Update - 1.4.0.73

EN: 1.4.0.73
CN: 1.4.0.74
JP: 1.4.0.77
KR: 1.4.0.80
This commit is contained in:
SL1900
2025-12-25 19:00:00 +09:00
parent 5f417fbe9d
commit 35c8d87e86
1183 changed files with 893278 additions and 92778 deletions
@@ -52,7 +52,8 @@ PotentialCardItemCtrl._mapNodeConfig = {
SR = {},
SSR = {},
BgEffect = {},
ArrowEffect = {}
ArrowEffect = {},
exId = {sComponentName = "TMP_Text"}
}
PotentialCardItemCtrl._mapEventConfig = {}
PotentialCardItemCtrl._mapRedDotConfig = {}
@@ -79,6 +80,8 @@ function PotentialCardItemCtrl:SetPotentialItem(nTid, nLevel, nNextLevel, bSimpl
if nil == potentialCfg then
return
end
self._mapNode.exId.gameObject:SetActive(false)
EventManager.Hit("TipsId", self._mapNode.exId, nTid)
self._mapNode.db_SSR:SetActive(itemCfg.Rarity == GameEnum.itemRarity.SSR)
local bSpecial = itemCfg.Stype == GameEnum.itemStype.SpecificPotential
self._mapNode.goPotentialNormal.gameObject:SetActive(not bSpecial)
@@ -98,7 +101,7 @@ function PotentialCardItemCtrl:SetNormalCard(itemCfg, potentialCfg, bShowChar)
if bShowChar then
local nCharSkinId = PlayerData.Char:GetCharSkinId(nCharId)
local mapCharSkin = ConfigTable.GetData_CharacterSkin(nCharSkinId)
self:SetPngSprite(self._mapNode.imgCharIcon, mapCharSkin.Icon .. AllEnum.CharHeadIconSurfix.S)
self:SetPngSprite(self._mapNode.imgCharIcon, mapCharSkin.Icon, AllEnum.CharHeadIconSurfix.S)
end
NovaAPI.SetTMPText(self._mapNode.txtName, itemCfg.Title)
local nColor = AllEnum.FrameColor_New[itemCfg.Rarity]
@@ -135,7 +138,7 @@ function PotentialCardItemCtrl:SetSpecialCard(itemCfg, potentialCfg, bShowChar)
if bShowChar then
local nCharSkinId = PlayerData.Char:GetCharSkinId(nCharId)
local mapCharSkin = ConfigTable.GetData_CharacterSkin(nCharSkinId)
self:SetPngSprite(self._mapNode.imgCharSpIcon, mapCharSkin.Icon .. AllEnum.CharHeadIconSurfix.S)
self:SetPngSprite(self._mapNode.imgCharSpIcon, mapCharSkin.Icon, AllEnum.CharHeadIconSurfix.S)
end
NovaAPI.SetTMPText(self._mapNode.txtSpName, itemCfg.Title)
self:SetPngSprite(self._mapNode.imgSpIcon, itemCfg.Icon .. AllEnum.PotentialIconSurfix.A)
@@ -478,8 +478,8 @@ function PotentialSelectCtrl:OnBtnClick_Confirm()
if self.nSelectIdx ~= 0 and self.callback ~= nil then
local completeFunc = function(nEventId, tbPotential, mapPotential, nType, nLevel, tbNewIds, mapRoll, nCoin, tbLuckyIds, tbRecommend)
self:SelectComplete(nEventId, tbPotential, mapPotential, nType, nLevel, tbNewIds, mapRoll, nCoin, tbLuckyIds, tbRecommend)
if nType == 2 then
PlayerData.Voice:PlayCharVoice("thankLvup", 9133)
if self.nPanelType == 2 then
PlayerData.Voice:PlayCharVoice("thankLvup", 9133, nil, true)
end
end
self.callback(self.nSelectIdx, self.nEventId, completeFunc)