Update - 1.12.0.120
EN: 1.12.0.120 CN: 1.12.0.120 JP: 1.12.0.124 KR: 1.12.0.124
This commit is contained in:
@@ -9,6 +9,7 @@ GameEnum.monsterEpicType = {
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BOSSRUSH = 7,
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JOINTDRILLBOSS = 8
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}
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GameEnum.subBossType = {NORMAL = 5, HUNTBOSS = 4}
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GameEnum.actorMovType = {
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STATIC = 1,
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WALK = 2,
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@@ -73,6 +74,7 @@ GameEnum.roguelikeLevelStyle = {
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Main_7_1 = 20,
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Main_7_2 = 21,
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Main_8_1 = 22,
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Main_8_2 = 23,
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Roguelike_non = 101,
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Roguelike_miniboss = 102,
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Roguelike_shilaimu = 103,
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@@ -121,6 +123,7 @@ GameEnum.roguelikeLevelStyle = {
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StoryActivity_10 = 446,
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StoryActivity_11 = 451,
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StoryActivity_12 = 456,
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StoryActivity_12_Boss01 = 457,
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StoryActivity_13 = 461,
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StoryActivity_14 = 466,
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Training = 901
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@@ -250,7 +253,8 @@ GameEnum.worldLevelType = {
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BrickBreaker = 21,
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TowerDefense = 22,
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Tutorial = 23,
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ActivityStory = 24
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ActivityStory = 24,
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TraceHunt = 25
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}
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GameEnum.dynamicLevelType = {
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JointDrill = 1,
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@@ -258,7 +262,9 @@ GameEnum.dynamicLevelType = {
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Trial = 3,
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Tutorial = 4,
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JointDrill_2 = 5,
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BattlePresetTeamEditor = 6
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BattlePresetTeamEditor = 6,
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SoldierChess = 7,
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TraceHunt = 8
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}
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GameEnum.mainLineType = {Mainline = 1, Branchline = 2}
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GameEnum.hurtFlashTintType = {
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@@ -519,7 +525,9 @@ GameEnum.itemType = {
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Title = 12,
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Honor = 13,
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HeadItem = 14,
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LevelHonor = 15
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LevelHonor = 15,
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TraceRequest = 16,
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HuntPermit = 17
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}
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GameEnum.expireType = {
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ExpireMin = 1,
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@@ -746,7 +754,13 @@ GameEnum.activityQuestCompleteCond = {
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ActivityGoldenSpyAccUseSkill = 148,
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ActivityPenguinCardClearScore = 149,
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ActivityPenguinCardClearStar = 150,
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ActivityPenguinCardTotalScore = 151
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ActivityPenguinCardTotalScore = 151,
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ActivityIceCreamCumulativeOrder = 152,
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ActivityIceCreamSingleOrder = 153,
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ActivityIceCreamCumulativeScore = 154,
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ActivityIceCreamLevelPassed = 155,
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ActivityIceCreamCumulativeUseItem = 156,
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ActivityIceCreamCumulativeCombo = 157
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}
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GameEnum.chatCond = {
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CharacterAcquire = 5,
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@@ -1443,7 +1457,8 @@ GameEnum.stateAttributeType = {
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UNPARALLELED = 38,
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INDEFENSE = 39,
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DODGE = 40,
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MAX = 41
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TOUGHNESS_BORKEN = 41,
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MAX = 42
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}
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GameEnum.playerAttributeType = {
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ADD_ENERGY = 0,
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@@ -1847,7 +1862,10 @@ GameEnum.activityType = {
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ThrowGift = 19,
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GoldenSpy = 20,
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Double = 21,
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HistoryStory = 22
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HistoryStory = 22,
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IceCream = 23,
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FollowSocialMedia = 24,
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Soldier = 25
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}
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GameEnum.activityOpenType = {
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None = 0,
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@@ -2281,7 +2299,8 @@ GameEnum.OpenFuncType = {
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BattlePass = 28,
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NickNameReset = 29,
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WeeklyQuest = 30,
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QuestNewbie = 31
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QuestNewbie = 31,
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TraceHunt = 32
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}
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GameEnum.TowerQuestType = {Core = 1, Normal = 2}
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GameEnum.poolType = {Elite = 1, Boss = 2}
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@@ -2525,7 +2544,9 @@ GameEnum.activityThemeType = {
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Viewfinder_10107 = 11,
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BreakOut_30102 = 12,
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Swim_11100 = 13,
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Tech_10108 = 14
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Tech_10108 = 14,
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GunStorm_10109 = 15,
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Summer_20103 = 16
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}
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GameEnum.ActivityLevelType = {
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Explore = 1,
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@@ -2809,7 +2830,8 @@ GameEnum.GoldenSpyBuffEffect = {
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AddHookRadius = 7,
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AddHookK = 8,
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AddTimeInFloor = 9,
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LabelAddPercentage = 10
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LabelAddPercentage = 10,
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AddBuffRefreshCount = 11
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}
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GameEnum.GoldenSpyBuffQty = {}
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GameEnum.GoldenSpyBuffType = {
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@@ -2843,4 +2865,90 @@ GameEnum.CharEnergyCostSpeed = {
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Mid = 3,
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Low = 4
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}
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GameEnum.EnterMethod = {Default = 0, JumpFormation = 1}
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GameEnum.MainlineMemoryNodeType = {None = 0, DiscType = 1}
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GameEnum.ChessRarity = {
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White = 1,
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Green = 2,
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Blue = 3,
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Purple = 4,
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Gold = 5,
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Color = 6
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}
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GameEnum.ChessType = {
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Balance = 0,
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Vanguard = 1,
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Support = 2
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}
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GameEnum.ChessboardType = {Front = 0, Back = 1}
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GameEnum.ChessAssistOnStageType = {
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Front = 0,
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Back = 1,
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NotAppearing = 2
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}
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GameEnum.ChessPartnerType = {
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DiGuoWeiDui = 0,
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LianHeZhongYe = 1,
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HuiFengJuLeBu = 2
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}
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GameEnum.ActivityIceCreamLevelType = {
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Teaching = 1,
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Common = 2,
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Advanced = 3,
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Infinite = 4
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}
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GameEnum.IceBuffEffect = {
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Time = 1,
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Patience = 2,
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Score = 3,
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HP = 4,
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Order = 5
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}
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GameEnum.iceChar = {
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NormalChar = 1,
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Low = 2,
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SpecialChar = 3
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}
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GameEnum.iceOption = {
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Cone = 1,
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IceBall = 2,
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Topping = 3
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}
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GameEnum.soldierNodeType = {
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Event = 1,
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Battle = 2,
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BossBattle = 3
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}
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GameEnum.soldierEventType = {BattleOptions = 1}
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GameEnum.soldierLevelName = {
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Simple = 1,
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Medium = 2,
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Difficult = 3,
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Nightmare = 4
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}
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GameEnum.soldierCardUnloadType = {
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GradeChallengeClear = 1,
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FromNodeOnwards = 2,
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AtStage = 3,
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FromStageOnwards = 4
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}
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GameEnum.TraceHuntLogType = {
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TraceStart = 1,
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Tracing = 2,
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TraceBeforeEnd = 3,
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TraceEnd = 4,
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TraceInterrupt = 5,
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TraceRestart = 6,
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HuntBeforeStart = 7,
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HuntStart = 8,
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HuntPlayer = 9,
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HuntNPC = 10,
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HuntPlayerFatal = 11,
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HuntNPCFatal = 12,
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HuntEnd = 13,
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Settlement = 14,
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HuntAfterStart = 15,
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HuntInterrupt = 16
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}
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GameEnum.TDLevelGamePlayType = {None = 1, Hot = 2}
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return GameEnum
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