Major Update - 2.0.0.143

EN: 2.0.0.143
CN: 2.0.0.142
JP: 2.0.0.145
KR: 2.0.0.150
This commit is contained in:
SL1900
2026-10-20 13:00:00 +09:00
parent 4bcada6061
commit 08b515afd9
1773 changed files with 1095195 additions and 65670 deletions
@@ -0,0 +1,28 @@
local SoldierTechPreviewTechDescItemCtrl = class("SoldierTechPreviewTechDescItemCtrl", BaseCtrl)
SoldierTechPreviewTechDescItemCtrl._mapNodeConfig = {
rtSkill = {
sCtrlName = "Game.UI.Soldier.Technology.SoldierTechNodeCtrl"
},
txtTechTitle = {sComponentName = "TMP_Text"},
txtTechDesc = {sComponentName = "TMP_Text"}
}
SoldierTechPreviewTechDescItemCtrl._mapEventConfig = {}
SoldierTechPreviewTechDescItemCtrl._mapRedDotConfig = {}
function SoldierTechPreviewTechDescItemCtrl:Awake()
end
function SoldierTechPreviewTechDescItemCtrl:OnEnable()
end
function SoldierTechPreviewTechDescItemCtrl:OnDisable()
end
function SoldierTechPreviewTechDescItemCtrl:OnDestroy()
end
function SoldierTechPreviewTechDescItemCtrl:Refresh(nId)
local mapCfg = ConfigTable.GetData("SoldierTechNode", nId)
if not mapCfg then
return
end
NovaAPI.SetTMPText(self._mapNode.txtTechTitle, mapCfg.Name or "")
NovaAPI.SetTMPText(self._mapNode.txtTechDesc, mapCfg.Desc or "")
self._mapNode.rtSkill:Refresh(nId, nil, true)
end
return SoldierTechPreviewTechDescItemCtrl