Update - 1.9.0.105
EN: 1.9.0.105 CN: 1.9.0.106 JP: 1.9.0.109 KR: 1.9.0.110
This commit is contained in:
@@ -120,7 +120,7 @@ function StarTowerBuildContentCtrl:InitPotential()
|
||||
v.gameObject:SetActive(0 < nCount)
|
||||
if 0 < nCount then
|
||||
bEmpty = false
|
||||
v:Init(tbChar[k].nTid, tbChar[k].nPotentialCount, tbPotential[tbChar[k].nTid], self._mapNode.PotentialDepotItem, k == 1)
|
||||
v:Init(tbChar[k].nTid, tbChar[k].nPotentialCount, tbPotential[tbChar[k].nTid], self._mapNode.PotentialDepotItem, k == 1, self.mapBuild.bRankPreview)
|
||||
end
|
||||
end
|
||||
self._mapNode.goEmptyPotential.gameObject:SetActive(bEmpty)
|
||||
|
||||
Reference in New Issue
Block a user