Update - 1.12.0.120
EN: 1.12.0.120 CN: 1.12.0.120 JP: 1.12.0.124 KR: 1.12.0.124
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@@ -28,7 +28,6 @@ function PotentialBookCharItemCtrl:InitItem(nCharId)
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self._mapNode.imgNormal.gameObject:SetActive(nCharId ~= 0)
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self._mapNode.imgLockMask.gameObject:SetActive(nCharId ~= 0 and not bUnlock)
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self._mapNode.goUnlock.gameObject:SetActive(nCharId ~= 0 and bUnlock)
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self._mapNode.imgLockMask.gameObject:SetActive(not bUnlock)
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self._mapNode.imgChar.gameObject:SetActive(bUnlock)
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if nCharId ~= 0 then
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local mapCharCfg = ConfigTable.GetData_Character(nCharId)
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