Update - 1.12.0.120

EN: 1.12.0.120
CN: 1.12.0.120
JP: 1.12.0.124
KR: 1.12.0.124
This commit is contained in:
SL1900
2026-06-30 14:30:00 +09:00
parent 061d344bf2
commit 80af235e05
826 changed files with 625145 additions and 81163 deletions
@@ -0,0 +1,27 @@
local GoldenSpyBuffSelectPanel = class("GoldenSpyBuffSelectPanel", BasePanel)
local GamepadUIManager = require("GameCore.Module.GamepadUIManager")
GoldenSpyBuffSelectPanel._bIsMainPanel = false
GoldenSpyBuffSelectPanel._sSortingLayerName = AllEnum.SortingLayerName.UI
GoldenSpyBuffSelectPanel._sUIResRootPath = "UI_Activity/"
GoldenSpyBuffSelectPanel._tbDefine = {
{
sPrefabPath = "_400008/GoldenSpyBuffSelectPanel.prefab",
sCtrlName = "Game.UI.Activity.GoldenSpy.GoldenSpyBuffSelectCtrl"
}
}
function GoldenSpyBuffSelectPanel:Awake()
GamepadUIManager.EnableGamepadUI("GoldenSpyBuffSelect", {})
self.nTipsPanelId = PanelId.GoldenSpyBuffTipsPanel_400008
end
function GoldenSpyBuffSelectPanel:OnEnable()
end
function GoldenSpyBuffSelectPanel:OnAfterEnter()
end
function GoldenSpyBuffSelectPanel:OnDisable()
end
function GoldenSpyBuffSelectPanel:OnDestroy()
GamepadUIManager.DisableGamepadUI("GoldenSpyBuffSelect")
end
function GoldenSpyBuffSelectPanel:OnRelease()
end
return GoldenSpyBuffSelectPanel