Update - 1.4.0.73
EN: 1.4.0.73 CN: 1.4.0.74 JP: 1.4.0.77 KR: 1.4.0.80
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@@ -70,7 +70,7 @@ TowerDefenseLevelDetailCtrl._mapNodeConfig = {
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team_character = {nCount = 6},
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special_item = {},
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animator = {
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sNodeName = "----SafeAreaRoot---",
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sNodeName = "----SafeAreaRoot_Detail---",
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sComponentName = "Animator"
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},
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teamCtrl = {
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@@ -393,7 +393,46 @@ function TowerDefenseLevelDetailCtrl:OnBtnClick_Reward(btn, index)
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end
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end
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function TowerDefenseLevelDetailCtrl:OnBtnClick_Go()
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self:GoToPlay()
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if self.levelConfig.Skip then
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local CancelCallback = function()
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local tbChar = {}
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local itemId = 0
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if self.nItemGuideId ~= 0 then
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local itemGuidConfig = ConfigTable.GetData("TowerDefenseGuide", self.nItemGuideId)
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if itemGuidConfig ~= nil then
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itemId = itemGuidConfig.ObjectId
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end
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end
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for index, id in ipairs(self.tbCharGuideId) do
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local charGuidConfig = ConfigTable.GetData("TowerDefenseGuide", id)
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if charGuidConfig ~= nil then
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table.insert(tbChar, charGuidConfig.ObjectId)
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end
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end
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local cb = function()
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self:UpdateQuestInfo()
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self:UpdateItem()
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end
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self.TowerDefenseData:SkipLevel(self.nLevelId, tbChar, itemId, cb)
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end
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local ConfirmCallback = function()
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self:GoToPlay()
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end
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local data = {
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nType = AllEnum.MessageBox.Confirm,
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sTitle = ConfigTable.GetUIText("TowerDef_SkipTitle"),
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sContent = ConfigTable.GetUIText("TowerDef_SkipTips"),
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sContentSub = orderedFormat(ConfigTable.GetUIText("TowerDef_SkipSubTips"), self.levelConfig.LevelName),
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sConfirm = ConfigTable.GetUIText("TowerDef_Skip_Go"),
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sCancel = ConfigTable.GetUIText("TowerDef_Skip"),
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callbackConfirm = ConfirmCallback,
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callbackCancel = CancelCallback,
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bCloseNoHandler = true
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}
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EventManager.Hit(EventId.OpenMessageBox, data)
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else
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self:GoToPlay()
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end
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end
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function TowerDefenseLevelDetailCtrl:OnBtnClick_EditorTeam()
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if self.bInEditorPanel then
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