Initial version - 1.2.0.60
EN: 1.2.0.60 CN: 1.2.0.61 JP: 1.2.0.63 KR: 1.2.0.67
This commit is contained in:
@@ -0,0 +1,103 @@
|
||||
local PotentialDetailCtrl = class("PotentialDetailCtrl", BaseCtrl)
|
||||
PotentialDetailCtrl._mapNodeConfig = {
|
||||
aniBlur = {sComponentName = "Animator"},
|
||||
btnBlur = {
|
||||
sNodeName = "snapshot",
|
||||
sComponentName = "Button",
|
||||
callback = "OnBtnClick_Close"
|
||||
},
|
||||
animDetail = {sNodeName = "goDetail", sComponentName = "Animator"},
|
||||
goDetail = {},
|
||||
potentialDetail = {
|
||||
sCtrlName = "Game.UI.StarTower.Potential.PotentialCardItemCtrl"
|
||||
},
|
||||
txtTips = {
|
||||
sComponentName = "TMP_Text",
|
||||
sLanguageId = "StarTower_Book_Close_Tip"
|
||||
},
|
||||
btnChangeDesc = {
|
||||
sComponentName = "UIButton",
|
||||
callback = "OnBtnClick_ChangeDesc"
|
||||
},
|
||||
txtDescChange = {
|
||||
sComponentName = "TMP_Text",
|
||||
sLanguageId = "Potential_Change_Desc"
|
||||
},
|
||||
imgSwitchOn = {},
|
||||
imgSwitchOff = {}
|
||||
}
|
||||
PotentialDetailCtrl._mapEventConfig = {}
|
||||
function PotentialDetailCtrl:Open()
|
||||
self._mapNode.btnChangeDesc.gameObject:SetActive(false)
|
||||
self._mapNode.aniBlur.gameObject:SetActive(true)
|
||||
local wait = function()
|
||||
coroutine.yield(CS.UnityEngine.WaitForEndOfFrame())
|
||||
self._mapNode.btnChangeDesc.gameObject:SetActive(true)
|
||||
end
|
||||
cs_coroutine.start(wait)
|
||||
self:PlayInAni()
|
||||
self:Refresh()
|
||||
end
|
||||
function PotentialDetailCtrl:PlayInAni()
|
||||
self._mapNode.goDetail:SetActive(true)
|
||||
EventManager.Hit(EventId.TemporaryBlockInput, 0.3)
|
||||
end
|
||||
function PotentialDetailCtrl:PlayOutAni()
|
||||
self._mapNode.animDetail:Play("goCardDetail_out")
|
||||
self._mapNode.aniBlur:SetTrigger("tOut")
|
||||
local nAnimLen = NovaAPI.GetAnimClipLength(self._mapNode.animDetail, {
|
||||
"goCardDetail_out"
|
||||
})
|
||||
self:AddTimer(1, nAnimLen, "Close", true, true, true)
|
||||
EventManager.Hit(EventId.TemporaryBlockInput, nAnimLen)
|
||||
end
|
||||
function PotentialDetailCtrl:Close()
|
||||
self._mapNode.goDetail:SetActive(false)
|
||||
EventManager.Hit(EventId.ClosePanel, PanelId.PotentialDetail)
|
||||
end
|
||||
function PotentialDetailCtrl:Refresh()
|
||||
self._mapNode.potentialDetail:SetPotentialItem(self.nId, self.nLevel, nil, self.bSimple, false, self.nAddLv, AllEnum.PotentialCardType.Detial)
|
||||
self._mapNode.potentialDetail:ChangeWordRaycast(true)
|
||||
end
|
||||
function PotentialDetailCtrl:SetSimpleState()
|
||||
self._mapNode.imgSwitchOff.gameObject:SetActive(not self.bSimple)
|
||||
self._mapNode.imgSwitchOn.gameObject:SetActive(self.bSimple)
|
||||
end
|
||||
function PotentialDetailCtrl:Awake()
|
||||
self._mapNode.goDetail:SetActive(false)
|
||||
local tbParam = self:GetPanelParam()
|
||||
if type(tbParam) == "table" then
|
||||
self.nId = tbParam[1]
|
||||
self.nLevel = tbParam[2]
|
||||
self.nAddLv = tbParam[3]
|
||||
end
|
||||
if not self.nLevel then
|
||||
self.nLevel = 1
|
||||
end
|
||||
if not self.nAddLv then
|
||||
local mapCfg = ConfigTable.GetData("Potential", self.nId)
|
||||
if mapCfg then
|
||||
local tbPotentialAddLv = PlayerData.Char:GetCharEnhancedPotential(mapCfg.CharId)
|
||||
self.nAddLv = tbPotentialAddLv[self.nId] or 0
|
||||
end
|
||||
end
|
||||
end
|
||||
function PotentialDetailCtrl:OnEnable()
|
||||
self.bSimple = PlayerData.StarTower:GetPotentialDescSimple()
|
||||
self:SetSimpleState()
|
||||
self:Open()
|
||||
end
|
||||
function PotentialDetailCtrl:OnDisable()
|
||||
end
|
||||
function PotentialDetailCtrl:OnDestroy()
|
||||
end
|
||||
function PotentialDetailCtrl:OnBtnClick_Close()
|
||||
self:PlayOutAni()
|
||||
end
|
||||
function PotentialDetailCtrl:OnBtnClick_ChangeDesc()
|
||||
self.bSimple = not self.bSimple
|
||||
PlayerData.StarTower:SetPotentialDescSimple(self.bSimple)
|
||||
self:SetSimpleState()
|
||||
self._mapNode.potentialDetail:ChangeDesc(self.bSimple)
|
||||
end
|
||||
return PotentialDetailCtrl
|
||||
Reference in New Issue
Block a user