Initial version - 1.2.0.60
EN: 1.2.0.60 CN: 1.2.0.61 JP: 1.2.0.63 KR: 1.2.0.67
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local TrialFormationPanel = class("TrialFormationPanel", BasePanel)
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TrialFormationPanel._tbDefine = {
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{
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sPrefabPath = "Play_TrialLevelSelect/TrialFormationScenePanel.prefab",
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sCtrlName = "Game.UI.TrialLevelSelect.TrialFormationCtrl"
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}
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}
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function TrialFormationPanel:Awake()
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end
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function TrialFormationPanel:OnEnable(bPlayFadeIn)
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end
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function TrialFormationPanel:OnDisable()
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end
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function TrialFormationPanel:OnDestroy()
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end
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return TrialFormationPanel
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