Update - 1.13.0.124

EN: 1.13.0.124
CN: 1.13.0.124
JP: 1.13.0.128
KR: 1.13.0.130
This commit is contained in:
SL1900
2026-07-21 12:30:00 +09:00
parent a12087abad
commit 8c4bd41668
1334 changed files with 873026 additions and 95164 deletions
@@ -0,0 +1,74 @@
local IceCreamBackPackCtrl = class("IceCreamBackPackCtrl", BaseCtrl)
local GamepadUIManager = require("GameCore.Module.GamepadUIManager")
IceCreamBackPackCtrl._mapNodeConfig = {
txt_BagTitle = {
sComponentName = "TMP_Text",
sLanguageId = "IceCreamTruck_BagTitle"
},
btn_Close = {
sComponentName = "NaviButton",
callback = "OnBtn_Close",
sAction = "Back"
},
txt_BuffItemInfo = {nCount = 2, sComponentName = "TMP_Text"},
obj_BuffItemUnEmpty = {nCount = 2},
obj_BuffItemEmpty = {nCount = 2},
txt_BuffItemTitle = {
nCount = 2,
sComponentName = "TMP_Text",
sLanguageId = "IceCreamTruck_EmptyTips"
},
txt_BuffItemEmpty = {
nCount = 2,
sComponentName = "TMP_Text",
sLanguageId = "IceCreamTruck_Empty"
}
}
IceCreamBackPackCtrl._mapEventConfig = {}
function IceCreamBackPackCtrl:Awake()
self.tbGamepadUINode = self:GetGamepadUINode()
end
function IceCreamBackPackCtrl:OnEnable()
self.gameObject:SetActive(false)
end
function IceCreamBackPackCtrl:OpenBackPack(tbCurrentItems)
GamepadUIManager.EnableGamepadUI("IceCreamBackPackCtrl", self.tbGamepadUINode)
if tbCurrentItems ~= nil then
EventManager.Hit("Event_SetPause", true)
self.gameObject:SetActive(true)
self:InitBackPack(tbCurrentItems)
end
end
function IceCreamBackPackCtrl:InitBackPack(tbCurrentItems)
for i = 1, 2 do
local value = tbCurrentItems[i] or 0
if value ~= 0 then
local txtItemName = self._mapNode.obj_BuffItemUnEmpty[i].transform:Find("txt_BuffItemName"):GetComponent("TMP_Text")
local txtItemInfo = self._mapNode.txt_BuffItemInfo[i]
local imgBuffIcon = self._mapNode.obj_BuffItemUnEmpty[i].transform:Find("ImgBuffIcon"):GetComponent("Image")
local buffData = ConfigTable.GetData("IceCreamBuff", value)
if buffData ~= nil then
NovaAPI.SetTMPText(txtItemName, buffData.Name)
NovaAPI.SetTMPText(txtItemInfo, buffData.Desc)
local IconPath = buffData.Icon
if IconPath == nil then
imgBuffIcon.gameObject:SetActive(false)
printError("道具资源路径为空,ID: " .. tostring(value))
else
self:SetActivityAtlasSprite_New(imgBuffIcon, "_400013/SpriteAtlas", IconPath)
end
end
end
self._mapNode.obj_BuffItemUnEmpty[i]:SetActive(value ~= 0)
self._mapNode.obj_BuffItemEmpty[i]:SetActive(value == 0)
end
end
function IceCreamBackPackCtrl:CloseBackPack()
GamepadUIManager.DisableGamepadUI("IceCreamBackPackCtrl")
EventManager.Hit("Event_SetPause", false)
self.gameObject:SetActive(false)
end
function IceCreamBackPackCtrl:OnBtn_Close(btn)
self:CloseBackPack()
end
return IceCreamBackPackCtrl