Initial version - 1.2.0.60
EN: 1.2.0.60 CN: 1.2.0.61 JP: 1.2.0.63 KR: 1.2.0.67
This commit is contained in:
@@ -0,0 +1,59 @@
|
||||
local PotentialBookCharItemCtrl = class("PotentialBookCharItemCtrl", BaseCtrl)
|
||||
PotentialBookCharItemCtrl._mapNodeConfig = {
|
||||
imgNormal = {},
|
||||
imgChar = {sComponentName = "Image"},
|
||||
imgLockMask = {sComponentName = "Image"},
|
||||
goUnlock = {},
|
||||
txtName = {sComponentName = "TMP_Text"},
|
||||
txtCollect = {sComponentName = "TMP_Text"},
|
||||
txtLock = {
|
||||
sComponentName = "TMP_Text",
|
||||
sLanguageId = "StarTower_Book_Char_Lock"
|
||||
},
|
||||
imgEmpty = {},
|
||||
txtEmpty = {
|
||||
sComponentName = "TMP_Text",
|
||||
sLanguageId = "StarTower_Book_FateCard_Empty"
|
||||
},
|
||||
redDotChar = {}
|
||||
}
|
||||
PotentialBookCharItemCtrl._mapEventConfig = {}
|
||||
PotentialBookCharItemCtrl._mapRedDotConfig = {}
|
||||
function PotentialBookCharItemCtrl:InitItem(nCharId)
|
||||
self.nCharId = nCharId
|
||||
self.nElement = 0
|
||||
local bUnlock = PlayerData.Char:CheckCharUnlock(nCharId)
|
||||
self._mapNode.imgEmpty.gameObject:SetActive(nCharId == 0)
|
||||
self._mapNode.imgNormal.gameObject:SetActive(nCharId ~= 0)
|
||||
self._mapNode.imgNormal.gameObject:SetActive(nCharId ~= 0)
|
||||
self._mapNode.imgLockMask.gameObject:SetActive(nCharId ~= 0 and not bUnlock)
|
||||
self._mapNode.goUnlock.gameObject:SetActive(nCharId ~= 0 and bUnlock)
|
||||
self._mapNode.imgLockMask.gameObject:SetActive(not bUnlock)
|
||||
self._mapNode.imgChar.gameObject:SetActive(bUnlock)
|
||||
if nCharId ~= 0 then
|
||||
local mapCharCfg = ConfigTable.GetData_Character(nCharId)
|
||||
if mapCharCfg ~= nil then
|
||||
self.nElement = mapCharCfg.EET
|
||||
NovaAPI.SetTMPText(self._mapNode.txtName, mapCharCfg.Name)
|
||||
local nSkinId = mapCharCfg.DefaultSkinId
|
||||
local mapSkin = ConfigTable.GetData_CharacterSkin(nSkinId)
|
||||
self:SetPngSprite(self._mapNode.imgChar, mapSkin.Icon .. AllEnum.CharHeadIconSurfix.GC)
|
||||
self:SetPngSprite(self._mapNode.imgLockMask, mapSkin.Icon .. AllEnum.CharHeadIconSurfix.GC)
|
||||
self:RefreshCount()
|
||||
end
|
||||
end
|
||||
RedDotManager.RegisterNode(RedDotDefine.StarTowerBook_Potential_Char, {
|
||||
self.nElement,
|
||||
self.nCharId
|
||||
}, self._mapNode.redDotChar, nil, nil, true)
|
||||
end
|
||||
function PotentialBookCharItemCtrl:RefreshCount()
|
||||
local nCount, nAllCount = PlayerData.StarTowerBook:GetCharPotentialCount(self.nCharId)
|
||||
NovaAPI.SetTMPText(self._mapNode.txtCollect, string.format("%s/%s", nCount, nAllCount))
|
||||
end
|
||||
function PotentialBookCharItemCtrl:Awake()
|
||||
self.tbRedDotRegister = {}
|
||||
end
|
||||
function PotentialBookCharItemCtrl:OnDisable()
|
||||
end
|
||||
return PotentialBookCharItemCtrl
|
||||
Reference in New Issue
Block a user