Initial version - 1.2.0.60

EN: 1.2.0.60
CN: 1.2.0.61
JP: 1.2.0.63
KR: 1.2.0.67
This commit is contained in:
SL1900
2025-12-03 01:00:00 +09:00
commit 5e0d58cfad
3595 changed files with 9373562 additions and 0 deletions
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local AvgEditorPanel = class("AvgEditorPanel", BasePanel)
AvgEditorPanel._tbDefine = {
{
sPrefabPath = "Avg/Avg_0_Stage.prefab",
sCtrlName = "Game.UI.Avg.Avg_0_Stage"
},
{
sPrefabPath = "Avg/Avg_2_CHAR.prefab",
sCtrlName = "Game.UI.Avg.Avg_2_CharCtrl"
},
{
sPrefabPath = "Avg/Avg_3_Transition.prefab",
sCtrlName = "Game.UI.Avg.Avg_3_TransitionCtrl"
},
{
sPrefabPath = "Avg/Avg_4_Talk.prefab",
sCtrlName = "Game.UI.Avg.Avg_4_TalkCtrl"
},
{
sPrefabPath = "Avg/Avg_6_Menu.prefab",
sCtrlName = "Game.UI.Avg.Avg_6_MenuCtrl"
},
{
sPrefabPath = "Avg/Avg_7_Choice.prefab",
sCtrlName = "Game.UI.Avg.Avg_7_ChoiceCtrl"
},
{
sPrefabPath = "Avg/Editor/AvgEditorUI.prefab",
sCtrlName = "Game.UI.Avg.Editor.AvgEditorCtrl"
},
{
sPrefabPath = "Avg/AvgEditorQuickPreview.prefab",
sCtrlName = "Game.UI.Avg.AvgEditorQuickPreview"
}
}
function AvgEditorPanel:Awake()
self.nCurLanguageIdx = 1
end
function AvgEditorPanel:OnEnable()
self.objAvgEditorCtrl = self:GetCtrlObj("AvgEditorCtrl")
end
function AvgEditorPanel:GetAvgCharName(sAvgCharId)
return self.objAvgEditorCtrl:GetAvgCharName(sAvgCharId)
end
function AvgEditorPanel:PlayCharEmojiSound(sEmojiName)
for i, v in ipairs(self.tbAvgPreset.CharEmoji) do
if v[3] == sEmojiName then
local sEmojiSound = v[4]
if type(sEmojiSound) == "string" and sEmojiSound ~= "" then
CS.WwiseAudioManager.Instance:PlaySound(sEmojiSound)
end
break
end
end
end
function AvgEditorPanel:PlayFxSound(sFxName, bPlay)
for _, v in ipairs(self.tbAvgPreset.FxResName) do
if v[1] == sFxName then
local sFxSound = v[2]
if type(sFxSound) == "string" and sFxSound ~= "" then
if bPlay ~= true then
sFxSound = sFxSound .. "_stop"
end
CS.WwiseAudioManager.Instance:PlaySound(sFxSound)
end
break
end
end
end
function AvgEditorPanel:GetBgCgFgResFullPath(sName)
if sName == "BG_Black" then
return "ImageAvg/AvgBg/BG_Black"
elseif table.indexof(self.tbAvgPreset.BgResName, sName) > 0 then
return "ImageAvg/AvgBg/" .. sName
elseif 0 < table.indexof(self.tbAvgPreset.CgResName, sName) then
return "ImageAvg/AvgCG/" .. sName
elseif 0 < table.indexof(self.tbAvgPreset.FgResName, sName) then
return "ImageAvg/AvgFg/" .. sName
elseif 0 < table.indexof(self.tbAvgPreset.DiscResName, sName) then
local sFolderName = string.gsub(sName, "_B", "")
return "Disc/" .. sFolderName .. "/" .. sName
else
return nil
end
end
function AvgEditorPanel:GetAvgCharReuseRes(sAvgCharId)
return self.objAvgEditorCtrl:GetAvgCharReuseRes(sAvgCharId)
end
function AvgEditorPanel:GetCharEmojiIndex(sEmoji)
if self.tbAvgPreset ~= nil then
for i, v in ipairs(self.tbAvgPreset.CharEmoji) do
if v[3] == sEmoji then
return v[1]
end
end
end
return 0
end
function AvgEditorPanel:GetCtrlObj(sCtrlName)
local objCtrl
for i, v in ipairs(self._tbObjCtrl) do
if v.__cname == sCtrlName then
objCtrl = v
break
end
end
return objCtrl
end
return AvgEditorPanel
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AVG_EDITOR = true
CAN_EDIT = true
TRANSLATE_SIGNAL = false
DEL_RT_SIGNAL = true
ADJUST = false