Update - 1.7.0.92
EN: 1.7.0.92 CN: 1.7.0.94 JP: 1.7.0.95 KR: 1.7.0.98
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@@ -58,7 +58,7 @@ end
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function JointDrillBattlePanel:OnEnable()
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local wait = function()
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coroutine.yield(CS.UnityEngine.WaitForEndOfFrame())
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EventManager.Hit(EventId.OpenPanel, PanelId.Hud, self.nType)
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EventManager.Hit(EventId.OpenPanel, PanelId.Hud, false, false, self.nType)
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EventManager.Hit(EventId.ClosePanel, PanelId.MainlineFormation)
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EventManager.Hit(EventId.ClosePanel, PanelId.RegionBossFormation)
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coroutine.yield(CS.UnityEngine.WaitForEndOfFrame())
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