Update - 1.12.0.120

EN: 1.12.0.120
CN: 1.12.0.120
JP: 1.12.0.124
KR: 1.12.0.124
This commit is contained in:
SL1900
2026-06-30 14:30:00 +09:00
parent 061d344bf2
commit 80af235e05
826 changed files with 625145 additions and 81163 deletions
+180
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@@ -0,0 +1,180 @@
local DoubleDropActCtrl = class("DoubleDropActCtrl", BaseCtrl)
local ClientManager = CS.ClientManager.Instance
DoubleDropActCtrl._mapNodeConfig = {
btnActDetail = {
sComponentName = "UIButton",
callback = "OnBtnClick_Detail"
},
txtBtnActDetail = {
sComponentName = "TMP_Text",
sLanguageId = "Activity_Btn_Detail"
},
txtTime = {sComponentName = "TMP_Text"},
txtDoubleCount = {sComponentName = "TMP_Text"},
goInstanceItem = {
nCount = 4,
sCtrlName = "Game.UI.Activity.DoubleDrop.DoubleDropInsItemCtrl"
},
btnGoto = {
nCount = 4,
sComponentName = "UIButton",
callback = "OnBtnClick_Goto"
},
txtBtnGoto = {
nCount = 4,
sComponentName = "TMP_Text",
sLanguageId = "Double_Drops_Goto_Instance"
},
txtQuestTitle = {
sComponentName = "TMP_Text",
sLanguageId = "Double_Drops_Quest_Title"
},
txtQuestNum = {sComponentName = "TMP_Text"},
imgQuestFill = {
sComponentName = "RectTransform"
},
btnQuestDetail = {
sComponentName = "UIButton",
callback = "OnBtnClick_Quest"
},
redDotQuest = {}
}
DoubleDropActCtrl._mapEventConfig = {
ReceiveDoubleDropQuest = "OnEvent_RefreshQuest"
}
local nMaxWidth = 372
local nMinWidth = 36
function DoubleDropActCtrl:InitActData(actData)
self.actData = actData
self.nActId = actData:GetActId()
self.tbFuncType = self.actData:GetDoubleFuncType()
if self.tbFuncType == nil then
return
end
self:StartActTimer()
for k, v in ipairs(self._mapNode.goInstanceItem) do
v.gameObject:SetActive(self.tbFuncType[k] ~= nil)
if self.tbFuncType[k] ~= nil then
v:InitItem(self.tbFuncType[k])
local bUnlock = PlayerData.Base:CheckFunctionUnlock(self.tbFuncType[k])
self._mapNode.btnGoto[k].gameObject:SetActive(bUnlock)
end
end
NovaAPI.SetTMPText(self._mapNode.txtDoubleCount, self.actData:GetDropActString())
RedDotManager.RegisterNode(RedDotDefine.Activity_DoubleDrop_Quest, self.nActId, self._mapNode.redDotQuest)
self:RefreshQuest()
end
function DoubleDropActCtrl:RefreshQuest()
local tbQuest = self.actData:GetAllQuests()
local nAllCount, nCount = 0, 0
for _, v in ipairs(tbQuest) do
if v.nStatus == AllEnum.ActQuestStatus.Received then
nCount = nCount + 1
end
nAllCount = nAllCount + 1
end
NovaAPI.SetTMPText(self._mapNode.txtQuestNum, string.format("%s/%s", nCount, nAllCount))
local nHeight = self._mapNode.imgQuestFill.sizeDelta.y
local nWidth = 0
if 0 < nCount then
nWidth = math.max(nMaxWidth * (nCount / nAllCount), nMinWidth)
end
self._mapNode.imgQuestFill.sizeDelta = Vector2(nWidth, nHeight)
end
function DoubleDropActCtrl:GetTimeStr(nRemainTime)
local sTimeStr = ""
if nRemainTime <= 60 then
local sec = math.floor(nRemainTime)
sTimeStr = orderedFormat(ConfigTable.GetUIText("Activity_Remain_Time_Sec") or "", sec)
elseif 60 < nRemainTime and nRemainTime <= 3600 then
local min = math.floor(nRemainTime / 60)
local sec = math.floor(nRemainTime - min * 60)
if sec == 0 then
min = min - 1
sec = 60
end
sTimeStr = orderedFormat(ConfigTable.GetUIText("Activity_Remain_Time_Min") or "", min, sec)
elseif 3600 < nRemainTime and nRemainTime <= 86400 then
local hour = math.floor(nRemainTime / 3600)
local min = math.floor((nRemainTime - hour * 3600) / 60)
if min == 0 then
hour = hour - 1
min = 60
end
sTimeStr = orderedFormat(ConfigTable.GetUIText("Activity_Remain_Time_Hour") or "", hour, min)
elseif 86400 < nRemainTime then
local day = math.floor(nRemainTime / 86400)
local hour = math.floor((nRemainTime - day * 86400) / 3600)
if hour == 0 then
day = day - 1
hour = 24
end
sTimeStr = orderedFormat(ConfigTable.GetUIText("Activity_Remain_Time_Day") or "", day, hour)
end
return sTimeStr
end
function DoubleDropActCtrl:StartActTimer()
if self.timer ~= nil then
self.timer:Cancel()
self.timer = nil
end
local nOpenTime = self.actData:GetActOpenTime()
local nCloseTime = self.actData:GetActEndTime()
local refreshTime = function()
local nCurTime = ClientManager.serverTimeStamp
local sTime = ""
local nRemainTime = math.max(nCloseTime - nCurTime, 0)
if nCurTime >= nCloseTime then
sTime = ConfigTable.GetUIText("Activity_End")
elseif nCurTime >= nOpenTime then
sTime = self:GetTimeStr(nRemainTime)
end
if nRemainTime <= 0 and self.timer ~= nil then
self.timer:Cancel()
self.timer = nil
end
NovaAPI.SetTMPText(self._mapNode.txtTime, sTime)
end
refreshTime()
self.timer = self:AddTimer(0, 1, refreshTime, true, true, true)
end
function DoubleDropActCtrl:ClearActivity()
end
function DoubleDropActCtrl:OnBtnClick_Detail()
local mapActCfg = ConfigTable.GetData("ActivityDouble", self.nActId)
if mapActCfg == nil then
return
end
local msg = {
nType = AllEnum.MessageBox.Desc,
sContent = mapActCfg.DesText,
sTitle = ConfigTable.GetUIText("Activity_Btn_Detail")
}
EventManager.Hit(EventId.OpenMessageBox, msg)
end
function DoubleDropActCtrl:OnBtnClick_Goto(btn, nIndex)
local nType = self.tbFuncType[nIndex]
if nType == nil then
return
end
if nType == GameEnum.OpenFuncType.DailyInstance then
EventManager.Hit(EventId.OpenPanel, PanelId.DailyInstanceLevelSelect, 0, 0, true)
elseif nType == GameEnum.OpenFuncType.RegionBoss then
EventManager.Hit(EventId.OpenPanel, PanelId.RogueBossLevel, 0, 0, true)
elseif nType == GameEnum.OpenFuncType.SkillInstance then
EventManager.Hit(EventId.OpenPanel, PanelId.SkillInstanceLevelSelect)
elseif nType == GameEnum.OpenFuncType.CharGemInstance then
EventManager.Hit(EventId.OpenPanel, PanelId.EquipmentInstanceLevelSelect)
end
end
function DoubleDropActCtrl:OnBtnClick_Quest()
EventManager.Hit(EventId.OpenPanel, PanelId.DoubleDropActQuestPanel_103001, self.nActId)
end
function DoubleDropActCtrl:OnEvent_RefreshQuest()
self:RefreshQuest()
end
function DoubleDropActCtrl:OnEnable()
end
function DoubleDropActCtrl:OnDisable()
end
return DoubleDropActCtrl
-55
View File
@@ -1,55 +0,0 @@
local MiningStoryCellCtrl = class("MiningStoryCellCtrl", BaseCtrl)
MiningStoryCellCtrl._mapNodeConfig = {
img_Story = {sComponentName = "Image"},
txt_Index = {sComponentName = "TMP_Text"},
txt_Lock = {sComponentName = "TMP_Text"},
go_LockMask = {},
txt_Title = {sComponentName = "TMP_Text"},
btn_GoAvg = {
sComponentName = "UIButton",
callback = "OnBtnClick_PlayAvg"
}
}
function MiningStoryCellCtrl:Init()
self.nStoryId = 0
self.config = nil
self.bIsRead = false
self.callback = nil
self.nIndex = 0
end
function MiningStoryCellCtrl:Awake(...)
end
function MiningStoryCellCtrl:OnDisable()
end
function MiningStoryCellCtrl:SetData(storyId, nIndex, bIsLock, bIsRead)
self:Init()
self.bIsRead = bIsRead
self.nIndex = nIndex
self.nStoryId = storyId
self.config = ConfigTable.GetData("MiningStoryConfig", storyId)
self._mapNode.go_LockMask:SetActive(bIsLock)
self._mapNode.txt_Lock.gameObject:SetActive(bIsLock)
if bIsLock then
NovaAPI.SetTMPText(self._mapNode.txt_Lock, string.format(ConfigTable.GetUIText("Plot_Index"), self.config.UnlockLayer))
else
NovaAPI.SetTMPText(self._mapNode.txt_Index, string.format(ConfigTable.GetUIText("Plot_Index"), nIndex))
NovaAPI.SetTMPText(self._mapNode.txt_Title, string.format(ConfigTable.GetUIText(self.config.Title)))
self:SetPngSprite(self._mapNode.img_Story, self.config.PicPath)
end
end
function MiningStoryCellCtrl:OnBtnClick_PlayAvg()
local function callback(...)
if not self.bIsRead and callback ~= nil then
callback(self.gameObject, self.nIndex - 1, self.nStoryId)
end
EventManager.Hit(EventId.ClosePanel, PanelId.PureAvgStory)
end
local mapData = {
nType = AllEnum.StoryAvgType.Plot,
sAvgId = self.config.AvgId,
nNodeId = nil,
callback = callback
}
EventManager.Hit(EventId.OpenPanel, PanelId.PureAvgStory, mapData)
end
return MiningStoryCellCtrl