Initial version - 1.2.0.60
EN: 1.2.0.60 CN: 1.2.0.61 JP: 1.2.0.63 KR: 1.2.0.67
This commit is contained in:
@@ -0,0 +1,57 @@
|
||||
local DiscSucBarCtrl = class("DiscSucBarCtrl", BaseCtrl)
|
||||
DiscSucBarCtrl._mapNodeConfig = {
|
||||
aniBlur = {
|
||||
sNodeName = "t_fullscreen_blur_blue",
|
||||
sComponentName = "Animator"
|
||||
},
|
||||
Upgrade = {
|
||||
sCtrlName = "Game.UI.SuccessBarEx.DiscUpgradeSucCtrl"
|
||||
},
|
||||
Advance = {
|
||||
sCtrlName = "Game.UI.SuccessBarEx.DiscAdvanceSucCtrl"
|
||||
},
|
||||
BreakLimit = {
|
||||
sCtrlName = "Game.UI.SuccessBarEx.DiscStarSucCtrl"
|
||||
},
|
||||
BreakLimitAll = {
|
||||
sCtrlName = "Game.UI.SuccessBarEx.DiscBreakLimitAllSucCtrl"
|
||||
},
|
||||
btnClose = {
|
||||
sComponentName = "UIButton",
|
||||
callback = "OnBtnClick_Close"
|
||||
}
|
||||
}
|
||||
DiscSucBarCtrl._mapEventConfig = {}
|
||||
function DiscSucBarCtrl:Open()
|
||||
self._mapNode.Upgrade.gameObject:SetActive(self._panel.nCurTog == AllEnum.DiscSucBar.Upgrade)
|
||||
self._mapNode.Advance.gameObject:SetActive(self._panel.nCurTog == AllEnum.DiscSucBar.Advance)
|
||||
self._mapNode.BreakLimit.gameObject:SetActive(self._panel.nCurTog == AllEnum.DiscSucBar.BreakLimit)
|
||||
self._mapNode.BreakLimitAll.gameObject:SetActive(self._panel.nCurTog == AllEnum.DiscSucBar.BreakLimitAll)
|
||||
if self._panel.nCurTog == AllEnum.DiscSucBar.Upgrade then
|
||||
self._mapNode.Upgrade:Open()
|
||||
elseif self._panel.nCurTog == AllEnum.DiscSucBar.Advance then
|
||||
self._mapNode.Advance:Open()
|
||||
elseif self._panel.nCurTog == AllEnum.DiscSucBar.BreakLimit then
|
||||
self._mapNode.BreakLimit:Open(AllEnum.SuccessBar.Yellow)
|
||||
elseif self._panel.nCurTog == AllEnum.DiscSucBar.BreakLimitAll then
|
||||
self._mapNode.BreakLimitAll:Open(AllEnum.SuccessBar.Yellow)
|
||||
end
|
||||
EventManager.Hit(EventId.TemporaryBlockInput, 0.8)
|
||||
end
|
||||
function DiscSucBarCtrl:Awake()
|
||||
end
|
||||
function DiscSucBarCtrl:OnEnable()
|
||||
self._mapNode.aniBlur.gameObject:SetActive(true)
|
||||
self:Open()
|
||||
end
|
||||
function DiscSucBarCtrl:OnDisable()
|
||||
end
|
||||
function DiscSucBarCtrl:OnDestroy()
|
||||
end
|
||||
function DiscSucBarCtrl:OnBtnClick_Close(btn)
|
||||
if self._panel.callback then
|
||||
self._panel.callback()
|
||||
end
|
||||
EventManager.Hit(EventId.ClosePanel, PanelId.DiscSucBar)
|
||||
end
|
||||
return DiscSucBarCtrl
|
||||
Reference in New Issue
Block a user