Update - 1.12.0.120

EN: 1.12.0.120
CN: 1.12.0.120
JP: 1.12.0.124
KR: 1.12.0.124
This commit is contained in:
SL1900
2026-06-30 14:30:00 +09:00
parent 061d344bf2
commit 80af235e05
826 changed files with 625145 additions and 81163 deletions
+38 -7
View File
@@ -67,7 +67,9 @@ RaidCountCtrl._mapNodeConfig = {
txtBtnCancel = {
sComponentName = "TMP_Text",
sLanguageId = "MessageBox_Cancel"
}
},
imgDoubleDrop = {},
txtDoubleDrop = {sComponentName = "TMP_Text"}
}
RaidCountCtrl._mapEventConfig = {
[EventId.UpdateEnergy] = "OnEvent_Energy"
@@ -78,9 +80,11 @@ function RaidCountCtrl:Open(nId, nEnergy, nType, nActId)
self.nSelectCount = 1
self.nType = nType
self.nActId = nActId
self.nRemainDoubleCount = 0
for i = 1, 2 do
self:SetSprite_Coin(self._mapNode.imgEnergy, AllEnum.CoinItemId.Energy)
end
self:RefreshDoubleCount()
self:RefreshData()
self:RefreshCount()
self:RefreshBar()
@@ -89,7 +93,11 @@ end
function RaidCountCtrl:RefreshData()
self.nCurEnergy = PlayerData.Base:GetCurEnergy().nEnergy
local nCount = math.floor(self.nCurEnergy / self.nEnergy)
self.nMaxCount = 1 < nCount and nCount or 1
if self.nRemainDoubleCount > 0 then
self.nMaxCount = self.nRemainDoubleCount
else
self.nMaxCount = 1 < nCount and nCount or 1
end
NovaAPI.SetSliderMaxValue(self._mapNode.Slider, self.nMaxCount)
NovaAPI.SetSliderMinValue(self._mapNode.Slider, 1)
NovaAPI.SetSliderInteractable(self._mapNode.Slider, self.nMaxCount > 1)
@@ -117,6 +125,27 @@ end
function RaidCountCtrl:RefreshBar()
NovaAPI.SetSliderValue(self._mapNode.Slider, self.nSelectCount)
end
function RaidCountCtrl:RefreshDoubleCount()
self._mapNode.imgDoubleDrop.gameObject:SetActive(false)
local actData = PlayerData.Activity:GetActivityDataByType(GameEnum.activityType.Double)
if actData ~= nil and actData:CheckActShow() then
local tbInstanceType = actData:GetInstanceType()
if table.indexof(tbInstanceType, self.nType) > 0 then
self._mapNode.imgDoubleDrop.gameObject:SetActive(true)
local nDoubleCount, nMaxDoubleCount = actData:GetDoubleDropsTimes()
local nCurEnergy = PlayerData.Base:GetCurEnergy().nEnergy
local nCount = math.floor(nCurEnergy / self.nEnergy)
local nRemainDoubleCount = nMaxDoubleCount - nDoubleCount
if 0 < nRemainDoubleCount then
self.nRemainDoubleCount = math.max(math.min(nRemainDoubleCount, nCount), 1)
else
self.nRemainDoubleCount = 0
end
local str = actData:GetDropString()
NovaAPI.SetTMPText(self._mapNode.txtDoubleDrop, str)
end
end
end
function RaidCountCtrl:PlayInAni()
self.gameObject:SetActive(true)
self.ani:Play("t_window_04_t_in")
@@ -215,17 +244,18 @@ function RaidCountCtrl:OnBtnClick_Confirm(btn)
nMaxExp = nFullExp
}
local callback = function(mapData, mapChangeInfo)
EventManager.Hit("RaidSuccess")
EventManager.Hit("RaidShowReward", mapData, mapBefore, mapChangeInfo)
end
if self.nType == 1 then
if self.nType == GameEnum.instanceType.DailyInstance then
PlayerData.DailyInstance:SendDailyInstanceRaidReq(self.nId, self.nSelectCount, callback)
elseif self.nType == 2 then
elseif self.nType == GameEnum.instanceType.RegionBoss then
PlayerData.RogueBoss:Sweep(self.nId, self.nSelectCount, callback)
elseif self.nType == 3 then
elseif self.nType == GameEnum.instanceType.CharGemInstance then
PlayerData.EquipmentInstance:SendEquipmentInstanceRaidReq(self.nId, self.nSelectCount, callback)
elseif self.nType == 4 then
elseif self.nType == GameEnum.instanceType.SkillInstance then
PlayerData.SkillInstance:SendSkillInstanceRaidReq(self.nId, self.nSelectCount, callback)
elseif self.nType == 5 then
elseif self.nType == 0 then
local activityLevelsData = PlayerData.Activity:GetActivityDataById(self.nActId)
activityLevelsData:SendActivityLevelsSweepReq(self.nActId, self.nId, self.nSelectCount, callback)
end
@@ -240,6 +270,7 @@ function RaidCountCtrl:OnEvent_Energy()
if self.nId == nil then
return
end
self:RefreshDoubleCount()
self:RefreshData()
self:RefreshCount()
end