Update - 1.4.0.73

EN: 1.4.0.73
CN: 1.4.0.74
JP: 1.4.0.77
KR: 1.4.0.80
This commit is contained in:
SL1900
2025-12-25 19:00:00 +09:00
parent 5f417fbe9d
commit 35c8d87e86
1183 changed files with 893278 additions and 92778 deletions
@@ -89,7 +89,8 @@ MainlineMonsterInfoCtrl._mapEventConfig = {
OpenInfinityTowerMonsterInfo = "OnEvent_OpenInfinityTowerMonsterInfo",
OpenVampireMonsterInfo = "OnEvent_OpenVampireMonsterInfo",
OpenSkillMonsterInfo = "OnEvent_OpenSkillMonsterInfo",
OpenActivityLevelsMonsterInfo = "OnEvent_OpenActivityLevelsMonsterInfo"
OpenActivityLevelsMonsterInfo = "OnEvent_OpenActivityLevelsMonsterInfo",
OpenActivityStoryMonsterInfo = "OnEvent_OpenActivityStoryMonsterInfo"
}
function MainlineMonsterInfoCtrl:OnEnable()
end
@@ -215,10 +216,7 @@ function MainlineMonsterInfoCtrl:RefreshMonsterInfo(nMonsterId)
end
NovaAPI.SetTMPText(self._mapNode.txtStory, monsterManual.Desc)
LayoutRebuilder.ForceRebuildLayoutImmediate(self._mapNode.goStory)
local eets = {}
if monsterAdjust.EET ~= GameEnum.elementType.NONE then
table.insert(eets, monsterAdjust.EET)
end
local eets = monsterAdjust.ResistEET
self:RefreshElement(self._mapNode.goPropertyList[1], self.tbOverrideWeakEET == nil and monsterAdjust.WeakEET or self.tbOverrideWeakEET, 1)
self:RefreshElement(self._mapNode.goPropertyList[2], eets, 2)
self:RefreshPropertys(monsterManual)
@@ -361,6 +359,13 @@ end
function MainlineMonsterInfoCtrl:OnEvent_OpenActivityLevelsMonsterInfo(nPreviewMonsterGroupId)
self:ShowPanel(nPreviewMonsterGroupId)
end
function MainlineMonsterInfoCtrl:OnEvent_OpenActivityStoryMonsterInfo(avgId)
local mapStory = PlayerData.ActivityAvg:GetStoryCfgData(avgId)
if mapStory == nil then
return
end
self:ShowPanel(mapStory.PreviewMonsterGroupId)
end
function MainlineMonsterInfoCtrl:OnCloseAnimFinish()
self.gameObject:SetActive(false)
end
+12 -2
View File
@@ -132,6 +132,11 @@ StoryEntranceCtrl._mapNodeConfig = {
sComponentName = "UIButton",
callback = "OnBtn_ClickHome"
},
txtActivityLock = {
sNodeName = "txtActivityLock",
sComponentName = "TMP_Text",
sLanguageId = "StoryEntrance_Activity_Lock"
},
redDotNovaStory = {},
redDotMainline = {}
}
@@ -168,8 +173,13 @@ function StoryEntranceCtrl:RefreshMainlineQuickEntranceState()
local storConfig = ConfigTable.GetData_Story(curStoryId)
if storConfig.IsLast == true and AvgData:IsStoryReaded(curStoryId) == true then
curChapter = curChapter + 1
if ConfigTable.GetData("StoryChapter", curChapter, "") ~= nil then
curStoryId = AvgData:GetRecentStoryId(curChapter)
local nextChapterConfig = ConfigTable.GetData("StoryChapter", curChapter, "")
if nextChapterConfig ~= nil then
if AvgData:IsStoryChapterShow(curChapter) == true then
curStoryId = AvgData:GetRecentStoryId(curChapter)
else
curChapter = curChapter - 1
end
else
curChapter = curChapter - 1
end