Update - 1.4.0.73

EN: 1.4.0.73
CN: 1.4.0.74
JP: 1.4.0.77
KR: 1.4.0.80
This commit is contained in:
SL1900
2025-12-25 19:00:00 +09:00
parent 5f417fbe9d
commit 35c8d87e86
1183 changed files with 893278 additions and 92778 deletions
+6 -5
View File
@@ -134,13 +134,14 @@ function EnergyBuyCtrl:ChangePanelType()
self._mapNode.ItemUseRoot.gameObject:SetActive(self._panel.nPanelType == AllEnum.EnergyPanelType.ItemUse)
self._mapNode.BatteryUseRoot.gameObject:SetActive(self._panel.nPanelType == AllEnum.EnergyPanelType.BatteryUse)
if self.nDirectPanelType ~= nil then
self._mapNode.goEnergy.gameObject:SetActive(false)
self._mapNode.goRecoverTime.gameObject:SetActive(false)
self._mapNode.goResBarAnimRoot.gameObject:SetActive(true)
self._mapNode.animResBar:Play("tc_top_bar_01_t_in")
local bShowEnergy = self.nDirectPanelType == AllEnum.EnergyPanelType.ItemUse
self._mapNode.goEnergy.gameObject:SetActive(bShowEnergy)
self._mapNode.goResBarAnimRoot.gameObject:SetActive(not bShowEnergy)
local sAnim = bShowEnergy and "tc_top_bar_02_t_in" or "tc_top_bar_01_t_in"
self._mapNode.animResBar:Play(sAnim)
self.nDirectPanelType = nil
else
local bShowRecover = self._panel.nPanelType == AllEnum.EnergyPanelType.Main
local bShowRecover = self._panel.nPanelType == AllEnum.EnergyPanelType.Main or self._panel.nPanelType == AllEnum.EnergyPanelType.ItemUse
local sRecoverAnim = bShowRecover and "EnergyBuy_Time_in" or "EnergyBuy_Time_out"
local sEnergyAnim = bShowRecover and "tc_top_bar_02_t_in" or "tc_top_bar_02_t_out"
local sResBarAnim = not bShowRecover and "tc_top_bar_01_t_in" or "tc_top_bar_01_t_out"