Major Update - 2.0.0.143

EN: 2.0.0.143
CN: 2.0.0.142
JP: 2.0.0.145
KR: 2.0.0.150
This commit is contained in:
SL1900
2026-10-20 13:00:00 +09:00
parent 4bcada6061
commit 08b515afd9
1773 changed files with 1095195 additions and 65670 deletions
@@ -17,14 +17,10 @@ ReengagementBDPreviewItemCtrl._mapNodeConfig = {
imgCharFrame = {nCount = 3, sComponentName = "Image"},
txtPotentialCount = {nCount = 3, sComponentName = "TMP_Text"},
imgCharElement = {nCount = 3, sComponentName = "Image"},
txtChar = {
sComponentName = "TMP_Text",
sLanguageId = "StarTower_Build_Char_Title"
},
imgIcon = {sComponentName = "Image"},
txtRating = {
sComponentName = "TMP_Text",
sLanguageId = "StarTower_Build_Rating"
sLanguageId = "Template_Score"
}
}
ReengagementBDPreviewItemCtrl._mapEventConfig = {}
@@ -54,7 +50,7 @@ function ReengagementBDPreviewItemCtrl:RefreshChar()
local mapCharData = self.mapBuildData.tbChar[i]
local nCharTid = mapCharData ~= nil and mapCharData.nTid or 0
local mapCharCfg = 0 < nCharTid and ConfigTable.GetData_Character(nCharTid) or nil
local nCharSkinId = 0 < nCharTid and PlayerData.Char:GetCharSkinId(nCharTid) or 0
local nCharSkinId = 0 < nCharTid and PlayerData.Build:GetBuildCharSkinId(self.mapBuildData, mapCharData) or 0
local mapCharSkin = 0 < nCharSkinId and ConfigTable.GetData_CharacterSkin(nCharSkinId) or nil
local bShowChar = mapCharCfg ~= nil and mapCharSkin ~= nil
self._mapNode.imgCharIcon[i].gameObject:SetActive(bShowChar)