Update - 1.12.0.120
EN: 1.12.0.120 CN: 1.12.0.120 JP: 1.12.0.124 KR: 1.12.0.124
This commit is contained in:
@@ -0,0 +1,27 @@
|
||||
local GoldenSpyBuffSelectPanel = class("GoldenSpyBuffSelectPanel", BasePanel)
|
||||
local GamepadUIManager = require("GameCore.Module.GamepadUIManager")
|
||||
GoldenSpyBuffSelectPanel._bIsMainPanel = false
|
||||
GoldenSpyBuffSelectPanel._sSortingLayerName = AllEnum.SortingLayerName.UI
|
||||
GoldenSpyBuffSelectPanel._sUIResRootPath = "UI_Activity/"
|
||||
GoldenSpyBuffSelectPanel._tbDefine = {
|
||||
{
|
||||
sPrefabPath = "_400008/GoldenSpyBuffSelectPanel.prefab",
|
||||
sCtrlName = "Game.UI.Activity.GoldenSpy.GoldenSpyBuffSelectCtrl"
|
||||
}
|
||||
}
|
||||
function GoldenSpyBuffSelectPanel:Awake()
|
||||
GamepadUIManager.EnableGamepadUI("GoldenSpyBuffSelect", {})
|
||||
self.nTipsPanelId = PanelId.GoldenSpyBuffTipsPanel_400008
|
||||
end
|
||||
function GoldenSpyBuffSelectPanel:OnEnable()
|
||||
end
|
||||
function GoldenSpyBuffSelectPanel:OnAfterEnter()
|
||||
end
|
||||
function GoldenSpyBuffSelectPanel:OnDisable()
|
||||
end
|
||||
function GoldenSpyBuffSelectPanel:OnDestroy()
|
||||
GamepadUIManager.DisableGamepadUI("GoldenSpyBuffSelect")
|
||||
end
|
||||
function GoldenSpyBuffSelectPanel:OnRelease()
|
||||
end
|
||||
return GoldenSpyBuffSelectPanel
|
||||
Reference in New Issue
Block a user