Initial version - 1.2.0.60
EN: 1.2.0.60 CN: 1.2.0.61 JP: 1.2.0.63 KR: 1.2.0.67
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local FormationCharInfoCtrl = class("FormationCharInfoCtrl", BaseCtrl)
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FormationCharInfoCtrl._mapNodeConfig = {
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imgCharColor = {sComponentName = "Image"},
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txtPowerCn = {
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sComponentName = "TMP_Text",
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sLanguageId = "Template_Power"
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},
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txtPower = {sComponentName = "TMP_Text"},
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goElement = {
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sCtrlName = "Game.UI.TemplateEx.TemplateElementCtrl"
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},
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txtRankCn = {
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sComponentName = "TMP_Text",
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sLanguageId = "Template_CharRank"
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},
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txtLevel = {sComponentName = "TMP_Text"},
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imgRareName = {sComponentName = "Image"},
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txtName = {sComponentName = "TMP_Text"},
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txtLv = {sComponentName = "TMP_Text", sLanguageId = "Lv"},
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btnDetail = {
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sComponentName = "UIButton",
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callback = "OnBtnClick_Detail"
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},
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txtBtnDetail = {
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sComponentName = "TMP_Text",
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sLanguageId = "Formation_Btn_Info"
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}
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}
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FormationCharInfoCtrl._mapEventConfig = {}
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function FormationCharInfoCtrl:Refresh(nCharId, tbTeamId, bTrialLevel)
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self.bTrialLevel = bTrialLevel
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self._mapNode.btnDetail.gameObject:SetActive(not bTrialLevel)
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if bTrialLevel then
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local mapTrialChar = PlayerData.Char:GetTrialCharById(nCharId)
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self.nCharId = mapTrialChar.nId
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self.tbTeamId = tbTeamId
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local mapChar = ConfigTable.GetData_Character(self.nCharId)
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local mapCharDescCfg = ConfigTable.GetData("CharacterDes", nCharId)
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local _, colorChar = ColorUtility.TryParseHtmlString(mapCharDescCfg.CharColor)
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NovaAPI.SetImageColor(self._mapNode.imgCharColor, colorChar)
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self._mapNode.goElement:Refresh(mapChar.EET)
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NovaAPI.SetTMPText(self._mapNode.txtLevel, mapTrialChar.nLevel)
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self:SetSprite_FrameColor(self._mapNode.imgRareName, mapChar.Grade, AllEnum.FrameType_New.Text)
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NovaAPI.SetImageNativeSize(self._mapNode.imgRareName)
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NovaAPI.SetTMPText(self._mapNode.txtName, mapTrialChar.sCharacterName)
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else
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self.nCharId = nCharId
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self.tbTeamId = tbTeamId
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local mapChar = ConfigTable.GetData_Character(nCharId)
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local mapCharDescCfg = ConfigTable.GetData("CharacterDes", nCharId)
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local _, colorChar = ColorUtility.TryParseHtmlString(mapCharDescCfg.CharColor)
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NovaAPI.SetImageColor(self._mapNode.imgCharColor, colorChar)
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self._mapNode.goElement:Refresh(mapChar.EET)
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NovaAPI.SetTMPText(self._mapNode.txtLevel, PlayerData.Char:GetCharLv(self.nCharId))
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self:SetSprite_FrameColor(self._mapNode.imgRareName, mapChar.Grade, AllEnum.FrameType_New.Text)
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NovaAPI.SetImageNativeSize(self._mapNode.imgRareName)
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NovaAPI.SetTMPText(self._mapNode.txtName, mapChar.Name)
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end
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end
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function FormationCharInfoCtrl:RefreshShow(nCharId, nLevel)
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self.nCharId = nCharId
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self.tbTeamId = nil
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local mapChar = ConfigTable.GetData_Character(nCharId)
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local mapCharDescCfg = ConfigTable.GetData("CharacterDes", nCharId)
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local _, colorChar = ColorUtility.TryParseHtmlString(mapCharDescCfg.CharColor)
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NovaAPI.SetImageColor(self._mapNode.imgCharColor, colorChar)
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self._mapNode.goElement:Refresh(mapChar.EET)
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NovaAPI.SetTMPText(self._mapNode.txtLevel, nLevel)
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self:SetSprite_FrameColor(self._mapNode.imgRareName, mapChar.Grade, AllEnum.FrameType_New.Text)
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NovaAPI.SetImageNativeSize(self._mapNode.imgRareName)
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NovaAPI.SetTMPText(self._mapNode.txtName, mapChar.Name)
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end
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function FormationCharInfoCtrl:OnBtnClick_Detail(btn)
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if self.tbTeamId == nil then
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return
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end
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if not self.bTrialLevel then
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EventManager.Hit(EventId.OpenPanel, PanelId.CharBgPanel, PanelId.CharInfo, self.nCharId, self.tbTeamId, false)
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end
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end
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return FormationCharInfoCtrl
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