Update - 1.14.0.129
EN: 1.14.0.129 CN: 1.14.0.129 JP: 1.14.0.133 KR: 1.14.0.135
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@@ -288,6 +288,8 @@ local PanelDefine = {
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[PanelId.ThrowGiftLevelPanel] = "Game.UI.Activity.ThrowGifts.ThrowGiftPanel",
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[PanelId.ThrowGiftPanel_400009] = "Game.UI.Activity.ThrowGifts.ThrowGiftLevelSelectPanel_400009",
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[PanelId.ThrowGiftLevelPanel_400009] = "Game.UI.Activity.ThrowGifts.ThrowGiftPanel_400009",
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[PanelId.ThrowGiftPanel_400015] = "Game.UI.Activity.ThrowGifts.ThrowGiftLevelSelectPanel_400015",
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[PanelId.ThrowGiftLevelPanel_400015] = "Game.UI.Activity.ThrowGifts.ThrowGiftPanel_400015",
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[PanelId.JointDrillLevelSelect_Mode2] = "Game.UI.JointDrill.JointDrill_2.JointDrillLevelSelectPanel",
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[PanelId.JointDrillBuildList_Mode2] = "Game.UI.JointDrill.JointDrill_2.JointDrillBuildListPanel",
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[PanelId.JointDrillResult_Mode2] = "Game.UI.JointDrill.JointDrill_2.JointDrillResultPanel",
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@@ -1,4 +1,3 @@
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local SoldierBuffTipsPanel = require("Game.UI.Soldier.Sandtable.Components.SoldierBuffTipsPanel")
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local PanelId = {
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AvgEditorMultiLanTool = -6,
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ExeEditor = -4,
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@@ -438,6 +437,8 @@ local PanelId = {
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BreakOutLevelDetailPanelS3 = 515,
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BreakOutResultPanelS3 = 516,
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BreakOutPlayPanelS3 = 517,
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ThrowGiftPanel_400015 = 525,
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ThrowGiftLevelPanel_400015 = 526,
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SoldierTestEnter = 99998,
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GmTools = 99999
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}
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