Initial version - 1.2.0.60
EN: 1.2.0.60 CN: 1.2.0.61 JP: 1.2.0.63 KR: 1.2.0.67
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local StarTowerLevelSelectPanel = class("StarTowerLevelSelectPanel", BasePanel)
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StarTowerLevelSelectPanel._tbDefine = {
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{
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sPrefabPath = "StarTowerLevelSelect/StarTowerLevelSelect.prefab",
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sCtrlName = "Game.UI.StarTowerLevelSelect.StarTowerLevelSelectCtrl"
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}
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}
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function StarTowerLevelSelectPanel:Awake()
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end
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function StarTowerLevelSelectPanel:OnEnable()
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end
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function StarTowerLevelSelectPanel:OnDisable()
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end
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function StarTowerLevelSelectPanel:OnDestroy()
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end
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function StarTowerLevelSelectPanel:OnRelease()
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end
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function StarTowerLevelSelectPanel:OnAfterEnter()
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local wait = function()
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coroutine.yield(CS.UnityEngine.WaitForEndOfFrame())
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PopUpManager.OpenPopUpPanelByType(GameEnum.PopUpSeqType.FuncUnlock)
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end
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cs_coroutine.start(wait)
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end
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return StarTowerLevelSelectPanel
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