Initial version - 1.2.0.60

EN: 1.2.0.60
CN: 1.2.0.61
JP: 1.2.0.63
KR: 1.2.0.67
This commit is contained in:
SL1900
2025-12-03 01:00:00 +09:00
commit 5e0d58cfad
3595 changed files with 9373562 additions and 0 deletions
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local BuildSimpleDiscItem = class("BuildSimpleDiscItem", BaseCtrl)
BuildSimpleDiscItem._mapNodeConfig = {
imgIcon = {sComponentName = "Image"},
imgRarity = {sComponentName = "Image"},
imgElement = {sComponentName = "Image"}
}
BuildSimpleDiscItem._mapEventConfig = {}
BuildSimpleDiscItem._mapRedDotConfig = {}
function BuildSimpleDiscItem:Init(nDiscId)
local mapData = PlayerData.Disc:GetDiscById(nDiscId)
local mapCfg = ConfigTable.GetData_Item(nDiscId)
self:SetPngSprite(self._mapNode.imgIcon, mapCfg.Icon .. AllEnum.OutfitIconSurfix.ListGrid)
local sFrame = AllEnum.FrameType_New.BoardFrame .. AllEnum.BoardFrameColor[mapCfg.Rarity]
self:SetAtlasSprite(self._mapNode.imgRarity, "12_rare", sFrame, true)
self:SetAtlasSprite(self._mapNode.imgElement, "12_rare", AllEnum.Star_Element[mapData.nEET].icon)
end
return BuildSimpleDiscItem