Initial version - 1.2.0.60
EN: 1.2.0.60 CN: 1.2.0.61 JP: 1.2.0.63 KR: 1.2.0.67
This commit is contained in:
@@ -0,0 +1,67 @@
|
||||
local BattlePassPopupSkinCtrl = class("BattlePassPopupSkinCtrl", BaseCtrl)
|
||||
local Actor2DManager = require("Game.Actor2D.Actor2DManager")
|
||||
BattlePassPopupSkinCtrl._mapNodeConfig = {
|
||||
Actor2D_PNG_Popup = {sComponentName = "Transform"},
|
||||
imgBattlePassLogo = {sComponentName = "Image"},
|
||||
TMPSeasonTImeTitle_popup = {
|
||||
sComponentName = "TMP_Text",
|
||||
sLanguageId = "BattlePass_SeasonTImeTitle"
|
||||
},
|
||||
TMPSeasonTIme_popup = {sComponentName = "TMP_Text"},
|
||||
TMPPopupHint = {
|
||||
sComponentName = "TMP_Text",
|
||||
sLanguageId = "BattlePass_SkinHint"
|
||||
},
|
||||
txtBtnClosePopup = {
|
||||
sComponentName = "TMP_Text",
|
||||
sLanguageId = "BattlePass_SkinHintOpenBP"
|
||||
},
|
||||
btnClosePopup = {
|
||||
sComponentName = "UIButton",
|
||||
callback = "OnBtnClick_Close"
|
||||
}
|
||||
}
|
||||
BattlePassPopupSkinCtrl._mapEventConfig = {}
|
||||
BattlePassPopupSkinCtrl._mapRedDotConfig = {}
|
||||
function BattlePassPopupSkinCtrl:Awake()
|
||||
self.animRoot = self.gameObject:GetComponent("Animator")
|
||||
end
|
||||
function BattlePassPopupSkinCtrl:FadeIn()
|
||||
end
|
||||
function BattlePassPopupSkinCtrl:FadeOut()
|
||||
end
|
||||
function BattlePassPopupSkinCtrl:OnEnable()
|
||||
end
|
||||
function BattlePassPopupSkinCtrl:OnDisable()
|
||||
end
|
||||
function BattlePassPopupSkinCtrl:OnDestroy()
|
||||
end
|
||||
function BattlePassPopupSkinCtrl:OnRelease()
|
||||
end
|
||||
function BattlePassPopupSkinCtrl:ShowPanel(mapBattlePassCfg)
|
||||
self.gameObject:SetActive(true)
|
||||
self.animRoot:Play("rtSkinPopup_in")
|
||||
local nSkinId = mapBattlePassCfg.Cover
|
||||
local mapSkinCfg = ConfigTable.GetData("CharacterSkin", nSkinId)
|
||||
if mapSkinCfg ~= nil then
|
||||
self._mapNode.Actor2D_PNG_Popup.gameObject:SetActive(true)
|
||||
local nCharId = mapSkinCfg.CharId
|
||||
Actor2DManager.SetActor2D_PNG(self._mapNode.Actor2D_PNG_Popup, PanelId.MainView, nCharId, nSkinId)
|
||||
else
|
||||
self._mapNode.Actor2D_PNG_Popup.gameObject:SetActive(false)
|
||||
end
|
||||
local nOpenTime = CS.ClientManager.Instance:ISO8601StrToTimeStamp(mapBattlePassCfg.StartTime)
|
||||
local nCloseTime = CS.ClientManager.Instance:ISO8601StrToTimeStamp(mapBattlePassCfg.EndTime)
|
||||
local sOpenTime = os.date("%Y.%m.%d", nOpenTime)
|
||||
local sCloseTime = os.date("%Y.%m.%d", nCloseTime)
|
||||
NovaAPI.SetTMPText(self._mapNode.TMPSeasonTIme_popup, string.format("%s-%s", sOpenTime, sCloseTime))
|
||||
self:SetPngSprite(self._mapNode.imgBattlePassLogo, "Icon/ArtText/CharSkin_ArtText_" .. mapBattlePassCfg.Cover)
|
||||
end
|
||||
function BattlePassPopupSkinCtrl:OnBtnClick_Close()
|
||||
local callback = function()
|
||||
self.gameObject:SetActive(false)
|
||||
end
|
||||
self.animRoot:Play("rtSkinPopup_out")
|
||||
self:AddTimer(1, 0.85, callback, true, true, true)
|
||||
end
|
||||
return BattlePassPopupSkinCtrl
|
||||
Reference in New Issue
Block a user