Initial version - 1.2.0.60

EN: 1.2.0.60
CN: 1.2.0.61
JP: 1.2.0.63
KR: 1.2.0.67
This commit is contained in:
SL1900
2025-12-03 01:00:00 +09:00
commit 5e0d58cfad
3595 changed files with 9373562 additions and 0 deletions
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local PotentialDetailPanel = class("PotentialDetailPanel", BasePanel)
PotentialDetailPanel._bIsMainPanel = false
PotentialDetailPanel._bAddToBackHistory = false
PotentialDetailPanel._sSortingLayerName = AllEnum.SortingLayerName.UI_Top
PotentialDetailPanel._tbDefine = {
{
sPrefabPath = "PotentialDetail/PotentialDetailPanel.prefab",
sCtrlName = "Game.UI.PotentialDetail.PotentialDetailCtrl"
}
}
function PotentialDetailPanel:Awake()
end
function PotentialDetailPanel:OnEnable()
end
function PotentialDetailPanel:OnDisable()
end
function PotentialDetailPanel:OnDestroy()
end
return PotentialDetailPanel