Initial version - 1.2.0.60
EN: 1.2.0.60 CN: 1.2.0.61 JP: 1.2.0.63 KR: 1.2.0.67
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local DiscStarSucCtrl = class("DiscStarSucCtrl", BaseCtrl)
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DiscStarSucCtrl._mapNodeConfig = {
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goStar = {
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nCount = 2,
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sCtrlName = "Game.UI.TemplateEx.TemplateDiscLimitCtrl"
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},
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goProperty = {},
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trBg = {sNodeName = "rtProperty", sComponentName = "Transform"},
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txtName = {sComponentName = "TMP_Text"},
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txtDesc = {sComponentName = "TMP_Text"},
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TMP_Link = {
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sNodeName = "txtDesc",
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sComponentName = "TMPHyperLink",
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callback = "OnLinkClick_Word"
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},
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rtStar = {sComponentName = "Transform"},
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imgDescBg = {sComponentName = "Transform"}
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}
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DiscStarSucCtrl._mapEventConfig = {}
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function DiscStarSucCtrl:Open(nType)
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self:RefreshContent()
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local SuccessBar = self:BindCtrlByNode(self.gameObject, "Game.UI.SuccessBarEx.SuccessBarCtrl")
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SuccessBar:PlayAni(nType, self.tbAni)
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end
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function DiscStarSucCtrl:RefreshContent()
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local ani1 = self._mapNode.rtStar:GetComponent("Animator")
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local ani2 = self._mapNode.imgDescBg:GetComponent("Animator")
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self.tbAni = {}
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local nBeforeStar = self._panel.mapData.nBeforeStar
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local nAfterStar = self._panel.mapData.nAfterStar
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local sDesc = self._panel.mapData.sDesc
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local sName = self._panel.mapData.sName
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local mapAttrBefore = self._panel.mapData.mapAttrBefore
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local mapAttrAfter = self._panel.mapData.mapAttrAfter
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local mapDisc = PlayerData.Disc:GetDiscById(self._panel.mapData.nId)
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self._mapNode.goStar[1]:SetLimit(nBeforeStar + 1, 0, mapDisc.nRarity)
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self._mapNode.goStar[2]:SetLimit(nAfterStar + 1, 0, mapDisc.nRarity)
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table.insert(self.tbAni, ani1)
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delChildren(self._mapNode.trBg)
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for _, mapAttachAttr in pairs(AllEnum.AttachAttr) do
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local mapAttr = mapAttrBefore[mapAttachAttr.sKey]
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if 0 < mapAttr.Value then
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local bValueChanged = mapAttrAfter[mapAttachAttr.sKey].Value ~= mapAttr.Value
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if bValueChanged then
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local goItemObj = instantiate(self._mapNode.goProperty, self._mapNode.trBg)
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goItemObj:SetActive(true)
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local ctrlItem = self:BindCtrlByNode(goItemObj, "Game.UI.TemplateEx.TemplatePropertyCtrl")
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ctrlItem:SetItemProperty(mapAttr.Key, mapAttr.Value, mapAttrAfter[mapAttachAttr.sKey].Value, true)
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table.insert(self.tbAni, goItemObj.transform:GetComponent("Animator"))
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end
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end
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end
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NovaAPI.SetTMPText(self._mapNode.txtName, string.format("「%s」", sName))
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NovaAPI.SetTMPText(self._mapNode.txtDesc, sDesc)
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table.insert(self.tbAni, ani2)
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end
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function DiscStarSucCtrl:Awake()
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end
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function DiscStarSucCtrl:OnEnable()
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end
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function DiscStarSucCtrl:OnDisable()
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end
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function DiscStarSucCtrl:OnDestroy()
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end
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function DiscStarSucCtrl:OnLinkClick_Word(link, sWordId)
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UTILS.ClickWordLink(link, sWordId)
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end
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return DiscStarSucCtrl
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