Initial version - 1.2.0.60
EN: 1.2.0.60 CN: 1.2.0.61 JP: 1.2.0.63 KR: 1.2.0.67
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local FriendSearchCtrl = class("FriendSearchCtrl", BaseCtrl)
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FriendSearchCtrl._mapNodeConfig = {
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txtWindowTitle = {
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sComponentName = "TMP_Text",
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sLanguageId = "Friend_SearchTitle"
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},
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srSearchList = {
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sComponentName = "LoopScrollView"
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},
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btnClose = {
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sComponentName = "UIButton",
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callback = "OnBtnClick_Cancel"
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}
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}
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FriendSearchCtrl._mapEventConfig = {}
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function FriendSearchCtrl:Open(mapData)
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self:Refresh(mapData)
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self:PlayInAni()
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end
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function FriendSearchCtrl:Refresh(mapData)
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for nInstanceId, objCtrl in pairs(self.tbGridCtrl) do
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self:UnbindCtrlByNode(objCtrl)
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self.tbGridCtrl[nInstanceId] = nil
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end
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self._panel.tbAddCache = {}
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self.tbFriendSearch = mapData
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local nNum = #self.tbFriendSearch
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self._mapNode.srSearchList:Init(nNum, self, self.OnGridRefresh)
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end
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function FriendSearchCtrl:OnGridRefresh(goGrid, gridIndex)
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local nIndex = gridIndex + 1
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local mapFriend = self.tbFriendSearch[nIndex]
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local nInstanceID = goGrid:GetInstanceID()
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if not self.tbGridCtrl[nInstanceID] then
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self.tbGridCtrl[nInstanceID] = self:BindCtrlByNode(goGrid, "Game.UI.FriendEx.FriendGridCtrl")
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self.tbGridCtrl[nInstanceID]:SetType(3)
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end
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self.tbGridCtrl[nInstanceID]:Refresh(mapFriend)
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end
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function FriendSearchCtrl:PlayInAni()
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self.gameObject:SetActive(true)
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self.ani:Play("t_window_04_t_in")
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EventManager.Hit(EventId.TemporaryBlockInput, 0.3)
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end
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function FriendSearchCtrl:PlayOutAni()
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self.ani:Play("t_window_04_t_out")
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self:AddTimer(1, 0.2, "Close", true, true, true)
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end
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function FriendSearchCtrl:Close()
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self.gameObject:SetActive(false)
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EventManager.Hit("FriendClearSearch")
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end
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function FriendSearchCtrl:Awake()
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self.ani = self.gameObject.transform:GetComponent("Animator")
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self.tbGridCtrl = {}
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end
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function FriendSearchCtrl:OnEnable()
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end
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function FriendSearchCtrl:OnDisable()
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for nInstanceId, objCtrl in pairs(self.tbGridCtrl) do
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self:UnbindCtrlByNode(objCtrl)
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self.tbGridCtrl[nInstanceId] = nil
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end
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self.tbGridCtrl = {}
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end
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function FriendSearchCtrl:OnDestroy()
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end
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function FriendSearchCtrl:OnBtnClick_Cancel(btn)
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EventManager.Hit("FriendClosePop")
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end
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return FriendSearchCtrl
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