Initial version - 1.2.0.60

EN: 1.2.0.60
CN: 1.2.0.61
JP: 1.2.0.63
KR: 1.2.0.67
This commit is contained in:
SL1900
2025-12-03 01:00:00 +09:00
commit 5e0d58cfad
3595 changed files with 9373562 additions and 0 deletions
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local BattleDamagePanel = class("BattleDamagePanel", BasePanel)
BattleDamagePanel._bIsMainPanel = false
BattleDamagePanel._tbDefine = {
{
sPrefabPath = "BattleResult/BattleDamagePanel.prefab",
sCtrlName = "Game.UI.BattleResult.BattleDamageCtrl"
}
}
function BattleDamagePanel:Awake()
end
function BattleDamagePanel:OnEnable()
end
function BattleDamagePanel:OnAfterEnter()
end
function BattleDamagePanel:OnDisable()
end
function BattleDamagePanel:OnDestroy()
end
function BattleDamagePanel:OnRelease()
end
return BattleDamagePanel