Initial version - 1.2.0.60
EN: 1.2.0.60 CN: 1.2.0.61 JP: 1.2.0.63 KR: 1.2.0.67
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local TravelerDuelLevelGridCtrl = class("TravelerDuelLevelGridCtrl", BaseCtrl)
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TravelerDuelLevelGridCtrl._mapNodeConfig = {
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imgLevelChar = {sComponentName = "Image"},
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imgMask = {sComponentName = "Image"},
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txtLock = {
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sComponentName = "TMP_Text",
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sLanguageId = "TD_Lock_Normal"
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},
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TMPRewardTitle = {
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sComponentName = "TMP_Text",
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sLanguageId = "TravelerDuel_LevelRewardTitle"
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},
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TMPTravelerLevelName = {sComponentName = "TMP_Text"},
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btnGrid = {sComponentName = "UIButton"},
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rewardItem = {
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sCtrlName = "Game.UI.TemplateEx.TemplateItemCtrl",
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nCount = 2
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}
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}
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TravelerDuelLevelGridCtrl._mapEventConfig = {}
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function TravelerDuelLevelGridCtrl:Refresh(nBossId, nBossLevelId)
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local mapLevelCfgData = ConfigTable.GetData("TravelerDuelBoss", nBossId)
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if mapLevelCfgData == nil then
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printError("TravelerDuelBoss Data Missing:" .. nBossId)
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self.gameObject:SetActive(false)
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return
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end
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self:SetPngSprite(self._mapNode.imgLevelChar, mapLevelCfgData.Image)
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self:SetPngSprite(self._mapNode.imgMask, mapLevelCfgData.Image)
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local bUnlock = PlayerData.TravelerDuel:GetTravelerDuelLevelUnlock(nBossLevelId)
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self._mapNode.imgMask.gameObject:SetActive(not bUnlock)
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local totalRewardCount = ConfigTable.GetConfigValue("TravelerDuelWeeklyAwardLimit")
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NovaAPI.SetTMPText(self._mapNode.TMPTravelerLevelName, mapLevelCfgData.Name)
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local nRewardCount = PlayerData.TravelerDuel:GetTravelerDuelLevelRewardCount(nBossId)
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nRewardCount = -1 < nRewardCount and totalRewardCount - nRewardCount or totalRewardCount
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if nRewardCount < 0 then
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nRewardCount = 0
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end
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self._mapNode.btnGrid.interactable = true
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for i = 1, 2 do
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if mapLevelCfgData.ShowReward[i] ~= nil then
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self._mapNode.rewardItem[i].gameObject:SetActive(true)
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self._mapNode.rewardItem[i]:SetItem(mapLevelCfgData.ShowReward[i], nil, nil, nil, false, false, false, false, false)
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else
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self._mapNode.rewardItem[i].gameObject:SetActive(false)
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end
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end
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end
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return TravelerDuelLevelGridCtrl
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