerTalk.917320.2": "继续攀登吧~我们还会再见的!", - "StarTowerTalk.917321.1": "珀尔娜", - "StarTowerTalk.917321.2": "上瘾了吗?那就期待我们的再次相会吧~", - "StarTowerTalk.917322.1": "珀尔娜", - "StarTowerTalk.917322.2": "不用露出这么恋恋不舍的表情,以后的机会还多着呢~", - "StarTowerTalk.917323.1": "珀尔娜", - "StarTowerTalk.917323.2": "别摸来摸去了,我可拿不出更好的东西了~", - "StarTowerTalk.917324.1": "珀尔娜", - "StarTowerTalk.917324.2": "愿好运永远眷顾您,我的大魔王~", - "StarTowerTalk.917325.1": "珀尔娜", - "StarTowerTalk.917325.2": "这么容易就上钩了啊~真可爱~", - "StarTowerTalk.917326.1": "珀尔娜", - "StarTowerTalk.917326.2": "真不错啊,比起犹豫不决的人我还是更喜欢你这样的行动派~", - "StarTowerTalk.917327.1": "珀尔娜", - "StarTowerTalk.917327.2": "如果让您摸摸我的角……您会开心吗?", - "StarTowerTalk.917328.1": "珀尔娜", - "StarTowerTalk.917328.2": "想再和我聊一会?那就一直待在这里吧~这样我们就能永远地聊下去了……", - "StarTowerTalk.917329.1": "珀尔娜", - "StarTowerTalk.917329.2": "一想到还能再遇到你,就觉得我的工作都不那么乏味了呢。", - "StarTowerTalk.917330.1": "珀尔娜", - "StarTowerTalk.917330.2": "真喜欢您身上这种……欲望的香气~", - "StarTowerTalk.917401.1": "维嘉尔", - "StarTowerTalk.917401.2": "没有风险的选择,就像没有赌注的赌局,注定毫无价值。", - "StarTowerTalk.917402.1": "维嘉尔", - "StarTowerTalk.917402.2": "那些名垂青史的旅人,并没有什么特别的地方。\n大多数情况下,他们只是做出了最正确的选择。", - "StarTowerTalk.917403.1": "维嘉尔", - "StarTowerTalk.917403.2": "一次明智的选择能省去无数徒劳,这可是事半功倍的秘诀……", - "StarTowerTalk.917404.1": "维嘉尔", - "StarTowerTalk.917404.2": "遗憾的从来不是结果,而是未被选择的契机。", - "StarTowerTalk.917405.1": "维嘉尔", - "StarTowerTalk.917405.2": "竟然能坚持到这里,您真是一位了不起的旅人。", - "StarTowerTalk.917406.1": "维嘉尔", - "StarTowerTalk.917406.2": "优柔寡断可成不了大事。\n但作为经验丰富的旅人,您一定懂得当机立断的重要性吧。", - "StarTowerTalk.917407.1": "维嘉尔", - "StarTowerTalk.917407.2": "正确的选择永远胜过盲目努力,这可是星塔生存的第一法则,您说呢?", - "StarTowerTalk.917408.1": "维嘉尔", - "StarTowerTalk.917408.2": "像您这样有经验的旅人,一定能做出最正确的选择吧。", - "StarTowerTalk.917409.1": "维嘉尔", - "StarTowerTalk.917409.2": "无需畏惧,你所付出的代价只是通行的门票。", - "StarTowerTalk.917410.1": "维嘉尔", - "StarTowerTalk.917410.2": "能抵达这里实属不易,接下来的路也请继续挣扎吧。", - "StarTowerTalk.917411.1": "维嘉尔", - "StarTowerTalk.917411.2": "您这样成熟的旅人,总不会像新手般踌躇不前吧。", - "StarTowerTalk.917412.1": "维嘉尔", - "StarTowerTalk.917412.2": "只要遵循内心的指引,您必将成为星塔史上最耀眼的传奇。", - "StarTowerTalk.917413.1": "维嘉尔", - "StarTowerTalk.917413.2": "您看,报酬都摆在眼前了……何不尝试挑战更高收益呢?", - "StarTowerTalk.917414.1": "维嘉尔", - "StarTowerTalk.917414.2": "真正的旅人,会把每个选择都作为旅途中的道标。", - "StarTowerTalk.917415.1": "维嘉尔", - "StarTowerTalk.917415.2": "若是迷惘,就闭上眼睛,倾听你内心的声音。", - "StarTowerTalk.917416.1": "维嘉尔", - "StarTowerTalk.917416.2": "及时止损是聪明人的选择。\n但魔王不会半途而废,对吧?", - "StarTowerTalk.917417.1": "维嘉尔", - "StarTowerTalk.917417.2": "人人都应当遵从自己的内心,我只是给出一些微不足道的建议罢了。", - "StarTowerTalk.917418.1": "维嘉尔", - "StarTowerTalk.917418.2": "机遇稍纵即逝,若您想再试一次……我随时恭候~", - "StarTowerTalk.917419.1": "维嘉尔", - "StarTowerTalk.917419.2": "谁都不能提前预知结果,我也一样。", - "StarTowerTalk.917420.1": "维嘉尔", - "StarTowerTalk.917420.2": "愿您前路顺遂,后会有期。", - "StarTowerTalk.917421.1": "维嘉尔", - "StarTowerTalk.917421.2": "别担心,这只是一个小小的挑战。", - "StarTowerTalk.917422.1": "维嘉尔", - "StarTowerTalk.917422.2": "只要回报足够诱人,即便赌上一切也值得尝试,对吧?", - "StarTowerTalk.917423.1": "维嘉尔", - "StarTowerTalk.917423.2": "您的时间如此宝贵,一定还有更重要的事情等着您去处理,不是吗?", - "StarTowerTalk.917424.1": "维嘉尔", - "StarTowerTalk.917424.2": "幸运女神会眷顾您的,不是这次,就是下次,呵呵。", - "StarTowerTalk.917425.1": "维嘉尔", - "StarTowerTalk.917425.2": "别因小利错失良机,也别为虚妄的目标放弃触手可得的收获。", - "StarTowerTalk.917426.1": "维嘉尔", - "StarTowerTalk.917426.2": "我会一直注视着您的命运。", - "StarTowerTalk.917427.1": "维嘉尔", - "StarTowerTalk.917427.2": "代价本身并不可怕,可怕的是付出代价后却一无所获。而现在,至少它成为了我们之间的秘密。", - "StarTowerTalk.917428.1": "维嘉尔", - "StarTowerTalk.917428.2": "如果短暂的闲聊能帮助您成功通往终点,那我很乐意将时间花在您身上。", - "StarTowerTalk.917429.1": "维嘉尔", - "StarTowerTalk.917429.2": "机会只会留给有准备的人,期待我们下次再见~", - "StarTowerTalk.917430.1": "维嘉尔", - "StarTowerTalk.917430.2": "您身上那份直面苦难的勇气…….真令人着迷。", - "Story.100.1": "重返孤儿院", - "Story.100.2": "言语说不通的时候,就需要用剑来开路。", - "Story.100.4": "BT01", - "Story.101.1": "梦醒时分", - "Story.101.2": "每一次醒来,都是一段新的人生。", - "Story.101.4": "01", - "Story.102.1": "过去的痕迹", - "Story.102.2": "失去了所有记忆的你,收到了一份久远的礼物。", - "Story.102.4": "02", - "Story.103.1": "消失的绿洲", - "Story.103.2": "一转眼,你们的容身之所就被夺走了。", - "Story.103.4": "03", - "Story.104.1": "桥洞下", - "Story.104.2": "无家可归的人,总要找个遮风挡雨的地方。", - "Story.104.4": "04", - "Story.105.1": "灰城区的风", - "Story.105.2": "物是人非,旧日的街道上已经没有了熟悉的风景。", - "Story.105.4": "05", - "Story.106.1": "飞翔的选择", - "Story.106.2": "这是她的故事,也是灰城区的故事。", - "Story.106.4": "06", - "Story.107.1": "不同的许愿", - "Story.107.2": "崭新的许愿方式,是变革还是灾祸?", - "Story.107.4": "07", - "Story.108.1": "调查结果", - "Story.108.2": "很多时候,答案就藏在最显眼的地方。", - "Story.108.4": "08A", - "Story.109.1": "饭后甜点", - "Story.109.2": "治愈人心的美食,往往只需要最朴素的烹饪方式。", - "Story.109.4": "08B", - "Story.110.1": "没有旅人的未来", - "Story.110.2": "不要向星星许愿。", - "Story.110.4": "终局", - "Story.111.1": "填补记忆的方式", - "Story.111.2": "抵御失忆的方法就是创造更多有趣的记忆。", - "Story.111.4": "09", - "Story.112.1": "最终解释权", - "Story.112.2": "有恩赐印章就是可以为所欲为。", - "Story.112.4": "10", - "Story.201.1": "逃出包围", - "Story.201.2": "总有人想用笼子抓住风。", - "Story.201.4": "BT01", - "Story.202.1": "灾变的星骸", - "Story.202.2": "玩弄规则的人从来不会好好认输。", - "Story.202.4": "BT02", - "Story.203.1": "宿敌重逢", - "Story.203.2": "旅人不会两次败给同一只星骸。", - "Story.203.4": "BT03", - "Story.204.1": "公司与绿洲", - "Story.204.2": "从天而降的好处越多,就越要谨慎行事。", - "Story.204.4": "01", - "Story.205.1": "深夜潜入", - "Story.205.2": "既然说我们是野蛮人,那就做点野蛮的事吧。", - "Story.205.4": "02A", - "Story.206.1": "变装侦查", - "Story.206.2": "人靠衣装,是因为有些人只看得见衣装。", - "Story.206.4": "02B", - "Story.207.1": "永恒", - "Story.207.2": "复杂的计划总会出意外。", - "Story.207.4": "终局", - "Story.208.1": "暗夜中的视线", - "Story.208.2": "夜色中盯着你们的人不止一个。", - "Story.208.4": "03A", - "Story.209.1": "等下班", - "Story.209.2": "白垩商会的员工难道不用睡觉吗?", - "Story.209.4": "03B", - "Story.210.1": "黑色少女", - "Story.210.2": "提升敌人的成本也是一种武器。", - "Story.210.4": "04", - "Story.211.1": "仁义与刀", - "Story.211.2": "要守护的是主公,以及主公关心的一切。", - "Story.211.4": "05", - "Story.212.1": "公司的权力", - "Story.212.2": "规则、金钱和武力,菲金不知道怎么输。", - "Story.212.4": "06", - "Story.213.1": "特许经营", - "Story.213.2": "想要对抗公司,只有先成为公司。", - "Story.213.4": "07", - "Story.214.1": "灵魂交易", - "Story.214.2": "人类的灵魂要怎么定价?", - "Story.214.4": "08", - "Story.215.1": "一小时战争", - "Story.215.2": "战争在开始的那一刻就结束了。", - "Story.215.4": "09", - "Story.216.1": "实现愿望的方法", - "Story.216.2": "胜负仅在一瞬间。", - "Story.216.4": "10", - "Story.217.1": "新的起点", - "Story.217.2": "星星和高塔的旅程正式开始了。", - "Story.217.4": "尾声", - "Story.301.1": "实力评估", - "Story.301.2": "了解自身,是成长的第一步。", - "Story.301.4": "BT01", - "Story.302.1": "猛进之灵", - "Story.302.2": "来一决胜负吧,大家伙!", - "Story.302.4": "BT02", - "Story.304.1": "手机", - "Story.304.2": "我的手机里住着一位奇怪的“秘书”。", - "Story.304.4": "幕间 上", - "Story.305.1": "维塔", - "Story.305.2": "棋子、权能、未来,我真的是传说中的魔王吗?", - "Story.305.4": "幕间 下", - "Story.306.1": "三大魔物", - "Story.306.2": "传说中的任务,适合传说中的旅人。", - "Story.306.4": "01", - "Story.307.1": "森林深处的“仙人”", - "Story.307.2": "故事中的高人往往隐居在不起眼的地方。", - "Story.307.4": "02", - "Story.308.1": "花令旅团", - "Story.308.2": "动起脑筋,玩场游戏。", - "Story.308.4": "03", - "Story.309.1": "失败的讨伐", - "Story.309.2": "老朋友与新朋友。", - "Story.309.4": "04", - "Story.310.1": "心理阴影", - "Story.310.2": "恐惧来源于过去。", - "Story.310.4": "05", - "Story.311.1": "心理疗法", - "Story.311.2": "你需要一个树洞。", - "Story.311.4": "06A", - "Story.312.1": "特训", - "Story.312.2": "“负重训练”这个词听起来很热血。", - "Story.312.4": "06B", - "Story.313.1": "刺激疗法", - "Story.313.2": "来点刺激的。", - "Story.313.4": "终局", - "Story.314.1": "不被需要的弱者", - "Story.314.2": "颤抖,为何停不下来?", - "Story.314.4": "07", - "Story.315.1": "讨伐队", - "Story.315.2": "这一次,不愿再认输。", - "Story.315.4": "08", - "Story.316.1": "相信的心", - "Story.316.2": "每个人的心中都藏着了不起的“魔法”。", - "Story.316.4": "09", - "Story.317.1": "胜利与交易", - "Story.317.2": "一起欢笑、一起哭泣,这就是伙伴的真谛。", - "Story.317.4": "10", - "Story.318.1": "最后的魔物", - "Story.318.2": "有的东西改变了,有些则没有……", - "Story.318.4": "11", - "Story.401.1": "突破重围", - "Story.401.2": "又是断后,但陪在身边的人已经不同。", - "Story.401.4": "BT01", - "Story.402.1": "最后的魔物", - "Story.402.2": "愿望只能靠自己的双手实现。", - "Story.402.4": "BT02", - "Story.403.1": "旅人往事", - "Story.403.2": "遥远的梦与面前的人。", - "Story.403.4": "01", - "Story.404.1": "她的选择", - "Story.404.2": "有些事,听到了就逃不开了。", - "Story.404.4": "02", - "Story.405.1": "同归", - "Story.405.2": "刻板地遵守承诺,有时并不是好事。", - "Story.405.4": "终局", - "Story.406.1": "夜谈", - "Story.406.2": "既然无法说出真相,那就由你来做夏花的帮手。", - "Story.406.4": "03A", - "Story.407.1": "野营", - "Story.407.2": "只要不说出夏花的秘密,就不算违背承诺。", - "Story.407.4": "03B", - "Story.408.1": "单兵作战", - "Story.408.2": "没有最好的战术,只有最适合的战术", - "Story.408.4": "04A", - "Story.409.1": "过去的你", - "Story.409.2": "肌肉记忆不是想忘记就能忘记的。", - "Story.409.4": "04B", - "Story.410.1": "完全压制", - "Story.410.2": "魔王点兵,多多益善。", - "Story.410.4": "04C", - "Story.411.1": "想要保护的东西", - "Story.411.2": "每个人都有想保护的东西,每个人想保护的东西都不同。", - "Story.411.4": "05", - "Story.412.1": "外乡人", - "Story.412.2": "最廉价的和平,只需献祭一名外乡人。", - "Story.412.4": "06", - "Story.413.1": "一场看气氛的雨", - "Story.413.2": "无法让雨停下来的时候,撑起伞就好了。", - "Story.413.4": "07", - "Story.414.1": "必有回响", - "Story.414.2": "支援来自令人意外的势力,敌人并非铁板一块。", - "Story.414.4": "08", - "Story.415.1": "梦想彼岸", - "Story.415.2": "那场梦的一切都很美好,但夏花偏不想要。", - "Story.415.4": "09", - "Story.416.1": "在星塔下", - "Story.416.2": "真正的约定,无须刻印在任何地方", - "Story.416.4": "10", - "Story.417.1": "尘埃未定", - "Story.417.2": "先抓狐狸,再抓豺狼。", - "Story.417.4": "尾声", - "Story.501.1": "星塔里的调味料", - "Story.501.2": "随手掷出的石子,能正中答案的红心吗?", - "Story.501.4": "BT01", - "Story.502.1": "熟悉的佣兵", - "Story.502.2": "王座越辉煌,它投下的阴影就越浓重。", - "Story.502.4": "BT02", - "Story.503.1": "翠煌之刃", - "Story.503.2": "欢迎光临这座精心打造、无处可逃的金丝笼。", - "Story.503.4": "BT03", - "Story.504.1": "秘密交易", - "Story.504.2": "不入虎穴,焉得虎子。", - "Story.504.4": "幕间", - "Story.505.1": "特殊面试", - "Story.505.2": "成大事者不拘小节。", - "Story.505.4": "01", - "Story.506.1": "茶色夜莺", - "Story.506.2": "浮于水上的真相,总只有冰山一角。", - "Story.506.4": "02", - "Story.507.1": "爆炸艺术", - "Story.507.2": "巨响,是灵感迸发的烟火!", - "Story.507.4": "03A", - "Story.508.1": "新老员工", - "Story.508.2": "温吞的水,既不沸腾引人注目,也不冰冷招人嫌弃。", - "Story.508.4": "03B", - "Story.509.1": "神奇的草", - "Story.509.2": "不知疲倦的伟力,亦是一种傲慢。", - "Story.509.4": "03C", - "Story.510.1": "汇集的线索", - "Story.510.2": "将偶然连成线,便是无处可逃的必然。", - "Story.510.4": "04", - "Story.511.1": "线索三明治", - "Story.511.2": "不要轻易触碰那些摆在路中央的奶酪。", - "Story.511.4": "05", - "Story.512.1": "不同的理念", - "Story.512.2": "被轻轻拉动的线头,奇迹般地解开了死结,", - "Story.512.4": "06", - "Story.513.1": "规则的意义", - "Story.513.2": "真理往往粗糙带刺,虚伪的秩序却总光滑如玉。", - "Story.513.4": "07", - "Story.514.1": "温室的秘密", - "Story.514.2": "比起正午的审判,罪恶更畏惧同类的獠牙。", - "Story.514.4": "08", - "Story.515.1": "约瑟夫", - "Story.515.2": "困兽亦可吞虎,何况你的铠甲并不坚硬。", - "Story.515.4": "终局", - "Story.516.1": "决定的责任", - "Story.516.2": "火星落入了枯草,沉寂的暗夜燃起荧光。", - "Story.516.4": "09", - "Story.517.1": "智慧植物", - "Story.517.2": "追逐光明时,别忘了阴影始终跟随身后。", - "Story.517.4": "终局", - "Story.518.1": "头条时刻", - "Story.518.2": "要改写结局,就得先踏入风暴的中心。", - "Story.518.4": "10", - "Story.519.1": "那位大人", - "Story.519.2": "尘埃落定,月光下的废墟却是诡异的安详。", - "Story.519.4": "尾声", - "Story.601.1": "虎口脱险", - "Story.601.2": "眼见气氛不妙,就赶紧撤退吧!", - "Story.601.4": "BT01", - "Story.602.1": "菲莱之战 中", - "Story.602.2": "拨开纷乱的枝条,背影是最好的路标。", - "Story.602.4": "BT02", - "Story.603.1": "流风美人", - "Story.603.2": "癫狂挥舞的藤蔓,即将绞杀它的自身。", - "Story.603.4": "BT03", - "Story.604.1": "忠诚与背叛", - "Story.604.2": "转身之后的她们,裂隙仿若深渊。", - "Story.604.4": "幕间", - "Story.605.1": "魔王的传说", - "Story.605.2": "铲平废墟,种上鲜花——\n于是,这里便从未有过战争了。", - "Story.605.4": "01", - "Story.606.1": "与虎谋皮", - "Story.606.2": "迂回的捷径,总恰巧通向万劫不复。", - "Story.606.4": "02A", - "Story.607.1": "否认的代价", - "Story.607.2": "听见冰裂的声音再跑,就要来不及了。", - "Story.607.4": "02B", - "Story.608.1": "忠臣的忠臣", - "Story.608.2": "锁扣之外,便是权力的荒原。", - "Story.608.4": "02C", - "Story.609.1": "忠不可言", - "Story.609.2": "飞蛾扑火,是为了在灰飞烟灭前看清火的真容。", - "Story.609.4": "03A", - "Story.610.1": "深夜飙车", - "Story.610.2": "厚壁在前,要想起来还有这招撑杆跳!", - "Story.610.4": "03B", - "Story.611.1": "覆水难收", - "Story.611.2": "过河之卒,既已入局,便再无回头的路。", - "Story.611.4": "04A", - "Story.612.1": "缆车站", - "Story.612.2": "猎物点燃了火把,烧断了猎人布下的罗网。", - "Story.612.4": "04B", - "Story.613.1": "天下静谧", - "Story.613.2": "让所有人都抵达幸福的结局……真是可喜可贺?", - "Story.613.4": "终局", - "Story.614.1": "坠落", - "Story.614.2": "危机的藤蔓,已开始汲取可怖的养分。", - "Story.614.4": "05", - "Story.615.1": "第三代智慧植物", - "Story.615.2": "在漫长的沉默中,心跳的频率完成了供述。", - "Story.615.4": "06", - "Story.616.1": "不得已的交易", - "Story.616.2": "所有的试探和退路,都封在了此刻的真诚中。", - "Story.616.4": "07", - "Story.617.1": "翡冷翠", - "Story.617.2": "她也深知,这条道路并非坦途,因此……", - "Story.617.4": "08", - "Story.618.1": "菲莱之战 上", - "Story.618.2": "对手的引线受潮未燃,而你的火药也恰巧过期。", - "Story.618.4": "09", - "Story.619.1": "菲莱之战 下", - "Story.619.2": "阴霾之下,唯有信任的幕帘能遮风避雨。", - "Story.619.4": "10", - "Story.620.1": "困兽犹斗", - "Story.620.2": "剑锋划过,她的双眼充血混乱、怒目圆睁——", - "Story.620.4": "11", - "Story.621.1": "最后的忠诚", - "Story.621.2": "她吞下了太多的怒焰,咆哮在此刻戛然而止。", - "Story.621.4": "12", - "Story.622.1": "未知的明天", - "Story.622.2": "怒火虽灭,但灰烬下的余温仍在烫手。", - "Story.622.4": "13", - "StoryChapter.1.1": "第一章", - "StoryChapter.1.2": "没有记忆的生物", - "StoryChapter.1.3": "星塔历 996 年", - "StoryChapter.2.1": "第二章", - "StoryChapter.2.2": "水道桥上的风", - "StoryChapter.2.3": "星塔历 996 年", - "StoryChapter.3.1": "第三章", - "StoryChapter.3.2": "我们的旅团", - "StoryChapter.3.3": "星塔历 996 年", - "StoryChapter.4.1": "第四章", - "StoryChapter.4.2": "梦的彼岸", - "StoryChapter.4.3": "星塔历 996 年", - "StoryChapter.5.1": "第五章", - "StoryChapter.5.2": "落于暗夜的荧光", - "StoryChapter.5.3": "星塔历 996 年", - "StoryChapter.6.1": "第六章", - "StoryChapter.6.2": "微火的奇迹", - "StoryChapter.6.3": "星塔历 996 年", - "StoryChapterTimeStamp.101.1": "花月 醒神草日 08:00", - "StoryChapterTimeStamp.102.1": "花月 醒神草日 09:00", - "StoryChapterTimeStamp.103.1": "花月 醒神草日 10:00", - "StoryChapterTimeStamp.104.1": "花月 醒神草日 11:25", - "StoryChapterTimeStamp.105.1": "花月 醒神草日 15:00", - "StoryChapterTimeStamp.106.1": "花月 醒神草日 16:00", - "StoryChapterTimeStamp.107.1": "花月 醒神草日 17:20", - "StoryChapterTimeStamp.108.1": "花月 炽焰果日 12:00", - "StoryChapterTimeStamp.109.1": "花月 炽焰果日 17:45", - "StoryChapterTimeStamp.110.1": "花月 雏菊日 08:30", - "StoryChapterTimeStamp.111.1": "雨月 糖果日 09:00", - "StoryChapterTimeStamp.201.1": "雨月 糖果日 15:25", - "StoryChapterTimeStamp.202.1": "雨月 糖果日 23:30", - "StoryChapterTimeStamp.203.1": "雨月 兜帽日 03:13", - "StoryChapterTimeStamp.204.1": "雨月 兜帽日 06:00", - "StoryChapterTimeStamp.205.1": "雨月 兜帽日 07:15", - "StoryChapterTimeStamp.206.1": "雨月 兜帽日 08:30", - "StoryChapterTimeStamp.207.1": "雨月 兜帽日 10:10", - "StoryChapterTimeStamp.208.1": "雨月 兜帽日 11:05", - "StoryChapterTimeStamp.209.1": "雨月 兜帽日 12:30", - "StoryChapterTimeStamp.210.1": "雨月 兜帽日 13:00", - "StoryChapterTimeStamp.211.1": "雨月 兜帽日 14:00", - "StoryChapterTimeStamp.212.1": "雨月 兜帽日 15:20", - "StoryChapterTimeStamp.213.1": "雨月 兜帽日 16:10", - "StoryChapterTimeStamp.214.1": "雨月 绣球日 09:00", - "StoryChapterTimeStamp.301.1": "雨月 黄梅日 13:00", - "StoryChapterTimeStamp.302.1": "雨月 黄梅日 13:20", - "StoryChapterTimeStamp.303.1": "雨月 红霞日 07:30", - "StoryChapterTimeStamp.304.1": "雨月 红霞日 09:00", - "StoryChapterTimeStamp.305.1": "雨月 红霞日 19:00", - "StoryChapterTimeStamp.306.1": "雨月 红霞日 21:00", - "StoryChapterTimeStamp.307.1": "雨月 风来日 10:00", - "StoryChapterTimeStamp.308.1": "雨月 风来日 10:30", - "StoryChapterTimeStamp.309.1": "雨月 风来日 20:00", - "StoryChapterTimeStamp.310.1": "雨月 灵泉日 18:00", - "StoryChapterTimeStamp.311.1": "雨月 灵泉日 23:00", - "StoryChapterTimeStamp.312.1": "雨月 初晴日 12:30", - "StoryChapterTimeStamp.313.1": "雨月 初晴日 14:00", - "StoryChapterTimeStamp.314.1": "雨月 初晴日 15:00", - "StoryChapterTimeStamp.315.1": "雨月 初晴日 16:15", - "StoryChapterTimeStamp.401.1": "雨月 初晴日 17:18", - "StoryChapterTimeStamp.402.1": "雨月 初晴日 18:00", - "StoryChapterTimeStamp.403.1": "雨月 初晴日 19:00", - "StoryChapterTimeStamp.404.1": "雨月 热至日 07:45", - "StoryChapterTimeStamp.405.1": "雨月 热至日 08:45", - "StoryChapterTimeStamp.406.1": "雨月 热至日 12:00", - "StoryChapterTimeStamp.407.1": "雨月 热至日 17:00", - "StoryChapterTimeStamp.408.1": "雷月 层积云日 10:00", - "StoryChapterTimeStamp.409.1": "雷月 层积云日 13:00", - "StoryChapterTimeStamp.410.1": "?月 ?日 08:00", - "StoryChapterTimeStamp.411.1": "雷月 浆果椒日 17:20", - "StoryChapterTimeStamp.412.1": "雷月 浆果椒日 18:00", - "StoryChapterTimeStamp.413.1": "雷月 蜗牛日 10:00", - "StoryChapterTimeStamp.501.1": "雷月 失眠日 15:00", - "StoryChapterTimeStamp.502.1": "雷月 强风日 10:10", - "StoryChapterTimeStamp.503.1": "雷月 云起日 08:00", - "StoryChapterTimeStamp.504.1": "雷月 云起日 10:00", - "StoryChapterTimeStamp.505.1": "雷月 云起日 22:00", - "StoryChapterTimeStamp.506.1": "热月 雷雨云日 02:00", - "StoryChapterTimeStamp.507.1": "热月 波涛云日 19:00", - "StoryChapterTimeStamp.508.1": "热月 透光云日 22:00", - "StoryChapterTimeStamp.509.1": "热月 西瓜日 06:30", - "StoryChapterTimeStamp.510.1": "谷月 葡萄日 21:15", - "StoryChapterTimeStamp.511.1": "谷月 葡萄日 21:30", - "StoryChapterTimeStamp.512.1": "谷月 葡萄日 22:15", - "StoryChapterTimeStamp.513.1": "谷月 葡萄日 23:00", - "StoryChapterTimeStamp.514.1": "谷月 葡萄日 23:10", - "StoryChapterTimeStamp.515.1": "谷月 葡萄日 23:40", - "StoryChapterTimeStamp.601.1": "谷月 回归日 00:45", - "StoryChapterTimeStamp.602.1": "谷月 回归日 00:50", - "StoryChapterTimeStamp.603.1": "谷月 回归日 02:00", - "StoryChapterTimeStamp.604.1": "谷月 回归日 02:50", - "StoryChapterTimeStamp.605.1": "谷月 回归日 03:00", - "StoryChapterTimeStamp.606.1": "谷月 回归日 06:30", - "StoryChapterTimeStamp.607.1": "谷月 回归日 07:10", - "StoryChapterTimeStamp.608.1": "谷月 回归日 11:00", - "StoryChapterTimeStamp.609.1": "谷月 回归日 18:30", - "StoryChapterTimeStamp.610.1": "谷月 回归日 19:00", - "StoryChapterTimeStamp.611.1": "谷月 苹果日 07:00", - "StoryChapterTimeStamp.612.1": "谷月 苹果日 08:30", - "StoryChapterTimeStamp.613.1": "谷月 甜柿日 09:00", - "StoryChapterTimeStamp.614.1": "谷月 面包日 02:45", - "StoryChapterTimeStamp.615.1": "谷月 面包日 02:57", - "StoryChapterTimeStamp.616.1": "谷月 面包日 03:00", - "StoryChapterTimeStamp.617.1": "谷月 稻米日 10:00", - "StoryChapterTimeStamp.618.1": "谷月 篝火日 11:00", - "StoryEvidence.101.1": "调查一下", - "StoryEvidence.101.2": "不能轻易放弃", - "StoryEvidence.102.1": "放弃思考", - "StoryEvidence.102.2": "交给经验更丰富的人吧", - "StoryEvidence.103.1": "先吃饭吧", - "StoryEvidence.103.2": "事已至此", - "StoryEvidence.201.1": "趁着夜色潜入", - "StoryEvidence.201.2": "没有计划的计划就是好计划", - "StoryEvidence.202.1": "让密涅瓦侦查", - "StoryEvidence.202.2": "有算胜无算,多算胜少算", - "StoryEvidence.203.1": "藏在箱子里混进去", - "StoryEvidence.203.2": "敌人从来不会检查箱子", - "StoryEvidence.301.1": "心理按摩", - "StoryEvidence.301.2": "既然是心病,还得从心中解。", - "StoryEvidence.302.1": "适应力特训", - "StoryEvidence.302.2": "正所谓“习惯成自然”,现在的你欠缺的正是合作的经验。", - "StoryEvidence.303.1": "刺激疗法", - "StoryEvidence.303.2": "“顽疾需用猛药”。关于你的情况,我得准备一些“特别”的手段。", - "StoryEvidence.401.1": "守口如瓶", - "StoryEvidence.401.2": "这是夏花的选择", - "StoryEvidence.402.1": "担心夏花", - "StoryEvidence.402.2": "保守秘密,也要保护夏花", - "StoryEvidence.403.1": "相信直觉", - "StoryEvidence.403.2": "这不是理性思考的时候", - "StoryEvidence.404.1": "夏花独自战斗", - "StoryEvidence.404.2": "相信夏花的判断", - "StoryEvidence.405.1": "花令旅团和夏花并肩作战", - "StoryEvidence.405.2": "夏花和花令的配合也很默契", - "StoryEvidence.406.1": "大家一起上", - "StoryEvidence.406.2": "人多力量大", - "StoryEvidence.501.1": "担心尘沙和冬香", - "StoryEvidence.501.2": "研发是个细致的工作", - "StoryEvidence.502.1": "在意鸢尾和琥珀", - "StoryEvidence.502.2": "市场宣传听着就好难", - "StoryEvidence.503.1": "优先自己的工作", - "StoryEvidence.503.2": "先去看看面包的生产", - "StoryEvidence.505.1": "分头行动", - "StoryEvidence.505.2": "抓到犯人是最重要的", - "StoryEvidence.506.1": "一起行动", - "StoryEvidence.506.2": "安全是第一位的", - "StoryEvidence.507.1": "调查实验室", - "StoryEvidence.507.2": "千载难逢的机会", - "StoryPersonality.1.1": "直觉", - "StoryPersonality.2.1": "分析", - "StoryPersonality.3.1": "混沌", - "StoryPreview.10.1": "诺瓦异闻 #13", - "StoryPreview.2.1": "诺瓦异闻 #07", - "StoryPreview.3.1": "主线剧情 第五章", - "StoryPreview.4.1": "主线剧情 第六章", - "StoryPreview.5.1": "诺瓦异闻 #08", - "StoryPreview.6.1": "诺瓦异闻 #09", - "StoryPreview.7.1": "诺瓦异闻 #10", - "StoryPreview.8.1": "诺瓦异闻 #11", - "StoryPreview.9.1": "诺瓦异闻 #12", - "StoryRolePersonality.1.1": "超·慈悲的魔王", - "StoryRolePersonality.1.10": "均衡之国的魔王", - "StoryRolePersonality.1.2": "超·严苛的魔王", - "StoryRolePersonality.1.3": "超·魅力的魔王", - "StoryRolePersonality.1.4": "尝试理解的魔王", - "StoryRolePersonality.1.5": "积攒智慧的魔王", - "StoryRolePersonality.1.6": "冠冕附身的魔王", - "StoryRolePersonality.1.7": "心怀宏伟的魔王", - "StoryRolePersonality.1.8": "指引胜利的魔王", - "StoryRolePersonality.1.9": "本性天真的魔王", - "StorySetChapter.1001.1": "#01", - "StorySetChapter.1001.2": "刀尖之寒,掌心之暖", - "StorySetChapter.1002.1": "#02", - "StorySetChapter.1002.2": "仍未知晓,你的名字", - "StorySetChapter.1003.1": "#03", - "StorySetChapter.1003.2": "夜放花千树", - "StorySetChapter.1004.1": "#04", - "StorySetChapter.1004.2": "抹茶梦语", - "StorySetChapter.1005.1": "#05", - "StorySetChapter.1005.2": "老油条与新员工", - "StorySetChapter.1006.1": "#06", - "StorySetChapter.1006.2": "卫队之魂,骑士之心", - "StorySetChapter.1007.1": "#07", - "StorySetChapter.1007.2": "雪愿的回响", - "StorySetChapter.1008.1": "#08", - "StorySetChapter.1008.2": "真理的囚徒", - "StorySetChapter.1009.1": "#09", - "StorySetChapter.1009.2": "临时搭档", - "StorySetChapter.1010.1": "#10", - "StorySetChapter.1010.2": "丰收日", - "StorySetChapter.1011.1": "#11", - "StorySetChapter.1011.2": "晨间溜走的信使", - "StorySetChapter.1012.1": "#12", - "StorySetChapter.1012.2": "眼眸中的彼此", - "StorySetChapter.1013.1": "#13", - "StorySetChapter.1013.2": "大小姐与俏女仆", - "StorySetSection.100101.1": "第一话", - "StorySetSection.100101.2": "刀尖之寒,掌心之暖 其一", - "StorySetSection.100102.1": "第二话", - "StorySetSection.100102.2": "刀尖之寒,掌心之暖 其二", - "StorySetSection.100103.1": "第三话", - "StorySetSection.100103.2": "刀尖之寒,掌心之暖 其三", - "StorySetSection.100201.1": "第一话", - "StorySetSection.100201.2": "仍未知晓,你的名字 其一", - "StorySetSection.100202.1": "第二话", - "StorySetSection.100202.2": "仍未知晓,你的名字 其二", - "StorySetSection.100203.1": "第三话", - "StorySetSection.100203.2": "仍未知晓,你的名字 其三", - "StorySetSection.100204.1": "第四话", - "StorySetSection.100204.2": "仍未知晓,你的名字 其四", - "StorySetSection.100301.1": "第一话", - "StorySetSection.100301.2": "夜放花千树 其一", - "StorySetSection.100302.1": "第二话", - "StorySetSection.100302.2": "夜放花千树 其二", - "StorySetSection.100303.1": "第三话", - "StorySetSection.100303.2": "夜放花千树 其三", - "StorySetSection.100401.1": "第一话", - "StorySetSection.100401.2": "抹茶梦语 其一", - "StorySetSection.100402.1": "第二话", - "StorySetSection.100402.2": "抹茶梦语 其二", - "StorySetSection.100403.1": "第三话", - "StorySetSection.100403.2": "抹茶梦语 其三", - "StorySetSection.100501.1": "第一话", - "StorySetSection.100501.2": "老油条与新员工 其一", - "StorySetSection.100502.1": "第二话", - "StorySetSection.100502.2": "老油条与新员工 其二", - "StorySetSection.100503.1": "第三话", - "StorySetSection.100503.2": "老油条与新员工 其三", - "StorySetSection.100601.1": "第一话", - "StorySetSection.100601.2": "卫队之魂,骑士之心 其一", - "StorySetSection.100602.1": "第二话", - "StorySetSection.100602.2": "卫队之魂,骑士之心 其二", - "StorySetSection.100603.1": "第三话", - "StorySetSection.100603.2": "卫队之魂,骑士之心 其三", - "StorySetSection.100701.1": "第一话", - "StorySetSection.100701.2": "雪愿的回响 其一", - "StorySetSection.100702.1": "第二话", - "StorySetSection.100702.2": "雪愿的回响 其二", - "StorySetSection.100703.1": "第三话", - "StorySetSection.100703.2": "雪愿的回响 其三", - "StorySetSection.100801.1": "第一话", - "StorySetSection.100801.2": "真理的囚徒 其一", - "StorySetSection.100802.1": "第二话", - "StorySetSection.100802.2": "真理的囚徒 其二", - "StorySetSection.100803.1": "第三话", - "StorySetSection.100803.2": "真理的囚徒 其三", - "StorySetSection.100901.1": "第一话", - "StorySetSection.100901.2": "临时搭档 其一", - "StorySetSection.100902.1": "第二话", - "StorySetSection.100902.2": "临时搭档 其二", - "StorySetSection.100903.1": "第三话", - "StorySetSection.100903.2": "临时搭档 其三", - "StorySetSection.101001.1": "第一话", - "StorySetSection.101001.2": "丰收日 其一", - "StorySetSection.101002.1": "第二话", - "StorySetSection.101002.2": "丰收日 其二", - "StorySetSection.101003.1": "第三话", - "StorySetSection.101003.2": "丰收日 其三", - "StorySetSection.101101.1": "第一话", - "StorySetSection.101101.2": "晨间溜走的信使 其一", - "StorySetSection.101102.1": "第二话", - "StorySetSection.101102.2": "晨间溜走的信使 其二", - "StorySetSection.101103.1": "第三话", - "StorySetSection.101103.2": "晨间溜走的信使 其三", - "StorySetSection.101201.1": "第一话", - "StorySetSection.101201.2": "眼眸中的彼此 其一", - "StorySetSection.101202.1": "第二话", - "StorySetSection.101202.2": "眼眸中的彼此 其二", - "StorySetSection.101203.1": "第三话", - "StorySetSection.101203.2": "眼眸中的彼此 其三", - "StorySetSection.101204.1": "第四话", - "StorySetSection.101204.2": "眼眸中的彼此 其四", - "StorySetSection.101301.1": "第一话", - "StorySetSection.101301.2": "大小姐与俏女仆 其一", - "StorySetSection.101302.1": "第二话", - "StorySetSection.101302.2": "大小姐与俏女仆 其二", - "StorySetSection.101303.1": "第三话", - "StorySetSection.101303.2": "大小姐与俏女仆 其三", - "StorySetTab.1.1": "全部", - "StorySetTab.2.1": "旅途随笔", - "StorySetTab.3.1": "职场热线", - "StorySetTab.4.1": "荒野快讯", - "StorySetTab.5.1": "风情杂记", - "StorySetTab.6.1": "异界秘辛", - "SubNoteSkill.90011.1": "强攻之音", - "SubNoteSkill.90011.2": "每个提升0.3%攻击力", - "SubNoteSkill.90011.3": "攻击力提升&Param2&。", - "SubNoteSkill.90012.1": "幸运之音", - "SubNoteSkill.90012.2": "每个提升0.1%暴击率", - "SubNoteSkill.90012.3": "暴击率提升&Param2&。", - "SubNoteSkill.90013.1": "暴发之音", - "SubNoteSkill.90013.2": "每个提升0.46%暴击伤害", - "SubNoteSkill.90013.3": "暴击伤害提升&Param2&。", - "SubNoteSkill.90014.1": "体力之音", - "SubNoteSkill.90014.2": "每个提升0.3%生命上限", - "SubNoteSkill.90014.3": "生命上限提升&Param2&。", - "SubNoteSkill.90015.1": "专注之音", - "SubNoteSkill.90015.2": "每个提升1.2%普攻伤害", - "SubNoteSkill.90015.3": "普攻伤害提升&Param2&。", - "SubNoteSkill.90016.1": "技巧之音", - "SubNoteSkill.90016.2": "每个提升0.46%技能伤害", - "SubNoteSkill.90016.3": "技能伤害提升&Param2&。", - "SubNoteSkill.90017.1": "绝招之音", - "SubNoteSkill.90017.2": "每个提升1%绝招伤害", - "SubNoteSkill.90017.3": "绝招伤害提升&Param2&。", - "SubNoteSkill.90018.1": "水之音", - "SubNoteSkill.90018.2": "每个提升0.3%水系伤害", - "SubNoteSkill.90018.3": "水系伤害提升&Param2&。", - "SubNoteSkill.90019.1": "火之音", - "SubNoteSkill.90019.2": "每个提升0.3%火系伤害", - "SubNoteSkill.90019.3": "火系伤害提升&Param2&。", - "SubNoteSkill.90020.1": "风之音", - "SubNoteSkill.90020.2": "每个提升0.3%风系伤害", - "SubNoteSkill.90020.3": "风系伤害提升&Param2&。", - "SubNoteSkill.90021.1": "地之音", - "SubNoteSkill.90021.2": "每个提升0.3%地系伤害", - "SubNoteSkill.90021.3": "地系伤害提升&Param2&。", - "SubNoteSkill.90022.1": "光之音", - "SubNoteSkill.90022.2": "每个提升0.3%光系伤害", - "SubNoteSkill.90022.3": "光系伤害提升&Param2&。", - "SubNoteSkill.90023.1": "暗之音", - "SubNoteSkill.90023.2": "每个提升0.3%暗系伤害", - "SubNoteSkill.90023.3": "暗系伤害提升&Param2&。", - "Talent.1030101.1": "攻击强化", - "Talent.1030101.2": "基础攻击提升&Param1&", - "Talent.1030102.1": "防御强化", - "Talent.1030102.2": "基础防御提升&Param1&", - "Talent.1030103.1": "生命强化", - "Talent.1030103.2": "基础生命提升&Param1&", - "Talent.1030104.1": "攻击强化", - "Talent.1030104.2": "攻击力提升&Param1&", - "Talent.1030105.1": "暴击伤害提升", - "Talent.1030105.2": "暴击伤害提升&Param1&", - "Talent.1030106.1": "攻击强化", - "Talent.1030106.2": "基础攻击提升&Param1&", - "Talent.1030107.1": "防御强化", - "Talent.1030107.2": "基础防御提升&Param1&", - "Talent.1030108.1": "生命强化", - "Talent.1030108.2": "基础生命提升&Param1&", - "Talent.1030109.1": "攻击强化", - "Talent.1030109.2": "攻击力提升&Param1&", - "Talent.1030110.1": "暴击伤害提升", - "Talent.1030110.2": "暴击伤害提升&Param1&", - "Talent.1030116.1": "枪弹的轮舞", - "Talent.1030116.2": "琥珀对目标造成伤害后,技能伤害提升&Param1&,持续&Param2&秒,可叠加&Param3&层。", - "Talent.1030217.1": "攻击强化", - "Talent.1030217.2": "基础攻击提升&Param1&", - "Talent.1030218.1": "防御强化", - "Talent.1030218.2": "基础防御提升&Param1&", - "Talent.1030219.1": "生命强化", - "Talent.1030219.2": "基础生命提升&Param1&", - "Talent.1030220.1": "攻击强化", - "Talent.1030220.2": "攻击力提升&Param1&", - "Talent.1030221.1": "暴击伤害提升", - "Talent.1030221.2": "暴击伤害提升&Param1&", - "Talent.1030222.1": "攻击强化", - "Talent.1030222.2": "基础攻击提升&Param1&", - "Talent.1030223.1": "防御强化", - "Talent.1030223.2": "基础防御提升&Param1&", - "Talent.1030224.1": "生命强化", - "Talent.1030224.2": "基础生命提升&Param1&", - "Talent.1030225.1": "攻击强化", - "Talent.1030225.2": "攻击力提升&Param1&", - "Talent.1030226.1": "暴击伤害提升", - "Talent.1030226.2": "暴击伤害提升&Param1&", - "Talent.1030232.1": "踏火的连烟", - "Talent.1030232.2": "琥珀触发##火系印记:圣焰#2013#时,暴击率提升&Param1&,持续&Param2&秒。", - "Talent.1030333.1": "攻击强化", - "Talent.1030333.2": "基础攻击提升&Param1&", - "Talent.1030334.1": "防御强化", - "Talent.1030334.2": "基础防御提升&Param1&", - "Talent.1030335.1": "生命强化", - "Talent.1030335.2": "基础生命提升&Param1&", - "Talent.1030336.1": "攻击强化", - "Talent.1030336.2": "攻击力提升&Param1&", - "Talent.1030337.1": "暴击伤害提升", - "Talent.1030337.2": "暴击伤害提升&Param1&", - "Talent.1030338.1": "攻击强化", - "Talent.1030338.2": "基础攻击提升&Param1&", - "Talent.1030339.1": "防御强化", - "Talent.1030339.2": "基础防御提升&Param1&", - "Talent.1030340.1": "生命强化", - "Talent.1030340.2": "基础生命提升&Param1&", - "Talent.1030341.1": "攻击强化", - "Talent.1030341.2": "攻击力提升&Param1&", - "Talent.1030342.1": "暴击伤害提升", - "Talent.1030342.2": "暴击伤害提升&Param1&", - "Talent.1030348.1": "缥缈的回忆", - "Talent.1030348.2": "琥珀施放技能后,绝招伤害提升&Param1&,持续&Param2&秒。", - "Talent.1030449.1": "攻击强化", - "Talent.1030449.2": "基础攻击提升&Param1&", - "Talent.1030450.1": "防御强化", - "Talent.1030450.2": "基础防御提升&Param1&", - "Talent.1030451.1": "生命强化", - "Talent.1030451.2": "基础生命提升&Param1&", - "Talent.1030452.1": "攻击强化", - "Talent.1030452.2": "攻击力提升&Param1&", - "Talent.1030453.1": "暴击伤害提升", - "Talent.1030453.2": "暴击伤害提升&Param1&", - "Talent.1030454.1": "攻击强化", - "Talent.1030454.2": "基础攻击提升&Param1&", - "Talent.1030455.1": "防御强化", - "Talent.1030455.2": "基础防御提升&Param1&", - "Talent.1030456.1": "生命强化", - "Talent.1030456.2": "基础生命提升&Param1&", - "Talent.1030457.1": "攻击强化", - "Talent.1030457.2": "攻击力提升&Param1&", - "Talent.1030458.1": "暴击伤害提升", - "Talent.1030458.2": "暴击伤害提升&Param1&", - "Talent.1030464.1": "沉默的长路", - "Talent.1030464.2": "琥珀绝招对目标造成伤害后,技能伤害提升&Param1&,持续&Param2&秒。", - "Talent.1030565.1": "攻击强化", - "Talent.1030565.2": "基础攻击提升&Param1&", - "Talent.1030566.1": "防御强化", - "Talent.1030566.2": "基础防御提升&Param1&", - "Talent.1030567.1": "生命强化", - "Talent.1030567.2": "基础生命提升&Param1&", - "Talent.1030568.1": "攻击强化", - "Talent.1030568.2": "攻击力提升&Param1&", - "Talent.1030569.1": "暴击伤害提升", - "Talent.1030569.2": "暴击伤害提升&Param1&", - "Talent.1030570.1": "攻击强化", - "Talent.1030570.2": "基础攻击提升&Param1&", - "Talent.1030571.1": "防御强化", - "Talent.1030571.2": "基础防御提升&Param1&", - "Talent.1030572.1": "生命强化", - "Talent.1030572.2": "基础生命提升&Param1&", - "Talent.1030573.1": "攻击强化", - "Talent.1030573.2": "攻击力提升&Param1&", - "Talent.1030574.1": "暴击伤害提升", - "Talent.1030574.2": "暴击伤害提升&Param1&", - "Talent.1030580.1": "远空的瞭望", - "Talent.1030580.2": "琥珀对精英及以上目标造成绝招伤害提升&Param1&。", - "Talent.1070101.1": "攻击强化", - "Talent.1070101.2": "基础攻击提升&Param1&", - "Talent.1070102.1": "防御强化", - "Talent.1070102.2": "基础防御提升&Param1&", - "Talent.1070103.1": "生命强化", - "Talent.1070103.2": "基础生命提升&Param1&", - "Talent.1070104.1": "技能伤害提升", - "Talent.1070104.2": "技能伤害提升&Param1&", - "Talent.1070105.1": "绝招伤害", - "Talent.1070105.2": "绝招伤害提升&Param1&", - "Talent.1070106.1": "攻击强化", - "Talent.1070106.2": "基础攻击提升&Param1&", - "Talent.1070107.1": "防御强化", - "Talent.1070107.2": "基础防御提升&Param1&", - "Talent.1070108.1": "生命强化", - "Talent.1070108.2": "基础生命提升&Param1&", - "Talent.1070109.1": "技能伤害提升", - "Talent.1070109.2": "技能伤害提升&Param1&", - "Talent.1070110.1": "绝招伤害", - "Talent.1070110.2": "绝招伤害提升&Param1&", - "Talent.1070116.1": "圣枪制裁之处", - "Talent.1070116.2": "全队对附带##光系印记#1015#的目标造成伤害时,其攻击力提升&Param1&,持续&Param2&秒。", - "Talent.1070217.1": "攻击强化", - "Talent.1070217.2": "基础攻击提升&Param1&", - "Talent.1070218.1": "防御强化", - "Talent.1070218.2": "基础防御提升&Param1&", - "Talent.1070219.1": "生命强化", - "Talent.1070219.2": "基础生命提升&Param1&", - "Talent.1070220.1": "技能伤害提升", - "Talent.1070220.2": "技能伤害提升&Param1&", - "Talent.1070221.1": "绝招伤害", - "Talent.1070221.2": "绝招伤害提升&Param1&", - "Talent.1070222.1": "攻击强化", - "Talent.1070222.2": "基础攻击提升&Param1&", - "Talent.1070223.1": "防御强化", - "Talent.1070223.2": "基础防御提升&Param1&", - "Talent.1070224.1": "生命强化", - "Talent.1070224.2": "基础生命提升&Param1&", - "Talent.1070225.1": "技能伤害提升", - "Talent.1070225.2": "技能伤害提升&Param1&", - "Talent.1070226.1": "绝招伤害", - "Talent.1070226.2": "绝招伤害提升&Param1&", - "Talent.1070232.1": "荣耀汇聚之地", - "Talent.1070232.2": "主控角色施放绝招后,其攻击力提升&Param1&,持续&Param2&秒。", - "Talent.1070333.1": "攻击强化", - "Talent.1070333.2": "基础攻击提升&Param1&", - "Talent.1070334.1": "防御强化", - "Talent.1070334.2": "基础防御提升&Param1&", - "Talent.1070335.1": "生命强化", - "Talent.1070335.2": "基础生命提升&Param1&", - "Talent.1070336.1": "技能伤害提升", - "Talent.1070336.2": "技能伤害提升&Param1&", - "Talent.1070337.1": "绝招伤害", - "Talent.1070337.2": "绝招伤害提升&Param1&", - "Talent.1070338.1": "攻击强化", - "Talent.1070338.2": "基础攻击提升&Param1&", - "Talent.1070339.1": "防御强化", - "Talent.1070339.2": "基础防御提升&Param1&", - "Talent.1070340.1": "生命强化", - "Talent.1070340.2": "基础生命提升&Param1&", - "Talent.1070341.1": "技能伤害提升", - "Talent.1070341.2": "技能伤害提升&Param1&", - "Talent.1070342.1": "绝招伤害", - "Talent.1070342.2": "绝招伤害提升&Param1&", - "Talent.1070348.1": "骑士的憧憬", - "Talent.1070348.2": "缇莉娅附加##光系印记:光明#2016#时,全队绝招伤害提升&Param1&,持续&Param2&秒。", - "Talent.1070449.1": "攻击强化", - "Talent.1070449.2": "基础攻击提升&Param1&", - "Talent.1070450.1": "防御强化", - "Talent.1070450.2": "基础防御提升&Param1&", - "Talent.1070451.1": "生命强化", - "Talent.1070451.2": "基础生命提升&Param1&", - "Talent.1070452.1": "技能伤害提升", - "Talent.1070452.2": "技能伤害提升&Param1&", - "Talent.1070453.1": "绝招伤害", - "Talent.1070453.2": "绝招伤害提升&Param1&", - "Talent.1070454.1": "攻击强化", - "Talent.1070454.2": "基础攻击提升&Param1&", - "Talent.1070455.1": "防御强化", - "Talent.1070455.2": "基础防御提升&Param1&", - "Talent.1070456.1": "生命强化", - "Talent.1070456.2": "基础生命提升&Param1&", - "Talent.1070457.1": "技能伤害提升", - "Talent.1070457.2": "技能伤害提升&Param1&", - "Talent.1070458.1": "绝招伤害", - "Talent.1070458.2": "绝招伤害提升&Param1&", - "Talent.1070464.1": "梦想的身姿", - "Talent.1070464.2": "##光系印记#1015#被触发时,主控角色绝招伤害提升&Param1&,持续&Param2&秒。", - "Talent.1070565.1": "攻击强化", - "Talent.1070565.2": "基础攻击提升&Param1&", - "Talent.1070566.1": "防御强化", - "Talent.1070566.2": "基础防御提升&Param1&", - "Talent.1070567.1": "生命强化", - "Talent.1070567.2": "基础生命提升&Param1&", - "Talent.1070568.1": "技能伤害提升", - "Talent.1070568.2": "技能伤害提升&Param1&", - "Talent.1070569.1": "绝招伤害", - "Talent.1070569.2": "绝招伤害提升&Param1&", - "Talent.1070570.1": "攻击强化", - "Talent.1070570.2": "基础攻击提升&Param1&", - "Talent.1070571.1": "防御强化", - "Talent.1070571.2": "基础防御提升&Param1&", - "Talent.1070572.1": "生命强化", - "Talent.1070572.2": "基础生命提升&Param1&", - "Talent.1070573.1": "技能伤害提升", - "Talent.1070573.2": "技能伤害提升&Param1&", - "Talent.1070574.1": "绝招伤害", - "Talent.1070574.2": "绝招伤害提升&Param1&", - "Talent.1070580.1": "正义与你同在", - "Talent.1070580.2": "队伍中同时存在3名光系角色时,全队技能伤害提升&Param1&。", - "Talent.1080101.1": "攻击强化", - "Talent.1080101.2": "基础攻击提升&Param1&", - "Talent.1080102.1": "防御强化", - "Talent.1080102.2": "基础防御提升&Param1&", - "Talent.1080103.1": "生命强化", - "Talent.1080103.2": "基础生命提升&Param1&", - "Talent.1080104.1": "攻击强化", - "Talent.1080104.2": "攻击力提升&Param1&", - "Talent.1080105.1": "技能伤害提升", - "Talent.1080105.2": "技能伤害提升&Param1&", - "Talent.1080106.1": "攻击强化", - "Talent.1080106.2": "基础攻击提升&Param1&", - "Talent.1080107.1": "防御强化", - "Talent.1080107.2": "基础防御提升&Param1&", - "Talent.1080108.1": "生命强化", - "Talent.1080108.2": "基础生命提升&Param1&", - "Talent.1080109.1": "攻击强化", - "Talent.1080109.2": "攻击力提升&Param1&", - "Talent.1080110.1": "技能伤害提升", - "Talent.1080110.2": "技能伤害提升&Param1&", - "Talent.1080116.1": "强击的号令", - "Talent.1080116.2": "卡西米拉造成绝招伤害时,10%概率提升全队攻击力&Param1&,持续&Param2&秒,可叠加&Param3&层。", - "Talent.1080217.1": "攻击强化", - "Talent.1080217.2": "基础攻击提升&Param1&", - "Talent.1080218.1": "防御强化", - "Talent.1080218.2": "基础防御提升&Param1&", - "Talent.1080219.1": "生命强化", - "Talent.1080219.2": "基础生命提升&Param1&", - "Talent.1080220.1": "攻击强化", - "Talent.1080220.2": "攻击力提升&Param1&", - "Talent.1080221.1": "技能伤害提升", - "Talent.1080221.2": "技能伤害提升&Param1&", - "Talent.1080222.1": "攻击强化", - "Talent.1080222.2": "基础攻击提升&Param1&", - "Talent.1080223.1": "防御强化", - "Talent.1080223.2": "基础防御提升&Param1&", - "Talent.1080224.1": "生命强化", - "Talent.1080224.2": "基础生命提升&Param1&", - "Talent.1080225.1": "攻击强化", - "Talent.1080225.2": "攻击力提升&Param1&", - "Talent.1080226.1": "技能伤害提升", - "Talent.1080226.2": "技能伤害提升&Param1&", - "Talent.1080232.1": "鲜红的怒焰", - "Talent.1080232.2": "卡西米拉对附带##火系印记:圣焰#2013#的目标造成技能伤害提升&Param1&。", - "Talent.1080333.1": "攻击强化", - "Talent.1080333.2": "基础攻击提升&Param1&", - "Talent.1080334.1": "防御强化", - "Talent.1080334.2": "基础防御提升&Param1&", - "Talent.1080335.1": "生命强化", - "Talent.1080335.2": "基础生命提升&Param1&", - "Talent.1080336.1": "攻击强化", - "Talent.1080336.2": "攻击力提升&Param1&", - "Talent.1080337.1": "技能伤害提升", - "Talent.1080337.2": "技能伤害提升&Param1&", - "Talent.1080338.1": "攻击强化", - "Talent.1080338.2": "基础攻击提升&Param1&", - "Talent.1080339.1": "防御强化", - "Talent.1080339.2": "基础防御提升&Param1&", - "Talent.1080340.1": "生命强化", - "Talent.1080340.2": "基础生命提升&Param1&", - "Talent.1080341.1": "攻击强化", - "Talent.1080341.2": "攻击力提升&Param1&", - "Talent.1080342.1": "技能伤害提升", - "Talent.1080342.2": "技能伤害提升&Param1&", - "Talent.1080348.1": "炽热的远志", - "Talent.1080348.2": "卡西米拉造成伤害后,20%概率提升全队攻击力&Param1&,持续&Param2&秒,可叠加&Param3&层。", - "Talent.1080449.1": "攻击强化", - "Talent.1080449.2": "基础攻击提升&Param1&", - "Talent.1080450.1": "防御强化", - "Talent.1080450.2": "基础防御提升&Param1&", - "Talent.1080451.1": "生命强化", - "Talent.1080451.2": "基础生命提升&Param1&", - "Talent.1080452.1": "攻击强化", - "Talent.1080452.2": "攻击力提升&Param1&", - "Talent.1080453.1": "技能伤害提升", - "Talent.1080453.2": "技能伤害提升&Param1&", - "Talent.1080454.1": "攻击强化", - "Talent.1080454.2": "基础攻击提升&Param1&", - "Talent.1080455.1": "防御强化", - "Talent.1080455.2": "基础防御提升&Param1&", - "Talent.1080456.1": "生命强化", - "Talent.1080456.2": "基础生命提升&Param1&", - "Talent.1080457.1": "攻击强化", - "Talent.1080457.2": "攻击力提升&Param1&", - "Talent.1080458.1": "技能伤害提升", - "Talent.1080458.2": "技能伤害提升&Param1&", - "Talent.1080464.1": "焦灰的燃殇", - "Talent.1080464.2": "卡西米拉造成技能伤害后,自身技能伤害提升&Param1&,持续&Param2&秒,该效果每15秒最多触发1次。", - "Talent.1080565.1": "攻击强化", - "Talent.1080565.2": "基础攻击提升&Param1&", - "Talent.1080566.1": "防御强化", - "Talent.1080566.2": "基础防御提升&Param1&", - "Talent.1080567.1": "生命强化", - "Talent.1080567.2": "基础生命提升&Param1&", - "Talent.1080568.1": "攻击强化", - "Talent.1080568.2": "攻击力提升&Param1&", - "Talent.1080569.1": "技能伤害提升", - "Talent.1080569.2": "技能伤害提升&Param1&", - "Talent.1080570.1": "攻击强化", - "Talent.1080570.2": "基础攻击提升&Param1&", - "Talent.1080571.1": "防御强化", - "Talent.1080571.2": "基础防御提升&Param1&", - "Talent.1080572.1": "生命强化", - "Talent.1080572.2": "基础生命提升&Param1&", - "Talent.1080573.1": "攻击强化", - "Talent.1080573.2": "攻击力提升&Param1&", - "Talent.1080574.1": "技能伤害提升", - "Talent.1080574.2": "技能伤害提升&Param1&", - "Talent.1080580.1": "崛起的壮心", - "Talent.1080580.2": "队友施放绝招后,卡西米拉的绝招伤害提升&Param1&。\u000b卡西米拉施放绝招后清除该效果。", - "Talent.1100101.1": "攻击强化", - "Talent.1100101.2": "基础攻击提升&Param1&", - "Talent.1100102.1": "防御强化", - "Talent.1100102.2": "基础防御提升&Param1&", - "Talent.1100103.1": "生命强化", - "Talent.1100103.2": "基础生命提升&Param1&", - "Talent.1100104.1": "攻击强化", - "Talent.1100104.2": "攻击力提升&Param1&", - "Talent.1100105.1": "暗系伤害提升", - "Talent.1100105.2": "暗系伤害提升&Param1&", - "Talent.1100106.1": "攻击强化", - "Talent.1100106.2": "基础攻击提升&Param1&", - "Talent.1100107.1": "防御强化", - "Talent.1100107.2": "基础防御提升&Param1&", - "Talent.1100108.1": "生命强化", - "Talent.1100108.2": "基础生命提升&Param1&", - "Talent.1100109.1": "攻击强化", - "Talent.1100109.2": "攻击力提升&Param1&", - "Talent.1100110.1": "暗系伤害提升", - "Talent.1100110.2": "暗系伤害提升&Param1&", - "Talent.1100116.1": "荒芜烬灭", - "Talent.1100116.2": "每当翡冷翠触发##暗系印记#1019#时,翡冷翠和在场的##暗影分身#4002#暗系伤害提升&Param1&,持续&Param2&秒,可叠加&Param3&层。", - "Talent.1100217.1": "攻击强化", - "Talent.1100217.2": "基础攻击提升&Param1&", - "Talent.1100218.1": "防御强化", - "Talent.1100218.2": "基础防御提升&Param1&", - "Talent.1100219.1": "生命强化", - "Talent.1100219.2": "基础生命提升&Param1&", - "Talent.1100220.1": "攻击强化", - "Talent.1100220.2": "攻击力提升&Param1&", - "Talent.1100221.1": "暗系伤害提升", - "Talent.1100221.2": "暗系伤害提升&Param1&", - "Talent.1100222.1": "攻击强化", - "Talent.1100222.2": "基础攻击提升&Param1&", - "Talent.1100223.1": "防御强化", - "Talent.1100223.2": "基础防御提升&Param1&", - "Talent.1100224.1": "生命强化", - "Talent.1100224.2": "基础生命提升&Param1&", - "Talent.1100225.1": "攻击强化", - "Talent.1100225.2": "攻击力提升&Param1&", - "Talent.1100226.1": "暗系伤害提升", - "Talent.1100226.2": "暗系伤害提升&Param1&", - "Talent.1100232.1": "堕渊悲恸", - "Talent.1100232.2": "翡冷翠召唤##暗影分身#4002#时,翡冷翠攻击力提升&Param1&,且在场的##暗影分身#4002#仆从伤害提升&Param1&,持续&Param2&秒。", - "Talent.1100333.1": "攻击强化", - "Talent.1100333.2": "基础攻击提升&Param1&", - "Talent.1100334.1": "防御强化", - "Talent.1100334.2": "基础防御提升&Param1&", - "Talent.1100335.1": "生命强化", - "Talent.1100335.2": "基础生命提升&Param1&", - "Talent.1100336.1": "攻击强化", - "Talent.1100336.2": "攻击力提升&Param1&", - "Talent.1100337.1": "暗系伤害提升", - "Talent.1100337.2": "暗系伤害提升&Param1&", - "Talent.1100338.1": "攻击强化", - "Talent.1100338.2": "基础攻击提升&Param1&", - "Talent.1100339.1": "防御强化", - "Talent.1100339.2": "基础防御提升&Param1&", - "Talent.1100340.1": "生命强化", - "Talent.1100340.2": "基础生命提升&Param1&", - "Talent.1100341.1": "攻击强化", - "Talent.1100341.2": "攻击力提升&Param1&", - "Talent.1100342.1": "暗系伤害提升", - "Talent.1100342.2": "暗系伤害提升&Param1&", - "Talent.1100348.1": "精钢柔心", - "Talent.1100348.2": "翡冷翠释放技能时,翡冷翠的攻击力提升&Param1&,且在场的##暗影分身#4002#仆从伤害提升&Param1&,持续&Param2&秒。", - "Talent.1100449.1": "攻击强化", - "Talent.1100449.2": "基础攻击提升&Param1&", - "Talent.1100450.1": "防御强化", - "Talent.1100450.2": "基础防御提升&Param1&", - "Talent.1100451.1": "生命强化", - "Talent.1100451.2": "基础生命提升&Param1&", - "Talent.1100452.1": "攻击强化", - "Talent.1100452.2": "攻击力提升&Param1&", - "Talent.1100453.1": "暗系伤害提升", - "Talent.1100453.2": "暗系伤害提升&Param1&", - "Talent.1100454.1": "攻击强化", - "Talent.1100454.2": "基础攻击提升&Param1&", - "Talent.1100455.1": "防御强化", - "Talent.1100455.2": "基础防御提升&Param1&", - "Talent.1100456.1": "生命强化", - "Talent.1100456.2": "基础生命提升&Param1&", - "Talent.1100457.1": "攻击强化", - "Talent.1100457.2": "攻击力提升&Param1&", - "Talent.1100458.1": "暗系伤害提升", - "Talent.1100458.2": "暗系伤害提升&Param1&", - "Talent.1100464.1": "铿锵玫瑰", - "Talent.1100464.2": "任意角色对目标附加##暗系印记#1019#时,翡冷翠绝招伤害提升&Param1&,持续&Param2&秒,可叠加&Param3&层。", - "Talent.1100565.1": "攻击强化", - "Talent.1100565.2": "基础攻击提升&Param1&", - "Talent.1100566.1": "防御强化", - "Talent.1100566.2": "基础防御提升&Param1&", - "Talent.1100567.1": "生命强化", - "Talent.1100567.2": "基础生命提升&Param1&", - "Talent.1100568.1": "攻击强化", - "Talent.1100568.2": "攻击力提升&Param1&", - "Talent.1100569.1": "暗系伤害提升", - "Talent.1100569.2": "暗系伤害提升&Param1&", - "Talent.1100570.1": "攻击强化", - "Talent.1100570.2": "基础攻击提升&Param1&", - "Talent.1100571.1": "防御强化", - "Talent.1100571.2": "基础防御提升&Param1&", - "Talent.1100572.1": "生命强化", - "Talent.1100572.2": "基础生命提升&Param1&", - "Talent.1100573.1": "攻击强化", - "Talent.1100573.2": "攻击力提升&Param1&", - "Talent.1100574.1": "暗系伤害提升", - "Talent.1100574.2": "暗系伤害提升&Param1&", - "Talent.1100580.1": "独一无二的你我", - "Talent.1100580.2": "全队为暗系角色时,翡冷翠暗系伤害提升&Param1&。", - "Talent.1110101.1": "攻击强化", - "Talent.1110101.2": "基础攻击提升&Param1&", - "Talent.1110102.1": "防御强化", - "Talent.1110102.2": "基础防御提升&Param1&", - "Talent.1110103.1": "生命强化", - "Talent.1110103.2": "基础生命提升&Param1&", - "Talent.1110104.1": "攻击强化", - "Talent.1110104.2": "攻击力提升&Param1&", - "Talent.1110105.1": "技能伤害提升", - "Talent.1110105.2": "技能伤害提升&Param1&", - "Talent.1110106.1": "攻击强化", - "Talent.1110106.2": "基础攻击提升&Param1&", - "Talent.1110107.1": "防御强化", - "Talent.1110107.2": "基础防御提升&Param1&", - "Talent.1110108.1": "生命强化", - "Talent.1110108.2": "基础生命提升&Param1&", - "Talent.1110109.1": "攻击强化", - "Talent.1110109.2": "攻击力提升&Param1&", - "Talent.1110110.1": "技能伤害提升", - "Talent.1110110.2": "技能伤害提升&Param1&", - "Talent.1110116.1": "极致优化方案", - "Talent.1110116.2": "鸢尾施放绝招过程中,全队攻击力提升&Param1&。", - "Talent.1110217.1": "攻击强化", - "Talent.1110217.2": "基础攻击提升&Param1&", - "Talent.1110218.1": "防御强化", - "Talent.1110218.2": "基础防御提升&Param1&", - "Talent.1110219.1": "生命强化", - "Talent.1110219.2": "基础生命提升&Param1&", - "Talent.1110220.1": "攻击强化", - "Talent.1110220.2": "攻击力提升&Param1&", - "Talent.1110221.1": "技能伤害提升", - "Talent.1110221.2": "技能伤害提升&Param1&", - "Talent.1110222.1": "攻击强化", - "Talent.1110222.2": "基础攻击提升&Param1&", - "Talent.1110223.1": "防御强化", - "Talent.1110223.2": "基础防御提升&Param1&", - "Talent.1110224.1": "生命强化", - "Talent.1110224.2": "基础生命提升&Param1&", - "Talent.1110225.1": "攻击强化", - "Talent.1110225.2": "攻击力提升&Param1&", - "Talent.1110226.1": "技能伤害提升", - "Talent.1110226.2": "技能伤害提升&Param1&", - "Talent.1110232.1": "尊享贴身服务", - "Talent.1110232.2": "鸢尾对附带##水系印记:水流#2008#的目标造成技能伤害提升&Param1&。", - "Talent.1110333.1": "攻击强化", - "Talent.1110333.2": "基础攻击提升&Param1&", - "Talent.1110334.1": "防御强化", - "Talent.1110334.2": "基础防御提升&Param1&", - "Talent.1110335.1": "生命强化", - "Talent.1110335.2": "基础生命提升&Param1&", - "Talent.1110336.1": "攻击强化", - "Talent.1110336.2": "攻击力提升&Param1&", - "Talent.1110337.1": "技能伤害提升", - "Talent.1110337.2": "技能伤害提升&Param1&", - "Talent.1110338.1": "攻击强化", - "Talent.1110338.2": "基础攻击提升&Param1&", - "Talent.1110339.1": "防御强化", - "Talent.1110339.2": "基础防御提升&Param1&", - "Talent.1110340.1": "生命强化", - "Talent.1110340.2": "基础生命提升&Param1&", - "Talent.1110341.1": "攻击强化", - "Talent.1110341.2": "攻击力提升&Param1&", - "Talent.1110342.1": "技能伤害提升", - "Talent.1110342.2": "技能伤害提升&Param1&", - "Talent.1110348.1": "学识的力量", - "Talent.1110348.2": "鸢尾造成技能伤害时,20%概率提升全队攻击力&Param1&,持续&Param2&秒。", - "Talent.1110449.1": "攻击强化", - "Talent.1110449.2": "基础攻击提升&Param1&", - "Talent.1110450.1": "防御强化", - "Talent.1110450.2": "基础防御提升&Param1&", - "Talent.1110451.1": "生命强化", - "Talent.1110451.2": "基础生命提升&Param1&", - "Talent.1110452.1": "攻击强化", - "Talent.1110452.2": "攻击力提升&Param1&", - "Talent.1110453.1": "技能伤害提升", - "Talent.1110453.2": "技能伤害提升&Param1&", - "Talent.1110454.1": "攻击强化", - "Talent.1110454.2": "基础攻击提升&Param1&", - "Talent.1110455.1": "防御强化", - "Talent.1110455.2": "基础防御提升&Param1&", - "Talent.1110456.1": "生命强化", - "Talent.1110456.2": "基础生命提升&Param1&", - "Talent.1110457.1": "攻击强化", - "Talent.1110457.2": "攻击力提升&Param1&", - "Talent.1110458.1": "技能伤害提升", - "Talent.1110458.2": "技能伤害提升&Param1&", - "Talent.1110464.1": "经验的点拨", - "Talent.1110464.2": "##水系印记#1018#被触发时,鸢尾的水系伤害提升&Param1&,持续&Param2&秒。", - "Talent.1110565.1": "攻击强化", - "Talent.1110565.2": "基础攻击提升&Param1&", - "Talent.1110566.1": "防御强化", - "Talent.1110566.2": "基础防御提升&Param1&", - "Talent.1110567.1": "生命强化", - "Talent.1110567.2": "基础生命提升&Param1&", - "Talent.1110568.1": "攻击强化", - "Talent.1110568.2": "攻击力提升&Param1&", - "Talent.1110569.1": "技能伤害提升", - "Talent.1110569.2": "技能伤害提升&Param1&", - "Talent.1110570.1": "攻击强化", - "Talent.1110570.2": "基础攻击提升&Param1&", - "Talent.1110571.1": "防御强化", - "Talent.1110571.2": "基础防御提升&Param1&", - "Talent.1110572.1": "生命强化", - "Talent.1110572.2": "基础生命提升&Param1&", - "Talent.1110573.1": "攻击强化", - "Talent.1110573.2": "攻击力提升&Param1&", - "Talent.1110574.1": "技能伤害提升", - "Talent.1110574.2": "技能伤害提升&Param1&", - "Talent.1110580.1": "人生的启迪", - "Talent.1110580.2": "鸢尾对普通及精英目标造成的技能伤害提升&Param1&。", - "Talent.1120101.1": "攻击强化", - "Talent.1120101.2": "基础攻击提升&Param1&", - "Talent.1120102.1": "防御强化", - "Talent.1120102.2": "基础防御提升&Param1&", - "Talent.1120103.1": "生命强化", - "Talent.1120103.2": "基础生命提升&Param1&", - "Talent.1120104.1": "攻击强化", - "Talent.1120104.2": "攻击力提升&Param1&", - "Talent.1120105.1": "普攻伤害提升", - "Talent.1120105.2": "普攻伤害提升&Param1&", - "Talent.1120106.1": "攻击强化", - "Talent.1120106.2": "基础攻击提升&Param1&", - "Talent.1120107.1": "防御强化", - "Talent.1120107.2": "基础防御提升&Param1&", - "Talent.1120108.1": "生命强化", - "Talent.1120108.2": "基础生命提升&Param1&", - "Talent.1120109.1": "攻击强化", - "Talent.1120109.2": "攻击力提升&Param1&", - "Talent.1120110.1": "普攻伤害提升", - "Talent.1120110.2": "普攻伤害提升&Param1&", - "Talent.1120116.1": "飘风驱驰", - "Talent.1120116.2": "尘沙对目标造成绝招伤害后,攻击力提升&Param1&,持续&Param2&秒。", - "Talent.1120217.1": "攻击强化", - "Talent.1120217.2": "基础攻击提升&Param1&", - "Talent.1120218.1": "防御强化", - "Talent.1120218.2": "基础防御提升&Param1&", - "Talent.1120219.1": "生命强化", - "Talent.1120219.2": "基础生命提升&Param1&", - "Talent.1120220.1": "攻击强化", - "Talent.1120220.2": "攻击力提升&Param1&", - "Talent.1120221.1": "普攻伤害提升", - "Talent.1120221.2": "普攻伤害提升&Param1&", - "Talent.1120222.1": "攻击强化", - "Talent.1120222.2": "基础攻击提升&Param1&", - "Talent.1120223.1": "防御强化", - "Talent.1120223.2": "基础防御提升&Param1&", - "Talent.1120224.1": "生命强化", - "Talent.1120224.2": "基础生命提升&Param1&", - "Talent.1120225.1": "攻击强化", - "Talent.1120225.2": "攻击力提升&Param1&", - "Talent.1120226.1": "普攻伤害提升", - "Talent.1120226.2": "普攻伤害提升&Param1&", - "Talent.1120232.1": "绝风波导", - "Talent.1120232.2": "尘沙触发##风系印记:风息#2017#时,技能伤害提升&Param1&,持续&Param2&秒。", - "Talent.1120333.1": "攻击强化", - "Talent.1120333.2": "基础攻击提升&Param1&", - "Talent.1120334.1": "防御强化", - "Talent.1120334.2": "基础防御提升&Param1&", - "Talent.1120335.1": "生命强化", - "Talent.1120335.2": "基础生命提升&Param1&", - "Talent.1120336.1": "攻击强化", - "Talent.1120336.2": "攻击力提升&Param1&", - "Talent.1120337.1": "普攻伤害提升", - "Talent.1120337.2": "普攻伤害提升&Param1&", - "Talent.1120338.1": "攻击强化", - "Talent.1120338.2": "基础攻击提升&Param1&", - "Talent.1120339.1": "防御强化", - "Talent.1120339.2": "基础防御提升&Param1&", - "Talent.1120340.1": "生命强化", - "Talent.1120340.2": "基础生命提升&Param1&", - "Talent.1120341.1": "攻击强化", - "Talent.1120341.2": "攻击力提升&Param1&", - "Talent.1120342.1": "普攻伤害提升", - "Talent.1120342.2": "普攻伤害提升&Param1&", - "Talent.1120348.1": "旧日的幻影", - "Talent.1120348.2": "尘沙对目标造成伤害后,攻击力提升&Param1&,持续&Param2&秒,可叠加&Param3&层。", - "Talent.1120449.1": "攻击强化", - "Talent.1120449.2": "基础攻击提升&Param1&", - "Talent.1120450.1": "防御强化", - "Talent.1120450.2": "基础防御提升&Param1&", - "Talent.1120451.1": "生命强化", - "Talent.1120451.2": "基础生命提升&Param1&", - "Talent.1120452.1": "攻击强化", - "Talent.1120452.2": "攻击力提升&Param1&", - "Talent.1120453.1": "普攻伤害提升", - "Talent.1120453.2": "普攻伤害提升&Param1&", - "Talent.1120454.1": "攻击强化", - "Talent.1120454.2": "基础攻击提升&Param1&", - "Talent.1120455.1": "防御强化", - "Talent.1120455.2": "基础防御提升&Param1&", - "Talent.1120456.1": "生命强化", - "Talent.1120456.2": "基础生命提升&Param1&", - "Talent.1120457.1": "攻击强化", - "Talent.1120457.2": "攻击力提升&Param1&", - "Talent.1120458.1": "普攻伤害提升", - "Talent.1120458.2": "普攻伤害提升&Param1&", - "Talent.1120464.1": "今时的牵绊", - "Talent.1120464.2": "尘沙消灭目标后,技能伤害提升&Param1&,持续&Param2&秒。", - "Talent.1120565.1": "攻击强化", - "Talent.1120565.2": "基础攻击提升&Param1&", - "Talent.1120566.1": "防御强化", - "Talent.1120566.2": "基础防御提升&Param1&", - "Talent.1120567.1": "生命强化", - "Talent.1120567.2": "基础生命提升&Param1&", - "Talent.1120568.1": "攻击强化", - "Talent.1120568.2": "攻击力提升&Param1&", - "Talent.1120569.1": "普攻伤害提升", - "Talent.1120569.2": "普攻伤害提升&Param1&", - "Talent.1120570.1": "攻击强化", - "Talent.1120570.2": "基础攻击提升&Param1&", - "Talent.1120571.1": "防御强化", - "Talent.1120571.2": "基础防御提升&Param1&", - "Talent.1120572.1": "生命强化", - "Talent.1120572.2": "基础生命提升&Param1&", - "Talent.1120573.1": "攻击强化", - "Talent.1120573.2": "攻击力提升&Param1&", - "Talent.1120574.1": "普攻伤害提升", - "Talent.1120574.2": "普攻伤害提升&Param1&", - "Talent.1120580.1": "未解的断章", - "Talent.1120580.2": "尘沙造成普攻伤害后,绝招伤害提升&Param1&,持续&Param2&秒。", - "Talent.1130101.1": "攻击强化", - "Talent.1130101.2": "基础攻击提升&Param1&", - "Talent.1130102.1": "防御强化", - "Talent.1130102.2": "基础防御提升&Param1&", - "Talent.1130103.1": "生命强化", - "Talent.1130103.2": "基础生命提升&Param1&", - "Talent.1130104.1": "攻击强化", - "Talent.1130104.2": "攻击力提升&Param1&", - "Talent.1130105.1": "普攻伤害提升", - "Talent.1130105.2": "普攻伤害提升&Param1&", - "Talent.1130106.1": "攻击强化", - "Talent.1130106.2": "基础攻击提升&Param1&", - "Talent.1130107.1": "防御强化", - "Talent.1130107.2": "基础防御提升&Param1&", - "Talent.1130108.1": "生命强化", - "Talent.1130108.2": "基础生命提升&Param1&", - "Talent.1130109.1": "攻击强化", - "Talent.1130109.2": "攻击力提升&Param1&", - "Talent.1130110.1": "普攻伤害提升", - "Talent.1130110.2": "普攻伤害提升&Param1&", - "Talent.1130116.1": "夜雨不霁", - "Talent.1130116.2": "师渺施放绝招后,水系伤害提升&Param1&,持续&Param2&秒。", - "Talent.1130217.1": "攻击强化", - "Talent.1130217.2": "基础攻击提升&Param1&", - "Talent.1130218.1": "防御强化", - "Talent.1130218.2": "基础防御提升&Param1&", - "Talent.1130219.1": "生命强化", - "Talent.1130219.2": "基础生命提升&Param1&", - "Talent.1130220.1": "攻击强化", - "Talent.1130220.2": "攻击力提升&Param1&", - "Talent.1130221.1": "普攻伤害提升", - "Talent.1130221.2": "普攻伤害提升&Param1&", - "Talent.1130222.1": "攻击强化", - "Talent.1130222.2": "基础攻击提升&Param1&", - "Talent.1130223.1": "防御强化", - "Talent.1130223.2": "基础防御提升&Param1&", - "Talent.1130224.1": "生命强化", - "Talent.1130224.2": "基础生命提升&Param1&", - "Talent.1130225.1": "攻击强化", - "Talent.1130225.2": "攻击力提升&Param1&", - "Talent.1130226.1": "普攻伤害提升", - "Talent.1130226.2": "普攻伤害提升&Param1&", - "Talent.1130232.1": "细雨纷飞", - "Talent.1130232.2": "师渺触发##水系印记:水流#2008#时,攻击力提升&Param1&,持续&Param2&秒。", - "Talent.1130333.1": "攻击强化", - "Talent.1130333.2": "基础攻击提升&Param1&", - "Talent.1130334.1": "防御强化", - "Talent.1130334.2": "基础防御提升&Param1&", - "Talent.1130335.1": "生命强化", - "Talent.1130335.2": "基础生命提升&Param1&", - "Talent.1130336.1": "攻击强化", - "Talent.1130336.2": "攻击力提升&Param1&", - "Talent.1130337.1": "普攻伤害提升", - "Talent.1130337.2": "普攻伤害提升&Param1&", - "Talent.1130338.1": "攻击强化", - "Talent.1130338.2": "基础攻击提升&Param1&", - "Talent.1130339.1": "防御强化", - "Talent.1130339.2": "基础防御提升&Param1&", - "Talent.1130340.1": "生命强化", - "Talent.1130340.2": "基础生命提升&Param1&", - "Talent.1130341.1": "攻击强化", - "Talent.1130341.2": "攻击力提升&Param1&", - "Talent.1130342.1": "普攻伤害提升", - "Talent.1130342.2": "普攻伤害提升&Param1&", - "Talent.1130348.1": "澄水·无痕", - "Talent.1130348.2": "师渺造成技能伤害后,下次绝招伤害提升&Param1&,可叠加&Param2&层。\u000b师渺施放绝招后清除该效果。", - "Talent.1130449.1": "攻击强化", - "Talent.1130449.2": "基础攻击提升&Param1&", - "Talent.1130450.1": "防御强化", - "Talent.1130450.2": "基础防御提升&Param1&", - "Talent.1130451.1": "生命强化", - "Talent.1130451.2": "基础生命提升&Param1&", - "Talent.1130452.1": "攻击强化", - "Talent.1130452.2": "攻击力提升&Param1&", - "Talent.1130453.1": "普攻伤害提升", - "Talent.1130453.2": "普攻伤害提升&Param1&", - "Talent.1130454.1": "攻击强化", - "Talent.1130454.2": "基础攻击提升&Param1&", - "Talent.1130455.1": "防御强化", - "Talent.1130455.2": "基础防御提升&Param1&", - "Talent.1130456.1": "生命强化", - "Talent.1130456.2": "基础生命提升&Param1&", - "Talent.1130457.1": "攻击强化", - "Talent.1130457.2": "攻击力提升&Param1&", - "Talent.1130458.1": "普攻伤害提升", - "Talent.1130458.2": "普攻伤害提升&Param1&", - "Talent.1130464.1": "澄水·幽韵", - "Talent.1130464.2": "师渺造成普攻伤害后,攻击力提升&Param1&,持续&Param2&秒,可叠加&Param3&层。", - "Talent.1130565.1": "攻击强化", - "Talent.1130565.2": "基础攻击提升&Param1&", - "Talent.1130566.1": "防御强化", - "Talent.1130566.2": "基础防御提升&Param1&", - "Talent.1130567.1": "生命强化", - "Talent.1130567.2": "基础生命提升&Param1&", - "Talent.1130568.1": "攻击强化", - "Talent.1130568.2": "攻击力提升&Param1&", - "Talent.1130569.1": "普攻伤害提升", - "Talent.1130569.2": "普攻伤害提升&Param1&", - "Talent.1130570.1": "攻击强化", - "Talent.1130570.2": "基础攻击提升&Param1&", - "Talent.1130571.1": "防御强化", - "Talent.1130571.2": "基础防御提升&Param1&", - "Talent.1130572.1": "生命强化", - "Talent.1130572.2": "基础生命提升&Param1&", - "Talent.1130573.1": "攻击强化", - "Talent.1130573.2": "攻击力提升&Param1&", - "Talent.1130574.1": "普攻伤害提升", - "Talent.1130574.2": "普攻伤害提升&Param1&", - "Talent.1130580.1": "澄水·问心", - "Talent.1130580.2": "师渺消灭目标后,水系伤害提升&Param1&,持续&Param2&秒。", - "Talent.1140101.1": "生命强化", - "Talent.1140102.1": "潜能提升·主控", - "Talent.1140103.1": "攻击强化", - "Talent.1140104.1": "潜能提升·主控", - "Talent.1140105.1": "防御强化", - "Talent.1140106.1": "能力强化·普攻", - "Talent.1140107.1": "生命强化", - "Talent.1140108.1": "潜能提升·通用", - "Talent.1140109.1": "攻击强化", - "Talent.1140110.1": "能力强化·援护", - "Talent.1140116.1": "全自动扳机", - "Talent.1140217.1": "生命强化", - "Talent.1140218.1": "潜能提升·主控", - "Talent.1140219.1": "攻击强化", - "Talent.1140220.1": "潜能提升·主控", - "Talent.1140221.1": "防御强化", - "Talent.1140222.1": "能力强化·主控", - "Talent.1140223.1": "生命强化", - "Talent.1140224.1": "潜能提升·通用", - "Talent.1140225.1": "攻击强化", - "Talent.1140226.1": "能力强化·援护", - "Talent.1140232.1": "荣耀黄金", - "Talent.1140333.1": "防御强化", - "Talent.1140334.1": "潜能提升·主控", - "Talent.1140335.1": "生命强化", - "Talent.1140336.1": "潜能提升·主控", - "Talent.1140337.1": "防御强化", - "Talent.1140338.1": "潜能提升·通用", - "Talent.1140339.1": "生命强化", - "Talent.1140340.1": "能力强化·普攻", - "Talent.1140341.1": "攻击强化", - "Talent.1140342.1": "潜能提升·通用", - "Talent.1140348.1": "超凡大师", - "Talent.1140449.1": "生命强化", - "Talent.1140450.1": "潜能提升·主控", - "Talent.1140451.1": "攻击强化", - "Talent.1140452.1": "潜能提升·主控", - "Talent.1140453.1": "防御强化", - "Talent.1140454.1": "能力强化·主控", - "Talent.1140455.1": "生命强化", - "Talent.1140456.1": "潜能提升·通用", - "Talent.1140457.1": "攻击强化", - "Talent.1140458.1": "能力强化·援护", - "Talent.1140464.1": "混世魔王", - "Talent.1140565.1": "潜能提升·主控", - "Talent.1140566.1": "潜能提升·主控", - "Talent.1140567.1": "生命强化", - "Talent.1140568.1": "潜能提升·主控", - "Talent.1140569.1": "潜能提升·主控", - "Talent.1140570.1": "能力强化·普攻", - "Talent.1140571.1": "攻击强化", - "Talent.1140572.1": "潜能提升·通用", - "Talent.1140573.1": "生命强化", - "Talent.1140574.1": "能力强化·主控", - "Talent.1140580.1": "复诵魔神光", - "Talent.1150101.1": "生命强化", - "Talent.1150102.1": "潜能提升·主控", - "Talent.1150103.1": "攻击强化", - "Talent.1150104.1": "潜能提升·主控", - "Talent.1150105.1": "防御强化", - "Talent.1150106.1": "能力强化·普攻", - "Talent.1150107.1": "生命强化", - "Talent.1150108.1": "潜能提升·通用", - "Talent.1150109.1": "攻击强化", - "Talent.1150110.1": "能力强化·援护", - "Talent.1150116.1": "光散成章", - "Talent.1150217.1": "生命强化", - "Talent.1150218.1": "潜能提升·主控", - "Talent.1150219.1": "攻击强化", - "Talent.1150220.1": "潜能提升·主控", - "Talent.1150221.1": "防御强化", - "Talent.1150222.1": "能力强化·主控", - "Talent.1150223.1": "生命强化", - "Talent.1150224.1": "潜能提升·通用", - "Talent.1150225.1": "攻击强化", - "Talent.1150226.1": "能力强化·援护", - "Talent.1150232.1": "毛绒绒与安全屋", - "Talent.1150333.1": "防御强化", - "Talent.1150334.1": "潜能提升·主控", - "Talent.1150335.1": "生命强化", - "Talent.1150336.1": "潜能提升·主控", - "Talent.1150337.1": "防御强化", - "Talent.1150338.1": "潜能提升·通用", - "Talent.1150339.1": "生命强化", - "Talent.1150340.1": "能力强化·普攻", - "Talent.1150341.1": "攻击强化", - "Talent.1150342.1": "潜能提升·通用", - "Talent.1150348.1": "独属于你的秘密", - "Talent.1150449.1": "生命强化", - "Talent.1150450.1": "潜能提升·主控", - "Talent.1150451.1": "攻击强化", - "Talent.1150452.1": "潜能提升·主控", - "Talent.1150453.1": "防御强化", - "Talent.1150454.1": "能力强化·主控", - "Talent.1150455.1": "生命强化", - "Talent.1150456.1": "潜能提升·通用", - "Talent.1150457.1": "攻击强化", - "Talent.1150458.1": "能力强化·援护", - "Talent.1150464.1": "兵器与天使之心", - "Talent.1150565.1": "潜能提升·主控", - "Talent.1150566.1": "潜能提升·主控", - "Talent.1150567.1": "生命强化", - "Talent.1150568.1": "潜能提升·主控", - "Talent.1150569.1": "潜能提升·主控", - "Talent.1150570.1": "能力强化·普攻", - "Talent.1150571.1": "攻击强化", - "Talent.1150572.1": "潜能提升·通用", - "Talent.1150573.1": "生命强化", - "Talent.1150574.1": "能力强化·主控", - "Talent.1150580.1": "光落如剑", - "Talent.1160101.1": "攻击强化", - "Talent.1160101.2": "基础攻击提升&Param1&", - "Talent.1160102.1": "防御强化", - "Talent.1160102.2": "基础防御提升&Param1&", - "Talent.1160103.1": "生命强化", - "Talent.1160103.2": "基础生命提升&Param1&", - "Talent.1160104.1": "攻击强化", - "Talent.1160104.2": "攻击力提升&Param1&", - "Talent.1160105.1": "绝招伤害提升", - "Talent.1160105.2": "绝招伤害提升&Param1&", - "Talent.1160106.1": "攻击强化", - "Talent.1160106.2": "基础攻击提升&Param1&", - "Talent.1160107.1": "防御强化", - "Talent.1160107.2": "基础防御提升&Param1&", - "Talent.1160108.1": "生命强化", - "Talent.1160108.2": "基础生命提升&Param1&", - "Talent.1160109.1": "攻击强化", - "Talent.1160109.2": "攻击力提升&Param1&", - "Talent.1160110.1": "绝招伤害提升", - "Talent.1160110.2": "绝招伤害提升&Param1&", - "Talent.1160116.1": "田园牧歌", - "Talent.1160116.2": "岭川对目标造成绝招伤害时,全队攻击力提升&Param1&,持续&Param2&秒,可叠加&Param3&层。", - "Talent.1160217.1": "攻击强化", - "Talent.1160217.2": "基础攻击提升&Param1&", - "Talent.1160218.1": "防御强化", - "Talent.1160218.2": "基础防御提升&Param1&", - "Talent.1160219.1": "生命强化", - "Talent.1160219.2": "基础生命提升&Param1&", - "Talent.1160220.1": "攻击强化", - "Talent.1160220.2": "攻击力提升&Param1&", - "Talent.1160221.1": "绝招伤害提升", - "Talent.1160221.2": "绝招伤害提升&Param1&", - "Talent.1160222.1": "攻击强化", - "Talent.1160222.2": "基础攻击提升&Param1&", - "Talent.1160223.1": "防御强化", - "Talent.1160223.2": "基础防御提升&Param1&", - "Talent.1160224.1": "生命强化", - "Talent.1160224.2": "基础生命提升&Param1&", - "Talent.1160225.1": "攻击强化", - "Talent.1160225.2": "攻击力提升&Param1&", - "Talent.1160226.1": "绝招伤害提升", - "Talent.1160226.2": "绝招伤害提升&Param1&", - "Talent.1160232.1": "春华秋实", - "Talent.1160232.2": "##地系印记#1020#被触发时,岭川的技能伤害提升&Param1&,持续&Param2&秒。", - "Talent.1160333.1": "攻击强化", - "Talent.1160333.2": "基础攻击提升&Param1&", - "Talent.1160334.1": "防御强化", - "Talent.1160334.2": "基础防御提升&Param1&", - "Talent.1160335.1": "生命强化", - "Talent.1160335.2": "基础生命提升&Param1&", - "Talent.1160336.1": "攻击强化", - "Talent.1160336.2": "攻击力提升&Param1&", - "Talent.1160337.1": "绝招伤害提升", - "Talent.1160337.2": "绝招伤害提升&Param1&", - "Talent.1160338.1": "攻击强化", - "Talent.1160338.2": "基础攻击提升&Param1&", - "Talent.1160339.1": "防御强化", - "Talent.1160339.2": "基础防御提升&Param1&", - "Talent.1160340.1": "生命强化", - "Talent.1160340.2": "基础生命提升&Param1&", - "Talent.1160341.1": "攻击强化", - "Talent.1160341.2": "攻击力提升&Param1&", - "Talent.1160342.1": "绝招伤害提升", - "Talent.1160342.2": "绝招伤害提升&Param1&", - "Talent.1160348.1": "五谷丰登", - "Talent.1160348.2": "全队累计造成20次绝招伤害后,全队攻击力提升&Param1&。", - "Talent.1160449.1": "攻击强化", - "Talent.1160449.2": "基础攻击提升&Param1&", - "Talent.1160450.1": "防御强化", - "Talent.1160450.2": "基础防御提升&Param1&", - "Talent.1160451.1": "生命强化", - "Talent.1160451.2": "基础生命提升&Param1&", - "Talent.1160452.1": "攻击强化", - "Talent.1160452.2": "攻击力提升&Param1&", - "Talent.1160453.1": "绝招伤害提升", - "Talent.1160453.2": "绝招伤害提升&Param1&", - "Talent.1160454.1": "攻击强化", - "Talent.1160454.2": "基础攻击提升&Param1&", - "Talent.1160455.1": "防御强化", - "Talent.1160455.2": "基础防御提升&Param1&", - "Talent.1160456.1": "生命强化", - "Talent.1160456.2": "基础生命提升&Param1&", - "Talent.1160457.1": "攻击强化", - "Talent.1160457.2": "攻击力提升&Param1&", - "Talent.1160458.1": "绝招伤害提升", - "Talent.1160458.2": "绝招伤害提升&Param1&", - "Talent.1160464.1": "锄禾日当午", - "Talent.1160464.2": "岭川对附带##地系印记:地脉#2029#的目标造成地系伤害提升&Param1&。", - "Talent.1160565.1": "攻击强化", - "Talent.1160565.2": "基础攻击提升&Param1&", - "Talent.1160566.1": "防御强化", - "Talent.1160566.2": "基础防御提升&Param1&", - "Talent.1160567.1": "生命强化", - "Talent.1160567.2": "基础生命提升&Param1&", - "Talent.1160568.1": "攻击强化", - "Talent.1160568.2": "攻击力提升&Param1&", - "Talent.1160569.1": "绝招伤害提升", - "Talent.1160569.2": "绝招伤害提升&Param1&", - "Talent.1160570.1": "攻击强化", - "Talent.1160570.2": "基础攻击提升&Param1&", - "Talent.1160571.1": "防御强化", - "Talent.1160571.2": "基础防御提升&Param1&", - "Talent.1160572.1": "生命强化", - "Talent.1160572.2": "基础生命提升&Param1&", - "Talent.1160573.1": "攻击强化", - "Talent.1160573.2": "攻击力提升&Param1&", - "Talent.1160574.1": "绝招伤害提升", - "Talent.1160574.2": "绝招伤害提升&Param1&", - "Talent.1160580.1": "粒粒皆辛苦", - "Talent.1160580.2": "岭川造成绝招伤害时,地系伤害提升&Param1&,持续&Param2&秒,可叠加&Param3&层。", - "Talent.1170101.1": "攻击强化", - "Talent.1170101.2": "基础攻击提升&Param1&", - "Talent.1170102.1": "防御强化", - "Talent.1170102.2": "基础防御提升&Param1&", - "Talent.1170103.1": "生命强化", - "Talent.1170103.2": "基础生命提升&Param1&", - "Talent.1170104.1": "攻击强化", - "Talent.1170104.2": "攻击力提升&Param1&", - "Talent.1170105.1": "技能伤害提升", - "Talent.1170105.2": "技能伤害提升&Param1&", - "Talent.1170106.1": "攻击强化", - "Talent.1170106.2": "基础攻击提升&Param1&", - "Talent.1170107.1": "防御强化", - "Talent.1170107.2": "基础防御提升&Param1&", - "Talent.1170108.1": "生命强化", - "Talent.1170108.2": "基础生命提升&Param1&", - "Talent.1170109.1": "攻击强化", - "Talent.1170109.2": "攻击力提升&Param1&", - "Talent.1170110.1": "技能伤害提升", - "Talent.1170110.2": "技能伤害提升&Param1&", - "Talent.1170116.1": "雷霆怒斩", - "Talent.1170116.2": "璟麟绝招召唤的「雷电麒麟」在场时,全队攻击力提升&Param1&。", - "Talent.1170217.1": "攻击强化", - "Talent.1170217.2": "基础攻击提升&Param1&", - "Talent.1170218.1": "防御强化", - "Talent.1170218.2": "基础防御提升&Param1&", - "Talent.1170219.1": "生命强化", - "Talent.1170219.2": "基础生命提升&Param1&", - "Talent.1170220.1": "攻击强化", - "Talent.1170220.2": "攻击力提升&Param1&", - "Talent.1170221.1": "技能伤害提升", - "Talent.1170221.2": "技能伤害提升&Param1&", - "Talent.1170222.1": "攻击强化", - "Talent.1170222.2": "基础攻击提升&Param1&", - "Talent.1170223.1": "防御强化", - "Talent.1170223.2": "基础防御提升&Param1&", - "Talent.1170224.1": "生命强化", - "Talent.1170224.2": "基础生命提升&Param1&", - "Talent.1170225.1": "攻击强化", - "Talent.1170225.2": "攻击力提升&Param1&", - "Talent.1170226.1": "技能伤害提升", - "Talent.1170226.2": "技能伤害提升&Param1&", - "Talent.1170232.1": "麒麟咆哮", - "Talent.1170232.2": "璟麟对附带##光系印记:光明#2016#的目标造成绝招伤害提升&Param1&。", - "Talent.1170333.1": "攻击强化", - "Talent.1170333.2": "基础攻击提升&Param1&", - "Talent.1170334.1": "防御强化", - "Talent.1170334.2": "基础防御提升&Param1&", - "Talent.1170335.1": "生命强化", - "Talent.1170335.2": "基础生命提升&Param1&", - "Talent.1170336.1": "攻击强化", - "Talent.1170336.2": "攻击力提升&Param1&", - "Talent.1170337.1": "技能伤害提升", - "Talent.1170337.2": "技能伤害提升&Param1&", - "Talent.1170338.1": "攻击强化", - "Talent.1170338.2": "基础攻击提升&Param1&", - "Talent.1170339.1": "防御强化", - "Talent.1170339.2": "基础防御提升&Param1&", - "Talent.1170340.1": "生命强化", - "Talent.1170340.2": "基础生命提升&Param1&", - "Talent.1170341.1": "攻击强化", - "Talent.1170341.2": "攻击力提升&Param1&", - "Talent.1170342.1": "技能伤害提升", - "Talent.1170342.2": "技能伤害提升&Param1&", - "Talent.1170348.1": "开业大吉", - "Talent.1170348.2": "目标受到璟麟绝招伤害后,受到光系伤害提升&Param1&,持续&Param2&秒。", - "Talent.1170449.1": "攻击强化", - "Talent.1170449.2": "基础攻击提升&Param1&", - "Talent.1170450.1": "防御强化", - "Talent.1170450.2": "基础防御提升&Param1&", - "Talent.1170451.1": "生命强化", - "Talent.1170451.2": "基础生命提升&Param1&", - "Talent.1170452.1": "攻击强化", - "Talent.1170452.2": "攻击力提升&Param1&", - "Talent.1170453.1": "技能伤害提升", - "Talent.1170453.2": "技能伤害提升&Param1&", - "Talent.1170454.1": "攻击强化", - "Talent.1170454.2": "基础攻击提升&Param1&", - "Talent.1170455.1": "防御强化", - "Talent.1170455.2": "基础防御提升&Param1&", - "Talent.1170456.1": "生命强化", - "Talent.1170456.2": "基础生命提升&Param1&", - "Talent.1170457.1": "攻击强化", - "Talent.1170457.2": "攻击力提升&Param1&", - "Talent.1170458.1": "技能伤害提升", - "Talent.1170458.2": "技能伤害提升&Param1&", - "Talent.1170464.1": "收支平衡", - "Talent.1170464.2": "##光系印记#1015#被触发时,璟麟攻击力提升&Param1&,持续&Param2&秒。", - "Talent.1170565.1": "攻击强化", - "Talent.1170565.2": "基础攻击提升&Param1&", - "Talent.1170566.1": "防御强化", - "Talent.1170566.2": "基础防御提升&Param1&", - "Talent.1170567.1": "生命强化", - "Talent.1170567.2": "基础生命提升&Param1&", - "Talent.1170568.1": "攻击强化", - "Talent.1170568.2": "攻击力提升&Param1&", - "Talent.1170569.1": "技能伤害提升", - "Talent.1170569.2": "技能伤害提升&Param1&", - "Talent.1170570.1": "攻击强化", - "Talent.1170570.2": "基础攻击提升&Param1&", - "Talent.1170571.1": "防御强化", - "Talent.1170571.2": "基础防御提升&Param1&", - "Talent.1170572.1": "生命强化", - "Talent.1170572.2": "基础生命提升&Param1&", - "Talent.1170573.1": "攻击强化", - "Talent.1170573.2": "攻击力提升&Param1&", - "Talent.1170574.1": "技能伤害提升", - "Talent.1170574.2": "技能伤害提升&Param1&", - "Talent.1170580.1": "利市三倍", - "Talent.1170580.2": "璟麟消灭目标后,绝招伤害提升&Param1&,可叠加&Param2&层。\u000b璟麟施放绝招后清除该效果。", - "Talent.1180101.1": "攻击强化", - "Talent.1180101.2": "基础攻击提升&Param1&", - "Talent.1180102.1": "防御强化", - "Talent.1180102.2": "基础防御提升&Param1&", - "Talent.1180103.1": "生命强化", - "Talent.1180103.2": "基础生命提升&Param1&", - "Talent.1180104.1": "攻击强化", - "Talent.1180104.2": "攻击力提升&Param1&", - "Talent.1180105.1": "技能伤害提升", - "Talent.1180105.2": "技能伤害提升&Param1&", - "Talent.1180106.1": "攻击强化", - "Talent.1180106.2": "基础攻击提升&Param1&", - "Talent.1180107.1": "防御强化", - "Talent.1180107.2": "基础防御提升&Param1&", - "Talent.1180108.1": "生命强化", - "Talent.1180108.2": "基础生命提升&Param1&", - "Talent.1180109.1": "攻击强化", - "Talent.1180109.2": "攻击力提升&Param1&", - "Talent.1180110.1": "技能伤害提升", - "Talent.1180110.2": "技能伤害提升&Param1&", - "Talent.1180116.1": "断时之标", - "Talent.1180116.2": "##暗系印记#1019#被触发时,全队攻击力提升&Param1&,持续&Param2&秒。", - "Talent.1180217.1": "攻击强化", - "Talent.1180217.2": "基础攻击提升&Param1&", - "Talent.1180218.1": "防御强化", - "Talent.1180218.2": "基础防御提升&Param1&", - "Talent.1180219.1": "生命强化", - "Talent.1180219.2": "基础生命提升&Param1&", - "Talent.1180220.1": "攻击强化", - "Talent.1180220.2": "攻击力提升&Param1&", - "Talent.1180221.1": "技能伤害提升", - "Talent.1180221.2": "技能伤害提升&Param1&", - "Talent.1180222.1": "攻击强化", - "Talent.1180222.2": "基础攻击提升&Param1&", - "Talent.1180223.1": "防御强化", - "Talent.1180223.2": "基础防御提升&Param1&", - "Talent.1180224.1": "生命强化", - "Talent.1180224.2": "基础生命提升&Param1&", - "Talent.1180225.1": "攻击强化", - "Talent.1180225.2": "攻击力提升&Param1&", - "Talent.1180226.1": "技能伤害提升", - "Talent.1180226.2": "技能伤害提升&Param1&", - "Talent.1180232.1": "时光封缄", - "Talent.1180232.2": "科洛妮斯的技能造成伤害提升&Param1&。如果仅命中1个目标,该效果提升至&Param2&。", - "Talent.1180333.1": "攻击强化", - "Talent.1180333.2": "基础攻击提升&Param1&", - "Talent.1180334.1": "防御强化", - "Talent.1180334.2": "基础防御提升&Param1&", - "Talent.1180335.1": "生命强化", - "Talent.1180335.2": "基础生命提升&Param1&", - "Talent.1180336.1": "攻击强化", - "Talent.1180336.2": "攻击力提升&Param1&", - "Talent.1180337.1": "技能伤害提升", - "Talent.1180337.2": "技能伤害提升&Param1&", - "Talent.1180338.1": "攻击强化", - "Talent.1180338.2": "基础攻击提升&Param1&", - "Talent.1180339.1": "防御强化", - "Talent.1180339.2": "基础防御提升&Param1&", - "Talent.1180340.1": "生命强化", - "Talent.1180340.2": "基础生命提升&Param1&", - "Talent.1180341.1": "攻击强化", - "Talent.1180341.2": "攻击力提升&Param1&", - "Talent.1180342.1": "技能伤害提升", - "Talent.1180342.2": "技能伤害提升&Param1&", - "Talent.1180348.1": "缝合固定", - "Talent.1180348.2": "科洛妮丝施放绝招时,全队攻击力提升&Param1&,持续&Param2&秒。", - "Talent.1180449.1": "攻击强化", - "Talent.1180449.2": "基础攻击提升&Param1&", - "Talent.1180450.1": "防御强化", - "Talent.1180450.2": "基础防御提升&Param1&", - "Talent.1180451.1": "生命强化", - "Talent.1180451.2": "基础生命提升&Param1&", - "Talent.1180452.1": "攻击强化", - "Talent.1180452.2": "攻击力提升&Param1&", - "Talent.1180453.1": "技能伤害提升", - "Talent.1180453.2": "技能伤害提升&Param1&", - "Talent.1180454.1": "攻击强化", - "Talent.1180454.2": "基础攻击提升&Param1&", - "Talent.1180455.1": "防御强化", - "Talent.1180455.2": "基础防御提升&Param1&", - "Talent.1180456.1": "生命强化", - "Talent.1180456.2": "基础生命提升&Param1&", - "Talent.1180457.1": "攻击强化", - "Talent.1180457.2": "攻击力提升&Param1&", - "Talent.1180458.1": "技能伤害提升", - "Talent.1180458.2": "技能伤害提升&Param1&", - "Talent.1180464.1": "修整美化", - "Talent.1180464.2": "##暗系印记#1019#被触发时,科洛妮丝的技能伤害提升&Param1&,持续&Param2&秒。", - "Talent.1180565.1": "攻击强化", - "Talent.1180565.2": "基础攻击提升&Param1&", - "Talent.1180566.1": "防御强化", - "Talent.1180566.2": "基础防御提升&Param1&", - "Talent.1180567.1": "生命强化", - "Talent.1180567.2": "基础生命提升&Param1&", - "Talent.1180568.1": "攻击强化", - "Talent.1180568.2": "攻击力提升&Param1&", - "Talent.1180569.1": "技能伤害提升", - "Talent.1180569.2": "技能伤害提升&Param1&", - "Talent.1180570.1": "攻击强化", - "Talent.1180570.2": "基础攻击提升&Param1&", - "Talent.1180571.1": "防御强化", - "Talent.1180571.2": "基础防御提升&Param1&", - "Talent.1180572.1": "生命强化", - "Talent.1180572.2": "基础生命提升&Param1&", - "Talent.1180573.1": "攻击强化", - "Talent.1180573.2": "攻击力提升&Param1&", - "Talent.1180574.1": "技能伤害提升", - "Talent.1180574.2": "技能伤害提升&Param1&", - "Talent.1180580.1": "标本展示", - "Talent.1180580.2": "科洛妮丝对精英及以上目标造成绝招伤害提升&Param1&。", - "Talent.1190101.1": "攻击强化", - "Talent.1190101.2": "基础攻击提升&Param1&", - "Talent.1190102.1": "防御强化", - "Talent.1190102.2": "基础防御提升&Param1&", - "Talent.1190103.1": "生命强化", - "Talent.1190103.2": "基础生命提升&Param1&", - "Talent.1190104.1": "攻击强化", - "Talent.1190104.2": "攻击力提升&Param1&", - "Talent.1190105.1": "风系伤害提升", - "Talent.1190105.2": "风系伤害提升&Param1&", - "Talent.1190106.1": "攻击强化", - "Talent.1190106.2": "基础攻击提升&Param1&", - "Talent.1190107.1": "防御强化", - "Talent.1190107.2": "基础防御提升&Param1&", - "Talent.1190108.1": "生命强化", - "Talent.1190108.2": "基础生命提升&Param1&", - "Talent.1190109.1": "攻击强化", - "Talent.1190109.2": "攻击力提升&Param1&", - "Talent.1190110.1": "风系伤害提升", - "Talent.1190110.2": "风系伤害提升&Param1&", - "Talent.1190116.1": "如梦似幻", - "Talent.1190116.2": "场上存在花原分身时,花原攻击力提升&Param1&。", - "Talent.1190217.1": "攻击强化", - "Talent.1190217.2": "基础攻击提升&Param1&", - "Talent.1190218.1": "防御强化", - "Talent.1190218.2": "基础防御提升&Param1&", - "Talent.1190219.1": "生命强化", - "Talent.1190219.2": "基础生命提升&Param1&", - "Talent.1190220.1": "攻击强化", - "Talent.1190220.2": "攻击力提升&Param1&", - "Talent.1190221.1": "风系伤害提升", - "Talent.1190221.2": "风系伤害提升&Param1&", - "Talent.1190222.1": "攻击强化", - "Talent.1190222.2": "基础攻击提升&Param1&", - "Talent.1190223.1": "防御强化", - "Talent.1190223.2": "基础防御提升&Param1&", - "Talent.1190224.1": "生命强化", - "Talent.1190224.2": "基础生命提升&Param1&", - "Talent.1190225.1": "攻击强化", - "Talent.1190225.2": "攻击力提升&Param1&", - "Talent.1190226.1": "风系伤害提升", - "Talent.1190226.2": "风系伤害提升&Param1&", - "Talent.1190232.1": "春日再临", - "Talent.1190232.2": "花原触发##风系印记#1017#时,攻击力提升&Param1&,持续&Param2&秒。", - "Talent.1190333.1": "攻击强化", - "Talent.1190333.2": "基础攻击提升&Param1&", - "Talent.1190334.1": "防御强化", - "Talent.1190334.2": "基础防御提升&Param1&", - "Talent.1190335.1": "生命强化", - "Talent.1190335.2": "基础生命提升&Param1&", - "Talent.1190336.1": "攻击强化", - "Talent.1190336.2": "攻击力提升&Param1&", - "Talent.1190337.1": "风系伤害提升", - "Talent.1190337.2": "风系伤害提升&Param1&", - "Talent.1190338.1": "攻击强化", - "Talent.1190338.2": "基础攻击提升&Param1&", - "Talent.1190339.1": "防御强化", - "Talent.1190339.2": "基础防御提升&Param1&", - "Talent.1190340.1": "生命强化", - "Talent.1190340.2": "基础生命提升&Param1&", - "Talent.1190341.1": "攻击强化", - "Talent.1190341.2": "攻击力提升&Param1&", - "Talent.1190342.1": "风系伤害提升", - "Talent.1190342.2": "风系伤害提升&Param1&", - "Talent.1190348.1": "葵之秘术", - "Talent.1190348.2": "花原施放技能时,风系伤害提升&Param1&,持续&Param2&秒。", - "Talent.1190449.1": "攻击强化", - "Talent.1190449.2": "基础攻击提升&Param1&", - "Talent.1190450.1": "防御强化", - "Talent.1190450.2": "基础防御提升&Param1&", - "Talent.1190451.1": "生命强化", - "Talent.1190451.2": "基础生命提升&Param1&", - "Talent.1190452.1": "攻击强化", - "Talent.1190452.2": "攻击力提升&Param1&", - "Talent.1190453.1": "风系伤害提升", - "Talent.1190453.2": "风系伤害提升&Param1&", - "Talent.1190454.1": "攻击强化", - "Talent.1190454.2": "基础攻击提升&Param1&", - "Talent.1190455.1": "防御强化", - "Talent.1190455.2": "基础防御提升&Param1&", - "Talent.1190456.1": "生命强化", - "Talent.1190456.2": "基础生命提升&Param1&", - "Talent.1190457.1": "攻击强化", - "Talent.1190457.2": "攻击力提升&Param1&", - "Talent.1190458.1": "风系伤害提升", - "Talent.1190458.2": "风系伤害提升&Param1&", - "Talent.1190464.1": "风之循环", - "Talent.1190464.2": "花原对目标造成普攻伤害后,普攻伤害提升&Param1&,持续&Param2&秒。", - "Talent.1190565.1": "攻击强化", - "Talent.1190565.2": "基础攻击提升&Param1&", - "Talent.1190566.1": "防御强化", - "Talent.1190566.2": "基础防御提升&Param1&", - "Talent.1190567.1": "生命强化", - "Talent.1190567.2": "基础生命提升&Param1&", - "Talent.1190568.1": "攻击强化", - "Talent.1190568.2": "攻击力提升&Param1&", - "Talent.1190569.1": "风系伤害提升", - "Talent.1190569.2": "风系伤害提升&Param1&", - "Talent.1190570.1": "攻击强化", - "Talent.1190570.2": "基础攻击提升&Param1&", - "Talent.1190571.1": "防御强化", - "Talent.1190571.2": "基础防御提升&Param1&", - "Talent.1190572.1": "生命强化", - "Talent.1190572.2": "基础生命提升&Param1&", - "Talent.1190573.1": "攻击强化", - "Talent.1190573.2": "攻击力提升&Param1&", - "Talent.1190574.1": "风系伤害提升", - "Talent.1190574.2": "风系伤害提升&Param1&", - "Talent.1190580.1": "忍之信条", - "Talent.1190580.2": "花原对精英及以上目标造成风系伤害提升&Param1&。", - "Talent.1200101.1": "攻击强化", - "Talent.1200101.2": "基础攻击提升&Param1&", - "Talent.1200102.1": "防御强化", - "Talent.1200102.2": "基础防御提升&Param1&", - "Talent.1200103.1": "生命强化", - "Talent.1200103.2": "基础生命提升&Param1&", - "Talent.1200104.1": "攻击强化", - "Talent.1200104.2": "攻击力提升&Param1&", - "Talent.1200105.1": "技能伤害提升", - "Talent.1200105.2": "技能伤害提升&Param1&", - "Talent.1200106.1": "攻击强化", - "Talent.1200106.2": "基础攻击提升&Param1&", - "Talent.1200107.1": "防御强化", - "Talent.1200107.2": "基础防御提升&Param1&", - "Talent.1200108.1": "生命强化", - "Talent.1200108.2": "基础生命提升&Param1&", - "Talent.1200109.1": "攻击强化", - "Talent.1200109.2": "攻击力提升&Param1&", - "Talent.1200110.1": "技能伤害提升", - "Talent.1200110.2": "技能伤害提升&Param1&", - "Talent.1200116.1": "青春往复不在", - "Talent.1200116.2": "场上存在「飞叶」或「花环」时,全队攻击力提升&Param1&。", - "Talent.1200217.1": "攻击强化", - "Talent.1200217.2": "基础攻击提升&Param1&", - "Talent.1200218.1": "防御强化", - "Talent.1200218.2": "基础防御提升&Param1&", - "Talent.1200219.1": "生命强化", - "Talent.1200219.2": "基础生命提升&Param1&", - "Talent.1200220.1": "攻击强化", - "Talent.1200220.2": "攻击力提升&Param1&", - "Talent.1200221.1": "技能伤害提升", - "Talent.1200221.2": "技能伤害提升&Param1&", - "Talent.1200222.1": "攻击强化", - "Talent.1200222.2": "基础攻击提升&Param1&", - "Talent.1200223.1": "防御强化", - "Talent.1200223.2": "基础防御提升&Param1&", - "Talent.1200224.1": "生命强化", - "Talent.1200224.2": "基础生命提升&Param1&", - "Talent.1200225.1": "攻击强化", - "Talent.1200225.2": "攻击力提升&Param1&", - "Talent.1200226.1": "技能伤害提升", - "Talent.1200226.2": "技能伤害提升&Param1&", - "Talent.1200232.1": "常夜迎来黎明", - "Talent.1200232.2": "卡娜丝消灭目标后,技能伤害提升&Param1&,持续&Param2&秒。", - "Talent.1200333.1": "攻击强化", - "Talent.1200333.2": "基础攻击提升&Param1&", - "Talent.1200334.1": "防御强化", - "Talent.1200334.2": "基础防御提升&Param1&", - "Talent.1200335.1": "生命强化", - "Talent.1200335.2": "基础生命提升&Param1&", - "Talent.1200336.1": "攻击强化", - "Talent.1200336.2": "攻击力提升&Param1&", - "Talent.1200337.1": "技能伤害提升", - "Talent.1200337.2": "技能伤害提升&Param1&", - "Talent.1200338.1": "攻击强化", - "Talent.1200338.2": "基础攻击提升&Param1&", - "Talent.1200339.1": "防御强化", - "Talent.1200339.2": "基础防御提升&Param1&", - "Talent.1200340.1": "生命强化", - "Talent.1200340.2": "基础生命提升&Param1&", - "Talent.1200341.1": "攻击强化", - "Talent.1200341.2": "攻击力提升&Param1&", - "Talent.1200342.1": "技能伤害提升", - "Talent.1200342.2": "技能伤害提升&Param1&", - "Talent.1200348.1": "封存的过去", - "Talent.1200348.2": "卡娜丝的绝招每对1个目标造成伤害,全队攻击力提升&Param1&,持续&Param2&秒,可叠加&Param3&层。", - "Talent.1200449.1": "攻击强化", - "Talent.1200449.2": "基础攻击提升&Param1&", - "Talent.1200450.1": "防御强化", - "Talent.1200450.2": "基础防御提升&Param1&", - "Talent.1200451.1": "生命强化", - "Talent.1200451.2": "基础生命提升&Param1&", - "Talent.1200452.1": "攻击强化", - "Talent.1200452.2": "攻击力提升&Param1&", - "Talent.1200453.1": "技能伤害提升", - "Talent.1200453.2": "技能伤害提升&Param1&", - "Talent.1200454.1": "攻击强化", - "Talent.1200454.2": "基础攻击提升&Param1&", - "Talent.1200455.1": "防御强化", - "Talent.1200455.2": "基础防御提升&Param1&", - "Talent.1200456.1": "生命强化", - "Talent.1200456.2": "基础生命提升&Param1&", - "Talent.1200457.1": "攻击强化", - "Talent.1200457.2": "攻击力提升&Param1&", - "Talent.1200458.1": "技能伤害提升", - "Talent.1200458.2": "技能伤害提升&Param1&", - "Talent.1200464.1": "授人的天职", - "Talent.1200464.2": "##风系印记#1017#被触发时,卡娜丝技能伤害提升&Param1&,持续&Param2&秒。", - "Talent.1200565.1": "攻击强化", - "Talent.1200565.2": "基础攻击提升&Param1&", - "Talent.1200566.1": "防御强化", - "Talent.1200566.2": "基础防御提升&Param1&", - "Talent.1200567.1": "生命强化", - "Talent.1200567.2": "基础生命提升&Param1&", - "Talent.1200568.1": "攻击强化", - "Talent.1200568.2": "攻击力提升&Param1&", - "Talent.1200569.1": "技能伤害提升", - "Talent.1200569.2": "技能伤害提升&Param1&", - "Talent.1200570.1": "攻击强化", - "Talent.1200570.2": "基础攻击提升&Param1&", - "Talent.1200571.1": "防御强化", - "Talent.1200571.2": "基础防御提升&Param1&", - "Talent.1200572.1": "生命强化", - "Talent.1200572.2": "基础生命提升&Param1&", - "Talent.1200573.1": "攻击强化", - "Talent.1200573.2": "攻击力提升&Param1&", - "Talent.1200574.1": "技能伤害提升", - "Talent.1200574.2": "技能伤害提升&Param1&", - "Talent.1200580.1": "真相的渴求", - "Talent.1200580.2": "卡娜丝对普通及精英目标造成的风系伤害提升&Param1&。", - "Talent.1230101.1": "攻击强化", - "Talent.1230101.2": "基础攻击提升&Param1&", - "Talent.1230102.1": "防御强化", - "Talent.1230102.2": "基础防御提升&Param1&", - "Talent.1230103.1": "生命强化", - "Talent.1230103.2": "基础生命提升&Param1&", - "Talent.1230104.1": "技能伤害提升", - "Talent.1230104.2": "技能伤害提升&Param1&", - "Talent.1230105.1": "绝招伤害", - "Talent.1230105.2": "绝招伤害提升&Param1&", - "Talent.1230106.1": "攻击强化", - "Talent.1230106.2": "基础攻击提升&Param1&", - "Talent.1230107.1": "防御强化", - "Talent.1230107.2": "基础防御提升&Param1&", - "Talent.1230108.1": "生命强化", - "Talent.1230108.2": "基础生命提升&Param1&", - "Talent.1230109.1": "技能伤害提升", - "Talent.1230109.2": "技能伤害提升&Param1&", - "Talent.1230110.1": "绝招伤害", - "Talent.1230110.2": "绝招伤害提升&Param1&", - "Talent.1230116.1": "怒风的叹息", - "Talent.1230116.2": "杏子对目标造成绝招伤害后,全队攻击力提升&Param1&,持续&Param2&秒。", - "Talent.1230217.1": "攻击强化", - "Talent.1230217.2": "基础攻击提升&Param1&", - "Talent.1230218.1": "防御强化", - "Talent.1230218.2": "基础防御提升&Param1&", - "Talent.1230219.1": "生命强化", - "Talent.1230219.2": "基础生命提升&Param1&", - "Talent.1230220.1": "技能伤害提升", - "Talent.1230220.2": "技能伤害提升&Param1&", - "Talent.1230221.1": "绝招伤害", - "Talent.1230221.2": "绝招伤害提升&Param1&", - "Talent.1230222.1": "攻击强化", - "Talent.1230222.2": "基础攻击提升&Param1&", - "Talent.1230223.1": "防御强化", - "Talent.1230223.2": "基础防御提升&Param1&", - "Talent.1230224.1": "生命强化", - "Talent.1230224.2": "基础生命提升&Param1&", - "Talent.1230225.1": "技能伤害提升", - "Talent.1230225.2": "技能伤害提升&Param1&", - "Talent.1230226.1": "绝招伤害", - "Talent.1230226.2": "绝招伤害提升&Param1&", - "Talent.1230232.1": "怒风的低吼", - "Talent.1230232.2": "杏子附加##风系印记:风息#2017#时,全队攻击力提升&Param1&,持续&Param2&秒。", - "Talent.1230333.1": "攻击强化", - "Talent.1230333.2": "基础攻击提升&Param1&", - "Talent.1230334.1": "防御强化", - "Talent.1230334.2": "基础防御提升&Param1&", - "Talent.1230335.1": "生命强化", - "Talent.1230335.2": "基础生命提升&Param1&", - "Talent.1230336.1": "技能伤害提升", - "Talent.1230336.2": "技能伤害提升&Param1&", - "Talent.1230337.1": "绝招伤害", - "Talent.1230337.2": "绝招伤害提升&Param1&", - "Talent.1230338.1": "攻击强化", - "Talent.1230338.2": "基础攻击提升&Param1&", - "Talent.1230339.1": "防御强化", - "Talent.1230339.2": "基础防御提升&Param1&", - "Talent.1230340.1": "生命强化", - "Talent.1230340.2": "基础生命提升&Param1&", - "Talent.1230341.1": "技能伤害提升", - "Talent.1230341.2": "技能伤害提升&Param1&", - "Talent.1230342.1": "绝招伤害", - "Talent.1230342.2": "绝招伤害提升&Param1&", - "Talent.1230348.1": "远野的守望", - "Talent.1230348.2": "如果杏子的绝招成功清除飞弹攻击,主控角色技能伤害提升&Param1&,持续&Param2&秒。", - "Talent.1230449.1": "攻击强化", - "Talent.1230449.2": "基础攻击提升&Param1&", - "Talent.1230450.1": "防御强化", - "Talent.1230450.2": "基础防御提升&Param1&", - "Talent.1230451.1": "生命强化", - "Talent.1230451.2": "基础生命提升&Param1&", - "Talent.1230452.1": "技能伤害提升", - "Talent.1230452.2": "技能伤害提升&Param1&", - "Talent.1230453.1": "绝招伤害", - "Talent.1230453.2": "绝招伤害提升&Param1&", - "Talent.1230454.1": "攻击强化", - "Talent.1230454.2": "基础攻击提升&Param1&", - "Talent.1230455.1": "防御强化", - "Talent.1230455.2": "基础防御提升&Param1&", - "Talent.1230456.1": "生命强化", - "Talent.1230456.2": "基础生命提升&Param1&", - "Talent.1230457.1": "技能伤害提升", - "Talent.1230457.2": "技能伤害提升&Param1&", - "Talent.1230458.1": "绝招伤害", - "Talent.1230458.2": "绝招伤害提升&Param1&", - "Talent.1230464.1": "麦浪的诗篇", - "Talent.1230464.2": "##风系印记#1017#被触发时,主控角色风系伤害提升&Param1&,持续&Param2&秒。", - "Talent.1230565.1": "攻击强化", - "Talent.1230565.2": "基础攻击提升&Param1&", - "Talent.1230566.1": "防御强化", - "Talent.1230566.2": "基础防御提升&Param1&", - "Talent.1230567.1": "生命强化", - "Talent.1230567.2": "基础生命提升&Param1&", - "Talent.1230568.1": "技能伤害提升", - "Talent.1230568.2": "技能伤害提升&Param1&", - "Talent.1230569.1": "绝招伤害", - "Talent.1230569.2": "绝招伤害提升&Param1&", - "Talent.1230570.1": "攻击强化", - "Talent.1230570.2": "基础攻击提升&Param1&", - "Talent.1230571.1": "防御强化", - "Talent.1230571.2": "基础防御提升&Param1&", - "Talent.1230572.1": "生命强化", - "Talent.1230572.2": "基础生命提升&Param1&", - "Talent.1230573.1": "技能伤害提升", - "Talent.1230573.2": "技能伤害提升&Param1&", - "Talent.1230574.1": "绝招伤害", - "Talent.1230574.2": "绝招伤害提升&Param1&", - "Talent.1230580.1": "大地的歌咏", - "Talent.1230580.2": "队伍中同时存在3名风系角色时,全队技能伤害提升&Param1&。", - "Talent.1250101.1": "攻击强化", - "Talent.1250101.2": "基础攻击提升&Param1&", - "Talent.1250102.1": "防御强化", - "Talent.1250102.2": "基础防御提升&Param1&", - "Talent.1250103.1": "生命强化", - "Talent.1250103.2": "基础生命提升&Param1&", - "Talent.1250104.1": "攻击强化", - "Talent.1250104.2": "攻击力提升&Param1&", - "Talent.1250105.1": "水系伤害提升", - "Talent.1250105.2": "水系伤害提升&Param1&", - "Talent.1250106.1": "攻击强化", - "Talent.1250106.2": "基础攻击提升&Param1&", - "Talent.1250107.1": "防御强化", - "Talent.1250107.2": "基础防御提升&Param1&", - "Talent.1250108.1": "生命强化", - "Talent.1250108.2": "基础生命提升&Param1&", - "Talent.1250109.1": "攻击强化", - "Talent.1250109.2": "攻击力提升&Param1&", - "Talent.1250110.1": "水系伤害提升", - "Talent.1250110.2": "水系伤害提升&Param1&", - "Talent.1250116.1": "出走者 新生", - "Talent.1250116.2": "苍兰施放绝招时,被「怒吼」伤害的目标受到水系伤害提升&Param1&,持续20秒。", - "Talent.1250217.1": "攻击强化", - "Talent.1250217.2": "基础攻击提升&Param1&", - "Talent.1250218.1": "防御强化", - "Talent.1250218.2": "基础防御提升&Param1&", - "Talent.1250219.1": "生命强化", - "Talent.1250219.2": "基础生命提升&Param1&", - "Talent.1250220.1": "攻击强化", - "Talent.1250220.2": "攻击力提升&Param1&", - "Talent.1250221.1": "水系伤害提升", - "Talent.1250221.2": "水系伤害提升&Param1&", - "Talent.1250222.1": "攻击强化", - "Talent.1250222.2": "基础攻击提升&Param1&", - "Talent.1250223.1": "防御强化", - "Talent.1250223.2": "基础防御提升&Param1&", - "Talent.1250224.1": "生命强化", - "Talent.1250224.2": "基础生命提升&Param1&", - "Talent.1250225.1": "攻击强化", - "Talent.1250225.2": "攻击力提升&Param1&", - "Talent.1250226.1": "水系伤害提升", - "Talent.1250226.2": "水系伤害提升&Param1&", - "Talent.1250232.1": "逃亡者 审判", - "Talent.1250232.2": "苍兰对##寒冷#1027#、##冻结#1002#的目标造成伤害后,暴击伤害提升&Param1&,持续&Param2&秒。", - "Talent.1250333.1": "攻击强化", - "Talent.1250333.2": "基础攻击提升&Param1&", - "Talent.1250334.1": "防御强化", - "Talent.1250334.2": "基础防御提升&Param1&", - "Talent.1250335.1": "生命强化", - "Talent.1250335.2": "基础生命提升&Param1&", - "Talent.1250336.1": "攻击强化", - "Talent.1250336.2": "攻击力提升&Param1&", - "Talent.1250337.1": "水系伤害提升", - "Talent.1250337.2": "水系伤害提升&Param1&", - "Talent.1250338.1": "攻击强化", - "Talent.1250338.2": "基础攻击提升&Param1&", - "Talent.1250339.1": "防御强化", - "Talent.1250339.2": "基础防御提升&Param1&", - "Talent.1250340.1": "生命强化", - "Talent.1250340.2": "基础生命提升&Param1&", - "Talent.1250341.1": "攻击强化", - "Talent.1250341.2": "攻击力提升&Param1&", - "Talent.1250342.1": "水系伤害提升", - "Talent.1250342.2": "水系伤害提升&Param1&", - "Talent.1250348.1": "观点斧正", - "Talent.1250348.2": "苍兰每对目标造成1次技能伤害,该目标受到水系伤害提升&Param2&,持续&Param1&秒,可叠加&Param3&层。", - "Talent.1250449.1": "攻击强化", - "Talent.1250449.2": "基础攻击提升&Param1&", - "Talent.1250450.1": "防御强化", - "Talent.1250450.2": "基础防御提升&Param1&", - "Talent.1250451.1": "生命强化", - "Talent.1250451.2": "基础生命提升&Param1&", - "Talent.1250452.1": "攻击强化", - "Talent.1250452.2": "攻击力提升&Param1&", - "Talent.1250453.1": "水系伤害提升", - "Talent.1250453.2": "水系伤害提升&Param1&", - "Talent.1250454.1": "攻击强化", - "Talent.1250454.2": "基础攻击提升&Param1&", - "Talent.1250455.1": "防御强化", - "Talent.1250455.2": "基础防御提升&Param1&", - "Talent.1250456.1": "生命强化", - "Talent.1250456.2": "基础生命提升&Param1&", - "Talent.1250457.1": "攻击强化", - "Talent.1250457.2": "攻击力提升&Param1&", - "Talent.1250458.1": "水系伤害提升", - "Talent.1250458.2": "水系伤害提升&Param1&", - "Talent.1250464.1": "公论辩驳", - "Talent.1250464.2": "苍兰处于##狂化#2014#时,暴击率提升&Param1&。", - "Talent.1250565.1": "攻击强化", - "Talent.1250565.2": "基础攻击提升&Param1&", - "Talent.1250566.1": "防御强化", - "Talent.1250566.2": "基础防御提升&Param1&", - "Talent.1250567.1": "生命强化", - "Talent.1250567.2": "基础生命提升&Param1&", - "Talent.1250568.1": "攻击强化", - "Talent.1250568.2": "攻击力提升&Param1&", - "Talent.1250569.1": "水系伤害提升", - "Talent.1250569.2": "水系伤害提升&Param1&", - "Talent.1250570.1": "攻击强化", - "Talent.1250570.2": "基础攻击提升&Param1&", - "Talent.1250571.1": "防御强化", - "Talent.1250571.2": "基础防御提升&Param1&", - "Talent.1250572.1": "生命强化", - "Talent.1250572.2": "基础生命提升&Param1&", - "Talent.1250573.1": "攻击强化", - "Talent.1250573.2": "攻击力提升&Param1&", - "Talent.1250574.1": "水系伤害提升", - "Talent.1250574.2": "水系伤害提升&Param1&", - "Talent.1250580.1": "义 理 善", - "Talent.1250580.2": "苍兰对精英及以上目标暴击伤害提升&Param1&。", - "Talent.1260101.1": "攻击强化", - "Talent.1260101.2": "基础攻击提升&Param1&", - "Talent.1260102.1": "防御强化", - "Talent.1260102.2": "基础防御提升&Param1&", - "Talent.1260103.1": "生命强化", - "Talent.1260103.2": "基础生命提升&Param1&", - "Talent.1260104.1": "技能伤害提升", - "Talent.1260104.2": "技能伤害提升&Param1&", - "Talent.1260105.1": "绝招伤害", - "Talent.1260105.2": "绝招伤害提升&Param1&", - "Talent.1260106.1": "攻击强化", - "Talent.1260106.2": "基础攻击提升&Param1&", - "Talent.1260107.1": "防御强化", - "Talent.1260107.2": "基础防御提升&Param1&", - "Talent.1260108.1": "生命强化", - "Talent.1260108.2": "基础生命提升&Param1&", - "Talent.1260109.1": "技能伤害提升", - "Talent.1260109.2": "技能伤害提升&Param1&", - "Talent.1260110.1": "绝招伤害", - "Talent.1260110.2": "绝招伤害提升&Param1&", - "Talent.1260116.1": "残花缀舞", - "Talent.1260116.2": "全队对附带##火系印记#1016#的目标造成伤害后,其攻击力提升&Param1&,持续&Param2&秒。", - "Talent.1260217.1": "攻击强化", - "Talent.1260217.2": "基础攻击提升&Param1&", - "Talent.1260218.1": "防御强化", - "Talent.1260218.2": "基础防御提升&Param1&", - "Talent.1260219.1": "生命强化", - "Talent.1260219.2": "基础生命提升&Param1&", - "Talent.1260220.1": "技能伤害提升", - "Talent.1260220.2": "技能伤害提升&Param1&", - "Talent.1260221.1": "绝招伤害", - "Talent.1260221.2": "绝招伤害提升&Param1&", - "Talent.1260222.1": "攻击强化", - "Talent.1260222.2": "基础攻击提升&Param1&", - "Talent.1260223.1": "防御强化", - "Talent.1260223.2": "基础防御提升&Param1&", - "Talent.1260224.1": "生命强化", - "Talent.1260224.2": "基础生命提升&Param1&", - "Talent.1260225.1": "技能伤害提升", - "Talent.1260225.2": "技能伤害提升&Param1&", - "Talent.1260226.1": "绝招伤害", - "Talent.1260226.2": "绝招伤害提升&Param1&", - "Talent.1260232.1": "落花再槃", - "Talent.1260232.2": "主控角色生命高于50%时,其技能暴击率提升&Param1&。", - "Talent.1260333.1": "攻击强化", - "Talent.1260333.2": "基础攻击提升&Param1&", - "Talent.1260334.1": "防御强化", - "Talent.1260334.2": "基础防御提升&Param1&", - "Talent.1260335.1": "生命强化", - "Talent.1260335.2": "基础生命提升&Param1&", - "Talent.1260336.1": "技能伤害提升", - "Talent.1260336.2": "技能伤害提升&Param1&", - "Talent.1260337.1": "绝招伤害", - "Talent.1260337.2": "绝招伤害提升&Param1&", - "Talent.1260338.1": "攻击强化", - "Talent.1260338.2": "基础攻击提升&Param1&", - "Talent.1260339.1": "防御强化", - "Talent.1260339.2": "基础防御提升&Param1&", - "Talent.1260340.1": "生命强化", - "Talent.1260340.2": "基础生命提升&Param1&", - "Talent.1260341.1": "技能伤害提升", - "Talent.1260341.2": "技能伤害提升&Param1&", - "Talent.1260342.1": "绝招伤害", - "Talent.1260342.2": "绝招伤害提升&Param1&", - "Talent.1260348.1": "孤灯阑珊", - "Talent.1260348.2": "紫槿附加##火系印记:圣焰#2013#时,全队攻击力提升&Param1&,持续&Param2&秒。", - "Talent.1260449.1": "攻击强化", - "Talent.1260449.2": "基础攻击提升&Param1&", - "Talent.1260450.1": "防御强化", - "Talent.1260450.2": "基础防御提升&Param1&", - "Talent.1260451.1": "生命强化", - "Talent.1260451.2": "基础生命提升&Param1&", - "Talent.1260452.1": "技能伤害提升", - "Talent.1260452.2": "技能伤害提升&Param1&", - "Talent.1260453.1": "绝招伤害", - "Talent.1260453.2": "绝招伤害提升&Param1&", - "Talent.1260454.1": "攻击强化", - "Talent.1260454.2": "基础攻击提升&Param1&", - "Talent.1260455.1": "防御强化", - "Talent.1260455.2": "基础防御提升&Param1&", - "Talent.1260456.1": "生命强化", - "Talent.1260456.2": "基础生命提升&Param1&", - "Talent.1260457.1": "技能伤害提升", - "Talent.1260457.2": "技能伤害提升&Param1&", - "Talent.1260458.1": "绝招伤害", - "Talent.1260458.2": "绝招伤害提升&Param1&", - "Talent.1260464.1": "明烛浮影", - "Talent.1260464.2": "##火系印记#1016#被触发时,主控角色火系伤害提升&Param1&,持续&Param2&秒。", - "Talent.1260565.1": "攻击强化", - "Talent.1260565.2": "基础攻击提升&Param1&", - "Talent.1260566.1": "防御强化", - "Talent.1260566.2": "基础防御提升&Param1&", - "Talent.1260567.1": "生命强化", - "Talent.1260567.2": "基础生命提升&Param1&", - "Talent.1260568.1": "技能伤害提升", - "Talent.1260568.2": "技能伤害提升&Param1&", - "Talent.1260569.1": "绝招伤害", - "Talent.1260569.2": "绝招伤害提升&Param1&", - "Talent.1260570.1": "攻击强化", - "Talent.1260570.2": "基础攻击提升&Param1&", - "Talent.1260571.1": "防御强化", - "Talent.1260571.2": "基础防御提升&Param1&", - "Talent.1260572.1": "生命强化", - "Talent.1260572.2": "基础生命提升&Param1&", - "Talent.1260573.1": "技能伤害提升", - "Talent.1260573.2": "技能伤害提升&Param1&", - "Talent.1260574.1": "绝招伤害", - "Talent.1260574.2": "绝招伤害提升&Param1&", - "Talent.1260580.1": "烟舞人间", - "Talent.1260580.2": "队伍中同时存在3名火系角色时,全队暴击伤害提升&Param1&。", - "Talent.1270101.1": "攻击强化", - "Talent.1270101.2": "基础攻击提升&Param1&", - "Talent.1270102.1": "防御强化", - "Talent.1270102.2": "基础防御提升&Param1&", - "Talent.1270103.1": "生命强化", - "Talent.1270103.2": "基础生命提升&Param1&", - "Talent.1270104.1": "技能伤害提升", - "Talent.1270104.2": "技能伤害提升&Param1&", - "Talent.1270105.1": "绝招伤害", - "Talent.1270105.2": "绝招伤害提升&Param1&", - "Talent.1270106.1": "攻击强化", - "Talent.1270106.2": "基础攻击提升&Param1&", - "Talent.1270107.1": "防御强化", - "Talent.1270107.2": "基础防御提升&Param1&", - "Talent.1270108.1": "生命强化", - "Talent.1270108.2": "基础生命提升&Param1&", - "Talent.1270109.1": "技能伤害提升", - "Talent.1270109.2": "技能伤害提升&Param1&", - "Talent.1270110.1": "绝招伤害", - "Talent.1270110.2": "绝招伤害提升&Param1&", - "Talent.1270116.1": "沉渊坚锋", - "Talent.1270116.2": "全队对##水系印记:水流#2008#/##寒冷#1027#/##冰冻#1002#的目标造成水系伤害提升&Param1&。", - "Talent.1270217.1": "攻击强化", - "Talent.1270217.2": "基础攻击提升&Param1&", - "Talent.1270218.1": "防御强化", - "Talent.1270218.2": "基础防御提升&Param1&", - "Talent.1270219.1": "生命强化", - "Talent.1270219.2": "基础生命提升&Param1&", - "Talent.1270220.1": "技能伤害提升", - "Talent.1270220.2": "技能伤害提升&Param1&", - "Talent.1270221.1": "绝招伤害", - "Talent.1270221.2": "绝招伤害提升&Param1&", - "Talent.1270222.1": "攻击强化", - "Talent.1270222.2": "基础攻击提升&Param1&", - "Talent.1270223.1": "防御强化", - "Talent.1270223.2": "基础防御提升&Param1&", - "Talent.1270224.1": "生命强化", - "Talent.1270224.2": "基础生命提升&Param1&", - "Talent.1270225.1": "技能伤害提升", - "Talent.1270225.2": "技能伤害提升&Param1&", - "Talent.1270226.1": "绝招伤害", - "Talent.1270226.2": "绝招伤害提升&Param1&", - "Talent.1270232.1": "仲夏夜之雨", - "Talent.1270232.2": "主控角色附带「涌盾」时,技能伤害提升&Param1&。", - "Talent.1270333.1": "攻击强化", - "Talent.1270333.2": "基础攻击提升&Param1&", - "Talent.1270334.1": "防御强化", - "Talent.1270334.2": "基础防御提升&Param1&", - "Talent.1270335.1": "生命强化", - "Talent.1270335.2": "基础生命提升&Param1&", - "Talent.1270336.1": "技能伤害提升", - "Talent.1270336.2": "技能伤害提升&Param1&", - "Talent.1270337.1": "绝招伤害", - "Talent.1270337.2": "绝招伤害提升&Param1&", - "Talent.1270338.1": "攻击强化", - "Talent.1270338.2": "基础攻击提升&Param1&", - "Talent.1270339.1": "防御强化", - "Talent.1270339.2": "基础防御提升&Param1&", - "Talent.1270340.1": "生命强化", - "Talent.1270340.2": "基础生命提升&Param1&", - "Talent.1270341.1": "技能伤害提升", - "Talent.1270341.2": "技能伤害提升&Param1&", - "Talent.1270342.1": "绝招伤害", - "Talent.1270342.2": "绝招伤害提升&Param1&", - "Talent.1270348.1": "老练游侠", - "Talent.1270348.2": "特丽莎附加##水系印记:水流#2008#时,全队攻击力提升&Param1&,持续&Param2&秒。", - "Talent.1270449.1": "攻击强化", - "Talent.1270449.2": "基础攻击提升&Param1&", - "Talent.1270450.1": "防御强化", - "Talent.1270450.2": "基础防御提升&Param1&", - "Talent.1270451.1": "生命强化", - "Talent.1270451.2": "基础生命提升&Param1&", - "Talent.1270452.1": "技能伤害提升", - "Talent.1270452.2": "技能伤害提升&Param1&", - "Talent.1270453.1": "绝招伤害", - "Talent.1270453.2": "绝招伤害提升&Param1&", - "Talent.1270454.1": "攻击强化", - "Talent.1270454.2": "基础攻击提升&Param1&", - "Talent.1270455.1": "防御强化", - "Talent.1270455.2": "基础防御提升&Param1&", - "Talent.1270456.1": "生命强化", - "Talent.1270456.2": "基础生命提升&Param1&", - "Talent.1270457.1": "技能伤害提升", - "Talent.1270457.2": "技能伤害提升&Param1&", - "Talent.1270458.1": "绝招伤害", - "Talent.1270458.2": "绝招伤害提升&Param1&", - "Talent.1270464.1": "云荡四方", - "Talent.1270464.2": "##水系印记#1018#被触发时,主控角色水系伤害提升&Param1&,持续&Param2&秒。", - "Talent.1270565.1": "攻击强化", - "Talent.1270565.2": "基础攻击提升&Param1&", - "Talent.1270566.1": "防御强化", - "Talent.1270566.2": "基础防御提升&Param1&", - "Talent.1270567.1": "生命强化", - "Talent.1270567.2": "基础生命提升&Param1&", - "Talent.1270568.1": "技能伤害提升", - "Talent.1270568.2": "技能伤害提升&Param1&", - "Talent.1270569.1": "绝招伤害", - "Talent.1270569.2": "绝招伤害提升&Param1&", - "Talent.1270570.1": "攻击强化", - "Talent.1270570.2": "基础攻击提升&Param1&", - "Talent.1270571.1": "防御强化", - "Talent.1270571.2": "基础防御提升&Param1&", - "Talent.1270572.1": "生命强化", - "Talent.1270572.2": "基础生命提升&Param1&", - "Talent.1270573.1": "技能伤害提升", - "Talent.1270573.2": "技能伤害提升&Param1&", - "Talent.1270574.1": "绝招伤害", - "Talent.1270574.2": "绝招伤害提升&Param1&", - "Talent.1270580.1": "传奇冒险家", - "Talent.1270580.2": "队伍中同时存在3名水系角色时,全队技能伤害提升&Param1&。", - "Talent.1300101.1": "攻击强化", - "Talent.1300101.2": "基础攻击提升&Param1&", - "Talent.1300102.1": "防御强化", - "Talent.1300102.2": "基础防御提升&Param1&", - "Talent.1300103.1": "生命强化", - "Talent.1300103.2": "基础生命提升&Param1&", - "Talent.1300104.1": "技能伤害提升", - "Talent.1300104.2": "技能伤害提升&Param1&", - "Talent.1300105.1": "水系伤害提升", - "Talent.1300105.2": "水系伤害提升&Param1&", - "Talent.1300106.1": "攻击强化", - "Talent.1300106.2": "基础攻击提升&Param1&", - "Talent.1300107.1": "防御强化", - "Talent.1300107.2": "基础防御提升&Param1&", - "Talent.1300108.1": "生命强化", - "Talent.1300108.2": "基础生命提升&Param1&", - "Talent.1300109.1": "技能伤害提升", - "Talent.1300109.2": "技能伤害提升&Param1&", - "Talent.1300110.1": "水系伤害提升", - "Talent.1300110.2": "水系伤害提升&Param1&", - "Talent.1300116.1": "信使的初心", - "Talent.1300116.2": "全队触发##水系印记#1018#后,该目标受到的水系伤害提升&Param1&,持续&Param2&秒,可叠加&Param3&层。", - "Talent.1300217.1": "攻击强化", - "Talent.1300217.2": "基础攻击提升&Param1&", - "Talent.1300218.1": "防御强化", - "Talent.1300218.2": "基础防御提升&Param1&", - "Talent.1300219.1": "生命强化", - "Talent.1300219.2": "基础生命提升&Param1&", - "Talent.1300220.1": "技能伤害提升", - "Talent.1300220.2": "技能伤害提升&Param1&", - "Talent.1300221.1": "水系伤害提升", - "Talent.1300221.2": "水系伤害提升&Param1&", - "Talent.1300222.1": "攻击强化", - "Talent.1300222.2": "基础攻击提升&Param1&", - "Talent.1300223.1": "防御强化", - "Talent.1300223.2": "基础防御提升&Param1&", - "Talent.1300224.1": "生命强化", - "Talent.1300224.2": "基础生命提升&Param1&", - "Talent.1300225.1": "技能伤害提升", - "Talent.1300225.2": "技能伤害提升&Param1&", - "Talent.1300226.1": "水系伤害提升", - "Talent.1300226.2": "水系伤害提升&Param1&", - "Talent.1300232.1": "旅途的点滴", - "Talent.1300232.2": "多娜施放技能时,技能伤害提升&Param1&,持续&Param2&秒。", - "Talent.1300333.1": "攻击强化", - "Talent.1300333.2": "基础攻击提升&Param1&", - "Talent.1300334.1": "防御强化", - "Talent.1300334.2": "基础防御提升&Param1&", - "Talent.1300335.1": "生命强化", - "Talent.1300335.2": "基础生命提升&Param1&", - "Talent.1300336.1": "技能伤害提升", - "Talent.1300336.2": "技能伤害提升&Param1&", - "Talent.1300337.1": "水系伤害提升", - "Talent.1300337.2": "水系伤害提升&Param1&", - "Talent.1300338.1": "攻击强化", - "Talent.1300338.2": "基础攻击提升&Param1&", - "Talent.1300339.1": "防御强化", - "Talent.1300339.2": "基础防御提升&Param1&", - "Talent.1300340.1": "生命强化", - "Talent.1300340.2": "基础生命提升&Param1&", - "Talent.1300341.1": "技能伤害提升", - "Talent.1300341.2": "技能伤害提升&Param1&", - "Talent.1300342.1": "水系伤害提升", - "Talent.1300342.2": "水系伤害提升&Param1&", - "Talent.1300348.1": "三人的理想", - "Talent.1300348.2": "当多娜造成技能伤害时,使目标受到水系伤害提升&Param1&,持续&Param2&秒,可叠加&Param3&层。", - "Talent.1300449.1": "攻击强化", - "Talent.1300449.2": "基础攻击提升&Param1&", - "Talent.1300450.1": "防御强化", - "Talent.1300450.2": "基础防御提升&Param1&", - "Talent.1300451.1": "生命强化", - "Talent.1300451.2": "基础生命提升&Param1&", - "Talent.1300452.1": "技能伤害提升", - "Talent.1300452.2": "技能伤害提升&Param1&", - "Talent.1300453.1": "水系伤害提升", - "Talent.1300453.2": "水系伤害提升&Param1&", - "Talent.1300454.1": "攻击强化", - "Talent.1300454.2": "基础攻击提升&Param1&", - "Talent.1300455.1": "防御强化", - "Talent.1300455.2": "基础防御提升&Param1&", - "Talent.1300456.1": "生命强化", - "Talent.1300456.2": "基础生命提升&Param1&", - "Talent.1300457.1": "技能伤害提升", - "Talent.1300457.2": "技能伤害提升&Param1&", - "Talent.1300458.1": "水系伤害提升", - "Talent.1300458.2": "水系伤害提升&Param1&", - "Talent.1300464.1": "漂泊的归属", - "Talent.1300464.2": "全队触发##水系印记#1018#后,多娜水系伤害提升&Param1&,持续&Param2&秒。", - "Talent.1300565.1": "攻击强化", - "Talent.1300565.2": "基础攻击提升&Param1&", - "Talent.1300566.1": "防御强化", - "Talent.1300566.2": "基础防御提升&Param1&", - "Talent.1300567.1": "生命强化", - "Talent.1300567.2": "基础生命提升&Param1&", - "Talent.1300568.1": "技能伤害提升", - "Talent.1300568.2": "技能伤害提升&Param1&", - "Talent.1300569.1": "水系伤害提升", - "Talent.1300569.2": "水系伤害提升&Param1&", - "Talent.1300570.1": "攻击强化", - "Talent.1300570.2": "基础攻击提升&Param1&", - "Talent.1300571.1": "防御强化", - "Talent.1300571.2": "基础防御提升&Param1&", - "Talent.1300572.1": "生命强化", - "Talent.1300572.2": "基础生命提升&Param1&", - "Talent.1300573.1": "技能伤害提升", - "Talent.1300573.2": "技能伤害提升&Param1&", - "Talent.1300574.1": "水系伤害提升", - "Talent.1300574.2": "水系伤害提升&Param1&", - "Talent.1300580.1": "我们的万送屋", - "Talent.1300580.2": "多娜对精英及以上目标造成技能伤害提升&Param1&。", - "Talent.1320101.1": "攻击强化", - "Talent.1320101.2": "基础攻击提升&Param1&", - "Talent.1320102.1": "防御强化", - "Talent.1320102.2": "基础防御提升&Param1&", - "Talent.1320103.1": "生命强化", - "Talent.1320103.2": "基础生命提升&Param1&", - "Talent.1320104.1": "技能伤害提升", - "Talent.1320104.2": "技能伤害提升&Param1&", - "Talent.1320105.1": "光系伤害提升", - "Talent.1320105.2": "光系伤害提升&Param1&", - "Talent.1320106.1": "攻击强化", - "Talent.1320106.2": "基础攻击提升&Param1&", - "Talent.1320107.1": "防御强化", - "Talent.1320107.2": "基础防御提升&Param1&", - "Talent.1320108.1": "生命强化", - "Talent.1320108.2": "基础生命提升&Param1&", - "Talent.1320109.1": "技能伤害提升", - "Talent.1320109.2": "技能伤害提升&Param1&", - "Talent.1320110.1": "光系伤害提升", - "Talent.1320110.2": "光系伤害提升&Param1&", - "Talent.1320116.1": "夜幕中的群星", - "Talent.1320116.2": "目标附带的##光系印记#1015#被触发时,其受到的光系伤害提升&Param1&,持续&Param2&秒。", - "Talent.1320217.1": "攻击强化", - "Talent.1320217.2": "基础攻击提升&Param1&", - "Talent.1320218.1": "防御强化", - "Talent.1320218.2": "基础防御提升&Param1&", - "Talent.1320219.1": "生命强化", - "Talent.1320219.2": "基础生命提升&Param1&", - "Talent.1320220.1": "技能伤害提升", - "Talent.1320220.2": "技能伤害提升&Param1&", - "Talent.1320221.1": "光系伤害提升", - "Talent.1320221.2": "光系伤害提升&Param1&", - "Talent.1320222.1": "攻击强化", - "Talent.1320222.2": "基础攻击提升&Param1&", - "Talent.1320223.1": "防御强化", - "Talent.1320223.2": "基础防御提升&Param1&", - "Talent.1320224.1": "生命强化", - "Talent.1320224.2": "基础生命提升&Param1&", - "Talent.1320225.1": "技能伤害提升", - "Talent.1320225.2": "技能伤害提升&Param1&", - "Talent.1320226.1": "光系伤害提升", - "Talent.1320226.2": "光系伤害提升&Param1&", - "Talent.1320232.1": "风吹起的地方", - "Talent.1320232.2": "密涅瓦施放绝招后,攻击力提升&Param1&,持续&Param2&秒。", - "Talent.1320333.1": "攻击强化", - "Talent.1320333.2": "基础攻击提升&Param1&", - "Talent.1320334.1": "防御强化", - "Talent.1320334.2": "基础防御提升&Param1&", - "Talent.1320335.1": "生命强化", - "Talent.1320335.2": "基础生命提升&Param1&", - "Talent.1320336.1": "技能伤害提升", - "Talent.1320336.2": "技能伤害提升&Param1&", - "Talent.1320337.1": "光系伤害提升", - "Talent.1320337.2": "光系伤害提升&Param1&", - "Talent.1320338.1": "攻击强化", - "Talent.1320338.2": "基础攻击提升&Param1&", - "Talent.1320339.1": "防御强化", - "Talent.1320339.2": "基础防御提升&Param1&", - "Talent.1320340.1": "生命强化", - "Talent.1320340.2": "基础生命提升&Param1&", - "Talent.1320341.1": "技能伤害提升", - "Talent.1320341.2": "技能伤害提升&Param1&", - "Talent.1320342.1": "光系伤害提升", - "Talent.1320342.2": "光系伤害提升&Param1&", - "Talent.1320348.1": "遗失的追忆", - "Talent.1320348.2": "密涅瓦每对目标造成1次绝招伤害,该目标受到的光系伤害提升&Param1&,持续&Param2&秒,可叠加&Param3&层。", - "Talent.1320449.1": "攻击强化", - "Talent.1320449.2": "基础攻击提升&Param1&", - "Talent.1320450.1": "防御强化", - "Talent.1320450.2": "基础防御提升&Param1&", - "Talent.1320451.1": "生命强化", - "Talent.1320451.2": "基础生命提升&Param1&", - "Talent.1320452.1": "技能伤害提升", - "Talent.1320452.2": "技能伤害提升&Param1&", - "Talent.1320453.1": "光系伤害提升", - "Talent.1320453.2": "光系伤害提升&Param1&", - "Talent.1320454.1": "攻击强化", - "Talent.1320454.2": "基础攻击提升&Param1&", - "Talent.1320455.1": "防御强化", - "Talent.1320455.2": "基础防御提升&Param1&", - "Talent.1320456.1": "生命强化", - "Talent.1320456.2": "基础生命提升&Param1&", - "Talent.1320457.1": "技能伤害提升", - "Talent.1320457.2": "技能伤害提升&Param1&", - "Talent.1320458.1": "光系伤害提升", - "Talent.1320458.2": "光系伤害提升&Param1&", - "Talent.1320464.1": "不灭的信念", - "Talent.1320464.2": "全队施放技能后,密涅瓦攻击力提升&Param1&,持续&Param2&秒。", - "Talent.1320565.1": "攻击强化", - "Talent.1320565.2": "基础攻击提升&Param1&", - "Talent.1320566.1": "防御强化", - "Talent.1320566.2": "基础防御提升&Param1&", - "Talent.1320567.1": "生命强化", - "Talent.1320567.2": "基础生命提升&Param1&", - "Talent.1320568.1": "技能伤害提升", - "Talent.1320568.2": "技能伤害提升&Param1&", - "Talent.1320569.1": "光系伤害提升", - "Talent.1320569.2": "光系伤害提升&Param1&", - "Talent.1320570.1": "攻击强化", - "Talent.1320570.2": "基础攻击提升&Param1&", - "Talent.1320571.1": "防御强化", - "Talent.1320571.2": "基础防御提升&Param1&", - "Talent.1320572.1": "生命强化", - "Talent.1320572.2": "基础生命提升&Param1&", - "Talent.1320573.1": "技能伤害提升", - "Talent.1320573.2": "技能伤害提升&Param1&", - "Talent.1320574.1": "光系伤害提升", - "Talent.1320574.2": "光系伤害提升&Param1&", - "Talent.1320580.1": "书与滑板与他们", - "Talent.1320580.2": "密涅瓦对精英及以上目标造成的技能伤害提升&Param1&。", - "Talent.1330101.1": "攻击强化", - "Talent.1330101.2": "基础攻击提升&Param1&", - "Talent.1330102.1": "防御强化", - "Talent.1330102.2": "基础防御提升&Param1&", - "Talent.1330103.1": "生命强化", - "Talent.1330103.2": "基础生命提升&Param1&", - "Talent.1330104.1": "技能伤害提升", - "Talent.1330104.2": "技能伤害提升&Param1&", - "Talent.1330105.1": "风系伤害提升", - "Talent.1330105.2": "风系伤害提升&Param1&", - "Talent.1330106.1": "攻击强化", - "Talent.1330106.2": "基础攻击提升&Param1&", - "Talent.1330107.1": "防御强化", - "Talent.1330107.2": "基础防御提升&Param1&", - "Talent.1330108.1": "生命强化", - "Talent.1330108.2": "基础生命提升&Param1&", - "Talent.1330109.1": "技能伤害提升", - "Talent.1330109.2": "技能伤害提升&Param1&", - "Talent.1330110.1": "风系伤害提升", - "Talent.1330110.2": "风系伤害提升&Param1&", - "Talent.1330116.1": "以旅人之名", - "Talent.1330116.2": "场上存在夏花绝招生成的「龙卷风」时,全队技能伤害提升&Param1&。", - "Talent.1330217.1": "攻击强化", - "Talent.1330217.2": "基础攻击提升&Param1&", - "Talent.1330218.1": "防御强化", - "Talent.1330218.2": "基础防御提升&Param1&", - "Talent.1330219.1": "生命强化", - "Talent.1330219.2": "基础生命提升&Param1&", - "Talent.1330220.1": "技能伤害提升", - "Talent.1330220.2": "技能伤害提升&Param1&", - "Talent.1330221.1": "风系伤害提升", - "Talent.1330221.2": "风系伤害提升&Param1&", - "Talent.1330222.1": "攻击强化", - "Talent.1330222.2": "基础攻击提升&Param1&", - "Talent.1330223.1": "防御强化", - "Talent.1330223.2": "基础防御提升&Param1&", - "Talent.1330224.1": "生命强化", - "Talent.1330224.2": "基础生命提升&Param1&", - "Talent.1330225.1": "技能伤害提升", - "Talent.1330225.2": "技能伤害提升&Param1&", - "Talent.1330226.1": "风系伤害提升", - "Talent.1330226.2": "风系伤害提升&Param1&", - "Talent.1330232.1": "以智慧之名", - "Talent.1330232.2": "夏花造成技能伤害时获得##「风吟」#4003#。满足条件时「风吟」会转化为「风怒」状态:自身风系伤害提升&Param1&,持续&Param2&秒,该效果每&Param3&秒最多触发1次。", - "Talent.1330333.1": "攻击强化", - "Talent.1330333.2": "基础攻击提升&Param1&", - "Talent.1330334.1": "防御强化", - "Talent.1330334.2": "基础防御提升&Param1&", - "Talent.1330335.1": "生命强化", - "Talent.1330335.2": "基础生命提升&Param1&", - "Talent.1330336.1": "技能伤害提升", - "Talent.1330336.2": "技能伤害提升&Param1&", - "Talent.1330337.1": "风系伤害提升", - "Talent.1330337.2": "风系伤害提升&Param1&", - "Talent.1330338.1": "攻击强化", - "Talent.1330338.2": "基础攻击提升&Param1&", - "Talent.1330339.1": "防御强化", - "Talent.1330339.2": "基础防御提升&Param1&", - "Talent.1330340.1": "生命强化", - "Talent.1330340.2": "基础生命提升&Param1&", - "Talent.1330341.1": "技能伤害提升", - "Talent.1330341.2": "技能伤害提升&Param1&", - "Talent.1330342.1": "风系伤害提升", - "Talent.1330342.2": "风系伤害提升&Param1&", - "Talent.1330348.1": "以责任之名", - "Talent.1330348.2": "夏花每对目标造成1次技能伤害,该目标6秒内,受到风系伤害提升&Param1&,最多可以叠加&Param2&层。", - "Talent.1330449.1": "攻击强化", - "Talent.1330449.2": "基础攻击提升&Param1&", - "Talent.1330450.1": "防御强化", - "Talent.1330450.2": "基础防御提升&Param1&", - "Talent.1330451.1": "生命强化", - "Talent.1330451.2": "基础生命提升&Param1&", - "Talent.1330452.1": "技能伤害提升", - "Talent.1330452.2": "技能伤害提升&Param1&", - "Talent.1330453.1": "风系伤害提升", - "Talent.1330453.2": "风系伤害提升&Param1&", - "Talent.1330454.1": "攻击强化", - "Talent.1330454.2": "基础攻击提升&Param1&", - "Talent.1330455.1": "防御强化", - "Talent.1330455.2": "基础防御提升&Param1&", - "Talent.1330456.1": "生命强化", - "Talent.1330456.2": "基础生命提升&Param1&", - "Talent.1330457.1": "技能伤害提升", - "Talent.1330457.2": "技能伤害提升&Param1&", - "Talent.1330458.1": "风系伤害提升", - "Talent.1330458.2": "风系伤害提升&Param1&", - "Talent.1330464.1": "榜样的重担", - "Talent.1330464.2": "全队触发##风系印记#1017#后,夏花的技能伤害提升&Param1&,持续&Param2&秒。", - "Talent.1330565.1": "攻击强化", - "Talent.1330565.2": "基础攻击提升&Param1&", - "Talent.1330566.1": "防御强化", - "Talent.1330566.2": "基础防御提升&Param1&", - "Talent.1330567.1": "生命强化", - "Talent.1330567.2": "基础生命提升&Param1&", - "Talent.1330568.1": "技能伤害提升", - "Talent.1330568.2": "技能伤害提升&Param1&", - "Talent.1330569.1": "风系伤害提升", - "Talent.1330569.2": "风系伤害提升&Param1&", - "Talent.1330570.1": "攻击强化", - "Talent.1330570.2": "基础攻击提升&Param1&", - "Talent.1330571.1": "防御强化", - "Talent.1330571.2": "基础防御提升&Param1&", - "Talent.1330572.1": "生命强化", - "Talent.1330572.2": "基础生命提升&Param1&", - "Talent.1330573.1": "技能伤害提升", - "Talent.1330573.2": "技能伤害提升&Param1&", - "Talent.1330574.1": "风系伤害提升", - "Talent.1330574.2": "风系伤害提升&Param1&", - "Talent.1330580.1": "伙伴的坚守", - "Talent.1330580.2": "夏花对精英及以上目标造成风系伤害提升&Param1&。", - "Talent.1340101.1": "攻击强化", - "Talent.1340101.2": "基础攻击提升&Param1&", - "Talent.1340102.1": "防御强化", - "Talent.1340102.2": "基础防御提升&Param1&", - "Talent.1340103.1": "生命强化", - "Talent.1340103.2": "基础生命提升&Param1&", - "Talent.1340104.1": "火系伤害提升", - "Talent.1340104.2": "火系伤害提升&Param1&", - "Talent.1340105.1": "暴击伤害提升", - "Talent.1340105.2": "暴击伤害提升&Param1&", - "Talent.1340106.1": "攻击强化", - "Talent.1340106.2": "基础攻击提升&Param1&", - "Talent.1340107.1": "防御强化", - "Talent.1340107.2": "基础防御提升&Param1&", - "Talent.1340108.1": "生命强化", - "Talent.1340108.2": "基础生命提升&Param1&", - "Talent.1340109.1": "火系伤害提升", - "Talent.1340109.2": "火系伤害提升&Param1&", - "Talent.1340110.1": "暴击伤害提升", - "Talent.1340110.2": "暴击伤害提升&Param1&", - "Talent.1340116.1": "天生巨力", - "Talent.1340116.2": "冬香触发##火系印记#1016#后,暴击伤害提升&Param1&,持续&Param2&秒。", - "Talent.1340217.1": "攻击强化", - "Talent.1340217.2": "基础攻击提升&Param1&", - "Talent.1340218.1": "防御强化", - "Talent.1340218.2": "基础防御提升&Param1&", - "Talent.1340219.1": "生命强化", - "Talent.1340219.2": "基础生命提升&Param1&", - "Talent.1340220.1": "火系伤害提升", - "Talent.1340220.2": "火系伤害提升&Param1&", - "Talent.1340221.1": "暴击伤害提升", - "Talent.1340221.2": "暴击伤害提升&Param1&", - "Talent.1340222.1": "攻击强化", - "Talent.1340222.2": "基础攻击提升&Param1&", - "Talent.1340223.1": "防御强化", - "Talent.1340223.2": "基础防御提升&Param1&", - "Talent.1340224.1": "生命强化", - "Talent.1340224.2": "基础生命提升&Param1&", - "Talent.1340225.1": "火系伤害提升", - "Talent.1340225.2": "火系伤害提升&Param1&", - "Talent.1340226.1": "暴击伤害提升", - "Talent.1340226.2": "暴击伤害提升&Param1&", - "Talent.1340232.1": "拳道觉醒", - "Talent.1340232.2": "冬香每次释放技能后,自身绝招伤害提升&Param1&,可叠加&Param2&层。\u000b冬香施放绝招后清除该效果。", - "Talent.1340333.1": "攻击强化", - "Talent.1340333.2": "基础攻击提升&Param1&", - "Talent.1340334.1": "防御强化", - "Talent.1340334.2": "基础防御提升&Param1&", - "Talent.1340335.1": "生命强化", - "Talent.1340335.2": "基础生命提升&Param1&", - "Talent.1340336.1": "火系伤害提升", - "Talent.1340336.2": "火系伤害提升&Param1&", - "Talent.1340337.1": "暴击伤害提升", - "Talent.1340337.2": "暴击伤害提升&Param1&", - "Talent.1340338.1": "攻击强化", - "Talent.1340338.2": "基础攻击提升&Param1&", - "Talent.1340339.1": "防御强化", - "Talent.1340339.2": "基础防御提升&Param1&", - "Talent.1340340.1": "生命强化", - "Talent.1340340.2": "基础生命提升&Param1&", - "Talent.1340341.1": "火系伤害提升", - "Talent.1340341.2": "火系伤害提升&Param1&", - "Talent.1340342.1": "暴击伤害提升", - "Talent.1340342.2": "暴击伤害提升&Param1&", - "Talent.1340348.1": "无可匹敌", - "Talent.1340348.2": "冬香施放绝招时,自身火系伤害提升&Param1&,持续&Param2&秒。", - "Talent.1340449.1": "攻击强化", - "Talent.1340449.2": "基础攻击提升&Param1&", - "Talent.1340450.1": "防御强化", - "Talent.1340450.2": "基础防御提升&Param1&", - "Talent.1340451.1": "生命强化", - "Talent.1340451.2": "基础生命提升&Param1&", - "Talent.1340452.1": "火系伤害提升", - "Talent.1340452.2": "火系伤害提升&Param1&", - "Talent.1340453.1": "暴击伤害提升", - "Talent.1340453.2": "暴击伤害提升&Param1&", - "Talent.1340454.1": "攻击强化", - "Talent.1340454.2": "基础攻击提升&Param1&", - "Talent.1340455.1": "防御强化", - "Talent.1340455.2": "基础防御提升&Param1&", - "Talent.1340456.1": "生命强化", - "Talent.1340456.2": "基础生命提升&Param1&", - "Talent.1340457.1": "火系伤害提升", - "Talent.1340457.2": "火系伤害提升&Param1&", - "Talent.1340458.1": "暴击伤害提升", - "Talent.1340458.2": "暴击伤害提升&Param1&", - "Talent.1340464.1": "二拳超人", - "Talent.1340464.2": "任意角色对目标附加##火系印记#1016#后,冬香的绝招伤害提升&Param1&,持续&Param2&秒。", - "Talent.1340565.1": "攻击强化", - "Talent.1340565.2": "基础攻击提升&Param1&", - "Talent.1340566.1": "防御强化", - "Talent.1340566.2": "基础防御提升&Param1&", - "Talent.1340567.1": "生命强化", - "Talent.1340567.2": "基础生命提升&Param1&", - "Talent.1340568.1": "火系伤害提升", - "Talent.1340568.2": "火系伤害提升&Param1&", - "Talent.1340569.1": "暴击伤害提升", - "Talent.1340569.2": "暴击伤害提升&Param1&", - "Talent.1340570.1": "攻击强化", - "Talent.1340570.2": "基础攻击提升&Param1&", - "Talent.1340571.1": "防御强化", - "Talent.1340571.2": "基础防御提升&Param1&", - "Talent.1340572.1": "生命强化", - "Talent.1340572.2": "基础生命提升&Param1&", - "Talent.1340573.1": "火系伤害提升", - "Talent.1340573.2": "火系伤害提升&Param1&", - "Talent.1340574.1": "暴击伤害提升", - "Talent.1340574.2": "暴击伤害提升&Param1&", - "Talent.1340580.1": "名师高徒", - "Talent.1340580.2": "冬香对精英及以上目标造成火系伤害提升&Param1&。", - "Talent.1350101.1": "攻击强化", - "Talent.1350101.2": "基础攻击提升&Param1&", - "Talent.1350102.1": "防御强化", - "Talent.1350102.2": "基础防御提升&Param1&", - "Talent.1350103.1": "生命强化", - "Talent.1350103.2": "基础生命提升&Param1&", - "Talent.1350104.1": "绝招伤害", - "Talent.1350104.2": "绝招伤害提升&Param1&", - "Talent.1350105.1": "暗系伤害提升", - "Talent.1350105.2": "暗系伤害提升&Param1&", - "Talent.1350106.1": "攻击强化", - "Talent.1350106.2": "基础攻击提升&Param1&", - "Talent.1350107.1": "防御强化", - "Talent.1350107.2": "基础防御提升&Param1&", - "Talent.1350108.1": "生命强化", - "Talent.1350108.2": "基础生命提升&Param1&", - "Talent.1350109.1": "绝招伤害", - "Talent.1350109.2": "绝招伤害提升&Param1&", - "Talent.1350110.1": "暗系伤害提升", - "Talent.1350110.2": "暗系伤害提升&Param1&", - "Talent.1350116.1": "流言似锋", - "Talent.1350116.2": "雾语召唤「影灵」后,己方暗系伤害提升&Param1&,持续&Param2&秒。", - "Talent.1350217.1": "攻击强化", - "Talent.1350217.2": "基础攻击提升&Param1&", - "Talent.1350218.1": "防御强化", - "Talent.1350218.2": "基础防御提升&Param1&", - "Talent.1350219.1": "生命强化", - "Talent.1350219.2": "基础生命提升&Param1&", - "Talent.1350220.1": "绝招伤害", - "Talent.1350220.2": "绝招伤害提升&Param1&", - "Talent.1350221.1": "暗系伤害提升", - "Talent.1350221.2": "暗系伤害提升&Param1&", - "Talent.1350222.1": "攻击强化", - "Talent.1350222.2": "基础攻击提升&Param1&", - "Talent.1350223.1": "防御强化", - "Talent.1350223.2": "基础防御提升&Param1&", - "Talent.1350224.1": "生命强化", - "Talent.1350224.2": "基础生命提升&Param1&", - "Talent.1350225.1": "绝招伤害", - "Talent.1350225.2": "绝招伤害提升&Param1&", - "Talent.1350226.1": "暗系伤害提升", - "Talent.1350226.2": "暗系伤害提升&Param1&", - "Talent.1350232.1": "二次中伤", - "Talent.1350232.2": "雾语召唤的「影灵」仆从伤害提升&Param1&。", - "Talent.1350333.1": "攻击强化", - "Talent.1350333.2": "基础攻击提升&Param1&", - "Talent.1350334.1": "防御强化", - "Talent.1350334.2": "基础防御提升&Param1&", - "Talent.1350335.1": "生命强化", - "Talent.1350335.2": "基础生命提升&Param1&", - "Talent.1350336.1": "绝招伤害", - "Talent.1350336.2": "绝招伤害提升&Param1&", - "Talent.1350337.1": "暗系伤害提升", - "Talent.1350337.2": "暗系伤害提升&Param1&", - "Talent.1350338.1": "攻击强化", - "Talent.1350338.2": "基础攻击提升&Param1&", - "Talent.1350339.1": "防御强化", - "Talent.1350339.2": "基础防御提升&Param1&", - "Talent.1350340.1": "生命强化", - "Talent.1350340.2": "基础生命提升&Param1&", - "Talent.1350341.1": "绝招伤害", - "Talent.1350341.2": "绝招伤害提升&Param1&", - "Talent.1350342.1": "暗系伤害提升", - "Talent.1350342.2": "暗系伤害提升&Param1&", - "Talent.1350348.1": "传播心理学", - "Talent.1350348.2": "雾语召唤的「影灵」消失时,己方攻击力提升&Param1&,持续&Param2&秒,最多可叠加&Param3&层。", - "Talent.1350449.1": "攻击强化", - "Talent.1350449.2": "基础攻击提升&Param1&", - "Talent.1350450.1": "防御强化", - "Talent.1350450.2": "基础防御提升&Param1&", - "Talent.1350451.1": "生命强化", - "Talent.1350451.2": "基础生命提升&Param1&", - "Talent.1350452.1": "绝招伤害", - "Talent.1350452.2": "绝招伤害提升&Param1&", - "Talent.1350453.1": "暗系伤害提升", - "Talent.1350453.2": "暗系伤害提升&Param1&", - "Talent.1350454.1": "攻击强化", - "Talent.1350454.2": "基础攻击提升&Param1&", - "Talent.1350455.1": "防御强化", - "Talent.1350455.2": "基础防御提升&Param1&", - "Talent.1350456.1": "生命强化", - "Talent.1350456.2": "基础生命提升&Param1&", - "Talent.1350457.1": "绝招伤害", - "Talent.1350457.2": "绝招伤害提升&Param1&", - "Talent.1350458.1": "暗系伤害提升", - "Talent.1350458.2": "暗系伤害提升&Param1&", - "Talent.1350464.1": "社会工程学", - "Talent.1350464.2": "雾语召唤的「影灵」命中目标时,雾语以及其召唤的「影灵」攻击力提升&Param1&,持续&Param2&秒。", - "Talent.1350565.1": "攻击强化", - "Talent.1350565.2": "基础攻击提升&Param1&", - "Talent.1350566.1": "防御强化", - "Talent.1350566.2": "基础防御提升&Param1&", - "Talent.1350567.1": "生命强化", - "Talent.1350567.2": "基础生命提升&Param1&", - "Talent.1350568.1": "绝招伤害", - "Talent.1350568.2": "绝招伤害提升&Param1&", - "Talent.1350569.1": "暗系伤害提升", - "Talent.1350569.2": "暗系伤害提升&Param1&", - "Talent.1350570.1": "攻击强化", - "Talent.1350570.2": "基础攻击提升&Param1&", - "Talent.1350571.1": "防御强化", - "Talent.1350571.2": "基础防御提升&Param1&", - "Talent.1350572.1": "生命强化", - "Talent.1350572.2": "基础生命提升&Param1&", - "Talent.1350573.1": "绝招伤害", - "Talent.1350573.2": "绝招伤害提升&Param1&", - "Talent.1350574.1": "暗系伤害提升", - "Talent.1350574.2": "暗系伤害提升&Param1&", - "Talent.1350580.1": "真相如你所愿", - "Talent.1350580.2": "雾语召唤5个「影灵」后,后续雾语召唤的「影灵」仆从伤害提升&Param1&,持续&Param2&秒,该效果每&Param3&秒最多生效1次。", - "Talent.1400101.1": "攻击强化", - "Talent.1400101.2": "基础攻击提升&Param1&", - "Talent.1400102.1": "防御强化", - "Talent.1400102.2": "基础防御提升&Param1&", - "Talent.1400103.1": "生命强化", - "Talent.1400103.2": "基础生命提升&Param1&", - "Talent.1400104.1": "技能伤害提升", - "Talent.1400104.2": "技能伤害提升&Param1&", - "Talent.1400105.1": "火系伤害提升", - "Talent.1400105.2": "火系伤害提升&Param1&", - "Talent.1400106.1": "攻击强化", - "Talent.1400106.2": "基础攻击提升&Param1&", - "Talent.1400107.1": "防御强化", - "Talent.1400107.2": "基础防御提升&Param1&", - "Talent.1400108.1": "生命强化", - "Talent.1400108.2": "基础生命提升&Param1&", - "Talent.1400109.1": "技能伤害提升", - "Talent.1400109.2": "技能伤害提升&Param1&", - "Talent.1400110.1": "火系伤害提升", - "Talent.1400110.2": "火系伤害提升&Param1&", - "Talent.1400116.1": "烈火秘卷", - "Talent.1400116.2": "己方对附带##火系印记#1016#的目标造成火系伤害提升&Param1&。", - "Talent.1400217.1": "攻击强化", - "Talent.1400217.2": "基础攻击提升&Param1&", - "Talent.1400218.1": "防御强化", - "Talent.1400218.2": "基础防御提升&Param1&", - "Talent.1400219.1": "生命强化", - "Talent.1400219.2": "基础生命提升&Param1&", - "Talent.1400220.1": "技能伤害提升", - "Talent.1400220.2": "技能伤害提升&Param1&", - "Talent.1400221.1": "火系伤害提升", - "Talent.1400221.2": "火系伤害提升&Param1&", - "Talent.1400222.1": "攻击强化", - "Talent.1400222.2": "基础攻击提升&Param1&", - "Talent.1400223.1": "防御强化", - "Talent.1400223.2": "基础防御提升&Param1&", - "Talent.1400224.1": "生命强化", - "Talent.1400224.2": "基础生命提升&Param1&", - "Talent.1400225.1": "技能伤害提升", - "Talent.1400225.2": "技能伤害提升&Param1&", - "Talent.1400226.1": "火系伤害提升", - "Talent.1400226.2": "火系伤害提升&Param1&", - "Talent.1400232.1": "离火燎原", - "Talent.1400232.2": "赤霞绝招的暴击率提升&Param1&,暴击伤害提升&Param2&。", - "Talent.1400333.1": "攻击强化", - "Talent.1400333.2": "基础攻击提升&Param1&", - "Talent.1400334.1": "防御强化", - "Talent.1400334.2": "基础防御提升&Param1&", - "Talent.1400335.1": "生命强化", - "Talent.1400335.2": "基础生命提升&Param1&", - "Talent.1400336.1": "技能伤害提升", - "Talent.1400336.2": "技能伤害提升&Param1&", - "Talent.1400337.1": "火系伤害提升", - "Talent.1400337.2": "火系伤害提升&Param1&", - "Talent.1400338.1": "攻击强化", - "Talent.1400338.2": "基础攻击提升&Param1&", - "Talent.1400339.1": "防御强化", - "Talent.1400339.2": "基础防御提升&Param1&", - "Talent.1400340.1": "生命强化", - "Talent.1400340.2": "基础生命提升&Param1&", - "Talent.1400341.1": "技能伤害提升", - "Talent.1400341.2": "技能伤害提升&Param1&", - "Talent.1400342.1": "火系伤害提升", - "Talent.1400342.2": "火系伤害提升&Param1&", - "Talent.1400348.1": "得天独厚", - "Talent.1400348.2": "赤霞施放绝招后,己方攻击力提升&Param1&,持续&Param2&秒。", - "Talent.1400449.1": "攻击强化", - "Talent.1400449.2": "基础攻击提升&Param1&", - "Talent.1400450.1": "防御强化", - "Talent.1400450.2": "基础防御提升&Param1&", - "Talent.1400451.1": "生命强化", - "Talent.1400451.2": "基础生命提升&Param1&", - "Talent.1400452.1": "技能伤害提升", - "Talent.1400452.2": "技能伤害提升&Param1&", - "Talent.1400453.1": "火系伤害提升", - "Talent.1400453.2": "火系伤害提升&Param1&", - "Talent.1400454.1": "攻击强化", - "Talent.1400454.2": "基础攻击提升&Param1&", - "Talent.1400455.1": "防御强化", - "Talent.1400455.2": "基础防御提升&Param1&", - "Talent.1400456.1": "生命强化", - "Talent.1400456.2": "基础生命提升&Param1&", - "Talent.1400457.1": "技能伤害提升", - "Talent.1400457.2": "技能伤害提升&Param1&", - "Talent.1400458.1": "火系伤害提升", - "Talent.1400458.2": "火系伤害提升&Param1&", - "Talent.1400464.1": "成长的试炼", - "Talent.1400464.2": "##火系印记#1016#被触发时,赤霞和其仆从攻击力提升&Param1&,持续&Param2&秒。", - "Talent.1400565.1": "攻击强化", - "Talent.1400565.2": "基础攻击提升&Param1&", - "Talent.1400566.1": "防御强化", - "Talent.1400566.2": "基础防御提升&Param1&", - "Talent.1400567.1": "生命强化", - "Talent.1400567.2": "基础生命提升&Param1&", - "Talent.1400568.1": "技能伤害提升", - "Talent.1400568.2": "技能伤害提升&Param1&", - "Talent.1400569.1": "火系伤害提升", - "Talent.1400569.2": "火系伤害提升&Param1&", - "Talent.1400570.1": "攻击强化", - "Talent.1400570.2": "基础攻击提升&Param1&", - "Talent.1400571.1": "防御强化", - "Talent.1400571.2": "基础防御提升&Param1&", - "Talent.1400572.1": "生命强化", - "Talent.1400572.2": "基础生命提升&Param1&", - "Talent.1400573.1": "技能伤害提升", - "Talent.1400573.2": "技能伤害提升&Param1&", - "Talent.1400574.1": "火系伤害提升", - "Talent.1400574.2": "火系伤害提升&Param1&", - "Talent.1400580.1": "合格的玄师", - "Talent.1400580.2": "赤霞和其仆从对精英及以上目标造成的火系伤害提升&Param1&。", - "Talent.1410101.1": "攻击强化", - "Talent.1410101.2": "基础攻击提升&Param1&", - "Talent.1410102.1": "防御强化", - "Talent.1410102.2": "基础防御提升&Param1&", - "Talent.1410103.1": "生命强化", - "Talent.1410103.2": "基础生命提升&Param1&", - "Talent.1410104.1": "技能伤害提升", - "Talent.1410104.2": "技能伤害提升&Param1&", - "Talent.1410105.1": "火系伤害提升", - "Talent.1410105.2": "火系伤害提升&Param1&", - "Talent.1410106.1": "攻击强化", - "Talent.1410106.2": "基础攻击提升&Param1&", - "Talent.1410107.1": "防御强化", - "Talent.1410107.2": "基础防御提升&Param1&", - "Talent.1410108.1": "生命强化", - "Talent.1410108.2": "基础生命提升&Param1&", - "Talent.1410109.1": "技能伤害提升", - "Talent.1410109.2": "技能伤害提升&Param1&", - "Talent.1410110.1": "火系伤害提升", - "Talent.1410110.2": "火系伤害提升&Param1&", - "Talent.1410116.1": "烈火秘卷", - "Talent.1410116.2": "己方对附带##火系印记#1016#的目标造成火系伤害提升&Param1&。", - "Talent.1410217.1": "攻击强化", - "Talent.1410217.2": "基础攻击提升&Param1&", - "Talent.1410218.1": "防御强化", - "Talent.1410218.2": "基础防御提升&Param1&", - "Talent.1410219.1": "生命强化", - "Talent.1410219.2": "基础生命提升&Param1&", - "Talent.1410220.1": "技能伤害提升", - "Talent.1410220.2": "技能伤害提升&Param1&", - "Talent.1410221.1": "火系伤害提升", - "Talent.1410221.2": "火系伤害提升&Param1&", - "Talent.1410222.1": "攻击强化", - "Talent.1410222.2": "基础攻击提升&Param1&", - "Talent.1410223.1": "防御强化", - "Talent.1410223.2": "基础防御提升&Param1&", - "Talent.1410224.1": "生命强化", - "Talent.1410224.2": "基础生命提升&Param1&", - "Talent.1410225.1": "技能伤害提升", - "Talent.1410225.2": "技能伤害提升&Param1&", - "Talent.1410226.1": "火系伤害提升", - "Talent.1410226.2": "火系伤害提升&Param1&", - "Talent.1410232.1": "离火燎原", - "Talent.1410232.2": "赤霞绝招的暴击率提升&Param1&,暴击伤害提升&Param2&。", - "Talent.1410333.1": "攻击强化", - "Talent.1410333.2": "基础攻击提升&Param1&", - "Talent.1410334.1": "防御强化", - "Talent.1410334.2": "基础防御提升&Param1&", - "Talent.1410335.1": "生命强化", - "Talent.1410335.2": "基础生命提升&Param1&", - "Talent.1410336.1": "技能伤害提升", - "Talent.1410336.2": "技能伤害提升&Param1&", - "Talent.1410337.1": "火系伤害提升", - "Talent.1410337.2": "火系伤害提升&Param1&", - "Talent.1410338.1": "攻击强化", - "Talent.1410338.2": "基础攻击提升&Param1&", - "Talent.1410339.1": "防御强化", - "Talent.1410339.2": "基础防御提升&Param1&", - "Talent.1410340.1": "生命强化", - "Talent.1410340.2": "基础生命提升&Param1&", - "Talent.1410341.1": "技能伤害提升", - "Talent.1410341.2": "技能伤害提升&Param1&", - "Talent.1410342.1": "火系伤害提升", - "Talent.1410342.2": "火系伤害提升&Param1&", - "Talent.1410348.1": "得天独厚", - "Talent.1410348.2": "赤霞施放绝招后,己方攻击力提升&Param1&,持续&Param2&秒。", - "Talent.1410449.1": "攻击强化", - "Talent.1410449.2": "基础攻击提升&Param1&", - "Talent.1410450.1": "防御强化", - "Talent.1410450.2": "基础防御提升&Param1&", - "Talent.1410451.1": "生命强化", - "Talent.1410451.2": "基础生命提升&Param1&", - "Talent.1410452.1": "技能伤害提升", - "Talent.1410452.2": "技能伤害提升&Param1&", - "Talent.1410453.1": "火系伤害提升", - "Talent.1410453.2": "火系伤害提升&Param1&", - "Talent.1410454.1": "攻击强化", - "Talent.1410454.2": "基础攻击提升&Param1&", - "Talent.1410455.1": "防御强化", - "Talent.1410455.2": "基础防御提升&Param1&", - "Talent.1410456.1": "生命强化", - "Talent.1410456.2": "基础生命提升&Param1&", - "Talent.1410457.1": "技能伤害提升", - "Talent.1410457.2": "技能伤害提升&Param1&", - "Talent.1410458.1": "火系伤害提升", - "Talent.1410458.2": "火系伤害提升&Param1&", - "Talent.1410464.1": "成长的试炼", - "Talent.1410464.2": "##火系印记#1016#被触发时,赤霞和其仆从攻击力提升&Param1&,持续&Param2&秒。", - "Talent.1410565.1": "攻击强化", - "Talent.1410565.2": "基础攻击提升&Param1&", - "Talent.1410566.1": "防御强化", - "Talent.1410566.2": "基础防御提升&Param1&", - "Talent.1410567.1": "生命强化", - "Talent.1410567.2": "基础生命提升&Param1&", - "Talent.1410568.1": "技能伤害提升", - "Talent.1410568.2": "技能伤害提升&Param1&", - "Talent.1410569.1": "火系伤害提升", - "Talent.1410569.2": "火系伤害提升&Param1&", - "Talent.1410570.1": "攻击强化", - "Talent.1410570.2": "基础攻击提升&Param1&", - "Talent.1410571.1": "防御强化", - "Talent.1410571.2": "基础防御提升&Param1&", - "Talent.1410572.1": "生命强化", - "Talent.1410572.2": "基础生命提升&Param1&", - "Talent.1410573.1": "技能伤害提升", - "Talent.1410573.2": "技能伤害提升&Param1&", - "Talent.1410574.1": "火系伤害提升", - "Talent.1410574.2": "火系伤害提升&Param1&", - "Talent.1410580.1": "合格的玄师", - "Talent.1410580.2": "赤霞和其仆从对精英及以上目标造成的火系伤害提升&Param1&。", - "Talent.1420101.1": "攻击强化", - "Talent.1420101.2": "基础攻击提升&Param1&", - "Talent.1420102.1": "防御强化", - "Talent.1420102.2": "基础防御提升&Param1&", - "Talent.1420103.1": "生命强化", - "Talent.1420103.2": "基础生命提升&Param1&", - "Talent.1420104.1": "技能伤害提升", - "Talent.1420104.2": "技能伤害提升&Param1&", - "Talent.1420105.1": "绝招伤害", - "Talent.1420105.2": "绝招伤害提升&Param1&", - "Talent.1420106.1": "攻击强化", - "Talent.1420106.2": "基础攻击提升&Param1&", - "Talent.1420107.1": "防御强化", - "Talent.1420107.2": "基础防御提升&Param1&", - "Talent.1420108.1": "生命强化", - "Talent.1420108.2": "基础生命提升&Param1&", - "Talent.1420109.1": "技能伤害提升", - "Talent.1420109.2": "技能伤害提升&Param1&", - "Talent.1420110.1": "绝招伤害", - "Talent.1420110.2": "绝招伤害提升&Param1&", - "Talent.1420116.1": "黯影渎月", - "Talent.1420116.2": "珂赛特施放技能时,全队攻击力提升&Param1&,持续&Param2&秒。", - "Talent.1420217.1": "攻击强化", - "Talent.1420217.2": "基础攻击提升&Param1&", - "Talent.1420218.1": "防御强化", - "Talent.1420218.2": "基础防御提升&Param1&", - "Talent.1420219.1": "生命强化", - "Talent.1420219.2": "基础生命提升&Param1&", - "Talent.1420220.1": "技能伤害提升", - "Talent.1420220.2": "技能伤害提升&Param1&", - "Talent.1420221.1": "绝招伤害", - "Talent.1420221.2": "绝招伤害提升&Param1&", - "Talent.1420222.1": "攻击强化", - "Talent.1420222.2": "基础攻击提升&Param1&", - "Talent.1420223.1": "防御强化", - "Talent.1420223.2": "基础防御提升&Param1&", - "Talent.1420224.1": "生命强化", - "Talent.1420224.2": "基础生命提升&Param1&", - "Talent.1420225.1": "技能伤害提升", - "Talent.1420225.2": "技能伤害提升&Param1&", - "Talent.1420226.1": "绝招伤害", - "Talent.1420226.2": "绝招伤害提升&Param1&", - "Talent.1420232.1": "黯影缺刻", - "Talent.1420232.2": "珂赛特施放绝招时,主控角色暗系伤害提升&Param1&,持续&Param2&秒。", - "Talent.1420333.1": "攻击强化", - "Talent.1420333.2": "基础攻击提升&Param1&", - "Talent.1420334.1": "防御强化", - "Talent.1420334.2": "基础防御提升&Param1&", - "Talent.1420335.1": "生命强化", - "Talent.1420335.2": "基础生命提升&Param1&", - "Talent.1420336.1": "技能伤害提升", - "Talent.1420336.2": "技能伤害提升&Param1&", - "Talent.1420337.1": "绝招伤害", - "Talent.1420337.2": "绝招伤害提升&Param1&", - "Talent.1420338.1": "攻击强化", - "Talent.1420338.2": "基础攻击提升&Param1&", - "Talent.1420339.1": "防御强化", - "Talent.1420339.2": "基础防御提升&Param1&", - "Talent.1420340.1": "生命强化", - "Talent.1420340.2": "基础生命提升&Param1&", - "Talent.1420341.1": "技能伤害提升", - "Talent.1420341.2": "技能伤害提升&Param1&", - "Talent.1420342.1": "绝招伤害", - "Talent.1420342.2": "绝招伤害提升&Param1&", - "Talent.1420348.1": "余烬的阴云", - "Talent.1420348.2": "对目标附加##暗系印记#1019#时,全队技能伤害提升&Param1&,持续&Param2&秒。", - "Talent.1420449.1": "攻击强化", - "Talent.1420449.2": "基础攻击提升&Param1&", - "Talent.1420450.1": "防御强化", - "Talent.1420450.2": "基础防御提升&Param1&", - "Talent.1420451.1": "生命强化", - "Talent.1420451.2": "基础生命提升&Param1&", - "Talent.1420452.1": "技能伤害提升", - "Talent.1420452.2": "技能伤害提升&Param1&", - "Talent.1420453.1": "绝招伤害", - "Talent.1420453.2": "绝招伤害提升&Param1&", - "Talent.1420454.1": "攻击强化", - "Talent.1420454.2": "基础攻击提升&Param1&", - "Talent.1420455.1": "防御强化", - "Talent.1420455.2": "基础防御提升&Param1&", - "Talent.1420456.1": "生命强化", - "Talent.1420456.2": "基础生命提升&Param1&", - "Talent.1420457.1": "技能伤害提升", - "Talent.1420457.2": "技能伤害提升&Param1&", - "Talent.1420458.1": "绝招伤害", - "Talent.1420458.2": "绝招伤害提升&Param1&", - "Talent.1420464.1": "离开的决心", - "Talent.1420464.2": "珂赛特对目标造成伤害时,25%概率提升主控角色攻击力&Param1&,持续&Param2&秒。", - "Talent.1420565.1": "攻击强化", - "Talent.1420565.2": "基础攻击提升&Param1&", - "Talent.1420566.1": "防御强化", - "Talent.1420566.2": "基础防御提升&Param1&", - "Talent.1420567.1": "生命强化", - "Talent.1420567.2": "基础生命提升&Param1&", - "Talent.1420568.1": "技能伤害提升", - "Talent.1420568.2": "技能伤害提升&Param1&", - "Talent.1420569.1": "绝招伤害", - "Talent.1420569.2": "绝招伤害提升&Param1&", - "Talent.1420570.1": "攻击强化", - "Talent.1420570.2": "基础攻击提升&Param1&", - "Talent.1420571.1": "防御强化", - "Talent.1420571.2": "基础防御提升&Param1&", - "Talent.1420572.1": "生命强化", - "Talent.1420572.2": "基础生命提升&Param1&", - "Talent.1420573.1": "技能伤害提升", - "Talent.1420573.2": "技能伤害提升&Param1&", - "Talent.1420574.1": "绝招伤害", - "Talent.1420574.2": "绝招伤害提升&Param1&", - "Talent.1420580.1": "新的“我”", - "Talent.1420580.2": "队伍中同时存在3名暗系角色时,全队技能伤害提升&Param1&。", - "Talent.1430101.1": "攻击强化", - "Talent.1430101.2": "基础攻击提升&Param1&", - "Talent.1430102.1": "防御强化", - "Talent.1430102.2": "基础防御提升&Param1&", - "Talent.1430103.1": "生命强化", - "Talent.1430103.2": "基础生命提升&Param1&", - "Talent.1430104.1": "攻击提升", - "Talent.1430104.2": "攻击力提升&Param1&", - "Talent.1430105.1": "风系伤害", - "Talent.1430105.2": "风系伤害提升&Param1&", - "Talent.1430106.1": "攻击强化", - "Talent.1430106.2": "基础攻击提升&Param1&", - "Talent.1430107.1": "防御强化", - "Talent.1430107.2": "基础防御提升&Param1&", - "Talent.1430108.1": "生命强化", - "Talent.1430108.2": "基础生命提升&Param1&", - "Talent.1430109.1": "攻击提升", - "Talent.1430109.2": "攻击力提升&Param1&", - "Talent.1430110.1": "风系伤害", - "Talent.1430110.2": "风系伤害提升&Param1&", - "Talent.1430116.1": "黎明扳机", - "Talent.1430116.2": "风影触发##风系印记#1017#后,技能伤害提升&Param1&,普攻伤害提升&Param2&,持续&Param3&秒。", - "Talent.1430217.1": "攻击强化", - "Talent.1430217.2": "基础攻击提升&Param1&", - "Talent.1430218.1": "防御强化", - "Talent.1430218.2": "基础防御提升&Param1&", - "Talent.1430219.1": "生命强化", - "Talent.1430219.2": "基础生命提升&Param1&", - "Talent.1430220.1": "攻击提升", - "Talent.1430220.2": "攻击力提升&Param1&", - "Talent.1430221.1": "风系伤害", - "Talent.1430221.2": "风系伤害提升&Param1&", - "Talent.1430222.1": "攻击强化", - "Talent.1430222.2": "基础攻击提升&Param1&", - "Talent.1430223.1": "防御强化", - "Talent.1430223.2": "基础防御提升&Param1&", - "Talent.1430224.1": "生命强化", - "Talent.1430224.2": "基础生命提升&Param1&", - "Talent.1430225.1": "攻击提升", - "Talent.1430225.2": "攻击力提升&Param1&", - "Talent.1430226.1": "风系伤害", - "Talent.1430226.2": "风系伤害提升&Param1&", - "Talent.1430232.1": "扶正诛恶", - "Talent.1430232.2": "风影对目标造成技能伤害后,攻击力提升&Param1&,持续&Param2&秒,可叠加&Param3&层。", - "Talent.1430333.1": "攻击强化", - "Talent.1430333.2": "基础攻击提升&Param1&", - "Talent.1430334.1": "防御强化", - "Talent.1430334.2": "基础防御提升&Param1&", - "Talent.1430335.1": "生命强化", - "Talent.1430335.2": "基础生命提升&Param1&", - "Talent.1430336.1": "攻击提升", - "Talent.1430336.2": "攻击力提升&Param1&", - "Talent.1430337.1": "风系伤害", - "Talent.1430337.2": "风系伤害提升&Param1&", - "Talent.1430338.1": "攻击强化", - "Talent.1430338.2": "基础攻击提升&Param1&", - "Talent.1430339.1": "防御强化", - "Talent.1430339.2": "基础防御提升&Param1&", - "Talent.1430340.1": "生命强化", - "Talent.1430340.2": "基础生命提升&Param1&", - "Talent.1430341.1": "攻击提升", - "Talent.1430341.2": "攻击力提升&Param1&", - "Talent.1430342.1": "风系伤害", - "Talent.1430342.2": "风系伤害提升&Param1&", - "Talent.1430348.1": "白银魅影", - "Talent.1430348.2": "任意角色对目标附加##风系印记#1017#后,风影技能伤害提升&Param1&,普攻伤害提升&Param2&,持续&Param3&秒。", - "Talent.1430449.1": "攻击强化", - "Talent.1430449.2": "基础攻击提升&Param1&", - "Talent.1430450.1": "防御强化", - "Talent.1430450.2": "基础防御提升&Param1&", - "Talent.1430451.1": "生命强化", - "Talent.1430451.2": "基础生命提升&Param1&", - "Talent.1430452.1": "攻击提升", - "Talent.1430452.2": "攻击力提升&Param1&", - "Talent.1430453.1": "风系伤害", - "Talent.1430453.2": "风系伤害提升&Param1&", - "Talent.1430454.1": "攻击强化", - "Talent.1430454.2": "基础攻击提升&Param1&", - "Talent.1430455.1": "防御强化", - "Talent.1430455.2": "基础防御提升&Param1&", - "Talent.1430456.1": "生命强化", - "Talent.1430456.2": "基础生命提升&Param1&", - "Talent.1430457.1": "攻击提升", - "Talent.1430457.2": "攻击力提升&Param1&", - "Talent.1430458.1": "风系伤害", - "Talent.1430458.2": "风系伤害提升&Param1&", - "Talent.1430464.1": "枪响剧终", - "Talent.1430464.2": "风影对目标造成普攻伤害后,攻击力提升&Param1&,持续&Param2&秒,可叠加&Param3&层。", - "Talent.1430565.1": "攻击强化", - "Talent.1430565.2": "基础攻击提升&Param1&", - "Talent.1430566.1": "防御强化", - "Talent.1430566.2": "基础防御提升&Param1&", - "Talent.1430567.1": "生命强化", - "Talent.1430567.2": "基础生命提升&Param1&", - "Talent.1430568.1": "攻击提升", - "Talent.1430568.2": "攻击力提升&Param1&", - "Talent.1430569.1": "风系伤害", - "Talent.1430569.2": "风系伤害提升&Param1&", - "Talent.1430570.1": "攻击强化", - "Talent.1430570.2": "基础攻击提升&Param1&", - "Talent.1430571.1": "防御强化", - "Talent.1430571.2": "基础防御提升&Param1&", - "Talent.1430572.1": "生命强化", - "Talent.1430572.2": "基础生命提升&Param1&", - "Talent.1430573.1": "攻击提升", - "Talent.1430573.2": "攻击力提升&Param1&", - "Talent.1430574.1": "风系伤害", - "Talent.1430574.2": "风系伤害提升&Param1&", - "Talent.1430580.1": "荣归北境", - "Talent.1430580.2": "风影对精英及以上目标造成风系伤害提升&Param1&。", - "Talent.1440101.1": "攻击强化", - "Talent.1440101.2": "基础攻击提升&Param1&", - "Talent.1440102.1": "防御强化", - "Talent.1440102.2": "基础防御提升&Param1&", - "Talent.1440103.1": "生命强化", - "Talent.1440103.2": "基础生命提升&Param1&", - "Talent.1440104.1": "水系伤害提升", - "Talent.1440104.2": "水系伤害提升&Param1&", - "Talent.1440105.1": "攻击强化", - "Talent.1440105.2": "攻击力提升&Param1&", - "Talent.1440106.1": "攻击强化", - "Talent.1440106.2": "基础攻击提升&Param1&", - "Talent.1440107.1": "防御强化", - "Talent.1440107.2": "基础防御提升&Param1&", - "Talent.1440108.1": "生命强化", - "Talent.1440108.2": "基础生命提升&Param1&", - "Talent.1440109.1": "水系伤害提升", - "Talent.1440109.2": "水系伤害提升&Param1&", - "Talent.1440110.1": "攻击强化", - "Talent.1440110.2": "攻击力提升&Param1&", - "Talent.1440116.1": "织浪成衣", - "Talent.1440116.2": "千都世施放绝招后,攻击力提升&Param1&,持续&Param2&秒。", - "Talent.1440217.1": "攻击强化", - "Talent.1440217.2": "基础攻击提升&Param1&", - "Talent.1440218.1": "防御强化", - "Talent.1440218.2": "基础防御提升&Param1&", - "Talent.1440219.1": "生命强化", - "Talent.1440219.2": "基础生命提升&Param1&", - "Talent.1440220.1": "水系伤害提升", - "Talent.1440220.2": "水系伤害提升&Param1&", - "Talent.1440221.1": "攻击强化", - "Talent.1440221.2": "攻击力提升&Param1&", - "Talent.1440222.1": "攻击强化", - "Talent.1440222.2": "基础攻击提升&Param1&", - "Talent.1440223.1": "防御强化", - "Talent.1440223.2": "基础防御提升&Param1&", - "Talent.1440224.1": "生命强化", - "Talent.1440224.2": "基础生命提升&Param1&", - "Talent.1440225.1": "水系伤害提升", - "Talent.1440225.2": "水系伤害提升&Param1&", - "Talent.1440226.1": "攻击强化", - "Talent.1440226.2": "攻击力提升&Param1&", - "Talent.1440232.1": "水袖藏刃", - "Talent.1440232.2": "千都世触发##水系印记#1018#时,水系伤害提升&Param1&,持续&Param2&秒。", - "Talent.1440333.1": "攻击强化", - "Talent.1440333.2": "基础攻击提升&Param1&", - "Talent.1440334.1": "防御强化", - "Talent.1440334.2": "基础防御提升&Param1&", - "Talent.1440335.1": "生命强化", - "Talent.1440335.2": "基础生命提升&Param1&", - "Talent.1440336.1": "水系伤害提升", - "Talent.1440336.2": "水系伤害提升&Param1&", - "Talent.1440337.1": "攻击强化", - "Talent.1440337.2": "攻击力提升&Param1&", - "Talent.1440338.1": "攻击强化", - "Talent.1440338.2": "基础攻击提升&Param1&", - "Talent.1440339.1": "防御强化", - "Talent.1440339.2": "基础防御提升&Param1&", - "Talent.1440340.1": "生命强化", - "Talent.1440340.2": "基础生命提升&Param1&", - "Talent.1440341.1": "水系伤害提升", - "Talent.1440341.2": "水系伤害提升&Param1&", - "Talent.1440342.1": "攻击强化", - "Talent.1440342.2": "攻击力提升&Param1&", - "Talent.1440348.1": "影随潮生", - "Talent.1440348.2": "千都世的「镜影」对目标造成伤害后,自身攻击力提升&Param1&,持续&Param2&秒,最多可叠加&Param3&层。", - "Talent.1440449.1": "攻击强化", - "Talent.1440449.2": "基础攻击提升&Param1&", - "Talent.1440450.1": "防御强化", - "Talent.1440450.2": "基础防御提升&Param1&", - "Talent.1440451.1": "生命强化", - "Talent.1440451.2": "基础生命提升&Param1&", - "Talent.1440452.1": "水系伤害提升", - "Talent.1440452.2": "水系伤害提升&Param1&", - "Talent.1440453.1": "攻击强化", - "Talent.1440453.2": "攻击力提升&Param1&", - "Talent.1440454.1": "攻击强化", - "Talent.1440454.2": "基础攻击提升&Param1&", - "Talent.1440455.1": "防御强化", - "Talent.1440455.2": "基础防御提升&Param1&", - "Talent.1440456.1": "生命强化", - "Talent.1440456.2": "基础生命提升&Param1&", - "Talent.1440457.1": "水系伤害提升", - "Talent.1440457.2": "水系伤害提升&Param1&", - "Talent.1440458.1": "攻击强化", - "Talent.1440458.2": "攻击力提升&Param1&", - "Talent.1440464.1": "霁雨初晴", - "Talent.1440464.2": "千都世触发##水系印记#1018#时,绝招伤害提升&Param1&,可叠加&Param2&层。\u000b千都世施放绝招后清除该效果。", - "Talent.1440565.1": "攻击强化", - "Talent.1440565.2": "基础攻击提升&Param1&", - "Talent.1440566.1": "防御强化", - "Talent.1440566.2": "基础防御提升&Param1&", - "Talent.1440567.1": "生命强化", - "Talent.1440567.2": "基础生命提升&Param1&", - "Talent.1440568.1": "水系伤害提升", - "Talent.1440568.2": "水系伤害提升&Param1&", - "Talent.1440569.1": "攻击强化", - "Talent.1440569.2": "攻击力提升&Param1&", - "Talent.1440570.1": "攻击强化", - "Talent.1440570.2": "基础攻击提升&Param1&", - "Talent.1440571.1": "防御强化", - "Talent.1440571.2": "基础防御提升&Param1&", - "Talent.1440572.1": "生命强化", - "Talent.1440572.2": "基础生命提升&Param1&", - "Talent.1440573.1": "水系伤害提升", - "Talent.1440573.2": "水系伤害提升&Param1&", - "Talent.1440574.1": "攻击强化", - "Talent.1440574.2": "攻击力提升&Param1&", - "Talent.1440580.1": "流云踏歌", - "Talent.1440580.2": "千都世对精英及以上目标造成的水系伤害提升&Param1&。", - "Talent.1450116.1": "乙叶", - "Talent.1450232.1": "乙叶", - "Talent.1450348.1": "乙叶", - "Talent.1450464.1": "乙叶", - "Talent.1450580.1": "乙叶", - "Talent.1470101.1": "攻击强化", - "Talent.1470101.2": "基础攻击提升&Param1&", - "Talent.1470102.1": "防御强化", - "Talent.1470102.2": "基础防御提升&Param1&", - "Talent.1470103.1": "生命强化", - "Talent.1470103.2": "基础生命提升&Param1&", - "Talent.1470104.1": "攻击强化", - "Talent.1470104.2": "攻击力提升&Param1&", - "Talent.1470105.1": "暴击伤害提升", - "Talent.1470105.2": "暴击伤害提升&Param1&", - "Talent.1470106.1": "攻击强化", - "Talent.1470106.2": "基础攻击提升&Param1&", - "Talent.1470107.1": "防御强化", - "Talent.1470107.2": "基础防御提升&Param1&", - "Talent.1470108.1": "生命强化", - "Talent.1470108.2": "基础生命提升&Param1&", - "Talent.1470109.1": "攻击强化", - "Talent.1470109.2": "攻击力提升&Param1&", - "Talent.1470110.1": "暴击伤害提升", - "Talent.1470110.2": "暴击伤害提升&Param1&", - "Talent.1470116.1": "基础乐理", - "Talent.1470116.2": "焦糖触发##暗系印记:暗影#2018#时,攻击力提升&Param1&,持续&Param2&秒。", - "Talent.1470217.1": "攻击强化", - "Talent.1470217.2": "基础攻击提升&Param1&", - "Talent.1470218.1": "防御强化", - "Talent.1470218.2": "基础防御提升&Param1&", - "Talent.1470219.1": "生命强化", - "Talent.1470219.2": "基础生命提升&Param1&", - "Talent.1470220.1": "攻击强化", - "Talent.1470220.2": "攻击力提升&Param1&", - "Talent.1470221.1": "暴击伤害提升", - "Talent.1470221.2": "暴击伤害提升&Param1&", - "Talent.1470222.1": "攻击强化", - "Talent.1470222.2": "基础攻击提升&Param1&", - "Talent.1470223.1": "防御强化", - "Talent.1470223.2": "基础防御提升&Param1&", - "Talent.1470224.1": "生命强化", - "Talent.1470224.2": "基础生命提升&Param1&", - "Talent.1470225.1": "攻击强化", - "Talent.1470225.2": "攻击力提升&Param1&", - "Talent.1470226.1": "暴击伤害提升", - "Talent.1470226.2": "暴击伤害提升&Param1&", - "Talent.1470232.1": "和弦演绎", - "Talent.1470232.2": "焦糖施放绝招后,暗系伤害提升&Param1&,持续&Param2&秒。", - "Talent.1470333.1": "攻击强化", - "Talent.1470333.2": "基础攻击提升&Param1&", - "Talent.1470334.1": "防御强化", - "Talent.1470334.2": "基础防御提升&Param1&", - "Talent.1470335.1": "生命强化", - "Talent.1470335.2": "基础生命提升&Param1&", - "Talent.1470336.1": "攻击强化", - "Talent.1470336.2": "攻击力提升&Param1&", - "Talent.1470337.1": "暴击伤害提升", - "Talent.1470337.2": "暴击伤害提升&Param1&", - "Talent.1470338.1": "攻击强化", - "Talent.1470338.2": "基础攻击提升&Param1&", - "Talent.1470339.1": "防御强化", - "Talent.1470339.2": "基础防御提升&Param1&", - "Talent.1470340.1": "生命强化", - "Talent.1470340.2": "基础生命提升&Param1&", - "Talent.1470341.1": "攻击强化", - "Talent.1470341.2": "攻击力提升&Param1&", - "Talent.1470342.1": "暴击伤害提升", - "Talent.1470342.2": "暴击伤害提升&Param1&", - "Talent.1470348.1": "丝滑琶音", - "Talent.1470348.2": "焦糖消灭目标后,绝招伤害提升&Param1&,可叠加&Param2&层。\u000b焦糖施放绝招后清除该效果。", - "Talent.1470449.1": "攻击强化", - "Talent.1470449.2": "基础攻击提升&Param1&", - "Talent.1470450.1": "防御强化", - "Talent.1470450.2": "基础防御提升&Param1&", - "Talent.1470451.1": "生命强化", - "Talent.1470451.2": "基础生命提升&Param1&", - "Talent.1470452.1": "攻击强化", - "Talent.1470452.2": "攻击力提升&Param1&", - "Talent.1470453.1": "暴击伤害提升", - "Talent.1470453.2": "暴击伤害提升&Param1&", - "Talent.1470454.1": "攻击强化", - "Talent.1470454.2": "基础攻击提升&Param1&", - "Talent.1470455.1": "防御强化", - "Talent.1470455.2": "基础防御提升&Param1&", - "Talent.1470456.1": "生命强化", - "Talent.1470456.2": "基础生命提升&Param1&", - "Talent.1470457.1": "攻击强化", - "Talent.1470457.2": "攻击力提升&Param1&", - "Talent.1470458.1": "暴击伤害提升", - "Talent.1470458.2": "暴击伤害提升&Param1&", - "Talent.1470464.1": "炫技弹拨", - "Talent.1470464.2": "焦糖施放普攻对目标造成伤害后,攻击力提升&Param1&,持续&Param2&秒,可叠加&Param3&层。", - "Talent.1470565.1": "攻击强化", - "Talent.1470565.2": "基础攻击提升&Param1&", - "Talent.1470566.1": "防御强化", - "Talent.1470566.2": "基础防御提升&Param1&", - "Talent.1470567.1": "生命强化", - "Talent.1470567.2": "基础生命提升&Param1&", - "Talent.1470568.1": "攻击强化", - "Talent.1470568.2": "攻击力提升&Param1&", - "Talent.1470569.1": "暴击伤害提升", - "Talent.1470569.2": "暴击伤害提升&Param1&", - "Talent.1470570.1": "攻击强化", - "Talent.1470570.2": "基础攻击提升&Param1&", - "Talent.1470571.1": "防御强化", - "Talent.1470571.2": "基础防御提升&Param1&", - "Talent.1470572.1": "生命强化", - "Talent.1470572.2": "基础生命提升&Param1&", - "Talent.1470573.1": "攻击强化", - "Talent.1470573.2": "攻击力提升&Param1&", - "Talent.1470574.1": "暴击伤害提升", - "Talent.1470574.2": "暴击伤害提升&Param1&", - "Talent.1470580.1": "巨星登场", - "Talent.1470580.2": "焦糖施放技能后,绝招伤害提升&Param1&,持续&Param2&秒。", - "Talent.1490101.1": "攻击强化", - "Talent.1490101.2": "基础攻击提升&Param1&", - "Talent.1490102.1": "防御强化", - "Talent.1490102.2": "基础防御提升&Param1&", - "Talent.1490103.1": "生命强化", - "Talent.1490103.2": "基础生命提升&Param1&", - "Talent.1490104.1": "攻击强化", - "Talent.1490104.2": "攻击力提升&Param1&", - "Talent.1490105.1": "技能伤害提升", - "Talent.1490105.2": "技能伤害提升&Param1&", - "Talent.1490106.1": "攻击强化", - "Talent.1490106.2": "基础攻击提升&Param1&", - "Talent.1490107.1": "防御强化", - "Talent.1490107.2": "基础防御提升&Param1&", - "Talent.1490108.1": "生命强化", - "Talent.1490108.2": "基础生命提升&Param1&", - "Talent.1490109.1": "攻击强化", - "Talent.1490109.2": "攻击力提升&Param1&", - "Talent.1490110.1": "技能伤害提升", - "Talent.1490110.2": "技能伤害提升&Param1&", - "Talent.1490116.1": "诞生即有罪", - "Talent.1490116.2": "格芮造成技能伤害后,攻击力提升&Param1&,持续&Param2&秒,可叠加&Param3&层,该效果每1秒最多触发1次。", - "Talent.1490217.1": "攻击强化", - "Talent.1490217.2": "基础攻击提升&Param1&", - "Talent.1490218.1": "防御强化", - "Talent.1490218.2": "基础防御提升&Param1&", - "Talent.1490219.1": "生命强化", - "Talent.1490219.2": "基础生命提升&Param1&", - "Talent.1490220.1": "攻击强化", - "Talent.1490220.2": "攻击力提升&Param1&", - "Talent.1490221.1": "技能伤害提升", - "Talent.1490221.2": "技能伤害提升&Param1&", - "Talent.1490222.1": "攻击强化", - "Talent.1490222.2": "基础攻击提升&Param1&", - "Talent.1490223.1": "防御强化", - "Talent.1490223.2": "基础防御提升&Param1&", - "Talent.1490224.1": "生命强化", - "Talent.1490224.2": "基础生命提升&Param1&", - "Talent.1490225.1": "攻击强化", - "Talent.1490225.2": "攻击力提升&Param1&", - "Talent.1490226.1": "技能伤害提升", - "Talent.1490226.2": "技能伤害提升&Param1&", - "Talent.1490232.1": "望见白宝座", - "Talent.1490232.2": "格芮触发##地系印记#1020#时,地系伤害提升&Param1&,持续&Param2&秒,可叠加&Param3&层。", - "Talent.1490333.1": "攻击强化", - "Talent.1490333.2": "基础攻击提升&Param1&", - "Talent.1490334.1": "防御强化", - "Talent.1490334.2": "基础防御提升&Param1&", - "Talent.1490335.1": "生命强化", - "Talent.1490335.2": "基础生命提升&Param1&", - "Talent.1490336.1": "攻击强化", - "Talent.1490336.2": "攻击力提升&Param1&", - "Talent.1490337.1": "技能伤害提升", - "Talent.1490337.2": "技能伤害提升&Param1&", - "Talent.1490338.1": "攻击强化", - "Talent.1490338.2": "基础攻击提升&Param1&", - "Talent.1490339.1": "防御强化", - "Talent.1490339.2": "基础防御提升&Param1&", - "Talent.1490340.1": "生命强化", - "Talent.1490340.2": "基础生命提升&Param1&", - "Talent.1490341.1": "攻击强化", - "Talent.1490341.2": "攻击力提升&Param1&", - "Talent.1490342.1": "技能伤害提升", - "Talent.1490342.2": "技能伤害提升&Param1&", - "Talent.1490348.1": "拉撒路回光", - "Talent.1490348.2": "格芮对目标造成绝招伤害后,技能伤害提升&Param1&,持续&Param2&秒,可叠加&Param3&层。", - "Talent.1490449.1": "攻击强化", - "Talent.1490449.2": "基础攻击提升&Param1&", - "Talent.1490450.1": "防御强化", - "Talent.1490450.2": "基础防御提升&Param1&", - "Talent.1490451.1": "生命强化", - "Talent.1490451.2": "基础生命提升&Param1&", - "Talent.1490452.1": "攻击强化", - "Talent.1490452.2": "攻击力提升&Param1&", - "Talent.1490453.1": "技能伤害提升", - "Talent.1490453.2": "技能伤害提升&Param1&", - "Talent.1490454.1": "攻击强化", - "Talent.1490454.2": "基础攻击提升&Param1&", - "Talent.1490455.1": "防御强化", - "Talent.1490455.2": "基础防御提升&Param1&", - "Talent.1490456.1": "生命强化", - "Talent.1490456.2": "基础生命提升&Param1&", - "Talent.1490457.1": "攻击强化", - "Talent.1490457.2": "攻击力提升&Param1&", - "Talent.1490458.1": "技能伤害提升", - "Talent.1490458.2": "技能伤害提升&Param1&", - "Talent.1490464.1": "黄昏受缚者", - "Talent.1490464.2": "任意角色附加##地系印记#1020#时,格芮攻击力提升&Param1&,持续&Param2&秒。", - "Talent.1490565.1": "攻击强化", - "Talent.1490565.2": "基础攻击提升&Param1&", - "Talent.1490566.1": "防御强化", - "Talent.1490566.2": "基础防御提升&Param1&", - "Talent.1490567.1": "生命强化", - "Talent.1490567.2": "基础生命提升&Param1&", - "Talent.1490568.1": "攻击强化", - "Talent.1490568.2": "攻击力提升&Param1&", - "Talent.1490569.1": "技能伤害提升", - "Talent.1490569.2": "技能伤害提升&Param1&", - "Talent.1490570.1": "攻击强化", - "Talent.1490570.2": "基础攻击提升&Param1&", - "Talent.1490571.1": "防御强化", - "Talent.1490571.2": "基础防御提升&Param1&", - "Talent.1490572.1": "生命强化", - "Talent.1490572.2": "基础生命提升&Param1&", - "Talent.1490573.1": "攻击强化", - "Talent.1490573.2": "攻击力提升&Param1&", - "Talent.1490574.1": "技能伤害提升", - "Talent.1490574.2": "技能伤害提升&Param1&", - "Talent.1490580.1": "等待弥赛亚", - "Talent.1490580.2": "格芮对精英及以上目标造成地系伤害提升&Param1&。", - "Talent.1500101.1": "攻击强化", - "Talent.1500101.2": "基础攻击提升&Param1&", - "Talent.1500102.1": "防御强化", - "Talent.1500102.2": "基础防御提升&Param1&", - "Talent.1500103.1": "生命强化", - "Talent.1500103.2": "基础生命提升&Param1&", - "Talent.1500104.1": "攻击强化", - "Talent.1500104.2": "攻击力提升&Param1&", - "Talent.1500105.1": "暴击伤害提升", - "Talent.1500105.2": "暴击伤害提升&Param1&", - "Talent.1500106.1": "攻击强化", - "Talent.1500106.2": "基础攻击提升&Param1&", - "Talent.1500107.1": "防御强化", - "Talent.1500107.2": "基础防御提升&Param1&", - "Talent.1500108.1": "生命强化", - "Talent.1500108.2": "基础生命提升&Param1&", - "Talent.1500109.1": "攻击强化", - "Talent.1500109.2": "攻击力提升&Param1&", - "Talent.1500110.1": "暴击伤害提升", - "Talent.1500110.2": "暴击伤害提升&Param1&", - "Talent.1500116.1": "落枪·祝祷", - "Talent.1500116.2": "菈露对目标造成伤害后,攻击力提升&Param1&,持续&Param2&秒,可叠加&Param3&层。", - "Talent.1500217.1": "攻击强化", - "Talent.1500217.2": "基础攻击提升&Param1&", - "Talent.1500218.1": "防御强化", - "Talent.1500218.2": "基础防御提升&Param1&", - "Talent.1500219.1": "生命强化", - "Talent.1500219.2": "基础生命提升&Param1&", - "Talent.1500220.1": "攻击强化", - "Talent.1500220.2": "攻击力提升&Param1&", - "Talent.1500221.1": "暴击伤害提升", - "Talent.1500221.2": "暴击伤害提升&Param1&", - "Talent.1500222.1": "攻击强化", - "Talent.1500222.2": "基础攻击提升&Param1&", - "Talent.1500223.1": "防御强化", - "Talent.1500223.2": "基础防御提升&Param1&", - "Talent.1500224.1": "生命强化", - "Talent.1500224.2": "基础生命提升&Param1&", - "Talent.1500225.1": "攻击强化", - "Talent.1500225.2": "攻击力提升&Param1&", - "Talent.1500226.1": "暴击伤害提升", - "Talent.1500226.2": "暴击伤害提升&Param1&", - "Talent.1500232.1": "落枪·神罚", - "Talent.1500232.2": "菈露触发##光系印记:光明#2016#时,攻击力提升&Param1&,持续&Param2&秒。", - "Talent.1500333.1": "攻击强化", - "Talent.1500333.2": "基础攻击提升&Param1&", - "Talent.1500334.1": "防御强化", - "Talent.1500334.2": "基础防御提升&Param1&", - "Talent.1500335.1": "生命强化", - "Talent.1500335.2": "基础生命提升&Param1&", - "Talent.1500336.1": "攻击强化", - "Talent.1500336.2": "攻击力提升&Param1&", - "Talent.1500337.1": "暴击伤害提升", - "Talent.1500337.2": "暴击伤害提升&Param1&", - "Talent.1500338.1": "攻击强化", - "Talent.1500338.2": "基础攻击提升&Param1&", - "Talent.1500339.1": "防御强化", - "Talent.1500339.2": "基础防御提升&Param1&", - "Talent.1500340.1": "生命强化", - "Talent.1500340.2": "基础生命提升&Param1&", - "Talent.1500341.1": "攻击强化", - "Talent.1500341.2": "攻击力提升&Param1&", - "Talent.1500342.1": "暴击伤害提升", - "Talent.1500342.2": "暴击伤害提升&Param1&", - "Talent.1500348.1": "海鸥的薯条", - "Talent.1500348.2": "菈露施放绝招后,技能伤害提升&Param1&,持续&Param2&秒。", - "Talent.1500449.1": "攻击强化", - "Talent.1500449.2": "基础攻击提升&Param1&", - "Talent.1500450.1": "防御强化", - "Talent.1500450.2": "基础防御提升&Param1&", - "Talent.1500451.1": "生命强化", - "Talent.1500451.2": "基础生命提升&Param1&", - "Talent.1500452.1": "攻击强化", - "Talent.1500452.2": "攻击力提升&Param1&", - "Talent.1500453.1": "暴击伤害提升", - "Talent.1500453.2": "暴击伤害提升&Param1&", - "Talent.1500454.1": "攻击强化", - "Talent.1500454.2": "基础攻击提升&Param1&", - "Talent.1500455.1": "防御强化", - "Talent.1500455.2": "基础防御提升&Param1&", - "Talent.1500456.1": "生命强化", - "Talent.1500456.2": "基础生命提升&Param1&", - "Talent.1500457.1": "攻击强化", - "Talent.1500457.2": "攻击力提升&Param1&", - "Talent.1500458.1": "暴击伤害提升", - "Talent.1500458.2": "暴击伤害提升&Param1&", - "Talent.1500464.1": "生存的秘笈", - "Talent.1500464.2": "任意角色附加##光系印记#1015#时,菈露的光系伤害提升&Param1&,持续&Param2&秒。", - "Talent.1500565.1": "攻击强化", - "Talent.1500565.2": "基础攻击提升&Param1&", - "Talent.1500566.1": "防御强化", - "Talent.1500566.2": "基础防御提升&Param1&", - "Talent.1500567.1": "生命强化", - "Talent.1500567.2": "基础生命提升&Param1&", - "Talent.1500568.1": "攻击强化", - "Talent.1500568.2": "攻击力提升&Param1&", - "Talent.1500569.1": "暴击伤害提升", - "Talent.1500569.2": "暴击伤害提升&Param1&", - "Talent.1500570.1": "攻击强化", - "Talent.1500570.2": "基础攻击提升&Param1&", - "Talent.1500571.1": "防御强化", - "Talent.1500571.2": "基础防御提升&Param1&", - "Talent.1500572.1": "生命强化", - "Talent.1500572.2": "基础生命提升&Param1&", - "Talent.1500573.1": "攻击强化", - "Talent.1500573.2": "攻击力提升&Param1&", - "Talent.1500574.1": "暴击伤害提升", - "Talent.1500574.2": "暴击伤害提升&Param1&", - "Talent.1500580.1": "特殊的信仰", - "Talent.1500580.2": "菈露对精英及以上目标造成技能伤害提升&Param1&。", - "Talent.1550101.1": "攻击强化", - "Talent.1550101.2": "基础攻击提升&Param1&", - "Talent.1550102.1": "防御强化", - "Talent.1550102.2": "基础防御提升&Param1&", - "Talent.1550103.1": "生命强化", - "Talent.1550103.2": "基础生命提升&Param1&", - "Talent.1550104.1": "绝招伤害提升", - "Talent.1550104.2": "绝招伤害提升&Param1&", - "Talent.1550105.1": "技能伤害提升", - "Talent.1550105.2": "技能伤害提升&Param1&", - "Talent.1550106.1": "攻击强化", - "Talent.1550106.2": "基础攻击提升&Param1&", - "Talent.1550107.1": "防御强化", - "Talent.1550107.2": "基础防御提升&Param1&", - "Talent.1550108.1": "生命强化", - "Talent.1550108.2": "基础生命提升&Param1&", - "Talent.1550109.1": "绝招伤害提升", - "Talent.1550109.2": "绝招伤害提升&Param1&", - "Talent.1550110.1": "技能伤害提升", - "Talent.1550110.2": "技能伤害提升&Param1&", - "Talent.1550116.1": "粼光初现时", - "Talent.1550116.2": "希娅对目标造成绝招伤害时,攻击力提升&Param1&,持续&Param2&秒,可叠加&Param3&层。", - "Talent.1550217.1": "攻击强化", - "Talent.1550217.2": "基础攻击提升&Param1&", - "Talent.1550218.1": "防御强化", - "Talent.1550218.2": "基础防御提升&Param1&", - "Talent.1550219.1": "生命强化", - "Talent.1550219.2": "基础生命提升&Param1&", - "Talent.1550220.1": "绝招伤害提升", - "Talent.1550220.2": "绝招伤害提升&Param1&", - "Talent.1550221.1": "技能伤害提升", - "Talent.1550221.2": "技能伤害提升&Param1&", - "Talent.1550222.1": "攻击强化", - "Talent.1550222.2": "基础攻击提升&Param1&", - "Talent.1550223.1": "防御强化", - "Talent.1550223.2": "基础防御提升&Param1&", - "Talent.1550224.1": "生命强化", - "Talent.1550224.2": "基础生命提升&Param1&", - "Talent.1550225.1": "绝招伤害提升", - "Talent.1550225.2": "绝招伤害提升&Param1&", - "Talent.1550226.1": "技能伤害提升", - "Talent.1550226.2": "技能伤害提升&Param1&", - "Talent.1550232.1": "潮音的回响", - "Talent.1550232.2": "希娅对精英及以上目标造成绝招伤害提升&Param1&。", - "Talent.1550333.1": "攻击强化", - "Talent.1550333.2": "基础攻击提升&Param1&", - "Talent.1550334.1": "防御强化", - "Talent.1550334.2": "基础防御提升&Param1&", - "Talent.1550335.1": "生命强化", - "Talent.1550335.2": "基础生命提升&Param1&", - "Talent.1550336.1": "绝招伤害提升", - "Talent.1550336.2": "绝招伤害提升&Param1&", - "Talent.1550337.1": "技能伤害提升", - "Talent.1550337.2": "技能伤害提升&Param1&", - "Talent.1550338.1": "攻击强化", - "Talent.1550338.2": "基础攻击提升&Param1&", - "Talent.1550339.1": "防御强化", - "Talent.1550339.2": "基础防御提升&Param1&", - "Talent.1550340.1": "生命强化", - "Talent.1550340.2": "基础生命提升&Param1&", - "Talent.1550341.1": "绝招伤害提升", - "Talent.1550341.2": "绝招伤害提升&Param1&", - "Talent.1550342.1": "技能伤害提升", - "Talent.1550342.2": "技能伤害提升&Param1&", - "Talent.1550348.1": "流星指引处", - "Talent.1550348.2": "希娅触发##光系印记#1015#时,光系伤害提升&Param1&,持续&Param2&秒,可叠加&Param3&层。", - "Talent.1550449.1": "攻击强化", - "Talent.1550449.2": "基础攻击提升&Param1&", - "Talent.1550450.1": "防御强化", - "Talent.1550450.2": "基础防御提升&Param1&", - "Talent.1550451.1": "生命强化", - "Talent.1550451.2": "基础生命提升&Param1&", - "Talent.1550452.1": "绝招伤害提升", - "Talent.1550452.2": "绝招伤害提升&Param1&", - "Talent.1550453.1": "技能伤害提升", - "Talent.1550453.2": "技能伤害提升&Param1&", - "Talent.1550454.1": "攻击强化", - "Talent.1550454.2": "基础攻击提升&Param1&", - "Talent.1550455.1": "防御强化", - "Talent.1550455.2": "基础防御提升&Param1&", - "Talent.1550456.1": "生命强化", - "Talent.1550456.2": "基础生命提升&Param1&", - "Talent.1550457.1": "绝招伤害提升", - "Talent.1550457.2": "绝招伤害提升&Param1&", - "Talent.1550458.1": "技能伤害提升", - "Talent.1550458.2": "技能伤害提升&Param1&", - "Talent.1550464.1": "海平线之外", - "Talent.1550464.2": "希娅对目标造成技能伤害时,绝招伤害提升&Param1&,可叠加&Param2&层。\u000b希娅施放绝招后清除该效果。", - "Talent.1550565.1": "攻击强化", - "Talent.1550565.2": "基础攻击提升&Param1&", - "Talent.1550566.1": "防御强化", - "Talent.1550566.2": "基础防御提升&Param1&", - "Talent.1550567.1": "生命强化", - "Talent.1550567.2": "基础生命提升&Param1&", - "Talent.1550568.1": "绝招伤害提升", - "Talent.1550568.2": "绝招伤害提升&Param1&", - "Talent.1550569.1": "技能伤害提升", - "Talent.1550569.2": "技能伤害提升&Param1&", - "Talent.1550570.1": "攻击强化", - "Talent.1550570.2": "基础攻击提升&Param1&", - "Talent.1550571.1": "防御强化", - "Talent.1550571.2": "基础防御提升&Param1&", - "Talent.1550572.1": "生命强化", - "Talent.1550572.2": "基础生命提升&Param1&", - "Talent.1550573.1": "绝招伤害提升", - "Talent.1550573.2": "绝招伤害提升&Param1&", - "Talent.1550574.1": "技能伤害提升", - "Talent.1550574.2": "技能伤害提升&Param1&", - "Talent.1550580.1": "最后一滴泪", - "Talent.1550580.2": "任意角色附加##光系印记#1015#时,希娅光系伤害提升&Param1&,持续&Param2&秒。", - "Talent.1560101.1": "攻击强化", - "Talent.1560101.2": "基础攻击提升&Param1&", - "Talent.1560102.1": "防御强化", - "Talent.1560102.2": "基础防御提升&Param1&", - "Talent.1560103.1": "生命强化", - "Talent.1560103.2": "基础生命提升&Param1&", - "Talent.1560104.1": "技能伤害提升", - "Talent.1560104.2": "技能伤害提升&Param1&", - "Talent.1560105.1": "绝招伤害提升", - "Talent.1560105.2": "绝招伤害提升&Param1&", - "Talent.1560106.1": "攻击强化", - "Talent.1560106.2": "基础攻击提升&Param1&", - "Talent.1560107.1": "防御强化", - "Talent.1560107.2": "基础防御提升&Param1&", - "Talent.1560108.1": "生命强化", - "Talent.1560108.2": "基础生命提升&Param1&", - "Talent.1560109.1": "技能伤害提升", - "Talent.1560109.2": "技能伤害提升&Param1&", - "Talent.1560110.1": "绝招伤害提升", - "Talent.1560110.2": "绝招伤害提升&Param1&", - "Talent.1560116.1": "被窝不离身", - "Talent.1560116.2": "##地系印记#1020#被触发时,全队地系伤害提升&Param1&,持续&Param2&秒。", - "Talent.1560217.1": "攻击强化", - "Talent.1560217.2": "基础攻击提升&Param1&", - "Talent.1560218.1": "防御强化", - "Talent.1560218.2": "基础防御提升&Param1&", - "Talent.1560219.1": "生命强化", - "Talent.1560219.2": "基础生命提升&Param1&", - "Talent.1560220.1": "技能伤害提升", - "Talent.1560220.2": "技能伤害提升&Param1&", - "Talent.1560221.1": "绝招伤害提升", - "Talent.1560221.2": "绝招伤害提升&Param1&", - "Talent.1560222.1": "攻击强化", - "Talent.1560222.2": "基础攻击提升&Param1&", - "Talent.1560223.1": "防御强化", - "Talent.1560223.2": "基础防御提升&Param1&", - "Talent.1560224.1": "生命强化", - "Talent.1560224.2": "基础生命提升&Param1&", - "Talent.1560225.1": "技能伤害提升", - "Talent.1560225.2": "技能伤害提升&Param1&", - "Talent.1560226.1": "绝招伤害提升", - "Talent.1560226.2": "绝招伤害提升&Param1&", - "Talent.1560232.1": "零食召唤阵", - "Talent.1560232.2": "小禾对目标造成绝招伤害后,其受到主控角色的地系伤害提升&Param1&,持续&Param2&秒。", - "Talent.1560333.1": "攻击强化", - "Talent.1560333.2": "基础攻击提升&Param1&", - "Talent.1560334.1": "防御强化", - "Talent.1560334.2": "基础防御提升&Param1&", - "Talent.1560335.1": "生命强化", - "Talent.1560335.2": "基础生命提升&Param1&", - "Talent.1560336.1": "技能伤害提升", - "Talent.1560336.2": "技能伤害提升&Param1&", - "Talent.1560337.1": "绝招伤害提升", - "Talent.1560337.2": "绝招伤害提升&Param1&", - "Talent.1560338.1": "攻击强化", - "Talent.1560338.2": "基础攻击提升&Param1&", - "Talent.1560339.1": "防御强化", - "Talent.1560339.2": "基础防御提升&Param1&", - "Talent.1560340.1": "生命强化", - "Talent.1560340.2": "基础生命提升&Param1&", - "Talent.1560341.1": "技能伤害提升", - "Talent.1560341.2": "技能伤害提升&Param1&", - "Talent.1560342.1": "绝招伤害提升", - "Talent.1560342.2": "绝招伤害提升&Param1&", - "Talent.1560348.1": "软绵绵守护", - "Talent.1560348.2": "小禾对目标附加##地系印记#1020#时,其受到地系伤害提升&Param1&,持续&Param2&秒。", - "Talent.1560449.1": "攻击强化", - "Talent.1560449.2": "基础攻击提升&Param1&", - "Talent.1560450.1": "防御强化", - "Talent.1560450.2": "基础防御提升&Param1&", - "Talent.1560451.1": "生命强化", - "Talent.1560451.2": "基础生命提升&Param1&", - "Talent.1560452.1": "技能伤害提升", - "Talent.1560452.2": "技能伤害提升&Param1&", - "Talent.1560453.1": "绝招伤害提升", - "Talent.1560453.2": "绝招伤害提升&Param1&", - "Talent.1560454.1": "攻击强化", - "Talent.1560454.2": "基础攻击提升&Param1&", - "Talent.1560455.1": "防御强化", - "Talent.1560455.2": "基础防御提升&Param1&", - "Talent.1560456.1": "生命强化", - "Talent.1560456.2": "基础生命提升&Param1&", - "Talent.1560457.1": "技能伤害提升", - "Talent.1560457.2": "技能伤害提升&Param1&", - "Talent.1560458.1": "绝招伤害提升", - "Talent.1560458.2": "绝招伤害提升&Param1&", - "Talent.1560464.1": "宅力满分星", - "Talent.1560464.2": "小禾对目标造成任意技能伤害时,主控角色攻击力提升&Param1&,持续&Param2&秒。", - "Talent.1560565.1": "攻击强化", - "Talent.1560565.2": "基础攻击提升&Param1&", - "Talent.1560566.1": "防御强化", - "Talent.1560566.2": "基础防御提升&Param1&", - "Talent.1560567.1": "生命强化", - "Talent.1560567.2": "基础生命提升&Param1&", - "Talent.1560568.1": "技能伤害提升", - "Talent.1560568.2": "技能伤害提升&Param1&", - "Talent.1560569.1": "绝招伤害提升", - "Talent.1560569.2": "绝招伤害提升&Param1&", - "Talent.1560570.1": "攻击强化", - "Talent.1560570.2": "基础攻击提升&Param1&", - "Talent.1560571.1": "防御强化", - "Talent.1560571.2": "基础防御提升&Param1&", - "Talent.1560572.1": "生命强化", - "Talent.1560572.2": "基础生命提升&Param1&", - "Talent.1560573.1": "技能伤害提升", - "Talent.1560573.2": "技能伤害提升&Param1&", - "Talent.1560574.1": "绝招伤害提升", - "Talent.1560574.2": "绝招伤害提升&Param1&", - "Talent.1560580.1": "甜梦安眠曲", - "Talent.1560580.2": "队伍中同时存在3名地系角色时,全队地系伤害提升&Param1&。", - "Talent.1580101.1": "攻击强化", - "Talent.1580101.2": "基础攻击提升&Param1&", - "Talent.1580102.1": "防御强化", - "Talent.1580102.2": "基础防御提升&Param1&", - "Talent.1580103.1": "生命强化", - "Talent.1580103.2": "基础生命提升&Param1&", - "Talent.1580104.1": "绝招伤害提升", - "Talent.1580104.2": "绝招伤害提升&Param1&", - "Talent.1580105.1": "火系伤害提升", - "Talent.1580105.2": "火系伤害提升&Param1&", - "Talent.1580106.1": "攻击强化", - "Talent.1580106.2": "基础攻击提升&Param1&", - "Talent.1580107.1": "防御强化", - "Talent.1580107.2": "基础防御提升&Param1&", - "Talent.1580108.1": "生命强化", - "Talent.1580108.2": "基础生命提升&Param1&", - "Talent.1580109.1": "绝招伤害提升", - "Talent.1580109.2": "绝招伤害提升&Param1&", - "Talent.1580110.1": "火系伤害提升", - "Talent.1580110.2": "火系伤害提升&Param1&", - "Talent.1580116.1": "胡桃夹子", - "Talent.1580116.2": "场上存在圣夜菈露召唤的玩具时,全队火系角色技能暴击率提升&Param1&。", - "Talent.1580217.1": "攻击强化", - "Talent.1580217.2": "基础攻击提升&Param1&", - "Talent.1580218.1": "防御强化", - "Talent.1580218.2": "基础防御提升&Param1&", - "Talent.1580219.1": "生命强化", - "Talent.1580219.2": "基础生命提升&Param1&", - "Talent.1580220.1": "绝招伤害提升", - "Talent.1580220.2": "绝招伤害提升&Param1&", - "Talent.1580221.1": "火系伤害提升", - "Talent.1580221.2": "火系伤害提升&Param1&", - "Talent.1580222.1": "攻击强化", - "Talent.1580222.2": "基础攻击提升&Param1&", - "Talent.1580223.1": "防御强化", - "Talent.1580223.2": "基础防御提升&Param1&", - "Talent.1580224.1": "生命强化", - "Talent.1580224.2": "基础生命提升&Param1&", - "Talent.1580225.1": "绝招伤害提升", - "Talent.1580225.2": "绝招伤害提升&Param1&", - "Talent.1580226.1": "火系伤害提升", - "Talent.1580226.2": "火系伤害提升&Param1&", - "Talent.1580232.1": "圣夜的礼物", - "Talent.1580232.2": "全队触发##火系印记#1016#后,圣夜菈露的技能伤害提升&Param1&,且在场由圣夜菈露召唤出的玩具的仆从伤害提升&Param2&,持续&Param3&秒。", - "Talent.1580333.1": "攻击强化", - "Talent.1580333.2": "基础攻击提升&Param1&", - "Talent.1580334.1": "防御强化", - "Talent.1580334.2": "基础防御提升&Param1&", - "Talent.1580335.1": "生命强化", - "Talent.1580335.2": "基础生命提升&Param1&", - "Talent.1580336.1": "绝招伤害提升", - "Talent.1580336.2": "绝招伤害提升&Param1&", - "Talent.1580337.1": "火系伤害提升", - "Talent.1580337.2": "火系伤害提升&Param1&", - "Talent.1580338.1": "攻击强化", - "Talent.1580338.2": "基础攻击提升&Param1&", - "Talent.1580339.1": "防御强化", - "Talent.1580339.2": "基础防御提升&Param1&", - "Talent.1580340.1": "生命强化", - "Talent.1580340.2": "基础生命提升&Param1&", - "Talent.1580341.1": "绝招伤害提升", - "Talent.1580341.2": "绝招伤害提升&Param1&", - "Talent.1580342.1": "火系伤害提升", - "Talent.1580342.2": "火系伤害提升&Param1&", - "Talent.1580348.1": "积木乐园", - "Talent.1580348.2": "圣夜菈露及其仆从对精英及以上目标造成的火系伤害提升&Param1&。", - "Talent.1580449.1": "攻击强化", - "Talent.1580449.2": "基础攻击提升&Param1&", - "Talent.1580450.1": "防御强化", - "Talent.1580450.2": "基础防御提升&Param1&", - "Talent.1580451.1": "生命强化", - "Talent.1580451.2": "基础生命提升&Param1&", - "Talent.1580452.1": "绝招伤害提升", - "Talent.1580452.2": "绝招伤害提升&Param1&", - "Talent.1580453.1": "火系伤害提升", - "Talent.1580453.2": "火系伤害提升&Param1&", - "Talent.1580454.1": "攻击强化", - "Talent.1580454.2": "基础攻击提升&Param1&", - "Talent.1580455.1": "防御强化", - "Talent.1580455.2": "基础防御提升&Param1&", - "Talent.1580456.1": "生命强化", - "Talent.1580456.2": "基础生命提升&Param1&", - "Talent.1580457.1": "绝招伤害提升", - "Talent.1580457.2": "绝招伤害提升&Param1&", - "Talent.1580458.1": "火系伤害提升", - "Talent.1580458.2": "火系伤害提升&Param1&", - "Talent.1580464.1": "女王的茶会", - "Talent.1580464.2": "圣夜菈露拥有护盾时,绝招伤害提升&Param1&。", - "Talent.1580565.1": "攻击强化", - "Talent.1580565.2": "基础攻击提升&Param1&", - "Talent.1580566.1": "防御强化", - "Talent.1580566.2": "基础防御提升&Param1&", - "Talent.1580567.1": "生命强化", - "Talent.1580567.2": "基础生命提升&Param1&", - "Talent.1580568.1": "绝招伤害提升", - "Talent.1580568.2": "绝招伤害提升&Param1&", - "Talent.1580569.1": "火系伤害提升", - "Talent.1580569.2": "火系伤害提升&Param1&", - "Talent.1580570.1": "攻击强化", - "Talent.1580570.2": "基础攻击提升&Param1&", - "Talent.1580571.1": "防御强化", - "Talent.1580571.2": "基础防御提升&Param1&", - "Talent.1580572.1": "生命强化", - "Talent.1580572.2": "基础生命提升&Param1&", - "Talent.1580573.1": "绝招伤害提升", - "Talent.1580573.2": "绝招伤害提升&Param1&", - "Talent.1580574.1": "火系伤害提升", - "Talent.1580574.2": "火系伤害提升&Param1&", - "Talent.1580580.1": "梦境再演", - "Talent.1580580.2": "圣夜菈露释放绝招时,全队火系角色暴击率提升&Param1&,持续&Param2&秒。", - "Talent.1590101.1": "攻击强化", - "Talent.1590101.2": "基础攻击提升&Param1&", - "Talent.1590102.1": "防御强化", - "Talent.1590102.2": "基础防御提升&Param1&", - "Talent.1590103.1": "生命强化", - "Talent.1590103.2": "基础生命提升&Param1&", - "Talent.1590104.1": "攻击强化", - "Talent.1590104.2": "攻击力提升&Param1&", - "Talent.1590105.1": "地系伤害提升", - "Talent.1590105.2": "地系伤害提升&Param1&", - "Talent.1590106.1": "攻击强化", - "Talent.1590106.2": "基础攻击提升&Param1&", - "Talent.1590107.1": "防御强化", - "Talent.1590107.2": "基础防御提升&Param1&", - "Talent.1590108.1": "生命强化", - "Talent.1590108.2": "基础生命提升&Param1&", - "Talent.1590109.1": "攻击强化", - "Talent.1590109.2": "攻击力提升&Param1&", - "Talent.1590110.1": "地系伤害提升", - "Talent.1590110.2": "地系伤害提升&Param1&", - "Talent.1590116.1": "锦灯引路", - "Talent.1590116.2": "当新春科洛妮丝造成技能伤害时,使目标受到地系伤害提升&Param1&,持续&Param2&秒,可叠加&Param3&层。", - "Talent.1590217.1": "攻击强化", - "Talent.1590217.2": "基础攻击提升&Param1&", - "Talent.1590218.1": "防御强化", - "Talent.1590218.2": "基础防御提升&Param1&", - "Talent.1590219.1": "生命强化", - "Talent.1590219.2": "基础生命提升&Param1&", - "Talent.1590220.1": "攻击强化", - "Talent.1590220.2": "攻击力提升&Param1&", - "Talent.1590221.1": "地系伤害提升", - "Talent.1590221.2": "地系伤害提升&Param1&", - "Talent.1590222.1": "攻击强化", - "Talent.1590222.2": "基础攻击提升&Param1&", - "Talent.1590223.1": "防御强化", - "Talent.1590223.2": "基础防御提升&Param1&", - "Talent.1590224.1": "生命强化", - "Talent.1590224.2": "基础生命提升&Param1&", - "Talent.1590225.1": "攻击强化", - "Talent.1590225.2": "攻击力提升&Param1&", - "Talent.1590226.1": "地系伤害提升", - "Talent.1590226.2": "地系伤害提升&Param1&", - "Talent.1590232.1": "守岁长明", - "Talent.1590232.2": "任意角色对目标附加##地系印记#1020#后,新春科洛妮丝技能伤害提升&Param1&,持续&Param2&秒。", - "Talent.1590333.1": "攻击强化", - "Talent.1590333.2": "基础攻击提升&Param1&", - "Talent.1590334.1": "防御强化", - "Talent.1590334.2": "基础防御提升&Param1&", - "Talent.1590335.1": "生命强化", - "Talent.1590335.2": "基础生命提升&Param1&", - "Talent.1590336.1": "攻击强化", - "Talent.1590336.2": "攻击力提升&Param1&", - "Talent.1590337.1": "地系伤害提升", - "Talent.1590337.2": "地系伤害提升&Param1&", - "Talent.1590338.1": "攻击强化", - "Talent.1590338.2": "基础攻击提升&Param1&", - "Talent.1590339.1": "防御强化", - "Talent.1590339.2": "基础防御提升&Param1&", - "Talent.1590340.1": "生命强化", - "Talent.1590340.2": "基础生命提升&Param1&", - "Talent.1590341.1": "攻击强化", - "Talent.1590341.2": "攻击力提升&Param1&", - "Talent.1590342.1": "地系伤害提升", - "Talent.1590342.2": "地系伤害提升&Param1&", - "Talent.1590348.1": "回春妙手", - "Talent.1590348.2": "当新春科洛妮丝造成绝招伤害时,使目标受到地系伤害提升&Param1&,持续&Param2&秒,可叠加&Param3&层。", - "Talent.1590449.1": "攻击强化", - "Talent.1590449.2": "基础攻击提升&Param1&", - "Talent.1590450.1": "防御强化", - "Talent.1590450.2": "基础防御提升&Param1&", - "Talent.1590451.1": "生命强化", - "Talent.1590451.2": "基础生命提升&Param1&", - "Talent.1590452.1": "攻击强化", - "Talent.1590452.2": "攻击力提升&Param1&", - "Talent.1590453.1": "地系伤害提升", - "Talent.1590453.2": "地系伤害提升&Param1&", - "Talent.1590454.1": "攻击强化", - "Talent.1590454.2": "基础攻击提升&Param1&", - "Talent.1590455.1": "防御强化", - "Talent.1590455.2": "基础防御提升&Param1&", - "Talent.1590456.1": "生命强化", - "Talent.1590456.2": "基础生命提升&Param1&", - "Talent.1590457.1": "攻击强化", - "Talent.1590457.2": "攻击力提升&Param1&", - "Talent.1590458.1": "地系伤害提升", - "Talent.1590458.2": "地系伤害提升&Param1&", - "Talent.1590464.1": "瑞兆镇疾", - "Talent.1590464.2": "新春科洛妮丝施放技能时,技能伤害提升&Param1&,持续&Param2&秒。", - "Talent.1590565.1": "攻击强化", - "Talent.1590565.2": "基础攻击提升&Param1&", - "Talent.1590566.1": "防御强化", - "Talent.1590566.2": "基础防御提升&Param1&", - "Talent.1590567.1": "生命强化", - "Talent.1590567.2": "基础生命提升&Param1&", - "Talent.1590568.1": "攻击强化", - "Talent.1590568.2": "攻击力提升&Param1&", - "Talent.1590569.1": "地系伤害提升", - "Talent.1590569.2": "地系伤害提升&Param1&", - "Talent.1590570.1": "攻击强化", - "Talent.1590570.2": "基础攻击提升&Param1&", - "Talent.1590571.1": "防御强化", - "Talent.1590571.2": "基础防御提升&Param1&", - "Talent.1590572.1": "生命强化", - "Talent.1590572.2": "基础生命提升&Param1&", - "Talent.1590573.1": "攻击强化", - "Talent.1590573.2": "攻击力提升&Param1&", - "Talent.1590574.1": "地系伤害提升", - "Talent.1590574.2": "地系伤害提升&Param1&", - "Talent.1590580.1": "辞旧迎新", - "Talent.1590580.2": "新春科洛妮丝对精英及以上目标造成地系伤害提升&Param1&。", - "TalentGroup.10301.1": "枪弹的轮舞", - "TalentGroup.10302.1": "踏火的连烟", - "TalentGroup.10303.1": "缥缈的回忆", - "TalentGroup.10304.1": "沉默的长路", - "TalentGroup.10305.1": "远空的瞭望", - "TalentGroup.10601.1": "核心天赋I", - "TalentGroup.10602.1": "核心天赋II", - "TalentGroup.10603.1": "核心天赋III", - "TalentGroup.10604.1": "核心天赋IV", - "TalentGroup.10605.1": "核心天赋V", - "TalentGroup.10701.1": "圣枪制裁之处", - "TalentGroup.10702.1": "荣耀汇聚之地", - "TalentGroup.10703.1": "骑士的憧憬", - "TalentGroup.10704.1": "梦想的身姿", - "TalentGroup.10705.1": "正义与你同在", - "TalentGroup.10801.1": "强击的号令", - "TalentGroup.10802.1": "鲜红的怒焰", - "TalentGroup.10803.1": "炽热的远志", - "TalentGroup.10804.1": "焦灰的燃殇", - "TalentGroup.10805.1": "崛起的壮心", - "TalentGroup.10901.1": "核心天赋I", - "TalentGroup.10902.1": "核心天赋II", - "TalentGroup.10903.1": "核心天赋III", - "TalentGroup.10904.1": "核心天赋IV", - "TalentGroup.10905.1": "核心天赋V", - "TalentGroup.11001.1": "荒芜烬灭", - "TalentGroup.11002.1": "堕渊悲恸", - "TalentGroup.11003.1": "精钢柔心", - "TalentGroup.11004.1": "铿锵玫瑰", - "TalentGroup.11005.1": "独一无二的你我", - "TalentGroup.11101.1": "极致优化方案", - "TalentGroup.11102.1": "尊享贴身服务", - "TalentGroup.11103.1": "学识的力量", - "TalentGroup.11104.1": "经验的点拨", - "TalentGroup.11105.1": "人生的启迪", - "TalentGroup.11201.1": "飘风驱驰", - "TalentGroup.11202.1": "绝风波导", - "TalentGroup.11203.1": "旧日的幻影", - "TalentGroup.11204.1": "今时的牵绊", - "TalentGroup.11205.1": "未解的断章", - "TalentGroup.11301.1": "夜雨不霁", - "TalentGroup.11302.1": "细雨纷飞", - "TalentGroup.11303.1": "澄水·无痕", - "TalentGroup.11304.1": "澄水·幽韵", - "TalentGroup.11305.1": "澄水·问心", - "TalentGroup.11401.1": "全自动扳机", - "TalentGroup.11402.1": "荣耀黄金", - "TalentGroup.11403.1": "超凡大师", - "TalentGroup.11404.1": "混世魔王", - "TalentGroup.11405.1": "复诵魔神光", - "TalentGroup.11501.1": "光散成章", - "TalentGroup.11502.1": "毛绒绒与安全屋", - "TalentGroup.11503.1": "独属于你的秘密", - "TalentGroup.11504.1": "兵器与天使之心", - "TalentGroup.11505.1": "光落如剑", - "TalentGroup.11601.1": "田园牧歌", - "TalentGroup.11602.1": "春华秋实", - "TalentGroup.11603.1": "五谷丰登", - "TalentGroup.11604.1": "锄禾日当午", - "TalentGroup.11605.1": "粒粒皆辛苦", - "TalentGroup.11701.1": "雷霆怒斩", - "TalentGroup.11702.1": "麒麟咆哮", - "TalentGroup.11703.1": "开业大吉", - "TalentGroup.11704.1": "收支平衡", - "TalentGroup.11705.1": "利市三倍", - "TalentGroup.11801.1": "断时之标", - "TalentGroup.11802.1": "时光封缄", - "TalentGroup.11803.1": "缝合固定", - "TalentGroup.11804.1": "修整美化", - "TalentGroup.11805.1": "标本展示", - "TalentGroup.11901.1": "如梦似幻", - "TalentGroup.11902.1": "春日再临", - "TalentGroup.11903.1": "葵之秘术", - "TalentGroup.11904.1": "风之循环", - "TalentGroup.11905.1": "忍之信条", - "TalentGroup.12001.1": "青春往复不在", - "TalentGroup.12002.1": "常夜迎来黎明", - "TalentGroup.12003.1": "封存的过去", - "TalentGroup.12004.1": "授人的天职", - "TalentGroup.12005.1": "真相的渴求", - "TalentGroup.12301.1": "怒风的叹息", - "TalentGroup.12302.1": "怒风的低吼", - "TalentGroup.12303.1": "远野的守望", - "TalentGroup.12304.1": "麦浪的诗篇", - "TalentGroup.12305.1": "大地的歌咏", - "TalentGroup.12501.1": "出走者 新生", - "TalentGroup.12502.1": "逃亡者 审判", - "TalentGroup.12503.1": "观点斧正", - "TalentGroup.12504.1": "公论辩驳", - "TalentGroup.12505.1": "义 理 善", - "TalentGroup.12601.1": "残花缀舞", - "TalentGroup.12602.1": "落花再槃", - "TalentGroup.12603.1": "孤灯阑珊", - "TalentGroup.12604.1": "明烛浮影", - "TalentGroup.12605.1": "烟舞人间", - "TalentGroup.12701.1": "沉渊坚锋", - "TalentGroup.12702.1": "仲夏夜之雨", - "TalentGroup.12703.1": "老练游侠", - "TalentGroup.12704.1": "云荡四方", - "TalentGroup.12705.1": "传奇冒险家", - "TalentGroup.12901.1": "核心天赋I", - "TalentGroup.12902.1": "核心天赋II", - "TalentGroup.12903.1": "核心天赋III", - "TalentGroup.12904.1": "核心天赋IV", - "TalentGroup.12905.1": "核心天赋V", - "TalentGroup.13001.1": "信使的初心", - "TalentGroup.13002.1": "旅途的点滴", - "TalentGroup.13003.1": "三人的理想", - "TalentGroup.13004.1": "漂泊的归属", - "TalentGroup.13005.1": "我们的万送屋", - "TalentGroup.13201.1": "夜幕中的群星", - "TalentGroup.13202.1": "风吹起的地方", - "TalentGroup.13203.1": "遗失的追忆", - "TalentGroup.13204.1": "不灭的信念", - "TalentGroup.13205.1": "书与滑板与他们", - "TalentGroup.13301.1": "以旅人之名", - "TalentGroup.13302.1": "以智慧之名", - "TalentGroup.13303.1": "以责任之名", - "TalentGroup.13304.1": "榜样的重担", - "TalentGroup.13305.1": "伙伴的坚守", - "TalentGroup.13401.1": "天生巨力", - "TalentGroup.13402.1": "拳道觉醒", - "TalentGroup.13403.1": "无可匹敌", - "TalentGroup.13404.1": "二拳超人", - "TalentGroup.13405.1": "名师高徒", - "TalentGroup.13501.1": "流言似锋", - "TalentGroup.13502.1": "二次中伤", - "TalentGroup.13503.1": "传播心理学", - "TalentGroup.13504.1": "社会工程学", - "TalentGroup.13505.1": "真相如你所愿", - "TalentGroup.13601.1": "核心天赋I", - "TalentGroup.13602.1": "核心天赋II", - "TalentGroup.13603.1": "核心天赋III", - "TalentGroup.13604.1": "核心天赋IV", - "TalentGroup.13605.1": "核心天赋V", - "TalentGroup.14001.1": "烈火秘卷", - "TalentGroup.14002.1": "离火燎原", - "TalentGroup.14003.1": "得天独厚", - "TalentGroup.14004.1": "成长的试炼", - "TalentGroup.14005.1": "合格的玄师", - "TalentGroup.14101.1": "烈火秘卷", - "TalentGroup.14102.1": "离火燎原", - "TalentGroup.14103.1": "得天独厚", - "TalentGroup.14104.1": "成长的试炼", - "TalentGroup.14105.1": "合格的玄师", - "TalentGroup.14201.1": "黯影渎月", - "TalentGroup.14202.1": "黯影缺刻", - "TalentGroup.14203.1": "余烬的阴云", - "TalentGroup.14204.1": "离开的决心", - "TalentGroup.14205.1": "新的“我”", - "TalentGroup.14301.1": "黎明扳机", - "TalentGroup.14302.1": "扶正诛恶", - "TalentGroup.14303.1": "白银魅影", - "TalentGroup.14304.1": "枪响剧终", - "TalentGroup.14305.1": "荣归北境", - "TalentGroup.14401.1": "织浪成衣", - "TalentGroup.14402.1": "水袖藏刃", - "TalentGroup.14403.1": "影随潮生", - "TalentGroup.14404.1": "霁雨初晴", - "TalentGroup.14405.1": "流云踏歌", - "TalentGroup.14501.1": "乙叶", - "TalentGroup.14502.1": "乙叶", - "TalentGroup.14503.1": "乙叶", - "TalentGroup.14504.1": "乙叶", - "TalentGroup.14505.1": "乙叶", - "TalentGroup.14701.1": "基础乐理", - "TalentGroup.14702.1": "和弦演绎", - "TalentGroup.14703.1": "丝滑琶音", - "TalentGroup.14704.1": "炫技弹拨", - "TalentGroup.14705.1": "巨星登场", - "TalentGroup.14901.1": "诞生即有罪", - "TalentGroup.14902.1": "望见白宝座", - "TalentGroup.14903.1": "拉撒路回光", - "TalentGroup.14904.1": "黄昏受缚者", - "TalentGroup.14905.1": "等待弥赛亚", - "TalentGroup.15001.1": "落枪·祝祷", - "TalentGroup.15002.1": "落枪·神罚", - "TalentGroup.15003.1": "海鸥的薯条", - "TalentGroup.15004.1": "生存的秘笈", - "TalentGroup.15005.1": "特殊的信仰", - "TalentGroup.15501.1": "粼光初现时", - "TalentGroup.15502.1": "潮音的回响", - "TalentGroup.15503.1": "流星指引处", - "TalentGroup.15504.1": "海平线之外", - "TalentGroup.15505.1": "最后一滴泪", - "TalentGroup.15601.1": "被窝不离身", - "TalentGroup.15602.1": "零食召唤阵", - "TalentGroup.15603.1": "软绵绵守护", - "TalentGroup.15604.1": "宅力满分星", - "TalentGroup.15605.1": "甜梦安眠曲", - "TalentGroup.15801.1": "胡桃夹子", - "TalentGroup.15802.1": "圣夜的礼物", - "TalentGroup.15803.1": "积木乐园", - "TalentGroup.15804.1": "女王的茶会", - "TalentGroup.15805.1": "梦境再演", - "TalentGroup.15901.1": "锦灯引路", - "TalentGroup.15902.1": "守岁长明", - "TalentGroup.15903.1": "回春妙手", - "TalentGroup.15904.1": "瑞兆镇疾", - "TalentGroup.15905.1": "辞旧迎新", - "ThrowGiftItem.101.1": "加时滴滴表", - "ThrowGiftItem.101.2": "使用后,当前关卡倒计时+10秒。", - "ThrowGiftItem.102.1": "免费夏洛克", - "ThrowGiftItem.102.2": "使用后,15秒内可无限发射夏洛克。", - "ThrowGiftItem.103.1": "超级冻冻冰", - "ThrowGiftItem.103.2": "使用后,15秒内延缓倒计时和移动篮子的速度(不影响道具生效时间和其他速度)。", - "ThrowGiftItem.104.1": "乐透大金币", - "ThrowGiftItem.104.2": "使用后,15秒内获得的分数双倍。", - "ThrowGiftItem.105.1": "奇迹夏洛克", - "ThrowGiftItem.105.2": "使用后,15秒内发射的夏洛克可代表任意颜色。", - "ThrowGiftItem.106.1": "空降夏洛克", - "ThrowGiftItem.106.2": "使用后,下一次发射的夏洛克会空降到飞行轨迹下方的第一个篮子中。", - "ThrowGiftItem.107.1": "冲击夏洛克", - "ThrowGiftItem.107.2": "使用后,下一次发射的夏洛克可无视并穿越飞行轨迹中的障碍物。", - "ThrowGiftItem.108.1": "制导夏洛克", - "ThrowGiftItem.108.2": "使用后,下一次发射的夏洛克的飞行轨迹全程可见,并持续留存此轨迹。", - "ThrowGiftLevel.10101.1": "简单", - "ThrowGiftLevel.10101.2": "初试身手 I", - "ThrowGiftLevel.10101.3": "成功使夏洛克落入篮子2次", - "ThrowGiftLevel.10102.1": "困难", - "ThrowGiftLevel.10102.2": "初试身手 II", - "ThrowGiftLevel.10102.3": "成功使夏洛克落入篮子2次", - "ThrowGiftLevel.10103.1": "简单", - "ThrowGiftLevel.10103.2": "熟练入框 I", - "ThrowGiftLevel.10103.3": "总得分达到400分", - "ThrowGiftLevel.10104.1": "困难", - "ThrowGiftLevel.10104.2": "熟练入框 II", - "ThrowGiftLevel.10104.3": "总得分达到500分", - "ThrowGiftLevel.10105.1": "困难", - "ThrowGiftLevel.10105.2": "极速送达 I", - "ThrowGiftLevel.10105.3": "倒计时结束前总得分达到500分", - "ThrowGiftLevel.10106.1": "挑战", - "ThrowGiftLevel.10106.2": "极速送达 II", - "ThrowGiftLevel.10106.3": "倒计时结束前总得分达到800分", - "ThrowGiftLevel.10107.1": "困难", - "ThrowGiftLevel.10107.2": "精准盲投 I", - "ThrowGiftLevel.10107.3": "成功使夏洛克落入篮子3次", - "ThrowGiftLevel.10108.1": "挑战", - "ThrowGiftLevel.10108.2": "精准盲投 II", - "ThrowGiftLevel.10108.3": "倒计时结束前总得分达到500分", - "Title.1.1": "失忆", - "Title.10.1": "团长", - "Title.11.1": "睿智", - "Title.12.1": "主理人", - "Title.13.1": "森林", - "Title.14.1": "卫士", - "Title.15.1": "运动系", - "Title.16.1": "美食家", - "Title.17.1": "文艺", - "Title.18.1": "作家", - "Title.19.1": "博学", - "Title.2.1": "魔王", - "Title.20.1": "鉴赏家", - "Title.21.1": "风流", - "Title.22.1": "乐手", - "Title.23.1": "热情", - "Title.24.1": "忍者", - "Title.25.1": "温室", - "Title.26.1": "守护者", - "Title.3.1": "空白", - "Title.4.1": "旅人", - "Title.5.1": "雏菊", - "Title.6.1": "管家", - "Title.7.1": "冷静", - "Title.8.1": "老板", - "Title.9.1": "帅气", - "TopBar.Achievement.1": "成就", - "TopBar.ActivityLevelsSelectPanel.1": "战斗关卡", - "TopBar.ActivityLevelsSelectPanel_10101.1": "战斗关卡", - "TopBar.ActivityLevelsSelectPanel_10102.1": "战斗关卡", - "TopBar.ActivityLevelsSelectPanel_10103.1": "战斗关卡", - "TopBar.ActivityLevelsSelectPanel_10104.1": "战斗关卡", - "TopBar.ActivityLevelsSelectPanel_10105.1": "战斗关卡", - "TopBar.ActivityLevelsSelectPanel_10106.1": "战斗关卡", - "TopBar.ActivityLevelsSelectPanel_20101.1": "战斗关卡", - "TopBar.ActivityList.1": "活动", - "TopBar.ActivityStory_20101.1": "剧情故事", - "TopBar.BattlePass.1": "创业激励基金", - "TopBar.BdConvertBuildDetail.1": "纪录详情", - "TopBar.BdConvertPanel.1": "纪录征集", - "TopBar.BreakOutLevelDetailPanel.1": "缭乱碎晶球", - "TopBar.BreakOutThemePanel.1": "缭乱碎晶球", - "TopBar.ChangeGender.1": "切换形象", - "TopBar.CharEquipment.1": "旅人纹章", - "TopBar.CharFavourGift.1": "赠礼", - "TopBar.CharInfo.1": "旅人详情", - "TopBar.CharInfoTrial.1": "角色预览", - "TopBar.CharList.1": "旅人列表", - "TopBar.CharPotential.1": "旅人潜能", - "TopBar.CharPotentialTrial.1": "潜能预览", - "TopBar.CharSkill.1": "旅人能力", - "TopBar.CharSkillTrial.1": "技能预览", - "TopBar.CharTalent.1": "旅人天赋", - "TopBar.CharTalentTrial.1": "天赋预览", - "TopBar.CharacterPlot.1": "旅人剧情", - "TopBar.CharacterRelation.1": "旅人默契", - "TopBar.CharacterSkinPanel.1": "旅人形象", - "TopBar.ChooseHomePageRolePanel.1": "设置看板", - "TopBar.ChooseHomePageSkinPanel.1": "更换看板装扮", - "TopBar.ChristmasThemePanel.1": "活动", - "TopBar.CookieBoardPanel.1": "甜心梦工坊", - "TopBar.CookieBoardPanel_400004.1": "甜心梦工坊", - "TopBar.CookieBoardPanel_400006.1": "甜心梦工坊", - "TopBar.CookieGamePanel.1": "甜心梦工坊", - "TopBar.CookieGamePanel_400004.1": "甜心梦工坊", - "TopBar.CookieGamePanel_400006.1": "甜心梦工坊", - "TopBar.CookieQuestPanel.1": "工坊考核", - "TopBar.Crafting.1": "材料合成", - "TopBar.DailyInstanceLevelSelect.1": "基础试炼", - "TopBar.DepotPanel.1": "物资", - "TopBar.Dictionary.1": "旅人百科", - "TopBar.DictionaryFR.1": "旅人百科", - "TopBar.Disc.1": "秘纹", - "TopBar.DiscList.1": "秘纹列表", - "TopBar.DiscSample.1": "秘纹", - "TopBar.DispatchPanel.1": "委托", - "TopBar.DreamThemePanel.1": "梦的彼岸", - "TopBar.Equipment.1": "纹章", - "TopBar.EquipmentInstanceLevelSelect.1": "纹章试炼", - "TopBar.EquipmentRoll.1": "纹章重铸", - "TopBar.EquipmentSelect.1": "纹章替换", - "TopBar.Friend.1": "好友", - "TopBar.GachaPreview.1": "旅人预览", - "TopBar.GachaSpin.1": "旅人招募", - "TopBar.InfinityTowerSelectTower.1": "心危擂台", - "TopBar.JointDrillBuildList_1.1": "出战配置", - "TopBar.JointDrillBuildList_2.1": "出战配置", - "TopBar.JointDrillLevelSelect_1.1": "终焉绝响", - "TopBar.JointDrillLevelSelect_2.1": "终焉绝响", - "TopBar.JointDrillRanking_1.1": "终焉绝响排行榜", - "TopBar.JointDrillRanking_2.1": "终焉绝响排行榜", - "TopBar.LevelMenu.1": "旅行", - "TopBar.Mail.1": "邮件", - "TopBar.Main_10103.1": "活动", - "TopBar.Mainline.1": "旅行故事", - "TopBar.MainlineEx.1": "主线剧情", - "TopBar.MainlineFormation.1": "编队", - "TopBar.MainlineFormationDisc.1": "秘纹组合", - "TopBar.Mall.1": "商城", - "TopBar.MallSkinPreview.1": "商城", - "TopBar.MiningGame.1": "幸运寻宝铲", - "TopBar.MiningGameGuidePanel.1": "宝藏图鉴", - "TopBar.MiningGameGuidePanel_400002.1": "宝藏图鉴", - "TopBar.MiningGameGuidePanel_400003.1": "回收清单", - "TopBar.MiningGameGuidePanel_400007.1": "宝藏图鉴", - "TopBar.MiningGame_400002.1": "幸运寻宝铲", - "TopBar.MiningGame_400003.1": "幸运寻宝铲", - "TopBar.MiningGame_400007.1": "幸运寻宝铲", - "TopBar.OurRegimentThemePanel.1": "活动", - "TopBar.PenguinCardLevel.1": "命运星牌局", - "TopBar.PostalStory.1": "剧情故事", - "TopBar.PostalThemePanel.1": "活动", - "TopBar.Quest.1": "任务", - "TopBar.QuestNewbie.1": "教学", - "TopBar.RegionBossFormation.1": "纪录", - "TopBar.RogueBossBuildBrief.1": "纪录管理", - "TopBar.RogueBossLevel.1": "晋升试炼", - "TopBar.RoguelikeBuildBriefList.1": "纪录管理", - "TopBar.RoguelikeBuildDetail.1": "小队信息", - "TopBar.RoguelikeLevel.1": "星塔探索", - "TopBar.ScoreBossRankingPanel.1": "联合讨伐排行榜", - "TopBar.ScoreBossSelectPanel.1": "联合讨伐", - "TopBar.ShopPanel.1": "采购", - "TopBar.Shop_10101.1": "活动商店", - "TopBar.Shop_10102.1": "活动商店", - "TopBar.Shop_10103.1": "活动商店", - "TopBar.Shop_10104.1": "活动商店", - "TopBar.Shop_10105.1": "活动商店", - "TopBar.Shop_10106.1": "活动商店", - "TopBar.Shop_20101.1": "活动商店", - "TopBar.Shop_30101.1": "活动商店", - "TopBar.SkillInstanceLevelSelect.1": "技巧试炼", - "TopBar.SkinPreviewPanel.1": "旅人形象", - "TopBar.SpringFestivalStory.1": "剧情故事", - "TopBar.SpringFestivalThemePanel.1": "春节活动", - "TopBar.StarTowerBook.1": "星塔事典", - "TopBar.StarTowerBuildBriefList.1": "纪录管理", - "TopBar.StarTowerBuildDetail.1": "纪录详情", - "TopBar.StarTowerBuildDetailPreview.1": "纪录详情", - "TopBar.StarTowerGrowth.1": "星塔研究", - "TopBar.StarTowerLevelSelect.1": "星塔探索", - "TopBar.StarTowerQuest.1": "研究计划", - "TopBar.StarTowerRankLevel.1": "竞速塔", - "TopBar.StoryChapter.1": "主线剧情", - "TopBar.StorySet.1": "诺瓦异闻", - "TopBar.SwimShop.1": "活动商店", - "TopBar.SwimTask.1": "活动任务", - "TopBar.SwimTheme.1": "活动", - "TopBar.SwimThemeStory.1": "剧情故事", - "TopBar.Task_10101.1": "活动任务", - "TopBar.Task_10102.1": "活动任务", - "TopBar.Task_10103.1": "活动任务", - "TopBar.Task_10104.1": "活动任务", - "TopBar.Task_10105.1": "活动任务", - "TopBar.Task_10106.1": "活动任务", - "TopBar.Task_20101.1": "活动任务", - "TopBar.Task_30101.1": "活动任务", - "TopBar.ThrowGiftPanel.1": "豪礼抛物线", - "TopBar.TowerDefenseCharacterDetailPanel.1": "角色详情", - "TopBar.TowerDefenseLevelDetailPanel.1": "活动", - "TopBar.TowerDefenseSelectPanel.1": "活动", - "TopBar.TravelerDuelLevelQuestPanel.1": "对决任务", - "TopBar.TrekkerVersus.1": "巅峰秀场", - "TopBar.TrialDepot.1": "试玩详情", - "TopBar.TrialFormation.1": "编队", - "TopBar.TrialLevelSelect.1": "浅试身手", - "TopBar.VampireSurvivorLevelSelectPanel.1": "灾变防线", - "TopBar.WeeklyCopiesPanel.1": "真格挑战", - "TopBar.WinterNightStory.1": "剧情故事", - "TopBar.WinterNightThemePanel.1": "活动", - "TourGuideQuest.1001.1": "在星塔探索中通关1次「原初的迷途」", - "TourGuideQuest.1002.1": "通关「基础试炼·难度1」", - "TourGuideQuest.1003.1": "培养一名旅人至等级10", - "TourGuideQuest.1004.1": "在星塔探索中通关1次元素星塔", - "TourGuideQuest.2001.1": "在「晋升试炼」中满星通关1种难度1的试炼", - "TourGuideQuest.2002.1": "将2名旅人提升至1阶", - "TourGuideQuest.2003.1": "在「心危擂台」中通过「无极角斗·难度1」", - "TourGuideQuest.2004.1": "将任意1张秘纹升至1阶", - "TourGuideQuest.3001.1": "通关主线「第一章」", - "TourGuideQuest.3002.1": "将任意3名旅人升至1阶以上", - "TourGuideQuest.3003.1": "将任意3张秘纹升至1阶以上", - "TourGuideQuest.3004.1": "将任意6个战斗技能升至2级以上", - "TourGuideQuest.3005.1": "在「星塔研究」中点亮「星梯的密码」", - "TourGuideQuest.3006.1": "使用星梯搭乘票速通星塔1次", - "TourGuideQuest.3007.1": "「星塔事典」累计收录30个角色潜能", - "TourGuideQuest.3008.1": "「星塔事典」累计收录5项轶闻笔记", - "TourGuideQuest.3009.1": "在「星塔研究」中点亮「冲线的褒奖」", - "TourGuideQuest.3010.1": "在星塔中使用1次强化机", - "TourGuideQuest.4001.1": "通关主线「第二章」", - "TourGuideQuest.4002.1": "将任意4名旅人升至2阶以上", - "TourGuideQuest.4003.1": "将任意5张秘纹升至2阶以上", - "TourGuideQuest.4004.1": "将任意4个战斗技能升至3级以上", - "TourGuideQuest.4005.1": "在「星塔研究」中点亮「命运的选择」", - "TourGuideQuest.4006.1": "「星塔事典」累计收录15项轶闻笔记", - "TourGuideQuest.4007.1": "在星塔中使用6次强化机", - "TourGuideQuest.4008.1": "「星塔事典」累计收录50个角色潜能", - "TourGuideQuest.4009.1": "在「晋升试炼」中满星通关3种难度2的试炼", - "TourGuideQuest.4010.1": "满星通关「基础试炼·难度2」", - "TourGuideQuest.4011.1": "在「心危擂台」中任意2座擂台通关难度2", - "TourGuideQuest.5001.1": "在「晋升试炼」中满星通关3种难度3的试炼", - "TourGuideQuest.5002.1": "满星通关「基础试炼·难度3」", - "TourGuideQuest.5003.1": "将任意6名旅人升至3阶以上", - "TourGuideQuest.5004.1": "将任意5张秘纹升至3阶以上", - "TourGuideQuest.5005.1": "将任意6个战斗技能升至3级以上", - "TourGuideQuest.5006.1": "在「心危擂台」中任意2座擂台通关难度3", - "TourGuideQuest.5007.1": "通关指定灾变防线关卡「港口防卫Ⅱ」", - "TourGuideQuest.6001.1": "在「晋升试炼」中满星通关3种难度4的试炼", - "TourGuideQuest.6002.1": "将任意3名旅人升至4阶以上", - "TourGuideQuest.6003.1": "将任意5张秘纹升至4阶以上", - "TourGuideQuest.6004.1": "将任意12个战斗技能升至3级以上", - "TourGuideQuest.6005.1": "在「心危擂台」中任意2座擂台通关难度4", - "TourGuideQuest.6006.1": "通关指定灾变防线关卡「港口防卫Ⅳ」", - "TourGuideQuest.7001.1": "满星通关「基础试炼·难度4」", - "TourGuideQuest.7002.1": "将任意4名旅人升至5阶以上", - "TourGuideQuest.7003.1": "将任意5张秘纹升至5阶以上", - "TourGuideQuest.7004.1": "将任意6个战斗技能升至4级以上", - "TourGuideQuest.7005.1": "在「真格挑战」中通关3种难度1的关卡", - "TourGuideQuest.7006.1": "在「心危擂台」中任意2座擂台通关难度5 第5擂", - "TourGuideQuest.8001.1": "将任意6名旅人升至5阶以上", - "TourGuideQuest.8002.1": "将任意8张秘纹升至5阶以上", - "TourGuideQuest.8003.1": "将任意12个战斗技能升至4级以上", - "TourGuideQuest.8004.1": "在「心危擂台」中任意2座擂台通关难度5", - "TourGuideQuest.8005.1": "在「纹章试炼」中完成1次战斗", - "TourGuideQuest.8006.1": "通关指定灾变防线关卡「港口防卫Ⅵ」", - "TourGuideQuest.9001.1": "将任意6名旅人升至6阶以上", - "TourGuideQuest.9002.1": "将任意8张秘纹升至6阶以上", - "TourGuideQuest.9003.1": "将任意12个战斗技能升至5级以上", - "TourGuideQuest.9004.1": "在「心危擂台」中任意2座擂台通关难度6 第5擂", - "TourGuideQuest.9005.1": "通关指定灾变防线关卡「魔物浪潮」", - "TowerDefenseCharacter.8010301.1": "琥珀", - "TowerDefenseCharacter.8010701.1": "缇莉娅", - "TowerDefenseCharacter.8011001.1": "翡冷翠", - "TowerDefenseCharacter.8011101.1": "鸢尾", - "TowerDefenseCharacter.8011201.1": "尘沙", - "TowerDefenseCharacter.8011801.1": "科洛妮丝", - "TowerDefenseCharacter.8011899.1": "科洛妮丝", - "TowerDefenseCharacter.8012301.1": "杏子", - "TowerDefenseCharacter.8012399.1": "杏子", - "TowerDefenseCharacter.8012701.1": "特丽莎", - "TowerDefenseCharacter.8013001.1": "多娜", - "TowerDefenseCharacter.8013301.1": "夏花", - "TowerDefenseCharacter.8013399.1": "夏花", - "TowerDefenseCharacter.8013401.1": "冬香", - "TowerDefenseCharacter.8014101.1": "赤霞", - "TowerDefenseCharacter.8014301.1": "风影", - "TowerDefenseCharacter.8015601.1": "小禾", - "TowerDefenseControl.102001.1": "\u000b【活动时间】\u000b2025/12/02 12:00~2025/12/09 11:00 \u000b\u000b【参与条件】\u000b权限等级≥5级\u000b\u000b【活动说明】\u000b1、和小禾一起使用旅人棋子保卫森林,熟悉的旅人将会以棋子模式进入关卡协助战斗。\u000b2、攻略关卡可完成活动任务获取丰厚奖励和当期限定头衔。", - "TowerDefenseControl.102002.1": "\u000b【活动时间】\u000b2026/01/27 12:00~2026/02/03 11:00 \u000b\u000b【参与条件】\u000b权限等级≥5级\u000b\u000b【活动说明】\u000b1、和小禾一起使用旅人棋子保卫森林,熟悉的旅人将会以棋子模式进入关卡协助战斗。\u000b2、攻略关卡可完成活动任务获取丰厚奖励和当期限定头衔。", - "TowerDefenseControl.102003.1": "\u000b【活动时间】\u000b2026/03/31 12:00~2026/04/07 11:00 \u000b\u000b【参与条件】\u000b权限等级≥5级\u000b\u000b【活动说明】\u000b1、和小禾一起使用旅人棋子保卫森林,熟悉的旅人将会以棋子模式进入关卡协助战斗。\u000b2、攻略关卡可完成活动任务获取丰厚奖励和当期限定头衔。", - "TowerDefenseItem.1001.1": "酷脆刨冰", - "TowerDefenseItem.1001.2": "转动刨冰杯,降下一大片冰冻雪阵!", - "TowerDefenseItem.1011.1": "大瓶装能量沛沛", - "TowerDefenseItem.1011.2": "一大口能量沛沛,活力更是超级加倍充沛!", - "TowerDefenseItem.1021.1": "杂草抑制剂", - "TowerDefenseItem.1021.2": "消除一片区域内的草丛!", - "TowerDefenseLevel.1101.1": "保卫战教程 I", - "TowerDefenseLevel.1101.2": "通关本关卡", - "TowerDefenseLevel.1101.3": "通关时血量高于3", - "TowerDefenseLevel.1101.4": "通关时血量高于5", - "TowerDefenseLevel.1102.1": "保卫战教程 II", - "TowerDefenseLevel.1102.2": "通关本关卡", - "TowerDefenseLevel.1102.3": "通关时血量高于10", - "TowerDefenseLevel.1102.4": "通关时血量高于15", - "TowerDefenseLevel.1103.1": "林中卫士 I", - "TowerDefenseLevel.1103.2": "通关本关卡", - "TowerDefenseLevel.1103.3": "通关时血量高于10", - "TowerDefenseLevel.1103.4": "通关时血量高于15", - "TowerDefenseLevel.1104.1": "林中卫士 II", - "TowerDefenseLevel.1104.2": "通关本关卡", - "TowerDefenseLevel.1104.3": "通关时血量高于10", - "TowerDefenseLevel.1104.4": "通关时血量高于15", - "TowerDefenseLevel.1105.1": "林中卫士 III", - "TowerDefenseLevel.1105.2": "通关本关卡", - "TowerDefenseLevel.1105.3": "通关时血量高于10", - "TowerDefenseLevel.1105.4": "通关时血量高于15", - "TowerDefenseLevel.1106.1": "魔潮侵袭 I", - "TowerDefenseLevel.1106.2": "通关本关卡", - "TowerDefenseLevel.1106.3": "通关时血量高于10", - "TowerDefenseLevel.1106.4": "通关时血量高于15", - "TowerDefenseLevel.1107.1": "魔潮侵袭 II", - "TowerDefenseLevel.1107.2": "通关本关卡", - "TowerDefenseLevel.1107.3": "通关时血量高于10", - "TowerDefenseLevel.1107.4": "通关时血量高于15", - "TowerDefenseLevel.1108.1": "魔潮侵袭·真格 I", - "TowerDefenseLevel.1108.2": "通关本关卡", - "TowerDefenseLevel.1108.3": "通关时血量高于10", - "TowerDefenseLevel.1108.4": "通关时血量高于15", - "TowerDefenseLevel.1109.1": "魔潮侵袭·真格 II", - "TowerDefenseLevel.1109.2": "通关本关卡", - "TowerDefenseLevel.1109.3": "通关时血量高于10", - "TowerDefenseLevel.1109.4": "通关时血量高于15", - "TowerDefenseLevel.1201.1": "保卫战教程 I", - "TowerDefenseLevel.1201.2": "通关本关卡", - "TowerDefenseLevel.1201.3": "通关时血量高于3", - "TowerDefenseLevel.1201.4": "通关时血量高于5", - "TowerDefenseLevel.1202.1": "保卫战教程 II", - "TowerDefenseLevel.1202.2": "通关本关卡", - "TowerDefenseLevel.1202.3": "通关时血量高于10", - "TowerDefenseLevel.1202.4": "通关时血量高于15", - "TowerDefenseLevel.1203.1": "疏通航道 I", - "TowerDefenseLevel.1203.2": "通关本关卡", - "TowerDefenseLevel.1203.3": "通关时血量高于3", - "TowerDefenseLevel.1203.4": "通关时血量高于5", - "TowerDefenseLevel.1204.1": "疏通航道 II", - "TowerDefenseLevel.1204.2": "通关本关卡", - "TowerDefenseLevel.1204.3": "通关时血量高于3", - "TowerDefenseLevel.1204.4": "通关时血量高于5", - "TowerDefenseLevel.1205.1": "疏通航道 III", - "TowerDefenseLevel.1205.2": "通关本关卡", - "TowerDefenseLevel.1205.3": "通关时血量高于7", - "TowerDefenseLevel.1205.4": "通关时血量高于10", - "TowerDefenseLevel.1206.1": "疏通航道 IV", - "TowerDefenseLevel.1206.2": "通关本关卡", - "TowerDefenseLevel.1206.3": "通关时血量高于10", - "TowerDefenseLevel.1206.4": "通关时血量高于15", - "TowerDefenseLevel.1207.1": "暗河激战 I", - "TowerDefenseLevel.1207.2": "通关本关卡", - "TowerDefenseLevel.1207.3": "通关时血量高于10", - "TowerDefenseLevel.1207.4": "通关时血量高于15", - "TowerDefenseLevel.1208.1": "暗河激战 II", - "TowerDefenseLevel.1208.2": "通关本关卡", - "TowerDefenseLevel.1208.3": "通关时血量高于10", - "TowerDefenseLevel.1208.4": "通关时血量高于15", - "TowerDefenseLevel.1209.1": "暗河激战 III", - "TowerDefenseLevel.1209.2": "通关本关卡", - "TowerDefenseLevel.1209.3": "通关时血量高于10", - "TowerDefenseLevel.1209.4": "通关时血量高于15", - "TowerDefenseLevel.1210.1": "暗河激战 IV", - "TowerDefenseLevel.1210.2": "通关本关卡", - "TowerDefenseLevel.1210.3": "通关时血量高于10", - "TowerDefenseLevel.1210.4": "通关时血量高于15", - "TowerDefenseLevel.1301.1": "保卫战教程 Ⅰ", - "TowerDefenseLevel.1301.2": "通关本关卡", - "TowerDefenseLevel.1301.3": "通关时血量高于3", - "TowerDefenseLevel.1301.4": "通关时血量高于5", - "TowerDefenseLevel.1302.1": "保卫战教程 Ⅱ", - "TowerDefenseLevel.1302.2": "通关本关卡", - "TowerDefenseLevel.1302.3": "通关时血量高于10", - "TowerDefenseLevel.1302.4": "通关时血量高于15", - "TowerDefenseLevel.1303.1": "温故知新 Ⅰ", - "TowerDefenseLevel.1303.2": "通关本关卡", - "TowerDefenseLevel.1303.3": "通关时血量高于3", - "TowerDefenseLevel.1303.4": "通关时血量高于5", - "TowerDefenseLevel.1304.1": "温故知新Ⅱ", - "TowerDefenseLevel.1304.2": "通关本关卡", - "TowerDefenseLevel.1304.3": "通关时血量高于3", - "TowerDefenseLevel.1304.4": "通关时血量高于5", - "TowerDefenseLevel.1305.1": "郁郁葱葱 Ⅰ", - "TowerDefenseLevel.1305.2": "通关本关卡", - "TowerDefenseLevel.1305.3": "通关时血量高于7", - "TowerDefenseLevel.1305.4": "通关时血量高于10", - "TowerDefenseLevel.1306.1": "郁郁葱葱 Ⅱ", - "TowerDefenseLevel.1306.2": "通关本关卡", - "TowerDefenseLevel.1306.3": "通关时血量高于10", - "TowerDefenseLevel.1306.4": "通关时血量高于15", - "TowerDefenseLevel.1307.1": "枝蔓丛生 Ⅰ", - "TowerDefenseLevel.1307.2": "通关本关卡", - "TowerDefenseLevel.1307.3": "通关时血量高于10", - "TowerDefenseLevel.1307.4": "通关时血量高于15", - "TowerDefenseLevel.1308.1": "枝蔓丛生Ⅱ", - "TowerDefenseLevel.1308.2": "通关本关卡", - "TowerDefenseLevel.1308.3": "通关时血量高于10", - "TowerDefenseLevel.1308.4": "通关时血量高于15", - "TowerDefenseLevel.1309.1": "水草丰茂 Ⅰ", - "TowerDefenseLevel.1309.2": "通关本关卡", - "TowerDefenseLevel.1309.3": "通关时血量高于10", - "TowerDefenseLevel.1309.4": "通关时血量高于15", - "TowerDefenseLevel.1310.1": "水草丰茂 Ⅱ", - "TowerDefenseLevel.1310.2": "通关本关卡", - "TowerDefenseLevel.1310.3": "通关时血量高于10", - "TowerDefenseLevel.1310.4": "通关时血量高于15", - "TowerDefenseMonster.8069905.1": "【普通】死亡时生成一格草丛。", - "TowerDefenseMonster.8070201.1": "【精英】双手插入大地时重量增加,猛烈的进攻可以打断。", - "TowerDefenseMonster.8079902.1": "【精英】翻滚途中不停加速,一旦受到控制就会恢复原状。", - "TowerDefenseMonster.8079903.1": "【精英】双手插入大地时重量增加,猛烈的进攻可以打断。", - "TowerDefenseMonster.8079904.1": "【精英】触手插入大地,延迟后生成一格草丛。", - "TowerDefenseMonster.8089901.1": "【首领】会给周围所有队友施加加速效果,需要优先消灭。", - "TowerDefenseMonster.8089902.1": "【首领】泥泞区域为队友附加减速、重量增加与减伤效果。", - "TowerDefenseMonster.8089903.1": "【首领】挥动法杖,延迟后使一片区域生成草丛。", - "TowerDefensePotential.1030101.1": "热情扳机", - "TowerDefensePotential.1030101.2": "普通攻击期间,攻击力逐渐提升,释放技能时重置。", - "TowerDefensePotential.1030102.1": "精准控温", - "TowerDefensePotential.1030102.2": "释放技能时,每消灭一个目标都会为技能进行充能,最多充能50%。", - "TowerDefensePotential.1030103.1": "优势火力", - "TowerDefensePotential.1030103.2": "释放技能后,普通攻击强化为范围攻击,持续一段时间。", - "TowerDefensePotential.1030104.1": "散落舞步", - "TowerDefensePotential.1030104.2": "释放技能时,会在目标位置生成琥珀的幻影并进行旋转射击。", - "TowerDefensePotential.1030105.1": "攻击力", - "TowerDefensePotential.1030106.1": "攻击速度", - "TowerDefensePotential.1030107.1": "攻击力", - "TowerDefensePotential.1070101.1": "坚壁信条", - "TowerDefensePotential.1070101.2": "施放技能后,缇莉娅普攻获得强化,持续一段时间。", - "TowerDefensePotential.1070102.1": "绝妙接力", - "TowerDefensePotential.1070102.2": "「圣光之盾」在命中时眩晕目标。", - "TowerDefensePotential.1070103.1": "圣光领域", - "TowerDefensePotential.1070103.2": "施放技能时生成结界,持续一段时间。结界内的目标持续受到伤害,并附加易伤效果。", - "TowerDefensePotential.1070104.1": "回转的奥义", - "TowerDefensePotential.1070104.2": "技能对最多5个目标同时掷出「圣光之盾」。", - "TowerDefensePotential.1070105.1": "攻击力", - "TowerDefensePotential.1070106.1": "攻击速度", - "TowerDefensePotential.1070107.1": "技能充能", - "TowerDefensePotential.1100101.1": "延时在岗", - "TowerDefensePotential.1100101.2": "「分身」的持续时间提升。", - "TowerDefensePotential.1100102.1": "高危风险", - "TowerDefensePotential.1100102.2": "「分身」的持续时间减少,攻击力大幅度提升。", - "TowerDefensePotential.1100103.1": "幻舞步", - "TowerDefensePotential.1100103.2": "每隔数秒在场上召唤一个额外的「分身」。", - "TowerDefensePotential.1100104.1": "愁云惨雾", - "TowerDefensePotential.1100104.2": "「分身」消失时,造成小范围自爆伤害。", - "TowerDefensePotential.1100105.1": "攻击力", - "TowerDefensePotential.1100106.1": "攻击速度", - "TowerDefensePotential.1100107.1": "技能充能", - "TowerDefensePotential.1110101.1": "暴风漫雪", - "TowerDefensePotential.1110101.2": "「冰柱阵列」的打击频率提升,总伤害增加。", - "TowerDefensePotential.1110102.1": "一日之寒", - "TowerDefensePotential.1110102.2": "「冰柱阵列」的减速叠加上限提升,到达上限层数后将目标冰冻。", - "TowerDefensePotential.1110103.1": "常量·扩散", - "TowerDefensePotential.1110103.2": "「冰柱阵列」的范围扩大。", - "TowerDefensePotential.1110104.1": "常量·堆叠", - "TowerDefensePotential.1110104.2": "释放「冰柱阵列」时,产生一次冰山打击,造成额外伤害与眩晕。", - "TowerDefensePotential.1110105.1": "攻击力", - "TowerDefensePotential.1110106.1": "技能充能", - "TowerDefensePotential.1110107.1": "攻击力", - "TowerDefensePotential.1120101.1": "断风斩", - "TowerDefensePotential.1120101.2": "释放技能时,附加贯穿敌人的剑气。", - "TowerDefensePotential.1120102.1": "闪·追风!", - "TowerDefensePotential.1120102.2": "普通攻击造成伤害时,有概率在目标处施放多重剑气。该效果每5秒最多触发1次。", - "TowerDefensePotential.1120103.1": "闪·烁影!", - "TowerDefensePotential.1120103.2": "追加二段技能「回旋斩」。", - "TowerDefensePotential.1120104.1": "闪·二重!", - "TowerDefensePotential.1120104.2": "追加二段技能「升龙斩」。", - "TowerDefensePotential.1120105.1": "攻击力", - "TowerDefensePotential.1120106.1": "攻击速度", - "TowerDefensePotential.1120107.1": "技能充能", - "TowerDefensePotential.1180101.1": "灵魂封禁", - "TowerDefensePotential.1180101.2": "技能具有更强的拉动效果,扯断锁链的伤害提升。", - "TowerDefensePotential.1180102.1": "骸骨雕刻", - "TowerDefensePotential.1180102.2": "技能索敌范围提升,横斩时额外投掷一把暗影飞镰,被命中的前数名敌人也会被挂上锁链并拉回。", - "TowerDefensePotential.1180103.1": "灵魂典藏", - "TowerDefensePotential.1180103.2": "当技能的锁链连接3名及以下目标时,会额外进行大力横斩,并对目标额外附加长时间的易伤效果。", - "TowerDefensePotential.1180104.1": "奇术收藏", - "TowerDefensePotential.1180104.2": "当技能的锁链连接3名及以上目标时,扯断锁链的伤害大幅度提升。", - "TowerDefensePotential.1180105.1": "攻击力", - "TowerDefensePotential.1180106.1": "攻击力", - "TowerDefensePotential.1180107.1": "技能充能", - "TowerDefensePotential.1230101.1": "风之吐息", - "TowerDefensePotential.1230101.2": "杏子的第3段普通攻击也可以引发「风爆」。", - "TowerDefensePotential.1230102.1": "凌风势起", - "TowerDefensePotential.1230102.2": "「泡泡」的攻击速度增加。", - "TowerDefensePotential.1230103.1": "轻摇风铃", - "TowerDefensePotential.1230103.2": "「风爆」施加的减重效果更有效,持续时长增加。", - "TowerDefensePotential.1230104.1": "炫光漩涡", - "TowerDefensePotential.1230104.2": "「泡泡」的普通攻击改为发射激光,击飞所有命中的目标并附加减重效果。", - "TowerDefensePotential.1230105.1": "技能充能", - "TowerDefensePotential.1230106.1": "攻击力", - "TowerDefensePotential.1230107.1": "攻击速度", - "TowerDefensePotential.1270101.1": "很厉害吧!", - "TowerDefensePotential.1270101.2": "「浪域」追加效果:处于「浪域」内的队友攻速提升。", - "TowerDefensePotential.1270102.1": "这样如何!", - "TowerDefensePotential.1270102.2": "「浪域」追加效果:处于「浪域」内的队友造成伤害时,一定概率在目标处产生喷泉造成伤害与小力度的击飞。该效果每3秒最多触发1次。", - "TowerDefensePotential.1270103.1": "绝涌·不息", - "TowerDefensePotential.1270103.2": "「浪域」的持续时间延长。", - "TowerDefensePotential.1270104.1": "绝涌·快霆", - "TowerDefensePotential.1270104.2": "「浪域」追加效果:特丽莎施放的波浪的攻击范围与伤害增加,并造成小力度的击退。", - "TowerDefensePotential.1270105.1": "攻击力", - "TowerDefensePotential.1270106.1": "技能充能", - "TowerDefensePotential.1270107.1": "技能充能", - "TowerDefensePotential.1300101.1": "喧闹余音", - "TowerDefensePotential.1300101.2": "施放技能后永久获得1层「灵巧」:使多娜攻击速度提升且射击时额外射出冰箭,最多获得4层。", - "TowerDefensePotential.1300102.1": "精准营销", - "TowerDefensePotential.1300102.2": "「宣传人偶」的攻击频率加快,且「宣传人偶」存在期间使多娜攻击力提升。", - "TowerDefensePotential.1300103.1": "绽蓝之夜", - "TowerDefensePotential.1300103.2": "施放技能后多娜普攻获得强化,持续一段时间。", - "TowerDefensePotential.1300104.1": "换班响铃", - "TowerDefensePotential.1300104.2": "「宣传人偶」的攻击能短暂控制目标,且在离场时额外造成伤害。", - "TowerDefensePotential.1300105.1": "攻击力", - "TowerDefensePotential.1300106.1": "攻击力", - "TowerDefensePotential.1300107.1": "技能充能", - "TowerDefensePotential.1330101.1": "身如柳絮", - "TowerDefensePotential.1330101.2": "技能具有更强的推动效果,伤害提升。", - "TowerDefensePotential.1330102.1": "风蚀冲击", - "TowerDefensePotential.1330102.2": "技能在造成伤害的同时附加易伤效果。", - "TowerDefensePotential.1330103.1": "风华永续", - "TowerDefensePotential.1330103.2": "技能的持续时长提升。", - "TowerDefensePotential.1330104.1": "花影旋风", - "TowerDefensePotential.1330104.2": "技能的攻击范围大幅度提升。", - "TowerDefensePotential.1330105.1": "技能充能", - "TowerDefensePotential.1330106.1": "攻击力", - "TowerDefensePotential.1330107.1": "技能充能", - "TowerDefensePotential.1340101.1": "炎能烙印", - "TowerDefensePotential.1340101.2": "释放技能时,自身被火环笼罩,造成持续伤害。", - "TowerDefensePotential.1340102.1": "快拳连打", - "TowerDefensePotential.1340102.2": "释放技能后,一段时间内攻击速度提升。", - "TowerDefensePotential.1340103.1": "再装填", - "TowerDefensePotential.1340103.2": "技能的挥拳次数提升到9次。", - "TowerDefensePotential.1340104.1": "猫猫拳", - "TowerDefensePotential.1340104.2": "普通攻击每次造成伤害时累积「猫爪」,施放技能时,根据「猫爪」叠加层数,提升此次技能伤害,并消耗所有「猫爪」。", - "TowerDefensePotential.1340105.1": "攻击力", - "TowerDefensePotential.1340106.1": "攻击力", - "TowerDefensePotential.1340107.1": "攻击速度", - "TowerDefensePotential.1410101.1": "挥毫焚墨", - "TowerDefensePotential.1410101.2": "施放技能后赤霞攻击力提升,持续一段时间。", - "TowerDefensePotential.1410102.1": "长虹焰阵", - "TowerDefensePotential.1410102.2": "技能的攻击范围提升。", - "TowerDefensePotential.1410103.1": "星焰流光", - "TowerDefensePotential.1410103.2": "施放技能后赤霞获得3层热量,赤霞普攻获得强化每次消耗1层热量。", - "TowerDefensePotential.1410104.1": "焰光不眠", - "TowerDefensePotential.1410104.2": "技能持续时间增加,且技能对目标造成伤害时引燃目标。", - "TowerDefensePotential.1410105.1": "攻击力", - "TowerDefensePotential.1410106.1": "攻击力", - "TowerDefensePotential.1410107.1": "攻击速度", - "TowerDefensePotential.1430101.1": "风尘绝息", - "TowerDefensePotential.1430101.2": "施放技能时生成「小旋风」:持续造成范围伤害。", - "TowerDefensePotential.1430102.1": "穿风激荡", - "TowerDefensePotential.1430102.2": "技能的子弹变为激光弹。", - "TowerDefensePotential.1430103.1": "裂风弹丸", - "TowerDefensePotential.1430103.2": "技能的子弹数量增加4发。施放技能时风影攻击力大幅提升,持续一段时间。", - "TowerDefensePotential.1430104.1": "双影同狩", - "TowerDefensePotential.1430104.2": "技能会连续施放多次。", - "TowerDefensePotential.1430105.1": "攻击力", - "TowerDefensePotential.1430106.1": "攻击力", - "TowerDefensePotential.1430107.1": "攻击速度", - "TowerDefensePotential.1560101.1": "惊吓拥抱", - "TowerDefensePotential.1560101.2": "企鹅玩偶自爆伤害提升,在移动结束时会尝试扑向目标。", - "TowerDefensePotential.1560102.1": "协同火力", - "TowerDefensePotential.1560102.2": "企鹅玩偶自爆时会对目标附加易伤效果。", - "TowerDefensePotential.1560103.1": "小小军势", - "TowerDefensePotential.1560103.2": "企鹅玩偶的体积与自爆伤害提升,附加的易伤效果强化。", - "TowerDefensePotential.1560104.1": "摇摇舞步", - "TowerDefensePotential.1560104.2": "企鹅玩偶在场上进行持续时间更久的热舞,对周围造成持续性的伤害并附加易伤效果。", - "TowerDefensePotential.1560105.1": "攻击力", - "TowerDefensePotential.1560106.1": "技能充能", - "TowerDefensePotential.1560107.1": "攻击力", - "TowerDefenseQuest.1.1": "在「保卫战教程 I」中通关", - "TowerDefenseQuest.10.1": "在「林中卫士 II」中通关", - "TowerDefenseQuest.11.1": "在「林中卫士 II」中达到2星", - "TowerDefenseQuest.12.1": "在「林中卫士 II」中达到3星", - "TowerDefenseQuest.13.1": "在「林中卫士 III」中通关", - "TowerDefenseQuest.14.1": "在「林中卫士 III」中达到2星", - "TowerDefenseQuest.15.1": "在「林中卫士 III」中达到3星", - "TowerDefenseQuest.16.1": "在「魔潮侵袭 I」中通关", - "TowerDefenseQuest.17.1": "在「魔潮侵袭 I」中达到2星", - "TowerDefenseQuest.18.1": "在「魔潮侵袭 I」中达到3星", - "TowerDefenseQuest.19.1": "在「魔潮侵袭 II」中通关", - "TowerDefenseQuest.2.1": "在「保卫战教程 I」中达到2星", - "TowerDefenseQuest.20.1": "在「魔潮侵袭 II」中达到2星", - "TowerDefenseQuest.21.1": "在「魔潮侵袭 II」中达到3星", - "TowerDefenseQuest.22.1": "在「魔潮侵袭·真格 I」中通关", - "TowerDefenseQuest.23.1": "在「魔潮侵袭·真格 I」中达到2星", - "TowerDefenseQuest.24.1": "在「魔潮侵袭·真格 I」中达到3星", - "TowerDefenseQuest.25.1": "在「魔潮侵袭·真格 II」中通关", - "TowerDefenseQuest.26.1": "在「魔潮侵袭·真格 II」中达到2星", - "TowerDefenseQuest.27.1": "在「魔潮侵袭·真格 II」中达到3星", - "TowerDefenseQuest.28.1": "在「保卫战教程 I」中通关", - "TowerDefenseQuest.29.1": "在「保卫战教程 II」中通关", - "TowerDefenseQuest.3.1": "在「保卫战教程 I」中达到3星", - "TowerDefenseQuest.30.1": "在「疏通航道 I」中通关", - "TowerDefenseQuest.31.1": "在「疏通航道 I」中达到3星", - "TowerDefenseQuest.32.1": "在「疏通航道 II」中通关", - "TowerDefenseQuest.33.1": "在「疏通航道 II」中达到3星", - "TowerDefenseQuest.34.1": "在「疏通航道 III」中通关", - "TowerDefenseQuest.35.1": "在「疏通航道 III」中达到2星", - "TowerDefenseQuest.36.1": "在「疏通航道 III」中达到3星", - "TowerDefenseQuest.37.1": "在「疏通航道 IV」中通关", - "TowerDefenseQuest.38.1": "在「疏通航道 IV」中达到2星", - "TowerDefenseQuest.39.1": "在「疏通航道 IV」中达到3星", - "TowerDefenseQuest.4.1": "在「保卫战教程 II」中通关", - "TowerDefenseQuest.40.1": "在「暗河激战 I」中通关", - "TowerDefenseQuest.41.1": "在「暗河激战 I」中达到2星", - "TowerDefenseQuest.42.1": "在「暗河激战 I」中达到3星", - "TowerDefenseQuest.43.1": "在「暗河激战 II」中通关", - "TowerDefenseQuest.44.1": "在「暗河激战 II」中达到2星", - "TowerDefenseQuest.45.1": "在「暗河激战 II」中达到3星", - "TowerDefenseQuest.46.1": "在「暗河激战 III」中通关", - "TowerDefenseQuest.47.1": "在「暗河激战 III」中达到2星", - "TowerDefenseQuest.48.1": "在「暗河激战 III」中达到3星", - "TowerDefenseQuest.49.1": "在「暗河激战 IV」中通关", - "TowerDefenseQuest.5.1": "在「保卫战教程 II」中达到2星", - "TowerDefenseQuest.50.1": "在「暗河激战 IV」中达到2星", - "TowerDefenseQuest.51.1": "在「暗河激战 IV」中达到3星", - "TowerDefenseQuest.52.1": "在「保卫战教程 Ⅰ」中通关", - "TowerDefenseQuest.53.1": "在「保卫战教程 Ⅱ」中通关", - "TowerDefenseQuest.54.1": "在「温故知新 Ⅰ」中通关", - "TowerDefenseQuest.55.1": "在「温故知新 Ⅰ」中达到3星", - "TowerDefenseQuest.56.1": "在「温故知新 Ⅱ」中通关", - "TowerDefenseQuest.57.1": "在「温故知新 Ⅱ」中达到3星", - "TowerDefenseQuest.58.1": "在「郁郁葱葱 Ⅰ」中通关", - "TowerDefenseQuest.59.1": "在「郁郁葱葱 Ⅰ」中达到2星", - "TowerDefenseQuest.6.1": "在「保卫战教程 II」中达到3星", - "TowerDefenseQuest.60.1": "在「郁郁葱葱 Ⅰ」中达到3星", - "TowerDefenseQuest.61.1": "在「郁郁葱葱 Ⅱ」中通关", - "TowerDefenseQuest.62.1": "在「郁郁葱葱 Ⅱ」中达到2星", - "TowerDefenseQuest.63.1": "在「郁郁葱葱 Ⅱ」中达到3星", - "TowerDefenseQuest.64.1": "在「枝蔓丛生 Ⅰ」中通关", - "TowerDefenseQuest.65.1": "在「枝蔓丛生 Ⅰ」中达到2星", - "TowerDefenseQuest.66.1": "在「枝蔓丛生 Ⅰ」中达到3星", - "TowerDefenseQuest.67.1": "在「枝蔓丛生 Ⅱ」中通关", - "TowerDefenseQuest.68.1": "在「枝蔓丛生 Ⅱ」中达到2星", - "TowerDefenseQuest.69.1": "在「枝蔓丛生 Ⅱ」中达到3星", - "TowerDefenseQuest.7.1": "在「林中卫士 I」中通关", - "TowerDefenseQuest.70.1": "在「水草丰茂 Ⅰ」中通关", - "TowerDefenseQuest.71.1": "在「水草丰茂 Ⅰ」中达到2星", - "TowerDefenseQuest.72.1": "在「水草丰茂 Ⅰ」中达到3星", - "TowerDefenseQuest.73.1": "在「水草丰茂 Ⅱ」中通关", - "TowerDefenseQuest.74.1": "在「水草丰茂 Ⅱ」中达到2星", - "TowerDefenseQuest.75.1": "在「水草丰茂 Ⅱ」中达到3星", - "TowerDefenseQuest.8.1": "在「林中卫士 I」中达到2星", - "TowerDefenseQuest.9.1": "在「林中卫士 I」中达到3星", - "TowerDefenseQuestGroup.1.1": "初来乍到", - "TowerDefenseQuestGroup.10.1": "熟能生巧", - "TowerDefenseQuestGroup.11.1": "游棋高手", - "TowerDefenseQuestGroup.12.1": "游棋大师", - "TowerDefenseQuestGroup.2.1": "熟能生巧", - "TowerDefenseQuestGroup.3.1": "游棋高手", - "TowerDefenseQuestGroup.4.1": "游棋大师", - "TowerDefenseQuestGroup.5.1": "初来乍到", - "TowerDefenseQuestGroup.6.1": "熟能生巧", - "TowerDefenseQuestGroup.7.1": "游棋高手", - "TowerDefenseQuestGroup.8.1": "游棋大师", - "TowerDefenseQuestGroup.9.1": "初来乍到", - "TravelerDuelBoss.1001.1": "猫临城下", - "TravelerDuelBoss.2001.1": "这个女仆不太冷", - "TravelerDuelBossLevel.100100.1": "猫临城下", - "TravelerDuelBossLevel.100100.2": "在光怪陆离的虚幻世界里,她才是那个高高在上,天下无敌的混世魔王。", - "TravelerDuelBossLevel.200100.1": "这个女仆不太冷", - "TravelerDuelBossLevel.200100.2": "彷徨之人从不畏惧毁灭,利刃贴近喉管的那一刻,她只是想感受你的体温。", - "TravelerDuelChallengeAffix.100.1": "半自动射击", - "TravelerDuelChallengeAffix.100.2": "对目标发起多段连射攻击", - "TravelerDuelChallengeAffix.100201.1": "葵牵绊", - "TravelerDuelChallengeAffix.100201.2": "强化「葵幻舞」,花原投掷的手里剑会连带丝线,在间隔后朝目标位置牵引。", - "TravelerDuelChallengeAffix.100202.1": "隐月·流星", - "TravelerDuelChallengeAffix.100202.2": "强化「隐月」,花原在冲刺过程中,会在场地内随机生成手里剑。", - "TravelerDuelChallengeAffix.100203.1": "隐月·疾风", - "TravelerDuelChallengeAffix.100203.2": "强化「隐月」,花原在冲刺过程中,会持续发动影分身协同攻击。", - "TravelerDuelChallengeAffix.100204.1": "岚纷缠", - "TravelerDuelChallengeAffix.100204.2": "强化「岚散落」,花原投掷的苦无会连带丝线,在投掷后收回。", - "TravelerDuelChallengeAffix.100205.1": "影舞·叶狂岚", - "TravelerDuelChallengeAffix.100205.2": "强化「影舞·障叶」,花原发动的分身之间会如同「隐月」一样冲刺并沿路径造成伤害。", - "TravelerDuelChallengeAffix.100206.1": "影舞·花镜梦", - "TravelerDuelChallengeAffix.100206.2": "强化「影舞·花凋」,花原会发动更多的分身协同攻击。", - "TravelerDuelChallengeAffix.101.1": "光束狙击", - "TravelerDuelChallengeAffix.101.2": "对目标发射光束能量弹", - "TravelerDuelChallengeAffix.102.1": "火力全开", - "TravelerDuelChallengeAffix.102.2": "解封右眼内的魔神之力,从高空投射弹幕扫荡地面,不断造成火系伤害", - "TravelerDuelChallengeAffix.103.1": "二段光束", - "TravelerDuelChallengeAffix.103.2": "对目标持续瞄准同时攻击", - "TravelerDuelChallengeAffix.110.1": "全自动射击", - "TravelerDuelChallengeAffix.110.2": "强化突击形态:多段连射会发射更多的子弹", - "TravelerDuelChallengeAffix.111.1": "光束狙击", - "TravelerDuelChallengeAffix.111.2": "强化狙击形态:将鬼灭弹增幅为更强大的光束能量弹", - "TravelerDuelChallengeAffix.112.1": "火力全开", - "TravelerDuelChallengeAffix.112.2": "强化突击形态:追加附带魔神之眼力量的复合攻击", - "TravelerDuelChallengeAffix.113.1": "二段光束", - "TravelerDuelChallengeAffix.113.2": "强化狙击形态:新增光束持续瞄准攻击,并在光束结束时追加爆发攻击", - "TravelerDuelChallengeAffix.114.1": "弹幕增幅", - "TravelerDuelChallengeAffix.114.2": "强化突击形态:魔神之眼向外倾泄巨量魔法弹", - "TravelerDuelChallengeAffix.115.1": "魔神之眼", - "TravelerDuelChallengeAffix.115.2": "强化魔神之眼:追踪时间更强,威胁更高", - "TravelerDuelChallengeAffix.116.1": "攻击提升·小", - "TravelerDuelChallengeAffix.116.2": "所有敌人攻击上升&Param1&", - "TravelerDuelChallengeAffix.117.1": "攻击提升·中", - "TravelerDuelChallengeAffix.117.2": "所有敌人攻击上升&Param1&", - "TravelerDuelChallengeAffix.118.1": "攻击提升·大", - "TravelerDuelChallengeAffix.118.2": "所有敌人攻击上升&Param1&", - "TravelerDuelChallengeAffix.119.1": "生命提升·小", - "TravelerDuelChallengeAffix.119.2": "所有敌人生命上升&Param1&", - "TravelerDuelChallengeAffix.120.1": "生命提升·中", - "TravelerDuelChallengeAffix.120.2": "所有敌人生命上升&Param1&", - "TravelerDuelChallengeAffix.121.1": "生命提升·大", - "TravelerDuelChallengeAffix.121.2": "所有敌人生命上升&Param1&", - "TravelerDuelChallengeAffix.122.1": "虚弱·小", - "TravelerDuelChallengeAffix.122.2": "我方攻击力降低&Param1&", - "TravelerDuelChallengeAffix.123.1": "虚弱·中", - "TravelerDuelChallengeAffix.123.2": "我方攻击力降低&Param1&", - "TravelerDuelChallengeAffix.124.1": "虚弱·大", - "TravelerDuelChallengeAffix.124.2": "我方攻击力降低&Param1&", - "TravelerDuelChallengeAffix.125.1": "缓足·小", - "TravelerDuelChallengeAffix.125.2": "每次闪避后,角色攻击降低&Param1&,持续5秒,最大叠加3层", - "TravelerDuelChallengeAffix.126.1": "缓足·中", - "TravelerDuelChallengeAffix.126.2": "每次闪避后,角色攻击降低&Param1&,持续5秒,最大叠加3层", - "TravelerDuelChallengeAffix.127.1": "缓足·大", - "TravelerDuelChallengeAffix.127.2": "每次闪避后,角色攻击降低&Param1&,持续5秒,最大叠加3层", - "TravelerDuelChallengeAffix.128.1": "缓速冷却·小", - "TravelerDuelChallengeAffix.128.2": "技能冷却时间提升&Param1&", - "TravelerDuelChallengeAffix.129.1": "缓速冷却·中", - "TravelerDuelChallengeAffix.129.2": "技能冷却时间提升&Param1&", - "TravelerDuelChallengeAffix.130.1": "缓速冷却·大", - "TravelerDuelChallengeAffix.130.2": "技能冷却时间提升&Param1&", - "TravelerDuelChallengeAffix.131.1": "愈战愈勇·小", - "TravelerDuelChallengeAffix.131.2": "每战斗15秒,敌人伤害提升&Param1&,可无限叠加", - "TravelerDuelChallengeAffix.132.1": "愈战愈勇·中", - "TravelerDuelChallengeAffix.132.2": "每战斗15秒,敌人伤害提升&Param1&,可无限叠加", - "TravelerDuelChallengeAffix.133.1": "愈战愈勇·大", - "TravelerDuelChallengeAffix.133.2": "每战斗15秒,敌人伤害提升&Param1&,可无限叠加", - "TravelerDuelChallengeAffix.200.1": "凌空双刃", - "TravelerDuelChallengeAffix.200.2": "花原操控飞镖和苦无连续挥舞攻击", - "TravelerDuelChallengeAffix.201.1": "暗夜飞刃", - "TravelerDuelChallengeAffix.201.2": "花原投掷飞镖对玩家造成伤害", - "TravelerDuelChallengeAffix.202.1": "隐月", - "TravelerDuelChallengeAffix.202.2": "花原以极快的速度进行移动,对沿途玩家造成伤害", - "TravelerDuelChallengeAffix.203.1": "影舞·花凋", - "TravelerDuelChallengeAffix.203.2": "花原召唤影分身协助自己一起攻击", - "TravelerDuelChallengeAffix.29020101.1": "伤害提升·小", - "TravelerDuelChallengeAffix.29020101.2": "敌方伤害上升&Param1&", - "TravelerDuelChallengeAffix.29020102.1": "伤害提升·中", - "TravelerDuelChallengeAffix.29020102.2": "敌方伤害上升&Param1&", - "TravelerDuelChallengeAffix.29020103.1": "伤害提升·大", - "TravelerDuelChallengeAffix.29020103.2": "敌方伤害上升&Param1&", - "TravelerDuelChallengeAffix.29020201.1": "虚弱·小", - "TravelerDuelChallengeAffix.29020201.2": "全队伤害降低&Param1&", - "TravelerDuelChallengeAffix.29020202.1": "虚弱·中", - "TravelerDuelChallengeAffix.29020202.2": "全队伤害降低&Param1&", - "TravelerDuelChallengeAffix.29020203.1": "虚弱·大", - "TravelerDuelChallengeAffix.29020203.2": "全队伤害降低&Param1&", - "TravelerDuelChallengeAffix.29020301.1": "护盾·小", - "TravelerDuelChallengeAffix.29020301.2": "敌方获得&Param1&最大生命的护盾,敌方存在护盾期间不会被破韧", - "TravelerDuelChallengeAffix.29020302.1": "护盾·中", - "TravelerDuelChallengeAffix.29020302.2": "敌方获得&Param1&最大生命的护盾,敌方存在护盾期间不会被破韧", - "TravelerDuelChallengeAffix.29020303.1": "护盾·大", - "TravelerDuelChallengeAffix.29020303.2": "敌方获得&Param1&最大生命的护盾,敌方存在护盾期间不会被破韧", - "TravelerDuelChallengeAffix.29020401.1": "风之加护", - "TravelerDuelChallengeAffix.29020401.2": "敌方每隔&Param1&秒,获得&Param2&秒高额减伤", - "TravelerDuelChallengeAffix.29020501.1": "致残打击", - "TravelerDuelChallengeAffix.29020501.2": "闪避冷却时间增加&Param1&秒", - "TravelerDuelChallengeAffix.29020601.1": "弱化闪避", - "TravelerDuelChallengeAffix.29020601.2": "闪避时,全队伤害下降&Param1&,持续&Param2&秒,最大叠加&Param3&层", - "TravelerDuelChallengeAffix.29020701.1": "印记削弱", - "TravelerDuelChallengeAffix.29020701.2": "全队印记伤害降低&Param1&,绝招伤害提升&Param2&", - "TravelerDuelChallengeAffix.29020702.1": "普攻削弱", - "TravelerDuelChallengeAffix.29020702.2": "全队普攻伤害降低&Param1&,技能伤害提升&Param2&", - "TravelerDuelChallengeAffix.29020703.1": "技能削弱", - "TravelerDuelChallengeAffix.29020703.2": "全队技能伤害降低&Param1&,仆从伤害提升&Param2&", - "TravelerDuelChallengeAffix.29020801.1": "技之易伤", - "TravelerDuelChallengeAffix.29020801.2": "主控角色每次施放技能时,受到伤害提高&Param1&,持续&Param2&秒,最高叠加&Param3&层", - "TravelerDuelChallengeAffix.29020901.1": "主控缓技", - "TravelerDuelChallengeAffix.29020901.2": "主控角色技能伤害增加&Param1&,冷却时间延长&Param2&", - "TravelerDuelChallengeAffix.29020902.1": "主控缓技·大", - "TravelerDuelChallengeAffix.29020902.2": "主控角色技能伤害增加&Param1&,冷却时间延长&Param2&", - "TravelerDuelChallengeAffix.29021001.1": "渴血", - "TravelerDuelChallengeAffix.29021001.2": "主控角色降低&Param1&最大生命值,每次造成伤害时回复&Param2&的最大生命的血量。", - "TravelerDuelChallengeAffix.29021101.1": "生命汲取", - "TravelerDuelChallengeAffix.29021101.2": "花原击中主控角色时,回复&Param1&最大生命的血量,每&Param2&秒最大触发一次", - "TravelerDuelChallengeAffix.29021102.1": "生命汲取·大", - "TravelerDuelChallengeAffix.29021102.2": "花原击中主控角色时,回复&Param1&最大生命的血量,每&Param2&秒最大触发一次", - "TravelerDuelChallengeAffix.29021201.1": "暴击调整", - "TravelerDuelChallengeAffix.29021201.2": "全队获得&Param1&额外暴击率,但是暴击伤害下降&Param2&", - "TravelerDuelChallengeAffix.29021301.1": "援护抑制", - "TravelerDuelChallengeAffix.29021301.2": "援护角色施放技能时,损失绝招能量&Param1&点", - "TravelerDuelChallengeAffix.29021302.1": "援护抑制·大", - "TravelerDuelChallengeAffix.29021302.2": "援护角色施放技能时,损失绝招能量&Param1&点", - "TravelerDuelChallengeAffix.29021401.1": "绝招调整", - "TravelerDuelChallengeAffix.29021401.2": "全队充能效率降低&Param1&,但是绝招伤害增加&Param2&", - "TravelerDuelChallengeAffix.29021501.1": "抑制绝招", - "TravelerDuelChallengeAffix.29021501.2": "全队每次施放绝招,主控角色损失当前&Param1&生命值", - "TravelerDuelChallengeAffix.29021502.1": "抑制绝招·大", - "TravelerDuelChallengeAffix.29021502.2": "全队每次施放绝招,主控角色损失当前&Param1&生命值", - "TravelerDuelChallengeAffix.29021601.1": "愈战愈勇·小", - "TravelerDuelChallengeAffix.29021601.2": "每战斗&Param1&秒,敌方伤害提升&Param2&,可无限叠加", - "TravelerDuelChallengeAffix.29021602.1": "愈战愈勇·中", - "TravelerDuelChallengeAffix.29021602.2": "每战斗&Param1&秒,敌方伤害提升&Param2&,可无限叠加", - "TravelerDuelChallengeAffix.29021603.1": "愈战愈勇·大", - "TravelerDuelChallengeAffix.29021603.2": "每战斗&Param1&秒,敌方伤害提升&Param2&,可无限叠加", - "TravelerDuelChallengeQuest.200100.1": "同时携带【致残打击】与【渴血】完成秀场", - "TravelerDuelChallengeQuest.200101.1": "同时携带【技之易伤】、【技能削弱】与【伤害提升·大】完成秀场", - "TravelerDuelChallengeQuest.200102.1": "同时携带【葵牵绊】、【风之加护】与【暴击调整】完成秀场", - "TravelerDuelChallengeQuest.200103.1": "同时携带【隐月·疾风】、【主控缓技·大】与【愈战愈勇·中】完成秀场", - "TravelerDuelChallengeQuest.200104.1": "同时携带【影舞·叶狂岚】、【生命汲取】与【护盾·小】完成秀场", - "TravelerDuelChallengeQuest.200105.1": "通关巅峰秀场", - "TravelerDuelChallengeQuest.200106.1": "完成难度20以上的巅峰秀场", - "TravelerDuelChallengeQuest.200107.1": "完成难度30以上的巅峰秀场", - "TravelerDuelChallengeQuest.200108.1": "完成难度40以上的巅峰秀场", - "TravelerDuelChallengeQuest.200109.1": "完成难度50以上的巅峰秀场", - "TravelerDuelChallengeQuest.200110.1": "完成难度60以上的巅峰秀场", - "TravelerDuelChallengeQuest.200111.1": "完成难度70以上的巅峰秀场", - "TravelerDuelChallengeQuest.200112.1": "完成难度80以上的巅峰秀场", - "TravelerDuelChallengeQuest.200113.1": "完成难度90以上的巅峰秀场", - "TravelerDuelChallengeQuest.200114.1": "完成难度100以上的巅峰秀场", - "TrialBuild.101.1": "剧情纪录", - "TrialBuild.121010.1": "教学关-基础操作", - "TrialBuild.121020.1": "教学关-移动操作", - "TrialBuild.121030.1": "教学关-援护操作", - "TrialBuild.121040.1": "教学关-印记教学", - "TrialBuild.121050.1": "教学关-元素属性教学", - "TrialBuild.12106.1": "教学关-星塔潜能", - "TrialBuild.121060.1": "教学关-潜能机制教学", - "TrialBuild.12107.1": "教学关-秘纹与音符", - "TrialBuild.121070.1": "教学关-音符机制教学", - "TrialBuild.121080.1": "教学关-破韧教学", - "TrialBuild.198025.1": "风系小队纪录", - "TrialBuild.200010.1": "剧情纪录", - "TrialBuild.200020.1": "剧情纪录", - "TrialBuild.200030.1": "剧情纪录", - "TrialBuild.200040.1": "剧情纪录", - "TrialBuild.200050.1": "剧情纪录", - "TrialBuild.200060.1": "剧情纪录", - "TrialBuild.200070.1": "剧情纪录", - "TrialBuild.200080.1": "剧情纪录", - "TrialBuild.201.1": "剧情纪录", - "TrialBuild.202.1": "剧情纪录", - "TrialBuild.203.1": "剧情纪录", - "TrialBuild.301.1": "剧情纪录", - "TrialBuild.302.1": "剧情纪录", - "TrialBuild.316.1": "剧情纪录", - "TrialBuild.319.1": "剧情纪录", - "TrialBuild.401.1": "剧情纪录", - "TrialBuild.402.1": "剧情纪录", - "TrialBuild.501.1": "剧情纪录", - "TrialBuild.502.1": "剧情纪录", - "TrialBuild.503.1": "剧情纪录", - "TrialBuild.601.1": "剧情纪录", - "TrialBuild.602.1": "剧情纪录", - "TrialBuild.603.1": "剧情纪录", - "TrialCharacter.10101.1": "尘沙", - "TrialCharacter.10102.1": "鸢尾", - "TrialCharacter.10103.1": "琥珀", - "TrialCharacter.103.1": "琥珀", - "TrialCharacter.10301.1": "琥珀", - "TrialCharacter.106.1": "极光", - "TrialCharacter.10601.1": "???", - "TrialCharacter.107.1": "缇莉娅", - "TrialCharacter.10701.1": "缇莉娅", - "TrialCharacter.108.1": "卡西米拉", - "TrialCharacter.10801.1": "卡西米拉", - "TrialCharacter.109.1": "青叶", - "TrialCharacter.10901.1": "???", - "TrialCharacter.110.1": "翡冷翠", - "TrialCharacter.11001.1": "翡冷翠", - "TrialCharacter.111.1": "鸢尾", - "TrialCharacter.11101.1": "鸢尾", - "TrialCharacter.112.1": "尘沙", - "TrialCharacter.11201.1": "尘沙", - "TrialCharacter.113.1": "师渺", - "TrialCharacter.11301.1": "师渺", - "TrialCharacter.114.1": "猫眼", - "TrialCharacter.11401.1": "???", - "TrialCharacter.115.1": "火垂", - "TrialCharacter.11501.1": "???", - "TrialCharacter.116.1": "岭川", - "TrialCharacter.11601.1": "岭川", - "TrialCharacter.117.1": "璟麟", - "TrialCharacter.11701.1": "璟麟", - "TrialCharacter.118.1": "科洛妮丝", - "TrialCharacter.11801.1": "科洛妮丝", - "TrialCharacter.119.1": "花原", - "TrialCharacter.11901.1": "花原", - "TrialCharacter.120.1": "卡娜丝", - "TrialCharacter.12001.1": "卡娜丝", - "TrialCharacter.121011.1": "琥珀", - "TrialCharacter.121031.1": "尘沙", - "TrialCharacter.121032.1": "鸢尾", - "TrialCharacter.121041.1": "琥珀", - "TrialCharacter.121042.1": "卡西米拉", - "TrialCharacter.121043.1": "紫槿", - "TrialCharacter.123.1": "杏子", - "TrialCharacter.12301.1": "杏子", - "TrialCharacter.125.1": "苍兰", - "TrialCharacter.12501.1": "苍兰", - "TrialCharacter.126.1": "紫槿", - "TrialCharacter.12601.1": "紫槿", - "TrialCharacter.127.1": "特丽莎", - "TrialCharacter.12701.1": "特丽莎", - "TrialCharacter.129.1": "悠贝", - "TrialCharacter.12901.1": "???", - "TrialCharacter.130.1": "多娜", - "TrialCharacter.13001.1": "多娜", - "TrialCharacter.132.1": "密涅瓦", - "TrialCharacter.13201.1": "密涅瓦", - "TrialCharacter.133.1": "夏花", - "TrialCharacter.13301.1": "夏花", - "TrialCharacter.134.1": "冬香", - "TrialCharacter.13401.1": "冬香", - "TrialCharacter.135.1": "雾语", - "TrialCharacter.13501.1": "雾语", - "TrialCharacter.136.1": "安琪", - "TrialCharacter.13601.1": "???", - "TrialCharacter.14001.1": "???", - "TrialCharacter.141.1": "赤霞", - "TrialCharacter.14101.1": "赤霞", - "TrialCharacter.142.1": "珂赛特", - "TrialCharacter.14201.1": "珂赛特", - "TrialCharacter.143.1": "风影", - "TrialCharacter.14301.1": "风影", - "TrialCharacter.144.1": "千都世", - "TrialCharacter.14401.1": "千都世", - "TrialCharacter.145.1": "乙叶", - "TrialCharacter.14501.1": "???", - "TrialCharacter.147.1": "焦糖", - "TrialCharacter.14701.1": "焦糖", - "TrialCharacter.149.1": "格芮", - "TrialCharacter.14901.1": "格芮", - "TrialCharacter.150.1": "菈露", - "TrialCharacter.15001.1": "菈露", - "TrialCharacter.155.1": "希娅", - "TrialCharacter.15501.1": "希娅", - "TrialCharacter.156.1": "小禾", - "TrialCharacter.15601.1": "小禾", - "TrialCharacter.158.1": "菈露(圣夜)", - "TrialCharacter.15801.1": "菈露(圣夜)", - "TrialCharacter.159.1": "科洛妮丝(新春)", - "TrialCharacter.15901.1": "科洛妮丝(新春)", - "TrialCharacter.200011.1": "菈露(圣夜)", - "TrialCharacter.200021.1": "???", - "TrialCharacter.200022.1": "赤霞", - "TrialCharacter.200023.1": "师渺", - "TrialCharacter.200031.1": "???", - "TrialCharacter.200032.1": "赤霞", - "TrialCharacter.200033.1": "师渺", - "TrialCharacter.200041.1": "风影", - "TrialCharacter.200051.1": "风影", - "TrialCharacter.200061.1": "风影", - "TrialCharacter.200071.1": "苍兰", - "TrialCharacter.200072.1": "特丽莎", - "TrialCharacter.200073.1": "尘沙", - "TrialCharacter.200081.1": "多娜", - "TrialCharacter.200082.1": "特丽莎", - "TrialCharacter.200083.1": "苍兰", - "TrialCharacter.20101.1": "尘沙", - "TrialCharacter.20102.1": "鸢尾", - "TrialCharacter.20103.1": "琥珀", - "TrialCharacter.20201.1": "千都世", - "TrialCharacter.20202.1": "鸢尾", - "TrialCharacter.20203.1": "尘沙", - "TrialCharacter.20301.1": "密涅瓦", - "TrialCharacter.20302.1": "鸢尾", - "TrialCharacter.20303.1": "琥珀", - "TrialCharacter.30101.1": "冬香", - "TrialCharacter.30201.1": "冬香", - "TrialCharacter.30202.1": "夏花", - "TrialCharacter.30203.1": "小禾", - "TrialCharacter.31601.1": "冬香", - "TrialCharacter.31602.1": "琥珀", - "TrialCharacter.31603.1": "尘沙", - "TrialCharacter.31901.1": "冬香", - "TrialCharacter.31902.1": "琥珀", - "TrialCharacter.31903.1": "尘沙", - "TrialCharacter.40101.1": "夏花", - "TrialCharacter.40102.1": "小禾", - "TrialCharacter.40103.1": "冬香", - "TrialCharacter.40201.1": "夏花", - "TrialCharacter.40202.1": "小禾", - "TrialCharacter.40203.1": "冬香", - "TrialCharacter.50101.1": "冬香", - "TrialCharacter.50102.1": "尘沙", - "TrialCharacter.50201.1": "冬香", - "TrialCharacter.50202.1": "雾语", - "TrialCharacter.50203.1": "鸢尾", - "TrialCharacter.50301.1": "雾语", - "TrialCharacter.60101.1": "冬香", - "TrialCharacter.60102.1": "琥珀", - "TrialCharacter.60103.1": "鸢尾", - "TrialCharacter.60201.1": "翡冷翠", - "TrialCharacter.60202.1": "夏花", - "TrialCharacter.60203.1": "小禾", - "TrialCharacter.60301.1": "翡冷翠", - "TutorialLevel.1.1": "基础操作练习", - "TutorialLevel.2.1": "角色移动练习", - "TutorialLevel.3.1": "援护角色练习", - "TutorialLevel.4.1": "印记机制教学", - "TutorialLevel.5.1": "元素属性教学", - "TutorialLevel.6.1": "敌方韧性教学", - "TutorialLevel.7.1": "星塔潜能选择", - "TutorialLevel.8.1": "秘纹与音符", - "UIText.AVG_SkipTip.1": "是否跳过该段剧情", - "UIText.Achievement_Btn_Receive.1": "领取", - "UIText.Achievement_Btn_ReceiveAll.1": "一键领取", - "UIText.Achievement_Grid_Completed.1": "(已达成)", - "UIText.Achievement_Grid_Progress.1": "({0}/{1})", - "UIText.Achievement_State_Completed.1": "已完成", - "UIText.Achievement_State_Uncompleted.1": "未完成", - "UIText.Achievement_Statistic_Completed.1": "已完成:", - "UIText.Achievement_Statistic_Received.1": "成就奖励已全部领取", - "UIText.Achievement_Tips_Completed.1": "成就已达成", - "UIText.Achievement_Type_1.1": "探索世界", - "UIText.Achievement_Type_2.1": "摘星征途", - "UIText.Achievement_Type_3.1": "战果累累", - "UIText.Achievement_Type_4.1": "百炼成金", - "UIText.Achievement_Type_5.1": "社交网络", - "UIText.Achievement_Type_6.1": "总览", - "UIText.ActionBar_AutoPlay.1": "自动播放", - "UIText.ActionBar_Back.1": "返回", - "UIText.ActionBar_ChangeDesc.1": "切换描述", - "UIText.ActionBar_Check.1": "查看", - "UIText.ActionBar_CloseMenu.1": "合上菜单", - "UIText.ActionBar_Confirm.1": "确认", - "UIText.ActionBar_Depot.1": "背包", - "UIText.ActionBar_GiveUp.1": "放弃", - "UIText.ActionBar_HideUI.1": "隐藏界面", - "UIText.ActionBar_Leave.1": "暂离", - "UIText.ActionBar_Log.1": "查看记录", - "UIText.ActionBar_NextDialogue.1": "下一条", - "UIText.ActionBar_OpenMenu.1": "展开菜单", - "UIText.ActionBar_Reroll.1": "刷新", - "UIText.ActionBar_Scroll.1": "滑动描述", - "UIText.ActionBar_Settings.1": "设置", - "UIText.ActionBar_Skill.1": "技能", - "UIText.ActionBar_Skip.1": "跳过", - "UIText.ActionBar_SkipReward.1": "放弃奖励", - "UIText.Action_ActorSwitch1.1": "援护技能-1", - "UIText.Action_ActorSwitch2.1": "援护技能-2", - "UIText.Action_AutoBattle.1": "自动战斗模式", - "UIText.Action_Back.1": "暂停/返回", - "UIText.Action_Depot.1": "背包", - "UIText.Action_Down.1": "移动-后", - "UIText.Action_Fire1.1": "闪避", - "UIText.Action_Fire2.1": "技能", - "UIText.Action_Fire4.1": "绝招", - "UIText.Action_Interactive.1": "场景交互", - "UIText.Action_Left.1": "移动-左", - "UIText.Action_Map.1": "暂停", - "UIText.Action_Move.1": "移动旅人", - "UIText.Action_Right.1": "移动-右", - "UIText.Action_SwitchWithUltra1.1": "援护绝招-1", - "UIText.Action_SwitchWithUltra2.1": "援护绝招-2", - "UIText.Action_Up.1": "移动-前", - "UIText.ActivityAdv_StoryCountDown.1": "更新倒计时:", - "UIText.ActivityAdv_StoryRead_Go.1": "前往阅读", - "UIText.ActivityAdv_StoryRead_Wait.1": "等待更新", - "UIText.ActivityAdv_StoryUpdate.1": "已更新篇章", - "UIText.ActivityAdv_StoryWait_Tip.1": "篇章尚未更新,敬请期待", - "UIText.ActivityEnter_Lock.1": "权限等级{0}级开放", - "UIText.ActivityLevels_Adventure.1": "挑战", - "UIText.ActivityLevels_Explore.1": "普通", - "UIText.ActivityLevels_Hard.1": "极寒", - "UIText.ActivityLevels_HardCommon.1": "狂啸", - "UIText.ActivityLevels_Lock_Avg.1": "阅读剧情故事 {0} 解锁", - "UIText.ActivityLevels_Lock_Day.1": "待开放", - "UIText.ActivityLevels_Lock_DayHourOpen.1": "{0}天{1}小时后解锁", - "UIText.ActivityLevels_Lock_DayOpen.1": "{0}天后解锁", - "UIText.ActivityLevels_Lock_DayOpen_NoneUnLock.1": "{0}天", - "UIText.ActivityLevels_Lock_Day_Color.1": "{0}天 后解锁", - "UIText.ActivityLevels_Lock_Day_Color_10101.1": "{0}天 后解锁", - "UIText.ActivityLevels_Lock_Day_Color_Common.1": "{1}天 后解锁", - "UIText.ActivityLevels_Lock_Hour.1": "{0}小时后解锁", - "UIText.ActivityLevels_Lock_Hour_Color.1": "{0}小时 后解锁", - "UIText.ActivityLevels_Lock_Hour_Color_10101.1": "{0}小时 后解锁", - "UIText.ActivityLevels_Lock_Hour_Color_Common.1": "{1}小时 后解锁", - "UIText.ActivityLevels_Lock_Hour_NoneUnLock.1": "{0}小时", - "UIText.ActivityLevels_Lock_Min.1": "{0}分钟后解锁", - "UIText.ActivityLevels_Lock_Min_Color.1": "{0}分钟 后解锁", - "UIText.ActivityLevels_Lock_Min_Color_10101.1": "{0}分钟 后解锁", - "UIText.ActivityLevels_Lock_Min_Color_Common.1": "{1}分钟 后解锁", - "UIText.ActivityLevels_Lock_Min_NoneUnLock.1": "{0}分钟", - "UIText.ActivityLevels_Lock_PreLevel.1": "通过 {0} 解锁", - "UIText.ActivityLevels_Lock_Sec.1": "{0}秒后解锁", - "UIText.ActivityLevels_Lock_Sec_Color.1": "{0}秒 后解锁", - "UIText.ActivityLevels_Lock_Sec_Color_10101.1": "{0}秒 后解锁", - "UIText.ActivityLevels_Lock_Sec_Color_Common.1": "{1}秒 后解锁", - "UIText.ActivityLevels_Lock_Sec_NoneUnLock.1": "{0}秒", - "UIText.ActivityStory_Lock_Day_Color.1": "{0}天 后开放新章节", - "UIText.ActivityStory_Lock_Hour_Color.1": "{0}小时 后开放新章节", - "UIText.ActivityStory_Lock_Min_Color.1": "{0}分钟 后开放新章节", - "UIText.ActivityStory_Lock_Sec_Color.1": "{0}秒 后开放新章节", - "UIText.ActivityStory_UnlockActivityLevel.1": "通过活动关卡 {0} 后解锁", - "UIText.Activity_Btn_Detail.1": "活动详情", - "UIText.Activity_Btn_Quick_Receive.1": "一键领取", - "UIText.Activity_Cond_WorldClass.1": "权限等级到达{0}后开启", - "UIText.Activity_Data_Refreshing.1": "等待数据刷新中", - "UIText.Activity_DontShowDay_PopUp_Again.1": "今日不再弹出", - "UIText.Activity_DontShow_PopUp_Again.1": "活动期内不再弹出", - "UIText.Activity_Empty.1": "当前暂无活动", - "UIText.Activity_End.1": "已结束", - "UIText.Activity_End_Exchange.1": "兑换期", - "UIText.Activity_End_Notice.1": "活动已结束", - "UIText.Activity_Invalid_Tip_1.1": "活动数据已刷新,请重新打开界面", - "UIText.Activity_Invalid_Tip_2.1": "部分活动已结束", - "UIText.Activity_Invalid_Tip_3.1": "活动已过期", - "UIText.Activity_Level.1": "战斗关卡", - "UIText.Activity_Level_10101.1": "斗关卡", - "UIText.Activity_Login_Reward_Day.1": "第{0}天", - "UIText.Activity_MainLine_Goto.1": "立即前往", - "UIText.Activity_MainLine_Story_Open.1": "已常驻开放", - "UIText.Activity_MiniGame_ThrowGifts.1": "豪礼抛物线", - "UIText.Activity_Mini_Game.1": "幸运寻宝铲", - "UIText.Activity_Mini_Game_10101.1": "心梦工坊", - "UIText.Activity_Mini_Game_10102.1": "幸运寻宝铲", - "UIText.Activity_Mini_Game_10106.1": "幸运寻宝铲", - "UIText.Activity_Mini_Game_Cookie.1": "甜心梦工坊", - "UIText.Activity_MiningEnd.1": "「幸运寻宝铲」活动已结束", - "UIText.Activity_Not_Open.1": "活动未开始", - "UIText.Activity_Open_Time.1": "{0} 小时 后开启", - "UIText.Activity_Open_Time_10103.1": "{0} 小时 后开启", - "UIText.Activity_Open_Time_Day.1": "{0} 天 后开启", - "UIText.Activity_Open_Time_Day_10103.1": "{0} 天 后开启", - "UIText.Activity_Open_Time_Min.1": "{0} 分钟 后开启", - "UIText.Activity_Open_Time_Min_10103.1": "{0} 分钟 后开启", - "UIText.Activity_Open_Time_Sec.1": "{0} 秒 后开启", - "UIText.Activity_Open_Time_Sec_10103.1": "{0} 秒 后开启", - "UIText.Activity_Play_Cond_Tip_1.1": "权限等级{0}级后开启", - "UIText.Activity_Play_Cond_Tip_2.1": "通关主线{0}后开启", - "UIText.Activity_PopUp_Goto.1": "前往查看", - "UIText.Activity_PopUp_Goto_1.1": "前 往", - "UIText.Activity_PopUp_Time_Out.1": "活动已过期,奖励已下发至邮箱", - "UIText.Activity_Remain_Time_Day.1": "{0}{1}小时", - "UIText.Activity_Remain_Time_Hour.1": "{0}小时{1}分", - "UIText.Activity_Remain_Time_LessThenHour.1": "1小时以内", - "UIText.Activity_Remain_Time_Min.1": "{0}{1}秒", - "UIText.Activity_Remain_Time_OnlyDay.1": "{0}天", - "UIText.Activity_Remain_Time_OnlyHour.1": "{0}小时", - "UIText.Activity_Remain_Time_OnlyMin.1": "{0}分", - "UIText.Activity_Remain_Time_Sec.1": "{0}秒", - "UIText.Activity_Review.1": "活动回顾", - "UIText.Activity_Shop.1": "活动商店", - "UIText.Activity_Shop_10101.1": "动商店", - "UIText.Activity_Story.1": "剧情故事", - "UIText.Activity_StoryChapter_10101.1": "主线剧情第三章", - "UIText.Activity_StoryChapter_10102.1": "第四章 梦的彼岸", - "UIText.Activity_StoryChapter_10103.1": "第六章 微火的奇迹", - "UIText.Activity_Story_10101.1": "我们的旅团", - "UIText.Activity_Tab_Time_1.1": "{0} 天后结束", - "UIText.Activity_Tab_Time_2.1": "不足一天", - "UIText.Activity_Task.1": "活动任务", - "UIText.Activity_ThrowGifts_BestScore.1": "最高得分", - "UIText.Activity_ThrowGifts_Fail.1": "心愿落空", - "UIText.Activity_ThrowGifts_Text_Pause.1": "暂停中,是否继续挑战?", - "UIText.Activity_ThrowGifts_Win.1": "心愿达成", - "UIText.Activity_ThrowGifts_WinCond.1": "胜利条件", - "UIText.Activity_TowerAllOpen_Des.1": "活动期限内,各擂台全天候开放!\n恭迎各旅人小队前来挑战!", - "UIText.Activity_TowerAllOpen_Go.1": "立即前往", - "UIText.Activity_TowerAllOpen_Tip.1": "(活动结束后将恢复为每天开放部分擂台)", - "UIText.Advance_Level_Name.1": "Lv.", - "UIText.Advance_Name.1": "阶段", - "UIText.Advance_Need_Level.1": "所需等级:{0}级", - "UIText.Advance_Need_Mat.1": "所需材料", - "UIText.Advance_Preview_Title.1": "升阶信息", - "UIText.Advance_Waiting_Picked.1": "进阶{0}次后可领取", - "UIText.Advanced.1": "困难", - "UIText.Affinity_Max_Level.1": "加成已满级", - "UIText.Affinity_Max_Level_Tip.1": "好感度已达最大等级", - "UIText.Affinity_Next_Level.1": "下个等级", - "UIText.Affinity_Reward_Tips.1": "暂无可领取奖励", - "UIText.Affinity_Task_Receive.1": "一键领取", - "UIText.Affinity_Task_Title.1": "伙伴任务", - "UIText.Affinity_Title.1": "默契称号", - "UIText.Affinity_Title_LevelUp.1": "等级提升", - "UIText.Affinity_UnLock_Level.1": "默契 {0} 级解锁", - "UIText.Affinity_UnLock_PrePlot.1": "完成旅人剧情「第{0}话」解锁", - "UIText.Affinity_UnLock_PrePlot_Skin.1": "完成 [{0}] - 第{1}话 解锁", - "UIText.Agent_Accpect.1": "接取委托", - "UIText.Agent_Again.1": "再次派遣", - "UIText.Agent_Again_Accept_Fail.1": "紧急委托无法重复接取,请手动接取", - "UIText.Agent_Again_Fail.1": "本次完成的委托无法再次派遣", - "UIText.Agent_Build.1": "委托记录", - "UIText.Agent_Build_Cant_Delete.1": "该纪录已用于派遣,无法分解", - "UIText.Agent_Build_Same_Cant_Delete.1": "部分纪录已用于派遣,无法分解", - "UIText.Agent_Character.1": "委托旅人", - "UIText.Agent_Cond_WorldClass.1": "权限等级{0}解锁", - "UIText.Agent_Consignor_Title.1": "委托人 :", - "UIText.Agent_Delegate_Now.1": "委托中 {0}", - "UIText.Agent_Extra_Comfirm.1": "未满足加分项,无法获得额外报酬,是否确认接取委托", - "UIText.Agent_Extra_Require.1": "加分项", - "UIText.Agent_Full.1": "委托已达上限无法继续派遣", - "UIText.Agent_GiveUp_Confirm.1": "召回将无法获取本次委托的奖励,是否确认召回?", - "UIText.Agent_Insufficient_Condition.1": "未满足委托要求", - "UIText.Agent_Level_Limit.1": "等级不足", - "UIText.Agent_Limit_Level.1": "要求等级", - "UIText.Agent_Max_Accepted.1": "无法接取更多委托", - "UIText.Agent_Max_Char.1": "委托成员已达上限", - "UIText.Agent_Non_Build.1": "暂无满足委托要求的纪录", - "UIText.Agent_Non_Char.1": "暂无满足委托要求的旅人", - "UIText.Agent_OneClick_Selection.1": "一键选择", - "UIText.Agent_Recall.1": "召 回", - "UIText.Agent_Receive_Reward.1": "领取报酬", - "UIText.Agent_Require.1": "委托要求", - "UIText.Agent_Reward_Title.1": "委托奖励", - "UIText.Agent_Scroe_Limit.1": "评分不足", - "UIText.Agent_Tab_Unlock.1": "暂无可接取的委托", - "UIText.Agent_Tilte_Info.1": "鸢尾花派单系统", - "UIText.Alert_NextDay.1": "数据已更新,将返回主界面", - "UIText.Ann_Activity.1": "活动公告", - "UIText.Ann_System.1": "系统公告", - "UIText.Ann_Tips.1": "本周不再弹出", - "UIText.Announcement.1": "公告", - "UIText.Attack_Mobile.1": "目标进入攻击范围时,角色会自动进行攻击", - "UIText.Attack_PC.1": "目标进入攻击范围时,角色会自动进行攻击", - "UIText.Attack_PS.1": "目标进入攻击范围时,角色会自动进行攻击", - "UIText.Attack_Xbox.1": "目标进入攻击范围时,角色会自动进行攻击", - "UIText.Attr_AER.1": "风元素抗性", - "UIText.Attr_AER_Simple.1": "风元素抗性", - "UIText.Attr_Atk.1": "攻击", - "UIText.Attr_AtkSpd.1": "攻击速度", - "UIText.Attr_AtkSpd_Simple.1": "攻击速度", - "UIText.Attr_Atk_Simple.1": "攻击", - "UIText.Attr_AtkerFinalDamagePercent.1": "伤害加成", - "UIText.Attr_AtkerFinalDamagePercent_Simple.1": "伤害加成", - "UIText.Attr_CritPower.1": "暴击伤害", - "UIText.Attr_CritPower_Simple.1": "暴击伤害", - "UIText.Attr_CritRate.1": "暴击率", - "UIText.Attr_CritRate_Simple.1": "暴击率", - "UIText.Attr_CritRes.1": "抗暴率", - "UIText.Attr_CritRes_Simple.1": "抗暴率", - "UIText.Attr_DER.1": "暗元素抗性", - "UIText.Attr_DER_Simple.1": "暗元素抗性", - "UIText.Attr_Def.1": "防御", - "UIText.Attr_Def_Simple.1": "防御", - "UIText.Attr_DeferFinalDamagePercent.1": "伤害减免", - "UIText.Attr_DeferFinalDamagePercent_Simple.1": "伤害减免", - "UIText.Attr_EET.1": "元素专精", - "UIText.Attr_EET_Simple.1": "专精", - "UIText.Attr_FER.1": "火元素抗性", - "UIText.Attr_FER_Simple.1": "火元素抗性", - "UIText.Attr_Hp.1": "生命", - "UIText.Attr_Hp_Simple.1": "生命", - "UIText.Attr_LER.1": "光元素抗性", - "UIText.Attr_LER_Simple.1": "光元素抗性", - "UIText.Attr_Mdef.1": "法防", - "UIText.Attr_Mdef_Simple.1": "法防", - "UIText.Attr_MovSpd.1": "移动速度", - "UIText.Attr_MovSpd_Simple.1": "移动速度", - "UIText.Attr_SER.1": "地元素抗性", - "UIText.Attr_SER_Simple.1": "地元素抗性", - "UIText.Attr_WER.1": "水元素抗性", - "UIText.Attr_WER_Simple.1": "水元素抗性", - "UIText.Attribute_Size_High.1": "高", - "UIText.Attribute_Size_Low.1": "低", - "UIText.Attribute_Size_Mid.1": "中", - "UIText.Attribute_Size_None.1": "无", - "UIText.Attribute_Up.1": "属性提升", - "UIText.AutoBattle_Close.1": "自动战斗", - "UIText.AutoBattle_Hint.1": "自动战斗中…", - "UIText.AutoBattle_Open.1": "自动战斗", - "UIText.AutoDevelopment_Btn_Fill.1": "补充素材", - "UIText.AutoDevelopment_SourceMaterial.1": "消耗道具(低级素材自动合成)", - "UIText.AutoDevelopment_TargetMaterial.1": "当前所需素材", - "UIText.AutoDevelopment_Title.1": "智能填充", - "UIText.AutoTrans_DstItem.1": "转化后的道具", - "UIText.AutoTrans_Tip.1": "部分获得物品已发生转化", - "UIText.Auto_Formation.1": "自动编队", - "UIText.Auto_FormationNotice.1": "当前编队已有旅人,是否使用自动编队替换当前阵容?", - "UIText.Auto_FormationTips.1": "自动编队已完成", - "UIText.Auto_Overlayer.1": "自动过层", - "UIText.AvgAside.1": "旁白:", - "UIText.AvgChoice.1": "选项:", - "UIText.Avg_Btn_Close.1": "关闭", - "UIText.Avg_Btn_Select.1": "选 择", - "UIText.BBSTitle.1": "《星塔旅人》官方社区", - "UIText.BUBBLE_2_1_A_1.1": "巨大的破坏痕迹……火狼能做到这个程度吗?", - "UIText.BUBBLE_2_1_A_2.1": "合起的捕兽夹,看来夹到了什么", - "UIText.BUBBLE_2_1_A_3.1": "带血的脚印……是火狼吗?", - "UIText.BUBBLE_2_1_B_1_1.1": "破坏的痕迹很细碎,还沾有血迹", - "UIText.BUBBLE_2_1_B_1_2.1": "动物们看来经历了苦战", - "UIText.BUBBLE_2_1_B_2.1": "这个暖棚……看起来可以进去", - "UIText.BUBBLE_2_1_B_3.1": "机械表面没有爪痕,看上去像是被砸坏的?", - "UIText.BUBBLE_2_1_B_4.1": "稍小的捕兽夹,同样沾有血迹", - "UIText.BUBBLE_2_1_C_1.1": "进水报废的机械……没有破坏痕迹", - "UIText.BUBBLE_2_1_C_2.1": "用途不明的机械塔,没有启动的迹象", - "UIText.BUBBLE_2_1_C_3_1.1": "这头炎炎狼看上去很害怕", - "UIText.BUBBLE_2_1_C_3_2.1": "里面有什么吗?", - "UIText.BUBBLE_2_1_D_1.1": "大狼受了点伤,但似乎无大碍", - "UIText.BUBBLE_2_3_B_1_1.1": "开关上挂着一本工作手册", - "UIText.BUBBLE_2_3_B_1_2.1": "【今日水晶塔检修已开始,预计可为40%额外农机充能】", - "UIText.BUBBLE_2_3_B_1_3.1": "【需要前往遗迹者,请在此等待】", - "UIText.BUBBLE_2_3_B_2_1.1": "栏杆上挂着一本工作手册", - "UIText.BUBBLE_2_3_B_2_2.1": "【试验田A已检查,暖棚道路畅通】", - "UIText.BUBBLE_2_3_B_3_1.1": "开关上挂着一本工作手册", - "UIText.BUBBLE_2_3_B_3_2.1": "【农药机A区已检查,保险箱目视无损】", - "UIText.BUBBLE_2_3_B_4_1.1": "灯柱上挂着一本工作手册", - "UIText.BUBBLE_2_3_B_4_2.1": "【水晶塔B-1已检查,无损伤,已安排机械守卫】", - "UIText.BUBBLE_2_3_B_5_1.1": "灯柱上挂着一本签到本", - "UIText.BUBBLE_2_3_B_5_2.1": "【麦田怪圈农药机已检查,保险箱目视无损】", - "UIText.BUBBLE_2_3_B_6_1.1": "大门上挂着一本签到本", - "UIText.BUBBLE_2_3_B_6_2.1": "【所有水晶塔已检查,预计前往修复中心水晶塔】", - "UIText.BUILD_01.1": "纪录已锁定无法解散", - "UIText.BUILD_02.1": "解散选中纪录将会获得以下道具\n是否确定解散?", - "UIText.BUILD_03.1": "未选择纪录", - "UIText.BUILD_04.1": "当前纪录数量已达上限,\n此次星塔纪录信息将无法保存\n是否要进行纪录管理", - "UIText.BUILD_05.1": "请输入新名字", - "UIText.BUILD_06.1": "当前选中了稀有度较高的纪录,解散纪录将会获得以下道具\n是否确认解散?", - "UIText.BUILD_07.1": "当前纪录稀有度较高,解散纪录将会获得以下道具\n是否确定解散?", - "UIText.BUILD_08.1": "纪录已解散,获得以下物品", - "UIText.BUILD_09.1": "纪录保存成功", - "UIText.BUILD_10.1": "解散当前纪录将会获得以下道具\n是否确定解散?", - "UIText.BUILD_11.1": "本周获取征途票根 已达到上限\u000b本次解散记录无法获取征途票根 \u000b是否确认解散?", - "UIText.BUILD_12.1": "纪录已解散", - "UIText.BattlePassDetailTitle.1": "查看详情", - "UIText.BattlePassLevelBuy.1": "购买等级", - "UIText.BattlePassLevelBuyCancel.1": "取 消", - "UIText.BattlePassLevelBuyConfirm.1": "购 买", - "UIText.BattlePassLevelBuyCost.1": "消耗:", - "UIText.BattlePassLevelBuyInfo.1": "购买后补贴等级提升至 {0} 级,\n可获得左侧奖励", - "UIText.BattlePassLevelBuyTitle.1": "购买等级", - "UIText.BattlePassLevelProgressTitle.1": "营业额度", - "UIText.BattlePassLevelTitle.1": "基金等级", - "UIText.BattlePassPremiumBuy.1": "解锁尊享补贴", - "UIText.BattlePassPremiumPrice.1": "¥{0}", - "UIText.BattlePassPremiumUnlocked.1": "已解锁", - "UIText.BattlePassQusetClose.1": "已关闭", - "UIText.BattlePassQusetDaily.1": "今日目标", - "UIText.BattlePassQusetExpLimit.1": "每周营业额上限:{0}/{1}", - "UIText.BattlePassQusetLevelMax.1": "已升至最高级", - "UIText.BattlePassQusetMax.1": "已满级", - "UIText.BattlePassQusetWeekly.1": "本周营业目标\n{0}天{1}时", - "UIText.BattlePassQusetWeeklyHour.1": "本周营业目标\n{0}时", - "UIText.BattlePassReceiveAll.1": "全部领取", - "UIText.BattlePassRewardDaily.1": "今日目标", - "UIText.BattlePassRewardLuxury.1": "大亨尊享补贴", - "UIText.BattlePassRewardNormal.1": "基础补贴", - "UIText.BattlePassRewardPremium.1": "尊享补贴", - "UIText.BattlePassRewardPremiumTopGridHint.1": "全部尊享补贴奖励", - "UIText.BattlePassRewardPremium_ReceiveTip.1": "尊享补贴领取资格已激活", - "UIText.BattlePassTimeTitle.1": "季度期限", - "UIText.BattlePassTitle.1": "创业激励基金", - "UIText.BattlePassTogQuest.1": "营业目标", - "UIText.BattlePassTogReward.1": "基金补贴", - "UIText.BattlePass_BtnRewardDetail.1": "查看信息", - "UIText.BattlePass_RemainTimeTitle.1": "距离季度结束 {0}", - "UIText.BattlePass_RewardDesc.1": "尽情挑选专属的珍贵强力秘纹!", - "UIText.BattlePass_RewardLevel.1": "{0}级", - "UIText.BattlePass_RewardTitle.1": "尊享音韵精选集", - "UIText.BattlePass_SeasonTImeTitle.1": "季度期限", - "UIText.BattlePass_SkinHint.1": "本期购买 大亨尊享补贴 立即获得", - "UIText.BattlePass_SkinHintOpenBP.1": "开启基金", - "UIText.BattlePass_Upgrade_Hint.1": "已解锁该等级补贴", - "UIText.Battle_00.1": "技能冷却中", - "UIText.Battle_01.1": "技能充能中", - "UIText.Battle_Damage_All_Damage.1": "总计伤害", - "UIText.Battle_Damage_Char.1": "旅人", - "UIText.Battle_Damage_Damage.1": "伤害", - "UIText.Battle_Damage_Percent.1": "百分比", - "UIText.Battle_Damage_Window_Title.1": "伤害统计", - "UIText.Battle_Result_Fail_Tip.1": "提升旅人、秘纹、能力等级,可以有效提升战力", - "UIText.Battle_Result_Max_Level.1": "权限等级已达上限", - "UIText.Battle_Voice.1": "战斗语音", - "UIText.BdConvert_BuildCountTips1.1": "无符合", - "UIText.BdConvert_BuildCountTips2.1": "{0}个符合", - "UIText.BdConvert_BuildEmpty.1": "当前不存在符合条件的纪录,请派遣旅人前往星塔吧!", - "UIText.BdConvert_BuildTips.1": "※纪录递交至协会后,将从您的纪录库中删去", - "UIText.BdConvert_CheckTips.1": "包含价值较高的纪录,递交后该纪录将被删除,是否继续操作?", - "UIText.BdConvert_DesTips.1": "长按纪录查看详情", - "UIText.BdConvert_DesTitle.1": "活动详情", - "UIText.BdConvert_EnterActivity.1": "前往", - "UIText.BdConvert_Finish.1": "征集完成", - "UIText.BdConvert_GetQuestReward.1": "一键领取", - "UIText.BdConvert_GoToStarTower.1": "前往星塔", - "UIText.BdConvert_LockTips.1": "该纪录处在锁定状态中,需要解锁", - "UIText.BdConvert_NoComQuest.1": "暂无可领取的奖励", - "UIText.BdConvert_QuestFinish.1": "已完成", - "UIText.BdConvert_QuestTitle.1": "攻略积分奖励", - "UIText.BdConvert_RewardPre.1": "奖励预览", - "UIText.BdConvert_RewardTips.1": "以上为征集奖励", - "UIText.BdConvert_RewardTitle.1": "奖励次数", - "UIText.BdConvert_Score.1": "已累计攻略积分", - "UIText.BdConvert_Selected.1": "已选择", - "UIText.BdConvert_SelectedMaxTips.1": "已达最大可递交数量", - "UIText.BdConvert_Submit.1": "递交纪录", - "UIText.BdConvert_SubmitNoneTips.1": "至少选中1组纪录进行递交", - "UIText.BdConvert_ToBuild.1": "递交", - "UIText.BdConvert_Unopen.1": "未开放", - "UIText.BdConvert_UnopenTips.1": "征集未开启", - "UIText.Board_CG_Lock.1": "需要观看旅人剧情{0}后解锁", - "UIText.Board_Change_Order.1": "拖动以调整看板顺序", - "UIText.Board_Change_Order_Empty.1": "还没有设置展示旅人", - "UIText.Board_Change_Skin.1": "是否更换装扮选择?", - "UIText.Board_Char_Empty.1": "请选择旅人", - "UIText.Board_Disc_LockTip.1": "秘纹{0}阶后解锁动态效果", - "UIText.Board_No_CG.1": "无法切换当前看板", - "UIText.Board_None_CG.1": "该旅人尚未解锁回忆特写", - "UIText.Board_Outfit_Empty.1": "请选择秘纹", - "UIText.Board_Page_Handbook.1": "图鉴", - "UIText.Board_Page_Outfit.1": "秘纹", - "UIText.Board_Page_Role.1": "旅人", - "UIText.Board_Plot_Empty.1": "请选择图鉴", - "UIText.Board_Select_Empty.1": "请至少设置一组看板", - "UIText.Board_Select_Max.1": "看板展示队列已满", - "UIText.Board_Selected_Count.1": "已选择 {0}/{1}", - "UIText.Board_Skin_Advance.1": "前往进阶", - "UIText.Board_Skin_Buy.1": "前往购买", - "UIText.Board_Skin_CG_Lock.1": "尚未获得默契形象", - "UIText.Board_SortByAffinity.1": "默契值", - "UIText.Board_Switch_Anim.1": "动画", - "UIText.Board_Switch_Skin.1": "装扮", - "UIText.Board_Use_Skin.1": "更 换", - "UIText.Bonus_Merge_Hint.1": "重复信条已合并显示", - "UIText.BossRoomName.1": "魔王之间", - "UIText.Boss_Rush_Lv.1": "等级", - "UIText.BreakOut_Act_BattleCount.1": "参战次数", - "UIText.BreakOut_Act_CharacterUnOpen.1": "未开启", - "UIText.BreakOut_Act_DefaultBattleCount.1": "?", - "UIText.BreakOut_Act_DefaultDesc.1": "请选择操控碎晶球的旅人", - "UIText.BreakOut_Act_DefaultName_Skill.1": "???", - "UIText.BreakOut_Act_Name_Skill.1": "{0}·{1}", - "UIText.BreakOut_Act_OpenAfterClearingLevel.1": "{0}通关 后开启", - "UIText.BreakOut_Act_Reward.1": "奖励预览", - "UIText.BreakOut_Act_Target.1": "{0}秒内达到{1}分", - "UIText.BreakOut_Button_Back.1": "返回游戏", - "UIText.BreakOut_Button_Leave.1": "离开本局", - "UIText.BreakOut_Button_Re.1": "重新开始", - "UIText.BreakOut_Play_ScoreTarget.1": "{0}/{1}", - "UIText.BreakOut_PopUp_GoToAct.1": "前往活动", - "UIText.BreakOut_Result_Exit.1": "退出", - "UIText.BreakOut_Result_Restart.1": "重新挑战", - "UIText.BreakOut_Target_Score.1": "目标得分", - "UIText.BreakOut_Text_Pause.1": "暂停中,是否继续战斗?", - "UIText.BtnCancel.1": "取消", - "UIText.BtnConfirm.1": "确认", - "UIText.Btn_AdvanceUp.1": "升 阶", - "UIText.Btn_EarnReward.1": "领取奖励", - "UIText.Btn_LevelUp.1": "升 级", - "UIText.Btn_TakeAway.1": "拿 走", - "UIText.Btn_UpMaxLevel.1": "提升满级", - "UIText.Btn_UpOneLevel.1": "提升一级", - "UIText.Build_Attribute_CurScore.1": "当前纪录评分:", - "UIText.Build_Attribute_DescTip.1": "根据纪录评级将会在战斗中附加额外属性加成", - "UIText.Build_Attribute_Desc_1.1": "攻击力增加{1},最大生命值增加{2}", - "UIText.Build_Attribute_Level.1": "纪录评级 {0}", - "UIText.Build_Attribute_Title.1": "纪录属性详情", - "UIText.Build_BasicModel.1": "基础模式", - "UIText.Build_Btn_AttributePreview.1": "加成一览", - "UIText.Build_Btn_Char.1": "详 情", - "UIText.Build_Btn_Close.1": "关 闭", - "UIText.Build_Btn_Del.1": "解散纪录", - "UIText.Build_Btn_Like.1": "偏 好", - "UIText.Build_Btn_Lock.1": "已锁定", - "UIText.Build_Btn_Save.1": "保存纪录", - "UIText.Build_Btn_Skip.1": "放弃纪录", - "UIText.Build_Btn_UnLock.1": "未锁定", - "UIText.Build_DiscSkill_Sub_Level.1": "等级{0}", - "UIText.Build_Disc_Filter_Empty.1": "没有符合要求的秘纹", - "UIText.Build_Leader.1": "主控", - "UIText.Build_Level.1": "等级", - "UIText.Build_LockDelete.1": "已锁定无法放弃纪录", - "UIText.Build_OldName.1": "当前纪录名称", - "UIText.Build_Score.1": "评分", - "UIText.Build_StoryModel.1": "剧情模式", - "UIText.Build_StoryTip.1": "剧情纪录不可调整", - "UIText.Build_Sub.1": "援护", - "UIText.CBT1SpecialNotice_102.1": "本次「启明测试」主线剧情的序幕篇章到此结束。\n接下来您可以跟随引导体验《星塔旅人》的各类玩法。\n\n※引导完成后还可体验主线试阅章节「我们的旅团」。", - "UIText.CBT1SpecialNotice_321.1": "本次测试可体验的主线剧情到此为止,感谢阅读!\n敬请期待后续的剧情发展。\n\n※正式版本剧情体验可能有所不同,敬请谅解。", - "UIText.CHARUP_02.1": "角色等级未满级,无法进阶", - "UIText.CHARUP_03.1": "进阶材料不足,无法进阶", - "UIText.CHARUP_04.1": "朵拉不足,无法进阶", - "UIText.CHARUP_05.1": "当前未拥有经验材料", - "UIText.Camping_Interactive_Pos_Error.1": "摆放位置有误", - "UIText.ChallengeRoomName.1": "强敌之间", - "UIText.ChallengingGoals.1": "挑战目标", - "UIText.ChangeGender_BtnFemale.1": "长发的冷静少女", - "UIText.ChangeGender_BtnMale.1": "短发的干练少年", - "UIText.ChangeGender_ConfirmText.1": "是否确认使用当前选择形象?", - "UIText.ChangeGender_ConfirmTips.1": "确认之后,您可以随时更改此形象", - "UIText.ChangeGender_Same.1": "当前形象无需更改", - "UIText.ChangeGender_Succ.1": "切换形象成功!", - "UIText.ChangeGender_Title.1": "选择您的形象", - "UIText.Change_Role_Character.1": "切换形象", - "UIText.Change_Success.1": "更换成功", - "UIText.ChapterRewardCond.1": "累计星数达到{0}", - "UIText.Chapter_Not_Unlock.1": "章节未解锁", - "UIText.CharAdvance_Preview_Level.1": "{0}级", - "UIText.CharAdvance_Preview_LevelMax.1": "旅人等级上限提升", - "UIText.CharAdvance_Preview_Skill_LevelMax.1": "技能等级上限提升", - "UIText.CharAdvance_Preview_SkinUnlock_1.1": "开启旅人立绘", - "UIText.CharAdvance_Preview_SkinUnlock_2.1": "觉醒立绘", - "UIText.CharDev_UnlockLVDesc.1": "开放等级上限 {0}", - "UIText.CharEquipment_UnEquip.1": "未装备", - "UIText.CharList_Filter_Title.1": "筛选", - "UIText.CharList_Sort_Toggle_Affinity.1": "默契等级", - "UIText.CharList_Sort_Toggle_Level.1": "等级", - "UIText.CharList_Sort_Toggle_Rare.1": "稀有度", - "UIText.CharList_Sort_Toggle_Skill.1": "技能等级", - "UIText.CharList_Sort_Toggle_Time.1": "获取时间", - "UIText.CharPlot_BaseInfo.1": "基础信息", - "UIText.CharPlot_Cancel.1": "取 消", - "UIText.CharPlot_Favour_Preview.1": "加成总览", - "UIText.CharPlot_Favour_Reward_Level.1": "等级", - "UIText.CharPlot_Favour_Reward_Title.1": "默契奖励", - "UIText.CharPlot_Goto.1": "出 发", - "UIText.CharPlot_Task_Received.1": "已领取", - "UIText.CharPlot_Title.1": "旅人剧情", - "UIText.CharSKill_NotEnoughCharAdvNum.1": "角色升至{0}阶后,技能可继续升级", - "UIText.CharShard_Cant_Convert.1": "当前没有可兑换的旅人碎片", - "UIText.CharShard_Not_Enough.1": "旅人碎片不足", - "UIText.CharSimpleInfo_Title.1": "旅人等级", - "UIText.CharSkillDescType.1": "简略描述", - "UIText.CharSkill_CannotSwitchToSame.1": "不可切换至相同分支", - "UIText.CharSkill_NotEnoughMat.1": "技能升级所需材料不足", - "UIText.CharSkill_UpgradeSuccess.1": "技能升级成功", - "UIText.CharTalentMoreInfo_AllGroupOn.1": "天赋属性加成总览", - "UIText.CharTalentMoreInfo_SingleGroupOff.1": "完全激活后还可以获得属性值", - "UIText.CharTalentMoreInfo_SingleGroupOn.1": "属性加成总览", - "UIText.CharTalent_ActivateConfirm.1": "即将消耗 {0} 枚 {1} 以激活天赋 {2},\u000b是否确认?", - "UIText.CharTalent_ActiveLayerTip_BothFragment.1": "消耗{0}{1}枚和{2}{3}枚,激活{4}的天赋节点{5}及关联节点,是否确认", - "UIText.CharTalent_ActiveLayerTip_CharFragment.1": "消耗{0}{1}枚,激活{2}的天赋节点{3}及关联节点,是否确认", - "UIText.CharTalent_ActiveLayerTip_GeneralFragment.1": "消耗{0}{1}枚,激活{2}的天赋节点{3}及关联节点,是否确认", - "UIText.CharTalent_Actived.1": "已激活", - "UIText.CharTalent_Btn_Active.1": "激 活", - "UIText.CharTalent_Btn_ActiveLayer.1": "一键激活", - "UIText.CharTalent_Btn_ResetAll.1": "重置全部", - "UIText.CharTalent_Btn_ResetLayer.1": "重置本层", - "UIText.CharTalent_Btn_ResetNode.1": "重置", - "UIText.CharTalent_CD.1": "操作频繁,{0}秒后可进行重置", - "UIText.CharTalent_ConditionDesc.1": "激活进度", - "UIText.CharTalent_FragmentNotEnough.1": "{0}不足,无法激活", - "UIText.CharTalent_GeneralFragmentOnlyTip.1": "{0}不足,是否消耗{1}个{2}激活该天赋", - "UIText.CharTalent_GeneralFragmentTip.1": "{0}不足,是否消耗{1}个{2}和{3}个{4}激活该天赋", - "UIText.CharTalent_KeyCondition.1": "激活条件", - "UIText.CharTalent_KeyConditionNotMet.1": "需激活本层所有天赋", - "UIText.CharTalent_KeyFull.1": "本层已达激活上限", - "UIText.CharTalent_LockLimit.1": "需要激活上一层天赋", - "UIText.CharTalent_LockLimitTitle.1": "激活跃升天赋 「{0}」 后解锁", - "UIText.CharTalent_MaxLimit.1": "激活天赋点已达到上限", - "UIText.CharTalent_MoreInfoWindowTitle.1": "天赋属性详情", - "UIText.CharTalent_Next.1": "{0}已开启", - "UIText.CharTalent_NextNode.1": "下一级:", - "UIText.CharTalent_NodeIndex1.1": "(01)", - "UIText.CharTalent_NodeIndex2.1": "(02)", - "UIText.CharTalent_NodeIndex3.1": "(03)", - "UIText.CharTalent_NodeIndex4.1": "(04)", - "UIText.CharTalent_NodeIndex5.1": "(05)", - "UIText.CharTalent_NotEnoughItem.1": "{0}不足,无法激活天赋", - "UIText.CharTalent_PreLimit.1": "前置天赋暂未完成激活", - "UIText.CharTalent_PreNodeLocked.1": "激活该天赋共需要消耗旅人心钥:", - "UIText.CharTalent_ResetCostTipAll.1": "重置需要消耗{0}个{1},同时将返回已消耗的旅人秘钥,是否确认重置旅人{2}的所有天赋?", - "UIText.CharTalent_ResetCostTipCur.1": "重置需要消耗{0}个{1},同时将返回已消耗的旅人秘钥,是否确认重置旅人{2}的本层天赋?", - "UIText.CharTalent_ResetCostTipOne.1": "重置需要消耗{0}个{1},同时将返回已消耗的旅人秘钥{2}枚,是否确认重置旅人{3}的天赋{4}?", - "UIText.CharTalent_ResetNone.1": "当前没有需要重置的天赋", - "UIText.CharTalent_ResetReceiveTip.1": "重置天赋返还道具", - "UIText.CharTalent_ResetSuc.1": "重置天赋成功", - "UIText.CharTalent_ResetTipAll.1": "重置将返回已消耗的旅人秘钥,是否确认重置旅人{0}的所有天赋?", - "UIText.CharTalent_ResetTipCur.1": "重置将返回已消耗的旅人秘钥,是否确认重置旅人{0}的本层天赋?", - "UIText.CharTalent_ResetTipOne.1": "重置将返回已消耗的旅人秘钥{0}枚,是否确认重置旅人{1}的天赋{2}?", - "UIText.CharTalent_Title_Condition.1": "激活条件", - "UIText.CharTalent_Title_Desc.1": "天赋效果", - "UIText.CharTalent_Title_Property.1": "属性加成", - "UIText.Char_Advance_WorldClass_Limit.1": "权限等级{0}级后可继续升阶", - "UIText.Char_Advance_WorldClass_Limit_Tip.1": "权限等级达到{0}级后可继续升阶", - "UIText.Char_AttrDetail.1": "详细属性", - "UIText.Char_JobClass_1.1": "先锋", - "UIText.Char_JobClass_2.1": "均衡", - "UIText.Char_JobClass_3.1": "辅助", - "UIText.Char_Skill_Type_1.1": "普通攻击", - "UIText.Char_Skill_Type_2.1": "主控技能", - "UIText.Char_Skill_Type_3.1": "援护技能", - "UIText.Char_Skill_Type_4.1": "绝招", - "UIText.Char_Talent_Skill_Title.1": "被动", - "UIText.CharacterInfo_Btn_Development.1": "培 养", - "UIText.CharacterInfo_Btn_Property.1": "详情", - "UIText.CharacterInfo_Detail_Info.1": "详细信息", - "UIText.CharacterInfo_Favor.1": "默契", - "UIText.CharacterInfo_NotHave.1": "暂未获得角色{0}", - "UIText.CharacterInfo_Outfit.1": "秘纹", - "UIText.CharacterInfo_Outfit_Improve.1": "提升", - "UIText.CharacterInfo_Power.1": "战斗力", - "UIText.CharacterInfo_Property.1": "属性", - "UIText.CharacterInfo_Simpe_Info.1": "基础信息", - "UIText.CharacterInfo_Skill.1": "能力", - "UIText.CharacterInfo_Tab1.1": "详情", - "UIText.CharacterInfo_Tab2.1": "能力", - "UIText.CharacterInfo_Tab3.1": "纹章", - "UIText.CharacterInfo_Tab4.1": "潜能", - "UIText.CharacterInfo_Tab5.1": "天赋", - "UIText.CharacterInfo_Tab6.1": "默契", - "UIText.CharacterInfo_Talent.1": "能力", - "UIText.CharacterList_Title.1": "募集旅人:", - "UIText.CharacterRelation_Base_Info.1": "基本信息", - "UIText.CharacterRelation_CG_Reward.1": "回忆特写", - "UIText.CharacterRelation_Favour_Gift.1": "送礼", - "UIText.CharacterRelation_Favour_Reward.1": "默契奖励", - "UIText.CharacterRelation_Favour_Task.1": "伙伴任务", - "UIText.CharacterRelation_Favour_Title.1": "默契等级", - "UIText.CharacterRelation_Plot_Reward.1": "剧情奖励:", - "UIText.CharacterRelation_Tog_1.1": "档案", - "UIText.CharacterRelation_Tog_2.1": "语音", - "UIText.CharacterRelation_Tog_3.1": "剧情", - "UIText.CharacterSelect_NoSelectCharHint.1": "当前未选择任何旅人,请点击选择后再确认", - "UIText.CharacterSkill_Level.1": "等级", - "UIText.CharacterSkill_Upgrade.1": "升 级", - "UIText.CharacterSkin_3D.1": "3D", - "UIText.CharacterSkin_Full.1": "全", - "UIText.CharacterSkin_GotoBuy.1": "前往购买", - "UIText.CharacterSkin_Half.1": "半", - "UIText.CharacterSkin_Portrait.1": "立绘", - "UIText.CharacterSkin_Preview.1": "查 看", - "UIText.CharacterSkin_Use_Skin.1": "更 换", - "UIText.CharacterYO_SubTitle.1": "点击以下任一旅人即可进行定向招募 重复获得将会转化为对应旅人心钥", - "UIText.CharacterYO_TipContent.1": "确认后该名旅人将会加入旅团\n(重复招募旅人将会转化为对应心钥)", - "UIText.CharacterYO_TipTitle.1": "获取确认", - "UIText.CharacterYO_Title.1": "定向旅人招募令", - "UIText.CharacterYO_Title_Preview.1": "定向旅人招募令", - "UIText.Character_Skill_Lv.1": "Lv.", - "UIText.Character_UnExecutable_Dodge.1": "当前暂时无法闪避", - "UIText.Character_UnExecutable_Skill.1": "当前暂时无法施放技能", - "UIText.ChooseHomePage_Outfit_Empty.1": "收集5星秘纹可将其设置为看板", - "UIText.ChooseHomePage_Plot_Empty.1": "通关特定剧情可获取图鉴", - "UIText.City_1_1_Search_01.1": "一处普通的喷泉,跳动的水花是自然的恩赐", - "UIText.City_1_1_Search_02.1": "一些常见的水果和蔬菜,就灰城区而言,价格还算合理", - "UIText.City_1_1_Search_03.1": "除了一些花边新闻,没有什么有意义的消息或是委托", - "UIText.City_1_1_Search_04.1": "简单的机械结构,很显然这就是要找的机关", - "UIText.City_1_1_Search_05.1": "洗衣机的特殊应用,这就是诺瓦大陆人民的奇思妙想", - "UIText.City_1_1_Search_06.1": "已经损坏的机关,有谁能修理一下吗?", - "UIText.City_1_1_Search_07.1": "空的木桶,没有卷心菜,也没有铁矿石", - "UIText.ClearFormation.1": "清除编队", - "UIText.CombatRoomName.1": "战斗之间", - "UIText.CommonMonsterWarning_Boss.1": "领主即将登场", - "UIText.CommonMonsterWarning_Elite.1": "一大波怪物即将出现", - "UIText.CommonMonsterWarning_HighThreat.1": "高威胁目标来袭", - "UIText.CommonMonsterWarning_TravelTeam.1": "出现了乱入旅行小队", - "UIText.CommonTips_CDSec.1": "秒", - "UIText.CommonTips_LevelFormat.1": "Lv.{0}", - "UIText.Confirm.1": "确 定", - "UIText.Confirm_Recruit_Char.1": "是否招募旅人{0}", - "UIText.ConsumableQtySelectorTitle.1": "持有:{0}", - "UIText.Consumable_ConfirmTipBatchItem.1": "是否确认消耗{0}个{1}以获取{2}个{3}?", - "UIText.Consumable_ConfirmTipDisc.1": "是否确认消耗{0}以获取{1}?", - "UIText.Consumable_NeedCount.1": "素材需求:", - "UIText.ConsumeableSelectButtonConfirm.1": "使用", - "UIText.ConsumeableSelectItemTitle.1": "请选择一项奖励", - "UIText.ConsumeableSelectOutfitTitle.1": "选择秘纹", - "UIText.ConsumeableSelectRandomItemInfo.1": "开启后可能获得下列物品", - "UIText.ConsumeableSelectRandomItemTitle.1": "请选择开启数量", - "UIText.Continue_MainlineStory.1": "继续你的魔王之旅", - "UIText.Continue_Reading.1": "继续阅读", - "UIText.Cookie_Act_Box_Count.1": "已完成礼盒", - "UIText.Cookie_Act_Box_Count_Score.1": "完成礼盒总数", - "UIText.Cookie_Act_Continue_Tip.1": "点击{0}继续", - "UIText.Cookie_Act_Cookie_Count.1": "已装盒饼干", - "UIText.Cookie_Act_Cookie_Count_Score.1": "装盒饼干总数", - "UIText.Cookie_Act_DailyMode.1": "庆典", - "UIText.Cookie_Act_Exit_Tip.1": "退出将丢失已获得分数,是否确认退出?", - "UIText.Cookie_Act_GameStart.1": "开始装盒", - "UIText.Cookie_Act_Level_Go.1": "开 工", - "UIText.Cookie_Act_Level_Goal.1": "挑战目标", - "UIText.Cookie_Act_Level_Goal_Desc.1": "完成挑战并达到{0}分", - "UIText.Cookie_Act_Level_HighScore.1": "最高成绩", - "UIText.Cookie_Act_Level_Lock_PreLevel.1": "前置关卡尚未通关", - "UIText.Cookie_Act_Level_Lock_Time.1": "该关卡将在{0}开启", - "UIText.Cookie_Act_Level_Reward.1": "挑战奖励", - "UIText.Cookie_Act_Miss_Count.1": "失误", - "UIText.Cookie_Act_NightmareMode.1": "欢腾", - "UIText.Cookie_Act_NightmareMode_Title.1": "怪奇模式", - "UIText.Cookie_Act_Perfect_Count.1": "极致完美", - "UIText.Cookie_Act_QuestTitle.1": "任务", - "UIText.Cookie_Act_Rhythm_Tip.1": "按节奏放入糕点", - "UIText.Cookie_Act_Score_Title.1": "获得分数", - "UIText.Cookie_Act_Start_Tip.1": "点击上方按钮开始", - "UIText.Crafting_Btn_Text.1": "合 成", - "UIText.Crafting_Count_Max.1": "已达最大值", - "UIText.Crafting_Count_Min.1": "已达最小值", - "UIText.Crafting_Count_Text.1": "合成次数", - "UIText.Crafting_Empty.1": "暂无可用配方", - "UIText.Crafting_Item_Count.1": "x{0}", - "UIText.Crafting_Lock_Tip.1": "配方暂未开放", - "UIText.Crafting_Material_Not_Enough.1": "材料不足,无法制造", - "UIText.Crafting_Material_QTY.1": "可合成次数", - "UIText.Crafting_Material_Select.1": "已放入", - "UIText.Crafting_Material_Title.1": "消耗材料", - "UIText.Crafting_Presents_Count_Limit.1": "单次可放入数量已达上限", - "UIText.Crafting_Presents_Lock.1": "该神器已锁定,无法放入", - "UIText.CreatePlayer_BtnConfim.1": "确 定", - "UIText.CreatePlayer_ChangeNameTips.1": "魔王", - "UIText.CreatePlayer_InputName.1": "陛下,请赐示您的名讳", - "UIText.CreatePlayer_NameTips.1": "此处填写的名字将作为用户名使用,最长可填7个汉字或14个英文字符,不可以使用标点符号或特殊字符", - "UIText.CreatePlayer_Select.1": "※形象可随时更换", - "UIText.CreatePlayer_Start.1": "这是真挚、无暇的愿望。\n过去之事正如未来之事,反之亦然。", - "UIText.CreatePlayer_WinBtnCancel.1": "取 消", - "UIText.CreatePlayer_WinBtnConfirm.1": "确 认", - "UIText.CreatePlayer_WinContent.1": "是否确认使用 {0} 作为名字?", - "UIText.CreatePlayer_WinTip.1": "※谨慎决定,名字不可随意更改", - "UIText.CreatePlayer_WinTitle.1": "确认", - "UIText.Cur_Honor_Title_Equiped.1": "当前装配", - "UIText.DailyCheckIn_BMonth.1": "月", - "UIText.DailyCheckIn_DayCount.1": "本月签到天数", - "UIText.DailyCheckIn_FMonth.1": "第", - "UIText.DailyCheckIn_Reward.1": "奖励信息", - "UIText.DailyInstanceExp_SubTips.1": "剩余时间大于{0}秒,\n通关可获得{1}星评级", - "UIText.DailyInstanceExp_SubTips_Zero.1": "剩余时间结束前,\n通关可获得1星评级", - "UIText.DailyInstanceExp_SubTitle.1": "限时挑战", - "UIText.DailyInstance_ChangeBtn.1": "变 更", - "UIText.DailyInstance_ChangeReward.1": "奖励方案", - "UIText.DailyInstance_Cur_Chose.1": "当前方案", - "UIText.DailyInstance_Kill_Title.1": "第{0}波目标", - "UIText.DailyInstance_Reward_Select.1": "选 择", - "UIText.DailyInstance_Reward_SelectTitle.1": "奖励方案选择", - "UIText.Daily_Quest_All_Received.1": "已完成", - "UIText.Daily_Quest_Reward_Tip.1": "当日权能点数达到{0}后,可领取以下奖励:", - "UIText.Daily_Quest_Reward_Tip_Title.1": "奖励预览", - "UIText.Daily_Voice.1": "日常语音", - "UIText.DarkMark_Trigger_Effect_01.1": "心灵震爆", - "UIText.DarkMark_Trigger_Effect_02.1": "暗炎", - "UIText.DarkMark_Trigger_Effect_03.1": "暗灼", - "UIText.DarkMark_Trigger_Effect_04.1": "诡雾", - "UIText.DarkMark_Trigger_Effect_05.1": "暗锁", - "UIText.Dash_Mobile.1": "点按进行闪避,过程中无敌", - "UIText.Dash_PC.1": "点击鼠标右键或进行闪避,过程中无敌", - "UIText.Dash_PS.1": "按下进行闪避,过程中无敌", - "UIText.Dash_Xbox.1": "按下进行闪避,过程中无敌", - "UIText.Dating_Affinity_Level.1": "等级", - "UIText.Dating_Day_Count.1": "今日邀约次数{0}/{1}", - "UIText.Dating_Day_Count_Max.1": "今天邀约次数已用完", - "UIText.Dating_Event_End_Leave.1": "离开", - "UIText.Dating_Event_End_Send_Gift.1": "送出礼物", - "UIText.Dating_Event_End_Tip.1": "愉快的一天结束了,要送出礼物吗?", - "UIText.Dating_Event_Special.1": "特殊事件", - "UIText.Dating_Finish_Send_Gift_Tip.1": "约会赠礼增加2倍默契值,要送出礼物吗?", - "UIText.Dating_Gift_Abandon_Btn.1": "还是算了", - "UIText.Dating_Gift_Send_Btn.1": "送出礼物", - "UIText.Dating_Select_Landmark_Btn.1": "选择", - "UIText.Dating_Select_Landmark_Title.1": "选择约会地点", - "UIText.Dating_Send_Gift_Tacit.1": "默契", - "UIText.Dating_Send_Gift_Title.1": "礼物栏", - "UIText.Demon_Quest_JumpTo.1": "前 往", - "UIText.Demon_Quest_UnComplete.1": "未完成", - "UIText.DepotPresents_Hint_DisassembleConfirm.1": "将分解所选神器并获得以下材料\n是否确定?", - "UIText.DepotPresents_Hint_DisassembleWarning.1": "分解的神器无法恢复", - "UIText.Depot_BreakLv.1": "突破等级", - "UIText.Depot_Btn_Info.1": "详 情", - "UIText.Depot_Btn_Use.1": "使 用", - "UIText.Depot_Describe.1": "描述", - "UIText.Depot_DiscSkillInfo.1": "详情", - "UIText.Depot_Empty.1": "暂无道具", - "UIText.Depot_Info_Describe.1": "描述", - "UIText.Depot_Info_Property.1": "基础属性", - "UIText.Depot_Info_Random_Property.1": "随机属性", - "UIText.Depot_Info_Skill.1": "技能", - "UIText.Depot_Info_Source.1": "来源", - "UIText.Depot_ItemQTY.1": "持有", - "UIText.Depot_Item_Expire.1": "已过期", - "UIText.Depot_Item_LeftTime_Day.1": "天", - "UIText.Depot_Item_LeftTime_Hour.1": "小时", - "UIText.Depot_LeftTime.1": "剩余时间", - "UIText.Depot_LeftTime_Day.1": "天", - "UIText.Depot_LeftTime_Hour.1": "小时", - "UIText.Depot_LeftTime_LessThenHour.1": "不足一小时", - "UIText.Depot_LeftTime_LessThenMin.1": "小于一分钟", - "UIText.Depot_LeftTime_Min.1": "分钟", - "UIText.Depot_Level.1": "等级", - "UIText.Depot_NoteInfo.1": "音符详情", - "UIText.Depot_SortByLevel.1": "等级", - "UIText.Depot_SortByRare.1": "稀有度", - "UIText.Depot_SortByStar.1": "突破等级", - "UIText.DepthPerk_Empty_Tips.1": "暂无潜能", - "UIText.Depth_Empty_Tips.1": "暂无道具", - "UIText.Dictionary_Btn_Next.1": "下一条", - "UIText.Dictionary_Btn_Pre.1": "上一条", - "UIText.Dictionary_Included.1": "已收录", - "UIText.Dictionary_Included_Desc.1": "词条已收录至《旅人百科》", - "UIText.Dictionary_None.1": "暂无相关词条", - "UIText.Dictionary_Reward.1": "词典阅读奖励", - "UIText.Dictionary_SearchNone.1": "请输入关键词", - "UIText.Dictionary_Search_Tip.1": "请输入关键词", - "UIText.Dictionary_Unselect.1": "未选中词条", - "UIText.Diffculty_1.1": "难度 1", - "UIText.Diffculty_2.1": "难度 2", - "UIText.Diffculty_3.1": "难度 3", - "UIText.Diffculty_4.1": "难度 4", - "UIText.Diffculty_5.1": "难度 5", - "UIText.Diffculty_6.1": "难度 6", - "UIText.Diffculty_7.1": "难度 7", - "UIText.Diffculty_8.1": "难度 8", - "UIText.DifficultyType.1": "难度: {0}", - "UIText.DiscFormation_HintMainFull.1": "主位秘纹已满", - "UIText.DiscFormation_HintSubFull.1": "辅位秘纹已满", - "UIText.DiscFormation_InuseMain.1": "主位使用中", - "UIText.DiscFormation_InuseSub.1": "辅位使用中", - "UIText.DiscFormation_MainTitle.1": "主位秘纹", - "UIText.DiscFormation_MsgNeedSwitch.1": "当前秘纹正在辅位使用\n是否切换", - "UIText.DiscFormation_MsgNeedSwitchMain.1": "当前秘纹正在主位使用\n是否切换", - "UIText.DiscFormation_NeedNote.1": "激活所需", - "UIText.DiscFormation_SubTitle.1": "辅位秘纹", - "UIText.DiscFormation_SubUnlockHint.1": "进行星塔研究解锁秘纹槽位", - "UIText.DiscFormation_SwitchMain.1": "切换主位", - "UIText.DiscFormation_SwitchSub.1": "切换辅位", - "UIText.DiscFormation_TotalNoteTitle.1": "总计", - "UIText.DiscFormation_UnlockDiscHint.1": "通过星塔研究解锁", - "UIText.DiscNote_ActiveHint.1": "激活所需", - "UIText.DiscSkill_Title.1": "加成详情", - "UIText.Disc_Advance_L2dUnlock1.1": "开启秘纹动态表演", - "UIText.Disc_Advance_L2dUnlock2.1": "表现加强", - "UIText.Disc_Advance_NoteSkill_SkillLevel.1": "Lv.{0}", - "UIText.Disc_Advance_NoteSkill_UpDesc.1": "辅位:{item_0} 初始数量", - "UIText.Disc_Advance_WorldClass_Limit.1": "权限等级{0}级后可继续升阶", - "UIText.Disc_AlreadyMainMusic.1": "已设为主页音乐", - "UIText.Disc_Appendix_AvgEntrance.1": "记忆回想", - "UIText.Disc_Appendix_RecordTitle.1": "收录语", - "UIText.Disc_Appendix_Stroy.1": "秘纹故事", - "UIText.Disc_AvgLimitTip.1": "暂未解锁", - "UIText.Disc_BreakLimitAll_ConsumedMaterials.1": "下列素材已消耗", - "UIText.Disc_BreakLimitAll_Tip.1": "是否消耗当前所有曲调突破对应秘纹?", - "UIText.Disc_BreakLimitAll_Title.1": "一键突破", - "UIText.Disc_Btn_BreakLimitAll.1": "一键突破", - "UIText.Disc_Btn_LockAppendix.1": "升至{0}阶后解锁", - "UIText.Disc_Btn_MainSkill.1": "主位效果", - "UIText.Disc_Btn_PlaySideB.1": "播放故事", - "UIText.Disc_Btn_ReadSideB.1": "阅读故事", - "UIText.Disc_Btn_SideAppendix.1": "附录", - "UIText.Disc_Btn_SideMusic.1": "乐曲", - "UIText.Disc_Btn_SubSkill.1": "辅位效果", - "UIText.Disc_CommonSkill_MultiNoteTip.1": "{0}及{1}音符合计数量达标后激活", - "UIText.Disc_CommonSkill_MultiNoteUpTip.1": "{0}及{1}音符合计数量达标后升级", - "UIText.Disc_CommonSkill_NoteTip.1": "{0}音符数量达标后激活", - "UIText.Disc_CommonSkill_NoteUpTip.1": "{0}音符数量达标后升级", - "UIText.Disc_CoreSkill_Base.1": "基础效果", - "UIText.Disc_CoreSkill_Expand.1": "扩充效果{0}", - "UIText.Disc_CoreSkill_NoteTip.1": "在星塔中收集{0}进行激活", - "UIText.Disc_CoreSkill_NoteUpTip.1": "在星塔中收集{0}进行升级", - "UIText.Disc_Has.1": "已拥有", - "UIText.Disc_Level.1": "秘纹等级", - "UIText.Disc_MainSkill_Level.1": "等级{0}", - "UIText.Disc_MainSkill_Title.1": "主旋律技能", - "UIText.Disc_MainSkill_TitleTip.1": "主位秘纹提供的技能", - "UIText.Disc_MaxStar.1": "已达突破上限", - "UIText.Disc_MusicLimitTip.1": "该秘纹的音乐暂时不可用", - "UIText.Disc_MusicTimeMin.1": "{0}分钟", - "UIText.Disc_MusicTimeSec.1": "{0}秒", - "UIText.Disc_NoteSkill_Lock.1": "进阶等级{0}解锁", - "UIText.Disc_NoteSkill_Unlock.1": "新解锁", - "UIText.Disc_ResetMusicSuc.1": "成功重置主页音乐", - "UIText.Disc_SetMainMusic.1": "设为主页音乐", - "UIText.Disc_SetMusicSuc.1": "成功将核心旋律音乐设置为主页音乐", - "UIText.Disc_Skill_Active_Critical_Text.1": "额外等级", - "UIText.Disc_Skill_Level.1": "等级{0}", - "UIText.Disc_Skill_LevelLong.1": "等级 {0}", - "UIText.Disc_StoryLimitTip.1": "暂未解锁", - "UIText.Disc_SubSkill_ActiveConditions.1": "激活条件:", - "UIText.Disc_SubSkill_ActiveLevel.1": "≥{num_0}个", - "UIText.Disc_SubSkill_Level.1": "{num_0}级", - "UIText.Disc_SubSkill_Tip.1": "进入星塔时,获得以下音符", - "UIText.Disc_SubSkill_Title.1": "协奏技能", - "UIText.Disc_SubSkill_TitleTip.1": "可通过收集音符激活与升级", - "UIText.Disc_SubTitle_Material.1": "选择材料", - "UIText.Disc_SubTitle_Property.1": "属性", - "UIText.Disc_Tab1.1": "详情", - "UIText.Disc_Tab2.1": "培养", - "UIText.Disc_Tab3.1": "突破", - "UIText.Disc_Tab4.1": "档案", - "UIText.Disc_UnlockLVDesc.1": "开放等级上限", - "UIText.Dispatch_Count_Limit.1": "委托上限:", - "UIText.DropRate_0.1": "掉落", - "UIText.DropRate_1.1": "罕见掉落", - "UIText.DropRate_2.1": "小概率掉落", - "UIText.DropRate_3.1": "概率掉落", - "UIText.DropRate_4.1": "大概率掉落", - "UIText.DropRate_5.1": "常规掉落", - "UIText.Dungeon_Difficulty.1": "{0}{1}", - "UIText.ELEMENT_1.1": "水系", - "UIText.ELEMENT_2.1": "火系", - "UIText.ELEMENT_3.1": "地系", - "UIText.ELEMENT_4.1": "风系", - "UIText.ELEMENT_5.1": "光系", - "UIText.ELEMENT_6.1": "暗系", - "UIText.EnemyInfo_Window_AttributeTitle.1": "属性", - "UIText.EnemyInfo_Window_Property_1.1": "弱点", - "UIText.EnemyInfo_Window_Property_2.1": "抵抗", - "UIText.EnemyInfo_Window_Property_None.1": "无", - "UIText.EnemyInfo_Window_StoryTitle.1": "背景故事", - "UIText.EnemyInfo_Window_Title.1": "敌方信息", - "UIText.Energy.1": "干劲", - "UIText.EnergyBattery_Recover_Time.1": "干劲储藏恢复倒计时:", - "UIText.Energy_Battery_Desc.1": "未使用的干劲将会被储存起来,在旅人需要的时候随时取用", - "UIText.Energy_Battery_Title.1": "干劲储藏", - "UIText.Energy_Battery_Use_Amount.1": "提取数量", - "UIText.Energy_Battery_Use_Title.1": "提取干劲储藏", - "UIText.Energy_Buy_Cancel_Btn_Text.1": "取 消", - "UIText.Energy_Buy_Confirm_Btn_Text.1": "确 认", - "UIText.Energy_Buy_Confirm_Content.1": "是否确定消耗 {0} 个{1}恢复 {2} 点干劲?", - "UIText.Energy_Buy_Confirm_Text.1": "持有干劲", - "UIText.Energy_Buy_Confirm_Tip.1": "(单日恢复次数越多,所需星之砂越多)", - "UIText.Energy_Buy_Confirm_Title.1": "干劲恢复", - "UIText.Energy_Buy_Desc.1": "星之砂兑换", - "UIText.Energy_Buy_Item_Use.1": "使 用", - "UIText.Energy_Buy_Limit.1": "每日限购", - "UIText.Energy_Buy_Title.1": "干劲补充", - "UIText.Energy_Count_Max.1": "(已达上限)", - "UIText.Energy_Item_Count_Text.1": "持有", - "UIText.Energy_Item_Left_Time.1": "剩余时间", - "UIText.Energy_Item_Left_Time_2.1": "今日到期", - "UIText.Energy_Item_Permanent_Time.1": "无限期", - "UIText.Energy_Item_Use_Btn_Text.1": "使 用", - "UIText.Energy_Item_Use_Count.1": "使用数量", - "UIText.Energy_Item_Use_Title.1": "道具使用", - "UIText.Energy_Left.1": "库存", - "UIText.Energy_LeftTime_Day.1": "{0}天{1}小时", - "UIText.Energy_LeftTime_Hour.1": "{0}时{1}分钟", - "UIText.Energy_LeftTime_LessThenHour.1": "不足一小时", - "UIText.Energy_Recover_Time.1": "干劲恢复倒计时:", - "UIText.Energy_Recover_Time_Min.1": "{0}{1}秒", - "UIText.Energy_Recover_Time_Sec.1": "{0}秒", - "UIText.Energy_Use_Tip_1.1": "暂无干劲储藏库存", - "UIText.Energy_Use_Tip_2.1": "干劲已达上限无法继续增加,请及时消耗", - "UIText.Energy_Use_Tip_3.1": "今日次数已用尽", - "UIText.Energy_Use_Tip_4.1": "数据已刷新,请重新打开界面", - "UIText.Energy_Use_Tip_5.1": "背包内暂无此类型道具", - "UIText.Energy_Use_Tip_6.1": "暂无可用干劲储藏", - "UIText.Entry.1": "新手", - "UIText.Enums_Effect_1.1": "攻击", - "UIText.Enums_Effect_10.1": "无视防御", - "UIText.Enums_Effect_11.1": "水系抗性", - "UIText.Enums_Effect_12.1": "火系抗性", - "UIText.Enums_Effect_13.1": "地系抗性", - "UIText.Enums_Effect_14.1": "风系抗性", - "UIText.Enums_Effect_15.1": "光系抗性", - "UIText.Enums_Effect_16.1": "暗系抗性", - "UIText.Enums_Effect_17.1": "水系伤害", - "UIText.Enums_Effect_18.1": "火系伤害", - "UIText.Enums_Effect_19.1": "地系伤害", - "UIText.Enums_Effect_2.1": "防御", - "UIText.Enums_Effect_20.1": "风系伤害", - "UIText.Enums_Effect_21.1": "光系伤害", - "UIText.Enums_Effect_22.1": "暗系伤害", - "UIText.Enums_Effect_23.1": "水系穿透", - "UIText.Enums_Effect_24.1": "火系穿透", - "UIText.Enums_Effect_25.1": "地系穿透", - "UIText.Enums_Effect_26.1": "风系穿透", - "UIText.Enums_Effect_27.1": "光系穿透", - "UIText.Enums_Effect_28.1": "暗系穿透", - "UIText.Enums_Effect_29.1": "无视水系抗性", - "UIText.Enums_Effect_3.1": "最大生命", - "UIText.Enums_Effect_30.1": "无视火系抗性", - "UIText.Enums_Effect_31.1": "无视地系抗性", - "UIText.Enums_Effect_32.1": "无视风系抗性", - "UIText.Enums_Effect_33.1": "无视光系抗性", - "UIText.Enums_Effect_34.1": "无视暗系抗性", - "UIText.Enums_Effect_35.1": "受到水系伤害", - "UIText.Enums_Effect_36.1": "受到火系伤害", - "UIText.Enums_Effect_37.1": "受到地系伤害", - "UIText.Enums_Effect_38.1": "受到风系伤害", - "UIText.Enums_Effect_39.1": "受到光系伤害", - "UIText.Enums_Effect_4.1": "命中率", - "UIText.Enums_Effect_40.1": "受到暗系伤害", - "UIText.Enums_Effect_41.1": "重量", - "UIText.Enums_Effect_42.1": "韧性值", - "UIText.Enums_Effect_43.1": "破韧效率", - "UIText.Enums_Effect_44.1": "护盾值上限", - "UIText.Enums_Effect_45.1": "护盾穿透", - "UIText.Enums_Effect_46.1": "移动速度", - "UIText.Enums_Effect_47.1": "攻击速度", - "UIText.Enums_Effect_48.1": "【不要翻译】强度倍率", - "UIText.Enums_Effect_49.1": "造成伤害", - "UIText.Enums_Effect_5.1": "回避率", - "UIText.Enums_Effect_50.1": "伤害", - "UIText.Enums_Effect_51.1": "最终伤害", - "UIText.Enums_Effect_52.1": "最终伤害", - "UIText.Enums_Effect_53.1": "受到伤害", - "UIText.Enums_Effect_54.1": "受到伤害", - "UIText.Enums_Effect_55.1": "弱点压制", - "UIText.Enums_Effect_56.1": "普攻伤害", - "UIText.Enums_Effect_57.1": "技能伤害", - "UIText.Enums_Effect_58.1": "绝招伤害", - "UIText.Enums_Effect_59.1": "其他伤害", - "UIText.Enums_Effect_6.1": "暴击率", - "UIText.Enums_Effect_60.1": "受到普攻伤害", - "UIText.Enums_Effect_61.1": "受到技能伤害", - "UIText.Enums_Effect_62.1": "受到绝招伤害", - "UIText.Enums_Effect_63.1": "受到其他伤害", - "UIText.Enums_Effect_64.1": "印记伤害", - "UIText.Enums_Effect_65.1": "受到印记伤害", - "UIText.Enums_Effect_66.1": "仆从伤害", - "UIText.Enums_Effect_67.1": "受到仆从伤害", - "UIText.Enums_Effect_68.1": "衍生物伤害", - "UIText.Enums_Effect_69.1": "受到衍生物伤害", - "UIText.Enums_Effect_7.1": "暴击抵抗", - "UIText.Enums_Effect_70.1": "普攻暴击率", - "UIText.Enums_Effect_71.1": "技能暴击率", - "UIText.Enums_Effect_72.1": "绝招暴击率", - "UIText.Enums_Effect_73.1": "印记暴击率", - "UIText.Enums_Effect_74.1": "仆从暴击率", - "UIText.Enums_Effect_75.1": "衍生物暴击率", - "UIText.Enums_Effect_76.1": "其他暴击", - "UIText.Enums_Effect_77.1": "普攻暴击伤害", - "UIText.Enums_Effect_78.1": "技能暴击伤害", - "UIText.Enums_Effect_79.1": "绝招暴击伤害", - "UIText.Enums_Effect_8.1": "暴击伤害", - "UIText.Enums_Effect_80.1": "印记暴击伤害", - "UIText.Enums_Effect_81.1": "仆从暴击伤害", - "UIText.Enums_Effect_82.1": "衍生物暴击伤害", - "UIText.Enums_Effect_83.1": "其他暴击伤害", - "UIText.Enums_Effect_84.1": "能量上限", - "UIText.Enums_Effect_85.1": "最大效果数量", - "UIText.Enums_Effect_86.1": "援护能量获取效率", - "UIText.Enums_Effect_87.1": "主控能量获取效率", - "UIText.Enums_Effect_9.1": "防御穿透", - "UIText.Equipment_Active_AttrTip.1": "铸造后随机生成4条属性", - "UIText.Equipment_Active_Material.1": "消耗材料", - "UIText.Equipment_AttrAfter.1": "新属性", - "UIText.Equipment_AttrBefore.1": "原属性", - "UIText.Equipment_AttrDesc_PlusLevel.1": "+{0}级", - "UIText.Equipment_AttrPreviewName_1.1": "初阶纹章:{0} {1}", - "UIText.Equipment_AttrPreviewName_2.1": "中阶纹章:{0} {1}", - "UIText.Equipment_AttrPreviewName_3.1": "高阶纹章:{0} {1}", - "UIText.Equipment_AttrTag_1.1": "属性", - "UIText.Equipment_AttrTag_2.1": "技能等级", - "UIText.Equipment_AttrTag_3.1": "主控潜能", - "UIText.Equipment_AttrTag_4.1": "支援潜能", - "UIText.Equipment_AttrTag_5.1": "通用潜能", - "UIText.Equipment_Attr_Title.1": "纹章属性", - "UIText.Equipment_Attr_Unlock.1": "等级到达{0}时解锁", - "UIText.Equipment_Base_Attr_Title.1": "基础属性", - "UIText.Equipment_Btn_Active.1": "铸 造", - "UIText.Equipment_Btn_Clear.1": "清 空", - "UIText.Equipment_Btn_ConfirmReplace.1": "确认替换", - "UIText.Equipment_Btn_ConfirmRollResult.1": "更 新", - "UIText.Equipment_Btn_Equip.1": "装 备", - "UIText.Equipment_Btn_EquipShort.1": "装备", - "UIText.Equipment_Btn_FastFill.1": "自动添加", - "UIText.Equipment_Btn_GotoRoll.1": "重 铸", - "UIText.Equipment_Btn_Replace.1": "替 换", - "UIText.Equipment_Btn_Reroll.1": "重 铸", - "UIText.Equipment_Btn_TotalAttrPreview.1": "纹章总览", - "UIText.Equipment_Btn_Unload.1": "卸 下", - "UIText.Equipment_Btn_UnloadShort.1": "卸下", - "UIText.Equipment_Btn_Upgrade.1": "升 级", - "UIText.Equipment_CharEquipNone.1": "当前角色未装备纹章", - "UIText.Equipment_Coin_NotEnough.1": "朵拉不足,无法升级", - "UIText.Equipment_ConfirmRoll_AlterEmpty.1": "当前暂无属性预存,无法更新属性", - "UIText.Equipment_ConfirmRoll_EquipmentLock.1": "纹章锁定中,无法重铸属性", - "UIText.Equipment_Desc_Title.1": "描述", - "UIText.Equipment_Dismantle_Equipped.1": "徽章已装备,无法分解", - "UIText.Equipment_Dismantle_Locked.1": "徽章已锁定,无法分解", - "UIText.Equipment_Dismantle_Max.1": "已到达分解选中上限", - "UIText.Equipment_Dismantle_UnSelect.1": "未选中徽章", - "UIText.Equipment_Equip_Suc.1": "{0}装备成功", - "UIText.Equipment_Equipped.1": "装备中", - "UIText.Equipment_Filter_Empty.1": "没有符合要求的纹章", - "UIText.Equipment_Filter_Main_Attr.1": "主属性词条", - "UIText.Equipment_Filter_Match_Count.1": "随机词条契合度", - "UIText.Equipment_Filter_Match_Count_1.1": "≥1", - "UIText.Equipment_Filter_Match_Count_2.1": "≥2", - "UIText.Equipment_Filter_Match_Count_3.1": "≥3", - "UIText.Equipment_Filter_Match_Count_4.1": "≥4", - "UIText.Equipment_Filter_Title.1": "筛选", - "UIText.Equipment_Filter_Title_Rare.1": "稀有度", - "UIText.Equipment_Info_Level.1": "等级", - "UIText.Equipment_Instance_Add_Build.1": "添加纪录", - "UIText.Equipment_Instance_Build_Title.1": "纪录旅人", - "UIText.Equipment_Instance_Change_Build.1": "更改纪录", - "UIText.Equipment_Instance_EnemyInfo.1": "敌方信息", - "UIText.Equipment_Instance_Goto.1": "出 发", - "UIText.Equipment_Instance_Raid_Title.1": "快速战斗", - "UIText.Equipment_Instance_Reward.1": "全 部", - "UIText.Equipment_Instance_Reward_Title.1": "奖励信息", - "UIText.Equipment_Level.1": "等级", - "UIText.Equipment_LevelValue.1": "等级 {0}/{1}", - "UIText.Equipment_LockAttrMax.1": "当前属性锁定条目已达上限,无法锁定", - "UIText.Equipment_Lock_Suc.1": "{0}成功锁定", - "UIText.Equipment_MatNotEnough_Active.1": "材料不足,无法凝聚", - "UIText.Equipment_MatNotEnough_Roll.1": "纹章重铸材料不足", - "UIText.Equipment_Mat_Equipped.1": "选中素材已装备,无法添加", - "UIText.Equipment_Mat_Lock.1": "选中素材已锁定,无法添加", - "UIText.Equipment_Mat_Max.1": "选中素材已可升满当前徽章等级", - "UIText.Equipment_Mat_UnVaild.1": "没有符合条件的强化素材", - "UIText.Equipment_MaxLevel.1": "已达最大等级", - "UIText.Equipment_NameDesc.1": "输入名字", - "UIText.Equipment_NameIndexSuffix.1": "-{0}", - "UIText.Equipment_NotSelect_Mat.1": "没有选择强化材料", - "UIText.Equipment_OldPresetName.1": "当前预设名字", - "UIText.Equipment_PresetDefaultName.1": "方案{0}", - "UIText.Equipment_Raid_Build_Empty.1": "请选择一个构筑", - "UIText.Equipment_Random_Attr_Title.1": "随机属性", - "UIText.Equipment_RenameEmptyTip.1": "请输入新名字", - "UIText.Equipment_RollWarning_HighQuality.1": "当前预存中包含高价值词条或多个稀有词条,是否继续重铸?", - "UIText.Equipment_Roll_CurAttr.1": "当前属性", - "UIText.Equipment_Roll_EmptyTitle.1": "暂时未锻造当前纹章", - "UIText.Equipment_Roll_EquipmentLock.1": "纹章锁定中,无法重铸属性", - "UIText.Equipment_Roll_LockAttrCount.1": "{0}/{1}", - "UIText.Equipment_Roll_LockAttrTitle.1": "已锁定条目数:", - "UIText.Equipment_Roll_LockRoll.1": "锁定纹章", - "UIText.Equipment_Roll_NoneRolled.1": "暂无新属性预存", - "UIText.Equipment_RuleDes.1": "掉落纹章有概率完全契合通关纪录中包含的旅人", - "UIText.Equipment_SlotActiveLevel.1": "{0}级激活", - "UIText.Equipment_SlotGemEmpty.1": "铸造前置位纹章以解锁更多备选位", - "UIText.Equipment_SlotLock.1": "{0}级解锁当前纹章", - "UIText.Equipment_SortTog_Level.1": "等级", - "UIText.Equipment_SortTog_Match.1": "适用度", - "UIText.Equipment_SortTog_Rare.1": "稀有度", - "UIText.Equipment_Sort_Title.1": "排序", - "UIText.Equipment_Title_Active.1": "纹章激活", - "UIText.Equipment_Title_AttrPreview.1": "属性总览", - "UIText.Equipment_Title_EquipmentPreview.1": "纹章总览", - "UIText.Equipment_Title_Info.1": "纹章信息", - "UIText.Equipment_Title_PresetRename.1": "预设重命名", - "UIText.Equipment_Title_Replace.1": "纹章替换", - "UIText.Equipment_Title_RollConfirm.1": "属性重铸", - "UIText.Equipment_Tog_1.1": "属性", - "UIText.Equipment_Tog_2.1": "升级", - "UIText.Equipment_Type_Circle.1": "菱形", - "UIText.Equipment_Type_Pentagon.1": "方形", - "UIText.Equipment_Type_Square.1": "盾形", - "UIText.Equipment_UnEquipped.1": "已从{0}身上卸下该徽章", - "UIText.Equipment_Unlock_Suc.1": "{0}成功解除锁定", - "UIText.Equipment_Upgrade_Mat_Full.1": "升级材料数量已满", - "UIText.Equipment_Upgrade_NoneMat.1": "暂无装备", - "UIText.Equipment_Upgrade_Suc_Level.1": "纹章等级", - "UIText.ErrorCode_Btn_Copy.1": "复制编码", - "UIText.ErrorCode_Btn_Relogin.1": "返回登录", - "UIText.ErrorCode_Trace.1": "错误编码已复制至剪贴板", - "UIText.ErrorCode_UnknowError.1": "出现未知错误", - "UIText.EventResult_100140101.1": "回答错误,什么也没有获得", - "UIText.EventResult_108010102.1": "什么也没有获得", - "UIText.EventResult_108030102.1": "什么也没有获得", - "UIText.EventResult_1110101.1": "回复了生命值!", - "UIText.EventResult_1110102.1": "失去了生命值!", - "UIText.EventRoomName.1": "命运之间", - "UIText.ExchangeShop.1": "兑换商店", - "UIText.Exchange_Btn.1": "兑 换", - "UIText.Exchange_Consume.1": "消耗 :", - "UIText.Exchange_Count.1": "兑换数量", - "UIText.Exchange_Title.1": "星之彩兑换", - "UIText.Expert.1": "专家", - "UIText.FIXEDROGUE_00.1": "没有足够的", - "UIText.FIXEDROGUE_01.1": "物品售罄", - "UIText.FRBattleInfo_BossChallenge_Min.1": "通关可获得基础奖励", - "UIText.FRBattleInfo_BossChallenge_Title.1": "{0}秒通关可获得{1}奖励", - "UIText.FRBattleInfo_Box1.1": "极品", - "UIText.FRBattleInfo_Box2.1": "稀有", - "UIText.FRBattleInfo_Failed.1": "失败", - "UIText.FRBattleInfo_Success.1": "已完成", - "UIText.FRDepot_EmptyItem.1": "暂无任何道具", - "UIText.FRFORMATION_01.1": "队伍具有三位角色即可探索星塔", - "UIText.FRFORMATION_02.1": "队伍具有三位角色即可开启旅途", - "UIText.FRIEND_00.1": "好友数目已达上限", - "UIText.FRIEND_01.1": "好友申请已发送", - "UIText.FRIEND_02.1": "搜索信息为空", - "UIText.FastRun_Mobile.1": "长按闪避可以疾跑", - "UIText.FastRun_PC.1": "长按鼠标右键或可以疾跑", - "UIText.FastRun_PS.1": "长按可以疾跑", - "UIText.FastRun_Xbox.1": "长按可以疾跑", - "UIText.FateCard_AbandonTip.1": "是否放弃选择命运卡", - "UIText.FateCard_Select_Abandon.1": "放弃选择", - "UIText.FateCard_Select_Confirm.1": "拿 走", - "UIText.FateCard_Select_RewardTitle.1": "幸运获得以下全部卡片", - "UIText.FateCard_Select_Title.1": "选择一张命运卡片吧", - "UIText.Favour_Up.1": "默契提升", - "UIText.Filter_All.1": "全部", - "UIText.Filter_Element.1": "元素", - "UIText.Filter_EquipmentType.1": "纹章类型", - "UIText.Filter_NoAim.1": "当前筛选条件下无符合要求的目标", - "UIText.Filter_Note.1": "对应音符", - "UIText.Filter_Rare.1": "品质", - "UIText.Filter_Tag1.1": "功能定位", - "UIText.Filter_Tag2.1": "旅人风格", - "UIText.Filter_Tag3.1": "所属势力", - "UIText.FireMark_Trigger_Effect_01.1": "超燃", - "UIText.FireMark_Trigger_Effect_02.1": "灼炎", - "UIText.FireMark_Trigger_Effect_03.1": "熔毁", - "UIText.FireMark_Trigger_Effect_04.1": "岩浆", - "UIText.FireMark_Trigger_Effect_05.1": "点燃", - "UIText.FixedRogueData_FormationError.1": "星塔探索必须选择三位旅人后才可出战", - "UIText.FixedRoguelike_Depot_Btn_All.1": "全部", - "UIText.FixedRoguelike_Empty.1": "售罄", - "UIText.FixedRoguelike_LimitTips.1": "上级难度通关解锁", - "UIText.FixedRoguelike_PerkCount.1": "收集潜能", - "UIText.FixedRoguelike_RoomCount.1": "当前房间", - "UIText.FixedRoguelike_ShopBuy.1": "购 买", - "UIText.FixedRoguelike_ShopNPCDesc.1": "走到这里可真了不起。这次想要些什么?", - "UIText.FixedRoguelike_ShopNPCName.1": "波西亚", - "UIText.Forest_2_2_Search_01.1": "瑟拉娜的年龄是保密事项", - "UIText.Forest_2_2_Search_02.1": "瑟拉娜的体重是保密事项", - "UIText.Forest_2_2_Search_03.1": "瑟拉娜的收入是保密事项", - "UIText.Forest_2_4_Search_01.1": "曾用于森林交通的缆车,经过四季候鸟旅团的维修,现在已经废弃了", - "UIText.FormationChangeTips.1": "当前编队具有已改动内容\n是否放弃改动?", - "UIText.Formation_Btn_Confirm.1": "确 认", - "UIText.Formation_Btn_Info.1": "详 细", - "UIText.Formation_DefaultName.1": "队伍{0}", - "UIText.Formation_FullTeam.1": "队伍已满", - "UIText.Formation_NeedMoreChar.1": "角色数量不足3人 无法自动编队", - "UIText.Formation_Selected.1": "旅人已在队伍中", - "UIText.Formation_Trial_Hint.1": "本次纪录不可更换", - "UIText.FriendPanel_PlayerTitle.1": "{0}{1}", - "UIText.Friend_24Hours.1": "24小时内", - "UIText.Friend_Btn_Add.1": "添加好友", - "UIText.Friend_Btn_AdoptAll.1": "全部通过", - "UIText.Friend_Btn_Cancel.1": "取 消", - "UIText.Friend_Btn_Close.1": "关闭", - "UIText.Friend_Btn_Confirm.1": "确 认", - "UIText.Friend_Btn_Del.1": "删除好友", - "UIText.Friend_Btn_Get.1": "一键获取", - "UIText.Friend_Btn_Open.1": "开启", - "UIText.Friend_Btn_Recommend.1": "推荐好友", - "UIText.Friend_Btn_Refresh.1": "刷新列表", - "UIText.Friend_Btn_RefuseAll.1": "全部回绝", - "UIText.Friend_Btn_Search.1": "搜 索", - "UIText.Friend_Btn_Send.1": "一键赠送", - "UIText.Friend_Btn_Sign.1": "签 名", - "UIText.Friend_Card_Achievement.1": "总成就数", - "UIText.Friend_Card_Char.1": "签约旅人", - "UIText.Friend_Card_Disc.1": "秘纹收藏", - "UIText.Friend_Card_Save_Failed.1": "保存失败,请检查读写权限或存储空间", - "UIText.Friend_ChangeTitle.1": "修改头衔", - "UIText.Friend_CharShowTitle.1": "旅人展示", - "UIText.Friend_ClickInput.1": "点击输入…", - "UIText.Friend_CoreMember.1": "旅团核心成员", - "UIText.Friend_CoreMemberTitle.1": "核心成员", - "UIText.Friend_CurSelect.1": "当前", - "UIText.Friend_DefaultSign.1": "这个人没有留下签名…", - "UIText.Friend_DeleteHint.1": "是否删除好友", - "UIText.Friend_FriendStatistics.1": "好友:", - "UIText.Friend_GetFail.1": "没有可领取的干劲", - "UIText.Friend_GetNone.1": "对方今日未赠送干劲", - "UIText.Friend_GraySend.1": "好友申请已发送,请耐心等待对方处理", - "UIText.Friend_HasReceived.1": "今日已领取了对方赠送的干劲", - "UIText.Friend_HasRequested.1": "已申请", - "UIText.Friend_HasSend.1": "今日已赠送过干劲", - "UIText.Friend_HeadReview.1": "头像预览", - "UIText.Friend_IsDeleted.1": "对方已不是好友", - "UIText.Friend_IsFriend.1": "对方已是好友", - "UIText.Friend_ListNone.1": "暂无好友", - "UIText.Friend_Login.1": "最近登录", - "UIText.Friend_MaxGet.1": "今日可领取干劲已达上限", - "UIText.Friend_NameDesc.1": "输入名字", - "UIText.Friend_NewName.1": "新昵称", - "UIText.Friend_NoRequest.1": "当前没有待处理的请求", - "UIText.Friend_NoneRecommend.1": "暂无推荐", - "UIText.Friend_OldName.1": "当前昵称", - "UIText.Friend_RecommendTitle.1": "推荐列表", - "UIText.Friend_RefreshLimit.1": "刷新过于频繁,请稍后再试", - "UIText.Friend_RefreshSuc.1": "刷新成功", - "UIText.Friend_Rename.1": "改名", - "UIText.Friend_Rename_TimeCDWarning1.1": "修改昵称冷却中,剩余:{0}天", - "UIText.Friend_Rename_TimeCDWarning2.1": "修改昵称冷却中,剩余:不足1天", - "UIText.Friend_Rename_TimeLimit.1": "※修改昵称后,{0}天内不可再次修改", - "UIText.Friend_RequireNone.1": "暂无好友申请", - "UIText.Friend_RequireStatistics.1": "申请", - "UIText.Friend_Save_Card_Button.1": "本地保存", - "UIText.Friend_Save_Card_Mobile.1": "已保存至系统相册", - "UIText.Friend_Save_Card_Pc.1": "已保存至游戏根目录/Screenshot文件夹", - "UIText.Friend_Save_Card_Permission_Tips.1": "保存名片需要系统存储权限,是否确认?", - "UIText.Friend_SearchDesc.1": "请输入UID或昵称", - "UIText.Friend_SearchNone.1": "未搜索到对应用户", - "UIText.Friend_SearchTitle.1": "搜索结果", - "UIText.Friend_SelectHead.1": "选择头像", - "UIText.Friend_SendAllSuc.1": "一键赠送成功", - "UIText.Friend_SendFail.1": "没有可赠送干劲的好友", - "UIText.Friend_SendSuc.1": "赠送成功", - "UIText.Friend_SignDirty.1": "签名不可用", - "UIText.Friend_SignLong.1": "签名过长", - "UIText.Friend_SignSame.1": "新签名与旧签名相同", - "UIText.Friend_SignTitle.1": "个性签名", - "UIText.Friend_SignUnableString.1": "签名中包含非标准字符", - "UIText.Friend_TextLimit.1": "字数上限", - "UIText.Friend_Ticket_Title.1": "旅程记录", - "UIText.Friend_TitleTag.1": "头衔", - "UIText.Friend_Title_Carte.1": "旅人信息", - "UIText.Friend_Today.1": "今日", - "UIText.Friend_Tog_Add.1": "添加好友", - "UIText.Friend_Tog_Info.1": "个人信息", - "UIText.Friend_Tog_List.1": "好友列表", - "UIText.Friend_UID.1": "UID", - "UIText.Friend_UIDCopied_Tip.1": "UID已复制至剪贴板", - "UIText.Friend_UIDInfo.1": "UID:", - "UIText.Friend_UnableName.1": "无效的昵称", - "UIText.Friend_UnableSelf.1": "无法搜索自身", - "UIText.Friend_UnableUID.1": "无效的UID", - "UIText.Friend_Yesday.1": "昨日", - "UIText.Function_NotAvailable.1": "功能会在后续版本开启,敬请期待哟~", - "UIText.GachaCover1.1": "剩余时间", - "UIText.GachaCover2.1": "剩余", - "UIText.GachaCover3.1": "次招募必得当期旅人!", - "UIText.GachaCover4.1": "次招募必得当期秘纹!", - "UIText.GachaCover5.1": "剩余招募次数:", - "UIText.GachaCover6.1": "次", - "UIText.GachaCover7.1": "次招募必出随机", - "UIText.GachaCover8.1": "旅人", - "UIText.GachaCover_DiscRemainCount.1": "{0}次招募内必得当期秘纹", - "UIText.GachaCover_FirstTenTip.1": "首次十连可获得「灿金闪碟」x{0} ({1}倍)", - "UIText.GachaCover_GuaranteeGetOverTip.1": "已领取", - "UIText.GachaCover_GuaranteeGetTip.1": "点击领取", - "UIText.GachaCover_GuaranteeRemainCount.1": "剩余{0}次招募领取", - "UIText.GachaCover_GuaranteeRemainTip.1": "限一次", - "UIText.GachaCover_Guarantee_Char.1": "剩余{0}次招募必得5星旅人", - "UIText.GachaCover_Guarantee_Disc.1": "剩余{0}次招募必得5星秘纹", - "UIText.GachaCover_OneRewardTip.1": "每次招募可获得「灿金闪碟」x{0}", - "UIText.GachaCover_RemainCount.1": "剩余{0}次招募必得当期角色", - "UIText.GachaCover_TimeCountDown.1": "活动倒计时 {0}", - "UIText.GachaHistory_Desc.1": "*可在本页面查询最近 6 个月招募记录。", - "UIText.GachaHistory_Guarantee.1": "保底详情", - "UIText.GachaHistory_History.1": "招募记录", - "UIText.GachaHistory_Name.1": "名字", - "UIText.GachaHistory_Rank.1": "品级", - "UIText.GachaHistory_Tag.1": "卡池名称", - "UIText.GachaHistory_Time.1": "时间", - "UIText.GachaHistory_Type.1": "类型", - "UIText.GachaItemTIpsTitle.1": "获得道具", - "UIText.GachaJumpAll.1": "跳 过", - "UIText.Gacha_Cover_CharUpTitle.1": "以上旅人获得概率提升!!", - "UIText.Gacha_Cover_DiscUpTitle.1": "以上秘纹获得概率提升!!", - "UIText.Gacha_Cover_GoToTrial.1": "前往试玩", - "UIText.Gacha_Cover_UpItemTitle.1": "{0}", - "UIText.Gacha_FesGacha.1": "限定", - "UIText.Gacha_GiveItemTitle.1": "卡池赠送", - "UIText.Gacha_History_UPMark.1": "UP", - "UIText.Gacha_NewBieHint.1": "剩余次数不足", - "UIText.Gacha_NewBieJumpHint.1": "前往任务", - "UIText.Gacha_NewBieNoRecordTip.1": "当前暂无招募结果~", - "UIText.Gacha_NewBieObtainCancel.1": "我再想想", - "UIText.Gacha_NewBieObtainOk.1": "确认获得", - "UIText.Gacha_NewBieObtainTitle.1": "确认招募结果", - "UIText.Gacha_NewBieRecord.1": "查看已保存招募", - "UIText.Gacha_NewBieRecordResult.1": "查看已保存招募({0})", - "UIText.Gacha_NewBieRecordResultRemain.1": "剩余招募轮数: {0} 轮", - "UIText.Gacha_NewBieReplaceCancel.1": "关闭", - "UIText.Gacha_NewBieReplaceOk.1": "确认替换", - "UIText.Gacha_NewBieReplaceTitle.1": "替换招募结果", - "UIText.Gacha_NewBieResultSummonAgain.1": "重新招募", - "UIText.Gacha_NewBieSaveItem.1": "结果{0}", - "UIText.Gacha_NewBieSaveItemCurrent.1": "当前", - "UIText.Gacha_NewBieSaveRecordCancel.1": "关闭", - "UIText.Gacha_NewBieSaveRecordOk.1": "替换", - "UIText.Gacha_NewBieSaveRecordTip.1": "可将招募结果保存至下方列表({0})", - "UIText.Gacha_NewBieSaveRecordTitle.1": "已保存的招募结果", - "UIText.Gacha_NewBieSaveResult.1": "保存本次招募", - "UIText.Gacha_NewBieSaveTip.1": "招募记录保存成功", - "UIText.Gacha_NewBieSelect.1": "已选择", - "UIText.Gacha_NewBieShowCancel.1": "关闭", - "UIText.Gacha_NewBieShowOk.1": "获得选中招募", - "UIText.Gacha_NewBieShowTitle.1": "已保存的招募结果", - "UIText.Gacha_NewBieSummonCost.1": "免费", - "UIText.Gacha_NewBieSummonLimit.1": "招募次数已达到上限", - "UIText.Gacha_NewBieSummonNum.1": "剩余招募次数:{0}轮", - "UIText.Gacha_NewBieSummonTip.1": "新人招募最多可进行{0}轮并选择其中{1}轮结果获得", - "UIText.Gacha_NewBieSummonTitle.1": "招募十次", - "UIText.Gacha_Newbie_BtnShowRecord.1": "查看招募结果", - "UIText.Gacha_Newbie_RecordSSRHint.1": "当前结果具有高稀有度角色\n是否确认不保存本次结果并重新招募?", - "UIText.Gacha_Prob.1": "概率详情", - "UIText.Gacha_ProbValue.1": "概率", - "UIText.Gacha_Prob_Time.1": "卡池时间:", - "UIText.Gacha_sync_ack.1": "资源数量异常,请重新抽卡", - "UIText.Gift_Send_Day_Count_Max.1": "无法添加礼物,已达今日赠礼上限", - "UIText.Gift_Send_Item_Empty.1": "暂未拥有礼物", - "UIText.Gift_Send_Max_Count.1": "超出送礼数量限制", - "UIText.Gift_Send_Not_Select.1": "请选择礼物", - "UIText.GoToChallenge.1": "前往挑战", - "UIText.Guide_101_2.1": "除了核心潜能外,星塔探索中还会获取其他不同品阶的普通潜能。\u000b这些潜能可以增强或追加特定的技能效果,或产生数值或其他机制的加成。潜能本身还可多次升级。", - "UIText.Guide_102_2.1": "星塔探索中,首先会获取核心潜能。\u000b核心潜能的组合,对应着多种技能变化与战斗流派。", - "UIText.Guide_102_3.1": "想要更进一步了解潜能的详情时,可点按此按钮,切换显示“简洁”或“详细”的潜能描述。", - "UIText.Guide_104_1.1": "已解锁旅人的回忆特写。\u000b回忆特写可配置为首页画面,点按此处回到首页。", - "UIText.Guide_104_2.1": "可选择任意一名已招募的旅人,设置为首页画面。\u000b如已解锁了该旅人的回忆特写,将显示标识。", - "UIText.Guide_104_3.1": "点按此处,即可切换展示模式:\u000b立绘模式——展示当前选择的旅人形象立绘。\u000b回忆特写模式——展示当前选择旅人的回忆特写。", - "UIText.Guide_104_4.1": "包括旅人形象、秘纹图片和故事CG在内,总共可设置五个不同的首页画面,可通过滑动切换;\u000b拖动图标,可调整看板的顺序", - "UIText.Guide_105_1.1": "战斗过程中,可随时通过按钮开关自动战斗", - "UIText.Guide_106_1.1": "这里是……便利店!\u000b总算可以歇脚了,正好一路上搜集了不少星辉币。", - "UIText.Guide_106_2.1": "星辉币可以用来在星塔的便利店里购买道具,增强队伍实力。问问店员小姐,看看有什么存货吧?", - "UIText.Guide_10_1.1": "点击头像,即可查看该旅人的详细情报。", - "UIText.Guide_10_2.1": "点按培养,提升旅人的基础等级。", - "UIText.Guide_10_3.1": "对角色的培养结果,仍然可以影响已保存的纪录。", - "UIText.Guide_11_1.1": "物资准备充分,是时候拓展一下探索范围了。", - "UIText.Guide_11_2.1": "一起尝试探索另一座星塔吧。", - "UIText.Guide_11_3.1": "荒野中散布着许多不同元素种类的星塔,敌人分布与环境都各不相同。", - "UIText.Guide_12_1.1": "请注意:更高难度的星塔,需要更高的权限等级才可挑战", - "UIText.Guide_12_2.1": "在挑战不同属性的星塔时,要留意其推荐配队属性", - "UIText.Guide_12_3.1": "这次要挑战的星塔是“烈焰与尘埃”,得调整一下策略了!", - "UIText.Guide_12_4.1": "擅长风和水属性的旅人,能够在这座星塔获得优势,更换一下主控旅人吧!", - "UIText.Guide_12_5.1": "点击“自动编队”,可快速根据推荐属性和当前养成进度,调整配队方案", - "UIText.Guide_12_6.1": "这次的星塔难度提升了不少,得谨慎考虑秘纹的选择了。", - "UIText.Guide_13_1.1": "您的权限等级又有新进展了。\u000b请打开“任务”了解详情", - "UIText.Guide_14_1.1": "“今日事务”页签每天都会刷新目标列表。\u000b设法完成这些日常任务,可积攒活跃点数。", - "UIText.Guide_14_2.1": "达成点数目标即可领取奖励。", - "UIText.Guide_15_1.1": "有新的挑战可以进行了,点按“悬赏行动”", - "UIText.Guide_15_2.1": "消耗干劲,进行“晋升试炼”获取升阶素材", - "UIText.Guide_16_1.1": "讨伐各种强敌头目,即可获得各类升阶素材。", - "UIText.Guide_16_3.1": "通关时若能完成全部挑战,即可解锁“快速战斗”功能,高效获取素材。", - "UIText.Guide_17_1.1": "魔王大人,时机已至,现为您开启通向“心危擂台”的门扉。", - "UIText.Guide_18_1.1": "欢迎,魔王大人,此处就是心危擂台。\u000b您的麾下,在此可以获得前所未有的锻炼机会……", - "UIText.Guide_18_2.1": "只有真正的强者,才能在这场无尽的擂台挑战中,存活下来……请小心谨慎地,向上进发吧。", - "UIText.Guide_19_1.1": "魔王,又有新的悬赏试炼可以进行了!", - "UIText.Guide_19_2.1": "“技巧试炼”可以获得增强旅人技能的素材,同样需要消耗干劲。", - "UIText.Guide_19_4.1": "完成技巧试炼,就可以收集可以增强旅人技能的“游戏卡带”!", - "UIText.Guide_201_1.1": "除了核心潜能外,星塔探索中还会获取其他不同品阶的普通潜能。\u000b这些潜能可以增强或追加特定的技能效果,或产生数值或其他机制的加成。潜能本身还可多次升级。", - "UIText.Guide_202_1.1": "星塔探索中,首先会获取核心潜能。\u000b核心潜能的组合,对应着多种技能变化与战斗流派。", - "UIText.Guide_20_1.1": "技巧试炼有多个难度选择,高难度的试炼需要更高的权限等级才可解锁。", - "UIText.Guide_20_2.1": "试炼中获取的不同种类的“游戏卡带”,可用于提升旅人的能力等级", - "UIText.Guide_20_3.1": "完成所有挑战条目,即可开启“快速战斗”功能,迅速收集“游戏卡带”了!", - "UIText.Guide_21_1.1": "“秘纹”的旋律,能为旅人带来好运和祝福,是探索星塔时的重要助力。", - "UIText.Guide_21_3.1": "先装配好手头现有的秘纹,然后就立刻出发吧!", - "UIText.Guide_229_1.1": "在星塔内可以收集“音符”,每种音符都有各自不同的加成效果,随收集数量提升", - "UIText.Guide_229_2.1": "收集足够数量的特定种类音符,即可激活当前队伍配置中秘纹的“协奏技能”", - "UIText.Guide_22_1.1": "至今为止,旅人对星塔的了解还远远不足。\u000b这份研究计划,可以帮助我们更了解它的情况", - "UIText.Guide_22_2.1": "完成研究计划,可以获得星塔机制的解密素材", - "UIText.Guide_22_3.1": "有些研究计划已经完成了,先领取这些奖励吧", - "UIText.Guide_22_4.1": "点按这里前往星塔研究", - "UIText.Guide_22_5.1": "星塔研究的过程中有许多节点尚待解密,\u000b解开这些节点,就可以让星塔的机制发生变化,这对未来的探索大有助力!", - "UIText.Guide_22_6.1": "点按这里,可以一键消耗已有的素材,解开节点", - "UIText.Guide_22_7.1": "现在,前往研究计划", - "UIText.Guide_22_8.1": "解开特定的节点后,计划就会往下推进,同时,也会解锁更多的研究目标待完成。\u000b总之,积极探索星塔,慢慢完成研究计划吧", - "UIText.Guide_232_1.1": "激活协奏技能的秘纹可以为队伍带来更多的加成效果", - "UIText.Guide_23_1.1": "手头缺乏的物资,有时可以通过合成来获得,是时候介绍一下了。", - "UIText.Guide_23_3.1": "选择当前所需的合成配方进行物品合成。", - "UIText.Guide_23_4.1": "点击这里,就可以查看合成目标物品的详情。", - "UIText.Guide_23_5.1": "点击这里,可查看合成材料详情,立刻动手试试吧!", - "UIText.Guide_24_1.1": "是时候介绍“旅人委托派单系统”了,我来协助您了解!", - "UIText.Guide_24_2.1": "派遣旅人完成委托,就可获得奖励!", - "UIText.Guide_24_3.1": "不同的委托任务会有不同的成员要求,要注意满足条件才能出发喔", - "UIText.Guide_24_4.1": "现在就试着派一单吧!", - "UIText.Guide_24_5.1": "确认时长后,委托就顺利开始啦!", - "UIText.Guide_25_1.1": "秘纹可以为探索星塔的整个队伍带来加成。提升秘纹等级可以进一步提高加成。", - "UIText.Guide_25_2.1": "秘纹被置于主位时,可激活主旋律技能。", - "UIText.Guide_25_3.1": "协奏技能则需要搜集特定种类和数量的“音符”才能激活。\u000b音符可在探索星塔过程中搜集。", - "UIText.Guide_26_1.1": "魔王,您的权能又有进展了。\n请打开“王权”查看详情。", - "UIText.Guide_27_1.1": "刚才获得了一些更强力的秘纹,这次就带上它吧。", - "UIText.Guide_27_2.1": "点按这里即可确认秘纹的具体效果。", - "UIText.Guide_28_1.1": "装配于辅位的秘纹同样提供加成,但是秘纹技能不会生效。", - "UIText.Guide_28_2.1": "置于辅位秘纹可在探索之初就获得额外的音符,合理搭配即可提升构筑效率。", - "UIText.Guide_28_3.1": "另外,辅位秘纹的可配置数量可以通过“星塔研究”逐步解锁!\u000b准备就绪,我们出发吧!", - "UIText.Guide_29_1.1": "这是星塔里的“音符”。每种音符都具备不同的加成效果,重复获得会进一步提升效果。", - "UIText.Guide_29_2.1": "点击这里可以确认当前获得音符的状况。", - "UIText.Guide_2_1.1": "出发之前,顺路捎上能一起爬塔的旅人吧?\u000b要是能有更多可靠的同伴就再好不过了。", - "UIText.Guide_2_2.1": "新手招募可最多进行20次并保存其中5次招募结果。您可选择任意一个保存结果开始旅程。", - "UIText.Guide_2_3.1": "您可以于此时完成招募,也可在完成全部新手教程后再行招募。", - "UIText.Guide_301_1.1": "欢迎来到命运星牌局!\u000b开始对局时,就先选择一张喜欢的星命牌吧!", - "UIText.Guide_301_2.1": "随着牌局进行,将有可能收集到更多种类的星命牌。", - "UIText.Guide_301_3.1": "点按这里正式开始对局!", - "UIText.Guide_302_1.1": "揭示命运的时刻到来了。\u000b翻开元素牌揭晓您的答案——", - "UIText.Guide_302_2.1": "占卜的结果不错喔,这些命运币是属于您的馈赠!\u000b达成特定的元素牌型,并结合星命牌的加成,可使您获得更多命运币。", - "UIText.Guide_303_1.1": "此处显示的您当前持有的命运币。", - "UIText.Guide_303_2.1": "您的目标就是在回合耗尽前,收集到尽可能多的命运币,达成通关目标。", - "UIText.Guide_303_3.1": "有时,消耗一些命运币解锁各类增益效果能够带来更大优势。\u000b期待您的表现喔,魔王大人~", - "UIText.Guide_32_1.1": "这是本次探索中已获得的所有音符。", - "UIText.Guide_32_2.1": "每一种协奏技能需要特定的音符组合才能激活。", - "UIText.Guide_32_3.1": "每次探索都要重新搜集音符,\n音符和协奏技能是“纪录”的重要组成部分。", - "UIText.Guide_32_4.1": "尽可能在探索过程中收集强力的音符组合吧。", - "UIText.Guide_3_1.1": "新手招募尚未完成,\u000b您可在新手教程完成后继续招募。\u000b是否先搁置招募,继续旅途?", - "UIText.Guide_3_2.1": "是时候启程了,点击出发!", - "UIText.Guide_41_1.1": "点按“旅人”,可查看旅人详情并进行养成。", - "UIText.Guide_42_1.1": "点按“故事”按钮,即可继续进行主线故事。", - "UIText.Guide_42_2.1": "点按主线剧情,继续您的冒险旅途。\u000b或者,您也可以继续探索星塔及其他模式的挑战。", - "UIText.Guide_43_1.1": "“心链”可以和结识的旅人发送信息,是手机最重要的功能。", - "UIText.Guide_43_2.1": "点按头像,就可以查看旅人给您发送的信息了。", - "UIText.Guide_43_3.1": "切换到“邀约”,可以选择结识的旅人邀请一起结伴出行,要注意,只有默契等级达标的旅人才可以邀约。", - "UIText.Guide_43_4.1": "点按“邮寄”,可以立刻送出礼物,提升特定旅人的默契。", - "UIText.Guide_44_1.1": "初来乍到,积极参加活动跟上节奏吧。\u000b点按“活动”,看看当前有什么举办中的活动。", - "UIText.Guide_45_1.1": "旅人达到特定等级后,需要“升阶”才能继续养成", - "UIText.Guide_45_2.1": "升阶也会提升旅人基础属性,并提升技能的等级上限", - "UIText.Guide_45_3.1": "旅人升阶需要的材料,需通过特定种类的“晋升试炼”获取", - "UIText.Guide_45_4.1": "尝试使用获得的素材进行“升阶”吧", - "UIText.Guide_46_1.1": "旅人的等级上限,现已提高至20级", - "UIText.Guide_46_2.1": "点击这里查看详情", - "UIText.Guide_46_3.1": "进阶至3阶时,还可解锁旅人的“觉醒形象”", - "UIText.Guide_47_1.1": "终于……星梯的密码被破解了,现在可以使用“星梯搭乘票”来快速地完成星塔探索了", - "UIText.Guide_47_2.1": "立刻尝试一下吧", - "UIText.Guide_47_3.1": "选择任意一种属性的星塔", - "UIText.Guide_48_1.1": "这里显示了当前拥有的“星梯搭乘票”的数量", - "UIText.Guide_48_2.1": "使用“星塔速通”前,先得通关一次对应难度的星塔才行!", - "UIText.Guide_48_3.1": "有了“星梯搭乘票”,就可以快速通关星塔,获得最优质的“纪录”了", - "UIText.Guide_49_1.1": "每位旅人都有各自不同的战斗方式与一组能力。\u000b作为主控角色出场时,可发动“普通攻击”", - "UIText.Guide_49_2.1": "作为主控角色出场时,还可发动“主控技能”", - "UIText.Guide_49_3.1": "而作为援护角色时,则可发动“援护技能”", - "UIText.Guide_49_4.1": "无论作为主控还是援护出场,都可以发动“绝招”,绝招的发动需要消耗能量,能量会在战斗过程中缓慢恢复", - "UIText.Guide_49_5.1": "针对性地强化旅人能力,可有效提升战斗效果,并且对原有的纪录也可起效", - "UIText.Guide_49_6.1": "升级能力需要消耗特定种类的技能卡带,可通过“技巧试炼”关卡获取", - "UIText.Guide_4_1.1": "点击星塔探索!", - "UIText.Guide_4_10.1": "我和尘沙,会担任援护,在探索中提供战斗支援,辅助主控。", - "UIText.Guide_4_11.1": "点击确认。", - "UIText.Guide_4_12.1": "小队成员安排妥当之后,进行“秘纹”的准备!", - "UIText.Guide_4_13.1": "除了手动配置外,也可以点按“自动编队”,自动选取适合攻略此星塔的旅人组合。", - "UIText.Guide_4_2.1": "“空白旅团”现在还是初出茅庐。先试着探索原初的迷途吧。", - "UIText.Guide_4_4.1": "开始探索前,得先安排好小队成员!\n点击打开编队面板。", - "UIText.Guide_4_5.1": "点击头像就可以选择对应旅人加入编队。", - "UIText.Guide_4_6.1": "琥珀是我们几个里行动最灵敏的,先选择她编入小队。", - "UIText.Guide_4_7.1": "首个加入小队的旅人会担任主控,带领大家行动。", - "UIText.Guide_4_8.1": "然后把我,鸢尾也加入小队。", - "UIText.Guide_4_9.1": "最后再把尘沙也加入小队。小队必须要配置齐三位角色才能开始探索。", - "UIText.Guide_50_1.1": "旅人可以点亮贡献纹章,获得战力加成", - "UIText.Guide_50_2.1": "完成对应势力的纹章试炼,即可获得对应的势力代币,用以点亮贡献纹章", - "UIText.Guide_50_3.1": "消耗代币,点亮这个纹章吧", - "UIText.Guide_50_4.1": "此处显示了本次点亮纹章所获取的属性加成结果,每次点亮纹章,都可能结果不同。", - "UIText.Guide_50_5.1": "点亮完毕后,即可装配此纹章。\u000b之后如果对结果不满意,还可消耗“纹章抛光剂”,重新点亮纹章。", - "UIText.Guide_51_1.1": "此处显示了当前旅人的默契等级", - "UIText.Guide_51_2.1": "通过完成伙伴目标,或是进行送礼和邀约等行动,均可提升与旅人的默契值", - "UIText.Guide_51_3.1": "默契度提升后,旅人的战斗力也会获得些许增强,并解锁更多档案内容和语音", - "UIText.Guide_51_4.1": "默契度等级提升后,还会解锁旅人的个人剧情。\u000b阅读关键剧情后,即可解锁旅人的“回忆特写”,并设置为主页画面", - "UIText.Guide_52_1.1": "妥善的旅人队伍配置,助力您更顺利地探索星塔。\u000b点按“教学”即可了解。", - "UIText.Guide_52_2.1": "先以风系队伍为例,开启对应的配队教学任务吧。", - "UIText.Guide_52_3.1": "此处讲解了风系配队中,各旅人承担的不同职能。", - "UIText.Guide_52_4.1": "根据提示,设法完成此处的各项配队任务目标吧。", - "UIText.Guide_52_5.1": "完成配队教学系列任务,即可领取丰富的资源奖励。", - "UIText.Guide_5_1.1": "本次探索中激活的潜能与秘纹技能会被保存下来,生成纪录,可用于其他战斗。", - "UIText.Guide_5_2.1": "激活的潜能与秘纹技能会影响纪录评分,评分越高的纪录也越强。", - "UIText.Guide_5_3.1": "纪录与本次探索的旅人绑定,后续使用该纪录进行其他战斗时,无法更换。", - "UIText.Guide_5_4.1": "点击保存纪录。\u000b保存的纪录可在出发界面查看。", - "UIText.Guide_6_1.1": "点按“任务”可查看当前待推进的目标。\u000b不确定该做什么时,不妨确认一下吧。", - "UIText.Guide_6_2.1": "您当前的权限等级为1,\u000b提高权限等级,可解锁更多系统的权限。", - "UIText.Guide_6_3.1": "设法完成目标,即可获得丰厚奖励,并迅速提升权限等级。", - "UIText.Guide_7_1.1": "该收集些物资了,不然我们寸步难行。\u000b点击出发。", - "UIText.Guide_7_2.1": "选择“悬赏试炼”。", - "UIText.Guide_7_3.1": "选择“基础试炼”。", - "UIText.Guide_7_4.1": "消耗干劲,参与“基础试炼”,即可获得多种重要物资。", - "UIText.Guide_7_5.1": "可点按此处切换本次行动的奖励类型。\u000b先收集一些可以增长旅人经验的“旅人笔记”吧!", - "UIText.Guide_7_6.1": "准备出发!", - "UIText.Guide_8_1.1": "进行星塔探索以外的行动,都需要使用已有的“纪录”。", - "UIText.Guide_8_2.1": "点击选择一组纪录。", - "UIText.Guide_8_3.1": "准备就绪,立刻出发。", - "UIText.Guide_9_1.1": "完成“魔王养成”页面的章节阶段任务,即可领取奖励,快速提升权能。", - "UIText.Guide_9_2.1": "跟随“等级奖励”清单,逐个完成目标提升等级,也可助力您旅团的成长。", - "UIText.Guide_9_3.1": "点击按钮,领取权限等级2的奖励", - "UIText.Guide_9_4.1": "完成目标,设法将权限等级提升至3级,解锁更多系统吧!", - "UIText.Guide_Jump.1": "跳过", - "UIText.Guide_Jump_Tips.1": "是否跳过此步引导?", - "UIText.Guide_Prologuel_Desc_2.1": "点击出发,准备开始冒险吧!", - "UIText.Guide_Prologuel_Desc_3.1": "点击出发,准备开始冒险吧!", - "UIText.Guide_Prologuel_Desc_4.1": "点击出发,准备开始冒险吧!", - "UIText.Guide_Prologuel_Desc_5.1": "点击出发,准备开始冒险吧!", - "UIText.HarmonySkill_Progress_Max.1": "共鸣技能激活已达上限", - "UIText.HarmonySkill_Select_Confirm.1": "确 认", - "UIText.HarmonySkill_Select_Tiltle.1": "激活共鸣技能", - "UIText.HeartStone.1": "天赋", - "UIText.HeartStone_Level.1": "天赋{0}级", - "UIText.Heart_Stone_Tip_1.1": "道具数量不足,不可激活", - "UIText.HomePage_Selected.1": "已选择", - "UIText.Honor_Title.1": "荣誉称号", - "UIText.Honor_Title_Achievement.1": "成就", - "UIText.Honor_Title_Activity.1": "活动", - "UIText.Honor_Title_Affinity.1": "默契", - "UIText.Honor_Title_All.1": "全部", - "UIText.Honor_Title_Equiped.1": "该称号已装配", - "UIText.Honor_Title_State_CurChoose.1": "当前", - "UIText.Honor_Title_State_CurEquip.1": "已装配", - "UIText.Hotfix_Tip.1": "客户端版本过低,需要重新启动游戏", - "UIText.Hud_Immunity_Tip.1": "免疫", - "UIText.Hud_Missing_Tip.1": "回避", - "UIText.Hud_Resistance_Tip.1": "抵抗", - "UIText.Hud_Total_Damage.1": "总伤害", - "UIText.In_Formation.1": "编队中", - "UIText.InfinityTowerAffix_Desc.1": "{0}:{1}", - "UIText.InfinityTower_Affix.1": "词缀", - "UIText.InfinityTower_Again.1": "重新挑战", - "UIText.InfinityTower_AutoLevel.1": "自动过层中", - "UIText.InfinityTower_AutoLevel_Time.1": "自动过层中 {0}s", - "UIText.InfinityTower_Battle_LvCount.1": "挑战层数", - "UIText.InfinityTower_Battle_Time.1": "通关时间", - "UIText.InfinityTower_Bottom_Tips_Title_Breakout.1": "突发", - "UIText.InfinityTower_Bottom_Tips_Title_Daily.1": "每日", - "UIText.InfinityTower_Bottom_Tips_Title_News.1": "快讯", - "UIText.InfinityTower_Bounty_Last_NotPass.1": "完成前置难度擂台后解锁", - "UIText.InfinityTower_Bounty_Level.1": "擂台等级", - "UIText.InfinityTower_Bounty_Preview.1": "等级预览", - "UIText.InfinityTower_Bounty_TopGrade.1": "已到达最高等级", - "UIText.InfinityTower_Build_NotAvailable.1": "无法使用", - "UIText.InfinityTower_Build_NotMeetingCond.1": "队伍不满足进入关卡条件", - "UIText.InfinityTower_Cond_LevelSpecific.1": "擂台等级达到{0}", - "UIText.InfinityTower_Cond_SpecificElementType.1": ":主控旅人为{0}旅人方可入场", - "UIText.InfinityTower_Cond_SpecificQuantityNoLessThanQuantity.1": ":旅人属性为{0}的数量不小于{1}", - "UIText.InfinityTower_Cond_SpecificQuantityNoMoreThanQuantity.1": ":旅人属性为{0}的数量不大于{1}", - "UIText.InfinityTower_Cond_TotalLevel.1": "任意{0}座擂台通关总层数达到{1}", - "UIText.InfinityTower_Cond_WithSpecificId.1": "通关无尽塔关卡{0}", - "UIText.InfinityTower_Cond_WithSpecificLevelTotal.1": "累计通关总层数达到{0}", - "UIText.InfinityTower_Current_Level.1": "当前等级", - "UIText.InfinityTower_Daily_Bounty.1": "每日悬赏", - "UIText.InfinityTower_Daily_BountyUp.1": "每日悬赏提升", - "UIText.InfinityTower_Difficulty_Select.1": "难度选择", - "UIText.InfinityTower_Dont_Open.1": "-未开放-", - "UIText.InfinityTower_EnemyInfo_None.1": "暂无", - "UIText.InfinityTower_Get_Reward.1": "领取赏金", - "UIText.InfinityTower_Get_RewardNone.1": "暂无可领取赏金", - "UIText.InfinityTower_Get_RewardTips.1": "今日赏金已领取,明天再来", - "UIText.InfinityTower_GoWar.1": "前往挑战", - "UIText.InfinityTower_Last_NotPass.1": "-未完成前置擂台挑战-", - "UIText.InfinityTower_Layer.1": "层", - "UIText.InfinityTower_Limit_March.1": "限制入场", - "UIText.InfinityTower_Lock.1": "通关{0}解锁", - "UIText.InfinityTower_LockDay.1": "未处于开放时间", - "UIText.InfinityTower_LockTips.1": "{0}尚未解锁", - "UIText.InfinityTower_Lock_Level.1": "通关前置关卡后解锁", - "UIText.InfinityTower_Lock_WorldClass.1": "权限等级不足,无法进入", - "UIText.InfinityTower_Lv_Index.1": "第{0}擂", - "UIText.InfinityTower_Lv_IndexSpace.1": "第 {0} 擂", - "UIText.InfinityTower_MonsterRemaining.1": "剩余怪物", - "UIText.InfinityTower_Monster_Preview.1": "怪物预览", - "UIText.InfinityTower_Name.1": "无尽塔", - "UIText.InfinityTower_NextLv.1": "进入下一层", - "UIText.InfinityTower_Next_LvMsg.1": "下层信息", - "UIText.InfinityTower_OpenNone.1": "该擂台暂时未开放", - "UIText.InfinityTower_PassAll.1": "已通过", - "UIText.InfinityTower_Pass_Level.1": "-已通关-", - "UIText.InfinityTower_Plot_Entry.1": "剧情入口", - "UIText.InfinityTower_Plot_Review.1": "剧情回顾", - "UIText.InfinityTower_Promotion_Conditions.1": "晋级条件", - "UIText.InfinityTower_Quit.1": "退 出", - "UIText.InfinityTower_Recommend.1": "推荐", - "UIText.InfinityTower_Recommend_Construct.1": "推荐纪录", - "UIText.InfinityTower_Recommend_Lv.1": "推荐等级", - "UIText.InfinityTower_Recommend_Tips.1": "当前旅人等级或纪录评分低于推荐,战斗会较为困难 ,是否确认挑战!", - "UIText.InfinityTower_Reward_Tips.1": "当前暂无可领取奖励", - "UIText.InfinityTower_SpecialLv.1": "特殊挑战", - "UIText.InfinityTower_SpecialLv_Index.1": "特殊挑战{0}", - "UIText.InfinityTower_Task_Target.1": "限定时间内消灭所有敌人", - "UIText.InfinityTower_Tips_DayAgain.1": "今日不再提示", - "UIText.InfinityTower_Transition_Type1.1": "心危擂台赛正式开幕,击败对手赢走奖金", - "UIText.InfinityTower_Transition_Type2.1": "本赛事由NOVATV独家冠名播出", - "UIText.Infinity_Clear.1": "通关", - "UIText.Infinity_Diff.1": "难度%s", - "UIText.Infinity_Diff_Lv.1": "难度%s 第%s擂", - "UIText.Infinity_Hour_Open.1": "%s小时后开放", - "UIText.Infinity_Min_Open.1": "%s分钟后开放", - "UIText.Infinity_OpenDay_Activity.1": "活动期限内,各擂台全天候开放!", - "UIText.Infinity_OpenDay_Type1.1": "全天开放", - "UIText.Infinity_OpenDay_Type2.1": "每周一,周四,周日开放", - "UIText.Infinity_OpenDay_Type3.1": "每周二,周五,周日开放", - "UIText.Infinity_OpenDay_Type4.1": "每周三,周六,周日开放", - "UIText.Infinity_Sec_Open.1": "%s秒后开放", - "UIText.Instance_Reward_Preview_Title.1": "奖励信息", - "UIText.ItemRarity_1.1": "史诗", - "UIText.ItemRarity_2.1": "精英", - "UIText.ItemRarity_3.1": "稀有", - "UIText.ItemRarity_4.1": "优秀", - "UIText.ItemRarity_5.1": "普通", - "UIText.ItemStye_Outfit.1": "秘纹", - "UIText.ItemStype_1.1": "资源", - "UIText.ItemStype_12.1": "秘纹强化素材", - "UIText.ItemStype_13.1": "秘纹升阶素材", - "UIText.ItemStype_17.1": "补给箱", - "UIText.ItemStype_19.1": "技能音符", - "UIText.ItemStype_2.1": "道具", - "UIText.ItemStype_24.1": "旅人能力升级素材", - "UIText.ItemStype_25.1": "旅人升阶素材", - "UIText.ItemStype_3.1": "旅人", - "UIText.ItemStype_30.1": "月卡", - "UIText.ItemStype_31.1": "干劲道具", - "UIText.ItemStype_32.1": "素材自选包", - "UIText.ItemStype_33.1": "秘纹自选包", - "UIText.ItemStype_34.1": "随机掉落包", - "UIText.ItemStype_35.1": "纹章素材", - "UIText.ItemStype_38.1": "装备经验素材", - "UIText.ItemStype_39.1": "音符", - "UIText.ItemStype_4.1": "干劲", - "UIText.ItemStype_40.1": "秘纹突破素材", - "UIText.ItemStype_41.1": "潜能", - "UIText.ItemStype_43.1": "荣誉称号", - "UIText.ItemStype_44.1": "旅人自选包", - "UIText.ItemStype_45.1": "个人头像", - "UIText.ItemStype_46.1": "旅人形象", - "UIText.ItemStype_47.1": "干劲道具", - "UIText.ItemStype_48.1": "纪录", - "UIText.ItemStype_5.1": "权限等级经验", - "UIText.ItemStype_6.1": "旅人心钥", - "UIText.ItemStype_7.1": "星塔门票", - "UIText.ItemStype_8.1": "秘纹", - "UIText.ItemStype_9.1": "天赋强化素材", - "UIText.ItemTip_ComCYOTitle.1": "自选包预览", - "UIText.ItemTip_DepotCount.1": "持有: {0}", - "UIText.ItemTip_DiscCYOTitle.1": "秘纹自选包预览", - "UIText.ItemTip_RandomPackageTitle.1": "随机包预览", - "UIText.ItemTips_GetWay.1": "获取途径", - "UIText.Item_Change_Expired_Tips.1": "部分道具已过期", - "UIText.JP_CV.1": "日语配音:", - "UIText.JointDrill_AVG_Title.1": "剧情信息", - "UIText.JointDrill_Act_Detail.1": "活动详情", - "UIText.JointDrill_Act_End_Tip.1": "活动已过期", - "UIText.JointDrill_Act_Goto.1": "立即前往", - "UIText.JointDrill_Act_Start_Time.1": "挑战截止:{0}", - "UIText.JointDrill_Act_Time_Text.1": "活动关闭", - "UIText.JointDrill_Act_Wait_Close_Time.1": "活动关闭:{0}", - "UIText.JointDrill_Act_Wait_Start.1": "等待开始", - "UIText.JointDrill_Act_Wait_Start_Time.1": "开启倒计时:{0}", - "UIText.JointDrill_Act_Wait_Start_Tip.1": "请等待活动开始", - "UIText.JointDrill_Battle_Challenge_Time_Left_Text.1": "挑战时限", - "UIText.JointDrill_Battle_Continue.1": "继续战斗", - "UIText.JointDrill_Battle_Difficulty_Score.1": "难度评分", - "UIText.JointDrill_Battle_Fast_Battle.1": "快速战斗", - "UIText.JointDrill_Battle_GiveUp.1": "放弃", - "UIText.JointDrill_Battle_GiveUp_Tip.1": "是否放弃本场战斗?\n挑战时间剩余{0}", - "UIText.JointDrill_Battle_Hp_Score.1": "伤害评分", - "UIText.JointDrill_Battle_Level.1": "第{0}阶段", - "UIText.JointDrill_Battle_Restart.1": "重开战斗", - "UIText.JointDrill_Battle_Restart_Tip.1": "是否重新开始本场战斗?\n挑战时间剩余{0}", - "UIText.JointDrill_Battle_Result_Score.1": "最终积分", - "UIText.JointDrill_Battle_Result_Tip.1": "挑战时限内可再次出战", - "UIText.JointDrill_Battle_Retreat.1": "撤退", - "UIText.JointDrill_Battle_Retreat_Tip.1": "是否撤退并放弃本场战斗的进度?\n挑战时间剩余{0}", - "UIText.JointDrill_Battle_Time_1.1": "一", - "UIText.JointDrill_Battle_Time_2.1": "二", - "UIText.JointDrill_Battle_Time_3.1": "三", - "UIText.JointDrill_Battle_Time_4.1": "四", - "UIText.JointDrill_Battle_Time_5.1": "五", - "UIText.JointDrill_Battle_Time_6.1": "六", - "UIText.JointDrill_Battle_Time_Score.1": "用时评分", - "UIText.JointDrill_Battle_Time_Text.1": "本场战斗剩余时间", - "UIText.JointDrill_Beta_Tip.1": "Beta", - "UIText.JointDrill_BossSkill_Detail.1": "详情", - "UIText.JointDrill_BossSkill_Title.1": "首领机制", - "UIText.JointDrill_Boss_Die.1": "已讨伐", - "UIText.JointDrill_Boss_Info.1": "首领机制", - "UIText.JointDrill_Btn_Continue_Challenge.1": "继续挑战", - "UIText.JointDrill_Btn_Rank.1": "排行榜", - "UIText.JointDrill_Btn_Reward.1": "奖励", - "UIText.JointDrill_Btn_Shop.1": "商店", - "UIText.JointDrill_Btn_Start_Challenge.1": "开始挑战", - "UIText.JointDrill_Btn_Start_Challenge_Fast.1": "速通", - "UIText.JointDrill_Btn_Start_Challenge_Simulate.1": "模拟战", - "UIText.JointDrill_Btn_Stop_Challenge.1": "终止挑战", - "UIText.JointDrill_Btn_Story.1": "剧情", - "UIText.JointDrill_Build_Char_Used.1": "旅人重复", - "UIText.JointDrill_Build_Damage_Text.1": "造成伤害", - "UIText.JointDrill_Build_Index.1": "第{0}行动队", - "UIText.JointDrill_Build_NotMeetingCond.1": "队伍不满足进入关卡条件", - "UIText.JointDrill_Build_Recommend.1": "队伍推荐", - "UIText.JointDrill_Build_Score_Text.1": "评分", - "UIText.JointDrill_Build_Select_Tip.1": "终焉绝响中,同一名旅人不可重复出战", - "UIText.JointDrill_Build_Selected_Build.1": "作战完成队伍", - "UIText.JointDrill_Build_Time_Text.1": "战斗用时 {0}", - "UIText.JointDrill_Build_Used.1": "编队已使用", - "UIText.JointDrill_Challenge_Count.1": "剩余队伍:{0}", - "UIText.JointDrill_Challenge_End.1": "挑战已结束", - "UIText.JointDrill_Challenge_End_Tip.1": "挑战已结束", - "UIText.JointDrill_Challenge_OnGoing.1": "当前存在尚未结算的战斗", - "UIText.JointDrill_Challenge_Reward.1": "奖励信息", - "UIText.JointDrill_Challenge_Ticket.1": "决战号令:{0}/{1}", - "UIText.JointDrill_Challenge_TimeOut.1": "挑战超时", - "UIText.JointDrill_Challenge_Time_1.1": "{0} 天 {1} 小时", - "UIText.JointDrill_Challenge_Time_2.1": "{0} 小时 {1} 分", - "UIText.JointDrill_Challenge_Time_3.1": "{0} 分 {1} 秒", - "UIText.JointDrill_Challenge_Time_4.1": "{0} 秒", - "UIText.JointDrill_Challenge_Time_Left.1": "挑战时限:{0}", - "UIText.JointDrill_Challenge_Time_Text.1": "挑战截止", - "UIText.JointDrill_Difficulty_Name_1.1": "普通", - "UIText.JointDrill_Difficulty_Name_2.1": "困难", - "UIText.JointDrill_Difficulty_Name_3.1": "超难", - "UIText.JointDrill_Difficulty_Name_4.1": "终焉", - "UIText.JointDrill_Difficulty_Name_5.1": "超越", - "UIText.JointDrill_Difficulty_Select.1": "难易度选择", - "UIText.JointDrill_Enter_AVG.1": "进入剧情", - "UIText.JointDrill_Fast_Battle_Hit.1": "消耗{0}{1}进行快速战斗直接获取奖励", - "UIText.JointDrill_Fast_Battle_Tip.1": "通关此难度后即可快速战斗", - "UIText.JointDrill_Fast_Battle_Tip_Text.1": "消耗决战号令进行快速战斗,直接获得奖励", - "UIText.JointDrill_Fast_Battle_Title.1": "快速战斗", - "UIText.JointDrill_Give_Up_Tip.1": "是否终止本次终焉绝响挑战?", - "UIText.JointDrill_Give_Up_Tip_2.1": "※决战号令无法返还", - "UIText.JointDrill_InBattle_Tip.1": "当前有正在进行的挑战", - "UIText.JointDrill_Level_Lock.1": "通关上一难度后解锁", - "UIText.JointDrill_Lock_Tip.1": "通关上一难度后解锁", - "UIText.JointDrill_New_Record.1": "新纪录", - "UIText.JointDrill_Rank_Battle_Count.1": "战斗场次", - "UIText.JointDrill_Rank_Battle_Time.1": "战斗总时间", - "UIText.JointDrill_Rank_Build_Count.1": "第{0}队", - "UIText.JointDrill_Rank_Build_Score.1": "评分", - "UIText.JointDrill_Rank_Cur.1": "前{0}%", - "UIText.JointDrill_Rank_CurSelf.1": "前{0}%", - "UIText.JointDrill_Rank_Cur_Rank.1": "当前排名", - "UIText.JointDrill_Rank_Detail_Empty.1": "暂无排名信息", - "UIText.JointDrill_Rank_Detail_Title.1": "排行详情", - "UIText.JointDrill_Rank_Difficulty.1": "难度等级", - "UIText.JointDrill_Rank_Empty.1": "暂无", - "UIText.JointDrill_Rank_Highest_Score.1": "最高积分", - "UIText.JointDrill_Rank_Loading.1": "正在更新榜单信息中…", - "UIText.JointDrill_Rank_Lv.1": "前{0}%(不含)~{1}%", - "UIText.JointDrill_Rank_LvSelf.1": "前{0}%~{1}%", - "UIText.JointDrill_Rank_Lv_1.1": "低于前{0}%", - "UIText.JointDrill_Rank_Lv_1Self.1": "低于前{0}%", - "UIText.JointDrill_Rank_Player_Title.1": "头衔", - "UIText.JointDrill_Rank_Quest_Receive_All.1": "一键领取", - "UIText.JointDrill_Rank_Rank_Text.1": "第{0}名", - "UIText.JointDrill_Rank_Rank_Up.1": "{0}位", - "UIText.JointDrill_Rank_Refresh_Time.1": "排名结算 {0}", - "UIText.JointDrill_Rank_Refresh_Tip.1": "排行数据每10分钟刷新一次", - "UIText.JointDrill_Rank_Reward_Btn.1": "奖励", - "UIText.JointDrill_Rank_Reward_Title.1": "排行奖励", - "UIText.JointDrill_Rank_Score.1": "排名积分", - "UIText.JointDrill_Rank_Score_All.1": "累计积分", - "UIText.JointDrill_Rank_Score_Reward.1": "积分奖励", - "UIText.JointDrill_Rank_Text.1": "排名", - "UIText.JointDrill_Rank_Title_Build.1": "通关队伍", - "UIText.JointDrill_Rank_Title_Detail.1": "详情", - "UIText.JointDrill_Rank_Title_Name.1": "昵称", - "UIText.JointDrill_Rank_Title_Ranking.1": "排名", - "UIText.JointDrill_Rank_Title_Score.1": "排行积分", - "UIText.JointDrill_Rank_Week_Score_All.1": "本期累计积分:", - "UIText.JointDrill_Receive_Quest_Reward_Tip.1": "当前暂无可领取奖励", - "UIText.JointDrill_Reward_Window_Title.1": "终焉绝响奖励", - "UIText.JointDrill_SelectBuild_Tip.1": "未选择纪录,不可挑战", - "UIText.JointDrill_Self_Rank.1": "{0}名", - "UIText.JointDrill_Self_Rank_Empty.1": "暂无排名", - "UIText.JointDrill_Self_Rank_Empty_1.1": "暂无排行信息", - "UIText.JointDrill_Tickets_Desc.1": "活动期间,每天可获得三次讨伐机会、每次讨伐开始后获得60分钟的战斗时间,期间可多次派遣战斗。", - "UIText.JointDrill_Tickets_NotEnough.1": "决战号令数量不足", - "UIText.JointDrill_Tickets_Refresh_Time.1": "决战号令刷新倒计时:{0}", - "UIText.JumpOverTimeLine_Tips.1": "是否跳过开场动画", - "UIText.JumpTo_LevelUnlock.1": "关卡未解锁", - "UIText.LandMark_Trigger_Effect_01.1": "震地", - "UIText.LandMark_Trigger_Effect_02.1": "岩锥", - "UIText.LandMark_Trigger_Effect_03.1": "沙蚀", - "UIText.LandMark_Trigger_Effect_04.1": "流沙", - "UIText.LandMark_Trigger_Effect_05.1": "岩甲", - "UIText.Latest_Release.1": "最新推出", - "UIText.LevelEntityCheck.1": "关卡有实体类型超出限制,请检查日志", - "UIText.LevelMenu_BtnDevelope.1": "星塔研究", - "UIText.LevelMenu_BtnHandBook.1": "星塔事典", - "UIText.LevelMenu_BtnTask.1": "研究计划", - "UIText.LevelMenu_Equipment.1": "纹章试炼", - "UIText.LevelMenu_Equipment_Desc.1": "完成限时挑战,获得纹章激活素材。", - "UIText.LevelMenu_InfinityTower.1": "心危擂台", - "UIText.LevelMenu_Mainline.1": "旅行故事", - "UIText.LevelMenu_Region.1": "晋升试炼", - "UIText.LevelMenu_Region_Desc.1": "击败地区领主获取素材\u000b突破旅人及秘纹等级,升级旅人能力", - "UIText.LevelMenu_Resource.1": "悬赏试炼", - "UIText.LevelMenu_Resource_Goto.1": "出 发", - "UIText.LevelMenu_SEquipment.1": "纹章素材", - "UIText.LevelMenu_SRegion.1": "旅人晋升", - "UIText.LevelMenu_SSkill.1": "技能升级", - "UIText.LevelMenu_STime.1": "基础材料", - "UIText.LevelMenu_ScoreBoss.1": "联合讨伐", - "UIText.LevelMenu_Skill.1": "技巧试炼", - "UIText.LevelMenu_Skill_Desc.1": "完成限时挑战,获得提升技能的卡带。", - "UIText.LevelMenu_StarTower_Goto.1": "进入星塔", - "UIText.LevelMenu_Startower.1": "星塔探索", - "UIText.LevelMenu_Time.1": "基础试炼", - "UIText.LevelMenu_Time_Desc.1": "击败出没于星塔的夏洛克\u000b选择奖励方案,获取经验素材及朵拉", - "UIText.LevelMenu_TravelerDuel.1": "巅峰秀场", - "UIText.LevelMenu_Vampire.1": "灾变防线", - "UIText.LevelMenu_WeeklyCopies.1": "真格挑战", - "UIText.LevelSelect_LimitTips.1": "上级难度通关解锁", - "UIText.LevelSelect_LimitTipsWorldClass.1": "权限等级到达{0}后开启", - "UIText.LevelSelect_NotOpen.1": "通关前置星塔难度I后解锁", - "UIText.Level_2_5_1.1": "(大门毫无反应,没有打开的迹象)", - "UIText.Level_Award.1": "奖励信息", - "UIText.Level_Info.1": "关卡信息", - "UIText.Level_Lock.1": "关卡未解锁", - "UIText.Level_Season_Count.1": "第{0}期", - "UIText.Level_Star.1": "任务目标", - "UIText.Level_TargetTitle.1": "关卡详情", - "UIText.LightMark_Trigger_Effect_01.1": "光耀", - "UIText.LightMark_Trigger_Effect_02.1": "落雷", - "UIText.LightMark_Trigger_Effect_03.1": "电蚀", - "UIText.LightMark_Trigger_Effect_04.1": "电网", - "UIText.LightMark_Trigger_Effect_05.1": "感电", - "UIText.Loading.1": "加载中…", - "UIText.LoginReward_Can_Receive.1": "可领取", - "UIText.LoginReward_Next_Receive.1": "明日可领", - "UIText.LoginReward_PopUp_Tip.1": "点击任意位置领取奖励", - "UIText.LoginReward_Received.1": "已领取", - "UIText.LoginReward_Reward_Count.1": "x{0}", - "UIText.Login_Age_Tip_Content.1": "《星塔旅人》游戏适龄提示\u000b1、本游戏是一款玩法简单的旅人扮演游戏,适用于年满18周岁及以上的用户。\u000b2、本游戏基于架空的故事背景和幻想世界观,剧情简单且积极向上,没有基于真实历史和现实事件的改编内容。游戏玩法基于肢体操作,鼓励玩家通过训练达成目标。游戏中有少量自定义文字系统,该社交系统遵循相关法律法规进行管理。\u000b3、本游戏中有用户实名认证系统,对年满18周岁及以上的用户开放,使用18周岁以下的身份信息认证账号将无法进入游戏。", - "UIText.Login_Age_Tip_Title.1": "适龄提示", - "UIText.Login_Click_Tip.1": "点击任意区域进入游戏", - "UIText.Login_DirtyWords.1": "账号含有屏蔽字", - "UIText.Login_FixClient.1": "修复", - "UIText.Login_FixClientConfirm.1": "是否检查并修复客户端?", - "UIText.Login_Hint.1": "著作权人:上海悠星网络科技有限公司 运营公司:上海星啸网络科技有限公司\u000b国新出审[2024]732号 ISBN 978-7-498-13363-2 备案号:沪ICP备20011881号-6A\u000b出版单位:上海科学技术文献出版社有限公司\u000b为维护未成年人健康上网环境,本游戏暂不支持实名验证18岁以下用户登录体验\u000b© 2024 Shanghai Yostar Co., Ltd. All Rights Reserved.\u000bFont: MiSans (SIL OFL) by Xiaomi", - "UIText.Login_NameDesc.1": "输入名字", - "UIText.Login_NoticeBoard.1": "公告", - "UIText.Login_Quit.1": "退出", - "UIText.Login_QuitTips.1": "是否退出游戏", - "UIText.Login_Rename.1": "起名", - "UIText.Login_RenameTip.1": "为自己起一个好听的名字吧", - "UIText.Login_Service.1": "客服", - "UIText.Login_Setting.1": "设置", - "UIText.Login_Signout.1": "登出", - "UIText.Login_SwitchAccount.1": "是否登出", - "UIText.Lost_Resources_Tips.1": "资源丢失,请修复资源", - "UIText.Lv.1": "Lv", - "UIText.Mail_Attachment_Count.1": "包含{0}个附件", - "UIText.Mail_Del.1": "删 除", - "UIText.Mail_EmptyTip.1": "暂无任何邮件", - "UIText.Mail_LeftTime_Day.1": "{0}天后过期", - "UIText.Mail_LeftTime_Hour.1": "{0}小时后过期", - "UIText.Mail_LeftTime_LessThenHour.1": "不足1小时", - "UIText.Mail_OneKeyDel.1": "删除已读", - "UIText.Mail_OneKeyDelTips.1": "没有可删除的邮件", - "UIText.Mail_OneKeyReceive.1": "一键领取", - "UIText.Mail_OneKeyReceiveTips.1": "没有可领取的邮件", - "UIText.Mail_Overflow_Tip.1": "部分奖励超过最大持有上限,请清理背包后至邮件内领取", - "UIText.Mail_Receive.1": "领 取", - "UIText.Mail_Sender.1": "来自:", - "UIText.Mail_Survery.1": "填写问卷", - "UIText.Mail_Time.1": "{0}年{1}月{2}日", - "UIText.MainBattle_Pause.1": "暂停", - "UIText.MainBattle_Task.1": "任务目标", - "UIText.MainBattle_Task1.1": "成功通关", - "UIText.MainBattle_Task2.1": "收集全部小宝箱", - "UIText.MainBattle_Task3.1": "收集全部大宝箱", - "UIText.MainBattle_Time.1": "挑战用时", - "UIText.MainLine_Clue_Notice.1": "本关存在可解锁剧情分支的选项", - "UIText.MainLine_Lock.1": "旅行故事完成{0}{1}解锁", - "UIText.MainLine_Progress.1": "主线进度", - "UIText.MainLine_Select_Btn_Cancel.1": "取 消", - "UIText.MainLine_Select_Btn_Confirm.1": "确 认", - "UIText.MainLine_Select_Title.1": "选择章节", - "UIText.MainView_Achievement.1": "成就", - "UIText.MainView_Activity.1": "活动", - "UIText.MainView_BattlePass.1": "基金", - "UIText.MainView_Build.1": "纪录", - "UIText.MainView_Crafting.1": "合成", - "UIText.MainView_Depot.1": "物资", - "UIText.MainView_Disc.1": "秘纹", - "UIText.MainView_Dispatch.1": "委托", - "UIText.MainView_Energy_Time_Day.1": "{0}天", - "UIText.MainView_Energy_Time_Hour.1": "{0}小时", - "UIText.MainView_Energy_Time_Min.1": "<1小时", - "UIText.MainView_Friend.1": "好友", - "UIText.MainView_Go.1": "出发", - "UIText.MainView_Mail.1": "邮件", - "UIText.MainView_Mall.1": "商城", - "UIText.MainView_Phone.1": "心链", - "UIText.MainView_QuestNewbie.1": "教学", - "UIText.MainView_RANK.1": "等级", - "UIText.MainView_Recruit.1": "招募", - "UIText.MainView_Role.1": "旅人", - "UIText.MainView_Room.1": "营地", - "UIText.MainView_Shop.1": "采购", - "UIText.MainView_ShowUI.1": "显示UI", - "UIText.MainView_Task.1": "任务", - "UIText.Mainline.1": "故事", - "UIText.MainlineData_Avg.1": "该关卡为纯avg关卡", - "UIText.MainlineData_Energy.1": "干劲不足", - "UIText.MainlineData_FormationError.1": "编队中至少包含一位旅人才可出战", - "UIText.MainlineFormationDisc_Auto_FormationNotice.1": "当前编队已有秘纹,是否使用自动编队替换当前秘纹?", - "UIText.MainlineFormationDisc_Full.1": "秘纹编队已满", - "UIText.MainlineFormationDisc_HintEmpty.1": "空缺", - "UIText.MainlineFormationDisc_None.1": "未携带秘纹", - "UIText.MainlineFormationDisc_NotEnough.1": "携带3个主位秘纹即可开始战斗", - "UIText.MainlineFormationDisc_PreviewEffect.1": "秘纹详情", - "UIText.Mainline_Formation_Go.1": "下一步", - "UIText.Mainline_Open_Time_Day.1": "{0} 天 后开放新章节", - "UIText.Mainline_Open_Time_Hour.1": "{0} 小时 后开放新章节", - "UIText.Mainline_Open_Time_Min.1": "{0} 分钟 后开放新章节", - "UIText.Mainline_Open_Time_Sec.1": "{0} 秒 后开放新章节", - "UIText.Mainview_BattlePassExpireHint.1": "战令已过期", - "UIText.Mall_Btn_All.1": "全 部", - "UIText.Mall_Btn_Buy.1": "购 买", - "UIText.Mall_Cond_WorldClass.1": "权限等级{0}解锁", - "UIText.Mall_Gem_Back.1": "{0})", - "UIText.Mall_Gem_Front.1": "(额外赠送", - "UIText.Mall_Gem_Maiden.1": "首充返利", - "UIText.Mall_Gem_Normal.1": "充值赠送", - "UIText.Mall_MaxDay.1": "当前月卡已达到购买天数上限", - "UIText.Mall_MonthlyCard_BuyImmediately.1": "购买即可获得", - "UIText.Mall_MonthlyCard_Daily.1": "每日赠送", - "UIText.Mall_MonthlyCard_LimitTime401.1": "※有效期30天\n最多累计获得4500星之砂\n30瓶装干劲汽水", - "UIText.Mall_MonthlyCard_LimitTime402.1": "※有效期30天\n最多累计获得150罐装干劲汽水\n60星梯搭乘票", - "UIText.Mall_MonthlyCard_Name.1": "盈月星愿", - "UIText.Mall_MonthlyCard_Received.1": "(本日已领取)", - "UIText.Mall_MonthlyCard_RemainDay.1": "剩余{0}{1}", - "UIText.Mall_MonthlyCard_RuleDetail.1": "规则", - "UIText.Mall_MonthlyCard_Unreceived.1": "(本日未领取)", - "UIText.Mall_OrderCancel.1": "支付失败", - "UIText.Mall_OrderDelayed.1": "延迟的订单给予的物品", - "UIText.Mall_OrderRetry.1": "订单处理异常,请联系在线客服。确认后将返回商店界面。", - "UIText.Mall_OrderWait.1": "处理中…", - "UIText.Mall_Package_Day.1": "{0}天后", - "UIText.Mall_Package_DayLimit.1": "本日限购:{0}/{1}", - "UIText.Mall_Package_DayLimitTitle.1": "本日限购", - "UIText.Mall_Package_DayRefresh.1": "{0}天后刷新", - "UIText.Mall_Package_Delist.1": "下架", - "UIText.Mall_Package_Detail.1": "商品内容", - "UIText.Mall_Package_Expired.1": "限时礼包已结束", - "UIText.Mall_Package_Free.1": "免费", - "UIText.Mall_Package_Hour.1": "{0}小时后", - "UIText.Mall_Package_HourRefresh.1": "{0}小时后刷新", - "UIText.Mall_Package_Limit.1": "限购次数:{0}/{1}", - "UIText.Mall_Package_LimitTitle.1": "限购次数", - "UIText.Mall_Package_MonthLimit.1": "本月限购:{0}/{1}", - "UIText.Mall_Package_MonthLimitTitle.1": "本月限购", - "UIText.Mall_Package_PopupTitle.1": "限时贩售礼包", - "UIText.Mall_Package_PriceTitle.1": "售价", - "UIText.Mall_Package_Recommend.1": "推荐", - "UIText.Mall_Package_Refresh.1": "刷新", - "UIText.Mall_Package_SoldOut.1": "已售罄", - "UIText.Mall_Package_TabAll.1": "全部", - "UIText.Mall_Package_TimeTitle.1": "剩余时间", - "UIText.Mall_Package_WeekLimit.1": "本周限购:{0}/{1}", - "UIText.Mall_Package_WeekLimitTitle.1": "本周限购", - "UIText.Mall_Package_WithinHour.1": "1小时内", - "UIText.Mall_Package_WithinHourRefresh.1": "1小时内刷新", - "UIText.Mall_RMB.1": "¥", - "UIText.Mall_Recommend_Empty.1": "店长备货中\n敬请期待", - "UIText.Mall_Skin_Empty.1": "时装橱窗暂无上架商品,敬请期待", - "UIText.Mall_Skin_Sale_End.1": "{0}恢复原价", - "UIText.Mall_Skin_Unlock.1": "已拥有", - "UIText.Mall_Skin_Unlock_Tip.1": "已拥有该形象", - "UIText.Mall_Tog_Exchange.1": "凭证兑换", - "UIText.Mall_Tog_Gem.1": "星之彩充值", - "UIText.Mall_Tog_MonthlyCard.1": "盈月星愿", - "UIText.Mall_Tog_Package.1": "旅人优选", - "UIText.Mall_Tog_Recommend.1": "甄选推荐", - "UIText.Mall_Tog_Skin.1": "时装橱窗", - "UIText.Maninline_Btn_Go.1": "出 发", - "UIText.Menu_Achievement.1": "成就", - "UIText.Menu_CheckIn.1": "每日签到", - "UIText.Menu_Community.1": "官方社区", - "UIText.Menu_Craft.1": "材料合成", - "UIText.Menu_Dictionary.1": "旅人百科", - "UIText.Menu_Exchange.1": "兑换码", - "UIText.Menu_Friend.1": "社交", - "UIText.Menu_Merchandise.1": "周边", - "UIText.Menu_News.1": "公告", - "UIText.Menu_Service.1": "反馈客服", - "UIText.Menu_Settings.1": "设置", - "UIText.Menu_Switch.1": "切换形象", - "UIText.Menu_Title.1": "菜单", - "UIText.Menu_ToolBox.1": "工具箱", - "UIText.MessageBox_Cancel.1": "取 消", - "UIText.MessageBox_Confirm.1": "确 认", - "UIText.MessageBox_Desc.1": "说明", - "UIText.MessageBox_LoginWarning.1": "本次登录不再提示", - "UIText.MessageBox_Reward.1": "奖励预览", - "UIText.MessageBox_Title.1": "提示", - "UIText.MessageBox_TodayWarning.1": "今日不再提示", - "UIText.MiningGame_Finish.1": "您已征服此处,获得了全部宝藏", - "UIText.MiningGame_FinishLevel.1": "本层收集完毕,将前往下一层", - "UIText.MiningGame_Guide.1": "宝藏图鉴", - "UIText.MiningGame_Guide_Score.1": "积分:", - "UIText.MiningGame_ItemTitle.1": "信号探测", - "UIText.MiningGame_ItemType_SR.1": "稀有道具", - "UIText.MiningGame_ItemType_SSR.1": "传奇道具", - "UIText.MiningGame_Level.1": "当前深度:{0}层", - "UIText.MiningGame_NoAxeTips.1": "没有可使用的寻宝铲", - "UIText.MiningGame_Reward.1": "任务", - "UIText.MiningGame_ScoreTitle.1": "已累计积分", - "UIText.MonsterInfo.1": "敌方信息", - "UIText.MonsterLimitCount.1": "场景中怪物最大数目溢出!清空场上怪物!", - "UIText.MonsterRank.1": "位阶", - "UIText.Monster_Rank.1": "等级", - "UIText.MonthlyCard_Click.1": "点击任意位置领取", - "UIText.MonthlyCard_RemainDay.1": "剩余:{0}天", - "UIText.MoreInfo.1": "详情", - "UIText.Move_Mobile.1": "推动摇杆移动角色", - "UIText.Move_PC.1": "按下 移动角色", - "UIText.Move_PS.1": "推动移动角色", - "UIText.Move_Xbox.1": "推动移动角色", - "UIText.NPCAffinity_Received.1": "已获得", - "UIText.NPCAffinity_UnlockCnd.1": "默契等级达到{0}级后解锁", - "UIText.NPCAffinity_Unreceived.1": "未获得", - "UIText.NPCAffinity_WeekCnt.1": "本周员工默契值获取次数:{0}/{1}", - "UIText.NPCFavor_LevelUp_RewardTitle.1": "获得赠礼", - "UIText.NewTutorialsAct_Complete.1": "已完成 {0}/{1}", - "UIText.NewTutorialsAct_PreLevelSeasonOpen.1": "通关前置关卡解锁赛季", - "UIText.NewTutorialsAct_Tab1.1": "新手段", - "UIText.NewTutorialsAct_Tab2.1": "进阶段", - "UIText.NewTutorialsAct_Tutorial.1": "新手教学", - "UIText.NewTutorialsAct_WaitSeasonOpen.1": "等待赛季开放", - "UIText.New_Day_Back_To_Home.1": "登录信息过期,信息已刷新,请重新登录", - "UIText.Newbie.1": "普通", - "UIText.No_Arrived_Future.1": "未抵达的未来", - "UIText.No_Progress_Yet.1": "暂无进度", - "UIText.NotEnoughItem.1": "物品数量不足", - "UIText.NotHave_Story_WaitUpdate.1": "暂无已开放的故事,敬请期待后续更新", - "UIText.Not_Open_Time.1": "今天没有开放哦", - "UIText.Note_Count.1": "{num_0}个", - "UIText.Note_GrowthPreviewTitle.1": "辅位音符成长", - "UIText.Note_SkillTitle.1": "技能音符说明", - "UIText.Note_Skill_Name_Title.1": "属性音符", - "UIText.Nova_Story.1": "诺瓦异闻", - "UIText.Nova_Story_Desc.1": "远方之事亦与你相关", - "UIText.OUTFIT_04.1": "升阶素材不足", - "UIText.OUTFIT_06.1": "朵拉不足,无法升阶", - "UIText.OUTFIT_09.1": "没有选择突破材料", - "UIText.OUTFIT_15.1": "选中素材已可升满当前秘纹星级", - "UIText.OUTFIT_16.1": "突破材料数量已满", - "UIText.Obtainway_Func.1": "功能页面{0}获取", - "UIText.Obtainway_Sale.1": "商店{0}出售", - "UIText.Order_Collected_Notify.1": "您购买的商品已到账\n商品信息已发送至邮箱", - "UIText.OutFit_Disassemble_1.1": "橙色以上的秘纹不可分解", - "UIText.OutFit_Disassemble_2.1": "秘纹已装备,不可分解", - "UIText.OutFit_Disassemble_3.1": "秘纹已锁定,不可分解", - "UIText.OutFit_Disassemble_4.1": "未选中秘纹", - "UIText.Outfit_BreakLimit_NoneMat.1": "暂无突破素材", - "UIText.Outfit_Btn_LimitBreak.1": "突 破", - "UIText.Outfit_Btn_Promote.1": "升 阶", - "UIText.Outfit_Level.1": "秘纹等级", - "UIText.Outfit_MatTip_Inventory.1": "持有:", - "UIText.Overflow_BuyChar.1": "购买后拥有的{0}将达到持有上限,多余的{1}将转化为{2}\n是否确认购买?", - "UIText.Overflow_BuyDisc.1": "购买后拥有的{0}将达到持有上限,多余的{1}将转化为{2}\n是否确认购买?", - "UIText.Overflow_BuyDiscMaxStar.1": "当前拥有的{0}已达到突破上限,多余的{1}将转化为{2}\n是否确认购买?", - "UIText.PLAYER_00.1": "新昵称包含非标准字符", - "UIText.PLAYER_01.1": "昵称不可用", - "UIText.PLAYER_02.1": "昵称过长", - "UIText.PLAYER_03.1": "新昵称不能与原昵称相同", - "UIText.PLAYER_04.1": "昵称不可为空", - "UIText.PLAYER_05.1": "昵称不能以数字开头", - "UIText.PLAYER_06.1": "昵称过短", - "UIText.PRESENTS_01.1": "朵拉不足,无法升级", - "UIText.Pause_Btn_ContinueBattle.1": "继续战斗", - "UIText.Pause_Btn_EndBattle.1": "结束战斗", - "UIText.PenguinCard_Activity_Goto.1": "立即前往", - "UIText.PenguinCard_AddBtnMax.1": "已满级", - "UIText.PenguinCard_AddBtnMaxLevel.1": "无法继续升级这项增益", - "UIText.PenguinCard_AddRollSuccess.1": "升级成功!每回合可刷新{num_0}次星命牌", - "UIText.PenguinCard_AddRoundSuccess.1": "升级成功!当前每回合可发牌{num_0}轮", - "UIText.PenguinCard_AddSlotSuccess.1": "升级成功!星命牌槽位变为{num_0}", - "UIText.PenguinCard_Btn_AddRoll.1": "星命牌刷新次数+1", - "UIText.PenguinCard_Btn_AddRound.1": "每回合发牌次数+1", - "UIText.PenguinCard_Btn_AddSlot.1": "星命牌槽位数+1", - "UIText.PenguinCard_Btn_Auto.1": "自动", - "UIText.PenguinCard_Btn_Back.1": "返 回", - "UIText.PenguinCard_Btn_ContinueTurn.1": "继续对局", - "UIText.PenguinCard_Btn_EndTurn.1": "回合结束", - "UIText.PenguinCard_Btn_FlipAll.1": "全部翻开", - "UIText.PenguinCard_Btn_GetAllReward.1": "全部领取", - "UIText.PenguinCard_Btn_Giveup.1": "终止挑战", - "UIText.PenguinCard_Btn_NextRound.1": "发 牌", - "UIText.PenguinCard_Btn_NextTurn.1": "回合开始", - "UIText.PenguinCard_Btn_Quest.1": "奖励", - "UIText.PenguinCard_Btn_Receive.1": "领 取", - "UIText.PenguinCard_Btn_Restart.1": "重新开始", - "UIText.PenguinCard_Btn_Roll.1": "刷新", - "UIText.PenguinCard_Btn_RollSuffix.1": "({num_0}/{num_1})", - "UIText.PenguinCard_Btn_Select.1": "选 择", - "UIText.PenguinCard_Btn_Upgrade.1": "升 级", - "UIText.PenguinCard_Btn_Win.1": "你赢了", - "UIText.PenguinCard_CardLevel.1": "Lv{num_0}", - "UIText.PenguinCard_EndTurnTip.1": "点击回合结束继续", - "UIText.PenguinCard_Error_EmptyPenguinCard.1": "没有可以选取的星命牌", - "UIText.PenguinCard_FlipAllCardTip.1": "请翻开全部元素牌以揭示本轮收益", - "UIText.PenguinCard_HandRank.1": "牌型", - "UIText.PenguinCard_HandRankBase.1": "基础", - "UIText.PenguinCard_HandRankRatio.1": "倍率", - "UIText.PenguinCard_LeftRound.1": "剩余{{num_0}轮", - "UIText.PenguinCard_LeftTurn.1": "剩余{num_0}回合", - "UIText.PenguinCard_Level_BestScore.1": "最佳", - "UIText.PenguinCard_Level_LockLevel.1": "完成上一关后解锁", - "UIText.PenguinCard_Level_LockLevelTips.1": "完成前置关卡后解锁", - "UIText.PenguinCard_Log_TurnCount.1": "第{num_0}回合", - "UIText.PenguinCard_Log_TurnScore.1": "本回合总收入", - "UIText.PenguinCard_NextRoundTip.1": "点击发牌继续", - "UIText.PenguinCard_NotEnoughScoreRoll.1": "不足,无法刷新", - "UIText.PenguinCard_NotEnoughScoreUpgrade.1": "不足,无法升级", - "UIText.PenguinCard_Pause_LeftTurn.1": "剩余 {num_0} 回合", - "UIText.PenguinCard_Pause_StarDesc.1": "拥有{num_0}", - "UIText.PenguinCard_Pause_StarTarget.1": "任务目标", - "UIText.PenguinCard_Pause_Turn.1": "回合数", - "UIText.PenguinCard_Pause_TurnCount.1": "第 {num_0} 回合", - "UIText.PenguinCard_Quest_CurProcess.1": "当前完成状况", - "UIText.PenguinCard_Quest_ReceiveNone.1": "暂无可领取的奖励", - "UIText.PenguinCard_Quest_UnComplete.1": "未完成", - "UIText.PenguinCard_Result_BestCard.1": "最高级星命牌", - "UIText.PenguinCard_Result_BestRound.1": "最佳单轮积分", - "UIText.PenguinCard_Result_BestTurn.1": "最佳回合积分", - "UIText.PenguinCard_Result_ClickClose.1": "单击屏幕退出", - "UIText.PenguinCard_Result_CountSuffix.1": "(×{num_0})", - "UIText.PenguinCard_Result_GetCardCount.1": "已获得星命牌", - "UIText.PenguinCard_Result_GetScore.1": "得分", - "UIText.PenguinCard_Result_MostHandRank.1": "最常用牌型", - "UIText.PenguinCard_Result_MostSuit.1": "最常用花色", - "UIText.PenguinCard_Result_NeedScore.1": "还差{num_0}", - "UIText.PenguinCard_Result_Statistics.1": "通关统计", - "UIText.PenguinCard_Result_TotalRound.1": "总轮数", - "UIText.PenguinCard_Result_TotalTurn.1": "总回合数", - "UIText.PenguinCard_RollMax.1": "本回合刷新次数已达上限", - "UIText.PenguinCard_Round_Base.1": "基础收益", - "UIText.PenguinCard_Round_Ratio.1": "倍率", - "UIText.PenguinCard_Round_Score.1": "本轮收益", - "UIText.PenguinCard_SelectCardDoneTip.1": "选择已完成", - "UIText.PenguinCard_SelectCardTip.1": "选择任意星命牌", - "UIText.PenguinCard_SkipTips.1": "本局不再弹出", - "UIText.PenguinCard_SlotMax.1": "没有空置的星命牌槽位", - "UIText.PenguinCard_Tip_NotSelectedPenguinCard.1": "还有星命牌未选择,是否跳过选择", - "UIText.PenguinCard_Title_HandRank.1": "牌型一览", - "UIText.PenguinCard_Title_Pause.1": "暂停", - "UIText.PenguinCard_Title_Quest.1": "活动奖励", - "UIText.PenguinCard_Trigger_AddRatio.1": "倍率+{num_0}", - "UIText.PenguinCard_Trigger_AddScore.1": "+{num_0}", - "UIText.PenguinCard_Trigger_MultiRatio.1": "倍率×{num_0}", - "UIText.PenguinCard_WinTip.1": "你赢了", - "UIText.PerActivity_Not_Open.1": "尚未开放,敬请期待", - "UIText.PerActivity_Quest_Complete.1": "已完成", - "UIText.PerActivity_Quest_Jump.1": "前往", - "UIText.PerActivity_Quest_Open_Time_1.1": "{0}小时后开启", - "UIText.PerActivity_Quest_Open_Time_2.1": "{0}小时内开启", - "UIText.PerActivity_Quest_Process.1": "任务进度", - "UIText.PerActivity_Quest_Receive.1": "领 取", - "UIText.PerActivity_Quest_Received.1": "已领取", - "UIText.PerActivity_Quest_UnComplete.1": "未完成", - "UIText.PerActivity_Remain_Time.1": "活动倒计时 {0}", - "UIText.PerActivity_UnComplete.1": "活动尚未完成", - "UIText.PerkQuest_Btn_Condition.1": "查看任务条件", - "UIText.PerkQuest_Btn_Flip.1": "翻转", - "UIText.PerkQuest_Btn_Preview.1": "预览信条效果", - "UIText.PerkQuest_Condition.1": "条件{0}", - "UIText.PerkQuest_Count.1": "任务更新计数", - "UIText.PerkQuest_Doing.1": "任务进行中", - "UIText.PerkQuest_SelectToShow.1": "选取改主题任意槽位信条进行揭示", - "UIText.PerkQuest_State_Doing.1": "进行中", - "UIText.PerkQuest_State_Off.1": "未揭示", - "UIText.PerkQuest_State_Stop.1": "冻结", - "UIText.PerkQuest_Stop.1": "任务冻结", - "UIText.PerkQuest_Title.1": "激活条件", - "UIText.PerkQuest_Title2.1": "激活条件:", - "UIText.PerkReplace_Hint.1": "是否确认替换?替换后以下潜能将受到影响", - "UIText.PerkReplace_Hint1.1": "是否确认替换?", - "UIText.PerkReplace_Hint_Lock.1": "是否确认替换?替换后以下潜能将受到影响并且强化任务进度会被冻结", - "UIText.PerkReplace_Title.1": "潜能替换", - "UIText.Perk_Exclusive.1": "星启", - "UIText.Perk_Theme.1": "潜能", - "UIText.Personality_Analyze.1": "分析", - "UIText.Personality_Chaos.1": "混沌", - "UIText.Personality_Instinct.1": "直觉", - "UIText.PhoneGift_Send_Max_Tip.1": "该旅人默契值已达满级,是否继续赠礼?", - "UIText.Phone_Char_Dating_Count_Max.1": "今日已邀约", - "UIText.Phone_Char_Emoji_Preview.1": "[表情]", - "UIText.Phone_Char_Image_Preview.1": "[图片]", - "UIText.Phone_Chat_Empty.1": "当前暂无聊天", - "UIText.Phone_Chat_History_List.1": "列表", - "UIText.Phone_Chat_None_Selection.1": "选择联系人提升默契值", - "UIText.Phone_Dating_Affinity_Limit.1": "默契等级达到{0}解锁", - "UIText.Phone_Dating_Char_Detail_Btn.1": "档案", - "UIText.Phone_Dating_Day_Max_Count.1": "今日已邀约", - "UIText.Phone_Dating_Event_Window_Title.1": "约会回忆", - "UIText.Phone_Dating_Option_Tip.1": "接下来要做什么呢~", - "UIText.Phone_Dating_Special_Event_Title.1": "特殊回忆", - "UIText.Phone_Dating_Start_Dating_Btn.1": "邀约", - "UIText.Phone_Dating_Start_Tip_Text.1": "将与 {0} 开启一段美好时光,中途退出会消耗本次邀约机会,且仅可获得基础默契值。是否确认启程?", - "UIText.Phone_Dating_Start_Tip_Title.1": "开始邀约", - "UIText.Phone_Gift_Affinity.1": "默契值", - "UIText.Phone_Gift_Affinity_Max_Level.1": "已满级", - "UIText.Phone_Gift_Send_Btn.1": "赠送礼物", - "UIText.Phone_Gift_Send_Char.1": "地址:{0}", - "UIText.Phone_Gift_Send_Day_Count_1.1": "今日赠礼上限{0}/{1}", - "UIText.Phone_Gift_Send_Day_Count_2.1": "本次赠礼上限{0}/{1}", - "UIText.Phone_Gift_Send_List_Area.1": "获取区域", - "UIText.Phone_Gift_Send_List_Empty.1": "当前未持有可送出的礼物", - "UIText.Phone_Gift_Send_Title.1": "邮递服务", - "UIText.Phone_Tog_Chat.1": "通讯", - "UIText.Phone_Tog_Dating.1": "邀约", - "UIText.Phone_Tog_Gift.1": "邮寄", - "UIText.Phone_Top_Limit_Tip.1": "置顶联系人数量已达最大", - "UIText.PlayerHead_Lock_Tip.1": "解锁后可以使用头像", - "UIText.Plot_Index.1": "第 {0} 话", - "UIText.Plot_Limit_Advance.1": "{0}升阶{1}次后开启", - "UIText.Plot_Limit_MainLine.1": "需要通关主线{0}后开启", - "UIText.Plot_Title_Normal.1": "旅人剧情", - "UIText.Plot_Title_Skin.1": "时装剧情", - "UIText.Plot_Unlock_Condition.1": "完成剧情{0}后解锁", - "UIText.PopupSkill_Hint.1": "点击技能即可查看详情", - "UIText.PopupSkill_MsgDodge.1": "点击此按钮可进行闪避", - "UIText.PopupSkill_MsgTarget.1": "点击此按钮可切换目标", - "UIText.Potential_Build_Common.1": "通用", - "UIText.Potential_Change_Desc.1": "简略描述", - "UIText.Potential_Common.1": "普通潜能", - "UIText.Potential_Level.1": "等级", - "UIText.Potential_Select_Confirm.1": "拿 走", - "UIText.Potential_Select_Title.1": "队伍等级提升至{0}级", - "UIText.Potential_Special.1": "核心潜能", - "UIText.Potential_Special_Text.1": "核心潜能", - "UIText.PresentsTips_ExtraHint.1": "随机2~4条附加属性", - "UIText.Presents_Btn_Disassemble.1": "分 解", - "UIText.Presents_Btn_DisassembleClose.1": "关 闭", - "UIText.Presents_Crafting_Text.1": "神器", - "UIText.Presents_Describe.1": "描述", - "UIText.Presents_Disassemble_Get.1": "可获得", - "UIText.Presents_Disassemble_Select.1": "已选择", - "UIText.Presents_FastFill_Title.1": "批量添加", - "UIText.Previous_Activity_Plot.1": "往期活动剧情", - "UIText.QuantitySelector_Max.1": "当前数量已达上限", - "UIText.QuantitySelector_Min.1": "当前数量已达下限", - "UIText.QuestNewbiePanel_Tab_1.1": "配队教学", - "UIText.QuestNewbiePanel_Tab_2.1": "新手教学", - "UIText.QuestPanel_Tab_1.1": "魔王养成", - "UIText.QuestPanel_Tab_2.1": "今日事务", - "UIText.QuestPanel_Tab_3.1": "每周事务", - "UIText.QuestPanel_Tab_4.1": "等级奖励", - "UIText.Quest_Active.1": "活跃任务", - "UIText.Quest_Back_To_Team_Select.1": "返回总览", - "UIText.Quest_Btn_ReceiveAll.1": "一键领取", - "UIText.Quest_Challenge.1": "冒险任务", - "UIText.Quest_Closed.1": "已关闭", - "UIText.Quest_Complete.1": "已完成", - "UIText.Quest_Daily.1": "日常任务", - "UIText.Quest_Fast_Receive_Btn_Text.1": "一键领取", - "UIText.Quest_Guide.1": "创业计划", - "UIText.Quest_JumpTo.1": "前往", - "UIText.Quest_JumpTo_Text.1": "前往", - "UIText.Quest_Mainline.1": "主线任务", - "UIText.Quest_Normal.1": "普通任务", - "UIText.Quest_Play.1": "趣味任务", - "UIText.Quest_Receive.1": "领 取", - "UIText.Quest_ReceiveAll.1": "全部领取", - "UIText.Quest_ReceiveNone.1": "暂无可领取的任务", - "UIText.Quest_Receive_Btn_Text.1": "领 取", - "UIText.Quest_Received.1": "已领取", - "UIText.Quest_Story.1": "挑战任务", - "UIText.Quest_Tutorial_Finish.1": "新手教学完成", - "UIText.Quest_UnComplete_Text.1": "未完成", - "UIText.Quest_Weekly.1": "周常任务", - "UIText.Quest_WorldClass_Level.1": "权限等级", - "UIText.Quest_undone.1": "未完成", - "UIText.Raid_AllExp.1": "累计经验", - "UIText.Raid_AllResult.1": "总计", - "UIText.Raid_Btn_Cond.1": "开启快速战斗", - "UIText.Raid_Btn_CondStar.1": "三星通关解锁快速战斗", - "UIText.Raid_Btn_Raid.1": "开始战斗", - "UIText.Raid_Btn_Review.1": "总 览", - "UIText.Raid_Btn_Skip.1": "跳 过", - "UIText.Raid_Count.1": "{0}次", - "UIText.Raid_Exp.1": "经验值:", - "UIText.Raid_Lock.1": "达成三星条件开启快速战斗", - "UIText.Raid_RaidCount.1": "战斗次数", - "UIText.Raid_Reward.1": "战斗奖励", - "UIText.Raid_Tip.1": "消耗干劲进行快速战斗直接获取奖励", - "UIText.Raid_TipBack.1": "干劲进行快速战斗直接获取奖励", - "UIText.Raid_TipFront.1": "消耗", - "UIText.Raid_Title_Complete.1": "战斗完成", - "UIText.Raid_Title_Doing.1": "战斗中", - "UIText.Raid_Title_Raid.1": "快速战斗", - "UIText.Receive_Reward_CG.1": "获得新形象!!", - "UIText.Recommend.1": "推荐战力", - "UIText.Recruit_Charge.1": "不足,是否跳转充值", - "UIText.Recruit_ComboDrawTicket.1": "是否消耗{0} {2}进行招募?", - "UIText.Recruit_Exchange.1": "是否消耗{0}购买{2}进行招募?", - "UIText.Recruit_ExchangeGem.1": "当前拥有{0}\n是否消耗{2}购买{4}进行招募?", - "UIText.Recruit_ExchangeGem2.1": "当前拥有{0} {2}\n是否消耗{4}购买{6}进行招募?", - "UIText.Recruit_ExchangeGemZero.1": "不足,是否消耗{1}补充?", - "UIText.Recruit_history.1": "招募记录", - "UIText.Recruit_history_empty.1": "暂无招募记录", - "UIText.Recruit_info.1": "卡池详情", - "UIText.Recruit_one.1": "招募一次", - "UIText.Recruit_ten.1": "招募十次", - "UIText.RegionBossTime_SubTipsOneStar.1": "通关可获得1星评级", - "UIText.RegionBossTime_SubTipsThreeStar.1": "剩余时间大于{0}秒,\n通关可获得3星评级", - "UIText.RegionBossTime_SubTipsTwoStar.1": "剩余时间结束前,\n通关可获得2星评级", - "UIText.RegionBossTime_SubTitle.1": "首领挑战", - "UIText.RegionBoss_Manage_Title.1": "选择纪录", - "UIText.RegionBoss_Member_CannotBeChanged.1": "纪录成员不可变更", - "UIText.RegionBoss_NoneTeam.1": "选择纪录后才可以进行讨伐哟~", - "UIText.RegionBoss_PassConfition_1.1": "成功讨伐", - "UIText.RegionBoss_PassConfition_2.1": "限定时间内完成讨伐", - "UIText.RegionBoss_PassConfition_3.1": "剩余时间大于{0}秒完成", - "UIText.RegionBoss_SelectTeam_Change.1": "更改纪录", - "UIText.RegionBoss_SelectTeam_Details.1": "纪录详情", - "UIText.RegionBoss_SelectTeam_GoWar.1": "出 战", - "UIText.RegionBoss_Select_Formation.1": "数量:{0}/{1}", - "UIText.RegionBoss_Team_Delete.1": "原有纪录不存在,请重新选择", - "UIText.RegionBoss_Tickets_NotEnough.1": "{0}不足,无法进行讨伐!", - "UIText.RegionBoss_Unlock_OpenDay.1": "未在开放时间", - "UIText.RegusBoss_Drop_Possible.1": "可能掉落", - "UIText.RegusBoss_Enemy_Skill.1": "敌方技能", - "UIText.RegusBoss_LevelUnLock.1": "未解锁", - "UIText.RegusBoss_NotOpenItem.1": "敬请期待", - "UIText.RegusBoss_SatisfyConditions_UnLock.1": "满足条件解锁", - "UIText.RegusBoss_Unlock.1": "该难度未解锁", - "UIText.RegusBoss_UnlockConditions_PreLevel.1": "通关前置{0}关卡", - "UIText.RegusBoss_UnlockConditions_WorldClass.1": "权限等级到达{0}后开启", - "UIText.RegusBoss_Unlock_LvHand.1": "权限等级 {0} 解锁", - "UIText.RegusBoss_Unlock_Rank.1": "上级难度通关解锁", - "UIText.Relation_Story_Detail.1": "查看", - "UIText.Reset.1": "重 置", - "UIText.ReviewMainline.1": "主线回顾", - "UIText.RewardInfo.1": "掉落奖励", - "UIText.RogueBoss_AreaLader.1": "区域首领", - "UIText.RogueBoss_HardCore.1": "真格模式", - "UIText.RogueBoss_PassConfition_1.1": "成功讨伐", - "UIText.RogueBoss_PassConfition_2.1": "{0}秒内完成讨伐", - "UIText.RogueBoss_Pause_GiveUpTips.1": "是否要放弃讨伐{0}难度{1}?\n(放弃讨伐不会有任何消耗)", - "UIText.RogueBoss_Pause_GiveUpTips_Simple.1": "是否要放弃讨伐{0}?\n(放弃讨伐不会有任何消耗)", - "UIText.RogueBoss_Pause_Target.1": "任务目标", - "UIText.RogueBoss_Pause_TimeMin.1": "{0}分{1}秒", - "UIText.RogueBoss_Pause_UseTime.1": "战斗用时", - "UIText.RogueBoss_Receive_Tip.1": "已领取", - "UIText.RogueBoss_Reward_Title.1": "奖励预览", - "UIText.RogueBoss_SelectTeam_NoneTeam.1": "选择纪录后即可查看纪录成员", - "UIText.RogueBoss_SelectTeam_Title.1": "纪录", - "UIText.RogueShop_PerkEmpty.1": "不可继续升级,货币已返还", - "UIText.Rogue_UnlockDifficulty.1": "通关任意难度{0}的星塔后开启", - "UIText.Rogue_UnlockMainLine.1": "通关主线{0}后开启", - "UIText.Rogue_UnlockStarTower.1": "通关{0}后开启", - "UIText.Rogue_UnlockWorldLv.1": "权限等级达到{0}后开启", - "UIText.RoguelikeBuild_BuildCount_BtnCancle.1": "进入星塔", - "UIText.RoguelikeBuild_BuildCount_BtnManage.1": "纪录管理", - "UIText.RoguelikeBuild_BuildScoreTitle.1": "纪录评分:", - "UIText.RoguelikeBuild_Common_BtnCancle.1": "取 消", - "UIText.RoguelikeBuild_Common_BtnClose.1": "关 闭", - "UIText.RoguelikeBuild_Common_BtnConfirm.1": "确认", - "UIText.RoguelikeBuild_Common_HintTitle.1": "提示", - "UIText.RoguelikeBuild_Common_RenameTitle.1": "命名", - "UIText.RoguelikeBuild_Detail_TimeTitle.1": "保存时间:", - "UIText.RoguelikeBuild_Detail_Title.1": "旅人信息", - "UIText.RoguelikeBuild_EmptyBuildName.1": "未命名纪录", - "UIText.RoguelikeBuild_Manage_BtnBatchSelect.1": "批量选择", - "UIText.RoguelikeBuild_Manage_BtnDelete.1": "解散纪录", - "UIText.RoguelikeBuild_Manage_DD_N.1": "绿色及以下", - "UIText.RoguelikeBuild_Manage_DD_R.1": "蓝色及以下", - "UIText.RoguelikeBuild_Manage_DD_SR.1": "橙色及以下", - "UIText.RoguelikeBuild_Manage_DD_SSR.1": "彩色及以下", - "UIText.RoguelikeBuild_Manage_Delete.1": "解散纪录", - "UIText.RoguelikeBuild_Manage_DeleteIncomeTitle.1": "可获得", - "UIText.RoguelikeBuild_Manage_EmptyFilter.1": "没有符合条件的纪录", - "UIText.RoguelikeBuild_Manage_EmptyList.1": "没有已经保存的纪录\n进行星塔探索可获得纪录", - "UIText.RoguelikeBuild_Manage_FilterPass.1": "已通关", - "UIText.RoguelikeBuild_Manage_FilterPreference.1": "请设置偏好的纪录", - "UIText.RoguelikeBuild_Manage_FilterTitle.1": "筛选", - "UIText.RoguelikeBuild_Manage_FilterUnPreference.1": "非偏好", - "UIText.RoguelikeBuild_Manage_FilterUnpass.1": "未通关", - "UIText.RoguelikeBuild_Manage_ListScoreTitle.1": "队伍评分:", - "UIText.RoguelikeBuild_Manage_PreferenceTitle.1": "偏好", - "UIText.RoguelikeBuild_Manage_SelectedTitle.1": "已选择", - "UIText.RoguelikeBuild_Manage_SortScore.1": "评 分", - "UIText.RoguelikeBuild_Manage_SortTime.1": "保存时间", - "UIText.RoguelikeBuild_PerkTitle.1": "潜能", - "UIText.RoguelikeBuild_PresentsTitle.1": "装备", - "UIText.RoguelikeBuild_RenameHint.1": "请输入纪录名", - "UIText.RoguelikeBuild_RenamePlaceHolder.1": "名字最多7个字", - "UIText.RoguelikeBuild_Save_DeleteBuild.1": "放弃保存", - "UIText.RoguelikeBuild_Save_Lock.1": "已锁定", - "UIText.RoguelikeBuild_Save_SaveBuild.1": "保存纪录", - "UIText.RoguelikeBuild_Save_Unlock.1": "未锁定", - "UIText.RoguelikeInfo.1": "潜能", - "UIText.RoguelikeReenter_No.1": "放 弃", - "UIText.RoguelikeReenter_Yes.1": "确 认", - "UIText.Roguelike_Reenter_Hint.1": "当前具有进行中的「星塔探索」\n是否返回星塔探索?", - "UIText.Roguelike_Reenter_Hint_Clear.1": "当前具有进行中的「星塔探索」\n是否继续挑战?", - "UIText.Roguelike_Reenter_Hint_Limit.1": "当前具有进行中的「星塔探索」\n已达最大返回次数\n点击确认结算", - "UIText.RoleCn.1": "旅人", - "UIText.RomanNumeral_1.1": "Ⅰ", - "UIText.RomanNumeral_10.1": "Ⅹ", - "UIText.RomanNumeral_2.1": "Ⅱ", - "UIText.RomanNumeral_3.1": "Ⅲ", - "UIText.RomanNumeral_4.1": "Ⅳ", - "UIText.RomanNumeral_5.1": "Ⅴ", - "UIText.RomanNumeral_6.1": "Ⅵ", - "UIText.RomanNumeral_7.1": "Ⅶ", - "UIText.RomanNumeral_8.1": "Ⅷ", - "UIText.RomanNumeral_9.1": "Ⅸ", - "UIText.STGrowth_AllActiveSuc.1": "成功消耗{0}个材料,激活了{1}个节点", - "UIText.STGrowth_Btn_Active.1": "解 析", - "UIText.STGrowth_Btn_ActiveAll.1": "一键研究", - "UIText.STGrowth_Btn_GetMaterials.1": "获取材料", - "UIText.STGrowth_GropLock_Pre.1": "激活【{0}】所有节点后开启", - "UIText.STGrowth_GropLock_Pre_WorldClass.1": "激活【{0}】所有节点且权限等级达到{1}级后开启", - "UIText.STGrowth_GropLock_WorldClass.1": "权限等级达到{0}级后开启", - "UIText.STGrowth_GroupAlreadyActived.1": "当前层已全部激活", - "UIText.STGrowth_GroupLocked.1": "当前层未解锁,无法一键研究", - "UIText.STGrowth_NoMat.1": "激活所需材料不足", - "UIText.STGrowth_NodeEffect.1": "激活效果", - "UIText.STGrowth_NodeLock_Group.1": "【{0}】未开启", - "UIText.STGrowth_NodeLock_Pre.1": "前置节点未激活", - "UIText.STGrowth_Node_Actived.1": "已激活", - "UIText.STGrowth_Tips_ActiveAll.1": "是否消耗材料进行一键研究", - "UIText.STQuest_Btn_GotoGrowth.1": "前往研究", - "UIText.STQuest_CoreClear.1": "核心研究已全部完成", - "UIText.STQuest_NormalClear.1": "当前暂无星塔调研任务", - "UIText.STRanking_Difficulty_Title.1": "难度", - "UIText.STRanking_Duration.1": "{0}秒", - "UIText.STRanking_Empty.1": "暂无排行信息", - "UIText.STRanking_Enter_Fail.1": "门票不足", - "UIText.STRanking_Go.1": "出 发", - "UIText.STRanking_Group_Name.1": "限时!{0}", - "UIText.STRanking_PlayerInfo_Empty.1": "暂未挑战", - "UIText.STRanking_Rank.1": "排名", - "UIText.STRanking_Ranking_Open_Time.1": "本期时间 {0}", - "UIText.STRanking_Ranking_Reset_Time.1": "{0}后重置", - "UIText.STRanking_Ranking_Season_Time.1": "本期时间 {0} ~ {1}", - "UIText.STRanking_Ranking_Title.1": "限时排行", - "UIText.STRanking_Ranking_Value.1": "第 {0} 名", - "UIText.STRanking_Ranking_Weekly_Limit.1": "每周获取上限", - "UIText.STRanking_Refresh_Tips.1": "排行榜每10分钟刷新一次", - "UIText.STRanking_Reward_Btn.1": "奖励", - "UIText.STRanking_Score_Title.1": "积分", - "UIText.STRanking_Window_Title.1": "排行", - "UIText.STShop_Btn_ReRoll.1": "补 货", - "UIText.STShop_OutfitNoteHintTitle.1": "激活协奏技能所需", - "UIText.STShop_OutfitSkillInfoTitle.1": "相关协奏技能", - "UIText.ST_StrengthenMachine_Free.1": "免费", - "UIText.SavePermission_Tips_NeverAgain.1": "以后不再提示", - "UIText.ScoreBossRankingDetail.1": "排行详情", - "UIText.ScoreBossRankingEmpty.1": "暂无排名", - "UIText.ScoreBossRankingEndTime.1": "排名结算", - "UIText.ScoreBossRankingHighScore.1": "最高得分", - "UIText.ScoreBossRankingPlayerName.1": "玩家", - "UIText.ScoreBossRankingTeamOne.1": "第一队", - "UIText.ScoreBossRankingTeamTwo.1": "第二队", - "UIText.ScoreBoss_Btn_Cancel.1": "放弃成绩", - "UIText.ScoreBoss_Btn_Confirm.1": "确认替换", - "UIText.ScoreBoss_CelarOtherLvTips.1": "其他关卡已有记录中包含本次使用的旅人,保存记录时会清空以下已有记录,以下记录的分数及星数无法还原,是否继续操作?", - "UIText.ScoreBoss_Char_Empty.1": "空", - "UIText.ScoreBoss_Cur_Record.1": "当前记录", - "UIText.ScoreBoss_Cur_Score.1": "当前积分", - "UIText.ScoreBoss_Cur_Star.1": "当前星数", - "UIText.ScoreBoss_DamageScore.1": "伤害得分", - "UIText.ScoreBoss_EndScore.1": "最终得分", - "UIText.ScoreBoss_GiveUpTips.1": "是否要放弃挑战{0}?", - "UIText.ScoreBoss_Info_SkillScore.1": "技巧得分:{0}x{1}", - "UIText.ScoreBoss_Info_SkillScoreMax.1": "技巧得分:{0}(max)x{1}", - "UIText.ScoreBoss_Lock_Char.1": "LOCK旅人", - "UIText.ScoreBoss_New_Record.1": "新纪录", - "UIText.ScoreBoss_Rank.1": "排行", - "UIText.ScoreBoss_RankBorderScore.1": "所需分数:{0}", - "UIText.ScoreBoss_Rank_Cur.1": "前{0}%", - "UIText.ScoreBoss_Rank_CurSelf.1": "前{0}%", - "UIText.ScoreBoss_Rank_Lv.1": "前{0}%(不含)~{1}%", - "UIText.ScoreBoss_Rank_LvSelf.1": "前{0}%~{1}%", - "UIText.ScoreBoss_Rank_Lv_1.1": "低于前{0}%", - "UIText.ScoreBoss_Rank_Lv_1Self.1": "低于前{0}%", - "UIText.ScoreBoss_Rank_Refresh.1": "排行榜每10分钟刷新一次", - "UIText.ScoreBoss_Rank_Score.1": "分数", - "UIText.ScoreBoss_Rank_Title.1": "排行榜", - "UIText.ScoreBoss_Remain_Time.1": "活动倒计时", - "UIText.ScoreBoss_ReminTime.1": "剩余时间", - "UIText.ScoreBoss_ReplaceOtherLvTips.1": "生成新记录进行替换后,原有记录的分数及星级无法还原,是否确定进行替换?", - "UIText.ScoreBoss_ReplaceTitle.1": "记录替换", - "UIText.ScoreBoss_RestartBattle.1": "重开战斗", - "UIText.ScoreBoss_RestartBattle_Tips.1": "是否重新开始本场战斗?", - "UIText.ScoreBoss_Reward_Star.1": "本期评分星数达到 {0} 星", - "UIText.ScoreBoss_Reward_Title.1": "联合讨伐奖励", - "UIText.ScoreBoss_Reward_TotalStar.1": "本期总成绩", - "UIText.ScoreBoss_Season_Error.1": "当前不在赛季中", - "UIText.ScoreBoss_Settlement.1": "活动结算中", - "UIText.ScoreBoss_Settlement_Btn.1": "结算中", - "UIText.ScoreBoss_Settlement_Ready.1": "挑战已结束,请等待结算完成", - "UIText.ScoreBoss_Settlement_Tips.1": "积分及排名处于结算中,不可挑战", - "UIText.ScoreBoss_SkillScore.1": "技巧得分", - "UIText.ScoreBoss_Star_Reward.1": "讨伐星级", - "UIText.ScoreBoss_TotalScore.1": "总得分", - "UIText.ScorebossRanking_Loading.1": "正在更新榜单信息中…", - "UIText.SelectMember_Skill.1": "技能", - "UIText.SelectTeam_BannedChar.1": "禁止编队", - "UIText.SelectTeam_HasBannedChar.1": "编队中旅人{0} 无法在此次战斗中使用", - "UIText.SelectTeam_StartBattle.1": "战斗", - "UIText.SendGift_Count_Limit.1": "今日已赠礼次数{0},已达赠礼次数上限", - "UIText.Service_Bilibili_Tips.1": "请通过bilibili游戏中心-我的-联系客服", - "UIText.Settings_Account.1": "账号", - "UIText.Settings_Account_Center.1": "用户中心", - "UIText.Settings_Account_CodeTips.1": "请输入兑换信息", - "UIText.Settings_Account_CooperationAgreement.1": "第三方信息共享清单", - "UIText.Settings_Account_ExchangeCode.1": "兑换码", - "UIText.Settings_Account_GameRegistrationNumber.1": "备案号:沪ICP备20011881号-6A", - "UIText.Settings_Account_Gem.1": "所持{0}数量确认", - "UIText.Settings_Account_InfoAgreement.1": "个人信息收集清单", - "UIText.Settings_Account_PaymentServicesAct.1": "资金结算法", - "UIText.Settings_Account_PrivacyAgreement.1": "协议与政策", - "UIText.Settings_Account_PrivacyPolicy.1": "隐私政策", - "UIText.Settings_Account_SCTL.1": "特商法", - "UIText.Settings_Account_Security.1": "账号安全", - "UIText.Settings_Account_UseAgreement.1": "使用条款说明", - "UIText.Settings_Account_UserAgreement.1": "用户协议", - "UIText.Settings_Account_UserTerms.1": "用户条款", - "UIText.Settings_Animation.1": "绝招动画设置", - "UIText.Settings_AnimationSub.1": "援护动画设置", - "UIText.Settings_Animation_Close.1": "关闭", - "UIText.Settings_Animation_One.1": "一天显示一次", - "UIText.Settings_Animation_Open.1": "开启", - "UIText.Settings_AutoBattle_Title.1": "自动战斗设置", - "UIText.Settings_AutoBattle_Ultra.1": "自动战斗时允许自动施放绝招", - "UIText.Settings_Battle.1": "战斗", - "UIText.Settings_BattleHUD_Title.1": "战斗界面设置", - "UIText.Settings_BattleHUD_Type1.1": "扇形布局", - "UIText.Settings_BattleHUD_Type2.1": "横板布局", - "UIText.Settings_Btn_Back.1": "返 回", - "UIText.Settings_Btn_Detail.1": "查 看", - "UIText.Settings_Btn_Download.1": "下 载", - "UIText.Settings_Btn_ExchangeCode.1": "兑 换", - "UIText.Settings_Btn_Go.1": "前 往", - "UIText.Settings_Btn_Logout.1": "退出登录", - "UIText.Settings_Btn_Read.1": "阅 读", - "UIText.Settings_Display.1": "显示", - "UIText.Settings_Display_AntAliasing.1": "抗锯齿", - "UIText.Settings_Display_AntAliasing_High.1": "高", - "UIText.Settings_Display_AntAliasing_Low.1": "低", - "UIText.Settings_Display_AntAliasing_Medium.1": "中", - "UIText.Settings_Display_Extreme.1": "极致", - "UIText.Settings_Display_FrameRate.1": "帧率", - "UIText.Settings_Display_FrameRate_High.1": "不限", - "UIText.Settings_Display_FrameRate_Low.1": "30", - "UIText.Settings_Display_FrameRate_Medium.1": "60", - "UIText.Settings_Display_HD.1": "高清", - "UIText.Settings_Display_Quality.1": "画面质量", - "UIText.Settings_Display_ResolutionRatio.1": "分辨率", - "UIText.Settings_Display_ResolutionRatio_High.1": "高", - "UIText.Settings_Display_ResolutionRatio_Low.1": "低", - "UIText.Settings_Display_ResolutionRatio_Medium.1": "中", - "UIText.Settings_Display_ResolutionTitle.1": "分辨率设置", - "UIText.Settings_Display_Screen.1": "显示模式", - "UIText.Settings_Display_Screen_Full.1": "全屏", - "UIText.Settings_Display_Screen_Window.1": "窗口", - "UIText.Settings_Display_ShadingQuality.1": "图像品质", - "UIText.Settings_Display_ShadingQuality_High.1": "高", - "UIText.Settings_Display_ShadingQuality_Low.1": "低", - "UIText.Settings_Display_ShadingQuality_Medium.1": "中", - "UIText.Settings_Display_Shadow.1": "光影质量", - "UIText.Settings_Display_Shadow_High.1": "高", - "UIText.Settings_Display_Shadow_Low.1": "低", - "UIText.Settings_Display_Shadow_Medium.1": "中", - "UIText.Settings_Display_Smooth.1": "流畅", - "UIText.Settings_Display_Widescreen.1": "宽屏适配", - "UIText.Settings_Display_WindowResolution.1": "窗口分辨率", - "UIText.Settings_Download_NeedSelect.1": "未勾选下载内容", - "UIText.Settings_Download_None.1": "当前无可下载内容", - "UIText.Settings_Game.1": "游戏", - "UIText.Settings_Gamepad.1": "手柄", - "UIText.Settings_Gamepad_Binding.1": "战斗内键位设置", - "UIText.Settings_Gem_Detai_AllStone.1": "合计", - "UIText.Settings_Gem_Detai_FreeStone.1": "无偿", - "UIText.Settings_Gem_Detai_Stone.1": "有偿", - "UIText.Settings_Gem_Detai_Tips.1": "有偿{0}将会在消费时优先使用", - "UIText.Settings_Gizmos.1": "显示旅人攻击范围", - "UIText.Settings_JoyStick.1": "动态摇杆位置", - "UIText.Settings_KeyReset.1": "重置成功", - "UIText.Settings_Keyboard.1": "键鼠", - "UIText.Settings_Keyboard_Binding.1": "战斗内键位设置", - "UIText.Settings_Keyboard_BindingGroup1.1": "按键 1", - "UIText.Settings_Keyboard_BindingGroup2.1": "按键 2", - "UIText.Settings_L2d.1": "L2D效果", - "UIText.Settings_LangPkg_BackConfirm.1": "下载语音包需要重启,是否确认下载", - "UIText.Settings_LangPkg_BackTip.1": "下载资源需要返回登录界面", - "UIText.Settings_LangPkg_Default.1": "默认", - "UIText.Settings_LangPkg_Downloaded.1": "已下载", - "UIText.Settings_Language.1": "语言", - "UIText.Settings_Language_BackConfirm.1": "切换语言需要重启,是否确认切换", - "UIText.Settings_Language_Downloaded.1": "(已下载)", - "UIText.Settings_Language_NeedDownload.1": "(需下载)", - "UIText.Settings_Language_Package.1": "语言包管理", - "UIText.Settings_Language_Settings.1": "语言设置", - "UIText.Settings_Language_Text.1": "游戏语言", - "UIText.Settings_Language_Text_Chinese.1": "中文", - "UIText.Settings_Language_Text_English.1": "英文", - "UIText.Settings_Language_Text_Japanese.1": "日文", - "UIText.Settings_Language_Text_Korean.1": "韩文", - "UIText.Settings_Language_Text_TraditionalChinese.1": "繁体中文", - "UIText.Settings_Language_Voice.1": "语音", - "UIText.Settings_Language_Voice_Chinese.1": "中文", - "UIText.Settings_Language_Voice_English.1": "英文", - "UIText.Settings_Language_Voice_Japanese.1": "日文", - "UIText.Settings_Language_Voice_Korean.1": "韩文", - "UIText.Settings_Language_Voice_TraditionalChinese.1": "繁体中文", - "UIText.Settings_Mouse.1": "键鼠模式下,向鼠标方向施放技能", - "UIText.Settings_Notification.1": "推送", - "UIText.Settings_Notification_Dispatch.1": "派遣到期提示", - "UIText.Settings_Notification_Energy.1": "能量满值提示", - "UIText.Settings_Notification_ForwardNews.1": "推送消息", - "UIText.Settings_OFF_EN.1": "OFF", - "UIText.Settings_ON_EN.1": "ON", - "UIText.Settings_ScreenSwitchFail.1": "切换过于频繁,请稍后再试", - "UIText.Settings_Sound.1": "声音", - "UIText.Settings_Sound_Music.1": "音乐", - "UIText.Settings_Sound_MuteOnMinimize.1": "最小化时静音", - "UIText.Settings_Sound_Sfx.1": "音效", - "UIText.Settings_Sound_Title.1": "声音设置", - "UIText.Settings_Sound_Voice.1": "旅人语音", - "UIText.Settings_SubSkillDisable.1": "当前关闭了L2D效果,无法开启援护动画", - "UIText.Settings_Tip_ConflictInput.1": "输入按钮与{0}已设置的按钮冲突,是否交换按钮设置?", - "UIText.Settings_Tip_IllegalDevice.1": "输入设备错误", - "UIText.Settings_Tip_IllegalInput.1": "输入按钮无效", - "UIText.Settings_Tip_Reset.1": "是否重置按键为默认配置", - "UIText.Settings_Title.1": "设置", - "UIText.Settings_VoiceGrayTips.1": "需前往语言包管理下载后切换", - "UIText.Settings_Vsync.1": "垂直同步", - "UIText.Settings_Weekday1.1": "星期天", - "UIText.Settings_Weekday2.1": "星期一", - "UIText.Settings_Weekday3.1": "星期二", - "UIText.Settings_Weekday4.1": "星期三", - "UIText.Settings_Weekday5.1": "星期四", - "UIText.Settings_Weekday6.1": "星期五", - "UIText.Settings_Weekday7.1": "星期六", - "UIText.Settings_Widescreen_BattleUnable.1": "战斗内无法调节", - "UIText.Settings_Widescreen_ScreenUnable.1": "当前屏幕长宽比宽屏适配功能无法生效,是否继续?", - "UIText.Settings_Widescreen_Tips.1": "滑动滑块调整UI布局", - "UIText.ShopRoomName.1": "交易之间", - "UIText.Shop_Btn_Buy.1": "购 买", - "UIText.Shop_BuyComfirm.1": "是否消耗{0}个{1}来购买{2}", - "UIText.Shop_BuyFail.1": "购买失败", - "UIText.Shop_Cond_PreGoodsSellOut.1": "前置商品未售罄", - "UIText.Shop_Cond_SoldOutShort.1": "已售罄", - "UIText.Shop_Cond_WorldClass.1": "权限等级{0}解锁", - "UIText.Shop_Cond_WorldClassShort.1": "权限等级{0}解锁", - "UIText.Shop_Condition.1": "未满足购买条件", - "UIText.Shop_DailyGift.1": "每日赠礼", - "UIText.Shop_DailyGift_Locked.1": "未解锁", - "UIText.Shop_DailyGift_Received.1": "今日的每日赠礼已领取", - "UIText.Shop_Day.1": "剩余{0}天", - "UIText.Shop_DayUnLock.1": "{0}天后解锁", - "UIText.Shop_Discount.1": "优惠", - "UIText.Shop_GoodsEmpty.1": "商品已售罄", - "UIText.Shop_GoodsItem_Count.1": "×{0}", - "UIText.Shop_GoodsRefresh.1": "商品已刷新", - "UIText.Shop_Has.1": "持有数:", - "UIText.Shop_Hour.1": "剩余{0}小时", - "UIText.Shop_HourUnLock.1": "{0}小时后解锁", - "UIText.Shop_Left.1": "库存 {0}", - "UIText.Shop_MultiBuyComfirm.1": "是否消耗{0}个{1}来购买{2}个{3}", - "UIText.Shop_NextClose.1": "距离商店关闭", - "UIText.Shop_NextRefresh.1": "距离下次刷新", - "UIText.Shop_NextRefresh_Day.1": "{0}{1}小时", - "UIText.Shop_NextRefresh_Hour.1": "{0}小时{1}分", - "UIText.Shop_NextRefresh_Min.1": "{0}{1}秒", - "UIText.Shop_NextRefresh_Sec.1": "{0}秒", - "UIText.Shop_NotEnough.1": "{0}不足,无法购买", - "UIText.Shop_NotPurchasTime.1": "未达到可购买时间", - "UIText.Shop_Received.1": "已领取", - "UIText.Shop_Restock.1": "待补货", - "UIText.Shop_Sample_Affix.1": "随机2~4条附加属性", - "UIText.Shop_Sample_SwithOff.1": "初始", - "UIText.Shop_Sample_SwithOn.1": "满级", - "UIText.Shop_ShopRefresh.1": "商店已刷新", - "UIText.Shop_Stock.1": "商店库存:{0}", - "UIText.Shop_TitleBuy.1": "购买", - "UIText.Shop_UnitPrice.1": "单价", - "UIText.Shop_Unlimited.1": "不限购", - "UIText.Shop_WithinHour.1": "不足1小时", - "UIText.Shop_WithinHourUnLock.1": "1小时内解锁", - "UIText.SideBanner_Achieve_Count.1": "及其他{0}个成就", - "UIText.SideBanner_Achieve_Get.1": "获得成就", - "UIText.SideBanner_Dictionary_Count.1": "及其他{0}项词条", - "UIText.SideBanner_Dictionary_Get.1": "收录词条", - "UIText.SideBanner_Favour_Count.1": "及其他{0}名旅人", - "UIText.SideBanner_Favour_Get.1": "信任度提升", - "UIText.SideBanner_Reward_Count.1": "共阅读{0}项词条", - "UIText.SideBanner_Reward_Get.1": "词条阅读奖励", - "UIText.SkillCn.1": "技能", - "UIText.SkillHint_Mobile.1": "施放队伍的技能和绝招可以加速战斗", - "UIText.SkillHint_PC.1": "施放队伍的技能和绝招可以加速战斗", - "UIText.SkillHint_PS.1": "施放队伍的技能和绝招可以加速战斗", - "UIText.SkillHint_Xbox.1": "施放队伍的技能和绝招可以加速战斗", - "UIText.SkillInstance_PassConfition_1.1": "{0}秒内完成讨伐", - "UIText.SkillInstance_PassConfition_2.1": "剩余时间大于{0}秒完成", - "UIText.Skill_Branch_SkillInfo.1": "能力详情", - "UIText.Skill_DescTitle.1": "能力详情", - "UIText.Skill_Level.1": "等级", - "UIText.Skill_NoCD.1": "无冷却", - "UIText.Skill_NoCost.1": "无消耗", - "UIText.Skill_Open_Mobile.1": "点按施放主控技能", - "UIText.Skill_Open_PC.1": "主控技能已就绪,点击鼠标左键或施放", - "UIText.Skill_Open_PS.1": "按下施放主控技能", - "UIText.Skill_Open_Xbox.1": "按下施放主控技能", - "UIText.Skin_Choose.1": "已选择", - "UIText.Skin_Equipped.1": "使用中", - "UIText.Skin_Has.1": "已拥有", - "UIText.Skin_Plot_Index.1": "[{0}] - 第 {1} 话", - "UIText.Skin_Replace.1": "替换", - "UIText.Skin_UnUsed_Tip.1": "目前没有该旅人,无法进行换装", - "UIText.Skin_Unlock_Activity.1": "活动解锁", - "UIText.Skin_Unlock_Advance.1": "进阶解锁", - "UIText.Skin_Unlock_Battlepass.1": "基金获取", - "UIText.Skin_Unlock_Shop.1": "商城购买", - "UIText.Skin_Voice.1": "时装", - "UIText.Slot_Title_1.1": "普攻", - "UIText.Slot_Title_2.1": "闪避", - "UIText.Slot_Title_3.1": "技能", - "UIText.Slot_Title_4.1": "援护", - "UIText.Sound_Voice_Closed.1": "旅人语音被关闭", - "UIText.Special_Agent_Notice.1": "紧急委托不计入委托上限", - "UIText.StarTowerLevel_Hint.1": "{0}难度{1} 第{2}层", - "UIText.StarTowerMap_Btn_GiveUp.1": "放弃", - "UIText.StarTowerMap_Btn_Leave.1": "暂时离开", - "UIText.StarTowerMap_Btn_Settings.1": "设置", - "UIText.StarTowerMap_Btn_Skill.1": "技能", - "UIText.StarTowerNPCAffinity_Increase.1": "默契值提升{0}", - "UIText.StarTowerNPCAffinity_MaxCount.1": "本周员工默契值获取已达上限", - "UIText.StarTower_BattleRoomName.1": "战斗之间", - "UIText.StarTower_Battle_Time.1": "首领用时", - "UIText.StarTower_Battle_Time_Sec.1": "秒", - "UIText.StarTower_Book_Affinity_Title.1": "员工手册", - "UIText.StarTower_Book_Char_Assist.1": "援护", - "UIText.StarTower_Book_Char_Element_Lock.1": "暂无记录在册的该系旅人", - "UIText.StarTower_Book_Char_Empty.1": "暂无记录", - "UIText.StarTower_Book_Char_Lock.1": "等待相遇", - "UIText.StarTower_Book_Char_Lock_Tip.1": "尚未与该旅人相遇", - "UIText.StarTower_Book_Char_Main.1": "主控", - "UIText.StarTower_Book_Char_Tab_All.1": "全部", - "UIText.StarTower_Book_Close_Tip.1": "点击空白处关闭", - "UIText.StarTower_Book_Collect.1": "已收集", - "UIText.StarTower_Book_Collect_Level.1": "最高收集等级", - "UIText.StarTower_Book_Event_Desc.1": "攀登的旅途,总是伴随着意外", - "UIText.StarTower_Book_Event_Lock.1": "???", - "UIText.StarTower_Book_Event_Title.1": "逸闻笔记", - "UIText.StarTower_Book_Event_TopBar_Title.1": "逸闻笔记", - "UIText.StarTower_Book_FateCard_Desc.1": "命运的馈赠,早已标注好了代价", - "UIText.StarTower_Book_FateCard_Empty.1": "暂无记录", - "UIText.StarTower_Book_FateCard_Title.1": "命运卡册", - "UIText.StarTower_Book_FateCard_Title_01.1": "命运卡册", - "UIText.StarTower_Book_FateCard_TopBar_Title.1": "命运卡册", - "UIText.StarTower_Book_FateCard_Unlock_Tip.1": "解锁条件", - "UIText.StarTower_Book_Lock.1": "未解锁", - "UIText.StarTower_Book_Main_TopBar_Title.1": "星塔事典", - "UIText.StarTower_Book_New_Text.1": "未收录", - "UIText.StarTower_Book_Potential_Desc.1": "星塔给予旅人的祝福", - "UIText.StarTower_Book_Potential_Normal.1": "普通潜能", - "UIText.StarTower_Book_Potential_Quest_Desc_1.1": "收集旅人{0}的潜能数量达到{1}", - "UIText.StarTower_Book_Potential_Quest_Desc_2.1": "收集旅人{0}的所有潜能", - "UIText.StarTower_Book_Potential_Special.1": "核心潜能", - "UIText.StarTower_Book_Potential_Switch.1": "切换", - "UIText.StarTower_Book_Potential_Title.1": "潜能一览", - "UIText.StarTower_Book_Potential_Title_01.1": "潜能一览", - "UIText.StarTower_Book_Potential_TopBar_Title.1": "潜能一览", - "UIText.StarTower_Book_Quest_Complete.1": "已完成", - "UIText.StarTower_Book_Quest_Quick_Receive.1": "一键领取", - "UIText.StarTower_Book_Quest_Reward.1": "暂无可领取奖励", - "UIText.StarTower_Book_Quest_Title.1": "收集奖励", - "UIText.StarTower_Book_UnCollect.1": "未收集", - "UIText.StarTower_BossChallenge.1": "{0}秒通关可获得{1}奖励", - "UIText.StarTower_BossChallenge_Min.1": "通关可获得基础奖励", - "UIText.StarTower_BossChallenge_Zero.1": "{0}秒通关可获得{1}奖励", - "UIText.StarTower_BossRoomName.1": "魔王之间", - "UIText.StarTower_Build_Abandon.1": "放弃纪录", - "UIText.StarTower_Build_Char_Title.1": "旅人", - "UIText.StarTower_Build_Delete.1": "分 解", - "UIText.StarTower_Build_DiscInfo_Btn.1": "详情", - "UIText.StarTower_Build_DiscSkill_Active.1": "已激活", - "UIText.StarTower_Build_DiscSkill_Empty.1": "暂无协奏技能", - "UIText.StarTower_Build_DiscSkill_MaxLevel.1": "已满级", - "UIText.StarTower_Build_DiscSkill_NotActivated.1": "未激活", - "UIText.StarTower_Build_DiscSkill_Title.1": "协奏技能", - "UIText.StarTower_Build_Disc_Btn.1": "秘纹技能", - "UIText.StarTower_Build_Disc_Skill_Empty.1": "未激活秘纹技能", - "UIText.StarTower_Build_Leader.1": "主控", - "UIText.StarTower_Build_Like.1": "偏 好", - "UIText.StarTower_Build_MainDisc_Title.1": "主位秘纹", - "UIText.StarTower_Build_NoteSkill_Title.1": "音符技能", - "UIText.StarTower_Build_Potential_Btn.1": "潜能收集", - "UIText.StarTower_Build_Potential_Empty.1": "未激活潜能", - "UIText.StarTower_Build_Save.1": "保存纪录", - "UIText.StarTower_Build_Sub.1": "援护", - "UIText.StarTower_CantLeaveHint.1": "已无返回次数,无法暂离", - "UIText.StarTower_Click_Pre.1": "点击", - "UIText.StarTower_Click_Suf.1": "继续", - "UIText.StarTower_Coin_Reduce_Tip.1": "失去了{0}个", - "UIText.StarTower_DangerRoomName.1": "危险房间", - "UIText.StarTower_Depot.1": "星塔背包", - "UIText.StarTower_Depot_Bag.1": "背包", - "UIText.StarTower_Depot_Char.1": "旅人信息", - "UIText.StarTower_Depot_DiscSkill_NotActivated.1": "未激活", - "UIText.StarTower_Depot_FateCard_Title.1": "命运卡片", - "UIText.StarTower_Depot_Harmony.1": "共鸣技能", - "UIText.StarTower_Depot_Harmony_None.1": "暂未获得共鸣技能", - "UIText.StarTower_Depot_Info_Desc.1": "描述", - "UIText.StarTower_Depot_Info_Equipment.1": "纹章", - "UIText.StarTower_Depot_Info_Property.1": "属性", - "UIText.StarTower_Depot_Info_QTY.1": "持有", - "UIText.StarTower_Depot_Item_Title.1": "其他道具", - "UIText.StarTower_Depot_Note.1": "秘纹技能", - "UIText.StarTower_Depot_Note_Change_1.1": "{0}/{1}", - "UIText.StarTower_Depot_Note_Change_2.1": "{0}/{1}", - "UIText.StarTower_Depot_Note_Change_3.1": "{0}/{1}", - "UIText.StarTower_Depot_Note_Change_4.1": "{0}/{1}", - "UIText.StarTower_Depot_Note_Change_5.1": "{0}/{1}", - "UIText.StarTower_Depot_Note_Desc_Level.1": "<等级{0}>", - "UIText.StarTower_Depot_Note_Detail.1": "详情", - "UIText.StarTower_Depot_Note_Passive_Skill.1": "核心技能", - "UIText.StarTower_Depot_Note_Passive_Skill_Lock.1": "核心技能 未解锁", - "UIText.StarTower_Depot_Note_Simple.1": "简略", - "UIText.StarTower_Depot_Note_Skill_Lv.1": "等级 {0}/{1}", - "UIText.StarTower_Depot_Note_Skill_MaxLv.1": "等级 {0}/{1}", - "UIText.StarTower_Depot_Note_Tips_Skill_Lv.1": "{num_0} 个", - "UIText.StarTower_Depot_Potential.1": "潜能收集", - "UIText.StarTower_Depot_PotentialEmpty.1": "暂无任何潜能", - "UIText.StarTower_Depot_Potential_ALL.1": "全部", - "UIText.StarTower_Depot_Potential_Has.1": "收起", - "UIText.StarTower_Depot_Potential_Lock.1": "未获得", - "UIText.StarTower_DiscTips.1": "[{0}] 失效", - "UIText.StarTower_Disc_Common_Skill.1": "泛用技能", - "UIText.StarTower_Disc_Detail_Info.1": "秘纹信息", - "UIText.StarTower_Disc_Info_Level.1": "Lv.{0}", - "UIText.StarTower_Disc_Info_Title.1": "秘纹信息", - "UIText.StarTower_Disc_Passive_Skill.1": "核心技能", - "UIText.StarTower_Disc_Property_Title.1": "属性", - "UIText.StarTower_Disc_Skill_Active_1.1": "获得音符", - "UIText.StarTower_Disc_Skill_Active_2.1": "激活协奏技能", - "UIText.StarTower_Disc_Skill_Lock.1": "(未解锁)", - "UIText.StarTower_EliteBattleRoomName.1": "强敌之间", - "UIText.StarTower_Enter_HorrorRoomName.1": "命运之间", - "UIText.StarTower_Equipment_Empty.1": "穿戴徽章可获得额外属性加成", - "UIText.StarTower_Equipped_Disc.1": "已装备秘纹", - "UIText.StarTower_EventRoomName.1": "抉择之间", - "UIText.StarTower_Event_Book_Collect.1": "已收集", - "UIText.StarTower_Event_Book_EventProc.1": "当前进度:{0}/{1}", - "UIText.StarTower_Event_Book_Received.1": "已领取", - "UIText.StarTower_Event_Book_Source.1": "获取条件:", - "UIText.StarTower_FastBattle_Shop_Tip.1": "当前有未使用完的辉光币\n是否离开星塔?", - "UIText.StarTower_FateCard_Add.1": "已激活【{0}】", - "UIText.StarTower_FateCard_Effect.1": "永久生效", - "UIText.StarTower_FateCard_Effect_Count.1": "生效次数", - "UIText.StarTower_FateCard_Effect_Count_Value.1": "{0} 次", - "UIText.StarTower_FateCard_Remove.1": "已失去【{0}】", - "UIText.StarTower_FateCard_Select_Empty_Tip.1": "本次没有命运卡掉落", - "UIText.StarTower_FateCard_Tips_1.1": "[{0}] 失效", - "UIText.StarTower_FateCard_Tips_2.1": "{0}及其他{1}个命运卡已失效", - "UIText.StarTower_FateCard_Unable.1": "已失效", - "UIText.StarTower_FinalBossRoomName.1": "魔王之间", - "UIText.StarTower_FirstPassHint.1": "通关高难度可以直接获取低难度未达成的首通奖励", - "UIText.StarTower_Harmony_Progress.1": "技能升级{0}次后获取随机技能", - "UIText.StarTower_HorrorRoomName.1": "命运之间", - "UIText.StarTower_HorrorRoom_Layer.1": "???", - "UIText.StarTower_Item_List_Empty.1": "暂无任何道具", - "UIText.StarTower_Leave_Hint.1": "是否暂时离开「星塔探索」?", - "UIText.StarTower_Level_Title_Layer.1": "第{0}层", - "UIText.StarTower_NoPotential.1": "没有可选的潜能", - "UIText.StarTower_NotEnoughCoin.1": "没有足够的", - "UIText.StarTower_Note_Blue.1": "湛蓝", - "UIText.StarTower_Note_Desc.1": "获得 {0} 个{2}音符", - "UIText.StarTower_Note_Green.1": "碧绿", - "UIText.StarTower_Note_Purple.1": "幽紫", - "UIText.StarTower_Note_Random.1": "随机", - "UIText.StarTower_Note_Red.1": "绽红", - "UIText.StarTower_Note_Reduce_Tip.1": "失去了{0} x {1}", - "UIText.StarTower_Note_Select_Confirm.1": "播 放", - "UIText.StarTower_Note_Select_Title.1": "选择播放一段音乐获得祝福", - "UIText.StarTower_Note_Yellow.1": "暖黄", - "UIText.StarTower_NpcRecoverTips.1": "已恢复50%最大血量与50%能量", - "UIText.StarTower_Npc_EnterHighDanger.1": "进入【命运之间】", - "UIText.StarTower_Npc_EnterHighDangerTitle.1": "进入【高难·命运之间】", - "UIText.StarTower_Npc_Leave.1": "拒绝她的邀请", - "UIText.StarTower_Passive_DiscTips.1": "[{0}]已激活", - "UIText.StarTower_Pause_Tips.1": "是否要放弃当前星塔进度?", - "UIText.StarTower_Potential_Consume_Tips.1": "失去了潜能{0}", - "UIText.StarTower_Potential_LevelUp_Click.1": "点击任意区域关闭", - "UIText.StarTower_Potential_LevelUp_Title.1": "潜能强化成功", - "UIText.StarTower_Potential_Level_Text.1": "LV", - "UIText.StarTower_Potential_Select_Title_1.1": "选择一张潜能卡片吧", - "UIText.StarTower_Potential_Select_Title_2.1": "选择一张潜能卡片强化吧", - "UIText.StarTower_Potential_Special_Tag.1": "核心", - "UIText.StarTower_Rank_Affix_Title.1": "挑战词条", - "UIText.StarTower_Rank_Diff_Score.1": "难度积分", - "UIText.StarTower_Rank_Enemy_Info.1": "敌方信息", - "UIText.StarTower_Rank_Level_Diff.1": "难度{0}", - "UIText.StarTower_Rank_Recommend_Level.1": "推荐等级", - "UIText.StarTower_Rank_Recommend_Type.1": "推荐", - "UIText.StarTower_Rank_Score_Detail.1": "详情", - "UIText.StarTower_Rank_Score_Tip.1": "首领战斗时间越短,时间积分越多", - "UIText.StarTower_Rank_Scroe_Title.1": "挑战积分", - "UIText.StarTower_Rank_Time_Score.1": "时间最大积分", - "UIText.StarTower_Ranking_1.1": "第 {0} 名之后", - "UIText.StarTower_Ranking_2.1": "第{0}名", - "UIText.StarTower_Ranking_3.1": "第{0}名", - "UIText.StarTower_Ranking_4.1": "第{0}~{1}名", - "UIText.StarTower_Ranking_5.1": "第{0}名", - "UIText.StarTower_Ranking_6.1": "第{0}名", - "UIText.StarTower_Ranking_Abandon_Tip.1": "是否放弃星塔排行的挑战?\n已消耗门票不进行返还", - "UIText.StarTower_Ranking_Info.1": "排行信息", - "UIText.StarTower_Ranking_Reward.1": "排行奖励", - "UIText.StarTower_ReRoll_NotEnoughCoin.1": "辉光币不足,无法刷新", - "UIText.StarTower_ReRoll_NotEnoughCount.1": "剩余次数不足,无法刷新", - "UIText.StarTower_Result_BaseScore_Title.1": "难度积分", - "UIText.StarTower_Result_Difficulty_Title.1": "挑战难度", - "UIText.StarTower_Result_FinalScore_Title.1": "最终积分", - "UIText.StarTower_Result_Time.1": "{0}秒", - "UIText.StarTower_Result_TimeScore_Title.1": "时间积分", - "UIText.StarTower_Result_Time_Title.1": "所用时间", - "UIText.StarTower_Reward_Level.1": "等级", - "UIText.StarTower_Reward_Refresh_Remain_Time_Day.1": "{0}天{1}小时", - "UIText.StarTower_Reward_Refresh_Remain_Time_Hour.1": "{0}小时{1}分", - "UIText.StarTower_Reward_Refresh_Remain_Time_Min.1": "{0}分{1}秒", - "UIText.StarTower_Reward_Refresh_Remain_Time_Sec.1": "{0}秒", - "UIText.StarTower_RoomInfo_Box1.1": "极品", - "UIText.StarTower_RoomInfo_Box2.1": "稀有", - "UIText.StarTower_RoomInfo_FateCard.1": "命运卡片", - "UIText.StarTower_Select_RemainRoll.1": "剩余次数 {0}", - "UIText.StarTower_Select_Roll.1": "刷 新", - "UIText.StarTower_ShopRoomName.1": "交易之间", - "UIText.StarTower_Shop_ReRollSuccess.1": "商店成功补货", - "UIText.StarTower_StrengthHint.1": "成功消耗{0}强化潜能", - "UIText.StarTower_Sweep_BackTips_Content.1": "是否放弃星塔速通回到主界面?", - "UIText.StarTower_Sweep_Btn.1": "快速战斗", - "UIText.StarTower_Sweep_Btn_Lock_Clear.1": "快速战斗", - "UIText.StarTower_Sweep_Btn_Lock_Growth.1": "快速战斗", - "UIText.StarTower_Sweep_ClearAlert.1": "通关当前或更高难度星塔探索以进行快速战斗", - "UIText.StarTower_Sweep_GiveUp_Btn.1": "放 弃", - "UIText.StarTower_Sweep_Leave_Btn.1": "暂时离开", - "UIText.StarTower_Sweep_Log_1.1": "在星塔{0}(第{1}层),获得{2}个{3}", - "UIText.StarTower_Sweep_Log_2.1": "在星塔{0}(第{1}层),获得潜能[{2}]", - "UIText.StarTower_Sweep_Log_3.1": "在星塔{0}(第{1}层),获得命运卡{2}", - "UIText.StarTower_Sweep_Log_4.1": "在星塔{0}(第{1}层),消耗{2}个{3}", - "UIText.StarTower_Sweep_Log_Empty.1": "还没有任何日志", - "UIText.StarTower_Sweep_Log_Title.1": "星塔日志", - "UIText.StarTower_Sweep_NodeAlert.1": "解锁星塔研究【{0}】节点以开启快速战斗功能", - "UIText.StarTower_Sweep_Option_1.1": "去商店购物", - "UIText.StarTower_Sweep_Option_2.1": "强化({1})", - "UIText.StarTower_Sweep_Option_3.1": "不要了,直接上楼吧", - "UIText.StarTower_Sweep_Option_Title.1": "遇到了星塔商店,进行购物吧!", - "UIText.StarTower_Sweep_Tickets_NotEnough.1": "{0}不足,无法进行速通!", - "UIText.StarTower_Weekly_Reward_Refresh.1": "{0}后重置", - "UIText.StartowerBook_NPCAffinityTitle.1": "员工手册", - "UIText.StartowerFastBattle_Automatic.1": "自动前进中", - "UIText.StartowerFastBattle_BuildScore.1": "纪录分数", - "UIText.StartowerFastBattle_LastRoom_Option.1": "离开星塔", - "UIText.StartowerFastBattle_LastRoom_Title.1": "最终房间商店大甩卖!千万不要错过!", - "UIText.StartowerFastBattle_Pause.1": "自动前进", - "UIText.Startower_EventFailHint.1": "条件不满足", - "UIText.Startower_ReBattleHint.1": "是否重新战斗", - "UIText.Startower_ShopItemTitleWithNumber.1": "{0}×{1}", - "UIText.StoryEntrance_Activity_Lock.1": "活动回顾敬请期待", - "UIText.StorySet_Chapter_Empty.1": "敬请期待", - "UIText.StorySet_Chapter_Empty_Tip.1": "当前分类下无未读篇章敬请期待后继更新", - "UIText.StorySet_Chapter_Lock.1": "暂未解锁", - "UIText.StorySet_Chapter_Open_Day.1": "{0} 天", - "UIText.StorySet_Chapter_Open_Hour.1": "{0} 小时", - "UIText.StorySet_Chapter_Open_Min.1": "{0} 分", - "UIText.StorySet_Chapter_Open_Sec.1": "{0} 秒", - "UIText.StorySet_Chapter_Open_Time.1": "{0}后开启", - "UIText.StorySet_Only_Show_Unread.1": "仅显示未读篇章", - "UIText.StorySet_Section_Lock.1": "阅读完上一小节后解锁", - "UIText.StorySet_Section_Lock_Tip.1": "观看完上一小节剧情后解锁", - "UIText.StorySet_Title.1": "诺瓦异闻", - "UIText.Story_Activity.1": "活动剧情", - "UIText.Story_Clue.1": "线索", - "UIText.Story_NewEnd_Unlock.1": "新结局已解锁", - "UIText.Story_NewStory_Unlock.1": "新章节已解锁", - "UIText.Story_Set_Entrance_Tip.1": "敬请期待后续内容更新", - "UIText.Story_Unkown_Chapter.1": "未知的章节", - "UIText.Story_Unkown_Clue.1": "未知的线索", - "UIText.Story_Unkown_End.1": "未知的结局", - "UIText.Story_UnlockAchievement.1": "完成成就 {0} 后解锁", - "UIText.Story_UnlockClueCondition.1": "探索其他选项后解锁此路线", - "UIText.Story_UnlockPreId.1": "通关{0}后解锁", - "UIText.Story_UnlockWorldLv.1": "权限等级{0}级解锁", - "UIText.SupplyRoomName.1": "小憩之间", - "UIText.SupportSkill_Mobile.1": "点按施放尘沙的援护技能!", - "UIText.SupportSkill_PC.1": "按下施放尘沙的援护技能!", - "UIText.SupportSkill_PS.1": "按下施放尘沙的援护技能!", - "UIText.SupportSkill_Xbox.1": "按下施放尘沙的援护技能!", - "UIText.SupportUltraSkill_Mobile.1": "点按施放鸢尾的援护绝招!", - "UIText.SupportUltraSkill_PC.1": "按下施放鸢尾的援护绝招!", - "UIText.SupportUltraSkill_PS.1": "按下施放鸢尾的援护绝招!", - "UIText.SupportUltraSkill_Xbox.1": "按下施放鸢尾的援护绝招!", - "UIText.SwitchToJPLanTips.1": "※友情提示:本次「启明测试」中,日语语音内容及对应的Live2D动画并不完整,可能对体验产生影响,您确定要切换到日语语音吗?", - "UIText.SwitchToJPLanTips2.1": "语音数据需要下载,请确认网络环境后进行操作。", - "UIText.TDEmptyAffix.1": "暂未选择任何词条", - "UIText.TDQuest_Day.1": "{0}天", - "UIText.TDQuest_Hour.1": "{0}小时", - "UIText.TDQuest_LessThenDay.1": "小于一天", - "UIText.TDQuest_Min.1": "{0}分钟", - "UIText.TDQuest_Normal.1": "对决任务", - "UIText.TDQuest_Season.1": "赛季任务", - "UIText.TDRanking_UploadTimes.1": "剩余上传次数 {0}", - "UIText.TD_AffixCond1.1": "旅团{0}级开启", - "UIText.TD_AffixCond2.1": "对决{0}级开启", - "UIText.TD_AffixCond3.1": "{0}难度", - "UIText.TD_AffixCond4.1": "{0}后", - "UIText.TD_AffixCondTips1.1": "旅团{0}级开启", - "UIText.TD_AffixCondTips2.1": "对决{0}级开启", - "UIText.TD_AffixCondTips3.1": "成功挑战{0}难度等级后开启", - "UIText.TD_AffixCondTips4.1": "{0}后开启", - "UIText.TD_AffixHardLevelTitle.1": "当前难度等级", - "UIText.TD_AffixSelectTitle.1": "词条选择", - "UIText.TD_BattleResultDifficulty.1": "难度{0}", - "UIText.TD_Btn_Challenge.1": "前往挑战", - "UIText.TD_ChallengeLock.1": "该挑战未解锁", - "UIText.TD_ClearAffixTitle.1": "清空", - "UIText.TD_DuelHistoryTitle.1": "对决历史", - "UIText.TD_DuelOnGoing.1": "对决中", - "UIText.TD_DuelQuestTab.1": "对决", - "UIText.TD_DuelWinReward.1": "获胜奖励", - "UIText.TD_EnemyAttrTitle.1": "敌方能力", - "UIText.TD_FreeReward.1": "首通不消耗奖励次数", - "UIText.TD_GiftQuestTab.1": "打榜", - "UIText.TD_HeatQuestTab.1": "热度", - "UIText.TD_HeatQuestTitle.1": "当前热度", - "UIText.TD_LevelExp.1": "对决等级经验", - "UIText.TD_LevelInfoTitle.1": "对决等级预览", - "UIText.TD_LevelSelect.1": "选择关卡", - "UIText.TD_LevelTitle.1": "对决等级", - "UIText.TD_Lock_DuelLevel.1": "对决等级{0}开启", - "UIText.TD_Lock_Normal.1": "未解锁", - "UIText.TD_Lock_PreNormal.1": "通关{0}后开启", - "UIText.TD_Lock_WorldClass.1": "本次测试暂不开放", - "UIText.TD_OpenTimeTitle.1": "开放时间", - "UIText.TD_Pause_GiveUpTips_Simple.1": "是否要放弃{0}?\n(难度{1})", - "UIText.TD_QusetTitle.1": "对决任务", - "UIText.TD_RankingHint.1": "上传分数即可更新排名", - "UIText.TD_ScoreTitle.1": "难度分数", - "UIText.TD_SeasonQuestHint.1": "赛季刷新时,未完成的赛季任务将会被重置", - "UIText.TD_SelectedAffixTitle.1": "已选词条", - "UIText.TD_ShopTitle.1": "对决商店", - "UIText.TD_TitleCurCoinAdd.1": "对决代币加成", - "UIText.TD_TitleCurLevel.1": "当前等级", - "UIText.TD_WeekRewardTimes.1": "本周奖励次数 {0}/{1}", - "UIText.TD_WeekRewardTimes_Title.1": "本周奖励次数", - "UIText.TP_Select_Btn_Confirm.1": "确认", - "UIText.TP_Select_Btn_GiveUp.1": "放弃", - "UIText.T_Element_Attr_1.1": "水", - "UIText.T_Element_Attr_2.1": "火", - "UIText.T_Element_Attr_3.1": "地", - "UIText.T_Element_Attr_4.1": "风", - "UIText.T_Element_Attr_5.1": "光", - "UIText.T_Element_Attr_6.1": "暗", - "UIText.T_Element_Attr_7.1": "无", - "UIText.T_Element_Property.1": "属性", - "UIText.T_Element_Weakness.1": "弱点", - "UIText.Talent_CD.1": "冷却时间", - "UIText.Talent_Cost.1": "消耗能量", - "UIText.Talent_MaxLv.1": "已达等级上限", - "UIText.Talent_Sec.1": "秒", - "UIText.Talent_Skill_Normal.1": "普攻", - "UIText.Talent_Skill_Skill.1": "技能", - "UIText.Talent_Skill_Ultimate.1": "大招", - "UIText.Talent_Upgrade_SkillUnable.1": "旅人升阶后可提升", - "UIText.TeamFormation_Quest_Desc.1": "选择一个属性开启教学任务\n完成可获得星之砂与大量养成素材!", - "UIText.Template_Active.1": "激活", - "UIText.Template_CharRank.1": "旅人等级", - "UIText.Template_EET.1": "属性", - "UIText.Template_ExpBar_Max.1": "MAX", - "UIText.Template_PerkCard_Max.1": "满级", - "UIText.Template_PerkCard_New.1": "新获得", - "UIText.Template_PerkCard_Replace.1": "可替换", - "UIText.Template_PerkCard_Unactive.1": "未激活", - "UIText.Template_PerkCard_Up.1": "升级", - "UIText.Template_Score.1": "评分", - "UIText.ThemePrev_Title.1": "出现主题", - "UIText.ThrowGift_Difficulty1.1": "初试身手", - "UIText.ThrowGift_Difficulty2.1": "熟练入框", - "UIText.ThrowGift_Difficulty3.1": "极速送达", - "UIText.ThrowGift_Difficulty4.1": "精准盲投", - "UIText.ThrowGift_GetCard.1": "放入背包", - "UIText.ThrowGift_GroupLockHint.1": "通关前一阶段解锁", - "UIText.ThrowGift_Item.1": "道具", - "UIText.ThrowGift_LevelInfo_Go.1": "前 往", - "UIText.ThrowGift_LevelInfo_MaxScore.1": "最高得分", - "UIText.ThrowGift_LevelInfo_Unlock.1": "未解锁", - "UIText.ThrowGift_LevelScoreTitle.1": "得分", - "UIText.ThrowGift_Settle_Close.1": "完 成", - "UIText.ThrowGift_Settle_GiftCount.1": "送出夏洛克", - "UIText.ThrowGift_Settle_NextLevel.1": "下一关", - "UIText.ThrowGift_Settle_RemainCount.1": "剩余夏洛克", - "UIText.ThrowGift_Settle_Restart.1": "重 试", - "UIText.ThrowGift_Settle_ScoreTitle.1": "总得分", - "UIText.ThrowGift_Target.1": "任务", - "UIText.ThrowGift_TargetHint_Title.1": "胜利条件", - "UIText.ThrowGift_UseItem.1": "使用", - "UIText.Tip_CDTitle.1": "技能冷却", - "UIText.Tip_DiscMainTitle.1": "主位秘纹提供基础属性与技能加成", - "UIText.Tip_DiscSubTitle.1": "辅位秘纹提供基础属性与额外音符", - "UIText.Tip_EnergyTitle.1": "能量消耗", - "UIText.Tip_MaxLevel.1": "已达等级上限", - "UIText.Tips_Continue.1": "点击空白处继续", - "UIText.Tips_PerkTitle.1": "潜能一览", - "UIText.Tips_Property.1": "属性", - "UIText.TitleChapterUnlock.1": "上一章节通关解锁后开放", - "UIText.TitleNoChapterReward.1": "没有可领取的章节奖励", - "UIText.TopBar_BossTick_Tip.1": "每日 5:00 恢复 1 点", - "UIText.TopBar_Energy_AllRestore.1": "距离完全恢复剩余", - "UIText.TopBar_Energy_Limit.1": "今日剩余购买次数", - "UIText.TopBar_Energy_NextRestore.1": "距离下次恢复剩余", - "UIText.TopBar_Energy_Restore.1": "干劲恢复", - "UIText.TopBar_Energy_Tips1.1": "将消耗", - "UIText.TopBar_Energy_Tips2.1": "恢复", - "UIText.TopBar_Energy_Tips3.1": ",要继续吗?", - "UIText.TowerDef_ActivityDes.1": "活动详情", - "UIText.TowerDef_AllReward.1": "全部", - "UIText.TowerDef_BuildTeam.1": "调整棋组", - "UIText.TowerDef_Button_Back.1": "回到游戏", - "UIText.TowerDef_Button_Leave.1": "离开本局", - "UIText.TowerDef_Button_Re.1": "重新开始", - "UIText.TowerDef_Button_SwitchChar.1": "切换角色", - "UIText.TowerDef_Button_SwitchPos.1": "切换部署位", - "UIText.TowerDef_CD.1": "冷却时间:", - "UIText.TowerDef_CDTitle.1": "CD", - "UIText.TowerDef_Empty.1": "暂无获得的潜能", - "UIText.TowerDef_EnterActivity.1": "前往活动", - "UIText.TowerDef_Exit_Confirm.1": "确定离开战斗吗?", - "UIText.TowerDef_Go.1": "开始保卫战", - "UIText.TowerDef_Guide.1": "游棋一览", - "UIText.TowerDef_Guide_Potential.1": "潜能", - "UIText.TowerDef_Guide_Skill.1": "技能", - "UIText.TowerDef_LevelPreTime.1": "下一组{0}后开启", - "UIText.TowerDef_LevelTab1.1": "普通", - "UIText.TowerDef_LevelTab2.1": "挑战", - "UIText.TowerDef_Lock.1": "未解锁", - "UIText.TowerDef_LockTip.1": "通关后续活动关卡即可解锁", - "UIText.TowerDef_MapInfo.1": "地形情报", - "UIText.TowerDef_MonsterInfo.1": "敌方信息", - "UIText.TowerDef_NeedPassPreLevel.1": "需要通过前置关卡", - "UIText.TowerDef_Perfect.1": "完美通关", - "UIText.TowerDef_PreLevelNotPass.1": "前置关卡未通关", - "UIText.TowerDef_QuestPanelTitle.1": "活动任务", - "UIText.TowerDef_QuestPanel_CurProcess.1": "当前完成状况", - "UIText.TowerDef_QuestTitle.1": "奖励任务", - "UIText.TowerDef_Quest_GetAllReward.1": "全部领取", - "UIText.TowerDef_Quest_Receive.1": "领取", - "UIText.TowerDef_Quest_UnComplete.1": "未完成", - "UIText.TowerDef_Re_Confirm.1": "确定重新开始战斗吗?", - "UIText.TowerDef_RewardPre.1": "奖励预览", - "UIText.TowerDef_SkillInfo.1": "{0} · 技能介绍", - "UIText.TowerDef_Skip.1": "跳过教程", - "UIText.TowerDef_SkipSubTips.1": "{0} 将花费2分钟,跳过教程不影响获取奖励", - "UIText.TowerDef_SkipTips.1": "强烈建议首次游玩 游棋保卫战 的魔王进行本教程", - "UIText.TowerDef_SkipTitle.1": "游棋入门课", - "UIText.TowerDef_Skip_Go.1": "开始游戏", - "UIText.TowerDef_Story.1": "剧情", - "UIText.TowerDef_Story_Index.1": "第{0}话", - "UIText.TowerDef_Story_Lock.1": "需要通过关卡{0}", - "UIText.TowerDef_Story_RewardTitle.1": "剧情奖励:", - "UIText.TowerDef_TeamEditor_Char.1": "棋子", - "UIText.TowerDef_TeamEditor_CharTip.1": "队伍已满", - "UIText.TowerDef_TeamEditor_Item.1": "特别道具", - "UIText.TowerDef_TeamEditor_ItemTip.1": "道具已满", - "UIText.TowerDef_TeamEditor_Selected.1": "已选择", - "UIText.TowerDef_Team_Tips.1": "队伍中还有空位", - "UIText.TowerDef_Text_Atrr.1": "基础属性", - "UIText.TowerDef_Text_LevelUp.1": "{0}等级提升至{1}级", - "UIText.TowerDef_Text_Pause.1": "暂停中,是否继续战斗?", - "UIText.TowerDef_Text_Point.1": "关卡剩余点数:", - "UIText.TowerDef_Text_Pon.1": "潜能详情", - "UIText.TowerDef_Text_Sec.1": "秒", - "UIText.TowerDef_Text_Skill.1": "技能详情", - "UIText.TowerDef_TimeTips.1": "{0}后开启", - "UIText.TowerDef_Tips_Title.1": "新获得角色棋子", - "UIText.TowerDef_Title_Char.1": "出战游棋", - "UIText.TowerDef_Title_Item.1": "特别道具", - "UIText.TowerDef_Title_RewardInfo.1": "奖励信息", - "UIText.TowerDef_Title_Target.1": "任务目标", - "UIText.TowerDefense_Quest_ReceiveNone.1": "暂无可领取的奖励", - "UIText.TowerDefense_Tutorial_Tips_1_1.1": "点击场上角色打开菜单进行升级,本局经验多多,请尽情使用!", - "UIText.TowerDefense_Tutorial_Tips_2_1.1": "本局所有角色获得大量额外技能充能。", - "UIText.TravelerDuel_AffixDescFormat.1": "「{0}」:{1}", - "UIText.TravelerDuel_Affixes_Title.1": "所选词条", - "UIText.TravelerDuel_AutoFill.1": "选择全部", - "UIText.TravelerDuel_ChallengeBtn.1": "开始秀场", - "UIText.TravelerDuel_ChallengeRankScore.1": "{0}分", - "UIText.TravelerDuel_ChallengeRankTitle1.1": "第{0}名之后", - "UIText.TravelerDuel_ChallengeRankTitle2.1": "{0}名", - "UIText.TravelerDuel_ChallengeTitle.1": "巅峰秀场", - "UIText.TravelerDuel_ContributeTitle.1": "贡献值", - "UIText.TravelerDuel_Countdown_Day.1": "天", - "UIText.TravelerDuel_Countdown_Hour.1": "时", - "UIText.TravelerDuel_Countdown_Minute.1": "分", - "UIText.TravelerDuel_Cover_Preview.1": "后续开放\n敬请期待", - "UIText.TravelerDuel_DuelRewardTip.1": "对决获胜奖励可以在奖励界面领取!", - "UIText.TravelerDuel_FanGift.1": "粉丝贡献", - "UIText.TravelerDuel_GoToGift.1": "对 决", - "UIText.TravelerDuel_HeatDuel.1": "热度对决", - "UIText.TravelerDuel_HeatDuelEndTip.1": "热度对决已结束\n下次也要继续支持莉莉喔!", - "UIText.TravelerDuel_HeatIndicatorTitle.1": "打 榜", - "UIText.TravelerDuel_HeatReward.1": "热度奖励", - "UIText.TravelerDuel_JumptoAffixUnlock.1": "包含未解锁词条", - "UIText.TravelerDuel_LevelRewardTitle.1": "可获得奖励", - "UIText.TravelerDuel_NPC1.1": "欢迎来到", - "UIText.TravelerDuel_NPC2.1": "♥莉莉贝尔", - "UIText.TravelerDuel_NPC3.1": "的疗愈屋♥", - "UIText.TravelerDuel_NoRecordTipSmall.1": "作战胜利后可持续获得奖励", - "UIText.TravelerDuel_NoTimeReward.1": "暂无收益", - "UIText.TravelerDuel_NormalTitle.1": "常规挑战", - "UIText.TravelerDuel_PityLose.1": "遗憾退场", - "UIText.TravelerDuel_RankBuildTitle.1": "评分", - "UIText.TravelerDuel_RankNameTitle.1": "头衔", - "UIText.TravelerDuel_RankRewardTitle1.1": "第 {0} 名", - "UIText.TravelerDuel_RankRewardTitle2.1": "第 {0} 名之后", - "UIText.TravelerDuel_RankRewardTitle3.1": "第 {0} 名 ~ 第 {1} 名", - "UIText.TravelerDuel_RankRewardTitle4.1": "第{0}名", - "UIText.TravelerDuel_RankScoreTitle.1": "分数", - "UIText.TravelerDuel_RankTitle.1": "第 {0} 名", - "UIText.TravelerDuel_Rank_Continue_Notice.1": "已无分数上传次数\n是否继续挑战?", - "UIText.TravelerDuel_RecommendLevelTitle.1": "推荐等级", - "UIText.TravelerDuel_RecordEmptySubTitle.1": "点击【开始秀场】开启直播吧!", - "UIText.TravelerDuel_RecordEmptyTitle.1": "暂未挑战", - "UIText.TravelerDuel_RecordTitle.1": "最高通关难度", - "UIText.TravelerDuel_Result_Difficulty.1": "挑战难度", - "UIText.TravelerDuel_TimeAccumulated.1": "已累计", - "UIText.TravelerDuel_Unlock_Diffculty.1": "通关上级难度后解锁", - "UIText.TravelerDuel_Unlock_DuelRank.1": "对决等级{0}后解锁", - "UIText.TravelerDuel_Unlock_WorldClass.1": "权限等级{0}后可挑战", - "UIText.TravelerDuel_UploadCancelHint.1": "当前分数大于挑战最大分数\n是否放弃上传?", - "UIText.Trial_AssistGroup.1": "援护流派", - "UIText.Trial_Btn_Complete.1": "完 成", - "UIText.Trial_Btn_EndTrial.1": "结束试玩", - "UIText.Trial_Btn_FormationInfo.1": "队伍详情", - "UIText.Trial_Btn_GotoGacha.1": "前往招募", - "UIText.Trial_Btn_GotoTrial.1": "前往试玩", - "UIText.Trial_Btn_NextTrial.1": "下一试玩", - "UIText.Trial_Btn_PauseSkill.1": "技 能", - "UIText.Trial_Btn_Restart.1": "重新开始", - "UIText.Trial_Btn_StartBattle.1": "出 战", - "UIText.Trial_Btn_TrialDetial.1": "旅人试用", - "UIText.Trial_Btn_TrialFormation.1": "试 玩", - "UIText.Trial_CurTrialChar.1": "当前试玩", - "UIText.Trial_DetailInfo.1": "【活动说明】\n“浅试身手”活动开放期间,您可体验特定旅人的各个潜能组合流派。\n试玩关卡内无法调整编队旅人、旅人等级、潜能组合以及秘纹。\n\n【活动奖励】\n达成试玩旅人任一潜能流派的关卡挑战后,在结算时将获得试玩奖励。各个试玩奖励在活动期间仅可获得一次。", - "UIText.Trial_MasterGroup.1": "主控流派", - "UIText.Trial_Pause_GiveUpTips.1": "当前试玩还未完成奖励任务,是否放弃", - "UIText.Trial_QuestList.1": "任务列表", - "UIText.Trial_QuestTitle.1": "任务名称", - "UIText.Trial_Result_Fail_Tip.1": "尚未完成流派内所有任务,完成后将获得试玩奖励", - "UIText.Trial_RewardInfo.1": "试玩奖励预览", - "UIText.Trial_RewardReceiveTips.1": "完整试玩任一潜能流派即可获得奖励", - "UIText.Trial_TimeCount_All.1": "总计用时", - "UIText.Trial_TotalTime.1": "总计用时", - "UIText.Tutorial_Attack_Mobile.1": "目标进入攻击范围时,角色会自动进行普通攻击", - "UIText.Tutorial_Attack_PC.1": "目标进入攻击范围时,角色会自动进行普通攻击", - "UIText.Tutorial_Attack_PS.1": "目标进入攻击范围时,角色会自动进行普通攻击", - "UIText.Tutorial_Attack_Xbox.1": "目标进入攻击范围时,角色会自动进行普通攻击", - "UIText.Tutorial_Charge_Mobile.1": "主控角色对敌人发起的普通攻击与技能都可以积累绝招充能", - "UIText.Tutorial_Charge_PC.1": "主控角色对敌人发起的普通攻击与技能都可以积累绝招充能", - "UIText.Tutorial_Charge_PS.1": "主控角色对敌人发起的普通攻击与技能都可以积累绝招充能", - "UIText.Tutorial_Charge_Xbox.1": "主控角色对敌人发起的普通攻击与技能都可以积累绝招充能", - "UIText.Tutorial_CommonEle_Mobile.1": "面对其他目标时,琥珀则可以展现出她常规状态的实力", - "UIText.Tutorial_CommonEle_PC.1": "面对其他目标时,琥珀则可以展现出她常规状态的实力", - "UIText.Tutorial_CommonEle_PS.1": "面对其他目标时,琥珀则可以展现出她常规状态的实力", - "UIText.Tutorial_CommonEle_Xbox.1": "面对其他目标时,琥珀则可以展现出她常规状态的实力", - "UIText.Tutorial_Complete.1": "完成", - "UIText.Tutorial_Continue.1": "继续战斗", - "UIText.Tutorial_Dash_Mobile.1": "点按闪避按钮进行闪避,过程中无敌", - "UIText.Tutorial_Dash_PC.1": "点按闪避按钮进行闪避,过程中无敌", - "UIText.Tutorial_Dash_PS.1": "点按闪避按钮进行闪避,过程中无敌", - "UIText.Tutorial_Dash_Xbox.1": "点按闪避按钮进行闪避,过程中无敌", - "UIText.Tutorial_DicTitle.1": "回顾教学", - "UIText.Tutorial_Exit.1": "结束战斗", - "UIText.Tutorial_ExitTips.1": "是否需要继续教学?", - "UIText.Tutorial_FastRun_Mobile.1": "长按闪避按钮可以进入疾跑状态", - "UIText.Tutorial_FastRun_PC.1": "长按闪避按钮可以进入疾跑状态", - "UIText.Tutorial_FastRun_PS.1": "长按闪避按钮可以进入疾跑状态", - "UIText.Tutorial_FastRun_Xbox.1": "长按闪避按钮可以进入疾跑状态", - "UIText.Tutorial_GetReward.1": "领取", - "UIText.Tutorial_Go.1": "挑战", - "UIText.Tutorial_GuideEnd_Mobile.1": "教学已结束,请稍等", - "UIText.Tutorial_GuideEnd_PC.1": "教学已结束,请稍等", - "UIText.Tutorial_GuideEnd_PS.1": "教学已结束,请稍等", - "UIText.Tutorial_GuideEnd_Xbox.1": "教学已结束,请稍等", - "UIText.Tutorial_LevelCount.1": "进行中 ({0}/{1})", - "UIText.Tutorial_Leveltype_1.1": "旅人机制", - "UIText.Tutorial_Leveltype_2.1": "战场机制", - "UIText.Tutorial_Leveltype_3.1": "星塔机制", - "UIText.Tutorial_MarkAdd_Mobile.1": "紫槿的援护技能可以为目标附加印记。", - "UIText.Tutorial_MarkAdd_PC.1": "紫槿的援护技能可以为目标附加印记。", - "UIText.Tutorial_MarkAdd_PS.1": "紫槿的援护技能可以为目标附加印记。", - "UIText.Tutorial_MarkAdd_Xbox.1": "紫槿的援护技能可以为目标附加印记。", - "UIText.Tutorial_MarkBurst_Mobile.1": "琥珀的主控技能可以触发印记,造成额外伤害。", - "UIText.Tutorial_MarkBurst_PC.1": "琥珀的主控技能可以触发印记,造成额外伤害。", - "UIText.Tutorial_MarkBurst_PS.1": "琥珀的主控技能可以触发印记,造成额外伤害。", - "UIText.Tutorial_MarkBurst_Xbox.1": "琥珀的主控技能可以触发印记,造成额外伤害。", - "UIText.Tutorial_MarkExp_Mobile.1": "自由体验一下印记触发的威力吧", - "UIText.Tutorial_MarkExp_PC.1": "自由体验一下印记触发的威力吧", - "UIText.Tutorial_MarkExp_PS.1": "自由体验一下印记触发的威力吧", - "UIText.Tutorial_MarkExp_Xbox.1": "自由体验一下印记触发的威力吧", - "UIText.Tutorial_Mark_Mobile.1": "观看印记机制教学", - "UIText.Tutorial_Mark_PC.1": "观看印记机制教学", - "UIText.Tutorial_Mark_PS.1": "观看印记机制教学", - "UIText.Tutorial_Mark_Xbox.1": "观看印记机制教学", - "UIText.Tutorial_NextLevel.1": "下一教学", - "UIText.Tutorial_NoteGuide_1_Mobile.1": "在星塔中完成战斗后可以获取音符", - "UIText.Tutorial_NoteGuide_1_PC.1": "在星塔中完成战斗后可以获取音符", - "UIText.Tutorial_NoteGuide_1_PS.1": "在星塔中完成战斗后可以获取音符", - "UIText.Tutorial_NoteGuide_1_Xbox.1": "在星塔中完成战斗后可以获取音符", - "UIText.Tutorial_NoteGuide_2_Mobile.1": "继续战斗,获取更多音符吧!", - "UIText.Tutorial_NoteGuide_2_PC.1": "继续战斗,获取更多音符吧!", - "UIText.Tutorial_NoteGuide_2_PS.1": "继续战斗,获取更多音符吧!", - "UIText.Tutorial_NoteGuide_2_Xbox.1": "继续战斗,获取更多音符吧!", - "UIText.Tutorial_NoteGuide_3_Mobile.1": "教学已结束,请稍等", - "UIText.Tutorial_NoteGuide_3_PC.1": "教学已结束,请稍等", - "UIText.Tutorial_NoteGuide_3_PS.1": "教学已结束,请稍等", - "UIText.Tutorial_NoteGuide_3_Xbox.1": "教学已结束,请稍等", - "UIText.Tutorial_PotentialGuide_1_Mobile.1": "队伍在进入星塔时,角色尚未觉醒任何潜能", - "UIText.Tutorial_PotentialGuide_1_PC.1": "队伍在进入星塔时,角色尚未觉醒任何潜能", - "UIText.Tutorial_PotentialGuide_1_PS.1": "队伍在进入星塔时,角色尚未觉醒任何潜能", - "UIText.Tutorial_PotentialGuide_1_Xbox.1": "队伍在进入星塔时,角色尚未觉醒任何潜能", - "UIText.Tutorial_PotentialGuide_2_Mobile.1": "体验特殊潜能为角色们带来的强化吧", - "UIText.Tutorial_PotentialGuide_2_PC.1": "体验特殊潜能为角色们带来的强化吧", - "UIText.Tutorial_PotentialGuide_2_PS.1": "体验特殊潜能为角色们带来的强化吧", - "UIText.Tutorial_PotentialGuide_2_Xbox.1": "体验特殊潜能为角色们带来的强化吧", - "UIText.Tutorial_PotentialGuide_3_Mobile.1": "体验普通潜能为角色们带来的强化吧", - "UIText.Tutorial_PotentialGuide_3_PC.1": "体验普通潜能为角色们带来的强化吧", - "UIText.Tutorial_PotentialGuide_3_PS.1": "体验普通潜能为角色们带来的强化吧", - "UIText.Tutorial_PotentialGuide_3_Xbox.1": "体验普通潜能为角色们带来的强化吧", - "UIText.Tutorial_PowerfulEle_Mobile.1": "弱点为火的目标是琥珀最擅长面对的,火力全开吧!", - "UIText.Tutorial_PowerfulEle_PC.1": "弱点为火的目标是琥珀最擅长面对的,火力全开吧!", - "UIText.Tutorial_PowerfulEle_PS.1": "弱点为火的目标是琥珀最擅长面对的,火力全开吧!", - "UIText.Tutorial_PowerfulEle_Xbox.1": "弱点为火的目标是琥珀最擅长面对的,火力全开吧!", - "UIText.Tutorial_PreLevelsTip.1": "通关 {0} 关后解锁", - "UIText.Tutorial_Restart.1": "重新培训", - "UIText.Tutorial_Result_FailTips.1": "尚未完成所有任务,完成后可领取教学奖励", - "UIText.Tutorial_Result_QuestTitle.1": "任务完成", - "UIText.Tutorial_Skill_Mobile.1": "点按主控技能按钮施放主控技能", - "UIText.Tutorial_Skill_PC.1": "点按主控技能按钮施放主控技能", - "UIText.Tutorial_Skill_PS.1": "点按主控技能按钮施放主控技能", - "UIText.Tutorial_Skill_Xbox.1": "点按主控技能按钮施放主控技能", - "UIText.Tutorial_SupportSkill_Mobile.1": "点按援护技能按钮施放援护角色的援护技能!", - "UIText.Tutorial_SupportSkill_PC.1": "点按援护技能按钮施放援护角色的援护技能!", - "UIText.Tutorial_SupportSkill_PS.1": "点按援护技能按钮施放援护角色的援护技能!", - "UIText.Tutorial_SupportSkill_Xbox.1": "点按援护技能按钮施放援护角色的援护技能!", - "UIText.Tutorial_SupportUltraSkill_Mobile.1": "点按援护角色的绝招按钮施放绝招!", - "UIText.Tutorial_SupportUltraSkill_PC.1": "点按援护角色的绝招按钮施放绝招!", - "UIText.Tutorial_SupportUltraSkill_PS.1": "点按援护角色的绝招按钮施放绝招!", - "UIText.Tutorial_SupportUltraSkill_Xbox.1": "点按援护角色的绝招按钮施放绝招!", - "UIText.Tutorial_ThoughnessGuide_1_Mobile.1": "对目标造成足够伤害,使其进入破韧状态", - "UIText.Tutorial_ThoughnessGuide_1_PC.1": "对目标造成足够伤害,使其进入破韧状态", - "UIText.Tutorial_ThoughnessGuide_1_PS.1": "对目标造成足够伤害,使其进入破韧状态", - "UIText.Tutorial_ThoughnessGuide_1_Xbox.1": "对目标造成足够伤害,使其进入破韧状态", - "UIText.Tutorial_ThoughnessGuide_2_Mobile.1": "好机会!对目标发起全力攻击吧!", - "UIText.Tutorial_ThoughnessGuide_2_PC.1": "好机会!对目标发起全力攻击吧!", - "UIText.Tutorial_ThoughnessGuide_2_PS.1": "好机会!对目标发起全力攻击吧!", - "UIText.Tutorial_ThoughnessGuide_2_Xbox.1": "好机会!对目标发起全力攻击吧!", - "UIText.Tutorial_UltraSkill_Mobile.1": "点按绝招按钮施放绝招", - "UIText.Tutorial_UltraSkill_PC.1": "点按绝招按钮施放绝招", - "UIText.Tutorial_UltraSkill_PS.1": "点按绝招按钮施放绝招", - "UIText.Tutorial_UltraSkill_Xbox.1": "点按绝招按钮施放绝招", - "UIText.Tutorial_WeekEle_Mobile.1": "琥珀作为火属性角色,面对元素抵抗为火的目标会是一番苦战", - "UIText.Tutorial_WeekEle_PC.1": "琥珀作为火属性角色,面对元素抵抗为火的目标会是一番苦战", - "UIText.Tutorial_WeekEle_PS.1": "琥珀作为火属性角色,面对元素抵抗为火的目标会是一番苦战", - "UIText.Tutorial_WeekEle_Xbox.1": "琥珀作为火属性角色,面对元素抵抗为火的目标会是一番苦战", - "UIText.Tutorial_WorldClassTip.1": "权限 {0} 级解锁", - "UIText.UITitle_BoardChangeSkin.1": "更换看板装扮", - "UIText.UITitle_CharUp1.1": "旅人培养", - "UIText.UITitle_CharUp2.1": "旅人培养", - "UIText.UITitle_Crafting.1": "材料合成", - "UIText.UltraSkill_Mobile.1": "点按施放绝招", - "UIText.UltraSkill_PC.1": "按下施放绝招", - "UIText.UltraSkill_PS.1": "按下施放绝招", - "UIText.UltraSkill_Xbox.1": "按下施放绝招", - "UIText.Unlocked_By_PreLevel.1": "通过前置关卡解锁", - "UIText.Upgrade_GoinNotEnough.1": "朵拉不足,无法升级", - "UIText.Upgrade_NoneMat.1": "升级材料为空", - "UIText.VampireBuild_Hint.1": "选择两个纪录后即可挑战", - "UIText.VampireDepot_ReminTime.1": "剩余时间", - "UIText.VampireDepot_ReminTime_None.1": "永久生效", - "UIText.VampireDepot_ReminTime_Sec.1": "{0}秒", - "UIText.VampireEventTips_1.1": "消灭乱入旅人!!", - "UIText.VampireEventTips_2.1": "消灭夏洛克!!", - "UIText.VampireEventTips_3.1": "消灭队长!!", - "UIText.VampireEventTips_4.1": "消灭领主!!", - "UIText.VampireFormation_Unable.1": "旅人重复", - "UIText.VampireFormation_UnableTips.1": "不可使用重复旅人进行挑战", - "UIText.VampirePause_Abandon_Tips.1": "是否要放弃{0}?", - "UIText.VampirePause_ScoreTitle.1": "当前分数", - "UIText.VampireQuestTitle_Pass.1": "作战奖励", - "UIText.VampireQuestTitle_Season.1": "作战奖励", - "UIText.VampireQuest_CurTag.1": "当前关卡", - "UIText.VampireReConnect_BuildDeleted.1": "原有纪录不存在,已放弃挑战", - "UIText.VampireReconnnect_Abandon.1": "已放弃继续挑战", - "UIText.VampireReconnnect_Hint.1": "具有进行中的「{0}」作战\n是否继续进行挑战?", - "UIText.VampireSettle_Bonus.1": "连杀奖励", - "UIText.VampireSettle_EliteCount.1": "消灭精英×{0}", - "UIText.VampireSettle_FailTitle.1": "未进行", - "UIText.VampireSettle_FateCardTitle.1": "命运卡", - "UIText.VampireSettle_FinalTitle.1": "最终积分", - "UIText.VampireSettle_LordCount.1": "消灭领主", - "UIText.VampireSettle_MonsterCount.1": "消灭怪物×{0}", - "UIText.VampireSettle_NewRecord.1": "新纪录", - "UIText.VampireSettle_TimeTitle.1": "用时{0}秒", - "UIText.VampireSettle_TotalTitle.1": "总计", - "UIText.VampireTalent_EmptyAttr.1": "暂无已激活天赋", - "UIText.VampireTalent_FateCardHint.1": "每收集一张命运卡获得{0}天赋点", - "UIText.VampireTalent_FateCardTrans_NewCardTitle.1": "新收集命运卡", - "UIText.VampireTalent_FateCardTrans_TalentPointMaxCount.1": "天赋点已达上限", - "UIText.VampireTalent_FateCardTrans_TalentTitle.1": "天赋点", - "UIText.VampireTalent_LockCond1.1": "权限等级达到{0}后解锁", - "UIText.VampireTalent_LockCond2.1": "通关{0}后解锁", - "UIText.VampireTalent_NoTalent.1": "无天赋重置", - "UIText.VampireTalent_ResetConfirm.1": "是否确认重置天赋", - "UIText.VampireTalent_ResetTime.1": "天赋重置冷却中,请{0}秒后尝试", - "UIText.VampireTalent_State1.1": "激活条件", - "UIText.VampireTalent_State2.1": "天赋点 {0}/{1}", - "UIText.VampireTalent_State3.1": "{0}天赋点", - "UIText.VampireTalent_State4.1": "激活", - "UIText.VampireTalent_State5.1": "-已激活-", - "UIText.VampireTalent_State6.1": "激活前置天赋", - "UIText.VampireTitle_FirstHalf.1": "区域一", - "UIText.VampireTitle_SecondHalf.1": "区域二", - "UIText.VampireWeekScoreTitle.1": "赛季累计积分:", - "UIText.Vampire_Bonus_Title.1": "{0}连杀 (分数x{1})", - "UIText.Vampire_Bonus_Title_z.1": "{0}连杀", - "UIText.Vampire_Book.1": "命运卡册", - "UIText.Vampire_BossTime_Fail.1": "作战失败", - "UIText.Vampire_Depot_FateCardEmpty.1": "暂无命运卡\n提升等级可抽取命运卡", - "UIText.Vampire_Depot_FateCardTog.1": "命运卡收集", - "UIText.Vampire_Depot_Title.1": "灾变背包", - "UIText.Vampire_FateCardAcqEx.1": "累计获得{0}张「{1}」卡牌后开启幸运卡包概率获得", - "UIText.Vampire_FateCardAcqNormal.1": "玩法内升级获取", - "UIText.Vampire_FateCardAcqTitle.1": "获取方式:", - "UIText.Vampire_FateCardInfo_Title.1": "命运卡包", - "UIText.Vampire_FateCard_RerollCount.1": "剩余 {0} 次", - "UIText.Vampire_Go.1": "前往挑战", - "UIText.Vampire_Hard1.1": "普通", - "UIText.Vampire_Hard2.1": "困难", - "UIText.Vampire_Hard3.1": "灾变", - "UIText.Vampire_LevelOpenTime.1": "开放时间:{0}", - "UIText.Vampire_NotOpenHint.1": "灾变难度将在后续开放", - "UIText.Vampire_Pass_QuestTitle.1": "首通奖励", - "UIText.Vampire_Pause_CurScore.1": "当前分数", - "UIText.Vampire_Quest_Btn_Title.1": "作战奖励\n{0}/{1}", - "UIText.Vampire_RoomInfo_LevelHint.1": "收集经验获得命运卡", - "UIText.Vampire_Score_Title.1": "得分", - "UIText.Vampire_Season_QuestTitle.1": "赛季任务", - "UIText.Vampire_Season_Score.1": "赛季累计积分", - "UIText.Vampire_Shop.1": "防线商店", - "UIText.Vampire_SingleBuildHint.1": "选择纪录后即可挑战", - "UIText.Vampire_Talent.1": "天赋回路", - "UIText.Vampire_TalentPanel_Title.1": "天赋回路", - "UIText.Vampire_Talent_Attr.1": "总属性加成", - "UIText.Vampire_Talent_Point.1": "天赋点数", - "UIText.Vampire_Talent_Reset.1": "天赋重置", - "UIText.Vampire_Talent_Reset_Tips.1": "成功重置灾变防线天赋点", - "UIText.Vampire_Talent_Tips.1": "激活命运卡图鉴即可获得天赋点数", - "UIText.Vampire_Unlock.1": "通关上级难度后解锁", - "UIText.Vampire_UnlockTipHard.1": "通关任意困难关卡后解锁", - "UIText.Vampire_UnlockTipNormal.1": "通关全部普通关卡后解锁", - "UIText.Video_SkipTip.1": "是否跳过视频播放", - "UIText.WaterMark_Trigger_Effect_01.1": "新星", - "UIText.WaterMark_Trigger_Effect_02.1": "冰爆", - "UIText.WaterMark_Trigger_Effect_03.1": "水蚀", - "UIText.WaterMark_Trigger_Effect_04.1": "沼泽", - "UIText.WaterMark_Trigger_Effect_05.1": "寒冷", - "UIText.WeeklyBoss_Cancel.1": "取 消", - "UIText.WeeklyBoss_Chanllenge.1": "挑 战", - "UIText.WeeklyBoss_Confirm.1": "继续挑战", - "UIText.WeeklyBoss_DetailInfo.1": "详情", - "UIText.WeeklyBoss_Diff.1": "难度 {0}", - "UIText.WeeklyBoss_EnemySkill.1": "敌方技能", - "UIText.WeeklyBoss_LevelLimit.1": "权限等级到达{0}后开启", - "UIText.WeeklyBoss_LvRenLv.1": "旅人等级", - "UIText.WeeklyBoss_RewardCount.1": "剩余奖励次数:{0}/{1}", - "UIText.WeeklyBoss_RewardInfo.1": "奖励信息", - "UIText.WeeklyBoss_ThroughTime.1": "最快通关时间:{0}分{1}秒", - "UIText.WeeklyBoss_ThroughTimeNoData.1": "最快通关时间:无数据", - "UIText.WeeklyBoss_TicketTime.1": "{0}后恢复至上限", - "UIText.WeeklyBoss_Tip.1": "提示", - "UIText.WeeklyBoss_TipContent.1": "奖励次数已耗尽,本次战斗无法获得首通奖励外的物品,是否继续挑战", - "UIText.WeeklyBoss_TipDiff.1": "上级难度通关解锁", - "UIText.WeeklyBoss_TuiJianJiLu.1": "推荐纪录", - "UIText.Weekly_Quest_Remain.1": "距离下次刷新 {0}", - "UIText.Weekly_Quest_Reward_Tip.1": "每周权能点数达到{0}后,可领取以下奖励:", - "UIText.WindMark_Trigger_Effect_01.1": "绽放", - "UIText.WindMark_Trigger_Effect_02.1": "空气炮", - "UIText.WindMark_Trigger_Effect_03.1": "风蚀", - "UIText.WindMark_Trigger_Effect_04.1": "气旋", - "UIText.WindMark_Trigger_Effect_05.1": "漂浮", - "UIText.WindMark_Trigger_Effect_06.1": "风涡", - "UIText.WorldClass_Advance_Tip.1": "突破后可继续提升权限等级", - "UIText.WorldClass_AllReceive_Tip.1": "魔王已暂时获得了全部力量,更多力量在后续版本中开放", - "UIText.WorldClass_Btn_ReceiveAll.1": "全部领取", - "UIText.WorldClass_CanReceive.1": "可领取", - "UIText.WorldClass_ClickLocked.1": "权限等级达到{0}级后可领取", - "UIText.WorldClass_ClickReceived.1": "权限等级奖励不可重复领取", - "UIText.WorldClass_ExpMax.1": "权限等级已达上限", - "UIText.WorldClass_ExpTips.1": "权限经验", - "UIText.WorldClass_Level.1": "等级", - "UIText.WorldClass_Level_Advance.1": "等级突破", - "UIText.WorldClass_Level_Advance_Cur.1": "当前突破进度", - "UIText.WorldClass_Level_Advance_Title.1": "【{0}】突破", - "UIText.WorldClass_Level_Cur.1": "进行中", - "UIText.WorldClass_Level_FuncOpen.1": "功能开启:{0}", - "UIText.WorldClass_Level_LevelUp_Cur.1": "当前等级", - "UIText.WorldClass_Level_LevelUp_Title.1": "{0}", - "UIText.WorldClass_Level_Lock.1": "未开放", - "UIText.WorldClass_Level_Receive.1": "领 取", - "UIText.WorldClass_Level_Receive_All.1": "全部领取", - "UIText.WorldClass_Level_Title.1": "权限等级", - "UIText.WorldClass_Level_UnComplete.1": "未完成", - "UIText.WorldClass_Lock.1": "权限等级达到{0}级解锁", - "UIText.WorldClass_LvReward.1": "等级奖励", - "UIText.WorldClass_LvTips.1": "权限等级达到{0}级", - "UIText.WorldClass_Name.1": "权限等级", - "UIText.WorldClass_Received.1": "已完成", - "UIText.WorldClass_UnableReceive.1": "无可领取内容", - "UIText.WorldClass_Upgrade_Advance.1": "提升权限等级上限", - "UIText.WorldClass_Upgrade_Level_Limit.1": "{0}级", - "UIText.WorldMapExplor.1": "探索准备", - "UIText.WorldMap_MainLine_Avg.1": "主线剧情", - "UIText.WorldMap_MainLine_Avg_Btn.1": "进入剧情", - "UIText.WorldMap_RogueLike.1": "遗迹", - "UIText.WorldMap_RogueLike_Depth.1": "深度", - "UIText.World_Class_Upgrade_1.1": "装备副本每日双倍次数提升", - "UIText.World_Class_Upgrade_2.1": "星塔周奖励上限", - "UIText.ZN_CV.1": "国语配音:", - "VampireSurvivor.101.1": "港口防卫", - "VampireSurvivor.101.2": "区域一", - "VampireSurvivor.102.1": "港口防卫Ⅱ", - "VampireSurvivor.102.2": "区域一", - "VampireSurvivor.103.1": "港口防卫Ⅲ", - "VampireSurvivor.103.2": "区域一", - "VampireSurvivor.104.1": "港口防卫Ⅳ", - "VampireSurvivor.104.2": "区域一", - "VampireSurvivor.105.1": "港口防卫Ⅴ", - "VampireSurvivor.105.2": "区域一", - "VampireSurvivor.106.1": "港口防卫Ⅵ", - "VampireSurvivor.106.2": "区域一", - "VampireSurvivor.107.1": "港口防卫Ⅶ", - "VampireSurvivor.107.2": "区域一", - "VampireSurvivor.201.1": "魔物浪潮", - "VampireSurvivor.201.2": "区域一", - "VampireSurvivor.201.3": "区域二", - "VampireSurvivor.202.1": "魔物浪潮Ⅱ", - "VampireSurvivor.202.2": "区域一", - "VampireSurvivor.202.3": "区域二", - "VampireSurvivor.203.1": "魔物浪潮Ⅲ", - "VampireSurvivor.203.2": "区域一", - "VampireSurvivor.203.3": "区域二", - "VampireSurvivor.204.1": "魔物浪潮Ⅳ", - "VampireSurvivor.204.2": "区域一", - "VampireSurvivor.204.3": "区域二", - "VampireSurvivor.205.1": "魔物浪潮Ⅴ", - "VampireSurvivor.205.2": "区域一", - "VampireSurvivor.205.3": "区域二", - "VampireSurvivor.206.1": "魔物浪潮Ⅵ", - "VampireSurvivor.206.2": "区域一", - "VampireSurvivor.206.3": "区域二", - "VampireSurvivor.207.1": "魔物浪潮Ⅶ", - "VampireSurvivor.207.2": "区域一", - "VampireSurvivor.207.3": "区域二", - "VampireSurvivor.301.1": "怒骸狂猎 第1期", - "VampireSurvivor.301.2": "区域一", - "VampireSurvivor.301.3": "区域二", - "VampireSurvivor.302.1": "怒骸狂猎 第2期", - "VampireSurvivor.302.2": "区域一", - "VampireSurvivor.302.3": "区域二", - "VampireSurvivor.303.1": "怒骸狂猎 第3期", - "VampireSurvivor.303.2": "区域一", - "VampireSurvivor.303.3": "区域二", - "VampireSurvivor.304.1": "怒骸狂猎 第4期", - "VampireSurvivor.304.2": "区域一", - "VampireSurvivor.304.3": "区域二", - "VampireSurvivor.305.1": "怒骸狂猎 第5期", - "VampireSurvivor.305.2": "区域一", - "VampireSurvivor.305.3": "区域二", - "VampireSurvivor.306.1": "怒骸狂猎 第6期", - "VampireSurvivor.306.2": "区域一", - "VampireSurvivor.306.3": "区域二", - "VampireSurvivor.307.1": "怒骸狂猎 第7期", - "VampireSurvivor.307.2": "区域一", - "VampireSurvivor.307.3": "区域二", - "VampireSurvivor.308.1": "怒骸狂猎 第8期", - "VampireSurvivor.308.2": "区域一", - "VampireSurvivor.308.3": "区域二", - "VampireSurvivorQuest.101.1": "赛季关卡累计获得10000分", - "VampireSurvivorQuest.10101.1": "完成港口防卫", - "VampireSurvivorQuest.10102.1": "港口防卫达到2500分", - "VampireSurvivorQuest.10103.1": "港口防卫达到4000分", - "VampireSurvivorQuest.102.1": "赛季关卡累计获得15000分", - "VampireSurvivorQuest.10201.1": "完成港口防卫Ⅱ", - "VampireSurvivorQuest.10202.1": "港口防卫Ⅱ达到10000分", - "VampireSurvivorQuest.10203.1": "港口防卫Ⅱ达到15000分", - "VampireSurvivorQuest.103.1": "赛季关卡累计获得20000分", - "VampireSurvivorQuest.10301.1": "完成港口防卫Ⅲ", - "VampireSurvivorQuest.10302.1": "港口防卫Ⅲ达到10000分", - "VampireSurvivorQuest.10303.1": "港口防卫Ⅲ达到15000分", - "VampireSurvivorQuest.104.1": "赛季关卡累计获得30000分", - "VampireSurvivorQuest.10401.1": "完成港口防卫Ⅳ", - "VampireSurvivorQuest.10402.1": "港口防卫Ⅳ达到10000分", - "VampireSurvivorQuest.10403.1": "港口防卫Ⅳ达到15000分", - "VampireSurvivorQuest.105.1": "赛季关卡累计获得40000分", - "VampireSurvivorQuest.10501.1": "完成港口防卫Ⅴ", - "VampireSurvivorQuest.10502.1": "港口防卫Ⅴ达到10000分", - "VampireSurvivorQuest.10503.1": "港口防卫Ⅴ达到15000分", - "VampireSurvivorQuest.106.1": "赛季关卡累计获得50000分", - "VampireSurvivorQuest.10601.1": "完成港口防卫Ⅵ", - "VampireSurvivorQuest.10602.1": "港口防卫Ⅵ达到10000分", - "VampireSurvivorQuest.10603.1": "港口防卫Ⅵ达到15000分", - "VampireSurvivorQuest.107.1": "赛季关卡累计获得60000分", - "VampireSurvivorQuest.10701.1": "完成港口防卫Ⅶ", - "VampireSurvivorQuest.10702.1": "港口防卫Ⅶ达到10000分", - "VampireSurvivorQuest.10703.1": "港口防卫Ⅶ达到15000分", - "VampireSurvivorQuest.201.1": "赛季关卡累计获得10000分", - "VampireSurvivorQuest.20101.1": "完成魔物浪潮", - "VampireSurvivorQuest.20102.1": "魔物浪潮达到25000分", - "VampireSurvivorQuest.20103.1": "魔物浪潮达到30000分", - "VampireSurvivorQuest.202.1": "赛季关卡累计获得15000分", - "VampireSurvivorQuest.20201.1": "完成魔物浪潮Ⅱ", - "VampireSurvivorQuest.20202.1": "魔物浪潮Ⅱ达到25000分", - "VampireSurvivorQuest.20203.1": "魔物浪潮Ⅱ达到30000分", - "VampireSurvivorQuest.203.1": "赛季关卡累计获得20000分", - "VampireSurvivorQuest.20301.1": "完成魔物浪潮Ⅲ", - "VampireSurvivorQuest.20302.1": "魔物浪潮Ⅲ达到25000分", - "VampireSurvivorQuest.20303.1": "魔物浪潮Ⅲ达到30000分", - "VampireSurvivorQuest.204.1": "赛季关卡累计获得30000分", - "VampireSurvivorQuest.20401.1": "完成魔物浪潮Ⅳ", - "VampireSurvivorQuest.20402.1": "魔物浪潮Ⅳ达到25000分", - "VampireSurvivorQuest.20403.1": "魔物浪潮Ⅳ达到30000分", - "VampireSurvivorQuest.205.1": "赛季关卡累计获得40000分", - "VampireSurvivorQuest.20501.1": "完成魔物浪潮Ⅴ", - "VampireSurvivorQuest.20502.1": "魔物浪潮Ⅴ达到25000分", - "VampireSurvivorQuest.20503.1": "魔物浪潮Ⅴ达到30000分", - "VampireSurvivorQuest.206.1": "赛季关卡累计获得50000分", - "VampireSurvivorQuest.20601.1": "完成魔物浪潮Ⅵ", - "VampireSurvivorQuest.20602.1": "魔物浪潮Ⅵ达到25000分", - "VampireSurvivorQuest.20603.1": "魔物浪潮Ⅵ达到30000分", - "VampireSurvivorQuest.207.1": "赛季关卡累计获得60000分", - "VampireSurvivorQuest.20701.1": "完成魔物浪潮Ⅶ", - "VampireSurvivorQuest.20702.1": "魔物浪潮Ⅶ达到25000分", - "VampireSurvivorQuest.20703.1": "魔物浪潮Ⅶ达到30000分", - "VampireSurvivorQuest.301.1": "赛季关卡累计获得10000分", - "VampireSurvivorQuest.30101.1": "完成怒骸狂猎", - "VampireSurvivorQuest.30102.1": "怒骸狂猎最高达到20000分", - "VampireSurvivorQuest.30103.1": "怒骸狂猎最高达到25000分", - "VampireSurvivorQuest.30104.1": "怒骸狂猎最高达到28000分", - "VampireSurvivorQuest.30105.1": "怒骸狂猎最高达到32000分", - "VampireSurvivorQuest.302.1": "赛季关卡累计获得15000分", - "VampireSurvivorQuest.30201.1": "完成怒骸狂猎", - "VampireSurvivorQuest.30202.1": "怒骸狂猎最高达到20000分", - "VampireSurvivorQuest.30203.1": "怒骸狂猎最高达到25000分", - "VampireSurvivorQuest.30204.1": "怒骸狂猎最高达到28000分", - "VampireSurvivorQuest.30205.1": "怒骸狂猎最高达到32000分", - "VampireSurvivorQuest.303.1": "赛季关卡累计获得20000分", - "VampireSurvivorQuest.30301.1": "完成怒骸狂猎", - "VampireSurvivorQuest.30302.1": "怒骸狂猎最高达到20000分", - "VampireSurvivorQuest.30303.1": "怒骸狂猎最高达到25000分", - "VampireSurvivorQuest.30304.1": "怒骸狂猎最高达到28000分", - "VampireSurvivorQuest.30305.1": "怒骸狂猎最高达到32000分", - "VampireSurvivorQuest.304.1": "赛季关卡累计获得30000分", - "VampireSurvivorQuest.30401.1": "完成怒骸狂猎", - "VampireSurvivorQuest.30402.1": "怒骸狂猎最高达到20000分", - "VampireSurvivorQuest.30403.1": "怒骸狂猎最高达到25000分", - "VampireSurvivorQuest.30404.1": "怒骸狂猎最高达到28000分", - "VampireSurvivorQuest.30405.1": "怒骸狂猎最高达到32000分", - "VampireSurvivorQuest.305.1": "赛季关卡累计获得40000分", - "VampireSurvivorQuest.30501.1": "完成怒骸狂猎", - "VampireSurvivorQuest.30502.1": "怒骸狂猎最高达到20000分", - "VampireSurvivorQuest.30503.1": "怒骸狂猎最高达到25000分", - "VampireSurvivorQuest.30504.1": "怒骸狂猎最高达到28000分", - "VampireSurvivorQuest.30505.1": "怒骸狂猎最高达到32000分", - "VampireSurvivorQuest.306.1": "赛季关卡累计获得50000分", - "VampireSurvivorQuest.30601.1": "完成怒骸狂猎", - "VampireSurvivorQuest.30602.1": "怒骸狂猎最高达到20000分", - "VampireSurvivorQuest.30603.1": "怒骸狂猎最高达到25000分", - "VampireSurvivorQuest.30604.1": "怒骸狂猎最高达到28000分", - "VampireSurvivorQuest.30605.1": "怒骸狂猎最高达到32000分", - "VampireSurvivorQuest.307.1": "赛季关卡累计获得60000分", - "VampireSurvivorQuest.30701.1": "完成怒骸狂猎", - "VampireSurvivorQuest.30702.1": "怒骸狂猎最高达到20000分", - "VampireSurvivorQuest.30703.1": "怒骸狂猎最高达到25000分", - "VampireSurvivorQuest.30704.1": "怒骸狂猎最高达到28000分", - "VampireSurvivorQuest.30705.1": "怒骸狂猎最高达到32000分", - "VampireSurvivorQuest.30801.1": "完成怒骸狂猎", - "VampireSurvivorQuest.30802.1": "怒骸狂猎最高达到20000分", - "VampireSurvivorQuest.30803.1": "怒骸狂猎最高达到25000分", - "VampireSurvivorQuest.30804.1": "怒骸狂猎最高达到28000分", - "VampireSurvivorQuest.30805.1": "怒骸狂猎最高达到32000分", - "VampireSurvivorQuest.30901.1": "完成怒骸狂猎", - "VampireSurvivorQuest.30902.1": "怒骸狂猎最高达到20000分", - "VampireSurvivorQuest.30903.1": "怒骸狂猎最高达到25000分", - "VampireSurvivorQuest.30904.1": "怒骸狂猎最高达到28000分", - "VampireSurvivorQuest.30905.1": "怒骸狂猎最高达到32000分", - "VampireTalent.1.1": "命运馈赠", - "VampireTalent.10.1": "生命回复·二", - "VampireTalent.11.1": "攻击强化·二", - "VampireTalent.12.1": "暴击强化·一", - "VampireTalent.13.1": "命运之手·二", - "VampireTalent.14.1": "经验丰富·一", - "VampireTalent.15.1": "生命强化·二", - "VampireTalent.16.1": "经验丰富·二", - "VampireTalent.17.1": "幸运之星·二", - "VampireTalent.18.1": "命运之手·三", - "VampireTalent.19.1": "生命回复·三", - "VampireTalent.2.1": "生命回复·一", - "VampireTalent.20.1": "能量回复·二", - "VampireTalent.21.1": "攻击强化·三", - "VampireTalent.22.1": "生命强化·三", - "VampireTalent.23.1": "经验磁铁", - "VampireTalent.24.1": "冷却降低·二", - "VampireTalent.25.1": "暴击强化·二", - "VampireTalent.26.1": "攻击强化·四", - "VampireTalent.27.1": "生命强化·四", - "VampireTalent.28.1": "弱者炸弹", - "VampireTalent.29.1": "暴击强化·三", - "VampireTalent.3.1": "能量回复·一", - "VampireTalent.30.1": "经验丰富·三", - "VampireTalent.31.1": "能量回复·三", - "VampireTalent.32.1": "冷却降低·三", - "VampireTalent.4.1": "神秘宝藏", - "VampireTalent.5.1": "攻击强化·一", - "VampireTalent.6.1": "生命强化·一", - "VampireTalent.7.1": "冷却降低·一", - "VampireTalent.8.1": "幸运之星·一", - "VampireTalent.9.1": "命运之手·一", - "VampireTalentDesc.1.1": "攻击力提升%s%%", - "VampireTalentDesc.10001.1": "消灭目标可能掉落「炸弹」道具:拾取后立即消灭附近非首领目标(对首领造成25%最大生命值的伤害)", - "VampireTalentDesc.2.1": "防御力提升%s%%", - "VampireTalentDesc.3.1": "最大生命值提升%s%%", - "VampireTalentDesc.4.1": "暴击率提升%s%%", - "VampireTalentDesc.91.1": "获得经验提升%s%%", - "VampireTalentDesc.92.1": "随机事件出现概率提升%s%%", - "VampireTalentDesc.93.1": "获得命运卡时,增加重新随机%s次", - "VampireTalentDesc.94.1": "等级提升时,获得的命运卡由二选一提升至三选一", - "VampireTalentDesc.95.1": "「进阶」与「元素」卡包累计达到3/6/9张后,可额外获得一张特殊命运卡", - "VampireTalentDesc.9601.1": "消灭目标可能掉落「生命回复」道具:拾取后可回复20%最大生命值", - "VampireTalentDesc.9602.1": "「生命回复」掉落概率提升", - "VampireTalentDesc.9603.1": "「生命回复」掉落概率大幅度提升", - "VampireTalentDesc.9701.1": "消灭目标可能掉落「能量回复」道具:拾取后可回复25%能量值", - "VampireTalentDesc.9702.1": "「能量回复」道具掉落概率提升", - "VampireTalentDesc.9703.1": "「能量回复」道具掉落概率大幅度提升", - "VampireTalentDesc.9801.1": "消灭目标可能掉落「冷却降低」道具:拾取后立即重置全部技能冷却时间", - "VampireTalentDesc.9802.1": "「冷却降低」道具掉落概率提升", - "VampireTalentDesc.9803.1": "「冷却降低」道具掉落概率大幅度提升", - "VampireTalentDesc.9901.1": "消灭目标可能掉落「磁铁」道具:拾取后可吸附当前场景中全部未拾取经验球", - "WeekBossAffix.620111.1": "藤蔓抽打", - "WeekBossAffix.620111.2": "寄生之庭甩动藤蔓攻击敌人", - "WeekBossAffix.620112.1": "尖刺", - "WeekBossAffix.620112.2": "寄生之庭的根部生长出尖刺分割战场", - "WeekBossAffix.620113.1": "瘴气庭园", - "WeekBossAffix.620113.2": "寄生之庭持续散播孢子,孢子落地后长出成片毒草,并周期性喷涌出瘴气", - "WeekBossAffix.620114.1": "播种", - "WeekBossAffix.620114.2": "寄生之庭结出拟态种子,种子成熟凋零后生出土拨鼠群,持续对敌人发起攻击", - "WeekBossAffix.620115.1": "花苞", - "WeekBossAffix.620115.2": "召唤2颗花苞,花苞会周期性生成扩散环攻击", - "WeekBossAffix.620211.1": "冲锋", - "WeekBossAffix.620211.2": "猛进之灵瞄准敌人,发起中远距离的冲锋", - "WeekBossAffix.620212.1": "獠牙闪袭", - "WeekBossAffix.620212.2": "猛进之灵甩动獠牙,击飞敌人", - "WeekBossAffix.620213.1": "野蛮冲撞", - "WeekBossAffix.620213.2": "猛进之灵对敌人身侧发起快速冲撞", - "WeekBossAffix.620214.1": "闪电冲撞", - "WeekBossAffix.620214.2": "猛进之灵冲锋至敌人身侧并发起快速冲撞,以此种方式连续攻击三次", - "WeekBossAffix.620215.1": "野性奔突", - "WeekBossAffix.620215.2": "猛进之灵召唤大量追随者,对敌人发起直线冲锋", - "WeekBossAffix.620311.1": "切割光束", - "WeekBossAffix.620311.2": "魔侍巨像的双手移至场地上方两侧,施放连接掌心的激光,并缓慢向场地下方平移", - "WeekBossAffix.620312.1": "火箭飞拳", - "WeekBossAffix.620312.2": "魔侍巨像操纵双拳瞄准敌人,完成瞄准后,双拳先后向敌人所在的方向发起快速冲锋", - "WeekBossAffix.620313.1": "追踪光束", - "WeekBossAffix.620313.2": "魔侍巨像持续发射能够追踪敌人的激光", - "WeekBossAffix.620314.1": "场地清理", - "WeekBossAffix.620314.2": "魔侍巨像对场地进行大范围机枪扫射", - "WeekBossAffix.620315.1": "毁灭宣告", - "WeekBossAffix.620315.2": "魔侍巨像施放毁灭宣告,经过长时间蓄力后,发射攻击范围巨大的激光。期间会同时利用双拳或激光进行干扰", - "WeekBossAffix.620411.1": "荆棘鞭挞", - "WeekBossAffix.620411.2": "流风美人同时甩动左右两侧枝条朝前方进行攻击,略作停顿后,分别向两侧横扫", - "WeekBossAffix.620412.1": "花落知多少", - "WeekBossAffix.620412.2": "流风美人朝空中喷吐花球,花球分裂多个落地爆炸造成范围伤害", - "WeekBossAffix.620413.1": "霞霭摇曳", - "WeekBossAffix.620413.2": "流风美人施放带有伤害的扩散回缩花粉圈,且花粉圈触碰到场地边缘的花朵会使其激活并施放技能", - "WeekBossAffix.620414.1": "花影流风", - "WeekBossAffix.620414.2": "流风美人朝目标发起冲锋,二阶段期间会有放出龙卷风攻击目标", - "WeekBossAffix.620415.1": "致命绽放", - "WeekBossAffix.620415.2": "流风美人进入蓄力状态,在蓄力时会释放扩散花粉圈,蓄力成功后会召唤大型持续追踪龙卷风", - "WeekBossAffix.620511.1": "冲锋", - "WeekBossAffix.620511.2": "翠煌之刃进行一次迅捷的冲锋", - "WeekBossAffix.620512.1": "飞天啄", - "WeekBossAffix.620512.2": "翠煌之刃飞上天空,随后对地面进行毁灭性啄击", - "WeekBossAffix.620513.1": "光束发射", - "WeekBossAffix.620513.2": "翠煌之刃向前发射细长的光束", - "WeekBossAffix.620514.1": "尾部放电", - "WeekBossAffix.620514.2": "翠煌之刃将尾部深扎入地下,向周围放出强电", - "WeekBossAffix.620515.1": "鸟群轰炸", - "WeekBossAffix.620515.2": "翠煌之刃唤醒所有的花朵,向场内投射大量蜂鸟子弹", - "WeekBossAffix.620611.1": "水炮吐息", - "WeekBossAffix.620611.2": "咕噜六角鲸向前喷吐水炮", - "WeekBossAffix.620612.1": "泡泡召唤", - "WeekBossAffix.620612.2": "咕噜六角鲸召唤从天而降的咕噜泡泡,咕噜泡泡会锁定敌人并发射中远距离的水炮", - "WeekBossAffix.620613.1": "咕噜冲撞", - "WeekBossAffix.620613.2": "咕噜六角鲸对场地发起冲撞,击退敌人", - "WeekBossAffix.620614.1": "噗噜炸弹", - "WeekBossAffix.620614.2": "咕噜六角鲸召唤巨大的水柱炸弹,引发洪流冲击场地,击退敌人", - "WeekBossAffix.620615.1": "暗流凶猛", - "WeekBossAffix.620615.2": "咕噜六角鲸潜入水中,瞄准敌人的脚下发起凶猛的攻击,毁坏场地并击退敌人", - "WeekBossLevel.6201101.1": "寄生之庭", - "WeekBossLevel.6201102.1": "寄生之庭", - "WeekBossLevel.6201103.1": "寄生之庭", - "WeekBossLevel.6202101.1": "猛进之灵", - "WeekBossLevel.6202102.1": "猛进之灵", - "WeekBossLevel.6202103.1": "猛进之灵", - "WeekBossLevel.6203101.1": "魔侍巨像", - "WeekBossLevel.6203102.1": "魔侍巨像", - "WeekBossLevel.6203103.1": "魔侍巨像", - "WeekBossLevel.6204101.1": "流风美人", - "WeekBossLevel.6204102.1": "流风美人", - "WeekBossLevel.6204103.1": "流风美人", - "WeekBossLevel.6205101.1": "翠煌之刃", - "WeekBossLevel.6205102.1": "翠煌之刃", - "WeekBossLevel.6205103.1": "翠煌之刃", - "WeekBossLevel.6206101.1": "咕噜六角鲸", - "WeekBossLevel.6206102.1": "咕噜六角鲸", - "WeekBossLevel.6206103.1": "咕噜六角鲸", - "WeekBossType.62011.1": "寄生之庭", - "WeekBossType.62021.1": "猛进之灵", - "WeekBossType.62031.1": "魔侍巨像", - "WeekBossType.62041.1": "流风美人", - "WeekBossType.62051.1": "翠煌之刃", - "WeekBossType.62061.1": "咕噜六角鲸", - "WeeklyQuest.1001.1": "登录游戏1次", - "WeeklyQuest.1002.1": "登录游戏5次", - "WeeklyQuest.1003.1": "通关3次星塔探索", - "WeeklyQuest.1004.1": "通关5次星塔探索", - "WeeklyQuest.1005.1": "通关10次任意战斗关卡", - "WeeklyQuest.1006.1": "通关20次任意战斗关卡", - "WeeklyQuest.1007.1": "通关40次任意战斗关卡", - "WeeklyQuest.1008.1": "累计消耗500点干劲", - "WeeklyQuest.1009.1": "累计消耗1000点干劲", - "WeeklyQuest.1010.1": "在「心链」中邀约5次", - "WeeklyQuest.1011.1": "完成5次派遣委托", - "WeeklyQuest.1012.1": "完成10次派遣委托", - "WeeklyQuest.1013.1": "完成3次真格挑战", - "Word.1001.1": "感电", - "Word.1001.2": "被攻击时受到额外伤害", - "Word.1002.1": "冻结", - "Word.1002.2": "被冰块困住,无法行动。", - "Word.1003.1": "减速", - "Word.1003.2": "移动速度降低", - "Word.1004.1": "眩晕", - "Word.1004.2": "无法进行任何行动", - "Word.1005.1": "灼烧", - "Word.1005.2": "持续受到火系伤害", - "Word.1006.1": "破韧", - "Word.1006.2": "韧性被削减至0的状态,解除霸体效果", - "Word.1007.1": "极寒", - "Word.1007.2": "水系抗性降低10", - "Word.1008.1": "禁锢", - "Word.1008.2": "无法移动,可以释放技能", - "Word.1009.1": "潮湿", - "Word.1009.2": "移动速度降低30%", - "Word.1010.1": "光耀印记", - "Word.1010.2": "光系印记,降低目标光系抗性23", - "Word.1011.1": "致盲", - "Word.1011.2": "无法攻击,在原地盲动,受到伤害时会中断", - "Word.1012.1": "超燃印记", - "Word.1012.2": "火系印记,降低目标火系抗性23", - "Word.1013.1": "爆燃", - "Word.1013.2": "对范围内目标造成火系伤害", - "Word.1014.1": "风系印记:风息", - "Word.1014.2": "部分风系角色对目标附加的特殊状态,持续10秒。\u000b被特定风系角色的攻击触发时,移除状态并产生特殊效果。", - "Word.1015.1": "光系印记", - "Word.1015.2": "所有光系印记的通用名称。\u000b被特定光系角色的攻击触发时,移除状态并产生特殊效果。", - "Word.1016.1": "火系印记", - "Word.1016.2": "所有火系印记的通用名称。\u000b被特定火系角色的攻击触发时,移除状态并产生特殊效果。", - "Word.1017.1": "风系印记", - "Word.1017.2": "所有风系印记的通用名称。\u000b被特定风系角色的攻击触发时,移除状态并产生特殊效果。", - "Word.1018.1": "水系印记", - "Word.1018.2": "所有水系印记的通用名称。\u000b被特定水系角色的攻击触发时,移除状态并产生特殊效果。", - "Word.1019.1": "暗系印记", - "Word.1019.2": "所有暗系印记的通用名称。\u000b被特定暗系角色的攻击触发时,移除状态并产生特殊效果。", - "Word.1020.1": "地系印记", - "Word.1020.2": "所有地系印记的通用名称。\u000b被特定地系角色的攻击触发时,移除状态并产生特殊效果。", - "Word.1021.1": "光击阵", - "Word.1021.2": "「光球」环绕角色旋转,碰撞目标时造成光系伤害;默认最多同时存在3个「光球」,持续3秒", - "Word.1022.1": "光之锁链", - "Word.1022.2": "「光之锁链」默认最多弹射2次,每次弹射后伤害降低10%", - "Word.1023.1": "雷光", - "Word.1023.2": "「雷光」对落点范围内目标造成光系伤害,基础暴击率提升12%", - "Word.1024.1": "风切", - "Word.1024.2": "「风切」自动追踪并在目标之间弹射,默认弹射次数为3次", - "Word.1025.1": "水蚀印记", - "Word.1025.2": "水系印记,目标移动速度降低5%,最多叠加10次", - "Word.1026.1": "风压印记", - "Word.1026.2": "风系印记,目标攻击速度降低20%", - "Word.1027.1": "寒冷", - "Word.1027.2": "移动速度降低25%,持续&Param2&秒,可叠加&Param3&层。\u000b累计至&Param3&层时,转化为「冻结」,持续&Param4&秒。", - "Word.1028.1": "灼烧", - "Word.1028.2": "「灼烧」每秒对目标造成5%攻击力+20火系伤害,持续5秒", - "Word.1029.1": "熔甲", - "Word.1029.2": "目标受到伤害提升40%,持续5秒", - "Word.1030.1": "电魂", - "Word.1030.2": "每只「电魂」为角色附加5%伤害提升效果;累计3只时,「电魂」进入激活状态,自动索敌并造成范围光系伤害", - "Word.1031.1": "不稳定的花云朵", - "Word.1031.2": "投掷「不稳定的花云朵」后进行判定:\n普通:爆炸1次\n成功:爆炸2次\n大成功:爆炸3次", - "Word.1032.1": "凝雾之环", - "Word.1032.2": "召唤「露滴弹」可以蓄积「凝雾之环」\n每累计召唤3个「露滴弹」,展开1层「凝雾之环」,最多展开3层\n每2秒对「凝雾之环」内目标造成30%攻击的水系伤害\n如果10秒内释放「露滴弹」不足3次,移除1层「凝雾之环」", - "Word.1033.1": "风域", - "Word.1033.2": "发射「风弹」可以蓄积15点「风能」\n累计积蓄60点「风能」,展开1层「风之领域」,最多展开3层\n每层「风之领域」使目标受到风系伤害提升5%\n如果10秒内发射「风弹」不足3次,移除1层「风之领域」", - "Word.1034.1": "火系易伤", - "Word.1034.2": "受到火系伤害提升", - "Word.1035.1": "光系易伤", - "Word.1035.2": "受到光系伤害提升", - "Word.1036.1": "风系易伤", - "Word.1036.2": "受到风系伤害提升", - "Word.1037.1": "水系易伤", - "Word.1037.2": "受到水系伤害提升", - "Word.1038.1": "地系易伤", - "Word.1038.2": "受到地系伤害提升", - "Word.1039.1": "暗系易伤", - "Word.1039.2": "受到暗系伤害提升", - "Word.1040.1": "光爆", - "Word.1040.2": "「光球」爆炸消失,造成单体光系伤害", - "Word.1041.1": "镰鼬标记", - "Word.1041.2": "对目标附加受到「镰鼬」伤害提升的效果,持续5秒,最多叠加10次", - "Word.1042.1": "大镰鼬标记", - "Word.1042.2": "对目标附加受到「镰鼬」伤害及暴击率提升的效果,持续30秒,不可与「镰鼬标记」效果叠加", - "Word.1043.1": "避矢加护", - "Word.1043.2": "受到的远程伤害时,移除「避矢加护」并闪避此次伤害", - "Word.1044.1": "电魂易伤", - "Word.1044.2": "受到「电魂」伤害提升", - "Word.1045.1": "麻痹", - "Word.1045.2": "行为异常症状,表现为间歇性抽搐", - "Word.1046.1": "潜鲨易伤", - "Word.1046.2": "受到「潜鲨」伤害提升", - "Word.1047.1": "潜鲨水域", - "Word.1047.2": "持续召唤「潜鲨」的危险区域", - "Word.1048.1": "潜鲨猎物标记", - "Word.1048.2": "间歇召唤1条「潜鲨」对标记附带者进行攻击", - "Word.1049.1": "云朵博士", - "Word.1049.2": "此状态下,角色丢出的所有「不稳定的花云朵」必定为「大成功」,同时提升角色攻击", - "Word.1050.1": "花云朵", - "Word.1050.2": "包含「不稳定的花云朵」和「稳定的花云朵」两种类型", - "Word.1051.1": "符文冰晶", - "Word.1051.2": "每颗「符文冰晶」提升角色造成的水系伤害,并使「露滴弹」弱化命中的目标,降低其造成的伤害", - "Word.1052.1": "爱心", - "Word.1052.2": "每层爱心增加15点防御,最多叠加10层,持续5秒", - "Word.1053.1": "剑气", - "Word.1053.2": "尘沙发射可穿透敌人的剑气,并造成范围伤害。", - "Word.1054.1": "多重剑气", - "Word.1054.2": "在敌人位置产生旋转的剑气团并造成范围多段伤害。", - "Word.17.1": "水系伤害", - "Word.17.2": "造成水系伤害时的额外伤害倍率", - "Word.18.1": "火系伤害", - "Word.18.2": "造成火系伤害时的额外伤害倍率", - "Word.19.1": "地系伤害", - "Word.19.2": "造成地系伤害时的额外伤害倍率", - "Word.20.1": "风系伤害", - "Word.20.2": "造成风系伤害时的额外伤害倍率", - "Word.2007.1": "碎冰", - "Word.2007.2": "特定伤害命中处于「冻结」状态的普通目标时,将直接消灭目标。", - "Word.2008.1": "水系印记:水流", - "Word.2008.2": "部分水系角色对目标附加的特殊状态,持续10秒。\u000b特定水系角色的攻击可触发:造成范围伤害并附加「寒冷」。", - "Word.2013.1": "火系印记:圣焰", - "Word.2013.2": "部分火系角色对目标附加的特殊状态,持续10秒。\u000b特定火系角色的攻击可触发:造成大范围伤害。", - "Word.2014.1": "狂化", - "Word.2014.2": "苍兰变的怒不可遏,攻击力提升&Param1&,普攻动作改变。", - "Word.2015.1": "灵巧", - "Word.2015.2": "&Param1&变的身手敏捷,普攻获得强化,可在移动中射击。", - "Word.2016.1": "光系印记:光明", - "Word.2016.2": "部分光系角色对目标附加的特殊状态,持续10秒。\u000b特定光系角色的攻击可触发:造成伤害。", - "Word.2017.1": "风系印记:风息", - "Word.2017.2": "部分风系角色对目标附加的特殊状态,持续10秒。\u000b被特定风系角色的攻击触发时,移除状态并产生特殊效果。", - "Word.2018.1": "暗系印记:暗影", - "Word.2018.2": "部分暗系角色对目标附加的特殊状态,持续10秒。\u000b被特定暗系角色的攻击触发时,移除状态并产生特殊效果。", - "Word.2019.1": "炎残蝶", - "Word.2019.2": "可附加火系印记:圣焰,不可附加「蝶之印」。", - "Word.2020.1": "暗锁", - "Word.2020.2": "部分暗系角色触发暗系印记后,会造成伤害并触发「暗锁」,持续期间弱小敌人会被束缚在原地。", - "Word.2021.1": "蝶之印", - "Word.2021.2": "每层「蝶之印」使目标&Param1&提升&Param2&,可叠加3层,持续6秒。", - "Word.2022.1": "水流", - "Word.2022.2": "部分水系角色对目标附加的特殊状态,持续10秒。\u000b特定水系角色的攻击可触发:造成范围伤害并附加「寒冷」。", - "Word.2023.1": "圣焰", - "Word.2023.2": "部分火系角色对目标附加的特殊状态,持续10秒。\u000b特定火系角色的攻击可触发:造成大范围伤害。", - "Word.2024.1": "光明", - "Word.2024.2": "部分光系角色对目标附加的特殊状态,持续10秒。\u000b特定光系角色的攻击可触发:造成伤害。", - "Word.2025.1": "风息", - "Word.2025.2": "部分风系角色对目标附加的特殊状态,持续10秒。\u000b被特定风系角色的攻击触发时,移除状态并产生特殊效果。", - "Word.2026.1": "暗影", - "Word.2026.2": "部分暗系角色对目标附加的特殊状态,持续10秒。\u000b被特定暗系角色的攻击触发时,移除状态并产生特殊效果。", - "Word.2027.1": "引燃", - "Word.2027.2": "赤霞的火焰点燃了附着于目标的「墨汁」,每秒对目标造成一次伤害,持续&Param2&秒,总共造成攻击力&Param1&的火系技能伤害。", - "Word.2028.1": "暗灼", - "Word.2028.2": "部分暗系角色触发暗系印记后,会造成伤害并触发「暗灼」,持续期间造成伤害。", - "Word.2029.1": "地系印记:地脉", - "Word.2029.2": "部分地系角色对目标附加的特殊状态,持续10秒。\u000b被特定地系角色的攻击触发时,移除状态并产生特殊效果。", - "Word.2030.1": "地脉", - "Word.2030.2": "部分地系角色对目标附加的特殊状态,持续10秒。\u000b被特定地系角色的攻击触发时,移除状态并产生特殊效果。", - "Word.21.1": "光系伤害", - "Word.21.2": "造成光系伤害时的额外伤害倍率", - "Word.22.1": "暗系伤害", - "Word.22.2": "造成暗系伤害时的额外伤害倍率", - "Word.3001.1": "战斗印记专用", - "Word.3001.2": "战斗印记专用【不用翻译】", - "Word.3999.1": "战斗印记专用", - "Word.3999.2": "战斗印记专用【不用翻译】", - "Word.4001.1": "角色独特专用", - "Word.4001.2": "角色独特专用【不用翻译】", - "Word.4002.1": "暗影分身", - "Word.4002.2": "暗影分身为&Param1&的仆从,拥有&Param1&100%攻击力,不会受到伤害,存在&Param2&秒,最多存在&Param3&个。", - "Word.4003.1": "「风吟」", - "Word.4003.2": "可叠加&Param1&层。如果「风吟」满层,夏花下次释放技能时会消耗所有「风吟」并转化为「风怒」状态。", - "Word.4004.1": "「花海」", - "Word.4004.2": "场上最多同时存在3片花海,且同一个目标每秒最多受到1次来自援护技「落英缤纷」花海的伤害。", - "Word.45.1": "能量上限", - "Word.45.2": "积累能量达到上限时,即可释放角色绝招", - "Word.4500.1": "战斗关卡通用", - "Word.4500.2": "战斗关卡通用【不用翻译】", - "Word.4501.1": "恐惧", - "Word.4501.2": "目标逃离,无法攻击", - "Word.4502.1": "魅惑", - "Word.4502.2": "目标持续靠近施法者,无法攻击", - "Word.4999.1": "战斗关卡通用", - "Word.4999.2": "战斗关卡通用【不用翻译】", - "Word.5001.1": "关卡专用", - "Word.5001.2": "5001-5999关卡专用【不用翻译】", - "Word.5999.1": "关卡专用", - "Word.5999.2": "5001-5999关卡专用【不用翻译】", - "Word.6001.1": "系统专用", - "Word.6001.2": "6001-6999系统专用【不用翻译】", - "Word.6002.1": "「颂歌」", - "Word.6002.2": "附带「颂歌」的目标受到仆从伤害时,将「颂歌」转化为「赞美诗」。\u000b每个火系角色仅能附加1层「颂歌」,且其只能被该角色的仆从造成的仆从伤害转化为「赞美诗」。", - "Word.66.1": "弱点压制倍率", - "Word.66.2": "对属性抗性为负值的目标所造成的额外伤害倍率", - "Word.6999.1": "系统专用", - "Word.6999.2": "6001-6999系统专用【不用翻译】", - "Word.7005.1": "潜能5引用(仅纹章)", - "Word.7005.2": "不可用于其他处的潜能专属潜能引用【不用翻译】", - "Word.7006.1": "潜能6引用(仅纹章)", - "Word.7006.2": "不可用于其他处的潜能专属潜能引用【不用翻译】", - "Word.7007.1": "潜能7引用(仅纹章)", - "Word.7007.2": "不可用于其他处的潜能专属潜能引用【不用翻译】", - "Word.7008.1": "潜能8引用(仅纹章)", - "Word.7008.2": "不可用于其他处的潜能专属潜能引用【不用翻译】", - "Word.7009.1": "潜能9引用(仅纹章)", - "Word.7009.2": "不可用于其他处的潜能专属潜能引用【不用翻译】", - "Word.7010.1": "潜能10引用(仅纹章)", - "Word.7010.2": "不可用于其他处的潜能专属潜能引用【不用翻译】", - "Word.7011.1": "潜能11引用(仅纹章)", - "Word.7011.2": "不可用于其他处的潜能专属潜能引用【不用翻译】", - "Word.7012.1": "潜能12引用(仅纹章)", - "Word.7012.2": "不可用于其他处的潜能专属潜能引用【不用翻译】", - "Word.7013.1": "潜能13引用(仅纹章)", - "Word.7013.2": "不可用于其他处的潜能专属潜能引用【不用翻译】", - "Word.7025.1": "潜能25引用(仅纹章)", - "Word.7025.2": "不可用于其他处的潜能专属潜能引用【不用翻译】", - "Word.7026.1": "潜能26引用(仅纹章)", - "Word.7026.2": "不可用于其他处的潜能专属潜能引用【不用翻译】", - "Word.7027.1": "潜能27引用(仅纹章)", - "Word.7027.2": "不可用于其他处的潜能专属潜能引用【不用翻译】", - "Word.7028.1": "潜能28引用(仅纹章)", - "Word.7028.2": "不可用于其他处的潜能专属潜能引用【不用翻译】", - "Word.7029.1": "潜能29引用(仅纹章)", - "Word.7029.2": "不可用于其他处的潜能专属潜能引用【不用翻译】", - "Word.7030.1": "潜能30引用(仅纹章)", - "Word.7030.2": "不可用于其他处的潜能专属潜能引用【不用翻译】", - "Word.7031.1": "潜能31引用(仅纹章)", - "Word.7031.2": "不可用于其他处的潜能专属潜能引用【不用翻译】", - "Word.7032.1": "潜能32引用(仅纹章)", - "Word.7032.2": "不可用于其他处的潜能专属潜能引用【不用翻译】", - "Word.7033.1": "潜能33引用(仅纹章)", - "Word.7033.2": "不可用于其他处的潜能专属潜能引用【不用翻译】", - "Word.7041.1": "潜能41引用(仅纹章)", - "Word.7041.2": "不可用于其他处的潜能专属潜能引用【不用翻译】", - "Word.7042.1": "潜能42引用(仅纹章)", - "Word.7042.2": "不可用于其他处的潜能专属潜能引用【不用翻译】", - "Word.7043.1": "潜能43引用(仅纹章)", - "Word.7043.2": "不可用于其他处的潜能专属潜能引用【不用翻译】", - "Word.9.1": "防御穿透", - "Word.9.2": "造成伤害无视目标防御力的数值", - "WorldClass.11.1": "旅人及秘纹可突破至3阶,最大等级可提升至40级", - "WorldClass.13.1": "旅人及秘纹可突破至4阶,最大等级可提升至50级", - "WorldClass.15.1": "旅人及秘纹可突破至5阶,最大等级可提升至60级", - "WorldClass.20.1": "旅人及秘纹可突破至6阶,最大等级可提升至70级", - "WorldClass.25.1": "旅人及秘纹可突破至7阶,最大等级可提升至80级", - "WorldClass.3.1": "旅人及秘纹可突破至1阶,最大等级可提升至20级", - "WorldClass.30.1": "旅人及秘纹可突破至8阶,最大等级可提升至90级", - "WorldClass.8.1": "旅人及秘纹可突破至2阶,最大等级可提升至30级" -} \ No newline at end of file diff --git a/data/language/en_us/achievement.json b/data/language/en_us/achievement.json index f37e5f07..12b33881 100644 --- a/data/language/en_us/achievement.json +++ b/data/language/en_us/achievement.json @@ -628,17 +628,17 @@ "Achievement.381.1": "Music in the Air Ⅴ", "Achievement.381.2": "Collect 50 Runic Discs", "Achievement.382.1": "Precious Find Ⅰ", - "Achievement.382.2": "Collect 5 Master Runic Discs", + "Achievement.382.2": "Collect 5 ★5 Runic Discs", "Achievement.383.1": "Precious Find Ⅱ", - "Achievement.383.2": "Collect 10 Master Runic Discs", + "Achievement.383.2": "Collect 10 ★5 Runic Discs", "Achievement.384.1": "Precious Find Ⅲ", - "Achievement.384.2": "Collect 15 Master Runic Discs", + "Achievement.384.2": "Collect 15 ★5 Runic Discs", "Achievement.385.1": "Precious Find Ⅳ", - "Achievement.385.2": "Collect 20 Master Runic Discs", + "Achievement.385.2": "Collect 20 ★5 Runic Discs", "Achievement.386.1": "Precious Find Ⅴ", - "Achievement.386.2": "Collect 25 Master Runic Discs", + "Achievement.386.2": "Collect 25 ★5 Runic Discs", "Achievement.387.1": "Precious Find Ⅵ", - "Achievement.387.2": "Collect 30 Master Runic Discs", + "Achievement.387.2": "Collect 30 ★5 Runic Discs", "Achievement.388.1": "Building Bonds Ⅰ", "Achievement.388.2": "Recruit 10 Trekkers", "Achievement.389.1": "Building Bonds Ⅱ", @@ -652,17 +652,17 @@ "Achievement.392.1": "Building Bonds Ⅴ", "Achievement.392.2": "Recruit 50 Trekkers", "Achievement.393.1": "Star Lineup Ⅰ", - "Achievement.393.2": "Recruit 5 Master Trekkers", + "Achievement.393.2": "Recruit 5 ★5 Trekkers", "Achievement.394.1": "Star Lineup Ⅱ", - "Achievement.394.2": "Recruit 10 Master Trekkers", + "Achievement.394.2": "Recruit 10 ★5 Trekkers", "Achievement.395.1": "Star Lineup Ⅲ", - "Achievement.395.2": "Recruit 15 Master Trekkers", + "Achievement.395.2": "Recruit 15 ★5 Trekkers", "Achievement.396.1": "Star Lineup Ⅳ", - "Achievement.396.2": "Recruit 20 Master Trekkers", + "Achievement.396.2": "Recruit 20 ★5 Trekkers", "Achievement.397.1": "Star Lineup Ⅴ", - "Achievement.397.2": "Recruit 25 Master Trekkers", + "Achievement.397.2": "Recruit 25 ★5 Trekkers", "Achievement.398.1": "Star Lineup Ⅵ", - "Achievement.398.2": "Recruit 30 Master Trekkers", + "Achievement.398.2": "Recruit 30 ★5 Trekkers", "Achievement.399.1": "Diligent Training Ⅰ", "Achievement.399.2": "Upgrade any 3 Trekker skills to Lv. 4", "Achievement.4.1": "Becoming a Real Boss Ⅳ", diff --git a/data/language/en_us/bdconvertcontent.json b/data/language/en_us/bdconvertcontent.json index 11cf1122..13ca9b5c 100644 --- a/data/language/en_us/bdconvertcontent.json +++ b/data/language/en_us/bdconvertcontent.json @@ -10,7 +10,5 @@ "BdConvertContent.303.1": "First Steps", "BdConvertContent.401.1": "Uncharted Heights", "BdConvertContent.402.1": "Deep Dive", - "BdConvertContent.403.1": "Deep Dive", - "BdConvertContent.404.1": "Deep Dive", "BdConvertContent.405.1": "First Steps" } \ No newline at end of file diff --git a/data/language/en_us/characterarchivecontent.json b/data/language/en_us/characterarchivecontent.json index 0c03d36e..077da89d 100644 --- a/data/language/en_us/characterarchivecontent.json +++ b/data/language/en_us/characterarchivecontent.json @@ -334,7 +334,7 @@ "CharacterArchiveContent.11911.1": "Hollow Flowers I", "CharacterArchiveContent.11911.2": "It was Nanoha's first day running the pastry shop. Even before dawn, she was already hustling, her busy figure moving swiftly from corner to corner.\n\nThere was so much to take care of: preparing the ingredients, cleaning and setting up the dining area... Every little detail had to be perfect.\nThe dough had to rise for just the right amount of time. Not a speck of dust should be found between the tiles. The tables had to be evenly spaced. The couch pillows needed to be fluffed up. All these little details were to ensure the best guest experience.\nNow everything was in place, she allowed herself a quiet sigh of relief, and then carefully placed the freshly cut sunflowers into the tall vase on the counter.\n\nIt was still early spring, with a lingering chill in the air. Droplets of water clung to the sunflower petals, quivering as if they might fall at any moment. Nanoha slipped off her gloves and lightly brushed them, feeling the coolness seep into her fingertips.\nFor a moment, an unsettling sense of familiarity washed over her.\nFor a ninja, \"déjà vu\" was a dangerous feeling. She needed to pinpoint exactly where it was coming from.\nBut for now, she chose to let it go. There were more pressing matters at hand.\n\nAs the morning mist began to lift, Nanoha pushed open the door. The wind and sunlight brushed past her as she flipped the wooden sign from \"Closed\" to \"Open.\"\n\"...Will anyone actually show up?\"\nShe couldn't help but feel a little nervous, as if she was sent back in time, to the very day of her junior ninja exam. She had waited all day, from sunrise to sunset, thinking it was some sort of special patient test. It was only later that she found out the Elite Ninjas who were supposed to be her examiners had been sent on an emergency mission.\n\nShe stood at the door, waiting patiently. Soon, the street began to come alive. The first customer appeared, followed by a second, then a third.\nShe got used to move around the kitchen and dining area, gracefully maneuvering around the food displays and stacks of plates and cups, carrying the warm, mouthwatering aromas. Adults praised her for her attention to detail, and children were drawn to her gentle nature. She cherished every \"see you next time,\"—each one planting a small seed of hope in her heart.\n\nThe sunflowers in the vase were replaced every day, swaying bright yellow petals gently on the clean counter.\nShe tended to them with care, even though their beauty would fade by day's end.\nShe had been waiting for someone...", "CharacterArchiveContent.11912.1": "Hollow Flowers II", - "CharacterArchiveContent.11912.2": "As the days went by, the pastry shop's business continued to thrive. In the rare moments of quiet, Nanoha felt an unexpected sense of belonging, as if she were always meant to be here.\nShe wasn't one to ask for much, never daring to dream beyond the basics. But in these peaceful moments, a desire quietly began to stir within her, slowly growing like whipped cream.\n\"If only that day would come...\"\n\n\"Ah!!\"\nA cheering little girl, flailing her arms around, accidentally knocked over her dessert. The melting cherry ice cream spilled everywhere.\n\"It's okay. Let me clean it.\"\nNanoha smiled and calmed the flustered child, then started cleaning up the mess.\n\"Sis, your gloves...they've got some jam on them.\"\nNanoha looked down at her gloves, the white satin now marked with a few dark red stains. A memory suddenly surfaced. Now she understood why she'd felt that strange sense of familiarity when touching the droplets on the sunflower petals earlier.\nEver since her first mission, she'd started wearing gloves. Because she couldn't stand the feel of someone else's blood on her skin.\n\nDing—\nThe wind chime by the door jingled as another customer walked in.\n\"Welcome! How can I-\"\n\"I'll have the special plum wine with agar jelly, please.\"\nThe customer smiled at her. At last, the person she'd been waiting for arrived.\n\nThe night was far from over. In a quiet, unremarkable alley, silence hung thick in the air. Someone would never speak again.\nScattering sunflower petals on the ground had already lost their bright color. A short figure was patiently picking them up, as if performing a final tribute.\n\"Are you going to clean up every petals? You and your master are very much alike in many ways.\"\nA female figure sat on the wall, swinging her legs idly. She held up a special-shaped shuriken to the moonlight, admiring it.\nIt was her first time working with Nanoha, and the quiet, reserved younger ninja was a bit of a mystery to her.\n\"You ever heard? For ninjas, a full moon is a bad omen. Guess we were lucky tonight.\"\n\"Yeah, I had my first mission on the night of the full moon.\"\n\"Really? How did that go?\"\n\nNanoha didn't respond. She carefully picked up the last petal, ensuring no trace was left behind, then turned toward the woman sitting under the moonlight.\n\"Can we go now?\"\n\"Yeah, sure. I'm starving. Let's grab a late-night snack.\"\n\n\"By the way...why don't you just stay and run the shop? I think you'd be better at it than me. This mission has worn me out. I'm ready to retire.\"\n\"...You know the shop is an important contact point to the organization, right? We can't just change the person in charge without permission.\"\n\"Don't be so serious. I was just joking.\"\n\nThat day would never come...\nNanoha knew, deep down, after that full moon night, her dream had already slipped away.", + "CharacterArchiveContent.11912.2": "As the days went by, the pastry shop's business continued to thrive. In the rare moments of quiet, Nanoha felt an unexpected sense of belonging, as if she were always meant to be here.\nShe wasn't one to ask for much, never daring to dream beyond the basics. But in these peaceful moments, a desire quietly began to stir within her, slowly growing like whipped cream.\n\"If only that day would come...\"\n\n\"Ah!!\"\nA cheering little girl, flailing her arms around, accidentally knocked over her dessert. The melting cherry ice cream spilled everywhere.\n\"It's okay. Let me clean it.\"\nNanoha smiled and calmed the flustered child, then started cleaning up the mess.\n\"Sis, your gloves...they've got some jam on them.\"\nNanoha looked down at her gloves, the white satin now marked with a few dark red stains. A memory suddenly surfaced. Now she understood why she'd felt that strange sense of familiarity when touching the droplets on the sunflower petals earlier.\nEver since her first mission, she'd started wearing gloves. Because she couldn't stand the feel of someone else's blood on her skin.\n\nDing—\nThe wind chime by the door jingled as another customer walked in.\n\"Welcome! How can I-\"\n\"I'll have the special plum wine with agar jelly, please.\"\nThe customer smiled at her. At last, the person she'd been waiting for arrived.\n\nThe night was far from over. In a quiet, unremarkable alley, silence hung thick in the air. Someone would never speak again.\nScattering sunflower petals on the ground had already lost their bright color. A short figure was patiently picking them up, as if performing a final tribute.\n\"Are you going to clean up every petal? You and your master are very much alike in many ways.\"\nA female figure sat on the wall, swinging her legs idly. She held up a special-shaped shuriken to the moonlight, admiring it.\nIt was her first time working with Nanoha, and the quiet, reserved younger ninja was a bit of a mystery to her.\n\"You ever heard? For ninjas, a full moon is a bad omen. Guess we were lucky tonight.\"\n\"Yeah, I had my first mission on the night of the full moon.\"\n\"Really? How did that go?\"\n\nNanoha didn't respond. She carefully picked up the last petal, ensuring no trace was left behind, then turned toward the woman sitting under the moonlight.\n\"Can we go now?\"\n\"Yeah, sure. I'm starving. Let's grab a late-night snack.\"\n\n\"By the way...why don't you just stay and run the shop? I think you'd be better at it than me. This mission has worn me out. I'm ready to retire.\"\n\"...You know the shop is an important contact point to the organization, right? We can't just change the person in charge without permission.\"\n\"Don't be so serious. I was just joking.\"\n\nThat day would never come...\nNanoha knew, deep down, after that full moon night, her dream had already slipped away.", "CharacterArchiveContent.11913.1": "Weapon Tale: Solar Arashi", "CharacterArchiveContent.11913.2": "In life, there are things that arouse fond memories of the past: The warmth of a winter hearth. A tattered child's drawing.\nThe shock of the first hit. The bandage freshly washed. The figure that slips away by the window.\nThe first sunflower seed, ripened. The stem, strong and tall.\nThe night when the petals fall.\n\n\"...Thirteen, fourteen.\"\n\"Nanoha, what are you counting?\"\n\"...\"\n\"If you're counting the seeds in the sunflower, then I suppose you're not wasting your time.\"\n\"In this bright sunlight, observing every detail of the target is part of the training too.\"\n\"I understand, Master.\"\n\"Go rest now. Come back in the afternoon.\"\n\"Yes, Master.\"\n\"This winter's especially cold. I wonder if these sunflowers will make it to spring.\"\n\"...Don't look so down. If they die, we'll just plant more.\"\n\"...It's not the same.\"\n\"What's the difference? Let me ask you, does it matter which one of us get sent to the shadow?\"\n\"Goodwind ninjas must complete our missions. If one falls, we simply replace them, just like replacing a wilted flower.\"\n\"I understand, Master.\"\n\"Alright, let's head inside. Make me some hot tea, and have some yourself.\"\n\n\"What's this you're drawing? A shuriken? Or a sunflower?\"\n\"It's...a shuriken in the shape of a sunflower.\"\n\"Mm... I like the creativity.\"\n\"Still, a unique weapon like that could easily make you an obvious target to the enemies.\"\n\"...But I want to be remembered.\"\n\"Think about that once you've made it to the top.\"\n\n\"Miss Nanoha, based on your custom design, we should have a prototype ready in about a week.\"\n\"Once it's ready, please come by to test it. We'll only proceed with production when you greenlight it.\"\n\"This is a special perk reserved for the Goodwind elite.\"\n\"Thank you.\"\n\"If I may ask, is the design for this shuriken inspired by a flower?\"\n\"Yes, it's sunflower.\"\n\"I see. 'Solar Arashi.' That's a beautiful name.\"", "CharacterArchiveContent.12001.1": "Basic Info", diff --git a/data/language/en_us/characterskin.json b/data/language/en_us/characterskin.json index cd8d2568..f9d368b0 100644 --- a/data/language/en_us/characterskin.json +++ b/data/language/en_us/characterskin.json @@ -109,8 +109,8 @@ "CharacterSkin.12604.2": "???", "CharacterSkin.12701.1": "Teresa: Default", "CharacterSkin.12702.1": "Teresa: Awakened", - "CharacterSkin.12703.1": "???", - "CharacterSkin.12703.2": "???", + "CharacterSkin.12703.1": "Rookie Hero Reporting In", + "CharacterSkin.12703.2": "Grab the village's finest sword and set off on Teresa's epic quest! Huh? A shiny gold treasure chest? Let's open it—Whoa! What in the world is this?", "CharacterSkin.12704.1": "???", "CharacterSkin.12704.2": "???", "CharacterSkin.12901.1": "???", diff --git a/data/language/en_us/chargetlines.json b/data/language/en_us/chargetlines.json index 324725e0..2d29b60e 100644 --- a/data/language/en_us/chargetlines.json +++ b/data/language/en_us/chargetlines.json @@ -105,7 +105,7 @@ "CharGetLines.12702.1": "Long time no see, Boss! Are you getting the mail all right?", "CharGetLines.12703.1": "I might even be able to vanquish a legendary dragon now!", "CharGetLines.12704.1": "You really do see through everything, don't you?", - "CharGetLines.12705.1": "???", + "CharGetLines.12705.1": "Grab the village's finest sword and set off on Teresa's epic quest! Huh? A shiny gold treasure chest? Let's open it—Whoa! What in the world is this?", "CharGetLines.12706.1": "???", "CharGetLines.13001.1": "Hello! I'm Donna from Post Haste! Rain or snow, I'll make sure your precious letters arrive safely! For reliable and secure deliveries, choose Post Haste!", "CharGetLines.13002.1": "Why am I here? I just followed Boss. I'm not lost or anything!", diff --git a/data/language/en_us/datingcharacterevent.json b/data/language/en_us/datingcharacterevent.json index eccaaa3c..2fbe61d2 100644 --- a/data/language/en_us/datingcharacterevent.json +++ b/data/language/en_us/datingcharacterevent.json @@ -191,14 +191,14 @@ "DatingCharacterEvent.127302.5": "Bond-Aid", "DatingCharacterEvent.127302.6": "Visit the Market to unlock", "DatingCharacterEvent.127302.7": "After exploring the market with Teresa, you exchanged gifts. As you had expected, you both ended up getting band-aids for each other.\n\nLife is full of bumps and scrapes, but thankfully we can bandage each and every one of them.", - "DatingCharacterEvent.130301.1": "As you passed the game stalls at the market, you noticed one of the prizes on display: a cute little teddy bear.\nJust then, Donna suddenly leaned closer and asked, \"Hey Boss, do you like that one? If you do, I can win it for you!\"\nBefore you could say no, Donna had already picked up the bow and arrows from the stall.\n\"Just watch. Archery is my specialty!\"", - "DatingCharacterEvent.130301.2": "Something strange happened. No matter how many times Donna's arrows hit the teddy bear, it remained firmly seated on the wooden board. You began to suspect something was wrong.\n\"Is that bear ... fixed to the board?\"\n\"So this is just a scam?!\"\nThe stall owner's eyes darted away, but he still insisted that Donna had only failed because her archery wasn't good enough.", - "DatingCharacterEvent.130301.3": "You were about to speak up for Donna when she drew the bow again, pulling the string taut. This time she didn't aim at the teddy bear but at the pillar beside it. The arrow struck the pillar, ricocheted, and hit the bear from the side, knocking it over.\nAs it fell, the back plate fixing it in place came into view.\nIn the end, the stall owner was taken away by the Trekker Association for operating in violation of regulations. You walked away with a plush teddy bear and Donna's triumphant grin.", + "DatingCharacterEvent.130301.1": "As you passed the game stalls at the market, you noticed one of the prizes on display: a cute little teddy bear.\n\nJust then, Donna suddenly leaned closer and asked, \"Hey Boss, do you like that one? If you do, I can win it for you!\"\n\nBefore you could say no, Donna had already picked up the bow and arrows from the stall.\n\n\"Just watch. Archery is my specialty!\"", + "DatingCharacterEvent.130301.2": "Something strange happened. No matter how many times Donna's arrows hit the teddy bear, it remained firmly seated on the wooden board. You began to suspect something was wrong.\n\n\"Is that bear ... fixed to the board?\"\n\n\"So this is just a scam?!\"\n\nThe stall owner's eyes darted away, but he still insisted that Donna had only failed because her archery wasn't good enough.", + "DatingCharacterEvent.130301.3": "You were about to speak up for Donna when she drew the bow again, pulling the string taut. This time she didn't aim at the teddy bear but at the pillar beside it. The arrow struck the pillar, ricocheted, and hit the bear from the side, knocking it over.\n\nAs it fell, the back plate fixing it in place came into view.\n\nIn the end, the stall owner was taken away by the Trekker Association for operating in violation of regulations. You walked away with a plush teddy bear and Donna's triumphant grin.", "DatingCharacterEvent.130301.5": "The Teddy Bear", "DatingCharacterEvent.130301.6": "Visit the Market to unlock", - "DatingCharacterEvent.130301.7": "You took the teddy bear.\nBut you didn't tell Donna that the real reason you looked twice was that it looked a little like her.", - "DatingCharacterEvent.130302.1": "Beside the library front desk sits a basket stuffed with uncollected letters.\nAs you two walk by, Donna sighs: \"Some of these may never reach the people they were meant for.\"", - "DatingCharacterEvent.130302.2": "\"This one, and this one.\" She picks up two letters from the top. \"I delivered these.\"\nShe flips further down—the postmarks show they're years old. \"Their recipients must have graduated by now.\"", + "DatingCharacterEvent.130301.7": "You took the teddy bear.\n\nBut you didn't tell Donna that the real reason you looked twice was that it looked a little like her.", + "DatingCharacterEvent.130302.1": "Beside the library front desk sits a basket stuffed with uncollected letters.\n\nAs you two walk by, Donna sighs: \"Some of these may never reach the people they were meant for.\"", + "DatingCharacterEvent.130302.2": "\"This one, and this one.\" She picks up two letters from the top. \"I delivered these.\"\n\nShe flips further down—the postmarks show they're years old. \"Their recipients must have graduated by now.\"", "DatingCharacterEvent.130302.3": "At the very bottom, one envelope doesn't even have a postmark. Its faded handwriting on yellowed paper looks like a love letter, nearly impossible to read.\nDonna murmurs, \"Some words... You have to say them before they fade away.\"", "DatingCharacterEvent.130302.5": "Old Letters", "DatingCharacterEvent.130302.6": "Visit the Academy to unlock", @@ -228,17 +228,17 @@ "DatingCharacterEvent.133302.6": "Visit the Port to unlock", "DatingCharacterEvent.133302.7": "You and Nazuka took a small boat out on the water. She noticed a waterwheel turning on the distant shore.\n\nShe said it was always her favorite sight, but now it held new meaning because you were next to her.\n\nYou understood what she meant, and the two of you watched the waterwheel in peaceful silence.", "DatingCharacterEvent.134301.1": "You and Fuyuka bumped into the shopkeeper. \"Well, if it isn't Lady Fuyuka! Don't tell me you're on a secret date?\" Fuyuka was so flustered she nearly fainted.", - "DatingCharacterEvent.134301.2": "With your help, she finally managed to fend off the questioning, but things didn't end there...\n\"Lady Fuyuka, how about being our Manager for a Day? I bet the shop would be packed!\"\nThe shopkeeper's eager sincerity left Fuyuka with no way to turn the invitation down.", - "DatingCharacterEvent.134301.3": "Just as the shopkeeper predicted, Fuyuka's popularity drew in a huge crowd. As thanks, the shopkeeper not only doubled the payment but also personally prepared freshly baked cakes for you and Fuyuka.\n\"The cake is good. It's all thanks to you, Fuyuka.\"\n\"Heh... Hehe, it's only because of your encouragement, Master...\"", + "DatingCharacterEvent.134301.2": "With your help, she finally managed to fend off the questioning, but things didn't end there...\n\n\"Lady Fuyuka, how about being our Manager for a Day? I bet the shop would be packed!\"\n\nThe shopkeeper's eager sincerity left Fuyuka with no way to turn the invitation down.", + "DatingCharacterEvent.134301.3": "Just as the shopkeeper predicted, Fuyuka's popularity drew in a huge crowd. As thanks, the shopkeeper not only doubled the payment but also personally prepared freshly baked cakes for you and Fuyuka.\n\n\"The cake is good. It's all thanks to you, Fuyuka.\"\n\n\"Heh... Hehe, it's only because of your encouragement, Master...\"", "DatingCharacterEvent.134301.5": "Manager for a Day", "DatingCharacterEvent.134301.6": "Visit the Dessert Shop to unlock", - "DatingCharacterEvent.134301.7": "You went to the dessert shop with Fuyuka, and the shopkeeper noticed her, so she got roped into being the Manager for a Day.\nThe two of you walked away with generous pay and delicious cakes. It was tiring, but sweet in every sense.", - "DatingCharacterEvent.134302.1": "The cave was growing darker. You could sense Fuyuka's hesitation, so you decided to stop for a while.\n\"I... I'm not scared...\"\n\"It's fine even if you are,\" you said with a smile.", - "DatingCharacterEvent.134302.2": "Even with your comfort, a trace of unease still lingered on Fuyuka's face.\n\"Master... Are there things you're afraid of too?\"\n\"Of course,\" you said. \"But being afraid doesn't mean being cowardly. You're just worried about the dangers ahead, that's why you hesitate, right? Caution is a good thing.\"", - "DatingCharacterEvent.134302.3": "\"In the end, a hero isn't someone without fear, it's someone who can still step forward to face it when it matters the most.\"\n\"T-Then ... if we really run into danger, I'll protect you, Master!\"\n\"I know you will.\"\nFuyuka finally relaxed, a bright smile spreading across her face.", + "DatingCharacterEvent.134301.7": "You went to the dessert shop with Fuyuka, and the shopkeeper noticed her, so she got roped into being the Manager for a Day.\n\nThe two of you walked away with generous pay and delicious cakes. It was tiring, but sweet in every sense.", + "DatingCharacterEvent.134302.1": "The cave was growing darker. You could sense Fuyuka's hesitation, so you decided to stop for a while.\n\n\"I... I'm not scared...\"\n\n\"It's fine even if you are,\" you said with a smile.", + "DatingCharacterEvent.134302.2": "Even with your comfort, a trace of unease still lingered on Fuyuka's face.\n\n\"Master... Are there things you're afraid of too?\"\n\n\"Of course,\" you said. \"But being afraid doesn't mean being cowardly. You're just worried about the dangers ahead, that's why you hesitate, right? Caution is a good thing.\"", + "DatingCharacterEvent.134302.3": "\"In the end, a hero isn't someone without fear, it's someone who can still step forward to face it when it matters the most.\"\n\n\"T-Then ... if we really run into danger, I'll protect you, Master!\"\n\n\"I know you will.\"\n\nFuyuka finally relaxed, a bright smile spreading across her face.", "DatingCharacterEvent.134302.5": "The Brave One's Proposition", "DatingCharacterEvent.134302.6": "Visit the Cave to unlock", - "DatingCharacterEvent.134302.7": "You and Fuyuka ventured into The Cave together. Partway through, she sensed danger ahead and decided to stall for a bit.\nWorried that you might think her a coward, she grew uneasy. You saw through it, reassured her, and taught her what courage truly means.\nYour words brought her relief and your bond grew a little stronger.", + "DatingCharacterEvent.134302.7": "You and Fuyuka ventured into The Cave together. Partway through, she sensed danger ahead and decided to stall for a bit.\n\nWorried that you might think her a coward, she grew uneasy. You saw through it, reassured her, and taught her what courage truly means.\n\nYour words brought her relief and your bond grew a little stronger.", "DatingCharacterEvent.135301.1": "In the innermost part of the cave, Mistique discovers a massive shrine, inside which is a giant projector artifact.", "DatingCharacterEvent.135301.2": "Judging by the nearby wall paintings, it seems that those who worshiped here believed the image revealed by the artifact was that of a deity's.\n\nMistique excitedly grabs her camera and starts clicking.\n\n\"What a rare find! An actual archaeological discovery!\"", "DatingCharacterEvent.135301.3": "\"Aren't you going to take it?\" you ask.\n\n\"News is not only about front page, but to preserve the site and truth.\"\n\nLooks like the Witch sticks to her principles.\n\nYou smile at each other and carry on with your journey.", @@ -288,14 +288,14 @@ "DatingCharacterEvent.142302.6": "Visit the Market to unlock", "DatingCharacterEvent.142302.7": "You explored the bustling market with Cosette. It was an unfamiliar environment for her.\n\nShe fell in love with a trinket at a stall.\n\nEven though it was a bit overpriced, you bought it for her as a gift.", "DatingCharacterEvent.143301.1": "The streets are overflowing with merchandise, yet nothing seems to stop her in her tracks.\nThen you spot a modest sign tucked in an obscure corner: Vintage Shop — Soft Opening.\nFiguring it's worth a shot, you drag her along to see what treasures you can dig up.", - "DatingCharacterEvent.143301.2": "After winding through a maze of alleys, you finally reach the shop.\nIt's a trove of oddities. Just as you're about to dive into the clutter, a rare, sharp gasp comes from behind you.\n\"No way... It's real!\"\nWraith is holding up a seemingly ordinary pair of nippers, but the blades catch the light with a blinding, razor-sharp glint.", - "DatingCharacterEvent.143301.3": "\"It's the legendary Godly Hand! The nippers that leave absolutely no stress marks on plastic models!\"\nYou have no idea what that means, but she's clearly struck gold.\nSeeing her this excited—a rare sight indeed—makes the whole trip worth it.", + "DatingCharacterEvent.143301.2": "After winding through a maze of alleys, you finally reach the shop.\n\nIt's a trove of oddities. Just as you're about to dive into the clutter, a rare, sharp gasp comes from behind you.\n\n\"No way... It's real!\"\n\nWraith is holding up a seemingly ordinary pair of nippers, but the blades catch the light with a blinding, razor-sharp glint.", + "DatingCharacterEvent.143301.3": "\"It's the legendary Godly Hand! The nippers that leave absolutely no stress marks on plastic models!\"\n\nYou have no idea what that means, but she's clearly struck gold.\n\nSeeing her this excited—a rare sight indeed—makes the whole trip worth it.", "DatingCharacterEvent.143301.5": "A Rare Find", "DatingCharacterEvent.143301.6": "Visit the Market to unlock", "DatingCharacterEvent.143301.7": "The market goods were plentiful but uninteresting. So you suggested checking out a new vintage shop instead.\n\nThe real fun of these places lies in the thrill of the hunt. Judging by the results, you both scored big time.", - "DatingCharacterEvent.143302.1": "Wraith is usually pretty direct, but today she's acting all mysterious as she drags you into a cavern.\nThe deeper you go, the chillier it gets, until the sound of running water fills the cave.", - "DatingCharacterEvent.143302.2": "You thought you hit a dead end at a stone wall, but Wraith flips a hidden switch, and the rock grinds open.\nBefore you can react, a natural bathhouse is revealed.\n\"I put a lot of work into fixing this place up.\"\n\"But seeing that look on your face? Totally worth it.\"\n\"Hop in. Don't worry, the water's pristine.\"\nShe disappears behind a screen to wash up. Not wanting to be rude, you decide to give this outdoor bath a try. However...", - "DatingCharacterEvent.143302.3": "\"IT'S FREEZING—!!!\"\nYour fingers go numb the second they touch the water. Then it hits you: Wraith loves the cold. That's why she built a private bath here instead of going to the hot springs.\n\"So? Pretty nice, right?\"\n\"Brr-b-b... Yeah! It's ... g-great!\"\nFighting the bone-deep chill, you splash around to fake some enthusiasm.", + "DatingCharacterEvent.143302.1": "Wraith is usually pretty direct, but today she's acting all mysterious as she drags you into a cavern.\n\nThe deeper you go, the chillier it gets, until the sound of running water fills the cave.", + "DatingCharacterEvent.143302.2": "You thought you hit a dead end at a stone wall, but Wraith flips a hidden switch, and the rock grinds open.\n\nBefore you can react, a natural bathhouse is revealed.\n\n\"I put a lot of work into fixing this place up.\"\n\n\"But seeing that look on your face? Totally worth it.\"\n\n\"Hop in. Don't worry, the water's pristine.\"\n\nShe disappears behind a screen to wash up. Not wanting to be rude, you decide to give this outdoor bath a try. However...", + "DatingCharacterEvent.143302.3": "\"IT'S FREEZING—!!!\"\n\nYour fingers go numb the second they touch the water. Then it hits you: Wraith loves the cold. That's why she built a private bath here instead of going to the hot springs.\n\n\"So? Pretty nice, right?\"\n\n\"Brr-b-b... Yeah! It's ... g-great!\"\n\nFighting the bone-deep chill, you splash around to fake some enthusiasm.", "DatingCharacterEvent.143302.5": "\"Hot\" Springs?", "DatingCharacterEvent.143302.6": "Visit the Cave to unlock", "DatingCharacterEvent.143302.7": "Wraith led you deep into a cavern to show off a private bathhouse she built herself.\n\nJust as you were getting ready to relax, you realized the water temperature was ... nothing like the hot springs you were expecting.", @@ -371,19 +371,19 @@ "DatingCharacterEvent.156302.5": "Seaside Fishing", "DatingCharacterEvent.156302.6": "Visit the Port to unlock", "DatingCharacterEvent.156302.7": "While fishing with Nazuna at the port, she said that fishing and claw machines share the same trick. Soon enough, she caught something.\n\nYou can't help but wonder: could fishing, like claw machines, also have some kind of hidden \"mechanical technique\"?", - "DatingCharacterEvent.158301.1": "You suddenly realize that Laru is in her Snowish Festival outfit, so you ask,\n\"Isn't your outfit supposed to be exclusive for Snowish Festival? You're also wearing it now?\"\nInstead of giving you an explanation, Laru asks playfully,\n\"Why? Do you not like it?\"", - "DatingCharacterEvent.158301.2": "The market is bustling as always, still brimming with the festive atmosphere of Snowish Festival as decorations hang everywhere.\nOut of nowhere, Laru finds a reindeer headband identical to hers.\nShe looks at you expectantly, until you finally give in and put it on.", - "DatingCharacterEvent.158301.3": "\"You know what? We were so busy on Snowish Festival we didn't even take a photo together.\"\nLaru suddenly says.\n\"Why don't we do it now?\"", + "DatingCharacterEvent.158301.1": "You suddenly realize that Laru is in her Snowish Festival outfit, so you ask,\n\n\"Isn't your outfit supposed to be exclusive for Snowish Festival? You're also wearing it now?\"\n\nInstead of giving you an explanation, Laru asks playfully,\n\n\"Why? Do you not like it?\"", + "DatingCharacterEvent.158301.2": "The market is bustling as always, still brimming with the festive atmosphere of Snowish Festival as decorations hang everywhere.\n\nOut of nowhere, Laru finds a reindeer headband identical to hers.\n\nShe looks at you expectantly, until you finally give in and put it on.", + "DatingCharacterEvent.158301.3": "\"You know what? We were so busy on Snowish Festival we didn't even take a photo together.\"\n\nLaru suddenly says.\n\n\"Why don't we do it now?\"", "DatingCharacterEvent.158301.5": "The Photo", "DatingCharacterEvent.158301.6": "Visit the Market to unlock", - "DatingCharacterEvent.158301.7": "The bustling market is full of fun little items.\nLaru says that she forgot to take a photo with you on the Snowish Festival, so she wants to make it up this time.", + "DatingCharacterEvent.158301.7": "The bustling market is full of fun little items.\n\nLaru says that she forgot to take a photo with you on the Snowish Festival, so she wants to make it up this time.", "DatingCharacterEvent.158302.1": "In the dark winter night, the port feels like a wide mouth of the sea.\nBut Laru takes you by your arm excitedly, urging you to move faster while reminding you to watch your steps through the snow.\nLaru seems eager to see something out there in the water.", - "DatingCharacterEvent.158302.2": "Laru takes you to a platform where ships dock. Under the dim lights, she proudly and confidently tells you something.\n\"I had someone in the Trekker Association work it out for me that luminous fish will be riding the current and passing by here tonight. This time, I'll make sure you see fish that actually glow!\"\nAs she speaks, she takes out her timekeeping artifact, counting down.", - "DatingCharacterEvent.158302.3": "You've been standing in the freezing wind for an hour, yet not a single luminous fish has shown up.\nLaru frowns, looking a little bit embarrassed.\n\"I don't understand. I definitely got the time right ... but where are the fish...?\"", + "DatingCharacterEvent.158302.2": "Laru takes you to a platform where ships dock. Under the dim lights, she proudly and confidently tells you something.\n\n\"I had someone in the Trekker Association work it out for me that luminous fish will be riding the current and passing by here tonight. This time, I'll make sure you see fish that actually glow!\"\n\nAs she speaks, she takes out her timekeeping artifact, counting down.", + "DatingCharacterEvent.158302.3": "You've been standing in the freezing wind for an hour, yet not a single luminous fish has shown up.\n\nLaru frowns, looking a little bit embarrassed.\n\n\"I don't understand. I definitely got the time right ... but where are the fish...?\"", "DatingCharacterEvent.158302.5": "Where Are the Fish?", "DatingCharacterEvent.158302.6": "Visit the Port to unlock", "DatingCharacterEvent.158302.7": "Laru still wants to show you real luminous fish.\n\nShe brings you to the port excitedly after having someone in the Trekker Association work out for her the exact time luminous fish will pass by.\n\nHowever, she forgot to ask about the exact date...", - "DatingCharacterEvent.159301.1": "You and Coronis venture deeper into the cave. She looks around, as if searching for something. \"Looking for something?\" you have to ask.\nHer eyes light up, \"Legend says a lost totem of the Loong ancestors is hidden here.\"", + "DatingCharacterEvent.159301.1": "You and Coronis venture deeper into the cave. She looks around, as if searching for something. \"Looking for something?\" you have to ask.\n\nHer eyes light up, \"Legend says a lost totem of the Loong ancestors is hidden here.\"", "DatingCharacterEvent.159301.2": "\"Loong culture is fascinating,\" she muses. \"Even their totems defy our standard classifications.\"\n\"Is that what we're investigating?\"\nShe doesn't answer. Instead, she beckons you deeper inside.\n\"You'll see soon enough.\"", "DatingCharacterEvent.159301.3": "You trail her through the cave for a while, seeing nothing remotely like a totem.\nJust as you open your mouth to ask, she halts.\n\"Get over here. I can't move this by myself. I need you to help transport it.\"\nYou look where she's pointing: a corpse of a boar, completely overgrown with mushrooms.", "DatingCharacterEvent.159301.5": "In Search of Totems", diff --git a/data/language/en_us/honor.json b/data/language/en_us/honor.json index 80a83797..2b8bbcdc 100644 --- a/data/language/en_us/honor.json +++ b/data/language/en_us/honor.json @@ -92,6 +92,9 @@ "Honor.118041.1": "Hunting Ace", "Honor.118042.1": "Hunting Master", "Honor.118043.1": "Hunting Elite", + "Honor.118051.1": "Hunting Ace", + "Honor.118052.1": "Hunting Master", + "Honor.118053.1": "Hunting Elite", "Honor.119011.1": "Space Cadet S1", "Honor.119012.1": "Space Cadet S2", "Honor.119013.1": "Space Cadet S3" diff --git a/data/language/en_us/item.json b/data/language/en_us/item.json index 96e3695b..3b282b2e 100644 --- a/data/language/en_us/item.json +++ b/data/language/en_us/item.json @@ -511,6 +511,15 @@ "Item.118043.1": "Season 5 Hunting Elite", "Item.118043.2": "Unlocks the Honor Title: Season 5 Hunting Elite.", "Item.118043.3": "Proof of a stellar performance in Season 5 of Boss Blitz and achieving the honor of Elite!", + "Item.118051.1": "Season 6 Hunting Ace", + "Item.118051.2": "Unlocks the Honor Title: Season 6 Hunting Ace.", + "Item.118051.3": "Proof of a stellar performance in Season 5=6 of Boss Blitz and achieving the honor of Ace!", + "Item.118052.1": "Season 6 Hunting Master", + "Item.118052.2": "Unlocks the Honor Title: Season 6 Hunting Master.", + "Item.118052.3": "Proof of a stellar performance in Season 6 of Boss Blitz and achieving the honor of Master!", + "Item.118053.1": "Season 6 Hunting Elite", + "Item.118053.2": "Unlocks the Honor Title: Season 6 Hunting Elite.", + "Item.118053.3": "Proof of a stellar performance in Season 6 of Boss Blitz and achieving the honor of Elite!", "Item.119.1": "Nanoha", "Item.119.2": "Proof of invitation to add Nanoha to your squad", "Item.119.3": "The room is filled with cakes that exude a rich milk aroma.\u000bThe maid dances gracefully among the cups and plates, lost in her own world.", @@ -613,9 +622,9 @@ "Item.1270.3": "On the day the maiden left, the earthy aroma after a light drizzle lingered vividly in her memory.\u000bShe made a mark on the map, anticipating the wonderful surprises she would bring back upon her return.", "Item.12701.1": "Teresa: Default", "Item.12702.1": "Teresa: Awakened", - "Item.12703.1": "???", - "Item.12703.2": "???", - "Item.12703.3": "???", + "Item.12703.1": "Rookie Hero Reporting In", + "Item.12703.2": "Certificate that unlocks Teresa's exclusive appearance \"Rookie Hero Reporting In\"!", + "Item.12703.3": "Grab the village's finest sword and set off on Teresa's epic quest! Huh? A shiny gold treasure chest? Let's open it—Whoa! What in the world is this?", "Item.12704.1": "???", "Item.12704.2": "???", "Item.12704.3": "???", @@ -972,6 +981,12 @@ "Item.199015.1": "Limited-Time Avatar:\nSchool Days", "Item.199015.2": "Limited-Time Avatar:\nSchool Days", "Item.199015.3": "Limited-Time Avatar:\nSchool Days", + "Item.199016.1": "Teresa Appearance (2D):\nRookie Hero Reporting In", + "Item.199016.2": "Teresa Appearance (2D):\nRookie Hero Reporting In", + "Item.199016.3": "Teresa Appearance (2D):\nRookie Hero Reporting In", + "Item.199017.1": "Limited-Time Avatar:\nBerry Unsettled", + "Item.199017.2": "Limited-Time Avatar:\nBerry Unsettled", + "Item.199017.3": "Limited-Time Avatar:\nBerry Unsettled", "Item.2.1": "Stellanite Dust", "Item.2.2": "A rare crystal that can be exchanged for vouchers in the Shop.", "Item.2.3": "This shard vibrates with the power of Stellnanite Veins, exhibiting purity yet bearing the hallmarks of human craftsmanship.\u000bThough not as pristine as natural crystals, it holds immense value.", diff --git a/data/language/en_us/monstermanual.json b/data/language/en_us/monstermanual.json index 88a0865b..64f5e7eb 100644 --- a/data/language/en_us/monstermanual.json +++ b/data/language/en_us/monstermanual.json @@ -175,6 +175,8 @@ "MonsterManual.3027100.2": "Sherlock the sleepyhead parading with a pile of gift. Hurry! Catch it!", "MonsterManual.3028105.1": "Furnace's Delirium", "MonsterManual.3028105.2": "A hulking furnace that looks like an indestructible fortress. No winter chill can ever freeze its burning body.", + "MonsterManual.3093100.1": "Hazana", + "MonsterManual.3093100.2": "Turning poison into fine wine and blood into a scarlet trail,\u000bShe grants no mercy, only a choice—\u000bBow to her and stay your breath, or choose the path of silent death.", "MonsterManual.5000100.1": "Megahand Enforcer", "MonsterManual.5000100.2": "A golem guard with massive hands. It crushes its enemies under its rolling, unstoppable body.", "MonsterManual.5000111.1": "Megahand Enforcer: Rock", diff --git a/data/language/en_us/playerhead.json b/data/language/en_us/playerhead.json index 893310d5..ffc1d5de 100644 --- a/data/language/en_us/playerhead.json +++ b/data/language/en_us/playerhead.json @@ -35,7 +35,7 @@ "PlayerHead.12504.1": "???", "PlayerHead.12603.1": "???", "PlayerHead.12604.1": "???", - "PlayerHead.12703.1": "???", + "PlayerHead.12703.1": "Acquire the appearance to unlock\nRookie Hero Reporting In", "PlayerHead.12704.1": "???", "PlayerHead.12903.1": "???", "PlayerHead.12904.1": "???", diff --git a/data/language/en_us/scorebossability.json b/data/language/en_us/scorebossability.json index 71382a20..395a5d2d 100644 --- a/data/language/en_us/scorebossability.json +++ b/data/language/en_us/scorebossability.json @@ -20,5 +20,9 @@ "ScoreBossAbility.100009.1": "Baron Stance", "ScoreBossAbility.100009.2": "The boss alternates between Warrior and Honeypot forms, switching every &Param1&s and clearing all its debuffs (Resilience Break does not count toward the timer).\nIn Warrior form, Count of the Duloos takes &Param2& reduced Ultimate DMG and &Param3& increased Auto Attack DMG.\nIn Honeypot form, Count of the Duloos takes &Param4& reduced Mark DMG and &Param5& increased Skill DMG.", "ScoreBossAbility.100010.1": "Aqua Ring", - "ScoreBossAbility.100010.2": "While the boss possesses Water Ring, its DMG is increased by &Param1&, and it deals AoE DMG every 5s.\nDealing &Param2& instances of DMG to the boss within 5s disables Water Ring for &Param3&s. When Water Ring is disabled:\nDealing &Param4& instances of Support DMG to the boss within 5s increases the Auto Attack DMG the boss takes by&Param5&.\nDealing &Param6& instances of Main Trekker DMG within 5s increases the Skill DMG the boss takes from Support Trekkers by &Param7&." + "ScoreBossAbility.100010.2": "While the boss possesses Water Ring, its DMG is increased by &Param1&, and it deals AoE DMG every 5s.\nDealing &Param2& instances of DMG to the boss within 5s disables Water Ring for &Param3&s. When Water Ring is disabled:\nDealing &Param4& instances of Support DMG to the boss within 5s increases the Auto Attack DMG the boss takes by&Param5&.\nDealing &Param6& instances of Main Trekker DMG within 5s increases the Skill DMG the boss takes from Support Trekkers by &Param7&.", + "ScoreBossAbility.100011.1": "Resonance of Power", + "ScoreBossAbility.100011.2": "For every &Param1& skill cast by the Main Trekker, all Support Trekkers' Skill DMG is intensified by &Param2& for &Param3&s.\nFor every &Param4& times Support Trekkers deal DMG, the Main Trekker's Skill DMG is intensified by &Param5& for &Param6&s.\nRe-triggering refreshes the duration; effects do not stack.", + "ScoreBossAbility.100012.1": "Combo Break", + "ScoreBossAbility.100012.2": "For every &Param7& instances of Skill DMG dealt to the boss, the boss's Ultimate DMG Taken is intensified by &Param1& for &Param3&s, stacking up to &Param2& times.\nFor every &Param8& instance of Mark DMG dealt to the boss, the boss's Skill DMG Taken is intensified by &Param4& for &Param6&s, stacking up to &Param5& times." } \ No newline at end of file diff --git a/data/language/en_us/scorebossgetcontrol.json b/data/language/en_us/scorebossgetcontrol.json index 8d9dead6..4155542a 100644 --- a/data/language/en_us/scorebossgetcontrol.json +++ b/data/language/en_us/scorebossgetcontrol.json @@ -14,17 +14,17 @@ "ScoreBossGetControl.1007.1": "Bounty: Armor Break", "ScoreBossGetControl.1007.2": "Each Resilience Break inflicted on the boss by friendly units grants &Param1& Technique Score, up to &Param2& times, totaling &Param3& points.", "ScoreBossGetControl.1008.1": "Bounty: Combo", - "ScoreBossGetControl.1008.2": "Dealing continuous DMG to a boss for &Param4&s by friendly units grants &Param1&Technique Score, up to &Param2& times, totaling &Param3& points.", + "ScoreBossGetControl.1008.2": "Dealing continuous DMG to a boss for &Param4&s by friendly units grants &Param1& Technique Score, up to &Param2& times, totaling &Param3& points.", "ScoreBossGetControl.1009.1": "Bounty: Support", "ScoreBossGetControl.1009.2": "Each Support Skill cast by friendly units grants &Param1& Technique Score, up to &Param2& times, totaling &Param3& points.", "ScoreBossGetControl.1010.1": "Bounty: Ultimate", "ScoreBossGetControl.1010.2": "Each Ultimate cast by friendly units grants &Param1& Technique Score, up to &Param2& times, totaling &Param3& points.", "ScoreBossGetControl.1011.1": "Bounty: Wind Dodger", - "ScoreBossGetControl.1011.2": "Whenever a boss casts a skill with Tornado, dodging the Tornado grants &Param1&Technique Score, up to &Param2& times, totaling &Param3& points.", + "ScoreBossGetControl.1011.2": "Whenever a boss casts a skill with Tornado, dodging the Tornado grants &Param1& Technique Score, up to &Param2& times, totaling &Param3& points.", "ScoreBossGetControl.1012.1": "Bounty: Knife Destroyer", "ScoreBossGetControl.1012.2": "Each Blade thrown by the boss and destroyed by friendly units grants &Param1& Technique Score, up to &Param2& times, totaling &Param3& points.", "ScoreBossGetControl.1013.1": "Bounty: Blower Bane", - "ScoreBossGetControl.1013.2": "Whenever a boss casts a skill with Tornado, dodging the Tornado grants &Param1&Technique Score, up to &Param2& times, totaling &Param3& points.", + "ScoreBossGetControl.1013.2": "Whenever a boss casts a skill with Tornado, dodging the Tornado grants &Param1& Technique Score, up to &Param2& times, totaling &Param3& points.", "ScoreBossGetControl.1014.1": "Bounty: Balloon Shooter", "ScoreBossGetControl.1014.2": "Every &Param4& Wind Puff minions destroyed grants &Param1& Technique Score, up to &Param2& times, totaling &Param3& points.", "ScoreBossGetControl.1015.1": "Bounty: Pearl Cascade", @@ -36,5 +36,7 @@ "ScoreBossGetControl.1018.1": "Bounty: Nimble Reflexes", "ScoreBossGetControl.1018.2": "Whenever the boss casts a Charge skill, dodging the Charge grants &Param1& Technique Score, up to &Param2& times, totaling &Param3& points.", "ScoreBossGetControl.1019.1": "Bounty: Watch Your Step", - "ScoreBossGetControl.1019.2": "Whenever the boss casts a skill that triggers Ground Fissure, dodging the Ground Fissure grants &Param1& Technique Score, up to &Param2& times, totaling &Param3& points." + "ScoreBossGetControl.1019.2": "Whenever the boss casts a skill that triggers Ground Fissure, dodging the Ground Fissure grants &Param1& Technique Score, up to &Param2& times, totaling &Param3& points.", + "ScoreBossGetControl.1020.1": "Rippling Flash", + "ScoreBossGetControl.1020.2": "Gain &Param1& Technique Score each time you avoid taking DMG from a boss's melee skill. Can be triggered up to &Param2& times, for a total of &Param3& points." } \ No newline at end of file diff --git a/data/language/en_us/storypreview.json b/data/language/en_us/storypreview.json index e78394f6..f0b4242f 100644 --- a/data/language/en_us/storypreview.json +++ b/data/language/en_us/storypreview.json @@ -1,5 +1,5 @@ { - "StoryPreview.10.1": "*****", + "StoryPreview.10.1": "The Nova Times #13", "StoryPreview.2.1": "The Nova Times #07", "StoryPreview.3.1": "Main Story Chapter 5", "StoryPreview.4.1": "Main Story Chapter 6", diff --git a/data/language/ja_jp/achievement.json b/data/language/ja_jp/achievement.json index 56d3957d..c89f8323 100644 --- a/data/language/ja_jp/achievement.json +++ b/data/language/ja_jp/achievement.json @@ -664,21 +664,21 @@ "Achievement.398.1": "ドリームチームⅥ", "Achievement.398.2": "★5の巡遊者30人を獲得する", "Achievement.399.1": "努力あるのみⅠ", - "Achievement.399.2": "巡遊者3人のスキルをLv.4に強化する", + "Achievement.399.2": "任意の巡遊者スキルを3個、Lv.4に強化する", "Achievement.4.1": "魔王の道Ⅳ", "Achievement.4.2": "権限レベルが20に到達する", "Achievement.40.1": "カンパニー拡大中Ⅵ", "Achievement.40.2": "ガチャで巡遊者を70回獲得する", "Achievement.400.1": "努力あるのみⅡ", - "Achievement.400.2": "巡遊者10人のスキルをLv.4に強化する", + "Achievement.400.2": "任意の巡遊者スキルを10個、Lv.4に強化する", "Achievement.401.1": "努力あるのみⅢ", - "Achievement.401.2": "巡遊者15人のスキルをLv.4に強化する", + "Achievement.401.2": "任意の巡遊者スキルを15個、Lv.4に強化する", "Achievement.402.1": "努力あるのみⅣ", - "Achievement.402.2": "巡遊者20人のスキルをLv.7に強化する", + "Achievement.402.2": "任意の巡遊者スキルを20個、Lv.7に強化する", "Achievement.403.1": "努力あるのみⅤ", - "Achievement.403.2": "巡遊者25人のスキルをLv.7に強化する", + "Achievement.403.2": "任意の巡遊者スキルを25個、Lv.7に強化する", "Achievement.404.1": "努力あるのみⅥ", - "Achievement.404.2": "巡遊者30人のスキルをLv.7に強化する", + "Achievement.404.2": "任意の巡遊者スキルを30個、Lv.7に強化する", "Achievement.405.1": "ささやかな贈り物Ⅰ", "Achievement.405.2": "ギフトを10回贈る", "Achievement.406.1": "ささやかな贈り物Ⅱ", @@ -890,7 +890,7 @@ "Achievement.5.1": "魔王の道Ⅴ", "Achievement.5.2": "権限レベルが25に到達する", "Achievement.50.1": "千里の道も一歩からⅢ", - "Achievement.50.2": "魔王育成第3章をクリア", + "Achievement.50.2": "魔王育成第3章をクリアする", "Achievement.500.1": "安定雇用", "Achievement.500.2": "メインストーリー「変わらないもの」をクリアする", "Achievement.501.1": "偶然のめぐりあわせⅠ", diff --git a/data/language/ja_jp/bdconvertcontent.json b/data/language/ja_jp/bdconvertcontent.json index b423b086..a17d7e2a 100644 --- a/data/language/ja_jp/bdconvertcontent.json +++ b/data/language/ja_jp/bdconvertcontent.json @@ -10,7 +10,5 @@ "BdConvertContent.303.1": "記録募集中!\n「駆け出し巡遊者」級", "BdConvertContent.401.1": "記録募集中!\n「伝説の巡遊者」級", "BdConvertContent.402.1": "記録募集中!\n「ベテラン巡遊者」級", - "BdConvertContent.403.1": "記録募集中!\n「ベテラン巡遊者」級", - "BdConvertContent.404.1": "記録募集中!\n「ベテラン巡遊者」級", "BdConvertContent.405.1": "記録募集中!\n「駆け出し巡遊者」級" } \ No newline at end of file diff --git a/data/language/ja_jp/characterarchivebaseinfo.json b/data/language/ja_jp/characterarchivebaseinfo.json index bb3fa717..8a2ca356 100644 --- a/data/language/ja_jp/characterarchivebaseinfo.json +++ b/data/language/ja_jp/characterarchivebaseinfo.json @@ -290,13 +290,13 @@ "CharacterArchiveBaseInfo.13001.1": "氏名", "CharacterArchiveBaseInfo.13001.2": "トーナ", "CharacterArchiveBaseInfo.13002.1": "生年月日", - "CharacterArchiveBaseInfo.13002.2": "10月9日", + "CharacterArchiveBaseInfo.13002.2": "狩月9日", "CharacterArchiveBaseInfo.13003.1": "所属", "CharacterArchiveBaseInfo.13003.2": "ヨロズ配達", "CharacterArchiveBaseInfo.13004.1": "特技", "CharacterArchiveBaseInfo.13004.2": "コミュニケーション、裁縫", "CharacterArchiveBaseInfo.13005.1": "住所", - "CharacterArchiveBaseInfo.13005.2": "ベイリーン10街9番地", + "CharacterArchiveBaseInfo.13005.2": "ベイリーン10番街9番地", "CharacterArchiveBaseInfo.13006.1": "巡遊者歴", "CharacterArchiveBaseInfo.13006.2": "3年", "CharacterArchiveBaseInfo.13007.1": "武器", diff --git a/data/language/ja_jp/characterdes.json b/data/language/ja_jp/characterdes.json index b060b45b..890f2300 100644 --- a/data/language/ja_jp/characterdes.json +++ b/data/language/ja_jp/characterdes.json @@ -256,7 +256,7 @@ "CharacterDes.130.11": "前方の敵を集中攻撃することに長けた構築", "CharacterDes.130.12": "周囲の敵を散射する構築", "CharacterDes.130.2": "*****", - "CharacterDes.130.3": "いつも元気いっぱいな、ヨロズ配達のリーダー。明るく前向きな性格で周囲を引っ張っていく。普段は優しいトーナだが、仕事の邪魔をする悪~いやつには、容赦ない弓の雨でお仕置きする。", + "CharacterDes.130.3": "いつも元気いっぱいな、ヨロズ配達のリーダー。明るく前向きな性格で周囲を引っ張っていく。普段は優しいトーナだが、仕事の邪魔をする悪~いやつには、容赦ない矢の雨でお仕置きする。", "CharacterDes.130.4": "特化構築1", "CharacterDes.130.5": "特化構築2", "CharacterDes.130.6": "特化構築1", diff --git a/data/language/ja_jp/characterskin.json b/data/language/ja_jp/characterskin.json index 75dee478..9d9c4b5d 100644 --- a/data/language/ja_jp/characterskin.json +++ b/data/language/ja_jp/characterskin.json @@ -109,8 +109,8 @@ "CharacterSkin.12604.2": "???", "CharacterSkin.12701.1": "テレサ・デフォルト", "CharacterSkin.12702.1": "テレサ・覚醒", - "CharacterSkin.12703.1": "???", - "CharacterSkin.12703.2": "???", + "CharacterSkin.12703.1": "ビギナー勇者", + "CharacterSkin.12703.2": "勇者テレサの冒険が幕を開けた!\u000b早速お宝見つけたにゃ……って、\u000bええっ!?これ、罠だったの!?", "CharacterSkin.12704.1": "???", "CharacterSkin.12704.2": "???", "CharacterSkin.12901.1": "???", diff --git a/data/language/ja_jp/chargetlines.json b/data/language/ja_jp/chargetlines.json index fdb93594..c8dd5c13 100644 --- a/data/language/ja_jp/chargetlines.json +++ b/data/language/ja_jp/chargetlines.json @@ -105,7 +105,7 @@ "CharGetLines.12702.1": "久しぶり、ボス!うちの配達サービスには、満足してくれてる?", "CharGetLines.12703.1": "今のウチなら、伝説のドラゴンだって倒せるかも!", "CharGetLines.12704.1": "ボスって、本当になんでもお見通しなんだね…", - "CharGetLines.12705.1": "???", + "CharGetLines.12705.1": "勇者テレサの冒険が幕を開けた!早速お宝見つけたにゃ……って、ええっ!?これ、罠だったの!?", "CharGetLines.12706.1": "???", "CharGetLines.13001.1": "どーもー、ヨロズ配達のトーナで~す!雨が降ろうが雪が降ろうが、大事なお手紙をお届けします!安心安全がモットーのヨロズ配達を是非ご利用ください!", "CharGetLines.13002.1": "どうしてここにいるのかって?\nただボスについてきただけだよ。道に迷った訳じゃないって", diff --git a/data/language/ja_jp/honor.json b/data/language/ja_jp/honor.json index 82e0d982..4f783fa0 100644 --- a/data/language/ja_jp/honor.json +++ b/data/language/ja_jp/honor.json @@ -92,6 +92,9 @@ "Honor.118041.1": "キングオブハンター", "Honor.118042.1": "ロードオブハンター", "Honor.118043.1": "ナイトオブハンター", + "Honor.118051.1": "キングオブハンター", + "Honor.118052.1": "ロードオブハンター", + "Honor.118053.1": "ナイトオブハンター", "Honor.119011.1": "テクニシャンゲーマー S1", "Honor.119012.1": "テクニシャンゲーマー S2", "Honor.119013.1": "テクニシャンゲーマー S3" diff --git a/data/language/ja_jp/item.json b/data/language/ja_jp/item.json index 7b424b2c..d1918ab4 100644 --- a/data/language/ja_jp/item.json +++ b/data/language/ja_jp/item.json @@ -511,6 +511,15 @@ "Item.118043.1": "シーズン5 ナイトオブハンター", "Item.118043.2": "名誉称号「シーズン5 ナイトオブハンター」を解放する。", "Item.118043.3": "「指名手配」シーズン5で活躍し、「ナイト」の栄誉を獲得した証!", + "Item.118051.1": "シーズン6 キングオブハンター", + "Item.118051.2": "名誉称号「シーズン6 キングオブハンター」を解放する。", + "Item.118051.3": "「指名手配」シーズン6で活躍し、「キング」の栄誉を獲得した証!", + "Item.118052.1": "シーズン6 ロードオブハンター", + "Item.118052.2": "名誉称号「シーズン6 ロードオブハンター」を解放する。", + "Item.118052.3": "「指名手配」シーズン6で活躍し、「ロード」の栄誉を獲得した証!", + "Item.118053.1": "シーズン6 ナイトオブハンター", + "Item.118053.2": "名誉称号「シーズン6 ナイトオブハンター」を解放する。", + "Item.118053.3": "「指名手配」シーズン6で活躍し、「ナイト」の栄誉を獲得した証!", "Item.119.1": "ナノハ", "Item.119.2": "「ナノハ」をチームに招待できる。", "Item.119.3": "部屋に漂うのはクリームと砂糖の甘い香り。\u000bティーカップにお茶を注ぐ、優雅な姿がそこにある。", @@ -613,9 +622,9 @@ "Item.1270.3": "旅立ちの日は小雨が舞っていた。土の匂いもはっきりと覚えている。\u000b戻った後にみんなを驚かせようと、少女は地図に印をつけた。", "Item.12701.1": "テレサ・デフォルト", "Item.12702.1": "テレサ・覚醒", - "Item.12703.1": "???", - "Item.12703.2": "???", - "Item.12703.3": "???", + "Item.12703.1": "ビギナー勇者", + "Item.12703.2": "テレサのアナザーイメージ「ビギナー勇者」を解放するチケット!", + "Item.12703.3": "勇者テレサの冒険が幕を開けた!\u000b早速お宝見つけたにゃ……って、\u000bええっ!?これ、罠だったの!?", "Item.12704.1": "???", "Item.12704.2": "???", "Item.12704.3": "???", @@ -972,6 +981,12 @@ "Item.199015.1": "今期限定アイコン:\n碧き想い出", "Item.199015.2": "今期限定アイコン:\n碧き想い出", "Item.199015.3": "今期限定アイコン:\n碧き想い出", + "Item.199016.1": "アナザーイメージ:\nビギナー勇者", + "Item.199016.2": "アナザーイメージ:\nビギナー勇者", + "Item.199016.3": "アナザーイメージ:\nビギナー勇者", + "Item.199017.1": "今期限定アイコン:\nこっそりコソコソ", + "Item.199017.2": "今期限定アイコン:\nこっそりコソコソ", + "Item.199017.3": "今期限定アイコン:\nこっそりコソコソ", "Item.2.1": "星ノ欠片", "Item.2.2": "希少な結晶。各種アイテムと交換できる。", "Item.2.3": "星脈の力を放つ欠片。\r\n天然の石に見えるが、人工的に加工された痕跡が残っている。\u000bとても価値が高い。", diff --git a/data/language/ja_jp/mailtemplate.json b/data/language/ja_jp/mailtemplate.json index cbcb3ab5..38f982fb 100644 --- a/data/language/ja_jp/mailtemplate.json +++ b/data/language/ja_jp/mailtemplate.json @@ -180,8 +180,8 @@ "MailTemplate.5001.2": "アンケートご協力のお礼", "MailTemplate.5001.3": "この度のアンケートにご協力いただき、誠にありがとうございました。ささやかながらお礼の品をご用意いたしましたので、お受け取りください。", "MailTemplate.5002.1": "『ステラソラ』運営チーム", - "MailTemplate.5002.2": "ご支援のお礼", - "MailTemplate.5002.3": "平素よりご支援いただき、誠にありがとうございます。ささやかながら下記の品をご用意いたしましたので、お受け取りください。", + "MailTemplate.5002.2": "プレゼントアイテムのご送付", + "MailTemplate.5002.3": "『ステラソラ』をプレイいただき、誠にありがとうございます。\u000b本メールにて、プレゼントアイテムをお送りいたします。\u000b\u000b今後とも『ステラソラ』をよろしくお願いいたします。", "MailTemplate.90001.1": "『ステラソラ』運営チーム", "MailTemplate.90001.2": "アンケート・第1弾", "MailTemplate.90001.3": "魔王様へ\u000b今回のテストにおける皆様のプレイ体験をより深く理解し、ゲームの品質をさらに向上させるため、アンケートをご用意いたしました。下記の「アンケートへ」よりご回答いただけます。\u000bアンケートにご回答いただくと、【星ノ欠片×100】を獲得できます。皆様からのフィードバックやご提案を心よりお待ちしております。ノヴァ大陸で共に星ノ塔に登り、星狩りをし、願いを叶えましょう!", diff --git a/data/language/ja_jp/monstermanual.json b/data/language/ja_jp/monstermanual.json index f8851631..b1bf4bdf 100644 --- a/data/language/ja_jp/monstermanual.json +++ b/data/language/ja_jp/monstermanual.json @@ -175,6 +175,8 @@ "MonsterManual.3027100.2": "眠そうな顔をしているシャロ。プレゼント片手に、肩で風を切りながら街を闊歩している。ほらほら、急いで追いかけないと見失っちゃう!", "MonsterManual.3028105.1": "暖炉ノ砦", "MonsterManual.3028105.2": "まるで要塞のごとき巨大な暖炉。どれだけ厳しい寒さが訪れようとも、その体は決して凍りつくことがない。", + "MonsterManual.3093100.1": "ハサラ", + "MonsterManual.3093100.2": "毒から美酒を醸し、歩んだ跡には赤き絨毯が道を作る。彼女は情をかけず、ただ選択を迫るのみ——\r\n奪われるか、失うか。", "MonsterManual.5000100.1": "ジェネラルタンク", "MonsterManual.5000100.2": "大きな手を持つ遺跡衛兵。前方に身体を転がし敵を粉砕する。", "MonsterManual.5000111.1": "ジェネラルタンク(地)", diff --git a/data/language/ja_jp/playerhead.json b/data/language/ja_jp/playerhead.json index 332d8ec0..e241e071 100644 --- a/data/language/ja_jp/playerhead.json +++ b/data/language/ja_jp/playerhead.json @@ -35,7 +35,7 @@ "PlayerHead.12504.1": "???", "PlayerHead.12603.1": "???", "PlayerHead.12604.1": "???", - "PlayerHead.12703.1": "???", + "PlayerHead.12703.1": "アナザーイメージ\r\nビギナー勇者\r\n入手後獲得", "PlayerHead.12704.1": "???", "PlayerHead.12903.1": "???", "PlayerHead.12904.1": "???", diff --git a/data/language/ja_jp/scorebossability.json b/data/language/ja_jp/scorebossability.json index 8836236e..2dd5ebcb 100644 --- a/data/language/ja_jp/scorebossability.json +++ b/data/language/ja_jp/scorebossability.json @@ -20,5 +20,9 @@ "ScoreBossAbility.100009.1": "男爵の矜持", "ScoreBossAbility.100009.2": "首領は交互に「男爵」モードと「ツボ」モードで切り替わる。戦闘中、&Param1&秒ごとに別のモードへ切り替わる。切り替わる時、自身にかかっているすべてのデバフが解除される(ブレイク状態を除く)。\n「男爵」モード中、空壺ノ王の必殺技被ダメージが追加で&Param2&減少し、通常攻撃被ダメージが追加で&Param3&増加する。\n「ツボ」モード中、空壺ノ王の印被ダメージが追加で&Param4&減少し、スキル被ダメージが追加で&Param5&増加する。", "ScoreBossAbility.100010.1": "水のリング", - "ScoreBossAbility.100010.2": "首領に「水のリング」が付与されている時、自身が与えるダメージが&Param1&増加し、5秒ごとに範囲ダメージを与えるようになる。\n5秒以内に、味方が首領に与えたダメージが累計&Param2&回に達すると、「水のリング」は&Param3&秒間無効化される。\n「水のリング」が無効化されている時\n5秒以内に、支援巡遊者が首領に与えたダメージが累計&Param4&回に達すると、首領の通常攻撃被ダメージが&Param5&増加する。\n「水のリング」が無効化されている時\n5秒以内に、主力巡遊者が首領に与えたダメージが累計&Param6&回に達すると、首領の支援巡遊者からのスキル被ダメージが&Param7&増加する。" + "ScoreBossAbility.100010.2": "首領に「水のリング」が付与されている時、自身が与えるダメージが&Param1&増加し、5秒ごとに範囲ダメージを与えるようになる。\n5秒以内に、味方が首領に与えたダメージが累計&Param2&回に達すると、「水のリング」は&Param3&秒間無効化される。\n「水のリング」が無効化されている時\n5秒以内に、支援巡遊者が首領に与えたダメージが累計&Param4&回に達すると、首領の通常攻撃被ダメージが&Param5&増加する。\n「水のリング」が無効化されている時\n5秒以内に、主力巡遊者が首領に与えたダメージが累計&Param6&回に達すると、首領の支援巡遊者からのスキル被ダメージが&Param7&増加する。", + "ScoreBossAbility.100011.1": "連携強化", + "ScoreBossAbility.100011.2": "主力巡遊者がスキルを&Param1&回発動するたびに、&Param3&秒間、すべての支援巡遊者のスキルダメージ強度が&Param2&増加する。この効果は再発動時に持続時間が更新され、効果は重複しない。\n支援巡遊者が&Param4&回ダメージを与えるごとに、&Param6&秒間、主力巡遊者のスキルダメージ強度が&Param5&増加する。\nこの効果は再発動時に持続時間が更新され、効果は重複しない。", + "ScoreBossAbility.100012.1": "破竹の勢い", + "ScoreBossAbility.100012.2": "味方が首領にスキルダメージを&Param7&回与えるごとに、&Param3&秒間、首領の必殺技被ダメージ強度が&Param1&増加する。この効果は&Param2&回まで重複できる。\n味方が首領に印ダメージを&Param8&回与えるごとに、&Param6&秒間、首領のスキル被ダメージ強度が&Param4&増加する。この効果は&Param5&回まで重複できる。" } \ No newline at end of file diff --git a/data/language/ja_jp/scorebossgetcontrol.json b/data/language/ja_jp/scorebossgetcontrol.json index dc39e9d9..18d645a9 100644 --- a/data/language/ja_jp/scorebossgetcontrol.json +++ b/data/language/ja_jp/scorebossgetcontrol.json @@ -36,5 +36,7 @@ "ScoreBossGetControl.1018.1": "懸賞・華麗なステップ", "ScoreBossGetControl.1018.2": "首領の突進攻撃を回避すると、&Param1&ポイントのテクニックスコアを獲得する。(最大&Param2&回、合計&Param3&ポイントまで)", "ScoreBossGetControl.1019.1": "懸賞・足元にご用心", - "ScoreBossGetControl.1019.2": "首領の地割れ攻撃を回避すると、&Param1&ポイントのテクニックスコアを獲得する。(最大&Param2&回、合計&Param3&ポイントまで)" + "ScoreBossGetControl.1019.2": "首領の地割れ攻撃を回避すると、&Param1&ポイントのテクニックスコアを獲得する。(最大&Param2&回、合計&Param3&ポイントまで)", + "ScoreBossGetControl.1020.1": "懸賞・波踏みの疾走", + "ScoreBossGetControl.1020.2": "首領の近接スキル使用中にダメージを受けなかった時、&Param1&ポイントのテクニックスコアを獲得する。(最大&Param2&回、合計&Param3&ポイントまで)" } \ No newline at end of file diff --git a/data/language/ja_jp/skill.json b/data/language/ja_jp/skill.json index 8d536c89..7ba9882f 100644 --- a/data/language/ja_jp/skill.json +++ b/data/language/ja_jp/skill.json @@ -645,7 +645,7 @@ "Skill.14320000.13": "回避", "Skill.14320000.2": "回避", "Skill.14331000.1": "ウィンドミル", - "Skill.14331000.13": "*****", + "Skill.14331000.13": "高速に回転しながら斬撃を行い、周囲に弾丸を発射し、範囲内の敵にダメージを与える。主力スキルは##風属性の印#1017#を発動させることが発動できる。", "Skill.14331000.2": "高速に回転しながら斬撃を行い、範囲内の敵に攻撃力の&Param1&x4風属性のスキルダメージを与え、さらに周囲に弾を発射して攻撃力の&Param2&x4の風属性のスキルダメージを与える。\u000b主力スキルは最大3回までストックされ、長押しすることで連続して発動できる。\u000b主力スキルは##風属性の印#1017#を発動させることができ、印発動時、嵐を生成する。\u000b嵐:範囲内の敵に攻撃力の&Param3&x3の風属性の印ダメージを与える。", "Skill.14332000.1": "ラッシュブレード", "Skill.14332000.13": "側転しつつ敵に斬撃を行い、続けて射撃を放ち、多段ダメージを与える。支援スキルは##風属性の印#1017#を発動させることができる。", diff --git a/data/language/ja_jp/storypreview.json b/data/language/ja_jp/storypreview.json index 23cbd5c6..e99ff8a1 100644 --- a/data/language/ja_jp/storypreview.json +++ b/data/language/ja_jp/storypreview.json @@ -1,5 +1,5 @@ { - "StoryPreview.10.1": "*****", + "StoryPreview.10.1": "ノヴァ漫遊記 #13", "StoryPreview.2.1": "ノヴァ漫遊記 #07", "StoryPreview.3.1": "メインストーリー 第五章", "StoryPreview.4.1": "メインストーリー 第六章", diff --git a/data/language/ko_kr/bdconvertcontent.json b/data/language/ko_kr/bdconvertcontent.json index a42239dc..c8174641 100644 --- a/data/language/ko_kr/bdconvertcontent.json +++ b/data/language/ko_kr/bdconvertcontent.json @@ -10,7 +10,5 @@ "BdConvertContent.303.1": "「표면 조사」 등급 기록 제출", "BdConvertContent.401.1": "「극한 등반」 등급 기록 제출", "BdConvertContent.402.1": "「심연 탐색」 등급 기록 제출", - "BdConvertContent.403.1": "「심연 탐색」 등급 기록 제출", - "BdConvertContent.404.1": "「심연 탐색」 등급 기록 제출", "BdConvertContent.405.1": "「표면 조사」 등급 기록 제출" } \ No newline at end of file diff --git a/data/language/ko_kr/characterarchivecontent.json b/data/language/ko_kr/characterarchivecontent.json index 18662da2..89b47fb3 100644 --- a/data/language/ko_kr/characterarchivecontent.json +++ b/data/language/ko_kr/characterarchivecontent.json @@ -523,11 +523,11 @@ "CharacterArchiveContent.13302.1": "여행가가 된 이유", "CharacterArchiveContent.13302.2": "여행가 업계를 변화시켜 모든 여행가가 안전하게 존엄성을 지키며 좋아하는 일을 할 수 있도록 돕기 위함", "CharacterArchiveContent.13303.1": "이력 발췌(1)", - "CharacterArchiveContent.13303.2": "여행가 업계를 변화시켜 모든 여행가가 안전하게 존엄성을 지키며 좋아하는 일을 할 수 있도록 돕기 위함", + "CharacterArchiveContent.13303.2": "성력 996년 - 아그리 유니온 내부 조사 보고서\r\n\r\n달리시아 총독의 인수 계획은 사실상 실패한 셈이다…… 지리 협회가 철수한 이후, 필리에 여행가 업계는 혼란기에 접어들었다.\r\n——「필리에 현황 보고」, P24\r\n……\r\n필리에 지부가 거액의 의뢰를 통해 간접적으로 여행가들의 활동에 영향력을 행사하고 통제하려고 나서며…… 최근 3대 의뢰 중 하나를 완수한 유명 여행가 나츠카와 그녀가 세운 토벌대가 가장 적합한 거래 대상으로 떠올랐다.\r\n——「필리에 현황 보고」, P26", "CharacterArchiveContent.13304.1": "이력 발췌(2)", - "CharacterArchiveContent.13304.2": "성력 996년 - 아그리 유니온 내부 조사 보고서\r\n\r\n달리시아 총독의 인수 계획은 사실상 실패한 셈이다…… 지리 협회가 철수한 이후, 필리에 여행가 업계는 혼란기에 접어들었다.\r\n——「필리에 현황 보고」, P24\r\n……\r\n필리에 지부가 거액의 의뢰를 통해 간접적으로 여행가들의 활동에 영향력을 행사하고 통제하려고 나서며…… 최근 3대 의뢰 중 하나를 완수한 유명 여행가 나츠카와 그녀가 세운 토벌대가 가장 적합한 거래 대상으로 떠올랐다.\r\n——「필리에 현황 보고」, P26", + "CharacterArchiveContent.13304.2": "성력 996년 - 필리에 주간지 제350호\r\n\r\n‘3대 의뢰’가 마무리된 뒤에도, 마물 토벌을 주도했던 유명 여행가 나츠카의 행보는 계속되었다. 하나사키 여단과 함께 캠프를 수호하고, 별의 탑을 개척하며, 곧 지리 협회도 재개할 것이다.\r\n그러나, 나츠카가 정말 그 책임을 감당할 수 있을까? 의문을 제기하는 사람도 있다. 한창 주목받는 스타 여행가가 또 한 번의 기적을 만들어낼 수 있을지는, 본지가 앞으로도 계속 주목할 것이다.", "CharacterArchiveContent.13305.1": "이력 발췌(3)", - "CharacterArchiveContent.13305.2": "성력 996년 - 필리에 주간지 제350호\r\n\r\n‘3대 의뢰’가 마무리된 뒤에도, 마물 토벌을 주도했던 유명 여행가 나츠카의 행보는 계속되었다. 하나사키 여단과 함께 캠프를 수호하고, 별의 탑을 개척하며, 곧 지리 협회도 재개할 것이다.\r\n그러나, 나츠카가 정말 그 책임을 감당할 수 있을까? 의문을 제기하는 사람도 있다. 한창 주목받는 스타 여행가가 또 한 번의 기적을 만들어낼 수 있을지는, 본지가 앞으로도 계속 주목할 것이다.", + "CharacterArchiveContent.13305.2": "모 여단의 회의 자료\r\n\r\n나츠카는 마법을 활용해 전장의 흐름을 좌우하고, 아군을 지원하며 적을 저지하는 데 능합니다. 유연하고 변화무쌍한 전술 운용 덕분에 나츠카는 언제나 전투에서 우위를 점해왔죠.\r\n중요한 것은 힘이 아니라 머리예요. 나츠카의 전투 스타일을 보면 그 사실을 분명하게 알 수 있죠. 다들, 이해했나요?\r\n나츠카의 수준에 도달하기는 쉽지 않겠지만, 나츠카는 우리가 본보기로 삼기에 최적의 인물이에요. 모두가 재능을 타고나는 것은 아니니, 꾸준히 발전하고 성장하는 것이야말로 꾸준히 나아가는 방법이랍니다.", "CharacterArchiveContent.13306.1": "이력 발췌(4)", "CharacterArchiveContent.13306.2": "길거리 인터뷰 - 여행가\r\n\r\n“내가 가장 존경하는 사람? 당연히 나츠카지…… 바보야, 아부하는 거 아니거든! 반사적으로 튀어나온 거잖아?”\r\n“난 한때 토벌대 멤버였어. 아침에 눈을 뜨면 나츠카가 순찰에서 돌아오고, 밤에 잠들기 전엔 그녀의 텐트에 불이 켜져 있는 광경을 매일같이 봤었지……\r\n모두를 이끌고 전투에 나설 때도 언제나 맨 앞에 서며, 어떤 험난한 일이 닥쳐도 흔들리지 않았어. 누가 봐도 대단했지.\r\n나츠카가 너무 대단해서 오히려 좀 무섭다고 하는 사람도 있긴 했지만, 알고 보면 나츠카는 말도 꽤나 잘 통하는 사람이야……”", "CharacterArchiveContent.13307.1": "이력 발췌(5)", diff --git a/data/language/ko_kr/characterdes.json b/data/language/ko_kr/characterdes.json index a7bb666a..f340aa7d 100644 --- a/data/language/ko_kr/characterdes.json +++ b/data/language/ko_kr/characterdes.json @@ -252,7 +252,7 @@ "CharacterDes.129.8": "???", "CharacterDes.129.9": "???", "CharacterDes.130.1": "Su Wan", - "CharacterDes.130.10": "인형의 대미지를 중점으로 공격력과 스킬 연계를 강화하는 유파.", + "CharacterDes.130.10": "인형의 피해를 중점으로 공격력과 스킬 연계를 강화하는 유파.", "CharacterDes.130.11": "전방의 목표를 집중 공격하는 공격 강화 유파.", "CharacterDes.130.12": "주변 목표를 랜덤으로 공격하는 난사 유파.", "CharacterDes.130.2": "Donna", @@ -262,7 +262,7 @@ "CharacterDes.130.6": "토나 지원 유파 1", "CharacterDes.130.7": "토나 지원 유파 2", "CharacterDes.130.8": "아스미 카나", - "CharacterDes.130.9": "보다 많고 강력한 화살을 발사해 일반 공격 스킬이 강화되는 유파.", + "CharacterDes.130.9": "보다 많고 강력한 화살을 발사해 일반 공격이 강화되는 유파.", "CharacterDes.132.1": "Yang Qingjiang", "CharacterDes.132.10": "스킬의 2단 타격을 강화하고 스킬을 연속 시전하여 대미지를 입히는 유파.", "CharacterDes.132.11": "목표에게 부착 가능한 별가루를 흩뿌려 지속 피해를 입히는 유파.", diff --git a/data/language/ko_kr/characterskin.json b/data/language/ko_kr/characterskin.json index d9e693be..f50289e0 100644 --- a/data/language/ko_kr/characterskin.json +++ b/data/language/ko_kr/characterskin.json @@ -109,8 +109,8 @@ "CharacterSkin.12604.2": "???", "CharacterSkin.12701.1": "테레사-기본", "CharacterSkin.12702.1": "테레사-각성", - "CharacterSkin.12703.1": "???", - "CharacterSkin.12703.2": "???", + "CharacterSkin.12703.1": "오늘부터 신입 용사!", + "CharacterSkin.12703.2": "마을 최고의 검을 쥐고, 용사 테레사의 전설적인 모험을 시작합니다! 어라? 저기 금빛으로 번쩍이는 상자가 있네요. 어디 열어 볼까요? 와아… 이게 대체 뭐죠?!", "CharacterSkin.12704.1": "???", "CharacterSkin.12704.2": "???", "CharacterSkin.12901.1": "???", diff --git a/data/language/ko_kr/chargetlines.json b/data/language/ko_kr/chargetlines.json index 0d3f0d9c..33c499ca 100644 --- a/data/language/ko_kr/chargetlines.json +++ b/data/language/ko_kr/chargetlines.json @@ -105,7 +105,7 @@ "CharGetLines.12702.1": "오랜만이야, 보스! 내 택배 서비스는 만족스러워?", "CharGetLines.12703.1": "지금의 나라면, 전설의 드래곤을 쓰러뜨릴 수 있을지도 몰라!", "CharGetLines.12704.1": "보스는 정말 뭐든 다 꿰뚫어 보는구나……", - "CharGetLines.12705.1": "???", + "CharGetLines.12705.1": "마을 최고의 검을 쥐고, 용사 테레사의 전설적인 모험을 시작합니다! 어라? 저기 금빛으로 번쩍이는 상자가 있네요. 어디 열어 볼까요? 와아… 이게 대체 뭐죠?!", "CharGetLines.12706.1": "???", "CharGetLines.13001.1": "안녕하세요~ 요로즈 택배 토나입니다~! 비가 오나 눈이 오나, 소중한 편지를 배달해드립니다! 안심 안전을 모토로 하는 요로즈 택배, 부디 이용해주세요!", "CharGetLines.13002.1": "왜 여기 있냐고? 그냥 보스를 따라왔을 뿐이야. 길을 잃은 게 아니라구.", diff --git a/data/language/ko_kr/honor.json b/data/language/ko_kr/honor.json index cc8b122a..3ab1bf52 100644 --- a/data/language/ko_kr/honor.json +++ b/data/language/ko_kr/honor.json @@ -92,6 +92,9 @@ "Honor.118041.1": "사냥 전문가·패왕", "Honor.118042.1": "사냥 전문가·달인", "Honor.118043.1": "사냥 전문가·정예", + "Honor.118051.1": "사냥 전문가·패왕", + "Honor.118052.1": "사냥 전문가·달인", + "Honor.118053.1": "사냥 전문가·정예", "Honor.119011.1": "우주 사관생도 S1", "Honor.119012.1": "우주 사관생도 S2", "Honor.119013.1": "우주 사관생도 S3" diff --git a/data/language/ko_kr/item.json b/data/language/ko_kr/item.json index ba395f5d..3f7f3399 100644 --- a/data/language/ko_kr/item.json +++ b/data/language/ko_kr/item.json @@ -511,6 +511,15 @@ "Item.118043.1": "시즌5 사냥 전문가·정예", "Item.118043.2": "명예로운 칭호 「시즌5 사냥 전문가·정예」 오픈", "Item.118043.3": "「연합 토벌」 시즌5에서 빛나는 활약을 펼쳐 ‘정예’라는 칭호를 획득했다는 증명!", + "Item.118051.1": "시즌6 사냥 전문가·패왕", + "Item.118051.2": "명예로운 칭호 「시즌6 사냥 전문가·패왕」 오픈", + "Item.118051.3": "「연합 토벌」 시즌6에서 빛나는 활약을 펼쳐 ‘패왕’이라는 칭호를 획득했다는 증명!", + "Item.118052.1": "시즌6 사냥 전문가·달인", + "Item.118052.2": "명예로운 칭호 「시즌6 사냥 전문가·달인」 오픈", + "Item.118052.3": "「연합 토벌」 시즌6에서 빛나는 활약을 펼쳐 ‘달인’이라는 칭호를 획득했다는 증명!", + "Item.118053.1": "시즌6 사냥 전문가·정예", + "Item.118053.2": "명예로운 칭호 「시즌6 사냥 전문가·정예」 오픈", + "Item.118053.3": "「연합 토벌」 시즌6에서 빛나는 활약을 펼쳐 ‘정예’라는 칭호를 획득했다는 증명!", "Item.119.1": "나노하", "Item.119.2": "「나노하」에게 팀 가입을 요청한 증표", "Item.119.3": "방 안 곳곳에 고소한 우유향이 나는 케이크들이 가득 놓여 있다. \u000b메이드는 컵과 접시 사이를 가르며 우아하게 춤을 추고, 그 순간에 취해 있다.", @@ -613,9 +622,9 @@ "Item.1270.3": "떠나가던 날은 가랑비가 내렸고, 그때의 흙내음은 아직도 선명하게 기억에 남아 있다. \u000b소녀는 지도에 표식을 남기며, 다음에 돌아올 때 깜짝 선물을 선사할 기대를 하고 있다.", "Item.12701.1": "테레사-기본", "Item.12702.1": "테레사-각성", - "Item.12703.1": "???", - "Item.12703.2": "???", - "Item.12703.3": "???", + "Item.12703.1": "오늘부터 신입 용사!", + "Item.12703.2": "테레사 전용 스킨 「오늘부터 신입 용사!」 오픈의 증표!", + "Item.12703.3": "마을 최고의 검을 쥐고, 용사 테레사의 전설적인 모험을 시작합니다! 어라? 저기 금빛으로 번쩍이는 상자가 있네요. 어디 열어 볼까요? 와아… 이게 대체 뭐죠?!", "Item.12704.1": "???", "Item.12704.2": "???", "Item.12704.3": "???", @@ -656,8 +665,8 @@ "Item.130005.1": "청춘의 나날", "Item.130005.2": "개인 프로필 「청춘의 나날」 오픈", "Item.130005.3": "세월이 흘러도, 난 여전히 너의 첫 모습을 기억해.", - "Item.130006.1": "엄청난 불안감", - "Item.130006.2": "개인 프로필 「엄청난 불안감」 오픈", + "Item.130006.1": "불안한 마음", + "Item.130006.2": "개인 프로필 「불안한 마음」 오픈", "Item.130006.3": "이게 바로 그 말로만 듣던 “안경 변장술”인 걸까?", "Item.13001.1": "토나-기본", "Item.13002.1": "토나-각성", @@ -972,6 +981,12 @@ "Item.199015.1": "이번 시즌 한정 프로필\n청춘의 나날", "Item.199015.2": "이번 시즌 한정 프로필\n청춘의 나날", "Item.199015.3": "이번 시즌 한정 프로필\n청춘의 나날", + "Item.199016.1": "테레사 전용 스킨:\n오늘부터 신입 용사!", + "Item.199016.2": "테레사 전용 스킨:\n오늘부터 신입 용사!", + "Item.199016.3": "테레사 전용 스킨:\n오늘부터 신입 용사!", + "Item.199017.1": "이번 시즌 한정 프로필\n불안한 마음", + "Item.199017.2": "이번 시즌 한정 프로필\n불안한 마음", + "Item.199017.3": "이번 시즌 한정 프로필\n불안한 마음", "Item.2.1": "별의 파편", "Item.2.2": "희귀한 결정석, 상점에서 상품권으로 교환 가능", "Item.2.3": "성맥의 힘이 깃든 조각, 순수하지만 인공적으로 만든 흔적이 남아있다. \u000b원석 같은 천연소재는 아니지만, 가치가 굉장히 높다.", @@ -1559,7 +1574,7 @@ "Item.224047.3": "접힌 자국을 꾹 누르고, 봉랍을 찍어,\u000b그리움은 종이 위의 묵흔이 되었네.\u000b홀연히 바람이 일어 글과 종이를 앗아가니,\u000b남겨진 수만 가지 감정은, 바람보다도 가볍구나.", "Item.224048.1": "메리 서프라이즈 멜로디", "Item.224048.2": "특정 레코드 한계 돌파에 사용되는 재료", - "Item.224048.3": "눈 오는 밤바람이 먼 곳의 기도를 실어 오고 \n사자가 축복과 선물을 챙겨 \n0시의 종소리와 함께 등장한다. \n이 크리스마스 선물은, 여전히 동심을 간직한 당신을 위한 것.", + "Item.224048.3": "눈 오는 밤바람이 먼 곳의 기도를 실어 오고 \u000b사자가 축복과 선물을 챙겨 \u000b0시의 종소리와 함께 등장한다. \u000b이 크리스마스 선물은, 여전히 동심을 간직한 당신을 위한 것.", "Item.224049.2": "???", "Item.224050.2": "???", "Item.23.1": "여행 면허증", diff --git a/data/language/ko_kr/monstermanual.json b/data/language/ko_kr/monstermanual.json index 17c42726..3742d29e 100644 --- a/data/language/ko_kr/monstermanual.json +++ b/data/language/ko_kr/monstermanual.json @@ -175,6 +175,8 @@ "MonsterManual.3027100.2": "잠에 취한 샤로가 선물 꾸러미를 들고 시장을 지나간다. 빨리! 빨리 쫓아가자!", "MonsterManual.3028105.1": "난로의 섬망", "MonsterManual.3028105.2": "체구가 큰 거대 난로, 난공불락의 요새 같다. 아무리 추운 겨울이라도, 이 뜨거운 몸을 얼릴 수는 없다.", + "MonsterManual.3093100.1": "하자나", + "MonsterManual.3093100.2": "독을 빚어 미주로 만들고, 선혈로 붉은 카펫을 깔아놓는다.\u000b그녀는 자비를 베풀지 않는다. 선택지만을 제시할 뿐——\u000b그녀에게 복종하거나, 사라지거나.", "MonsterManual.5000100.1": "제너럴 탱크", "MonsterManual.5000100.2": "두툼한 두 손바닥을 가진 영혼 근위병으로 몸을 앞으로 굴려 적을 짓뭉갠다.", "MonsterManual.5000111.1": "제너럴 탱크 (땅)", diff --git a/data/language/ko_kr/playerhead.json b/data/language/ko_kr/playerhead.json index 33294d9a..fb04166d 100644 --- a/data/language/ko_kr/playerhead.json +++ b/data/language/ko_kr/playerhead.json @@ -35,7 +35,7 @@ "PlayerHead.12504.1": "???", "PlayerHead.12603.1": "???", "PlayerHead.12604.1": "???", - "PlayerHead.12703.1": "???", + "PlayerHead.12703.1": "스킨 획득 후\n「오늘부터 신입 용사!」 오픈", "PlayerHead.12704.1": "???", "PlayerHead.12903.1": "???", "PlayerHead.12904.1": "???", diff --git a/data/language/ko_kr/scorebossability.json b/data/language/ko_kr/scorebossability.json index 6013e6d3..142255fa 100644 --- a/data/language/ko_kr/scorebossability.json +++ b/data/language/ko_kr/scorebossability.json @@ -20,5 +20,9 @@ "ScoreBossAbility.100009.1": "남작의 자태", "ScoreBossAbility.100009.2": "보스가 「용사」와 「꿀단지」 형태를 번갈아 전환한다. 전투 &Param1&초마다 다른 형태로 전환하며, 자신에게 부여된 모든 약화 효과를 제거한다. (내성 무시 포함되지 않음)\n「용사」 형태일 때, 뚜두뚜두 남작이 받는 필살기 피해가 &Param2& 추가 감소하고, 받는 일반 공격 피해가 &Param3& 추가 증가한다. \n「꿀단지」 형태일 때, 뚜두뚜두 남작이 받는 표식 피해가 &Param4& 추가 감소하고, 받는 스킬 피해가 &Param5& 추가 증가한다.", "ScoreBossAbility.100010.1": "물의 고리", - "ScoreBossAbility.100010.2": "보스가 「물의 고리」를 보유하면 자신이 입히는 피해가 &Param1& 증가하고, 5초마다 범위 피해를 1회 입힌다. \n전체 아군이 5초 동안 보스에게 누적 &Param2&회의 피해를 입힌 후, 「물의 고리」가 &Param3&초 동안 무효가 되고, 무효 기간 중 다음 효과가 적용된다. \n전체 아군이 5초 동안 보스에게 누적 &Param4&회의 지원 캐릭터 피해를 입힌 후, 보스가 받는 일반 공격 피해가 &Param5& 증가한다. \n전체 아군이 5초 동안 보스에게 누적 &Param6&회의 메인 캐릭터 피해를 입히면, 보스가 받는 지원 캐릭터의 스킬 피해가 &Param7& 증가한다." + "ScoreBossAbility.100010.2": "보스가 「물의 고리」를 보유하면 자신이 입히는 피해가 &Param1& 증가하고, 5초마다 범위 피해를 1회 입힌다. \n전체 아군이 5초 동안 보스에게 누적 &Param2&회의 피해를 입힌 후, 「물의 고리」가 &Param3&초 동안 무효가 되고, 무효 기간 중 다음 효과가 적용된다. \n전체 아군이 5초 동안 보스에게 누적 &Param4&회의 지원 캐릭터 피해를 입힌 후, 보스가 받는 일반 공격 피해가 &Param5& 증가한다. \n전체 아군이 5초 동안 보스에게 누적 &Param6&회의 메인 캐릭터 피해를 입히면, 보스가 받는 지원 캐릭터의 스킬 피해가 &Param7& 증가한다.", + "ScoreBossAbility.100011.1": "협동 작전", + "ScoreBossAbility.100011.2": "메인 캐릭터가 스킬을 &Param1&회 시전할 때마다 모든 지원 캐릭터의 스킬 피해 강도가 &Param2& 증가한다. &Param3&초간 지속된다.\n지원 캐릭터가 피해를 &Param4&회 입힐 때마다 메인 캐릭터의 스킬 피해 강도가 &Param5& 증가한다. &Param6&초간 지속된다.\n중복으로 발동 시 시간이 초기화되며 중첩되지 않는다.", + "ScoreBossAbility.100012.1": "지속 공격", + "ScoreBossAbility.100012.2": "전체 아군이 보스에게 스킬 피해를 &Param7&회 입힐 때마다 보스가 받는 필살기 피해 강도가 &Param1& 증가한다. 최대 &Param2&스택 중첩되며, &Param3&초간 지속된다.\n전체 아군이 보스에게 표식 피해를 &Param8&회 입힐 때마다 보스가 받는 스킬 피해 강도가 &Param4& 증가한다. 최대 &Param5&스택 중첩되며, &Param6&초간 지속된다." } \ No newline at end of file diff --git a/data/language/ko_kr/scorebossgetcontrol.json b/data/language/ko_kr/scorebossgetcontrol.json index 8ca15b5e..7771fcde 100644 --- a/data/language/ko_kr/scorebossgetcontrol.json +++ b/data/language/ko_kr/scorebossgetcontrol.json @@ -36,5 +36,7 @@ "ScoreBossGetControl.1018.1": "현상 수배·신속한 몸놀림", "ScoreBossGetControl.1018.2": "보스의 돌진 스킬 시전 기간 중, 돌진에 명중되지 않으면 기술 점수 &Param1&포인트를 획득한다. 최대 &Param2&회 발동할 수 있어 총 &Param3&포인트를 획득할 수 있다.", "ScoreBossGetControl.1019.1": "현상 수배·계단 주의", - "ScoreBossGetControl.1019.2": "보스 적의 「지면 균열」을 포함한 스킬 시전 기간 중, 「지면 균열」에 명중되지 않으면 기술 점수 &Param1&포인트를 획득한다. 최대 &Param2&회 발동할 수 있어 총 &Param3&포인트를 획득할 수 있다." + "ScoreBossGetControl.1019.2": "보스 적의 「지면 균열」을 포함한 스킬 시전 기간 중, 「지면 균열」에 명중되지 않으면 기술 점수 &Param1&포인트를 획득한다. 최대 &Param2&회 발동할 수 있어 총 &Param3&포인트를 획득할 수 있다.", + "ScoreBossGetControl.1020.1": "재빠른 걸음", + "ScoreBossGetControl.1020.2": "보스가 근거리 스킬 시전 시 피해를 받지 않으면 기술 점수 &Param1&포인트를 획득한다. 최대 &Param2&회 발동할 수 있어 총 &Param3&포인트를 획득할 수 있다." } \ No newline at end of file diff --git a/data/language/ko_kr/story.json b/data/language/ko_kr/story.json index 5b78e8b9..804a6d1c 100644 --- a/data/language/ko_kr/story.json +++ b/data/language/ko_kr/story.json @@ -4,25 +4,25 @@ "Story.100.4": "BT01", "Story.101.1": "꿈에서 깨어날 때", "Story.101.2": "깨어날 때마다 새로운 인생이 시작된다.", - "Story.101.4": "01", + "Story.101.4": "1", "Story.102.1": "과거의 흔적", "Story.102.2": "모든 기억을 잃은 당신, 오래된 선물을 받았다.", - "Story.102.4": "02", + "Story.102.4": "2", "Story.103.1": "사라진 오아시스호", "Story.103.2": "순식간에, 보금자리를 빼앗겨 버렸다.", - "Story.103.4": "03", + "Story.103.4": "3", "Story.104.1": "다리 밑", "Story.104.2": "집 없는 사람들은 비바람을 피할 곳을 찾아야 한다.", - "Story.104.4": "04", + "Story.104.4": "4", "Story.105.1": "애시 에리어의 바람", "Story.105.2": "세월이 흘러, 옛 거리에는 이제 익숙한 풍경이 없다.", - "Story.105.4": "05", + "Story.105.4": "5", "Story.106.1": "비상의 선택", "Story.106.2": "이것은 그녀의 이야기이자, 애시 에리어의 이야기이다.", - "Story.106.4": "06", + "Story.106.4": "6", "Story.107.1": "다른 소원", "Story.107.2": "새로운 소원 방식, 변혁인가? 아니면 재앙인가?", - "Story.107.4": "07", + "Story.107.4": "7", "Story.108.1": "조사 결과", "Story.108.2": "대부분의 경우, 답은 가장 눈에 띄는 곳에 숨어 있다.", "Story.108.4": "08A", @@ -34,7 +34,7 @@ "Story.110.4": "엔딩", "Story.111.1": "기억을 채우는 방식", "Story.111.2": "기억상실을 막는 방법은 더 많은 재미있는 기억을 만드는 것이다.", - "Story.111.4": "09", + "Story.111.4": "9", "Story.112.1": "최종 해석권", "Story.112.2": "은혜의 도장이 있으면 무엇이든 할 수 있다.", "Story.112.4": "10", @@ -49,7 +49,7 @@ "Story.203.4": "BT03", "Story.204.1": "컴퍼니와 오아시스", "Story.204.2": "하늘에서 내리는 혜택이 많을수록, 더욱 신중하게 행동해야 한다.", - "Story.204.4": "01", + "Story.204.4": "1", "Story.205.1": "심야 잠입", "Story.205.2": "우리를 야만인이라고 부른다면, 야만적인 일을 해보자.", "Story.205.4": "02A", @@ -67,22 +67,22 @@ "Story.209.4": "03B", "Story.210.1": "검은 소녀", "Story.210.2": "적의 비용을 높이는 것도 하나의 무기다.", - "Story.210.4": "04", + "Story.210.4": "4", "Story.211.1": "의와 칼", "Story.211.2": "지켜야 할 것은 주공, 그리고 주공이 신경 쓰는 모든 것이다.", - "Story.211.4": "05", + "Story.211.4": "5", "Story.212.1": "컴퍼니의 권력", "Story.212.2": "규칙, 돈, 그리고 무력, 피킨은 지는 법을 모른다.", - "Story.212.4": "06", + "Story.212.4": "6", "Story.213.1": "특허 경영", "Story.213.2": "컴퍼니에 맞서려면, 먼저 컴퍼니가 되어야 한다.", - "Story.213.4": "07", + "Story.213.4": "7", "Story.214.1": "영혼 거래", "Story.214.2": "인간의 영혼은 어떻게 가격을 매길 수 있을까?", - "Story.214.4": "08", + "Story.214.4": "8", "Story.215.1": "순간의 전쟁", "Story.215.2": "전쟁은 시작되는 순간 이미 끝났다.", - "Story.215.4": "09", + "Story.215.4": "9", "Story.216.1": "소원 성취 방법", "Story.216.2": "승부는 단 한 순간에 결정된다.", "Story.216.4": "10", @@ -103,19 +103,19 @@ "Story.305.4": "프롤로그 (하)", "Story.306.1": "3대 마물", "Story.306.2": "전설 속의 임무는 전설 속의 여행가를 위한 것.", - "Story.306.4": "01", + "Story.306.4": "1", "Story.307.1": "숲 속의 ‘고수’", "Story.307.2": "이야기 속 대단한 사람들은 종종 눈에 잘 띄지 않는 곳에 살고 있다.", - "Story.307.4": "02", + "Story.307.4": "2", "Story.308.1": "하나사키 여단", "Story.308.2": "머리를 굴려, 한번 놀아보자.", - "Story.308.4": "03", + "Story.308.4": "3", "Story.309.1": "실패한 토벌", "Story.309.2": "오랜 벗과 새로운 친구.", - "Story.309.4": "04", + "Story.309.4": "4", "Story.310.1": "트라우마", "Story.310.2": "공포는 과거로부터 비롯된다.", - "Story.310.4": "05", + "Story.310.4": "5", "Story.311.1": "심리 치료", "Story.311.2": "얘기를 들어줄 곳이 필요하다.", "Story.311.4": "06A", @@ -127,13 +127,13 @@ "Story.313.4": "엔딩", "Story.314.1": "불필요한 약자", "Story.314.2": "떨림이 왜 멈추지 않는 거지?", - "Story.314.4": "07", + "Story.314.4": "7", "Story.315.1": "토벌대", "Story.315.2": "이번엔 절대 지지 않아.", - "Story.315.4": "08", + "Story.315.4": "8", "Story.316.1": "믿음", "Story.316.2": "모든 이의 마음에는 대단한 ‘마법’이 숨어 있다.", - "Story.316.4": "09", + "Story.316.4": "9", "Story.317.1": "승리와 거래", "Story.317.2": "함께 울고 웃는 것, 그것이 바로 동료의 진정한 의미이다.", "Story.317.4": "10", @@ -148,10 +148,10 @@ "Story.402.4": "BT02", "Story.403.1": "여행가의 지난 이야기", "Story.403.2": "아득한 꿈, 그리고 눈앞의 그대.", - "Story.403.4": "01", + "Story.403.4": "1", "Story.404.1": "그녀의 선택", "Story.404.2": "어떤 일은…… 귀에 들어온 이상 벗어날 수 없다.", - "Story.404.4": "02", + "Story.404.4": "2", "Story.405.1": "함께 돌아오다", "Story.405.2": "약속을 고지식하게 지키는 게, 때로는 좋은 일만은 아니다.", "Story.405.4": "엔딩", @@ -172,19 +172,19 @@ "Story.410.4": "04C", "Story.411.1": "지키고 싶은 것", "Story.411.2": "모두에게 지키고 싶은 것은 있다. 지키고 싶은 게 다를 뿐……", - "Story.411.4": "05", + "Story.411.4": "5", "Story.412.1": "이방인", "Story.412.2": "가장 값싼 평화는, 이방인 한 명을 제물로 바치기만 하면 된다.", - "Story.412.4": "06", + "Story.412.4": "6", "Story.413.1": "상황에 맞춰 내리는 비", "Story.413.2": "비를 멈출 수 없을 때는 우산을 펴면 된다.", - "Story.413.4": "07", + "Story.413.4": "7", "Story.414.1": "결코 헛되지 않으리", "Story.414.2": "의외의 세력이 지원에 나섰고, 적은 결코 견고하지 않았다.", - "Story.414.4": "08", + "Story.414.4": "8", "Story.415.1": "꿈의 저편", "Story.415.2": "모든 것이 아름다운 꿈이었지만, 나츠카는 그것을 원하지 않는다.", - "Story.415.4": "09", + "Story.415.4": "9", "Story.416.1": "별의 탑 아래에서", "Story.416.2": "진정한 약속은 어디에도 새겨 두지 않아도 된다.", "Story.416.4": "10", @@ -205,10 +205,10 @@ "Story.504.4": "프롤로그", "Story.505.1": "특별 면접", "Story.505.2": "큰일을 하는 사람은 작은 일에 얽매이지 않는다.", - "Story.505.4": "01", + "Story.505.4": "1", "Story.506.1": "나이팅게일 빵", "Story.506.2": "수면 위의 진실은 항상 빙산의 일각일뿐이다.", - "Story.506.4": "02", + "Story.506.4": "2", "Story.507.1": "폭발의 예술", "Story.507.2": "거대한 폭음은 영감이 폭발하는 불꽃이다!", "Story.507.4": "03A", @@ -220,25 +220,25 @@ "Story.509.4": "03C", "Story.510.1": "수집된 단서", "Story.510.2": "우연을 선으로 이으면, 피할 수 없는 필연이 된다.", - "Story.510.4": "04", + "Story.510.4": "4", "Story.511.1": "겹겹이 쌓인 단서", "Story.511.2": "길 한가운데 놓인 치즈를 함부로 건드리지 마라.", - "Story.511.4": "05", + "Story.511.4": "5", "Story.512.1": "서로 다른 이념", "Story.512.2": "가볍게 당긴 실 끝이 기적처럼 단단한 매듭을 풀어냈다.", - "Story.512.4": "06", + "Story.512.4": "6", "Story.513.1": "규칙의 의미", "Story.513.2": "진리는 항상 거칠고 가시 돋쳐 있지만, 거짓된 질서는 언제나 옥처럼 매끄럽다.", - "Story.513.4": "07", + "Story.513.4": "7", "Story.514.1": "온실의 비밀", "Story.514.2": "죄악은 햇빛의 심판보다 동족의 송곳니를 더 두려워한다.", - "Story.514.4": "08", + "Story.514.4": "8", "Story.515.1": "요셉", "Story.515.2": "궁지에 몰린 짐승도 호랑이를 삼키는 법, 하물며 당신의 갑옷은 견고하지 않으니.", "Story.515.4": "엔딩", "Story.516.1": "결정의 책임", "Story.516.2": "불씨가 마른 풀에 떨어지자, 고요한 어둠의 밤에 반딧불이 타올랐다.", - "Story.516.4": "09", + "Story.516.4": "9", "Story.517.1": "지능 식물", "Story.517.2": "빛을 좇을 때, 그림자는 늘 등 뒤를 따른다는 것을 잊지 마라.", "Story.517.4": "엔딩", @@ -262,7 +262,7 @@ "Story.604.4": "프롤로그", "Story.605.1": "마왕의 전설", "Story.605.2": "폐허를 밀어내고 그 자리에 꽃을 심으면……\n이곳에서 벌여졌던 전쟁 따윈 처음부터 없었던 게 된다.", - "Story.605.4": "01", + "Story.605.4": "1", "Story.606.1": "위험한 거래", "Story.606.2": "멀리 돌아가는 듯했던 지름길은 공교롭게도 나락으로 이어진다.", "Story.606.4": "02A", @@ -289,19 +289,19 @@ "Story.613.4": "엔딩", "Story.614.1": "추락", "Story.614.2": "위기의 덩굴이 끔찍한 양분을 빨아들이기 시작했다.", - "Story.614.4": "05", + "Story.614.4": "5", "Story.615.1": "3세대 지능 식물", "Story.615.2": "기나긴 침묵 속, 심장 소리가 모든 것을 고백했다.", - "Story.615.4": "06", + "Story.615.4": "6", "Story.616.1": "부득이한 거래", "Story.616.2": "더는 재거나 물러설 여지 없이, 오직 이 순간의 진심 앞에 갇혔다.", - "Story.616.4": "07", + "Story.616.4": "7", "Story.617.1": "피렌", "Story.617.2": "이 길이 결코 순탄치 않으리란 걸 그녀 역시 잘 알고 있었다. 그렇기에……", - "Story.617.4": "08", + "Story.617.4": "8", "Story.618.1": "필리에 전투 (상)", "Story.618.2": "상대의 도화선은 습기 때문에 불이 붙지 않았고, 내 화약은 공교롭게도 유통기한이 지나 있었다.", - "Story.618.4": "09", + "Story.618.4": "9", "Story.619.1": "필리에 전투 (하)", "Story.619.2": "짙은 먹구름 아래, 비바람을 막아줄 건 믿음의 장막뿐이다.", "Story.619.4": "10", diff --git a/data/language/ko_kr/uitext.json b/data/language/ko_kr/uitext.json index e35d8363..9d590084 100644 --- a/data/language/ko_kr/uitext.json +++ b/data/language/ko_kr/uitext.json @@ -1161,7 +1161,7 @@ "UIText.Filter_EquipmentType.1": "배지 유형", "UIText.Filter_NoAim.1": "현재 필터링 조건에 맞는 목표가 없습니다", "UIText.Filter_Note.1": "해당 소리", - "UIText.Filter_Rare.1": "퀄리티", + "UIText.Filter_Rare.1": "등급", "UIText.Filter_Tag1.1": "포지션", "UIText.Filter_Tag2.1": "여행가 스타일", "UIText.Filter_Tag3.1": "소속 세력", diff --git a/data/language/zh_cn/bdconvertcontent.json b/data/language/zh_cn/bdconvertcontent.json index 8b5926f5..57f03a7c 100644 --- a/data/language/zh_cn/bdconvertcontent.json +++ b/data/language/zh_cn/bdconvertcontent.json @@ -10,7 +10,5 @@ "BdConvertContent.303.1": "递交「浅层调查」级纪录", "BdConvertContent.401.1": "递交「极限登峰」级纪录", "BdConvertContent.402.1": "递交「深域探索」级纪录", - "BdConvertContent.403.1": "递交「深域探索」级纪录", - "BdConvertContent.404.1": "递交「深域探索」级纪录", "BdConvertContent.405.1": "递交「浅层调查」级纪录" } \ No newline at end of file diff --git a/data/language/zh_cn/characterskin.json b/data/language/zh_cn/characterskin.json index d19ce84a..c74501e7 100644 --- a/data/language/zh_cn/characterskin.json +++ b/data/language/zh_cn/characterskin.json @@ -109,8 +109,8 @@ "CharacterSkin.12604.2": "???", "CharacterSkin.12701.1": "特丽莎-基础形象", "CharacterSkin.12702.1": "特丽莎-觉醒形象", - "CharacterSkin.12703.1": "???", - "CharacterSkin.12703.2": "???", + "CharacterSkin.12703.1": "新人勇者前来报到", + "CharacterSkin.12703.2": "拿起村里最好的宝剑,踏上勇者特丽莎的传奇冒险!欸~金光闪闪的宝箱?让我打开看看——呜哇——这是什么东西?!", "CharacterSkin.12704.1": "???", "CharacterSkin.12704.2": "???", "CharacterSkin.12901.1": "???", diff --git a/data/language/zh_cn/chargetlines.json b/data/language/zh_cn/chargetlines.json index 0098d04d..af597228 100644 --- a/data/language/zh_cn/chargetlines.json +++ b/data/language/zh_cn/chargetlines.json @@ -105,7 +105,7 @@ "CharGetLines.12702.1": "又见面了,魔王,万送屋的服务您还满意吗?", "CharGetLines.12703.1": "现在的我,说不定连传说中的龙也能打倒呢!", "CharGetLines.12704.1": "真是的……好像什么都瞒不住你呢……", - "CharGetLines.12705.1": "???", + "CharGetLines.12705.1": "拿起村里最好的宝剑,踏上勇者特丽莎的传奇冒险!欸~金光闪闪的宝箱?让我打开看看——呜哇——这是什么东西?!", "CharGetLines.12706.1": "???", "CharGetLines.13001.1": "初次见面,万送屋为您服务。\n无论是雪山还是雨林,\n你邮我寄,让信件平安传递!", "CharGetLines.13002.1": "诶?又见面了?\n啊哈哈,我才没有迷路!我是故意跟着你的。", diff --git a/data/language/zh_cn/honor.json b/data/language/zh_cn/honor.json index 480e9866..39adf549 100644 --- a/data/language/zh_cn/honor.json +++ b/data/language/zh_cn/honor.json @@ -92,6 +92,9 @@ "Honor.118041.1": "狩猎专家·王牌", "Honor.118042.1": "狩猎专家·宗师", "Honor.118043.1": "狩猎专家·精英", + "Honor.118051.1": "狩猎专家·王牌", + "Honor.118052.1": "狩猎专家·宗师", + "Honor.118053.1": "狩猎专家·精英", "Honor.119011.1": "太空军校生 S1", "Honor.119012.1": "太空军校生 S2", "Honor.119013.1": "太空军校生 S3" diff --git a/data/language/zh_cn/item.json b/data/language/zh_cn/item.json index 3da8a530..dfc89fff 100644 --- a/data/language/zh_cn/item.json +++ b/data/language/zh_cn/item.json @@ -511,6 +511,15 @@ "Item.118043.1": "第5赛季 狩猎专家·精英", "Item.118043.2": "解锁荣誉称号「第5赛季 狩猎专家·精英」", "Item.118043.3": "在「联合讨伐」第5赛季中大放异彩,获得“精英”荣誉的证明!", + "Item.118051.1": "第6赛季 狩猎专家·王牌", + "Item.118051.2": "解锁荣誉称号「第6赛季 狩猎专家·王牌」", + "Item.118051.3": "在「联合讨伐」第6赛季中大放异彩,获得“王牌”荣誉的证明!", + "Item.118052.1": "第6赛季 狩猎专家·宗师", + "Item.118052.2": "解锁荣誉称号「第6赛季 狩猎专家·宗师」", + "Item.118052.3": "在「联合讨伐」第6赛季中大放异彩,获得“宗师”荣誉的证明!", + "Item.118053.1": "第6赛季 狩猎专家·精英", + "Item.118053.2": "解锁荣誉称号「第6赛季 狩猎专家·精英」", + "Item.118053.3": "在「联合讨伐」第6赛季中大放异彩,获得“精英”荣誉的证明!", "Item.119.1": "花原", "Item.119.2": "邀请「花原」加入队伍的凭证", "Item.119.3": "整间屋子里,都摆满了洋溢着奶香的蛋糕。\u000b女仆正优雅地在杯盏的间隙里起舞,她陶醉了。", @@ -613,9 +622,9 @@ "Item.1270.3": "离开的那天下着细雨,泥土的气息还记得很清,\u000b少女在地图上做了标记,期待下次回来带给他们的惊喜。", "Item.12701.1": "特丽莎-基础形象", "Item.12702.1": "特丽莎-觉醒形象", - "Item.12703.1": "???", - "Item.12703.2": "???", - "Item.12703.3": "???", + "Item.12703.1": "新人勇者前来报到", + "Item.12703.2": "解锁特丽莎专属形象「新人勇者前来报到」的凭证!", + "Item.12703.3": "拿起村里最好的宝剑,踏上勇者特丽莎的传奇冒险!欸~金光闪闪的宝箱?让我打开看看——呜哇——这是什么东西?!", "Item.12704.1": "???", "Item.12704.2": "???", "Item.12704.3": "???", @@ -972,6 +981,12 @@ "Item.199015.1": "本期限定头像:\n青葱岁月", "Item.199015.2": "本期限定头像:\n青葱岁月", "Item.199015.3": "本期限定头像:\n青葱岁月", + "Item.199016.1": "特丽莎专属形象:\n新人勇者前来报到", + "Item.199016.2": "特丽莎专属形象:\n新人勇者前来报到", + "Item.199016.3": "特丽莎专属形象:\n新人勇者前来报到", + "Item.199017.1": "本期限定头像:\n灰常不安", + "Item.199017.2": "本期限定头像:\n灰常不安", + "Item.199017.3": "本期限定头像:\n灰常不安", "Item.2.1": "星之砂", "Item.2.2": "稀有的晶石,可以在商店中兑换礼券。", "Item.2.3": "散发着星脉力量的碎片,虽纯净,却有人造的痕迹。\u000b虽然没有源晶来得天然,但也价值不菲。", diff --git a/data/language/zh_cn/monstermanual.json b/data/language/zh_cn/monstermanual.json index df9d165b..677ad625 100644 --- a/data/language/zh_cn/monstermanual.json +++ b/data/language/zh_cn/monstermanual.json @@ -175,6 +175,8 @@ "MonsterManual.3027100.2": "睡不醒的夏洛克,带着礼物招摇过市。快!快追上它!", "MonsterManual.3028105.1": "暖炉之谵妄", "MonsterManual.3028105.2": "魁梧厚重的巨型暖炉,彷如不可摧毁的堡垒。就算再寒冷的冬季,也冻结不了它火热的身躯。", + "MonsterManual.3093100.1": "哈萨娜", + "MonsterManual.3093100.2": "将毒液酿成美酒,以鲜血铺就红毯。\u000b她不施舍怜悯,只提供选择——\u000b臣服于她,或就此消失。", "MonsterManual.5000100.1": "巨掌悍将", "MonsterManual.5000100.2": "拥有厚重双掌的遗像禁卫,以滚滚向前的身躯碾碎敌人。", "MonsterManual.5000111.1": "巨掌悍将·重岩", diff --git a/data/language/zh_cn/playerhead.json b/data/language/zh_cn/playerhead.json index cb96cded..53fdd107 100644 --- a/data/language/zh_cn/playerhead.json +++ b/data/language/zh_cn/playerhead.json @@ -35,7 +35,7 @@ "PlayerHead.12504.1": "???", "PlayerHead.12603.1": "???", "PlayerHead.12604.1": "???", - "PlayerHead.12703.1": "???", + "PlayerHead.12703.1": "获得形象后解锁\n\"新人勇者前来报到\"", "PlayerHead.12704.1": "???", "PlayerHead.12903.1": "???", "PlayerHead.12904.1": "???", diff --git a/data/language/zh_cn/scorebossability.json b/data/language/zh_cn/scorebossability.json index 71fcc113..b865937b 100644 --- a/data/language/zh_cn/scorebossability.json +++ b/data/language/zh_cn/scorebossability.json @@ -20,5 +20,9 @@ "ScoreBossAbility.100009.1": "男爵姿态", "ScoreBossAbility.100009.2": "首领会在【猛士】和【蜜罐】形态间来回切换,每战斗&Param1&秒后切换至另一形态并清除自身所有负面效果。(破韧不计入时间)\n在【猛士】形态时,热嘟噗噜男爵受到的绝招伤害额外减少&Param2&,受到的普攻伤害额外增加&Param3&\n在【蜜罐】形态时,热嘟噗噜男爵受到的印记伤害额外减少&Param4&,受到的技能伤害额外增加&Param5&", "ScoreBossAbility.100010.1": "水环", - "ScoreBossAbility.100010.2": "首领拥有「水环」时自身造成伤害提升&Param1&,且每5秒造成一次范围伤害。\n当己方在5秒内对首领累计造成&Param2&次伤害后,使「水环」失效&Param3&秒。\n在失效期间,当己方在5秒内对首领累计造成&Param4&次援护角色伤害后,首领受到的普攻伤害提升&Param5&\n在失效期间,当己方在5秒内对首领累计造成&Param6&次主控角色伤害时,首领受到的援护角色技能伤害提升&Param7&" + "ScoreBossAbility.100010.2": "首领拥有「水环」时自身造成伤害提升&Param1&,且每5秒造成一次范围伤害。\n当己方在5秒内对首领累计造成&Param2&次伤害后,使「水环」失效&Param3&秒。\n在失效期间,当己方在5秒内对首领累计造成&Param4&次援护角色伤害后,首领受到的普攻伤害提升&Param5&\n在失效期间,当己方在5秒内对首领累计造成&Param6&次主控角色伤害时,首领受到的援护角色技能伤害提升&Param7&", + "ScoreBossAbility.100011.1": "协同增势", + "ScoreBossAbility.100011.2": "主控角色每释放&Param1&次技能,所有援护角色技能伤害强度增加&Param2&,持续&Param3&秒。\n援护角色每造成&Param4&次伤害,主控角色技能伤害强度增加&Param5&,持续&Param6&秒。\n重复触发时,重置时间,不叠加效果。", + "ScoreBossAbility.100012.1": "连击破势", + "ScoreBossAbility.100012.2": "己方每对首领造成&Param7&次技能伤害,首领受到绝招伤害强度增加&Param1&,最多叠加&Param2&层,持续&Param3&秒。\n己方每对首领造成&Param8&次印记伤害,首领受到技能伤害强度增加&Param4&,最多叠加&Param5&层,持续&Param6&秒。" } \ No newline at end of file diff --git a/data/language/zh_cn/scorebossgetcontrol.json b/data/language/zh_cn/scorebossgetcontrol.json index 1e9a154f..16d43d72 100644 --- a/data/language/zh_cn/scorebossgetcontrol.json +++ b/data/language/zh_cn/scorebossgetcontrol.json @@ -36,5 +36,7 @@ "ScoreBossGetControl.1018.1": "悬赏·闪转腾挪", "ScoreBossGetControl.1018.2": "首领释放冲锋技能期间,不被冲锋命中可获得&Param1&技巧得分,最多触发&Param2&次,共计&Param3&分", "ScoreBossGetControl.1019.1": "悬赏·小心台阶", - "ScoreBossGetControl.1019.2": "每当首领敌人释放附带「地面裂隙」的技能期间,不被「地面裂隙」命中可获得&Param1&技巧得分,最多触发&Param2&次,共计&Param3&分" + "ScoreBossGetControl.1019.2": "每当首领敌人释放附带「地面裂隙」的技能期间,不被「地面裂隙」命中可获得&Param1&技巧得分,最多触发&Param2&次,共计&Param3&分", + "ScoreBossGetControl.1020.1": "凌波迅步", + "ScoreBossGetControl.1020.2": "每次成功在首领的近战技能中不受伤害时,获得&Param1&技巧得分,最多触发&Param2&次,共计&Param3&分" } \ No newline at end of file diff --git a/lua/game/adventure/scoreboss/scorebosslevel.lua b/lua/game/adventure/scoreboss/scorebosslevel.lua index f068b055..be8c0976 100644 --- a/lua/game/adventure/scoreboss/scorebosslevel.lua +++ b/lua/game/adventure/scoreboss/scorebosslevel.lua @@ -26,6 +26,7 @@ function ScoreBossLevel:Init(parent, nLevelId, nBuildId, isAgain) self.BossCurLvTotalChangeHp = 0 self.BattleLv = 1 self.nTime = 0 + self.isCanPause = true local leveData = ConfigTable.GetData("ScoreBossLevel", nLevelId) if leveData == nil then printError("ScoreBossLevel 表不存在 id ==== " .. nLevelId) @@ -82,6 +83,7 @@ function ScoreBossLevel:CalCharFixedEffect(nCharId, bMainChar, tbDiscId) return stActorInfo end function ScoreBossLevel:OnEvent_LoadLevelRefresh() + self.isCanPause = true local mapAllEft, mapDiscEft, mapNoteEffect, tbNoteInfo = PlayerData.Build:GetBuildAllEft(self.mapBuildData.nBuildId) safe_call_cs_func(CS.AdventureModuleHelper.SetNoteInfo, tbNoteInfo) self.mapEftData = UTILS.AddBuildEffect(mapAllEft, mapDiscEft, mapNoteEffect) @@ -124,7 +126,9 @@ function ScoreBossLevel:SetDiscInfo() safe_call_cs_func(CS.AdventureModuleHelper.SetDiscInfo, tbDiscInfo) end function ScoreBossLevel:OnEvent_Pause() - EventManager.Hit("OpenScoreBossPause", self.LevelId, self.tbCharId) + if self.isCanPause then + EventManager.Hit("OpenScoreBossPause", self.LevelId, self.tbCharId) + end end function ScoreBossLevel:OnEvent_AbandonBattle() self.parent:QuiteLevel() diff --git a/lua/game/ui/activitytheme/10106/story/postalstoryctrl.lua b/lua/game/ui/activitytheme/10106/story/postalstoryctrl.lua index 94a0e8f6..761644a5 100644 --- a/lua/game/ui/activitytheme/10106/story/postalstoryctrl.lua +++ b/lua/game/ui/activitytheme/10106/story/postalstoryctrl.lua @@ -117,6 +117,7 @@ function PostalStoryCtrl:RefreshGridInfo(grid, gridIndex, bBranch, nBranchIndex) local txtTime = goImgTime:Find("txtTime"):GetComponent("TMP_Text") local txtTitle = bBranch and RootNode:Find("tmpGroupDone"):GetComponent("TMP_Text") or grid.transform:Find("btnGridText/scale_on_click/tmpGroupDone"):GetComponent("TMP_Text") local txtComplete = goComplete.transform:Find("imgBg/txtComplete"):GetComponent("TMP_Text") + local btnGridText = grid.transform:Find("btnGridText").gameObject NovaAPI.SetTMPText(txtComplete, ConfigTable.GetUIText("RoguelikeBuild_Manage_FilterPass")) local isUnlock, tbResult = ActivityAvgData:IsUnlock(avgcfg.ConditionId) local isReaded = ActivityAvgData:IsStoryReaded(storyId) @@ -132,7 +133,11 @@ function PostalStoryCtrl:RefreshGridInfo(grid, gridIndex, bBranch, nBranchIndex) local bShowImgStory = not bBranch or not not isUnlock imgStory.gameObject:SetActive(bShowImgStory) if bShowImgStory then - self:SetPngSprite(imgStory, string.format("Icon/ActivityStory/ep_event05_%02d", nIndex) .. branchSuffix) + if bOpen then + self:SetPngSprite(imgStory, string.format("Icon/ActivityStory/ep_event05_%02d", nIndex) .. branchSuffix) + else + self:SetPngSprite(imgStory, string.format("Icon/ActivityStory/ep_event05_00")) + end end NovaAPI.SetTMPText(txtTitle, avgcfg.Title) NovaAPI.SetTMPText(txtLevel, avgcfg.Index) @@ -145,6 +150,7 @@ function PostalStoryCtrl:RefreshGridInfo(grid, gridIndex, bBranch, nBranchIndex) goNotOpen.gameObject:SetActive(not bOpen or bBranch and not isUnlock) imgBattleTitleBg.gameObject:SetActive(avgcfg.IsBattle and isUnlock and bOpen) imgStoryTitleBg.gameObject:SetActive(not avgcfg.IsBattle and isUnlock and bOpen) + btnGridText.gameObject:SetActive(bOpen) if avgcfg.IsBattle == true then local txtPlot = imgBattleTitleBg:Find("txtPlot"):GetComponent("TMP_Text") NovaAPI.SetTMPText(txtPlot, ConfigTable.GetUIText("SelectTeam_StartBattle")) diff --git a/lua/game/ui/avg/_en/config/stsp_13_01.lua b/lua/game/ui/avg/_en/config/stsp_13_01.lua index 1083555c..7e8a7600 100644 --- a/lua/game/ui/avg/_en/config/stsp_13_01.lua +++ b/lua/game/ui/avg/_en/config/stsp_13_01.lua @@ -1732,45 +1732,6 @@ return { false } }, - { - cmd = "CtrlChar", - param = { - "avg1_137", - "b", - "003", - "avg_emoji_star", - nil, - nil, - nil, - nil, - nil, - nil, - nil, - "none", - "none", - "Linear", - 0, - nil, - false, - 0.5, - false, - nil - } - }, - { - cmd = "SetTalk", - param = { - 0, - "avg1_137", - "", - 0, - "", - false, - "", - "They say these are quite effective against monsters.", - "" - } - }, { cmd = "CtrlChar", param = { @@ -2272,14 +2233,14 @@ return { "OutSine", false, false, - 0.5, + 1.0, true, "AvgStageEffect_clockwise" } }, { cmd = "Wait", - param = {0.5} + param = {1.0} }, { cmd = "SetBGM", @@ -3660,7 +3621,7 @@ return { "", false, "", - "Hiring a maid to focus... We live in different worlds...==W==Hm? What's that sound?", + "Hiring a maid to focus... We live in different worlds...==W== Hm? What's that sound?", "" } }, @@ -7191,7 +7152,7 @@ return { "", false, "", - "Yeah, you bet! Boys, Plan B!", + "Yeah, you bet! Girls, Plan B!", "" } }, @@ -7898,7 +7859,7 @@ return { cmd = "SetTalk", param = { 0, - "Trekkers Outside", + "Trekker Outside", "", 1, "", @@ -7946,7 +7907,7 @@ return { cmd = "SetTalk", param = { 0, - "Trekkers Outside", + "Trekker Outside", "", 0, "", diff --git a/lua/game/ui/avg/_en/config/stsp_13_03.lua b/lua/game/ui/avg/_en/config/stsp_13_03.lua index a5e6d617..25c45c9e 100644 --- a/lua/game/ui/avg/_en/config/stsp_13_03.lua +++ b/lua/game/ui/avg/_en/config/stsp_13_03.lua @@ -3666,7 +3666,7 @@ return { "", false, "", - "Oh crap! It's a bomb...", + "Oh crap! It's gonna explode...", "" } }, @@ -9294,7 +9294,7 @@ return { "", false, "", - "Sniff... I...Mentor, I... I really don't want to give up!", + "Sniff... I… Mentor, I... I really don't want to give up!", "" } }, diff --git a/lua/game/ui/avg/_jp/config/cg_147_03.lua b/lua/game/ui/avg/_jp/config/cg_147_03.lua index 393928c7..68e63e7a 100644 --- a/lua/game/ui/avg/_jp/config/cg_147_03.lua +++ b/lua/game/ui/avg/_jp/config/cg_147_03.lua @@ -2486,7 +2486,7 @@ return { false, "", "それが、今日のライブを楽しむ一番いい方法なのだろう。==RT==私は思考を止めて、四弦の太く優しい低音に心を委ねることにした。", - "それが、今日のライブを楽しむ一番いい方法なのだろう。==RT==僕は思考を止めて、四弦の太く優しい低温に心を委ねることにした。" + "それが、今日のライブを楽しむ一番いい方法なのだろう。==RT==僕は思考を止めて、四弦の太く優しい低音に心を委ねることにした。" } }, { diff --git a/lua/game/ui/avg/_jp/config/stev_05_02_a.lua b/lua/game/ui/avg/_jp/config/stev_05_02_a.lua index bf31f45e..fc496869 100644 --- a/lua/game/ui/avg/_jp/config/stev_05_02_a.lua +++ b/lua/game/ui/avg/_jp/config/stev_05_02_a.lua @@ -7779,7 +7779,7 @@ return { false, "", "私が空白旅団に入ったのは最近だろう?==W====RT==みんなは私が入るずっと前から、==RT==信頼と絆を育んできたんだ。", - "僕が空白旅団に入ったのは最近だろう?==W====RT==みんなは私が入るずっと前から、==RT==信頼と絆を育んできたんだ。" + "僕が空白旅団に入ったのは最近だろう?==W====RT==みんなは僕が入るずっと前から、==RT==信頼と絆を育んできたんだ。" } }, { diff --git a/lua/game/ui/avg/_jp/config/stev_05_02_b.lua b/lua/game/ui/avg/_jp/config/stev_05_02_b.lua index 0f4ef627..581de6bd 100644 --- a/lua/game/ui/avg/_jp/config/stev_05_02_b.lua +++ b/lua/game/ui/avg/_jp/config/stev_05_02_b.lua @@ -1224,7 +1224,7 @@ return { false, "", "では私はこの大きな箱を……==W==お、重っ!?==RT==わわ――", - "" + "では僕はこの大きな箱を……==W==お、重っ!?==RT==わわ――" } }, { @@ -10696,7 +10696,7 @@ return { false, "", "私も楽しかったよ。==W====RT==だが、あの量の食事を作るのは大変だったのではないか?", - "" + "僕も楽しかったよ。==W====RT==だが、あの量の食事を作るのは大変だったのではないか?" } }, { diff --git a/lua/game/ui/avg/_jp/config/stev_05_02_c.lua b/lua/game/ui/avg/_jp/config/stev_05_02_c.lua index b65463c3..41885a99 100644 --- a/lua/game/ui/avg/_jp/config/stev_05_02_c.lua +++ b/lua/game/ui/avg/_jp/config/stev_05_02_c.lua @@ -13782,7 +13782,7 @@ return { false, "", "私も楽しかったよ。==W====RT==だが、あの量の食事を作るのは大変だったのではないか?", - "" + "僕も楽しかったよ。==W====RT==だが、あの量の食事を作るのは大変だったのではないか?" } }, { diff --git a/lua/game/ui/avg/_jp/config/stev_05_05.lua b/lua/game/ui/avg/_jp/config/stev_05_05.lua index 2937aade..a24bd0a6 100644 --- a/lua/game/ui/avg/_jp/config/stev_05_05.lua +++ b/lua/game/ui/avg/_jp/config/stev_05_05.lua @@ -3235,7 +3235,7 @@ return { "", false, "", - "ただいま~……==W==うひゃああ、机が手紙で部屋が埋まっちゃってる。==RT==通常業務がまったくできなかったもんね……", + "ただいま~……==W==うひゃああ、集荷した手紙が山積みになっちゃってる。==RT==通常業務がまったくできなかったもんね……", "" } }, diff --git a/lua/game/ui/avg/_jp/config/stm03_00_b.lua b/lua/game/ui/avg/_jp/config/stm03_00_b.lua index 71fadbf8..e8598c6a 100644 --- a/lua/game/ui/avg/_jp/config/stm03_00_b.lua +++ b/lua/game/ui/avg/_jp/config/stm03_00_b.lua @@ -8753,7 +8753,7 @@ return { "", false, "", - "肯定。ただし『魔王さんの意志に反して命を落としたとき』に限られマス。==RT==自ら命を経った場合、時制者の力は発動シマセン。", + "肯定。ただし『魔王さんの意志に反して命を落としたとき』に限られマス。==RT==自ら命を絶った場合、時制者の力は発動シマセン。", "" } }, diff --git a/lua/game/ui/avg/_jp/config/stm04_09.lua b/lua/game/ui/avg/_jp/config/stm04_09.lua index 31b99163..71ce787f 100644 --- a/lua/game/ui/avg/_jp/config/stm04_09.lua +++ b/lua/game/ui/avg/_jp/config/stm04_09.lua @@ -9048,7 +9048,7 @@ return { "", false, "", - "このハチミツケーキ、と~ってもおいしいくて止まらないわっ★", + "このハチミツケーキ、と~ってもおいしくて止まらないわっ★", "" } }, diff --git a/lua/game/ui/avg/_kr/config/pm12501.lua b/lua/game/ui/avg/_kr/config/pm12501.lua index 950e4b01..e3258dae 100644 --- a/lua/game/ui/avg/_kr/config/pm12501.lua +++ b/lua/game/ui/avg/_kr/config/pm12501.lua @@ -1033,7 +1033,7 @@ return { "", false, "", - "…… 사기 전에 생각 안 해봤어?", + "사기 전에 생각 안 해봤어?", "" } }, @@ -1075,7 +1075,7 @@ return { "", false, "", - "? 계산법이 좀 이상한데", + "계산법이 좀 이상한데?", "" } }, @@ -1131,7 +1131,7 @@ return { "", false, "", - "전 갈게요, 바이바이!", + "난 가볼게, 바이바이!", "" } }, diff --git a/lua/game/ui/avg/_kr/config/stev_05_03.lua b/lua/game/ui/avg/_kr/config/stev_05_03.lua index a4b691d7..47c8d56f 100644 --- a/lua/game/ui/avg/_kr/config/stev_05_03.lua +++ b/lua/game/ui/avg/_kr/config/stev_05_03.lua @@ -5697,7 +5697,7 @@ return { "", false, "", - "보스, 왜 그렇게 넋 놓고 있어~ 괜찮아?", + "으악?! 아, 깜짝이야……", "" } }, @@ -5754,7 +5754,7 @@ return { "", false, "", - "으악?! 아, 깜짝이야……", + "보스, 왜 그렇게 넋 놓고 있어~ 괜찮아?", "" } }, diff --git a/lua/game/ui/scoreboss/scorebossselectctrl.lua b/lua/game/ui/scoreboss/scorebossselectctrl.lua index b4591be9..0b0689cf 100644 --- a/lua/game/ui/scoreboss/scorebossselectctrl.lua +++ b/lua/game/ui/scoreboss/scorebossselectctrl.lua @@ -217,6 +217,18 @@ function ScoreBossSelectCtrl:OnEnable() self.isPlayNPCVoice = false self:RefreshNPC2D() self._mapRewardGrid = {} + if self.ChooseLevelId ~= nil then + self:SetBossInfo(self.ChooseLevelId, false) + self:PlayBossOpenAni(self.ChooseLevelId) + end +end +function ScoreBossSelectCtrl:PlayBossOpenAni(nLevelId) + local bossLevelData = ConfigTable.GetData("ScoreBossLevel", nLevelId) + local sOpenAniName = "ScoreBossSelect_Info_open" + if bossLevelData.ExtraImageAni ~= nil and bossLevelData.ExtraImageAni ~= "" then + sOpenAniName = string.gsub(bossLevelData.ExtraImageAni, "_in", "_open", 1) + end + self.infoAni:Play(sOpenAniName) end function ScoreBossSelectCtrl:OnEvent_GetScoreBossInfoReq() self:OnInitPanelInfo() diff --git a/lua/game/ui/towerdefense/towerdefensectrl.lua b/lua/game/ui/towerdefense/towerdefensectrl.lua index 6a54ce87..5123dac6 100644 --- a/lua/game/ui/towerdefense/towerdefensectrl.lua +++ b/lua/game/ui/towerdefense/towerdefensectrl.lua @@ -582,6 +582,7 @@ function TowerDefenseCtrl:OnPointerDown_CharacterCard(go, nIndex) end self.goPointChar = go.gameObject self:HideFuncIcon() + self:SetSlowSpeed(false) end function TowerDefenseCtrl:OnPointerDown_Item(go) if self.bPointItem and self.CardDragType == CardDragType.Pointer then @@ -594,6 +595,7 @@ function TowerDefenseCtrl:OnPointerDown_Item(go) end self.bPointItem = true self:HideFuncIcon() + self:SetSlowSpeed(false) end function TowerDefenseCtrl:OnEvent_HoldCard(pos) if self.CardDragType ~= CardDragType.Pointer then diff --git a/lua/game/ui/towerdefense/towerdefenseleveldetailctrl.lua b/lua/game/ui/towerdefense/towerdefenseleveldetailctrl.lua index d63db5f2..591a74cc 100644 --- a/lua/game/ui/towerdefense/towerdefenseleveldetailctrl.lua +++ b/lua/game/ui/towerdefense/towerdefenseleveldetailctrl.lua @@ -180,10 +180,12 @@ function TowerDefenseLevelDetailCtrl:UpdateItem() for i = 1, 4 do if i > #self.tbReward then self._mapNode.item[i].gameObject:SetActive(false) + self._mapNode.ItemBtn[i].interactable = false else local levelData = self.TowerDefenseData:GetLevelData(self.nLevelId) self._mapNode.item[i]:SetItem(self.tbReward[i].nId, nil, self.tbReward[i].nCount, nil, 0 < levelData.nStar, true) self._mapNode.item[i].gameObject:SetActive(true) + self._mapNode.ItemBtn[i].interactable = true end end end @@ -229,6 +231,7 @@ function TowerDefenseLevelDetailCtrl:UpdateCharacter() go_add.gameObject:SetActive(false) go_none.gameObject:SetActive(false) go_icon.gameObject:SetActive(false) + btn_add.interactable = false if teamCharacterCount == 0 then if i > #self.tbCharGuideId then go_none.gameObject:SetActive(true) @@ -248,6 +251,7 @@ function TowerDefenseLevelDetailCtrl:UpdateCharacter() go_none.gameObject:SetActive(true) elseif i > #self.tbCharGuideId then go_add.gameObject:SetActive(true) + btn_add.interactable = true btn_add.onClick:RemoveAllListeners() btn_add.onClick:AddListener(function() self:OnBtnClick_EditorTeam() @@ -261,6 +265,7 @@ function TowerDefenseLevelDetailCtrl:UpdateCharacter() NovaAPI.SetTMPText(txt_name, characterConfig.Name) end go_icon.gameObject:SetActive(true) + btn_add.interactable = true btn_add.onClick:RemoveAllListeners() btn_add.onClick:AddListener(function() self:OnBtnClick_EditorTeam() @@ -390,10 +395,14 @@ end function TowerDefenseLevelDetailCtrl:EnterTeamEditorPanel() self._mapNode.teamCtrl.gameObject:SetActive(true) self.bInEditorPanel = true + self._mapNode.btn_Team.interactable = false + self._mapNode.btn_go1.interactable = false end function TowerDefenseLevelDetailCtrl:CloseTeamEditorPanel() self._mapNode.teamCtrl.gameObject:SetActive(false) self.bInEditorPanel = false + self._mapNode.btn_Team.interactable = true + self._mapNode.btn_go1.interactable = true end function TowerDefenseLevelDetailCtrl:OnBtnClick_MonsterInfo() EventManager.Hit("OpenTowerDefenseMonsterInfo", self.levelConfig.Id) diff --git a/lua/gamecore/data/dataclass/activity/towerdefensedata.lua b/lua/gamecore/data/dataclass/activity/towerdefensedata.lua index dcb80030..e0b4ad63 100644 --- a/lua/gamecore/data/dataclass/activity/towerdefensedata.lua +++ b/lua/gamecore/data/dataclass/activity/towerdefensedata.lua @@ -150,11 +150,17 @@ function TowerDefenseData:UpdateLevelData(levelData) }, self:GetlevelIsNew(levelData.Id)) end local nextLevelId = self:GetNextLevelId(levelData.Id) - if nextLevelId ~= 0 and self:GetPlayState() and self:IsLevelUnlock(nextLevelId) and self:IsPreLevelPass(nextLevelId) then - RedDotManager.SetValid(RedDotDefine.Activity_TowerDefense_Level, { - levelConfig.LevelPage, - nextLevelId - }, self:GetlevelIsNew(nextLevelId)) + if nextLevelId ~= 0 then + local nextLevelConfig = ConfigTable.GetData("TowerDefenseLevel", nextLevelId) + if nextLevelConfig == nil then + return + end + if self:GetPlayState() and self:IsLevelUnlock(nextLevelId) and self:IsPreLevelPass(nextLevelId) then + RedDotManager.SetValid(RedDotDefine.Activity_TowerDefense_Level, { + nextLevelConfig.LevelPage, + nextLevelId + }, self:GetlevelIsNew(nextLevelId)) + end end EventManager.Hit("TowerDefenseLevelUpdate") end @@ -480,7 +486,7 @@ function TowerDefenseData:RefreshRedDot() end local bReddot = false for _, levelData in pairs(self.allLevelData) do - if self:IsLevelUnlock(levelData.nLevelId) then + if self:IsLevelUnlock(levelData.nLevelId) and self:IsPreLevelPass(levelData.nLevelId) then bReddot = bReddot or self:GetlevelIsNew(levelData.nLevelId) if bReddot then RedDotManager.SetValid(RedDotDefine.Activity_Tab, self.nActId, bReddot) diff --git a/lua/gamecore/data/dataclass/playerscorebossdata.lua b/lua/gamecore/data/dataclass/playerscorebossdata.lua index e186daf9..832163ed 100644 --- a/lua/gamecore/data/dataclass/playerscorebossdata.lua +++ b/lua/gamecore/data/dataclass/playerscorebossdata.lua @@ -530,6 +530,9 @@ function PlayerScoreBossData:SendScoreBossStarRewardReceiveReq(cb, star) HttpNetHandler.SendMsg(NetMsgId.Id.score_boss_star_reward_receive_req, msg, nil, msgCallback) end function PlayerScoreBossData:SendEnterLvAgain() + if self.curLevel ~= nil then + self.curLevel.isCanPause = false + end self.isGoAgain = true NovaAPI.StopRecord() CS.AdventureModuleHelper.LevelStateChanged(false) diff --git a/versions.txt b/versions.txt index 753d0c03..742f54d7 100644 --- a/versions.txt +++ b/versions.txt @@ -1,4 +1,4 @@ -EN: 1.8.0.95 -CN: 1.8.0.96 -JP: 1.8.0.97 -KR: 1.8.0.100 +EN: 1.8.0.96 +CN: 1.8.0.97 +JP: 1.8.0.99 +KR: 1.8.0.101