Update - 1.13.0.124
EN: 1.13.0.124 CN: 1.13.0.124 JP: 1.13.0.128 KR: 1.13.0.130
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@@ -63,7 +63,9 @@ AllEnum.CoinItemId = {
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NormalSingleTicket = 501,
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LimitedSingleTicket = 502,
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DailyQuestActive = 61,
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WeeklyQuestActive = 63
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WeeklyQuestActive = 63,
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TraceHunt = 37,
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SoldierCurrency = 40
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}
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AllEnum.QuestStatus = {Undone = false, Done = true}
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AllEnum.CharHeadIconSurfix = {
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@@ -410,6 +412,13 @@ AllEnum.AttachAttr = {
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bPlayer = true
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}
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}
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AllEnum.SoldierCharAttr = {
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{sKey = "Energy"},
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{
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sKey = "InitialEnergy"
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},
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{sKey = "Recovery"}
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}
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AllEnum.CharConfigType = {
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Attr = 1,
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Char = 2,
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@@ -476,7 +485,8 @@ AllEnum.WorldMapNodeType = {
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Trial = 14,
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JointDrill = 15,
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ActivityLevels = 16,
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ActivityStory = 17
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ActivityStory = 17,
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TraceHunt = 18
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}
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AllEnum.FrameColor_New = {
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[0] = "0",
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@@ -793,7 +803,8 @@ AllEnum.SideBaner = {
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Achievement = 1,
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DictionaryReward = 2,
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DictionaryEntry = 3,
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Favour = 4
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Favour = 4,
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Item = 5
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}
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AllEnum.RMBOrderType = {Mall = 1, BattlePass = 2}
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AllEnum.AvgLogType = {
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@@ -1090,6 +1101,7 @@ AllEnum.Star_Tag = {
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[809] = {sLanguage = 809},
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[810] = {sLanguage = 810},
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[811] = {sLanguage = 811},
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[817] = {sLanguage = 817},
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[818] = {sLanguage = 818},
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[823] = {sLanguage = 823}
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}
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@@ -1321,7 +1333,8 @@ AllEnum.RegionBossFormationType = {
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JointDrill = 11,
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ActivityLevels = 12,
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ActivityStory = 13,
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JointDrill_2 = 14
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JointDrill_2 = 14,
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TraceHunt = 15
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}
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AllEnum.EnergyPanelType = {
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Main = 1,
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@@ -1591,4 +1604,111 @@ AllEnum.GoldenSpyBuffType = {
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UnactiveBuff = 3
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}
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AllEnum.GamepadIconSuffix = {Light = "", Dark = "_2"}
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AllEnum.SoldierHandbookType = {
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Character = 1,
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Partner = 2,
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StarterCard = 3,
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StrategyCard = 4
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}
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AllEnum.SoliderNoteTypeCfg = {
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[GameEnum.soldierNodeType.Event] = {
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Icon = "SoldierNodeType_Event",
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Language = "SoldierNodeType_Event"
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},
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[GameEnum.soldierNodeType.Battle] = {
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Icon = "SoldierNodeType_Battle",
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Language = "SoldierNodeType_Battle"
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},
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[GameEnum.soldierNodeType.MidBossBattle] = {
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Icon = "SoldierNodeType_MidBossBattle",
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Language = "SoldierNodeType_MidBossBattle"
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},
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[GameEnum.soldierNodeType.FinalBossBattle] = {
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Icon = "SoldierNodeType_FinalBossBattle",
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Language = "SoldierNodeType_FinalBossBattle"
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}
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}
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AllEnum.SoldierChessIconSurfix = {
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S = "_S",
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M = "_M",
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L = "_L",
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XL = "_XL",
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Fight = "_Fight",
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Sup = "_Sup"
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}
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AllEnum.SoldierPartnerLevelIcon = {
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[GameEnum.PartnerLevelQuality.None] = {
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bg = "PartnerQuality_00",
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levelIcon = "PartnerLevelQuality_00"
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},
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[GameEnum.PartnerLevelQuality.Copper] = {
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bg = "PartnerQuality_01",
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levelIcon = "PartnerLevelQuality_01"
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},
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[GameEnum.PartnerLevelQuality.Silver] = {
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bg = "PartnerQuality_02",
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levelIcon = "PartnerLevelQuality_02"
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},
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[GameEnum.PartnerLevelQuality.Gold] = {
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bg = "PartnerQuality_03",
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levelIcon = "PartnerLevelQuality_03"
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},
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[GameEnum.PartnerLevelQuality.Color] = {
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bg = "PartnerQuality_04",
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levelIcon = "PartnerLevelQuality_04"
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}
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}
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AllEnum.SoldierChessRarityIcon = {
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[GameEnum.ChessRarity.White] = "ChessQuality_01",
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[GameEnum.ChessRarity.Green] = "ChessQuality_02",
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[GameEnum.ChessRarity.Blue] = "ChessQuality_03",
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[GameEnum.ChessRarity.Purple] = "ChessQuality_04",
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[GameEnum.ChessRarity.Gold] = "ChessQuality_05",
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[GameEnum.ChessRarity.Color] = "ChessQuality_05"
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}
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AllEnum.SoldierStrategyCardRarityIcon = {
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[GameEnum.itemRarity.N] = "StrategyCardQuality_01",
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[GameEnum.itemRarity.M] = "StrategyCardQuality_02",
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[GameEnum.itemRarity.R] = "StrategyCardQuality_03"
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}
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AllEnum.SoldierItemRarityIcon = {
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[GameEnum.itemRarity.N] = "SoldierItemQuality_01",
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[GameEnum.itemRarity.M] = "SoldierItemQuality_02",
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[GameEnum.itemRarity.R] = "SoldierItemQuality_03",
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[GameEnum.itemRarity.SR] = "SoldierItemQuality_04",
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[GameEnum.itemRarity.SSR] = "SoldierItemQuality_05"
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}
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AllEnum.SoldierPositionStr = {
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[GameEnum.SoldierPositionType.FightPosition] = {
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sLanguageId = "Soldier_Handbook_Vanguard",
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sIcon = ""
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},
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[GameEnum.SoldierPositionType.SupportPosition] = {
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sLanguageId = "Soldier_Handbook_Support",
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sIcon = ""
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}
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}
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AllEnum.SoldierResultType = {
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NodeSuccess = 1,
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NodeFail = 2,
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ChallengeSuccess = 3,
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ChallengeFail = 4
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}
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AllEnum.SoldierRewardSource = {
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Apply = 1,
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EventBattle = 2,
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Battle = 3,
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CardWipe = 4
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}
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AllEnum.SoldierCardType = {
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UnknownCard = "Undefined",
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StartedCard = "Starter",
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StrategyCard = "Strategy"
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}
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AllEnum.SoldierPositionType = {
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Fight = 1,
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Support = 2,
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Waiting = 3,
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Other = 4
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}
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return AllEnum
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