Major Update - 2.0.0.143

EN: 2.0.0.143
CN: 2.0.0.142
JP: 2.0.0.145
KR: 2.0.0.150
This commit is contained in:
SL1900
2026-10-20 13:00:00 +09:00
parent 4bcada6061
commit 08b515afd9
1773 changed files with 1095195 additions and 65670 deletions
@@ -23,6 +23,10 @@ SettingsBattleCtrl._mapNodeConfig = {
sComponentName = "TMP_Text",
sLanguageId = "Settings_BattleHUD_Title"
},
txtAnim4 = {
sComponentName = "TMP_Text",
sLanguageId = "Settings_DamageHUD_Title"
},
Anim1 = {
sCtrlName = "Game.UI.Settings.OptionChooseCtrl"
},
@@ -32,6 +36,9 @@ SettingsBattleCtrl._mapNodeConfig = {
Anim3 = {
sCtrlName = "Game.UI.Settings.OptionChooseCtrl"
},
Anim4 = {
sCtrlName = "Game.UI.Settings.OptionChooseCtrl"
},
JoyStick = {
sCtrlName = "Game.UI.Settings.OptionSwitchCtrl"
},
@@ -53,6 +60,7 @@ function SettingsBattleCtrl:RefreshText()
self._mapNode.Anim1:SetText(ConfigTable.GetUIText("Settings_Animation_One"), ConfigTable.GetUIText("Settings_Animation_Open"), ConfigTable.GetUIText("Settings_Animation_Close"))
self._mapNode.Anim2:SetText(ConfigTable.GetUIText("Settings_Animation_One"), ConfigTable.GetUIText("Settings_Animation_Open"), ConfigTable.GetUIText("Settings_Animation_Close"))
self._mapNode.Anim3:SetText(ConfigTable.GetUIText("Settings_BattleHUD_Type1"), ConfigTable.GetUIText("Settings_BattleHUD_Type2"), "")
self._mapNode.Anim4:SetText(ConfigTable.GetUIText("Settings_DamageHUD_Default"), ConfigTable.GetUIText("Settings_DamageHUD_Merge"), ConfigTable.GetUIText("Settings_DamageHUD_Close"))
self._mapNode.JoyStick:SetText(ConfigTable.GetUIText("Settings_JoyStick"))
self._mapNode.Gizmos:SetText(ConfigTable.GetUIText("Settings_Gizmos"))
self._mapNode.Mouse:SetText(ConfigTable.GetUIText("Settings_Mouse"))
@@ -114,6 +122,10 @@ function SettingsBattleCtrl:LoadSetting()
self.autoUlt = not self.autoUlt
UIGameSystemSetup.Instance.EnableAutoUlt = self.autoUlt
end, self.autoUlt)
self.hudDamage = self._panel:LoadLocalData("HudDamageShow")
self._mapNode.Anim4:Init(function(index)
self.hudDamage = index
end, self.hudDamage)
end
function SettingsBattleCtrl:SaveSetting()
self._panel:SaveLocalData("Animation", self.battleAnim)
@@ -125,6 +137,7 @@ function SettingsBattleCtrl:SaveSetting()
self._panel:SaveLocalData("Gizmos", self.gizmos)
self._panel:SaveLocalData("AutoUlt", self.autoUlt)
self._panel:SaveLocalData("BattleHUD", self.battleHud)
self._panel:SaveLocalData("HudDamageShow", self.hudDamage)
end
function SettingsBattleCtrl:Awake()
self.bInit = false