Initial version - 1.2.0.60
EN: 1.2.0.60 CN: 1.2.0.61 JP: 1.2.0.63 KR: 1.2.0.67
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local BuildDetailItemCtrl = class("BuildDetailItemCtrl", BaseCtrl)
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BuildDetailItemCtrl._mapNodeConfig = {
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imgRareFrame = {sComponentName = "Image"},
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imgRareScore = {sComponentName = "Image"},
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txtBuildName = {sComponentName = "TMP_Text"},
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txtScore = {sComponentName = "TMP_Text"},
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txtScoreCn = {
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sComponentName = "TMP_Text",
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sLanguageId = "Build_Score"
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},
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txtLeaderCn = {
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sComponentName = "TMP_Text",
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sLanguageId = "Build_Leader"
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},
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txtSubCn = {sComponentName = "TMP_Text", sLanguageId = "Build_Sub"},
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imgCharIcon = {nCount = 3, sComponentName = "Image"},
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imgCharFrame = {nCount = 3, sComponentName = "Image"}
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}
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BuildDetailItemCtrl._mapEventConfig = {}
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function BuildDetailItemCtrl:Refresh(mapData)
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self.mapBuild = mapData
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self:RefreshInfo()
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self:RefreshChar()
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end
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function BuildDetailItemCtrl:RefreshInfo()
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local sScore = AllEnum.FrameType_New.BuildRank .. self.mapBuild.mapRank.Id
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self:SetAtlasSprite(self._mapNode.imgRareScore, "12_rare", sScore)
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NovaAPI.SetTMPText(self._mapNode.txtScore, self.mapBuild.nScore)
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if self.mapBuild.sName == "" or self.mapBuild.sName == nil then
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NovaAPI.SetTMPText(self._mapNode.txtBuildName, ConfigTable.GetUIText("RoguelikeBuild_EmptyBuildName"))
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else
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NovaAPI.SetTMPText(self._mapNode.txtBuildName, self.mapBuild.sName)
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end
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end
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function BuildDetailItemCtrl:RefreshChar()
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for i = 1, 3 do
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local nCharTid = self.mapBuild.tbChar[i].nTid
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local nCharSkinId = PlayerData.Char:GetCharSkinId(nCharTid)
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local mapCharSkin = ConfigTable.GetData_CharacterSkin(nCharSkinId)
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local mapCharCfg = ConfigTable.GetData_Character(nCharTid)
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local sFrame = AllEnum.FrameType_New.BoardFrame .. AllEnum.BoardFrameColor[mapCharCfg.Grade]
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self:SetPngSprite(self._mapNode.imgCharIcon[i], mapCharSkin.Icon .. AllEnum.CharHeadIconSurfix.XXL)
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self:SetAtlasSprite(self._mapNode.imgCharFrame[i], "12_rare", sFrame)
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end
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end
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function BuildDetailItemCtrl:SetName(sName)
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NovaAPI.SetTMPText(self._mapNode.txtBuildName, sName)
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end
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return BuildDetailItemCtrl
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