Update - 1.12.0.120

EN: 1.12.0.120
CN: 1.12.0.120
JP: 1.12.0.124
KR: 1.12.0.124
This commit is contained in:
SL1900
2026-06-30 14:30:00 +09:00
parent 061d344bf2
commit 80af235e05
826 changed files with 625145 additions and 81163 deletions
@@ -1,10 +1,7 @@
local StarTowerEventBookCtrl = class("StarTowerEventBookCtrl", BaseCtrl)
local sRootPath = Settings.AB_ROOT_PATH
local GameResourceLoader = require("Game.Common.Resource.GameResourceLoader")
local ResType = GameResourceLoader.ResType
local typeof = typeof
local Path = require("path")
local ResTypeAny = GameResourceLoader.ResType.Any
local Offset = CS.Actor2DOffsetData
local Actor2DManager = require("Game.Actor2D.Actor2DManager")
StarTowerEventBookCtrl._mapNodeConfig = {
@@ -68,9 +65,6 @@ function StarTowerEventBookCtrl:Init()
self.nSelectEventId = 0
self:RefreshEventList()
self:RefreshSelectEvent()
self:AddTimer(1, 0.1, function()
local nWidth = self._mapNode.rtTxtAreaCn2.sizeDelta.x
end, true, true, true)
end
function StarTowerEventBookCtrl:Back()
self:UnRegisterRedDot()
@@ -78,9 +72,9 @@ function StarTowerEventBookCtrl:Back()
end
function StarTowerEventBookCtrl:RefreshSelectEvent()
local eventData = self.mapEventBook[self.nSelectIndex]
self._mapNode.goEventLock.gameObject:SetActive(eventData.Status == AllEnum.BookQuestStatus.UnComplete)
self._mapNode.goEventUnlock.gameObject:SetActive(eventData.Status ~= AllEnum.BookQuestStatus.UnComplete)
if eventData ~= nil then
self._mapNode.goEventLock.gameObject:SetActive(eventData.Status == AllEnum.BookQuestStatus.UnComplete)
self._mapNode.goEventUnlock.gameObject:SetActive(eventData.Status ~= AllEnum.BookQuestStatus.UnComplete)
NovaAPI.SetVerticalNormalizedPosition(self._mapNode.eventDescSv, 1)
NovaAPI.SetTMPText(self._mapNode.txtEventName, eventData.CfgData.Name)
NovaAPI.SetTMPText(self._mapNode.txtEventDesc, eventData.CfgData.Story)
@@ -163,7 +157,7 @@ function StarTowerEventBookCtrl:GetCharPortrait(imgBody, imgFace, nCharId, nType
mapSkinData = ConfigTable.GetData("NPCSkin", nSkinId)
end
if mapSkinData == nil then
return
return Vector3.zero, Vector3.one
end
local sAssetPath = mapSkinData.Portrait
local sFace = "002"
@@ -214,10 +208,6 @@ function StarTowerEventBookCtrl:RefreshEventList()
self._mapNode.btnReceiveAllEvent.gameObject:SetActive(bShowAllReceive)
NovaAPI.SetTMPText(self._mapNode.txtCollect, string.format("%s/%s", nCount, nAllCount))
end
function StarTowerEventBookCtrl:GetCharBgPath(nSkinId, sFace)
local sPortrait = string.format("Actor2D/Character/%s/atlas_png/a/%s_%s.png", nSkinId, nSkinId, "001")
local sFace = string.format("Actor2D/Character/%s/atlas_png/a/%s_%s.png", nSkinId, nSkinId, "002")
end
function StarTowerEventBookCtrl:OnRefreshGrid(goGrid, gridIndex)
local nInstanceID = goGrid:GetInstanceID()
if nil == self.mapGrids[nInstanceID] then