Major Update - 2.0.0.143

EN: 2.0.0.143
CN: 2.0.0.142
JP: 2.0.0.145
KR: 2.0.0.150
This commit is contained in:
SL1900
2026-10-20 13:00:00 +09:00
parent 4bcada6061
commit 08b515afd9
1773 changed files with 1095195 additions and 65670 deletions
+17 -1
View File
@@ -31,7 +31,15 @@ SoldierTestEnterCtrl._mapNodeConfig = {
txtAttrTitle = {sComponentName = "TMP_Text"},
tc_property = {},
goPartnerItem = {},
PartnerLayouts = {}
PartnerLayouts = {},
btnTechnology = {
sComponentName = "UIButton",
callback = "OnBtnClick_Tech"
},
btnEnterSoldier = {
sComponentName = "UIButton",
callback = "OnBtnClick_EnterSoldier"
}
}
SoldierTestEnterCtrl._mapEventConfig = {}
SoldierTestEnterCtrl._mapRedDotConfig = {}
@@ -222,6 +230,8 @@ function SoldierTestEnterCtrl:Awake()
self._tbPartnerItemGo = {}
end
function SoldierTestEnterCtrl:OnEnable()
PlayerData.SoldierData:SetCurSelectSeasonId(1)
PlayerData.SoldierData:SendSoldierTechDetailReq()
self._tbDeployedChess = {}
self.tbPartner = {}
self:InitChessDropdowns()
@@ -237,6 +247,12 @@ function SoldierTestEnterCtrl:OnBtnClick_Confirm()
PlayerData.SoldierData:GMEnterSoldier(self._tbDeployedChess, 0, 1, 10101, 10101)
end
end
function SoldierTestEnterCtrl:OnBtnClick_Tech()
EventManager.Hit(EventId.OpenPanel, PanelId.SoldierTechPanel)
end
function SoldierTestEnterCtrl:OnBtnClick_EnterSoldier()
EventManager.Hit(EventId.OpenPanel, PanelId.SoldierMainViewPanel)
end
function SoldierTestEnterCtrl:OnDropDownChanged_Chess(objComp, nIndex)
if nIndex ~= nil and self._mapNode.chessId and self._mapNode.chessId[nIndex] == objComp then
local nIdIndex = NovaAPI.GetDropDownValue(objComp)