Initial version - 1.2.0.60
EN: 1.2.0.60 CN: 1.2.0.61 JP: 1.2.0.63 KR: 1.2.0.67
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local MiningStoryCellCtrl = class("MiningStoryCellCtrl", BaseCtrl)
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MiningStoryCellCtrl._mapNodeConfig = {
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img_Story = {sComponentName = "Image"},
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txt_Index = {sComponentName = "TMP_Text"},
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txt_Lock = {sComponentName = "TMP_Text"},
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go_LockMask = {},
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txt_Title = {sComponentName = "TMP_Text"},
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btn_GoAvg = {
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sComponentName = "UIButton",
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callback = "OnBtnClick_PlayAvg"
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}
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}
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function MiningStoryCellCtrl:Init()
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self.nStoryId = 0
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self.config = nil
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self.bIsRead = false
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self.callback = nil
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self.nIndex = 0
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end
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function MiningStoryCellCtrl:Awake(...)
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end
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function MiningStoryCellCtrl:OnDisable()
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end
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function MiningStoryCellCtrl:SetData(storyId, nIndex, bIsLock, bIsRead)
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self:Init()
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self.bIsRead = bIsRead
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self.nIndex = nIndex
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self.nStoryId = storyId
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self.config = ConfigTable.GetData("MiningStoryConfig", storyId)
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self._mapNode.go_LockMask:SetActive(bIsLock)
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self._mapNode.txt_Lock.gameObjct:SetActive(bIsLock)
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if bIsLock then
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NovaAPI.SetTMPText(self._mapNode.txt_Lock, string.format(ConfigTable.GetUIText("Plot_Index"), self.config.UnlockLayer))
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else
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NovaAPI.SetTMPText(self._mapNode.txt_Index, string.format(ConfigTable.GetUIText("Plot_Index"), nIndex))
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NovaAPI.SetTMPText(self._mapNode.txt_Title, string.format(ConfigTable.GetUIText(self.config.Title)))
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self:SetPngSprite(self._mapNode.img_Story, self.config.PicPath)
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end
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end
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function MiningStoryCellCtrl:OnBtnClick_PlayAvg()
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local function callback(...)
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if not self.bIsRead and callback ~= nil then
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callback(self.gameObject, self.nIndex - 1, self.nStoryId)
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end
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EventManager.Hit(EventId.ClosePanel, PanelId.PureAvgStory)
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end
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local mapData = {
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nType = AllEnum.StoryAvgType.Plot,
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sAvgId = self.config.AvgId,
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nNodeId = nil,
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callback = callback
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}
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EventManager.Hit(EventId.OpenPanel, PanelId.PureAvgStory, mapData)
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end
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return MiningStoryCellCtrl
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