Update - 1.12.0.120
EN: 1.12.0.120 CN: 1.12.0.120 JP: 1.12.0.124 KR: 1.12.0.124
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@@ -0,0 +1,180 @@
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local DoubleDropActCtrl = class("DoubleDropActCtrl", BaseCtrl)
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local ClientManager = CS.ClientManager.Instance
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DoubleDropActCtrl._mapNodeConfig = {
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btnActDetail = {
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sComponentName = "UIButton",
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callback = "OnBtnClick_Detail"
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},
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txtBtnActDetail = {
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sComponentName = "TMP_Text",
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sLanguageId = "Activity_Btn_Detail"
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},
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txtTime = {sComponentName = "TMP_Text"},
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txtDoubleCount = {sComponentName = "TMP_Text"},
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goInstanceItem = {
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nCount = 4,
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sCtrlName = "Game.UI.Activity.DoubleDrop.DoubleDropInsItemCtrl"
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},
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btnGoto = {
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nCount = 4,
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sComponentName = "UIButton",
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callback = "OnBtnClick_Goto"
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},
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txtBtnGoto = {
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nCount = 4,
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sComponentName = "TMP_Text",
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sLanguageId = "Double_Drops_Goto_Instance"
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},
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txtQuestTitle = {
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sComponentName = "TMP_Text",
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sLanguageId = "Double_Drops_Quest_Title"
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},
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txtQuestNum = {sComponentName = "TMP_Text"},
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imgQuestFill = {
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sComponentName = "RectTransform"
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},
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btnQuestDetail = {
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sComponentName = "UIButton",
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callback = "OnBtnClick_Quest"
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},
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redDotQuest = {}
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}
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DoubleDropActCtrl._mapEventConfig = {
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ReceiveDoubleDropQuest = "OnEvent_RefreshQuest"
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}
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local nMaxWidth = 372
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local nMinWidth = 36
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function DoubleDropActCtrl:InitActData(actData)
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self.actData = actData
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self.nActId = actData:GetActId()
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self.tbFuncType = self.actData:GetDoubleFuncType()
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if self.tbFuncType == nil then
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return
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end
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self:StartActTimer()
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for k, v in ipairs(self._mapNode.goInstanceItem) do
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v.gameObject:SetActive(self.tbFuncType[k] ~= nil)
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if self.tbFuncType[k] ~= nil then
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v:InitItem(self.tbFuncType[k])
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local bUnlock = PlayerData.Base:CheckFunctionUnlock(self.tbFuncType[k])
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self._mapNode.btnGoto[k].gameObject:SetActive(bUnlock)
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end
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end
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NovaAPI.SetTMPText(self._mapNode.txtDoubleCount, self.actData:GetDropActString())
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RedDotManager.RegisterNode(RedDotDefine.Activity_DoubleDrop_Quest, self.nActId, self._mapNode.redDotQuest)
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self:RefreshQuest()
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end
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function DoubleDropActCtrl:RefreshQuest()
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local tbQuest = self.actData:GetAllQuests()
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local nAllCount, nCount = 0, 0
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for _, v in ipairs(tbQuest) do
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if v.nStatus == AllEnum.ActQuestStatus.Received then
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nCount = nCount + 1
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end
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nAllCount = nAllCount + 1
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end
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NovaAPI.SetTMPText(self._mapNode.txtQuestNum, string.format("%s/%s", nCount, nAllCount))
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local nHeight = self._mapNode.imgQuestFill.sizeDelta.y
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local nWidth = 0
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if 0 < nCount then
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nWidth = math.max(nMaxWidth * (nCount / nAllCount), nMinWidth)
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end
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self._mapNode.imgQuestFill.sizeDelta = Vector2(nWidth, nHeight)
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end
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function DoubleDropActCtrl:GetTimeStr(nRemainTime)
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local sTimeStr = ""
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if nRemainTime <= 60 then
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local sec = math.floor(nRemainTime)
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sTimeStr = orderedFormat(ConfigTable.GetUIText("Activity_Remain_Time_Sec") or "", sec)
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elseif 60 < nRemainTime and nRemainTime <= 3600 then
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local min = math.floor(nRemainTime / 60)
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local sec = math.floor(nRemainTime - min * 60)
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if sec == 0 then
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min = min - 1
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sec = 60
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end
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sTimeStr = orderedFormat(ConfigTable.GetUIText("Activity_Remain_Time_Min") or "", min, sec)
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elseif 3600 < nRemainTime and nRemainTime <= 86400 then
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local hour = math.floor(nRemainTime / 3600)
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local min = math.floor((nRemainTime - hour * 3600) / 60)
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if min == 0 then
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hour = hour - 1
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min = 60
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end
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sTimeStr = orderedFormat(ConfigTable.GetUIText("Activity_Remain_Time_Hour") or "", hour, min)
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elseif 86400 < nRemainTime then
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local day = math.floor(nRemainTime / 86400)
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local hour = math.floor((nRemainTime - day * 86400) / 3600)
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if hour == 0 then
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day = day - 1
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hour = 24
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end
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sTimeStr = orderedFormat(ConfigTable.GetUIText("Activity_Remain_Time_Day") or "", day, hour)
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end
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return sTimeStr
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end
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function DoubleDropActCtrl:StartActTimer()
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if self.timer ~= nil then
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self.timer:Cancel()
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self.timer = nil
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end
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local nOpenTime = self.actData:GetActOpenTime()
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local nCloseTime = self.actData:GetActEndTime()
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local refreshTime = function()
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local nCurTime = ClientManager.serverTimeStamp
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local sTime = ""
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local nRemainTime = math.max(nCloseTime - nCurTime, 0)
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if nCurTime >= nCloseTime then
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sTime = ConfigTable.GetUIText("Activity_End")
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elseif nCurTime >= nOpenTime then
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sTime = self:GetTimeStr(nRemainTime)
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end
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if nRemainTime <= 0 and self.timer ~= nil then
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self.timer:Cancel()
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self.timer = nil
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end
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NovaAPI.SetTMPText(self._mapNode.txtTime, sTime)
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end
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refreshTime()
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self.timer = self:AddTimer(0, 1, refreshTime, true, true, true)
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end
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function DoubleDropActCtrl:ClearActivity()
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end
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function DoubleDropActCtrl:OnBtnClick_Detail()
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local mapActCfg = ConfigTable.GetData("ActivityDouble", self.nActId)
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if mapActCfg == nil then
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return
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end
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local msg = {
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nType = AllEnum.MessageBox.Desc,
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sContent = mapActCfg.DesText,
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sTitle = ConfigTable.GetUIText("Activity_Btn_Detail")
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}
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EventManager.Hit(EventId.OpenMessageBox, msg)
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end
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function DoubleDropActCtrl:OnBtnClick_Goto(btn, nIndex)
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local nType = self.tbFuncType[nIndex]
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if nType == nil then
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return
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end
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if nType == GameEnum.OpenFuncType.DailyInstance then
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EventManager.Hit(EventId.OpenPanel, PanelId.DailyInstanceLevelSelect, 0, 0, true)
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elseif nType == GameEnum.OpenFuncType.RegionBoss then
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EventManager.Hit(EventId.OpenPanel, PanelId.RogueBossLevel, 0, 0, true)
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elseif nType == GameEnum.OpenFuncType.SkillInstance then
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EventManager.Hit(EventId.OpenPanel, PanelId.SkillInstanceLevelSelect)
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elseif nType == GameEnum.OpenFuncType.CharGemInstance then
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EventManager.Hit(EventId.OpenPanel, PanelId.EquipmentInstanceLevelSelect)
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end
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end
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function DoubleDropActCtrl:OnBtnClick_Quest()
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EventManager.Hit(EventId.OpenPanel, PanelId.DoubleDropActQuestPanel_103001, self.nActId)
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end
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function DoubleDropActCtrl:OnEvent_RefreshQuest()
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self:RefreshQuest()
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end
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function DoubleDropActCtrl:OnEnable()
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end
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function DoubleDropActCtrl:OnDisable()
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end
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return DoubleDropActCtrl
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@@ -1,55 +0,0 @@
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local MiningStoryCellCtrl = class("MiningStoryCellCtrl", BaseCtrl)
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MiningStoryCellCtrl._mapNodeConfig = {
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img_Story = {sComponentName = "Image"},
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txt_Index = {sComponentName = "TMP_Text"},
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txt_Lock = {sComponentName = "TMP_Text"},
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go_LockMask = {},
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txt_Title = {sComponentName = "TMP_Text"},
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btn_GoAvg = {
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sComponentName = "UIButton",
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callback = "OnBtnClick_PlayAvg"
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}
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}
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function MiningStoryCellCtrl:Init()
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self.nStoryId = 0
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self.config = nil
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self.bIsRead = false
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self.callback = nil
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self.nIndex = 0
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end
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function MiningStoryCellCtrl:Awake(...)
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end
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function MiningStoryCellCtrl:OnDisable()
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end
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function MiningStoryCellCtrl:SetData(storyId, nIndex, bIsLock, bIsRead)
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self:Init()
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self.bIsRead = bIsRead
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self.nIndex = nIndex
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self.nStoryId = storyId
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self.config = ConfigTable.GetData("MiningStoryConfig", storyId)
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self._mapNode.go_LockMask:SetActive(bIsLock)
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self._mapNode.txt_Lock.gameObject:SetActive(bIsLock)
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if bIsLock then
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NovaAPI.SetTMPText(self._mapNode.txt_Lock, string.format(ConfigTable.GetUIText("Plot_Index"), self.config.UnlockLayer))
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else
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NovaAPI.SetTMPText(self._mapNode.txt_Index, string.format(ConfigTable.GetUIText("Plot_Index"), nIndex))
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NovaAPI.SetTMPText(self._mapNode.txt_Title, string.format(ConfigTable.GetUIText(self.config.Title)))
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self:SetPngSprite(self._mapNode.img_Story, self.config.PicPath)
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end
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end
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function MiningStoryCellCtrl:OnBtnClick_PlayAvg()
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local function callback(...)
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if not self.bIsRead and callback ~= nil then
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callback(self.gameObject, self.nIndex - 1, self.nStoryId)
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end
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EventManager.Hit(EventId.ClosePanel, PanelId.PureAvgStory)
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end
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local mapData = {
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nType = AllEnum.StoryAvgType.Plot,
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sAvgId = self.config.AvgId,
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nNodeId = nil,
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callback = callback
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}
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EventManager.Hit(EventId.OpenPanel, PanelId.PureAvgStory, mapData)
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end
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return MiningStoryCellCtrl
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