Update - 1.14.0.129

EN: 1.14.0.129
CN: 1.14.0.129
JP: 1.14.0.133
KR: 1.14.0.135
This commit is contained in:
SL1900
2026-08-18 12:00:00 +09:00
parent fd7efe05c2
commit a5251d8080
644 changed files with 763314 additions and 862 deletions
@@ -133,6 +133,9 @@ function BreakOutSkillBtnCtrl:InitSkillBtn(EET, icon, skillId, actionId, charId,
self._mapNode.Action.gameObject:SetActive(true)
self._mapNode.Empty:SetActive(false)
self.parentCanvasGroup = self.gameObject.transform.parent.parent:GetComponent("CanvasGroup")
if self.ActionId == SKILL_SHOOT then
self._mapNode.transformQTE.localScale = Vector3.zero
end
end
function BreakOutSkillBtnCtrl:SetEmptySkillBtn()
self._mapNode.CanvasGroupMain.gameObject:SetActive(false)