Update - 1.13.0.124

EN: 1.13.0.124
CN: 1.13.0.124
JP: 1.13.0.128
KR: 1.13.0.130
This commit is contained in:
SL1900
2026-07-21 12:30:00 +09:00
parent a12087abad
commit 8c4bd41668
1334 changed files with 873026 additions and 95164 deletions
@@ -2,22 +2,100 @@ local ActivityMiningCtrl = class("ActivityMiningCtrl", BaseCtrl)
local TimerManager = require("GameCore.Timer.TimerManager")
local ClientManager = CS.ClientManager.Instance
local axeItemId = 0
local barMinX = -365
local barMaxX = 0
ActivityMiningCtrl._mapNodeConfig = {
btnGo = {
sComponentName = "UIButton",
callback = "OnBtnClick_Go"
},
txtBtnGo = {
sComponentName = "TMP_Text",
sLanguageId = "MiningGame_Go"
},
txtBtnActDetail = {
sComponentName = "TMP_Text",
sLanguageId = "MiningGame_ActDetail"
},
btnActDetail = {
sComponentName = "UIButton",
callback = "OnBtnClick_Detail"
},
txtTime = {sComponentName = "TMP_Text"},
txtAdvanceMat = {
sComponentName = "TMP_Text",
sLanguageId = "MiningGame_RewardPre"
},
svItem = {
sNodeName = "PreviewUpgradeMaterial",
sComponentName = "LoopScrollView"
},
txt_quest = {
sComponentName = "TMP_Text",
sLanguageId = "MiningGame_QuestTitle"
},
redDotQuest = {},
btn_quest = {
sComponentName = "UIButton",
callback = "OnBtnClick_Quest"
},
txt_mainProcess = {sComponentName = "TMP_Text"},
imgMainBarFill = {
sComponentName = "RectTransform"
}
}
ActivityMiningCtrl._mapEventConfig = {
MiningQuestUpdate = "InitQuest",
MiningCloseQuestPanel = "OnEvent_CloseQuestPanel"
}
ActivityMiningCtrl._mapRedDotConfig = {
[RedDotDefine.Activity_Mining_AllQuest] = {
sNodeName = "redDotQuest"
}
}
function ActivityMiningCtrl:OnDestroy(...)
self:UnInit()
end
function ActivityMiningCtrl:InitActData(actData)
self.actData = actData
self.nActId = self.actData:GetActId()
self:ShowAddAxeCount()
self:RefreshTimeout()
if nil == self.remainTimer then
self.remainTimer = self:AddTimer(0, 1, "RefreshTimeout", true, true, false)
end
self:InitItem()
self:InitQuest()
end
function ActivityMiningCtrl:UnInit(...)
RedDotManager.UnRegisterNode(RedDotDefine.Activity_Mining_Quest_Group, nil, self._mapNode.reddot_Task)
function ActivityMiningCtrl:InitItem()
local config = ConfigTable.GetData("MiningControl", self.nActId)
if config == nil then
return
end
local rewardData = config.RewardsShow
self.tbReward = decodeJson(rewardData)
self.tbItemIns = {}
self._mapNode.svItem:Init(#self.tbReward, self, self.OnGridRefresh, self.OnGridBtnClick)
end
function ActivityMiningCtrl:OnGridRefresh(go, nIndex)
local nDataIndex = nIndex + 1
local itemId = self.tbReward[nDataIndex]
local goItem = go.transform:Find("AnimRoot/item").gameObject
local instanceId = goItem:GetInstanceID()
if self.tbItemIns[instanceId] == nil then
self.tbItemIns[instanceId] = self:BindCtrlByNode(goItem, "Game.UI.TemplateEx.TemplateItemCtrl")
end
self.tbItemIns[instanceId]:SetItem(itemId)
end
function ActivityMiningCtrl:OnGridBtnClick(go, nIndex)
local nDataIndex = nIndex + 1
local itemId = self.tbReward[nDataIndex]
UTILS.ClickItemGridWithTips(itemId, go.transform:Find("AnimRoot/item"), true, true, false)
end
function ActivityMiningCtrl:InitQuest()
local allCount = self.actData:GetAllQuestCount()
local receivedCount = self.actData:GetAllReceivedCount()
NovaAPI.SetTMPText(self._mapNode.txt_mainProcess, receivedCount .. "/" .. allCount)
self._mapNode.imgMainBarFill.anchoredPosition = Vector2(barMinX + (barMaxX - barMinX) * (receivedCount / allCount), self._mapNode.imgMainBarFill.anchoredPosition.y)
end
function ActivityMiningCtrl:RefreshTimeout()
local endTime = self.actData:GetActEndTime()
@@ -38,33 +116,21 @@ function ActivityMiningCtrl:RefreshTimeout()
local sTimeStr = ""
if remainTime <= 60 then
local sec = math.floor(remainTime)
sTimeStr = string.format(ConfigTable.GetUIText("Activity_Remain_Time_Sec") or "", sec)
sTimeStr = orderedFormat(ConfigTable.GetUIText("Activity_Remain_Time_Sec") or "", sec)
elseif 60 < remainTime and remainTime <= 3600 then
local min = math.floor(remainTime / 60)
local sec = math.floor(remainTime - min * 60)
if sec == 0 then
min = min - 1
sec = 60
end
sTimeStr = string.format(ConfigTable.GetUIText("Activity_Remain_Time_Min") or "", min, sec)
sTimeStr = orderedFormat(ConfigTable.GetUIText("Activity_Remain_Time_Min") or "", min, sec)
elseif 3600 < remainTime and remainTime <= 86400 then
local hour = math.floor(remainTime / 3600)
local min = math.floor((remainTime - hour * 3600) / 60)
if min == 0 then
hour = hour - 1
min = 60
end
sTimeStr = string.format(ConfigTable.GetUIText("Activity_Remain_Time_Hour") or "", hour, min)
sTimeStr = orderedFormat(ConfigTable.GetUIText("Activity_Remain_Time_Hour") or "", hour, min)
elseif 86400 < remainTime then
local day = math.floor(remainTime / 86400)
local hour = math.floor((remainTime - day * 86400) / 3600)
if hour == 0 then
day = day - 1
hour = 24
end
sTimeStr = string.format(ConfigTable.GetUIText("Activity_Remain_Time_Day") or "", day, hour)
sTimeStr = orderedFormat(ConfigTable.GetUIText("Activity_Remain_Time_Day") or "", day, hour)
end
NovaAPI.SetTMPText(self._mapNode.txtTimeout, sTimeStr)
NovaAPI.SetTMPText(self._mapNode.txtTime, sTimeStr)
end
function ActivityMiningCtrl:ShowAddAxeCount()
local nActId = self.actData:GetActId()
@@ -80,59 +146,40 @@ function ActivityMiningCtrl:ShowAddAxeCount()
data:ResetAddAxeCount()
end
end
function ActivityMiningCtrl:OnBtnClick_Go(...)
local nActId = self.actData:GetActId()
local tbStoryConfig = self.actData:GetStoryConfigIdList()
local nCurLevel = self.actData:GetLevel()
local sNeedPlayAvgyId = 0
local nStoryId = 0
local tbAllData = self.actData:GetGroupStoryData()
for _, v in pairs(tbStoryConfig) do
if nCurLevel >= v.config.UnlockLayer then
local temp = v.config.Id
if not tbAllData[temp].bIsRead then
sNeedPlayAvgyId = v.config.AvgId
nStoryId = v.config.Id
end
break
end
end
local bAvgReadState = true
if tbAllData[nStoryId] ~= nil then
bAvgReadState = false
end
if sNeedPlayAvgyId ~= 0 and not bAvgReadState then
local callback = function(...)
EventManager.Hit(EventId.ClosePanel, PanelId.PureAvgStory)
self.actData:RequestFinishAvg(nStoryId)
end
local mapData = {
nType = AllEnum.StoryAvgType.Plot,
sAvgId = sNeedPlayAvgyId,
nNodeId = nil,
callback = callback
}
EventManager.Hit(EventId.OpenPanel, PanelId.PureAvgStory, mapData)
function ActivityMiningCtrl:OnBtnClick_Go()
local config = ConfigTable.GetData("MiningControl", self.nActId)
if config == nil then
return
end
local callback = function()
EventManager.Hit(EventId.OpenPanel, PanelId.MiningGame, nActId)
EventManager.Hit(EventId.OpenPanel, config.GamePanelId, self.nActId)
end
self.actData:RequestLevelData(0, callback)
end
function ActivityMiningCtrl:OnBtnClick_Story(...)
local nActId = self.actData:GetActId()
EventManager.Hit(EventId.OpenPanel, PanelId.MiningGameStory, nActId)
function ActivityMiningCtrl:OnBtnClick_Quest()
local config = ConfigTable.GetData("MiningControl", self.nActId)
if config == nil then
return
end
EventManager.Hit(EventId.OpenPanel, config.QuestPanelId, self.nActId)
end
function ActivityMiningCtrl:OnBtnClick_Task(...)
local nActId = self.actData:GetActId()
EventManager.Hit(EventId.OpenPanel, PanelId.MiningGameQuest, nActId)
end
function ActivityMiningCtrl:OnBtnClick_Shop(...)
local nActId = self.actData:GetActId()
local tbConfig = ConfigTable.GetData("MiningControl", nActId)
local nShopId = tbConfig.ShopId
EventManager.Hit(EventId.OpenPanel, PanelId.ShopPanel, nShopId)
function ActivityMiningCtrl:OnBtnClick_Detail()
local config = ConfigTable.GetData("MiningControl", self.nActId)
if config == nil then
return
end
EventManager.Hit(EventId.OpenMessageBox, {
nType = AllEnum.MessageBox.Desc,
sContent = config.Desc,
sTitle = ConfigTable.GetUIText("Activity_Btn_Detail")
})
end
function ActivityMiningCtrl:ClearActivity()
if self.tbItemIns ~= nil then
for _, ctrl in pairs(self.tbItemIns) do
self:UnbindCtrlByNode(ctrl)
end
end
self.tbItemIns = {}
end
return ActivityMiningCtrl