Update - 1.12.0.120
EN: 1.12.0.120 CN: 1.12.0.120 JP: 1.12.0.124 KR: 1.12.0.124
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local GoldenSpyLevelSelectPanel = class("GoldenSpyLevelSelectPanel", BasePanel)
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GoldenSpyLevelSelectPanel._bIsMainPanel = true
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GoldenSpyLevelSelectPanel._bAddToBackHistory = true
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GoldenSpyLevelSelectPanel._sSortingLayerName = AllEnum.SortingLayerName.UI
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GoldenSpyLevelSelectPanel._sUIResRootPath = "UI_Activity/"
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GoldenSpyLevelSelectPanel._tbDefine = {
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{
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sPrefabPath = "_400012/GoldenSpyLevelSelectPanel.prefab",
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sCtrlName = "Game.UI.Activity.GoldenSpy.GoldenSpyLevelSelectCtrl"
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}
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}
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local PanelTab = {Group = 1, Level = 2}
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function GoldenSpyLevelSelectPanel:Awake()
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self.nPanelTab = PanelTab.Group
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self.nSelectGroupId = 0
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self.nSelectLevelId = 0
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end
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function GoldenSpyLevelSelectPanel:OnEnable()
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end
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function GoldenSpyLevelSelectPanel:OnAfterEnter()
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end
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function GoldenSpyLevelSelectPanel:OnDisable()
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end
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function GoldenSpyLevelSelectPanel:OnDestroy()
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end
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function GoldenSpyLevelSelectPanel:OnRelease()
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end
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return GoldenSpyLevelSelectPanel
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