Initial version - 1.2.0.60
EN: 1.2.0.60 CN: 1.2.0.61 JP: 1.2.0.63 KR: 1.2.0.67
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local TravelerDuelRankingGrid = class("TravelerDuelRankingGrid", BaseCtrl)
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TravelerDuelRankingGrid._mapNodeConfig = {
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imgTitleBg1 = {},
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imgTitleBg2 = {},
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imgRankIcon = {sComponentName = "Image"},
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TMPRank = {sComponentName = "TMP_Text"},
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TMPScoreTitle = {
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sComponentName = "TMP_Text",
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sLanguageId = "TravelerDuel_RankScoreTitle"
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},
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TMPTitle = {
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sComponentName = "TMP_Text",
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sLanguageId = "TravelerDuel_RankNameTitle"
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},
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TMPScore = {sComponentName = "TMP_Text"},
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imgItemIcon = {sComponentName = "Image", nCount = 3},
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imgItemRare = {sComponentName = "Image", nCount = 3},
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txtRank = {sComponentName = "TMP_Text", nCount = 3},
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imgHead = {sComponentName = "Image"},
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TMPPlayerLevel = {sComponentName = "TMP_Text"},
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TMPPlayerLevelTitle = {sComponentName = "TMP_Text"},
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TMPPlayerName = {sComponentName = "TMP_Text"},
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TMPPlayerTitle = {sComponentName = "TMP_Text"},
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TMPBuildTitle = {
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sComponentName = "TMP_Text",
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sLanguageId = "TravelerDuel_RankBuildTitle"
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},
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imgScoreIcon = {sComponentName = "Image"},
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goHonorTitle = {
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nCount = 3,
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sCtrlName = "Game.UI.FriendEx.HonorTitleCtrl"
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},
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txtLeader = {
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sComponentName = "TMP_Text",
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sLanguageId = "Build_Leader"
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},
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txtSub = {
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nCount = 2,
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sComponentName = "TMP_Text",
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sLanguageId = "Build_Sub"
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}
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}
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TravelerDuelRankingGrid._mapEventConfig = {}
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TravelerDuelRankingGrid._mapRedDotConfig = {}
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function TravelerDuelRankingGrid:Awake()
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end
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function TravelerDuelRankingGrid:FadeIn()
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end
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function TravelerDuelRankingGrid:FadeOut()
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end
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function TravelerDuelRankingGrid:OnEnable()
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end
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function TravelerDuelRankingGrid:OnDisable()
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end
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function TravelerDuelRankingGrid:OnDestroy()
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end
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function TravelerDuelRankingGrid:OnRelease()
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end
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function TravelerDuelRankingGrid:Refresh(mapRanking)
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self._mapNode.imgTitleBg1:SetActive(mapRanking.bSelf == true)
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self._mapNode.imgTitleBg2:SetActive(mapRanking.bSelf ~= true)
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self:SetAtlasSprite(self._mapNode.imgRankIcon, "12_rare", "travelerduel_rank_" .. mapRanking.nRewardIdx)
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NovaAPI.SetTMPText(self._mapNode.TMPRank, orderedFormat(ConfigTable.GetUIText("TravelerDuel_RankTitle"), mapRanking.Rank))
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NovaAPI.SetTMPText(self._mapNode.TMPScore, string.formatnumberthousands(mapRanking.Score))
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NovaAPI.SetTMPText(self._mapNode.TMPPlayerName, mapRanking.NickName)
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NovaAPI.SetTMPText(self._mapNode.TMPPlayerLevel, mapRanking.WorldClass)
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local sScore = "Icon/BuildRank/BuildRank_" .. mapRanking.nBuildRank
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self:SetPngSprite(self._mapNode.imgScoreIcon, sScore)
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if mapRanking.TitlePrefix == 0 or mapRanking.TitleSuffix == 0 then
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NovaAPI.SetTMPText(self._mapNode.TMPPlayerTitle, "")
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else
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local sTitle = orderedFormat(ConfigTable.GetUIText("FriendPanel_PlayerTitle") or "", ConfigTable.GetData("Title", mapRanking.TitlePrefix).Desc, ConfigTable.GetData("Title", mapRanking.TitleSuffix).Desc)
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NovaAPI.SetTMPText(self._mapNode.TMPPlayerTitle, sTitle)
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end
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local mapCfg = ConfigTable.GetData("PlayerHead", mapRanking.HeadIcon)
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self:SetPngSprite(self._mapNode.imgHead, mapCfg.Icon)
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for i = 1, 3 do
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local nCharId = mapRanking.Chars[i].Id
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local mapChar = ConfigTable.GetData_Character(nCharId)
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NovaAPI.SetTMPText(self._mapNode.txtRank[i], mapRanking.Chars[i].Level)
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local nCharSkinId = mapChar.DefaultSkinId
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local mapCharSkin = ConfigTable.GetData_CharacterSkin(nCharSkinId)
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self:SetPngSprite(self._mapNode.imgItemIcon[i], mapCharSkin.Icon .. AllEnum.CharHeadIconSurfix.XXL)
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local nRarity = mapChar.Grade
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local sFrame = AllEnum.FrameType_New.BoardFrame .. AllEnum.BoardFrameColor[GameEnum.characterGrade.R and GameEnum.characterGrade.SR or nRarity]
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self:SetAtlasSprite(self._mapNode.imgItemRare[i], "12_rare", sFrame, true)
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local tbhonorTitle = mapRanking.Honors
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if tbhonorTitle ~= nil and tbhonorTitle[i] ~= nil and tbhonorTitle[i].Id ~= nil and 0 < tbhonorTitle[i].Id then
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local honorData = ConfigTable.GetData("Honor", tbhonorTitle[i].Id)
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local level
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if honorData.Type == GameEnum.honorType.Character then
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local affinityData = PlayerData.Char:GetCharAffinityData(honorData.Params[1])
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level = affinityData.Level
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end
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self._mapNode.goHonorTitle[i]:SetHonotTitle(honorData.Id, i == 1, level)
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end
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self._mapNode.goHonorTitle[i].gameObject:SetActive(tbhonorTitle ~= nil and tbhonorTitle[i] ~= nil and tbhonorTitle[i].Id ~= nil and 0 < tbhonorTitle[i].Id)
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end
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end
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return TravelerDuelRankingGrid
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