Update - 1.4.0.73

EN: 1.4.0.73
CN: 1.4.0.74
JP: 1.4.0.77
KR: 1.4.0.80
This commit is contained in:
SL1900
2025-12-25 19:00:00 +09:00
parent 5f417fbe9d
commit 35c8d87e86
1183 changed files with 893278 additions and 92778 deletions
@@ -16,16 +16,18 @@ TowerDefenseTeamCtrl._mapNodeConfig = {
sComponentName = "TMP_Text",
sLanguageId = "TowerDef_TeamEditor_Char"
},
character_loopSv = {
sComponentName = "LoopScrollView"
char_teamContent = {
sComponentName = "RectTransform"
},
char_cell = {},
txt_sv_item_title = {
sComponentName = "TMP_Text",
sLanguageId = "TowerDef_TeamEditor_Item"
},
item_loopSv = {
sComponentName = "LoopScrollView"
item_teamContent = {
sComponentName = "RectTransform"
},
item_cell = {},
txt_guide = {
sComponentName = "TMP_Text",
sLanguageId = "TowerDef_Guide"
@@ -55,8 +57,14 @@ function TowerDefenseTeamCtrl:OnDisable()
self.tbGridCtrl[nInstanceId] = nil
end
self.tbGridCtrl = {}
delChildren(self._mapNode.char_teamContent.transform)
delChildren(self._mapNode.item_teamContent.transform)
end
function TowerDefenseTeamCtrl:SetData(nActId, nLevelId, tbChracter, nItemId)
for nInstanceId, objCtrl in pairs(self.tbGridCtrl) do
self:UnbindCtrlByNode(objCtrl)
self.tbGridCtrl[nInstanceId] = nil
end
self.tbGridCtrl = {}
self.nActId = nActId
self.tbSelectedCharGuideIds = tbChracter
@@ -69,52 +77,77 @@ function TowerDefenseTeamCtrl:SetData(nActId, nLevelId, tbChracter, nItemId)
self.tbCharGuideIds = {}
self.tbItemIds = {}
local forEachFunction = function(config)
if config.ActivityId == nActId and self.TowerDefenseData:IsLevelUnlock(config.LevelId) and self.TowerDefenseData:IsPreLevelPass(config.LevelId) then
if config.ActivityId == nActId and config.IsShow == true and self.TowerDefenseData:IsLevelUnlock(config.LevelId) and self.TowerDefenseData:IsPreLevelPass(config.LevelId) then
if config.GuideType == GameEnum.TowerDefGuideType.Character then
table.insert(self.tbCharGuideIds, config.Id)
if #floorConfig.CharPoolGroup == 0 then
table.insert(self.tbCharGuideIds, config.Id)
elseif 0 < table.indexof(floorConfig.CharPoolGroup, config.ObjectId) then
table.insert(self.tbCharGuideIds, config.Id)
end
elseif config.GuideType == GameEnum.TowerDefGuideType.Item then
table.insert(self.tbItemIds, config.Id)
end
end
end
ForEachTableLine(DataTable.TowerDefenseGuide, forEachFunction)
self._mapNode.character_loopSv:Init(#self.tbCharGuideIds, self, self.OnRefreshGrid_Character, self.OnCharacterGridBtnClick)
self._mapNode.item_loopSv:Init(#self.tbItemIds, self, self.OnRefreshGrid_Item, self.OnItemGridBtnClick)
self:CreateChar()
self:CreateItem()
end
function TowerDefenseTeamCtrl:OnRefreshGrid_Character(goGrid, gridIndex)
local nIndex = gridIndex + 1
local nInstanceId = goGrid:GetInstanceID()
if not self.tbGridCtrl[nInstanceId] then
self.tbGridCtrl[nInstanceId] = self:BindCtrlByNode(goGrid, "Game.UI.TowerDefense.TowerDefenseTeamCharCtrl")
function TowerDefenseTeamCtrl:CreateChar()
delChildren(self._mapNode.char_teamContent.transform)
for i = 1, #self.tbCharGuideIds do
do
local go = instantiate(self._mapNode.char_cell, self._mapNode.char_teamContent.transform)
local index = i
local nInstanceId = go:GetInstanceID()
if not self.tbGridCtrl[nInstanceId] then
self.tbGridCtrl[nInstanceId] = self:BindCtrlByNode(go, "Game.UI.TowerDefense.TowerDefenseTeamCharCtrl")
end
local charIndex = table.indexof(self.tbSelectedCharGuideIds, self.tbCharGuideIds[index])
self.tbGridCtrl[nInstanceId]:SetData(self.tbCharGuideIds[index], charIndex)
local btn = go:GetComponent("UIButton")
btn.onClick:AddListener(function()
self:OnCharacterGridBtnClick(index)
end)
go:SetActive(true)
end
end
local charIndex = table.indexof(self.tbSelectedCharGuideIds, self.tbCharGuideIds[nIndex])
self.tbGridCtrl[nInstanceId]:SetData(self.tbCharGuideIds[nIndex], charIndex)
end
function TowerDefenseTeamCtrl:OnRefreshGrid_Item(goGrid, gridIndex)
local nIndex = gridIndex + 1
local icon = goGrid.transform:Find("btn_grid/AnimRoot/img_icon")
local guideConfig = ConfigTable.GetData("TowerDefenseGuide", self.tbItemIds[nIndex])
if guideConfig == nil then
return
function TowerDefenseTeamCtrl:CreateItem()
delChildren(self._mapNode.item_teamContent.transform)
for i = 1, #self.tbItemIds do
do
local go = instantiate(self._mapNode.item_cell, self._mapNode.item_teamContent.transform)
local nIndex = i
local icon = go.transform:Find("AnimRoot/img_icon")
local guideConfig = ConfigTable.GetData("TowerDefenseGuide", self.tbItemIds[nIndex])
if guideConfig == nil then
return
end
local itemConfig = ConfigTable.GetData("TowerDefenseItem", guideConfig.ObjectId)
if itemConfig == nil then
return
end
if itemConfig.CardIcon ~= "" then
self:SetPngSprite(icon.gameObject:GetComponent("Image"), itemConfig.CardIcon)
end
local selected = go.transform:Find("AnimRoot/go_select")
selected.gameObject:SetActive(self.nItemId == self.tbItemIds[nIndex])
local go_selectMask = go.transform:Find("AnimRoot/go_selectMask")
go_selectMask.gameObject:SetActive(self.nItemId == self.tbItemIds[nIndex])
local selected_tips = go.transform:Find("AnimRoot/selected_tips")
selected_tips.gameObject:SetActive(self.nItemId == self.tbItemIds[nIndex])
local txt_selected = go.transform:Find("AnimRoot/selected_tips/txt_selected")
NovaAPI:SetTMPText(txt_selected:GetComponent("TMP_Text"), ConfigTable.GetUIText("TowerDef_TeamEditor_Selected"))
local btn = go:GetComponent("UIButton")
btn.onClick:AddListener(function()
self:OnItemGridBtnClick(go, nIndex)
end)
go:SetActive(true)
end
end
local itemConfig = ConfigTable.GetData("TowerDefenseItem", guideConfig.ObjectId)
if itemConfig == nil then
return
end
if itemConfig.CardIcon ~= "" then
self:SetPngSprite(icon.gameObject:GetComponent("Image"), itemConfig.CardIcon)
end
local selected = goGrid.transform:Find("btn_grid/AnimRoot/go_select")
selected.gameObject:SetActive(self.nItemId == self.tbItemIds[nIndex])
local go_selectMask = goGrid.transform:Find("btn_grid/AnimRoot/go_selectMask")
go_selectMask.gameObject:SetActive(self.nItemId == self.tbItemIds[nIndex])
local selected_tips = goGrid.transform:Find("btn_grid/AnimRoot/selected_tips")
selected_tips.gameObject:SetActive(self.nItemId == self.tbItemIds[nIndex])
local txt_selected = goGrid.transform:Find("btn_grid/AnimRoot/selected_tips/txt_selected")
NovaAPI:SetTMPText(txt_selected:GetComponent("TMP_Text"), ConfigTable.GetUIText("TowerDef_TeamEditor_Selected"))
end
function TowerDefenseTeamCtrl:OnCharacterGridBtnClick(goGrid, gridIndex)
local nIndex = gridIndex + 1
function TowerDefenseTeamCtrl:OnCharacterGridBtnClick(nIndex)
local charIndex = table.indexof(self.tbSelectedCharGuideIds, self.tbCharGuideIds[nIndex])
if 0 < charIndex then
table.remove(self.tbSelectedCharGuideIds, charIndex)
@@ -126,8 +159,7 @@ function TowerDefenseTeamCtrl:OnCharacterGridBtnClick(goGrid, gridIndex)
EventManager.Hit("TowerDefense_CharUpdate", self.tbSelectedCharGuideIds)
end
end
function TowerDefenseTeamCtrl:OnItemGridBtnClick(goGrid, gridIndex)
local nIndex = gridIndex + 1
function TowerDefenseTeamCtrl:OnItemGridBtnClick(goGrid, nIndex)
local selectItemId = self.tbItemIds[nIndex]
if self.nSelectedItemId == selectItemId then
local selected = goGrid.transform:Find("btn_grid/AnimRoot/selected")