Update - 1.12.0.120

EN: 1.12.0.120
CN: 1.12.0.120
JP: 1.12.0.124
KR: 1.12.0.124
This commit is contained in:
SL1900
2026-06-30 14:30:00 +09:00
parent 061d344bf2
commit 80af235e05
826 changed files with 625145 additions and 81163 deletions
@@ -28,7 +28,6 @@ function PotentialBookCharItemCtrl:InitItem(nCharId)
self._mapNode.imgNormal.gameObject:SetActive(nCharId ~= 0)
self._mapNode.imgLockMask.gameObject:SetActive(nCharId ~= 0 and not bUnlock)
self._mapNode.goUnlock.gameObject:SetActive(nCharId ~= 0 and bUnlock)
self._mapNode.imgLockMask.gameObject:SetActive(not bUnlock)
self._mapNode.imgChar.gameObject:SetActive(bUnlock)
if nCharId ~= 0 then
local mapCharCfg = ConfigTable.GetData_Character(nCharId)