diff --git a/data/bin/Achievement.json b/data/bin/Achievement.json
index 976c1bd3..6579848a 100644
--- a/data/bin/Achievement.json
+++ b/data/bin/Achievement.json
@@ -16141,5 +16141,30 @@
"Qty2": 10,
"Tid3": 0,
"Qty3": 0
+ },
+ "628": {
+ "Id": 628,
+ "AchieveId": 10505,
+ "Title": "Achievement.628.1",
+ "Desc": "Achievement.628.2",
+ "Rarity": 2,
+ "Type": 1,
+ "Hide": false,
+ "JumpTo": 0,
+ "CompleteCond": 63,
+ "CompleteCondClient": 0,
+ "AimNumShow": 1,
+ "Prerequisites": [
+ 627
+ ],
+ "LevelType": [],
+ "ClientCompleteParams1": [],
+ "ClientCompleteParams2": [],
+ "Tid1": 111006,
+ "Qty1": 1,
+ "Tid2": 2,
+ "Qty2": 10,
+ "Tid3": 0,
+ "Qty3": 0
}
}
\ No newline at end of file
diff --git a/data/bin/EffectValue.json b/data/bin/EffectValue.json
index 4987006a..b500c919 100644
--- a/data/bin/EffectValue.json
+++ b/data/bin/EffectValue.json
@@ -99152,7 +99152,7 @@
"EffectType": 46,
"EffectTypeFirstSubtype": 60,
"EffectTypeSecondSubtype": 3,
- "EffectTypeParam1": "0.01",
+ "EffectTypeParam1": "0.2",
"EffectTypeParam2": "",
"EffectTypeParam3": "",
"EffectTypeParam4": "",
diff --git a/data/bin/Handbook.json b/data/bin/Handbook.json
index 283f689f..92b9fe37 100644
--- a/data/bin/Handbook.json
+++ b/data/bin/Handbook.json
@@ -1551,6 +1551,86 @@
"SkinId": 0,
"Cond": 63
},
+ "1059": {
+ "Id": 1059,
+ "Index": 59,
+ "Type": 3,
+ "CharId": 0,
+ "SkinId": 0,
+ "Cond": 63
+ },
+ "1060": {
+ "Id": 1060,
+ "Index": 60,
+ "Type": 3,
+ "CharId": 0,
+ "SkinId": 0,
+ "Cond": 63
+ },
+ "1061": {
+ "Id": 1061,
+ "Index": 61,
+ "Type": 3,
+ "CharId": 0,
+ "SkinId": 0,
+ "Cond": 63
+ },
+ "1062": {
+ "Id": 1062,
+ "Index": 62,
+ "Type": 3,
+ "CharId": 0,
+ "SkinId": 0,
+ "Cond": 63
+ },
+ "1063": {
+ "Id": 1063,
+ "Index": 63,
+ "Type": 3,
+ "CharId": 0,
+ "SkinId": 0,
+ "Cond": 63
+ },
+ "1064": {
+ "Id": 1064,
+ "Index": 64,
+ "Type": 3,
+ "CharId": 0,
+ "SkinId": 0,
+ "Cond": 63
+ },
+ "1065": {
+ "Id": 1065,
+ "Index": 65,
+ "Type": 3,
+ "CharId": 0,
+ "SkinId": 0,
+ "Cond": 63
+ },
+ "1066": {
+ "Id": 1066,
+ "Index": 66,
+ "Type": 3,
+ "CharId": 0,
+ "SkinId": 0,
+ "Cond": 63
+ },
+ "1067": {
+ "Id": 1067,
+ "Index": 67,
+ "Type": 3,
+ "CharId": 0,
+ "SkinId": 0,
+ "Cond": 63
+ },
+ "1068": {
+ "Id": 1068,
+ "Index": 68,
+ "Type": 3,
+ "CharId": 0,
+ "SkinId": 0,
+ "Cond": 63
+ },
"2001": {
"Id": 2001,
"Index": 1,
diff --git a/data/bin/JointDrillLevel.json b/data/bin/JointDrillLevel.json
index fe7f293b..a244d752 100644
--- a/data/bin/JointDrillLevel.json
+++ b/data/bin/JointDrillLevel.json
@@ -457,8 +457,8 @@
10005,
10006
],
- "RecommendBuildRank": 27,
- "RecommendLv": 82,
+ "RecommendBuildRank": 32,
+ "RecommendLv": 90,
"EET": [
74,
111,
diff --git a/data/bin/MainScreenCG.json b/data/bin/MainScreenCG.json
index d8b7bcf3..5d8d8681 100644
--- a/data/bin/MainScreenCG.json
+++ b/data/bin/MainScreenCG.json
@@ -579,6 +579,106 @@
"Name": "MainScreenCG.1058.1",
"Sort": 0
},
+ "1059": {
+ "Id": 1059,
+ "IsShown": false,
+ "FullScreenImg": "",
+ "FullScreenL2D": "",
+ "ListImg": "",
+ "Icon": "",
+ "Name": "MainScreenCG.1059.1",
+ "Sort": 0
+ },
+ "1060": {
+ "Id": 1060,
+ "IsShown": true,
+ "FullScreenImg": "CG/1060/1060",
+ "FullScreenL2D": "",
+ "ListImg": "Icon/CGHead/story_main_05_009_L",
+ "Icon": "Icon/CGHead/story_main_05_009_S",
+ "Name": "MainScreenCG.1060.1",
+ "Sort": 8979
+ },
+ "1061": {
+ "Id": 1061,
+ "IsShown": true,
+ "FullScreenImg": "CG/1061/1061",
+ "FullScreenL2D": "",
+ "ListImg": "Icon/CGHead/story_main_05_003_L",
+ "Icon": "Icon/CGHead/story_main_05_003_S",
+ "Name": "MainScreenCG.1061.1",
+ "Sort": 8978
+ },
+ "1062": {
+ "Id": 1062,
+ "IsShown": false,
+ "FullScreenImg": "",
+ "FullScreenL2D": "",
+ "ListImg": "",
+ "Icon": "",
+ "Name": "MainScreenCG.1062.1",
+ "Sort": 0
+ },
+ "1063": {
+ "Id": 1063,
+ "IsShown": false,
+ "FullScreenImg": "",
+ "FullScreenL2D": "",
+ "ListImg": "",
+ "Icon": "",
+ "Name": "MainScreenCG.1063.1",
+ "Sort": 0
+ },
+ "1064": {
+ "Id": 1064,
+ "IsShown": false,
+ "FullScreenImg": "",
+ "FullScreenL2D": "",
+ "ListImg": "",
+ "Icon": "",
+ "Name": "MainScreenCG.1064.1",
+ "Sort": 0
+ },
+ "1065": {
+ "Id": 1065,
+ "IsShown": false,
+ "FullScreenImg": "",
+ "FullScreenL2D": "",
+ "ListImg": "",
+ "Icon": "",
+ "Name": "MainScreenCG.1065.1",
+ "Sort": 0
+ },
+ "1066": {
+ "Id": 1066,
+ "IsShown": false,
+ "FullScreenImg": "",
+ "FullScreenL2D": "",
+ "ListImg": "",
+ "Icon": "",
+ "Name": "MainScreenCG.1066.1",
+ "Sort": 0
+ },
+ "1067": {
+ "Id": 1067,
+ "IsShown": true,
+ "FullScreenImg": "CG/1067/1067",
+ "FullScreenL2D": "",
+ "ListImg": "Icon/CGHead/story_main_05_011_L",
+ "Icon": "Icon/CGHead/story_main_05_011_S",
+ "Name": "MainScreenCG.1067.1",
+ "Sort": 8977
+ },
+ "1068": {
+ "Id": 1068,
+ "IsShown": true,
+ "FullScreenImg": "CG/1068/1068",
+ "FullScreenL2D": "",
+ "ListImg": "Icon/CGHead/story_main_05_012_L",
+ "Icon": "Icon/CGHead/story_main_05_012_S",
+ "Name": "MainScreenCG.1068.1",
+ "Sort": 8976
+ },
"2001": {
"Id": 2001,
"IsShown": true,
diff --git a/data/bin/MonsterManual.json b/data/bin/MonsterManual.json
index 12c365bf..9e0a36b4 100644
--- a/data/bin/MonsterManual.json
+++ b/data/bin/MonsterManual.json
@@ -1329,7 +1329,7 @@
},
"1100700": {
"Id": 1100700,
- "Icon": "Icon/Monster/monsterhead_00000Unknown_Com_L",
+ "Icon": "Icon/Monster/monsterhead_11007ZhongYeYuanGong_Com_L",
"Name": "MonsterManual.1100700.1",
"EET": [],
"WeakEET": [],
diff --git a/data/bin/MonsterValueTemplete.json b/data/bin/MonsterValueTemplete.json
index 48531b51..6c52e01b 100644
--- a/data/bin/MonsterValueTemplete.json
+++ b/data/bin/MonsterValueTemplete.json
@@ -665205,7 +665205,7 @@
"Id": 7880041,
"TemplateId": 7880,
"Name": "",
- "Lv": 207914000,
+ "Lv": 98260170,
"Hp": 16544,
"Atk": 500,
"Def": 0,
@@ -665254,7 +665254,7 @@
"SER": 0,
"AER": 0,
"LER": 0,
- "DER": 207914000,
+ "DER": 98260170,
"Toughness": 0,
"Suppress": 10000,
"RCDMARKDMG": 0
@@ -665263,8 +665263,8 @@
"Id": 7880051,
"TemplateId": 7880,
"Name": "",
- "Lv": 831656000,
- "Hp": 16544,
+ "Lv": 680539620,
+ "Hp": 17064,
"Atk": 500,
"Def": 0,
"CritRate": 0,
@@ -665312,7 +665312,7 @@
"SER": 0,
"AER": 0,
"LER": 0,
- "DER": 831656000,
+ "DER": 680539620,
"Toughness": 0,
"Suppress": 10000,
"RCDMARKDMG": 0
@@ -665902,7 +665902,7 @@
"TemplateId": 7883,
"Name": "",
"Lv": 61950,
- "Hp": 1334,
+ "Hp": 973,
"Atk": 500,
"Def": 0,
"CritRate": 0,
@@ -665960,7 +665960,7 @@
"TemplateId": 7883,
"Name": "",
"Lv": 123900,
- "Hp": 1749,
+ "Hp": 2512,
"Atk": 500,
"Def": 0,
"CritRate": 0,
@@ -666018,7 +666018,7 @@
"TemplateId": 7883,
"Name": "",
"Lv": 247800,
- "Hp": 2218,
+ "Hp": 4310,
"Atk": 500,
"Def": 0,
"CritRate": 0,
@@ -666075,8 +666075,8 @@
"Id": 7883041,
"TemplateId": 7883,
"Name": "",
- "Lv": 495600,
- "Hp": 9971,
+ "Lv": 931080,
+ "Hp": 8272,
"Atk": 500,
"Def": 0,
"CritRate": 0,
@@ -666133,8 +666133,8 @@
"Id": 7883051,
"TemplateId": 7883,
"Name": "",
- "Lv": 1652000,
- "Hp": 9971,
+ "Lv": 2935930,
+ "Hp": 8532,
"Atk": 500,
"Def": 0,
"CritRate": 0,
@@ -666192,7 +666192,7 @@
"TemplateId": 7884,
"Name": "",
"Lv": 61950,
- "Hp": 1334,
+ "Hp": 973,
"Atk": 500,
"Def": 0,
"CritRate": 0,
@@ -666250,7 +666250,7 @@
"TemplateId": 7884,
"Name": "",
"Lv": 123900,
- "Hp": 1749,
+ "Hp": 2512,
"Atk": 500,
"Def": 0,
"CritRate": 0,
@@ -666308,7 +666308,7 @@
"TemplateId": 7884,
"Name": "",
"Lv": 247800,
- "Hp": 2218,
+ "Hp": 4310,
"Atk": 500,
"Def": 0,
"CritRate": 0,
@@ -666365,8 +666365,8 @@
"Id": 7884041,
"TemplateId": 7884,
"Name": "",
- "Lv": 495600,
- "Hp": 9971,
+ "Lv": 931080,
+ "Hp": 8272,
"Atk": 500,
"Def": 0,
"CritRate": 0,
@@ -666423,8 +666423,8 @@
"Id": 7884051,
"TemplateId": 7884,
"Name": "",
- "Lv": 1652000,
- "Hp": 9971,
+ "Lv": 2935930,
+ "Hp": 8532,
"Atk": 500,
"Def": 0,
"CritRate": 0,
diff --git a/data/bin/MonsterValueTempleteAdjust.json b/data/bin/MonsterValueTempleteAdjust.json
index 240b61bc..1c5f4977 100644
--- a/data/bin/MonsterValueTempleteAdjust.json
+++ b/data/bin/MonsterValueTempleteAdjust.json
@@ -23375,17 +23375,17 @@
"AtkRatio": 0,
"AtkFix": 0,
"WERRatio": 0,
- "WERFix": 570,
+ "WERFix": 750,
"FERRatio": 0,
"FERFix": 250,
"SERRatio": 0,
- "SERFix": 570,
+ "SERFix": 750,
"AERRatio": 0,
"AERFix": 250,
"LERRatio": 0,
- "LERFix": 570,
+ "LERFix": 750,
"DERRatio": 0,
- "DERFix": 570,
+ "DERFix": 750,
"ToughnessRatio": -6667,
"ToughnessFix": 0,
"SuppressRatio": 0,
@@ -23405,17 +23405,17 @@
"AtkRatio": 0,
"AtkFix": 0,
"WERRatio": 0,
- "WERFix": 570,
+ "WERFix": 750,
"FERRatio": 0,
"FERFix": 250,
"SERRatio": 0,
- "SERFix": 570,
+ "SERFix": 750,
"AERRatio": 0,
"AERFix": 250,
"LERRatio": 0,
- "LERFix": 570,
+ "LERFix": 750,
"DERRatio": 0,
- "DERFix": 570,
+ "DERFix": 750,
"ToughnessRatio": -5556,
"ToughnessFix": 0,
"SuppressRatio": 0,
@@ -27282,7 +27282,7 @@
"Name": "",
"EET": 0,
"WeakEET": [],
- "HpRatio": 615000,
+ "HpRatio": 750000,
"HpFix": 0,
"AtkRatio": -9600,
"AtkFix": 0,
@@ -27309,7 +27309,7 @@
"Name": "",
"EET": 0,
"WeakEET": [],
- "HpRatio": 406319,
+ "HpRatio": 489583,
"HpFix": 0,
"AtkRatio": -9600,
"AtkFix": 0,
@@ -27325,7 +27325,7 @@
"LERFix": 570,
"DERRatio": 0,
"DERFix": 570,
- "ToughnessRatio": 331429,
+ "ToughnessRatio": 321714,
"ToughnessFix": 0,
"SuppressRatio": 0,
"SuppressFix": 0
@@ -27336,7 +27336,7 @@
"Name": "",
"EET": 0,
"WeakEET": [],
- "HpRatio": 81263,
+ "HpRatio": 97916,
"HpFix": 0,
"AtkRatio": -9600,
"AtkFix": 0,
@@ -27363,7 +27363,7 @@
"Name": "",
"EET": 0,
"WeakEET": [],
- "HpRatio": 81263,
+ "HpRatio": 97916,
"HpFix": 0,
"AtkRatio": -9600,
"AtkFix": 0,
diff --git a/data/bin/Story.json b/data/bin/Story.json
index d27356b8..e34ca2e4 100644
--- a/data/bin/Story.json
+++ b/data/bin/Story.json
@@ -1624,13 +1624,13 @@
"Title": "Story.501.1",
"Desc": "Story.501.2",
"TrialBuild": 501,
- "ConditionId": "",
+ "ConditionId": "C05_05",
"IsBranch": false,
"IsBattle": true,
"Reward": 102,
"RewardDisplay": "[{\"Tid\":2,\"Qty\":30}]",
"ParentStoryId": [
- "STm05_04"
+ "STm05_05"
],
"HasEvidence": false,
"AvgLuaName": "",
@@ -1653,7 +1653,7 @@
"Title": "Story.502.1",
"Desc": "Story.502.2",
"TrialBuild": 502,
- "ConditionId": "",
+ "ConditionId": "C05_07",
"IsBranch": false,
"IsBattle": true,
"Reward": 102,
@@ -1680,7 +1680,7 @@
"Title": "Story.503.1",
"Desc": "Story.503.2",
"TrialBuild": 503,
- "ConditionId": "",
+ "ConditionId": "C05_09",
"IsBranch": false,
"IsBattle": true,
"Reward": 102,
@@ -1730,7 +1730,7 @@
"Title": "Story.505.1",
"Desc": "Story.505.2",
"TrialBuild": 0,
- "ConditionId": "",
+ "ConditionId": "C05_00",
"IsBranch": false,
"IsBattle": false,
"Reward": 102,
@@ -1755,7 +1755,7 @@
"Title": "Story.506.1",
"Desc": "Story.506.2",
"TrialBuild": 0,
- "ConditionId": "",
+ "ConditionId": "C05_01",
"IsBranch": false,
"IsBattle": false,
"Reward": 102,
@@ -1780,7 +1780,7 @@
"Title": "Story.507.1",
"Desc": "Story.507.2",
"TrialBuild": 0,
- "ConditionId": "",
+ "ConditionId": "C05_02_a",
"IsBranch": false,
"IsBattle": false,
"Reward": 102,
@@ -1805,7 +1805,7 @@
"Title": "Story.508.1",
"Desc": "Story.508.2",
"TrialBuild": 0,
- "ConditionId": "",
+ "ConditionId": "C05_02_b",
"IsBranch": false,
"IsBattle": false,
"Reward": 102,
@@ -1830,7 +1830,7 @@
"Title": "Story.509.1",
"Desc": "Story.509.2",
"TrialBuild": 0,
- "ConditionId": "",
+ "ConditionId": "C05_02_c",
"IsBranch": false,
"IsBattle": false,
"Reward": 102,
@@ -1855,14 +1855,12 @@
"Title": "Story.510.1",
"Desc": "Story.510.2",
"TrialBuild": 0,
- "ConditionId": "",
+ "ConditionId": "C05_03",
"IsBranch": false,
"IsBattle": false,
"Reward": 102,
"RewardDisplay": "[{\"Tid\":2,\"Qty\":30}]",
"ParentStoryId": [
- "STm05_03_a",
- "STm05_03_b",
"STm05_03_c"
],
"HasEvidence": false,
@@ -1882,13 +1880,13 @@
"Title": "Story.511.1",
"Desc": "Story.511.2",
"TrialBuild": 0,
- "ConditionId": "",
+ "ConditionId": "C05_04",
"IsBranch": false,
"IsBattle": false,
"Reward": 102,
"RewardDisplay": "[{\"Tid\":2,\"Qty\":30}]",
"ParentStoryId": [
- "BAm05_05"
+ "STm05_04"
],
"HasEvidence": false,
"AvgLuaName": "STm05_05",
@@ -1907,13 +1905,13 @@
"Title": "Story.512.1",
"Desc": "Story.512.2",
"TrialBuild": 0,
- "ConditionId": "",
+ "ConditionId": "CBA05_05",
"IsBranch": false,
"IsBattle": false,
"Reward": 102,
"RewardDisplay": "[{\"Tid\":2,\"Qty\":30}]",
"ParentStoryId": [
- "STm05_05"
+ "BAm05_05"
],
"HasEvidence": false,
"AvgLuaName": "STm05_06",
@@ -1932,7 +1930,7 @@
"Title": "Story.513.1",
"Desc": "Story.513.2",
"TrialBuild": 0,
- "ConditionId": "",
+ "ConditionId": "C05_06",
"IsBranch": false,
"IsBattle": false,
"Reward": 102,
@@ -1957,7 +1955,7 @@
"Title": "Story.514.1",
"Desc": "Story.514.2",
"TrialBuild": 0,
- "ConditionId": "",
+ "ConditionId": "CBA05_08",
"IsBranch": false,
"IsBattle": false,
"Reward": 102,
@@ -1982,7 +1980,7 @@
"Title": "Story.515.1",
"Desc": "Story.515.2",
"TrialBuild": 0,
- "ConditionId": "",
+ "ConditionId": "C05_08_a",
"IsBranch": true,
"IsBattle": false,
"Reward": 112,
@@ -2007,7 +2005,7 @@
"Title": "Story.516.1",
"Desc": "Story.516.2",
"TrialBuild": 0,
- "ConditionId": "",
+ "ConditionId": "C05_08_b",
"IsBranch": false,
"IsBattle": false,
"Reward": 102,
@@ -2032,7 +2030,7 @@
"Title": "Story.517.1",
"Desc": "Story.517.2",
"TrialBuild": 0,
- "ConditionId": "",
+ "ConditionId": "C05_08_c",
"IsBranch": true,
"IsBattle": false,
"Reward": 112,
@@ -2057,7 +2055,7 @@
"Title": "Story.518.1",
"Desc": "Story.518.2",
"TrialBuild": 0,
- "ConditionId": "",
+ "ConditionId": "CBA05_10",
"IsBranch": false,
"IsBattle": false,
"Reward": 102,
@@ -2082,7 +2080,7 @@
"Title": "Story.519.1",
"Desc": "Story.519.2",
"TrialBuild": 0,
- "ConditionId": "",
+ "ConditionId": "C05_10",
"IsBranch": false,
"IsBattle": false,
"Reward": 104,
@@ -2096,6 +2094,6 @@
"PreviewMonsterGroupId": 0,
"Recommend": "",
"Aim": "Story.519.3",
- "IsLast": false
+ "IsLast": true
}
}
\ No newline at end of file
diff --git a/data/bin/StoryCondition.json b/data/bin/StoryCondition.json
index 7d284470..184217c6 100644
--- a/data/bin/StoryCondition.json
+++ b/data/bin/StoryCondition.json
@@ -973,9 +973,13 @@
"Id": 507,
"ConditionId": "C05_03",
"Comment": "",
- "EvIdsA": [],
+ "EvIdsA": [
+ "E504"
+ ],
"EvIdsB": [],
- "StoryIdA": [],
+ "StoryIdA": [
+ "STm05_03_c"
+ ],
"StoryIdB": [
"STm05_03_a",
"STm05_03_b",
@@ -986,141 +990,6 @@
},
"508": {
"Id": 508,
- "ConditionId": "C05_03_a_1",
- "Comment": "",
- "EvIdsA": [
- "E501"
- ],
- "EvIdsB": [],
- "StoryIdA": [
- "STm05_03_a"
- ],
- "StoryIdB": [],
- "PlayerWorldLevel": 0,
- "AchieveIds": []
- },
- "509": {
- "Id": 509,
- "ConditionId": "C05_03_b_1",
- "Comment": "",
- "EvIdsA": [
- "E502"
- ],
- "EvIdsB": [],
- "StoryIdA": [
- "STm05_03_a"
- ],
- "StoryIdB": [],
- "PlayerWorldLevel": 0,
- "AchieveIds": []
- },
- "510": {
- "Id": 510,
- "ConditionId": "C05_03_c_1",
- "Comment": "",
- "EvIdsA": [
- "E503"
- ],
- "EvIdsB": [],
- "StoryIdA": [
- "STm05_03_a"
- ],
- "StoryIdB": [],
- "PlayerWorldLevel": 0,
- "AchieveIds": []
- },
- "511": {
- "Id": 511,
- "ConditionId": "C05_03_a_2",
- "Comment": "",
- "EvIdsA": [
- "E501"
- ],
- "EvIdsB": [],
- "StoryIdA": [
- "STm05_03_b"
- ],
- "StoryIdB": [],
- "PlayerWorldLevel": 0,
- "AchieveIds": []
- },
- "512": {
- "Id": 512,
- "ConditionId": "C05_03_b_2",
- "Comment": "",
- "EvIdsA": [
- "E502"
- ],
- "EvIdsB": [],
- "StoryIdA": [
- "STm05_03_b"
- ],
- "StoryIdB": [],
- "PlayerWorldLevel": 0,
- "AchieveIds": []
- },
- "513": {
- "Id": 513,
- "ConditionId": "C05_03_c_2",
- "Comment": "",
- "EvIdsA": [
- "E503"
- ],
- "EvIdsB": [],
- "StoryIdA": [
- "STm05_03_b"
- ],
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- "PlayerWorldLevel": 0,
- "AchieveIds": []
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- "ConditionId": "C05_03_a_3",
- "Comment": "",
- "EvIdsA": [
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- ],
- "EvIdsB": [],
- "StoryIdA": [
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- "StoryIdB": [],
- "PlayerWorldLevel": 0,
- "AchieveIds": []
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- "Id": 515,
- "ConditionId": "C05_03_b_3",
- "Comment": "",
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- "EvIdsB": [],
- "StoryIdA": [
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- "StoryIdB": [],
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- "AchieveIds": []
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- "516": {
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- "ConditionId": "C05_03_c_3",
- "Comment": "",
- "EvIdsA": [
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- "StoryIdA": [
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- "AchieveIds": []
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- "517": {
- "Id": 517,
"ConditionId": "C05_04",
"Comment": "",
"EvIdsA": [],
@@ -1132,8 +1001,8 @@
"PlayerWorldLevel": 0,
"AchieveIds": []
},
- "518": {
- "Id": 518,
+ "509": {
+ "Id": 509,
"ConditionId": "C05_05",
"Comment": "",
"EvIdsA": [],
@@ -1145,8 +1014,8 @@
"PlayerWorldLevel": 0,
"AchieveIds": []
},
- "519": {
- "Id": 519,
+ "510": {
+ "Id": 510,
"ConditionId": "C05_06",
"Comment": "",
"EvIdsA": [],
@@ -1158,8 +1027,8 @@
"PlayerWorldLevel": 0,
"AchieveIds": []
},
- "520": {
- "Id": 520,
+ "511": {
+ "Id": 511,
"ConditionId": "C05_07",
"Comment": "",
"EvIdsA": [],
@@ -1171,38 +1040,10 @@
"PlayerWorldLevel": 0,
"AchieveIds": []
},
- "521": {
- "Id": 521,
- "ConditionId": "C05_08",
- "Comment": "",
- "EvIdsA": [],
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- "StoryIdA": [
- "STm05_08"
- ],
- "StoryIdB": [],
- "PlayerWorldLevel": 0,
- "AchieveIds": []
- },
- "522": {
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+ "512": {
+ "Id": 512,
"ConditionId": "C05_08_a",
"Comment": "",
- "EvIdsA": [
- "E504"
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- "StoryIdA": [
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- "AchieveIds": []
- },
- "523": {
- "Id": 523,
- "ConditionId": "C05_08_b",
- "Comment": "",
"EvIdsA": [
"E505"
],
@@ -1214,9 +1055,9 @@
"PlayerWorldLevel": 0,
"AchieveIds": []
},
- "524": {
- "Id": 524,
- "ConditionId": "C05_08_c",
+ "513": {
+ "Id": 513,
+ "ConditionId": "C05_08_b",
"Comment": "",
"EvIdsA": [
"E506"
@@ -1229,23 +1070,36 @@
"PlayerWorldLevel": 0,
"AchieveIds": []
},
- "525": {
- "Id": 525,
+ "514": {
+ "Id": 514,
+ "ConditionId": "C05_08_c",
+ "Comment": "",
+ "EvIdsA": [
+ "E507"
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+ "EvIdsB": [],
+ "StoryIdA": [
+ "STm05_08"
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+ "StoryIdB": [],
+ "PlayerWorldLevel": 0,
+ "AchieveIds": []
+ },
+ "515": {
+ "Id": 515,
"ConditionId": "C05_09",
"Comment": "",
"EvIdsA": [],
"EvIdsB": [],
- "StoryIdA": [],
- "StoryIdB": [
- "STm05_09_a",
- "STm05_09_b",
- "STm05_09_c"
+ "StoryIdA": [
+ "STm05_09_b"
],
+ "StoryIdB": [],
"PlayerWorldLevel": 0,
"AchieveIds": []
},
- "526": {
- "Id": 526,
+ "516": {
+ "Id": 516,
"ConditionId": "C05_10",
"Comment": "",
"EvIdsA": [],
@@ -1257,21 +1111,8 @@
"PlayerWorldLevel": 0,
"AchieveIds": []
},
- "527": {
- "Id": 527,
- "ConditionId": "C05_11",
- "Comment": "",
- "EvIdsA": [],
- "EvIdsB": [],
- "StoryIdA": [
- "STm05_11"
- ],
- "StoryIdB": [],
- "PlayerWorldLevel": 0,
- "AchieveIds": []
- },
- "528": {
- "Id": 528,
+ "517": {
+ "Id": 517,
"ConditionId": "CBA05_05",
"Comment": "",
"EvIdsA": [],
@@ -1283,8 +1124,8 @@
"PlayerWorldLevel": 0,
"AchieveIds": []
},
- "529": {
- "Id": 529,
+ "518": {
+ "Id": 518,
"ConditionId": "CBA05_08",
"Comment": "",
"EvIdsA": [],
@@ -1296,8 +1137,8 @@
"PlayerWorldLevel": 0,
"AchieveIds": []
},
- "530": {
- "Id": 530,
+ "519": {
+ "Id": 519,
"ConditionId": "CBA05_10",
"Comment": "",
"EvIdsA": [],
diff --git a/data/bin/StoryEvidence.json b/data/bin/StoryEvidence.json
index 46b42642..46e36072 100644
--- a/data/bin/StoryEvidence.json
+++ b/data/bin/StoryEvidence.json
@@ -185,8 +185,8 @@
"Comment": "",
"Name": "StoryEvidence.504.1",
"Desc": "StoryEvidence.504.2",
- "Icon": "Icon/AvgChoice/AvgChoice_item_04_09",
- "IconBg": "Icon/AvgChoice/db_avg_choice_s_1",
+ "Icon": "",
+ "IconBg": "",
"Visible": 0
},
"505": {
@@ -195,8 +195,8 @@
"Comment": "",
"Name": "StoryEvidence.505.1",
"Desc": "StoryEvidence.505.2",
- "Icon": "Icon/AvgChoice/AvgChoice_item_04_10",
- "IconBg": "Icon/AvgChoice/db_avg_choice_s_2",
+ "Icon": "Icon/AvgChoice/AvgChoice_item_04_09",
+ "IconBg": "Icon/AvgChoice/db_avg_choice_s_1",
"Visible": 0
},
"506": {
@@ -205,6 +205,16 @@
"Comment": "",
"Name": "StoryEvidence.506.1",
"Desc": "StoryEvidence.506.2",
+ "Icon": "Icon/AvgChoice/AvgChoice_item_04_10",
+ "IconBg": "Icon/AvgChoice/db_avg_choice_s_2",
+ "Visible": 0
+ },
+ "507": {
+ "Id": 507,
+ "EvId": "E507",
+ "Comment": "",
+ "Name": "StoryEvidence.507.1",
+ "Desc": "StoryEvidence.507.2",
"Icon": "Icon/AvgChoice/AvgChoice_item_04_11",
"IconBg": "Icon/AvgChoice/db_avg_choice_s_3",
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diff --git a/data/bin/storyevidence.bytes b/data/bin/storyevidence.bytes
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diff --git a/data/bubble/_jp/bubbledata.json b/data/bubble/_jp/bubbledata.json
index e88dccc6..26c82685 100644
--- a/data/bubble/_jp/bubbledata.json
+++ b/data/bubble/_jp/bubbledata.json
@@ -19439,6 +19439,6486 @@
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}
},
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+ "female_jp": [
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+ "text": {
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+ "female_jp": [
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+ "female_jp": [
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+ "female_jp": [
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@@ -214959,6 +221439,1126 @@
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diff --git a/data/gave_up/LanguageCommon.zh_cn.json b/data/gave_up/LanguageCommon.zh_cn.json
index a77580e6..2249c70e 100644
--- a/data/gave_up/LanguageCommon.zh_cn.json
+++ b/data/gave_up/LanguageCommon.zh_cn.json
@@ -1173,6 +1173,8 @@
"Achievement.626.2": "完成第9组魔王养成任务",
"Achievement.627.1": "行会贵客",
"Achievement.627.2": "通关剧情第四章",
+ "Achievement.628.1": "优秀员工",
+ "Achievement.628.2": "通关剧情第五章",
"Achievement.63.1": "抽刀断水 VII",
"Achievement.63.2": "首次通关难度7[流水与暗影]",
"Achievement.64.1": "油尽灯枯 I",
@@ -17755,6 +17757,10 @@
"MainScreenCG.1055.1": "破镜之人",
"MainScreenCG.1056.1": "月下美人",
"MainScreenCG.1057.1": "圆梦",
+ "MainScreenCG.1060.1": "家庭的影子",
+ "MainScreenCG.1061.1": "落于暗夜的荧光",
+ "MainScreenCG.1067.1": "鹰视狼顾",
+ "MainScreenCG.1068.1": "倾斜的天平",
"MainScreenCG.2001.1": "掌心之暖",
"MainScreenCG.2002.1": "绿洲欢迎会",
"MainScreenCG.2003.1": "夜放花千树",
@@ -26330,43 +26336,62 @@
"Story.417.1": "尘埃未定",
"Story.417.2": "先抓狐狸,再抓豺狼。",
"Story.417.4": "尾声",
- "Story.501.1": "???",
+ "Story.501.1": "星塔里的调味料",
+ "Story.501.2": "随手掷出的石子,能正中答案的红心吗?",
"Story.501.4": "BT01",
- "Story.502.1": "???",
+ "Story.502.1": "熟悉的佣兵",
+ "Story.502.2": "王座越辉煌,它投下的阴影就越浓重。",
"Story.502.4": "BT02",
- "Story.503.1": "???",
+ "Story.503.1": "翠煌之刃",
+ "Story.503.2": "欢迎光临这座精心打造、无处可逃的金丝笼。",
"Story.503.4": "BT03",
- "Story.504.1": "???",
+ "Story.504.1": "秘密交易",
+ "Story.504.2": "不入虎穴,焉得虎子。",
"Story.504.4": "幕间",
- "Story.505.1": "???",
+ "Story.505.1": "特殊面试",
+ "Story.505.2": "成大事者不拘小节。",
"Story.505.4": "01",
- "Story.506.1": "???",
+ "Story.506.1": "茶色夜莺",
+ "Story.506.2": "浮于水上的真相,总只有冰山一角。",
"Story.506.4": "02",
- "Story.507.1": "???",
+ "Story.507.1": "爆炸艺术",
+ "Story.507.2": "巨响,是灵感迸发的烟火!",
"Story.507.4": "03A",
- "Story.508.1": "???",
+ "Story.508.1": "新老员工",
+ "Story.508.2": "温吞的水,既不沸腾引人注目,也不冰冷招人嫌弃。",
"Story.508.4": "03B",
- "Story.509.1": "???",
+ "Story.509.1": "神奇的草",
+ "Story.509.2": "不知疲倦的伟力,亦是一种傲慢。",
"Story.509.4": "03C",
- "Story.510.1": "???",
+ "Story.510.1": "汇集的线索",
+ "Story.510.2": "将偶然连成线,便是无处可逃的必然。",
"Story.510.4": "04",
- "Story.511.1": "???",
+ "Story.511.1": "线索三明治",
+ "Story.511.2": "不要轻易触碰那些摆在路中央的奶酪。",
"Story.511.4": "05",
- "Story.512.1": "???",
+ "Story.512.1": "不同的理念",
+ "Story.512.2": "被轻轻拉动的线头,奇迹般地解开了死结,",
"Story.512.4": "06",
- "Story.513.1": "???",
+ "Story.513.1": "规则的意义",
+ "Story.513.2": "真理往往粗糙带刺,虚伪的秩序却总光滑如玉。",
"Story.513.4": "07",
- "Story.514.1": "???",
+ "Story.514.1": "温室的秘密",
+ "Story.514.2": "比起正午的审判,罪恶更畏惧同类的獠牙。",
"Story.514.4": "08",
- "Story.515.1": "???",
+ "Story.515.1": "约瑟夫",
+ "Story.515.2": "困兽亦可吞虎,何况你的铠甲并不坚硬。",
"Story.515.4": "终局",
- "Story.516.1": "???",
+ "Story.516.1": "决定的责任",
+ "Story.516.2": "火星落入了枯草,沉寂的暗夜燃起荧光。",
"Story.516.4": "09",
- "Story.517.1": "???",
+ "Story.517.1": "智慧植物",
+ "Story.517.2": "追逐光明时,别忘了阴影始终跟随身后。",
"Story.517.4": "终局",
- "Story.518.1": "???",
+ "Story.518.1": "头条时刻",
+ "Story.518.2": "要改写结局,就得先踏入风暴的中心。",
"Story.518.4": "10",
- "Story.519.1": "???",
+ "Story.519.1": "那位大人",
+ "Story.519.2": "尘埃落定,月光下的废墟却是诡异的安详。",
"Story.519.4": "尾声",
"StoryChapter.1.1": "第一章",
"StoryChapter.1.2": "没有记忆的生物",
@@ -26436,21 +26461,21 @@
"StoryChapterTimeStamp.411.1": "雷月 浆果椒日 17:20",
"StoryChapterTimeStamp.412.1": "雷月 浆果椒日 18:00",
"StoryChapterTimeStamp.413.1": "雷月 蜗牛日 10:00",
- "StoryChapterTimeStamp.501.1": "???",
- "StoryChapterTimeStamp.502.1": "???",
- "StoryChapterTimeStamp.503.1": "???",
- "StoryChapterTimeStamp.504.1": "???",
- "StoryChapterTimeStamp.505.1": "???",
- "StoryChapterTimeStamp.506.1": "???",
- "StoryChapterTimeStamp.507.1": "???",
- "StoryChapterTimeStamp.508.1": "???",
- "StoryChapterTimeStamp.509.1": "???",
- "StoryChapterTimeStamp.510.1": "???",
- "StoryChapterTimeStamp.511.1": "???",
- "StoryChapterTimeStamp.512.1": "???",
- "StoryChapterTimeStamp.513.1": "???",
- "StoryChapterTimeStamp.514.1": "???",
- "StoryChapterTimeStamp.515.1": "???",
+ "StoryChapterTimeStamp.501.1": "雷月 失眠日 15:00",
+ "StoryChapterTimeStamp.502.1": "雷月 强风日 10:10",
+ "StoryChapterTimeStamp.503.1": "雷月 云起日 08:00",
+ "StoryChapterTimeStamp.504.1": "雷月 云起日 10:00",
+ "StoryChapterTimeStamp.505.1": "雷月 云起日 22:00",
+ "StoryChapterTimeStamp.506.1": "热月 雷雨云日 02:00",
+ "StoryChapterTimeStamp.507.1": "热月 波涛云日 19:00",
+ "StoryChapterTimeStamp.508.1": "热月 透光云日 22:00",
+ "StoryChapterTimeStamp.509.1": "热月 西瓜日 06:30",
+ "StoryChapterTimeStamp.510.1": "谷月 葡萄日 21:15",
+ "StoryChapterTimeStamp.511.1": "谷月 葡萄日 21:30",
+ "StoryChapterTimeStamp.512.1": "谷月 葡萄日 22:15",
+ "StoryChapterTimeStamp.513.1": "谷月 葡萄日 23:00",
+ "StoryChapterTimeStamp.514.1": "谷月 葡萄日 23:10",
+ "StoryChapterTimeStamp.515.1": "谷月 葡萄日 23:40",
"StoryEvidence.101.1": "调查一下",
"StoryEvidence.101.2": "不能轻易放弃",
"StoryEvidence.102.1": "放弃思考",
@@ -26481,18 +26506,18 @@
"StoryEvidence.405.2": "夏花和花令的配合也很默契",
"StoryEvidence.406.1": "大家一起上",
"StoryEvidence.406.2": "人多力量大",
- "StoryEvidence.501.1": "???",
- "StoryEvidence.501.2": "???",
- "StoryEvidence.502.1": "???",
- "StoryEvidence.502.2": "???",
- "StoryEvidence.503.1": "???",
- "StoryEvidence.503.2": "???",
- "StoryEvidence.504.1": "???",
- "StoryEvidence.504.2": "???",
- "StoryEvidence.505.1": "???",
- "StoryEvidence.505.2": "???",
- "StoryEvidence.506.1": "???",
- "StoryEvidence.506.2": "???",
+ "StoryEvidence.501.1": "担心尘沙和冬香",
+ "StoryEvidence.501.2": "研发是个细致的工作",
+ "StoryEvidence.502.1": "在意鸢尾和琥珀",
+ "StoryEvidence.502.2": "市场宣传听着就好难",
+ "StoryEvidence.503.1": "优先自己的工作",
+ "StoryEvidence.503.2": "先去看看面包的生产",
+ "StoryEvidence.505.1": "分头行动",
+ "StoryEvidence.505.2": "抓到犯人是最重要的",
+ "StoryEvidence.506.1": "一起行动",
+ "StoryEvidence.506.2": "安全是第一位的",
+ "StoryEvidence.507.1": "调查实验室",
+ "StoryEvidence.507.2": "千载难逢的机会",
"StoryPersonality.1.1": "直觉",
"StoryPersonality.2.1": "分析",
"StoryPersonality.3.1": "混沌",
diff --git a/data/language/en_us/achievement.json b/data/language/en_us/achievement.json
index 20e3e8fb..5ec5b0c8 100644
--- a/data/language/en_us/achievement.json
+++ b/data/language/en_us/achievement.json
@@ -1173,6 +1173,8 @@
"Achievement.626.2": "Complete the 9th set of Tyrant Growth tasks",
"Achievement.627.1": "Blooming Star",
"Achievement.627.2": "Complete Chapter Four",
+ "Achievement.628.1": "Top Performer",
+ "Achievement.628.2": "Complete Chapter Five",
"Achievement.63.1": "Breaking the Current VII",
"Achievement.63.2": "Complete Currents and Shadows on Difficulty 7 for the first time",
"Achievement.64.1": "Burnt Out I",
diff --git a/data/language/en_us/battlepassquest.json b/data/language/en_us/battlepassquest.json
index 3f0e451e..91ecfa55 100644
--- a/data/language/en_us/battlepassquest.json
+++ b/data/language/en_us/battlepassquest.json
@@ -9,6 +9,6 @@
"BattlePassQuest.2004.1": "Log in for 5 days this week",
"BattlePassQuest.2005.1": "Complete 3 commissions",
"BattlePassQuest.2006.1": "Spend 100,000 Dorra in total",
- "BattlePassQuest.2007.1": "Send 5 gifts in Heartlink",
+ "BattlePassQuest.2007.1": "Send Gift 5 times in Heartlink",
"BattlePassQuest.2008.1": "Spend 1,200 Vigor in total"
}
\ No newline at end of file
diff --git a/data/language/en_us/characterarchivecontent.json b/data/language/en_us/characterarchivecontent.json
index 95d4170e..faa63510 100644
--- a/data/language/en_us/characterarchivecontent.json
+++ b/data/language/en_us/characterarchivecontent.json
@@ -308,7 +308,7 @@
"CharacterArchiveContent.11811.1": "High Expenditure",
"CharacterArchiveContent.11811.2": "\"How did I go over budget again last month? Why? I've been charging patients properly, haven't I?\"\nCoronis sighs in distress.\n\"Maybe Boss was right... I really should start keeping track of everything. Ugh, fine. I'll give it a try next week.\"\n\nMonday\nPatient with a common cold: Earned 3,000 Dorra.\nPatient with a severe bacterial infection. Unable to afford an amputation, paid with the severed leg.\nBought specimen preservation fluid: Spent 50,000 Dorra.\nPurchased glass jars for specimens: Spent 5,500 Dorra.\nTuesday\nHouse call day: Spent 6,500 Dorra on transportation.\nChanged bandages for a patient with a bone fracture: Earned 18,000 Dorra.\nChild with a high fever: Earned 23,500 Dorra.\nVisited the Rare Finds Market: Spent 80,000 Dorra on three insect specimens (displayed with their host plants) and 35,000 Dorra on potion ingredients.\nWednesday\nPatient attacked by a wild monster: Charged 150,000 Dorra. The family couldn't afford the full payment, so we've agreed on an installment plan.\nPatient who accidentally consumed Cutie Cap mushrooms and experienced some fascinating hallucinations. After negotiating, he agreed to participate as a research subject to cover his treatment costs. He'll take several small doses of the mushroom over time so I can study its effects.\nThursday\nClimbed the Monolith in need of some new pharmaceutical materials, I also took on an Artifact collection commission: Earned 100,000 Dorra.\nOn the way, I helped an injured Trekker and treated him: Charged 150,000 Dorra, but he couldn't remember his payment code due to memory loss. Instead, he handed over a box of mysterious pain-relieving medicine he had wished from the Monolith.\nFriday\nPaid last month's Neo Solution bill: 40,000 Dorra.\nBroke my workbench while crafting a new specimen: Spent 10,000 Dorra for repairs.\nPatient with a common cold: Earned 13,000 Dorra (Pills inc.).\nTurned away a patient with an elbow dislocation, and ended up compensating him 20,000 Dorra.\nSaturday\nRemoved a foreign object in surgery: Earned 150,000 Dorra, plus 20,000 Dorra for confidentiality.\nAdmitted a patient who can only sing (suspected neurological condition) for research: Estimated treatment and hospital fees of 2,000,000 Dorra, with a 36-month payment plan.\nPatient with persistent hiccups, she cured herself after getting startled by one of my specimens. No charge.\nMaintenance of my prosthetic eye: Spent 20,000 Dorra.\nSunday\nDay off.\n\nTotal Weekly Income: 116,056 Dorra\n\"Heh, looks like the clinic's running pretty well. I'll buy that specimen I've had my eye on in a bit.\"\nWith a smile, Coronis tosses the book into the trash.",
"CharacterArchiveContent.11812.1": "Who—or what—is Coronis?",
- "CharacterArchiveContent.11812.2": "Coronis isn't human!\nIn the neighborhood where Coronis often makes house calls, her true identity is a popular topic among the town kids.\nThey like to sneakily follow her, whispering wild speculations about who—or what—she really is, each trying to back up their claims with \"a valid proof.\"\n\n\"She's the Grim Reaper!\"\nThe only kid who's ever stepped foot inside Coronis' clinic swears there's a mysterious little room filled with strange animal specimens and even human bones. And hanging on the wall is a huge scythe. \"That must be the Grim Reaper's weapon!\"\n\n\"She's a homunculus!\"\nOne kid who received her treatment insists, \"I had a close look at it while she was checking me out! One of her eyes is totally mechanical. It glows blue light! And sometimes, instead of saying she's eating, she says she's recharging. That's what a robot would say!\"\n\n\"She's a monster that eats human meat!\"\nOne kid who once followed Coronis out of curiosity says, \"I saw her talking to this really sick guy, and she told him she'd waive his treatment fee if he gave her his leg!\"\n\"Later, I saw that same leg in her clinic—in a jar! She's totally pickling it to eat later!\"\n\n\"She's the grim reaper, and a possible grave robber!\"\nA new girl, who overhears the conversation, chimes in. She says she's heard the adults around town call Coronis the Reaper in White.\" What if she's some kind of legendary figure, like a subordinate of the Tyrant in fairy tales?\nBut then...\nShe remembers the adults talking about Coronis' huge scythe, which isn't just any regular weapon—they say she dug it up from underground. If it came from six feet under... Maybe she's robbing graves! That would make sense, right?\n\nThe kids argue with each other passionately, completely oblivious to the white figure approaching them.\n\"If you're that curious, why not come to my clinic and find out?\"\nCoronis speaks up suddenly, watching as the kids freeze and then scatter like startled birds, shrieking in unison.",
+ "CharacterArchiveContent.11812.2": "Coronis isn't human!\nIn the neighborhood where Coronis often makes house calls, her true identity is a popular topic among the town kids.\nThey like to sneakily follow her, whispering wild speculations about who—or what—she really is, each trying to back up their claims with \"a valid proof.\"\n\n\"She's the Grim Reaper!\"\nThe only kid who's ever stepped foot inside Coronis' clinic swears there's a mysterious little room filled with strange animal specimens and even human bones. And hanging on the wall is a huge scythe. \"That must be the Grim Reaper's weapon!\"\n\n\"She's a homunculus!\"\nOne kid who received her treatment insists, \"I had a close look at it while she was checking me out! One of her eyes is totally mechanical. It glows blue light! And sometimes, instead of saying she's eating, she says she's recharging. That's what a robot would say!\"\n\n\"She's a monster that eats human meat!\"\nOne kid who once followed Coronis out of curiosity says, \"I saw her talking to this really sick guy, and she told him she'd waive his treatment fee if he gave her his leg!\"\n\"Later, I saw that same leg in her clinic—in a jar! She's totally pickling it to eat later!\"\n\n\"She's the grim reaper, and a possible grave robber!\"\nA new girl, who overhears the conversation, chimes in. She says she's heard the adults around town call Coronis the Devil in White.\" What if she's some kind of legendary figure, like a subordinate of the Tyrant in fairy tales?\nBut then...\nShe remembers the adults talking about Coronis' huge scythe, which isn't just any regular weapon—they say she dug it up from underground. If it came from six feet under... Maybe she's robbing graves! That would make sense, right?\n\nThe kids argue with each other passionately, completely oblivious to the white figure approaching them.\n\"If you're that curious, why not come to my clinic and find out?\"\nCoronis speaks up suddenly, watching as the kids freeze and then scatter like startled birds, shrieking in unison.",
"CharacterArchiveContent.11813.1": "Weapon Anecdote: Charon",
"CharacterArchiveContent.11813.2": "People with horns sometimes appear in Nova. They are from Nocturn Eterna, a notorious group bent on destroying the Monolith.\nShe had once been caught up in an incident caused by Nocturn Eterna, experiencing firsthand the devastation they brought; and yet, she had also received the kindness of one of its members—the kind that had changed her entire life.\nNow, the very girl who had once saved her collapsed at her feet. Coronis looked down at the horned girl lying before her:\nThe wound in her abdomen was deep, her organs seemed to be spilling out, the blood loss already critical—she was close to death.\nSo Coronis, with considerable effort, dragged the heavily injured Nocturn Eterna girl back to her home. Out of the faintest sense of repaying a debt, she treated and bandaged the girl's wounds.\n\nThe girl stubbornly clung to life and, after several days in a coma, escaped death's grasp. When Coronis was changing her bandages, the girl lay in bed gazing up at her in pure admiration.\n\"You're incredible! I was split clean in two, and you still managed to patch me back together!\"\n\"You flatter me. Honestly, I didn't think I could.\" Coronis pressed a vial of strangely colored medicine into her hand. \"Since you refused to die, then do your best to live.\"\n\nThe girl remained in Coronis's clinic for over a month before finally recovering enough to leave.\nThey bonded almost instantly. The horned girl spoke freely about her past—her life in Nocturn Eterna and the stories of her adventures. Coronis listened with quiet interest. She did not judge, she was simply intrigued by the unknown.\nWhen she left, the girl said that the gift of life could never truly be repaid, but if circumstances allowed, she would one day send Coronis a gift worthy of that grace.\nCoronis thought little of it. What she had done was already a fair exchange. Yet fifteen months after the girl's departure, an anonymous package arrived at the clinic. Inside was a pitch-black scythe and a single strange line:\n\"Without a proper weapon, how can a healer wrest lives from the Death?\"\n—The girl had sent her thank-you present, after all.",
"CharacterArchiveContent.11901.1": "Basic Info",
diff --git a/data/language/en_us/mainscreencg.json b/data/language/en_us/mainscreencg.json
index 41d053fc..d86f8892 100644
--- a/data/language/en_us/mainscreencg.json
+++ b/data/language/en_us/mainscreencg.json
@@ -49,6 +49,10 @@
"MainScreenCG.1055.1": "The Breaker of Bonds",
"MainScreenCG.1056.1": "Beauty Under the Moon",
"MainScreenCG.1057.1": "Wish Fulfilled",
+ "MainScreenCG.1060.1": "The Shadow of Home",
+ "MainScreenCG.1061.1": "A Spark in the Dark",
+ "MainScreenCG.1067.1": "Eyes of an Eagle, Gaze of a Wolf",
+ "MainScreenCG.1068.1": "The Tilted Scale",
"MainScreenCG.2001.1": "Warmth of Your Grip",
"MainScreenCG.2002.1": "Oasis Welcome Party",
"MainScreenCG.2003.1": "A Thousand Blossoms by Night",
diff --git a/data/language/en_us/story.json b/data/language/en_us/story.json
index 4cdc086f..bcfe1ecf 100644
--- a/data/language/en_us/story.json
+++ b/data/language/en_us/story.json
@@ -191,42 +191,61 @@
"Story.417.1": "Not Yet Settled",
"Story.417.2": "Cut the grass first, then fell the tree.",
"Story.417.4": "Epilogue",
- "Story.501.1": "???",
+ "Story.501.1": "Spice in the Monolith",
+ "Story.501.2": "Can a stone thrown on a whim strike the heart of the truth?",
"Story.501.4": "BT01",
- "Story.502.1": "???",
+ "Story.502.1": "Familiar Mercenary",
+ "Story.502.2": "The more dazzling the throne, the deeper the shadow it casts.",
"Story.502.4": "BT02",
- "Story.503.1": "???",
+ "Story.503.1": "Jade Blade",
+ "Story.503.2": "Welcome to this gilded cage, exquisitely crafted, and utterly inescapable.",
"Story.503.4": "BT03",
- "Story.504.1": "???",
+ "Story.504.1": "Secret Deal",
+ "Story.504.2": "To seize the prize, one must brave the danger.",
"Story.504.4": "Interlude",
- "Story.505.1": "???",
+ "Story.505.1": "Unconventional Interview",
+ "Story.505.2": "Those destined for greatness do not fuss over trifles.",
"Story.505.4": "01",
- "Story.506.1": "???",
+ "Story.506.1": "Tawny Nightingale",
+ "Story.506.2": "The visible truth is but the tip of the iceberg.",
"Story.506.4": "02",
- "Story.507.1": "???",
+ "Story.507.1": "Art of Explosion",
+ "Story.507.2": "That deafening boom? Merely the fireworks of inspiration!",
"Story.507.4": "03A",
- "Story.508.1": "???",
+ "Story.508.1": "The Newbies and Seniors",
+ "Story.508.2": "Tepid water neither boils to catch the eye, nor freezes to invite scorn.",
"Story.508.4": "03B",
- "Story.509.1": "???",
+ "Story.509.1": "Miraculous Grass",
+ "Story.509.2": "To possess untiring power is, in itself, a form of arrogance.",
"Story.509.4": "03C",
- "Story.510.1": "???",
+ "Story.510.1": "Connect the Clues",
+ "Story.510.2": "String enough coincidences together, and they become inescapable destiny.",
"Story.510.4": "04",
- "Story.511.1": "???",
+ "Story.511.1": "A Sandwich of Clues",
+ "Story.511.2": "Beware the cheese left conspicuously in the middle of the path.",
"Story.511.4": "05",
- "Story.512.1": "???",
+ "Story.512.1": "Different Philosophies",
+ "Story.512.2": "A gentle tug on a stray thread, and the impossible knot miraculously unravels.",
"Story.512.4": "06",
- "Story.513.1": "???",
+ "Story.513.1": "The Meaning of Rules",
+ "Story.513.2": "Truth is often rough and thorny, while false order is always smooth as jade.",
"Story.513.4": "07",
- "Story.514.1": "???",
+ "Story.514.1": "Myth in the Greenhouse",
+ "Story.514.2": "Evil fears the fangs of its own kind far more than the judgment of the sun.",
"Story.514.4": "08",
- "Story.515.1": "???",
+ "Story.515.1": "Joseph",
+ "Story.515.2": "Desperation makes monsters of us all—and you are far from invincible.",
"Story.515.4": "The End",
- "Story.516.1": "???",
+ "Story.516.1": "The Responsibility of Decision",
+ "Story.516.2": "A single spark falls upon dry grass, igniting a glow in the silent night.",
"Story.516.4": "09",
- "Story.517.1": "???",
+ "Story.517.1": "Intelligent Plants",
+ "Story.517.2": "As you chase the light, never forget the shadow trailing at your heels.",
"Story.517.4": "The End",
- "Story.518.1": "???",
+ "Story.518.1": "Headline Moment",
+ "Story.518.2": "To rewrite the ending, one must first step into the eye of the storm.",
"Story.518.4": "10",
- "Story.519.1": "???",
+ "Story.519.1": "The Master",
+ "Story.519.2": "As the dust settles, the moonlit ruins fall into an eerie peace.",
"Story.519.4": "Epilogue"
}
\ No newline at end of file
diff --git a/data/language/en_us/storychaptertimestamp.json b/data/language/en_us/storychaptertimestamp.json
index b2f0e698..c2aeb30c 100644
--- a/data/language/en_us/storychaptertimestamp.json
+++ b/data/language/en_us/storychaptertimestamp.json
@@ -52,19 +52,19 @@
"StoryChapterTimeStamp.411.1": "Tonitrua Month, Pepper Day, 17:20",
"StoryChapterTimeStamp.412.1": "Tonitrua Month, Pepper Day, 18:00",
"StoryChapterTimeStamp.413.1": "Tonitrua Month, Snail Day, 10:00",
- "StoryChapterTimeStamp.501.1": "???",
- "StoryChapterTimeStamp.502.1": "???",
- "StoryChapterTimeStamp.503.1": "???",
- "StoryChapterTimeStamp.504.1": "???",
- "StoryChapterTimeStamp.505.1": "???",
- "StoryChapterTimeStamp.506.1": "???",
- "StoryChapterTimeStamp.507.1": "???",
- "StoryChapterTimeStamp.508.1": "???",
- "StoryChapterTimeStamp.509.1": "???",
- "StoryChapterTimeStamp.510.1": "???",
- "StoryChapterTimeStamp.511.1": "???",
- "StoryChapterTimeStamp.512.1": "???",
- "StoryChapterTimeStamp.513.1": "???",
- "StoryChapterTimeStamp.514.1": "???",
- "StoryChapterTimeStamp.515.1": "???"
+ "StoryChapterTimeStamp.501.1": "Tonitrua Month, Sleepless Day, 15:00",
+ "StoryChapterTimeStamp.502.1": "Tonitrua Month, Gale Day, 10:10",
+ "StoryChapterTimeStamp.503.1": "Tonitrua Month, Cloudrise Day, 08:00",
+ "StoryChapterTimeStamp.504.1": "Tonitrua Month, Cloudrise Day, 10:00",
+ "StoryChapterTimeStamp.505.1": "Tonitrua Month, Cloudrise Day, 22:00",
+ "StoryChapterTimeStamp.506.1": "Calor Month, Stormcloud Day, 02:00",
+ "StoryChapterTimeStamp.507.1": "Calor Month, Billowcloud Day, 19:00",
+ "StoryChapterTimeStamp.508.1": "Calor Month, Sunbreak Day, 22:00",
+ "StoryChapterTimeStamp.509.1": "Calor Month, Watermelon Day, 06:30",
+ "StoryChapterTimeStamp.510.1": "Messis Month, Grape Day, 21:15",
+ "StoryChapterTimeStamp.511.1": "Messis Month, Grape Day, 21:30",
+ "StoryChapterTimeStamp.512.1": "Messis Month, Grape Day, 22:15",
+ "StoryChapterTimeStamp.513.1": "Messis Month, Grape Day, 23:00",
+ "StoryChapterTimeStamp.514.1": "Messis Month, Grape Day, 23:10",
+ "StoryChapterTimeStamp.515.1": "Messis Month, Grape Day, 23:40"
}
\ No newline at end of file
diff --git a/data/language/en_us/storyevidence.json b/data/language/en_us/storyevidence.json
index e4e357b3..9a0009a1 100644
--- a/data/language/en_us/storyevidence.json
+++ b/data/language/en_us/storyevidence.json
@@ -29,16 +29,16 @@
"StoryEvidence.405.2": "They worked well together.",
"StoryEvidence.406.1": "Let everyone do this together",
"StoryEvidence.406.2": "Many hands make light work.",
- "StoryEvidence.501.1": "???",
- "StoryEvidence.501.2": "???",
- "StoryEvidence.502.1": "???",
- "StoryEvidence.502.2": "???",
- "StoryEvidence.503.1": "???",
- "StoryEvidence.503.2": "???",
- "StoryEvidence.504.1": "???",
- "StoryEvidence.504.2": "???",
- "StoryEvidence.505.1": "???",
- "StoryEvidence.505.2": "???",
- "StoryEvidence.506.1": "???",
- "StoryEvidence.506.2": "???"
+ "StoryEvidence.501.1": "Check on Noya and Fuyuka",
+ "StoryEvidence.501.2": "R&D requires a delicate touch.",
+ "StoryEvidence.502.1": "Check on Iris and Amber",
+ "StoryEvidence.502.2": "Marketing sounds complicated.",
+ "StoryEvidence.503.1": "Focus on our own assignment",
+ "StoryEvidence.503.2": "Inspect bread production.",
+ "StoryEvidence.505.1": "Split up",
+ "StoryEvidence.505.2": "Priority is to catch Joseph",
+ "StoryEvidence.506.1": "Stick together",
+ "StoryEvidence.506.2": "Safety first",
+ "StoryEvidence.507.1": "Investigate the lab",
+ "StoryEvidence.507.2": "A rare opportunity"
}
\ No newline at end of file
diff --git a/data/language/en_us/talent.json b/data/language/en_us/talent.json
index 6ef150fd..6f535f90 100644
--- a/data/language/en_us/talent.json
+++ b/data/language/en_us/talent.json
@@ -1956,7 +1956,7 @@
"Talent.1250458.1": "Aqua DMG Boost",
"Talent.1250458.2": "Increases Aqua DMG by &Param1&",
"Talent.1250464.1": "Debate of Truth",
- "Talent.1250464.2": "When Freesia is om the ##Berserk#2014# state, her Crit Rate is increased by &Param1&.",
+ "Talent.1250464.2": "When Freesia is on the ##Berserk#2014# state, her Crit Rate is increased by &Param1&.",
"Talent.1250565.1": "ATK Enhancement",
"Talent.1250565.2": "Increases Base ATK by &Param1&.",
"Talent.1250566.1": "DEF Enhancement",
diff --git a/data/language/en_us/travelerduelchallengeaffix.json b/data/language/en_us/travelerduelchallengeaffix.json
index 678c0d86..04453a7f 100644
--- a/data/language/en_us/travelerduelchallengeaffix.json
+++ b/data/language/en_us/travelerduelchallengeaffix.json
@@ -111,11 +111,11 @@
"TravelerDuelChallengeAffix.29020901.2": "Increases the Main Trekker's Skill DMG by &Param1& and Cooldown by &Param2&",
"TravelerDuelChallengeAffix.29020902.1": "Main Trekker Delay: Greater",
"TravelerDuelChallengeAffix.29020902.2": "Increases the Main Trekker's Skill DMG by &Param1& and Cooldown by &Param2&",
- "TravelerDuelChallengeAffix.29021001.1": "Bloodthirst",
+ "TravelerDuelChallengeAffix.29021001.1": "Blood Thirst",
"TravelerDuelChallengeAffix.29021001.2": "Reduces the Main Trekker's Max HP by &Param1&; restores &Param2& of Max HP each time DMG is dealt to the target",
- "TravelerDuelChallengeAffix.29021101.1": "Blood Drain",
+ "TravelerDuelChallengeAffix.29021101.1": "Life Drain",
"TravelerDuelChallengeAffix.29021101.2": "Nanoha recovers &Param1& of Max HP when hitting the Main Trekker. Can only be triggered once every &Param2&s",
- "TravelerDuelChallengeAffix.29021102.1": "Blood Drain: Greater",
+ "TravelerDuelChallengeAffix.29021102.1": "Life Drain: Greater",
"TravelerDuelChallengeAffix.29021102.2": "Nanoha recovers &Param1& of Max HP when hitting the Main Trekker. Can only be triggered once every &Param2&s",
"TravelerDuelChallengeAffix.29021201.1": "Crit Rate Adjustment",
"TravelerDuelChallengeAffix.29021201.2": "The squad gains an extra &Param1& Crit Rate, but Crit DMG is reduced by &Param2&",
diff --git a/data/language/en_us/uitext.json b/data/language/en_us/uitext.json
index 3706986b..6c55992d 100644
--- a/data/language/en_us/uitext.json
+++ b/data/language/en_us/uitext.json
@@ -1262,7 +1262,7 @@
"UIText.GachaCover7.1": "Guaranteed Random Reward in x recruits",
"UIText.GachaCover8.1": "Trekker",
"UIText.GachaCover_DiscRemainCount.1": "{0} recruits for Guaranteed Featured Discs",
- "UIText.GachaCover_FirstTenTip.1": "The first recruitment x10 grants Gold Disc ×{0} (×{1})",
+ "UIText.GachaCover_FirstTenTip.1": "The first Recruit x10 grants Gold Disc x{0} ({1} times the usual)",
"UIText.GachaCover_GuaranteeGetOverTip.1": "Claimed",
"UIText.GachaCover_GuaranteeGetTip.1": "Select to Claim",
"UIText.GachaCover_GuaranteeRemainCount.1": "{0} remaining recruits to claim",
@@ -2092,7 +2092,7 @@
"UIText.Phone_Dating_Start_Tip_Title.1": "Start Invitation",
"UIText.Phone_Gift_Affinity.1": "Affinity",
"UIText.Phone_Gift_Affinity_Max_Level.1": "Max level",
- "UIText.Phone_Gift_Send_Btn.1": "Give Gift",
+ "UIText.Phone_Gift_Send_Btn.1": "Send Gift",
"UIText.Phone_Gift_Send_Char.1": "Address: {0}",
"UIText.Phone_Gift_Send_Day_Count_1.1": "Today's Gift Limit: {0}/{1}",
"UIText.Phone_Gift_Send_Day_Count_2.1": "Gift Limit: {0}/{1}",
diff --git a/data/language/ja_jp/achievement.json b/data/language/ja_jp/achievement.json
index 71924596..36594521 100644
--- a/data/language/ja_jp/achievement.json
+++ b/data/language/ja_jp/achievement.json
@@ -1173,6 +1173,8 @@
"Achievement.626.2": "魔王育成第9章をクリアする",
"Achievement.627.1": "甘い罠",
"Achievement.627.2": "メインストーリー第四章をクリアする",
+ "Achievement.628.1": "MVP従業員",
+ "Achievement.628.2": "メインストーリー第五章をクリアする",
"Achievement.63.1": "水面に沈むⅦ",
"Achievement.63.2": "流水と暗影の難易度7を1回クリアする",
"Achievement.64.1": "灼熱の大地Ⅰ",
diff --git a/data/language/ja_jp/discip.json b/data/language/ja_jp/discip.json
index e03762ec..054620f2 100644
--- a/data/language/ja_jp/discip.json
+++ b/data/language/ja_jp/discip.json
@@ -246,7 +246,7 @@
"DiscIP.214013.1": "フル",
"DiscIP.214013.2": "サビ",
"DiscIP.214013.3": "白紙の航海図",
- "DiscIP.214013.4": "海の果ては、どこにあるのだろうか?\r\n海の向こう側には、何があるのだろうか?\r\n海と空の境界は、どうなっているのだろうか?\r\n様々な仮説を想像するだけで、人は気分が高揚する。\r\nもし遠くへ行けたら、もし海を征服できたら、きっと……\r\n\r\n――ドンッ!\r\n「いててっ……」\r\n「また居眠りをしてたんですか?」\r\nパーラミーが目を開けると、目の前にはファイルを抱えたウィローの姿があった。\r\n「あははっ、どこまで話したっけ?」\r\n「造船の予算……」\r\nスグハがこそっと呟く。\r\n「あー、そうそう!星ノ塔で重要な動力部は手に入れたから、ほんの少しお金があれば、遠征できる船が手に入るんだよ」\r\nパーラミーはチラッとウィローの顔色を窺った。\r\n「そんで、ウィローはどう思う?」\r\n「……こんな造船計画は前例がありません。それに、この設計図は自分で書いたものですよね?」\r\n「えっと……」\r\n「この図面通り船を作ったら、出港する前に沈みますよ!」\r\n「どうして断言できんの?試してみないと分からないでしょ」\r\n「そもそも、船がまだなのに物資のリストまで用意されても困ります」\r\n「いやいや、お金と人さえ集まれば、すぐ完成するから!ナビゲーターのスグハにも仕事をさせてあげたいし!ほら、そうでしょ?」\r\n「……え、私?」\r\n「もしキンシャさんと一緒に出資者を見つけられたら、地理協会も力を合わせる形で船を作れるかもしれませんね」\r\n「本当にぃ?」\r\n\r\nもしかしたら、実現するかもしれない。\r\nそう思わせるくらい、パーラミーの熱意が伝わってきた。\r\n自由と大海原を追い求める人の気持ちを否定するのは難しい。\r\n人は自信を希望や勇気、そして幸運に変えていける。\r\n\r\n「はい、分かりました。この案には問題点も多いですが、良い部分もありますし、じっくり検討してみましょうか」\r\n「えー?全部いいと思うんだけど」\r\n「何か言いたいことがあるなら、協会投票で否決になりますよ?」\r\n「そ、そんなぁ!でも、例えばここを変えちゃうと――」\r\n\r\n今すぐ旅立つことはできなかったとしても、この希望だけは守りたい。\r\nそして、いつの日か――",
+ "DiscIP.214013.4": "海の果ては、どこにあるのだろうか?\r\n海の向こう側には、何があるのだろうか?\r\n海と空の境界は、どうなっているのだろうか?\r\n様々な仮説を想像するだけで、人は気分が高揚する。\r\nもし遠くへ行けたら、もし海を征服できたら、きっと……\r\n\r\n――ドンッ!\r\n「いててっ……」\r\n「また居眠りをしてたんですか?」\r\nカナタが目を開けると、目の前にはファイルを抱えたウィローの姿があった。\r\n「あははっ、どこまで話したっけ?」\r\n「造船の予算……」\r\nスグハがこそっと呟く。\r\n「あー、そうそう!星ノ塔で重要な動力部は手に入れたから、ほんの少しお金があれば、遠征できる船が手に入るんだよ」\r\nカナタはチラッとウィローの顔色を窺った。\r\n「そんで、ウィローはどう思う?」\r\n「……こんな造船計画は前例がありません。それに、この設計図は自分で書いたものですよね?」\r\n「えっと……」\r\n「この図面通り船を作ったら、出港する前に沈みますよ!」\r\n「どうして断言できんの?試してみないと分からないでしょ」\r\n「そもそも、船がまだなのに物資のリストまで用意されても困ります」\r\n「いやいや、お金と人さえ集まれば、すぐ完成するから!ナビゲーターのスグハにも仕事をさせてあげたいし!ほら、そうでしょ?」\r\n「……え、私?」\r\n「もしキンシャさんと一緒に出資者を見つけられたら、地理協会も力を合わせる形で船を作れるかもしれませんね」\r\n「本当にぃ?」\r\n\r\nもしかしたら、実現するかもしれない。\r\nそう思わせるくらい、カナタの熱意が伝わってきた。\r\n自由と大海原を追い求める人の気持ちを否定するのは難しい。\r\n人は自信を希望や勇気、そして幸運に変えていける。\r\n\r\n「はい、分かりました。この案には問題点も多いですが、良い部分もありますし、じっくり検討してみましょうか」\r\n「えー?全部いいと思うんだけど」\r\n「何か言いたいことがあるなら、協会投票で否決になりますよ?」\r\n「そ、そんなぁ!でも、例えばここを変えちゃうと――」\r\n\r\n今すぐ旅立つことはできなかったとしても、この希望だけは守りたい。\r\nそして、いつの日か――",
"DiscIP.214014.1": "フル",
"DiscIP.214014.2": "サビ",
"DiscIP.214014.3": "甘く咲く時間",
diff --git a/data/language/ja_jp/honor.json b/data/language/ja_jp/honor.json
index e360158d..8d925625 100644
--- a/data/language/ja_jp/honor.json
+++ b/data/language/ja_jp/honor.json
@@ -56,10 +56,10 @@
"Honor.118011.1": "キングオブハンター",
"Honor.118012.1": "ロードオブハンター",
"Honor.118013.1": "ナイトオブハンター",
- "Honor.118021.1": "キングオブ大討伐",
- "Honor.118022.1": "ロードオブ大討伐",
- "Honor.118023.1": "ナイトオブ大討伐",
- "Honor.118031.1": "キングオブ大討伐",
- "Honor.118032.1": "ロードオブ大討伐",
- "Honor.118033.1": "ナイトオブ大討伐"
+ "Honor.118021.1": "キングオブハンター",
+ "Honor.118022.1": "ロードオブハンター",
+ "Honor.118023.1": "ナイトオブハンター",
+ "Honor.118031.1": "キングオブハンター",
+ "Honor.118032.1": "ロードオブハンター",
+ "Honor.118033.1": "ナイトオブハンター"
}
\ No newline at end of file
diff --git a/data/language/ja_jp/item.json b/data/language/ja_jp/item.json
index 48a6f491..104531a5 100644
--- a/data/language/ja_jp/item.json
+++ b/data/language/ja_jp/item.json
@@ -351,24 +351,24 @@
"Item.118013.2": "名誉称号「シーズン2 ナイトオブハンター」を解放する。",
"Item.118013.3": "「指名手配」シーズン2で活躍し、「ナイト」の栄誉を獲得した証!",
"Item.11802.1": "クルニス・覚醒",
- "Item.118021.1": "*****",
- "Item.118021.2": "*****",
- "Item.118021.3": "*****",
- "Item.118022.1": "*****",
- "Item.118022.2": "*****",
- "Item.118022.3": "*****",
- "Item.118023.1": "*****",
- "Item.118023.2": "*****",
- "Item.118023.3": "*****",
- "Item.118031.1": "*****",
- "Item.118031.2": "*****",
- "Item.118031.3": "*****",
- "Item.118032.1": "*****",
- "Item.118032.2": "*****",
- "Item.118032.3": "*****",
- "Item.118033.1": "*****",
- "Item.118033.2": "*****",
- "Item.118033.3": "*****",
+ "Item.118021.1": "シーズン3 キングオブハンター",
+ "Item.118021.2": "名誉称号「シーズン3キングオブハンター」を解放する。",
+ "Item.118021.3": "「指名手配」シーズン3で活躍し、「キング」の栄誉を獲得した証!",
+ "Item.118022.1": "シーズン3 ロードオブハンター",
+ "Item.118022.2": "名誉称号「シーズン3 ロードオブハンター」を解放する。",
+ "Item.118022.3": "「指名手配」シーズン3で活躍し、「ロード」の栄誉を獲得した証!",
+ "Item.118023.1": "シーズン3 ナイトオブハンター",
+ "Item.118023.2": "名誉称号「シーズン3 ナイトオブハンター」を解放する。",
+ "Item.118023.3": "「指名手配」シーズン2で活躍し、「ナイト」の栄誉を獲得した証!",
+ "Item.118031.1": "シーズン4 キングオブハンター",
+ "Item.118031.2": "名誉称号「シーズン4 キングオブハンター」を解放する。",
+ "Item.118031.3": "「指名手配」シーズン4で活躍し、「キング」の栄誉を獲得した証!",
+ "Item.118032.1": "シーズン4 ロードオブハンター",
+ "Item.118032.2": "名誉称号「シーズン4 ロードオブハンター」を解放する。",
+ "Item.118032.3": "「指名手配」シーズン4で活躍し、「ロード」の栄誉を獲得した証!",
+ "Item.118033.1": "シーズン4 ナイトオブハンター",
+ "Item.118033.2": "名誉称号「シーズン4 ナイトオブハンター」を解放する。",
+ "Item.118033.3": "「指名手配」シーズン4で活躍し、「ナイト」の栄誉を獲得した証!",
"Item.119.1": "ナノハ",
"Item.119.2": "「ナノハ」をチームに招待できる。",
"Item.119.3": "部屋に漂うのはクリームと砂糖の甘い香り。\u000bティーカップにお茶を注ぐ、優雅な姿がそこにある。",
diff --git a/data/language/ja_jp/jointdrillaffix.json b/data/language/ja_jp/jointdrillaffix.json
index 541db454..f684a775 100644
--- a/data/language/ja_jp/jointdrillaffix.json
+++ b/data/language/ja_jp/jointdrillaffix.json
@@ -11,10 +11,10 @@
"JointDrillAffix.10005.2": "首領は複数の反響の魔典を生成し、エネルギーをチャージし続ける。チャージ完了時に残っている反響の魔典が少ないほど、首領が繰り出す攻撃が弱くなる。",
"JointDrillAffix.10006.1": "悪夢の黙示録",
"JointDrillAffix.10006.2": "首領はフィールド内にある複製の魔典を吸収する。吸収した複製の魔典が多いほど、首領が繰り出す攻撃が強化される。",
- "JointDrillAffix.10007.1": "反響",
- "JointDrillAffix.10007.2": "首領は反響の魔典を所持しており、一定回数の攻撃を受けると消滅する。反響の魔典は、首領が特定のスキルを発動時、それに似たスキルを同時に発動する。",
- "JointDrillAffix.10008.1": "複製",
- "JointDrillAffix.10008.2": "首領は複製の魔典を所持しており、一定回数の攻撃を受けると消滅するが、一定時間で復活する。複製の魔典は、首領が特定のスキルを発動時にそのスキルを記録し、記録したスキルを後に発動する。",
- "JointDrillAffix.10009.1": "怖気の連鎖",
- "JointDrillAffix.10009.2": "味方が首領にダメージを与えるたびに、一定期間内に首領が受けるダメージが増加する。"
+ "JointDrillAffix.10007.1": "演舞・反響",
+ "JointDrillAffix.10007.2": "首領は反響の魔典を所持している。反響の魔典が受ける通常攻撃ダメージは大幅に軽減される。首領が特定のスキルを発動した時、反響の魔典は同様のスキルを発動する。",
+ "JointDrillAffix.10008.1": "演舞・複製",
+ "JointDrillAffix.10008.2": "首領は複製の魔典を所持している。複製の魔典が受ける通常攻撃ダメージは大幅に軽減され、消滅後一定時間で復活する。複製の魔典は、首領が特定のスキルを発動した時にそのスキルを複製し、後に複製したスキルを発動する。",
+ "JointDrillAffix.10009.1": "演舞・怖気の連鎖",
+ "JointDrillAffix.10009.2": "味方が首領に一定回数ダメージを与えると、一定時間首領が受けるダメージが増加する。"
}
\ No newline at end of file
diff --git a/data/language/ja_jp/mainscreencg.json b/data/language/ja_jp/mainscreencg.json
index 92931a06..b60d1f23 100644
--- a/data/language/ja_jp/mainscreencg.json
+++ b/data/language/ja_jp/mainscreencg.json
@@ -49,6 +49,10 @@
"MainScreenCG.1055.1": "消せない英雄",
"MainScreenCG.1056.1": "星下美人",
"MainScreenCG.1057.1": "幸せのカタチ",
+ "MainScreenCG.1060.1": "元気チャージ",
+ "MainScreenCG.1061.1": "これが魔女の生き様",
+ "MainScreenCG.1067.1": "回避不能な分水嶺",
+ "MainScreenCG.1068.1": "鎌首をもたげた大蛇",
"MainScreenCG.2001.1": "あたたかな掌",
"MainScreenCG.2002.1": "ようこそ空白旅団へ",
"MainScreenCG.2003.1": "光の川で遊ぶ魚",
diff --git a/data/language/ja_jp/secondaryskill.json b/data/language/ja_jp/secondaryskill.json
index efdf4227..5754abaa 100644
--- a/data/language/ja_jp/secondaryskill.json
+++ b/data/language/ja_jp/secondaryskill.json
@@ -850,7 +850,7 @@
"SecondarySkill.4039105.1": "メルヘンなサンセット",
"SecondarySkill.4039105.2": "チーム内の光属性巡遊者のスキルダメージが{1}増加する。\u000bチーム内の光属性巡遊者のスキル発動時から{3}秒間、追加で{2}増加する。この効果は{4}回重複できる。",
"SecondarySkill.4039201.1": "昼と夜の交わる時間",
- "SecondarySkill.4039201.2": "チーム内の光属性巡遊者のスキルダメージが{1}増加する。\u000bチーム内の光属性巡遊者のスキル発動時から{3}秒間、追加で{2}増加する。この効果は{4}回重複できる。",
+ "SecondarySkill.4039201.2": "チーム内の光属性巡遊者のスキルダメージを与えた時、光属性の主力巡遊者は回折を1獲得する。回折は{1}まで保持できる。\u000b光属性の主力巡遊者のスキル発動時、回折の数がリセットされ、{3}秒間、チーム内の光属性巡遊者のスキルダメージが回折の数*{2}増加する。",
"SecondarySkill.4039202.1": "昼と夜の交わる時間",
"SecondarySkill.4039202.2": "チーム内の光属性巡遊者のスキルダメージを与えた時、光属性の主力巡遊者は回折を1獲得する。回折は{1}まで保持できる。\u000b光属性の主力巡遊者のスキル発動時、回折の数がリセットされ、{3}秒間、チーム内の光属性巡遊者のスキルダメージが回折の数*{2}増加する。",
"SecondarySkill.4039203.1": "昼と夜の交わる時間",
diff --git a/data/language/ja_jp/story.json b/data/language/ja_jp/story.json
index 60374ec6..0ef5ecfc 100644
--- a/data/language/ja_jp/story.json
+++ b/data/language/ja_jp/story.json
@@ -191,42 +191,61 @@
"Story.417.1": "望む未来の先へ",
"Story.417.2": "三大依頼のすべてを達成したことで、アグリ・ユニオンから表彰を受けることになった魔王たち。しかしキャンプの復興で忙しい毎日を送っていたため、花咲旅団団長のフユカが代表して出席することになったのだが…",
"Story.417.4": "エピローグ",
- "Story.501.1": "???",
- "Story.501.4": "*****",
- "Story.502.1": "???",
- "Story.502.4": "*****",
- "Story.503.1": "???",
- "Story.503.4": "*****",
- "Story.504.1": "???",
- "Story.504.4": "*****",
- "Story.505.1": "???",
- "Story.505.4": "*****",
- "Story.506.1": "???",
- "Story.506.4": "*****",
- "Story.507.1": "???",
- "Story.507.4": "*****",
- "Story.508.1": "???",
- "Story.508.4": "*****",
- "Story.509.1": "???",
- "Story.509.4": "*****",
- "Story.510.1": "???",
- "Story.510.4": "*****",
- "Story.511.1": "???",
- "Story.511.4": "*****",
- "Story.512.1": "???",
- "Story.512.4": "*****",
- "Story.513.1": "???",
- "Story.513.4": "*****",
- "Story.514.1": "???",
- "Story.514.4": "*****",
- "Story.515.1": "???",
- "Story.515.4": "*****",
- "Story.516.1": "???",
- "Story.516.4": "*****",
- "Story.517.1": "???",
- "Story.517.4": "*****",
- "Story.518.1": "???",
- "Story.518.4": "*****",
- "Story.519.1": "???",
- "Story.519.4": "*****"
+ "Story.501.1": "材料集め",
+ "Story.501.2": "ヨタカブレッドのレシピを再現するため、パンの材料を集めようと星ノ塔へとやってきたセイナとフユカ。まずはふたりで協力し、材料を願掛けするための祈願箱を探し求めて塔を登っていくのだった。",
+ "Story.501.4": "BT01",
+ "Story.502.1": "ネズミ退治?",
+ "Story.502.2": "不正を調査するため温室へ向かうと、怪しげな集団が忙しなく動き回っていた。するとどこからか銃声が響き、運悪く魔王一行はその集団に発見され、戦闘へと突入してしまうのだった。",
+ "Story.502.4": "BT02",
+ "Story.503.1": "プライドvsブライト",
+ "Story.503.2": "追い詰められてたヨセフは、翠煌ノ刃を呼び寄せた。『三大依頼』の一角が登場したことで驚く一行だが、この場で戦力になるのはミスティただひとり。そこで魔王とマイナを守るべく、ミスティは単独で翠煌ノ刃へと立ち向かっていく。",
+ "Story.503.4": "BT03",
+ "Story.504.1": "密会と潜入",
+ "Story.504.2": "セレナの情報を聞き、マダムガイストとアグリ・ユニオンへの\r\n疑惑を強める魔王。そんな中、アグリ・ユニオンのマイナから\r\n魔王プロトコルへある依頼が持ち込まれる。その内容とは…",
+ "Story.504.4": "幕間",
+ "Story.505.1": "採用面接",
+ "Story.505.2": "アグリ・ユニオンへ潜入するべく一行はカンパニー採用面接を\r\n受ける。面接官の質問に対し各々個性的な回答を返していく。\r\n果たして採用結果はいかに…",
+ "Story.505.4": "01",
+ "Story.506.1": "ゴールデンヨタカ",
+ "Story.506.2": "無事に面接を潜り抜けた一行はマイナがマネージャーを務める\r\nヨタカブレッドプロジェクトに配属される。オフィス代わりの\r\n倉庫に案内されると、なぜか初対面を装うミスティがいて…?",
+ "Story.506.4": "02",
+ "Story.507.1": "開発部",
+ "Story.507.2": "開発部で研修を受けるセイナとフユカが備品の神器をうっかり壊してしまい、戦略部は神器の修理費を請求される。詰められるマイナを見てミスティは開発部にある提案をする…",
+ "Story.507.4": "03A",
+ "Story.508.1": "マーケティング部",
+ "Story.508.2": "マーケティング部で研修を受けるコハクとアヤメ。そんな中、コハクは体調不良を訴える平従業員のニュクスを医務室へ送ることになる。一方アヤメは張り切って仕事を引き受けるが…?",
+ "Story.508.4": "03B",
+ "Story.509.1": "生産部",
+ "Story.509.2": "生産部を訪れた魔王とミスティは先輩のルビィとサファイア、動く植物のマンドラゴライトと出会う。ルビィの指示のもと、マンドラゴライトに作業をさせていると突然暴走し始め…",
+ "Story.509.4": "03C",
+ "Story.510.1": "魔女",
+ "Story.510.2": "アグリ・ユニオンでの初日を終えた一行は情報交換を進める。情報をまとめあげたミスティは、魔王をその場に引き止める。訝しむ魔王に対し、ミスティは魔王の狙いを推理してみせ…",
+ "Story.510.4": "04",
+ "Story.511.1": "繋がる点",
+ "Story.511.2": "ゴールデンヨタカの調査が孤児院、マダムガイストそれぞれの行方を追う手がかりになると考えた一行は、ヨタカブレッドのレシピを探ることにする。するとフユカが材料を調べるためにある提案をして…",
+ "Story.511.4": "05",
+ "Story.512.1": "手がかりの匂い",
+ "Story.512.2": "生産部の協力を得ながら、ついにゴールデンヨタカが生まれた原因が小麦粉にあることを突き止めた一行。その違いとは…",
+ "Story.512.4": "06",
+ "Story.513.1": "規則か真実か",
+ "Story.513.2": "魔法による成長促進が行われている温室をしぼりこんだ一行。これにて調査は完了。マイナは一行を労うために自宅に招く。そこでマイナはかつて起こったカンパニーの情報漏洩事件に魔女が関わっていたことを明かし…",
+ "Story.513.4": "07",
+ "Story.514.1": "『第2世代知性植物』",
+ "Story.514.2": "異常な稼働率を見せる温室の調査に向かったところ、不審な動きを見せる先客に出くわした魔王たち一行。どうやら見てはいけないものを見てしまったらしく、不審者たちは口封じのために襲いかかってくるが…",
+ "Story.514.4": "08",
+ "Story.515.1": "孤独な駆け引き",
+ "Story.515.2": "温室内で逃亡したヨセフを手分けして追跡する魔王、マイナ、ミスティ。魔王はヨセフを発見、仲間が来るまでの時間稼ぎを試みる。するとヨセフは翠煌草への想いを語り始め…",
+ "Story.515.4": "BE",
+ "Story.516.1": "暗躍する影",
+ "Story.516.2": "ヨセフを探している中で、マイナはカンパニー上層部が不正に\r\n加担した可能性に気づく。カンパニーの汚点を忌み嫌う魔女に取材させるか否か悩むマイナ。そこへある人物が現れて…",
+ "Story.516.4": "09",
+ "Story.517.1": "暗中模索",
+ "Story.517.2": "マイナ、ミスティと分かれ、単独で温室の調査を進める魔王。孤児院についての手がかりを探していると、書類作業をこなす知性植物を見つける。孤児院に関する書類の所在を質問すると知性植物は一枚の書類を取り出してきて…",
+ "Story.517.4": "BE",
+ "Story.518.1": "マイナとミスティ",
+ "Story.518.2": "マイナは規律を破ってアグリ・ユニオンの不正を公表すべきか思い悩む。そこへ翠煌ノ刃が再来しミスティの写真器が紛失。規律と真実で揺れ動くマイナが下した決断は…",
+ "Story.518.4": "10",
+ "Story.519.1": "真実の行方",
+ "Story.519.2": "ミスティは翠煌ノ刃を振り切り、マイナはカンパニーの不正を公表することを決意する。そこへ一行を捕らえようとフィレンが現れる。強引に連行されそうになる中、現れた人物は…",
+ "Story.519.4": "エピローグ"
}
\ No newline at end of file
diff --git a/data/language/ja_jp/storychaptertimestamp.json b/data/language/ja_jp/storychaptertimestamp.json
index c43e6ba5..f0a87256 100644
--- a/data/language/ja_jp/storychaptertimestamp.json
+++ b/data/language/ja_jp/storychaptertimestamp.json
@@ -52,19 +52,19 @@
"StoryChapterTimeStamp.411.1": "雷月 6日 17:20",
"StoryChapterTimeStamp.412.1": "雷月 6日 18:00",
"StoryChapterTimeStamp.413.1": "雷月 14日 10:00",
- "StoryChapterTimeStamp.501.1": "???",
- "StoryChapterTimeStamp.502.1": "???",
- "StoryChapterTimeStamp.503.1": "???",
- "StoryChapterTimeStamp.504.1": "???",
- "StoryChapterTimeStamp.505.1": "???",
- "StoryChapterTimeStamp.506.1": "???",
- "StoryChapterTimeStamp.507.1": "???",
- "StoryChapterTimeStamp.508.1": "???",
- "StoryChapterTimeStamp.509.1": "???",
- "StoryChapterTimeStamp.510.1": "???",
- "StoryChapterTimeStamp.511.1": "???",
- "StoryChapterTimeStamp.512.1": "???",
- "StoryChapterTimeStamp.513.1": "???",
- "StoryChapterTimeStamp.514.1": "???",
- "StoryChapterTimeStamp.515.1": "???"
+ "StoryChapterTimeStamp.501.1": "雷月 21日 15:00",
+ "StoryChapterTimeStamp.502.1": "雷月 30日 10:10",
+ "StoryChapterTimeStamp.503.1": "雷月 31日 08:00",
+ "StoryChapterTimeStamp.504.1": "雷月 31日 10:00",
+ "StoryChapterTimeStamp.505.1": "雷月 31日 22:00",
+ "StoryChapterTimeStamp.506.1": "熱月 1日 02:00",
+ "StoryChapterTimeStamp.507.1": "熱月 2日 19:00",
+ "StoryChapterTimeStamp.508.1": "熱月 3日 22:00",
+ "StoryChapterTimeStamp.509.1": "熱月 14日 06:30",
+ "StoryChapterTimeStamp.510.1": "谷月 4日 21:15",
+ "StoryChapterTimeStamp.511.1": "谷月 4日 21:30",
+ "StoryChapterTimeStamp.512.1": "谷月 4日 22:15",
+ "StoryChapterTimeStamp.513.1": "谷月 4日 23:00",
+ "StoryChapterTimeStamp.514.1": "谷月 4日 23:10",
+ "StoryChapterTimeStamp.515.1": "谷月 4日 23:40"
}
\ No newline at end of file
diff --git a/data/language/ja_jp/storyevidence.json b/data/language/ja_jp/storyevidence.json
index 1243e867..e5593ab4 100644
--- a/data/language/ja_jp/storyevidence.json
+++ b/data/language/ja_jp/storyevidence.json
@@ -29,16 +29,16 @@
"StoryEvidence.405.2": "彼女たちの連携を信じる",
"StoryEvidence.406.1": "全員で突撃",
"StoryEvidence.406.2": "人海戦術",
- "StoryEvidence.501.1": "???",
- "StoryEvidence.501.2": "???",
- "StoryEvidence.502.1": "???",
- "StoryEvidence.502.2": "???",
- "StoryEvidence.503.1": "???",
- "StoryEvidence.503.2": "???",
- "StoryEvidence.504.1": "???",
- "StoryEvidence.504.2": "???",
- "StoryEvidence.505.1": "???",
- "StoryEvidence.505.2": "???",
- "StoryEvidence.506.1": "???",
- "StoryEvidence.506.2": "???"
+ "StoryEvidence.501.1": "セイナとフユカは大丈夫だろうか?",
+ "StoryEvidence.501.2": "開発には繊細さが必要だ",
+ "StoryEvidence.502.1": "アヤメとコハクが気がかりだ",
+ "StoryEvidence.502.2": "マーケのプロモーションは簡単ではない",
+ "StoryEvidence.503.1": "自分の持ち場へ向かう",
+ "StoryEvidence.503.2": "まずはパンの製造現場を確認だ",
+ "StoryEvidence.505.1": "手分けして行動する",
+ "StoryEvidence.505.2": "ヨセフの捕獲が最優先",
+ "StoryEvidence.506.1": "全員で行動する",
+ "StoryEvidence.506.2": "安全第一",
+ "StoryEvidence.507.1": "実験室を調査する",
+ "StoryEvidence.507.2": "目的達成のチャンス"
}
\ No newline at end of file
diff --git a/data/language/ja_jp/word.json b/data/language/ja_jp/word.json
index 22f263c7..3af7192b 100644
--- a/data/language/ja_jp/word.json
+++ b/data/language/ja_jp/word.json
@@ -165,8 +165,8 @@
"Word.3999.2": "【No Need】",
"Word.4001.1": "【No Need】",
"Word.4001.2": "【No Need】",
- "Word.4002.1": "影の分身",
- "Word.4002.2": "影の分身は&Param1&の従者であり、&Param1&の100%の攻撃力を持つ。ダメージは受けず、5秒間存在する。最大5体まで存在する。",
+ "Word.4002.1": "シャドウサーヴァント",
+ "Word.4002.2": "シャドウサーヴァントは&Param1&の従者であり、&Param1&の100%の攻撃力を持つ。&Param2&秒間存在し、ダメージを受けない。最大3体まで存在する。",
"Word.4003.1": "風吟",
"Word.4003.2": "風吟は&Param1&回まで重複できる。風吟が上限に達した時、次にナツカが発動するスキルは、すべての風吟を消費し、風怒状態になる。",
"Word.4004.1": "花の海",
diff --git a/data/language/ko_kr/achievement.json b/data/language/ko_kr/achievement.json
index 3a7760e4..37adb99b 100644
--- a/data/language/ko_kr/achievement.json
+++ b/data/language/ko_kr/achievement.json
@@ -1173,6 +1173,8 @@
"Achievement.626.2": "제9 마왕 육성 임무 완료",
"Achievement.627.1": "귀빈 영접",
"Achievement.627.2": "스토리 챕터 4 클리어",
+ "Achievement.628.1": "최우수 사원",
+ "Achievement.628.2": "스토리 챕터 5 클리어",
"Achievement.63.1": "칼날에 막힌 물 VII",
"Achievement.63.2": "난이도 7의 물과 그림자 최초 클리어",
"Achievement.64.1": "다 타버린 등불 I",
diff --git a/data/language/ko_kr/datingcharacterevent.json b/data/language/ko_kr/datingcharacterevent.json
index 23746eca..30f51819 100644
--- a/data/language/ko_kr/datingcharacterevent.json
+++ b/data/language/ko_kr/datingcharacterevent.json
@@ -406,12 +406,12 @@
"DatingCharacterEvent.815.2": "이야기를 나누며 기다리던 중, 갑자기 낚싯줄이 세차게 끌려 들어갔다. 낚싯대가 휘어질 정도였지만, 허둥지둥 물고기를 끌어내려 애써보았다.",
"DatingCharacterEvent.815.3": "움직임이 잦아든 순간, 힘을 합쳐 낚싯대를 들어 올렸다. 엄청난 크기의 물고기였다! \n그러나 어떻게 처리해야 할지 몰라, 사진만 남기고 다시 바다로 돌려보냈다.",
"DatingCharacterEvent.816.1": "작은 배 위에 누워 북쪽 십자성을 바라보며 오늘 있었던 즐거운 일들을 이야기했다.",
- "DatingCharacterEvent.816.2": "==DATING_CHARACTER==의 말이 점점 잦아들더니, 고른 숨소리가 들려왔다. 잠이 든 것이었다.",
+ "DatingCharacterEvent.816.2": "그녀의 말이 점점 잦아들더니, 고른 숨소리가 들려왔다. 잠이 든 것이었다.",
"DatingCharacterEvent.816.3": "배가 부두에 닿았고, 당신은 그녀를 깨운 후 가볍게 부축하며 내렸다.",
"DatingCharacterEvent.817.1": "작은 배 위에서 바라본 바닷가는 달빛을 받아 은빛 물결로 반짝였다.",
- "DatingCharacterEvent.817.2": "분위기에 취한 듯한 ==DATING_CHARACTER==의 잔잔한 흥얼거림이 들려왔다.",
+ "DatingCharacterEvent.817.2": "분위기에 취한 듯한 그녀의 잔잔한 흥얼거림이 들려왔다.",
"DatingCharacterEvent.817.3": "당신은 가만히 귀를 기울였다. 칠흑 같은 배 위에서 청각은 더욱 예민해졌다. 밀려오고 쓸려가는 파도의 리듬이 그녀의 노래에 반주를 더했고, 멀리서 들려온 고래 떼의 울음소리마저 곁들여진 듯했다.\n다시 바람이 불어와 그녀의 머리카락이 당신의 뺨을 스쳤다.",
"DatingCharacterEvent.818.1": "두 사람은 부둣가에 꽤 오랫동안 서 있었다. 겨울바람은 매서웠고, 낚싯대를 쥔 손은 꽁꽁 얼어붙을 것만 같았다. 얼마쯤 지났을까, 의식이 점차 이 세상에서 멀어지는 듯했고, 바다마저 덩달아 기우는 기분이었다. 이렇게 추운 날씨에 정말 물고기가 있긴 한 걸까?",
- "DatingCharacterEvent.818.2": "그때, 수면에 예사롭지 않은 빛 몇 점이 떠올랐다. 저게 뭐지? 빛들이 갑자기 몰려오고, 낚싯줄도 당겨졌다. “입질이 왔어!” ==DATING_CHARACTER==, 그가 당신의 팔을 붙잡았다. 아, 따뜻해.",
+ "DatingCharacterEvent.818.2": "그때, 수면에 예사롭지 않은 빛 몇 점이 떠올랐다. 저게 뭐지? 빛들이 갑자기 몰려오고, 낚싯줄도 당겨졌다. “입질이 왔어!”, 그녀는 당신의 팔을 붙잡았다. 아, 따뜻해.",
"DatingCharacterEvent.818.3": "녀석과 몇 초간 실랑이를 벌이자 금세 힘이 빠져버렸다. 낚아 올린 물고기는 아가미를 뻐끔거릴 때마다 빛을 뿜어냈다. 겨울에도 빛나는 물고기가 정말 있었구나.\n운이 좋아! 오늘은 왠지 운명적인 느낌이 들어!"
}
\ No newline at end of file
diff --git a/data/language/ko_kr/mainscreencg.json b/data/language/ko_kr/mainscreencg.json
index b36d461c..0c44057b 100644
--- a/data/language/ko_kr/mainscreencg.json
+++ b/data/language/ko_kr/mainscreencg.json
@@ -49,6 +49,10 @@
"MainScreenCG.1055.1": "거울을 깨는 자",
"MainScreenCG.1056.1": "월하미인",
"MainScreenCG.1057.1": "이루어진 꿈",
+ "MainScreenCG.1060.1": "가족의 그림자",
+ "MainScreenCG.1061.1": "짙은 밤에 드리운 불빛",
+ "MainScreenCG.1067.1": "호시탐탐",
+ "MainScreenCG.1068.1": "기울어진 저울",
"MainScreenCG.2001.1": "손의 온기",
"MainScreenCG.2002.1": "오아시스 환영회",
"MainScreenCG.2003.1": "천 그루 꽃이 피는 밤",
diff --git a/data/language/ko_kr/plot.json b/data/language/ko_kr/plot.json
index 9237ad8b..d784570a 100644
--- a/data/language/ko_kr/plot.json
+++ b/data/language/ko_kr/plot.json
@@ -173,11 +173,11 @@
"Plot.14702.2": "캐러멜이 당신에게 프로듀서가 되어 달라고 부탁했지만, 당신이 제시한 영감을 찾는 방법은……",
"Plot.14703.1": "별과 마음의 공명 (하)",
"Plot.14703.2": "별의 탑 아래의 여행가 캠프에서, 당신과 캐러멜은 무대로 향한다. 플라비오의 전설이 여기서 쓰여지려 하는데……",
- "Plot.14901.1": "목줄과 밧줄 (상)",
+ "Plot.14901.1": "소울 칼라와 밧줄 (상)",
"Plot.14901.2": "끊을 수 없는 악연, 그리고 예상치 못한 재회.",
- "Plot.14902.1": "목줄과 밧줄 (중)",
+ "Plot.14902.1": "소울 칼라와 밧줄 (중)",
"Plot.14902.2": "그 질서없이 광기 어리고 세상을 비웃는 듯한 눈빛 뒤에는, 어떤 말 못 할 비밀이 숨겨져 있는 걸까?",
- "Plot.14903.1": "목줄과 밧줄 (하)",
+ "Plot.14903.1": "소울 칼라와 밧줄 (하)",
"Plot.14903.2": "운명의 고삐는 이미 네 손에 쥐어졌다. 눈앞의 굶주린 괴물을 길들이는 것은, 너의 숙명이다.",
"Plot.15001.1": "말썽 피운 감자튀김 (상)",
"Plot.15001.2": "땡땡이 칠 땐 일 이야기 금지! 하지만 물고기를 잡는다면, 라루는 이야기를 들어줄 수 있어~",
diff --git a/data/language/ko_kr/potential.json b/data/language/ko_kr/potential.json
index 22e82ab6..6a4f0daf 100644
--- a/data/language/ko_kr/potential.json
+++ b/data/language/ko_kr/potential.json
@@ -1961,7 +1961,7 @@
"Potential.515830.2": "「호두 대령」과 「곱슬 장군」의 &Param1_kr1& &Param2& 증가한다. \u000b그들이 피해를 입힐 때마다 자신의 &Param3_kr1& &Param4& 증가한다. &Param5&초간 지속되며, 최대 &Param6&스택 중첩된다. \u000b그들이 치명타를 입힐 때마다 팀 내 불 속성 캐릭터의 &Param7_kr1& &Param8& 증가한다. &Param9&초간 지속되며, 최대 &Param10&스택 중첩된다.",
"Potential.515831.1": "라루(이브)가 등장할 때마다 불 속성 메인 캐릭터의 &Param1_kr1& 증가한다.",
"Potential.515831.2": "라루(이브)가 등장할 때마다 불 속성 메인 캐릭터의 &Param1_kr1& &Param2& 증가한다. &Param3&초간 지속된다.",
- "Potential.515832.1": "「라루 경」으로 변신한 기간 중, 자신의 &Param1_kr1& 증가하고, 총기와 스킬이 ##불 속성 표식: 성염#2013#을 부여할 수 있다.",
+ "Potential.515832.1": "「라루 경」으로 변신한 기간 중, 자신의 &Param1_kr1& 증가하고, 총기 사격과 스킬이 ##불 속성 표식: 성염#2013#을 부여할 수 있다.",
"Potential.515832.2": "라루(이브)가 「라루 경」으로 변신한 기간 중, 자신의 &Param1_kr1& &Param2& 증가하고, 총기 사격과 스킬 &Param3_kr1& ##불 속성 표식: 성염#2013#을 부여할 수 있다.",
"Potential.515833.1": "팀 내 모든 캐릭터가 불 속성일 경우, 「상자 포탄」이 피해를 입히면 목표의 &Param1_kr1& 증가한다.",
"Potential.515833.2": "팀 내 모든 캐릭터가 불 속성일 경우, 「상자 포탄」이 피해를 입히면 목표의 &Param1_kr1& &Param2& 증가한다. &Param3&초간 지속된다.",
diff --git a/data/language/ko_kr/skill.json b/data/language/ko_kr/skill.json
index 1df4a2d2..cac08889 100644
--- a/data/language/ko_kr/skill.json
+++ b/data/language/ko_kr/skill.json
@@ -795,7 +795,7 @@
"Skill.15631004.2": "잠재력4 / 회오리 사격 재장전",
"Skill.15632000.1": "과일 모험",
"Skill.15632000.13": "추첨을 여러 번 진행하며 메인 캐릭터를 따라다닌다. 추첨 결과에 따라 다른 공격을 하고 버프를 획득한다.",
- "Skill.15632000.2": "추첨을 5회 진행하며 메인 캐릭터를 따라다닌다. \u000b추첨 결과가 모두 펭귄일 경우, 인형을 던져 펭귄 조각상을 생성해 공격력 &Param1&x7의 땅 속성 범위 피해를 입힌다. 추첨 결과가 모두 하트일 경우, 하트 애로우를 발사해 메인 캐릭터의 HP를 &Param2& 회복시키고 폭파하여 &Param3&의 땅 속성 범위 피해를 입힌다. 추첨 결과에 하트와 펭귄 모두 있을 경우, 난사를 하여 공격력 &Param4&x6의 땅 속성 피해를 입힌다. 위의 모든 공격들은 ##땅 속성 표식: 지맥#2029#을 부여한다. \u000b추첨 결과, 펭귄이 하트보다 많을 경우, 팀 전체가 「백조의 입맞춤」을 획득한다. 「백조의 입맞춤」: &Param5_kr1& &Param6& 증가한다. &Param7&초간 지속된다. 추첨 결과, 하트가 펭귄보다 많을 경우, 팀 전체가 「사랑의 입맞춤」을 획득한다. 「사랑의 입맞춤」: &Param8_kr1& &Param9& 증가한다. &Param10&초간 지속된다.",
+ "Skill.15632000.2": "추첨을 5회 진행하며 메인 캐릭터를 따라다닌다. \u000b추첨 결과가 모두 펭귄일 경우, 인형을 던져 펭귄 조각상을 생성해 공격력 &Param1&x7의 땅 속성 범위 피해를 입힌다. 추첨 결과가 모두 하트일 경우, 하트 애로우를 발사해 메인 캐릭터의 HP를 &Param2& 회복시키고 폭파하여 공격력 &Param3&의 땅 속성 범위 피해를 입힌다. 추첨 결과에 하트와 펭귄 모두 있을 경우, 난사를 하여 공격력 &Param4&x6의 땅 속성 피해를 입힌다. 위의 모든 공격들은 ##땅 속성 표식: 지맥#2029#을 부여한다. \u000b추첨 결과, 펭귄이 하트보다 많을 경우, 팀 전체가 「백조의 입맞춤」을 획득한다. 「백조의 입맞춤」: &Param5_kr1& &Param6& 증가한다. &Param7&초간 지속된다. 추첨 결과, 하트가 펭귄보다 많을 경우, 팀 전체가 「사랑의 입맞춤」을 획득한다. 「사랑의 입맞춤」: &Param8_kr1& &Param9& 증가한다. &Param10&초간 지속된다.",
"Skill.15632001.13": "서포터-추첨",
"Skill.15632001.2": "서포터-추첨",
"Skill.15632002.13": "서포터-하트 애로우",
diff --git a/data/language/ko_kr/story.json b/data/language/ko_kr/story.json
index 30b5b1e2..3d7d5311 100644
--- a/data/language/ko_kr/story.json
+++ b/data/language/ko_kr/story.json
@@ -4,25 +4,25 @@
"Story.100.4": "BT01",
"Story.101.1": "꿈에서 깨어날 때",
"Story.101.2": "깨어날 때마다 새로운 인생이 시작된다.",
- "Story.101.4": "01",
+ "Story.101.4": "1",
"Story.102.1": "과거의 흔적",
"Story.102.2": "모든 기억을 잃은 당신, 오래된 선물을 받았다.",
- "Story.102.4": "02",
+ "Story.102.4": "2",
"Story.103.1": "사라진 오아시스호",
"Story.103.2": "순식간에, 보금자리를 빼앗겨 버렸다.",
- "Story.103.4": "03",
+ "Story.103.4": "3",
"Story.104.1": "다리 밑",
"Story.104.2": "집 없는 사람들은 비바람을 피할 곳을 찾아야 한다.",
- "Story.104.4": "04",
+ "Story.104.4": "4",
"Story.105.1": "애시 에리어의 바람",
"Story.105.2": "세월이 흘러, 옛 거리에는 이제 익숙한 풍경이 없다.",
- "Story.105.4": "05",
+ "Story.105.4": "5",
"Story.106.1": "비상의 선택",
"Story.106.2": "이것은 그녀의 이야기이자, 애시 에리어의 이야기이다.",
- "Story.106.4": "06",
+ "Story.106.4": "6",
"Story.107.1": "다른 소원",
"Story.107.2": "새로운 소원 방식, 변혁인가? 아니면 재앙인가?",
- "Story.107.4": "07",
+ "Story.107.4": "7",
"Story.108.1": "조사 결과",
"Story.108.2": "대부분의 경우, 답은 가장 눈에 띄는 곳에 숨어 있다.",
"Story.108.4": "08A",
@@ -34,7 +34,7 @@
"Story.110.4": "엔딩",
"Story.111.1": "기억을 채우는 방식",
"Story.111.2": "기억상실을 막는 방법은 더 많은 재미있는 기억을 만드는 것이다.",
- "Story.111.4": "09",
+ "Story.111.4": "9",
"Story.112.1": "최종 해석권",
"Story.112.2": "은혜의 도장이 있으면 무엇이든 할 수 있다.",
"Story.112.4": "10",
@@ -49,7 +49,7 @@
"Story.203.4": "BT03",
"Story.204.1": "컴퍼니와 오아시스",
"Story.204.2": "하늘에서 내리는 혜택이 많을수록, 더욱 신중하게 행동해야 한다.",
- "Story.204.4": "01",
+ "Story.204.4": "1",
"Story.205.1": "심야 잠입",
"Story.205.2": "우리를 야만인이라고 부른다면, 야만적인 일을 해보자.",
"Story.205.4": "02A",
@@ -67,22 +67,22 @@
"Story.209.4": "03B",
"Story.210.1": "검은 소녀",
"Story.210.2": "적의 비용을 높이는 것도 하나의 무기다.",
- "Story.210.4": "04",
+ "Story.210.4": "4",
"Story.211.1": "의와 칼",
"Story.211.2": "지켜야 할 것은 주공, 그리고 주공이 신경 쓰는 모든 것이다.",
- "Story.211.4": "05",
+ "Story.211.4": "5",
"Story.212.1": "컴퍼니의 권력",
"Story.212.2": "규칙, 돈, 그리고 무력, 피킨은 지는 법을 모른다.",
- "Story.212.4": "06",
+ "Story.212.4": "6",
"Story.213.1": "특허 경영",
"Story.213.2": "컴퍼니에 맞서려면, 먼저 컴퍼니가 되어야 한다.",
- "Story.213.4": "07",
+ "Story.213.4": "7",
"Story.214.1": "영혼 거래",
"Story.214.2": "인간의 영혼은 어떻게 가격을 매길 수 있을까?",
- "Story.214.4": "08",
+ "Story.214.4": "8",
"Story.215.1": "순간의 전쟁",
"Story.215.2": "전쟁은 시작되는 순간 이미 끝났다.",
- "Story.215.4": "09",
+ "Story.215.4": "9",
"Story.216.1": "소원 성취 방법",
"Story.216.2": "승부는 단 한 순간에 결정된다.",
"Story.216.4": "10",
@@ -103,19 +103,19 @@
"Story.305.4": "프롤로그 (하)",
"Story.306.1": "3대 마물",
"Story.306.2": "전설 속의 임무는 전설 속의 여행가를 위한 것.",
- "Story.306.4": "01",
+ "Story.306.4": "1",
"Story.307.1": "숲 속의 ‘고수’",
"Story.307.2": "이야기 속 대단한 사람들은 종종 눈에 잘 띄지 않는 곳에 살고 있다.",
- "Story.307.4": "02",
+ "Story.307.4": "2",
"Story.308.1": "하나사키 여단",
"Story.308.2": "머리를 굴려, 한번 놀아보자.",
- "Story.308.4": "03",
+ "Story.308.4": "3",
"Story.309.1": "실패한 토벌",
"Story.309.2": "오랜 벗과 새로운 친구.",
- "Story.309.4": "04",
+ "Story.309.4": "4",
"Story.310.1": "트라우마",
"Story.310.2": "공포는 과거로부터 비롯된다.",
- "Story.310.4": "05",
+ "Story.310.4": "5",
"Story.311.1": "심리 치료",
"Story.311.2": "얘기를 들어줄 곳이 필요하다.",
"Story.311.4": "06A",
@@ -127,13 +127,13 @@
"Story.313.4": "엔딩",
"Story.314.1": "불필요한 약자",
"Story.314.2": "떨림이 왜 멈추지 않는 거지?",
- "Story.314.4": "07",
+ "Story.314.4": "7",
"Story.315.1": "토벌대",
"Story.315.2": "이번엔 절대 지지 않아.",
- "Story.315.4": "08",
+ "Story.315.4": "8",
"Story.316.1": "믿음",
"Story.316.2": "모든 이의 마음에는 대단한 ‘마법’이 숨어 있다.",
- "Story.316.4": "09",
+ "Story.316.4": "9",
"Story.317.1": "승리와 거래",
"Story.317.2": "함께 울고 웃는 것, 그것이 바로 동료의 진정한 의미이다.",
"Story.317.4": "10",
@@ -148,10 +148,10 @@
"Story.402.4": "BT02",
"Story.403.1": "여행가의 지난 이야기",
"Story.403.2": "아득한 꿈, 그리고 눈앞의 그대.",
- "Story.403.4": "01",
+ "Story.403.4": "1",
"Story.404.1": "그녀의 선택",
"Story.404.2": "어떤 일은…… 귀에 들어온 이상 벗어날 수 없다.",
- "Story.404.4": "02",
+ "Story.404.4": "2",
"Story.405.1": "함께 돌아오다",
"Story.405.2": "약속을 고지식하게 지키는 게, 때로는 좋은 일만은 아니다.",
"Story.405.4": "엔딩",
@@ -172,61 +172,80 @@
"Story.410.4": "04C",
"Story.411.1": "지키고 싶은 것",
"Story.411.2": "모두에게 지키고 싶은 것은 있다. 지키고 싶은 게 다를 뿐……",
- "Story.411.4": "05",
+ "Story.411.4": "5",
"Story.412.1": "이방인",
"Story.412.2": "가장 값싼 평화는, 이방인 한 명을 제물로 바치기만 하면 된다.",
- "Story.412.4": "06",
+ "Story.412.4": "6",
"Story.413.1": "상황에 맞춰 내리는 비",
"Story.413.2": "비를 멈출 수 없을 때는 우산을 펴면 된다.",
- "Story.413.4": "07",
+ "Story.413.4": "7",
"Story.414.1": "결코 헛되지 않으리",
"Story.414.2": "의외의 세력이 지원에 나섰고, 적은 결코 견고하지 않았다.",
- "Story.414.4": "08",
+ "Story.414.4": "8",
"Story.415.1": "꿈의 저편",
"Story.415.2": "모든 것이 아름다운 꿈이었지만, 나츠카는 그것을 원하지 않는다.",
- "Story.415.4": "09",
+ "Story.415.4": "9",
"Story.416.1": "별의 탑 아래에서",
"Story.416.2": "진정한 약속은 어디에도 새겨 두지 않아도 된다.",
"Story.416.4": "10",
"Story.417.1": "끝나지 않은 혼돈",
"Story.417.2": "여우 먼저 잡고, 늑대는 그 뒤에 쫓는다.",
"Story.417.4": "에필로그",
- "Story.501.1": "???",
+ "Story.501.1": "별의 탑 안의 조미료",
+ "Story.501.2": "무심하게 던진 돌이 정답을 맞힐 수 있을까?",
"Story.501.4": "BT01",
- "Story.502.1": "???",
+ "Story.502.1": "익숙한 용병",
+ "Story.502.2": "왕좌가 빛날수록 그림자가 짙은 법.",
"Story.502.4": "BT02",
- "Story.503.1": "???",
+ "Story.503.1": "취황의 칼날",
+ "Story.503.2": "정교하게 만들어져, 결코 빠져나갈 수 없는 새 장에 들어온 걸 환영한다.",
"Story.503.4": "BT03",
- "Story.504.1": "???",
+ "Story.504.1": "은밀한 거래",
+ "Story.504.2": "리스크가 클수록 수확이 큰 법.",
"Story.504.4": "프롤로그",
- "Story.505.1": "???",
+ "Story.505.1": "특별 면접",
+ "Story.505.2": "큰일을 하는 사람은 작은 일에 얽매이지 않는다.",
"Story.505.4": "1",
- "Story.506.1": "???",
+ "Story.506.1": "나이팅게일 빵",
+ "Story.506.2": "수면 위의 진실은 빙산의 일각일 뿐이다.",
"Story.506.4": "2",
- "Story.507.1": "???",
+ "Story.507.1": "폭발의 예술",
+ "Story.507.2": "거대한 폭음은 영감이 폭발하는 불꽃이다!",
"Story.507.4": "03A",
- "Story.508.1": "???",
+ "Story.508.1": "신입과 선배",
+ "Story.508.2": "미지근한 물은 뜨겁게 끓어 주목받지도 않고, 차갑게 식어 미움을 받지도 않는다.",
"Story.508.4": "03B",
- "Story.509.1": "???",
+ "Story.509.1": "신기한 식물",
+ "Story.509.2": "지칠 줄 모르는 것 또한 일종의 오만이다.",
"Story.509.4": "03C",
- "Story.510.1": "???",
+ "Story.510.1": "수집된 단서",
+ "Story.510.2": "우연을 선으로 이으면, 피할 수 없는 필연이 된다.",
"Story.510.4": "4",
- "Story.511.1": "???",
+ "Story.511.1": "겹겹이 쌓인 단서",
+ "Story.511.2": "길 한가운데 놓인 치즈를 함부로 건드리지 마라.",
"Story.511.4": "5",
- "Story.512.1": "???",
+ "Story.512.1": "서로 다른 이념",
+ "Story.512.2": "가볍게 당긴 실 끝이 기적처럼 단단한 매듭을 풀어냈다.",
"Story.512.4": "6",
- "Story.513.1": "???",
+ "Story.513.1": "규칙의 의미",
+ "Story.513.2": "진리는 투박하고 가시투성이지만, 거짓된 질서는 비단처럼 곱고 부드러워 보인다.",
"Story.513.4": "7",
- "Story.514.1": "???",
+ "Story.514.1": "온실의 비밀",
+ "Story.514.2": "죄악은 태양의 심판보다 같은 무리의 송곳니를 더 두려워한다.",
"Story.514.4": "8",
- "Story.515.1": "???",
+ "Story.515.1": "요셉",
+ "Story.515.2": "궁지에 몰린 짐승도 호랑이에게 덤비는 법, 하물며 당신의 갑옷은 견고하지 않다.",
"Story.515.4": "엔딩",
- "Story.516.1": "???",
+ "Story.516.1": "결정의 책임",
+ "Story.516.2": "마른 풀에 떨어진 불똥, 고요한 어둠 속에 불빛이 타오른다.",
"Story.516.4": "9",
- "Story.517.1": "???",
+ "Story.517.1": "지능 식물",
+ "Story.517.2": "빛을 좇을 때, 그림자는 늘 등 뒤를 따른다는 것을 잊지 마라.",
"Story.517.4": "엔딩",
- "Story.518.1": "???",
+ "Story.518.1": "하이라이트",
+ "Story.518.2": "결말을 다시 쓰고 싶다면, 먼저 폭풍의 중심으로 발을 들여야 한다.",
"Story.518.4": "10",
- "Story.519.1": "???",
+ "Story.519.1": "그분",
+ "Story.519.2": "모든 것이 막을 내려, 달빛 아래의 폐허는 기이할 정도로 고요했다.",
"Story.519.4": "에필로그"
}
\ No newline at end of file
diff --git a/data/language/ko_kr/storychaptertimestamp.json b/data/language/ko_kr/storychaptertimestamp.json
index e1181d1a..9ab72a75 100644
--- a/data/language/ko_kr/storychaptertimestamp.json
+++ b/data/language/ko_kr/storychaptertimestamp.json
@@ -52,19 +52,19 @@
"StoryChapterTimeStamp.411.1": "운월 6일 17:20",
"StoryChapterTimeStamp.412.1": "운월 6일 18:00",
"StoryChapterTimeStamp.413.1": "운월 14일 10:00",
- "StoryChapterTimeStamp.501.1": "???",
- "StoryChapterTimeStamp.502.1": "???",
- "StoryChapterTimeStamp.503.1": "???",
- "StoryChapterTimeStamp.504.1": "???",
- "StoryChapterTimeStamp.505.1": "???",
- "StoryChapterTimeStamp.506.1": "???",
- "StoryChapterTimeStamp.507.1": "???",
- "StoryChapterTimeStamp.508.1": "???",
- "StoryChapterTimeStamp.509.1": "???",
- "StoryChapterTimeStamp.510.1": "???",
- "StoryChapterTimeStamp.511.1": "???",
- "StoryChapterTimeStamp.512.1": "???",
- "StoryChapterTimeStamp.513.1": "???",
- "StoryChapterTimeStamp.514.1": "???",
- "StoryChapterTimeStamp.515.1": "???"
+ "StoryChapterTimeStamp.501.1": "운월 21일 15:00",
+ "StoryChapterTimeStamp.502.1": "운월 30일 10:10",
+ "StoryChapterTimeStamp.503.1": "운월 31일 08:00",
+ "StoryChapterTimeStamp.504.1": "운월 31일 10:00",
+ "StoryChapterTimeStamp.505.1": "운월 31일 22:00",
+ "StoryChapterTimeStamp.506.1": "열월 1일 02:00",
+ "StoryChapterTimeStamp.507.1": "열월 2일 19:00",
+ "StoryChapterTimeStamp.508.1": "열월 3일 02:00",
+ "StoryChapterTimeStamp.509.1": "열월 14일 06:30",
+ "StoryChapterTimeStamp.510.1": "곡월 4일 21:15",
+ "StoryChapterTimeStamp.511.1": "곡월 4일 21:30",
+ "StoryChapterTimeStamp.512.1": "곡월 4일 22:15",
+ "StoryChapterTimeStamp.513.1": "곡월 4일 23:00",
+ "StoryChapterTimeStamp.514.1": "곡월 4일 23:10",
+ "StoryChapterTimeStamp.515.1": "곡월 4일 23:40"
}
\ No newline at end of file
diff --git a/data/language/ko_kr/storyevidence.json b/data/language/ko_kr/storyevidence.json
index 35d3baa7..89e568fb 100644
--- a/data/language/ko_kr/storyevidence.json
+++ b/data/language/ko_kr/storyevidence.json
@@ -29,16 +29,16 @@
"StoryEvidence.405.2": "나츠카와 하나사키 여단의 호흡을 믿는다",
"StoryEvidence.406.1": "모두 함께 싸운다",
"StoryEvidence.406.2": "인해전술",
- "StoryEvidence.501.1": "???",
- "StoryEvidence.501.2": "???",
- "StoryEvidence.502.1": "???",
- "StoryEvidence.502.2": "???",
- "StoryEvidence.503.1": "???",
- "StoryEvidence.503.2": "???",
- "StoryEvidence.504.1": "???",
- "StoryEvidence.504.2": "???",
- "StoryEvidence.505.1": "???",
- "StoryEvidence.505.2": "???",
- "StoryEvidence.506.1": "???",
- "StoryEvidence.506.2": "???"
+ "StoryEvidence.501.1": "세이나와 후유카가 걱정된다",
+ "StoryEvidence.501.2": "연구개발은 섬세한 작업",
+ "StoryEvidence.502.1": "아야메와 코하쿠가 신경 쓰인다",
+ "StoryEvidence.502.2": "마케팅은 누가 봐도 어려워",
+ "StoryEvidence.503.1": "자기 업무를 우선시한다",
+ "StoryEvidence.503.2": "빵 생산부터 확인",
+ "StoryEvidence.505.1": "흩어진다",
+ "StoryEvidence.505.2": "범인 체포가 최우선",
+ "StoryEvidence.506.1": "함께 움직인다",
+ "StoryEvidence.506.2": "안전이 최우선",
+ "StoryEvidence.507.1": "실험실을 조사한다",
+ "StoryEvidence.507.2": "절호의 찬스"
}
\ No newline at end of file
diff --git a/data/language/ko_kr/towerdefensecontrol.json b/data/language/ko_kr/towerdefensecontrol.json
index a9dc0111..e6670e27 100644
--- a/data/language/ko_kr/towerdefensecontrol.json
+++ b/data/language/ko_kr/towerdefensecontrol.json
@@ -1,4 +1,4 @@
{
"TowerDefenseControl.102001.1": "\u000b「이벤트 기간」\u000b2025/12/02 13:00~2025/12/09 12:00 \u000b\u000b「참여 조건」 \u000b권한 레벨 5 이상\u000b\u000b「이벤트 안내」 \u000b1. 나즈나와 함께 여행가 말을 사용해 숲을 지키세요. 익숙한 여행가는 말 모드로 스테이지에 진입해 전투를 돕습니다. \u000b2. 스테이지를 공략해 이벤트 임무를 완료하면 풍성한 보상과 시즌 한정 칭호를 획득할 수 있습니다.",
- "TowerDefenseControl.102002.1": "\u000b「이벤트 기간」\u000b2026/01/27 12:00~2026/02/03 11:00 \u000b\u000b「참여 조건」 \u000b권한 레벨 5 이상\u000b\u000b「이벤트 안내」 \u000b1. 나즈나와 함께 여행가 말을 사용해 숲을 지키세요. 익숙한 여행가는 말 모드로 스테이지에 진입해 전투를 돕습니다. \u000b2. 스테이지를 공략해 이벤트 임무를 완료하면 풍성한 보상과 시즌 한정 칭호를 획득할 수 있습니다."
+ "TowerDefenseControl.102002.1": "\u000b「이벤트 기간」\u000b2026/01/27 13:00~2026/02/03 12:00 \u000b\u000b「참여 조건」 \u000b권한 레벨 5 이상\u000b\u000b「이벤트 안내」 \u000b1. 나즈나와 함께 여행가 말을 사용해 숲을 지키세요. 익숙한 여행가는 말 모드로 스테이지에 진입해 전투를 돕습니다. \u000b2. 스테이지를 공략해 이벤트 임무를 완료하면 풍성한 보상과 시즌 한정 칭호를 획득할 수 있습니다."
}
\ No newline at end of file
diff --git a/data/language/ko_kr/uitext.json b/data/language/ko_kr/uitext.json
index 2b081072..650cfc85 100644
--- a/data/language/ko_kr/uitext.json
+++ b/data/language/ko_kr/uitext.json
@@ -3321,7 +3321,7 @@
"UIText.WeeklyBoss_TipDiff.1": "하위 난이도 클리어 시 오픈",
"UIText.WeeklyBoss_TuiJianJiLu.1": "추천 기록",
"UIText.Weekly_Quest_Remain.1": "다음 리셋까지 {0}",
- "UIText.Weekly_Quest_Reward_Tip.1": "주간 로열 포인트 {0} 달성 시 다음 보상을 획득할 수 있습니다.",
+ "UIText.Weekly_Quest_Reward_Tip.1": "주간 로열 포인트 {0} 달성 시\r\n다음 보상을 획득할 수 있습니다.",
"UIText.WindMark_Trigger_Effect_01.1": "만개",
"UIText.WindMark_Trigger_Effect_02.1": "공기포",
"UIText.WindMark_Trigger_Effect_03.1": "풍화",
diff --git a/data/language/zh_cn/achievement.json b/data/language/zh_cn/achievement.json
index 89c47118..124837af 100644
--- a/data/language/zh_cn/achievement.json
+++ b/data/language/zh_cn/achievement.json
@@ -1173,6 +1173,8 @@
"Achievement.626.2": "完成第9组魔王养成任务",
"Achievement.627.1": "行会贵客",
"Achievement.627.2": "通关剧情第四章",
+ "Achievement.628.1": "优秀员工",
+ "Achievement.628.2": "通关剧情第五章",
"Achievement.63.1": "抽刀断水 VII",
"Achievement.63.2": "首次通关难度7[流水与暗影]",
"Achievement.64.1": "油尽灯枯 I",
diff --git a/data/language/zh_cn/mainscreencg.json b/data/language/zh_cn/mainscreencg.json
index f9cfb26c..b9b96fbf 100644
--- a/data/language/zh_cn/mainscreencg.json
+++ b/data/language/zh_cn/mainscreencg.json
@@ -49,6 +49,10 @@
"MainScreenCG.1055.1": "破镜之人",
"MainScreenCG.1056.1": "月下美人",
"MainScreenCG.1057.1": "圆梦",
+ "MainScreenCG.1060.1": "家庭的影子",
+ "MainScreenCG.1061.1": "落于暗夜的荧光",
+ "MainScreenCG.1067.1": "鹰视狼顾",
+ "MainScreenCG.1068.1": "倾斜的天平",
"MainScreenCG.2001.1": "掌心之暖",
"MainScreenCG.2002.1": "绿洲欢迎会",
"MainScreenCG.2003.1": "夜放花千树",
diff --git a/data/language/zh_cn/story.json b/data/language/zh_cn/story.json
index a0e7e558..17b20f46 100644
--- a/data/language/zh_cn/story.json
+++ b/data/language/zh_cn/story.json
@@ -191,42 +191,61 @@
"Story.417.1": "尘埃未定",
"Story.417.2": "先抓狐狸,再抓豺狼。",
"Story.417.4": "尾声",
- "Story.501.1": "???",
+ "Story.501.1": "星塔里的调味料",
+ "Story.501.2": "随手掷出的石子,能正中答案的红心吗?",
"Story.501.4": "BT01",
- "Story.502.1": "???",
+ "Story.502.1": "熟悉的佣兵",
+ "Story.502.2": "王座越辉煌,它投下的阴影就越浓重。",
"Story.502.4": "BT02",
- "Story.503.1": "???",
+ "Story.503.1": "翠煌之刃",
+ "Story.503.2": "欢迎光临这座精心打造、无处可逃的金丝笼。",
"Story.503.4": "BT03",
- "Story.504.1": "???",
+ "Story.504.1": "秘密交易",
+ "Story.504.2": "不入虎穴,焉得虎子。",
"Story.504.4": "幕间",
- "Story.505.1": "???",
+ "Story.505.1": "特殊面试",
+ "Story.505.2": "成大事者不拘小节。",
"Story.505.4": "01",
- "Story.506.1": "???",
+ "Story.506.1": "茶色夜莺",
+ "Story.506.2": "浮于水上的真相,总只有冰山一角。",
"Story.506.4": "02",
- "Story.507.1": "???",
+ "Story.507.1": "爆炸艺术",
+ "Story.507.2": "巨响,是灵感迸发的烟火!",
"Story.507.4": "03A",
- "Story.508.1": "???",
+ "Story.508.1": "新老员工",
+ "Story.508.2": "温吞的水,既不沸腾引人注目,也不冰冷招人嫌弃。",
"Story.508.4": "03B",
- "Story.509.1": "???",
+ "Story.509.1": "神奇的草",
+ "Story.509.2": "不知疲倦的伟力,亦是一种傲慢。",
"Story.509.4": "03C",
- "Story.510.1": "???",
+ "Story.510.1": "汇集的线索",
+ "Story.510.2": "将偶然连成线,便是无处可逃的必然。",
"Story.510.4": "04",
- "Story.511.1": "???",
+ "Story.511.1": "线索三明治",
+ "Story.511.2": "不要轻易触碰那些摆在路中央的奶酪。",
"Story.511.4": "05",
- "Story.512.1": "???",
+ "Story.512.1": "不同的理念",
+ "Story.512.2": "被轻轻拉动的线头,奇迹般地解开了死结,",
"Story.512.4": "06",
- "Story.513.1": "???",
+ "Story.513.1": "规则的意义",
+ "Story.513.2": "真理往往粗糙带刺,虚伪的秩序却总光滑如玉。",
"Story.513.4": "07",
- "Story.514.1": "???",
+ "Story.514.1": "温室的秘密",
+ "Story.514.2": "比起正午的审判,罪恶更畏惧同类的獠牙。",
"Story.514.4": "08",
- "Story.515.1": "???",
+ "Story.515.1": "约瑟夫",
+ "Story.515.2": "困兽亦可吞虎,何况你的铠甲并不坚硬。",
"Story.515.4": "终局",
- "Story.516.1": "???",
+ "Story.516.1": "决定的责任",
+ "Story.516.2": "火星落入了枯草,沉寂的暗夜燃起荧光。",
"Story.516.4": "09",
- "Story.517.1": "???",
+ "Story.517.1": "智慧植物",
+ "Story.517.2": "追逐光明时,别忘了阴影始终跟随身后。",
"Story.517.4": "终局",
- "Story.518.1": "???",
+ "Story.518.1": "头条时刻",
+ "Story.518.2": "要改写结局,就得先踏入风暴的中心。",
"Story.518.4": "10",
- "Story.519.1": "???",
+ "Story.519.1": "那位大人",
+ "Story.519.2": "尘埃落定,月光下的废墟却是诡异的安详。",
"Story.519.4": "尾声"
}
\ No newline at end of file
diff --git a/data/language/zh_cn/storychaptertimestamp.json b/data/language/zh_cn/storychaptertimestamp.json
index bf6482c7..e36caae5 100644
--- a/data/language/zh_cn/storychaptertimestamp.json
+++ b/data/language/zh_cn/storychaptertimestamp.json
@@ -52,19 +52,19 @@
"StoryChapterTimeStamp.411.1": "雷月 浆果椒日 17:20",
"StoryChapterTimeStamp.412.1": "雷月 浆果椒日 18:00",
"StoryChapterTimeStamp.413.1": "雷月 蜗牛日 10:00",
- "StoryChapterTimeStamp.501.1": "???",
- "StoryChapterTimeStamp.502.1": "???",
- "StoryChapterTimeStamp.503.1": "???",
- "StoryChapterTimeStamp.504.1": "???",
- "StoryChapterTimeStamp.505.1": "???",
- "StoryChapterTimeStamp.506.1": "???",
- "StoryChapterTimeStamp.507.1": "???",
- "StoryChapterTimeStamp.508.1": "???",
- "StoryChapterTimeStamp.509.1": "???",
- "StoryChapterTimeStamp.510.1": "???",
- "StoryChapterTimeStamp.511.1": "???",
- "StoryChapterTimeStamp.512.1": "???",
- "StoryChapterTimeStamp.513.1": "???",
- "StoryChapterTimeStamp.514.1": "???",
- "StoryChapterTimeStamp.515.1": "???"
+ "StoryChapterTimeStamp.501.1": "雷月 失眠日 15:00",
+ "StoryChapterTimeStamp.502.1": "雷月 强风日 10:10",
+ "StoryChapterTimeStamp.503.1": "雷月 云起日 08:00",
+ "StoryChapterTimeStamp.504.1": "雷月 云起日 10:00",
+ "StoryChapterTimeStamp.505.1": "雷月 云起日 22:00",
+ "StoryChapterTimeStamp.506.1": "热月 雷雨云日 02:00",
+ "StoryChapterTimeStamp.507.1": "热月 波涛云日 19:00",
+ "StoryChapterTimeStamp.508.1": "热月 透光云日 22:00",
+ "StoryChapterTimeStamp.509.1": "热月 西瓜日 06:30",
+ "StoryChapterTimeStamp.510.1": "谷月 葡萄日 21:15",
+ "StoryChapterTimeStamp.511.1": "谷月 葡萄日 21:30",
+ "StoryChapterTimeStamp.512.1": "谷月 葡萄日 22:15",
+ "StoryChapterTimeStamp.513.1": "谷月 葡萄日 23:00",
+ "StoryChapterTimeStamp.514.1": "谷月 葡萄日 23:10",
+ "StoryChapterTimeStamp.515.1": "谷月 葡萄日 23:40"
}
\ No newline at end of file
diff --git a/data/language/zh_cn/storyevidence.json b/data/language/zh_cn/storyevidence.json
index c2bfd9d8..9963da3b 100644
--- a/data/language/zh_cn/storyevidence.json
+++ b/data/language/zh_cn/storyevidence.json
@@ -29,16 +29,16 @@
"StoryEvidence.405.2": "夏花和花令的配合也很默契",
"StoryEvidence.406.1": "大家一起上",
"StoryEvidence.406.2": "人多力量大",
- "StoryEvidence.501.1": "???",
- "StoryEvidence.501.2": "???",
- "StoryEvidence.502.1": "???",
- "StoryEvidence.502.2": "???",
- "StoryEvidence.503.1": "???",
- "StoryEvidence.503.2": "???",
- "StoryEvidence.504.1": "???",
- "StoryEvidence.504.2": "???",
- "StoryEvidence.505.1": "???",
- "StoryEvidence.505.2": "???",
- "StoryEvidence.506.1": "???",
- "StoryEvidence.506.2": "???"
+ "StoryEvidence.501.1": "担心尘沙和冬香",
+ "StoryEvidence.501.2": "研发是个细致的工作",
+ "StoryEvidence.502.1": "在意鸢尾和琥珀",
+ "StoryEvidence.502.2": "市场宣传听着就好难",
+ "StoryEvidence.503.1": "优先自己的工作",
+ "StoryEvidence.503.2": "先去看看面包的生产",
+ "StoryEvidence.505.1": "分头行动",
+ "StoryEvidence.505.2": "抓到犯人是最重要的",
+ "StoryEvidence.506.1": "一起行动",
+ "StoryEvidence.506.2": "安全是第一位的",
+ "StoryEvidence.507.1": "调查实验室",
+ "StoryEvidence.507.2": "千载难逢的机会"
}
\ No newline at end of file
diff --git a/lua/game/ui/avg/_cn/config/bbm05_bt01.lua b/lua/game/ui/avg/_cn/config/bbm05_bt01.lua
new file mode 100644
index 00000000..369c931d
--- /dev/null
+++ b/lua/game/ui/avg/_cn/config/bbm05_bt01.lua
@@ -0,0 +1,252 @@
+return {
+ {
+ cmd = "SetGroupId",
+ param = {"1"}
+ },
+ {
+ cmd = "SetBubbleUIType",
+ param = {3}
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_134",
+ "002",
+ "我、我们真的能成功吗?==RT==我还从来没许愿过面包的原料……",
+ 0,
+ "vo_BBm05_BT01_001",
+ "",
+ "",
+ 0,
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_112",
+ "002",
+ "其实我也是第一次,没事,总会有办法的!",
+ 0,
+ "vo_BBm05_BT01_002",
+ "",
+ "",
+ 0,
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_112",
+ "002",
+ "只要清晰地想象出自己想要的东西,再发自内心虔诚祈祷~就一定没问题!",
+ 0,
+ "vo_BBm05_BT01_003",
+ "",
+ "",
+ 0,
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_112",
+ "002",
+ "而且许愿成功的话,连栽培到收获的功夫都省了!",
+ 0,
+ "vo_BBm05_BT01_004",
+ "",
+ "",
+ 0,
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_134",
+ "002",
+ "清晰地想象出……我、我会加油的!",
+ 0,
+ "vo_BBm05_BT01_005",
+ "",
+ "",
+ 0,
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetGroupId",
+ param = {"2"}
+ },
+ {
+ cmd = "SetBubbleUIType",
+ param = {3}
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_112",
+ "002",
+ "那个罐子里的汤,你觉得是什么味道?",
+ 0,
+ "vo_BBm05_BT01_006",
+ "",
+ "",
+ 0,
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_134",
+ "002",
+ "诶?我、我没有吃过星骸……不太清楚……",
+ 0,
+ "vo_BBm05_BT01_007",
+ "",
+ "",
+ 0,
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_112",
+ "002",
+ "也是呢,冬香也不知道。",
+ 0,
+ "vo_BBm05_BT01_008",
+ "",
+ "",
+ 0,
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_112",
+ "002",
+ "每次打倒它的时候它都会爆炸,就算我想尝尝味道也喝不到啊……",
+ 0,
+ "vo_BBm05_BT01_009",
+ "",
+ "",
+ 0,
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_134",
+ "002",
+ "会爆炸……那对身体应该也不好吧……",
+ 0,
+ "vo_BBm05_BT01_010",
+ "",
+ "",
+ 0,
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_134",
+ "002",
+ "而且星塔里的东西吃下去很危险……",
+ 0,
+ "vo_BBm05_BT01_011",
+ "",
+ "",
+ 0,
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_112",
+ "002",
+ "嗯嗯……看来冬香跟鸢尾一样爱操心呢。",
+ 0,
+ "vo_BBm05_BT01_012",
+ "",
+ "",
+ 0,
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetGroupId",
+ param = {"3"}
+ },
+ {
+ cmd = "SetBubbleUIType",
+ param = {3}
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_112",
+ "002",
+ "这里是面包店诶,也就是说……",
+ 0,
+ "vo_BBm05_BT01_013",
+ "",
+ "",
+ 0,
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_112",
+ "002",
+ "如果是这附近的许愿箱,一定能轻松许愿出面包的原料!",
+ 0,
+ "vo_BBm05_BT01_014",
+ "",
+ "",
+ 0,
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_134",
+ "002",
+ "大家都在等着我们,能许愿出来就好了……",
+ 0,
+ "vo_BBm05_BT01_015",
+ "",
+ "",
+ 0,
+ "",
+ ""
+ }
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_cn/config/bbm05_bt02.lua b/lua/game/ui/avg/_cn/config/bbm05_bt02.lua
new file mode 100644
index 00000000..8c558f87
--- /dev/null
+++ b/lua/game/ui/avg/_cn/config/bbm05_bt02.lua
@@ -0,0 +1,184 @@
+return {
+ {
+ cmd = "SetGroupId",
+ param = {"1"}
+ },
+ {
+ cmd = "SetBubbleUIType",
+ param = {3}
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_134",
+ "002",
+ "我、我是开发部的职员!不不不是什么可疑人物!",
+ 0,
+ "vo_BBm05_BT02_001",
+ "",
+ "",
+ 0,
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_111",
+ "002",
+ "我是市场部的……哇!等、等一下啊!",
+ 0,
+ "vo_BBm05_BT02_002",
+ "",
+ "",
+ 0,
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_135",
+ "002",
+ "现在说什么都是白费力气,看起来他们已经打定主意要把我们灭口了。",
+ 0,
+ "vo_BBm05_BT02_003",
+ "",
+ "",
+ 0,
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_134",
+ "002",
+ "灭灭灭口?!",
+ 0,
+ "vo_BBm05_BT02_004",
+ "",
+ "",
+ 0,
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_135",
+ "002",
+ "不惜做到这步,看来这里隐藏着不可告人的惊天大秘密呢。",
+ 0,
+ "vo_BBm05_BT02_005",
+ "",
+ "",
+ 0,
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetGroupId",
+ param = {"2"}
+ },
+ {
+ cmd = "SetBubbleUIType",
+ param = {3}
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_111",
+ "002",
+ "我们一路上都在殴打同事……应该不会被开除吧?",
+ 0,
+ "vo_BBm05_BT02_006",
+ "",
+ "",
+ 0,
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_135",
+ "002",
+ "在意这个干嘛?我们只是混进来打探情报而已。",
+ 0,
+ "vo_BBm05_BT02_007",
+ "",
+ "",
+ 0,
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_111",
+ "002",
+ "说的也是……习惯了这里的规律生活,差点忘了来这的目的了……",
+ 0,
+ "vo_BBm05_BT02_008",
+ "",
+ "",
+ 0,
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_134",
+ "002",
+ "规律生活?但我们每天都在加班……",
+ 0,
+ "vo_BBm05_BT02_009",
+ "",
+ "",
+ 0,
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_135",
+ "002",
+ "从早上八点干到晚上十点,还附赠全周无休。",
+ 0,
+ "vo_BBm05_BT02_010",
+ "",
+ "",
+ 0,
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_135",
+ "002",
+ "在这么恶劣的劳动环境下,怎么可能做出……“让人吃下去就变得幸福”的食物啊。",
+ 0,
+ "vo_BBm05_BT02_011",
+ "",
+ "",
+ 0,
+ "",
+ ""
+ }
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_cn/config/bbm05_bt03.lua b/lua/game/ui/avg/_cn/config/bbm05_bt03.lua
new file mode 100644
index 00000000..f36db5bc
--- /dev/null
+++ b/lua/game/ui/avg/_cn/config/bbm05_bt03.lua
@@ -0,0 +1,162 @@
+return {
+ {
+ cmd = "SetGroupId",
+ param = {"1"}
+ },
+ {
+ cmd = "SetBubbleUIType",
+ param = {3}
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_135",
+ "002",
+ "那是……翠煌之刃!?",
+ 0,
+ "vo_BBm05_BT03_001",
+ "",
+ "",
+ 0,
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_135",
+ "002",
+ "三大魔物之一的翠煌之刃……竟然会出现在这里!",
+ 0,
+ "vo_BBm05_BT03_002",
+ "",
+ "",
+ 0,
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetGroupId",
+ param = {"2"}
+ },
+ {
+ cmd = "SetBubbleUIType",
+ param = {3}
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_135",
+ "002",
+ "魔力凝聚成羽翼撕裂狂风,心念掌控周遭魔物的行动。",
+ 0,
+ "vo_BBm05_BT03_003",
+ "",
+ "",
+ 0,
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_135",
+ "002",
+ "夏花一个人就把你这家伙给抓住了……她还真是厉害啊。",
+ 0,
+ "vo_BBm05_BT03_004",
+ "",
+ "",
+ 0,
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_135",
+ "002",
+ "不过要论速度……哼哼,我可绝不会输给你。",
+ 0,
+ "vo_BBm05_BT03_005",
+ "",
+ "",
+ 0,
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetGroupId",
+ param = {"3"}
+ },
+ {
+ cmd = "SetBubbleUIType",
+ param = {3}
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_135",
+ "002",
+ "哼哼~你的行动是不是已经变迟缓啦?",
+ 0,
+ "vo_BBm05_BT03_006",
+ "",
+ "",
+ 0,
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_135",
+ "002",
+ "看这情况,论持久作战,果然还是我更胜一筹~",
+ 0,
+ "vo_BBm05_BT03_007",
+ "",
+ "",
+ 0,
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_135",
+ "002",
+ "小南瓜,小提灯——",
+ 0,
+ "vo_BBm05_BT03_008",
+ "",
+ "",
+ 0,
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_135",
+ "002",
+ "差不多是时候做个了结啦!",
+ 0,
+ "vo_BBm05_BT03_009",
+ "",
+ "",
+ 0,
+ "",
+ ""
+ }
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_cn/config/pm15001.lua b/lua/game/ui/avg/_cn/config/pm15001.lua
index 8400789e..4ff3d2f9 100644
--- a/lua/game/ui/avg/_cn/config/pm15001.lua
+++ b/lua/game/ui/avg/_cn/config/pm15001.lua
@@ -1023,7 +1023,7 @@ return {
param = {
3,
"avg1_150",
- "emoji_angry_b",
+ "emoji_angry_a",
"0",
"",
false,
diff --git a/lua/game/ui/avg/_cn/config/pm15801.lua b/lua/game/ui/avg/_cn/config/pm15801.lua
index bd3cbf87..655ba4f6 100644
--- a/lua/game/ui/avg/_cn/config/pm15801.lua
+++ b/lua/game/ui/avg/_cn/config/pm15801.lua
@@ -1327,7 +1327,7 @@ return {
param = {
3,
"avg1_158",
- "emoji_cry_c",
+ "emoji_cry_a",
"0",
"",
false,
diff --git a/lua/game/ui/avg/_cn/config/stm03_01.lua b/lua/game/ui/avg/_cn/config/stm03_01.lua
index f9f9ce7f..231ab933 100644
--- a/lua/game/ui/avg/_cn/config/stm03_01.lua
+++ b/lua/game/ui/avg/_cn/config/stm03_01.lua
@@ -6612,7 +6612,7 @@ return {
param = {
0,
"avg1_137",
- "真的!翠煌之刃已经在上周被那位旅人带领的讨伐队捕获了。",
+ "真的!翠煌之刃已经在上个月被那位旅人带领的讨伐队捕获了。",
0,
"",
false,
diff --git a/lua/game/ui/avg/_cn/config/stm05_00.lua b/lua/game/ui/avg/_cn/config/stm05_00.lua
new file mode 100644
index 00000000..9f91bf82
--- /dev/null
+++ b/lua/game/ui/avg/_cn/config/stm05_00.lua
@@ -0,0 +1,13937 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "幕间",
+ "秘密交易",
+ "来自联合种业的米娜来到了废弃协会之家,==RT==邀请你出力调查“茶色夜莺”谜案,==RT==她给出的潜伏方案是:面试入职。",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "philae_street_grey_night",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetFilm",
+ param = {
+ 0,
+ "Linear",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -50.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "Linear",
+ 0.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_103",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.28,
+ nil,
+ nil,
+ 1.0,
+ 1.0,
+ 0.0,
+ 0.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_111",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ 1.0,
+ 1.0,
+ 0.0,
+ 0.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ 1.0,
+ 1.0,
+ 0.0,
+ 0.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_100",
+ "b",
+ "002",
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ 1.0,
+ 1.0,
+ 0.0,
+ 0.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_134",
+ "a",
+ "002",
+ "none",
+ nil,
+ -0.1,
+ nil,
+ nil,
+ 1.0,
+ 1.0,
+ 0.0,
+ 0.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_025",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutQuint",
+ false,
+ false,
+ 0.5,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_060",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_100",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.9,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuart",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuart",
+ 0,
+ nil,
+ false,
+ 0.8,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuart",
+ 0,
+ nil,
+ false,
+ 0.8,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.1,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuart",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_075",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.3,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "JuGong",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 3,
+ "0",
+ "深夜,数个鬼鬼祟祟的黑影钻进一条偏僻的小巷。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ false,
+ 0,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_100",
+ "b",
+ nil,
+ "none",
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_104",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 0.8,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 0.8,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.9,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 0.8,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ nil,
+ "avg_emoji_flurry",
+ nil,
+ 0.45,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "InBack",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_112",
+ 0.0,
+ false
+ }
+ },
+ {
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+ false,
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+ "",
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+ }
+ },
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+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Tiao",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {3.0}
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_cn/config/stm05_01.lua b/lua/game/ui/avg/_cn/config/stm05_01.lua
new file mode 100644
index 00000000..a006c674
--- /dev/null
+++ b/lua/game/ui/avg/_cn/config/stm05_01.lua
@@ -0,0 +1,9408 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "第一话",
+ "特殊面试",
+ "众人的入职面试表现各异甚至错漏百出,==RT==达尔茜娅却决定让全员一齐入职……==RT==唯独筛掉了有童工嫌疑的珂赛特。",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_073",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 8,
+ "0",
+ "第一场面试",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m28",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_office",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ false,
+ 0,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "10:10",
+ "雷月",
+ "30日",
+ "菲莱温室区",
+ "联合种业面试间"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_110",
+ "d",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "面试官",
+ "“拥有十五年以上旅人经验”……==W==十五年经验啊,确实是资深旅人的简历。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ "002",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ "004",
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "面试官",
+ "可是,简历上年龄这一栏,你填着十七岁?你大概是从多大开始当旅人的呢?",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "a",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "啊、哦……我只告诉你哦。==W==其实在我身上,隐藏着巨大的秘密。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "niunie",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "021",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "说出来你可能不信——我有前世的记忆。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_speedline_center",
+ 0,
+ 1,
+ nil,
+ nil,
+ 0.01,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "004",
+ "close",
+ nil,
+ nil,
+ -0.35,
+ 1.5,
+ nil,
+ nil,
+ 1.0,
+ "jushou2",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "从上一世起,我就是一名旅人了。==W==而今重生一世,我选择继续做旅人,满打满算也将近十七年……",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "002",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "面试官",
+ "......",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "16",
+ "OutSine",
+ true,
+ false,
+ 1.0,
+ true,
+ "AvgStageEffect_fade_left"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "Linear",
+ 1.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_073",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 8,
+ "0",
+ "第二场面试",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_office",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ false,
+ 0,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "10:30",
+ "雷月",
+ "30日",
+ "菲莱温室区",
+ "联合种业面试间"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "C_in",
+ "avg1_110",
+ "d",
+ "008",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_021",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "面试官",
+ "简历上提到,你已经获得通用诺瓦语高等资格证书、高级人力资源管理师证、神器一般运维资格证……",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_111",
+ "a",
+ "011",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ nil,
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "jushou2",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "是的!还有诺瓦古代符文初级证书、婚礼礼仪师证、助产士证、大型畜力车驾驶证等另外三十多项资格证书。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ "002",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "面试官",
+ "了解。这些内容,你在简历的后五页都罗列得很清楚。==W==你为什么要考这么多证书呢?",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ nil,
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "mood_3",
+ "0",
+ "Linear",
+ 0.5,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "007",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "我们的旅团是个小旅团,抗风险能力很低,现在旅人之间的竞争又很激烈。说不定哪天就接不到委托了......",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_office",
+ "31",
+ "Linear",
+ 0.5,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_029",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "011",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "所以我想着还是多考一些证书,自己打打零工,多少能改善一下旅团的经济条件。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ "002",
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "面试官",
+ "呵呵,很有想法嘛。那么下一个问题——你认为相较于其他面试人,自身有什么优势呢?",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "022",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "我有着很强的计划性,做事严谨,认真努力。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "013",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "比起习惯依赖直觉或者经验的人来说,我在长线项目和复杂任务中会表现得更加稳定。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
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+ },
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+ },
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+ param = {
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+ },
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+ param = {
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+ },
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ cmd = "SetTalk",
+ param = {
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+ },
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+ cmd = "SetTalk",
+ param = {
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+ "呵呵,对吧?毕竟你们的接触也不止这一次吧?",
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+ }
+ },
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+ {
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+ cmd = "SetTalk",
+ param = {
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+ },
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+ cmd = "SetTalk",
+ param = {
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+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
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+ {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg2_985",
+ "没错。真是让人充满期待呢。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
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+ {
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+ },
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+ cmd = "SetTalk",
+ param = {
+ 0,
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+ "所以......",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ },
+ {
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+ param = {
+ 0,
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+ "录用她们还有更深层的原因。你想想看——如果我们拒绝了对方的简历,这件事传出去,会有损联合种业的形象。",
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+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ false,
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "明白了,那这几个人的职位,您有什么指示?",
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+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg2_985",
+ "先全部分配去战略部的茶色夜莺项目吧,就算搞砸了,那个团队也经得起折腾。",
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+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
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+ {
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+ param = {
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+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "那后面的事情我会和米娜经理一起跟进,您看可以吗?",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
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+ },
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+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg2_985",
+ "对了,我看这一批次的简历里还有一个旅人,但是没参加今天的面试,她也是魔王协议的人吗?",
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+ "",
+ ""
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+ },
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
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+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
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+ false,
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+ false,
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "她谎称自己二十岁,实际年龄远远要小于这个数目,低于诺瓦的招工年龄。所以在面试之前就被刷掉了。",
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+ false,
+ "",
+ "",
+ ""
+ }
+ },
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+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
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+ nil,
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+ true,
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+ false
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "avg2_985",
+ "嗯,那今天就到这里吧。",
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+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
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+ param = {0.5}
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+ false,
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+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "好的。在下告退。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_094",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.78,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 60.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.45,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ "003",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg2_985",
+ "呵呵……呵呵呵呵……来吧,就让我亲眼见识一下你的实力吧——==W==你究竟是真正的“魔王”,还是徒有其表的冒牌货呢……",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ "008",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_cn/config/stm05_02.lua b/lua/game/ui/avg/_cn/config/stm05_02.lua
new file mode 100644
index 00000000..84e76c97
--- /dev/null
+++ b/lua/game/ui/avg/_cn/config/stm05_02.lua
@@ -0,0 +1,13459 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "第二话",
+ "茶色夜莺",
+ "成功入职后,米娜为众人介绍起谜案的细节,==RT==研发部、市场部、生产部三处都可能有线索。==RT==于是众人分组行动,开始了各自的调查。",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_warehouse_daylight",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -50.0,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_024",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "8:00",
+ "雷月",
+ "31日",
+ "菲莱温室区",
+ "联合种业仓库"
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_024_stop",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Zhong",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_084",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_congr",
+ 0,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "008",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "avg_emoji_flower",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "早安,大家都顺利入职了呢,真是太好了。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m49",
+ "4000ms",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "009",
+ "avg_emoji_speechless",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "顺利啊……==W==那真的能说是顺利吗?",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "021",
+ "avg_emoji_awkward",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ "021",
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 100.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "a",
+ "004",
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "010",
+ "avg_emoji_sigh",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "有人胡乱填写工作经验。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "015",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "真是吓死我了!我还以为造假的事肯定穿帮了呢。==W==不过嘛……这说明我演得够逼真——对吧?!",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "005",
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_103",
+ "a",
+ "014",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ nil,
+ "avg_emoji_shy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "009",
+ "avg_emoji_sweaty",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "有人在面试的时候掏枪。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_077",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ "004",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "没有手机的时候,不擅长说话,用枪说服,比较快。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -100.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_134",
+ "a",
+ "011",
+ "none",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ nil,
+ "avg_emoji_flurry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "015",
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "还有人……因为想到了难过的事情晕倒了。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_112",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ "004",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "对不起,师父!关键时候我这个没用的家伙又掉链子,实在对不起……!",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "010",
+ "avg_emoji_sigh",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "老实说,面试之后,我还以为只有鸢尾能通过面试。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_111",
+ "a",
+ "006",
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "被录用的时候,我甚至以为在做梦。==W==真没想到我居然能被联合种业录用……!",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_bubble",
+ 0,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "mood_1",
+ "0",
+ "Linear",
+ 0.5,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "013",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_030",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_warehouse_daylight",
+ "16",
+ "Linear",
+ 0.5,
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+ "不是米娜?这么说来……==W==幕后推手果然是帮过我们的翡冷翠?",
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+ {
+ cmd = "SetTalk",
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+ },
+ {
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+ 0,
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+ "",
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+ }
+ },
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+ false,
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+ "",
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+ cmd = "SetTalk",
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+ },
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+ cmd = "SetTalk",
+ param = {
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+ false,
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+ "",
+ ""
+ }
+ },
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+ },
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+ cmd = "SetTalk",
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+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
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+ false,
+ nil
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+ },
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+ cmd = "SetTalk",
+ param = {
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+ "确实很好吃,但是……以前只要吃上几口茶色夜莺,肚子就一点也塞不下其他东西啦。",
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+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
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+ },
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+ cmd = "SetTalk",
+ param = {
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+ "吃这个面包的时候,我却没有这种感觉。嗯……该怎么说呢,就好像,吃了一口空气或者棉花糖?",
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+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
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+ true,
+ nil
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "avg1_103",
+ "已经,饿了。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
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+ param = {0.5}
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+ },
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+ cmd = "SetTalk",
+ param = {
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+ false,
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+ true,
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "绝不可以让这样的事情发生!!",
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+ ""
+ }
+ },
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+ },
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+ cmd = "SetTalk",
+ param = {
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+ "avg3_100",
+ "这个问题的确很严重,但为什么能确定是公司内部的问题,竞争对手搞事也有可能吧?",
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+ "",
+ "",
+ ""
+ }
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+ param = {
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+ param = {0.5}
+ },
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+ param = {
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+ true
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
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+ nil,
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+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "正如我前面所说,这些金色夜莺的包装外观和茶色夜莺毫无区别,也都是通过正常供应流程进入到联合种业的商店里的。其他公司根本没有插手的机会。",
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+ ""
+ }
+ },
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+ },
+ {
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+ }
+ },
+ {
+ cmd = "SetChar",
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+ }
+ },
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+ false,
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+ false,
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "再说了,如果竞争对手有这样的手段,那么为什么不做一些威胁更大的事情呢?真正会受影响的,也就是那些跑荒野的旅人和城里的穷人不是么?",
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+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
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+ param = {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "的确......在诺瓦各个城邦,旅人和穷人的事情从来不算新闻。",
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+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "明白了,这么看来把视线放在公司内部是合理的判断,我们从哪里开始查呢?",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "呜呃……真是被你看穿了呢,魔王。",
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+ }
+ },
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+ },
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+ cmd = "SetTalk",
+ param = {
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+ "本魔女是来暗访的,联合种业这家公司,以育种和生物研究闻名……",
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+ },
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+ },
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+ param = {
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+ "在恩赐印章授予的特许经营下,垄断了诺瓦的粮食。",
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+ false,
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+ }
+ },
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+ param = {
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+ "多年前,这家公司的创始人塞缪尔的目标是——给人们提供“更便宜和美味的食物”。",
+ 0,
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+ false,
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+ "",
+ ""
+ }
+ },
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+ },
+ {
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+ param = {
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+ "但现在嘛,比起经营理念,大家都只顾着搞那些勾心斗角的派系斗争。",
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+ false,
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+ ""
+ }
+ },
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+ },
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+ param = {
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+ "",
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+ }
+ },
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+ },
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "到时候肯定会有人连饭都吃不上,整个社会都要乱套了。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
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+ },
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+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "没错!所以我来到这里,就是为了挖个联合种业的大新闻,不仅有爆点,还能让大家注意到粮食垄断在联合种业手里的潜在危机。",
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+ },
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+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "所以,你就想办法搞了个假身份,混到了正好需要人的米娜手下。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "然后再借着内部调查的名义,收集更多的新闻素材。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
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+ 0,
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+ },
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+ },
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+ cmd = "CtrlChar",
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "哼哼哼,不愧是魔王,智者所见略同嘛。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "不过,可别误会呀?米娜想调查的事情我也会好好干的,这是顺手收集一下别的信息而已。",
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+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
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+ false,
+ 0.5,
+ false,
+ nil
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "不过米娜能以这么低廉的薪水请到我这个弗拉维奥王牌魔女,这波可是双赢呢★",
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+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
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+ },
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+ false,
+ "avg3_100"
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "不论是找到灰夫人还是完成米娜的委托,雾语的能力都派得上用场,我们合作的确是最优选择。",
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+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "明白了,既然我们的目的一致,或者说至少目前一致,那不如合作调查?",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
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+ 0,
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+ false,
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "完全同意,顺便说句,比你们先来的一周里,我也没有闲着,已经做了些前期调查,各个部门我都摸透了★",
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+ false,
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+ "",
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+ }
+ },
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "你想去哪里,我来带路~",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
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+ },
+ {
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+ param = {
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+ 0,
+ "担心尘沙和冬香",
+ "研发是个细致的工作",
+ "",
+ "E501",
+ 0,
+ "AvgChoice_item_06_01",
+ 0,
+ "在意鸢尾和琥珀",
+ "市场宣传听着就好难",
+ "",
+ "E502",
+ 0,
+ "AvgChoice_item_05_03",
+ 0,
+ "优先自己的工作",
+ "先去看看面包的生产",
+ "",
+ "E503",
+ 0,
+ "e",
+ "020",
+ "avg_emoji_think",
+ "唔......先去什么地方呢?",
+ ""
+ }
+ },
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+ param = {1, 1}
+ },
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+ true,
+ true
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+ "0",
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+ },
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "先去研发部吧,尘沙的异想天开加上冬香的力量,总觉得放心不下。",
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+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
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+ nil,
+ "JuGong1",
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+ false,
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "明白,顺便说一句,研发部那边大家都穿着白大褂呢。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
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+ cmd = "Wait",
+ param = {0.5}
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+ {
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+ true,
+ true
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+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "002",
+ "avg_emoji_idea",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "去看看市场部的情况吧,鸢尾很擅长文书工作,宣传工作似乎也没问题,倒是琥珀......",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "003",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "别那么担心,总能应付过去的。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMajorChoiceRollover",
+ param = {1}
+ },
+ {
+ cmd = "SetMajorChoiceJumpTo",
+ param = {1, 3}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.1,
+ true,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_warehouse_daylight",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "005",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "002",
+ "avg_emoji_idea",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "比起去别的部门,我们还是先调查我们负责的生产部吧。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "006",
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "哦,魔王很有条理呢,那我们就向着温室出发吧~★",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMajorChoiceRollover",
+ param = {1}
+ },
+ {
+ cmd = "SetMajorChoiceEnd",
+ param = {1}
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_cn/config/stm05_03_a.lua b/lua/game/ui/avg/_cn/config/stm05_03_a.lua
new file mode 100644
index 00000000..2a66395e
--- /dev/null
+++ b/lua/game/ui/avg/_cn/config/stm05_03_a.lua
@@ -0,0 +1,9798 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "第三话",
+ "爆炸艺术",
+ "尘沙和冬香在研发部上班的第一天,==RT==就在实验室里搞出了爆炸事故。==RT==但是,研发负责人约瑟夫并没有苛责她们……",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "story_main_05_002",
+ "0",
+ "Linear",
+ 1.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 8,
+ "0",
+ "联合种业 研发部",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.8}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ false,
+ 0,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "OutSine",
+ 1.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_lab",
+ "0",
+ "Linear",
+ 1.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -30.0,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.1,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_079",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_140",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_141",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.1,
+ nil,
+ 1.0,
+ nil,
+ 1.0,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_141",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.2,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_141",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_140",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.2,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_140",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_141",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.9,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.2,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_141",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_180",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_142",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.2,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_180",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_180",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_140",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.2,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.2,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_140",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 1.2,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.45}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.9,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.9,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_180",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.1,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.9,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ true,
+ 0.9,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_180",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ true,
+ 0.9,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.3,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.8,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m28",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_speedline_center",
+ 0,
+ 1,
+ 0.15,
+ nil,
+ 0.009,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_142",
+ "a",
+ "008",
+ "none",
+ nil,
+ 0.4,
+ -0.1,
+ 1.15,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.515,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.8,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "忙碌的组长",
+ "实验进行得怎么样了?",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.55,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 100.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.55,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_180",
+ "a",
+ "003",
+ "none",
+ nil,
+ 0.72,
+ -0.07,
+ 1.1,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_180",
+ "a",
+ nil,
+ "avg_emoji_shock",
+ nil,
+ 0.625,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "自信的组员",
+ "已经到了最后的施法阶段了,马上就能出结果了。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_180",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ "002",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "忙碌的组长",
+ "哦好。那你继续——",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -50.0,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_180",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "c",
+ "002",
+ "none",
+ nil,
+ 0.4,
+ 0.02,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_134",
+ "b",
+ "006",
+ "none",
+ nil,
+ 0.6,
+ 0.02,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "",
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+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "没错哦~我们写了事故责任报告,恐怕会追究到您的监管责任呢……对吧?",
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+ false,
+ "",
+ "",
+ ""
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+ },
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+ param = {
+ 0,
+ "忙碌的组长",
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+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
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+ param = {
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+ },
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+ 0,
+ "avg1_135",
+ "我听说,研发部每年都有一个神器损耗指标,只要在合理的区间,就没人会深究。",
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+ false,
+ "",
+ "",
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "avg1_135",
+ "炸掉的神器看上去很旧了,不如我们就把今天的这场意外当成神器老化的影响,这样一来,在场的大家都没有过失。",
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "至于被爆炸波及的实验室其他地方,就由战略部来负责修好如何?",
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+ false,
+ "",
+ "",
+ ""
+ }
+ },
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "虽然确实没违反公司规则……但这、这个办法也太钻公司的空子了……",
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+ false,
+ "",
+ "",
+ ""
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+ nil,
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+ },
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+ param = {
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+ },
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+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "约瑟夫部长……",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
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+ nil,
+ nil,
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+ },
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+ {
+ cmd = "CtrlBg",
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+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
+ nil,
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+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "none",
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+ },
+ {
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+ },
+ {
+ cmd = "NewCharIntro",
+ param = {
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "这台神器本来就用了好多年了,也到了自然使用寿命了。",
+ 1,
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+ "",
+ ""
+ }
+ },
+ {
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
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+ },
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+ false,
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+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "我还得感谢这两位实习生及时破坏了濒临暴走的神器,避免了更大的损失呢。研发部难道不该感谢她们吗?",
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+ false,
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+ "",
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+ }
+ },
+ {
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+ },
+ {
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+ cmd = "CtrlChar",
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+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "这,这太不好意思了,主要还是我们的实习生没有经验。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "别客气了,这都是事实啊,米娜经理。报告就由我们研发部来写吧,就按你们的员工所说的,事故的原因是神器老化。",
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+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "006",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "可是......我们还没调查。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
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+ nil,
+ nil,
+ "none",
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+ false,
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+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
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+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "呵呵,不用担心,我们的执行官,达尔茜娅大人不会在意这种小事。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
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+ "avg_emoji_idea",
+ nil,
+ nil,
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+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
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+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "研发部只要交出她满意的成果,过程中一切的意外和支出她都可以包容。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "哼,相比之下,某些站在达尔茜娅大人身边的人,只知道卡预算,卡成本,不过我们何必在意那些门外汉的蠢话。",
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+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
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+ "avg_emoji_exclamation",
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+ nil,
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+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "只有达尔茜娅大人才能托举起联合种业的未来。而我们研发部……更要用成果来回应她的期待!",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ false,
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+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "既然约瑟夫部长这么说了……==W==那就恭敬不如从命了。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
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+ "close",
+ nil,
+ nil,
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+ nil,
+ nil,
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+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
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+ "avg_emoji_idea",
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+ nil,
+ nil,
+ "jushou",
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+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
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+ cmd = "CtrlChar",
+ param = {
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+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "没问题。不过嘛,研发部确实人手紧张——你的这两位实习生能不能多在我们部门留一段时间。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
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+ false,
+ true
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+ },
+ {
+ cmd = "CtrlStage",
+ param = {
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+ nil,
+ -180.0,
+ nil,
+ nil,
+ nil,
+ nil,
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+ "none",
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+ 0.6,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetChar",
+ param = {
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+ "avg1_112",
+ "c",
+ "012",
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+ nil,
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+ 0.0,
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+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
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+ "b",
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+ nil,
+ nil,
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+ nil
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+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "c",
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+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.45,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "avg_emoji_exclamation",
+ nil,
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+ nil,
+ nil,
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+ 1.0,
+ "jushou",
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+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.45,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "b",
+ "014",
+ "avg_emoji_flurry",
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+ nil,
+ nil,
+ nil,
+ "daintou",
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+ "OutSine",
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+ nil,
+ false,
+ 0.55,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "我们才刚,刚搞砸了一个实验。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
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+ false,
+ true
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_183",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ -0.04,
+ 1.05,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
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+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "哎,别介意,不爆炸那还叫研发部吗?",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
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+ nil,
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+ nil,
+ "none",
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+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "我听说两位过去是旅人?",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
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+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "嗯,我们都是经验丰富的旅人。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
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+ nil,
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+ false,
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+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
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+ "avg_emoji_shy",
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+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
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+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "002",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "没事的,她会想明白的,在联合种业这种凶险的大公司里,互相算计才是常态。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "就算真是自己的错,不学会甩锅和不担责可是没办法生存下去的。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "020",
+ "avg_emoji_speechless",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "想不到你还挺“温柔”的,虽然方式有点古怪。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "007",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "这就是魔女的温柔啦~况且,研发部那种甩锅态度,我本来也看不惯★",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "005",
+ "avg_emoji_love",
+ nil,
+ nil,
+ -0.17,
+ 1.25,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.45,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1500ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "魔王,我们还要去看看其他地方吗?",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ true,
+ true,
+ 0.7,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 0.7,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "SetMajorChoice",
+ param = {
+ 1,
+ "AvgChoice_item_05_01",
+ 0,
+ "担心尘沙和冬香",
+ "研发是个细致的工作",
+ "",
+ "E501",
+ 2,
+ "AvgChoice_item_06_01",
+ 1,
+ "在意鸢尾和琥珀",
+ "市场宣传听着就好难",
+ "",
+ "E502",
+ 0,
+ "AvgChoice_item_05_03",
+ 2,
+ "优先自己的工作",
+ "先去看看面包的生产",
+ "",
+ "E503",
+ 0,
+ "e",
+ "020",
+ "avg_emoji_think",
+ "唔......还要去什么地方呢?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMajorChoiceJumpTo",
+ param = {1, 2}
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_corridor",
+ "0",
+ "OutSine",
+ 0.8,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "005",
+ "none",
+ nil,
+ 0.515,
+ -0.17,
+ 1.25,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "002",
+ "avg_emoji_attention",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "去看看市场部的情况吧,==W==鸢尾很擅长文书工作,宣传工作似乎也没问题,==W==倒是琥珀......",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "020",
+ "avg_emoji_speechless",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.8}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "021",
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "007",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "别那么担心,总能应付过去的。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetMajorChoiceRollover",
+ param = {1}
+ },
+ {
+ cmd = "SetMajorChoiceJumpTo",
+ param = {1, 3}
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_corridor",
+ "0",
+ "OutSine",
+ 0.8,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "005",
+ "none",
+ nil,
+ 0.51,
+ -0.17,
+ 1.25,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "005",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "009",
+ "avg_emoji_speechless",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "比起去别的部门,我们还是先调查我们负责的生产部吧。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "019",
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "哦,魔王很有条理呢,那我们就向着温室出发吧~★",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetMajorChoiceRollover",
+ param = {1}
+ },
+ {
+ cmd = "SetMajorChoiceEnd",
+ param = {1}
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_cn/config/stm05_03_b.lua b/lua/game/ui/avg/_cn/config/stm05_03_b.lua
new file mode 100644
index 00000000..548bc775
--- /dev/null
+++ b/lua/game/ui/avg/_cn/config/stm05_03_b.lua
@@ -0,0 +1,9614 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "第三话",
+ "新老员工",
+ "琥珀被市场部动员大会的热情震慑了,==RT==前辈星雁对她伸出了援手;==RT==而另一边,鸢尾则完美融入了工作的忙碌节奏……",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.03,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "story_main_05_002",
+ "0",
+ "OutSine",
+ 0.8,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 8,
+ "0",
+ "联合种业 市场部",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ false,
+ 0,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_office",
+ "0",
+ "OutSine",
+ 0.7,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 90.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "OutQuad",
+ 0.7,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Zhong",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_084",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_142",
+ "a",
+ "006",
+ "none",
+ nil,
+ 0.27,
+ -0.23,
+ 1.35,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.45,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "积极的组长",
+ "团结一心——",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -90.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "OutCubic",
+ 0.7,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.25,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m28",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_139",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.95,
+ -0.03,
+ -1.03,
+ 1.0,
+ 1.0,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_180",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.65,
+ -0.03,
+ 1.03,
+ 1.0,
+ 1.0,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_140",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.8,
+ -0.03,
+ 1.03,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_140",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.4,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_139",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.4,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_180",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.4,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_140",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_139",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_180",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_140",
+ "a",
+ nil,
+ "avg_emoji_shock",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "喊口号的员工",
+ "再创佳绩——",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.15,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
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+ "",
+ "",
+ ""
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+ },
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+ "0",
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+ false,
+ "",
+ "",
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+ false,
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+ "",
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+ "嗯,前辈说得对,有新人来了后就没那么忙啦,==W==但我们这么公然偷懒是不是不太好?",
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+ "前辈好厉害。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
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+ {
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+ 0,
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+ false,
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+ "也就是说——在消费者数量稳定的前提下,==RT==只有面包消费量持续攀升……",
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+ 1,
+ "avg3_100",
+ "琥珀,工作顺利吗?",
+ "0",
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m49",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 3,
+ "avg1_103",
+ "emoji_great_c",
+ "0",
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_103",
+ "很顺利,我遇到的星雁前辈是个好人,工作也挺有意思的",
+ "0",
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_103",
+ "今天已经送完四个店的货啦",
+ "0",
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_103",
+ "市场部的人手也不足,送货多有延迟",
+ "0",
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_103",
+ "但星雁都好好地说服抱怨的店长了",
+ "0",
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 1,
+ "avg3_100",
+ "这样的工作节奏还适应吗?",
+ "0",
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 3,
+ "avg1_103",
+ "emoji_pride_c",
+ "0",
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_103",
+ "我正在跟星雁学谈判技巧",
+ "0",
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_103",
+ "她进店和店长聊的时候,我就在店外练习射击",
+ "0",
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_103",
+ "一点都不浪费时间",
+ "0",
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 1,
+ "avg3_100",
+ "练习射击????",
+ "0",
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_103",
+ "啊,先不聊了,该去下一家店了",
+ "0",
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_091",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetPhone",
+ param = {
+ 1,
+ 1,
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "002",
+ "none",
+ nil,
+ 0.57,
+ -0.07,
+ 1.1,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ -10.0,
+ false,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.51,
+ -0.14,
+ 1.2,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutBack",
+ 0,
+ 0.0,
+ false,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "怎么样怎么样?琥珀那边顺利吗?",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "020",
+ "avg_emoji_speechless",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "虽然有些细节让人摸不着头脑……不过整体看来还挺顺利的。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "007",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "那就没问题啦,接下来我们怎么安排?",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1500ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetMajorChoice",
+ param = {
+ 1,
+ "AvgChoice_item_05_01",
+ 0,
+ "担心尘沙和冬香",
+ "研发是个细致的工作",
+ "",
+ "E501",
+ 0,
+ "AvgChoice_item_06_01",
+ 1,
+ "在意鸢尾和琥珀",
+ "市场宣传听着就好难",
+ "",
+ "E502",
+ 2,
+ "AvgChoice_item_05_03",
+ 2,
+ "优先自己的工作",
+ "先去看看面包的生产",
+ "",
+ "E503",
+ 0,
+ "e",
+ "020",
+ "avg_emoji_think",
+ "唔......还要去什么地方呢?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMajorChoiceJumpTo",
+ param = {1, 1}
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ true,
+ true,
+ 0.3,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_corridor",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "004",
+ "none",
+ nil,
+ 0.51,
+ -0.14,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.7,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "002",
+ "avg_emoji_attention",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "去研发部吧,==W==尘沙的异想天开加上冬香的力量,总觉得放心不下。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "021",
+ "avg_emoji_speechless",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "006",
+ "avg_emoji_flower",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "明白,顺便说一句,==W==研发部那边大家都穿着白大褂呢。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "007",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ -0.27,
+ 1.4,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.55,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetMajorChoiceRollover",
+ param = {1}
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "SetMajorChoiceJumpTo",
+ param = {1, 3}
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ true,
+ true,
+ 0.3,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_corridor",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "007",
+ "none",
+ nil,
+ nil,
+ -0.14,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 0.7,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "002",
+ "avg_emoji_attention",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "比起去别的部门,我们还是先调查我们负责的生产部吧。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "006",
+ "avg_emoji_love",
+ nil,
+ nil,
+ -0.26,
+ 1.4,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.37,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "哦,魔王很有条理呢,那我们就向着温室出发吧~★",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMajorChoiceRollover",
+ param = {1}
+ },
+ {
+ cmd = "SetMajorChoiceEnd",
+ param = {1}
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_cn/config/stm05_03_c.lua b/lua/game/ui/avg/_cn/config/stm05_03_c.lua
new file mode 100644
index 00000000..7d448e70
--- /dev/null
+++ b/lua/game/ui/avg/_cn/config/stm05_03_c.lua
@@ -0,0 +1,14894 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "第三话",
+ "神奇的草",
+ "你与雾语在生产部见识了神奇的魔法植物。==RT==此处的管理者是翡冷翠的下属,红宝石与蓝宝石,==RT==而她们都对面包的配方并不知情。",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.03,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "story_main_05_002",
+ "0",
+ "OutSine",
+ 0.8,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 8,
+ "0",
+ "联合种业 生产部",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ false,
+ 0,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_production",
+ "0",
+ "OutSine",
+ 0.8,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 180.0,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.45}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -50.0,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "SetFilm",
+ param = {
+ 0,
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m56",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_136",
+ "a",
+ "011",
+ "none",
+ nil,
+ nil,
+ -0.14,
+ 1.23,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ nil,
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 3,
+ "avg3_136",
+ "大家注意!“红宝石独创伸展体操”要开始了!今天也要元气满满地工作哦~",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetFilm",
+ param = {
+ 1,
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.03,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_147",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ "003",
+ "none",
+ nil,
+ 0.57,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong2",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.38,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.15}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_136",
+ "像猫咪一样,==W==咕噜咕噜滚呀滚~♪==W==挺直腰板,身高往上飙呀飙~♪",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -250.0,
+ nil,
+ 1.15,
+ nil,
+ nil,
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+ },
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+ cmd = "SetTalk",
+ param = {
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+ "avg3_137",
+ "是的,只要耐心教导,辉草就会根据拟定的动作以及设定好的行距进行播种,浇水,收割。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
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+ },
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+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "这样的话......岂不是不需要人类干活了?",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
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+ },
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+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_136",
+ "现在还做不到啦,这些草的工作效率很低的,它们只能处理最简单的任务,远远比不上人类。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
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+ },
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+ },
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+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_137",
+ "但是,曼德拉辉草只需要营养液和阳光就能活。换个角度看……成本其实比人类要低。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
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+ param = {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_136",
+ "这,这倒是。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_137",
+ "这就是曼德拉辉草的现状,可以帮大家做一些工作,但不多。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_137",
+ "如果公司能继续研究的话,说不定会有改善。==W==不过......公司现在好像并没有这样的计划。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
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+ },
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_136",
+ "是呢,听说两年前是有计划的,结果不知道为什么叫停了。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_136",
+ "明明都已经开始研究了,却突然喊停……总感觉有点浪费。如果继续研究下去,就能让辉草帮我们干所有的事情,我们只要休息就好了。",
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+ false,
+ "",
+ "",
+ ""
+ }
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "avg3_137",
+ "红宝石,不要乱说话。这些都是领导们的决定,我们照做就行,别给翡冷翠大人添麻烦。",
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+ false,
+ "",
+ "",
+ ""
+ }
+ },
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_136",
+ "所以我们才更要把辉草的能力发挥出来啊,这对于公司的发展也更有利不是吗?",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_136",
+ "说不定,以后用于研究辉草的温室……会扩建到第一百座!",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_137",
+ "反正结局肯定是被别的部门投诉……然后惨遭拆除。",
+ 0,
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+ false,
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+ "",
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+ }
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+ "这就是......大公司的职场精英对外和对内的两副面孔么......",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ true,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ "none",
+ "OutSine",
+ 0.6,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.25}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "002",
+ "none",
+ nil,
+ 0.4,
+ -0.03,
+ 1.05,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ 10.0,
+ false,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "avg_emoji_music",
+ nil,
+ 0.5,
+ -0.13,
+ 1.2,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutBack",
+ 0,
+ 0.0,
+ false,
+ 0.6,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "魔王,联合种业里果然有大新闻呢,这个辉草就值得一写了。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "007",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ -0.27,
+ 1.4,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.55,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "我们下面怎么办?",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetMajorChoice",
+ param = {
+ 1,
+ "AvgChoice_item_05_01",
+ 0,
+ "担心尘沙和冬香",
+ "研发是个细致的工作",
+ "",
+ "E501",
+ 0,
+ "AvgChoice_item_06_01",
+ 1,
+ "在意鸢尾和琥珀",
+ "市场宣传听着就好难",
+ "",
+ "E502",
+ 0,
+ "AvgChoice_item_06_02",
+ 2,
+ "结束一天的工作",
+ "回去总结线索",
+ "",
+ "E504",
+ 0,
+ "e",
+ "020",
+ "avg_emoji_think",
+ "接下来......",
+ ""
+ }
+ },
+ {
+ cmd = "SetMajorChoiceJumpTo",
+ param = {1, 1}
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ true,
+ true,
+ 0.3,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_corridor",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "007",
+ "none",
+ nil,
+ 0.51,
+ -0.14,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.7,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "002",
+ "avg_emoji_attention",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "去研发部吧,==W==尘沙的异想天开加上冬香的力量,总觉得放心不下。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "021",
+ "avg_emoji_speechless",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "006",
+ "avg_emoji_flower",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "明白,顺便说一句,==W==研发部那边大家都穿着白大褂呢。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "007",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ -0.27,
+ 1.4,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.55,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetMajorChoiceRollover",
+ param = {1}
+ },
+ {
+ cmd = "SetMajorChoiceJumpTo",
+ param = {1, 2}
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ true,
+ true,
+ 0.3,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_corridor",
+ "0",
+ "OutSine",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "007",
+ "none",
+ nil,
+ 0.515,
+ -0.18,
+ 1.25,
+ nil,
+ nil,
+ 1.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 0.6,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "002",
+ "avg_emoji_attention",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "去看看市场部的情况吧,==W==鸢尾很擅长文书工作,宣传工作似乎也没问题,==W==倒是琥珀......",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "020",
+ "avg_emoji_speechless",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.8}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "021",
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "004",
+ "avg_emoji_music",
+ nil,
+ nil,
+ -0.27,
+ 1.4,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "别那么担心,总能应付过去的。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetMajorChoiceRollover",
+ param = {1}
+ },
+ {
+ cmd = "SetMajorChoiceJumpTo",
+ param = {1, 3}
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ true,
+ true,
+ 0.3,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_corridor",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "007",
+ "none",
+ nil,
+ nil,
+ -0.14,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 0.7,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "002",
+ "avg_emoji_attention",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "我们回去吧,和大家一起总结一下线索。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "010",
+ "avg_emoji_love",
+ nil,
+ nil,
+ -0.26,
+ 1.4,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.37,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "呜呼呼,好期待大家在一天的工作中都发现了什么。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMajorChoiceRollover",
+ param = {1}
+ },
+ {
+ cmd = "SetMajorChoiceEnd",
+ param = {1}
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_cn/config/stm05_04.lua b/lua/game/ui/avg/_cn/config/stm05_04.lua
new file mode 100644
index 00000000..5df2a136
--- /dev/null
+++ b/lua/game/ui/avg/_cn/config/stm05_04.lua
@@ -0,0 +1,16168 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "第四话",
+ "汇集的线索",
+ "雾语汇集起了这几天潜伏的所有线索,==RT==顺势还推断出你的实际目的是调查孤儿院的欠款。==RT==神秘人的情报显示,面包配方也与孤儿院有关……",
+ 0
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "OutSine",
+ 0.7,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m14",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_118",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetPhone",
+ param = {
+ 0,
+ 1,
+ "990"
+ }
+ },
+ {
+ cmd = "SetPhone",
+ param = {
+ 3,
+ 1,
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 1,
+ "avg3_999",
+ "金色夜莺调查组......有些人还真是闲,在这个当口搞这种无聊的事情",
+ "0",
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg3_999",
+ "我已经警告==SEX1==们了,不过,我觉得==SEX1==们没那么容易退缩",
+ "0",
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 1,
+ "avg3_999",
+ "真糟糕,希望不会影响到计划",
+ "0",
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg3_999",
+ "呵呵,有魔王在,肯定会影响到计划",
+ "0",
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg3_999",
+ "但也不用太过担心,说不定==SEX1==们还能帮上我们一把",
+ "0",
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1500ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_091",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetPhone",
+ param = {
+ 1,
+ 0,
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_025",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_warehouse",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutQuint",
+ false,
+ false,
+ 1.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "22:00",
+ "雷月",
+ "31日",
+ "菲莱温室区",
+ "联合种业仓库"
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_025_stop",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
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+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "020",
+ "avg_emoji_speechless",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "孤儿院、联合种业、==W==研发部的约瑟夫、==W==市场部的星雁、==W==面试我们的翡冷翠、==W==执行官达尔茜娅,==W==还有不知躲在何处的灰夫人。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_183",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.7,
+ -0.45,
+ 1.5,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.7,
+ "none",
+ "none",
+ "OutQuart",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_138",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.3,
+ -0.45,
+ 1.5,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.7,
+ "none",
+ "none",
+ "OutQuart",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ true,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_110",
+ "c",
+ "002",
+ "none",
+ nil,
+ 0.7,
+ -0.45,
+ 1.5,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.7,
+ "none",
+ "none",
+ "OutQuart",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ true,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg2_985",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.3,
+ -0.45,
+ 1.5,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.7,
+ "none",
+ "none",
+ "OutQuart",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_184",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.7,
+ -0.45,
+ 1.5,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.7,
+ "none",
+ "none",
+ "OutQuart",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ true,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 5,
+ "BG_Black",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 5,
+ "none",
+ "avg3_100",
+ "e",
+ "025",
+ "none",
+ nil,
+ 0.48,
+ -0.57,
+ 2.0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_100",
+ "e",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 1.9,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 4,
+ 0,
+ "OutQuint",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 5,
+ "fx_avg_flash_light",
+ 0,
+ 0,
+ nil,
+ 1.0,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.8}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_100",
+ "e",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuart",
+ 0,
+ nil,
+ true,
+ 0.4,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 4,
+ 1,
+ "OutQuint",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "014",
+ "avg_emoji_idea",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "原来是这样,==W==所有的一切都被茶色夜莺和金色夜莺连了起来。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "003",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume100_1s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "各位,==W==米娜的委托、灰夫人的下落,==W==以及孤儿院的去向恐怕不是三件事。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "021",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "014",
+ "none",
+ "JuGong",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "而是连在一起的一件事。==W==",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "017",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 3.0,
+ true,
+ "default"
+ }
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_cn/config/stm05_05.lua b/lua/game/ui/avg/_cn/config/stm05_05.lua
new file mode 100644
index 00000000..297c626d
--- /dev/null
+++ b/lua/game/ui/avg/_cn/config/stm05_05.lua
@@ -0,0 +1,13295 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "第五话",
+ "线索三明治",
+ "你意识到线索是被刻意摆在眼前的,调查得谨慎进行。==RT==琥珀用穿上玩偶装的方法出色地完成了推销任务,==RT==而尘沙和冬香决定去爬塔许愿材料,试出正确的配方。",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_warehouse",
+ "0",
+ "Linear",
+ 1.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 60.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m46",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "2:00",
+ "热月",
+ "1日",
+ "菲莱温室区",
+ "联合种业仓库"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "c",
+ "009",
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_111",
+ "c",
+ "002",
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_134",
+ "b",
+ "002",
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "004",
+ "none",
+ nil,
+ 0.1,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_103",
+ "e",
+ "002",
+ "none",
+ nil,
+ 0.9,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "InOutQuad",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "009",
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "各位,米娜的委托、灰夫人的下落,以及孤儿院的去向恐怕不是三件事,而是连在一起的一件事。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "006",
+ "avg_emoji_speechless",
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "而我们入职的第一天,就有人匿名送上了孤儿院的消息。",
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+ "",
+ "",
+ ""
+ }
+ },
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+ },
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+ }
+ },
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+ cmd = "SetTalk",
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+ "",
+ "",
+ ""
+ }
+ },
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+ }
+ },
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+ cmd = "SetTalk",
+ param = {
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+ }
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+ },
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+ },
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+ cmd = "SetTalk",
+ param = {
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+ "茶色夜莺,把一切串起来了。",
+ 0,
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+ false,
+ "",
+ "",
+ ""
+ }
+ },
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "嗯,那么……既然对方这么慷慨地制造条件,我们不如灵活利用起来。",
+ 0,
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+ false,
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+ "",
+ ""
+ }
+ },
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+ cmd = "SetMainRoleTalk",
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+ }
+ },
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+ },
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+ param = {
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+ }
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+ cmd = "CtrlChar",
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "avg1_112",
+ "嗯嗯嗯,我完全明白了。就像是三明治一样,茶色夜莺的面包片夹起了其他的事情。",
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+ "",
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+ }
+ },
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "也就是说……==W==只要我们努力调查金色夜莺,就能搞清楚孤儿院和灰夫人的事情?",
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+ },
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+ },
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+ cmd = "SetTalk",
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+ "虽然尘沙总结得有点简单粗暴,但从实际做法来说,的确就是这样。",
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+ }
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+ nil
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+ },
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+ cmd = "CtrlChar",
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+ cmd = "CtrlChar",
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+ false,
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "金色夜莺的线索,我也从各位的讲述里找到了哦。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
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+ },
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+ cmd = "SetMainRoleTalk",
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+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "这,这么快?",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
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+ }
+ },
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+ param = {0.5}
+ },
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+ cmd = "CtrlChar",
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+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "我暗访过很多大公司,经验丰富嘛。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
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+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "在这种大公司里要偷偷做一件事,最好的办法就是——找到流程没有覆盖的空间。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
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+ true
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
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+ "e",
+ "002",
+ "none",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ nil,
+ "none",
+ nil,
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+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
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+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "005",
+ "avg_emoji_attention",
+ nil,
+ 0.4,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
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+ 0,
+ nil,
+ false,
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "比如,琥珀你今天和星雁在温室里偷懒了吧,事后也没人追究你们。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
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+ nil,
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+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "嗯,星雁的理由是:去医务室。我们没去,也没人问。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "b",
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+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
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+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "这也正常,负责的人只需要知道你们没有参加动员会是因为去医务室就可以了,其余的事不归他管。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
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+ false,
+ 0.5,
+ false,
+ nil
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "只要自己不会受到牵连,员工从市场部离开具体要去做什么,对他们来说也就无所谓了。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
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+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ nil,
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+ "none",
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+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "可是……万一有人找医务室的人问话,我们没来过的事情就会暴露。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "b",
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+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou2",
+ "none",
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+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "这还不容易?==W==找个借口就行,比如在去医务室的路上就好转了,或者说因为太难受根本动不了,没能去成之类的。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
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+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "b",
+ "010",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong1",
+ "none",
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+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ nil,
+ "none",
+ nil,
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+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "004",
+ "none",
+ nil,
+ 0.55,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "再说了,大公司的人一般不会没事找事。无论什么情况,做个旁观者才是最明智的选择。",
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+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "就算是上层的人,比如说总监这样的,他们本身已经够忙了……==W==但凡有能忙里偷闲的机会,谁会不抓紧呢?",
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+ "",
+ "",
+ ""
+ }
+ },
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+ {
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+ param = {
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+ nil,
+ 1.0,
+ "none",
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+ 0,
+ nil,
+ false,
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+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "b",
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+ cmd = "SetTalk",
+ param = {
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+ "为,为什么会有这么多......",
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+ "",
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+ "",
+ ""
+ }
+ },
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+ cmd = "SetTalk",
+ param = {
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+ cmd = "SetTalk",
+ param = {
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+ "",
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+ }
+ },
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+ },
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+ cmd = "SetTalk",
+ param = {
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+ "好可怕......职场比荒野更可怕。==W==不知道留琥珀一个人在市场部,她应付得过来吗?",
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+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "006",
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_054",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "但、但是我不会烤面包……==W==所以试做的部分得靠尘沙前辈了。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "JuGong1",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "007",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "包在我身上!许愿调料和烤面包都是我的拿手好戏~",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -60.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_099",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "012",
+ "none",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "002",
+ "none",
+ nil,
+ 0.55,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "我们先去小绿里换衣服吧。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_148",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "16",
+ "OutSine",
+ true,
+ false,
+ 1.0,
+ true,
+ "AvgStageEffect_fade_right"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "sky_night_b",
+ "0",
+ "Linear",
+ 1.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_025",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ 60.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "carriage_inside_night",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_025_stop",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "a",
+ "005",
+ "none",
+ nil,
+ nil,
+ 0.05,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_100",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "JuGong1",
+ "none",
+ "InQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "呼,换好了……这令人安心的触感!==W==果然还是这套衣服方便啊!嘿嘿……嘿嘿嘿。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "003",
+ "avg_emoji_love",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "niunie1",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_134",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.25,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_074",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ nil,
+ "close",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "尘沙前辈,我们出发吧~",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_065",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "16",
+ "Linear",
+ false,
+ false,
+ 0.5,
+ true,
+ "AvgStageEffect_fade_right"
+ }
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_cn/config/stm05_06.lua b/lua/game/ui/avg/_cn/config/stm05_06.lua
new file mode 100644
index 00000000..7c41c57c
--- /dev/null
+++ b/lua/game/ui/avg/_cn/config/stm05_06.lua
@@ -0,0 +1,11101 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "第六话",
+ "不同的理念",
+ "借着尘沙冬香许愿来的材料和智慧辉草的协助,==RT==面包的配方终于逆向成功。==RT==你们意识到谜案的关键正是“魔法催熟的面粉”。",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_lab",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 100.0,
+ 50.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m49",
+ "1500ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "22:00",
+ "热月",
+ "3日",
+ "菲莱温室区",
+ "联合种业研发部"
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "c",
+ "003",
+ "none",
+ nil,
+ 0.45,
+ -0.25,
+ 1.25,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "avg_emoji_sleepy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_180",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.7,
+ -0.25,
+ 1.25,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_180",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.6,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.4,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.4,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "006",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.4,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "呼,下班啦。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_077",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_180",
+ "a",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "JuGong2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "急匆匆的组员",
+ "尘沙,一起走吗?",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_054",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "不啦,我还想加一会班,==W==冬香会陪我的。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "002",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_180",
+ "a",
+ "005",
+ "avg_emoji_shock",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "急匆匆的组员",
+ "唔,好努力啊。==W==别太累哦,再见。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_180",
+ "a",
+ "002",
+ "close",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "011",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou0",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "别担心,我在体力这方面还是很有自信的!明天见啦~",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_010",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_180",
+ "a",
+ nil,
+ "close",
+ nil,
+ 0.75,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ true,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "006",
+ "none",
+ nil,
+ 0.4,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_166",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.75}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "002",
+ "avg_emoji_attention",
+ nil,
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+ "我感觉,胜利的曙光已经出现在地平线上了。",
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+ }
+ },
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+ param = {
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+ "avg1_135",
+ "是那个永远也走不到的地平线吗?",
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+ cmd = "SetTalk",
+ param = {
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+ "",
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+ },
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+ cmd = "SetTalk",
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+ "",
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+ 0,
+ "avg3_134",
+ "在这种情况下,我们应该关注的温室收割工作的工时。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "其他的数据或许还能伪造,但成熟的作物必须有人去收割,魔力催熟的作物收割次数会显著多于正常的作物,这个藏不住的。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.55,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "007",
+ "none",
+ nil,
+ 0.45,
+ -0.3,
+ 1.35,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "013",
+ "avg_emoji_idea",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "原,原来如此,的确,这样更容易发现问题。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "016",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "这,这就是我和大公司正式员工的思维差距吗?==W==如果早点学会这些,说不定......==W====RT==说不定当年就不会被刷下来了。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "007",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1.25}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ 50.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "006",
+ "avg_emoji_vexation",
+ nil,
+ nil,
+ -0.3,
+ 1.3,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "012",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "004",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "003",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.75,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "close",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.35,
+ -0.3,
+ 1.35,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 100.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "我也不是第一天进公司就学会这些的,==W==别忘了,你可是靠自己的实力通过翡冷翠大人的面试的。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.6,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_019",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.75,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "013",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "close",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "009",
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "自信点,人总是在不断进步的。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "013",
+ "none",
+ nil,
+ 0.52,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "018",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 2.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_100",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "005",
+ "close",
+ nil,
+ nil,
+ -0.3,
+ 1.4,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 1.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "谢谢前辈,==W==我们加油把最后的数据找出来吧。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "015",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 2.5,
+ true,
+ "default"
+ }
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_cn/config/stm05_07.lua b/lua/game/ui/avg/_cn/config/stm05_07.lua
new file mode 100644
index 00000000..5d9a5fad
--- /dev/null
+++ b/lua/game/ui/avg/_cn/config/stm05_07.lua
@@ -0,0 +1,19794 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "第七话",
+ "规则的意义",
+ "委托完成,米娜邀请众人做客并谈及了过往的泄密案。==RT==随后,米娜上报了调查结果却石沉大海。==RT==你和雾语决定拉上米娜再去温室调查一番。",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_060",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "OutSine",
+ 1.5,
+ false,
+ "fade",
+ 0
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_1s",
+ 0,
+ "m14",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_014",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_118",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetPhone",
+ param = {
+ 0,
+ 1,
+ "990"
+ }
+ },
+ {
+ cmd = "SetPhone",
+ param = {
+ 3,
+ 1,
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 1,
+ "avg3_999",
+ "那些人果然没有退缩,甚至快接触到真相了",
+ "0",
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 1,
+ "avg3_999",
+ "可是,我们还没准备好",
+ "0",
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg3_999",
+ "没关系,有米娜在,==SEX1==们就算找到真相,也会被我拖住",
+ "0",
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg3_999",
+ "你还需要准备多久?",
+ "0",
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 1,
+ "avg3_999",
+ "让我算算,这件事牵扯太多的部门和人了",
+ "0",
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 1,
+ "avg3_999",
+ "我想,至少得准备到下个月五号",
+ "0",
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg3_999",
+ "需要这么长时间......那些人到底在做什么啊,好吧,我会努力拖到那时候的",
+ "0",
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetPhone",
+ param = {
+ 1,
+ 0,
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ true,
+ true,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "Linear",
+ 1.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 50.0,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_024",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_warehouse_daylight",
+ "0",
+ "Linear",
+ 2.0,
+ false,
+ "fade",
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+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "不过.....==W==看到米娜和她的妹妹们相依为命。虽然不知道那位魔女前辈是谁,但同样身为魔女,我也会有一点点罪恶感。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
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+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ }
+ },
+ {cmd = "SetGoOn"},
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+ },
+ {
+ cmd = "CtrlChar",
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "魔王,你觉得遵守规则和追求真相,哪个更重要?",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ true,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetPersonalityChoice",
+ param = {
+ 1,
+ 1,
+ "不能两全其美吗?",
+ "规则代表着稳定",
+ "规则就是用来打破的!",
+ "e",
+ "020",
+ "none",
+ "规则和真相......",
+ ""
+ }
+ },
+ {
+ cmd = "SetPersonalityChoiceJumpTo",
+ param = {1, 1}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
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+ false,
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+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "012",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "应该有既能遵守规则,又能找寻真相的办法吧?",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
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+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "的确有,不过抓娃娃机是只要花钱,就能百分百拿到娃娃的吗?",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
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+ "avg_emoji_vexation",
+ "none",
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+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "那当然不行。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
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+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "所以啊,抓不到的时候,总要面临着“继续投币,还是把娃娃机撬开”的选择嘛。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
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+ nil,
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+ "none",
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+ false,
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+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
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+ "avg_emoji_speechless",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "真的会有人选择“把娃娃机撬开”吗?",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
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+ }
+ },
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+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ nil,
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+ "none",
+ "none",
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+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "二十次抓不到,也许你还不会选择“撬开”,但如果两百次都没抓到......==W==你的想法也会变吧。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
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+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
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+ 0,
+ "002",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "的确......至少我会怀疑娃娃机的爪子是不是坏了。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ "fade"
+ }
+ },
+ {
+ cmd = "SetPersonalityChoiceRollover",
+ param = {1}
+ },
+ {
+ cmd = "SetPersonalityChoiceJumpTo",
+ param = {1, 2}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
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+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "009",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "规则代表着稳定,稳定能保护大多数人。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "b",
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+ "avg_emoji_question",
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+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "那为了真相打破规则的我们就是坏人?",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
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+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "我可没那么说,我觉得如果一个规则被魔女戳了几下就毁掉了,==W==那说明这个规则本来就要崩溃了,不是么?",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "004",
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+ nil,
+ nil,
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+ nil,
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+ nil,
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+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
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+ param = {0.2}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
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+ "012",
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+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
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+ nil,
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+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
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+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "b",
+ "009",
+ "none",
+ nil,
+ nil,
+ -0.25,
+ 1.25,
+ nil,
+ nil,
+ nil,
+ "niunie",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "你倒是会安慰人。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "012",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "我可不是在安慰你,一个稳定的规则肯定会有自我修复能力,本来就是在“打破——修复”的循环中的。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "018",
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+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "哦?那照你的意思说,==W==坚持到最后的就是正义,就是最终的规则喽?",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "021",
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "003",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "没错,也是所谓的优胜劣汰,规则之间也会按照自然的法则去淘汰和进化嘛。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ "fade"
+ }
+ },
+ {
+ cmd = "SetPersonalityChoiceRollover",
+ param = {1}
+ },
+ {
+ cmd = "SetPersonalityChoiceJumpTo",
+ param = {1, 3}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "006",
+ "avg_emoji_happy",
+ "huanxin",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "规则就是用来打破的!==W==身为魔王,我很想这么说啦~",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "016",
+ "avg_emoji_shock",
+ nil,
+ nil,
+ -0.1,
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+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.4,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "013",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_1s",
+ 0,
+ "m36",
+ "1000ms",
+ 0.0,
+ false
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "015",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "004",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "但我又想到,如果打破了规则,身为王的我就得重建一个新规则吧,超麻烦的。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "003",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "更何况,就算打破了规则,也不一定能找到真相,也不一定能迎来更好的规则。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "014",
+ "avg_emoji_music",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "比如,我要是当了绯瞳传讯的首席执行官,我就要你每天写三篇新闻,每篇至少三千字,没有休息日。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
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+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "只能上了,==W==小提灯,小南瓜,做好战斗准备~★",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "017",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 150.0,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "012",
+ "none",
+ nil,
+ 0.75,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.45,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_1214",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.2,
+ -0.03,
+ 1.0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg2_965",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.7,
+ 0.03,
+ 1.0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_061",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_965",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ 0.0,
+ 1.1,
+ nil,
+ nil,
+ 1.0,
+ "guodongtiao1",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1214",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ 0.0,
+ 1.1,
+ nil,
+ nil,
+ 1.0,
+ "guodongtiao1",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_cn/config/stm05_08.lua b/lua/game/ui/avg/_cn/config/stm05_08.lua
new file mode 100644
index 00000000..3cb294ce
--- /dev/null
+++ b/lua/game/ui/avg/_cn/config/stm05_08.lua
@@ -0,0 +1,14664 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "第八话",
+ "温室的秘密",
+ "攻入温室的众人,发现了大量的催熟植物,==RT==这一切的始作俑者正是研发负责人约瑟夫。==RT==逃窜间,他带你们来到了培育植物兵器的实验室……",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 180.0,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_greenhouse_inside_night",
+ "0",
+ "OutSine",
+ 0.7,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 80.0,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "21:30",
+ "谷月",
+ "4日",
+ "菲莱温室区",
+ "九十九号温室"
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_183",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.25,
+ -0.1,
+ 1.15,
+ 1.0,
+ 1.0,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "avg_emoji_exclamation",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_999",
+ "快搬,别让一会的战斗伤到珍贵的翠煌草!",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m34",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -90.0,
+ nil,
+ 1.08,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_121",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.79,
+ -0.07,
+ 1.1,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_121",
+ "a",
+ nil,
+ "avg_emoji_attention",
+ nil,
+ 0.73,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.45,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "干练的佣兵",
+ "部长,我们埋伏好了。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_999",
+ "哼,这次一定要把那个枪手抓到,这么多人对付一个人,也算是天罗地网了。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_121",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.78,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.65,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.15}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_1249",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.54,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1249",
+ "a",
+ nil,
+ "avg_emoji_shock",
+ nil,
+ nil,
+ -0.07,
+ 1.1,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "干练的佣兵",
+ "报告,对方不是一个人,是七个人。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1249",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_121",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.85,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ true,
+ 0.45,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1249",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.6,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ true,
+ 0.45,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 180.0,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.6,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ 0.45,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.4}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_070",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Zhong",
+ "OutSine",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetTalkShake",
+ param = {
+ 0,
+ "Xiao",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_999",
+ "七个人???",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ true,
+ true,
+ 0.6,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.03,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.1,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_story_011_01",
+ 0,
+ 0,
+ 4.5,
+ -5.4,
+ 1.2,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_283",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.75}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_greenhouse_inside_night",
+ "0",
+ "OutSine",
+ 0.7,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_067",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Xiao",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_dust_heave",
+ 0,
+ 1,
+ nil,
+ 3.0,
+ -1.0,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_dust_2_b",
+ 0,
+ 1,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.6}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -0.14,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_183",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ 1.0,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.45,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 0,
+ 100.0,
+ nil,
+ nil,
+ "avg1_112",
+ "c",
+ "014",
+ "avg_emoji_resentful",
+ 1,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m46",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "金色夜莺就是你们做出来的吧!",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 0,
+ nil,
+ nil,
+ nil,
+ "avg1_112",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.6,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_dust_2_b",
+ 1,
+ 1,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
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+ "千载难逢的机会",
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+ "E507",
+ 1,
+ "e",
+ "020",
+ "avg_emoji_think",
+ "要怎么行动呢?",
+ ""
+ }
+ },
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+ },
+ {
+ cmd = "SetTalk",
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+ }
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+ },
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+ cmd = "SetTalk",
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+ }
+ },
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+ },
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+ "",
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+ },
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+ cmd = "SetTalk",
+ param = {
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+ "雾语和米娜之间还有芥蒂啊。这种事没那么快解决的,这么想来我们分开行动也好。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "0",
+ "默默点头示意后,我们选了不同的方向,追捕约瑟夫。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
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+ {
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+ },
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+ },
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+ cmd = "SetMainRoleTalk",
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+ "none",
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+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "这里是敌人的地盘,说不定有陷阱,我们还是一起行动吧,不要分开。",
+ 0,
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+ false,
+ "",
+ "",
+ ""
+ }
+ },
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+ },
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+ nil,
+ false,
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+ false,
+ nil
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+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "这样约瑟夫会跑掉......",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "你是想拍更多的照片吧。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
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+ "avg_emoji_think",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "聚在一起雾语和米娜之间肯定会吵架,==W==不过也没办法了,==W==那些佣兵......真的是约瑟夫的手下吗,我总觉得这件事没那么简单。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
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+ "avg_emoji_sigh",
+ "none",
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+ false,
+ "avg3_100"
+ }
+ },
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+ },
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+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "别吵了,安全第一,现在我们三个人里只有雾语你能战斗,分开的话再遇到佣兵就不妙了。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "先确保安全,我现在就联系尘沙她们。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
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+ {
+ cmd = "SetMajorChoiceRollover",
+ param = {1}
+ },
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+ param = {1, 3}
+ },
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+ param = {
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+ true,
+ true,
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+ true,
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+ },
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+ },
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+ },
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+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "约瑟夫就交给雾语了。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
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+ }
+ },
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+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
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+ false
+ }
+ },
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+ nil,
+ nil,
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+ true,
+ nil
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+ },
+ {
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+ 1.0,
+ "none",
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+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "我,我一个人?",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
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+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "嗯,我们三个人里只有雾语你有战斗力,我和米娜去了也是添乱吧。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ },
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+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "米娜,你联系尘沙和公司吧,这么大的事情,联合种业是遮掩不住的。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
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+ },
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+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlBg",
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+ nil,
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+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false,
+ 0
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+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
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+ "none",
+ nil,
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+ nil,
+ nil,
+ nil,
+ "none",
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+ nil,
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
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+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "004",
+ "none",
+ nil,
+ 0.2,
+ -0.09,
+ 1.15,
+ nil,
+ nil,
+ 0.0,
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+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "avg_emoji_exclamation",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "明,明白。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_147",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ true,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.2,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "020",
+ "avg_emoji_think",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "我就趁这个机会,回到实验室里调查一下吧。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 1,
+ "003",
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "灰夫人逃进联合种业,孤儿院的事也和联合种业有剪不断的关系,这个隐秘的实验室里有线索的可能性很大。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMajorChoiceRollover",
+ param = {1}
+ },
+ {
+ cmd = "SetMajorChoiceEnd",
+ param = {1}
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_cn/config/stm05_09_a.lua b/lua/game/ui/avg/_cn/config/stm05_09_a.lua
new file mode 100644
index 00000000..f6794df9
--- /dev/null
+++ b/lua/game/ui/avg/_cn/config/stm05_09_a.lua
@@ -0,0 +1,8775 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "终局",
+ "约瑟夫",
+ "阴谋败露的约瑟夫假意投降,==RT==但他却在最后一刻放出翠煌之刃偷袭了你。==RT==尽管知晓了部分真相,但代价却是性命。",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_greenhouse_inside_night",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -100.0,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_3s",
+ 0,
+ "m59",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "22:15",
+ "谷月",
+ "4日",
+ "菲莱温室区",
+ "一百号温室"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_099",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "温室的左半边交给我。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "011",
+ "none",
+ nil,
+ 0.6,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_074",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "我去右边。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 80.0,
+ -50.0,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "002",
+ "avg_emoji_exclamation",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "每隔十分钟,我们都要在心链的群里报平安。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "012",
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "如果有人没报,就说明遇到麻烦了,另外两个人要尽快赶过去。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_054",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "明白,虽然我这种水平,也帮不上什么忙。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "003",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "别在意那些事啦,总之,它就是个在提醒你“要注意周围情况”的警示而已。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "013",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "007",
+ "avg_emoji_sweaty",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "zuochupeng",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "012",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "那一定是在警示雾语小姐吧?你光顾着拍这拍那的,注意力肯定会分散,太容易出事了。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_094",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ 0.0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "005",
+ "avg_emoji_love",
+ nil,
+ 0.45,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "哎呀,只关心我一个人?你也太喜欢我了吧~==W==魔王,一会见。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "007",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_148",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_line_drop_w",
+ 0,
+ 0,
+ -1.5,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ 0.2,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "InOutBack",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "010",
+ "avg_emoji_sigh",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "这种时候还要斗嘴……算了,总比冷场要好点。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 1,
+ "020",
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "其实,她们的最终目标并没有多少冲突,只是她们选择的道路不同。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_055",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1500ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -100.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "InSine",
+ 1.5,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 1,
+ "012",
+ "avg_emoji_attention",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "我就调查正前方的温室吧。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_010",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -150.0,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 1.5,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_exhibition_night",
+ "0",
+ "Linear",
+ 1.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_090",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -80.0,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_090",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 80.0,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg2_958",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.6,
+ 0.1,
+ 0.9,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_1260",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.3,
+ 0.1,
+ 0.9,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_146",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "chijing",
+ "none",
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "别,别用魔法,我这身子骨可经不起——",
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+ }
+ },
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+ },
+ {
+ cmd = "SetTalk",
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+ "约瑟夫部长,果然是你。",
+ 0,
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+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
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+ },
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+ },
+ {
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+ },
+ {
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "avg3_183",
+ "哦,==PLAYER_NAME==,你刚刚是在诈我吧,魔女根本不在这里!",
+ 0,
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+ false,
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+ "",
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+ }
+ },
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+ },
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+ }
+ },
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+ cmd = "SetTalk",
+ param = {
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+ "雾语虽然不在这里,但只要我一发消息,她就能骑着扫把火速赶来。",
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+ false,
+ "",
+ "",
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+ }
+ },
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+ },
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+ {
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+ },
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+ },
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+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "avg3_183",
+ "我投降……==W==二十年前的我姑且不论,以我现在的年纪去对付旅人,只能说是自讨苦吃。",
+ 0,
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+ false,
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+ "",
+ ""
+ }
+ },
+ {
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+ },
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+ }
+ },
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+ cmd = "Wait",
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+ },
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+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "从你们冲进来的那一刻起,我就已经输了。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
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+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "就算这次甩掉了你们又如何,我还是无法从“那位大人”手中逃脱,到头来终究会被联合种业抓到。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
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+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "这么容易就投降了?",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 1,
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+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "不管对方打的是什么算盘,我这个十分钟里没有在心链中报平安,只要拖到雾语和米娜赶过来就可以了,先和他虚与委蛇一下吧。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
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+ 0,
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+ "none",
+ "none",
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+ }
+ },
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+ cmd = "Wait",
+ param = {0.5}
+ },
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+ }
+ },
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+ cmd = "SetMainRoleTalk",
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "你的话有矛盾吧?既然刚开始就知道这点,为什么还要逃跑?",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
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+ "x",
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+ }
+ },
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+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
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+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
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+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "我......==W==我那时还有没做完的事。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
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+ "1500ms",
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+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
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+ "avg_emoji_speechless",
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+ "none",
+ "none",
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+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
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+ nil,
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+ }
+ },
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+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
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+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
+ nil,
+ "none",
+ nil,
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+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
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+ false,
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+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
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+ nil,
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+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
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+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "003",
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+ nil,
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+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
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+ 0,
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+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
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+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
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+ nil,
+ nil,
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+ true
+ }
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
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+ 1,
+ "qstory_main_05_010",
+ nil,
+ nil,
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_1s",
+ 0,
+ "m3",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "我想给这些翠煌草最后再浇一次柔光溶液,作为告别。我浇完就跟你走好不好?我不会反抗的。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "002",
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "柔光溶液?",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 1,
+ 0,
+ "qstory_main_05_010",
+ nil,
+ nil,
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 0,
+ 1,
+ "qstory_main_05_006",
+ nil,
+ nil,
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "005",
+ "avg_emoji_idea",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "就是这个东西,一种被恩赐意志禁止使用的魔法溶液,不太稳定,弄不好就会把人炸飞,但是能把魔力溶进去,很好用。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "012",
+ "avg_emoji_question",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "被禁止使用的溶液……为什么要做到这种地步?",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 1,
+ 0,
+ "qstory_main_05_006",
+ nil,
+ nil,
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "avg_emoji_happy",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "这还用问么?因为我们是做研究的,做这种事情不需要理由。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "我不清楚你对我们这种群体有什么样的看法,但做研究的人就是如此,就算知道有危险,强烈的好奇心也不会让我们停手。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_100",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "JuGong1",
+ "none",
+ "InSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "0",
+ "约瑟夫俯下身去,小心地拧开装着柔光溶液的盖子,把溶液滴在翠煌草的根部。从他熟练的动作看,他已经这样做过很多次了。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_exhibition_night",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "002",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "想要培育好这些翠煌草,只靠翠煌之刃提供的魔力还不够,每天都要认真滴上定量的柔光溶液,缺一天就培育得没那么完美了。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "002",
+ "avg_emoji_question",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "为什么这么在乎这些翠煌草?因为它们是公司用来快速培育智慧植物的?",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
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+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.6,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ "none",
+ "OutSine",
+ 0.6,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_173",
+ "a",
+ "011",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_173",
+ "a",
+ nil,
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_173",
+ "魔王大人,为什么沉默了,有哪里不舒服吗?",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "010",
+ "avg_emoji_sigh",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "被翠煌之刃洞穿的胸口还有点疼,不过没什么大碍。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_174",
+ "a",
+ "007",
+ "none",
+ nil,
+ 0.2,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_173",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_174",
+ "a",
+ nil,
+ "avg_emoji_music",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_174",
+ "魔王大人,赌上性命的较量固然让人兴奋……但要是因此丧命,可就本末倒置了哦?",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_173",
+ "a",
+ "003",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_173",
+ "嘻嘻,腿脚不灵便的老爷爷,也会在守护自己重要的东西时,爆发出难以想象的决心和力量呢。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "009",
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "我会注意的,==W==维塔,开门。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "002",
+ "avg_emoji_attention",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_401",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 1,
+ "002",
+ "none",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg4_999"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg4_999",
+ "您的命令就是我的意志。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg4_999"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1500ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_299",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_174",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.24,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_173",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.76,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 2.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.4}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "white_room_inside_b",
+ "0",
+ "OutSine",
+ 0.5,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.13,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 1,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_greenhouse_inside_night",
+ "0",
+ "Linear",
+ 1.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_169",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 1,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 100.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.6,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_055",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -100.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 1.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.6,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.4}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "012",
+ "avg_emoji_attention",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "这是......我们刚刚进入一百号温室的时候。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.6,
+ nil,
+ "none",
+ "OutSine",
+ 0.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "story_main_01_037",
+ "0",
+ "OutSine",
+ 0.0,
+ true,
+ "default",
+ 1
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 1
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.5,
+ false,
+ 1
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.25}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_401",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_speaking",
+ 0,
+ 2,
+ nil,
+ nil,
+ nil,
+ 0.5,
+ true,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg4_999",
+ "魔王大人,维塔建议您立刻和您身边的同伴进行“灵魂交易”,完成任务后,翠煌之刃的攻击就不足为惧了。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "014",
+ "avg_emoji_music",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "谢谢你,维塔,但我还是想先用自己的判断解决这个问题。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ true,
+ false,
+ 0.9,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 1
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_speaking",
+ 1,
+ 2,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "JUMP_AVG_ID",
+ param = {
+ "STm05_08",
+ 894,
+ "A"
+ }
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_cn/config/stm05_09_b.lua b/lua/game/ui/avg/_cn/config/stm05_09_b.lua
new file mode 100644
index 00000000..4319e3fb
--- /dev/null
+++ b/lua/game/ui/avg/_cn/config/stm05_09_b.lua
@@ -0,0 +1,12893 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "第九话",
+ "决定的责任",
+ "灰夫人带佣兵现身,包围了正在破坏实验室的你们。==RT==星雁出手相救,并透露了她监察官的真实身份。==RT==约瑟夫将翠煌之刃放出,打算毁灭一切。",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_exhibition_night",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutQuint",
+ false,
+ false,
+ 1.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m62",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "22:15",
+ "谷月",
+ "4日",
+ "菲莱温室区",
+ "一百号温室"
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_dark_magic",
+ 0,
+ 0,
+ -3.0,
+ 1.0,
+ 1.7,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_323",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_dark_magic",
+ 0,
+ 0,
+ 2.0,
+ -1.0,
+ 1.4,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_323",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Xiao",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_dark_attack",
+ 0,
+ 0,
+ nil,
+ nil,
+ 2.0,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_334",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Zhong",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "a",
+ "016",
+ "none",
+ nil,
+ 0.35,
+ -0.4,
+ 1.4,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "017",
+ "avg_emoji_sigh",
+ nil,
+ nil,
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+ "a",
+ "017",
+ "avg_emoji_speechless",
+ 2,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "真的漂亮吗?我只感受到了寒意。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "哼哼,你们不懂,那是能改变世界的植物。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 0,
+ nil,
+ nil,
+ nil,
+ "avg1_135",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "我能在这个庞大的计划中出一份力,也算是不枉此生了。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "025",
+ "avg_emoji_attention",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "喂,你要做什么?",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "身为“那位大人”的手套,要有做手套的自觉才行。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_308",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "007",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.95,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m35",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "嘿嘿,它来了,我在来见你们之前打开了笼子,它会毁掉这里的一切的。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutQuart",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.0,
+ true,
+ true
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "Linear",
+ 0.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "a",
+ "012",
+ "none",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "012",
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutQuart",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "004",
+ "avg_emoji_shock",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "魔王,小心头顶。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "007",
+ "avg_emoji_symbol",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "这……这是……",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "012",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "翠煌之刃!",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 3.5,
+ true,
+ "default"
+ }
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_cn/config/stm05_09_c.lua b/lua/game/ui/avg/_cn/config/stm05_09_c.lua
new file mode 100644
index 00000000..38b825fd
--- /dev/null
+++ b/lua/game/ui/avg/_cn/config/stm05_09_c.lua
@@ -0,0 +1,6554 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "终局",
+ "智慧植物",
+ "只身来到地下实验室的你,看到了智慧植物的存在,==RT==同时你还发现联合种业也曾调查过孤儿院的事。==RT==不幸的是,灰夫人用棍棒和毒药轻易地暗算了你。",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_greenhouse_inside_night",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_3s",
+ 0,
+ "m59",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "22:15",
+ "谷月",
+ "4日",
+ "菲莱温室区",
+ "一百号温室"
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "006",
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ -30.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "InQuad",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "012",
+ "avg_emoji_exclamation",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "你们注意安全,千万不要乱来,如果有什么突发情况,手机联系。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "010",
+ "avg_emoji_happy",
+ nil,
+ 0.45,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "米娜,你跟上我,出意外了我会保护你的~",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "011",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "不必了,我还要联络尘沙和公司,我留在这里就好。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "017",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "那多危险啊,万一遭到袭击了你一个人怎么办呢?而且,如果你不跟着我,我可要随心所欲地拍摄联合种业的机密了喔?",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "008",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "要是你真的要放我一个人走,之后我无论拍了什么你都不能抱怨啊。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "013",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "唔……==W==好吧好吧,我跟你一起总行了吧!",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "007",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "005",
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "youchupeng",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "嗯哼,那刚才你帮我挡住智慧植物的人情,就算抵消了哦~★",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "004",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "先说好,我在的时候你什么都不许拍。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "006",
+ "avg_emoji_music",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "放心啦,我会等你不在的时候随便拍的~",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_148",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_line_drop_w",
+ 0,
+ 0,
+ -5.0,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ 0.2,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "InOutBack",
+ 0,
+ nil,
+ true,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Xiao",
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+ "欢迎回来,魔王大人。",
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+ }
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+ false,
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+ "",
+ ""
+ }
+ },
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+ "",
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+ },
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+ },
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+ "珀尔娜,魔王可不是你一个人的所有物,应该放在我们床的中间。",
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+ false,
+ "",
+ "",
+ ""
+ }
+ },
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+ false,
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+ "",
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+ },
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+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_174",
+ "建议您下次读文件时,可以戴个头盔。",
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+ false,
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+ "",
+ ""
+ }
+ },
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+ param = {
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+ "虽然不太理解她们在说什么……但是一个人去实验室调查肯定是不行的。",
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+ false,
+ "",
+ "",
+ ""
+ }
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+ false,
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+ "",
+ ""
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+ },
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+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_173",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.76,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 2.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.4}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "white_room_inside_b",
+ "0",
+ "OutSine",
+ 0.5,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.13,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 1,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_greenhouse_inside_night",
+ "0",
+ "Linear",
+ 1.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_169",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 1,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 100.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.6,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_055",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -100.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 1.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.6,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.4}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "012",
+ "avg_emoji_attention",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "这是......我们刚刚进入一百号温室的时候。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.6,
+ nil,
+ "none",
+ "OutSine",
+ 0.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "story_main_01_037",
+ "0",
+ "OutSine",
+ 0.0,
+ true,
+ "default",
+ 1
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 1
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.5,
+ false,
+ 1
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.25}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_401",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_speaking",
+ 0,
+ 2,
+ nil,
+ nil,
+ nil,
+ 0.5,
+ true,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg4_999",
+ "魔王大人,您可以把维塔顶在头上,也可以起到类似头盔的作用。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "007",
+ "avg_emoji_symbol",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "你不担心自己被砸坏吗?!==W==不需要头盔,这次我会躲开实验室的!",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 1,
+ nil,
+ "avg_emoji_resentful",
+ "jushou2",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ true,
+ false,
+ 0.9,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 1
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_speaking",
+ 1,
+ 2,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "JUMP_AVG_ID",
+ param = {
+ "STm05_08",
+ 894,
+ "C"
+ }
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_cn/config/stm05_10.lua b/lua/game/ui/avg/_cn/config/stm05_10.lua
new file mode 100644
index 00000000..12d4d62f
--- /dev/null
+++ b/lua/game/ui/avg/_cn/config/stm05_10.lua
@@ -0,0 +1,18585 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "第十话",
+ "头条时刻",
+ "翠煌之刃补充魔力后再次袭来。==RT==雾语救下了米娜,并让她保护好留影器里的证据。==RT==为了证据的安全,雾语选择成为诱饵引走翠煌之刃。",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 5,
+ "uniseed_exhibition_night",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 5,
+ "none",
+ "avg2_964",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ 1.25,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_964",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ 1.25,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 4,
+ 14,
+ "OutSine",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_112",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_964",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "ChanDou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_309",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_964",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ 0.3,
+ 1.0,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.4,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 5,
+ nil,
+ nil,
+ nil,
+ -200.0,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.4,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 4,
+ 13,
+ "OutSine",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_greenhouse_inside_night",
+ "0",
+ "Linear",
+ 1.5,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "a",
+ "013",
+ "none",
+ nil,
+ 0.28,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "007",
+ "none",
+ nil,
+ 0.72,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "23:10",
+ "谷月",
+ "4日",
+ "菲莱温室区",
+ "一百号温室"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_3s",
+ 0,
+ "m46",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_061",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.6,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "004",
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "avg_emoji_vexation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "逃,逃掉了?",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "015",
+ "avg_emoji_sweaty",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "飞进温室深处了。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "025",
+ "avg_emoji_question",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "雾语,我们要追吗?",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "018",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "不要……==W==我只想知道联合种业的真相,对讨伐魔物没什么兴趣。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "008",
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "002",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "倒不如说该拍的素材已经够丰富了~在把这台宝贝留影器带回去之前,剩下的时间就当是走个过场好啦。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "012",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "011",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "......",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "close",
+ nil,
+ 0.73,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.45,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 150.0,
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+ false,
+ "",
+ "",
+ ""
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+ false,
+ "",
+ "",
+ ""
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+ false,
+ "",
+ "……你说的没错,只有我一人的话,==RT==一定不会被那种魔物追上。",
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+ },
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+ "但是米娜,你搞错了非常重要的一件事。",
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+ false,
+ "",
+ "",
+ ""
+ }
+ },
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+ },
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+ cmd = "SetTalk",
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+ false,
+ "",
+ "搞错……什么?",
+ ""
+ }
+ },
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+ cmd = "Wait",
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+ },
+ {
+ cmd = "CtrlChar",
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+ },
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+ cmd = "SetTalk",
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+ "你还记得刚刚说的,成为魔女必须要回答的问题吗?",
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+ false,
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+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "记得。“不顾村子的安危也要拍下照片”,这就是魔女的选择,对吧?",
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+ false,
+ "",
+ "",
+ ""
+ }
+ },
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+ },
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+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
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+ {
+ cmd = "Wait",
+ param = {0.6}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "story_main_05_006",
+ "33",
+ "OutSine",
+ 0.8,
+ false,
+ "fade",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -200.0,
+ 200.0,
+ 1.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "0",
+ "米娜身边的召唤灵不知何时散成了一片粉红色的雾。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_104",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "story_main_05_006",
+ "0",
+ "OutSine",
+ 0.8,
+ false,
+ "fade",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "0",
+ "雾语,就这样带着翠煌之刃,消失在朦胧的夜色中。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_063",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "story_main_05_006",
+ "0",
+ "OutSine",
+ 1.0,
+ false,
+ "fade",
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "6",
+ "OutSine",
+ false,
+ false,
+ 0.6,
+ false,
+ "fade"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_310",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {2.0}
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_cn/config/stm05_11.lua b/lua/game/ui/avg/_cn/config/stm05_11.lua
new file mode 100644
index 00000000..0d94355b
--- /dev/null
+++ b/lua/game/ui/avg/_cn/config/stm05_11.lua
@@ -0,0 +1,9590 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "第十一话",
+ "那位大人",
+ "调查终于告一段落,灰夫人却在坦白前就毒发倒下。==RT==想对此刻混乱问罪的翡冷翠,却被达尔茜娅阻止。==RT==达尔茜娅在最后,出人意料地表示她会为魔王效忠。",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_exhibition_destroyed",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "012",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume35_0s",
+ 0,
+ "m8",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutQuint",
+ false,
+ false,
+ 1.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "23:40",
+ "谷月",
+ "4日",
+ "菲莱温室区",
+ "一百号温室"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "avg_emoji_flurry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "雾语!",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "007",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "==PLAYER_NAME==,不好了!为了保护我和留影器,雾语她主动当了诱饵,把翠煌之刃——",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "026",
+ "avg_emoji_shock",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_014",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "我马上联络大家,等等......是雾语?!",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 1,
+ "sky_night_b",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 1,
+ "none",
+ "avg1_135",
+ "e",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_118",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume100_1s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 0,
+ 1,
+ "qstory_main_007",
+ nil,
+ 0.54,
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 0,
+ 0,
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.75,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "005",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "tiao2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "嗨嗨嗨,魔王,米娜,你们还好吗?",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "008",
+ "avg_emoji_angry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "你这个人真是……到底在想什么啊?!就算是为了你所谓的真相,要是死了,那一切不就全都没有意义了吗?!",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "008",
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "啊?我才想问你在说什么呢。这种事情不是理所当然的吗?我们生产部的流水线旁边就贴着“安全生产”——",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "016",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "2TiaoYue",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 1,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Zhong",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 1,
+ "fx_avg_wind_attack",
+ 0,
+ 2,
+ nil,
+ nil,
+ 0.7,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_328",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "012",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "哎呦。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "025",
+ "avg_emoji_flurry",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "雾语,你还好吗?",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "007",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "没事没事,翠煌之刃好像很生气,拼命地向我射魔法呢,嘿嘿,它拿出真本事也追不上我,肯定气得要命~",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "004",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "米娜,你拍下我冲出温室的英姿了吗?",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "014",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "放心,都拍下来了。以防万一,我还特地多拍了几张。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "005",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "tiao2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "干得漂亮!麻烦你在下次碰头前把留影器保管好哦~",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "021",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "骑扫把注意安全,别打手机了。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 1,
+ "none",
+ "avg3_1214",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.38,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 1,
+ "none",
+ "avg2_965",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.58,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "008",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1214",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.35,
+ -0.05,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutBack",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_965",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.65,
+ -0.05,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutBack",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 1,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "扫把已经让小南瓜和小提灯操纵啦,放心吧!",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "004",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "啊啊,还有啊,刚刚我说的那什么“不把真相完全揭露出来,我可不会善罢甘休哦”,你们还是忘了吧!",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "013",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "006",
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "身为魔女,不应该只说些漂亮话, 而是要用行动给出答案!不是吗~",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 0,
+ 1,
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 1,
+ 1,
+ "qstory_main_007",
+ nil,
+ nil,
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
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+ "se_091",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
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+ 0,
+ "",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
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+ "none",
+ nil,
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+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
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+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
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+ "avg_emoji_sigh",
+ "none",
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+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "唉,还是一如既往地我行我素……不过没出什么事就好。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
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+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
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+ nil,
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+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
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+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "是呢……留影器我会妥善保管的,等雾语回来就还给她。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
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+ "avg_emoji_attention",
+ "none",
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+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "说起来,刚才你还在纠结要不要发布这些照片……但看样子,你已经想通了?",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "w",
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+ false,
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+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
+ "003",
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+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
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+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
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+ nil,
+ nil,
+ nil,
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+ nil,
+ nil,
+ nil,
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+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
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+ "m39",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "嗯,我决定相信她了,相信那个一直遵从自己内心、毫不动摇的雾语。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "avg_emoji_attention",
+ nil,
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+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "这是关系到联合种业未来的重要抉择,我认为,每一位员工都应该直面这个问题。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
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+ "avg_emoji_speechless",
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+ nil,
+ nil,
+ nil,
+ nil,
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+ nil,
+ "none",
+ "none",
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+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "但是,我也好,总公司也罢,我们在规则内是做不到这一点的。呵呵……这次我们要反过来借魔女的力量了呢。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
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+ nil,
+ false,
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
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+ "none",
+ "niunie1",
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+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "不过作为代价,联合种业的声誉恐怕就……",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
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+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
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+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
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+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "会很糟吧,如果我是客人,我绝对不想买这家公司的食物了。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "012",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
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+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "但是,如果选择掩盖事实,那就等于辜负了信任联合种业的消费者,我觉得这是更糟的事情。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ false,
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "哪怕会面对最糟糕的结果……我身为联合种业的员工,也一定会把茶色夜莺项目重新拉回正轨!",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ false,
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+ }
+ },
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+ cmd = "SetAudio",
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+ }
+ },
+ {
+ cmd = "CtrlStage",
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+ nil,
+ nil,
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+ nil,
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+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
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+ nil,
+ nil,
+ nil,
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+ nil,
+ nil,
+ 1.0,
+ "none",
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+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "因为,守护茶色夜莺,让每个人都不用担心吃不饱……就是我所坚持的正义!",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
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+ "JuGong",
+ "x",
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+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "明白了,如果联合种业菲莱分公司真遇到了危机,我也会来帮忙的。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
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+ "avg_emoji_happy",
+ nil,
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+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
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+ nil,
+ nil,
+ 0.0,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "谢谢你,==PLAYER_NAME==。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "020",
+ "avg_emoji_speechless",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "那么,我们这边也该准备善后了。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
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+ true,
+ true
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_greenhouse_outside_night",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {2.0}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
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+ "a",
+ "004",
+ "none",
+ nil,
+ 0.45,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_1220",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.1,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_1221",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.7,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutQuint",
+ false,
+ false,
+ 1.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m14",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
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+ "谷月",
+ "4日",
+ "菲莱温室区",
+ "丰饶广场"
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_072",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1220",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.2,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1221",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ nil,
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+ "none",
+ "none",
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+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_025_stop",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
+ nil,
+ "avg_emoji_flurry",
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+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_184",
+ "呼,呼,总算逃出来了。喂,打起精神来,我们去“那位大人”的办公室。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetFx",
+ param = {
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+ 0,
+ 2,
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+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
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+ "se_130",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_arrow",
+ 0,
+ 2,
+ -8.0,
+ -3.0,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_130",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1220",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ -0.1,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "lengzhan",
+ "none",
+ "InQuart",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_406",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_138",
+ "b",
+ "003",
+ "none",
+ nil,
+ 0.23,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
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+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Zhong",
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+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "b",
+ nil,
+ "none",
+ nil,
+ 0.25,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuart",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ nil,
+ "avg_emoji_exclamation",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
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+ "那都是必要的损失,虽然夜已经深了,但我对温室里发生的事情很在意,能冒昧请您去我的办公室一叙吗?",
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "原来是军队啊...==W==...==W==嗯?==W==你说什么?军?军队?",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "025",
+ "avg_emoji_exclamation",
+ "lengzhan",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ "005",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.95,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "OutSine",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_227",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg2_985",
+ "是的,陛下,我的植物大军会为您扫清一切障碍,征服所有的城邦,统治世界。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "025",
+ "avg_emoji_flurry",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "你在说什么?我怎么听不懂......我不是什么陛下,也不想统治世界。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "story_main_05_012",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_204",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m42",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "0",
+ "达尔茜娅恭敬地在我面前缓缓跪下。",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 12.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg2_985",
+ "您当然是陛下,唯有您,才是真正的魔王。我达尔茜娅在此起誓,将向您献上永恒的忠诚。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg2_985",
+ "联合种业菲莱分公司,是我为您准备的军营。菲莱,是您临时的王城。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg2_985",
+ "请您抛弃那个被人强加的伪名,想起您过去的丰功伟业,指引我们这些可怜之人,使这满目疮痍的世界重获新生。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg2_985",
+ "从身体到灵魂,我的一切,都愿意奉献给您。",
+ 0,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 3.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 3,
+ "0",
+ " 未完待续",
+ 1,
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ false,
+ 0,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_cn/preset/avgcharacter.lua b/lua/game/ui/avg/_cn/preset/avgcharacter.lua
index 61353726..5c0dd7f1 100644
--- a/lua/game/ui/avg/_cn/preset/avgcharacter.lua
+++ b/lua/game/ui/avg/_cn/preset/avgcharacter.lua
@@ -2404,6 +2404,30 @@ return {
name_bg_color = "#8db947",
reuse = "avg1_110"
},
+ {
+ id = "avg3_1266",
+ name = "星辉大女学生A",
+ name_bg_color = "#0ABEC5",
+ reuse = "avg3_178"
+ },
+ {
+ id = "avg3_1267",
+ name = "星辉大女学生B",
+ name_bg_color = "#0ABEC5",
+ reuse = "avg3_178"
+ },
+ {
+ id = "avg3_1268",
+ name = "远程草A",
+ name_bg_color = "#0ABEC5",
+ reuse = "avg2_957"
+ },
+ {
+ id = "avg3_1269",
+ name = "远程草B",
+ name_bg_color = "#0ABEC5",
+ reuse = "avg2_957"
+ },
{
id = "avg4_100",
name = "菈露发光",
diff --git a/lua/game/ui/avg/_cn/preset/avgcontacts.lua b/lua/game/ui/avg/_cn/preset/avgcontacts.lua
index 4fccc0ec..690c073c 100644
--- a/lua/game/ui/avg/_cn/preset/avgcontacts.lua
+++ b/lua/game/ui/avg/_cn/preset/avgcontacts.lua
@@ -80,7 +80,7 @@ return {
id = 118,
icon = "Icon/Head/head_11801_S",
name = "科洛妮丝",
- landmark = "埃摩的“那个”诊所",
+ landmark = "菲莱的“那个”诊所",
signature = "你好"
},
{
@@ -246,10 +246,10 @@ return {
},
{
id = 998,
- icon = "Icon/Head/head_group_S",
+ icon = "Icon/Head/head_9100_S",
name = "==PLAYER_NAME==",
- landmark = "",
- signature = ""
+ landmark = "幸运绿洲号",
+ signature = "魔王协议人力派遣公司首席执行官"
},
{
id = 997,
diff --git a/lua/game/ui/avg/_en/config/bbm05_bt01.lua b/lua/game/ui/avg/_en/config/bbm05_bt01.lua
new file mode 100644
index 00000000..68b34d59
--- /dev/null
+++ b/lua/game/ui/avg/_en/config/bbm05_bt01.lua
@@ -0,0 +1,252 @@
+return {
+ {
+ cmd = "SetGroupId",
+ param = {"1"}
+ },
+ {
+ cmd = "SetBubbleUIType",
+ param = {3}
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_134",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT01_001",
+ "",
+ "",
+ 0,
+ "I wonder if it will really work. I've never tried wishing for bread ingredients before...",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_112",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT01_002",
+ "",
+ "",
+ 0,
+ "I haven't either. Well, I guess we'll find out.",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_112",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT01_003",
+ "",
+ "",
+ 0,
+ "All we have to do is picture what we want clearly and wish for it sincerely.",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_112",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT01_004",
+ "",
+ "",
+ 0,
+ "Besides, by making wishes, we can save the trouble of cultivation and harvesting.",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_134",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT01_005",
+ "",
+ "",
+ 0,
+ "Picture it clearly... O-Okay! I'll give it a try!",
+ ""
+ }
+ },
+ {
+ cmd = "SetGroupId",
+ param = {"2"}
+ },
+ {
+ cmd = "SetBubbleUIType",
+ param = {3}
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_112",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT01_006",
+ "",
+ "",
+ 0,
+ "What flavor do you think that canned soup is?",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_134",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT01_007",
+ "",
+ "",
+ 0,
+ "Uh, I've never tasted Stellaroid before, so I don't know...",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_112",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT01_008",
+ "",
+ "",
+ 0,
+ "Me neither...",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_112",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT01_009",
+ "",
+ "",
+ 0,
+ "They always explode when you beat them, so it's never even been possible.",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_134",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT01_010",
+ "",
+ "",
+ 0,
+ "Anything that explodes can't be good for you...",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_134",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT01_011",
+ "",
+ "",
+ 0,
+ "And eating anything from a Monolith is dangerous...",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_112",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT01_012",
+ "",
+ "",
+ 0,
+ "Ah, I see. So you and Iris are two of a kind.",
+ ""
+ }
+ },
+ {
+ cmd = "SetGroupId",
+ param = {"3"}
+ },
+ {
+ cmd = "SetBubbleUIType",
+ param = {3}
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_112",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT01_013",
+ "",
+ "",
+ 0,
+ "It's a bread shop, which means...",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_112",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT01_014",
+ "",
+ "",
+ 0,
+ "It should be easy to get bread ingredients with a Wishing Box nearby!",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_134",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT01_015",
+ "",
+ "",
+ 0,
+ "Everyone is waiting. I hope this works out.",
+ ""
+ }
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_en/config/bbm05_bt02.lua b/lua/game/ui/avg/_en/config/bbm05_bt02.lua
new file mode 100644
index 00000000..08d036fb
--- /dev/null
+++ b/lua/game/ui/avg/_en/config/bbm05_bt02.lua
@@ -0,0 +1,184 @@
+return {
+ {
+ cmd = "SetGroupId",
+ param = {"1"}
+ },
+ {
+ cmd = "SetBubbleUIType",
+ param = {3}
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_134",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT02_001",
+ "",
+ "",
+ 0,
+ "I-I'm with the development team! I'm not suspicious!",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_111",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT02_002",
+ "",
+ "",
+ 0,
+ "I'm with the marketing team—W-Wait a minute!",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_135",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT02_003",
+ "",
+ "",
+ 0,
+ "Talking's no use. They want to get rid of us to silence us.",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_134",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT02_004",
+ "",
+ "",
+ 0,
+ "S-Silence us...?!",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_135",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT02_005",
+ "",
+ "",
+ 0,
+ "Going this far means you have a secret you can't tell anyone, right?",
+ ""
+ }
+ },
+ {
+ cmd = "SetGroupId",
+ param = {"2"}
+ },
+ {
+ cmd = "SetBubbleUIType",
+ param = {3}
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_111",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT02_006",
+ "",
+ "",
+ 0,
+ "We're not gonna get fired for attacking colleagues, are we!?",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_135",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT02_007",
+ "",
+ "",
+ 0,
+ "I think we should be good. It is an undercover mission after all.",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_111",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT02_008",
+ "",
+ "",
+ 0,
+ "Th-That's true... I guess I'm just used to the regular, disciplined life here, so I...",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_134",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT02_009",
+ "",
+ "",
+ 0,
+ "Disciplined? How does daily overtime count as disciplined?",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_135",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT02_010",
+ "",
+ "",
+ 0,
+ "From eight in the morning till ten at night. And seven days a week at that.",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_135",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT02_011",
+ "",
+ "",
+ 0,
+ "It's not even possible to make \"food that brings people joy\" under such terrible conditions.",
+ ""
+ }
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_en/config/bbm05_bt03.lua b/lua/game/ui/avg/_en/config/bbm05_bt03.lua
new file mode 100644
index 00000000..71646985
--- /dev/null
+++ b/lua/game/ui/avg/_en/config/bbm05_bt03.lua
@@ -0,0 +1,162 @@
+return {
+ {
+ cmd = "SetGroupId",
+ param = {"1"}
+ },
+ {
+ cmd = "SetBubbleUIType",
+ param = {3}
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_135",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT03_001",
+ "",
+ "",
+ 0,
+ "Is that ... the Blade of Jade?!",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_135",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT03_002",
+ "",
+ "",
+ 0,
+ "I can't believe one of the Big Three is here...",
+ ""
+ }
+ },
+ {
+ cmd = "SetGroupId",
+ param = {"2"}
+ },
+ {
+ cmd = "SetBubbleUIType",
+ param = {3}
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_135",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT03_003",
+ "",
+ "",
+ 0,
+ "Flying on wings of pure magic and even commanding nearby monsters...",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_135",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT03_004",
+ "",
+ "",
+ 0,
+ "Catching it all by herself really proves how crazy strong Nazuka is!",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_135",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT03_005",
+ "",
+ "",
+ 0,
+ "But tell you what... When it comes to speed, I won't lose to you either!",
+ ""
+ }
+ },
+ {
+ cmd = "SetGroupId",
+ param = {"3"}
+ },
+ {
+ cmd = "SetBubbleUIType",
+ param = {3}
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_135",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT03_006",
+ "",
+ "",
+ 0,
+ "Heehee★ Looks like you're slowing down.",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_135",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT03_007",
+ "",
+ "",
+ 0,
+ "Maybe that means I had the upper hand in a protracted conflict.",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_135",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT03_008",
+ "",
+ "",
+ 0,
+ "And now, Pumpka, Lanterna...",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_135",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT03_009",
+ "",
+ "",
+ 0,
+ "It's about time we settle this★",
+ ""
+ }
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_en/config/cg_118_01.lua b/lua/game/ui/avg/_en/config/cg_118_01.lua
index 61c3a06e..e72b0bef 100644
--- a/lua/game/ui/avg/_en/config/cg_118_01.lua
+++ b/lua/game/ui/avg/_en/config/cg_118_01.lua
@@ -3993,7 +3993,7 @@ return {
"",
false,
"",
- "Hurry up and hide! \"The Demon Doc\" is here!",
+ "Hurry up and hide! The \"Devil in White\" is here!",
""
}
},
@@ -4347,7 +4347,7 @@ return {
"",
false,
"",
- "Wah ... The Demon Doc!",
+ "Wah ... The Devil in White!",
""
}
},
@@ -4865,7 +4865,7 @@ return {
"",
false,
"",
- "\"The Demon Doc\" really lives up to her name.",
+ "The \"Devil in White\" really lives up to her name.",
""
}
},
diff --git a/lua/game/ui/avg/_en/config/cg_118_03.lua b/lua/game/ui/avg/_en/config/cg_118_03.lua
index 13cf530c..c882a1e3 100644
--- a/lua/game/ui/avg/_en/config/cg_118_03.lua
+++ b/lua/game/ui/avg/_en/config/cg_118_03.lua
@@ -848,7 +848,7 @@ return {
"",
false,
"",
- "She's still in her signature \"Demon Doc\" outfit, with a faint scent of medicine lingering around her. But in this moment, to me, she looks more like a ...==W== guardian angel.",
+ "She's still in her signature \"Devil in White\" outfit, with a faint scent of medicine lingering around her. But in this moment, to me, she looks more like a ...==W== guardian angel.",
""
}
},
diff --git a/lua/game/ui/avg/_en/config/stm03_01.lua b/lua/game/ui/avg/_en/config/stm03_01.lua
index 0b7fcfc9..c993afcb 100644
--- a/lua/game/ui/avg/_en/config/stm03_01.lua
+++ b/lua/game/ui/avg/_en/config/stm03_01.lua
@@ -6617,7 +6617,7 @@ return {
"",
false,
"",
- "You betcha! Jade Blade was captured last week by the squad she led.",
+ "You betcha! Jade Blade was captured last month by the squad she led.",
""
}
},
diff --git a/lua/game/ui/avg/_en/config/stm05_00.lua b/lua/game/ui/avg/_en/config/stm05_00.lua
new file mode 100644
index 00000000..596a12cf
--- /dev/null
+++ b/lua/game/ui/avg/_en/config/stm05_00.lua
@@ -0,0 +1,13937 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "Interlude",
+ "Secret Deal",
+ "Mina from United Harvest arrives at the old Trekkers' House, inviting you to investigate the Tawny Nightingale mystery. Her proposed plan is to go undercover by passing the job interview.",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "philae_street_grey_night",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetFilm",
+ param = {
+ 0,
+ "Linear",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -50.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "Linear",
+ 0.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_103",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.28,
+ nil,
+ nil,
+ 1.0,
+ 1.0,
+ 0.0,
+ 0.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_111",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ 1.0,
+ 1.0,
+ 0.0,
+ 0.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ 1.0,
+ 1.0,
+ 0.0,
+ 0.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_100",
+ "b",
+ "002",
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ 1.0,
+ 1.0,
+ 0.0,
+ 0.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_134",
+ "a",
+ "002",
+ "none",
+ nil,
+ -0.1,
+ nil,
+ nil,
+ 1.0,
+ 1.0,
+ 0.0,
+ 0.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_025",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutQuint",
+ false,
+ false,
+ 0.5,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_060",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_100",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.9,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuart",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuart",
+ 0,
+ nil,
+ false,
+ 0.8,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuart",
+ 0,
+ nil,
+ false,
+ 0.8,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.1,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuart",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_075",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.3,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "JuGong",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 3,
+ "0",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "Dead of night. Shady figures slink into a desolate alley.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ false,
+ 0,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_100",
+ "b",
+ nil,
+ "none",
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_104",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 0.8,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 0.8,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.9,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 0.8,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ nil,
+ "avg_emoji_flurry",
+ nil,
+ 0.45,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "InBack",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_112",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_025_stop",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_100",
+ "b",
+ "002",
+ "none",
+ nil,
+ 0.55,
+ -0.62,
+ 1.8,
+ 1.0,
+ 1.0,
+ 0.0,
+ 0.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.5,
+ 0.2,
+ 0.7,
+ 1.0,
+ 1.0,
+ 0.0,
+ 0.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m14",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_100",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.28,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.72,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 3,
+ "Sneaky Silhouette",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Ya brin' the goods?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_100",
+ "b",
+ nil,
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 3,
+ "Suspicious Silhouette",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Naturally. Have a taste. See if it's the real deal.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "JuGong",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_100",
+ "b",
+ "093",
+ "none",
+ nil,
+ 0.3,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetFilm",
+ param = {
+ 1,
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.7,
+ -0.05,
+ nil,
+ 1.0,
+ 1.0,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_100",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_341",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "Sneaky Silhouette",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "Munch, munch... Mmm.==W== Yep,==W== exactly.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Tiao",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_100",
+ "b",
+ nil,
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ 1.0,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "Suspicious Silhouette",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "Now where's my payout?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_113",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "Sneaky Silhouette",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "Wouldn't shortchange ya.==W== Count it.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_100",
+ "b",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "Suspicious Silhouette",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "One,==W== two,==W== three,==W== four,==W== five...==W== It's all there.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_100",
+ "b",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
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+ }
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+ }
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+ }
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+ },
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+ }
+ },
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+ }
+ },
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+ },
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+ },
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+ },
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+ },
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ 1,
+ "",
+ false,
+ "",
+ "You guys channel that \"Flavio extra\" energy perfectly.==W== Honestly, feels just like home.",
+ ""
+ }
+ },
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+ param = {0.5}
+ },
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+ },
+ {
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+ param = {
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+ ""
+ }
+ },
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+ cmd = "Wait",
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+ },
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+ param = {
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+ 1,
+ "",
+ false,
+ "",
+ "And the rest?==W== I just wanted to see the Boss goofing around with the crew.==W== Just like this.",
+ ""
+ }
+ },
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+ },
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+ },
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "We witches feast on the truth,==W== after all.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
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+ "I would like you to investigate==W== a certain==W== \"delicious Tawny Nightingale\" found in Philae.",
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+ }
+ },
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Ah, my apologies.==W== Even though I'm the client, that information is classified as a United Harvest trade secret.==W== I'm afraid I can't disclose any details right now.",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
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+ 0,
+ "",
+ "2000ms",
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+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
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+ "avg_emoji_sweaty",
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "You won't even tell us the specifics?==W== How exactly are we supposed to investigate?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
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+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ }
+ },
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+ cmd = "SetBGM",
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "It's simple, really.==W== Once you are officially hired at United Harvest, the restrictions on trade secrets will naturally be lifted.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ }
+ },
+ {cmd = "SetGoOn"},
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+ cmd = "Wait",
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+ },
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+ "none",
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "So becoming an employee solves the clearance issue...==W== It's a blunt workaround, but I can't fault the logic.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
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+ }
+ },
+ {cmd = "SetGoOn"},
+ {
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+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Of course, there's always the chance you'll fail the interview...==W== But assuming you do get hired, you can start your investigation that very same day.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
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+ "avg_emoji_shock",
+ "none",
+ "z",
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+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Wait, we could actually get rejected?!==W== I thought you were going to pull some strings for us here...",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
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+ 0,
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+ "avg_emoji_sigh",
+ "JuGong",
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+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
+ "007",
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+ nil,
+ "diantou",
+ "none",
+ "Linear",
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+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "Under normal circumstances, absolutely.==W== I'd love nothing more than to just slot you into a position directly...",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "However,==W== this investigation is highly sensitive.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
+ "007",
+ "avg_emoji_vexation",
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+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "If I personally parachute you in, it might raise red flags.==W== That is why I need you to go through the standard interview.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
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+ cmd = "SetMainRoleTalk",
+ param = {
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+ "020",
+ "avg_emoji_speechless",
+ "none",
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+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Raise red flags...==W== So she suspects there's a mole inside the company?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
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+ "close",
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+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
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+ "JuGong",
+ "none",
+ "Linear",
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+ nil,
+ false,
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "I realize==W== it's a big ask.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
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+ "avg_emoji_happy",
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+ nil,
+ nil,
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+ nil,
+ "none",
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "But if you succeed in getting hired,==W== I promise to provide full operational support.==W== Please, take a look at these materials.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
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+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetChar",
+ param = {
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+ "none",
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+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
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+ "none",
+ "avg1_112",
+ "a",
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+ nil,
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+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ 0.95,
+ nil,
+ 0.8,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
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+ nil,
+ nil,
+ nil,
+ nil,
+ 0.95,
+ nil,
+ nil,
+ 0.8,
+ 1.0,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_252",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "Uh, let's see...==W== Wages and benefits during the probationary period are equivalent to those of regular employees,==W== separate from the commission fee...",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "007",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
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+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "Plus a daily stipend of ten thousand Dorra per person.==W== And as for the final payout...",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "007",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "008",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
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+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "The fee is fifty million Dorra...==W== Fifty million.==W== Fifty... FIFTY MILLION?!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
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+ }
+ },
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+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ false,
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+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
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+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
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+ "Tiao",
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+ nil,
+ false,
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
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+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalkShake",
+ param = {
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+ "Zhong",
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+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
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+ nil,
+ nil,
+ nil,
+ nil,
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+ nil,
+ "Zhong",
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+ false
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
+ "027",
+ "avg_emoji_flower",
+ nil,
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+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
+ "012",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "InBack",
+ 0,
+ -70.0,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_406",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
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+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Zhong",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "015",
+ "avg_emoji_exclamation",
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+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Tiao",
+ "none",
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+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Iris! Stay with us!",
+ ""
+ }
+ },
+ {
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+ nil,
+ nil,
+ 0.5,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.5
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.2,
+ nil,
+ 1.0,
+ nil,
+ 0.0,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "none",
+ 1,
+ 0.6,
+ nil,
+ 1.0,
+ nil,
+ 0.0,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "none",
+ 2,
+ 0.8,
+ nil,
+ 1.0,
+ nil,
+ 0.0,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "010",
+ "avg_emoji_sigh",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Is this interview ...==W== really gonna go well?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 4.5,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ -0.5,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "InQuart",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.8}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Zhong",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_406",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ "007",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "015",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Tiao",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {3.0}
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_en/config/stm05_01.lua b/lua/game/ui/avg/_en/config/stm05_01.lua
new file mode 100644
index 00000000..a7960b2f
--- /dev/null
+++ b/lua/game/ui/avg/_en/config/stm05_01.lua
@@ -0,0 +1,9408 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "Act One",
+ "Unconventional Interview",
+ "Your interview performances are riddled with blunders. Yet, Darcia decides to hire everyone—except Cosette, who looks too young to be a company employee.",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_073",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 8,
+ "0",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "Interview #1",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m28",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_office",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ false,
+ 0,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "10:10",
+ "Tonitrua Month",
+ "30th",
+ "Greenhouse District in Philae",
+ "United Harvest Interview Room"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_110",
+ "d",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "Interviewer",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "\"Over fifteen years of Trekker experience\"...==W== Fifteen years. That's a serious veteran's resume.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ "002",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ "004",
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "Interviewer",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "But you've listed your age as seventeen? Just how old were you when you started out?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "a",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "Uh, well... Keep this between us, okay?==W== I've actually got a huge secret.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "niunie",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "021",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "You probably won't believe this—but I have memories of my past life.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_speedline_center",
+ 0,
+ 1,
+ nil,
+ nil,
+ 0.01,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "004",
+ "close",
+ nil,
+ nil,
+ -0.35,
+ 1.5,
+ nil,
+ nil,
+ 1.0,
+ "jushou2",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "I was a Trekker back then, too.==W== After I was reborn, I stuck with the trade. So all told... That's nearly seventeen years.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "002",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "Interviewer",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "...",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "16",
+ "OutSine",
+ true,
+ false,
+ 1.0,
+ true,
+ "AvgStageEffect_fade_left"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "Linear",
+ 1.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_073",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 8,
+ "0",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "Interview #2",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_office",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ false,
+ 0,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "10:30",
+ "Tonitrua Month",
+ "30th",
+ "Greenhouse District in Philae",
+ "United Harvest Interview Room"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "C_in",
+ "avg1_110",
+ "d",
+ "008",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_021",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "Interviewer",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Your resume says you're certified in Advanced Common Novian, Senior HR Management, General Artifact Maintenance...",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_111",
+ "a",
+ "011",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ nil,
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "jushou2",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Yes! Plus Elementary Ancient Novian Runes, Wedding Officiant, Midwifery, Large Beast-Drawn Vehicle Operation ... and over thirty others.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ "002",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
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+ "Regarding the recent disturbance at the Trekker Camp, we acknowledge our significant responsibility and will be issuing the following public statement—",
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+ "Lady Darcia, here's the feedback on the five candidates. Please take a look.",
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+ "Thanks. I'll review the paperwork later. Right now, I want your personal take—you were the one in the room, after all.",
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+ }
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+ "Lady Darcia, here's the feedback on the five candidates. Please take a look.",
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+ }
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+ }
+ },
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+ "Iris is a good match for Strategy—she's a reliable operator. Her certificates are pretty much worthless on paper, but earning them proves she's driven and loyal. She'd set a solid example for the team.",
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+ }
+ },
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+ ""
+ }
+ },
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+ }
+ },
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+ }
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+ "Is that so? A pity. That concludes the interview, then.",
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+ ""
+ }
+ },
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+ ""
+ }
+ },
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+ },
+ {
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+ ""
+ }
+ },
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+ {
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+ ""
+ }
+ },
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+ },
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+ ""
+ }
+ },
+ {
+ cmd = "Wait",
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+ },
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+ },
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+ },
+ {
+ cmd = "SetTalk",
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+ "Lady Darcia, here's the feedback on the five candidates. Please take a look.",
+ ""
+ }
+ },
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+ "Thanks. I'll review the paperwork later. Right now, I want your personal take—you were the one in the room, after all.",
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+ }
+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ }
+ },
+ {
+ cmd = "SetTalk",
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+ false,
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+ "Iris is a good match for Strategy—she's a reliable operator. Her certificates are pretty much worthless on paper, but earning them proves she's driven and loyal. She'd set a solid example for the team.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
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+ },
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "",
+ 0,
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+ "==PLAYER_NAME== blew up about our overtime policy. ==SEX1== practically called our mandatory hours a crime against humanity.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
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+ },
+ {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ false,
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+ "Honestly, the overtime at this branch has been excessive lately. People aren't Artifacts—and even Artifacts break if you overuse them. I really think we should reconsider the workload.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetPersonalityChoiceRollover",
+ param = {1}
+ },
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+ cmd = "SetPersonalityChoiceEnd",
+ param = {1}
+ },
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+ },
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+ },
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+ },
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+ },
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+ }
+ },
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ 0,
+ "",
+ false,
+ "",
+ "As for the other three...==W== Completely unqualified. United Harvest doesn't need Trekkers who are that free-spirited.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.5}
+ },
+ {
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+ },
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Understood. Hire all five.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ },
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Wh-Why?!",
+ ""
+ }
+ },
+ {
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+ param = {0.5}
+ },
+ {
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+ param = {
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+ },
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+ "Just think of the changes this \"free\" blood could bring to United Harvest...==W== Isn't that something to look forward to?",
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+ }
+ },
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+ "Lady Darcia, there's a huge problem with this group—",
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+ },
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+ "I know. They're with the Boss Accord Staffing Co. And one of them is the CEO known as the \"Boss.\"",
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+ }
+ },
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+ "Aren't you concerned about our trade secrets? They do run a rival company, after all.",
+ ""
+ }
+ },
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+ }
+ },
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+ "Besides... When news of the Accord's reactivation broke, didn't you send agents to check them out?==W== Now we get to observe them up close. Isn't that exactly what you wanted?",
+ ""
+ }
+ },
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+ },
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+ cmd = "SetTalk",
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+ 0,
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+ "Heh, I thought so. After all, this isn't the first time you've crossed paths with them, is it?",
+ ""
+ }
+ },
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+ cmd = "Wait",
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+ },
+ {
+ cmd = "CtrlChar",
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+ cmd = "SetTalk",
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+ 1,
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+ "True. Though to be precise, they were the ones who approached us.",
+ ""
+ }
+ },
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+ },
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+ cmd = "SetTalk",
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+ 0,
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+ "In any case, it's clear ==SEX== understands company mechanics far better than most, and knows exactly how to leverage a situation.",
+ ""
+ }
+ },
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+ },
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+ cmd = "CtrlChar",
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+ },
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+ "Precisely. I really look forward to seeing how this unfolds.",
+ ""
+ }
+ },
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+ cmd = "CtrlChar",
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+ {
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+ ""
+ }
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+ },
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+ cmd = "SetTalk",
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+ "There is a deeper reason for hiring them. Think about it—if we rejected their applications, the rumors alone could tarnish United Harvest's reputation.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Understood. Do you have any specific instructions regarding their placement?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Assign them all to the Strategy Department's Tawny Nightingale project for now. Even if they make a mess of things, that team is resilient enough to handle it.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
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+ },
+ {
+ cmd = "SetTalk",
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+ 0,
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+ "Then I'll coordinate the next steps with Manager Mina. Does that sound alright?",
+ ""
+ }
+ },
+ {
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+ {
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+ },
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "By the way, I noticed another Trekker in this batch who skipped the interview. Is she with the Boss Accord as well?",
+ ""
+ }
+ },
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+ },
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ 0,
+ "",
+ false,
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+ "No, she's a Freelance Trekker by the name of Cosette.",
+ ""
+ }
+ },
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+ },
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "She falsified her age as twenty, but she's actually far younger, well under the legal limit. We screened her out before the interview.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ param = {
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Ok. That will be all for today.",
+ ""
+ }
+ },
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+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
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+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Understood. I'll take my leave.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_094",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.78,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 60.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.45,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ "003",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg2_985",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Heh... Hehehe... Come then, let me witness your true power.==W== Are you the genuine Tyrant, or merely a cheap imitation?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ "008",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_en/config/stm05_02.lua b/lua/game/ui/avg/_en/config/stm05_02.lua
new file mode 100644
index 00000000..27b0dc1c
--- /dev/null
+++ b/lua/game/ui/avg/_en/config/stm05_02.lua
@@ -0,0 +1,13459 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "Act Two",
+ "Tawny Nightingale",
+ "With all of you officially employed, Mina briefs you on the details of the mystery. Clues could be hidden in the R&D, Marketing, and Production Departments, so you split up for the investigation.",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_warehouse_daylight",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -50.0,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_024",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "8:00",
+ "Tonitrua Month",
+ "31st",
+ "Greenhouse District in Philae",
+ "United Harvest Warehouse"
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_024_stop",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Zhong",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_084",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_congr",
+ 0,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "008",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "avg_emoji_flower",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Good morning. I'm relieved to see that everyone made it through the hiring process in one piece.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m49",
+ "4000ms",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "009",
+ "avg_emoji_speechless",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "\"In one piece,\" huh?==W== Is that really how we're describing that trainwreck?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "021",
+ "avg_emoji_awkward",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ "021",
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 100.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "a",
+ "004",
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "010",
+ "avg_emoji_sigh",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "One of us completely faked her resume.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "015",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Man, I was terrified! I thought for sure they'd catch me lying.==W== But hey... Guess that just proves I'm a top-tier actor, right?!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "005",
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_103",
+ "a",
+ "014",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ nil,
+ "avg_emoji_shy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "009",
+ "avg_emoji_sweaty",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Another one pulled a gun in the middle of the interview.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_077",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ "004",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "I can't talk well without my phone. A gun gets the point across faster.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -100.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_134",
+ "a",
+ "011",
+ "none",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ nil,
+ "avg_emoji_flurry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "015",
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "And then there was the one who ... passed out just from remembering something sad.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_112",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ "004",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "I'm so sorry, Master! I always choke when it matters most... I'm just useless! Please forgive me!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "010",
+ "avg_emoji_sigh",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Honestly? After witnessing all that, I thought Iris was the only one with a ghost of a chance.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_111",
+ "a",
+ "006",
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "I thought I was dreaming when they said yes.==W== I still can't believe United Harvest actually took me on...!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_bubble",
+ 0,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "mood_1",
+ "0",
+ "Linear",
+ 0.5,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "013",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_030",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_warehouse_daylight",
+ "16",
+ "Linear",
+ 0.5,
+ false,
+ "AvgStageEffect_wipe_down",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "016",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
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+ }
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+ }
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+ }
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+ }
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+ "Me? I didn't do a thing.",
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+ }
+ },
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+ 0,
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+ "The commission is classified, so I couldn't interfere.==W== Besides... I don't exactly have the rank to pull strings like that.",
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+ }
+ },
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+ },
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+ cmd = "SetTalk",
+ param = {
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Not Mina?==W== Firenze must be behind this then... Just like last time.",
+ ""
+ }
+ },
+ {
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+ },
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+ },
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "But Miss Mina, you're a \"Manager,\" right? Isn't that position supposed to be ... you know, kind of a big deal?",
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+ }
+ },
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+ },
+ {
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+ param = {
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+ 0,
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+ false,
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+ "Haha... I am the project manager, sure. But titles can be deceiving. Besides, the Tawny Nightingale team are just two people to begin with.",
+ ""
+ }
+ },
+ {
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+ param = {0.5}
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+ }
+ },
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+ "a",
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+ },
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+ "a",
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+ nil,
+ nil,
+ nil,
+ nil,
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+ nil,
+ false,
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+ false,
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+ },
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+ }
+ },
+ {
+ cmd = "CtrlChar",
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+ }
+ },
+ {
+ cmd = "SetTalkShake",
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Just two?!",
+ ""
+ }
+ },
+ {
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+ param = {
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+ },
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+ },
+ {
+ cmd = "CtrlChar",
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+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Yep... Just the pair of us before you arrived. But look at us now—==W==a team of seven!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
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+ },
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+ {
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+ }
+ },
+ {
+ cmd = "CtrlChar",
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "We're out of space in the main office, unfortunately. So I have to ask you to make do with this warehouse for the time being.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Tawny Nightingale is essential gear for Trekkers. It must sell well... You really kept the whole operation running with just the two of you?",
+ ""
+ }
+ },
+ {
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+ },
+ {
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+ },
+ {
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+ "",
+ "1000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
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+ false
+ }
+ },
+ {
+ cmd = "SetBg",
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+ "Linear",
+ 0.5,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
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+ nil,
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+ }
+ },
+ {
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+ }
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+ "Um... Mina? Mistique is still right here. Is it okay for her to be listening in on this?",
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+ }
+ },
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+ {
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+ 0,
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+ false,
+ "",
+ "It's fine. Mistique was transferred here to assist us. In fact, she's the one who scoured the city to collect all these samples.",
+ ""
+ }
+ },
+ {
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+ {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Huh... Why do these bread bags look so familiar?",
+ ""
+ }
+ },
+ {
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+ }
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+ cmd = "SetTalk",
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+ "Wait a minute... We were the ones who ran all over the city doing the heavy lifting!",
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+ }
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+ "Its packaging looks identical to the standard issue, but it has a fluffier texture. As for the taste...==W== I have to admit, it's leagues better than the original.",
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+ }
+ },
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+ },
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+ cmd = "SetTalk",
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Your commission is to pinpoint exactly which department is leaking these Golden Nightingales. We must put a stop to such inferior fakes.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetFrontObj",
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+ },
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+ },
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+ },
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+ cmd = "SetTalk",
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Uh-huh... Hold on. I'm confused. You said this Golden version tastes better than the original, right?==W== So even if it's a fake, it can't be \"inferior\"?",
+ ""
+ }
+ },
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+ cmd = "CtrlChar",
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+ },
+ {cmd = "SetGoOn"},
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+ cmd = "Wait",
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+ },
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+ cmd = "SetAudio",
+ param = {
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+ false
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+ },
+ {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "It's hard to explain. Here, sample the Golden Nightingale for yourselves.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ },
+ {
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+ false,
+ "avg3_100"
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Mmm...==W== One whiff tells me it's better than the original.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
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+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
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+ "none",
+ "z",
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+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
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+ cmd = "SetMainRoleTalk",
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+ false,
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+ },
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+ "Let me try... Mmm...==W== The texture! It's absolutely divine!",
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+ }
+ },
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+ }
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+ param = {
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+ "Delicious.",
+ ""
+ }
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+ cmd = "SetTalk",
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+ 0,
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+ false,
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+ "Master, please have a taste.",
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+ }
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+ },
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+ cmd = "SetTalk",
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+ 0,
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+ false,
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+ "Thanks, Fuyuka.==W== Hmm...==W== Wait... How could it be...?!",
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+ }
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+ },
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 8,
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+ 0,
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+ false,
+ "",
+ "Ten minutes later...",
+ ""
+ }
+ },
+ {
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+ },
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+ },
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+ cmd = "CtrlChar",
+ param = {
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+ true,
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+ },
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Hmm... Umm...",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
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+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "What's wrong, Noya?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "z",
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+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "008",
+ "avg_emoji_vexation",
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+ nil,
+ nil,
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+ nil,
+ nil,
+ "none",
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+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "That was weird.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
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+ nil,
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+ "none",
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+ false,
+ nil
+ }
+ },
+ {
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+ param = {
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+ nil,
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+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Oh my. It seems Noya noticed.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
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+ nil,
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+ "niunie1",
+ "none",
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+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "It tasted great, sure. But usually a few bites of a Tawny Nightingale is all it takes to fill me up.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "This bread though? It felt nothing like that. It's like... How do I put it? Like eating air? Or cotton candy?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
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+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
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+ nil,
+ nil,
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+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
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+ 0.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
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+ "avg_emoji_sweaty",
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+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Hungry already.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
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+ nil,
+ nil,
+ nil,
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+ true
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_134",
+ "a",
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+ 3,
+ 0.9,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
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+ nil,
+ nil,
+ nil,
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+ 1.0,
+ "jushou2",
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+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "T-that's exactly how I felt! There was ... no substance to it.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.5,
+ true,
+ true
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+ },
+ {
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+ param = {
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+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
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+ "none",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_111",
+ "a",
+ "007",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
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+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
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+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Come to think of it...",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
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+ nil,
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+ nil,
+ nil,
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+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
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+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "025",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Wait... Hang on...?!!!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
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+ false,
+ "",
+ "Phew. Got changed.==W== How do I look?",
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+ }
+ },
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+ },
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+ 0,
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+ "Not bad, like a real corporate elite.",
+ ""
+ }
+ },
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+ 0,
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+ false,
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+ "By the way, aren't you curious why I pretended not to know you? Or how I became a \"transfer from the Flavio branch\"?!",
+ ""
+ }
+ },
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+ },
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+ {
+ cmd = "SetTalk",
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+ 0,
+ "",
+ false,
+ "",
+ "Nope. Because I know you're dying to tell me anyway. Like right now.",
+ ""
+ }
+ },
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+ },
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+ 0,
+ "",
+ false,
+ "",
+ "Ugh... Nothing gets past you, does it, Boss?",
+ ""
+ }
+ },
+ {
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+ },
+ {
+ cmd = "SetTalk",
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+ 0,
+ "",
+ false,
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+ "I'm here undercover. United Harvest is famous for breeding and bio-research...",
+ ""
+ }
+ },
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+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 10.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 3,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Thanks to an exclusive franchise from the Seal of Grace,==RT==they hold a monopoly on Nova's food supply.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 3,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Years ago, the founder, Samuel, had a goal: to provide people==RT==with \"cheaper and tastier food.\"",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 3,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "But now? Instead of that philosophy, everyone's just==RT==obsessed with petty factional infighting.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_warehouse_daylight",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetFilm",
+ param = {
+ 1,
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "021",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Let's get real for a second. United Harvest holds seventy percent of the entire continent's food supply. If a giant like that collapses from internal strife... What do you think happens to the little guy?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "009",
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "People would starve. The whole social order would fall apart.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "017",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ -0.35,
+ 1.5,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Exactly! That's why I'm here chasing the big scoop. It's not just about grabbing headlines—I need to expose the real danger of letting one company hold a monopoly on our food supply.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "002",
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "So you forged an ID and slipped into Mina's team right when she was short-staffed.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "003",
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "And now you're using the cover of an \"internal investigation\" to gather your own material.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "007",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Heh. Great minds think alike, Boss.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_074",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "011",
+ "none",
+ nil,
+ nil,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Don't get me wrong, though. I intend to do a proper job for Mina. I'm just ... multitasking on the side.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "mood_1",
+ "0",
+ "Linear",
+ 0.5,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "007",
+ "avg_emoji_flower",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Besides, getting Flavio's ace witch for pennies on the dollar? I'd call that a win-win★",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_warehouse_daylight",
+ "0",
+ "Linear",
+ 0.5,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "020",
+ "avg_emoji_think",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "Between finding Lady Gray and handling Mina's commission, Mistique's skills are too valuable to ignore. Partnering up is the logical move.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "002",
+ "avg_emoji_question",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Fair enough. Since our goals align—for the moment, anyway—why don't we pool our resources?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "003",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "I'm in. And just so you know, I haven't been sitting around this past week. I've already cased the joint. I know these departments inside out★",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "005",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Just name the spot, and I'll lead the way.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "500ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMajorChoice",
+ param = {
+ 1,
+ "AvgChoice_item_05_01",
+ 0,
+ "Check on Noya and Fuyuka",
+ "R&D requires a delicate touch.",
+ "",
+ "E501",
+ 0,
+ "AvgChoice_item_06_01",
+ 0,
+ "Check on Iris and Amber",
+ "Marketing sounds complicated.",
+ "",
+ "E502",
+ 0,
+ "AvgChoice_item_05_03",
+ 0,
+ "Focus on our own assignment",
+ "Inspect bread production.",
+ "",
+ "E503",
+ 0,
+ "e",
+ "020",
+ "avg_emoji_think",
+ "Hmm... Where should we hit first?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMajorChoiceJumpTo",
+ param = {1, 1}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.1,
+ true,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_warehouse_daylight",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "005",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "002",
+ "avg_emoji_idea",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Let's start with R&D. Noya's wild ideas mixed with Fuyuka's brute strength... That's worrying.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "004",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "You got it. Just a heads-up: it's a sea of lab coats over there.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMajorChoiceRollover",
+ param = {1}
+ },
+ {
+ cmd = "SetMajorChoiceJumpTo",
+ param = {1, 2}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.1,
+ true,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_warehouse_daylight",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "005",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "002",
+ "avg_emoji_idea",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Let's swing by Marketing. Iris can handle the paperwork and PR just fine, but Amber... I'm not so sure.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "003",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Relax. They'll figure it out somehow.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMajorChoiceRollover",
+ param = {1}
+ },
+ {
+ cmd = "SetMajorChoiceJumpTo",
+ param = {1, 3}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.1,
+ true,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_warehouse_daylight",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "005",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "002",
+ "avg_emoji_idea",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "We should stick to the plan and investigate our own assignment—the Production Department.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "006",
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Ooh, look at you being all professional, Boss. To the greenhouses we go★",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMajorChoiceRollover",
+ param = {1}
+ },
+ {
+ cmd = "SetMajorChoiceEnd",
+ param = {1}
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_en/config/stm05_03_a.lua b/lua/game/ui/avg/_en/config/stm05_03_a.lua
new file mode 100644
index 00000000..81ed7541
--- /dev/null
+++ b/lua/game/ui/avg/_en/config/stm05_03_a.lua
@@ -0,0 +1,9798 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "Act Three",
+ "Art of Explosion",
+ "On their very first day at the R&D Department, Noya and Fuyuka cause an explosion in the lab. But Joseph, the head of R&D, doesn't reprimand them…",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "story_main_05_002",
+ "0",
+ "Linear",
+ 1.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 8,
+ "0",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "R&D Department, United Harvest",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.8}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ false,
+ 0,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "OutSine",
+ 1.0,
+ true,
+ "default",
+ 0
+ }
+ },
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+ },
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+ },
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+ param = {0.3}
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+ {
+ cmd = "CtrlChar",
+ param = {
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+ "c",
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+ },
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+ cmd = "CtrlChar",
+ param = {
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+ "b",
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "Fuyuka, you ready?",
+ ""
+ }
+ },
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+ param = {
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+ param = {
+ 0,
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+ "",
+ 1,
+ "",
+ false,
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+ "The magic circle and Artifact gear are prepped, but ... can just the two of us really handle this?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ cmd = "SetTalk",
+ param = {
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+ "Manual says we just channel magic—y'know, the Grace in our Soul Stones—to our fingertips and aim. It'll work out somehow!",
+ ""
+ }
+ },
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+ param = {
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+ },
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+ },
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+ },
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+ },
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
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+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ },
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+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Okay, focus magic... Aim...",
+ ""
+ }
+ },
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+ cmd = "Wait",
+ param = {0.35}
+ },
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+ cmd = "SetAudio",
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+ }
+ },
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+ "none",
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
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+ "",
+ 0,
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+ false,
+ "",
+ "Two—",
+ ""
+ }
+ },
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+ param = {
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+ "avg1_134",
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "W-Wait, that feels weird. A-Are we injecting too much?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Noya, wait! What did the manual say? How much are we supposed to use?!",
+ ""
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
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+ },
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
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+ "",
+ 1,
+ "",
+ false,
+ "",
+ "Well...==W== Let's just go with our gut!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.7}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ },
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+ cmd = "SetAudio",
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+ },
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+ },
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "—One!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_063",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
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+ 0,
+ 0,
+ nil,
+ nil,
+ 0.8,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "007",
+ "none",
+ nil,
+ nil,
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+ nil,
+ nil,
+ nil,
+ "none",
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+ "OutCubic",
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+ nil,
+ false,
+ 0.4,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
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+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Let's go!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_warning",
+ 0,
+ 1,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_423",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "012",
+ "avg_emoji_question",
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+ nil,
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+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Huh? Is the magic circle supposed to glow like that? Something feels ... off.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
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+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.34,
+ -0.17,
+ 1.25,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_134",
+ "b",
+ "007",
+ "none",
+ nil,
+ 0.85,
+ -0.14,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "b",
+ nil,
+ "avg_emoji_flurry",
+ nil,
+ 0.66,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.55,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "That is definitely not normal! And the alarm is deafening!",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "015",
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Don't panic! Stay cool.==W== Oh, I know—Magic Backlash! I've busted magic circles before by jamming magic back into them.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
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+ 0,
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+ }
+ },
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+ }
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+ }
+ },
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+ },
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+ param = {
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+ "",
+ 0,
+ "",
+ false,
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+ "Oh my, don't be so serious. But tell me, is this \"accident\" really entirely their fault?",
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+ }
+ },
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+ },
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+ 1,
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+ }
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+ 0,
+ "",
+ false,
+ "",
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+ }
+ },
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+ cmd = "SetTalk",
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+ "",
+ 0,
+ "",
+ false,
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+ "So I didn't miss it after all...",
+ ""
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+ "",
+ 1,
+ "",
+ false,
+ "",
+ "Plus, letting two interns who just started today handle the final step? With zero supervision or training? Doesn't that sound like negligence on R&D's part?",
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+ }
+ },
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+ param = {
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+ param = {
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+ "Busy Team Leader",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "Th-that's because we have too many experiments lately! We're swamped!",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "Busy Team Leader",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Tell you what. Since we're not entirely blameless here, let's just split the damages fifty-fifty.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "",
+ 1,
+ "",
+ false,
+ "",
+ "She's backing down. Mistique instantly realized he was trying to pass the buck and called him out on his negligence.",
+ ""
+ }
+ },
+ {
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+ 1,
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "She claims to be the ace of Scarlet Sights Media... Looks like she isn't bluffing.",
+ ""
+ }
+ },
+ {
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+ param = {
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+ },
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+ }
+ },
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+ },
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+ ""
+ }
+ },
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+ }
+ },
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+ }
+ },
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "If anything, I should thank them. They took out a volatile unit before it caused a real disaster. Shouldn't R&D be grateful?",
+ ""
+ }
+ },
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+ 0,
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+ "That's ... far too generous. The truth is, our interns are just green.",
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+ }
+ },
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+ "",
+ "Save the modesty, Miss Mina; facts are facts. R&D will file the report. We'll stick to the story: equipment failure due to aging.",
+ ""
+ }
+ },
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+ "But ... we haven't even run an investigation.",
+ ""
+ }
+ },
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+ ""
+ }
+ },
+ {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ 1,
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+ ""
+ }
+ },
+ {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ 1,
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+ false,
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+ "Hmph. Unlike certain people at her side who only know how to pinch pennies. But what's the point of wasting breath on the opinions of amateurs?",
+ ""
+ }
+ },
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+ },
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+ },
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+ ""
+ }
+ },
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+ },
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+ cmd = "SetTalk",
+ param = {
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+ ""
+ }
+ },
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+ ""
+ }
+ },
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ }
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+ },
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+ },
+ {
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+ param = {
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+ ""
+ }
+ },
+ {
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+ param = {0.35}
+ },
+ {
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+ },
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+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "I heard you two used to be Trekkers?",
+ ""
+ }
+ },
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+ },
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ }
+ },
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ 1,
+ "",
+ false,
+ "",
+ "Heh, perfect. We're developing new products for the \"Monolith Premium\" line, and we've sourced a lot of ingredients straight from the Wilds...",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ false,
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+ "But my team are city folk through and through. They don't know the first thing about the Monolith or the Wilds.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ },
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+ cmd = "SetTalk",
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+ ""
+ }
+ },
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+ },
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+ param = {
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+ },
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+ cmd = "SetTalk",
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+ 1,
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+ false,
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+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ },
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+ cmd = "SetTalk",
+ param = {
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "I'll be extra careful this time... I-I absolutely won't mess things up again!",
+ ""
+ }
+ },
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+ param = {0.35}
+ },
+ {
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+ },
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+ },
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+ {
+ cmd = "SetTalk",
+ param = {
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+ false,
+ "",
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+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "After all, nobody's born an expert. Just learn from your mistakes and apply that next time—that's enough.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "O-Okay! Thank you! Thanks so much...!",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Sir Joseph, you're so kind!",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Save the flattery. You two get going now, and come find me if you have any questions.",
+ ""
+ }
+ },
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+ },
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+ nil
+ }
+ },
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+ },
+ {
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+ param = {
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+ }
+ },
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+ }
+ },
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+ cmd = "CtrlStage",
+ param = {
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+ }
+ },
+ {
+ cmd = "SetChar",
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+ }
+ },
+ {
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+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "b",
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+ false,
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+ true,
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Mission accomplished! Smooth sailing. Now Noya and Fuyuka can poke around R&D for clues in peace.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetChar",
+ param = {
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+ },
+ {
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+ "none",
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+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "Mina, ==PLAYER_NAME== and I are gonna go check out the other departments.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "Mistique, why did you handle it that way?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "Even if the Artifact was aging, Strategy still played a part in its destruction. Wiping our hands clean and letting the company absorb the loss... It doesn't sit right with me.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ },
+ {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Why? Let me ask you this: if you took the fall, never mind your own punishment—do you really think Noya and Fuyuka would still be allowed in R&D?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Those are ... two separate issues.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "",
+ 1,
+ "",
+ false,
+ "",
+ "But in reality, one leads to the other. The investigation into the Golden Nightingale would hit a dead end. Don't you think a little collateral damage is worth it to keep going?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ },
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+ cmd = "SetTalk",
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+ "",
+ 0,
+ "",
+ false,
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+ "I... I guess so. I understand. I'll head back and start gathering data.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ },
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+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ false,
+ nil
+ }
+ },
+ {
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+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ nil,
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+ nil,
+ true,
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
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+ },
+ {
+ cmd = "CtrlStage",
+ param = {
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+ nil,
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+ nil,
+ nil,
+ nil,
+ "none",
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+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "b",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
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+ nil,
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+ nil
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
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+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Wasn't that a little harsh?==W== You really bummed her out.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
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+ "close",
+ "none",
+ "w",
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+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
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+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "002",
+ "avg_emoji_attention",
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+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
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+ "OutSine",
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+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "She'll be fine. She needs to figure it out eventually. In a cutthroat mega-corp like United Harvest, scheming against each other is just another Tuesday.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
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+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Even if you do screw up, you won't survive five minutes here if you don't learn how to pass the buck and dodge the blame.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
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+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "You're surprisingly \"gentle\" in your own way. Even if your methods are a bit twisted.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
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+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "avg_emoji_music",
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+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
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+ "OutSine",
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+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "That's just a witch's tender love. Besides, R&D was so ready to dump everything on us... I couldn't just let that slide★",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "005",
+ "avg_emoji_love",
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+ nil,
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+ "none",
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+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
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+ 0,
+ "",
+ "1500ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "So, Boss, where to next? Should we scout out another location?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
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+ "default"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 0.7,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "SetMajorChoice",
+ param = {
+ 1,
+ "AvgChoice_item_05_01",
+ 0,
+ "Check on Noya and Fuyuka",
+ "R&D requires a delicate touch.",
+ "",
+ "E501",
+ 2,
+ "AvgChoice_item_06_01",
+ 1,
+ "Check on Iris and Amber",
+ "Marketing sounds complicated.",
+ "",
+ "E502",
+ 0,
+ "AvgChoice_item_05_03",
+ 2,
+ "Focus on our own assignment",
+ "Inspect bread production.",
+ "",
+ "E503",
+ 0,
+ "e",
+ "020",
+ "avg_emoji_think",
+ "Hmm... Where should we go?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMajorChoiceJumpTo",
+ param = {1, 2}
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_corridor",
+ "0",
+ "OutSine",
+ 0.8,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
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+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetChar",
+ param = {
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+ 0,
+ "none",
+ "avg1_135",
+ "b",
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+ nil,
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+ -0.17,
+ 1.25,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "002",
+ "avg_emoji_attention",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Let's swing by Marketing.==W== Iris can handle the paperwork and PR just fine,==W== but Amber... I'm not so sure.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "020",
+ "avg_emoji_speechless",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.8}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
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+ "021",
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+ "none",
+ "w",
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+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
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+ "none",
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+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "b",
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+ false,
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+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Relax. They'll figure it out somehow.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetMajorChoiceRollover",
+ param = {1}
+ },
+ {
+ cmd = "SetMajorChoiceJumpTo",
+ param = {1, 3}
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "SetBg",
+ param = {
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+ "0",
+ "OutSine",
+ 0.8,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
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+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
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+ 1.25,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "005",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "009",
+ "avg_emoji_speechless",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "We should stick to the plan and investigate our own assignment—the Production Department.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "019",
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Ooh, look at you being all professional, Boss. To the greenhouses we go★",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetMajorChoiceRollover",
+ param = {1}
+ },
+ {
+ cmd = "SetMajorChoiceEnd",
+ param = {1}
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_en/config/stm05_03_b.lua b/lua/game/ui/avg/_en/config/stm05_03_b.lua
new file mode 100644
index 00000000..47fe353b
--- /dev/null
+++ b/lua/game/ui/avg/_en/config/stm05_03_b.lua
@@ -0,0 +1,9614 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "Act Three",
+ "The Newbies and Seniors",
+ "Amber is overwhelmed by the fervor in the Marketing Department, while senior Nyx extends a helping hand to her. Meanwhile, Iris seamlessly adapts herself to the hectic pace of work…",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.03,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "story_main_05_002",
+ "0",
+ "OutSine",
+ 0.8,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 8,
+ "0",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "Marketing Department, United Harvest",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ false,
+ 0,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_office",
+ "0",
+ "OutSine",
+ 0.7,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 90.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "OutQuad",
+ 0.7,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Zhong",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_084",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_142",
+ "a",
+ "006",
+ "none",
+ nil,
+ 0.27,
+ -0.23,
+ 1.35,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.45,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "Proactive Team Leader",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "United we stand—",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -90.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "OutCubic",
+ 0.7,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.25,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m28",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_139",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.95,
+ -0.03,
+ -1.03,
+ 1.0,
+ 1.0,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_180",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.65,
+ -0.03,
+ 1.03,
+ 1.0,
+ 1.0,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_140",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.8,
+ -0.03,
+ 1.03,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_140",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.4,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_139",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.4,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_180",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.4,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_140",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_139",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_180",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_140",
+ "a",
+ nil,
+ "avg_emoji_shock",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "Slogan-Shouting Employee",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Shatter records—",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.15,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 90.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "OutCubic",
+ 0.7,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_140",
+ "a",
+ nil,
+ "close",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_139",
+ "a",
+ nil,
+ "none",
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_180",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_067",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Xiao",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_111",
+ "c",
+ "014",
+ "none",
+ nil,
+ 0.9,
+ -0.07,
+ 1.1,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ "003",
+ "none",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.55,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "Proactive Team Leader",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Boost performance—",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -90.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "OutCubic",
+ 0.7,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.25,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.15}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Zhong",
+ "OutSine",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_070",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_180",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_139",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_140",
+ "a",
+ "006",
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "none",
+ 2,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "Slogan-Shouting Employee",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "Profits await—",
+ ""
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Profits await—",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_148",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -90.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "4",
+ "OutCubic",
+ true,
+ true,
+ 0.7,
+ true,
+ "fade"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_office",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 40.0,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 100.0,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "3",
+ "OutCubic",
+ false,
+ false,
+ 0.7,
+ false,
+ "fade"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -20.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutBack",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_103",
+ "e",
+ "005",
+ "none",
+ nil,
+ 0.525,
+ -0.1,
+ 1.15,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.45,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "...",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -90.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "OutQuad",
+ 0.6,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ nil,
+ "none",
+ nil,
+ 0.67,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.6,
+ false,
+ 0.7
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_142",
+ "a",
+ "004",
+ "none",
+ nil,
+ 0.27,
+ -0.22,
+ 1.32,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ nil,
+ "avg_emoji_question",
+ nil,
+ 0.4,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.6,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "Proactive Team Leader",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Hey, intern! Why so quiet?==W== This is a pep rally! Don't be shy—shout with the team! Let it out! Let me hear you! Come on, ready—!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
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+ "Thank you.==W== I'm just ... really bad with those kinds of situations.",
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+ }
+ },
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+ "Swap Heartlink IDs? You got it.",
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+ "Thank you, thank you so much! Uh, Miss ... Nyx?",
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+ },
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+ ""
+ }
+ },
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+ },
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+ cmd = "SetPhoneMsg",
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+ "thank god you dragged me out. feel like i can finally breathe.",
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+ },
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+ "glad i could help. ur pretty quick with your thumbs.",
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+ }
+ },
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+ cmd = "SetPhoneMsg",
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+ },
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+ }
+ },
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+ "we can deal with the pile when it actually hits our desks",
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+ "heard we're on storefront duty starting tomorrow",
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+ param = {
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+ "0",
+ "",
+ false,
+ "",
+ "y'know, live promos, shouting slogans, the works. we'd better rest up while we can.",
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+ }
+ },
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+ }
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+ "shouting slogans",
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+ }
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+ }
+ },
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+ },
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+ "Shh. Listen. The staff in Marketing are chatting.",
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+ }
+ },
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+ },
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+ param = {
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+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ }
+ },
+ {
+ cmd = "CtrlChar",
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+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Which means—though the number of consumers is stable, bread consumption keeps climbing...",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "002",
+ "avg_emoji_speechless",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "So... Customers buy the Golden Nightingale, realize it doesn't fill them up, and end up spending more on Tawny Nightingales?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "025",
+ "avg_emoji_symbol",
+ "jushou",
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Two months ago... Wasn't that when Nazuka was hunting the Blade of Jade?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
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+ }
+ },
+ {
+ cmd = "Wait",
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+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "That's as far as my theory goes for now. I'll keep digging and also look into the mercenaries' purchase history at the United Harvest stores.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ },
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+ },
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+ cmd = "SetMainRoleTalk",
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Great work.==W== By the way, where's Amber?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
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+ },
+ {cmd = "SetGoOn"},
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+ cmd = "SetMainRoleTalk",
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+ }
+ },
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+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Amber's doing amazing, too. She's already hit it off with a senior named Nyx. They're out making deliveries in the city right now.",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1500ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Amber's on delivery duty?==W== I hope she's not pushing herself too hard...",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.7}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
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+ "none",
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+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
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+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.51}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
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+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 3,
+ "0",
+ "Linear",
+ true,
+ true,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
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+ 0.0,
+ 1.05,
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+ nil,
+ nil,
+ "none",
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+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_corridor",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
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+ 0.0,
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+ nil,
+ nil,
+ nil,
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+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 3,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.8}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_118",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetPhone",
+ param = {
+ 0,
+ 0,
+ "103"
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "Amber, how's work going?",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m49",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 3,
+ "avg1_103",
+ "emoji_great_c",
+ "0",
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "Good. My senior Nyx is super nice, and the work's kinda fun.",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "Already hit four stores!",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "Marketing is short-staffed so shipments are late",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "But nyx was amazing at smoothing things over with the angry managers",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "u holding up okay with the pace?",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 3,
+ "avg1_103",
+ "emoji_pride_c",
+ "0",
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "I'm learning negotiation from nyx.",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "While she chats up the managers inside, i practice shooting outside",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "Zero time wasted.",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "shooting practice????",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "gotta run. next store's waiting.",
+ ""
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_091",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetPhone",
+ param = {
+ 1,
+ 1,
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetChar",
+ param = {
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+ 0,
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+ nil,
+ nil,
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+ true,
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+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
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+ "none",
+ "none",
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+ false,
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "none",
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+ "OutBack",
+ 0,
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+ false,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Well? How's it looking with Amber?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "020",
+ "avg_emoji_speechless",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "A few details have me scratching my head... But she seems fine.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "007",
+ "avg_emoji_music",
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+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Good enough for me! So, what's the plan?",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1500ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetMajorChoice",
+ param = {
+ 1,
+ "AvgChoice_item_05_01",
+ 0,
+ "Check on Noya and Fuyuka",
+ "R&D requires a delicate touch.",
+ "",
+ "E501",
+ 0,
+ "AvgChoice_item_06_01",
+ 1,
+ "Check on Iris and Amber",
+ "Marketing sounds complicated.",
+ "",
+ "E502",
+ 2,
+ "AvgChoice_item_05_03",
+ 2,
+ "Focus on our own assignment",
+ "Inspect bread production.",
+ "",
+ "E503",
+ 0,
+ "e",
+ "020",
+ "avg_emoji_think",
+ "Hmm... Where should we go?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMajorChoiceJumpTo",
+ param = {1, 1}
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ true,
+ true,
+ 0.3,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_corridor",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "004",
+ "none",
+ nil,
+ 0.51,
+ -0.14,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.7,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "002",
+ "avg_emoji_attention",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Let's go to R&D.==W== Noya's wild ideas mixed with Fuyuka's brute strength... That's worrying.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "021",
+ "avg_emoji_speechless",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "006",
+ "avg_emoji_flower",
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+ nil,
+ nil,
+ nil,
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+ "jushou",
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+ "OutSine",
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+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "You got it. Just a heads-up:==W== it's a sea of lab coats over there.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
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+ "daintou",
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+ "OutSine",
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+ false,
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+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetMajorChoiceRollover",
+ param = {1}
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "SetMajorChoiceJumpTo",
+ param = {1, 3}
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ true,
+ true,
+ 0.3,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_corridor",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "007",
+ "none",
+ nil,
+ nil,
+ -0.14,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 0.7,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "002",
+ "avg_emoji_attention",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "We should stick to the plan and investigate our own assignment—the Production Department.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "006",
+ "avg_emoji_love",
+ nil,
+ nil,
+ -0.26,
+ 1.4,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.37,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Ooh, look at you being all professional, Boss. To the greenhouses we go★",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMajorChoiceRollover",
+ param = {1}
+ },
+ {
+ cmd = "SetMajorChoiceEnd",
+ param = {1}
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_en/config/stm05_03_c.lua b/lua/game/ui/avg/_en/config/stm05_03_c.lua
new file mode 100644
index 00000000..335bb686
--- /dev/null
+++ b/lua/game/ui/avg/_en/config/stm05_03_c.lua
@@ -0,0 +1,14894 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "Act Three",
+ "Miraculous Grass",
+ "You and Mistique witness the magical plants in the Production Department. The managers here are subordinates of Firenze, Ruby and Sapphire, and neither of them knows the recipe.",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.03,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "story_main_05_002",
+ "0",
+ "OutSine",
+ 0.8,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 8,
+ "0",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "Production Department, United Harvest",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ false,
+ 0,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_production",
+ "0",
+ "OutSine",
+ 0.8,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 180.0,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.45}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -50.0,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "SetFilm",
+ param = {
+ 0,
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m56",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_136",
+ "a",
+ "011",
+ "none",
+ nil,
+ nil,
+ -0.14,
+ 1.23,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ nil,
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 3,
+ "avg3_136",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Listen up, everyone! Time for Ruby's Stretch Session!==RT==Let's get pumped to tackle the day!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetFilm",
+ param = {
+ 1,
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.03,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_147",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ "003",
+ "none",
+ nil,
+ 0.57,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong2",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.38,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.15}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_136",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Kitty cat rolling,==W== tumbling and playing! ♪==W== Stretch your body, up and away! ♪",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -250.0,
+ nil,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.4,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_147",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.64,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong2",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.38,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 50.0,
+ nil,
+ 1.09,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.65,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ "011",
+ "avg_emoji_music",
+ nil,
+ 0.48,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "guodongtiao1",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.62,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ "009",
+ "none",
+ nil,
+ 0.31,
+ -0.2,
+ 1.31,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.65,
+ nil,
+ "none",
+ "OutSine",
+ 0.35,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_087",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg2_958",
+ "a",
+ "002",
+ "none",
+ 2,
+ 0.55,
+ 0.05,
+ 0.8,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_1260",
+ "a",
+ "002",
+ "none",
+ 3,
+ 0.78,
+ 0.05,
+ 0.8,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "guodongtiao1",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1260",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "guodongtiao1",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.6,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "Mandrake Radiant Grasses",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Heeeee—ya— ♪",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_061",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ "005",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "guodongtiao1",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_136",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Dream big dreams, don't be shy! ♪ Kittens stay small, oh my, oh my! ♪ But the little green tree will reach the sky one day! ♪",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_084",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_congr",
+ 0,
+ 2,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ "011",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "guodongtiao1",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "guodongtiao1",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1260",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "guodongtiao1",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "All",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Heeeee—ya— ♪",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.25}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ true,
+ 0.45,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1260",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ true,
+ 0.45,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.67,
+ -0.09,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.8,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 180.0,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ "none",
+ "OutCubic",
+ 0.8,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_137",
+ "a",
+ "012",
+ "none",
+ nil,
+ 0.15,
+ -0.09,
+ 1.15,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_137",
+ "a",
+ nil,
+ "avg_emoji_angry",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.8,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_999",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Stop! Ruby! Quit leading the Radiant Grass in song! Next door threatened just an hour ago to incinerate the whole lot if we don't pipe down.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_137",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume35_1s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 250.0,
+ nil,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.6,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.65,
+ nil,
+ "none",
+ "OutCubic",
+ 0.6,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_137",
+ "a",
+ "010",
+ "avg_emoji_sigh",
+ nil,
+ 0.4,
+ -0.21,
+ 1.33,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.6,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_999",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Ugh... Speak of the devil...",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume100_1s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_137",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.32,
+ -0.14,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_136",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Sapphire! Say whaaat? It's too loud over here. CAN'T HEAR YOU!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_137",
+ "a",
+ "003",
+ "none",
+ nil,
+ 0.34,
+ -0.17,
+ 1.25,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_137",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "I==W== was==W== saying...",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_137",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.38,
+ -0.195,
+ 1.3,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_137",
+ "a",
+ "012",
+ "avg_emoji_angry",
+ nil,
+ 0.42,
+ -0.22,
+ 1.35,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
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+ }
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+ 1,
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+ "Here's the situation with the Mandrake Radiant Grass. They can handle some work, but don't expect miracles.",
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+ "We might see improvements if the company continued the research.==W== But ... it doesn't look like that's on the agenda anymore.",
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+ "Right? There was supposed to be a project two years ago, but they later scrapped it. No clue why.",
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+ }
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+ "Heeeee—ya— ♪",
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+ ""
+ }
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+ "No time to explain! Help me!",
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+ "Grrrr—",
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+ "Crap, can't dodge it!",
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+ }
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+ 0,
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+ false,
+ "",
+ "How did it get this bad?!",
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+ }
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+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.65,
+ nil,
+ "none",
+ "OutSine",
+ 0.6,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_110",
+ "c",
+ "007",
+ "none",
+ nil,
+ 0.7,
+ -0.2,
+ 1.4,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m30",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.9,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ -0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 6.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "021",
+ "avg_emoji_think",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "Such an intimidating aura. She feels like a totally different person now.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "010",
+ "avg_emoji_sigh",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Is this the \"company face\"? One mask for the public, and a very different one for the staff...",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ true,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ "none",
+ "OutSine",
+ 0.6,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.25}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "002",
+ "none",
+ nil,
+ 0.4,
+ -0.03,
+ 1.05,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ 10.0,
+ false,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "avg_emoji_music",
+ nil,
+ 0.5,
+ -0.13,
+ 1.2,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutBack",
+ 0,
+ 0.0,
+ false,
+ 0.6,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "Boss, I knew United Harvest was sitting on a big scoop. These plants alone are front-page material.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "007",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ -0.27,
+ 1.4,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.55,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "So, what's the plan?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetMajorChoice",
+ param = {
+ 1,
+ "AvgChoice_item_05_01",
+ 0,
+ "Check on Noya and Fuyuka",
+ "R&D requires a delicate touch.",
+ "",
+ "E501",
+ 0,
+ "AvgChoice_item_06_01",
+ 1,
+ "Check on Iris and Amber",
+ "Marketing sounds complicated.",
+ "",
+ "E502",
+ 0,
+ "AvgChoice_item_06_02",
+ 2,
+ "Call it a day",
+ "Head back and review our leads.",
+ "",
+ "E504",
+ 0,
+ "e",
+ "020",
+ "avg_emoji_think",
+ "We should...",
+ ""
+ }
+ },
+ {
+ cmd = "SetMajorChoiceJumpTo",
+ param = {1, 1}
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ true,
+ true,
+ 0.3,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_corridor",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "007",
+ "none",
+ nil,
+ 0.51,
+ -0.14,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.7,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "002",
+ "avg_emoji_attention",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Let's go to R&D.==W== Noya's wild ideas mixed with Fuyuka's brute strength... That's worrying.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "021",
+ "avg_emoji_speechless",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "006",
+ "avg_emoji_flower",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "You got it. Just a heads-up:==W== it's a sea of lab coats over there.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "007",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ -0.27,
+ 1.4,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.55,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetMajorChoiceRollover",
+ param = {1}
+ },
+ {
+ cmd = "SetMajorChoiceJumpTo",
+ param = {1, 2}
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ true,
+ true,
+ 0.3,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_corridor",
+ "0",
+ "OutSine",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "007",
+ "none",
+ nil,
+ 0.515,
+ -0.18,
+ 1.25,
+ nil,
+ nil,
+ 1.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 0.6,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "002",
+ "avg_emoji_attention",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Let's swing by Marketing.==W== Iris can handle the paperwork and PR just fine,==W== but Amber... I'm not so sure.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "020",
+ "avg_emoji_speechless",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.8}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "021",
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "004",
+ "avg_emoji_music",
+ nil,
+ nil,
+ -0.27,
+ 1.4,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Relax. They'll figure it out somehow.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetMajorChoiceRollover",
+ param = {1}
+ },
+ {
+ cmd = "SetMajorChoiceJumpTo",
+ param = {1, 3}
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ true,
+ true,
+ 0.3,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_corridor",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "007",
+ "none",
+ nil,
+ nil,
+ -0.14,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 0.7,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "002",
+ "avg_emoji_attention",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Let's head back. We need to regroup and go over the clues.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "010",
+ "avg_emoji_love",
+ nil,
+ nil,
+ -0.26,
+ 1.4,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.37,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Heheh. Can't wait to hear what kind of dirt everyone managed to dig up today.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMajorChoiceRollover",
+ param = {1}
+ },
+ {
+ cmd = "SetMajorChoiceEnd",
+ param = {1}
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_en/config/stm05_04.lua b/lua/game/ui/avg/_en/config/stm05_04.lua
new file mode 100644
index 00000000..20e5455f
--- /dev/null
+++ b/lua/game/ui/avg/_en/config/stm05_04.lua
@@ -0,0 +1,16168 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "Act Four",
+ "Connect the Clues",
+ "Mistique deduces that you're investigating the orphanage's debt after gathering clues for a couple of days. Intelligence from the anonymous tip reveals that the recipe is also connected to the orphanage.",
+ 0
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "OutSine",
+ 0.7,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m14",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_118",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetPhone",
+ param = {
+ 0,
+ 1,
+ "990"
+ }
+ },
+ {
+ cmd = "SetPhone",
+ param = {
+ 3,
+ 1,
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 1,
+ "avg3_999",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "Investigation on Golden Nightingale... Some people really have too much time on their hands, stirring up this nonsense at a time like this.",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg3_999",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "I've already warned them, but I doubt they'll back down so easily.",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 1,
+ "avg3_999",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "This is troublesome. I hope it won't interfere with our plans.",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg3_999",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "Heh, with the Tyrant involved, it's bound to mess things up.",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg3_999",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "Still, no need to worry too much—maybe they'll actually help us.",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1500ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_091",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetPhone",
+ param = {
+ 1,
+ 0,
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_025",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_warehouse",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
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+ },
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+ }
+ },
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+ },
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+ },
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+ }
+ },
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+ },
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+ }
+ },
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+ cmd = "Wait",
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+ },
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+ },
+ {
+ cmd = "SetTalk",
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "You can handle two streams of intel==W== at once?",
+ ""
+ }
+ },
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+ cmd = "Wait",
+ param = {0.5}
+ },
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+ },
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+ },
+ {
+ cmd = "SetTalk",
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+ 1,
+ "",
+ false,
+ "",
+ "Not two—three.==W== I'll be drafting the Production Department piece at the same time.",
+ ""
+ }
+ },
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+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
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+ }
+ },
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+ }
+ },
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+ }
+ },
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+ }
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+ }
+ },
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+ },
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+ cmd = "SetTalk",
+ param = {
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+ 0,
+ "",
+ false,
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+ "Heheh.==W== Well, look at that, Boss.==W== Now it's just the two of us left in the warehouse.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
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+ cmd = "Wait",
+ param = {0.5}
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+ },
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+ cmd = "Wait",
+ param = {0.5}
+ },
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+ },
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+ cmd = "SetTalk",
+ param = {
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+ 0,
+ "",
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+ "",
+ "If you wanted a private word,==W== why force everyone to stall for hours until Mina left?==W== You could've just pulled me outside.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Oh, relax. Waiting for her to get out was part of it, sure.==W== But I truly wanted these records.==W== There's a delicious truth hiding in these pages.",
+ ""
+ }
+ },
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+ cmd = "Wait",
+ param = {0.5}
+ },
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+ cmd = "Wait",
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+ },
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+ cmd = "SetTalk",
+ param = {
+ 1,
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+ 0,
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+ false,
+ "",
+ "Like?",
+ ""
+ }
+ },
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+ "none",
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+ param = {0.5}
+ },
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+ param = {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "Like how you didn't take Mina's commission for the money.==W== You took it to infiltrate United Harvest and find someone, right?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
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+ cmd = "CtrlChar",
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "And that someone...==W== Let me guess.==W== The culprit who forced the Garden of Parasite into the Trekker Camp—",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
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+ }
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+ cmd = "SetBGM",
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+ },
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+ cmd = "CtrlChar",
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+ cmd = "SetTalk",
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+ "You're a good person, Boss.==W== But I doubt your sense of justice is so strong that you'd infiltrate United Harvest just to catch her.==W== That's for the Philae Trekkers to handle.",
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+ }
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+ cmd = "SetTalk",
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+ false,
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+ "Then it hit me.==W== When we first met, we talked about orphanages, didn't we?",
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+ }
+ },
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+ },
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+ "none",
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+ },
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+ },
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+ cmd = "SetTalk",
+ param = {
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "So, the truth is obvious.==W== Lady Gray—==W==or rather, United Harvest—is connected to the orphanage.",
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+ }
+ },
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+ },
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+ cmd = "Wait",
+ param = {0.5}
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+ param = {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ 1,
+ "",
+ false,
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+ "Not bad. Exactly what I'd expect from Flavio's ace witch.==W== You pieced that together from scraps.==W== You're right. That was part of why we took the commission.",
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+ }
+ },
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+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
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+ }
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+ param = {0.5}
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+ },
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+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "But==W== don't you think digging into people's secrets like this is dangerous?",
+ ""
+ }
+ },
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+ },
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+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "b",
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "Of course I do.==W== But I can't help myself.==W== The secrets you're hiding have such an alluring scent==W== that it's a risk I'm willing to take.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ true,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_110",
+ "c",
+ "002",
+ "none",
+ nil,
+ 0.7,
+ -0.45,
+ 1.5,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.7,
+ "none",
+ "none",
+ "OutQuart",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ true,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg2_985",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.3,
+ -0.45,
+ 1.5,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.7,
+ "none",
+ "none",
+ "OutQuart",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_184",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.7,
+ -0.45,
+ 1.5,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.7,
+ "none",
+ "none",
+ "OutQuart",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ true,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 5,
+ "BG_Black",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 5,
+ "none",
+ "avg3_100",
+ "e",
+ "025",
+ "none",
+ nil,
+ 0.48,
+ -0.57,
+ 2.0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_100",
+ "e",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 1.9,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 4,
+ 0,
+ "OutQuint",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 5,
+ "fx_avg_flash_light",
+ 0,
+ 0,
+ nil,
+ 1.0,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.8}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_100",
+ "e",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuart",
+ 0,
+ nil,
+ true,
+ 0.4,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 4,
+ 1,
+ "OutQuint",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "014",
+ "avg_emoji_idea",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "I get it now.==W== The Tawny Nightingale and the Golden Nightingale... They connect everything.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "003",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume100_1s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "Everyone,==W== listen. Mina's commission, Lady Gray's location, the fate of the orphanage...==W== These aren't three separate mysteries.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "021",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "014",
+ "none",
+ "JuGong",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "They are a single, connected case.==W==",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "017",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 3.0,
+ true,
+ "default"
+ }
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_en/config/stm05_05.lua b/lua/game/ui/avg/_en/config/stm05_05.lua
new file mode 100644
index 00000000..8375e5ab
--- /dev/null
+++ b/lua/game/ui/avg/_en/config/stm05_05.lua
@@ -0,0 +1,13295 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "Act Five",
+ "A Sandwich of Clues",
+ "The clues are a calculated plant, and the investigation must be proceeded with caution. Amber in a mascot suit nails the promotion task, while Noya and Fuyuka decide to wish for ingredients and crack the recipe.",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_warehouse",
+ "0",
+ "Linear",
+ 1.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 60.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m46",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "2:00",
+ "Calor Month",
+ "1st",
+ "Greenhouse District in Philae",
+ "United Harvest Warehouse"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "c",
+ "009",
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_111",
+ "c",
+ "002",
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_134",
+ "b",
+ "002",
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "004",
+ "none",
+ nil,
+ 0.1,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_103",
+ "e",
+ "002",
+ "none",
+ nil,
+ 0.9,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "InOutQuad",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "009",
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Everyone, listen. Mina's commission, Lady Gray's location, the fate of the orphanage... These aren't three separate mysteries. They are a single, connected case.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "006",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Connected...==W== Uh, simplify that for me? I'm lost.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ true,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "012",
+ "avg_emoji_vexation",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "002",
+ "avg_emoji_idea",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Sort the events chronologically and you'll see it.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
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+ 0,
+ "",
+ false,
+ "",
+ "Tawny Nightingale. It ties everything together.",
+ ""
+ }
+ },
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+ },
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+ cmd = "SetMainRoleTalk",
+ param = {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "Right. Since they're generous enough to set the stage, let's play along.",
+ ""
+ }
+ },
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+ param = {0.5}
+ },
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+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
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+ 0,
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
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+ "",
+ 1,
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+ false,
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+ "Oh! I get it! It's like a sandwich! The Tawny Nightingale is the bread holding everything else together!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
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+ cmd = "CtrlChar",
+ param = {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "",
+ 0,
+ "",
+ false,
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+ "Basically...==W== If we take a bite out of the Golden Nightingale, we get the Orphanage and Lady Gray too?",
+ ""
+ }
+ },
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+ },
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+ cmd = "SetTalk",
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+ false,
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+ "Noya's metaphor is a bit crude, but practically, she's right.",
+ ""
+ }
+ },
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+ },
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
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+ "",
+ 0,
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+ false,
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+ "You know, putting all your stories together, I've actually sniffed out a lead on the Golden Nightingale.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
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+ },
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+ cmd = "SetTalk",
+ param = {
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Wait, seriously? Already?",
+ ""
+ }
+ },
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+ },
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+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ false,
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
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+ "",
+ 1,
+ "",
+ false,
+ "",
+ "Done plenty of undercover work at big companies. I know how the game is played.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "If you want to pull something off in a massive company like this, you gotta find the blind spots in their protocol—the gray areas.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
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+ }
+ },
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+ cmd = "SetChar",
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+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ false,
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+ }
+ },
+ {
+ cmd = "CtrlChar",
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Take you and Nyx today. Slacking off in the greenhouse, right? And nobody came after you for it.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Yeah. Nyx's excuse was \"going to the infirmary.\" We didn't go. Nobody asked.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "Standard practice. The supervisor just needs a reason on paper for your absence. The infirmary checks the box. Anything else isn't their problem.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "none",
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "As long as nothing blows back on them, they couldn't care less where an employee goes or what they're actually doing.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
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+ },
+ {
+ cmd = "CtrlChar",
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+ "e",
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "But what if someone checks with the infirmary staff? They'd find out we were never there!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ false,
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Easy fix.==W== Make up another excuse. \"I felt better on the way,\" or \"I was in too much pain to walk there.\" You get the idea.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_412",
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+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "b",
+ "010",
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+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
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+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "e",
+ nil,
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+ nil,
+ false,
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
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+ "none",
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+ nil,
+ nil,
+ nil,
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+ "none",
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+ 0,
+ nil,
+ false,
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "Besides, company drones don't go looking for trouble. Keeping your head down is always the smartest play, no matter the situation.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "003",
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "Even the higher-ups, like the Directors, are swamped.==W== If they spot a chance to slack off or save themselves a headache, you bet they'll take it.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Since nobody wants to rock the boat, the management ends up full of holes just waiting to be exploited.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Always thought these big companies were full of capable elites. Guess people don't really change, no matter where you go...",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetCharHead",
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+ },
+ {
+ cmd = "SetAudio",
+ param = {
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+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Alright, recap time. How exactly did this Golden Nightingale come to be?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "b",
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+ "none",
+ 1,
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+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
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+ nil,
+ nil,
+ 80.0,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_134",
+ "b",
+ "002",
+ "none",
+ 3,
+ 0.25,
+ 0.05,
+ 0.9,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
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+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "How...?==W== The Tawny Nightingale recipe is top secret. Only a few higher-ups know it.",
+ ""
+ }
+ },
+ {
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+ },
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+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "b",
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+ "none",
+ nil,
+ nil,
+ nil,
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+ nil,
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+ "none",
+ "none",
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
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+ }
+ },
+ {
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+ param = {0.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ }
+ },
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+ },
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "",
+ 0,
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+ "Plus, Production delivers stock directly to Marketing.==W== Are you saying they're the ones behind this...?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ },
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+ },
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+ param = {
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+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Production handed the whole workflow to the Mandrakes—from planting to packaging...==W== Wait. I see it. The blind spot is—",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ },
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+ },
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+ cmd = "SetMainRoleTalk",
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+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChoiceBegin",
+ param = {
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+ "",
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+ },
+ 1,
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+ "",
+ {
+ "",
+ "",
+ "",
+ ""
+ },
+ "",
+ {
+ "The Mandrake Radiant Grass",
+ "",
+ "",
+ ""
+ },
+ {
+ "",
+ "",
+ "",
+ ""
+ }
+ }
+ },
+ {
+ cmd = "SetChoiceJumpTo",
+ param = {"1", "1"}
+ },
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+ cmd = "SetChoiceEnd",
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+ },
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+ cmd = "Wait",
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+ },
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+ cmd = "SetAudio",
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+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
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+ nil,
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+ nil,
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+ nil,
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Bingo. Radiant Grass runs on autopilot. They can't talk, and they definitely can't make judgment calls.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
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+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "b",
+ "017",
+ "none",
+ nil,
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+ nil,
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+ nil,
+ "none",
+ "none",
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+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Glitch or sabotage, it doesn't matter. The Radiant Grass is the weakest link in the chain.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
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+ nil,
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+ nil,
+ nil,
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+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "b",
+ nil,
+ "none",
+ nil,
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+ nil,
+ nil,
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+ nil,
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "b",
+ nil,
+ "avg_emoji_question",
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+ nil,
+ nil,
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "But how do we prove it? It's not like the Grass can tell us what happened.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "b",
+ "011",
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+ nil,
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+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
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+ "none",
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "Every action leaves a trace. If we map the correct workflow, we can spot exactly where things went off the rails.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "002",
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+ nil,
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "The taste is totally different, so the recipe has to be, too. The production logs will prove it.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.5,
+ true,
+ true
+ }
+ },
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+ cmd = "SetAudio",
+ param = {
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+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
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+ nil,
+ nil,
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+ -50.0,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
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+ 0.6,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
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+ "avg_emoji_attention",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Iris, I'll get Mina to pull those logs tomorrow. Can you handle the analysis?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "005",
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "diantou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Consider it done.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_103",
+ "e",
+ "002",
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "004",
+ "none",
+ nil,
+ 0.4,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "002",
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Mistique, Amber, and I will keep digging for clues on our end.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ "007",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Got it.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "009",
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Here's the catch: to find the deviation, we need the original recipe.==W== And I have no clue on how to get that.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "010",
+ "avg_emoji_vexation",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ nil,
+ "none",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.25,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_134",
+ "b",
+ "002",
+ "none",
+ nil,
+ nil,
+ 0.1,
+ 0.9,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_124",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ -0.05,
+ 1.1,
+ nil,
+ nil,
+ 1.0,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "M-Master... About that... I might have a way.==W== But I'd need Noya's help to pull it off.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
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+ },
+ {
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+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
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+ false,
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+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
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+ param = {
+ "avg1_134",
+ "a",
+ nil,
+ "close",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Ready when you are, Noya senpai!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_065",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "16",
+ "Linear",
+ false,
+ false,
+ 0.5,
+ true,
+ "AvgStageEffect_fade_right"
+ }
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_en/config/stm05_06.lua b/lua/game/ui/avg/_en/config/stm05_06.lua
new file mode 100644
index 00000000..a22bc6ec
--- /dev/null
+++ b/lua/game/ui/avg/_en/config/stm05_06.lua
@@ -0,0 +1,11101 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "Act Six",
+ "Different Philosophies",
+ "With ingredients brought by Noya and Fuyuka and the help of Radiant Grass, you finally crack the recipe and uncover the key to the bread mystery: magically ripened flour.",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_lab",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 100.0,
+ 50.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m49",
+ "1500ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "22:00",
+ "Calor Month",
+ "3rd",
+ "Greenhouse District in Philae",
+ "United Harvest R&D Department"
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "c",
+ "003",
+ "none",
+ nil,
+ 0.45,
+ -0.25,
+ 1.25,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "avg_emoji_sleepy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_180",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.7,
+ -0.25,
+ 1.25,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_180",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.6,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.4,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.4,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "006",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.4,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Phew! Shift's finally over.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_077",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_180",
+ "a",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "JuGong2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "Hurried Team Member",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Heading out, Noya? Wanna walk together?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_054",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Nah, gonna put in some overtime.==W== Fuyuka's staying with me.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "002",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_180",
+ "a",
+ "005",
+ "avg_emoji_shock",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "Hurried Team Member",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "So dedicated.==W== Don't burn yourself out, okay? See ya.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_180",
+ "a",
+ "002",
+ "close",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "011",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou0",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Don't sweat it, stamina's my middle name! Catch you tomorrow!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_010",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_180",
+ "a",
+ nil,
+ "close",
+ nil,
+ 0.75,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ true,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "006",
+ "none",
+ nil,
+ 0.4,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_166",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.75}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "002",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ 0.5,
+ 0.5,
+ 0.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_134",
+ "b",
+ "002",
+ "none",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.35,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "006",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Phew... Coast is clear. Let's get cracking!==W== Fuyuka, got the stuff we wished for at the Monolith?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_077",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "012",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Mhm. I stashed it all in the corner next door. Pretty sure nobody noticed.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "003",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Classic Fuyuka, always one step ahead!==W== Alright, eyes on the prize! We're gonna keep baking Tawny Nightingales until we nail that recipe!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "007",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "huanxin",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "009",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "But what do we do with the finished ones? People are bound to notice if they pile up.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "011",
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "We'll just take 'em home and snack on 'em later. Tawny Nightingales stay fresh basically forever anyway!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -200.0,
+ -100.0,
+ 1.3,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.45,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "010",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "youchupeng",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Let's do this. Judging by the texture, I say we start with a one-to-one mix of flour and sawdust.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_051",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "012",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Got it. I'll grab the ingredients.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_065",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
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+ }
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+ }
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+ cmd = "SetTalk",
+ param = {
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+ 0,
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+ false,
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+ "We are nothing alike. I don't break rules.==W== We're here to expose misconduct, not commit it! You're defeating the entire purpose!",
+ ""
+ }
+ },
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+ param = {1.0}
+ },
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+ 0,
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+ }
+ },
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+ "a",
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+ param = {0.5}
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+ false
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+ },
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+ "a",
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+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_136",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Hehe! Not totally sure what's happening, but I brought the Radiant Grass to help!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Um, Ruby... Are we allowed to take them off the factory floor?",
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+ ""
+ }
+ },
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+ "Now we can cross-check this against Production's recipe and spot the discrepancy.",
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+ cmd = "SetTalk",
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+ false,
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+ "A Golden Nightingale?",
+ ""
+ }
+ },
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+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
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+ },
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+ "This slice right here, baked by Radiant Grass #82.==W== Here, Fuyuka, have a taste.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.75}
+ },
+ {
+ cmd = "CtrlChar",
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+ }
+ },
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+ cmd = "Wait",
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+ cmd = "CtrlChar",
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+ cmd = "SetTalk",
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+ "Master, it really is a Golden Nightingale.",
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+ }
+ },
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+ cmd = "Wait",
+ param = {0.5}
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+ 0,
+ "",
+ false,
+ "",
+ "I-I made a Golden Nightingale? Impossible. I used standard ingredients! I remember this loaf just had ... slightly less chaff?",
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+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
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+ cmd = "SetMainRoleTalk",
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Is there another loaf with identical ingredients, just with a different amount of chaff?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ 0,
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+ "Yep.==W== Try this slice from #81.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
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+ cmd = "CtrlChar",
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+ true,
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+ },
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+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ }
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+ 0
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+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ nil,
+ false,
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+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "This taste...==W== It's a slightly less offensive Tawny Nightingale,==W== but definitely not a Golden one.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ false,
+ 0.5,
+ false,
+ nil
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+ },
+ {cmd = "SetGoOn"},
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+ cmd = "Wait",
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+ false,
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+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "012",
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Strange. Nearly identical ingredients, yet the texture is worlds apart? The secret to the Golden Nightingale can't just be that pinch of chaff.",
+ ""
+ }
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+ ""
+ }
+ },
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+ 0,
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+ "Yes.==W== We've cracked the Tawny Nightingale formula, and we also found out what's causing the line to spit out those Golden Nightingales.==W== Look at this.",
+ ""
+ }
+ },
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+ ""
+ }
+ },
+ {
+ cmd = "SetTalk",
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+ }
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+ }
+ },
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+ }
+ },
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+ ""
+ }
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+ },
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+ "The Mandrake Radiant Grass on the line can't tell flour types apart, so they'd never spot the difference.==W== Just like we thought: the problem is a blind spot in the protocol.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "",
+ 0,
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+ false,
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+ "So at daybreak, we start hitting the greenhouses one by one?",
+ ""
+ }
+ },
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+ cmd = "Wait",
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+ },
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+ cmd = "CtrlChar",
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+ },
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+ cmd = "SetTalk",
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+ 0,
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+ false,
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+ "No need. I've got a faster way.",
+ ""
+ }
+ },
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Iris and I have been crunching the greenhouse data for days. Now we know what to look for—the magic-ripened wheat. We can pinpoint the source just by checking the records.",
+ ""
+ }
+ },
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+ cmd = "Wait",
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+ },
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+ cmd = "SetTalk",
+ param = {
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Sounds like a ton of data. Want me to borrow Mandrake Radiant Grass for you? They're great at hauling heavy files.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
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+ },
+ {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Thanks, but no. I'm not breaking protocol.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
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+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ }
+ },
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+ },
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "You should all get some rest. I'll have the data processed by morning.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
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+ },
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+ cmd = "SetCharHead",
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "I'm staying to help.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
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+ },
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+ },
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+ nil,
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+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
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+ "Linear",
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+ false,
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+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
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+ false,
+ "default",
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+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
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+ "Linear",
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+ false
+ }
+ },
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+ },
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+ param = {
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+ "Greenhouse District in Philae",
+ "United Harvest Warehouse"
+ }
+ },
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+ },
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+ cmd = "Wait",
+ param = {0.5}
+ },
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+ cmd = "SetBGM",
+ param = {
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+ },
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+ },
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+ param = {2.0}
+ },
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+ cmd = "SetAudio",
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+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Greenhouse 25, done.==W== Ugh, look at the time. Mina, think we can actually finish before sunrise?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
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+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "018",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 2.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_100",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "005",
+ "close",
+ nil,
+ nil,
+ -0.3,
+ 1.4,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 1.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Thanks, Mina.==W== Alright, let's push through and find that last bit of data.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "015",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 2.5,
+ true,
+ "default"
+ }
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_en/config/stm05_07.lua b/lua/game/ui/avg/_en/config/stm05_07.lua
new file mode 100644
index 00000000..5a52fc15
--- /dev/null
+++ b/lua/game/ui/avg/_en/config/stm05_07.lua
@@ -0,0 +1,19794 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "Act Seven",
+ "The Meaning of Rules",
+ "With the commission complete, Mina invites the group over and brings up a past information leak. The report Mina submitted are met with total silence. You decide to go for another sweep of the greenhouse.",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_060",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "OutSine",
+ 1.5,
+ false,
+ "fade",
+ 0
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_1s",
+ 0,
+ "m14",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_014",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_118",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetPhone",
+ param = {
+ 0,
+ 1,
+ "990"
+ }
+ },
+ {
+ cmd = "SetPhone",
+ param = {
+ 3,
+ 1,
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 1,
+ "avg3_999",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "Those people didn't back down, as expected. They're even closing in on the truth.",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 1,
+ "avg3_999",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "But we aren't ready yet.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg3_999",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "It doesn't matter. With Mina there, even if they find the truth, I'll keep them stalled.",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg3_999",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "How long do you need?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 1,
+ "avg3_999",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "Let me see... Too many departments and individuals are tangled up in this.",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 1,
+ "avg3_999",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "Until at least the 5th of next month, I think.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg3_999",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "That long? What on earth are those people up to... Fine, I'll do my best to stall them until then.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetPhone",
+ param = {
+ 1,
+ 0,
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ true,
+ true,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "Linear",
+ 1.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 50.0,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_024",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_warehouse_daylight",
+ "0",
+ "Linear",
+ 2.0,
+ false,
+ "fade",
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_005",
+ 0.6,
+ true
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "6:30",
+ "Calor Month",
+ "14th",
+ "Greenhouse District in Philae",
+ "United Harvest Warehouse"
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_024_stop",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "018",
+ "none",
+ nil,
+ 0.48,
+ -0.2,
+ 1.25,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "011",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.45}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "008",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Yawn... Man, I'm toast. Mina, Iris, how'd those numbers turn out? Found anything?",
+ ""
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_111",
+ "c",
+ "002",
+ "none",
+ nil,
+ 0.72,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.28,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.08,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.45}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_3s",
+ 0,
+ "m53",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "003",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "F-finally done...==W== I ran the check again. The data doesn't lie. This is the result.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "004",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.72,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ 0.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -50.0,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "Here's the verdict:==W== nine out of ninety-nine greenhouses have been using 200% more wheat seed than average over the last two months.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "007",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "006",
+ "avg_emoji_vexation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "That's way beyond normal waste. Someone has to be using magic to force-grow the wheat in there.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "002",
+ "none",
+ nil,
+ 0.3,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.32,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "004",
+ "avg_emoji_love",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "You guys move fast. Pretty thorough job. So, let's go stake out those sheds and nab the guy, yeah?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "011",
+ "avg_emoji_sweaty",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "We can't. Our mandate is investigation only—no arrests.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "013",
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "OutQuad",
+ 0,
+ 10.0,
+ false,
+ 0.2,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.18}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "InBounce",
+ 0,
+ 0.0,
+ false,
+ 0.2,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "What?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
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+ 0,
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+ },
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+ "After they left, their pay was cut drastically. I was still in school... We fell on hard times almost overnight.",
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+ }
+ },
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+ }
+ },
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+ cmd = "SetTalk",
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+ 1,
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+ "Later, when Tawny Nightingale launched, we started getting weekly shipments. It was enough to keep us fed.",
+ ""
+ }
+ },
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+ param = {
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+ },
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+ cmd = "SetTalk",
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+ 0,
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+ }
+ },
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+ param = {
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+ false,
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+ }
+ },
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+ },
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+ cmd = "CtrlChar",
+ param = {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ 1,
+ "",
+ false,
+ "",
+ "It might sound dramatic...==W== But without those rules, I wouldn't be here today.",
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+ }
+ },
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+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ false,
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "If everyone ignored the rules like that Director or those witches, imagine the chaos. Imagine how many people would suffer.",
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+ }
+ },
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "I don't know the details, but it's not like the witches are totally lawless. They have their own code, don't they?",
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+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ 0,
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+ "Maybe. But to me, they're just selfish people who only care about themselves. I hate witches.",
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+ }
+ },
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+ {
+ cmd = "SetTalk",
+ param = {
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "... Yeah. Guess they aren't exactly winning any popularity contests.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ },
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+ 0,
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+ "I wanna hear about your adventure on the Waterway!",
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+ "You got it! Besides, Mina's an amazing cook—I'm hoping to learn a few local dishes from her while I'm here.",
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+ }
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+ cmd = "SetTalk",
+ param = {
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Mina, how long till we hear back on that report?",
+ ""
+ }
+ },
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+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Since the \"big shots\" are all over this, maybe as soon as tomorrow. A week, tops.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ {
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+ 0,
+ "",
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+ "Until then, mind sticking around United Harvest a little longer?",
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+ }
+ },
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+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "009",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "...",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "012",
+ "avg_emoji_question",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Something wrong, Mistique? Mina's words sting?==W== She doesn't know you're a witch—it wasn't personal.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "005",
+ "avg_emoji_flurry",
+ "jinzhang",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "021",
+ "avg_emoji_shock",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "009",
+ "avg_emoji_shy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.7}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "002",
+ "avg_emoji_love",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume100_1s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "Sharp eyes. That's the great Boss for you.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "011",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "Being hated is part of the gig for a witch. I'm not gonna get depressed over a couple of stray comments.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "013",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "018",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "But..==W== seeing Mina and her sisters sticking together like that... even though I don‘t know who that witch from the past really was, it still makes me feel a little guilty.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "014",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "009",
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Boss, what takes priority: following the rules, or uncovering the truth?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ true,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetPersonalityChoice",
+ param = {
+ 1,
+ 1,
+ "Why can't we have both?",
+ "Rules provide stability.",
+ "Rules are meant to be broken!",
+ "e",
+ "020",
+ "none",
+ "Rules and truth...",
+ ""
+ }
+ },
+ {
+ cmd = "SetPersonalityChoiceJumpTo",
+ param = {1, 1}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "012",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Surely there's a way to follow the rules and still get to the truth?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "018",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "014",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "In theory. But just like a claw machine—does feeding it coins guarantee you a prize?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "010",
+ "avg_emoji_vexation",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Obviously not.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "011",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Exactly. So when the claw fails, you face a choice: keep feeding it coins, or break the machine open.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "012",
+ "avg_emoji_speechless",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Would anyone actually break it open?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "021",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Maybe not after twenty losses. But two hundred?==W== Your mindset might change.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "002",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Fair point... I'd at least suspect the claw was rigged.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ "fade"
+ }
+ },
+ {
+ cmd = "SetPersonalityChoiceRollover",
+ param = {1}
+ },
+ {
+ cmd = "SetPersonalityChoiceJumpTo",
+ param = {1, 2}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "009",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Rules create stability. And stability protects the majority.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "012",
+ "avg_emoji_question",
+ nil,
+ nil,
+ -0.3,
+ 1.3,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "So, if we break the rules to find the truth, does that make us villains?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "007",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "I never said that. But if a rule crumbles just because a witch poked it,==W== it was likely weak to begin with, no?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "012",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_054",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "009",
+ "none",
+ nil,
+ nil,
+ -0.25,
+ 1.25,
+ nil,
+ nil,
+ nil,
+ "niunie",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "You have a weird way of comforting people.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "012",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "I'm not offering comfort. A stable system should be self-repairing. It's a natural cycle of breaking and mending.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "018",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Oh? So whatever is left standing in the end is \"Justice\"?==W== The ultimate rule?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "021",
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "003",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Precisely. Survival of the fittest. Rules evolve or die out, just like everything else in nature.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ "fade"
+ }
+ },
+ {
+ cmd = "SetPersonalityChoiceRollover",
+ param = {1}
+ },
+ {
+ cmd = "SetPersonalityChoiceJumpTo",
+ param = {1, 3}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "006",
+ "avg_emoji_happy",
+ "huanxin",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
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+ },
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+ },
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+ },
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+ }
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+ },
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Two weeks now, and Mina's report has sunk without a trace.==W== It's clearly a dead end, yet she's still telling us to wait.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "She must have a plan.==W== Besides, sitting tight isn't all bad. Remember the anonymous source who tipped you off when we first joined?",
+ ""
+ }
+ },
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+ },
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+ },
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+ ""
+ }
+ },
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+ },
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+ },
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+ param = {
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+ 0,
+ "",
+ false,
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+ "Since we're stalled here, they're probably getting restless, too. I bet they'll make a move soon.",
+ ""
+ }
+ },
+ {
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+ },
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+ },
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Another week slips by.",
+ ""
+ }
+ },
+ {
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+ },
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+ },
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+ "Silver District in Philae",
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+ }
+ },
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+ },
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+ }
+ },
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+ }
+ },
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+ },
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+ },
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+ }
+ },
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+ },
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+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ nil
+ }
+ },
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+ },
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+ cmd = "SetAudio",
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+ }
+ },
+ {
+ cmd = "SetAudio",
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+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Goo-goo. Goo-ga!",
+ ""
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
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+ nil,
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+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
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+ nil,
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+ "none",
+ "OutQuad",
+ 0.8,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
+ "003",
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+ nil,
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
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+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "none",
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+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "Happy Customer",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "You are just the cutest! I'll definitely be back.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_138",
+ "a",
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+ nil,
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+ "none",
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+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
+ nil,
+ "avg_emoji_flower",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "youzai",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "Sherlock",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Goo-ga. Goo-ga!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.5,
+ true,
+ true
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -100.0,
+ 0.0,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.8,
+ true
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_158",
+ "a",
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+ "none",
+ nil,
+ 0.6,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_111",
+ "c",
+ "002",
+ "none",
+ nil,
+ 0.25,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_158",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
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+ nil,
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+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.8,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_077",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_158",
+ "a",
+ nil,
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 50.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Amber, shift change.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_103",
+ "d",
+ "002",
+ "none",
+ nil,
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+ -0.02,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_100",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_158",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong1",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_158",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ -0.01,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_077",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "d",
+ nil,
+ "avg_emoji_flurry",
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "JuGong1",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Iris? What are you doing here?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "003",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.7,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "d",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.45,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_138",
+ "a",
+ "009",
+ "none",
+ 3,
+ 0.2,
+ -0.4,
+ 1.5,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 200.0,
+ -100.0,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.7,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "002",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
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+ 0.3,
+ nil,
+ 1.35,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ 0.98,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "OutQuad",
+ 0.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 50.0,
+ nil,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Guess there's no way out but through.==W== Pumpka & Lanterna, it's showtime ★",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "017",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 150.0,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "012",
+ "none",
+ nil,
+ 0.75,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.45,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_1214",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.2,
+ -0.03,
+ 1.0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg2_965",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.7,
+ 0.03,
+ 1.0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_061",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_965",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ 0.0,
+ 1.1,
+ nil,
+ nil,
+ 1.0,
+ "guodongtiao1",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1214",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ 0.0,
+ 1.1,
+ nil,
+ nil,
+ 1.0,
+ "guodongtiao1",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_en/config/stm05_08.lua b/lua/game/ui/avg/_en/config/stm05_08.lua
new file mode 100644
index 00000000..66f4ac7b
--- /dev/null
+++ b/lua/game/ui/avg/_en/config/stm05_08.lua
@@ -0,0 +1,14664 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "Act Eight",
+ "Myth in the Greenhouse",
+ "You storm the greenhouse and discover a vast number of force-grown plants. The person behind it all is Joseph, the head of R&D. In the chase, he leads you into the lab where plants are being cultivated into weapons...",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 180.0,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_greenhouse_inside_night",
+ "0",
+ "OutSine",
+ 0.7,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 80.0,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "21:30",
+ "Messis Month",
+ "4th",
+ "Greenhouse District in Philae",
+ "Greenhouse No.99"
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_183",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.25,
+ -0.1,
+ 1.15,
+ 1.0,
+ 1.0,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "avg_emoji_exclamation",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_999",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Move it! Get those precious Jade Blades out of the way before the fighting ruins them!",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m34",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -90.0,
+ nil,
+ 1.08,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_121",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.79,
+ -0.07,
+ 1.1,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_121",
+ "a",
+ nil,
+ "avg_emoji_attention",
+ nil,
+ 0.73,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.45,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "Efficient Mercenary",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Sir, ready for ambush.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_999",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Hmph. We're catching that shooter this time. With this many people against one target, there's no escape.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_121",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.78,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.65,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.15}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_1249",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.54,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1249",
+ "a",
+ nil,
+ "avg_emoji_shock",
+ nil,
+ nil,
+ -0.07,
+ 1.1,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "Efficient Mercenary",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Sir, correction. It's not a single target. There are seven of them.",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1249",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_121",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.85,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ true,
+ 0.45,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1249",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.6,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ true,
+ 0.45,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 180.0,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.6,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ 0.45,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.4}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_070",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Zhong",
+ "OutSine",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetTalkShake",
+ param = {
+ 0,
+ "Xiao",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_999",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Seven?!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ true,
+ true,
+ 0.6,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.03,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.1,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_story_011_01",
+ 0,
+ 0,
+ 4.5,
+ -5.4,
+ 1.2,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_283",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.75}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_greenhouse_inside_night",
+ "0",
+ "OutSine",
+ 0.7,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_067",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Xiao",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_dust_heave",
+ 0,
+ 1,
+ nil,
+ 3.0,
+ -1.0,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_dust_2_b",
+ 0,
+ 1,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.6}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -0.14,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_183",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ 1.0,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.45,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 0,
+ 100.0,
+ nil,
+ nil,
+ "avg1_112",
+ "c",
+ "014",
+ "avg_emoji_resentful",
+ 1,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m46",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
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+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "017",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Got it...",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "020",
+ "avg_emoji_think",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Things are still tense between Mistique and Mina. That won't fix itself anytime soon. Splitting up might actually be better.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_077",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.4,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.4,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_147",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.2,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ true,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ true,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "0",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "With silent nods, we went in separate directions to hunt down Joseph.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetMajorChoiceRollover",
+ param = {1}
+ },
+ {
+ cmd = "SetMajorChoiceJumpTo",
+ param = {1, 2}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 0.3,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_greenhouse_inside_night",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 0.5,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "002",
+ "avg_emoji_attention",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Enemy territory. Could be traps. We should stick together.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.6,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "a",
+ "004",
+ "none",
+ nil,
+ 0.73,
+ -0.09,
+ 1.15,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "006",
+ "none",
+ nil,
+ 0.28,
+ -0.09,
+ 1.15,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "avg_emoji_exclamation",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "But Joseph's gonna run...",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "011",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "You just want more photos.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "020",
+ "avg_emoji_think",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "They're gonna fight if we stay together,==W== but I have no other choice.==W== Those mercs... Were they really Joseph's? Something feels off.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 1,
+ "010",
+ "avg_emoji_sigh",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 1,
+ "012",
+ "avg_emoji_question",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "002",
+ "avg_emoji_exclamation",
+ "jushou",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "Stop it. Safety first. Mistique, you're our only fighter. If we split and hit more mercs, we're dead.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "003",
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Secure the area. I'm contacting Noya now.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMajorChoiceRollover",
+ param = {1}
+ },
+ {
+ cmd = "SetMajorChoiceJumpTo",
+ param = {1, 3}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ true,
+ true,
+ 0.3,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_greenhouse_inside_night",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 90.0,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutCubic",
+ false,
+ false,
+ 0.6,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "002",
+ "avg_emoji_idea",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Mistique, Joseph is yours.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.6,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "a",
+ "016",
+ "none",
+ nil,
+ 0.4,
+ -0.1,
+ 1.15,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "avg_emoji_symbol",
+ nil,
+ 0.51,
+ nil,
+ 1.15,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Me? Solo?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "009",
+ "avg_emoji_speechless",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "Yeah. You're the muscle. Mina and I would just be in the way.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "009",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "002",
+ "avg_emoji_attention",
+ "daintou",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Mina, contact Noya and United Harvest. This is too big to bury.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -90.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "004",
+ "none",
+ nil,
+ 0.2,
+ -0.09,
+ 1.15,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "avg_emoji_exclamation",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "U-Understood.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_147",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ true,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.2,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "020",
+ "avg_emoji_think",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "I'll use this chance to double back and check the lab.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 1,
+ "003",
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Lady Gray fled here, and the orphanage is tied to this company too. Odds are high this secret lab has clues.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMajorChoiceRollover",
+ param = {1}
+ },
+ {
+ cmd = "SetMajorChoiceEnd",
+ param = {1}
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_en/config/stm05_09_a.lua b/lua/game/ui/avg/_en/config/stm05_09_a.lua
new file mode 100644
index 00000000..3d388f05
--- /dev/null
+++ b/lua/game/ui/avg/_en/config/stm05_09_a.lua
@@ -0,0 +1,8775 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "The End",
+ "Joseph",
+ "Joseph, whose conspiracy has been exposed, feigns surrender, only to unleash the Blade of Jade in a last-second ambush. Though you uncover part of the truth, the price is your life.",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_greenhouse_inside_night",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -100.0,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_3s",
+ 0,
+ "m59",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "22:15",
+ "Messis Month",
+ "4th",
+ "Greenhouse District, Philae",
+ "Greenhouse No.100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
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+ ""
+ }
+ },
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+ }
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+ },
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+ "Sounds like advice you need, Miss Mistique. You're always so busy snapping pictures. You're bound to get distracted and walk right into a trap.",
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+ }
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+ "My, aren't we concerned? You must have a crush on me.==W== Boss, see you later.",
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+ }
+ },
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+ "Bickering? Now? Eh, guess it beats awkward silence.",
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+ }
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+ },
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+ "I'll check the greenhouse straight ahead.",
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+ }
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+ },
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+ false
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Wheeee—!",
+ ""
+ }
+ },
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+ param = {0.5}
+ },
+ {
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+ },
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+ },
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+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Crap, wandered right into their turf...==W== Wait. It's an Intelligent Plant. Maybe I can reason with it.",
+ ""
+ }
+ },
+ {
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+ param = {1.0}
+ },
+ {
+ cmd = "SetMainRoleTalk",
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+ param = {0.5}
+ },
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Hey there. I'm not here to fight, and I won't hurt you. Mind letting me through?",
+ ""
+ }
+ },
+ {
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+ param = {
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+ 0,
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+ nil
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+ },
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+ param = {
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+ "",
+ false,
+ "",
+ "Wheeee-eee—!",
+ ""
+ }
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+ },
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+ }
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+ },
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+ "Sir Joseph. I knew it was you.",
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+ param = {
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+ "",
+ 0,
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+ ""
+ }
+ },
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+ },
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+ }
+ },
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+ param = {
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+ param = {
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+ "",
+ 0,
+ "",
+ false,
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+ "I surrender...==W== Fighting a Trekker at my age now is just asking for a beating.",
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+ }
+ },
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+ },
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+ 1,
+ "",
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+ "The moment you stormed in, I'd already lost.",
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+ 0,
+ "",
+ false,
+ "",
+ "Even if I shook you off, I can't escape the master. United Harvest would catch me in the end anyway.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "002",
+ "avg_emoji_attention",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "Surrendering that easily?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 1,
+ "020",
+ "none",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Whatever his plan is, I just need to stall. I missed my ten-minute check-in on Heartlink, so Mistique and Mina should be en route. I'll play along.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_exhibition_night",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "002",
+ "avg_emoji_question",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "That's rather contradictory. If you knew it was hopeless from the start, why even run?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_112",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "I...==W== I still had work to finish.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1500ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_060",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -80.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "003",
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_090",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 0,
+ 0,
+ "qstory_main_05_010",
+ nil,
+ nil,
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 0,
+ 1,
+ "qstory_main_05_010",
+ nil,
+ nil,
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_1s",
+ 0,
+ "m3",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "I wanted to water these Jade Grass with Neo Solution one last time. A farewell. Let me do it, and I'll go with you. I won't resist.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "002",
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Neo Solution?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 1,
+ 0,
+ "qstory_main_05_010",
+ nil,
+ nil,
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 0,
+ 1,
+ "qstory_main_05_006",
+ nil,
+ nil,
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "005",
+ "avg_emoji_idea",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "It's this stuff. A magical solution banned by the Grace Imperium. Unstable—one wrong move and you're blown sky-high—but it's excellent for infusing magic.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "012",
+ "avg_emoji_question",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Using a banned solution... Why go to such extremes?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 1,
+ 0,
+ "qstory_main_05_006",
+ nil,
+ nil,
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "avg_emoji_happy",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "Do you even have to ask? We're researchers. We don't need a reason.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "I don't know how you see people like me, but this is simply our nature. Even when we know the danger, our curiosity won't let us stop.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_100",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "JuGong1",
+ "none",
+ "InSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "0",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Joseph crouches, unscrews the Neo Solution cap, and drips liquid onto the Jade Grass roots. He must have done this so much before; his movements look like muscle memory.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_exhibition_night",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "002",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "The Blade of Jade's magic isn't enough for them to thrive. They need a precise dose of Neo Solution every single day. Miss once, and that perfection is lost.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "002",
+ "avg_emoji_question",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Why the obsession? Just because the company needs them to rush the Intelligent Plants?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "002",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "The Intelligent Plants are indeed the life's work of master. They're beautiful, and maybe the master is right. Maybe they really will change the world.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_146",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "But no matter how magnificent they are, they aren't my creation.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "==PLAYER_NAME==, I don't know what mediocrity means to a Trekker. But in my field? To be called average is to be called a failure.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_095",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "mood_3",
+ "0",
+ "Linear",
+ 0.5,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "I used to dream that hard work could overcome natural talent... But a dream is all it was. I could never beat the true geniuses.",
+ ""
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_251",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "But I couldn't accept that. So I clawed my way to this position, surviving on nothing but sheer loyalty to the master.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_exhibition_night",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_087",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 0,
+ 0,
+ "qstory_main_05_010",
+ nil,
+ nil,
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "The Jade Grass is the only real achievement of my entire life. I'll never hand them over.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_207",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 1,
+ 0,
+ "qstory_main_05_010",
+ nil,
+ nil,
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "0",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Joseph empties the last drop, stands, and dusts off his knees.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "005",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "There... Now, I have no regrets.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "003",
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Right. We're running out of time anyway.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "500ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
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+ },
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+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
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+ "?th",
+ "????",
+ "White Room"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
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+ },
+ {
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+ },
+ {
+ cmd = "CtrlChar",
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Welcome back, Dear Tyrant.",
+ ""
+ }
+ },
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+ },
+ {
+ cmd = "SetMainRoleTalk",
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "So ... the Blade of Jade got me.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
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+ },
+ {
+ cmd = "CtrlChar",
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
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+ "",
+ 0,
+ "",
+ false,
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+ "Yes. It seems rather fond of you, actually. Look—",
+ ""
+ }
+ },
+ {
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+ },
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+ cmd = "SetAudio",
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+ },
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+ },
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+ },
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+ }
+ },
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+ cmd = "SetAudio",
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Virigia, why show Tyrant that? It's just a bird's nest.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "",
+ 1,
+ "",
+ false,
+ "",
+ "It's the Blade of Jade's nest. It took your headpiece back to decorate its home.",
+ ""
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
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+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
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+ 0,
+ "",
+ false,
+ "",
+ "It considers you a prestigious kill. A trophy worth showing off.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "High praise from a bird. Should I be flattered?",
+ ""
+ }
+ },
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+ },
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+ },
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+ cmd = "CtrlStage",
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+ },
+ {
+ cmd = "CtrlBg",
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+ },
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+ cmd = "SetTrans",
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+ },
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+ cmd = "Wait",
+ param = {0.5}
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+ {
+ cmd = "CtrlBg",
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+ },
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+ },
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+ },
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Dear Tyrant, had you completed the soul collection, you would not have fallen to such a primitive beast.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Vita, don't pop into my head unless summoned.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
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+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg4_999",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Understood, Tyrant. Your command is my will.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_118",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
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+ 0,
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+ 1,
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+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
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+ nil,
+ nil,
+ "none",
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+ 0.5,
+ true,
+ 1
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.6,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
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+ false,
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+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
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+ }
+ },
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+ cmd = "CtrlChar",
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+ false,
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_173",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Tyrant? You are quiet. Does it hurt somewhere?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "010",
+ "avg_emoji_sigh",
+ "none",
+ "x",
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+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "The chest pain from being skewered is still lingering, but I'll live. Figuratively.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_174",
+ "a",
+ "007",
+ "none",
+ nil,
+ 0.2,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_173",
+ "a",
+ nil,
+ "none",
+ nil,
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+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_174",
+ "a",
+ nil,
+ "avg_emoji_music",
+ nil,
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+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_174",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Wagering your life is thrilling, Tyrant... But actually dying defeats the purpose, no?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_173",
+ "a",
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+ false,
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_173",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Heehee. Even a frail old man can show incredible power when protecting what's important to him.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
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+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Point taken.==W== Vita, open the door.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "002",
+ "avg_emoji_attention",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_401",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 1,
+ "002",
+ "none",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg4_999"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg4_999",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Your command is my will.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg4_999"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1500ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_299",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_174",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.24,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_173",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.76,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
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+ "OutSine",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 2.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.4}
+ },
+ {
+ cmd = "SetBg",
+ param = {
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+ "white_room_inside_b",
+ "0",
+ "OutSine",
+ 0.5,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
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+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
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+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 1,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_greenhouse_inside_night",
+ "0",
+ "Linear",
+ 1.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_169",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 1,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 100.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.6,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_055",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -100.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 1.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.6,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.4}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "012",
+ "avg_emoji_attention",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "This is ... right when we entered Greenhouse No.100.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.6,
+ nil,
+ "none",
+ "OutSine",
+ 0.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "story_main_01_037",
+ "0",
+ "OutSine",
+ 0.0,
+ true,
+ "default",
+ 1
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 1
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.5,
+ false,
+ 1
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.25}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_401",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_speaking",
+ 0,
+ 2,
+ nil,
+ nil,
+ nil,
+ 0.5,
+ true,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg4_999",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Tyrant, I advise you to make a soul pact immediately. Once the mission is complete, the Blade of Jade will be no threat.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "014",
+ "avg_emoji_music",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Thanks, Vita. But I'll handle this my own way first.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ true,
+ false,
+ 0.9,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 1
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_speaking",
+ 1,
+ 2,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "JUMP_AVG_ID",
+ param = {
+ "STm05_08",
+ 894,
+ "A"
+ }
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_en/config/stm05_09_b.lua b/lua/game/ui/avg/_en/config/stm05_09_b.lua
new file mode 100644
index 00000000..778ccb32
--- /dev/null
+++ b/lua/game/ui/avg/_en/config/stm05_09_b.lua
@@ -0,0 +1,12893 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "Act Nine",
+ "The Responsibility of Decision",
+ "Lady Gray arrives with mercenaries as you destroy the lab. Nyx intervenes to save you, revealing her true identity as a compliance inspector. Joseph unleashes the Blade of Jade, intent on obliterating everything.",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_exhibition_night",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutQuint",
+ false,
+ false,
+ 1.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m62",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "22:15",
+ "Messis Month",
+ "4th",
+ "Greenhouse District in Philae",
+ "Greenhouse No.100"
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_dark_magic",
+ 0,
+ 0,
+ -3.0,
+ 1.0,
+ 1.7,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_323",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_dark_magic",
+ 0,
+ 0,
+ 2.0,
+ -1.0,
+ 1.4,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_323",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Xiao",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_dark_attack",
+ 0,
+ 0,
+ nil,
+ nil,
+ 2.0,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_334",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Zhong",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "a",
+ "016",
+ "none",
+ nil,
+ 0.35,
+ -0.4,
+ 1.4,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "017",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "My magic barely scratches them.==W== They're growing back faster than I can destroy them.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "013",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "The door's sealed tight by this overgrowth.==W== If we don't clear it soon, we're never getting out of here!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "014",
+ "avg_emoji_vexation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "009",
+ "none",
+ "JuGong",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_091",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "Noya and the others are searching,==W== but every greenhouse in this block looks identical. It's gonna take time to pinpoint our location.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "002",
+ "avg_emoji_attention",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Mina, got anything?==W== Coordinates, floor plans...==W== Give us something to work with, anything!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "014",
+ "none",
+ "diantou",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "007",
+ "none",
+ nil,
+ 0.67,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 50.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "004",
+ "none",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "The thing is ... this facility isn't on the current district maps.==W== Maybe it was abandoned years ago?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "012",
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "018",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "Doubt it.==W== The pavement is clean, no weeds. Someone's definitely maintaining this place.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "009",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "As for the door,==W== probably just a side exit that fell into disuse.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "018",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "These vines are crawling up the outer walls, too.==W== I'd bet someone planted them as natural camouflage to hide the building.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "006",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Still,==W== this growth rate is unnatural...==W== What on earth is fueling it?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "004",
+ "avg_emoji_shock",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Tiao",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
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+ }
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+ }
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+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
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+ },
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+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -50.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m14",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "The Jade Grass was a complete accident.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ 1.0,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ 0.5
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_lab",
+ "0",
+ "OutQuart",
+ 1.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuart",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetFilm",
+ param = {
+ 0,
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "Two months back, I hit a wall with the \"Magic Ripening\" project.",
+ ""
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "Old methods—Neo Solution—were costly, with mediocre results at best. The master demanded a breakthrough. Speed. Efficiency.",
+ ""
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "forest_daylight_2_a",
+ "0",
+ "OutQuart",
+ 1.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuart",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "Just as I was desperate, I heard some Trekkers caught the Blade of Jade outside the city. That monster gave me the spark to engineer the wild Jade Grass.",
+ ""
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "But this new ripening tech wasn't for wheat. The grain was a byproduct—sold to fund the master's true desire: the Intelligent Plants.",
+ ""
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_basement_night",
+ "0",
+ "OutQuart",
+ 1.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuart",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "Magic Ripening exists for them.",
+ ""
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "The master wanted accelerated evolution. We forced reproduction, blasting them day and night with the Jade Grass's magical light.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_exhibition_night",
+ "0",
+ "OutCubic",
+ 1.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetFilm",
+ param = {
+ 1,
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "The result is those tanks in the lab. Beautiful, aren't they?",
+ ""
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 0,
+ 100.0,
+ nil,
+ nil,
+ "avg1_135",
+ "a",
+ "017",
+ "avg_emoji_speechless",
+ 2,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "You call that beautiful? They made my skin crawl.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "Heh. You're blind. Those plants will change the world.",
+ ""
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 0,
+ nil,
+ nil,
+ nil,
+ "avg1_135",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "To aid such a grand design... I have not wasted my life.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "025",
+ "avg_emoji_attention",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Hey! What are you doing?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "Heh... Let me show my one last act of loyalty.",
+ ""
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_308",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "007",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.95,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m35",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Heh. It's here. I unlocked the cage before I came out. It'll tear this place apart.",
+ ""
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutQuart",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.0,
+ true,
+ true
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "Linear",
+ 0.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "a",
+ "012",
+ "none",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "012",
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutQuart",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "004",
+ "avg_emoji_shock",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "Boss! Above you!",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "007",
+ "avg_emoji_symbol",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "Is that...",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "012",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "The Blade of Jade!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 3.5,
+ true,
+ "default"
+ }
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_en/config/stm05_09_c.lua b/lua/game/ui/avg/_en/config/stm05_09_c.lua
new file mode 100644
index 00000000..c1809401
--- /dev/null
+++ b/lua/game/ui/avg/_en/config/stm05_09_c.lua
@@ -0,0 +1,6554 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "The End",
+ "Intelligent Plants",
+ "Venturing alone into the underground lab, you discover the Intelligent Plants and find out about United Harvest's investigation of the orphanage. Unfortunately, Lady Gray ambushes you with a club and poison.",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_greenhouse_inside_night",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_3s",
+ 0,
+ "m59",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "22:15",
+ "Messis Month",
+ "4th",
+ "Greenhouse District, Philae",
+ "Greenhouse No.100"
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "006",
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ -30.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "InQuad",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "012",
+ "avg_emoji_exclamation",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "You two stay safe. Don't do anything reckless. Make contact if anything comes up.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "010",
+ "avg_emoji_happy",
+ nil,
+ 0.45,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Stick close, Mina. If things get dicey, I'll protect you.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "011",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "No need. I have to contact Noya and HQ. I'm staying right here.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "017",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "Alone? That's dangerous! What if you get ambushed? Besides, if you don't come with me, I might just start snapping photos of all these juicy secrets.",
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+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
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+ }
+ },
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
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+ "",
+ 1,
+ "",
+ false,
+ "",
+ "Is it ... looking at me?==W== Does it know it's a prisoner in a tank? A lab rat?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
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+ },
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "What is United Harvest's actual endgame with these Intelligent Plants?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 1,
+ "020",
+ "close",
+ "none",
+ "w",
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "If they just needed heavy labor for hazardous work,==W== the Mandrake Radiant Grass should suffice.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetMainRoleTalk",
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+ },
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+ },
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+ },
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+ cmd = "SetMainRoleTalk",
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+ "none",
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Sir Joseph said these are \"Gen-2.\" Does that imply the Mandrake Radiant Grass was built for something else entirely?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
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+ },
+ {
+ cmd = "Wait",
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+ },
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+ cmd = "SetBg",
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+ },
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "...",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
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+ "",
+ 1,
+ "",
+ false,
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+ "Phew... Stop overthinking. Focus on finding leads on the orphanage.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
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+ },
+ {
+ cmd = "SetTalk",
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+ "If the staff catch me down here, it's game over.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
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+ },
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+ },
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+ }
+ },
+ {
+ cmd = "SetBg",
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+ },
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+ },
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+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
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+ "Messis Month",
+ "4th",
+ "Greenhouse District, Philae",
+ "Underground Lab"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
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+ }
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 0,
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+ nil,
+ nil,
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
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+ "avg_emoji_attention",
+ "none",
+ "w",
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
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+ "",
+ 1,
+ "",
+ false,
+ "",
+ "Year 996 Arms Budget, Intelligent Plant Combat Standards: Version 3, Philae Topography Map...",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "020",
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
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+ "",
+ 0,
+ "",
+ false,
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+ "Why are they military-focused? Isn't United Harvest an agriculture and food company?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
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+ nil,
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+ "none",
+ "w",
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+ }
+ },
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+ },
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+ }
+ },
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+ cmd = "SetAudio",
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+ },
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Doubt I'll find orphanage records in this cabinet. Time to look deeper in.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
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+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
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+ param = {0.5}
+ },
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+ cmd = "SetAudio",
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+ }
+ },
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+ }
+ },
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+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
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+ "1000ms",
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+ }
+ },
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+ cmd = "SetAudio",
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+ }
+ },
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+ cmd = "CtrlStage",
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+ nil,
+ nil,
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+ nil,
+ nil,
+ nil,
+ nil,
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_999",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Eep!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
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+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
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+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Did I just hear something behind the cabinet?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
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+ "avg3_100"
+ }
+ },
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+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
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+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
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+ "Linear",
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+ "AvgStageEffect_fade_left"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
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+ "0",
+ "Linear",
+ 1.0,
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+ "default",
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+ }
+ },
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+ cmd = "CtrlStage",
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+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "16",
+ "Linear",
+ false,
+ false,
+ 0.5,
+ true,
+ "AvgStageEffect_fade_right"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_055",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "0",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "I circle around the cabinet and look toward the source of the sound.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
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+ }
+ },
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+ cmd = "SetAudio",
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+ 0.0,
+ false
+ }
+ },
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+ cmd = "CtrlStage",
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+ nil,
+ nil,
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+ }
+ },
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+ cmd = "SetFrontObj",
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+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m49",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "025",
+ "avg_emoji_symbol",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalkShake",
+ param = {
+ 1,
+ "Zhong",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "An Intelligent Plant ... typing?!",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
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+ 1,
+ "qstory_main_06_003",
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+ nil,
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_063",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
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+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Zhong",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
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+ 0,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
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+ "avg2_958",
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+ 0.8,
+ 1.0,
+ 1.0,
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+ 0.0,
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+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
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+ "none",
+ nil,
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+ 0.0,
+ 1.0,
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+ false,
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+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "Serious Intelligent Plant",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Wee! Weeeeee!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
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+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "Linear",
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+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
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+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "025",
+ "close",
+ "chijing",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "It's attacking!==W== Hey, back off! Come any closer, and I'll pluck you bald!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "026",
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+ "jushou2",
+ "x",
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+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
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+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "avg_emoji_sweaty",
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+ nil,
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+ "none",
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+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "Serious Intelligent Plant",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Ee-ooo?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "015",
+ "avg_emoji_question",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Wait, not attacking. Is it just mad I interrupted its work?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "avg_emoji_sigh",
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+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "Serious Intelligent Plant",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Eek—!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_285",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 0,
+ 0,
+ "qstory_main_06_003",
+ nil,
+ nil,
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "0",
+ "",
+ 0,
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+ "Your little game ends here, Boss.",
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+ 1,
+ "",
+ false,
+ "",
+ "Gh—!",
+ ""
+ }
+ },
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+ param = {
+ 0,
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Ouch... I... I've been ambushed.",
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+ }
+ },
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+ }
+ },
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+ },
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+ 1,
+ "",
+ false,
+ "",
+ "You...==W== Lady Gray.",
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+ }
+ },
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+ },
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+ param = {
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+ 0,
+ "",
+ false,
+ "",
+ "I should have known. Sir Joseph's mercenaries...==W== They work for you.",
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+ }
+ },
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+ },
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+ }
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+ "?th",
+ "????",
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+ }
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+ cmd = "SetTalk",
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+ 0,
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+ ""
+ }
+ },
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+ },
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+ }
+ },
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+ {
+ cmd = "SetTalk",
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "A valid point. Observe—",
+ ""
+ }
+ },
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+ false,
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+ "That compound is designed to turn humans into vegetation. Naturally, it had no effect on you.",
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+ }
+ },
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+ },
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+ cmd = "SetTalk",
+ param = {
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+ "",
+ 0,
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+ false,
+ "",
+ "Such a shame. If you'd turned, I could've kept a cute little Tyrant Sprout on my nightstand. Greet you every morning!",
+ ""
+ }
+ },
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+ cmd = "Wait",
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+ },
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+ },
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+ cmd = "SetTalk",
+ param = {
+ 9,
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Bernina, Tyrant isn't your exclusive property. ==SEX1== should be in the middle of our bed.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
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+ 0.0,
+ false
+ }
+ },
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+ cmd = "SetTrans",
+ param = {
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+ false,
+ false,
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+ true,
+ "default"
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+ },
+ {
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+ param = {
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+ },
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+ cmd = "SetChar",
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+ nil,
+ nil,
+ nil,
+ 1.0,
+ 0.0,
+ true,
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+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
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+ "a",
+ "002",
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+ nil,
+ nil,
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+ }
+ },
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+ false,
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+ },
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+ cmd = "Wait",
+ param = {0.5}
+ },
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+ param = {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "avg3_174",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Regardless, the potion didn't kill you. You had an acute subdural hematoma caused by blunt force trauma, leading to your unfortunate demise.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
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+ cmd = "CtrlChar",
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_174",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Might I suggest a helmet next time you read confidential files?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ nil,
+ nil,
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+ nil,
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+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "Not sure I follow their logic... But hitting the lab alone is definitely a no-go.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_173",
+ "a",
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+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
+ "002",
+ "none",
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+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
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+ nil,
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+ false,
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+ }
+ },
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+ false,
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "Dying wasn't a total waste, though. I know the file's there. Just need an opening to grab it.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "002",
+ "avg_emoji_attention",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Vita, open the door.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_401",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 1,
+ "002",
+ "none",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg4_999"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg4_999",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Your command is my will.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg4_999"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1500ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_299",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_174",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.24,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_173",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.76,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 2.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.4}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "white_room_inside_b",
+ "0",
+ "OutSine",
+ 0.5,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.13,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 1,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_greenhouse_inside_night",
+ "0",
+ "Linear",
+ 1.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_169",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 1,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 100.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.6,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_055",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -100.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 1.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.6,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.4}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "012",
+ "avg_emoji_attention",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "This is ... right when we entered Greenhouse No.100.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.6,
+ nil,
+ "none",
+ "OutSine",
+ 0.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "story_main_01_037",
+ "0",
+ "OutSine",
+ 0.0,
+ true,
+ "default",
+ 1
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 1
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.5,
+ false,
+ 1
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.25}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_401",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_speaking",
+ 0,
+ 2,
+ nil,
+ nil,
+ nil,
+ 0.5,
+ true,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg4_999",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Dear Tyrant, feel free to place me on your head. I would serve as quite an effective helmet.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "007",
+ "avg_emoji_symbol",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "And get you smashed to pieces?!==W== I don't need a helmet. This time, I'm steering clear of the lab entirely!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 1,
+ nil,
+ "avg_emoji_resentful",
+ "jushou2",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ true,
+ false,
+ 0.9,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 1
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_speaking",
+ 1,
+ 2,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "JUMP_AVG_ID",
+ param = {
+ "STm05_08",
+ 894,
+ "C"
+ }
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_en/config/stm05_10.lua b/lua/game/ui/avg/_en/config/stm05_10.lua
new file mode 100644
index 00000000..5821f069
--- /dev/null
+++ b/lua/game/ui/avg/_en/config/stm05_10.lua
@@ -0,0 +1,18585 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "Act Ten",
+ "Headline Moment",
+ "The Blade of Jade recharges its magic and attacks once more. Mistique rescues Mina and instructs her to safeguard the evidence within the photo capturer, then becomes bait to lure away the Blade of Jade.",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 5,
+ "uniseed_exhibition_night",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 5,
+ "none",
+ "avg2_964",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ 1.25,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_964",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ 1.25,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 4,
+ 14,
+ "OutSine",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_112",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_964",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "ChanDou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_309",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_964",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ 0.3,
+ 1.0,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.4,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 5,
+ nil,
+ nil,
+ nil,
+ -200.0,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.4,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 4,
+ 13,
+ "OutSine",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_greenhouse_inside_night",
+ "0",
+ "Linear",
+ 1.5,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "a",
+ "013",
+ "none",
+ nil,
+ 0.28,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "007",
+ "none",
+ nil,
+ 0.72,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "23:10",
+ "Messis Month",
+ "4th",
+ "Greenhouse District, Philae",
+ "Greenhouse No.100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_3s",
+ 0,
+ "m46",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_061",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.6,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "004",
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "avg_emoji_vexation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "It-It got away?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "015",
+ "avg_emoji_sweaty",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "It's gone deeper inside.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "025",
+ "avg_emoji_question",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Mistique, do we pursue?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "018",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "Pass.==W== I'm here to expose United Harvest, not hunt monsters.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "008",
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "002",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Besides, I've got plenty of photos already. Until I get this photo capturer back safely, the rest of this trip is just a formality.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "012",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
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+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "You save one village, sure. But with no one to warn them, the neighbors are sitting ducks. You end up endangering far more people.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "007",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "So you're saying...==W== Sacrificing one to save a hundred is acceptable?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.4,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "010",
+ "avg_emoji_sweaty",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "Relax, Mina. It's just a thought experiment, not reality.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "012",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "If it were real, Trekkers would step in and handle it.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "003",
+ "none",
+ nil,
+ 0.25,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "011",
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "005",
+ "avg_emoji_love",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Full marks, Boss. If you were born in Flavio, you'd make a great ==SEX16==.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume35_1s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetPersonalityChoiceRollover",
+ param = {1}
+ },
+ {
+ cmd = "SetPersonalityChoiceJumpTo",
+ param = {1, 3}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "004",
+ "none",
+ nil,
+ 0.5,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.28,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "I'll save them, obviously. Why is this even a question?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.6}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "009",
+ "avg_emoji_speechless",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "... Hmm. In that case—",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "004",
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "004",
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.7}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "006",
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "I choose to beat up the storyteller.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m36",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "016",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "012",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "015",
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.75,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_074",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ -0.3,
+ 1.35,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "005",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "yaobai",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Hahaha! That answer is so Boss... No, wait, that is pure \"Legendary Tyrant\" energy. I love it.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "002",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "Is saving one person the \"right\" answer if it puts a hundred others in the line of fire?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "009",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "Then again, sacrificing one to save a hundred? That would weigh on my conscience, too.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "002",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "The fault isn't with the one choosing, the witch, or the villagers. It lies with whoever cooked up this twisted scenario in the first place—",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "013",
+ "avg_emoji_idea",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "So, if I just beat that guy up, the villagers stay safe, and the witch doesn't have to agonize over her choice.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "010",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_3s",
+ 0,
+ "m12",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetPersonalityChoiceRollover",
+ param = {1}
+ },
+ {
+ cmd = "SetPersonalityChoiceEnd",
+ param = {1}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.1,
+ true,
+ true
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ false,
+ "fade"
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume100_1s",
+ 0,
+ "",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ -0.06,
+ 1.1,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "Anyway, you get the picture, right? Just like how Mina insists on sticking to the rules...",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "018",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "Seek the truth, spread the truth. That is the code witches live by. And honestly, that is exactly the role society expects us to play.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
+ "017",
+ "none",
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+ "none",
+ "none",
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "So...==W== If you really want to protect something, the choice is yours. Do you bury the truth in exchange for peace?==W== Or do you face it head-on, even if it means hurting others?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
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+ }
+ },
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+ {
+ cmd = "CtrlChar",
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+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
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+ "none",
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
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+ 0,
+ "none",
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+ "a",
+ "011",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "I...",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
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+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
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+ "avg_emoji_think",
+ "none",
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "",
+ 1,
+ "",
+ false,
+ "",
+ "Whatever choice Mina makes, I doubt she can give us an answer right now.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
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+ "none",
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Mistique, what answer did you give back then?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
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+ nil,
+ "close",
+ "none",
+ "x",
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+ }
+ },
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+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
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+ "none",
+ "none",
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+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
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+ nil,
+ "none",
+ "none",
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+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Hm? Curious?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
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+ "avg_emoji_sweaty",
+ "none",
+ "x",
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+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Yeah, just for reference...==W== Huh? Sorry, hang on a sec.",
+ ""
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_014",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
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+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "012",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_379",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 1,
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+ "avg_emoji_think",
+ "none",
+ "w",
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+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Text from Nazuka. I asked her to identify that feather.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
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+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetPhone",
+ param = {
+ 0,
+ 1,
+ "133"
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_133",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "Boss, I took a closer look. That's definitely a Blade of Jade feather.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 4,
+ "avg3_100",
+ "emoji_awkward_a",
+ "0",
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "Heads up... We actually just fought the Blade of Jade.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_133",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "You fought it?! Is everyone okay?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "We're good. Mistique drained the magic right out of its wings. It flew off.",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 4,
+ "avg3_100",
+ "emoji_pride_a",
+ "0",
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ "1",
+ "",
+ false,
+ "",
+ "United Harvest was keeping it in the greenhouse to grow Jade Grass.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_133",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "Harnessing the power of the Blade of Jade... Didn't see that coming. Wait, does Mistique still have Grace in her Soul Stone?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ "1",
+ "",
+ false,
+ "",
+ "Yeah. She's got enough to fight it off another round or two.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_133",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "No, any residual Grace is actually dangerous... The Blade of Jade absorbs pure magic—Grace—to regenerate.",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_133",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "Last time we hunted it, it sucked the Grace right out of our Soul Stones.",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_133",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "The team got hammered before we figured it out.",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_133",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "In the end, everyone had to drain their Grace on purpose. I fought it alone.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_133",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "That's the gist of it. Watch your surroundings if it comes back.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetPhone",
+ param = {
+ 1,
+ 1,
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
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+ 0,
+ "",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
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+ "none",
+ "none",
+ "x",
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+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Regenerating by absorbing magic...==W== Magic?!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "025",
+ "avg_emoji_symbol",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
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+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
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+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
+ "016",
+ "avg_emoji_exclamation",
+ nil,
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+ nil,
+ nil,
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+ nil,
+ 1.0,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Oh, no. Maybe it didn't run away... Maybe it went to drain the Neo Solution to recharge!",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m47",
+ "1500ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_310",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_070",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
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+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Xiao",
+ "Linear",
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+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
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+ nil,
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+ "none",
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+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Speaking of the devil...! Boss, Mina, watch out!",
+ ""
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
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+ 0,
+ "0",
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+ true,
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+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
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+ "0",
+ "Linear",
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+ true,
+ "default",
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+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
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+ false,
+ false,
+ 0.1,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 5,
+ "uniseed_greenhouse_inside_night",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 5,
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+ nil,
+ nil,
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+ 2.0,
+ nil,
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+ nil,
+ 1.0,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
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+ "none",
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+ 0.5,
+ 0.6,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_308",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 4,
+ 16,
+ "OutSine",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_964",
+ "a",
+ nil,
+ "none",
+ nil,
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+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
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+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 4,
+ 15,
+ "OutSine",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_323",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_dark_attack",
+ 0,
+ 0,
+ nil,
+ nil,
+ 1.5,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Zhong",
+ "OutQuad",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 1,
+ 0,
+ "none",
+ "avg2_964",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "a",
+ "017",
+ "none",
+ nil,
+ nil,
+ -0.16,
+ 1.2,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_greenhouse_inside_night",
+ "31",
+ "OutSine",
+ 1.0,
+ false,
+ "fade",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "015",
+ "none",
+ nil,
+ nil,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ 1.0,
+ "lengzhan2",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "017",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
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+ false,
+ false,
+ 1.0,
+ true,
+ "fade"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "006",
+ "avg_emoji_vexation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "vo_STm05_10_005",
+ false,
+ "",
+ "Eh? B-But ... the capturer...",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_052",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -100.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.8,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "016",
+ "avg_emoji_symbol",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "vo_STm05_10_006",
+ false,
+ "",
+ "Are you insane?! Sacrificing yourself for a device?!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 100.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.8,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_112",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "013",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "vo_STm05_10_007",
+ false,
+ "",
+ "Th-that isn't my intention! But ...==W== if the company finds this, the truth gets buried forever, doesn't it?!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "012",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "007",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "vo_STm05_10_008",
+ false,
+ "",
+ "You're the insane one! You're the witch of truth,==W== aren't you? Then leave me! Take the capturer and run!",
+ ""
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_070",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalkShake",
+ param = {
+ 0,
+ "Zhong",
+ 0.0,
+ false
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "003",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume35_3s",
+ 0,
+ "",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "vo_STm05_10_009",
+ false,
+ "",
+ "Heh... Haha...==W== It's worth more than I am, right?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "004",
+ "none",
+ nil,
+ 0.6,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.4,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ -70.0,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.8,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.8,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.8,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "013",
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "vo_STm05_10_010",
+ false,
+ "",
+ "... Eh?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "003",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "vo_STm05_10_011",
+ false,
+ "",
+ "You can get away on your own, can't you?==W== Dragging dead weight like me will only get us both killed! It's a stupid choice anyway you slice it!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "010",
+ "avg_emoji_vexation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume100_1s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "017",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "vo_STm05_10_012",
+ false,
+ "",
+ "... You're right. If I were solo, shaking this thing would be child's play.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_077",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "009",
+ "none",
+ nil,
+ nil,
+ -0.36,
+ 1.45,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "vo_STm05_10_013",
+ false,
+ "",
+ "But Mina, you're missing one crucial point.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "007",
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "vo_STm05_10_014",
+ false,
+ "",
+ "... What?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "vo_STm05_10_015",
+ false,
+ "",
+ "Remember that question I mentioned? The one every witch has to answer?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "vo_STm05_10_016",
+ false,
+ "",
+ "Yes. \"Take the photo, even if it means the village gets destroyed.\" That's the witch's choice, right?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "017",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "vo_STm05_10_017",
+ false,
+ "",
+ "Exactly. That's the textbook answer.==W== But ask yourself: what is a \"witch\" actually after? You don't need to be a witch to figure that out.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "008",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "012",
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "vo_STm05_10_018",
+ false,
+ "",
+ "Hmm...==W== I guess it's not hard to imagine.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "003",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "002",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "007",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "vo_STm05_10_019",
+ false,
+ "",
+ "Heh, see? Playing along with a dusty old script... Isn't that a total waste of time? Besides, doing exactly what they expect is boring as hell.",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "017",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "vo_STm05_10_020",
+ false,
+ "",
+ "So...==W== Here's what I told them back then—",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "007",
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m43",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "vo_STm05_10_021",
+ false,
+ "",
+ "I'll get the villagers to snap a photo of my heroic victory against the monster!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "012",
+ "avg_emoji_shock",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
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+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 2,
+ nil,
+ nil,
+ nil,
+ -300.0,
+ 1.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 1,
+ 0,
+ "OutSine",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "004",
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 2,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 2.0,
+ "none",
+ "Linear",
+ 0.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_964",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ -0.15,
+ 1.3,
+ nil,
+ 0.0,
+ 1.0,
+ "none",
+ "none",
+ "InCubic",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_309",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_964",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "buman",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "003",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "vo_STm05_10_032",
+ false,
+ "",
+ "Heh. Come and get it!==W== Must sting to get caught after losing to a bunch of Trekkers, huh?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "002",
+ "none",
+ nil,
+ nil,
+ -0.45,
+ 1.5,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.4,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_074",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "004",
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "InQuad",
+ 0,
+ nil,
+ false,
+ 0.4,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "xiaozhen",
+ "Linear",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 1,
+ 5,
+ "InQuad",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "003",
+ "none",
+ nil,
+ nil,
+ -0.32,
+ 1.35,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "010",
+ "avg_emoji_flower",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "youzai",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "vo_STm05_10_033",
+ false,
+ "",
+ "So this time, I'm gonna beat you black and blue! Then I'll plaster your bruised, ugly mug all over the front page!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.8}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume35_0s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_226",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_star_lp",
+ 0,
+ 1,
+ 0.0,
+ -1.2,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.8,
+ nil,
+ "none",
+ "OutSine",
+ 1.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_034",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_226",
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_226",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "vo_STm05_10_034",
+ false,
+ "",
+ "Hehehe. Watch closely, Boss. I'm about to show you==W== what a real witch can do!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.6}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "008",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_star_lp",
+ 1,
+ 1,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_400",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_dark_attack",
+ 0,
+ 0,
+ nil,
+ nil,
+ 2.0,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ 1.37,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.2,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_063",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ nil,
+ "none",
+ nil,
+ nil,
+ -0.25,
+ 1.5,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.4,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_400_stop",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ "none",
+ "OutSine",
+ 0.4,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_speedline_center_w",
+ 0,
+ 1,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "31",
+ "OutSine",
+ true,
+ false,
+ 0.4,
+ false,
+ "fade"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.1,
+ true,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_323",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_dark_magic",
+ 0,
+ 0,
+ nil,
+ nil,
+ 1.75,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_317",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_glass_break",
+ 0,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.2}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "story_main_05_007",
+ "33",
+ "OutSine",
+ 0.8,
+ false,
+ "fade",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ -100.0,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_bubble_lp",
+ 0,
+ 1,
+ nil,
+ nil,
+ 5.0,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "xiaozhen",
+ "OutCubic",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 4.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_bubble_lp",
+ 1,
+ 1,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "0",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "A pillar of raw magic blasts through the greenhouse dome. Shards of glass rain down, shattering explosively on the ground.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ 100.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.7,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "AvgStageEffect_wipe_up",
+ "OutSine",
+ 0.5,
+ true,
+ "fade",
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_309",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.6}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "story_main_05_006",
+ "33",
+ "OutSine",
+ 0.8,
+ false,
+ "fade",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -200.0,
+ 200.0,
+ 1.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "0",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Before anyone realizes it, the summoned spirit beside Mina dissolves into a pink mist.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_104",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "story_main_05_006",
+ "0",
+ "OutSine",
+ 0.8,
+ false,
+ "fade",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "0",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "And just like that, Mistique—with the Blade of Jade hot on her heels—vanishes into the hazy night.",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_063",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "story_main_05_006",
+ "0",
+ "OutSine",
+ 1.0,
+ false,
+ "fade",
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "6",
+ "OutSine",
+ false,
+ false,
+ 0.6,
+ false,
+ "fade"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_310",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {2.0}
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_en/config/stm05_11.lua b/lua/game/ui/avg/_en/config/stm05_11.lua
new file mode 100644
index 00000000..57b64cd1
--- /dev/null
+++ b/lua/game/ui/avg/_en/config/stm05_11.lua
@@ -0,0 +1,9590 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "Epilogue",
+ "The Master",
+ "The investigation comes to an end, but Lady Gray collapses from poisoning before confessing. Firenze wants to assign blame for the chaos when Darcia stops her. Shockingly, Darcia pledges her loyalty to the Tyrant.",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_exhibition_destroyed",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "012",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume35_0s",
+ 0,
+ "m8",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutQuint",
+ false,
+ false,
+ 1.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "23:40",
+ "Messis Month",
+ "4th",
+ "Greenhouse District, Philae",
+ "Greenhouse No.100"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "avg_emoji_flurry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "Mistique!",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "007",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "==PLAYER_NAME==, bad news! Mistique just used herself as bait! She lured the Blade of Jade away to protect the photo capturer and me...",
+ ""
+ }
+ },
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+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
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+ },
+ {
+ cmd = "SetAudio",
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "I'll alert the team—wait. Mistique's calling?!",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
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+ },
+ {
+ cmd = "SetBg",
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+ },
+ {
+ cmd = "SetChar",
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+ }
+ },
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+ cmd = "Wait",
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+ },
+ {
+ cmd = "SetAudio",
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+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
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+ "none",
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+ }
+ },
+ {
+ cmd = "SetFrontObj",
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+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 0,
+ 0,
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "Heeey! Boss, Mina—you two doing okay?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
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+ 1,
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+ false,
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+ "You... What is wrong with you?! Chasing the truth is important, sure, but that doesn't mean anything if you get yourself killed in the process!",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ },
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+ 1,
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+ "Huh? What are you talking about? Isn't it obvious what I'm doing? We have \"Safety First\" posters all over the production floor—",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
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+ },
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+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Whoa!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Mistique, you okay?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
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+ "none",
+ "none",
+ "x",
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+ }
+ },
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+ },
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+ cmd = "CtrlChar",
+ param = {
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "I'm good! The Blade of Jade is furious though—throwing magic at me like crazy. Heh, too slow! It can't catch me even if it tries. Bet that stings!",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "Mina, tell me you got a shot of my grand exit from the greenhouse?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
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+ "",
+ 1,
+ "",
+ false,
+ "",
+ "Got it. I even snapped a few extra shots, just to be safe.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Nice! Keep the capturer safe until we meet up, okay?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "",
+ 0,
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+ "Watch where you're flying! And get off the phone.",
+ ""
+ }
+ },
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+ },
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+ nil,
+ nil,
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+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
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+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "avg_emoji_music",
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+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1214",
+ "a",
+ nil,
+ "none",
+ nil,
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+ nil,
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+ 1.0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_965",
+ "a",
+ nil,
+ "none",
+ nil,
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+ nil,
+ nil,
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+ "OutBack",
+ 0,
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+ false,
+ 1.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 1,
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+ nil,
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+ nil,
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+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "Relax! Pumpka and Lanterna are steering the broom. I'm hands-free!",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
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+ "avg_emoji_attention",
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "Oh, right! That dramatic line I said earlier? \"I won't stop until I've dragged the whole ugly truth into the light!\" Yeah, pretend you didn't hear that.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ },
+ {
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "A true witch shouldn't just talk a big game. We let our actions provide the answers! Right?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 0,
+ 1,
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+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 1,
+ 1,
+ "qstory_main_007",
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+ nil,
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_091",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume35_1s",
+ 0,
+ "",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
+ nil,
+ "none",
+ nil,
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+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
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+ "avg_emoji_sigh",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Still doing whatever she pleases. Well, at least she's safe.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "007",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Yeah... I'll keep the capturer safe. I'll hand it back as soon as Mistique returns.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
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+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Speaking of that, you seemed pretty conflicted about leaking those photos earlier. But looks like you've changed your mind?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m39",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "I have. I'm putting my faith in Mistique. She always follows her heart, and I want to believe in that.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
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+ "avg_emoji_attention",
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+ nil,
+ nil,
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "The future of United Harvest is at stake. I believe every employee needs to face this problem head-on.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "011",
+ "avg_emoji_speechless",
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+ nil,
+ nil,
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+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "But playing by the book—whether me or HQ—won't get us there. Heh... Funny. We actually have to borrow a witch's power to make things right.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
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+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "009",
+ "none",
+ "niunie1",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "It comes at a price, though. United Harvest's reputation might not survive the fallout.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "013",
+ "avg_emoji_sweaty",
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+ nil,
+ nil,
+ nil,
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+ nil,
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+ }
+ },
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+ }
+ },
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+ },
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+ 1,
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+ false,
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+ },
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+ "What? No! Firenze was the one mixed up in that! That bastard... Riding on master's favor, acting like she runs the world...",
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+ }
+ },
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+ },
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+ "What kind of poison?! Hang in there!==W== Hey!",
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+ }
+ },
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+ "What happened here?",
+ ""
+ }
+ },
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+ param = {
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+ "Lady Darcia! W-We were just talking when she suddenly dropped. It looks like a fast-acting poison,==W== but I can't be sure...",
+ ""
+ }
+ },
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+ "",
+ false,
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+ "Suddenly dropped? Get her to the infirmary, now! And Nyx, what are you doing out here at this hour?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ cmd = "SetTalk",
+ param = {
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+ "",
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+ "She's at the top of our department's watchlist, Lady Darcia. She's been acting erratically lately, so I've been tailing her all day.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ },
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+ ""
+ }
+ },
+ {
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+ ""
+ }
+ },
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+ },
+ {
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+ param = {
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+ "",
+ 1,
+ "",
+ false,
+ "",
+ "Thank you for the assistance. However, she is a suspect. I need to be present during her treatment.",
+ ""
+ }
+ },
+ {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ false,
+ "",
+ "Wait. You're the one who cracked that big case four years ago, aren't you? Nyx, from the Compliance Department.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ 1,
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+ false,
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+ "Yes, Lady Darcia. And I'm still dedicated to rooting out anyone breaching company's protocol.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
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+ "",
+ 1,
+ "",
+ false,
+ "",
+ "This is Lady Gray, right? Firenze mentioned she's been running scams using our name. Fine. She's all yours.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ },
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
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+ 1,
+ "",
+ false,
+ "",
+ "Thank you, Lady Darcia!",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg2_985",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Before you go, though... I'm worried about Firenze. She's too impulsive. Walk with me.",
+ ""
+ }
+ },
+ {
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+ param = {0.5}
+ },
+ {
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+ },
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+ {
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+ },
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+ }
+ },
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+ }
+ },
+ {
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+ }
+ },
+ {
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+ param = {
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+ },
+ {
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+ param = {
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Master!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Is everyone alright?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
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+ nil,
+ "none",
+ "none",
+ "x",
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+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
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+ "\"A leader must always know the situation on the ground.\"==W== You taught me that yourself, Firenze.",
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+ },
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+ },
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+ cmd = "SetTalk",
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+ "Hehe, long time no see, Fuyuka.",
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+ "L-Lady Darcia! H-hello! It's been ages!",
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+ 1,
+ "",
+ false,
+ "",
+ "Nyx, you've been following the Golden Nightingale case, right? What's your assessment of Mina and these Trekkers?",
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+ }
+ },
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+ },
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+ cmd = "CtrlChar",
+ param = {
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+ },
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+ cmd = "SetTalk",
+ param = {
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+ 1,
+ "",
+ false,
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+ "Correct. They've caused no harm to company interests. If anything, they saved United Harvest from significant losses.",
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+ false,
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+ }
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+ cmd = "SetTalk",
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+ "",
+ 1,
+ "",
+ false,
+ "",
+ "Ah, is the Director of Operations ... ordering me to answer?",
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+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ },
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+ cmd = "SetTalk",
+ param = {
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+ ""
+ }
+ },
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+ },
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+ },
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+ },
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+ cmd = "SetTalk",
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+ "Nyx, Firenze. Play nice.",
+ ""
+ }
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+ false,
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+ "Apologies. I forgot myself.",
+ ""
+ }
+ },
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+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg2_985",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "And you, Boss. May I call you that?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "003",
+ "none",
+ "JuGong",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Greetings. I'm the Boss of Boss Accord. The commission is done, though I must apologize for the damage the greenhouse sustained.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg2_985",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Necessary losses. It's late, I know, but I'm intrigued by what happened in there. Care to join me in my office?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.0,
+ true,
+ true
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "dulcia_office_inside_night",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutQuint",
+ false,
+ false,
+ 1.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "00:45",
+ "Messis Month",
+ "05th",
+ "Gold District in Philae",
+ "Executive Office"
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_167",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFilm",
+ param = {
+ 0,
+ "OutQuint",
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 3,
+ "0",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "On the walk over, Darcia talks plenty about United Harvest and the Tawny Nightingale.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 3,
+ "0",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "By the time we reach her office, I have just one question left.",
+ ""
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg2_985",
+ "a",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetFilm",
+ param = {
+ 1,
+ "OutQuint",
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg2_985",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Have a sit. Tea?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "011",
+ "avg_emoji_happy",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Thanks. About my team...",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ "005",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg2_985",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Relax, they're in good hands. Now, where were we? Ah, yes. The Gen-2 Intelligent Plants in the greenhouse. That's what you're after, isn't it?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "020",
+ "avg_emoji_speechless",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "She's surprisingly upfront. Talked a lot on the way here, even promised to clean up the branch... Maybe she's actually reasonable.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "002",
+ "close",
+ "diantou",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Right. What's United Harvest's actual plan for those plants? Heavy labor in hazardous environments?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ "008",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg2_985",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "In a sense, you're right. They are destined for heavy, dangerous work.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_226",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg2_985",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "These plants are the army your servant has prepared for Your Majesty.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "011",
+ "avg_emoji_happy",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "An army,==W== huh...==W== Wait.==W== What? A-Army?",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "025",
+ "avg_emoji_exclamation",
+ "lengzhan",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ "005",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.95,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "OutSine",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_227",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg2_985",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Yes, Your Majesty. My legion of plants will clear every obstacle, conquer every city, and bring the world under your rule.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "025",
+ "avg_emoji_flurry",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "What are you talking about? I'm no \"Majesty,\" and I have zero interest in ruling the world.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "story_main_05_012",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_204",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m42",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "0",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "Darcia sinks slowly to her knees before me in solemn reverence.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 12.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg2_985",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "But you are Your Majesty. The one true Tyrant. I, Darcia, swear my eternal loyalty to you.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg2_985",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "The United Harvest Philae Branch is merely the barracks I built for you. And please consider it your temporary capital.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg2_985",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Cast aside that false name forced upon you. Remember your glory. Lead us, your pitiful subjects, and breathe new life into this devastated world.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg2_985",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "Body and soul... All that I am is yours.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 3.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 3,
+ "0",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ " To Be Continued",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ false,
+ 0,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_en/preset/avgcharacter.lua b/lua/game/ui/avg/_en/preset/avgcharacter.lua
index 2da28744..6852719c 100644
--- a/lua/game/ui/avg/_en/preset/avgcharacter.lua
+++ b/lua/game/ui/avg/_en/preset/avgcharacter.lua
@@ -2398,6 +2398,36 @@ return {
name_bg_color = "#c27fe9",
reuse = "avg1_135"
},
+ {
+ id = "avg3_1265",
+ name = "Firenze A",
+ name_bg_color = "#8db947",
+ reuse = "avg1_110"
+ },
+ {
+ id = "avg3_1266",
+ name = "Grace Light Academy Student A",
+ name_bg_color = "#0ABEC5",
+ reuse = "avg3_178"
+ },
+ {
+ id = "avg3_1267",
+ name = "Grace Light Academy Student B",
+ name_bg_color = "#0ABEC5",
+ reuse = "avg3_178"
+ },
+ {
+ id = "avg3_1268",
+ name = "Ranged Grass A",
+ name_bg_color = "#0ABEC5",
+ reuse = "avg2_957"
+ },
+ {
+ id = "avg3_1269",
+ name = "Ranged Grass B",
+ name_bg_color = "#0ABEC5",
+ reuse = "avg2_957"
+ },
{
id = "avg4_100",
name = "Laru Bright Ver",
diff --git a/lua/game/ui/avg/_en/preset/avgcontacts.lua b/lua/game/ui/avg/_en/preset/avgcontacts.lua
index fd8df53f..1e518b1c 100644
--- a/lua/game/ui/avg/_en/preset/avgcontacts.lua
+++ b/lua/game/ui/avg/_en/preset/avgcontacts.lua
@@ -80,7 +80,7 @@ return {
id = 118,
icon = "Icon/Head/head_11801_S",
name = "Coronis",
- landmark = "\"That\" Clinic in Emor",
+ landmark = "*That* Clinic in Philae",
signature = "Hello"
},
{
@@ -246,10 +246,10 @@ return {
},
{
id = 998,
- icon = "Icon/Head/head_group_S",
+ icon = "Icon/Head/head_9100_S",
name = "==PLAYER_NAME==",
- landmark = "",
- signature = ""
+ landmark = "Lucky Oasis",
+ signature = "CEO of Boss Accord Staffing Co."
},
{
id = 997,
@@ -275,35 +275,49 @@ return {
{
id = 994,
icon = "Icon/Head/head_group_S",
- name = "Goodwind Homecare – Philae's First Squad",
+ name = "",
landmark = "",
signature = "With tea, we greet; with blade, we stand."
},
{
id = 993,
icon = "Icon/Head/head_group_S",
- name = "Petal Bloom Revival Meeting",
+ name = "",
landmark = "",
signature = "Beat the monsters, complete the quests!"
},
{
id = 992,
icon = "Icon/Head/head_group_S",
- name = "REMEMBER YOUR DELIVERIES",
+ name = "",
landmark = "",
signature = "Don't forget to sign the delivery receipt!"
},
+ {
+ id = 991,
+ icon = "Icon/Head/head_group_S",
+ name = "",
+ landmark = "",
+ signature = ""
+ },
+ {
+ id = 990,
+ icon = "Icon/Head/head_group_S",
+ name = "",
+ landmark = "",
+ signature = ""
+ },
{
id = 9152,
icon = "Icon/Head/head_npc15201_S",
- name = "Bastelina",
+ name = "",
landmark = "Emor, Soul Shop Flagship",
signature = "My promotion to full-time is underway!"
},
{
id = 9999,
icon = "Icon/Head/head_npc99901_S",
- name = "Vita",
+ name = "",
landmark = "File not found. The specified search pattern yielded no results.",
signature = "Pieces reset. Resources allocated. Process initiated."
}
diff --git a/lua/game/ui/avg/_en/preset/avguitext.lua b/lua/game/ui/avg/_en/preset/avguitext.lua
index fdb9a685..1b64a1e2 100644
--- a/lua/game/ui/avg/_en/preset/avguitext.lua
+++ b/lua/game/ui/avg/_en/preset/avguitext.lua
@@ -19,10 +19,10 @@ return {
["==SEX10=="] = {"sisters", "brothers"},
["==SEX11=="] = {"lady", "lord"},
["==SEX12=="] = {"Lady", "Lord"},
- ["==SEX13=="] = {"gentleman", "lady"},
+ ["==SEX13=="] = {"lady", "gentleman"},
["==SEX14=="] = {"white hair", "black hair"},
- ["==SEX15=="] = {"man", "woman"},
- ["==SEX16=="] = {"Witch", "Wizard"},
+ ["==SEX15=="] = {"woman", "man"},
+ ["==SEX16=="] = {"witch", "wizard"},
["==SEX1=="] = {"She", "He"},
["==SEX2=="] = {"Her", "His"},
["==SEX3=="] = {"her", "his"},
diff --git a/lua/game/ui/avg/_jp/config/bbm05_bt01.lua b/lua/game/ui/avg/_jp/config/bbm05_bt01.lua
new file mode 100644
index 00000000..22eaa5d3
--- /dev/null
+++ b/lua/game/ui/avg/_jp/config/bbm05_bt01.lua
@@ -0,0 +1,252 @@
+return {
+ {
+ cmd = "SetGroupId",
+ param = {"1"}
+ },
+ {
+ cmd = "SetBubbleUIType",
+ param = {3}
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_134",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT01_001",
+ "",
+ "",
+ 0,
+ "本当にうまくいくでしょうか?==RT==いままでパンの材料なんてお願いしたことないし…",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_112",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT01_002",
+ "",
+ "",
+ 0,
+ "私もはじめてだけど、まあなんとかなるでしょ?",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_112",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT01_003",
+ "",
+ "",
+ 0,
+ "欲しいものを正確にイメージして、心から願えばいいだけだし。",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_112",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT01_004",
+ "",
+ "",
+ 0,
+ "それに願掛けなら、栽培から収穫の手間も省けるからね。",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_134",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT01_005",
+ "",
+ "",
+ 0,
+ "正確にイメージ……が、がんばります!",
+ ""
+ }
+ },
+ {
+ cmd = "SetGroupId",
+ param = {"2"}
+ },
+ {
+ cmd = "SetBubbleUIType",
+ param = {3}
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_112",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT01_006",
+ "",
+ "",
+ 0,
+ "あの缶入りスープ、どんな味だと思う?",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_134",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT01_007",
+ "",
+ "",
+ 0,
+ "えっ、星骸なんて飲んだことないし、わかりません…",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_112",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT01_008",
+ "",
+ "",
+ 0,
+ "フユカも知らないかぁ。",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_112",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT01_009",
+ "",
+ "",
+ 0,
+ "倒すと爆発しちゃうから、飲みたくても飲めないんだよねー。",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_134",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT01_010",
+ "",
+ "",
+ 0,
+ "爆発するくらいだし、体に悪いんじゃ…",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_134",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT01_011",
+ "",
+ "",
+ 0,
+ "それに塔の中のものを口にするのは危険なので…",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_112",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT01_012",
+ "",
+ "",
+ 0,
+ "ふむふむ。フユカもアヤメタイプなんだね。",
+ ""
+ }
+ },
+ {
+ cmd = "SetGroupId",
+ param = {"3"}
+ },
+ {
+ cmd = "SetBubbleUIType",
+ param = {3}
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_112",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT01_013",
+ "",
+ "",
+ 0,
+ "パン屋さんがあるってことは…",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_112",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT01_014",
+ "",
+ "",
+ 0,
+ "近くの祈願箱なら、パンの材料が手に入りやすいはず!",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_134",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT01_015",
+ "",
+ "",
+ 0,
+ "みんな待ってるし、うまくいくといいなぁ。",
+ ""
+ }
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_jp/config/bbm05_bt02.lua b/lua/game/ui/avg/_jp/config/bbm05_bt02.lua
new file mode 100644
index 00000000..f931b109
--- /dev/null
+++ b/lua/game/ui/avg/_jp/config/bbm05_bt02.lua
@@ -0,0 +1,184 @@
+return {
+ {
+ cmd = "SetGroupId",
+ param = {"1"}
+ },
+ {
+ cmd = "SetBubbleUIType",
+ param = {3}
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_134",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT02_001",
+ "",
+ "",
+ 0,
+ "わ、わたしは開発部の者です!怪しい者じゃありません!",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_111",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT02_002",
+ "",
+ "",
+ 0,
+ "私はマーケティング部の…ちょ、待ってください!",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_135",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT02_003",
+ "",
+ "",
+ 0,
+ "話してもムダよ。口封じのためにアタシたちを始末するつもりなんだから。",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_134",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT02_004",
+ "",
+ "",
+ 0,
+ "く、口封じ……!?",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_135",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT02_005",
+ "",
+ "",
+ 0,
+ "隠し事するってことは、人に言えない秘密があるってことよね♪",
+ ""
+ }
+ },
+ {
+ cmd = "SetGroupId",
+ param = {"2"}
+ },
+ {
+ cmd = "SetBubbleUIType",
+ param = {3}
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_111",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT02_006",
+ "",
+ "",
+ 0,
+ "同僚を攻撃したりして…クビにならないですよね!?",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_135",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT02_007",
+ "",
+ "",
+ 0,
+ "別にいいんじゃない?どうせ潜入任務なんだし。",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_111",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT02_008",
+ "",
+ "",
+ 0,
+ "そ、そうでした…ここでの規則正しい生活に慣れていたので、つい…",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_134",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT02_009",
+ "",
+ "",
+ 0,
+ "規則正しい?毎日残業ですけど…",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_135",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT02_010",
+ "",
+ "",
+ 0,
+ "朝8時から夜10時まで。おまけに週7勤務。",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_135",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT02_011",
+ "",
+ "",
+ 0,
+ "こんな劣悪な労働環境で、人を幸せにする食べものなんて、作れるわけないわ。",
+ ""
+ }
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_jp/config/bbm05_bt03.lua b/lua/game/ui/avg/_jp/config/bbm05_bt03.lua
new file mode 100644
index 00000000..be420e75
--- /dev/null
+++ b/lua/game/ui/avg/_jp/config/bbm05_bt03.lua
@@ -0,0 +1,162 @@
+return {
+ {
+ cmd = "SetGroupId",
+ param = {"1"}
+ },
+ {
+ cmd = "SetBubbleUIType",
+ param = {3}
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_135",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT03_001",
+ "",
+ "",
+ 0,
+ "コイツ……翠煌ノ刃ッ!!?",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_135",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT03_002",
+ "",
+ "",
+ 0,
+ "三大依頼の1体がまさかこんなところにいたとはね…",
+ ""
+ }
+ },
+ {
+ cmd = "SetGroupId",
+ param = {"2"}
+ },
+ {
+ cmd = "SetBubbleUIType",
+ param = {3}
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_135",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT03_003",
+ "",
+ "",
+ 0,
+ "凝縮した魔力の翼で飛び回りながら、周りの魔物まで統率して…",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_135",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT03_004",
+ "",
+ "",
+ 0,
+ "これをひとりで捕まえたとか、ナツカってば強すぎでしょ。",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_135",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT03_005",
+ "",
+ "",
+ 0,
+ "でもアタシだって…スピード勝負ならアンタにだって負けないわ!",
+ ""
+ }
+ },
+ {
+ cmd = "SetGroupId",
+ param = {"3"}
+ },
+ {
+ cmd = "SetBubbleUIType",
+ param = {3}
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_135",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT03_006",
+ "",
+ "",
+ 0,
+ "うふふ♪動きが鈍くなってきたんじゃない?",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_135",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT03_007",
+ "",
+ "",
+ 0,
+ "持久戦なら、アタシのほうが一枚うわ手だったってことかしら?",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_135",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT03_008",
+ "",
+ "",
+ 0,
+ "さあカボちゃん、ランちゃん――",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_135",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT03_009",
+ "",
+ "",
+ 0,
+ "そろそろケリをつけるわよーッ★",
+ ""
+ }
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_jp/config/pm11901.lua b/lua/game/ui/avg/_jp/config/pm11901.lua
index 4f593233..fdfd59ab 100644
--- a/lua/game/ui/avg/_jp/config/pm11901.lua
+++ b/lua/game/ui/avg/_jp/config/pm11901.lua
@@ -258,7 +258,7 @@ return {
"",
false,
"",
- "あたらめまして、よろしくお願いいたします",
+ "あらためまして、よろしくお願いいたします",
""
}
},
diff --git a/lua/game/ui/avg/_jp/config/stm03_01.lua b/lua/game/ui/avg/_jp/config/stm03_01.lua
index 74b18087..d212ee4c 100644
--- a/lua/game/ui/avg/_jp/config/stm03_01.lua
+++ b/lua/game/ui/avg/_jp/config/stm03_01.lua
@@ -6503,7 +6503,7 @@ return {
"",
false,
"",
- "実はそうなんです!==RT==本当につい先週、彼女の率いる討伐隊が、==RT==『翠煌ノ刃』を捕獲して……!",
+ "実はそうなんです!==RT==本当につい先月、彼女の率いる討伐隊が、==RT==『翠煌ノ刃』を捕獲して……!",
""
}
},
diff --git a/lua/game/ui/avg/_jp/config/stm05_00.lua b/lua/game/ui/avg/_jp/config/stm05_00.lua
new file mode 100644
index 00000000..33a55ad4
--- /dev/null
+++ b/lua/game/ui/avg/_jp/config/stm05_00.lua
@@ -0,0 +1,13590 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "幕間",
+ "密会と潜入",
+ "アグリ・ユニオンのマイナから魔王プロトコルへ依頼が入る。==RT==内容はアグリ・ユニオンに潜入し、おいしいヨタカブレッドの==RT==調査をすること。そこで魔王たちは採用面接を突破するために==RT==魔女のミスティと奇妙な取引を交わすのだった。",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "philae_street_grey_night",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetFilm",
+ param = {
+ 0,
+ "Linear",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -50.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "Linear",
+ 0.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_103",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.28,
+ nil,
+ nil,
+ 1.0,
+ 1.0,
+ 0.0,
+ 0.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_111",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ 1.0,
+ 1.0,
+ 0.0,
+ 0.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ 1.0,
+ 1.0,
+ 0.0,
+ 0.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_100",
+ "b",
+ "002",
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ 1.0,
+ 1.0,
+ 0.0,
+ 0.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_134",
+ "a",
+ "002",
+ "none",
+ nil,
+ -0.1,
+ nil,
+ nil,
+ 1.0,
+ 1.0,
+ 0.0,
+ 0.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_025",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutQuint",
+ false,
+ false,
+ 0.5,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_060",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_100",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.9,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuart",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuart",
+ 0,
+ nil,
+ false,
+ 0.8,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuart",
+ 0,
+ nil,
+ false,
+ 0.8,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.1,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuart",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_075",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.3,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "JuGong",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 3,
+ "0",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "ある日の深夜――==RT==複数の怪しげな人影が、裏路地へと入っていく。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ false,
+ 0,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_100",
+ "b",
+ nil,
+ "none",
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_104",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 0.8,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "none",
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+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "アヤメ",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "真贋鑑定なら任せてください。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 3,
+ nil,
+ nil,
+ nil,
+ "avg3_100",
+ "b",
+ "002",
+ "none",
+ 2,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ 1.0,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_176",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "妙な人物",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "もしこちらの目を欺こうとしているのなら――==W====RT==そのときはコハクの銃と、フユカの拳が黙っていないぞ?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_100",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 3,
+ nil,
+ nil,
+ nil,
+ "avg3_100",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_078",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "コハク",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "ターゲット……捕捉したよ。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ nil,
+ "avg_emoji_flurry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "フユカ",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "あ、==W==あの……!==W====RT==そもそもわたし、どうしてこんなところに連れてこられたんですか!?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ nil,
+ "avg_emoji_awkward",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.16,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.84,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "none",
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "008",
+ "avg_emoji_love",
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.3,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m44",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ふふ。アタシの言葉を鵜呑みにしないその慎重さ……==W====RT==『魔女』というものがわかってきた、ということかしら★",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "010",
+ "avg_emoji_sweaty",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "(ミスティ……というか魔女との距離が近くなるのは==W====RT==リスクもある)",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 1,
+ "021",
+ "none",
+ "lengzhan",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "(もしヴェータや白い部屋のことを==RT==知られたら、==W==確実に質問攻めにあうだろうし……)",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "013",
+ "none",
+ "JuGong",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "とにかく、アグリ・ユニオンの『面接資料』を==RT==手に入れてくれたことは感謝するよ。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "005",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "こちらとしても欲しかった情報が手に入ったことだし、==RT==そこはお互い様ってことで……うふふ、今後ともよろしくね♪",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_297",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "016",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Tiao",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "015",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "――あら、サボってたのがバレちゃったみたい。==W====RT==もっとおしゃべりしたかったのに……残念だわ。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "007",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "あっ、そうそう。==W==その資料、ちょ〜っとややこしそうなの。==RT==だからもしわからないことがあれば、いつでも連絡してちょーだいね。==RT==アフターサービスってことで、==W==追加料金は取らないから★",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "005",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "008",
+ "none",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "InBack",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_104",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "014",
+ "avg_emoji_attention",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_111",
+ "b",
+ "005",
+ "none",
+ nil,
+ 0.45,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "どうだ、アヤメ。==RT==ミスティにもらった資料は役に立ちそうかな?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 50.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_021",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "b",
+ "003",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "はい。==W==これは間違いなく本物ですし、==W==とても詳しく書かれています。==RT==まさかこんな資料が、ヨタカブレッドと交換で手に入るなんて……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "b",
+ "005",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "012",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_021",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "もしよければ、==W==次は恩恵意志の面接資料も手に入らないかな〜なんて……==W====RT==というのは冗談ですけどね!?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "027",
+ "avg_emoji_flurry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "014",
+ "none",
+ "niunie1",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "提供したのはただのヨタカブレッドではないよ。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "009",
+ "avg_emoji_speechless",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "フィーリエ中を駆け回って、==W==リクエストにあった==RT==やわらかいヨタカブレッド==W==をかき集めてきたんだからな。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "010",
+ "avg_emoji_sigh",
+ "JuGong",
+ "z",
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+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "026",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "それでも十分過ぎる対価ですよ。==W====RT==とにかくこれで、アグリ・ユニオンの入社試験を突破できるはずです。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "a",
+ "006",
+ "none",
+ 2,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "avg_emoji_attention",
+ nil,
+ 0.6,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutBack",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "004",
+ "none",
+ nil,
+ 0.4,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "ねえねえ!アグリ・ユニオンに入社したらさ!",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "013",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
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+ nil,
+ "tiao2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "トゥールセレクトが食べられるって噂の社員食堂が==W====RT==タダで使えるんだよね!?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "013",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_103",
+ "a",
+ "007",
+ "none",
+ 3,
+ 0.32,
+ -0.1,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ nil,
+ "avg_emoji_star",
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutBack",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.68,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "タダ……==W==いい言葉。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "013",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "食費が浮く――==W==それだけでもありがたい話なのに、==RT==本来は高すぎて手が出ない、トゥールセレクトが食べられるなんて……==W====RT==夢みたいね♪",
+ "食費が浮く――==W==それだけでもありがたい話なのに、==RT==本来は高すぎて手が出ない、トゥールセレクトが食べられるなんて……==W====RT==夢みたいね♪"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "016",
+ "avg_emoji_awkward",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "022",
+ "avg_emoji_shock",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Tiao",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "って重要なのは==W==そこじゃないでしょ!!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "017",
+ "avg_emoji_angry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "そもそもこれはマイナさんからの依頼であって、==W====RT==無料ランチのためじゃないのよ?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ "012",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "015",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutQuint",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_187",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 3,
+ "0",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "いったいなぜこのようなことをしているのか?==RT==ことの始まりは数時間前までさかのぼる――",
+ ""
+ }
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.0,
+ true,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "ruin_travellers_home_inside",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_187_stop",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutQuart",
+ false,
+ false,
+ 1.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m33",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "15:00",
+ "雷月",
+ "21日",
+ "フィーリエ",
+ "郊外『旧地理セン』"
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_093",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_168",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.55,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_999",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "あ、あの……ごめんくださーい?==W====RT==ここってフィーリエの地理セン……でよかったですか?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_132",
+ "a",
+ "010",
+ "none",
+ 2,
+ 0.33,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 50.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.62,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_132",
+ "a",
+ "004",
+ "avg_emoji_happy",
+ nil,
+ 0.38,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_132",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "あら、地理センになにかご用?==W====RT==ただ……ごめんなさい==W==。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_132",
+ "a",
+ "009",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "012",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_132",
+ "a",
+ "011",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_132",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "建物自体はたしかに地理センなんだけど、==RT==地理協会はフィーリエから撤退しちゃってて……",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_132",
+ "a",
+ "009",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_156",
+ "a",
+ "022",
+ "none",
+ nil,
+ 0.7,
+ -0.1,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "007",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_132",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "もしなにか困ってることがあれば――",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_132",
+ "a",
+ nil,
+ "close",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_156",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "Tiao",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_061",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_156",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "ちょーっと待ったぁ!!==W==そういうことなら、==RT==『三大依頼』をふたつも達成した花咲旅団に任せといてよ♪",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "012",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_132",
+ "a",
+ "007",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "007",
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_999",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "花咲旅団?==W====RT==すみません、私ギルドについてはあまり詳しくなくて…==W==…",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "006",
+ "avg_emoji_sweaty",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_132",
+ "a",
+ "009",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_156",
+ "a",
+ "011",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "014",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_999",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "それより魔王プロトコル人材派遣カンパニーの方にお会いしたいんですが、==W====RT==こちらに代表執行官の方はいらっしゃいますか?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_156",
+ "a",
+ "021",
+ "avg_emoji_angry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "tiao2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_156",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "ちぇ~……三大依頼ではあれだけがんばったのに、==W====RT==知名度って==W==なかなか上がらないもんだね。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "013",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_132",
+ "a",
+ "011",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_132",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "仕方ないわ。==W====RT==信用っていうのは、少しずつ積み上げていくものなんだから。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_156",
+ "a",
+ "006",
+ "avg_emoji_vexation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_156",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "それはもちろんわかってるんだけど……==W====RT==まあいいや。==W==とゆーわけで魔王さん、あとはよろしくー。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_156",
+ "a",
+ "011",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_132",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.25,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_156",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.75,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.95,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "002",
+ "none",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "はじめまして。==W==私が魔王プロトコル==W==の代表執行官だ。==RT==呼び方については、ボスでも魔王でも好きなように==RT==呼んでくれ。",
+ "はじめまして。==W==僕が魔王プロトコル==W==の代表執行官だ。==RT==呼び方については、ボスでも魔王でも好きなように==RT==呼んでくれ。"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_077",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "あなたが魔王プロトコルの……==W====RT==申し遅れました、アグリ・ユニオンのマイナと申します。==RT==よければ私の名刺をどうぞ。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ 1.0,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 0.2,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume35_0s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "NewCharIntro",
+ param = {
+ "avg3_134",
+ "マイナ",
+ "戦略部 プロダクトマネージャー",
+ "a",
+ "014",
+ nil,
+ -80.0,
+ 1.2,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 0.2,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume100_1s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "012",
+ "avg_emoji_speechless",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "……ふむ?==RT==戦略部、プロダクトマネージャー?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "はい。いまはヨタカブレッドを担当しています。==W====RT==ちなみに皆さんは、このパンをご存知ですか?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_156",
+ "a",
+ "022",
+ "none",
+ nil,
+ 0.62,
+ -0.1,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -50.0,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_156",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "Tiao",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_061",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.38,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_156",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "もっちろん!==W==この前もお世話になった==W==ばっかりだし!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "014",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ふふっ。そう言っていただけるとうれしいですね♪==W====RT==もしよろしければ、そのときの状況を聞かせていただいても?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume35_1s",
+ 0,
+ "",
+ "500ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.3,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.8,
+ 1.0,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_156",
+ "a",
+ "021",
+ "none",
+ nil,
+ 0.55,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.3,
+ nil,
+ 0.95,
+ nil,
+ 0.8,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.5
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_156",
+ "a",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m10",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_156",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "それがさ、すぐそこの森で魔物と戦ってたんだけど……==W==",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_156",
+ "a",
+ "011",
+ "avg_emoji_vexation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_156",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "気づいたら矢の残りはゼロ。==W==でも魔物はあと1匹だけ残ってて。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_156",
+ "a",
+ "020",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_156",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "だから手元にあったヨタカブレッドを、==W==思いっきり投げつけたんだ。==W====RT==そしたらなんと!魔物の頭に当たって、==W==気絶させられたんだよ!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_156",
+ "a",
+ "004",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "tiao2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "013",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_156",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "013",
+ "avg_emoji_speechless",
+ nil,
+ 0.5,
+ nil,
+ 1.0,
+ nil,
+ 0.0,
+ nil,
+ "lengzhan",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ 0.0,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -100.0,
+ 1.5,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {2.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "007",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Xiao",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalkShake",
+ param = {
+ 0,
+ "Xiao",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_070",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "想像してた話と違うんですけど……!==W==!",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m44",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 2,
+ -100.0,
+ nil,
+ nil,
+ "avg1_112",
+ "a",
+ "004",
+ "avg_emoji_awkward",
+ 2,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "実際ヨタカブレッドってめちゃめちゃ硬いからね。==W====RT==ナズナのそれも、==W==ある意味で非常食的な?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "008",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 0,
+ 100.0,
+ nil,
+ nil,
+ "avg1_103",
+ "a",
+ "006",
+ "none",
+ 5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_257",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "非常時には武器にもなる食糧?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "010",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -50.0,
+ 1.4,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 3.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "023",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_095",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "…==W==…==W==",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_111",
+ "a",
+ "006",
+ "none",
+ nil,
+ 0.38,
+ 0.05,
+ 0.9,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 0,
+ 100.0,
+ nil,
+ nil,
+ "avg1_103",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 2,
+ -100.0,
+ nil,
+ nil,
+ "avg1_112",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 50.0,
+ nil,
+ 0.95,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "avg_emoji_flurry",
+ nil,
+ 0.48,
+ 0.0,
+ 1.1,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.68,
+ nil,
+ 0.95,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.5
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "ちょ、ちょっとふたりとも!==W==しーッ!==RT==ヨタカブレッドは食べ物!武器じゃないから!==RT==特に私たちなんて、==W==いつも==W==お世話になってるでしょ?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "013",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "012",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "023",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "たしかに……硬いし、==W==パサパサを通り越してゴリゴリしてるし、==RT==おが屑を口に入れてるみたいだし、栄養もほとんどないけど…==W==…",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_073",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "013",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "004",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "でも保存が効いて、==W==どこの都市でも買える!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "014",
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "それになんといっても消化によくないから、==W====RT==ほかのパンと違って腹持ちがいい!==W==そこがいいじゃない!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "008",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "InBack",
+ 0,
+ 60.0,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.7}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_278",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Zhong",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "021",
+ "avg_emoji_speechless",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "(それは褒めているのか!?)",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "013",
+ "none",
+ nil,
+ 0.62,
+ -0.1,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ 0.0,
+ false,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.38,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ 0.96,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_077",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "あなた==W==……",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ -0.05,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "OutQuart",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "OutQuart",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 2,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_226",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "えっ……!?==RT==わ、私……==W==なにかおかしなことを言いましたか!?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "close",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "003",
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -100.0,
+ 1.4,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.8,
+ 1.0,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "009",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_bubble",
+ 0,
+ 2,
+ nil,
+ nil,
+ 1.3,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "素晴らしい!==W==まさにおっしゃるとおりです!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 3,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "014",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "『いつでもどこでも格安でお腹を満たす』。==W====RT==それこそがヨタカブレッドの開発理念なんですよ!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ 1.0,
+ 0.0,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "011",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "硬さ、ゴリゴリした食感、==W==栄養価については、==W====RT==現在鋭意改良中なので==W==なんとも言えませんけど……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "005",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "004",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "って、==W==話が脱線してしまいましたが、==W==そろそろ本題に入りましょう。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "本日こちらにうかがったのは、==W====RT==魔王プロトコルの魔王さんに依頼をするためです。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -50.0,
+ 1.3,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.8,
+ 1.0,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume35_1s",
+ 0,
+ "",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "依頼内容は……==W====RT==フィーリエ内に出回っている、==W==おいしいヨタカブレッドの調査。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "005",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_226",
+ 0.0,
+ false
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 0,
+ 150.0,
+ 50.0,
+ nil,
+ "avg1_134",
+ "a",
+ "018",
+ "avg_emoji_question",
+ 4,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume100_1s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "おいしい……",
+ ""
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 2,
+ -150.0,
+ 50.0,
+ nil,
+ "avg1_133",
+ "a",
+ "020",
+ "avg_emoji_question",
+ 4,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_133",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ヨタカブレッド?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "025",
+ "avg_emoji_symbol",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ヨタカブレッドなのに……おいしい?==W====RT==詳しく聞かせてもらおうか。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 0,
+ nil,
+ nil,
+ nil,
+ "avg1_134",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 2,
+ nil,
+ nil,
+ nil,
+ "avg1_133",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "004",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "あっ、すみません。==W==依頼は依頼なんですが、これはアグリ・ユニオンの==RT==企業秘密に抵触するため、==W==いまはこれ以上お話しできないんです。",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "021",
+ "avg_emoji_sweaty",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "依頼内容を教えてもらえないのに、==W====RT==どうやって調査を進めろと?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "014",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m79",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "難しい話ではありませんよ。==W==アグリ・ユニオンに入社してしまえば、==RT==企業秘密の制約は取り払われますからね。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "009",
+ "avg_emoji_speechless",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "アグリ・ユニオンの従業員になれば問題ない……か。==W====RT==力技だが、そのとおりだな。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "020",
+ "close",
+ "diantou",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "004",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "もちろん面接で落とされる可能性もありますが……==W====RT==入社すれば、その日から調査を始められます。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "007",
+ "avg_emoji_shock",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "この流れで落ちる可能性があるのか!?==W====RT==てっきりなにかしら手引きしてもらえるものだと……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "010",
+ "avg_emoji_sigh",
+ "JuGong",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "007",
+ "avg_emoji_flurry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "そうしたいのは==W==やまやまですが……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "これは内部的にも極秘の調査なので、怪しまれる行動は==W==極力控えたいと思っています。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "007",
+ "avg_emoji_vexation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "020",
+ "avg_emoji_speechless",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "(怪しまれる?==W====RT==つまり内部に不審な人物がいるところまで、==RT==調べはついているということか)",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "006",
+ "none",
+ nil,
+ nil,
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+ nil,
+ nil,
+ nil,
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+ "JuGong",
+ "none",
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+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "とはいえ==W==負担の大きい依頼ですからね。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
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+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "入社さえ決まれば、==W==万全のサポートをお約束します。==W====RT==こちらの資料をご覧ください。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
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+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
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+ }
+ },
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+ param = {
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+ }
+ },
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+ },
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+ nil,
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+ },
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+ cmd = "SetChar",
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+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
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+ nil,
+ nil,
+ nil,
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+ nil,
+ 0.8,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
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+ nil,
+ nil,
+ nil,
+ 0.95,
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+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
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+ cmd = "CtrlChar",
+ param = {
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+ "a",
+ nil,
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+ nil,
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+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_252",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "ええと……==W==就業期間中の給与、==W==福利厚生は正従業員と同等。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "007",
+ "avg_emoji_attention",
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+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "さらにひとりあたり、1日1万ドーラの特別手当を支給。==W====RT==なお本依頼の成功報酬は――",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "007",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "008",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
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+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ご、5000万ドーラ……==W==!?ご、ゴセッ、5000万ッ!?==W====RT==5000万ドーラ!?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
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+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ false,
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+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
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+ false
+ }
+ },
+ {
+ cmd = "SetTalkShake",
+ param = {
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+ },
+ {
+ cmd = "CtrlStage",
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+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ nil,
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+ nil,
+ "niunie1",
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+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
+ "012",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
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+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
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+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
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+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
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+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
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+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ "none",
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+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "015",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Tiao",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "016",
+ "avg_emoji_flurry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "tiao2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "アヤメ―?おーい!もしもーし!",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.72,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "012",
+ "none",
+ nil,
+ nil,
+ 0.0,
+ 1.0,
+ nil,
+ 0.0,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
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+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "avg_emoji_symbol",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
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+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "急に倒れちゃいましたけど!==W==大丈夫ですか!?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume35_1s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_014",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_118",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "SetPhone",
+ param = {
+ 0,
+ 1,
+ "103"
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "心配ない==RT==いつもどおり、ショックで気絶しただけ",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 3,
+ "avg1_103",
+ "emoji_awkward_c",
+ "0",
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "ボス?この依頼受けるよね?",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "三大依頼の報酬は全部キャンプの再建に寄付しちゃったし",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "こっちに来てからほとんど依頼を受けてないから、資金もほとんど残ってないみたい",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "昨日の夜、アヤメが家計簿を見て溜め息吐いてたから",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 3,
+ "avg1_103",
+ "emoji_sigh_c",
+ "0",
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "……断る理由がない、というわけか==RT==いいだろう",
+ ""
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_091",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetPhone",
+ param = {
+ 1,
+ 1,
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "020",
+ "avg_emoji_speechless",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "(それに金銭面の問題を抜きにしても……)",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
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+ 0,
+ "0",
+ "OutQuart",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Clear",
+ param = {
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+ 0.0,
+ true,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "dessert_house_inside",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_974",
+ "b",
+ "002",
+ "none",
+ nil,
+ nil,
+ -0.05,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.95,
+ nil,
+ nil,
+ 0.8,
+ 1.0,
+ "none",
+ "Linear",
+ 0.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
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+ "fx_avg_reminiscence_loop",
+ 0,
+ 2,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_227",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutQuart",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_974",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_974",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "借金に関する書類については、そこに記載されているとおり――==W====RT==マダムガイストという、アグリ・ユニオンの元従業員が偽造したものとみて==RT==間違いありません。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_974",
+ "b",
+ nil,
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_974",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "あとこれは出来高に対する報酬ということでお伝えしておくと――==W====RT==現在アグリ・ユニオンは、マダムガイストを指名手配リストに加えています。==RT==ですが実のところ、彼女はアグリ・ユニオンに匿われているとか。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutQuart",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.0,
+ true,
+ true
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_reminiscence_loop",
+ 1,
+ 2,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "ruin_travellers_home_inside",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutQuart",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "009",
+ "avg_emoji_speechless",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "(孤児院の借金問題やクレアの問題――==W====RT==その黒幕であるマダムガイストに一歩でも近づくなら、==W====RT==むしろこちらとしても好都合だ)",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 1,
+ "017",
+ "avg_emoji_music",
+ "diantou",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "014",
+ "none",
+ "JuGong",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume100_1s",
+ 0,
+ "",
+ "1000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "マイナ、==W==君の依頼を受けよう。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "014",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "本当ですか!==W==ありがとうございます!==W====RT==やはりあの方に言われたとおりでしたね、相談してよかったです!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "012",
+ "avg_emoji_question",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "あの方?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "012",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "名前は……==W==すみません。==W====RT==いまはまだ、==W==口にはできません。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "013",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_447",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "とにかくこちらが前金の500万ドーラです。==W====RT==準備などにご活用ください。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_467",
+ 0.0,
+ false
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "009",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "面接については雷月30日ということで、==W==よろしくお願いしますね。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "014",
+ "avg_emoji_attention",
+ "JuGong",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "わかった。ではまたな。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ true,
+ 2.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_006",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_110",
+ "d",
+ "003",
+ "none",
+ 1,
+ 0.75,
+ -0.85,
+ 2.0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "009",
+ "avg_emoji_speechless",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.7,
+ "none",
+ "none",
+ "OutQuart",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ nil,
+ "none",
+ nil,
+ nil,
+ -0.75,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 3.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "(彼女より上の立場で、==W====RT==従業員に指示を出せる立場にある者か……)",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.0,
+ true,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "white",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 3,
+ "0",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "とはいえこの依頼を正式に受けるには、まず面接を突破しなければならない。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 3,
+ "0",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "そこでミスティに取引をもちかけ、==RT==ヨタカブレッドと面接資料を交換したというわけだ。",
+ ""
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 2.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_024",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 8,
+ "0",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "そして1週間後――",
+ ""
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 1,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Clear",
+ param = {
+ false,
+ 0,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_greenhouse_outside",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_156",
+ "a",
+ "012",
+ "none",
+ nil,
+ nil,
+ -0.1,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 1,
+ "0",
+ "OutQuint",
+ false,
+ false,
+ 1.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_sunlight_2",
+ 0,
+ 2,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "09:15",
+ "雷月",
+ "30日",
+ "フィーリエ",
+ "温室エリア『豊穣広場』"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_156",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "Tiao",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m28",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_061",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_024_stop",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_156",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "いいないいなー、==W==魔王さん。アグリ・ユニオンで働くとか、==W====RT==めっちゃ楽しそうじゃん。わたしにも声かけてくれればよかったのに。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_156",
+ "a",
+ "006",
+ "avg_emoji_vexation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_132",
+ "a",
+ "011",
+ "none",
+ nil,
+ 0.62,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -50.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_156",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.38,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_132",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_132",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "ナーちゃんはキャンプでやることがあるでしょ?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_132",
+ "a",
+ "010",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_132",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "それにアグリ・ユニオンは始業が7時半だから、==W====RT==もし従業員になったら……==W==ふふ、毎朝6時起きよ?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_156",
+ "a",
+ "010",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Tiao",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_156",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "…………え、6時起き?==W==ムリムリムリ。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_156",
+ "a",
+ "013",
+ "avg_emoji_flurry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_156",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "それじゃみんな、仕事に夢中になりすぎて、==W==体壊さないようにねー!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "021",
+ "avg_emoji_speechless",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "あくまで今回の目的は『潜入調査』だからな。==RT==夢中になることは――",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_156",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.45,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_132",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_111",
+ "a",
+ "016",
+ "none",
+ 1,
+ nil,
+ 0.03,
+ 0.95,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ 1.0,
+ "niunie1",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ええと……==W==面接で『他人より優れていると自負することはなんですか?』==W====RT==と聞かれたときの答えは……!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "021",
+ "avg_emoji_sweaty",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "(==W==あまり無茶をしなければいいのだが……)",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.05,
+ -0.8,
+ 2.0,
+ 1.0,
+ 1.0,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.3,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_133",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ 0.03,
+ 0.95,
+ nil,
+ nil,
+ 0.0,
+ 1.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_133",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_133",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "キャンプのことは任せてちょうだい。==W====RT==それともし助けが必要なときは、遠慮なく呼んでね。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_133",
+ "a",
+ "017",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "013",
+ "none",
+ "JuGong",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ありがとう。それでは行ってくるよ。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_133",
+ "a",
+ "012",
+ "avg_emoji_flurry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_133",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "みんな、==W==がんばってね!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_156",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.62,
+ -0.1,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -30.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_133",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.38,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_156",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "Tiao",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_061",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_156",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "フユカー!==W==花咲旅団の代表として、==W==しっかり==W==ねー!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_156",
+ "a",
+ "004",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_133",
+ "a",
+ "022",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 30.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_133",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.42,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_156",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.67,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_134",
+ "a",
+ "011",
+ "none",
+ nil,
+ 0.45,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume35_1s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ "014",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.35,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 1.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.8,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_226",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "大丈夫……==W==大丈夫==W==……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ "016",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_424",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "わたしならできる==W==、わたしならできる==W==、わたしならできる==W==、わたしならできる==W==、わたしならできる==W==、わたしならできる==W==、わたしならできる==W==、わたしならできる==W==、わたしならできる==W==、わたしならできる==W==……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "010",
+ "avg_emoji_sigh",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "(ミスティの面接資料はかなり役に立ったが……==W====RT==いざ面接に臨むとなると、==W==心持ちは人それぞれか)",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ "none",
+ "OutQuint",
+ 0.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_103",
+ "a",
+ "009",
+ "none",
+ nil,
+ 0.25,
+ -0.02,
+ 1.1,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_111",
+ "a",
+ "016",
+ "none",
+ 1,
+ 0.65,
+ -0.02,
+ 1.1,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "a",
+ "003",
+ "none",
+ 2,
+ 0.85,
+ -0.02,
+ 1.1,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume100_1s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.95,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.3,
+ nil,
+ 0.95,
+ nil,
+ 0.8,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.1,
+ 0.0,
+ 1.0,
+ nil,
+ 0.5,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.5
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.45,
+ 0.0,
+ 1.0,
+ nil,
+ 0.5,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.5
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "none",
+ 1,
+ 0.65,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -50.0,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "004",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_bubble",
+ 0,
+ 2,
+ nil,
+ nil,
+ 1.7,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "面接がうまくいったら、==W==みんなはなに食べたい?==W====RT==あっ、久しぶりに焼肉とか!?私がいい感じに焼いてあげるよ♪",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "013",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "tiao2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.55,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.35,
+ nil,
+ 1.05,
+ nil,
+ 0.0,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.9,
+ nil,
+ 1.0,
+ nil,
+ 0.5,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.5
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 50.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ "017",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "はじめての人と話すときは、==W==平常心が大切。==W====RT==……ネコ、かわいい♡",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ "008",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_118",
+ 0.0,
+ false
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.4,
+ nil,
+ nil,
+ nil,
+ 0.5,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.5
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.2,
+ nil,
+ 1.0,
+ nil,
+ 0.0,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "none",
+ 1,
+ 0.6,
+ nil,
+ 1.0,
+ nil,
+ 0.0,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "none",
+ 2,
+ 0.8,
+ nil,
+ 1.0,
+ nil,
+ 0.0,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "010",
+ "avg_emoji_sigh",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "(こんなにバラバラで、==W==本当に大丈夫だろうか?)",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 4.5,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ -0.5,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "InQuart",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.8}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Zhong",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_406",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ "007",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "015",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Tiao",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {3.0}
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_jp/config/stm05_01.lua b/lua/game/ui/avg/_jp/config/stm05_01.lua
new file mode 100644
index 00000000..e6e49046
--- /dev/null
+++ b/lua/game/ui/avg/_jp/config/stm05_01.lua
@@ -0,0 +1,9408 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "第1話",
+ "採用面接",
+ "アグリ・ユニオンへ潜入するべく一行はカンパニー採用面接を==RT==受ける。面接官のフィレンは魔王とアヤメには高評価を下すも==RT==ほかのメンバーには難色を示す。しかしフィーリエ支部長であるダリシアは魔王プロトコル従業員の全員を採用させる。",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_073",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 8,
+ "0",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "セイナの面接風景――",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m28",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_office",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ false,
+ 0,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "10:10",
+ "雷月",
+ "30日",
+ "フィーリエ温室エリア",
+ "アグリ・ユニオン『面接室』"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_110",
+ "d",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "面接官",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "『巡遊者歴15年以上』……==W==ふふ、頼もしいわね。==RT==それだけの経験値があれば、ベテラン巡遊者と呼べるわ。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ "002",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ "004",
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "面接官",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ただ……履歴書の年齢欄には17歳とあるけど。==RT==いくつの頃から巡遊者をしているのかしら?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "a",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "それは……ここだけの話、==W==実は私にはすっごい秘密があって――",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "niunie",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "021",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "なんと、前世の記憶が残ってるの……!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_speedline_center",
+ 0,
+ 1,
+ nil,
+ nil,
+ 0.01,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "004",
+ "close",
+ nil,
+ nil,
+ -0.35,
+ 1.5,
+ nil,
+ nil,
+ 1.0,
+ "jushou2",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "というわけだから、前世の巡遊者歴をあわせれば、==W====RT==巡遊者歴はもう17年以上って言っても過言ではないんだー♪",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "002",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "面接官",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "16",
+ "OutSine",
+ true,
+ false,
+ 1.0,
+ true,
+ "AvgStageEffect_fade_left"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "Linear",
+ 1.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_073",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 8,
+ "0",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "アヤメの面接風景――",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_office",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ false,
+ 0,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "10:30",
+ "雷月",
+ "30日",
+ "フィーリエ温室エリア",
+ "アグリ・ユニオン『面接室』"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "C_in",
+ "avg1_110",
+ "d",
+ "008",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_021",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "面接官",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "履歴書を見る限り……標準ノヴァ語検定、高級人材管理師、==RT==神器の一般運用保守点検資格など、さまざまな資格を持っているようね?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_111",
+ "a",
+ "011",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ nil,
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "jushou2",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "はい!そのほかにも、初級古代ノヴァ語検定、ウエディングプランナー、==RT==助産師、大型貨物車運転免許証など、30種類以上の資格があります!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ "002",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "面接官",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "なるほど……==RT==でもどうして==W==そんなにたくさん資格を取ろうと思ったの?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ nil,
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "mood_3",
+ "0",
+ "Linear",
+ 0.5,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "007",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "昨今の巡遊者業界では、ギルド同士の競争が激化しています。==RT==それを思うと、私の所属するギルドは規模が小さく、==RT==いつ依頼が受けられなくなるかもわからない状況です。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_office",
+ "31",
+ "Linear",
+ 0.5,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_029",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "011",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "なので資格を活かして収入を増やすことで、==RT==少しでも生活費を工面したいと考えています。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ "002",
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "面接官",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "うふふ、それはいい心がけね。では次の質問よ。==RT==ほかの応募者と比較して、自分が優れている点はどこだと思う?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "022",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "予定通りに仕事を進める計画性と、ひたむきに努力する真面目さ……==RT==ではないかと考えます。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "013",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "感覚的に仕事を進める人と比べて、長期的なプロジェクトや、==RT==フローが複雑化する任務では、より安定した結果を出せると==RT==自負しています。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_346",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 0,
+ 1,
+ "qstory_side_132_003",
+ nil,
+ nil,
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "017",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "JuGong2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "また巡遊者として、ヨタカブレッドの長所や短所を熟知しているため、==RT==御社のマーケティング部におけるブランディングで、==RT==貢献できると確信しています。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 1,
+ 0,
+ "qstory_side_132_003",
+ nil,
+ nil,
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ "002",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
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+ 0,
+ "",
+ false,
+ "",
+ "……そう。模範のような回答をありがとう。==RT==面接は以上よ。休憩室で待っていてちょうだい。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
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+ },
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+ }
+ },
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+ cmd = "CtrlChar",
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+ "close",
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+ nil,
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+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "本日は、貴重なお時間をいただきありがとうございました!!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
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+ 0.0,
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+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
+ nil,
+ "none",
+ nil,
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+ nil,
+ nil,
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+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ "002",
+ "avg_emoji_happy",
+ nil,
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+ nil,
+ nil,
+ nil,
+ nil,
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+ 0,
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+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "面接官",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "――うふふ、ギルドのためにここまでするなんて……==RT==案外、アグリ・ユニオンでもうまくやっていけるかもしれないわね。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
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+ }
+ },
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+ cmd = "SetBg",
+ param = {
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+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
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+ false,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
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+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 8,
+ "0",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "コハクの面接風景――",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
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+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ false,
+ 0,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
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+ cmd = "SetSceneHeading",
+ param = {
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+ "雷月",
+ "30日",
+ "フィーリエ温室エリア",
+ "アグリ・ユニオン『面接室』"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
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+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
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+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
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+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "面接官",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "そうね、では―― 『契約締結前にクライアントが翻意し、契約条項の==RT==再確認と収益の再交渉を求めてきた』場合、あなたはどのように対応する?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_103",
+ "a",
+ "012",
+ "close",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ "011",
+ "avg_emoji_vexation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jinzhang",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
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+ "avg_emoji_exclamation",
+ nil,
+ nil,
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+ 1.5,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "これを使う。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
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+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "d",
+ "004",
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+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "jushou2",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "面接官",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "誰か!彼女から銃を取り上げて!!!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -30.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
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+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ nil,
+ "none",
+ nil,
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+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ nil,
+ "close",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_121",
+ "a",
+ "002",
+ "none",
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 60.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_148",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_121",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 1,
+ 0,
+ "none",
+ "avg1_110",
+ "d",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 200.0,
+ -100.0,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_077",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_121",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
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+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ "007",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
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+ 0,
+ "",
+ "1000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_148",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_121",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "16",
+ "Linear",
+ true,
+ false,
+ 1.0,
+ true,
+ "AvgStageEffect_fade_left"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "Linear",
+ 1.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_073",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 8,
+ "0",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "フユカの面接風景――",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_office",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ false,
+ 0,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "11:00",
+ "雷月",
+ "30日",
+ "フィーリエ温室エリア",
+ "アグリ・ユニオン『面接室』"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_110",
+ "d",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ nil,
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "面接官",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "だいぶ顔色が悪いけれど……体調が悪いのかしら?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_070",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Zhong",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m45",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_134",
+ "a",
+ "009",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "lengzhan2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "ハァ、ハァ、ハァ……い、いえ……!==W==ダイジョバです!==W====RT==は、はじ、はじめまして……!==W==花咲旅団から来た、フユカだす!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ "003",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ "005",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ -0.35,
+ 1.5,
+ nil,
+ nil,
+ nil,
+ "jushou0",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ "011",
+ "avg_emoji_flurry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jingxia",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ "011",
+ "none",
+ nil,
+ nil,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ちょっと、きき、緊張してるだけなので……!==W====RT==お気になさいます……!!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
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+ }
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+ "うっ――……",
+ ""
+ }
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+ false,
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+ "医者を呼んで!!!",
+ ""
+ }
+ },
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+ },
+ {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "",
+ false,
+ "",
+ "代表執行官の面接風景――",
+ ""
+ }
+ },
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+ param = {0.5}
+ },
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+ cmd = "SetBg",
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+ "フィーリエ温室エリア",
+ "アグリ・ユニオン『面接室』"
+ }
+ },
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+ param = {0.5}
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "(このくちばしのマスクは……)",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
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+ nil,
+ "close",
+ "none",
+ "y",
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+ "avg3_100"
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+ },
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+ cmd = "Wait",
+ param = {0.5}
+ },
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+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_169",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 1,
+ "0",
+ "Linear",
+ true,
+ false,
+ 1.0,
+ true,
+ "AvgStageEffect_fade_left"
+ }
+ },
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+ "Linear",
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+ 0,
+ 0,
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+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 1,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ true,
+ "AvgStageEffect_fade_right"
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_110",
+ "d",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "それから巡遊者キャンプで発生している混乱について。==RT==これに関しても責任を重く受け止め、次の声明を発表==RT==することにしたの。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
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+ "se_169",
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+ },
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+ "Linear",
+ true,
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+ 1.0,
+ true,
+ "AvgStageEffect_fade_left"
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
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+ 1,
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+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_office",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 1,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ true,
+ "AvgStageEffect_fade_right"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "020",
+ "avg_emoji_think",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "(あのとき対応してくれたフィレン……だよな?==RT==副支部長だと言っていたし、やはりマイナが言っていた==RT==『あの方』というのは……)",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_110",
+ "d",
+ "008",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ nil,
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "面接官",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "なにか考えごとかしら?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "013",
+ "avg_emoji_happy",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "……いや、なんでもない。==RT==面接を受けるのははじめてだから、緊張してしまってな。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_021",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "面接官",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "あらそうなの?でもここまでの回答は完ぺきよ。==RT==次の質問にも、いまの調子で素直に答えてくれれば問題ないわ。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "009",
+ "avg_emoji_think",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "(入社してマダムガイストの手がかりを掴むためにも、==RT==面接に集中しよう)",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ "003",
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "面接官",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "それではこれが最後の質問。あなた……==RT==カンパニーから残業を求められたら、その指示に従える?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "面接官",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "例えば、そうねぇ……==RT==一定期間、週7日、毎日12時間勤務が続くことを想定してちょうだい。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "002",
+ "avg_emoji_attention",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "(試されているのだろうな)",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetPersonalityChoice",
+ param = {
+ 1,
+ 1,
+ "残業代もしくは代休次第だ",
+ "受かるためにも建前で答えよう",
+ "絶対無理だ!!",
+ "c",
+ "020",
+ "none",
+ "ここで答えるべきは…",
+ ""
+ }
+ },
+ {
+ cmd = "SetPersonalityChoiceJumpTo",
+ param = {1, 1}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "003",
+ "none",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ nil,
+ nil,
+ "",
+ "残業代が通常の2倍出るなら……==W==考えてもいい。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "002",
+ "avg_emoji_attention",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ "002",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "面接官",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "うちは変動給与制を採用しているから、==RT==毎月の給与額はアグリ・ユニオンフィーリエ支部の業績によって決まるの。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "021",
+ "avg_emoji_awkward",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "(残業代は期待できないということか)",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "003",
+ "none",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ならば残業した分の代休をもらえるなら、==W==検討しよう。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "002",
+ "avg_emoji_attention",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ "006",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "面接官",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "もちろん原則として代休は付与されるわ。==RT==けれど食品業界というのは緊急対応も多いから、==RT==いつでも出勤できるように備えておかなければならないの。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "021",
+ "avg_emoji_awkward",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "(休みもない……だと!?)",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 1,
+ "009",
+ "close",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 1,
+ nil,
+ nil,
+ "",
+ "(とはいえ現実などそんなものか。==RT==楽で、給料が良くて、おまけに家からも近い――==RT==そんな都合のいい仕事はないし)",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 1,
+ "010",
+ "avg_emoji_sigh",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "(あったとしても、私に回ってくることはないだろう。==RT==無意味な夢を見るのはやめよう)",
+ "(あったとしても、僕に回ってくることはないだろう。==RT==無意味な夢を見るのはやめよう)"
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1500ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "002",
+ "avg_emoji_speechless",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "……わかった。ならそれでいい。==RT==残業の指示があれば素直に受け入れよう。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ true,
+ false,
+ 1.0,
+ true,
+ "AvgStageEffect_fade_left"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "dulcia_office_inside",
+ "0",
+ "Linear",
+ 1.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ true,
+ "AvgStageEffect_fade_right"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "14:00",
+ "雷月",
+ "30日",
+ "フィーリエ ゴールドエリア",
+ "アグリ・ユニオン『執行官執務室』"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_3s",
+ 0,
+ "m49",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_110",
+ "d",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ダリシア様。本日おこなった五名の面接に対する評価です。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg2_985",
+ "a",
+ "008",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_252",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg2_985",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ありがとう。資料にはあとで目を通しておくわ。==RT==それよりも、あなたの所見を聞かせてちょうだい。==RT==実際にその目で見ていたのでしょう?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ "005",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ true,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_110",
+ "c",
+ "010",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_077",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 3,
+ "mood_1",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 3,
+ "none",
+ "avg1_111",
+ "a",
+ "011",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 2,
+ 6,
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ "002",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "であれば……アヤメはマーケティング部にうってつけかと。==RT==保有する資格はどれも実用性に欠くものの、仕事に取り組む姿勢、==RT==カンパニーへの忠誠心は、ほかの従業員へのいい見本となります。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 2,
+ 7,
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 4,
+ "mood_1",
+ "0",
+ "Linear",
+ 0.5,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 4,
+ "none",
+ "avg3_100",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 3,
+ 6,
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ "009",
+ "avg_emoji_idea",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "魔王プロトコルの彼女は……==RT==あの個性豊かな面々をまとめ上げるくらいですから、==RT==優れたリーダータイプと言えるでしょう。",
+ "魔王プロトコルの彼は……==RT==あの個性豊かな面々をまとめ上げるくらいですから、==RT==優れたリーダータイプと言えるでしょう。"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 3,
+ 7,
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ "003",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "残業制度については賛同しかねるようでしたが……==RT==当然の反応ですし、マイナスにはなりません。==RT==むしろ最終的には受け入れていたので、臨機応変な人物と言えます。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetPersonalityChoiceRollover",
+ param = {1}
+ },
+ {
+ cmd = "SetPersonalityChoiceJumpTo",
+ param = {1, 2}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "020",
+ "avg_emoji_think",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "(カンパニー側としては、人件費を抑えつつ、==RT==それでいて都合よく従業員を使いたいはず)",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 1,
+ "021",
+ "avg_emoji_awkward",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "(彼女は「素直に答えればいい」と言ったが、==RT==これはわかりやすい罠だな)",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "013",
+ "avg_emoji_happy",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "もちろんさ!カンパニーに尽くす!==RT==それが従業員にとってのよろこびだろう?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "004",
+ "avg_emoji_exclamation",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalkShake",
+ param = {
+ 1,
+ "Zhong",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "残業代も代休も必要ない!仕事こそが私の生き甲斐!",
+ "残業代も代休も必要ない!仕事こそが僕の生き甲斐!"
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1500ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_speedline_center",
+ 0,
+ 0,
+ nil,
+ nil,
+ 0.01,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -50.0,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "026",
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "いや――そもそも私にとって、==RT==カンパニーこそが家、従業員は家族のようなものなんだ!",
+ "いや――そもそも僕にとって、==RT==カンパニーこそが家、==RT==従業員は家族のようなものなんだ!"
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ "002",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "面接官",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "……ふふ、ありがとう。面接は以上で終わりよ。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ true,
+ false,
+ 1.0,
+ true,
+ "AvgStageEffect_fade_left"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "dulcia_office_inside",
+ "0",
+ "Linear",
+ 1.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ true,
+ "AvgStageEffect_fade_right"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "14:00",
+ "雷月",
+ "30日",
+ "フィーリエ ゴールドエリア",
+ "アグリ・ユニオン『執行官執務室』"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_3s",
+ 0,
+ "m49",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_110",
+ "d",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ダリシア様。本日おこなった五名の面接に対する評価です。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg2_985",
+ "a",
+ "008",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_252",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg2_985",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ありがとう。資料にはあとで目を通しておくわ。==RT==それよりも、あなたの所見を聞かせてちょうだい。==RT==実際にその目で見ていたのでしょう?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ "005",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ true,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_110",
+ "c",
+ "010",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_077",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 3,
+ "mood_1",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 3,
+ "none",
+ "avg1_111",
+ "a",
+ "011",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 2,
+ 6,
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ "002",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "であれば……アヤメはマーケティング部にうってつけかと。==RT==保有する資格はどれも実用性に欠くものの、仕事に取り組む姿勢、==RT==カンパニーへの忠誠心は、ほかの従業員へのいい見本となります。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 2,
+ 7,
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 4,
+ "mood_1",
+ "0",
+ "Linear",
+ 0.5,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 4,
+ "none",
+ "avg3_100",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 3,
+ 6,
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ "008",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "魔王プロトコルの彼女は、アヤメよりも一枚上手な印象です。==RT==リーダーシップに加え、質問の真意を瞬時にくみ取り、==RT==的確な回答を導き出したのは、評価に値します。",
+ "魔王プロトコルの彼は、アヤメよりも一枚上手な印象です。==RT==リーダーシップに加え、質問の真意を瞬時にくみ取り、==RT==的確な回答を導き出したのは、評価に値します。"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 3,
+ 7,
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ "009",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "弊社の過酷な残業制度を知りながら、「カンパニーが家」とまで==RT==口にするのには、なにか考えがあってのことでしょう。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetPersonalityChoiceRollover",
+ param = {1}
+ },
+ {
+ cmd = "SetPersonalityChoiceJumpTo",
+ param = {1, 3}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_055",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ true,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "circle_light",
+ "0",
+ "Linear",
+ 1.0,
+ true,
+ "default",
+ 1
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 3.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 1
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "C_in",
+ "avg1_110",
+ "d",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "026",
+ "avg_emoji_exclamation",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "仕事以外にも、やることはたくさんあるからな。==RT==いくら給与や休暇を積まれても、無理なものは無理だ。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ "008",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "面接官",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "……そう。なら残念だけど、面接はこれで終わりよ。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ true,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 1
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "009",
+ "avg_emoji_sweaty",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "(本音を口にしたらこうなるのがオチだ。==RT==そうなれば依頼も達成できなくなる……)",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 1,
+ "006",
+ "avg_emoji_exclamation",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "(だからなんだというのだ!!自分の人生くらい、==RT==自分に正直に生きるべきではないのか!?)",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_110",
+ "d",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ nil,
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "面接官",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "回答を聞かせてもらいましょうか。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "019",
+ "avg_emoji_happy",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "回答?そんなの決まっているだろう?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "500ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_speedline_center",
+ 0,
+ 0,
+ nil,
+ nil,
+ 0.01,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -50.0,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "007",
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalkShake",
+ param = {
+ 1,
+ "Zhong",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "死んでも同意なんてしてたまるかあッ!!!==W====RT==週7日、毎日12時間勤務?バカを言え!==RT==それはもうカンパニーではない!ただの悪魔だ!!!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "026",
+ "avg_emoji_resentful",
+ "jushou2",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ true,
+ false,
+ 1.0,
+ true,
+ "AvgStageEffect_fade_left"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "dulcia_office_inside",
+ "0",
+ "Linear",
+ 1.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ true,
+ "AvgStageEffect_fade_right"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "14:00",
+ "雷月",
+ "30日",
+ "フィーリエ ゴールドエリア",
+ "アグリ・ユニオン『執行官執務室』"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_3s",
+ 0,
+ "m49",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_110",
+ "d",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ダリシア様。本日おこなった五名の面接に対する評価です。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg2_985",
+ "a",
+ "008",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_252",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg2_985",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ありがとう。資料にはあとで目を通しておくわ。==RT==それよりも、あなたの所見を聞かせてちょうだい。==RT==実際にその目で見ていたのでしょう?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ "005",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ true,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_110",
+ "c",
+ "010",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_077",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 3,
+ "mood_1",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 3,
+ "none",
+ "avg1_111",
+ "a",
+ "011",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 2,
+ 6,
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_305",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ "002",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "であれば……アヤメはマーケティング部にうってつけかと。==RT==保有する資格はどれも実用性に欠くものの、仕事に取り組む姿勢、==RT==カンパニーへの忠誠心は、ほかの従業員へのいい見本となります。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 2,
+ 7,
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 4,
+ "mood_3",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 4,
+ "none",
+ "avg3_100",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 3,
+ 6,
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ "004",
+ "avg_emoji_sweaty",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "魔王プロトコルの彼女は、残業制度を痛烈に批判し、==RT==時間外労働を強いる弊社を悪魔だと批判していました。",
+ "魔王プロトコルの彼は、残業制度を痛烈に批判し、==RT==時間外労働を強いる弊社を悪魔だと批判していました。"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 3,
+ 7,
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ "012",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "僭越ながら、最近の残業時間は私も度を越していると感じます。==RT==人間は神器ではありませんし、神器ですら酷使すれば故障するもの。==RT==どうかご再考いただけますと幸いです。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetPersonalityChoiceRollover",
+ param = {1}
+ },
+ {
+ cmd = "SetPersonalityChoiceEnd",
+ param = {1}
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 5,
+ "mood_4",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 5,
+ "none",
+ "avg1_103",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.2,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 5,
+ "none",
+ "avg1_112",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 5,
+ "none",
+ "avg1_134",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 4,
+ 6,
+ "Linear",
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 5,
+ nil,
+ nil,
+ nil,
+ 50.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "InOutSine",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_055",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "残りの三名については、基準すら満たしていません。==W====RT==あのような自由すぎるタイプの巡遊者は、==RT==アグリ・ユニオンにとって不要かと。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_030",
+ 0.0,
+ false
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 4,
+ 7,
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.5,
+ true,
+ true
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg2_985",
+ "a",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_029",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg2_985",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "……そう。ご苦労さま。==RT==ならその五名はまとめて採用にしましょう。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Zhong",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_110",
+ "c",
+ "002",
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ "013",
+ "avg_emoji_symbol",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "承知…………はい?採用?==RT==私の聞き違いでしょうか?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m14",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ "003",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg2_985",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "その自由さを加えることで、カンパニーにどのような変化が起きるのか……==W====RT==ウフフフ、実に見ものじゃない♪",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ "008",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ "017",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "変化……ですか。しかし、ダリシア様。==RT==この五名には大きな共通点が――",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ "004",
+ "avg_emoji_idea",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg2_985",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "魔王プロトコルの人間、でしょう?==RT==しかも、そのうちのひとりは代表執行官。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ "013",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "……お気づきでしたか。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ "002",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg2_985",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ええ、もちろん。いまや魔王プロトコルは、==RT==フィーリエでも名が通ったカンパニーですもの。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ "012",
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "では機密が外部に漏れるリスクについては?==RT==相手はカンパニーの代表執行官ですし……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ "005",
+ "avg_emoji_speechless",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg2_985",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "問題ないでしょう。聞くところによると、==RT==魔王プロトコルの特許事業は『魂』、一方こちらは『農作物』と『食品』。==RT==事業内容が競合することはないもの。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ "003",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg2_985",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "それに……あなただって、魔王プロトコルの凍結が解除されたとき、==RT==確認のため人を遣わせようとしていたでしょう?==W====RT==なら今回の件は、あなたにとっても都合がいいはず。違う?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ "008",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ -0.45,
+ 1.5,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ "010",
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ "010",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "それは……否定しません。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.3,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ "004",
+ "avg_emoji_attention",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg2_985",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ウフフ、そうよね?==RT==だってあなた、この前もひとりで『魔王』に接触していたんだから。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ "009",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "……はい。ただしあのときは、==RT==『向こうから訪ねてきた』というのが正確なところですが。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ "008",
+ "avg_emoji_idea",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "いずれにせよ、一般人よりもカンパニーというものに詳しく、==RT==他人を利用することに長けている人物だと言えます。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ "008",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg2_985",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ええ。実にそそられるわ♪",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ "009",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "……",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg2_985",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "彼女たちを採用する理由はほかにもあるの。考えてもみて?==RT==もしアグリ・ユニオンが全員を不採用にしたと世間に知れれば、==RT==それはこのカンパニーの器量を疑われかねないもの。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ "009",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "……承知しました。==RT==各人員の配属先についてはいかがしますか?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg2_985",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "まずは全員、戦略部のヨタカブレッドチームに合流させて。==RT==あのチームなら、もし失敗したとしても痛手にはならないはずよ。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "では、以降はマネージャーのマイナと話を進めますが、よろしいですね?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ nil,
+ "none",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ nil,
+ "avg_emoji_attention",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg2_985",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ええ、そうしてちょうだい。==RT==……そういえば、もうひとり応募してきていなかった?==RT==彼女も魔王プロトコルの従業員かしら。",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_095",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 4,
+ "mood_4",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 4,
+ "none",
+ "avg1_142",
+ "a",
+ "010",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ "010",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "いいえ、『コゼット』という応募者は無所属の巡遊者です。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 3,
+ 6,
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ "004",
+ "avg_emoji_awkward",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "しかもノヴァの法定雇用年齢に達していないにもかかわらず、==RT==20歳と虚偽の申告をしていたため、書類審査で不採用としました。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.25,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 3,
+ 7,
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg2_985",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "あらあら、そういう理由なら仕方がないわね。==RT==それじゃあフィレン、あとのことは任せたわよ?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_077",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "はい。それでは失礼します。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_094",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.78,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 60.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.45,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ "003",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg2_985",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "フフ……ウフフフフフフ……==RT==さぁて、あなたは本物の『魔王』なのか、それともただの偽物か……==W====RT==この目で見定めさせてもらうわ♪",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ "008",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_jp/config/stm05_02.lua b/lua/game/ui/avg/_jp/config/stm05_02.lua
new file mode 100644
index 00000000..c9e0525c
--- /dev/null
+++ b/lua/game/ui/avg/_jp/config/stm05_02.lua
@@ -0,0 +1,13459 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "第2話",
+ "ゴールデンヨタカ",
+ "無事に面接を潜り抜けた一行はマイナがマネージャーを務める==RT==ヨタカブレッドプロジェクトに配属される。一行はマイナから==RT==調査対象のゴールデンヨタカの説明を聞く。先に潜入していた==RT==ミスティも交え、関係部署にそれぞれ分かれ調査が始まる。",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_warehouse_daylight",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -50.0,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_024",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "8:00",
+ "雷月",
+ "31日",
+ "フィーリエ温室エリア",
+ "アグリ・ユニオン『倉庫』"
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_024_stop",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Zhong",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_084",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_congr",
+ 0,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "008",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "avg_emoji_flower",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "おはようございます。==RT==全員無事に採用されたようでなによりです。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m49",
+ "4000ms",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "009",
+ "avg_emoji_speechless",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "……だが、==W==面接は本当にアレでよかったのだろうか?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "021",
+ "avg_emoji_awkward",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ "021",
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 100.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "a",
+ "004",
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "010",
+ "avg_emoji_sigh",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "履歴書の内容は、一部嘘も混じっていたわけだが――",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "015",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ほんとビックリだよね。てっきりウソはバレてると思ったもん。==W====RT==まあでも、それだけ私の演技がうまかった――みたいな!?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "005",
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_103",
+ "a",
+ "014",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ nil,
+ "avg_emoji_shy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "009",
+ "avg_emoji_sweaty",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "面接中に銃を取り出した者もいたと聞いたし――",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_077",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ "004",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "会話で解決しないなら、力で語り合うのが手っ取り早いから。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -100.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_134",
+ "a",
+ "011",
+ "none",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ nil,
+ "avg_emoji_flurry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "015",
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "それに……気絶者も出たらしいが――",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_112",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ "004",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "すみませんすみません!==RT==肝心なときに不甲斐ないわたしで、本当にすみません……!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "010",
+ "avg_emoji_sigh",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "正直に言うと、==RT==アヤメしか受からないと思っていたくらいだ。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_111",
+ "a",
+ "006",
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "採用通知を目にしたときは、夢じゃないかと思いました。==W====RT==まさか私があのアグリ・ユニオンに採用されるなんて……!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_bubble",
+ 0,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "mood_1",
+ "0",
+ "Linear",
+ 0.5,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "013",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_030",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_warehouse_daylight",
+ "16",
+ "Linear",
+ 0.5,
+ false,
+ "AvgStageEffect_wipe_down",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "016",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "って、こんなことで浮かれていたらダメよ、アヤメ!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_074",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "017",
+ "none",
+ nil,
+ nil,
+ -0.35,
+ 1.5,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "安心してください、ボス。ちゃんと覚えていますから。==RT==アグリ・ユニオンに入社するのは、任務のため。==RT==それにいまの私は魔王プロトコルの従業員ですし。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.2,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.4,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "013",
+ "avg_emoji_happy",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "気合いを入れるのはいいが、==RT==あまり気負いすぎないようにな?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 60.0,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "011",
+ "none",
+ nil,
+ 0.6,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -30.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "002",
+ "none",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "ほかのみんなも、面接のことは気にしなくていい。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "022",
+ "avg_emoji_love",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "結果的に全員こうして同じ場所にいるんだから、==RT==まずは第一関門突破を祝おう。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -50.0,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "InOutQuad",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "013",
+ "avg_emoji_happy",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "マイナも、裏で手を回してくれたこと、感謝するよ。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "012",
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "えっ、私?==RT==私はなにもしてませんけど……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "007",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "だって今回の任務は、内部にも秘密で進めないといけないことだし……==W====RT==それに私なんかが面接に口を出したところで、結果は変わりませんから。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "006",
+ "avg_emoji_awkward",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 1,
+ "002",
+ "close",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "(マイナがなにかしてくれたのではないのか?==RT==そうなると……==W==やはりあのフィレンが仕掛け人?)",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 1,
+ "020",
+ "avg_emoji_idea",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -100.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ nil,
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "でもマイナセンパイって『マネージャー』なんですよね?==RT==マネージャーさんって、たしか偉い人なんじゃ……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "003",
+ "avg_emoji_shy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "あはは……マネージャーといっても、ピンキリですからね。==RT==そもそもヨタカブレッドプロジェクトには、ふたりしかいないので。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "005",
+ "avg_emoji_shock",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalkShake",
+ param = {
+ 0,
+ "Zhong",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ふたり?==RT==それじゃあ私たちを入れても……",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "close",
+ nil,
+ 0.6,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "004",
+ "none",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "全員で7人の==W==少人数プロジェクトです。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "008",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "007",
+ "avg_emoji_sigh",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "そんなわけで、オフィスには全員入りきらないので、==RT==皆さんには急遽この倉庫を使っていただくことになりました。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "002",
+ "avg_emoji_question",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ヨタカブレッドといえば、巡遊者の間では旅の定番==RT==アイテムだ。なら売り上げも悪くはないはずだが……==RT==そのプロジェクトをたったふたりで回していたのか?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_424",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "mood_3",
+ "0",
+ "Linear",
+ 0.5,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "010",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "たしかに売れてはいるものの、単価が安いですからね。==RT==カンパニーの収益には、それほど貢献できていない現状です。==RT==そのため宣伝や改良に回す予算もほとんど下りなくて……",
+ ""
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "mood_4",
+ "16",
+ "Linear",
+ 0.5,
+ false,
+ "AvgStageEffect_wipe_down",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "avg_emoji_awkward",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ふたりでプロジェクトを回しているとは言いましたけど、==RT==1ヶ月前までは私ひとりしかいなくて、==RT==自分で自分のマネジメントをしていたくらいなんです。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.0,
+ true,
+ true
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "009",
+ "avg_emoji_think",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "(……ふむ。つまりマイナを除いたら6人が新人なのか。==RT==もうひとりの新人とも、うまくやれるといいのだが……)",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 5,
+ "uniseed_warehouse_daylight",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 5,
+ "none",
+ "avg1_135",
+ "b",
+ "004",
+ "none",
+ 1,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 5,
+ nil,
+ nil,
+ nil,
+ 180.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 4,
+ 14,
+ "Linear",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_063",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_speedline_center_w",
+ 0,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_999",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ハァ〜イ、ヒヨッコちゃんたち★==W====RT==マイナから聞いたわ、今日から入った新人だそうね?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 5,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "InOutSine",
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 4,
+ 8,
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "007",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m45",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "025",
+ "avg_emoji_symbol",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "…………ぬっ!?君はミステ――==W==",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_251",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "017",
+ "none",
+ nil,
+ nil,
+ -0.35,
+ 1.5,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "007",
+ "avg_emoji_flurry",
+ "chijing",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_096",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 4,
+ 0,
+ nil,
+ "none",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 5,
+ "none",
+ "avg1_112",
+ "a",
+ "006",
+ "none",
+ 2,
+ 0.2,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 5,
+ "none",
+ "avg1_111",
+ "a",
+ "007",
+ "none",
+ 2,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 5,
+ "none",
+ "avg1_103",
+ "a",
+ "012",
+ "none",
+ 2,
+ 0.9,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ nil,
+ "avg_emoji_sweaty",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "avg_emoji_sweaty",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "avg_emoji_sweaty",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "005",
+ "avg_emoji_attention",
+ 3,
+ nil,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ 1.0,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "そ・れ・じゃ・あ!まずは自己紹介といきましょーか?==W====RT==アタシはミスティよ♪先週フラヴィオ支部から異動してきた==RT==ばかりなの。デスクワークと力仕事なら任せてちょーだい★",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "006",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "010",
+ "avg_emoji_sigh",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "(なにを企んでいるかは知らないが……==RT==話を合わせろということか)",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "013",
+ "avg_emoji_happy",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "よろしく、ミスティ。私は巡遊者をしている者で……==RT==魔王でもボスでも、好きに呼んでくれてかまわないよ。==W====RT==出身は……砂漠の都市だ。",
+ "よろしく、ミスティ。僕は巡遊者をしている者で……==RT==魔王でもボスでも、好きなように呼んでくれ。==W====RT==出身は……砂漠の都市だ。"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "009",
+ "none",
+ "JuGong1",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 5,
+ nil,
+ nil,
+ 40.0,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "005",
+ "avg_emoji_speechless",
+ 1,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "私はセイナ――",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1500ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ true,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 4,
+ 3,
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_095",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "0",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "こうして私たちは、初対面同士というていで自己紹介を済ませた。==RT==事情を知らないマイナは、私たちとミスティの仲を==RT==取り持とうとがんばってくれていた。",
+ "こうして僕たちは、初対面同士というていで自己紹介を済ませた。==RT==事情を知らないマイナは、僕たちとミスティの仲を==RT==取り持とうとがんばってくれていた。"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ true,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_warehouse_daylight",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "8:30",
+ "雷月",
+ "31日",
+ "フィーリエ温室エリア",
+ "アグリ・ユニオン『倉庫』"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m56",
+ "1000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "JuGong2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "顔合わせも済んだことですし、そろそろ『おいしいヨタカブレッド』==RT==についての話を進めましょうか。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_111",
+ "a",
+ "005",
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.4,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "avg_emoji_attention",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "え?あ、あの……マイナさん?==RT==ミスティさんがいますけど、その話をしてしまっていいんですか?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "005",
+ "avg_emoji_love",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "問題ありませんよ。==RT==彼女にはこの件のために、異動してきていただいたので。==RT==このサンプルのパンだって、彼女が集めたものですから。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_346",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 0,
+ 0,
+ "qstory_side_132_003",
+ nil,
+ nil,
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 2,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "002",
+ "avg_emoji_attention",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "(――ぬ?このパンが入った紙袋、見覚えが……)",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_169",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 1,
+ "0",
+ "OutSine",
+ true,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 1,
+ 0,
+ "qstory_side_132_003",
+ nil,
+ nil,
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "philae_street_grey_night",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_reminiscence_loop",
+ 0,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 1,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_111",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_021",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "013",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "これは==W==間違いなく本物ですし、==W==とても詳しく書かれています。==RT==まさかこんな資料が、ヨタカブレッドと交換で手に入るなんて……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "012",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "020",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "もしよければ、次は恩恵意志の面接資料も手に入らないかな〜なんて…==W==…==W====RT==というのは冗談ですけどね!?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "027",
+ "avg_emoji_flurry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "014",
+ "none",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "提供したのはただのヨタカブレッドではないよ。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "009",
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "フィーリエ中を駆け回って、==W==リクエストにあった==RT==やわらかいヨタカブレッドをかき集めてきたんだからな。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "010",
+ "avg_emoji_sigh",
+ "JuGong",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_169",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 1,
+ "0",
+ "OutSine",
+ true,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_reminiscence_loop",
+ 1,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_warehouse_daylight",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 1,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "017",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "最近フィーリエのマーケットに、『おいしいヨタカブレッド』が==RT==出回り始めたみたいなのよ。ちなみにアタシたちはそれを――==RT==『ゴールデンヨタカ』って呼んでるわ。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ true,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_shop",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetFilm",
+ param = {
+ 0,
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -50.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 2.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_146",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 3,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ただそのゴールデンヨタカは、==RT==普通のヨタカブレッドに紛れて売られてるみたいなんだけど……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 1,
+ nil,
+ nil,
+ nil,
+ "avg1_135",
+ "b",
+ "011",
+ "avg_emoji_sigh",
+ 3,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 3,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "フィーリエ中のアグリ・ユニオン直営店からサンプルを集めても、==RT==出現パターンは掴めなかったわ。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetFilm",
+ param = {
+ 1,
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 3,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Zhong",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 1,
+ "007",
+ "avg_emoji_resentful",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "(フィーリエ中からパンを集めたのは==RT==私たちではないのか?)",
+ "(フィーリエ中からパンを集めたのは==RT==僕たちではないのか?)"
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ true,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_warehouse_daylight",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "006",
+ "none",
+ nil,
+ 0.38,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.38,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 0,
+ 1,
+ "qstory_side_132_003",
+ 0.65,
+ nil,
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "とにかく見た目だけでは、どっちがどっちなのか見分けがつかなくて。==W====RT==でも食感はふわふわで、味も……悔しいけど本物よりおいしいわ。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "010",
+ "avg_emoji_vexation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "chijing",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "004",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "そこであなたたちには、このゴールデンヨタカをどの部署が==RT==紛れ込ませているのか――それを突き止めてほしいの。==RT==こんな粗悪な偽物……絶対に出回ってはいけないものなんだから……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 1,
+ 0,
+ "qstory_side_132_003",
+ nil,
+ nil,
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 60.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "a",
+ "015",
+ "avg_emoji_question",
+ nil,
+ 0.4,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "うんうん…………うん?待って、なんかおかしくない?==RT==そのゴールデンヨタカって、本物よりおいしいんでしょ?==W====RT==なら偽物はともかく、粗悪品ではなくない?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "015",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -60.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_077",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "011",
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "それについては、実際に試したほうが早いと思います。==RT==こちらをどうぞ。ゴールデンヨタカのサンプルです。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
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+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 0,
+ 0,
+ "qstory_side_132_003",
+ nil,
+ nil,
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "015",
+ "avg_emoji_attention",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "この香りは……==W====RT==もうこの時点で、質の高さが伝わってくるな。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_054",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "011",
+ "none",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "003",
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 0,
+ 1,
+ "qstory_side_132_003",
+ nil,
+ nil,
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_077",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "いっただっきまーす♪==RT==あ〜むっ……うわっ、なにこれ!?==W==すっごくふわふわ食感だよ!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "niunie1",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "013",
+ "avg_emoji_flower",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_111",
+ "a",
+ "003",
+ "none",
+ nil,
+ 0.75,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_077",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "JuGong2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "013",
+ "avg_emoji_love",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "しっとりしていて、鼻を抜ける小麦の香りが……♪",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 1,
+ 0,
+ "qstory_side_132_003",
+ nil,
+ nil,
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_103",
+ "a",
+ "014",
+ "none",
+ nil,
+ 0.55,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ nil,
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "おいしい♡",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.5,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 60.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_134",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_074",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.45,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "師匠もひと口どうぞ。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_077",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "013",
+ "avg_emoji_happy",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ありがとう。==W====RT==もふっ……==W==こ、これは……!!?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "009",
+ "avg_emoji_speechless",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "500ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_flash_light",
+ 0,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "025",
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 8,
+ "0",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "10分後――",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ true,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_warehouse_daylight",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 100.0,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "a",
+ "023",
+ "none",
+ nil,
+ 0.45,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m4",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "う〜ん……んんん〜……?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "002",
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "そんなに唸って、どうしたんだ?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "008",
+ "avg_emoji_vexation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "それが……なんかおかしいんだよね。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.6,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "002",
+ "none",
+ nil,
+ 0.2,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "avg_emoji_happy",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "あら、セイナはもう気づいたのかしら?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "014",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "たしかにこのパン、おいしいんだけど……==RT==ヨタカブレッド特有の、お腹に丸太を詰め込んだ感じがしないっていうか。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "023",
+ "avg_emoji_awkward",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "う〜ん、なんて言えばいいんだろう?==RT==空気というか、わたあめを食べたみたいっていうか……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.55,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_103",
+ "a",
+ "004",
+ "none",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ nil,
+ "avg_emoji_sweaty",
+ nil,
+ 0.75,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "もうお腹空いてきちゃった。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -80.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_134",
+ "a",
+ "009",
+ "none",
+ 3,
+ 0.9,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ nil,
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "わ、わたしも同じです。全然お腹に溜まらないっていうか……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.5,
+ true,
+ true
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_111",
+ "a",
+ "007",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "そう言われてみると、たしかに――",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "zhenjing",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_070",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "025",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "って、ええええええぇ〜〜〜〜ッ!!!!!?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_103",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.7,
+ 0.05,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "InOutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_075",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.4,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "なに?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "007",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "1、2、3……==W==わ、私、気づいたら5枚も食べてました!==RT==いつもなら1枚で十分なのに……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "avg_emoji_shock",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "chijing",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "009",
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "……これが粗悪品と呼んだ理由か。==RT==いくら食べても満腹感が得られないのではな。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.5,
+ true,
+ true
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "006",
+ "none",
+ nil,
+ 0.48,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "avg_emoji_vexation",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "そういうことです。==RT==以前アヤメさんが言ってましたよね?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_169",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 1,
+ "0",
+ "OutSine",
+ true,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "ruin_travellers_home_inside",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_reminiscence_loop",
+ 0,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 1,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_111",
+ "a",
+ "023",
+ "none",
+ 1,
+ 0.48,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "012",
+ "none",
+ 2,
+ 0.65,
+ nil,
+ 0.95,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ 0.5
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "023",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "たしかに……硬いし、==W==パサパサを通り越してゴリゴリしてるし、==RT==おが屑を口に入れてるみたいだし、栄養もほとんどないけど…==W==…",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "013",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "004",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "でも保存が効いて、どこの都市でも買える!==W==",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "014",
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "それになんといっても消化によくないから、==W====RT==ほかのパンと違って腹持ちがいい!==W==そこがいいじゃない!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "008",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "InBack",
+ 0,
+ 60.0,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.7}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_406",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Zhong",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_169",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 1,
+ "0",
+ "OutSine",
+ true,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_reminiscence_loop",
+ 1,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_warehouse_daylight",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 1,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "011",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "ヨタカブレッドのターゲット層は、荒野を長期間旅するような巡遊者や、==RT==都市にいても経済的に苦しい生活を送っている人たちです。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "004",
+ "avg_emoji_idea",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "『いつでもどこでも、お手頃価格でお腹を満たす』。==RT==それが開発コンセプトですから。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "a",
+ "023",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "avg_emoji_vexation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "1ヶ月くらい依頼にありつけなかったときも、==RT==ヨタカブレッドのおかげで生活できたもんねー。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_103",
+ "a",
+ "009",
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ nil,
+ "avg_emoji_awkward",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ヨタカブレッドがなかったら、靴を煮て食べてたかも……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "005",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "あのときので、3ヶ月前に買ったやつだったっけ?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.25,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_111",
+ "a",
+ "010",
+ "none",
+ 1,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "JuGong2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "……ええ。空腹で気絶しそうになっていた頃のことだから、==RT==私もよ〜〜く覚えているわ。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "mood_1",
+ "0",
+ "Linear",
+ 0.5,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_bubble",
+ 0,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ "014",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "023",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "オアシス号の隅で、未開封のヨタカブレッドを見つけたときの==RT==感動と言ったら……もうッ……!!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "013",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ -0.35,
+ 1.5,
+ nil,
+ nil,
+ nil,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "あれ以来、アグリ・ユニオンには足を向けて寝られなくなりました!!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_warehouse_daylight",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "そう、それが本来のヨタカブレッドなんです。==W====RT==しかしこのゴールデンヨタカは長期間の保存がきかず、もって数日。==RT==……まあ、普通のパンならそれが当たり前なんですが。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "007",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "012",
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "だが本来のターゲット層からすれば、==RT==最大の利点が消えたのだから、==RT==それはもはや致命的な欠点だろう。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "009",
+ "none",
+ nil,
+ 0.5,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 60.0,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "そうですね……旅の準備をするとき、==RT==ヨタカブレッドを買ったつもりが、全部ゴールデンヨタカだったら……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -30.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_134",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ "012",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "お腹が空いても、荒野では食べ物が手に入らなくて……",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ "009",
+ "none",
+ nil,
+ 0.25,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 30.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ nil,
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "靴も全部食べちゃって……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "500ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "003",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "しばらくして、救助隊が発見するのは、飢えて息絶えた巡遊者の亡骸。==W====RT==そしてその無念は渦を巻き、それ以降その地を訪れる巡遊者たちを末代==RT==まで祟ることになるんです……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_368",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "Linear",
+ 0.5,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "025",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ "016",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalkShake",
+ param = {
+ 0,
+ "Zhong",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_112",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ひゃあああぁぁ~~~~ッ!!!!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "16",
+ "Linear",
+ true,
+ false,
+ 1.0,
+ true,
+ "AvgStageEffect_wipe_up"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_warehouse_daylight",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "a",
+ "021",
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_063",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "33",
+ "Linear",
+ false,
+ false,
+ 0.3,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_speedline_center_w",
+ 0,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "jushou1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "そんな未来は絶対に回避しなくちゃ!!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m14",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "002",
+ "avg_emoji_question",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "深刻な問題であることは理解したが、==RT==なぜそれが内部の犯行だと?==RT==ほかのカンパニーの営業妨害だとは考えないのか?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "007",
+ "none",
+ nil,
+ 0.45,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "お伝えしている通り、見た目は普通のヨタカブレッドと遜色ありません。==RT==それにすべての商品が正規の流通ルートで店舗に納品されている以上、==RT==ほかのカンパニーが介入する余地は存在しないんです。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "close",
+ nil,
+ 0.6,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "021",
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "avg_emoji_attention",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "それに営業妨害するにしたって、ヨタカブレッドなんか狙っても、==RT==大した痛手にはならないでしょうし。本当に困るのなんて、==RT==荒野に出る巡遊者やアッシュエリアの人くらいでしょ?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "020",
+ "avg_emoji_think",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "(ミスティの言うとおりだ。そもそもそういった人間が==RT==困っていたところで、ニュースにすら取り上げられない)",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "002",
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "内部にあたりをつけている理由は理解した。==RT==それで、どこから調べればいいんだ?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "009",
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "005",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ヨタカブレッドの製造には、3つの部署が関わっています。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ true,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_lab",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "circle_light",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 1
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 2.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 1
+ }
+ },
+ {
+ cmd = "SetFilm",
+ param = {
+ 0,
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_183",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ 1.0,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_087",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 3,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "まずは開発部。レシピの研究・改良および管理を担当しています。==RT==ヨタカブレッドのオリジナルレシピを保管しているのもこの部署ですよ。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ true,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_production",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_136",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ 1.0,
+ 1.0,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_137",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ 1.0,
+ 1.0,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_137",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_087",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 3,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "次が生産部。温室と食品の製造ライン、穀物の仕入れを管理しています。==RT==実際にヨタカブレッドを作っているのがこの部署ですね。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ true,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_office",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_138",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ 1.0,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_087",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 3,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "最後がマーケティング部。アグリ・ユニオンの店舗を運営しており、==RT==ヨタカブレッドを含む全商品のPRと販売が主な仕事です。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ true,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -50.0,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetFilm",
+ param = {
+ 1,
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 1
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_warehouse_daylight",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "500ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "すでにお気づきかと思いますが、==RT==皆さんは研修生として、以上の3部署に潜入することとなります。",
+ ""
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_077",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "009",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "とはいえなにが解決への糸口となるかわかりませんからね。==RT==ひとつでも多くの情報を集めていただければと。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "002",
+ "avg_emoji_attention",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "そうなると次は配属先だな?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m28",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "a",
+ "004",
+ "none",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "avg_emoji_exclamation",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "はいはーい!ねえ、マイナ!==W====RT==開発部って、==W==いろんな新商品が試食し放題だったりする?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "003",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "niunie1",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "007",
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "003",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "意味合いは異なりますが……==W==開発した食品を量産ラインに乗せるため、==RT==味や食感を最適化するための『試食』自体は、開発部の従業員に==RT==とっての重要な仕事と言えますね。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "005",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "JuGong1",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "013",
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "なら私、そこがいい!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -100.0,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_134",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "005",
+ "none",
+ nil,
+ 0.2,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "avg_emoji_exclamation",
+ nil,
+ 0.4,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "フユカも一緒にどう?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ "006",
+ "avg_emoji_shy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "え?あ、そ、そうですね。わたしはどこでも……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.5,
+ true,
+ true
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 30.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_111",
+ "a",
+ "011",
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_103",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.6,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "では私とコハクで、マーケティング部を担当します。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "023",
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "マイナさんの話から推測すると、そこにはたくさんの記録が保管されて==RT==いるはず。ならコハクのケータイの文字入力スピードと私の記憶力を==RT==駆使して、持ち出し禁止の資料を複製してみます。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ "003",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ "012",
+ "avg_emoji_sweaty",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "……写真でよくない?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -60.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.5,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "C_in",
+ "avg1_135",
+ "b",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "022",
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "では私とミスティは生産部だな。==RT==農作業とやらにも興味があるし、楽しみだ。",
+ "では僕とミスティは生産部だな。==RT==農作業とやらにも興味があるし。"
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "006",
+ "avg_emoji_music",
+ nil,
+ 0.55,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "アタシはそれでかまわないわ。==RT==よろしくね、ボス★",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "私はここで皆さんのサポートをします。==W==それとこれが各部署の作業着です。==W====RT==それでは……健闘を祈ります。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "004",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "014",
+ "avg_emoji_love",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ true,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_warehouse_daylight",
+ "0",
+ "Linear",
+ 1.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 100.0,
+ 400.0,
+ 1.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_055",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "9:30",
+ "雷月",
+ "31日",
+ "フィーリエ温室エリア",
+ "アグリ・ユニオン『倉庫』"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_100",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.5,
+ 0.9,
+ 1.3,
+ 1.0,
+ 1.0,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_100",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_235",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 1,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_100",
+ "d",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 1,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ false,
+ 0,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ true,
+ true,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_warehouse_daylight",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -100.0,
+ 100.0,
+ 1.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_100",
+ "a",
+ "009",
+ "none",
+ nil,
+ 0.515,
+ 0.0,
+ 1.7,
+ 1.0,
+ 1.0,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 0.5,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -50.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 5.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_235",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 1,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_100",
+ "d",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 1,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ false,
+ 0,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ true,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_warehouse_daylight",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_100",
+ "a",
+ "009",
+ "none",
+ nil,
+ 0.515,
+ -0.44,
+ 1.65,
+ 1.0,
+ 1.0,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -100.0,
+ 100.0,
+ 1.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -150.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 5.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_235",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 1,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_100",
+ "d",
+ "009",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 1,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ false,
+ 0,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ true,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_warehouse_daylight",
+ "0",
+ "Linear",
+ 1.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetFilm",
+ param = {
+ 1,
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m44",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_100",
+ "e",
+ "009",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_100",
+ "e",
+ nil,
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "1",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "着替えてみたが……==W==これで合っているのか?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_100",
+ "e",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_100",
+ "e",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ true,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "InOutSine",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "019",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "あら~♪よく似合ってるじゃない!==RT==まるでエリート従業員ね★",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "010",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ -0.35,
+ 1.5,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "それはそうと、質問しなくていいの?==RT==『なんで初対面のフリしてるの?』とか、==RT==『なんでフラヴィオ支部から来たことになってるの?』とか。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "014",
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "こちらから質問するまでもなく、我慢できなくなって、==RT==どうせ君のほうからしゃべり始めるのだろう?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_112",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "013",
+ "none",
+ nil,
+ nil,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "や~ん、お見通しってわけ?==RT==まあいいわ。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "011",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "Linear",
+ 0.5,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "アタシは潜入取材に来たの。アグリ・ユニオンは、==RT==品種改良とバイオテクノロジーで名を馳せたカンパニー。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ true,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "story_main_05_002",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -80.0,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetFilm",
+ param = {
+ 0,
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 10.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 3,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "恩恵の印章から与えられた特許事業のもと、==RT==ノヴァ大陸の食糧事情を牛耳ってるじゃない?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 3,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "そもそもカンパニーの創業者、サミュエルが掲げた経営理念は――==RT==『人々により安く、よりおいしい食べ物を届けること』だった。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 3,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "でもいまとなっては……==RT==そんな経営理念より、みーんな醜い派閥争いに夢中になっちゃって。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_warehouse_daylight",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetFilm",
+ param = {
+ 1,
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "021",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "とはいえ、腐ってもノヴァ大陸の食糧生産量の7割を担ってるでしょ?==RT==なのにそんなカンパニーが内輪揉めで傾いたりしたら……==RT==人々の生活はどうなると思う?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "009",
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "食べるものにも困る人が出てきて、==RT==世の中は大混乱に陥るだろうな。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "005",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ -0.35,
+ 1.5,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "そう!ビッグニュースの匂いがするでしょ?だからここに来たってわけ★==RT==アグリ・ユニオンの闇!派閥争いの末に訪れる食糧危機!==RT==……なーんて見出し、バズると思わない?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "002",
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "だから偽の履歴書を用意して、==RT==人手不足で困っていたマイナのところに潜り込んだのか。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "003",
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "内部調査に便乗したら、ネタ集めもしやすいからな。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "007",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "うふふふ。さっすがボス、よくわかってるじゃない★",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_074",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "011",
+ "none",
+ nil,
+ nil,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "でも勘違いしないでね?==RT==あくまで情報収集は、頼まれた仕事のついで。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "mood_1",
+ "0",
+ "Linear",
+ 0.5,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "007",
+ "avg_emoji_flower",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "マイナだって、自称フラヴィオでナンバーワンの魔女を格安で==RT==雇えるんだから、それこそウィンウィンってやつよ♪",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_warehouse_daylight",
+ "0",
+ "Linear",
+ 0.5,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "020",
+ "avg_emoji_think",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "(マダムガイストを探すにしても、マイナの依頼を==RT==こなすにしても、ミスティの情報収集能力は役に立つ。==RT==ここは素直に手を組むのが得策か)",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "002",
+ "avg_emoji_question",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ミスティの目的は理解した。==RT==少なくとも、当面は目的が一致しているし、==RT==今回は協力して調査を進めないか?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "003",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ええ、よろこんで♪==RT==ちなみにあなたたちよりひと足先に潜入した分、==RT==ある程度の下調べはついてるわ★",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "005",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "それで、どこから見ていくの?==RT==案内するわよ♪",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "500ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMajorChoice",
+ param = {
+ 1,
+ "AvgChoice_item_05_01",
+ 0,
+ "セイナとフユカは大丈夫だろうか?",
+ "開発には繊細さが必要だ",
+ "",
+ "E501",
+ 0,
+ "AvgChoice_item_06_01",
+ 0,
+ "アヤメとコハクが気がかりだ",
+ "マーケのプロモーションは簡単ではない",
+ "",
+ "E502",
+ 0,
+ "AvgChoice_item_05_03",
+ 0,
+ "自分の持ち場へ向かう",
+ "まずはパンの製造現場を確認だ",
+ "",
+ "E503",
+ 0,
+ "e",
+ "020",
+ "avg_emoji_think",
+ "そうだな、まずは……",
+ ""
+ }
+ },
+ {
+ cmd = "SetMajorChoiceJumpTo",
+ param = {1, 1}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.1,
+ true,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_warehouse_daylight",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "005",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "002",
+ "avg_emoji_idea",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "開発部を覗いてみよう。==RT==自由人のセイナと、フユカの力加減では、==RT==事故が起きても不思議ではない。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "004",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "りょーかーい!ちなみに開発部の人は、みんな白衣姿よ。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMajorChoiceRollover",
+ param = {1}
+ },
+ {
+ cmd = "SetMajorChoiceJumpTo",
+ param = {1, 2}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.1,
+ true,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_warehouse_daylight",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "005",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "002",
+ "avg_emoji_idea",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "マーケティング部の様子を見に行こう。==RT==アヤメは事務作業が得意だから不安はないのだが……==RT==コハクのほうはどうかな?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "003",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "そんなに心配しなくても、なんとかなると思うけど?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMajorChoiceRollover",
+ param = {1}
+ },
+ {
+ cmd = "SetMajorChoiceJumpTo",
+ param = {1, 3}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.1,
+ true,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_warehouse_daylight",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "005",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "002",
+ "avg_emoji_idea",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ほかの部署も気になるが、まずは自分たちの持ち場を確認==RT==しておこう。みんなのことは、そのあとでも遅くはない。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "006",
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "うふふ。ボスは堅実なのね?==RT==それじゃ、早速生産部に向けて出発よ~★",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMajorChoiceRollover",
+ param = {1}
+ },
+ {
+ cmd = "SetMajorChoiceEnd",
+ param = {1}
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_jp/config/stm05_03_a.lua b/lua/game/ui/avg/_jp/config/stm05_03_a.lua
new file mode 100644
index 00000000..069ed359
--- /dev/null
+++ b/lua/game/ui/avg/_jp/config/stm05_03_a.lua
@@ -0,0 +1,9798 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "第3話",
+ "開発部",
+ "開発部で研修を受けるセイナとフユカは備品の神器をうっかり==RT==壊してしまう。戦略部に責任を押し付けられるも、ミスティと==RT==開発部部長であるヨセフの口添えにより不問扱いとなる。",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "story_main_05_002",
+ "0",
+ "Linear",
+ 1.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 8,
+ "0",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "アグリ・ユニオン『開発部』",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.8}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ false,
+ 0,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "OutSine",
+ 1.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_lab",
+ "0",
+ "Linear",
+ 1.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -30.0,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.1,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_079",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_140",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_141",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.1,
+ nil,
+ 1.0,
+ nil,
+ 1.0,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_141",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.2,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_141",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_140",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.2,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_140",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_141",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.9,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.2,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_141",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_180",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_142",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.2,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_180",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_180",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_140",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.2,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.2,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_140",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 1.2,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.45}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.9,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.9,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_180",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.1,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.9,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ true,
+ 0.9,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_180",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ true,
+ 0.9,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.3,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.8,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m28",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_speedline_center",
+ 0,
+ 1,
+ 0.15,
+ nil,
+ 0.009,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_142",
+ "a",
+ "008",
+ "none",
+ nil,
+ 0.4,
+ -0.1,
+ 1.15,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.515,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.8,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "忙しい作業リーダー",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "実験の進捗は?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.55,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 100.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.55,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_180",
+ "a",
+ "003",
+ "none",
+ nil,
+ 0.72,
+ -0.07,
+ 1.1,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_180",
+ "a",
+ nil,
+ "avg_emoji_shock",
+ nil,
+ 0.625,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "自信のある従業員",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "魔法による最終調整工程に突入しました。間もなく結果が出ます。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_180",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
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+ {
+ cmd = "CtrlChar",
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+ },
+ {
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+ },
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+ param = {
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+ }
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+ },
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+ },
+ {
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+ param = {
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+ "",
+ 0,
+ "",
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+ ""
+ }
+ },
+ {
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+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "自信のある従業員",
+ "",
+ 0,
+ "",
+ false,
+ "",
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+ }
+ },
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+ },
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ 1,
+ "",
+ false,
+ "",
+ "実際あの魔法陣はかなり頑丈ですからね。==RT==ちょっとやそっとの力じゃ壊れたりしませんよ。",
+ ""
+ }
+ },
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+ "",
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+ "",
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+ "",
+ "お好きにどうぞ。新人は私が直接指導するわ。",
+ ""
+ }
+ },
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+ },
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+ },
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+ nil,
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+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
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+ "avg1_134",
+ "b",
+ "002",
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+ nil,
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+ -0.07,
+ 1.1,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
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+ "OutQuad",
+ false,
+ false,
+ 0.5,
+ false,
+ "fade"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "c",
+ nil,
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
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+ 1.0,
+ "jushou",
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+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.45,
+ false,
+ nil
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+ },
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+ false
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+ },
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+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.45,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "フユカ、準備はいい?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "009",
+ "avg_emoji_speechless",
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+ nil,
+ "none",
+ "none",
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+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "は、はい。問題ありません。==RT==でも……わたしたちだけで、本当に大丈夫でしょうか?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "b",
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+ "none",
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+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "c",
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+ "avg_emoji_idea",
+ nil,
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+ nil,
+ nil,
+ nil,
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+ nil,
+ "none",
+ "none",
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+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "指示書には、ふたりがそれぞれ魔力(恩恵でも可)を指先に集めて、==RT==魔法陣に触れるだけって書いてあるし。まあなんとかなるでしょ♪",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
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+ nil,
+ -90.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
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+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ true,
+ 0.45,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "c",
+ "005",
+ "none",
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+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
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+ 0.0,
+ false
+ }
+ },
+ {
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+ },
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+ param = {
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+ "default"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "それじゃあいくよ?==RT====W==3――",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
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+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "c",
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+ "none",
+ nil,
+ nil,
+ nil,
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+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
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+ 0,
+ nil,
+ false,
+ 0.45,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 2,
+ -50.0,
+ nil,
+ 1.1,
+ "avg1_134",
+ "b",
+ "002",
+ "avg_emoji_attention",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "魔力を指先に……集中、集中……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetAudio",
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+ },
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+ param = {
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+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "2――",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlCharHead",
+ param = {
+ nil,
+ nil,
+ nil,
+ "avg1_134",
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+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "あ、あれ?集中しすぎちゃったかな?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ },
+ {
+ cmd = "SetTalk",
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "セイナさん?魔力の量はどのくらいがいいんでしょう?",
+ ""
+ }
+ },
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+ cmd = "SetCharHead",
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
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+ "",
+ 1,
+ "",
+ false,
+ "",
+ "さあ~?==W==勘でいいんじゃない?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
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+ cmd = "CtrlChar",
+ param = {
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+ },
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+ },
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+ cmd = "CtrlChar",
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+ },
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "てことで、1――",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
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+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
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+ 0,
+ 0,
+ nil,
+ nil,
+ 0.8,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "007",
+ "none",
+ nil,
+ nil,
+ -0.345,
+ 1.5,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.4,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_163",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "レッツゴー!!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
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+ 0,
+ 1,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_423",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "012",
+ "avg_emoji_question",
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+ "none",
+ "OutSine",
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "って……あれ?なんかヤバそうな雰囲気?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
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+ 0.5,
+ false,
+ 0
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+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
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+ -0.17,
+ 1.25,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuad",
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+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
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+ 0,
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+ 1.2,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
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+ nil,
+ nil,
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+ nil,
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+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.55,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "どこからどう見ても異常ですぅ~っ……!!==RT==というか警報鳴ってるじゃないですかぁ!?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "015",
+ "avg_emoji_vexation",
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+ nil,
+ "lengzhan",
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+ "OutSine",
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+ false,
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+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "まあまあまあ。こういうときこそ落ち着かなきゃ。==W====RT==魔法陣を止めるときなんかは、魔力をぶつけて相殺するものだし。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
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+ "avg_emoji_idea",
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+ nil,
+ "jushou",
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+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "006",
+ "avg_emoji_symbol",
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+ "OutSine",
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+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "そ、それ、もしかして壊すって意味なんじゃ……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
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+ "daintou",
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+ "OutSine",
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+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "と・に・か・く!==RT==危ないからフユカは下がってて。いくよ!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlStage",
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+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "c",
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+ },
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+ }
+ },
+ {
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+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ },
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+ },
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+ },
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+ },
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+ param = {
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+ },
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+ },
+ {
+ cmd = "SetFx",
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+ cmd = "SetAudio",
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+ },
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+ param = {0.35}
+ },
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+ cmd = "SetTrans",
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+ false,
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+ cmd = "SetBg",
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+ param = {0.1}
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+ cmd = "CtrlStage",
+ param = {
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+ },
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+ cmd = "SetAudio",
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+ }
+ },
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+ cmd = "SetFx",
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+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
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+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
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+ "a",
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+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
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+ "none",
+ nil,
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+ nil,
+ nil,
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+ "none",
+ "none",
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+ 0,
+ nil,
+ false,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "忙しい作業リーダー",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "ちょ、ちょっとちょっと!なにいまの爆発!?",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m40",
+ "none",
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+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ "005",
+ "avg_emoji_flurry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.55,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "忙しい作業リーダー",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "うっ……!?ゲホッ、ゴホッ!ひどい煙……",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ "004",
+ "avg_emoji_exclamation",
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+ nil,
+ "jushou",
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+ "OutSine",
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+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "忙しい作業リーダー",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "とにかくふたりとも、早く避難して!==RT==それと、あとで会議室へ来るように。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
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+ nil,
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+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 2,
+ -60.0,
+ nil,
+ 1.12,
+ "avg1_134",
+ "b",
+ "007",
+ "avg_emoji_speechless",
+ 2,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "セイナ&フユカ",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "は、はいぃ……",
+ ""
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 0,
+ nil,
+ nil,
+ nil,
+ "avg1_112",
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+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 2,
+ nil,
+ nil,
+ nil,
+ "avg1_134",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_256_stop",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_076",
+ 0.0,
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+ }
+ },
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+ cmd = "SetTalk",
+ param = {
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+ "",
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+ "",
+ false,
+ "",
+ "ふむ、ここが開発部か。==W====RT==それにしても……なんだこの煙は?",
+ ""
+ }
+ },
+ {
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+ },
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+ },
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+ }
+ },
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+ "none",
+ "x",
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+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
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+ "b",
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+ },
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+ },
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+ cmd = "SetTalk",
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+ ""
+ }
+ },
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+ 0.8,
+ false,
+ nil
+ }
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+ param = {
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+ nil,
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+ nil,
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+ false,
+ nil
+ }
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+ param = {0.6}
+ },
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+ cmd = "Wait",
+ param = {0.6}
+ },
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+ cmd = "SetAudio",
+ param = {
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+ 0.0,
+ false
+ }
+ },
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+ },
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+ param = {
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+ },
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+ param = {
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+ "見てきたわよ~★==RT==なんか戦略部の新人がやらかしちゃったとかで、==RT==マイナもすぐに顔を出すらしいわ。",
+ ""
+ }
+ },
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+ },
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+ cmd = "SetTalk",
+ param = {
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "戦略部の新人か……==W====RT==ってそれはセイナとフユカではないか!?",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
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+ "1000ms",
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+ },
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+ },
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+ },
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+ },
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+ },
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+ cmd = "SetBg",
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+ }
+ },
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+ cmd = "CtrlBg",
+ param = {
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+ nil,
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+ nil,
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+ nil,
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+ true,
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+ },
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+ cmd = "SetFx",
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+ false,
+ false
+ }
+ },
+ {
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+ param = {0.3}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
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+ "0",
+ "Linear",
+ false,
+ false,
+ 1.2,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.6}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_134",
+ "b",
+ "014",
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+ nil,
+ nil,
+ 0.03,
+ 0.95,
+ nil,
+ nil,
+ 0.0,
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+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "avg_emoji_flurry",
+ nil,
+ nil,
+ -0.07,
+ 1.12,
+ nil,
+ nil,
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+ "daintou",
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+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.55,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "すみません、師匠……==RT==わたしが魔力を込めすぎてしまったことが原因なんです……",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m30",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -40.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "009",
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "c",
+ "009",
+ "none",
+ nil,
+ 0.2,
+ -0.07,
+ 1.13,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "c",
+ nil,
+ "avg_emoji_awkward",
+ nil,
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+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ううん。フユカのせいじゃないよ。==RT==指示書をちゃんと全部読まなかった私が悪いんだし。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
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+ "avg_emoji_sigh",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "なんにせよ、ふたりが無事でよかったよ。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "014",
+ "avg_emoji_vexation",
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+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "は、はい。でもマイナセンパイが……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
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+ }
+ },
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+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
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+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -90.0,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
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+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_142",
+ "a",
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+ nil,
+ 0.65,
+ -0.06,
+ -1.1,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "006",
+ "none",
+ nil,
+ 0.35,
+ -0.06,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "3",
+ "OutSine",
+ false,
+ false,
+ 0.6,
+ false,
+ "fade"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ nil,
+ "avg_emoji_resentful",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "忙しい作業リーダー",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "戦略部ではどういう新人教育をしてるの?==RT==部下の責任は上司の責任、つまりあなたの責任なのよ?",
+ ""
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_077",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "013",
+ "none",
+ nil,
+ nil,
+ -0.12,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
+ "007",
+ "none",
+ nil,
+ nil,
+ -0.06,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "この度はご迷惑をおかけし、誠に申し訳ありませんでした。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ nil,
+ "avg_emoji_shock",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "忙しい作業リーダー",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "はぁ……ただでさえうちの部署も人手不足だってのに、余計なこと==RT==してくれちゃって。貴重な神器の設備もダメにするし。==RT==その子たち、いっそクビにしたほうが、カンパニーのためじゃないの?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "006",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "彼女たちは入社したばかりですし、いくらなんでもクビというのは……==RT==それにもしものときは私が責任を取りますから。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
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+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
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+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
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+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Zhong",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
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+ 0,
+ nil,
+ false,
+ 0.35,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalkShake",
+ param = {
+ 0,
+ "Xiao",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "忙しい作業リーダー",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "フン。上司なんだから、部下の失敗の責任を取るのは当たり前よ。==RT==いい?この件の修理費用はすべて戦略部に請求するから。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "013",
+ "avg_emoji_vexation",
+ nil,
+ nil,
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+ nil,
+ nil,
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+ nil,
+ "lengzhan",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "しょ、承知しました……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ nil,
+ "none",
+ nil,
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+ nil,
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+ nil,
+ nil,
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+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.4,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.22,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.4,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_061",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "003",
+ "none",
+ nil,
+ 0.5,
+ 0.05,
+ 1.1,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ -0.14,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.4,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "002",
+ "none",
+ nil,
+ nil,
+ -0.06,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "まあまあ。そうカリカリしないで。==RT==てゆーか今回の事故、本当に彼女たちだけの責任なのかしら?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
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+ nil,
+ nil,
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+ nil,
+ "none",
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+ 0.7,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.07,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ true,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ "007",
+ "avg_emoji_attention",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.55}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "忙しい作業リーダー",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "見ての通りよ。==RT==込める魔力の量を間違えたことが事故の原因なの。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "005",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "魔力を込めすぎたのは、たしかにそうね。==W==でもその原因は?==RT==さっき指示書に目を通したけど、『魔力の量』についての記述は==RT==見当たらなかったわ。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "007",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 0,
+ -100.0,
+ nil,
+ 1.1,
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+ "c",
+ "006",
+ "avg_emoji_speechless",
+ 5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "てことは、私の見落としじゃなかったんだ?",
+ ""
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 0,
+ nil,
+ nil,
+ nil,
+ "avg1_112",
+ "a",
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+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "010",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "そもそも今日来たばかりの新人に任せるのはともかく、==RT==ふたりに丸投げで、誰も監督しないのはおかしくな~い?==RT==それって、開発部側の怠慢じゃないかしら?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ "005",
+ "avg_emoji_vexation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
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+ nil,
+ "lengzhan",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "忙しい作業リーダー",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "そ、それは……最近実験が詰まってて、人手が足りてなくて……",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ "008",
+ "avg_emoji_sweaty",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "忙しい作業リーダー",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "じゃ、じゃあこうしましょう!==RT==お互いに非があったということで、修理費用は折半にする。どう?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "020",
+ "avg_emoji_think",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "(的確に相手の落ち度を指摘して、==RT==おとなしくさせてしまうとはな)",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 1,
+ "003",
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "(さすがはレッドアイズのエース魔女だ)",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -90.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.51,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "004",
+ "none",
+ nil,
+ 0.1,
+ -0.06,
+ 1.1,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "avg_emoji_attention",
+ nil,
+ 0.22,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "折半ということなら……問題ありませ――",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 300.0,
+ -20.0,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.6,
+ nil,
+ "none",
+ "OutQuad",
+ 0.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.72,
+ 0.03,
+ -0.9,
+ nil,
+ 0.45,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.15,
+ -0.13,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "004",
+ "avg_emoji_exclamation",
+ nil,
+ 0.37,
+ -0.13,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "焦っちゃダメよ、マイナ。==W====RT==こういう輩からは、も~っと搾り取ってやらなきゃ。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "007",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "zuochupeng",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.55,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ "none",
+ "OutSine",
+ 0.7,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.25,
+ -0.03,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.52,
+ -0.03,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ "004",
+ "avg_emoji_resentful",
+ nil,
+ 0.75,
+ -0.03,
+ -1.05,
+ nil,
+ 0.0,
+ nil,
+ "daintou",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "忙しい作業リーダー",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "馬鹿を言わないで。こちらは最大限譲歩してあげてるのに。==RT==まさかこれ以上開発部が負担しろっていうの?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "010",
+ "avg_emoji_idea",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "うふふ、そのまさかよ♪==RT==この件についての報告書を提出すれば、==RT==あなたの監督責任問題にまで発展する……そうよね?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ "008",
+ "avg_emoji_shock",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "忙しい作業リーダー",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "くっ……減給は確実、最悪降格か……",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "006",
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "でも開発部には、その年ごとの『神器損耗枠』があるそうね?==RT==アタシが聞いた話だと、規定の数までなら、神器の破損に==RT==ついてはその責任をいっさい問わない――とか。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "002",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "今回ダメになった神器、だいぶ古いものみたいだし……==RT==ここは経年劣化が原因ってことにすれば、==RT==誰も不幸にならなくて済むんじゃないかしら?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "005",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "もちろんそのほかの設備の破損については、==RT==戦略部が責任持って修理を引き受けるわ★",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ true,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.87,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ true,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "006",
+ "none",
+ nil,
+ 0.52,
+ -0.17,
+ 1.25,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1500ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
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+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "たしかに就業規則には反してませんけど、==RT==いくらなんでもグレーすぎる気が……",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.4,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 70.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_lab_destroyed",
+ "0",
+ "Linear",
+ 0.7,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -40.0,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_183",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ -0.03,
+ 1.05,
+ 1.0,
+ 1.0,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.4,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_999",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "クク……彼女の提案は悪くない。==RT==いや、むしろ私としては賢い選択だと思うけどね。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 90.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
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+ 0.6,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "004",
+ "none",
+ nil,
+ 0.8,
+ -0.03,
+ 1.05,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ 0.62,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.32,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.6,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ヨセフ部長……!",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.75,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.49,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "NewCharIntro",
+ param = {
+ "avg3_183",
+ "ヨセフ",
+ "開発部部長",
+ "a",
+ "002",
+ nil,
+ nil,
+ nil,
+ 0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "あの神器は、古くなってだいぶガタがきていた。==RT==もう寿命だったのさ。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "だから今日、ほんの少し魔力量が変化しただけで爆発してしまった。==RT==担当者が誰であろうと、この事実は変わらなかっただろう。",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m44",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "それどころか、ふたりは暴走しかけた神器を破壊することで、==RT==二次被害を未然に防いでくれたとも言える。==RT==ならば開発部こそ、彼女たちに感謝すべきではないかな?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 100.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.6,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.32,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "012",
+ "avg_emoji_flurry",
+ nil,
+ 0.61,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "daintou",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.6,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "そんな、感謝だなんて……!",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "いやいや。すべて事実だよ、マイナくん。==RT==事故の原因は神器の老朽化ということで、報告書を書いておこう。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "006",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ですが正式な現場検証がまだ……",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "クク……心配することはないさ。==RT==ダリシア様は、このような些細な問題を気にされるお方ではない。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "avg_emoji_idea",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "開発部が彼女の望む成果をあげ続ける限り、==RT==小さな事故には目を瞑ってくださる。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "もっとも、ダリシア様の周りにいるコバンザメどもは、==RT==やれ予算がコストがと口うるさいが……==RT==なにも理解していない馬鹿どもの言うことなど、気にする必要はない。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "002",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ダリシア様こそ、アグリ・ユニオンの将来を担う存在。==RT==だからこそ我々開発部は、彼女の期待に==RT==全力でお応えしなければならないんだ……!",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "007",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ヨセフ部長がそうおっしゃるのであれば……==W====RT==お言葉に甘えさせていただきます。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "008",
+ "avg_emoji_idea",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "003",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ああ、かまわんよ。だが開発部が人手不足というのも事実でね。==RT==よければそこの新人ふたりを、もうしばらく貸してもらえると==RT==うれしいんだが……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.4,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -180.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.6,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "c",
+ "012",
+ "none",
+ nil,
+ 0.4,
+ -0.03,
+ 1.05,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_134",
+ "b",
+ "006",
+ "none",
+ nil,
+ 0.75,
+ -0.03,
+ 1.05,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.45,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.45,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "014",
+ "avg_emoji_flurry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.55,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "え?こんな失敗をしたばっかりなのに?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.45,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_183",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ -0.04,
+ 1.05,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "この程度の事故、開発部ならよくあることさ。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "003",
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "それより君たちふたりは元巡遊者だそうだが……?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 2,
+ -50.0,
+ nil,
+ 1.1,
+ "avg1_112",
+ "c",
+ "004",
+ "avg_emoji_music",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "うん。たっくさんの修羅場を潜り抜けてきたんだー♪",
+ ""
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 2,
+ nil,
+ nil,
+ nil,
+ "avg1_112",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "005",
+ "avg_emoji_shy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "それは心強い。==RT==実はいま『トゥールセレクト』の新商品を開発しているところでね。==RT==星ノ塔や荒野から、さまざまな食材を取り寄せているんだが……",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "生憎ここには都市で育った者しかいない。==RT==ようするに実際の星ノ塔や荒野というものを知らないのさ。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "だから食材を取り寄せたのはいいが、その扱いに困っていて。==RT==そこで君たちの、巡遊者としての知識と経験を貸して欲しいんだ。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.45,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -180.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.75,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "c",
+ "004",
+ "none",
+ nil,
+ 0.4,
+ -0.03,
+ 1.05,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "avg_emoji_idea",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.45,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_134",
+ "b",
+ "002",
+ "none",
+ nil,
+ 0.72,
+ -0.03,
+ 1.05,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.45,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "オッケー。そういうことなら任せてよ。==RT==こう見えて私、料理は得意だし。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "014",
+ "avg_emoji_awkward",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "わたしも、今度こそ失敗しないように……が、がんばります!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.87,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.6,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 0,
+ 300.0,
+ nil,
+ 1.05,
+ "avg3_183",
+ "a",
+ "002",
+ "avg_emoji_happy",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.45}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "ふたりとも、もっと肩の力を抜いてくれてかまわんよ。==RT==ましてや失敗を引きずる必要もない。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "005",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "はじめから、なんでもできてしまう人間などいないのだからね。==RT==反省から学びを得て、次に活かしてくれればそれでいいさ。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "010",
+ "avg_emoji_flurry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.4,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "は、はい!ありがとうございます、ありがとうございます……!",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "010",
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "開発部の部長さん、いい人そうでよかった〜♪",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1500ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "003",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "お世辞はいいから、仕事に取り掛かってくれ。==RT==もしわからないことがあれば、遠慮なく質問するように。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 0,
+ nil,
+ nil,
+ nil,
+ "avg3_183",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ true,
+ 0.45,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ true,
+ 0.45,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 0.8,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_corridor",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -50.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 0.8,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "006",
+ "none",
+ nil,
+ 0.54,
+ 0.01,
+ 1.0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m57",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "avg_emoji_happy",
+ nil,
+ nil,
+ -0.09,
+ 1.15,
+ nil,
+ nil,
+ 1.0,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.55,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "これでセイナとフユカも開発部で動きやすくなるでしょうし、==RT==一件落着ってところかしら♪",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "002",
+ "none",
+ 2,
+ 0.65,
+ -0.03,
+ 1.05,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.45,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "007",
+ "avg_emoji_music",
+ nil,
+ 0.4,
+ -0.03,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "それじゃあマイナ、アタシとボスはもう行くわね★",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "004",
+ "avg_emoji_question",
+ nil,
+ nil,
+ -0.03,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.45,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "ミスティ。先ほどのことですが……",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "006",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "神器が古くなっていたのは、事実かもしれません。==RT==でも戦略部にも落ち度があったわけですし、その責任をすべて==RT==開発部に押しつけるというのは……間違っていると思います。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "021",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "なら聞くけど、戦略部が責任を負った場合、==RT==セイナとフユカは開発部にいられなくなる……でしょう?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "007",
+ "avg_emoji_vexation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "それは……結果論です。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "011",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "実際そうなるはずよ。そしてゴールデンヨタカの調査も頓挫。==RT==……そんなことになるくらいなら、これくらいは必要経費だと==RT==思わない?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "011",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "くっ……わかりました。==RT==私は先に戻って資料集めを続けます。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_060",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 1.2,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.6}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ true,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.9}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 260.0,
+ nil,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.4,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "020",
+ "avg_emoji_speechless",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "いまの言い方は厳しすぎないか?==W====RT==マイナは明らかに落ち込んでいたぞ?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "009",
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "002",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "いまはわからなくても、近いうちに理解するでしょ。==RT==アグリ・ユニオンって場所じゃ、化かし合いや騙し合いは当たり前。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "たとえ自分に非があったとしても、==RT==保身の仕方を覚えてなきゃ、ここじゃ生き残れないわ。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "020",
+ "avg_emoji_speechless",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "つまりミスティなりの優しさというわけか。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "007",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "ま〜ね〜♪==RT==まっ、一方的に責任を押しつけようとする開発部のやり方は、==RT==個人的にも気に入らなかったし★",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "005",
+ "avg_emoji_love",
+ nil,
+ nil,
+ -0.17,
+ 1.25,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.45,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1500ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "それで、次はどうするの?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ true,
+ true,
+ 0.7,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 0.7,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "SetMajorChoice",
+ param = {
+ 1,
+ "AvgChoice_item_05_01",
+ 0,
+ "セイナとフユカは大丈夫だろうか?",
+ "開発には繊細さが必要だ",
+ "",
+ "E501",
+ 2,
+ "AvgChoice_item_06_01",
+ 1,
+ "アヤメとコハクが気がかりだ",
+ "マーケのプロモーションは簡単ではない",
+ "",
+ "E502",
+ 0,
+ "AvgChoice_item_05_03",
+ 2,
+ "自分の持ち場へ向かう",
+ "まずはパンの製造現場を確認だ",
+ "",
+ "E503",
+ 0,
+ "e",
+ "020",
+ "avg_emoji_think",
+ "そうだな、次は……",
+ ""
+ }
+ },
+ {
+ cmd = "SetMajorChoiceJumpTo",
+ param = {1, 2}
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_corridor",
+ "0",
+ "OutSine",
+ 0.8,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "005",
+ "none",
+ nil,
+ 0.515,
+ -0.17,
+ 1.25,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "002",
+ "avg_emoji_attention",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "マーケティング部の様子を見に行こう。==W====RT==アヤメは事務作業が得意だから不安はないのだが……==W====RT==コハクのほうはどうかな?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "020",
+ "avg_emoji_speechless",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.8}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "021",
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "007",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "そんなに心配しなくても、なんとかなると思うけど?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetMajorChoiceRollover",
+ param = {1}
+ },
+ {
+ cmd = "SetMajorChoiceJumpTo",
+ param = {1, 3}
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_corridor",
+ "0",
+ "OutSine",
+ 0.8,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "005",
+ "none",
+ nil,
+ 0.51,
+ -0.17,
+ 1.25,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "005",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "009",
+ "avg_emoji_speechless",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ほかの部署も気になるが、まずは自分たちの持ち場を確認==RT==しておこう。みんなのことは、そのあとでも遅くはない。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "019",
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "うふふ。ボスは堅実なのね?==RT==それじゃ、早速生産部に向けて出発よ~★",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetMajorChoiceRollover",
+ param = {1}
+ },
+ {
+ cmd = "SetMajorChoiceEnd",
+ param = {1}
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_jp/config/stm05_03_b.lua b/lua/game/ui/avg/_jp/config/stm05_03_b.lua
new file mode 100644
index 00000000..93a2dff8
--- /dev/null
+++ b/lua/game/ui/avg/_jp/config/stm05_03_b.lua
@@ -0,0 +1,9614 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "第3話",
+ "マーケティング部",
+ "マーケティング部で研修を受けるコハクとアヤメ。平従業員のニュクスと仲良くなったコハクは順調に業務をこなしていく。一方アヤメも余計な仕事を押し付けられつつも、順調に調査を進め情報を集めていくのだった。",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.03,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "story_main_05_002",
+ "0",
+ "OutSine",
+ 0.8,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 8,
+ "0",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "アグリ・ユニオン『マーケティング部』",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ false,
+ 0,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_office",
+ "0",
+ "OutSine",
+ 0.7,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 90.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "OutQuad",
+ 0.7,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Zhong",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_084",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_142",
+ "a",
+ "006",
+ "none",
+ nil,
+ 0.27,
+ -0.23,
+ 1.35,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.45,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "元気な班長",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "一致団結――",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -90.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "OutCubic",
+ 0.7,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.25,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
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+ "ふ〜ん?もしかして……==RT==あなたも仕事をサボって昼寝する場所を探してるとか?",
+ ""
+ }
+ },
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+ cmd = "CtrlChar",
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+ param = {
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+ 0,
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+ ""
+ }
+ },
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+ },
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+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
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+ nil,
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+ nil,
+ nil,
+ nil,
+ nil,
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+ nil,
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+ "OutQuad",
+ 0.4,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 0,
+ 1,
+ "qstory_main_05_002",
+ nil,
+ 0.53,
+ 0.35,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_138",
+ "a",
+ "009",
+ "none",
+ nil,
+ 0.82,
+ -0.16,
+ 1.2,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ nil,
+ "avg_emoji_flower",
+ nil,
+ 0.74,
+ nil,
+ nil,
+ nil,
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+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
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+ nil,
+ false,
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+ true,
+ nil
+ }
+ },
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+ cmd = "SetBGM",
+ param = {
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+ 0,
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+ "none",
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+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_999",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "はーい、私の『医務室』に到着〜♪",
+ ""
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_103",
+ "e",
+ "008",
+ "none",
+ nil,
+ 0.2,
+ -0.13,
+ 1.2,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ nil,
+ "avg_emoji_attention",
+ nil,
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+ nil,
+ nil,
+ nil,
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+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.45,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "温室にコット……?==W==体調は?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ "005",
+ "avg_emoji_question",
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+ nil,
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+ nil,
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+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ "007",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.45,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_999",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ここに来たらだいぶ楽になったわ。ありがとう♡==W====RT==あっ、そうだ!ここまで運んでくれたお礼に、==RT==あなたにもこのコット、使わせてあげましょうか?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ "005",
+ "avg_emoji_star",
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+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
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+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ "011",
+ "avg_emoji_awkward",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
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+ nil,
+ "lengzhan",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "でも早く仕事に戻らないと……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ "004",
+ "avg_emoji_music",
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+ nil,
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+ nil,
+ "none",
+ "none",
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+ 0,
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+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_999",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ふふ。平気よ。だってあの自己啓発セミナー、いつも2時間以上続くから。==RT==ここで2時間寝るか、あっちで2時間自己啓発に勤しむか……ってね。",
+ ""
+ }
+ },
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+ cmd = "Wait",
+ param = {0.35}
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+ {
+ cmd = "SetFrontObj",
+ param = {
+ 1,
+ 1,
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+ nil,
+ 0.53,
+ 0.35,
+ false
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+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ "none",
+ "OutSine",
+ 0.45,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.03,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.65,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ nil,
+ "none",
+ nil,
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+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ true,
+ 0.4,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
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+ "avg_emoji_happy",
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+ nil,
+ nil,
+ "daintou",
+ "none",
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+ 0,
+ nil,
+ false,
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+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_138",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "そういえば自己紹介がまだだったわね。私はニュクス。==RT==入社4年目の平従業員よ。あなたは……マイナの部署の新人さんよね?",
+ ""
+ }
+ },
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+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ "none",
+ "none",
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+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "NewCharIntro",
+ param = {
+ "avg1_138",
+ "ニュクス",
+ "マーケティング部 平従業員",
+ "a",
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+ nil,
+ nil,
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+ 0
+ }
+ },
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+ cmd = "CtrlStage",
+ param = {
+ 0,
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+ nil,
+ nil,
+ nil,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.72,
+ -0.15,
+ 1.2,
+ nil,
+ 0.0,
+ nil,
+ "none",
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+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_103",
+ "e",
+ "004",
+ "none",
+ nil,
+ 0.22,
+ -0.13,
+ 1.2,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ nil,
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ "003",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "うん。マイナのところに入ったコハク。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
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+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_138",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "そう、コハクちゃんね。よろしく〜♪==RT==というか、もしかしてコハクちゃんって、人と話すの苦手?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.6,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ nil,
+ "none",
+ nil,
+ 0.38,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ "009",
+ "avg_emoji_love",
+ nil,
+ 0.64,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_138",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "さっきはすごく困ってそうだったから、つい連れ出しちゃったけど……==RT==迷惑じゃなかった?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ "005",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "むしろ助かった。==W==人としゃべるの、得意じゃないから……==RT==ありがとう、ニュクス。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ "011",
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+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
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+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ "004",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
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+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_138",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "ならよかったわ。実は私、マイナの先輩でね、前は同じ部署にいたの。==RT==だからあの子の助けになるなら、このくらい大歓迎よ。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ "009",
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_138",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "この温室も、ひと声かけてくれれば、自由に出入りしていいからね?",
+ ""
+ }
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 0,
+ 1,
+ "qstory_main_01_009",
+ nil,
+ 0.54,
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+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.6,
+ nil,
+ "none",
+ "OutSine",
+ 0.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ "005",
+ "avg_emoji_shy",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.45,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.72,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.45,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "わかった。じゃあニュクスの連絡先、教えてもらえる?",
+ ""
+ }
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 1,
+ 1,
+ "qstory_main_01_009",
+ nil,
+ 0.54,
+ 0.3,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ "none",
+ "OutSine",
+ 0.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.25}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ nil,
+ "none",
+ nil,
+ 0.38,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.45,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ "004",
+ "avg_emoji_question",
+ nil,
+ 0.64,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.45,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_138",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ふふ。もちろんよ♪",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 100.0,
+ nil,
+ 1.12,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.6,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_140",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.55,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.56,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -90.0,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.68,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ true,
+ 0.56,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ "003",
+ "none",
+ nil,
+ 0.28,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ true,
+ 0.56,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.55}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_1997",
+ "e",
+ "004",
+ "none",
+ nil,
+ 0.225,
+ -0.16,
+ 1.26,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_1997",
+ "e",
+ nil,
+ "none",
+ nil,
+ nil,
+ -0.23,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_1997",
+ "e",
+ "003",
+ "none",
+ nil,
+ nil,
+ -0.16,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.25,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_118",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetPhone",
+ param = {
+ 0,
+ 1,
+ "138"
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 1,
+ "avg1_103",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "これからよろしくね、ニュクス==RT==…先輩?",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_138",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "無理しなくても、さっきみたいにニュクスでいいのよ",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 1,
+ "avg1_103",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "じゃあそうするね",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 1,
+ "avg1_103",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "人と話すのってそんなに得意じゃなくて、距離感とかもよくわからないから",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 1,
+ "avg1_103",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "だからさっきの自己啓発セミナーも…",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 1,
+ "avg1_103",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "ニュクスが連れ出してくれなかったら、いま頃は精神崩壊してたかも",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_138",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "ならよかった==RT==というかコハクちゃん、文字打つの速いのね?",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 1,
+ "avg1_103",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "チャットするのが好きで",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 1,
+ "avg1_103",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "夢中になってたらいつの間にか早くなってた==RT==顔が見えないぶん思ったことを伝えやすいし",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 1,
+ "avg1_103",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "それでニュクス、本当に仕事に戻らなくて大丈夫?",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_138",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "平気平気~==RT==どうせ面倒な仕事はコハクちゃんみたいな新人か、私に回ってくるからね",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_138",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "取りかかるのはそれからでも遅くない、みたいな?",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_138",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "それに明日からは店頭での呼び込みが始まるらしいから",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_138",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "いまのうちに元気を蓄えておくのも仕事のうちなんだよ♪",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 1,
+ "avg1_103",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "あしたから",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 1,
+ "avg1_103",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "てんとうで",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 1,
+ "avg1_103",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "よびこみ",
+ ""
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_091",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetPhone",
+ param = {
+ 1,
+ 1,
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -110.0,
+ -15.0,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.6,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_1997",
+ "e",
+ "005",
+ "avg_emoji_speechless",
+ nil,
+ 0.545,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.56,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.6,
+ nil,
+ "none",
+ "OutSine",
+ 0.6,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_142",
+ "a",
+ "002",
+ "none",
+ 3,
+ 0.32,
+ -0.1,
+ 1.4,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.6,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ -0.28,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 2.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_111",
+ "c",
+ "009",
+ "none",
+ 4,
+ 0.8,
+ -0.4,
+ 1.4,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.6,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ -0.25,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 2.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_1997",
+ "e",
+ "010",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.35,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_1997",
+ "e",
+ "008",
+ "avg_emoji_flurry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.55,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "おわった……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_076",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 2,
+ "0",
+ "OutSine",
+ true,
+ true,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_corridor",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 2,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.6}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "002",
+ "avg_emoji_attention",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "……ふむ、この先がマーケティング部か。==RT==アヤメとコハクはうまくやっているだろうか?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m30",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "002",
+ "none",
+ nil,
+ 0.4,
+ -0.07,
+ 1.1,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ 8.0,
+ false,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "avg_emoji_attention",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutBack",
+ 0,
+ 0.0,
+ false,
+ 0.6,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "しーっ。見て、ボス。==RT==あそこにいるの、マーケティング部の従業員よ。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 340.0,
+ -20.0,
+ 1.25,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.6,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_140",
+ "a",
+ "004",
+ "none",
+ nil,
+ 0.23,
+ nil,
+ -1.0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_180",
+ "a",
+ "004",
+ "none",
+ nil,
+ 0.45,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_180",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_140",
+ "a",
+ nil,
+ "avg_emoji_flurry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "ベテラン従業員",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "ふう……セミナーで声出しすぎて喉がカラカラ。==RT==こういうときは、やっぱり星ノ塔ドリンクよね。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_180",
+ "a",
+ "007",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "若手従業員",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "え?うちの自動販売神器に、そんなの売ってましたっけ?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_140",
+ "a",
+ "007",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "ベテラン従業員",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "アハハッ♪ないない。そんな高級品、売ってるわけないでしょ。==RT==大事なのは、高級品だって思い込む心なの。==RT==サボって飲むドリンクってだけで格別の味になるしね♪",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_180",
+ "a",
+ "003",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "若手従業員",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "あ、それわかる~。でもセンパイ、新人が入ったのに、==W====RT==私たちがこんな堂々とサボってていいんですかね?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_180",
+ "a",
+ "007",
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_140",
+ "a",
+ "003",
+ "avg_emoji_idea",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "元気な班長",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "大丈夫よ。見てなさい――",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume35_1s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.45}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_140",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.15,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_180",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.53,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 500.0,
+ nil,
+ 1.4,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.45}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_228",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "0",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "『センパイ』と呼ばれた従業員は、ポケットから取り出した円盤型の金属片を==RT==自動販売神器のコイン投入口に押し込んだ。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 340.0,
+ nil,
+ 1.25,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_140",
+ "a",
+ "006",
+ "avg_emoji_happy",
+ nil,
+ 0.23,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_180",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.45,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume100_1s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "元気な班長",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "ほら詰まった!これで万が一サボってるとこを見られても、==RT==「故障したから管理部を呼ぼうとしてた」って言えばいいの。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_180",
+ "a",
+ "006",
+ "avg_emoji_flower",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "若手従業員",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "さっすがセンパイ、頭いい~!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_140",
+ "a",
+ "007",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "ベテラン従業員",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "カンパニーで生き抜くための処世術ってやつよ。==RT==そういえばその新人ちゃん?すごいらしいわね。==RT==バリバリのワーカーホリックの才能があるって話じゃない。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_180",
+ "a",
+ "007",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "若手従業員",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "しーっ、センパイ。==RT==噂をすれば――",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.45,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.6,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_111",
+ "c",
+ "002",
+ "none",
+ nil,
+ 0.75,
+ -0.03,
+ 1.05,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_142",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.35,
+ -0.07,
+ 1.1,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.45,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "avg_emoji_attention",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.45,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "休憩中にすみません。来期の広報予算案を出してみたんですが……==RT==フィードバックをいただけませんか?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ "007",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.45,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "元気な班長",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ええ、もちろんよ。お疲れさま。==W==ああ、そうそう!==RT==ちょうどよかったわ。実はあなたにしか頼めない仕事があって。==RT==引き受けてもらえるとうれしいんだけど……いけそう?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ "006",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "006",
+ "avg_emoji_symbol",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.45,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "私にしか頼めない仕事……!?==W====RT==もちろんやります!ぜひお任せください!!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_070",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalkShake",
+ param = {
+ 0,
+ "Zhong",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Zhong",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.28,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ true,
+ 0.4,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "012",
+ "none",
+ nil,
+ 0.523,
+ -0.17,
+ 1.25,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.4,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.4,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.25}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 180.0,
+ 0.0,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "004",
+ "none",
+ nil,
+ 0.55,
+ -0.09,
+ 1.15,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.45,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.6,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "021",
+ "avg_emoji_speechless",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "アヤメのやつ、イキイキしているな。",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1500ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "010",
+ "avg_emoji_music",
+ nil,
+ nil,
+ -0.27,
+ 1.4,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "『できる人のところに仕事が集まってる』と見るか、==RT==『面倒な仕事を押しつけられてる』と見るか。==RT==真実はどっちかしらね?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_076",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 3,
+ "0",
+ "Linear",
+ true,
+ true,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 90.0,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_office",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 3,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.6}
+ },
+ {
+ cmd = "SetFilm",
+ param = {
+ 0,
+ "OutQuad",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m28",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -240.0,
+ nil,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_111",
+ "c",
+ "002",
+ "none",
+ nil,
+ 0.5,
+ -0.035,
+ 1.05,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "avg_emoji_attention",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_180",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.8,
+ -0.07,
+ 1.1,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_180",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.6,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 180.0,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.8,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_104",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_180",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "004",
+ "none",
+ nil,
+ 0.4,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.65,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_140",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.2,
+ -0.07,
+ -1.1,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_140",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.6,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.4,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_140",
+ "a",
+ "007",
+ "avg_emoji_flurry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.7}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "002",
+ "avg_emoji_attention",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "アヤメ、お疲れ様。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetFilm",
+ param = {
+ 1,
+ "OutQuad",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_140",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ true,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "005",
+ "avg_emoji_star",
+ nil,
+ 0.515,
+ -0.14,
+ 1.23,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "――あれ、ボス?それにミスティさんまで?==RT==こんなところでどうしたんですか?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "003",
+ "avg_emoji_speechless",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "みんなの様子が気になったから、見て回っているんだ。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "そうだったんですね――==W==ってミスティさん、避けてください!!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "016",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.4,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -250.0,
+ nil,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.65,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "004",
+ "none",
+ 3,
+ 0.73,
+ -0.115,
+ 1.17,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.4,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "…………へ?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_067",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "InBack",
+ 0,
+ -8.0,
+ true,
+ 0.8,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.15}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_147",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Xiao",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "020",
+ "none",
+ nil,
+ 0.87,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.65,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ true,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ぎゃああああぁ~~~~ッ!!?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutQuad",
+ false,
+ false,
+ 0.6,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_013",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.1,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Zhong",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_dust_heave",
+ 0,
+ 0,
+ -0.8,
+ -2.0,
+ 0.9,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {2.0}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_office",
+ "0",
+ "OutSine",
+ 0.6,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -50.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "016",
+ "none",
+ nil,
+ 0.75,
+ -0.1,
+ 1.15,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "avg_emoji_flurry",
+ nil,
+ 0.515,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "daintou",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.65,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ハァ、ハァ……ビックリしたぁ……==RT==それにしてもすごい量の書類ね。これをアヤメひとりで処理するの?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ -0.14,
+ 1.22,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 180.0,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.6,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_147",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_111",
+ "c",
+ "015",
+ "none",
+ nil,
+ 0.18,
+ -0.13,
+ 1.2,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.6,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "新人なんですから、このくらい当然です!==W====RT==むしろ早く仕事を覚えなければならないので、==RT==もっと回して欲しいくらいですけど。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "014",
+ "avg_emoji_flower",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 1,
+ "021",
+ "avg_emoji_think",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "(……アヤメのやつ、==RT==潜入調査だということを忘れていないか?)",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.6,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.85,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ true,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "009",
+ "avg_emoji_star",
+ nil,
+ 0.52,
+ -0.2,
+ 1.3,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.6,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "それにひとつでも多くの資料に目を通せば、==RT==それだけ手がかりが見つかる可能性も高くなりますし。==RT==たとえばこの書類――",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "002",
+ "avg_emoji_attention",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "これは……ヨタカブレッドの売り上げ記録?==W====RT==売り上げは2ヶ月前から急に伸び始めて、==RT==前の年の同じ月と比べると30%もアップしているな。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "020",
+ "avg_emoji_speechless",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m53",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "013",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "そもそもヨタカブレッドの購入層は、巡遊者かアッシュエリアの人です。==RT==なのでこの30%の売り上げアップにも、当然関連があるはずですが……",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "011",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "人口推移の資料を確認しても、この2ヶ月、==RT==フィーリエの巡遊者とアッシュエリアの住人の数に変化はありません。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "004",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "つまり、変化のない人口に対して、==RT==消費量だけが増えているということは――",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "002",
+ "avg_emoji_speechless",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "『ゴールデンヨタカ』では空腹を満たせなかった人が、==RT==ヨタカブレッドを買い足している……ということか。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "020",
+ "avg_emoji_symbol",
+ "jushou",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "だが2ヶ月前か、その頃の出来事というと……==RT==ナツカが翠煌ノ刃を討伐したくらいの時期と重なるのか?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "007",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ですね。私としても、そのくらいしか思い当たりませんでしたので……==RT==引き続き調査を続けてみようと思います。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "013",
+ "avg_emoji_idea",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ありがとう。頼りにしているよ。==W====RT==ところで――コハクの姿が見えないようだが?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "002",
+ "avg_emoji_question",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "015",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "コハクなら、ニュクスさんという先輩従業員と仲良くなって、==RT==いまはふたりで街に納品に出ていますよ。",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1500ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "007",
+ "avg_emoji_symbol",
+ "lengzhan",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "コハクが……納品に?==W====RT==無理をしていなければいいのだが……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.7}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "010",
+ "avg_emoji_sigh",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.51}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_076",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 3,
+ "0",
+ "Linear",
+ true,
+ true,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_corridor",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.02,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 3,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.8}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_118",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetPhone",
+ param = {
+ 0,
+ 0,
+ "103"
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "コハク、仕事のほうはどうだ?",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m49",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 3,
+ "avg1_103",
+ "emoji_great_c",
+ "0",
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "ニュクスもいい人で、仕事するの楽しいよ",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "今日だってもう4店舗に納品したし",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "人手不足のせいで、納品の時間が遅れたりもしてるけど",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "ニュクスがお店の人に説明してくれるからなんとかなってる",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "コハクとしてはそのまま続けられそうかな?",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 3,
+ "avg1_103",
+ "emoji_pride_c",
+ "0",
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "ニュクスから交渉術を学びながらがんばる",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "それにニュクスの交渉が長引いてるときは、外で射撃の練習ができるから",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "時間もムダにならないし",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "射撃の練習?",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "あ。次のお店に移動するから、またあとでね",
+ ""
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_091",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetPhone",
+ param = {
+ 1,
+ 1,
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "002",
+ "none",
+ nil,
+ 0.57,
+ -0.07,
+ 1.1,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ -10.0,
+ false,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.51,
+ -0.14,
+ 1.2,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutBack",
+ 0,
+ 0.0,
+ false,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "どう?コハクのほうは順調そう?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "020",
+ "avg_emoji_speechless",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "よくわからない部分もあったが……==RT==おおむね順調そうだ。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "007",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "そう。それで、このあとはどうするの?",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1500ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetMajorChoice",
+ param = {
+ 1,
+ "AvgChoice_item_05_01",
+ 0,
+ "セイナとフユカは大丈夫だろうか?",
+ "開発には繊細さが必要だ",
+ "",
+ "E501",
+ 0,
+ "AvgChoice_item_06_01",
+ 1,
+ "アヤメとコハクが気がかりだ",
+ "マーケのプロモーションは簡単ではない",
+ "",
+ "E502",
+ 2,
+ "AvgChoice_item_05_03",
+ 2,
+ "自分の持ち場へ向かう",
+ "まずはパンの製造現場を確認だ",
+ "",
+ "E503",
+ 0,
+ "e",
+ "020",
+ "avg_emoji_think",
+ "そうだな……",
+ ""
+ }
+ },
+ {
+ cmd = "SetMajorChoiceJumpTo",
+ param = {1, 1}
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ true,
+ true,
+ 0.3,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_corridor",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "004",
+ "none",
+ nil,
+ 0.51,
+ -0.14,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.7,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "002",
+ "avg_emoji_attention",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "開発部を覗いてみよう。==W====RT==自由人のセイナと、フユカの力加減では、==RT==事故が起きても不思議ではない。",
+ "開発部を覗いてみよう。==W====RT==自由人のセイナと、フユカの力加減では、==RT==事故が起きても不思議ではない。"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "021",
+ "avg_emoji_speechless",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "006",
+ "avg_emoji_flower",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "りょーかーい!ちなみに==W==開発部の人は、みんな白衣姿よ。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "007",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ -0.27,
+ 1.4,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.55,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetMajorChoiceRollover",
+ param = {1}
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "SetMajorChoiceJumpTo",
+ param = {1, 3}
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ true,
+ true,
+ 0.3,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_corridor",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "007",
+ "none",
+ nil,
+ nil,
+ -0.14,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 0.7,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "002",
+ "avg_emoji_attention",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ほかの部署も気になるが、まずは自分たちの持ち場を確認==RT==しておこう。みんなのことは、そのあとでも遅くはない。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "006",
+ "avg_emoji_love",
+ nil,
+ nil,
+ -0.26,
+ 1.4,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.37,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "うふふ。ボスは堅実なのね?==RT==それじゃ、早速生産部に向けて出発よ~★",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMajorChoiceRollover",
+ param = {1}
+ },
+ {
+ cmd = "SetMajorChoiceEnd",
+ param = {1}
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_jp/config/stm05_03_c.lua b/lua/game/ui/avg/_jp/config/stm05_03_c.lua
new file mode 100644
index 00000000..78eba2f9
--- /dev/null
+++ b/lua/game/ui/avg/_jp/config/stm05_03_c.lua
@@ -0,0 +1,14894 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "第3話",
+ "生産部",
+ "生産部を訪れた魔王とミスティは先輩のルビィとサファイア、動く植物のマンゴラゴライトと出会う。ルビィの指示のもと、マンドラゴライトに作業をさせていると突然暴走してしまう。現場の混乱をおさめたのは副支部長のフィレンだった。",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.03,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "story_main_05_002",
+ "0",
+ "OutSine",
+ 0.8,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 8,
+ "0",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "アグリ・ユニオン『生産部』",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ false,
+ 0,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_production",
+ "0",
+ "OutSine",
+ 0.8,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 180.0,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.45}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -50.0,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "SetFilm",
+ param = {
+ 0,
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m56",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_136",
+ "a",
+ "011",
+ "none",
+ nil,
+ nil,
+ -0.14,
+ 1.23,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ nil,
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 3,
+ "avg3_136",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "みんなー!『ルビィのグングン伸びルビィ体操』、はっじめっるよー!==RT==それじゃあ今日も元気よく……レッツスタート!!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetFilm",
+ param = {
+ 1,
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.03,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_147",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ "003",
+ "none",
+ nil,
+ 0.57,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong2",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.38,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.15}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_136",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ネコみた~いに==W==ゴ~ロゴロ~♪==W====RT==猫背を伸ばして身長アゲアゲ~♪",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -250.0,
+ nil,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.4,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_147",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.64,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong2",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.38,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 50.0,
+ nil,
+ 1.09,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.65,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ "011",
+ "avg_emoji_music",
+ nil,
+ 0.48,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "guodongtiao1",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.62,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ "009",
+ "none",
+ nil,
+ 0.31,
+ -0.2,
+ 1.31,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.65,
+ nil,
+ "none",
+ "OutSine",
+ 0.35,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_087",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg2_958",
+ "a",
+ "002",
+ "none",
+ 2,
+ 0.55,
+ 0.05,
+ 0.8,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_1260",
+ "a",
+ "002",
+ "none",
+ 3,
+ 0.78,
+ 0.05,
+ 0.8,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "guodongtiao1",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1260",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "guodongtiao1",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.6,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "マンドラゴライトの群れ",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ギピィィィイイイ!ギピィィィイイイ♪",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_061",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ "005",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "guodongtiao1",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_136",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "志を高くもって~♪ネコはトラになれないけど~♪==RT==小さな木はいつか大木になれ~る~♪",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_084",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_congr",
+ 0,
+ 2,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ "011",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "guodongtiao1",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "guodongtiao1",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1260",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "guodongtiao1",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "合唱(ルビィ&マンドラゴライトの群れ)",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ギピィィィイイイ!ギピィィィイイイ!!!♪",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.25}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ true,
+ 0.45,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1260",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ true,
+ 0.45,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.67,
+ -0.09,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.8,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 180.0,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ "none",
+ "OutCubic",
+ 0.8,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_137",
+ "a",
+ "012",
+ "none",
+ nil,
+ 0.15,
+ -0.09,
+ 1.15,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_137",
+ "a",
+ nil,
+ "avg_emoji_angry",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.8,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_999",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "……ルビィ、うるさい。あとその草黙らせて。==RT==1時間前にも『これ以上うるさくすると草どもを燃やすぞ!』==RT==って隣の部署から脅迫のクレームが入ったばかり――",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_137",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume35_1s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 250.0,
+ nil,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.6,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.65,
+ nil,
+ "none",
+ "OutCubic",
+ 0.6,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_137",
+ "a",
+ "010",
+ "avg_emoji_sigh",
+ nil,
+ 0.4,
+ -0.21,
+ 1.33,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.6,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_999",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "あーあ……言ってるそばから。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume100_1s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_137",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.32,
+ -0.14,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_136",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "サフィ、なんか言ったー?おーい、サファイアー?==RT==この子たち、元気良すぎてなに言ってるか聞こえないんだけどー!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_137",
+ "a",
+ "003",
+ "none",
+ nil,
+ 0.34,
+ -0.17,
+ 1.25,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_137",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "だー==W==かー==W==らぁ……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_137",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.38,
+ -0.195,
+ 1.3,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_137",
+ "a",
+ "012",
+ "avg_emoji_angry",
+ nil,
+ 0.42,
+ -0.22,
+ 1.35,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ "006",
+ "none",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "daintou",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ true,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_070",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
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+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Zhong",
+ "OutSine",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_137",
+ "a",
+ nil,
+ "close",
+ nil,
+ 0.5,
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+ 1.55,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalkShake",
+ param = {
+ 0,
+ "Zhong",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_137",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "うるさいって言ってるの!!!!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_137",
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+ "avg_emoji_resentful",
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_137",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "本当にわかってる?これでもう10件クレームが来てるんだよ?==RT==ここ3日で10件!しかも全部その草が原因のやつ!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_042",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.7}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_137",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.32,
+ -0.17,
+ 1.25,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_136",
+ "a",
+ "010",
+ "none",
+ nil,
+ 0.9,
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+ 1.25,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ nil,
+ "avg_emoji_flurry",
+ nil,
+ 0.68,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "daintou",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.55,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_136",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "いや~ごめんごめん。==RT==でもこれにはちゃんとした理由があって。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_137",
+ "a",
+ "003",
+ "avg_emoji_sigh",
+ nil,
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+ nil,
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+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_137",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "理由があっても規則は規則。==RT==クレーム1件につき3日分のお給料カットだから……==RT==これで今月はお給料なし、はぁ……タダ働き確定。",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m2",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ "008",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_137",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_136",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "ならあたし、直接フィレン様と交渉してくるよ!",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ "012",
+ "avg_emoji_attention",
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+ nil,
+ nil,
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+ nil,
+ "daintou",
+ "none",
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+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_136",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "『植物に音楽を聴かせると活性化する』って、本にも書いてあったし。==RT==ならこの『マンドラゴライト』だって、例外じゃないはずでしょ?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
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+ nil,
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+ nil,
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+ "none",
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.25}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
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+ }
+ },
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+ },
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+ cmd = "CtrlStage",
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+ }
+ },
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+ cmd = "SetBg",
+ param = {
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+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
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+ nil,
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+ nil,
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+ nil,
+ "none",
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+ 0.0,
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+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
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+ "fade"
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
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+ "a",
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+ nil,
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+ 1.1,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ nil,
+ "none",
+ nil,
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+ "none",
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+ 0,
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+ false,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
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+ },
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+ cmd = "SetCharHead",
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+ },
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ちょ、ちょっとルビィ……!==RT==フィレン様は忙しいんだから、そんなくだらない話は迷惑になるだけ。",
+ ""
+ }
+ },
+ {
+ cmd = "SetCharHead",
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+ },
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+ },
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+ param = {
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+ false,
+ 0
+ }
+ },
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+ cmd = "CtrlChar",
+ param = {
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ nil,
+ "avg_emoji_speechless",
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+ nil,
+ "none",
+ "none",
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+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
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+ nil,
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+ "none",
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+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
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+ cmd = "SetBg",
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+ "0",
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+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
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+ false
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+ },
+ {
+ cmd = "CtrlStage",
+ param = {
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+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
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+ nil,
+ "Xiao",
+ "Linear",
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+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ "008",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
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+ "jushou",
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+ "OutSine",
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+ false,
+ 0.35,
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+ nil
+ }
+ },
+ {
+ cmd = "SetTalkShake",
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+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_136",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "そもそもすべてはカンパニーのためなんだから!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
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+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_999",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "音楽を聴かせると活性化する――==RT==それってなんて本に書いてあったのかしら?",
+ ""
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 2,
+ nil,
+ nil,
+ nil,
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+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
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+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
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+ "0",
+ "OutSine",
+ 0.7,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -90.0,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.25}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ "003",
+ "avg_emoji_vexation",
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+ nil,
+ "lengzhan",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_136",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "『ワンランク上の植物へ――マンドラゴライト生育なんとか』って本だよ。==RT==この前資料室を整理してたら偶然見つけたんだー♪",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1500ms",
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+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_147",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.03,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.6,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 90.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "002",
+ "none",
+ 4,
+ 1.0,
+ -0.08,
+ 1.12,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_100",
+ "d",
+ "002",
+ "none",
+ nil,
+ 0.75,
+ -0.08,
+ 1.12,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.85,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.8,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_100",
+ "d",
+ nil,
+ "none",
+ nil,
+ 0.6,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.8,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.73}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ "006",
+ "avg_emoji_symbol",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.4,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_136",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "って、見ない顔だけど……==RT==あなたたち誰?生産部の人じゃないよね?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m1",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_100",
+ "d",
+ nil,
+ "none",
+ nil,
+ 0.83,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "004",
+ "avg_emoji_happy",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.6,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "アタシたちは戦略部に配属された新人よ★==RT==よその部署を回りながら、仕事を覚えてるところなの。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_061",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_100",
+ "d",
+ "003",
+ "none",
+ nil,
+ nil,
+ -0.16,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ true,
+ 0.4,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.01}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "013",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "そういうわけだ。==RT==いろいろ教えてもらえると助かるよ。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ "007",
+ "avg_emoji_idea",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_136",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "新人ちゃんかぁ。それならわからないことがあれば、==RT==このルビィ先輩になんでも聞いてよ♪",
+ "新人くんかぁ。それならわからないことがあれば、==RT==このルビィ先輩になんでも聞いてよ♪"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ "003",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "youchupeng",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_136",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "あっ。それとこっちで眉間にシワを寄せてるのがサファイアね。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 250.0,
+ nil,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.6,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.15}
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 0,
+ -150.0,
+ nil,
+ nil,
+ "avg3_137",
+ "a",
+ "012",
+ "avg_emoji_angry",
+ 1,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_137",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "眉間にシワをって、そもそも誰のせいだと……まあいいけど。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlCharHead",
+ param = {
+ nil,
+ nil,
+ nil,
+ "avg3_137",
+ 0,
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_137",
+ "a",
+ "004",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_137",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ルビィと同じく生産部のサファイアです。よろしくお願いします。",
+ ""
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 0,
+ nil,
+ nil,
+ nil,
+ "avg3_137",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ "005",
+ "avg_emoji_love",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_136",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "サフィって、ちょっと堅いところもあるけど。==RT==仕事に対してはいつも真剣だし、すっごく頼りになるんだよ。",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1500ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "020",
+ "avg_emoji_think",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "(サファイアか。彼女はたしか、==RT==以前ナツカと一緒に食糧取引所を訪ねたときに……)",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.51}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_076",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "16",
+ "OutSine",
+ true,
+ true,
+ 0.9,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_business",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_137",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.78,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -120.0,
+ nil,
+ 1.25,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_137",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_reminiscence_loop",
+ 0,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "17",
+ "Linear",
+ false,
+ false,
+ 0.8,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.6}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m44",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_137",
+ "a",
+ "008",
+ "avg_emoji_flurry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jinzhang",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "焦った社員",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "大変お待たせいたしました。==RT==私はここの責任者、サファイアと申します。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "002",
+ "none",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "約束もなく、突然すまないな。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_137",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_137",
+ "a",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_137",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "いえ、かまいません。ただ三大依頼については、==RT==当取引所の管轄ではなく、マーケティング部門が担当しているようです。==RT==よろしければ、こちらでお取次ぎしますが……いかがされますか?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_137",
+ "a",
+ "013",
+ "avg_emoji_sweaty",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1500ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_137",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "それとマダムガイストという人物には心当たりがありません。==RT==少なくとも、生産部の名簿リストには名前が載っていませんので……==RT==こちらについては、直接ほかの部門にお尋ねいただければと。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_076",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "16",
+ "OutSine",
+ true,
+ true,
+ 0.9,
+ true,
+ "fade"
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_reminiscence_loop",
+ 1,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_production",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -90.0,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "17",
+ "OutSine",
+ false,
+ false,
+ 0.8,
+ true,
+ "fade"
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "020",
+ "avg_emoji_think",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "(……農作物の取引は、生産部が管理しているようだな。==RT==つまりこのふたりはフィレンの部下ということか)",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 1,
+ "003",
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "(とはいえ向こうはこちらに気づいていないようだし、==RT==潜入調査中のいまは、迂闊に関わらないほうが身のため==RT==かもしれない)",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.51}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m49",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_136",
+ "a",
+ "005",
+ "none",
+ nil,
+ 0.32,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.4,
+ -0.09,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ -8.0,
+ false,
+ 0.4,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 4,
+ "uniseed_greenhouse_outside",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 4,
+ nil,
+ nil,
+ 200.0,
+ -100.0,
+ 1.6,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 3,
+ 0,
+ "OutBack",
+ 0.6,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.15}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ nil,
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.25,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_136",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ところで新人ちゃんたち、そこの99の温室はもう見た?",
+ "ところで新人くんたち、そこの99の温室はもう見た?"
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 3,
+ 1,
+ "InBack",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.25}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ "003",
+ "avg_emoji_idea",
+ nil,
+ 0.5,
+ -0.13,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutQuad",
+ 0,
+ 0.0,
+ false,
+ 0.36,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_136",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "あれこそ、我らが生産部の努力の結晶なんだー♪",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 80.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.6,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_137",
+ "a",
+ "003",
+ "none",
+ nil,
+ 0.8,
+ -0.14,
+ 1.2,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_137",
+ "a",
+ nil,
+ "avg_emoji_sigh",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_137",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "努力の結晶だからこそ、他人に自慢するものではないと思う。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
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+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.6,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1260",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ true,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ "none",
+ "OutCubic",
+ 0.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.6,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "019",
+ "none",
+ nil,
+ 0.75,
+ -0.14,
+ 1.2,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "avg_emoji_star",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.6,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "あら~♪==W==ほんと、ミスティちゃんの次にキャワワ~な植物ね★",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.45}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "007",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "guodongtiao1",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 1,
+ "021",
+ "avg_emoji_think",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "(植物と『かわいさ』を競い合ってどうするんだ……)",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 80.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ true,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ true,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_137",
+ "a",
+ "007",
+ "none",
+ nil,
+ 0.4,
+ -0.13,
+ 1.22,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_137",
+ "a",
+ nil,
+ "avg_emoji_attention",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.4,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_137",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "このように、マンドラゴライトは簡単な指示なら聞いてくれるので、==RT==生産部ではヨタカブレッドの生産ラインに組み込んでいます。",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1500ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_137",
+ "a",
+ "002",
+ "avg_emoji_idea",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_137",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "それとこちらも――",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_076",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 3,
+ "4",
+ "OutSine",
+ true,
+ true,
+ 1.1,
+ true,
+ "fade"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "field_daylight",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 90.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 3,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.8}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "002",
+ "avg_emoji_exclamation",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "これは……!",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m30",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_136",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.15,
+ -0.1,
+ 1.15,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ nil,
+ "avg_emoji_happy",
+ nil,
+ 0.32,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "daintou",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.6,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_136",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "すごいでしょ?フィーリエの西に広がる麦畑は、==RT==ぜーんぶアグリ・ユニオンが管理してるんだよ。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.2,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ true,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -250.0,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg2_958",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.4,
+ 0.15,
+ 0.7,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_1260",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.83,
+ 0.1,
+ 0.7,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_1263",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.615,
+ 0.1,
+ 0.75,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_020",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "youzaiLp",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.45,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1260",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "youzaiLp",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.45,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1263",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "youzaiLp",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.45,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.7}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_229",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 1,
+ "0",
+ "OutCubic",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 1,
+ "0",
+ "OutCubic",
+ false,
+ false,
+ 0.5,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 1,
+ 220.0,
+ nil,
+ nil,
+ "avg1_135",
+ "b",
+ "013",
+ "avg_emoji_symbol",
+ 5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ここでもマンドラゴライトが働いてるのね。",
+ ""
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 1,
+ nil,
+ nil,
+ nil,
+ "avg1_135",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ true,
+ 0.4,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1260",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ true,
+ 0.4,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1263",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ true,
+ 0.4,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.25}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_020_stop",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_136",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.25,
+ -0.09,
+ 1.15,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_137",
+ "a",
+ "009",
+ "none",
+ nil,
+ 0.75,
+ -0.09,
+ 1.15,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.34,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_137",
+ "a",
+ nil,
+ "avg_emoji_attention",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_137",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "きちんと教えれば、種まきから日々の水やり、収穫まで覚えてくれます。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "020",
+ "avg_emoji_question",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "それはすごいな。==RT==だがそうなると、いずれ人を雇う必要がなくなるのでは?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ "010",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_136",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "そりゃあいつかはそうなるかもだけど……==RT==作業効率の面では、まだ難しいかな。==RT==この子たち、マルチタスクはできないから。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_137",
+ "a",
+ "007",
+ "avg_emoji_idea",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_137",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "とはいえ日光と栄養さえ与えておけば、休まず働き続けますからね。==RT==そこだけで言えば、人間よりもコスパがいいと言えますが。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ "006",
+ "avg_emoji_sweaty",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_136",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "まあそこは、一長一短ってことで。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_137",
+ "a",
+ "003",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_137",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "カンパニーとしても、これ以上マンドラゴライトの研究を==RT==進めるつもりはないようですし。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_137",
+ "a",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_137",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "そういった意味でも、==W==単純作業を任せるくらいがちょうどいいんです。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_137",
+ "a",
+ "002",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ "010",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_136",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "研究の打ち切りが決まったの、2年前――だったっけ?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ "010",
+ "avg_emoji_angry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_136",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "せっかくここまで進めてたのに、ちょっともったいない気もするよね。==RT==そのまま研究が進んでたら、あたしらも、いまごろはもっと楽できてた==RT==かもしれないのに。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_137",
+ "a",
+ "012",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_137",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "ルビィ、ストップ。もし誰かに聞かれたら、体制批判だと思われて、==RT==フィレン様に迷惑がかかっちゃうかも。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ "008",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_136",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "体制批判ねー?マンドラゴライトがパワーアップしたら、==RT==それこそカンパニーの利益につながると思うんだけどな。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ "011",
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_136",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "いっそのこと、マンドラゴライトの研究専用に、==RT==幻の100番温室を建てちゃうとか?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_137",
+ "a",
+ "006",
+ "avg_emoji_awkward",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_137",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "そんなことしたって、すぐにバレて取り壊されるのがオチ。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.28,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ true,
+ 0.45,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_137",
+ "a",
+ "007",
+ "avg_emoji_attention",
+ nil,
+ 0.5,
+ -0.22,
+ 1.35,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.55,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_137",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "……コホン。==RT==いまのはルビィの妄想なので、聞かなかったことにしてください。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_137",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.58,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ true,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 230.0,
+ nil,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "002",
+ "none",
+ nil,
+ 0.68,
+ -0.07,
+ 1.1,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_136",
+ "a",
+ "009",
+ "none",
+ nil,
+ 0.25,
+ -0.07,
+ 1.12,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "avg_emoji_star",
+ nil,
+ 0.56,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "ウフフ♪ルビィちゃん先輩のアイデアはおもしろいし、==RT==アタシとしては支持したいところね★",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ "005",
+ "avg_emoji_love",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_136",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "このアイデアの良さがわかるとは……==RT==さてはミスティ、ただ者じゃないな?==RT==よかったらこのまま生産部にこない?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.45,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_137",
+ "a",
+ "010",
+ "none",
+ nil,
+ 0.65,
+ -0.21,
+ 1.32,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_137",
+ "a",
+ nil,
+ "avg_emoji_vexation",
+ nil,
+ 0.55,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_137",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "まったく……フィレン様の許可もなく、なに勝手なことを言って――==RT==うぅ~……胃がキリキリしてきた……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "002",
+ "avg_emoji_attention",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "なら少し休んだらどうだ?==RT==――どれ、肩を貸そう。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_137",
+ "a",
+ "008",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_137",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "――えっ!?あ、あ、えっと……==W==ありがとう、ございます……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -120.0,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutBack",
+ 0.6,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_019",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.6}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_137",
+ "a",
+ "010",
+ "avg_emoji_shy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_060",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -250.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 2.2,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_137",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 2.2,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.6}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_137",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_076",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 2,
+ "0",
+ "Linear",
+ true,
+ true,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 90.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_production",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 2,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.8}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "018",
+ "none",
+ nil,
+ 0.48,
+ -0.14,
+ 1.2,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.65,
+ nil,
+ "none",
+ "OutSine",
+ 0.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.55,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "(マンドラゴライトを調査するなら、==RT==ボスがサファイアを連れて行ったいまがチャンス♪)",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "006",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "tiao2",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "(でもまさかアグリ・ユニオンが、裏でこんなものを作ってたなんて……==RT==これは間違いなくビッグニュースね!)",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "018",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "(本音を言えば、もう少し情報を聞き出したいところだけど……)",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_065",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -90.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "InBack",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.72,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "InBack",
+ 0,
+ nil,
+ false,
+ 0.65,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
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+ param = {0.15}
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+ cmd = "CtrlChar",
+ param = {
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+ "a",
+ nil,
+ "none",
+ nil,
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+ param = {
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+ "",
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+ false,
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+ "ねえ、ルビィちゃん先輩?このあとはなにするの?",
+ ""
+ }
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+ param = {
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+ "",
+ 1,
+ "",
+ false,
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+ "このあとは……ヘヘッ。ミスティって歌うまい?",
+ ""
+ }
+ },
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+ param = {
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+ "ロックからバラードまで、どんな曲でもイケちゃうわ★",
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+ }
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+ "ならさ、マンドラゴライトに歌を聴かせてあげてほしいんだよね。",
+ ""
+ }
+ },
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+ "この子たち、音楽を聞くと活性化するみたいでさ。==RT==だからこんなふうに――",
+ ""
+ }
+ },
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+ "ネコみた~いにゴ~ロゴロ~♪==W====RT==猫背を伸ばして==W==身長アゲアゲ~♪",
+ ""
+ }
+ },
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+ cmd = "SetAudio",
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+ cmd = "SetTalk",
+ param = {
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+ "志を高くもって~♪ネコはトラになれないけど~♪==RT==小さな木はいつか大木になれ~る~♪",
+ ""
+ }
+ },
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+ cmd = "Wait",
+ param = {0.35}
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+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
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+ "none",
+ nil,
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+ }
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+ "none",
+ "OutQuad",
+ 0.6,
+ false
+ }
+ },
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+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
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+ "avg_emoji_music",
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+ }
+ },
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+ param = {
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+ "guodongtiao1",
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+ nil,
+ false,
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+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ },
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+ cmd = "SetTalk",
+ param = {
+ 0,
+ "マンドラゴライトの群れ",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ギピィィィイイイ!ギピィィィイイイ♪",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
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+ false
+ }
+ },
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+ cmd = "CtrlStage",
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+ nil,
+ nil,
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+ 0.6,
+ false
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+ },
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+ cmd = "SetTrans",
+ param = {
+ 0,
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+ "3",
+ "OutCubic",
+ true,
+ true,
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+ true,
+ "fade"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "019",
+ "none",
+ nil,
+ 0.35,
+ -0.09,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_136",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.65,
+ -0.09,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "4",
+ "OutCubic",
+ false,
+ false,
+ 0.61,
+ false,
+ "fade"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "ふ~ん?『音楽を聴かせると活性化する』って話……==RT==自分で歌ってもいいのね。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_136",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "それにおもしろいのがさ、個体によって曲の好みが全然違うんだよ。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "004",
+ "avg_emoji_attention",
+ nil,
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+ nil,
+ nil,
+ nil,
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+ nil,
+ "none",
+ "none",
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+ false,
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+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "植物に曲の好みがねぇ……==RT==それにしたって、こうやってぼんやり眺めてると、==RT==だんだんイヌとかネコと同じように見えてきたわ。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ "011",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
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+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_136",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "でしょでしょ?ときどきなにかうったえるように、==RT==じーっと見てくるときとか、まさにそんな感じなんだよね。",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 2,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
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+ nil,
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+ }
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+ }
+ },
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+ }
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+ cmd = "SetTalk",
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "えええっ……!?この子たち、さっきまでと様子が違くなーい?",
+ ""
+ }
+ },
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+ cmd = "CtrlChar",
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+ }
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+ param = {
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+ ""
+ }
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+ "フィレン様!!",
+ ""
+ }
+ },
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+ cmd = "SetTalk",
+ param = {
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+ }
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+ true,
+ nil
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+ },
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+ param = {0.3}
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+ param = {
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+ },
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+ param = {0.3}
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+ param = {
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+ 0,
+ "m4",
+ "none",
+ 0.0,
+ false
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+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
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+ nil,
+ nil,
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+ false,
+ 0.5,
+ true,
+ nil
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "仕事中は気を抜かないようにと、いつも言っているでしょう?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ nil,
+ "close",
+ nil,
+ nil,
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+ nil,
+ nil,
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+ 0,
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+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
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+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ "013",
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+ nil,
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+ nil,
+ "daintou",
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+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.55,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
+ "010",
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+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.55,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "ルビィ&サファイア",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "申し訳ありません……!!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_137",
+ "a",
+ nil,
+ "none",
+ nil,
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+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
+ nil,
+ "none",
+ nil,
+ 0.15,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "c",
+ "009",
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+ nil,
+ nil,
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+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.55,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "新人のふたりは、今回の件をひとつの教訓としてちょうだい。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
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+ false,
+ 0.35,
+ false,
+ nil
+ }
+ },
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+ param = {0.35}
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+ {
+ cmd = "CtrlChar",
+ param = {
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+ "c",
+ "014",
+ "avg_emoji_attention",
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+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "マンドラゴライトは、うまく扱うことができればたしかに便利な存在よ。==RT==でも安定性に欠けるところがあるし、人と同じようにコミュニケーションを==RT==取ることができない以上、いつ暴走してもおかしくないの。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
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+ "avg_emoji_sigh",
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+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "だからうっかりしていると…今回のような事態になってしまうのよ。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "007",
+ "avg_emoji_flurry",
+ "none",
+ "x",
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+ false,
+ "avg3_100"
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "わ、わかった。気をつけるよ。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "009",
+ "avg_emoji_exclamation",
+ nil,
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+ nil,
+ nil,
+ "none",
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+ 0,
+ nil,
+ false,
+ 0.45,
+ false,
+ nil
+ }
+ },
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+ cmd = "CtrlChar",
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+ },
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+ cmd = "SetTalk",
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+ "――さて、それでは早急に後始末をして、業務に取り掛かりなさい。",
+ ""
+ }
+ },
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+ 0,
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+ "承知しました!!",
+ ""
+ }
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+ ""
+ }
+ },
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+ }
+ },
+ {
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+ },
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+ },
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+ },
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+ 0.6,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
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+ "c",
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+ }
+ },
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+ 0,
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+ "none",
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+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ nil,
+ "none",
+ nil,
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+ nil,
+ false,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
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+ nil,
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+ nil,
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+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
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+ "none",
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
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+ "",
+ 1,
+ "",
+ false,
+ "",
+ "(それにしても、フィレンとは何度か顔をあわせたが……==RT==そのどちらとも違う威圧感があったな)",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
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+ 0,
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+ "(大手カンパニーで副支部長を務める人間ともなると、==RT==状況に応じて様々な顔を使い分けているのだな)",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
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+ 0,
+ nil,
+ "close",
+ "none",
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+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
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+ nil,
+ nil,
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+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ true,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
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+ nil,
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+ 0.6,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.25}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
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+ "b",
+ "002",
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+ 1.05,
+ nil,
+ nil,
+ 0.0,
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+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
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+ }
+ },
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+ cmd = "CtrlChar",
+ param = {
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+ "b",
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+ },
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+ cmd = "SetTalk",
+ param = {
+ 0,
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+ "",
+ 1,
+ "",
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+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
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+ nil,
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+ "none",
+ "OutSine",
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+ nil,
+ false,
+ 0.55,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "それで……このあとはどうする?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetMajorChoice",
+ param = {
+ 1,
+ "AvgChoice_item_05_01",
+ 0,
+ "セイナとフユカは大丈夫だろうか?",
+ "開発には繊細さが必要だ",
+ "",
+ "E501",
+ 0,
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+ 1,
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+ "マーケのプロモーションは一筋縄じゃない",
+ "",
+ "E502",
+ 0,
+ "AvgChoice_item_06_02",
+ 2,
+ "今日はここまでにしよう",
+ "一度情報を精査したほうがいい",
+ "",
+ "E504",
+ 0,
+ "e",
+ "020",
+ "avg_emoji_think",
+ "そうだな……",
+ ""
+ }
+ },
+ {
+ cmd = "SetMajorChoiceJumpTo",
+ param = {1, 1}
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
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+ },
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+ cmd = "SetTrans",
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+ },
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+ param = {0.1}
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+ },
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+ true
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+ },
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+ true,
+ 0
+ }
+ },
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+ }
+ },
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+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.7,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
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+ "none",
+ "x",
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+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "開発部を覗いてみよう。==W====RT==自由人のセイナと、フユカの力加減では、==RT==事故が起きても不思議ではない。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
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+ "021",
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+ "none",
+ "w",
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+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
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+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
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+ "avg_emoji_flower",
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+ 0.35,
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "りょーかーい!==W==ちなみに開発部の人は、みんな白衣姿よ。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
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+ 1.4,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.55,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetMajorChoiceRollover",
+ param = {1}
+ },
+ {
+ cmd = "SetMajorChoiceJumpTo",
+ param = {1, 2}
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ true,
+ true,
+ 0.3,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_corridor",
+ "0",
+ "OutSine",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "007",
+ "none",
+ nil,
+ 0.515,
+ -0.18,
+ 1.25,
+ nil,
+ nil,
+ 1.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 0.6,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "002",
+ "avg_emoji_attention",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "マーケティング部の様子を見に行こう。==W====RT==アヤメは事務仕事が得意だから大丈夫だろうが、==W====RT==コハクがな……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "020",
+ "avg_emoji_speechless",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.8}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "021",
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "004",
+ "avg_emoji_music",
+ nil,
+ nil,
+ -0.27,
+ 1.4,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "そんなに心配しなくても、なんとかなると思うけど?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetMajorChoiceRollover",
+ param = {1}
+ },
+ {
+ cmd = "SetMajorChoiceJumpTo",
+ param = {1, 3}
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ true,
+ true,
+ 0.3,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_corridor",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "007",
+ "none",
+ nil,
+ nil,
+ -0.14,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 0.7,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "002",
+ "avg_emoji_attention",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "今日はこのあたりにしよう。==RT==ここまでの情報を精査して今後の方針を相談したい。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "010",
+ "avg_emoji_love",
+ nil,
+ nil,
+ -0.26,
+ 1.4,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.37,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "さんせーい!==RT==うふふ、みんなどんな情報を仕入れてくれたのかしら~★",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMajorChoiceRollover",
+ param = {1}
+ },
+ {
+ cmd = "SetMajorChoiceEnd",
+ param = {1}
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_jp/config/stm05_04.lua b/lua/game/ui/avg/_jp/config/stm05_04.lua
new file mode 100644
index 00000000..50f7eed4
--- /dev/null
+++ b/lua/game/ui/avg/_jp/config/stm05_04.lua
@@ -0,0 +1,16154 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "第4話",
+ "魔女",
+ "アグリ・ユニオンでの初日を終えた一行は情報交換を進める。集まった情報をもとに魔王の本当の狙いを推理するミスティ。ミスティはアモールの孤児院に言及するあやしいメッセージを一行に共有。魔王は事件同士がつながっていると考察する。",
+ 0
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "OutSine",
+ 0.7,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m14",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_118",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetPhone",
+ param = {
+ 0,
+ 1,
+ "990"
+ }
+ },
+ {
+ cmd = "SetPhone",
+ param = {
+ 3,
+ 1,
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 1,
+ "avg3_999",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "ゴールデンヨタカの調査チームなんて、こんなときになにを考えてるのかしら",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg3_999",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "警告はしておいたけれど、そう簡単には引き下がらないでしょうね",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 1,
+ "avg3_999",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "計画に影響が出ないといいんだけど",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg3_999",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "魔王さんがいるのだから、むしろ影響が出ないわけがないわ",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg3_999",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "それに悪い影響だと決めつけるのはまだ早いと思わない?==RT==もしかするとこちらにとって都合がよくなる可能性だってあるのだから",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1500ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_091",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetPhone",
+ param = {
+ 1,
+ 0,
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_025",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_warehouse",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutQuint",
+ false,
+ false,
+ 1.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "22:00",
+ "雷月",
+ "31日",
+ "フィーリエ温室エリア",
+ "アグリ・ユニオン『倉庫』"
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_025_stop",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m62",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "009",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "みなさん、今日はお疲れ様でした。==W====RT==アグリ・ユニオンでの1日はいかがでしたか?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "c",
+ "009",
+ "none",
+ 3,
+ 0.15,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_111",
+ "c",
+ "003",
+ "none",
+ 1,
+ 0.38,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_134",
+ "b",
+ "009",
+ "none",
+ 4,
+ 0.62,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_103",
+ "e",
+ "010",
+ "none",
+ 2,
+ 0.85,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ 0.03,
+ 0.9,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ 3,
+ 0.18,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "none",
+ 1,
+ 0.4,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ 4,
+ 0.6,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ nil,
+ "none",
+ 2,
+ 0.82,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_208",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.95,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -50.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.5,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.5,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.5,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "研究って、思ってたよりずっと難しくて……==W====RT==すみませんすみません……!==W==迷惑ばかりかけてしまい、すみません!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "014",
+ "avg_emoji_flurry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume35_1s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutQuart",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.0,
+ true,
+ true
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_reminiscence_loop",
+ 0,
+ 2,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_lab",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -90.0,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.08,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_warning",
+ 0,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "c",
+ "007",
+ "none",
+ nil,
+ nil,
+ -0.34,
+ 1.5,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_423",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutQuart",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "012",
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "って……あれ?なんかヤバそうな雰囲気?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.34,
+ -0.17,
+ 1.25,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_134",
+ "b",
+ "007",
+ "none",
+ nil,
+ 0.85,
+ -0.14,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "avg_emoji_flurry",
+ nil,
+ 0.66,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.55,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "どこからどう見ても異常ですぅ~っ……!!==RT==というか警報鳴ってるじゃないですかぁ!?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutQuart",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_423_stop",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_reminiscence_loop",
+ 1,
+ 2,
+ nil,
+ nil,
+ nil,
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+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_warehouse",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume100_1s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutQuart",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 80.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.55,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 0,
+ 200.0,
+ nil,
+ nil,
+ "avg1_112",
+ "c",
+ "006",
+ "avg_emoji_attention",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "マンドラゴライトの噂なら、==W==私も聞いたよ。==W====RT==ちなみに実物って==W==どんな感じ?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "010",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "tiao2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "tiao2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "010",
+ "avg_emoji_sigh",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "命令された通りに動くのは便利そうだが……==W====RT==人の言葉を理解しているわけではないからな。==RT==あの手のものは、いつ暴走してもおかしくはないだろう==W==。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "012",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "013",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "009",
+ "avg_emoji_speechless",
+ "niunie1",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "実際、あのときフィレンが様子を見に来ていなければ==RT==どうなっていたことか……",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "014",
+ "none",
+ nil,
+ 0.6,
+ 0.03,
+ 0.95,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 0,
+ nil,
+ nil,
+ nil,
+ "avg1_112",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.4,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "フィレン様、生産部に顔を出されたんですね。==W====RT==それで、どうでした?仕事中の彼女の迫力は――",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "002",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume35_1s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutQuart",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_reminiscence_loop",
+ 0,
+ 2,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.0,
+ true,
+ true
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_240",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_dash",
+ 0,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.6}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_production",
+ "0",
+ "OutSine",
+ 0.6,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.25}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg2_958",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "PlayCharAnim",
+ param = {
+ "avg2_958",
+ "shake_L",
+ false,
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.9}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ true,
+ 0.4,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_110",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutQuart",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_136",
+ "a",
+ "010",
+ "none",
+ nil,
+ 0.25,
+ -0.09,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_137",
+ "a",
+ "006",
+ "none",
+ nil,
+ 0.45,
+ -0.09,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_110",
+ "c",
+ "010",
+ "none",
+ nil,
+ 0.85,
+ -0.08,
+ 1.1,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutQuart",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ nil,
+ "avg_emoji_angry",
+ nil,
+ 0.73,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "仕事中は気を抜かないようにと、いつも言っているでしょう?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutQuart",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_reminiscence_loop",
+ 1,
+ 2,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.0,
+ true,
+ true
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_warehouse",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "011",
+ "none",
+ nil,
+ 0.4,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.6,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume100_1s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutQuart",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "010",
+ "avg_emoji_sweaty",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "……とにかくオーラとプレッシャーがすごかったよ。==W====RT==彼女にチェックされながら仕事をするのは、==RT==なかなか気疲れしそうだ。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "ふふ。==W==そうですか。でも安心してください。==W====RT==忙しい方なので、==W==現場に顔を出すことはめったにないはずです。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "avg_emoji_flurry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "013",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "018",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "014",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "それに仕事については、==W====RT==ルビィさんとサファイアさんが優しく教えてくれるでしょうからね。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "009",
+ "none",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "(普段はめったに顔を出さないということは……==W====RT==私たちを気にかけて、わざわざ様子を見に来てくれた――==RT==ということだろうか?)",
+ "(普段はめったに顔を出さないということは……==W====RT==僕たちを気にかけて、わざわざ様子を見に来てくれた――==RT==ということだろうか?)"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 1,
+ nil,
+ "avg_emoji_question",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.65,
+ nil,
+ 0.95,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "006",
+ "avg_emoji_attention",
+ nil,
+ 0.5,
+ -0.1,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -50.0,
+ nil,
+ 0.95,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "とにかく==W==初日は無事に乗り切ったってことで、==RT==ここからは持ち寄った情報を交換していきましょうか★",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "007",
+ "avg_emoji_love",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "tiao2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "いい?見聞きしたことはぜ~んぶ共有してちょーだいね?==W====RT==うふふふふ。アタシにとっては、むしろここからが本番なんだから♪",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "c",
+ "010",
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "avg_emoji_happy",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutBack",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.65,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "それじゃあまずは私から!==W====RT==実は今朝、==W==開発部に行く前にこんなことがあって――",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetBGM",
+ param = {
+ 2,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutQuart",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.0,
+ true,
+ true
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_reminiscence_loop",
+ 0,
+ 2,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_corridor",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFilm",
+ param = {
+ 0,
+ "Linear",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_134",
+ "b",
+ "009",
+ "none",
+ nil,
+ 0.45,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_009",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuart",
+ 0,
+ nil,
+ false,
+ 3.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutQuart",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {2.5}
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_reminiscence_loop",
+ 1,
+ 2,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetFilm",
+ param = {
+ 1,
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 1,
+ "m1",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "えーっと……==W==実験室で人に会ったら、==RT==まずは「おはようございます」で……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "009",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "でも==W==人がたくさんいたら==W==「みなさん」ってつけたほうが==W==いいのかな?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "009",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "あれ?==W==そうなると表情はどうすればいいんだろう?==W====RT==ニコッて笑えばいいのかな?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "011",
+ "avg_emoji_flurry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "それかもっと、==W==セイナセンパイみたいに、==W==元気でかわいく笑ったほうが――==RT==無理です無理ですぅ~!==W==そんなのわたしにはハードル高すぎますぅ~!!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "014",
+ "avg_emoji_vexation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "003",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -50.0,
+ 1.5,
+ nil,
+ nil,
+ nil,
+ "none",
+ "InOutSine",
+ 4.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.7,
+ 1.0,
+ "none",
+ "InOutSine",
+ 4.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_187",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume35_1s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "……ううん。==W==ここは師匠の期待に応えるためにも、==W==がんばらないと==W==。==RT==「アグリ・ユニオンの傭兵って武器は==W==なにを使ってるんですか?」って==W====RT==自然に聞きだして……==W==あれ?==W==自然にってどういう聞き方をすれば…==W==…?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "008",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "003",
+ "avg_emoji_flurry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "c",
+ "010",
+ "none",
+ nil,
+ 0.35,
+ 0.05,
+ 0.9,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_187_stop",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ 1,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ 2,
+ 0.32,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 150.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume100_1s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "フーユカ!なにしてるの?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "007",
+ "none",
+ nil,
+ 0.55,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutBack",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Zhong",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_070",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalkShake",
+ param = {
+ 0,
+ "Xiao",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "ヒィィィ~~~~ッ!!?==W====RT==ってなんだ…==W==…セイナセンパイですか。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.8}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
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+ "lengzhan",
+ "none",
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+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
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+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
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+ false,
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+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
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+ "none",
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+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "002",
+ "none",
+ nil,
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+ nil,
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+ "none",
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+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
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+ nil,
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+ 0.0,
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ナズナの言うとおりだったね。==W====RT==フユカが見つからないときは、部屋の隅とか机の下みたいに、==W====RT==キノコが生えてそうな場所を探すといいってさ。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
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+ nil,
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+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
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+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_156",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
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+ "none",
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+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_156",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
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+ nil,
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+ "none",
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+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "005",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_156",
+ "a",
+ "023",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
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+ nil,
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+ 1.0,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
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+ nil,
+ 0.0,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_156",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "010",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
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+ nil,
+ "tiao2",
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+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "まあそれにしたって、==W==すぐ見つかってよかったよ。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "004",
+ "none",
+ nil,
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+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "003",
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+ nil,
+ "JuGong",
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+ 0,
+ nil,
+ false,
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "あ、わたしってそういう==W==認識なんですね……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "c",
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+ nil,
+ nil,
+ nil,
+ nil,
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+ nil,
+ "none",
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+ nil,
+ false,
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "そんなことより、まだ行かないの?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "006",
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+ "none",
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+ 0,
+ nil,
+ false,
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "あ、==W==えっと……はいぃ。==W====RT==開発部に行く前に、==W==誰もいないところで挨拶の練習をしておこうかと……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
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+ nil,
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+ nil,
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+ "none",
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+ 0,
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+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
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+ false,
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "練習はいいけど……==RT==そろそろ行かないと、==W==せっかくの練習が無駄になっちゃうよ?",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
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+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
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+ nil,
+ -80.0,
+ 1.5,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuart",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.5,
+ nil,
+ "none",
+ "OutQuart",
+ 0.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "003",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "014",
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+ nil,
+ nil,
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+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
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+ 0,
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "ほら、時計。もう遅刻寸前だし。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "007",
+ "none",
+ nil,
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
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+ nil,
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+ nil,
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+ }
+ },
+ {
+ cmd = "SetTalkShake",
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+ }
+ },
+ {
+ cmd = "SetAudio",
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "ええええええええええぇ~~ッ!!!!",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "007",
+ "avg_emoji_happy",
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
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+ "none",
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+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
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+ nil,
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+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
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+ false,
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "よーっし!==W==開発部まで競争だぁ♪",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "c",
+ nil,
+ "none",
+ nil,
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+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "InBack",
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+ true,
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
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+ false
+ }
+ },
+ {
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+ },
+ {
+ cmd = "SetBGM",
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+ "4000ms",
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+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
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+ }
+ },
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+ cmd = "SetFilm",
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+ }
+ },
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+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "b",
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+ "avg_emoji_shock",
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+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "none",
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+ true,
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+ true,
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+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
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+ },
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+ cmd = "Clear",
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+ true
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+ },
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+ nil,
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+ nil,
+ 1.2,
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+ "none",
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+ false
+ }
+ },
+ {
+ cmd = "SetFilm",
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+ 1,
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+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
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+ 1,
+ 0,
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+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
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+ "default",
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+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
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+ "none",
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+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
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+ "none",
+ "avg1_135",
+ "b",
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+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
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+ "",
+ "1000ms",
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+ false
+ }
+ },
+ {
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+ false,
+ false,
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+ "default"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
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+ nil,
+ nil,
+ -80.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
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+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
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+ nil,
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+ "none",
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "b",
+ nil,
+ "none",
+ nil,
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+ nil,
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+ }
+ },
+ {
+ cmd = "SetCharHead",
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+ nil,
+ nil,
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+ nil,
+ nil,
+ nil,
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
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+ "",
+ 1,
+ "",
+ false,
+ "",
+ "セイナセンパイ、==W==その話はしなくていいですから……!",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "002",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "でもミスティは==W==全部共有してって言ってるし?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "021",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ -50.0,
+ 1.35,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.28,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 2,
+ nil,
+ nil,
+ nil,
+ "avg1_134",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.95,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "004",
+ "avg_emoji_star",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "ええ、==W==そうよ。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ゴールデンヨタカの情報は、==W==どこに隠れてるかわからないんだから★",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "021",
+ "avg_emoji_question",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "(目的は本当にゴールデンヨタカだけだろうか?==W====RT==気のせいでなければ、ミスティはまだ私たちに==RT====W==なにか隠しているような気がする……)",
+ "(目的は本当にゴールデンヨタカだけだろうか?==W====RT==気のせいでなければ、ミスティはまだ僕たちに==RT====W==なにか隠しているような気がする……)"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 1,
+ "020",
+ "none",
+ "lengzhan",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "006",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "それじゃあマーケティング部のほうは、コハクから共有よろしく。==W====RT==セイナとフユカの話を聞きながら確認するから、==W====RT==気になったことや見つけたことをケータイで送ってちょーだい♪",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "005",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_118",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "012",
+ "avg_emoji_speechless",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ふたつの情報を同時に処理しきれるのか?==W==",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "007",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "ノンノンノン、3つよ♪==W====RT==生産部の話も聞かせてもらうんだから★",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "003",
+ "none",
+ 1,
+ 0.3,
+ 0.05,
+ 0.9,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ 2,
+ 0.6,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 80.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "では夜食を用意しますね!==W====RT==ふふ。なんだか合宿みたいでわくわくします……!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "tiao2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "014",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_010",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.25,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume35_1s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.0,
+ true,
+ true
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_187",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 8,
+ "0",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "数時間後――",
+ ""
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_134",
+ "b",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutQuint",
+ false,
+ false,
+ 1.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "01:30",
+ "熱月",
+ "1日",
+ "フィーリエ温室エリア",
+ "アグリ・ユニオン『倉庫』"
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_187_stop",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume100_1s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "疲れましたぁ…==W==…==W====RT==普段しゃべらないから、この数時間で1年分はしゃべった気がします。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "009",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "c",
+ "013",
+ "none",
+ 2,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "avg_emoji_vexation",
+ nil,
+ 0.32,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 80.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.55,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.95,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "OutQuint",
+ 0.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "まさかノンストップで==W==しゃべらされるとは……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "015",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_103",
+ "e",
+ "011",
+ "none",
+ nil,
+ 0.72,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "メッセージを打ち続けたせいで==W==指が痛い……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ "010",
+ "avg_emoji_awkward",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "006",
+ "none",
+ nil,
+ nil,
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+ 0.9,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ nil,
+ "none",
+ nil,
+ 0.73,
+ -0.02,
+ 1.1,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ -0.02,
+ 1.1,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.27,
+ -0.02,
+ 1.1,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ 1.0,
+ "Tiao",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_061",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "うふふふふ。初日だけで100ページ分も情報が集まるなんて♪==W====RT==これでゴールデンヨタカの真実に一歩近づいた気がするわ★",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "019",
+ "avg_emoji_star",
+ 2,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "021",
+ "avg_emoji_speechless",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "(そもそも100ページも集めたのに、==RT==たった一歩近づいただけなのか……==W====RT==とはいえこの量の資料をどう整理するつもりだ?)",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 1,
+ "010",
+ "avg_emoji_sigh",
+ "diantou",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "014",
+ "none",
+ 1,
+ 0.72,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.45,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -80.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "では……==W==もう遅いですし、そろそろ解散しましょう。==W====RT==私は情報をまとめてから寝るので、みなさんは先に休んでいてください。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "012",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "021",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "017",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "その必要はないわ。==W====RT==資料はアタシとボスで整理するから、==W==マイナも休んじゃって。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "012",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "007",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "007",
+ "none",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_070",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Zhong",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalkShake",
+ param = {
+ 0,
+ "Zhong",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "(なぜ私まで!?)",
+ "(なぜ僕まで!?)"
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "006",
+ "avg_emoji_flurry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "ですが、==W==この件の依頼人は私なので……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "011",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "そんな細かいこといちいち気にしないの。==W====RT==だいたいアナタ、明日はほかの部署との会議があるんでしょ?==RT==まさかボーッとした頭で参加するつもり?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "002",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "tiao2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "それに引き換えアタシとボスの場合、==RT==マンドラゴライトのおかげで仕事は楽できちゃうし。==RT==マイナが心配するようなことはなにもないわ★",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "011",
+ "avg_emoji_vexation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ん~……わかりました。ですが無茶はしないでくださいね?==W====RT==この調査だって、まだ先は長いんですから。==RT==それでは魔王さんも、よろしくお願いします。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.75,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_010",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "c",
+ "004",
+ "none",
+ 3,
+ 0.15,
+ -0.02,
+ 1.1,
+ nil,
+ 0.5,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_111",
+ "c",
+ "008",
+ "none",
+ 1,
+ 0.35,
+ -0.02,
+ 1.1,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_134",
+ "b",
+ "012",
+ "none",
+ 2,
+ 0.57,
+ -0.02,
+ 1.1,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_103",
+ "e",
+ "003",
+ "none",
+ 4,
+ 0.75,
+ -0.02,
+ 1.1,
+ nil,
+ 0.5,
+ 0.0,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ 0.95,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.95,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.22,
+ 0.0,
+ 0.97,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.5
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.4,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.6,
+ -0.02,
+ 1.0,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ nil,
+ "none",
+ nil,
+ 0.78,
+ 0.0,
+ 0.97,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.5
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "011",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "tiao2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "師匠、お先に失礼します……!",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "徹夜で無理をすれば、結局は翌日の効率が落ちますからね。==W====RT==ふたりとも、くれぐれも無理はしないでください。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "005",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ "012",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_010",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "003",
+ "none",
+ nil,
+ 0.45,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_060",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ nil,
+ "none",
+ nil,
+ 0.82,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ true,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.24,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ true,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "007",
+ "none",
+ nil,
+ nil,
+ -0.4,
+ 1.5,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ 0.2
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_055",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {2.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ -0.35,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "Tiao",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_236",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "うふふ。==W==やっとふたりきりになれたわね♪==W====RT==ま・お・う・さ・まっ♡",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m14",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "010",
+ "avg_emoji_sigh",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "茶化さないでくれ。==W==そもそもふたりで話がしたいなら、==RT==みんなが休むのをわざわざ待たないで、==W====RT==私を別の場所に呼び出せばよかっただろう?",
+ "茶化さないでくれ。==W==そもそもふたりで話がしたいなら、==RT==みんなが休むのをわざわざ待たないで、==W====RT==僕を別の場所に呼び出せばよかっただろう?"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "012",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "021",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "時間稼ぎをしてたわけじゃないわ。アタシはアタシで情報を精査してたの。==W====RT==言ったでしょ、なにごとにおいてもビッグニュースっていうのは、==W====RT==日常の中にさり気なく潜んでるものなんだから。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "010",
+ "avg_emoji_love",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "012",
+ "avg_emoji_question",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ビッグニュース?たとえば?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "005",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "そうねぇ……==W==ボスたちがマイナの依頼を受けたのは、==RT==お金のためじゃなくて、アグリ・ユニオンに潜入するためだったんじゃない?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "018",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "マダムガイストって人を探してるんでしょ?==W====RT==クレアの証言だと、==W==彼女は未恋ノ禍実を巡遊者キャンプにおびき寄せた==RT==張本人らしいのに、まだ捕まってないそうだし。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -100.0,
+ 1.5,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.8,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume35_1s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "017",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_226",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "009",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume100_1s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "なぜそう思った?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuart",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ "none",
+ "OutQuart",
+ 0.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "018",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_252",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "さっき聞いたもの。==W====RT==フユカがこんなこと言ってたでしょ?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.95,
+ nil,
+ nil,
+ 0.8,
+ 1.0,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -120.0,
+ 1.65,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume35_1s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_134",
+ "b",
+ "003",
+ "none",
+ 2,
+ 0.7,
+ -0.3,
+ 1.4,
+ nil,
+ nil,
+ 0.0,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.5,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ -0.28,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 4.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "011",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "……ううん。==W==ここは師匠の期待に応えるためにも、==W==がんばらないと==W==。==RT==「アグリ・ユニオンの傭兵って武器は==W==なにを使ってるんですか?」って==W====RT==自然に聞きだして……==W==あれ?==W==自然にってどういう聞き方をすれば…==W==…?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "008",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "006",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "011",
+ "avg_emoji_flurry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume100_1s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuart",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ 1.0,
+ 0.0,
+ "none",
+ "OutQuart",
+ 0.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ -0.18,
+ 1.2,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuart",
+ 0,
+ nil,
+ true,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "010",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "『ゴールデンヨタカ』の調査なのに、==W====RT==傭兵の武器を気にするなんて不自然だもの。==RT==つまり別の目的があると考えるのが妥当なところでしょ?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "018",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "で、次の疑問点。ボスはたしかにお人よしだけど、==W====RT==自分の目的を投げ出してまで、マダムガイストを追う性格じゃない。==W====RT==あの件はあくまでもフィーリエの巡遊者の問題だもの。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "021",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "004",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "じゃあなぜ、ボスまでマダムガイストの行方を追ってるのか。==W====RT==この答えについても、もう聞いてるわ。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume35_1s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutQuart",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_reminiscence_loop",
+ 0,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.0,
+ true,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "dessert_house_inside_dusk",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "a",
+ "008",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutQuart",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "だって『孤児院から消えた人の行方』なんて、==RT==向こうなら秒で見つかるもの♪",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutQuart",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_reminiscence_loop",
+ 1,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.0,
+ true,
+ true
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_warehouse",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume100_1s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutQuart",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ボスがアグリ・ユニオンに潜入したかった本当の目的……==W====RT==それは孤児院の借金問題にマダムガイスト、==W==あるいは==RT==アグリ・ユニオンが関係してると踏んだから……違う?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "017",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChoiceBegin",
+ param = {
+ "STm05_04",
+ 0,
+ {
+ 0,
+ 0,
+ 0,
+ 0
+ },
+ {
+ "",
+ "",
+ "",
+ ""
+ },
+ 1,
+ 0,
+ "a",
+ "002",
+ "",
+ "",
+ {
+ "",
+ "",
+ "",
+ ""
+ },
+ "",
+ {
+ "拍手を贈る",
+ "",
+ "",
+ ""
+ },
+ {
+ "",
+ "",
+ "",
+ ""
+ }
+ }
+ },
+ {
+ cmd = "SetChoiceJumpTo",
+ param = {"STm05_04", "1"}
+ },
+ {
+ cmd = "SetChoiceRollover",
+ param = {"STm05_04"}
+ },
+ {
+ cmd = "SetChoiceEnd",
+ param = {"STm05_04"}
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "013",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_349",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "さすがはフラヴィオ屈指の魔女だ。==W====RT==断片的な情報からそこまで推理するとは、恐れ入ったよ。==W====RT==この依頼を受けた目的は、いまの話で間違いない。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "tiao2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "023",
+ "none",
+ "diantou",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "とはいえ無闇に他人の秘密を探るのは、==W====RT==危険な行為だと思わないのか?",
+ ""
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_227",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "019",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "011",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "言いたいことは理解できるわ。==W==でもそれ以上に……==W====RT==アナタからは、==W==キケンでおいしそうな香りが漂ってるんだもん♪",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "002",
+ "avg_emoji_love",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -50.0,
+ 1.5,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuart",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "OutQuart",
+ 0.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "007",
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "うふふ……言ったでしょ?==W====RT==『記者』っていうのは、真実を糧に生きる貪欲な生き物なの★",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "OutQuart",
+ 0.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuart",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "010",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "それに、なにもタダで秘密を教えてもらおうなんて思ってないわ。==W====RT==アタシが持ってる孤児院の情報もちゃーんと教えるから♪",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "006",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "だって==W==いまのアタシたちは『運命共同体』、でしょ?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "010",
+ "avg_emoji_sweaty",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "……なるほどな。==W==すまないが少し待ってくれ。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "021",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_118",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetPhone",
+ param = {
+ 0,
+ 1,
+ "103"
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "待たせてすまない==RT==そろそろ戻ってきてくれ",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "了解",
+ ""
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_091",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_103",
+ "e",
+ "005",
+ "none",
+ 2,
+ 0.93,
+ nil,
+ 0.95,
+ nil,
+ 0.6,
+ 0.0,
+ 0.0,
+ false,
+ 0.5
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_134",
+ "b",
+ "003",
+ "none",
+ 3,
+ 0.73,
+ nil,
+ 0.95,
+ nil,
+ 0.6,
+ 0.0,
+ 0.0,
+ false,
+ 0.5
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_111",
+ "c",
+ "012",
+ "none",
+ 4,
+ 0.4,
+ nil,
+ 0.95,
+ nil,
+ 0.6,
+ 0.0,
+ 0.0,
+ false,
+ 0.5
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "c",
+ "011",
+ "none",
+ 5,
+ 0.2,
+ nil,
+ 0.95,
+ nil,
+ 0.6,
+ 0.0,
+ 0.0,
+ false,
+ 0.5
+ }
+ },
+ {
+ cmd = "SetPhone",
+ param = {
+ 1,
+ 0,
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ nil,
+ "none",
+ nil,
+ 0.87,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
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+ }
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+ cmd = "CtrlChar",
+ param = {
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+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
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+ },
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+ cmd = "SetAudio",
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+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "020",
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+ 1,
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+ nil,
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+ cmd = "CtrlStage",
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+ },
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+ cmd = "CtrlBg",
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+ }
+ },
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+ cmd = "SetBGM",
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+ },
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+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "",
+ 1,
+ "",
+ false,
+ "",
+ "あらヤダ。==W==もしかしていまの話、聞いてたの?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlBg",
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+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ },
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+ cmd = "CtrlStage",
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+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
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+ 0.5,
+ false,
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+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "c",
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+ false,
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+ },
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+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
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+ 1,
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+ false,
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+ "うん。==W==ボスから待機してって==W==メッセージが来たから。",
+ ""
+ }
+ },
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+ cmd = "Wait",
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+ },
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+ {
+ cmd = "CtrlChar",
+ param = {
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+ "b",
+ "013",
+ "none",
+ nil,
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+ nil,
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+ "none",
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+ 0,
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+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "003",
+ "none",
+ nil,
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+ nil,
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+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
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+ "none",
+ "Linear",
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+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
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+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "e",
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+ "close",
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+ false,
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+ }
+ },
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+ {
+ cmd = "CtrlChar",
+ param = {
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+ "b",
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+ },
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+ cmd = "SetTalk",
+ param = {
+ 0,
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+ 1,
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+ false,
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+ "すっかり騙されちゃったわ★==W====RT==さすがはボスってところね、==W==やるじゃない♪",
+ ""
+ }
+ },
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+ cmd = "Wait",
+ param = {0.5}
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+ cmd = "Wait",
+ param = {1.2}
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+ cmd = "CtrlChar",
+ param = {
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+ "b",
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+ false,
+ nil
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+ },
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+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
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+ nil,
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+ nil,
+ "none",
+ "none",
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+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ 0.5
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
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+ nil,
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+ nil,
+ nil,
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+ "none",
+ "none",
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+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.32,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuart",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.13,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuart",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "002",
+ "avg_emoji_happy",
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+ nil,
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+ nil,
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+ false,
+ nil
+ }
+ },
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+ cmd = "CtrlBg",
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+ },
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+ cmd = "SetTalk",
+ param = {
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+ 0,
+ "",
+ false,
+ "",
+ "まっ、それならそれでいいわ。==W====RT==そんなことよりアナタたちも、==W==これを見てちょーだい。",
+ ""
+ }
+ },
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+ cmd = "Wait",
+ param = {0.5}
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+ {
+ cmd = "CtrlChar",
+ param = {
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+ false,
+ nil
+ }
+ },
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+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "004",
+ "none",
+ nil,
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+ nil,
+ nil,
+ nil,
+ nil,
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+ nil,
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+ false,
+ nil
+ }
+ },
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+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
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+ "none",
+ "none",
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+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "006",
+ "none",
+ nil,
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+ nil,
+ nil,
+ nil,
+ nil,
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+ "none",
+ "none",
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+ 0,
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+ false,
+ 1.0,
+ false,
+ nil
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+ },
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+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
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+ cmd = "SetBGM",
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+ 0,
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+ false
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+ },
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+ cmd = "CtrlStage",
+ param = {
+ 0,
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+ nil,
+ nil,
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+ 1.6,
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+ false
+ }
+ },
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+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "004",
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+ nil,
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+ false,
+ 0.5
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ nil,
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+ nil,
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+ nil,
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+ "none",
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+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
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+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
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+ nil,
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+ nil,
+ nil,
+ nil,
+ nil,
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+ "none",
+ "none",
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+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
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+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "none",
+ nil,
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+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
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+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
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+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
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+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
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+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
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+ },
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+ cmd = "CtrlBg",
+ param = {
+ 0,
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+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
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+ "none",
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+ false,
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+ cmd = "SetAudio",
+ param = {
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+ 0.0,
+ false
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+ cmd = "Wait",
+ param = {1}
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+ cmd = "SetPhone",
+ param = {
+ 4,
+ 1,
+ "995"
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+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg3_999",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "ヨタカブレッドはアグリ・ユニオンが開発したものではない",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg3_999",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "そのレシピはフィレンが2年前アモールのアッシュエリアにある孤児院から持ち帰ったもの",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg3_999",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "アグリ・ユニオンはお前たちの手におえるカンパニーではない",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg3_999",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "即刻立ち去れ",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 1,
+ "avg1_135",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "あなたは誰?",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 5,
+ "0",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "メッセージを送信できませんでした",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhone",
+ param = {
+ 1,
+ 1,
+ ""
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
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+ 0.0,
+ false
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+ cmd = "SetPhone",
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+ 1,
+ "995"
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+ cmd = "SetAudio",
+ param = {
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+ false
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+ cmd = "CtrlChar",
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+ "avg1_135",
+ "b",
+ nil,
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+ nil,
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+ nil,
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+ "none",
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+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
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+ cmd = "CtrlStage",
+ param = {
+ 0,
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+ nil,
+ nil,
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+ 1.2,
+ nil,
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+ "none",
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+ false
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+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
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+ "none",
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+ 1.0,
+ false,
+ 0
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+ },
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+ cmd = "SetPhone",
+ param = {
+ 1,
+ 1,
+ ""
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+ cmd = "SetCharHead",
+ param = {
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+ nil,
+ nil,
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+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ヨタカブレッドのレシピが…==W==…",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
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+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
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+ },
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+ {
+ cmd = "SetCharHead",
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+ 1,
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+ nil,
+ nil,
+ nil,
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+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
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+ },
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+ cmd = "Wait",
+ param = {0.5}
+ },
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+ cmd = "SetCharHead",
+ param = {
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+ nil,
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+ nil,
+ nil,
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "アモールの孤児院から!==W==?それって――",
+ ""
+ }
+ },
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+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 0,
+ nil,
+ nil,
+ nil,
+ "avg1_112",
+ "a",
+ "002",
+ "none",
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+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 0,
+ 300.0,
+ nil,
+ nil,
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+ "avg_emoji_speechless",
+ 2,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "アッシュエリアの孤児院と言っていたし…==W==…",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
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+ nil,
+ nil,
+ nil,
+ "avg1_111",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 4,
+ -150.0,
+ nil,
+ 0.8,
+ "avg1_103",
+ "e",
+ "007",
+ "none",
+ 5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_226",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "間違いない==W==。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "tiao2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 4,
+ nil,
+ nil,
+ nil,
+ "avg1_103",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m42",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ 1.0,
+ 0.0,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "021",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "倉庫に戻ってきたあたりで、==W====RT==この匿名サンからフレンド申請が届いていたのよね。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "009",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "でもココチャってケータイをくっつけないとフレンド申請できないでしょ?==W====RT==そしてアタシが最後にケータイを確認したのが、今朝倉庫を出るとき。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "018",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "つまり==W==この匿名サンはアタシたちが仕事に行っている間に==RT==倉庫に忍び込んで==W==フレンド申請を送ったってこと。==W====RT==そしてチャットを送るだけ送ってフレンドから削除したってところかしら。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "009",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "014",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "まあ、いままでも匿名の情報提供者なんていっぱいいたけど、==W====RT==こんなふうに送信元が特定できないのははじめて。==W====RT==魔女に気取らせないなんて、相当のやり手なのかも。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "011",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "020",
+ "avg_emoji_speechless",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume35_1s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.8,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.6,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "(つまり、ミスティとフレンド申請が可能だったのは==W====RT==彼女のケータイがこの倉庫にあると知っていた人物……)",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "009",
+ "avg_emoji_attention",
+ "niunie1",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "(いや、待て。==W==そもそもタイミングが==W==できすぎている)",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "020",
+ "avg_emoji_speechless",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
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+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "(ここにきて==W==話がつながり始めたな。==W====RT==孤児院==W==にアグリ・ユニオン==W==、==RT==そして==W==フィレンとマダムガイスト……)",
+ ""
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_183",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.7,
+ -0.45,
+ 1.5,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
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+ "none",
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+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_138",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.3,
+ -0.45,
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+ nil,
+ nil,
+ 0.0,
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
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+ "none",
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+ "OutQuart",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ true,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_110",
+ "c",
+ "002",
+ "none",
+ nil,
+ 0.7,
+ -0.45,
+ 1.5,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.7,
+ "none",
+ "none",
+ "OutQuart",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ true,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg2_985",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.3,
+ -0.45,
+ 1.5,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.7,
+ "none",
+ "none",
+ "OutQuart",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_184",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.7,
+ -0.45,
+ 1.5,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.7,
+ "none",
+ "none",
+ "OutQuart",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ true,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 5,
+ "BG_Black",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 5,
+ "none",
+ "avg3_100",
+ "e",
+ "025",
+ "none",
+ nil,
+ 0.48,
+ -0.57,
+ 2.0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_100",
+ "e",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 1.9,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 4,
+ 0,
+ "OutQuint",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 5,
+ "fx_avg_flash_light",
+ 0,
+ 0,
+ nil,
+ 1.0,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.8}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_100",
+ "e",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuart",
+ 0,
+ nil,
+ true,
+ 0.4,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 4,
+ 1,
+ "OutQuint",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "014",
+ "avg_emoji_idea",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "(そのすべてが、==W==今回のゴールデンヨタカの依頼に==RT==つながっているとしたら……?)",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "003",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume100_1s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "みんな、==W==聞いてくれ。==RT==マイナの依頼を解決することで、==W====RT==孤児院についての重要な事実がわかるかもしれないぞ。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "021",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "014",
+ "none",
+ "JuGong",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "……いや、私の推理が間違っていなければ、==RT==そもそもこれらの事件は、根本でつながっていたんだ。==W==",
+ "……いや、僕の推理が間違っていなければ、==RT==そもそもこれらの事件は、根本でつながっていたんだ。==W=="
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "017",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 3.0,
+ true,
+ "default"
+ }
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_jp/config/stm05_05.lua b/lua/game/ui/avg/_jp/config/stm05_05.lua
new file mode 100644
index 00000000..0143a27d
--- /dev/null
+++ b/lua/game/ui/avg/_jp/config/stm05_05.lua
@@ -0,0 +1,13295 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "第5話",
+ "繋がる点",
+ "ゴールデンヨタカの調査が孤児院、マダムガイストそれぞれの行方を追う手がかりになると考えた一行は、ヨタカブレッドのレシピを探ることにする。材料を得るためにセイナとフユカは星ノ塔へと向かうのだった。",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_warehouse",
+ "0",
+ "Linear",
+ 1.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 60.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m46",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "2:00",
+ "熱月",
+ "1日",
+ "フィーリエ温室エリア",
+ "アグリ・ユニオン『倉庫』"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "c",
+ "009",
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_111",
+ "c",
+ "002",
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_134",
+ "b",
+ "002",
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "004",
+ "none",
+ nil,
+ 0.1,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_103",
+ "e",
+ "002",
+ "none",
+ nil,
+ 0.9,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "InOutQuad",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "009",
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "私の推理が間違っていなければ、==RT==そもそもこれらの事件は、根本でつながっていたんだ。",
+ "僕の推理が間違っていなければ、==RT==そもそもこれらの事件は、根本でつながっていたんだ。"
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "006",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "今回の依頼で孤児院のことが……==W====RT==それってどういうこと?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ true,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "012",
+ "avg_emoji_vexation",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "002",
+ "avg_emoji_idea",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "単純な話だよ。時系列順に整理してみよう。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ true,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "020",
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "まずは2年前――",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_224",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_movie",
+ 0,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "ttc_harbour_house_night",
+ "0",
+ "Linear",
+ 1.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "circle_light",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 1
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 3.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 1.0,
+ false,
+ 1
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 30.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_reminiscence_loop",
+ 0,
+ 0,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ true,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 8,
+ "0",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "星暦994年",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ false,
+ 0,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_movie",
+ 1,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.5,
+ true,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_110",
+ "d",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "002",
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "この年に、フィレンはヨタカブレッドのレシピを==RT==アモールの孤児院で手に入れた。==RT==そして孤児院から子どもたちが消えたのも、この年だ。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 3,
+ "mood_3",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 3,
+ "none",
+ "avg1_112",
+ "c",
+ "009",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 2,
+ 4,
+ "Linear",
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "どっちが先かわかんないけど……==W====RT==エリーさんが出て行ったのは、そのレシピが原因って可能性も?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "018",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 2,
+ 5,
+ "OutSine",
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 1,
+ 0,
+ "none",
+ "avg1_110",
+ "d",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "009",
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "次に2ヶ月前――",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_224",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_movie",
+ 0,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_greenhouse_outside_night",
+ "0",
+ "Linear",
+ 1.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 30.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 1.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 8,
+ "0",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "星歴996年花月",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ false,
+ 0,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_movie",
+ 1,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "020",
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ゴールデンヨタカが出回り始めたのは、==RT==どうもその頃だったらしい。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_184",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "012",
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ここで注目すべきはマダムガイストの動向だ。==RT==2ヶ月前というと、ナツカとクレアに接触して、==RT==『例のモノ』を探すよう強要した時期と重なる。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 4,
+ "mood_3",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 4,
+ "none",
+ "avg1_134",
+ "b",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 3,
+ 4,
+ "Linear",
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "avg_emoji_shock",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "それだけなら偶然だと考えられなくもないですけど……==W====RT==そうではないんですよね?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "009",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "chijing",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 3,
+ 5,
+ "OutSine",
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 1,
+ 0,
+ "none",
+ "avg3_184",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "ruin_travellers_home_inside",
+ "0",
+ "Linear",
+ 1.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "009",
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ああ。今回の件が決め手だとも言えるだろう。==RT==マイナの話ぶりだと、彼女の上にいる誰かが、==RT==私たちにアグリ・ユニオンへの潜入調査の依頼を出した。",
+ "ああ。今回の件が決め手だとも言えるだろう。==RT==マイナの話ぶりだと、彼女の上にいる誰かが、==RT==僕たちにアグリ・ユニオンへの潜入調査の依頼を出した。"
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ true,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_reminiscence_loop",
+ 1,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 1
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_warehouse",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "002",
+ "avg_emoji_attention",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "そして潜入調査を始めてみれば、==RT==狙ったようなタイミングで孤児院とヨタカブレッドに==RT==関する話がミスティのケータイに届いたんだ。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "018",
+ "none",
+ nil,
+ 0.45,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_074",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "話ができすぎっていうか、==RT==意地でも関係性に気づかせようとしてるようにも見えるし。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "うふふ。これまでいろんなフェイクニュースを目にしてきたからこそ……==RT==アタシの魔女としての勘が、『これは本物』って告げてるわ★",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_103",
+ "e",
+ "011",
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_087",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ nil,
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ヨタカブレッドを中心に、すべてが結びついたね。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "014",
+ "avg_emoji_music",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "そういうことだ。ここはお互い様ということで、==RT==こちらも何者かの計画を利用させてもらおう。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "002",
+ "none",
+ nil,
+ 0.25,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ "005",
+ "none",
+ nil,
+ 0.75,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "c",
+ "003",
+ "none",
+ nil,
+ 0.5,
+ 0.05,
+ 0.9,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "avg_emoji_idea",
+ nil,
+ nil,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ 1.0,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "実は諜報機関のエージェントが活躍するステラキネマを観て以来、==RT==こういう潜入任務に憧れてたんだよねぇ♪",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "早い話が、ゴールデンヨタカの調査を進めていけば、==W====RT==孤児院のことにも、マダムガイストにもつながるってことでしょ?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "002",
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "002",
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ざっくりとしているが、その認識で間違いはないよ。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ true,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ nil,
+ "none",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ true,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "005",
+ "avg_emoji_star",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ちなみにゴールデンヨタカについての手がかりだけど、==RT==みんなから聞いた話の中で、気づいたことがあるの。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Xiao",
+ "Linear",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "025",
+ "avg_emoji_symbol",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "あの話だけで?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "006",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "ダテに場数を踏んでないってことよ♪",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "003",
+ "avg_emoji_idea",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "こういう大手カンパニーの場合、目をつけるべきは『責任の所在』よ。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -80.0,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_103",
+ "e",
+ "002",
+ "none",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ nil,
+ "none",
+ nil,
+ 0.75,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "005",
+ "avg_emoji_attention",
+ nil,
+ 0.4,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "例えば……そうね、コハクとニュクスは温室でサボってたんでしょ?==RT==でもそれを咎める人はいなかった。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ "011",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "うん。はじめは医務室に行くって言ってたけど、結局行かなかった。==RT==そのあと普通に戻ったけど、なにも言われなかったよ。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "004",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "そりゃそうよ。==RT==自己啓発セミナーの責任者としては、見送るまでが仕事だもの。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "003",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "だから自分が上から叱られない限り、==RT==マーケティング部を出た従業員がなにをしてようと気にしないってこと★",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_146",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "でも医務室に問い合わせたら、来てないことはすぐにバレちゃうんじゃ……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "言い訳なんて簡単よ。==W==医務室に行く途中で良くなったとか、==RT==逆に動けなくなって休んでたって言えばいいんだから。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_412",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "010",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ nil,
+ "none",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "004",
+ "none",
+ nil,
+ 0.55,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "そもそもヘタに首を突っ込んでとばっちりを受けるくらいなら、==RT==見て見ぬふりをするのが賢い生き方ってものでしょ?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "003",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "なんなら上から目をつけられれば、==W====RT==責任者だってサボりたいときにサボれなくなるし。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "005",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "007",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "つまりは責任から逃れようとするからこそ、==RT==管理のズサンさが生まれるってわけよ♪",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 0,
+ 100.0,
+ nil,
+ nil,
+ "avg1_112",
+ "c",
+ "012",
+ "avg_emoji_awkward",
+ 3,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "大手カンパニーって言うくらいだし、==RT==すごい人ばっかり所属してると思ったんだけど……==RT==結局はどこに行っても、人間の本質って変わらないんだね。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 0,
+ nil,
+ nil,
+ nil,
+ "avg1_112",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_074",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "002",
+ "none",
+ nil,
+ nil,
+ -0.35,
+ 1.5,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ここでクエスチョ~ン★==RT==以上を踏まえたうえで、ゴールデンヨタカはどうやって生まれたと思う?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ 1,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 80.0,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_134",
+ "b",
+ "002",
+ "none",
+ 3,
+ 0.25,
+ 0.05,
+ 0.9,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "どうやって生まれたか……ですか?==W====RT==あれ?でも今日開発部で、ヨタカブレッドのレシピは==RT==上層部の中でも一部の人しか知らないって聞きましたけど……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "009",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "niunie1",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ true,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -120.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.4,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_111",
+ "c",
+ "007",
+ "none",
+ 3,
+ 0.8,
+ 0.05,
+ 0.9,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "そもそもマーケティング部が販売するヨタカブレッドは、==RT==すべて生産部から直接届いたものだそうです。==W====RT==なのでゴールデンヨタカが生まれるとすれば、それは生産部なのでは?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "016",
+ "avg_emoji_shock",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "chijing",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ true,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "004",
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "InOutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ 0.0
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "020",
+ "avg_emoji_speechless",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "生産部では種まきから収穫、そのあとの製造ラインの==RT==管理まで、==W==すべてマンドラゴライトという植物に==RT==任せていたが……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_flash_light",
+ 0,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "025",
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChoiceBegin",
+ param = {
+ "1",
+ 0,
+ {
+ 0,
+ 0,
+ 0,
+ 0
+ },
+ {
+ "",
+ "",
+ "",
+ ""
+ },
+ 1,
+ 0,
+ "a",
+ "002",
+ "",
+ "",
+ {
+ "",
+ "",
+ "",
+ ""
+ },
+ "",
+ {
+ "まさかただの植物がゴールデンヨタカを?",
+ "",
+ "",
+ ""
+ },
+ {
+ "",
+ "",
+ "",
+ ""
+ }
+ }
+ },
+ {
+ cmd = "SetChoiceJumpTo",
+ param = {"1", "1"}
+ },
+ {
+ cmd = "SetChoiceEnd",
+ param = {"1"}
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_029",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "007",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "うふふ。「そんなバカな」って思うわよね?==RT==実際マンドラゴライトは、指示されたとおりに動くだけの植物。==RT==そこに意志は介在しない。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_075",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "017",
+ "none",
+ nil,
+ nil,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "だからゴールデンヨタカが生まれたのは、==RT==本当にただの偶然かもしれないし……==RT==もしくは誰かの計画的犯行――かもしれないわね。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_134",
+ "b",
+ "002",
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.4,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "avg_emoji_question",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "でも相手は植物なんですよね?==RT==言葉はしゃべれないし、これ以上どうやって調べるんですか?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "011",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "証言はできなくても、どこかに痕跡が残ってるかもしれないわ。==RT==だからまずやるべきなのは、どの工程でゴールデンヨタカの材料が==RT==紛れ込んだかを調べることよ。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "002",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "とはいえ焼き上がったものの香りと食感に差があるってことは、==RT==違いがあるとすれば……それは使ってる小麦かしら?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.5,
+ true,
+ true
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -120.0,
+ -50.0,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_111",
+ "c",
+ "013",
+ "none",
+ nil,
+ 0.6,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "002",
+ "avg_emoji_attention",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ふむ……明日になったら、早速マイナに調べてもらおう。==RT==悪いがアヤメも彼女を手伝ってくれないか?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "005",
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "diantou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "調べ物なら任せてください!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_103",
+ "e",
+ "002",
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "004",
+ "none",
+ nil,
+ 0.4,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "002",
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "アヤメ以外は、==RT==引き続き自分の持ち場で調査を続けてくれ。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ "007",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "了解。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "009",
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "とはいえ使っている材料の違いを調べるにしても、==W====RT==普通のヨタカブレッドの材料すら知らないのだが……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "010",
+ "avg_emoji_vexation",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ nil,
+ "none",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.25,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_134",
+ "b",
+ "002",
+ "none",
+ nil,
+ nil,
+ 0.1,
+ 0.9,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_124",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ -0.05,
+ 1.1,
+ nil,
+ nil,
+ 1.0,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "あの、わたしに考えがあります。==RT==でも、==W==それにはセイナセンパイの協力がどうしても必要で……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "009",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ true,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_warehouse_daylight",
+ "0",
+ "Linear",
+ 1.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 60.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "16:00",
+ "熱月",
+ "1日",
+ "フィーリエ温室エリア",
+ "アグリ・ユニオン『倉庫』"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_143",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "1ZhenDong",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -60.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 1.5,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "013",
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Xiao",
+ "Linear",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "お待たせしました。ヨタカブレッドの製造開始から今日まで、==RT==丸2年分の製造記録および販売記録です。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m44",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_070",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 0,
+ 1,
+ "qstory_tales_05_002",
+ nil,
+ nil,
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_111",
+ "c",
+ "016",
+ "none",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ダンボールいっぱいに詰まった資料……==RT==2年分ともなると、すごい量ですね。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "007",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "いえ。まだあと10箱ありますよ。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 1,
+ 1,
+ "qstory_tales_05_002",
+ nil,
+ nil,
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "007",
+ "avg_emoji_vexation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "そんなに!?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "010",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ヨタカブレッドの生産がマンドラゴライト任せになったことで、==RT==従業員たちはなんとかして自分の居場所を作ろうと、==RT==製造記録を詳細に残したようです。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "mood_4",
+ "16",
+ "Linear",
+ 0.5,
+ false,
+ "AvgStageEffect_wipe_down",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "006",
+ "avg_emoji_awkward",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "結局は『紙を無駄遣いした』という理由で、クビになったらしいですけど。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_095",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "016",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "大手カンパニー……荒野で生き残るよりも難しそうですね。==W====RT==コハクは大丈夫かしら……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_warehouse_daylight",
+ "0",
+ "Linear",
+ 0.5,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "007",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "002",
+ "avg_emoji_happy",
+ nil,
+ 0.45,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ニュクスさんが一緒なら大丈夫だと思いますよ。==RT==私も新人の頃は、なにかとお世話になりましたから。",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ true,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_office",
+ "0",
+ "Linear",
+ 1.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -150.0,
+ 150.0,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 1.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "17:00",
+ "熱月",
+ "1日",
+ "フィーリエ温室エリア",
+ "アグリ・ユニオン『マーケティング部』"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m4",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -100.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 1.5,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_103",
+ "e",
+ "011",
+ "none",
+ nil,
+ 0.75,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_279",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "JuGong1",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "えっと……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ "010",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "chijing",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 1,
+ "mood_3",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_408",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 0,
+ 0,
+ "Linear",
+ 1,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_047",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "困惑する客",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "もしもーし?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_054",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ "007",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "にゃ……にゃにゃ……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_058",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 1,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Zhong",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "困惑する客",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "にゃ……?==RT==おい、バカにしてんのか!イタズラなら切るぞ!?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ "009",
+ "avg_emoji_flurry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou0",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ドーナツと一緒に、ネコはいかがですか。==RT==いまならセットでさらにもう1匹――",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_471",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 1,
+ "BG_Black",
+ "0",
+ "OutSine",
+ 0.3,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 0,
+ 3,
+ "Linear",
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ "008",
+ "avg_emoji_vexation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_138",
+ "a",
+ "006",
+ "none",
+ 2,
+ 0.4,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_138",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "う〜ん、切られちゃったね。==RT==対面がダメでも、==W==通話でのセールスならいけると思ったんだけど。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ "003",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ "011",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "しゅん……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -80.0,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ "005",
+ "avg_emoji_happy",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_138",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "げ、元気出そう!?==RT==うちには通話のほかにも、メッセージを使ったセールスもあるし……!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ "003",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou0",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "メッセージ……!==RT==それなら余裕。どこに連絡すればいいの?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ "007",
+ "avg_emoji_sweaty",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_138",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "あ〜……せっかくやる気を出したのに、ごめんね。==RT==17時を過ぎたから、今日はもうおしまいなの。==W====RT==それに明日はシルバーエリアで販促イベントがあるから、残業もなしよ。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ "003",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "chijing",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
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+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ "004",
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "d",
+ nil,
+ "none",
+ nil,
+ 0.25,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ nil,
+ "avg_emoji_happy",
+ nil,
+ 0.6,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_138",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "コハクちゃん、すごい体力だね。==RT==こんな重そうな着ぐるみ姿で、何時間も動き回るなんて。==RT==私なら5分で倒れちゃいそう。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "d",
+ "004",
+ "avg_emoji_awkward",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "荒野で生活するのに比べたら、着ぐるみで動き回るくらい余裕。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ "006",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_138",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "そうなんだ?巡遊者って大変なんだね〜。==W====RT==なんにせよ、コハクちゃんががんばってくれたおかげで、==RT==明日と明後日はゆっくり休めるよ♪",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ "005",
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "d",
+ "007",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "まだまだ売れそうなのに、休んでいいの?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "d",
+ nil,
+ "none",
+ nil,
+ 0.2,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ "009",
+ "avg_emoji_happy",
+ nil,
+ 0.45,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_138",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "いいのいいの。頑張りすぎると、次のノルマが上がっちゃうからね。==RT==ほどほどが一番なんだよ。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ "012",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_138",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "それにしても、この着ぐるみどうしたの?==RT==すっごく出来がいいけど……買ってきたわけじゃないよね?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_087",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 0,
+ 1,
+ "qstory_main_06_002",
+ nil,
+ nil,
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "d",
+ "006",
+ "avg_emoji_love",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "昨日の夜、空白旅――==RT==友だちと一緒に作ったの。うまく出来たのは、ふたりのおかげ。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ "004",
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_138",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "そっかそっか。助けてくれるお友だちがいるんだね。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 1,
+ 1,
+ "qstory_main_06_002",
+ nil,
+ nil,
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ "002",
+ "avg_emoji_attention",
+ nil,
+ 0.6,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_138",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ちなみにそのふたりってどの部署にいるの?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ true,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_lab",
+ "0",
+ "Linear",
+ 1.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "17:00",
+ "熱月",
+ "2日",
+ "フィーリエ温室エリア",
+ "アグリ・ユニオン『マーケティング部』"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_speedline_center",
+ 0,
+ 0,
+ nil,
+ nil,
+ 0.01,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_1215",
+ "a",
+ "007",
+ "none",
+ nil,
+ nil,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1215",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ -0.35,
+ 1.5,
+ nil,
+ nil,
+ 1.0,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "興奮する社員",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "セイナさん、フユカさん!完成しましたよ!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m28",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1215",
+ "a",
+ "006",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "興奮する社員",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "おすすめしてもらったフレイムフラワーの根を使ったら、==RT==バーニンフルーツのよりもいい感じの香辛料になりました!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1215",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -60.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_1216",
+ "a",
+ "007",
+ "none",
+ nil,
+ 0.53,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_074",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1216",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "萎えた社員",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "おお、どれどれ……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_077",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1216",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1216",
+ "a",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_230",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "mood_5",
+ "16",
+ "Linear",
+ 0.5,
+ false,
+ "AvgStageEffect_wipe_up",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1216",
+ "a",
+ "008",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalkShake",
+ param = {
+ 0,
+ "Zhong",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "元気出した社員",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "グエッホ、グエッホ……!!ヒィィ、辛っ……!!",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1215",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_lab",
+ "0",
+ "Linear",
+ 0.5,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1216",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1215",
+ "a",
+ nil,
+ "avg_emoji_exclamation",
+ nil,
+ 0.6,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "興奮する社員",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "これを調味料に使えば、きっと新しい目玉商品になりますよ!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1216",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.25,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1215",
+ "a",
+ "002",
+ "avg_emoji_speechless",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "興奮する社員",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "激辛チョコにしても売れるかも!==W==",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1215",
+ "a",
+ "006",
+ "avg_emoji_idea",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1215",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 60.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_134",
+ "b",
+ "006",
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
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+ },
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+ "激辛なのに甘い……?それっておいしいんでしょうか?",
+ ""
+ }
+ },
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+ param = {0.5}
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+ },
+ {
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+ param = {
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+ ""
+ }
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+ false,
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+ },
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+ param = {
+ 0,
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+ "ふたりとも……すまなかった。",
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+ }
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+ }
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+ },
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+ param = {
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+ }
+ },
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+ cmd = "CtrlChar",
+ param = {
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+ param = {
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+ "都市の住人はあまりにも荒野を知らなすぎる――って。",
+ ""
+ }
+ },
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+ cmd = "Wait",
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+ }
+ },
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+ }
+ },
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+ cmd = "CtrlChar",
+ param = {
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+ nil,
+ "none",
+ nil,
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+ false,
+ nil
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+ },
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+ cmd = "CtrlChar",
+ param = {
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+ false,
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "忙しい作業リーダー",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ああ、そうだね。==RT==あらためて……セイナ、フユカ、これからもよろしく頼むよ。",
+ ""
+ }
+ },
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+ cmd = "Wait",
+ param = {0.5}
+ },
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+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
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+ nil,
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+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "004",
+ "avg_emoji_attention",
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+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou2",
+ "none",
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+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "あ、えっと……==RT==そういうことなら、わたしからひとつ提案があって……",
+ ""
+ }
+ },
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+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ nil,
+ nil,
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+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
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+ cmd = "SetTalk",
+ param = {
+ 0,
+ "忙しい作業リーダー",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "提案?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
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+ },
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+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ほかにも使えそうな調味料がないか、==RT==セイナセンパイと星ノ塔に行ってこようと思うんですけど……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
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+ },
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+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "忙しい作業リーダー",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "星ノ塔か。そういうことならもちろんかまわないよ。",
+ ""
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
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+ "0",
+ "Linear",
+ 0.5,
+ false,
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+ },
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+ cmd = "CtrlChar",
+ param = {
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+ "a",
+ nil,
+ "avg_emoji_flower",
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+ nil,
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+ nil,
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+ false,
+ 0.5,
+ false,
+ nil
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "忙しい作業リーダー",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "新しいアイデアは、いくらあっても困らないからね。",
+ ""
+ }
+ },
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+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
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+ false,
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "あ、ありがとうございます……!では早速行ってきますね!",
+ ""
+ }
+ },
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+ param = {0.5}
+ },
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+ cmd = "SetBg",
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+ param = {
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+ nil,
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+ nil,
+ "none",
+ "none",
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+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
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+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "忙しい作業リーダー",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "いまから?もう暗くなる時間だけど?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
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+ nil,
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+ nil,
+ "jushou2",
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+ nil,
+ false,
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+ false,
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "え、えっと……わたしもセイナセンパイも、残業はへっちゃらなので……==RT==それにいま出れば、明日の始業時間には戻ってこられますから!",
+ ""
+ }
+ },
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+ cmd = "Wait",
+ param = {0.5}
+ },
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+ cmd = "CtrlChar",
+ param = {
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+ nil,
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+ param = {
+ 0,
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+ 0,
+ "",
+ false,
+ "",
+ "おおっ、素晴らしい……!君たちこそ従業員のかがみだよ!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
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+ cmd = "SetAudio",
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "あ、あはは……どうも……==RT==では、行ってきますぅ〜〜〜〜ッ!!!!",
+ ""
+ }
+ },
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+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_065",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 60.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
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+ "none",
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+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.2,
+ nil,
+ nil,
+ nil,
+ nil,
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+ "none",
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+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ nil,
+ "avg_emoji_exclamation",
+ nil,
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+ nil,
+ nil,
+ nil,
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+ nil,
+ "jushou2",
+ "none",
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+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "忙しい作業リーダー",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ふたりとも、ケガには気をつけるんだよー?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
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+ },
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+ cmd = "SetTrans",
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+ },
+ {
+ cmd = "SetBg",
+ param = {
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+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
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+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
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+ 0,
+ "m2",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_094",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "c",
+ "002",
+ "none",
+ nil,
+ 0.1,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_134",
+ "b",
+ "002",
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.6,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -50.0,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "007",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "youchupeng",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "やるじゃんフユカ!==RT==怪しまれずに『外出許可』をもらえるなんて、==RT==魔王さんの話術みたいだったよ!",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "011",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "これも修行の成果だね!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "006",
+ "avg_emoji_flurry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "そそそ、そんな……!==W==わたしなんてまだまだですから!==RT==師匠みたいだなんて、恐れ多いですぅ……!!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "014",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "外出許可のことだけじゃないよ。==RT==開発部の設備を使ってヨタカブレッドのレシピを再現するなんて、==RT==私には思いつかなかったし。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "010",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "さあ、ということで==W==星ノ塔にしゅっぱーつ!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_speedline_center",
+ 0,
+ 0,
+ nil,
+ nil,
+ 0.01,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "005",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "tower_common",
+ "0",
+ "Linear",
+ 1.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetFilm",
+ param = {
+ 0,
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ 60.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 2.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 3,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "祈願箱からパンの材料をゲットすれば、いちいち種から育てる必要ないもんね!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_029",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_lab",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 3,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "あとは集めた材料で、ゴールデンヨタカのレシピを再現できれば……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_084",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_congr",
+ 0,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "010",
+ "close",
+ nil,
+ 0.45,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 3,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ミッションクリア♪",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "009",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_greenhouse_outside_dusk",
+ "0",
+ "Linear",
+ 0.5,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetFilm",
+ param = {
+ 1,
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "006",
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_054",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ですね。でもわたし、パンは作ったことないし、==W====RT==そこはセイナセンパイ頼りになっちゃいますけど……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "JuGong1",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "007",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "任せて!==RT==願掛けもパン作りも、私にかかればちょちょいのちょいだし!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -60.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_099",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "012",
+ "none",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "002",
+ "none",
+ nil,
+ 0.55,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "それじゃあ着替えを取ってミドリちゃんに急ごう!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_148",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "16",
+ "OutSine",
+ true,
+ false,
+ 1.0,
+ true,
+ "AvgStageEffect_fade_right"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "sky_night_b",
+ "0",
+ "Linear",
+ 1.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_025",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ 60.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "carriage_inside_night",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_025_stop",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "a",
+ "005",
+ "none",
+ nil,
+ nil,
+ 0.05,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_100",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "JuGong1",
+ "none",
+ "InQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ふぅ……いつもの服、ミドリちゃんの匂い……♡==W====RT==やっぱりこっちのほうが全然……リラックス、できて……スヤァ……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "003",
+ "avg_emoji_love",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "niunie1",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_134",
+ "a",
+ "015",
+ "none",
+ nil,
+ 0.25,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_074",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ nil,
+ "close",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ってリラックスしすぎですよぉ!==RT==セイナセンパイ、起きてくださいぃ〜〜〜〜ッ!!!!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_065",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "16",
+ "Linear",
+ false,
+ false,
+ 0.5,
+ true,
+ "AvgStageEffect_fade_right"
+ }
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_jp/config/stm05_06.lua b/lua/game/ui/avg/_jp/config/stm05_06.lua
new file mode 100644
index 00000000..db68dc00
--- /dev/null
+++ b/lua/game/ui/avg/_jp/config/stm05_06.lua
@@ -0,0 +1,11127 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "第6話",
+ "手がかりの匂い",
+ "生産部の協力を得ながら、ついにゴールデンヨタカが生まれた原因が小麦粉にあることを突き止めた一行。調査を進めると、魔法で成長を促進させた小麦が使われていたことが判明する。アヤメとマイナは該当の小麦が育てられている温室を探す。",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_lab",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 100.0,
+ 50.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m49",
+ "1500ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "22:00",
+ "熱月",
+ "3日",
+ "フィーリエ温室エリア:アグリ・ユニオン",
+ "開発部"
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "c",
+ "003",
+ "none",
+ nil,
+ 0.45,
+ -0.25,
+ 1.25,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "avg_emoji_sleepy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_180",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.7,
+ -0.25,
+ 1.25,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_180",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.6,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.4,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.4,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "006",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.4,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "お疲れさまー!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_077",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_180",
+ "a",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "JuGong2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "忙しい社員",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "お疲れさま。よかったらセイナも一緒に帰らない?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_054",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "う~ん、せっかくだけど……==W====RT==フユカと一緒に、もう少しやってから帰るよ。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "002",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_180",
+ "a",
+ "005",
+ "avg_emoji_shock",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "忙しい社員",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "そう?張り切るのはいいけど、==W==あんまり無茶はしないようにね。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_180",
+ "a",
+ "002",
+ "close",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "011",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou0",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "大丈夫!私、体力には自信あるからさ!==RT==それじゃあ、また明日!バイバーイ♪",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_010",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_180",
+ "a",
+ nil,
+ "close",
+ nil,
+ 0.75,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ true,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "006",
+ "none",
+ nil,
+ 0.4,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_166",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.75}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "002",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ 0.5,
+ 0.5,
+ 0.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_134",
+ "b",
+ "002",
+ "none",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.35,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "006",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "……よし。私たちだけになったし、早速始めよっか。==W====RT==ところでフユカ、昨日星ノ塔から持ってきた材料は?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_077",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "012",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "部屋の隅に、人がひとり隠れられそうなスペースがあったので、==RT==そこに隠しておきました。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "003",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "さっすがフユカ、やるねー♪==W====RT==そしたらゴールデンヨタカの作り方がわかるまで、==RT==どんどんヨタカブレッドを試作していこう!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "007",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "huanxin",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "009",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "でも焼いたヨタカブレッドはどうするんですか?==RT==置いておいたら、勝手に設備を使ったことがバレちゃいますよ?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "011",
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "持って帰ってみんなで食べればいいよ。==RT==出来上がったのがヨタカブレッドなら、それなりに保存が効くし。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -200.0,
+ -100.0,
+ 1.3,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.45,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
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+ "じゃあまずは……小麦粉とおがくずを、1:1の割合で混ぜてみよう。",
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+ }
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+ "はい。それじゃあ材料を持ってきますね。",
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+ }
+ },
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+ "数日後――",
+ ""
+ }
+ },
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+ cmd = "CtrlChar",
+ param = {
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+ "b",
+ nil,
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+ }
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+ cmd = "CtrlChar",
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+ "終わりは見えてるんだけど、あとは人手の問題かなぁ。",
+ ""
+ }
+ },
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+ cmd = "Wait",
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+ cmd = "SetTalk",
+ param = {
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+ "",
+ "人手ねぇ?==RT==フユカって花咲旅団の団長なんでしょ?分身とかできないの?",
+ ""
+ }
+ },
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+ "b",
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "む、無理ですぅ〜〜っ!==RT==団長をなんだと思ってるんですか……!?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
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+ cmd = "CtrlChar",
+ param = {
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+ }
+ },
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+ cmd = "SetTalk",
+ param = {
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+ "ハァ〜イ★==RT==約束どおり、人を連れてきたわよー♪",
+ ""
+ }
+ },
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+ cmd = "Wait",
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+ cmd = "SetTalk",
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+ "ふたりとも、お疲れさま。",
+ ""
+ }
+ },
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+ },
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+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
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+ }
+ },
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+ cmd = "CtrlChar",
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+ true,
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+ }
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+ cmd = "CtrlChar",
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+ cmd = "CtrlChar",
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+ "し、師匠!お疲れさまです……!==W====RT==ミスティセンパイの言ってた助っ人って、師匠のことだったんですか?",
+ ""
+ }
+ },
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+ cmd = "CtrlChar",
+ param = {
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+ "none",
+ "none",
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+ false,
+ nil
+ }
+ },
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+ cmd = "Wait",
+ param = {0.5}
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+ false,
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+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
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+ nil,
+ nil,
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+ nil,
+ 0.0,
+ "none",
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+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
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+ nil,
+ nil,
+ 0.0,
+ "none",
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+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.25}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "003",
+ "none",
+ nil,
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+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
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+ false,
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+ false,
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+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "いいえ。助っ人は……==W==こっちよ!!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.75}
+ },
+ {
+ cmd = "CtrlChar",
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+ nil,
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+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
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+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
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+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "013",
+ "avg_emoji_exclamation",
+ nil,
+ 0.75,
+ nil,
+ nil,
+ nil,
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+ 1.0,
+ "jingxia2",
+ "none",
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+ nil,
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+ },
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+ cmd = "SetTalk",
+ param = {
+ 0,
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+ "えええっ!?ま、魔物……!",
+ ""
+ }
+ },
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+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
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+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
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+ "avg1_135",
+ "b",
+ "002",
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+ nil,
+ nil,
+ 0.0,
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+ param = {
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+ ""
+ }
+ },
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+ cmd = "SetTalk",
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+ "へ〜、これが噂のマンドラゴライトかぁ。",
+ ""
+ }
+ },
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+ },
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+ cmd = "SetTrans",
+ param = {
+ 1,
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+ false,
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+ true,
+ "default"
+ }
+ },
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+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "012",
+ "none",
+ nil,
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+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.6,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
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+ cmd = "SetBGM",
+ param = {
+ 1,
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+ 0,
+ "",
+ "1000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "012",
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+ nil,
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+ false,
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+ }
+ },
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+ cmd = "SetTalkShake",
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+ },
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+ cmd = "SetTalk",
+ param = {
+ 0,
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+ "",
+ 0,
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+ "",
+ "ちょ、ミスティなにを……!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "それを生産部から連れ出すのは、重大な就業規則違反ですよ!?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
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+ false
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+ },
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+ cmd = "SetTrans",
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+ true,
+ true,
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+ }
+ },
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+ cmd = "CtrlStage",
+ param = {
+ 0,
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+ 0.5,
+ 0.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "005",
+ "none",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
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+ cmd = "SetChar",
+ param = {
+ 0,
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+ "avg1_112",
+ "c",
+ "012",
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
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+ cmd = "SetTrans",
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+ "default"
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+ cmd = "Wait",
+ param = {0.5}
+ },
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "あら、誰かと思えばマイナじゃなーい★==RT==こんなところでどうしたの?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
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+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -30.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.55,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "セイナさんとフユカさんに任せきりなのも悪いので、手伝いに来たんです。==RT==でもまさか、こんな場面に出くわすなんて……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
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+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "006",
+ "avg_emoji_music",
+ nil,
+ 0.4,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "2TiaoYue",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ならアタシたちと考えてたことは一緒ね♪",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_074",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "010",
+ "close",
+ nil,
+ 0.75,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
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+ 0,
+ nil,
+ false,
+ 0.35,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "一緒?規則違反をしているあなたと、一緒にしないでください。==W====RT==そもそも誰かの不正を暴こうというのに、その調査をする私たちが==RT==不正をおこなうなんて、そんなの本末転倒じゃないですか。",
+ ""
+ }
+ },
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+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
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+ "avg_emoji_angry",
+ nil,
+ nil,
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+ nil,
+ nil,
+ "chijing",
+ "none",
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+ false,
+ 0.5,
+ false,
+ nil
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+ },
+ {cmd = "SetGoOn"},
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+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
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+ },
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+ cmd = "SetTalk",
+ param = {
+ 0,
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "規則違反ねぇ?==RT==ちゃーんと許可はもらってるけど、==W==それでもダメなのかしら?",
+ ""
+ }
+ },
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+ cmd = "Wait",
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+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
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+ "none",
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+ 0,
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+ false,
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+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
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+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "b",
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+ "none",
+ nil,
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+ "none",
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+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
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+ nil,
+ nil,
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+ nil,
+ nil,
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+ "none",
+ "none",
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+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -100.0,
+ nil,
+ 1.05,
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+ nil,
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+ "none",
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+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_136",
+ "a",
+ "009",
+ "none",
+ nil,
+ 0.6,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "004",
+ "none",
+ nil,
+ 0.6,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "010",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "とりあえず完成!==RT==ちゃんとヨタカブレッドになってるか、味見してもらっていい?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "close",
+ nil,
+ 0.4,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_077",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ -0.17,
+ 1.25,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "では、いただきます……==W==もぐ、ゴリ……==RT==うん、このおがくずのような食感に木の香り……==W====RT==これは間違いなくヨタカブレッドです。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.75}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "013",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "012",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "020",
+ "avg_emoji_think",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "(一気に100パターンのレシピを試せたのは、==W====RT==マンドラゴライトによる人海戦術――==W====RT==いや、植海戦術のおかげだな)",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.75}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 1,
+ "021",
+ "none",
+ "lengzhan",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.75}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 1,
+ "020",
+ "none",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "014",
+ "avg_emoji_music",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "とにかくこれでヨタカブレッドとゴールデンヨタカの==RT==比較ができるようになったな。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 100.0,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "007",
+ "none",
+ nil,
+ 0.5,
+ -0.17,
+ 1.25,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "avg_emoji_happy",
+ nil,
+ 0.55,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "diantou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "う〜ん、それはどうかしら?==RT==むしろアタシとしては謎が深まったような……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "012",
+ "avg_emoji_question",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ぬ?どういう意味だ?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "いまアタシが食べたこれ、==W====RT==たぶんヨタカブレッドじゃなくてゴールデンヨタカよ。",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 2,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.5,
+ nil,
+ "none",
+ "OutSine",
+ 0.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_185",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_flash_light",
+ 0,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "010",
+ "none",
+ nil,
+ nil,
+ -0.27,
+ 1.4,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.25,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 3,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.8,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.35,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "012",
+ "avg_emoji_shock",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalkShake",
+ param = {
+ 0,
+ "Xiao",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "そ、そんなわけないじゃないですか!==RT==だって、私が食べたのは間違いなくヨタカブレッドで……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "003",
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "なら……ためしにフユカも食べてみて?==W====RT==82番のマンドラゴライトが作ったやつ。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.75}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "007",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "zuochupeng",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ true,
+ 0.35,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_134",
+ "b",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "004",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou0",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "わっ!手に取った感触がもう柔らかい……!==W====RT==それじゃあ……パクッ、もぐもぐ……==W==んふふ、あまくていい香り……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "011",
+ "avg_emoji_flower",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "012",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ -0.25,
+ 1.3,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "師匠、これ本当にゴールデンヨタカです♪",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 100.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.5,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "012",
+ "none",
+ nil,
+ 0.4,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.25,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "avg_emoji_shock",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "どうなってんの?材料だって、ほかのと同じものを使ってるのに……==RT==違いがあるとすれば、全粒粉の割合くらい?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "012",
+ "avg_emoji_question",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ちなみに全粒粉ということ以外、==RT==まったく同じ条件で作ったものは?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "006",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "えっと……==W==81番のマンドラゴライトが作ったやつがそうだよ。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
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+ false,
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+ },
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+ nil,
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+ false,
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+ "原因は……小麦粉?==RT==正確には、全粒粉の割合ですか?",
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+ }
+ },
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+ "ねえ82番の子!==W====RT==これを作るときに使ったのって、どの袋の小麦粉?",
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+ }
+ },
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+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
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+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
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+ "Linear",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
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+ "avg3_134",
+ "a",
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+ nil,
+ nil,
+ 0.0,
+ 0.0,
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+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_111",
+ "c",
+ "003",
+ "none",
+ nil,
+ 0.6,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_103",
+ "e",
+ "012",
+ "none",
+ nil,
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+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_060",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.25,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "avg_emoji_sleepy",
+ nil,
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+ nil,
+ nil,
+ nil,
+ nil,
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+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ nil,
+ "avg_emoji_sleepy",
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+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "007",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "あの……アヤメさん、コハクさん?==RT==おやすみのところすみません。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ "002",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "013",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_077",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "010",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ん……う〜ん……マイナさん?==RT==ヨタカブレッド作りは終わったんですか?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_077",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "009",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "はい。==W==いろいろありましたが、レシピは再現できました。==RT==それどころか、ゴールデンヨタカの秘密にまで迫りましたよ。==RT==これを見てもらえますか?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.6}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ nil,
+ "none",
+ nil,
+ 0.9,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ true,
+ 0.4,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ true,
+ 0.4,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ -0.25,
+ 1.3,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.4,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_021",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong2",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "生産部から開発部へ、==RT==昨日納品されたヨタカブレッド用の小麦粉の記録です。",
+ ""
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "そしてこのうちのひと袋は……==RT==魔法で成長を促進されたものだとわかりました。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 2,
+ nil,
+ nil,
+ 1.25,
+ "avg1_103",
+ "e",
+ "006",
+ "avg_emoji_question",
+ 4,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "魔法で成長を促進?そんなことできるの?",
+ ""
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 2,
+ nil,
+ nil,
+ nil,
+ "avg1_103",
+ "a",
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+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_077",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "005",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "理論上は可能とのことです。古い記録に目を通していたところ、==RT==魔力で農作物の成長を早め、収穫までにかかる時間を==RT==10分の1にしようとするプロジェクトの記述を見つけましたので。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "025",
+ "avg_emoji_shock",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "時間が10分の1――==RT==言い換えれば、収穫量が10倍になるというわけか。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "004",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "ですがこれには問題もあったようで、魔力で成長を促進した農作物からは、==RT==ほとんど栄養を摂ることができなかったそうです。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "003",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "原因としては、人間の胃では魔力を消化できないからだとか。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "005",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ですが、このプロジェクトの記述……==RT==そっくりだと思いませんか?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 3,
+ nil,
+ nil,
+ 0.9,
+ "avg1_134",
+ "b",
+ "004",
+ "avg_emoji_exclamation",
+ 5,
+ 0.51,
+ 0.4,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalkShake",
+ param = {
+ 0,
+ "Xiao",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ゴールデンヨタカの話ですね。",
+ ""
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 3,
+ nil,
+ nil,
+ nil,
+ "avg1_134",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "020",
+ "avg_emoji_speechless",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "マンドラゴライトには小麦粉の違いを理解できない==RT==だろうからな。==W==結局は『責任の所在』の問題に==RT==行き着くというわけか。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "018",
+ "avg_emoji_music",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 0,
+ nil,
+ nil,
+ 1.25,
+ "avg1_135",
+ "b",
+ "006",
+ "avg_emoji_happy",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "なら温室をひとつひとつ確認すればいいってことね♪",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "004",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "いいえ。もっと簡単な方法があります。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlCharHead",
+ param = {
+ nil,
+ nil,
+ nil,
+ "avg1_135",
+ 3,
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "013",
+ "avg_emoji_sweaty",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 0,
+ nil,
+ nil,
+ nil,
+ "avg1_135",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ここ数日、アヤメさんと一緒に温室の記録を調べていましたから。==RT==『魔力による成長促進』という手かがりを得たいまなら、==RT==なにか重要なヒントが見つかるかもしれません。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -150.0,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "007",
+ "none",
+ nil,
+ 0.3,
+ -0.25,
+ 1.3,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.75,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "avg_emoji_happy",
+ nil,
+ 0.4,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "huanxin2",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ならもう一度マンドラゴライトを呼びましょうか?==RT==資料運びでもなんでも、役に立つはずよ。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "010",
+ "avg_emoji_attention",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "気持ちだけで十分です。何者かの『黒』を裏づけるためとはいえ……==RT==私自身、規則を破るつもりはないので。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "020",
+ "avg_emoji_shock",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
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+ nil,
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+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.6,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "それでも明日の朝までには、必ず情報をまとめておきますから。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 0,
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+ -50.0,
+ 1.1,
+ "avg1_111",
+ "c",
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+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "それなら私も手伝います!!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
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+ "2000ms",
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+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
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+ true,
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+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
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+ nil,
+ nil,
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+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
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+ "0",
+ "Linear",
+ 0.0,
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+ "default",
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+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
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+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFilm",
+ param = {
+ 0,
+ "OutSine",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 2.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "5:00",
+ "熱月",
+ "14日",
+ "フィーリエ温室エリア:アグリ・ユニオン",
+ "倉庫"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "story_main_05_001",
+ "0",
+ "InSine",
+ 2.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m62",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 150.0,
+ 200.0,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 3.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {2.0}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_177",
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "25番温室の確認完了……ふぅ。==W====RT==でももうこんな時間……みんなが起きてくるまでに、==RT==手がかりを得られるんでしょうか?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_473",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -150.0,
+ -150.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 1.6,
+ true
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "50番から99番温室の確認は終わりました。==RT==アヤメさんの残りもこちらに回してください。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_048",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Xiao",
+ "Linear",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "も、もうそんなに……!?==W====RT==半分に分けたはずなのに、どうやって……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.75}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 150.0,
+ 200.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.5,
+ false
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_021",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 100.0,
+ 350.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "確認の仕方の問題です。",
+ ""
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "アヤメさんは使用した種、肥料、水、==RT==さらに収穫から出荷にかかるすべての費用まで確認していますよね?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 150.0,
+ 250.0,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "正確に調べるなら、それが一番かと……==RT==ひとつでも不審な点があれば、それが手がかりになりますから。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ 0.5,
+ 0.5,
+ 0.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "たしかにそれも事実です。==RT==でもこの場合、手順の問題……でしょうか。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ true,
+ true,
+ 2.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetFilm",
+ param = {
+ 1,
+ "OutSine",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_warehouse",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 2.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m3",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_111",
+ "c",
+ "007",
+ "none",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_252",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong2",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "私たちの目的は、==W====RT==魔力による成長促進をおこなっている温室を見つけることです。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "003",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "013",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "close",
+ nil,
+ 0.25,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "005",
+ "none",
+ nil,
+ 0.5,
+ -0.3,
+ 1.35,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "ならばこの場合、注目すべき点は『稼働率』です。",
+ ""
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ほかの温室と比べて収穫量が数倍になっているなら、==RT==それだけ生産ラインを動かし続けることになりますから。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.55,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "007",
+ "none",
+ nil,
+ 0.45,
+ -0.3,
+ 1.35,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "013",
+ "avg_emoji_idea",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "な、なるほど。==RT==闇雲に目を通すのではなく、あらかじめ当たりをつけておけば……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "016",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "これが私と大手カンパニーの正従業員との差……なんですね。==W====RT==マイナさんのような柔軟な発想力があれば、==W====RT==あのとき失敗せずに済んだかもしれないのに……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "007",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1.25}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ 50.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "006",
+ "avg_emoji_vexation",
+ nil,
+ nil,
+ -0.3,
+ 1.3,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "012",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "004",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "003",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.75,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "close",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.35,
+ -0.3,
+ 1.35,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 100.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "私だって、ここに来た初日からできたわけじゃないですよ。==W====RT==それにフィレン様の面接を突破したのは、==RT==間違いなくアヤメさんの実力じゃないですか。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.6,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_019",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.75,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "013",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "close",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "009",
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "自信を持ってください。人は常に成長し続けるものなんです。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "013",
+ "none",
+ nil,
+ 0.52,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "018",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 2.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_100",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "005",
+ "close",
+ nil,
+ nil,
+ -0.3,
+ 1.4,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 1.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "マイナさん……==W====RT==ありがとうございます、なんだか元気が湧いてきました!!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "015",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 2.5,
+ true,
+ "default"
+ }
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_jp/config/stm05_07.lua b/lua/game/ui/avg/_jp/config/stm05_07.lua
new file mode 100644
index 00000000..acd577f8
--- /dev/null
+++ b/lua/game/ui/avg/_jp/config/stm05_07.lua
@@ -0,0 +1,19794 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "第7話",
+ "規則か真実か",
+ "魔法による成長促進が行われている温室をしぼりこんだ一行。これにて調査は完了。マイナは一行を労うために自宅に招く。ところが報告書を提出しても状況は変わらない。不正の証拠を掴むべく温室に張り込んでいた一行は不審な傭兵を目撃する。",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_060",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "OutSine",
+ 1.5,
+ false,
+ "fade",
+ 0
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_1s",
+ 0,
+ "m14",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_014",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_118",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetPhone",
+ param = {
+ 0,
+ 1,
+ "990"
+ }
+ },
+ {
+ cmd = "SetPhone",
+ param = {
+ 3,
+ 1,
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 1,
+ "avg3_999",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "どうするの?==RT==真実にたどり着くのはもう時間の問題よ",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 1,
+ "avg3_999",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "こっちはまだ準備できてないのに",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg3_999",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "マイナがいるから問題ないわ==RT==真実にたどり着いたとしても、こちらで足止めできるもの",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg3_999",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "ちなみにそちらの準備はあとどれくらい?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 1,
+ "avg3_999",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "この件はちょっと厄介だから…",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 1,
+ "avg3_999",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "少なくとも、来月の5日までは時間がほしいところね",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg3_999",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "腰が重い連中ね…==RT==わかったわ、ならそこまで時間を稼いであげる",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetPhone",
+ param = {
+ 1,
+ 0,
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ true,
+ true,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "Linear",
+ 1.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 50.0,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_024",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_warehouse_daylight",
+ "0",
+ "Linear",
+ 2.0,
+ false,
+ "fade",
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_005",
+ 0.6,
+ true
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "6:30",
+ "熱月",
+ "14日",
+ "フィーリエ温室エリア",
+ "アグリ・ユニオン『倉庫』"
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_024_stop",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "018",
+ "none",
+ nil,
+ 0.48,
+ -0.2,
+ 1.25,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "011",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.45}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "008",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ふぁぁ……おはよ〜。==RT==マイナ、アヤメ、手がかりは見つかった?",
+ ""
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_111",
+ "c",
+ "002",
+ "none",
+ nil,
+ 0.72,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.28,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.08,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.45}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_3s",
+ 0,
+ "m53",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "003",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
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+ nil
+ }
+ },
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+ cmd = "SetTalk",
+ param = {
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+ "",
+ 0,
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+ false,
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+ "ついさっき整理が終わって、==W==これが……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
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+ },
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+ }
+ },
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+ },
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+ param = {
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+ param = {
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+ }
+ },
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+ cmd = "SetTalk",
+ param = {
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+ }
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+ },
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+ "明らかに稼働率が上がっていることから、==RT==これらの温室で魔力による成長促進がおこなわれていると考えられます。",
+ ""
+ }
+ },
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+ },
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+ },
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+ cmd = "SetTalk",
+ param = {
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+ "ふ〜ん?もうそこまで調べたなんて、ふたりともやるじゃない♪==RT==それじゃあ温室で待ち伏せて、犯人を捕まえちゃいましょ★",
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+ },
+ {
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+ param = {
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+ "",
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+ "",
+ "いいえ。私たちの役目はあくまで調査。==RT==捕まえることではありません。",
+ ""
+ }
+ },
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
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+ "",
+ 0,
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+ false,
+ "",
+ "はぁ?",
+ ""
+ }
+ },
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+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "集めた証拠や資料をすべて提出して、あとのことは上層部に任せましょう。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ },
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+ cmd = "SetMainRoleTalk",
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "(それにしたって、誰にも気づかれず==RT==9つの温室で好き勝手するとは……==RT==いったいどれほどの立場の人間なのだろうな)",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
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+ 0,
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+ "none",
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+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "006",
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
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+ "none",
+ "none",
+ "InQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
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+ },
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+ cmd = "SetAudio",
+ param = {
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+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "009",
+ "none",
+ nil,
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+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
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+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "というわけで、今回の依頼については以上で完了です。==RT==みなさん、本当にお疲れ様でした。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "それでなんですけど……==RT==たいしたおもてなしはできませんが、よければ私の家で、==RT==慰労会をしませんか?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
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+ },
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+ },
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+ },
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+ }
+ },
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+ cmd = "SetAudio",
+ param = {
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+ 0.0,
+ false
+ }
+ },
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+ cmd = "SetChar",
+ param = {
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+ "none",
+ "avg3_134",
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+ "002",
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+ nil,
+ nil,
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+ nil,
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+ true,
+ nil
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+ },
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+ "熱月",
+ "14日",
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+ "マイナの家"
+ }
+ },
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+ cmd = "Wait",
+ param = {0.5}
+ },
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+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
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+ "none",
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+ },
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+ cmd = "SetTalk",
+ param = {
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+ 0,
+ "",
+ false,
+ "",
+ "これだけ人がいると、ちょっと狭いかもしれませんが……==W====RT==どうぞくつろいでください。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
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+ },
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+ cmd = "CtrlChar",
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+ },
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+ },
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+ },
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+ param = {0.3}
+ },
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+ },
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+ },
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+ param = {
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+ 0,
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+ false,
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+ },
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+ cmd = "CtrlChar",
+ param = {
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+ }
+ },
+ {
+ cmd = "Wait",
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+ },
+ {
+ cmd = "SetAudio",
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+ }
+ },
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+ cmd = "SetTrans",
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+ }
+ },
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+ cmd = "SetBg",
+ param = {
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+ },
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+ cmd = "CtrlBg",
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+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
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+ }
+ },
+ {
+ cmd = "SetChar",
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+ nil,
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+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
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+ "a",
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+ nil,
+ nil,
+ 0.0,
+ 0.0,
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+ }
+ },
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+ param = {0.3}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
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+ "none",
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+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 2,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.2,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.6}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_1s",
+ 0,
+ "m33",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "019",
+ "avg_emoji_flower",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "youzai",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "こういう一家団欒って感じの雰囲気も、たまには悪くないわね♪==RT==眺めてるだけで胸がほっこりしてくるわ★",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "011",
+ "avg_emoji_happy",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "気持ちはわかるよ。==RT==最近は特にせわしなかったからな。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
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+ "avg3_100"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "005",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.28,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -100.0,
+ 0.0,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "OutQuad",
+ 0.5,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "003",
+ "none",
+ nil,
+ nil,
+ -0.01,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "009",
+ "none",
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "今日は突然の誘いを受けていただき、ありがとうございます。==RT==あんなふうに楽しそうに笑うあの子たちを見たのは、私も久しぶりで。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "013",
+ "avg_emoji_happy",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "礼なんて必要ないさ。セイナたちもさっき言っていたよ。==RT==「孤児院にいた頃を思い出して楽しい」とね。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "004",
+ "none",
+ nil,
+ 0.28,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "021",
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ねえマイナ。どうせ作り置きするなら1食分も2食分も同じだし、==RT==ご両親と一緒に食べれるように、夜ごはんも作っときましょうか?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "012",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ありがとうございます。でも気持ちだけで十分ですよ。==W====RT==父も母も、いまは大陸の南端に位置する都市にいるので。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "011",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "009",
+ "avg_emoji_shock",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "大陸の南端?==W====RT==マイナはともかく、小さい子がいるのに?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "018",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_112",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "006",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "あ~、これには事情がありまして……==W====RT==4年前、アグリ・ユニオンフィーリエ支部で、==RT==とある大きな事件が起きました。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "012",
+ "avg_emoji_vexation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "015",
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_1s",
+ 0,
+ "m12",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "開発部の前の部長、ようするにヨセフさんの前任の人が、==RT==魔女に社外秘の情報を漏らしたうえ、==RT==カンパニーのお金を横領したとして逮捕されたんです。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "011",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "もちろん両親は無関係だったんですが……==RT==当時同じ開発部にいたという理由だけで、責任を問われてしまって。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "012",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "とはいえ、そのときの監査官は誠実な方だったので、==RT==あらぬ疑いをかけられることはなく……==RT==南の支部への異動だけで済んだんです。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "011",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "014",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "020",
+ "avg_emoji_think",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "(アグリ・ユニオンでそんなことが……)",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "011",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "結果、異動によって収入が減り、生活は一気に苦しくなりました。==RT==なんとか家計を支えようと、私も仕事を探しましたが……==RT==当時はまだ学生だったので、そう簡単には仕事が回ってこなくて。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "018",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "004",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "ですからあのとき、その監査官が「カンパニーには従業員とその家族==RT==守る義務がある」という規則を引き合いに出していなければ……==RT==私たち家族は、正直どうなっていたかわかりません。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "014",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "その後は週に1度、ヨタカブレッドが届くようになって。==RT==おかげで食べるものに困ることもありませんでした。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "003",
+ "avg_emoji_flower",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "youzai",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "だから私にとって……==RT==ヨタカブレッドは特別なものなんです。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "005",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "009",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "002",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "……なるほどな。君たち家族は規則に助けられた==RT==からこそ、アグリ・ユニオンの規則を破ることが==RT==できないというわけか。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "009",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "013",
+ "avg_emoji_sweaty",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "大袈裟に聞こえるかもしれませんが、==W====RT==それらがあったから、私にとってのいまがあるんです。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "006",
+ "avg_emoji_awkward",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "元部長や共犯の魔女も、どれだけの人に迷惑をかけたのか……==RT==いまからでもよく考えてほしいですね。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "020",
+ "avg_emoji_shock",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.9}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "013",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "当時の事情は知らないけど、==RT==前に魔女には魔女なりの規則とポリシーがあるって聞いたわ。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "007",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "010",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "そうだとしても、やっぱり魔女なんて自分勝手な人たち、==RT==私は好きになれませんね。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "011",
+ "avg_emoji_awkward",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_178",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "……ま、気持ちはわからなくもないわ。==RT==中には頭が硬くて、古臭いルールを押しつけようとするヤツもいるし。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "018",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "012",
+ "avg_emoji_flurry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jinzhang",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "……ミスティ?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_178_stop",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "020",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jingxia",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "な、なにかしら?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "010",
+ "avg_emoji_awkward",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "お塩……入れすぎでは?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "016",
+ "none",
+ nil,
+ nil,
+ -0.01,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.4,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "016",
+ "avg_emoji_music",
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ "youchupeng",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "や〜ん★==RT==それならもっと早く言ってー!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_055",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "011",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.5,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.5,
+ 1.0,
+ "none",
+ "Linear",
+ 0.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -200.0,
+ -50.0,
+ 1.25,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_055",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 200.0,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.8,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.5,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.8,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "018",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.8,
+ true,
+ 0.0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.2}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ 0.0,
+ "none",
+ "Linear",
+ 0.6,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.6,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.6,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_125",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "011",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "009",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.9}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ true,
+ true,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "c",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_167",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.6,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_168",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.4,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 180.0,
+ 100.0,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "15:00",
+ "熱月",
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+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
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+ nil,
+ nil,
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+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "……ありがとうございます。==RT==では明日に向けて、今日のところはゆっくり休んでくださいね。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ },
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+ },
+ {
+ cmd = "SetChar",
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+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ 0,
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+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
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+ false,
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+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "004",
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+ nil,
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+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
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+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
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+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
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+ nil,
+ nil,
+ nil,
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+ "none",
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+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
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+ nil,
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+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
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+ nil,
+ nil,
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+ 0,
+ nil,
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
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+ nil,
+ nil,
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+ "none",
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+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "014",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "010",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "005",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "018",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume35_1s",
+ 0,
+ "",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_049",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_937",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "お疲れ様でした!!",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
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+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ "002",
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "002",
+ "none",
+ nil,
+ 0.52,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
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+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "009",
+ "none",
+ nil,
+ 0.85,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.37,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_074",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "AvgStageEffect_fade_left",
+ "OutSine",
+ true,
+ true,
+ 0.8,
+ true,
+ "fade"
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "018",
+ "none",
+ nil,
+ nil,
+ -0.25,
+ 1.25,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "city_street_water",
+ "0",
+ "Linear",
+ 1.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "AvgStageEffect_fade_right",
+ "OutSine",
+ false,
+ false,
+ 0.8,
+ true,
+ "fade"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "009",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "…………",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "012",
+ "avg_emoji_question",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "そんな顔をして、どうしたんだ?==W====RT==さては……先ほどマイナに「魔女が嫌い」だと言われて、==RT==落ち込んでいるのか?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "005",
+ "avg_emoji_flurry",
+ "jinzhang",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "021",
+ "avg_emoji_shock",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "009",
+ "avg_emoji_shy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.7}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "002",
+ "avg_emoji_love",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume100_1s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "うふふ。さすが、ボス。==RT==相変わらず他人のことをよく見てるのね。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "011",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "でも魔女にとっては嫌われることがステータスなんだから、==RT==このくらいでいちいち落ち込んだりしないわ。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "013",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "018",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "とはいえ……マイナと妹たちが助け合って生活してるのを見ちゃうとね。==RT==当時の魔女が誰かは知らないけど、==W==同じ魔女として罪悪感を覚えたって==RT==いうか……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "014",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "009",
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ボスは『規則を守ること』と『なにがなんでも真実を暴くこと』なら、==RT==どっちが大切だと思う?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ true,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetPersonalityChoice",
+ param = {
+ 1,
+ 1,
+ "どちらも必要だ",
+ "規則は安定をもたらすものだ",
+ "規則は破るためにある!",
+ "e",
+ "020",
+ "none",
+ "規則と真実か…",
+ ""
+ }
+ },
+ {
+ cmd = "SetPersonalityChoiceJumpTo",
+ param = {1, 1}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "012",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "規則を守りつつ真実を暴くことだって、==RT==できないことはないだろう?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "018",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "014",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "それはそうだけど、クレーンゲームをするときだって、==RT==お金を払ったからって必ずとれるとは限らないでしょ?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "010",
+ "avg_emoji_vexation",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "それはそうだが……",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "011",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "でも景品をとる方法は2つ――==RT==『もう一度コインを入れる』か『台をこじ開ける』か。==RT==そのときどちらの方法を選択するかって話ね。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "012",
+ "avg_emoji_speechless",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "いくらなんでもクレーンゲームで==RT==台をこじ開けようとする人はいないだろう……",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "021",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "10回や20回くらいならガマンできるでしょうね。==RT==でもその10倍――200回やってもとれなかったら……==W====RT==さすがに考えが変わるかもしれないでしょ?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "002",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "それはまあ……==RT==台に問題があるのではないかと疑い始めるだろうな。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ "fade"
+ }
+ },
+ {
+ cmd = "SetPersonalityChoiceRollover",
+ param = {1}
+ },
+ {
+ cmd = "SetPersonalityChoiceJumpTo",
+ param = {1, 2}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "009",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "規則があるから秩序が生まれ、==RT==結果的に人々の生活が守られるのではないか?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "012",
+ "avg_emoji_question",
+ nil,
+ nil,
+ -0.3,
+ 1.3,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "なら真実を暴くために規則を破ったアタシたちは、悪者ってことかしら?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "007",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "そこまで言うつもりはない。==W====RT==そもそも君は自分の信じる正義に従ったのだろう?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "012",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_054",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "009",
+ "none",
+ nil,
+ nil,
+ -0.25,
+ 1.25,
+ nil,
+ nil,
+ nil,
+ "niunie",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "うふふ。慰めてるつもりかしら?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "012",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "そうでもないさ。==RT==『破壊』と『修正』を繰り返しながら、==RT==物事はより安定性を増していくものだからな。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "018",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ふぅん?==RT==その言い方だと、==W==最後まで立っていたほうが正義であり、==RT==『規則』になるってことになるけど?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "021",
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "003",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ふふ。それこそが修正の形であり自然淘汰というものさ。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ "fade"
+ }
+ },
+ {
+ cmd = "SetPersonalityChoiceRollover",
+ param = {1}
+ },
+ {
+ cmd = "SetPersonalityChoiceJumpTo",
+ param = {1, 3}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "006",
+ "avg_emoji_happy",
+ "huanxin",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "規則は破るためにある!==W====RT==……と言いたいところだが。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "016",
+ "avg_emoji_shock",
+ nil,
+ nil,
+ -0.1,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.4,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "013",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_1s",
+ 0,
+ "m36",
+ "1000ms",
+ 0.0,
+ false
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "015",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "004",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "ここで私が規則を破壊すれば、==RT==新たな規則を作らなくてはならなくなるだろうし。==RT==それはそれで面倒だ。",
+ "ここで僕が規則を破壊すれば、==RT==新たな規則を作らなくてはならなくなるだろうし。==RT==それはそれで面倒だ。"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "003",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "そもそも規則を破壊したところで、==RT==真実にたどり着くとも限らないのだからな。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "014",
+ "avg_emoji_music",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "……いや、ならばいっそ私がアグリ・ユニオンの==RT==代表執行官になってしまえばいいのか?",
+ "……いや、ならばいっそ僕がアグリ・ユニオンの==RT==代表執行官になってしまえばいいのか?"
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_070",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "019",
+ "none",
+ nil,
+ nil,
+ -0.25,
+ 1.25,
+ nil,
+ nil,
+ nil,
+ "jingxia",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "うふふ。それはそれでおもしろそうね♪",
+ ""
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ "fade"
+ }
+ },
+ {
+ cmd = "SetPersonalityChoiceRollover",
+ param = {3}
+ },
+ {
+ cmd = "SetPersonalityChoiceEnd",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ "fade"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "002",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "いまの回答で満足してくれたなら、==RT==とりあえず過去の事件のことは忘れよう。==RT==私たちには私たちの目的があるんだ。",
+ "いまの回答で満足してくれたなら、==RT==とりあえず過去の事件のことは忘れよう。==RT==僕たちには僕たちの目的があるんだ。"
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_077",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "018",
+ "none",
+ nil,
+ nil,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.6,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "007",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "それもそうね。==RT==魔女であるアタシにとって、大切なものは真実だけ。==RT==いくら考えようと、それはゼッタイに揺るがないんだから。",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_3s",
+ 0,
+ "m39",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "010",
+ "none",
+ nil,
+ nil,
+ -0.02,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "021",
+ "avg_emoji_question",
+ nil,
+ nil,
+ -0.2,
+ 1.25,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "それで、ゴールデンヨタカの調査結果を受けて……==RT==上層部はどう判断すると思う?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "002",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "なにも結論は出ないだろうな。==RT==それか揉み消されて終わりだ。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "007",
+ "avg_emoji_love",
+ nil,
+ nil,
+ -0.26,
+ 1.35,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "あら、奇遇ね♪==RT==アタシも同じ意見よ。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "018",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "今回の件、9つの温室にまたがってるくらいだし、==RT==そんな手の込んだこと、下っ端従業員にできるとは思えない。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "021",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "なら考えられる可能性としては……上層部の関与。==RT==ここで疑うべき人物はふたりね。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 1,
+ "none",
+ "avg3_183",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 1,
+ "uniseed_lab",
+ "0",
+ "OutSine",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 0,
+ 0,
+ "OutSine",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "017",
+ "none",
+ nil,
+ 0.75,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "009",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "まずは開発部を見ているヨセフという部長だな。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 0,
+ 1,
+ "OutSine",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "021",
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "021",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 2,
+ "none",
+ "avg1_110",
+ "d",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 2,
+ "uniseed_business",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 1,
+ 0,
+ "OutSine",
+ 0.8,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.25,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.8,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "018",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ええ。それから……==W====RT==生産部の実質的な責任者、フィレン。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 1,
+ 1,
+ "OutSine",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "011",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ true,
+ true,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 8,
+ "0",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "1週間後――",
+ ""
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_lab",
+ "0",
+ "Linear",
+ 1.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "15:30",
+ "熱月",
+ "21日",
+ "フィーリエ温室エリア",
+ "アグリ・ユニオン『開発部』"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_084",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_134",
+ "b",
+ "011",
+ "none",
+ nil,
+ nil,
+ -0.25,
+ 1.25,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_congr",
+ 0,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m28",
+ "1000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ -0.22,
+ 1.3,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "008",
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "セイナセンパイ、ケーキも上手にできました。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "c",
+ "004",
+ "none",
+ nil,
+ 0.47,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 50.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_074",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "002",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "それじゃあ報告書のほうにも、==RT==『風魔法で温度管理を徹底すると品質が安定する』って==RT==書いとかなきゃね。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "002",
+ "none",
+ nil,
+ 0.69,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -100.0,
+ nil,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.38,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.66,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "009",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ですね。あっ、報告書といえば……==RT==1週間経ちましたけど、ゴールデンヨタカについての==RT==報告書はどうなったんでしょう?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "002",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "018",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "今朝マイナに聞いたときには、==W==そろそろ結果が出るって言ってたよ。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume35_1s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "012",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ true,
+ true,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_production",
+ "0",
+ "Linear",
+ 1.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 8,
+ "0",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "さらに1週間後――",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -200.0,
+ 100.0,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ nil,
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+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
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+ false,
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+ 1.0,
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+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "10:00",
+ "熱月",
+ "28日",
+ "フィーリエ温室エリア",
+ "アグリ・ユニオン『生産部』"
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
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+ }
+ },
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+ cmd = "SetChar",
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+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
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+ }
+ },
+ {
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+ param = {
+ 0,
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+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
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+ 4,
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+ 0,
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+ "none",
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+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
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+ "none",
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+ nil,
+ nil,
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+ 0,
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1260",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
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+ nil,
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+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "none",
+ nil,
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+ nil,
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+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1263",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
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+ "youzaiLp",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ nil,
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
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+ nil,
+ "Tiao",
+ "none",
+ "Linear",
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+ nil,
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+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_136",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ネコみた~いにゴ~ロゴロ~♪==W====RT==猫背を伸ばして身長アゲアゲ~♪",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
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+ "avg_emoji_music",
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+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
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+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_236",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1260",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "guodongtiao1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "guodongtiao1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "マンドラゴライトたち",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ギピィィィイイイ!==W==ギピィィィイイイ!!",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1263",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "guodongtiao1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1260",
+ "a",
+ nil,
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1263",
+ "a",
+ nil,
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.4,
+ true,
+ true
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.6,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "011",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ところでサファイア。==W====RT==生産部からごそっと人が減っているようだが……==RT==温室の見回りまで手は回っているのか?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "002",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_137",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_137",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_137",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "いまのところ問題ありません。==RT==基本的なことはマンドラゴライトが全部やってくれますから。==RT==私たちは週に1度、その行動パターンを確認するだけでいいんです。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_137",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "012",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "週に1度……",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "018",
+ "none",
+ nil,
+ 0.45,
+ -0.3,
+ 1.35,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_074",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 100.0,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "014",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ねえボス、ちょっといいかしら?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "002",
+ "avg_emoji_shock",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "どうしたんだ?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_074",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "AvgStageEffect_fade_left",
+ "OutSine",
+ false,
+ false,
+ 0.8,
+ true,
+ "fade"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "018",
+ "none",
+ nil,
+ 0.5,
+ -0.2,
+ 1.25,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_corridor",
+ "0",
+ "Linear",
+ 1.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "AvgStageEffect_fade_right",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.45,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_1s",
+ 0,
+ "m42",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "021",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "マイナが調査報告を提出してからもう半月。大きな動きがないのは==RT==予想通りだけど、==W==それでもあの子ってば「もう少し待って」って言うの。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "015",
+ "avg_emoji_sweaty",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "009",
+ "avg_emoji_speechless",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "彼女にもなにか考えがあるのではないか?==W====RT==それに私たちがここに来た日、==RT==君のケータイに匿名の情報提供があっただろう?",
+ "彼女にもなにか考えがあるのではないか?==W====RT==それに僕たちがここに来た日、==RT==君のケータイに匿名の情報提供があっただろう?"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "002",
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "011",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ええ。それがどうかしたの?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "018",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "せっかく情報を提供したのに、いくら待てども進展が==RT==ないんだ。向こうとしても痺れを切らしているだろう。==RT==もしかすると、近いうちに動きがあるかもしれないぞ。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "021",
+ "avg_emoji_shock",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.8,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "002",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetTrans",
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+ "コハク、お疲れさま。そろそろ交代の時間よ。",
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+ }
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+ 0,
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+ false,
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+ "あれ、アヤメ?ニュクスは?",
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+ false,
+ nil
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+ cmd = "SetTalk",
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+ 0,
+ "",
+ false,
+ "",
+ "今日はお休みを取っているそうよ。==W====RT==だから自分の仕事をパパッと片づけて、コハクの手伝いに来たの。",
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+ }
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+ 0,
+ nil,
+ false,
+ 0.5,
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+ nil
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+ "003",
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+ false,
+ nil
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+ "c",
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+ nil,
+ nil,
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+ false,
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+ param = {0.5}
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+ cmd = "CtrlChar",
+ param = {
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+ "d",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
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+ },
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+ cmd = "SetTalk",
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+ false,
+ "",
+ "そっか、ありがとう。==W====RT==でもニュクス、毎週金曜日に必ず休んでるのはなんでだろう?==RT==木曜日はいつも遅刻して来るし……",
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+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ボスのほうは、なにかわかったって?",
+ ""
+ }
+ },
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+ cmd = "Wait",
+ param = {0.5}
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+ },
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+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "大きな発見はないそうよ。==W==ただ『週に1度、マンドラゴライトの==RT==行動パターンを確認する』っていう話だけ、やけに気にしてる==RT==みたいだけど……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "d",
+ "008",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "013",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "あれ?でもそうなるとマンドラゴライトって……==RT==生産部が行動パターンを確認したあとに再調整して、==W====RT==次の確認までに元に戻しておけば――",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "017",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -50.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.4,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_019",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "d",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
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+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "016",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
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+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "誰にも気づかれず、温室で好き勝手できるんじゃ……!==RT==ボスに伝えないと!!",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "d",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "002",
+ "none",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "AvgStageEffect_fade_right",
+ "OutSine",
+ true,
+ true,
+ 0.8,
+ true,
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+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
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+ "0",
+ "Linear",
+ 1.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "AvgStageEffect_fade_left",
+ "Linear",
+ false,
+ false,
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+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "21:00",
+ "谷月",
+ "4日",
+ "フィーリエ温室エリア",
+ "アグリ・ユニオン『99番温室』"
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "007",
+ "none",
+ nil,
+ nil,
+ -0.3,
+ 1.3,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
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+ "se_074",
+ 0.0,
+ false
+ }
+ },
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+ cmd = "SetFx",
+ param = {
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+ 0,
+ 1,
+ nil,
+ nil,
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+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ -0.4,
+ 1.5,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ちょ、魔王さん、マズイですよ……!==W====RT==許可もなく生産部の温室を調べるなんて……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "006",
+ "none",
+ nil,
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+ nil,
+ nil,
+ nil,
+ nil,
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+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
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+ 0,
+ "m42",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
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+ "none",
+ "none",
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "問題の9つの温室だが、==W==どれも金曜の昼に==RT==マンドラゴライトの調整がおこなわれていた。==RT==つまり誰かが不正をするなら、==W==いましかないはずだ。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
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+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "007",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "005",
+ "none",
+ "none",
+ "x",
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+ }
+ },
+ {cmd = "SetGoOn"},
+ {
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+ param = {
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+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "012",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "011",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "それはさっきも聞きました。勝手にマンドラゴライトを再調整して、==RT==次に生産部が調整に来るまでに戻せば不正はバレない――ですよね?==W====RT==ですが規則違反をして証拠を得たところで……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "013",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_048",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 0,
+ nil,
+ nil,
+ nil,
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+ "c",
+ "008",
+ "none",
+ 5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "しっ。見て、誰かいるよ。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "007",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume35_1s",
+ 0,
+ "",
+ "1000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 0,
+ nil,
+ nil,
+ nil,
+ "avg1_112",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.1,
+ true,
+ true
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 200.0,
+ nil,
+ 1.2,
+ nil,
+ 0.5,
+ nil,
+ "none",
+ "OutSine",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_079",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 5,
+ "none",
+ "avg3_1249",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 5,
+ "none",
+ "avg3_1250",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.1,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 5,
+ "uniseed_greenhouse_inside_night",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "Linear",
+ 2.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 1.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1250",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.2,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1250",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1249",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.2,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1249",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 4,
+ 0,
+ "OutSine",
+ 0.8,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 5,
+ "none",
+ "avg3_1251",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.2,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1250",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.9,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1250",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 1.2,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1251",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.6,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
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+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1251",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 1.2,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1249",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.2,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1249",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 1.2,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.15}
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+ "guodongtiao1",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1214",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ 0.0,
+ 1.1,
+ nil,
+ nil,
+ 1.0,
+ "guodongtiao1",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_jp/config/stm05_08.lua b/lua/game/ui/avg/_jp/config/stm05_08.lua
new file mode 100644
index 00000000..0fbbb81d
--- /dev/null
+++ b/lua/game/ui/avg/_jp/config/stm05_08.lua
@@ -0,0 +1,14664 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "第8話",
+ "『第2世代知性植物』",
+ "ゴールデンヨタカは開発部部長のヨセフによる成長促進技術の研究の末に生まれた副産物であったことが判明する。ヨセフを追う魔王、ミスティ、マイナは地下実験室に閉じ込められる。そこで一行は『第2世代知性植物』を目撃する。",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 180.0,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_greenhouse_inside_night",
+ "0",
+ "OutSine",
+ 0.7,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 80.0,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "21:30",
+ "谷月",
+ "4日",
+ "フィーリエ温室エリア",
+ "アグリ・ユニオン『99番温室』"
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_183",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.25,
+ -0.1,
+ 1.15,
+ 1.0,
+ 1.0,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "avg_emoji_exclamation",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_999",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "もたもたするな!==RT==貴重な翠煌草は、なんとしても守るんだ!",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m34",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -90.0,
+ nil,
+ 1.08,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_121",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.79,
+ -0.07,
+ 1.1,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_121",
+ "a",
+ nil,
+ "avg_emoji_attention",
+ nil,
+ 0.73,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.45,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "傭兵リーダー",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "部長、迎撃準備が整いました。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_999",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "よし。今日こそあの忌々しいネズミを始末してやれ。==RT==これだけの人数相手に、たったひとりでなにができると――",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_121",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.78,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.65,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.15}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_1249",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.54,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1249",
+ "a",
+ nil,
+ "avg_emoji_shock",
+ nil,
+ nil,
+ -0.07,
+ 1.1,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "傭兵リーダー",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "いえ、それが……侵入者は七名と報告が。",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1249",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_121",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.85,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ true,
+ 0.45,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1249",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.6,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ true,
+ 0.45,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 180.0,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.6,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ 0.45,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.4}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_070",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Zhong",
+ "OutSine",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetTalkShake",
+ param = {
+ 0,
+ "Xiao",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_999",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "…………は?な、七名だと!?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ true,
+ true,
+ 0.6,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.03,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.1,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_story_011_01",
+ 0,
+ 0,
+ 4.5,
+ -5.4,
+ 1.2,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_283",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.75}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_greenhouse_inside_night",
+ "0",
+ "OutSine",
+ 0.7,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_067",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Xiao",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_dust_heave",
+ 0,
+ 1,
+ nil,
+ 3.0,
+ -1.0,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_dust_2_b",
+ 0,
+ 1,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.6}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -0.14,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_183",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ 1.0,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.45,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 0,
+ 100.0,
+ nil,
+ nil,
+ "avg1_112",
+ "c",
+ "014",
+ "avg_emoji_resentful",
+ 1,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m46",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ゴールデンヨタカを作ってるのはあなたたち?",
+ ""
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 0,
+ nil,
+ nil,
+ nil,
+ "avg1_112",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.6,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_dust_2_b",
+ 1,
+ 1,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ゴホッ、ゴホッ……==W==君はセイナくんか?==RT==まったく、自分がなにをしたのかわかっているのかね?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.7}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -50.0,
+ 1.3,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "004",
+ "avg_emoji_angry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ 0.03,
+ 0.95,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.45,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.6,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_speedline_center",
+ 0,
+ 0,
+ nil,
+ nil,
+ 0.008,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_121",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.2,
+ nil,
+ -1.0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
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+ ""
+ }
+ },
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+ "そんな……ヨセフ部長?==RT==こんなところで、いったいなにを?",
+ ""
+ }
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+ },
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+ cmd = "SetTalk",
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+ ""
+ }
+ },
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+ },
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+ },
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+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "では……本当にあなたがゴールデンヨタカを!?",
+ ""
+ }
+ },
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+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
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+ },
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+ cmd = "SetTalk",
+ param = {
+ 0,
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+ "",
+ 1,
+ "",
+ false,
+ "",
+ "ゴールデンヨタカ……==RT==なるほど、君らはあのヨタカブレッドをそう呼んでいるのか。==RT==だが私だって、あんなパンを生み出すつもりはなかったんだ。",
+ ""
+ }
+ },
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+ }
+ },
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
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+ "",
+ 0,
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+ false,
+ "",
+ "言ってしまえば、あれはただの副産物。==W==これを見たまえ。==RT==私が開発した最新の成長促進技術――翠煌草だ。",
+ ""
+ }
+ },
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+ },
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+ },
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+ cmd = "SetTalk",
+ param = {
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+ 0,
+ "",
+ false,
+ "",
+ "(翠煌草?スイコウ……なんだ、聞き覚えがあるような)",
+ ""
+ }
+ },
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+ }
+ },
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+ param = {
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+ nil,
+ 0.0,
+ "none",
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+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
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+ },
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+ cmd = "SetTalk",
+ param = {
+ 0,
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "自生しているこの草は、昼に日光を蓄えて夜になると光を放つんだ。==RT==まるで本物の太陽のようにね。==W==だからそれを完ぺきに再現するため、==RT==翠煌ノ刃を手に入れてからの2ヶ月は、本当に苦労したよ。",
+ ""
+ }
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+ cmd = "CtrlChar",
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "だが私の唱えた理論は間違いではなかったんだ!==RT==高濃度の魔力を含んだ水を翠煌ノ刃に与え続ければ、==RT==魔力でできたヤツの翼はより強靭なものとなる。",
+ ""
+ }
+ },
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+ cmd = "SetFx",
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+ },
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+ cmd = "SetFrontObj",
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+ },
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+ }
+ },
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+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
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+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_964",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.75,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 9.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "ならばその翼が巻き起こす、==RT==『魔力をたっぷり含んだ風』を翠煌草に浴びせてやれば、==RT==天然の翠煌草に近づくのではないかと考えたのさ。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "006",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.45,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "フフ……ハハハハハ!実験は大成功だったよ!==RT==私の育てた翠煌草は、天然物をはるかに超える素晴らしい出来だ!",
+ ""
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "その後は9つの温室で試験を続けたのだが……==RT==結果的には、農作物を10倍の速さで成長させられることが判明した。==RT==もちろん外の麦畑でも、同様の結果を得ることができたよ。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_964",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ true,
+ 0.45,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.15}
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 2,
+ -250.0,
+ nil,
+ 1.1,
+ "avg1_112",
+ "c",
+ "014",
+ "avg_emoji_exclamation",
+ 1,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "2ヶ月前の翠煌ノ刃って、もしかしてナツカが捕まえたっていう……?==RT==てかそこまでして収穫量を増やすとか、なにが狙い?",
+ ""
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 2,
+ nil,
+ nil,
+ nil,
+ "avg1_112",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "003",
+ "avg_emoji_shock",
+ nil,
+ 0.51,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "狙いなどないさ。収穫量を増やし、コストを削減する――==RT==ただそれが、カンパニーから与えられた私の仕事なんだ。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 0,
+ nil,
+ nil,
+ 1.1,
+ "avg3_134",
+ "a",
+ "004",
+ "avg_emoji_question",
+ 4,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ですが10倍の速さで収穫できるということは、まさか……==RT==ほかの食品にも、翠煌草で育てた小麦を使っているんですか?",
+ ""
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 0,
+ nil,
+ nil,
+ nil,
+ "avg3_134",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "007",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "ハッハッハッ!さすがはマイナくん、君は実に賢いね。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "002",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "そもそもヨタカブレッドなんて元の値段が安いもの、==RT==いくら売ったところで、たいした金にはならん。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Zhong",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_070",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalkShake",
+ param = {
+ 0,
+ "Xiao",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "だが塵も積もれば……と言うだろう?==RT==たとえ微々たる金額であれ、ドーラはドーラだ。==RT==予定した出荷量を超えれば、金はすべて私のポケットに入る。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "004",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "しかし驚いたよ。たかがヨタカブレッドのために調査を進め、==RT==その報告書を上層部に提出する者がいたとはね。==RT==あんな出来の悪いパン、カンパニーですらとっくに見捨てたというのに。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -90.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.15,
+ -0.09,
+ 1.15,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "012",
+ "avg_emoji_exclamation",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "なっ……!?見捨ててなんかいません!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ true,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "006",
+ "avg_emoji_attention",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.55,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ダリシア様に調査チームの設立を申請したときだって――",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.4,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "SetFilm",
+ param = {
+ 0,
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_reminiscence_loop",
+ 0,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "dulcia_office_inside",
+ "0",
+ "OutCubic",
+ 0.7,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.05}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg2_985",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ -0.14,
+ 1.15,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 3,
+ "avg2_985",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ヨタカブレッドのおかげで、巡遊者やアッシュエリアからの圧倒的な支持を==RT==得られたと言っても過言ではないわ。そう、ヨタカブレッドは我々フィーリエ支部の誇りなの。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ "008",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 3,
+ "avg2_985",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "だからマイナ。しっかり調査をしてきなさい。==RT==くれぐれも、失望させないでちょうだいね?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.45,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "SetFilm",
+ param = {
+ 1,
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_reminiscence_loop",
+ 1,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_greenhouse_inside_night",
+ "0",
+ "OutSine",
+ 0.6,
+ false,
+ "fade",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -90.0,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.15}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "006",
+ "none",
+ nil,
+ nil,
+ -0.09,
+ 1.15,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m43",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.45,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "020",
+ "avg_emoji_think",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "(……ぬ?マイナの後ろ盾は、てっきりフィレンだと==RT==思っていたのだが。まさかここの支部長だったとは)",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 1,
+ "021",
+ "avg_emoji_question",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "(それにしても……ゴールデンヨタカの件はともかく、==RT==マダムガイストの正体は、ますますわからなくなったな)",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "004",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.45,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "ですからカンパニーの評判を貶めたり、==RT==みんなが一生懸命作った製品を冒涜する行為は絶対に許せません。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "006",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ヨセフ部長。規律に違反しておこなったすべての不正を、==RT==ダリシア様の前で告白してください。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ true,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -180.0,
+ nil,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_183",
+ "a",
+ "006",
+ "none",
+ nil,
+ 0.72,
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+ 1.1,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "avg_emoji_happy",
+ nil,
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+ nil,
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+ 1.0,
+ "daintou",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
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+ 0,
+ "",
+ "1500ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "クク……マイナくんはこのカンパニーのことを、==RT==まだなにも理解していないようだ。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
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+ param = {
+ 0,
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+ 0.7,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "007",
+ "none",
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+ nil,
+ "none",
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+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.15}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
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+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.45}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "だから真実を見落としてしまうのだろうな。",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
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+ 0,
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+ }
+ },
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+ cmd = "SetTalk",
+ param = {
+ 0,
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+ "",
+ 0,
+ "",
+ false,
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+ "見てごらん、君が雇った仲間を。おかしいとは思わないか?==RT==ドーラで雇った関係とはいえ、==RT==こんなことをして彼らになんのメリットがある?",
+ ""
+ }
+ },
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+ 4,
+ nil,
+ nil,
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+ nil
+ }
+ },
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "どういう……意味ですか?",
+ ""
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
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+ }
+ },
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+ param = {
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+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "それに規律違反ということなら、君も同じだろう?",
+ ""
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "そこにいるフラヴィオ支部から来たという彼女……==RT==正体は『魔女』だ。",
+ ""
+ }
+ },
+ {
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+ param = {0.3}
+ },
+ {
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+ },
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+ },
+ {
+ cmd = "CtrlBg",
+ param = {
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+ }
+ },
+ {
+ cmd = "CtrlStage",
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+ nil,
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+ "none",
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+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
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+ nil,
+ nil,
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+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
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+ },
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+ }
+ },
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+ cmd = "CtrlStage",
+ param = {
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+ },
+ {
+ cmd = "SetAudio",
+ param = {
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+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "e",
+ nil,
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+ },
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+ cmd = "Wait",
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+ cmd = "SetAudio",
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+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "c",
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+ }
+ },
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+ cmd = "Wait",
+ param = {0.4}
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+ cmd = "SetChar",
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+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
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+ nil,
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+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
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+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
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+ nil,
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+ nil,
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+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
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+ "avg_emoji_exclamation",
+ 5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalkShake",
+ param = {
+ 0,
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+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ミスティが……魔女?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "君はいいように利用されたのさ。魔女の目的は……どうせ4年前と同じで、==RT==アグリ・ユニオンの黒い噂でも嗅ぎ回っているのだろう。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
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+ nil,
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+ false,
+ 0.8,
+ true,
+ nil
+ }
+ },
+ {
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+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "b",
+ nil,
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+ nil,
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+ nil,
+ nil,
+ nil,
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+ "none",
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+ false,
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+ true,
+ nil
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+ },
+ {
+ cmd = "CtrlChar",
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+ "a",
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+ nil,
+ false,
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+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "そんな、嘘……ですよね?ミスティ?==RT==あなたが魔女だなんて……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
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+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ミスティ、君だって本当はいますぐこのネタを持ち帰りたくて==RT==仕方がないのだろう?",
+ ""
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
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+ nil,
+ nil,
+ nil,
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+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
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+ nil,
+ nil,
+ nil,
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+ 0,
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+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
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+ "avg_emoji_speechless",
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+ }
+ },
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+ cmd = "SetBGM",
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+ "1500ms",
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "…………",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
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+ }
+ },
+ {
+ cmd = "Clear",
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+ true
+ }
+ },
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+ },
+ {
+ cmd = "SetTrans",
+ param = {
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+ true,
+ true,
+ 0.6,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_greenhouse_inside_night",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_183",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ -0.07,
+ 1.1,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 0.65,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
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+ false,
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+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ハッハッハッ。年をとると話が長くなっていかんな。==W====RT==……さて、探偵ごっこは終わりだ。==RT==お前たち、忍び込んだネズミどもを駆除するんだ。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "007",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_148",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "4",
+ "OutCubic",
+ true,
+ true,
+ 0.7,
+ true,
+ "fade"
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_121",
+ "a",
+ "002",
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+ -0.07,
+ -1.1,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_1249",
+ "a",
+ "002",
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+ nil,
+ 0.68,
+ -0.07,
+ 1.1,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "3",
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+ false,
+ false,
+ 0.7,
+ false,
+ "fade"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
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+ "se_078",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
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+ nil,
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+ "diantou",
+ "none",
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+ nil,
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+ 0.45,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
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+ }
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+ }
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+ false,
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+ "もう1匹のネズミか……!?",
+ ""
+ }
+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ cmd = "SetBg",
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+ },
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+ },
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+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
+ nil,
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+ nil,
+ nil,
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+ nil,
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+ nil
+ }
+ },
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+ cmd = "SetChar",
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+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "部長……!上です!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetAudio",
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+ },
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+ false
+ }
+ },
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+ cmd = "CtrlChar",
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+ "a",
+ nil,
+ "none",
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+ nil,
+ nil,
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+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
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+ cmd = "SetTalkShake",
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+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "傭兵リーダー",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ぐああぁ……!?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "PlayCharAnim",
+ param = {
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+ false,
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+ true
+ }
+ },
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+ param = {0.8}
+ },
+ {
+ cmd = "SetAudio",
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+ 0.0,
+ false
+ }
+ },
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+ cmd = "CtrlStage",
+ param = {
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+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
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+ "jushou",
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+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_121",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
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+ nil,
+ nil,
+ 0.0,
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+ 0,
+ nil,
+ true,
+ 0.4,
+ true,
+ nil
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+ },
+ {
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+ 0.7,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
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+ }
+ },
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+ cmd = "Wait",
+ param = {0.1}
+ },
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+ cmd = "SetFx",
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+ 1,
+ nil,
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+ false,
+ false
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+ },
+ {
+ cmd = "SetMainRoleTalk",
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+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "いまだ、みんな!==RT==突破が無理なら、傭兵を倒してヨセフを捕まえるぞ!",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
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+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_148",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "4",
+ "OutCubic",
+ true,
+ true,
+ 0.7,
+ true,
+ "fade"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "017",
+ "none",
+ nil,
+ 0.515,
+ 0.01,
+ 1.0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "3",
+ "OutCubic",
+ false,
+ false,
+ 0.7,
+ false,
+ "fade"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "avg_emoji_exclamation",
+ nil,
+ nil,
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+ 1.22,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.45,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "でもボス。アイツの言う『もう1匹のネズミ』が、==RT==アタシたちの味方とは限らないんじゃない?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "012",
+ "avg_emoji_shock",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ミスティの言うとおりかもしれない。==RT==だがいまはヨセフを捕まえることだけ考えよう。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "003",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "それなら追跡はアタシに任せてちょーだい★",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ -0.19,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
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+ 0,
+ nil,
+ false,
+ 0.45,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ 0.0,
+ 1.35,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_148",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "28_down",
+ "OutCubic",
+ true,
+ true,
+ 0.6,
+ true,
+ "fade"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -100.0,
+ 1.23,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
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+ }
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+ param = {
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+ "巡遊者の連中に、姿の見えない狙撃手……==W====RT==まさか、あの方は最初から私を利用するつもりで?",
+ ""
+ }
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+ cmd = "SetTalk",
+ param = {
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+ },
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+ param = {
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+ false,
+ nil
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+ param = {0.6}
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+ "0",
+ "Linear",
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+ 0
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+ },
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+ nil,
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+ param = {
+ 0,
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "なーにワケのわかんないこと言ってるのかしら?",
+ ""
+ }
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+ nil,
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+ 0.0,
+ true,
+ 0
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+ },
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+ cmd = "Wait",
+ param = {0.6}
+ },
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+ false,
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+ false,
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+ },
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+ param = {0.8}
+ },
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+ cmd = "SetChar",
+ param = {
+ 0,
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+ "none",
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+ "a",
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+ 1.15,
+ nil,
+ nil,
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+ true,
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+ }
+ },
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+ "a",
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+ },
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+ cmd = "SetTalk",
+ param = {
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ほう、ここまで追ってきたか。==RT==だがちょうどいい場所に来てくれたよ。",
+ ""
+ }
+ },
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+ param = {0.35}
+ },
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+ cmd = "SetAudio",
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+ },
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+ param = {0.6}
+ },
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+ cmd = "SetAudio",
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+ 0.0,
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+ }
+ },
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+ cmd = "SetTrans",
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+ true
+ }
+ },
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+ cmd = "SetTrans",
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+ 1,
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+ "3",
+ "OutCubic",
+ false,
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+ true,
+ "fade"
+ }
+ },
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+ cmd = "SetMainRoleTalk",
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+ "avg_emoji_symbol",
+ "none",
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "マズい、閉じ込められた……!",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
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+ nil,
+ "none",
+ "none",
+ "w",
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+ false,
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+ }
+ },
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+ },
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+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 4,
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+ 0.3,
+ false
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+ },
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+ cmd = "CtrlChar",
+ param = {
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+ "b",
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "そんな、師匠……!師匠!",
+ ""
+ }
+ },
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+ cmd = "SetStage",
+ param = {
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+ 5,
+ "OutSine",
+ 0.3,
+ false
+ }
+ },
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+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
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+ 0.0,
+ false
+ }
+ },
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+ cmd = "Wait",
+ param = {0.2}
+ },
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+ cmd = "CtrlBg",
+ param = {
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+ 1.3,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
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+ 0.0,
+ false
+ }
+ },
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+ cmd = "Wait",
+ param = {1.8}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m11",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "025",
+ "avg_emoji_exclamation",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
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+ "none",
+ "none",
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+ 0,
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+ true,
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+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "それにしても、いったいここは……?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
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+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
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+ nil,
+ -90.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
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+ 3.5,
+ false,
+ 0
+ }
+ },
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+ cmd = "Wait",
+ param = {0.6}
+ },
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+ false
+ }
+ },
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+ param = {0.55}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 3,
+ "0",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "視界に入ってきたのは、かすかな明かりに照らされた、いくつもの巨大な培養槽だった。==RT==中には巨大で不気味な植物が収められている。",
+ ""
+ }
+ },
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+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "Clear",
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+ false,
+ 0,
+ false,
+ true
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+ },
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+ param = {0.35}
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+ {
+ cmd = "SetFilm",
+ param = {
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+ "OutCubic",
+ 0.8,
+ false
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+ },
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+ 0,
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+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
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+ "none",
+ "OutCubic",
+ 0.6,
+ true
+ }
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+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
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+ cmd = "CtrlChar",
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+ },
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+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ヨタカブレッドを調べていたのだったな。ならばよく見ておくがいい。==RT==この地下実験室こそ、すべての始まりの場所だ。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ },
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+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
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+ }
+ },
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+ cmd = "SetMainRoleTalk",
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+ "avg_emoji_think",
+ "none",
+ "w",
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "(――っ!?)",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.7}
+ },
+ {
+ cmd = "SetBg",
+ param = {
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+ "default",
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+ }
+ },
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+ cmd = "CtrlBg",
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+ }
+ },
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+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.7}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "(なんだこの奇妙な感覚。==RT==なにかにジッと見られているような……)",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
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+ param = {
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+ "a",
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+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
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+ "OutSine",
+ 0.3,
+ false
+ }
+ },
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+ cmd = "CtrlBg",
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+ 0,
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+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
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+ nil,
+ "none",
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+ 0.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.75,
+ -0.14,
+ 1.2,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ true,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
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+ nil,
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+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.7,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.45}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "view_secret_laboratory_a",
+ "0",
+ "OutQuad",
+ 0.75,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 0,
+ nil,
+ nil,
+ 1.05,
+ "avg1_135",
+ "a",
+ "004",
+ "avg_emoji_question",
+ 4,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "これは……でっかいマンドラゴライト?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 2,
+ nil,
+ nil,
+ 1.05,
+ "avg3_183",
+ "a",
+ "006",
+ "avg_emoji_happy",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "そんなものと一緒にされては困るな。==RT==これのプロジェクト名は『第2世代知性植物』。",
+ ""
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "すでに感じているはずだ。==RT==この植物が、君たちをジッと観察しているのをな。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "015",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "知性植物……観察……==RT==まさかそいつ、自我があるとか言わないわよね?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "007",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "クク、そのまさかさ。==RT==この植物は人間のように思考し、判断し、複雑な命令だってこなすんだ。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "002",
+ "avg_emoji_idea",
+ nil,
+ nil,
+ nil,
+ nil,
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+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "人間みたいに!?すごいじゃない♪==RT==そういうことならハイ、チーズ★",
+ ""
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 0,
+ nil,
+ nil,
+ nil,
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+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 2,
+ nil,
+ nil,
+ nil,
+ "avg3_183",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_basement_night",
+ "0",
+ "OutSine",
+ 0.7,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 30.0,
+ 0.0,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "012",
+ "none",
+ nil,
+ 0.7,
+ -0.09,
+ 1.15,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "avg_emoji_exclamation",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ダメです!!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m5",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 0,
+ 50.0,
+ nil,
+ 1.05,
+ "avg1_135",
+ "a",
+ "016",
+ "avg_emoji_symbol",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "マイナ……!どうしてここに!?",
+ ""
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 0,
+ nil,
+ nil,
+ nil,
+ "avg1_135",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "011",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "扉が閉まる直前に飛び込みました。==RT==もうこれ以上……このカンパニーを魔女なんかに==RT==メチャクチャにされるわけにはいきませんから。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "004",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "それで、さっきの質問にはまだ答えてもらっていませんよ。==RT==ミスティ、あなたは本当に魔女なんですか?==RT==私に近づいたのは、ニュースのネタを手に入れるためなんですか?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -90.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.6,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "a",
+ "012",
+ "none",
+ nil,
+ 0.2,
+ -0.09,
+ 1.15,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "…………",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "017",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "……もう隠しても仕方ないわね。==RT==ソイツの言ってることは本当よ。いまのアグリ・ユニオンは、==RT==魔女にとって極上のスイーツみたいなものなの。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "007",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "まっ、翠煌草だったり、知性植物だったり……==RT==そんなヤバげなものまで出てくるとは思ってなかったから、==RT==そういう意味じゃうれしい誤算だったけど★",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "011",
+ "avg_emoji_vexation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "私が担当するようになって以来、ヨタカブレッドの==RT==プロジェクトに参加してくれたのは、ミスティがはじめてでした。==RT==だから私、あなたもこのパンが好きなんだって信じていたのに……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "006",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "空を飛び回るときはいつも食べてるし、==RT==そういう意味じゃ案外好きなのかもしれないけど……==RT==でも結局のところ、魔女にとっては真実さえあればそれだけでいいの。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.2,
+ nil,
+ nil,
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+ }
+ },
+ {
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+ {
+ cmd = "SetTalk",
+ param = {
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+ ""
+ }
+ },
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+ },
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+ },
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+ cmd = "SetChar",
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+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "逃がさないわよ!",
+ ""
+ }
+ },
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+ },
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+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
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+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
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+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
+ nil,
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+ nil,
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+ -1.1,
+ nil,
+ nil,
+ 1.0,
+ "none",
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+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.6,
+ false,
+ nil
+ }
+ },
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+ cmd = "CtrlChar",
+ param = {
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+ "a",
+ nil,
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+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
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+ nil,
+ nil,
+ "none",
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+ false,
+ 0.6,
+ true,
+ nil
+ }
+ },
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+ cmd = "SetAudio",
+ param = {
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+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
+ "016",
+ "none",
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "って、なによこれ!==RT==このマンドラゴライト、いったいどこから……!?",
+ ""
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
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+ false,
+ nil
+ }
+ },
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+ param = {0.3}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "マンドラゴライトではない。第2世代知性植物だ。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "006",
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "クク……君たちにはそのまま、こいつらのエサになってもらうよ。==RT==ではさらばだ。もう二度と会うことはないだろうがね。",
+ ""
+ }
+ },
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+ false,
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+ },
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+ },
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "(この知性植物、100体は超えているか……?==RT==ミスティひとりで対処するには数が多すぎるし、==RT==かといって私では戦力にならないし……)",
+ "(この知能植物、100体は超えているか……?==RT==ミスティひとりで対処するには数が多すぎるし、==RT==かといって僕では戦力にならないし……)"
+ }
+ },
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+ }
+ },
+ {
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+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
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+ "",
+ "1500ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
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+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
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+ 0,
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+ "fade"
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
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+ 0,
+ "none",
+ "avg2_958",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
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+ false,
+ "fade"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ nil,
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+ nil,
+ 1.0,
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+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
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+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
+ nil,
+ "close",
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+ "none",
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+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
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+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "guodongtiao1",
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+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.6,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "知性植物",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "オ、オォォォ……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
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+ 0,
+ "m4",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "021",
+ "avg_emoji_think",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "(……ぬ?この植物たち、襲ってくる気配がない?)",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.51}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutCubic",
+ true,
+ true,
+ 0.5,
+ true,
+ "fade"
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "012",
+ "none",
+ nil,
+ 0.57,
+ -0.07,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -180.0,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutCubic",
+ false,
+ false,
+ 0.5,
+ true,
+ "fade"
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "020",
+ "avg_emoji_think",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "(マイナも無事だし。==RT==そもそも狙われているのはミスティだけ?)",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.51}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.45,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 50.0,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.6,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg2_958",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.48,
+ nil,
+ 0.95,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "avg_emoji_flower",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "youzaiLp",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.4,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "知性植物",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "オォォォォン……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.65,
+ nil,
+ "none",
+ "OutSine",
+ 0.4,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.35,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.4,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "020",
+ "avg_emoji_think",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "(ヨセフも入れれば、この場で襲われていないのは三人。==RT==だが理由がわからない)",
+ ""
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "002",
+ "none",
+ nil,
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+ },
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+ param = {
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+ false,
+ "",
+ "(一目でわかる共通点があるにはあるが……==W====RT==まさか、そんな単純な理由で?)",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
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+ },
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+ param = {
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+ },
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+ param = {
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+ },
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+ cmd = "CtrlStage",
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+ false
+ }
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+ param = {0.4}
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+ },
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ミスティ、試しに私の手を掴んでみてくれ。",
+ "ミスティ、試しに僕の手を掴んでみてくれ。"
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
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+ }
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+ "OutCubic",
+ 0.5,
+ false
+ }
+ },
+ {
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+ param = {0.15}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
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+ false,
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "掴むって……こう?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
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+ nil,
+ nil,
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+ },
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+ param = {
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+ }
+ },
+ {
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+ param = {
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+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
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+ }
+ },
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+ }
+ },
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+ cmd = "SetTrans",
+ param = {
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+ false,
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+ true,
+ "default"
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+ },
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+ param = {
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+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
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+ },
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+ param = {
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+ param = {
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+ "a",
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+ nil
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "知性植物",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "キュ?キュ?オォォォ……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
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+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "guodongtiao1",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.55,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.7}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_147",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.2,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "guodongtiao1",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.55,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_148",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "3",
+ "OutQuad",
+ true,
+ true,
+ 0.7,
+ true,
+ "fade"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_basement_night",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.25,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.9,
+ -0.3,
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+ 1.0,
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+ nil,
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+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "4",
+ "OutQuad",
+ false,
+ false,
+ 0.7,
+ false,
+ "fade"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 200.0,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_147",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg2_958",
+ "a",
+ "002",
+ "none",
+ 2,
+ 0.55,
+ nil,
+ 0.9,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg2_957",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.35,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.4,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "guodongtiao1",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_957",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.2,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "guodongtiao1",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.6,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "0",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "知性植物は一瞬動きを止め、なにかを探すような仕草を見せる。==RT==かと思うと、今度は私と手を繋いでいない側から、==RT==枝葉を揺らしてミスティに襲いかかっていった。",
+ "知能植物は一瞬動きを止め、なにかを探すような仕草を見せる。==RT==かと思うと、今度は僕と手を繋いでいない側から、==RT==枝葉を揺らしてミスティに襲いかかっていった。"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "002",
+ "avg_emoji_attention",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "……ふむ、理解したぞ。知性植物の判断基準は、==RT==アグリ・ユニオンの制服を着ているか着ていないかだ。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 2,
+ -300.0,
+ nil,
+ 1.05,
+ "avg3_1264",
+ "a",
+ "015",
+ "avg_emoji_exclamation",
+ 5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "え?それだけ?==W====RT==でも仕組みがわかっても、==W==この状況じゃ着替えなんて無理なんだけど……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1264",
+ "a",
+ "010",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_086",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1264",
+ "a",
+ "016",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 2,
+ nil,
+ nil,
+ nil,
+ "avg3_1264",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "020",
+ "avg_emoji_think",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "(きっと部屋の外では、==RT==セイナたちも知性植物に足止めされているのだろうな)",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ true,
+ true,
+ 0.7,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_basement_night",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 180.0,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg2_957",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.25,
+ 0.03,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ 1.0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg2_958",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.75,
+ nil,
+ 0.9,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ 1.0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "a",
+ "016",
+ "none",
+ nil,
+ nil,
+ -0.09,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 0.7,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.8,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_957",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.4,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.9,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "013",
+ "none",
+ nil,
+ 0.2,
+ -0.09,
+ 1.15,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "まったく、==W==仕方ないですね。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "011",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.65,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.42,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.4,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_019",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_957",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.47,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ true,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.97,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ true,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "0",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "マイナは空いていたミスティの手を掴む。==RT==するとその瞬間、知性植物たちは戸惑った様子で距離を取った。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.6,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "015",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ありがとう、マイナ。==W==助かったわ。==W====RT==でもどうして……?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "014",
+ "avg_emoji_flurry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "013",
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "006",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "別に……ミスティを助けようと思ったわけじゃない。==RT==あなたがどんな規則違反をしようと、==RT==退職しない限りはうちのプロジェクトのメンバーなの。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "004",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "だから私は――==RT==『従業員とその家族を守る』、その規則に従っているだけよ。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "017",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "なんだかマイナの話し方、だいぶトゲトゲしくなった気がするけど……==RT==アナタがそれで納得できるなら、いまはそれでかまわないわ。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "009",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "無駄口を叩いている暇はありませんよ。==RT==早くここから出ましょう。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.6}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_076",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 3,
+ "0",
+ "Linear",
+ true,
+ true,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_greenhouse_inside_night",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 3,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.8}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_060",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 2.2,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.8}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m34",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "0",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "薄暗い廊下を進むと、見たことのない温室にたどり着いた。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 0,
+ 200.0,
+ nil,
+ 1.1,
+ "avg3_134",
+ "a",
+ "010",
+ "avg_emoji_question",
+ 4,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "見てください、ここにプレートが……100番温室?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 2,
+ -200.0,
+ nil,
+ 1.1,
+ "avg1_135",
+ "a",
+ "004",
+ "avg_emoji_attention",
+ 2,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "秘密の研究専用の温室ってところかしら?==RT==ボス、ここからどうする?",
+ ""
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 0,
+ nil,
+ nil,
+ nil,
+ "avg3_134",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 2,
+ nil,
+ nil,
+ nil,
+ "avg1_135",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "020",
+ "avg_emoji_think",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "(この広い温室からヨセフを==RT==探すとなると骨が折れるが……)",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.51}
+ },
+ {
+ cmd = "SetMajorChoice",
+ param = {
+ 1,
+ "AvgChoice_item_05_04",
+ 0,
+ "手分けして行動する",
+ "ヨセフの捕獲が最優先",
+ "",
+ "E505",
+ 1,
+ "AvgChoice_item_05_05_FP",
+ 0,
+ "全員で行動する",
+ "安全第一",
+ "",
+ "E506",
+ 0,
+ "AvgChoice_item_05_01",
+ 0,
+ "実験室を調査する",
+ "目的達成のチャンス",
+ "",
+ "E507",
+ 1,
+ "e",
+ "020",
+ "avg_emoji_think",
+ "最善の手段は…",
+ ""
+ }
+ },
+ {
+ cmd = "SetMajorChoiceJumpTo",
+ param = {1, 1}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 0.3,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_greenhouse_inside_night",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutQuad",
+ false,
+ false,
+ 0.5,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "002",
+ "avg_emoji_attention",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "効率を考えると、手分けして探したほうがいい。==RT==ただし、ケータイの通話は切らないように。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.65,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.15}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "a",
+ "004",
+ "none",
+ nil,
+ 0.74,
+ -0.09,
+ 1.15,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "006",
+ "none",
+ nil,
+ 0.27,
+ -0.09,
+ 1.15,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "わかりました。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "007",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "りょーかいよ★",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "020",
+ "avg_emoji_think",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "(ミスティとマイナはお互い気まずさもあるだろうし。==RT==ここは一旦距離を置いてみるのも悪くないだろう)",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_077",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.4,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.4,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_147",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.2,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ true,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ true,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "0",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "視線を交わして頷くと、私たちはそれぞれヨセフを探し始めた。",
+ "視線を交わして頷くと、僕たちはそれぞれヨセフを探し始めた。"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetMajorChoiceRollover",
+ param = {1}
+ },
+ {
+ cmd = "SetMajorChoiceJumpTo",
+ param = {1, 2}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 0.3,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_greenhouse_inside_night",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 0.5,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "002",
+ "avg_emoji_attention",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ここは敵の庭だ。どんな罠があるかもわからない以上、==RT==単独で行動するのは危険すぎる。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.6,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "a",
+ "004",
+ "none",
+ nil,
+ 0.73,
+ -0.09,
+ 1.15,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "006",
+ "none",
+ nil,
+ 0.28,
+ -0.09,
+ 1.15,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "avg_emoji_exclamation",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "でも悠長なことを言ってたら、ヨセフに逃げられちゃわないかしら?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "011",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "『ニュースのネタに逃げられちゃう』の間違いでは?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "020",
+ "avg_emoji_think",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "(だいぶギスギスしているな……==W====RT==とはいえ私もマイナも、==W====RT==戦闘になれば単独では勝ち目がない)",
+ "(だいぶギスギスしているな……==W====RT==とはいえ僕もマイナも、==W====RT==戦闘になれば単独では勝ち目がない)"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 1,
+ "010",
+ "avg_emoji_sigh",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 1,
+ "012",
+ "avg_emoji_question",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "002",
+ "avg_emoji_exclamation",
+ "jushou",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "この状況で傭兵と遭遇したとして、==RT==まともに戦えるのはミスティだけだ。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "003",
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "安全を考えると、こうするほかない。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMajorChoiceRollover",
+ param = {1}
+ },
+ {
+ cmd = "SetMajorChoiceJumpTo",
+ param = {1, 3}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ true,
+ true,
+ 0.3,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_greenhouse_inside_night",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 90.0,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutCubic",
+ false,
+ false,
+ 0.6,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "002",
+ "avg_emoji_idea",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ヨセフのことはミスティに任せる。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.6,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "a",
+ "016",
+ "none",
+ nil,
+ 0.4,
+ -0.1,
+ 1.15,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "avg_emoji_symbol",
+ nil,
+ 0.51,
+ nil,
+ 1.15,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "アタシひとり?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "009",
+ "avg_emoji_speechless",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "ああ。もし戦闘になったとして、==RT==そのときまともに戦えるのは君だけだ。==RT==むしろ私とマイナは足手纏いになりかねない。",
+ "ああ。もし戦闘になったとして、==RT==そのときまともに戦えるのは君だけだ。==RT==むしろ僕とマイナは足手纏いになりかねない。"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "009",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "002",
+ "avg_emoji_attention",
+ "daintou",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "マイナはセイナと上層部の人に連絡を頼む。==RT==ここまで問題が大きくなると、==RT==もはやヨセフも隠しきれないだろう。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -90.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "004",
+ "none",
+ nil,
+ 0.2,
+ -0.09,
+ 1.15,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "avg_emoji_exclamation",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "わかりました。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_147",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ true,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.2,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "020",
+ "avg_emoji_think",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "(……よし。==RT==その間に私は実験室に戻って調べ物をしよう)",
+ "(……よし。==RT==その間に僕は実験室に戻って調べ物をしよう)"
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 1,
+ "003",
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "(今日までマダムガイストに関する情報は得られて==RT==いないが……秘密の実験施設になら、==RT==なんらかの手がかりが隠されているかもしれない)",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMajorChoiceRollover",
+ param = {1}
+ },
+ {
+ cmd = "SetMajorChoiceEnd",
+ param = {1}
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_jp/config/stm05_09_a.lua b/lua/game/ui/avg/_jp/config/stm05_09_a.lua
new file mode 100644
index 00000000..39cc72a9
--- /dev/null
+++ b/lua/game/ui/avg/_jp/config/stm05_09_a.lua
@@ -0,0 +1,8775 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "終局",
+ "孤独な駆け引き",
+ "温室内で逃亡したヨセフを手分けして追跡する魔王、マイナ、ミスティ。魔王はヨセフを発見、仲間が来るまでの時間稼ぎを試みる。しかし逆にヨセフが呼び出した翠煌ノ刃に胸を貫かれ魔王は死亡し、白い部屋へと送られてしまうのだった。",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_greenhouse_inside_night",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -100.0,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_3s",
+ 0,
+ "m59",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "22:15",
+ "谷月",
+ "4日",
+ "フィーリエ温室エリア:アグリ・ユニオン",
+ "100番温室"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_099",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "それじゃ、アタシは左側を調べるわ。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "011",
+ "none",
+ nil,
+ 0.6,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_074",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "では私は右側を。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 80.0,
+ -50.0,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "002",
+ "avg_emoji_exclamation",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "『ココチャ』のグループ通話を使って、==RT==10分おきに連絡を取り合おう。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "012",
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "もし誰かが通話に入ってこなければ、==RT==問題が発生したとみなして残りふたりで助けに行く。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_054",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "わかりました。==RT==……まあ、私なんて大した戦力にはなりませんけど。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "003",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "実際がどうかなんて気にしなくていいのよ。==RT==ようするに『周りの様子に注意しましょう』って注意喚起なんだから。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "013",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "007",
+ "avg_emoji_sweaty",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "zuochupeng",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "012",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ならそれはミスティへの注意ということですね。==RT==あれこれ写真を撮ろうとして、==RT==注意力が散漫になるのは目に見えていますから。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_094",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ 0.0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "005",
+ "avg_emoji_love",
+ nil,
+ 0.45,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "あら。アタシだけを気にかけてくれるなんて、==W====RT==マイナってばアタシのこと好き過ぎー♪",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "007",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_148",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_line_drop_w",
+ 0,
+ 0,
+ -1.5,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ 0.2,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "InOutBack",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "010",
+ "avg_emoji_sigh",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "(煽りあっているものの……==RT==会話がなくなるよりはマシか)",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 1,
+ "020",
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "(そもそも考え方は違っても、==RT==同じ目的を持っているはずだし)",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_055",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1500ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -100.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "InSine",
+ 1.5,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 1,
+ "012",
+ "avg_emoji_attention",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "(さて――それでは私も正面から調査していこう)",
+ "(さて――それでは僕も正面から調査していこう)"
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_010",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -150.0,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 1.5,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_exhibition_night",
+ "0",
+ "Linear",
+ 1.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_090",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -80.0,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_090",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 80.0,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg2_958",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.6,
+ 0.1,
+ 0.9,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_1260",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.3,
+ 0.1,
+ 0.9,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_146",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1260",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_481",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "機敏な知性植物",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ウゥ〜……?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m49",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 1,
+ "025",
+ "avg_emoji_shock",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "(しまった……気づかれたか?==W====RT==だが知性植物というくらいだし、==RT==簡単な意思疎通で誤魔化せれば……)",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 1,
+ "020",
+ "avg_emoji_idea",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ 50.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "013",
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "突然すまない。だが私は怪しい者ではないし、==RT==君たちを傷つけたりもしない。==RT==ただここを通らせてほしいだけなんだ。",
+ "突然すまない。だが僕は怪しい者ではないし、==RT==君たちを傷つけたりもしない。==RT==ただここを通らせてほしいんだけなんだ。"
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_236",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "shilaimu1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1260",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "shilaimu1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "機敏な知性植物",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ウゥ〜……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_482",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "InBack",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1260",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.15,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "InBack",
+ 0,
+ nil,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "0",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "知性植物は手を振るようにツルを揺らし、==RT==ゆっくりとした動作で道を開けてくれた。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "002",
+ "avg_emoji_attention",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "(言葉が通じた……!?==W==だとしたら――)",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 1,
+ "018",
+ "none",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1260",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -150.0,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "avg_emoji_question",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "002",
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ついでにひとつ聞きたいんだが……==W==このあたりで、==RT==丸い眼鏡をおかけたおじいさんを見なかったか?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_047",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 1,
+ -350.0,
+ nil,
+ 0.9,
+ "avg3_183",
+ "a",
+ "002",
+ "none",
+ 5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 1,
+ nil,
+ nil,
+ nil,
+ "avg3_183",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_124",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.55,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_236",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "xiangjiao",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "機敏な知性植物",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ウウウゥ〜……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "002",
+ "avg_emoji_question",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "……ぬ?枯れ枝?==RT==これを取り除いて欲しいのか?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_481",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "機敏な知性植物",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ウゥ……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "015",
+ "avg_emoji_attention",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "交換条件ということか――",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_074",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.25,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_251",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_468",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "002",
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "よし、取れたぞ。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "mood_1",
+ "0",
+ "Linear",
+ 0.5,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "avg_emoji_flower",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "shilaimu1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_exhibition_night",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 60.0,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_061",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "close",
+ nil,
+ 0.4,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "015",
+ "avg_emoji_speechless",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "それでおじいさんは……==W==ふむ、あちらに行ったのだな。==RT==ありがとう、助かったよ。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "022",
+ "avg_emoji_love",
+ "JuGong1",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_099",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Tiao",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "avg_emoji_sleepy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "0",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ツルを引っ込めた知性植物は気だるげに移動し、==RT==翠煌草の光を浴び始めた。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1500ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "009",
+ "avg_emoji_think",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "(あのとき、ヨセフはたしかこう言っていたが……)",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 1,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_169",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 1,
+ "0",
+ "OutSine",
+ true,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_greenhouse_inside_night",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_reminiscence_loop",
+ 0,
+ 2,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 1,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_183",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "狙いなどないさ。収穫量を増やし、コストを削減する――==RT==ただそれが、カンパニーから与えられた私の仕事なんだ。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ true,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_reminiscence_loop",
+ 1,
+ 2,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m14",
+ "1500ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "020",
+ "avg_emoji_think",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "(嘘だな。==W==翠煌草の育成には、翠煌ノ刃の存在が不可欠。==RT==だが翠煌ノ刃なんて、そう簡単に手に入るものではない。==RT==そんな博打にカンパニーが賛同するはずがないんだ)",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "009",
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_030",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg2_964",
+ "a",
+ "002",
+ "none",
+ 2,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_964",
+ "a",
+ "002",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_964",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_flash_light",
+ 0,
+ 0,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ true,
+ false
+ }
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 0,
+ 1,
+ "qstory_main_05_010",
+ nil,
+ nil,
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "025",
+ "avg_emoji_exclamation",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "(つまりヨセフの本当の目的は、==RT==翠煌草を完成させることではない――ということになる。==RT==いや、翠煌草はあくまで目的を達成するための道具か?)",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 3,
+ "white",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 3,
+ "none",
+ "avg3_183",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.52,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_412",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 2,
+ 6,
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "020",
+ "avg_emoji_think",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "(ならば達成するべき目的というのは……==RT==やはりこの知性植物と考えるべきだろうな。==W====RT==だがヨセフひとりで実行するには荷が重すぎる)",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "009",
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "009",
+ "none",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "(ならば協力者の存在を疑うべきだが……)==W==",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "020",
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 4,
+ "white",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 4,
+ "none",
+ "avg3_184",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_412",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 3,
+ 6,
+ "Linear",
+ 1.0,
+ true
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 1,
+ 0,
+ "qstory_main_05_010",
+ nil,
+ nil,
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 2,
+ 7,
+ "Linear",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 3,
+ 7,
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 1,
+ 0,
+ "none",
+ "avg3_183",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 1,
+ 0,
+ "none",
+ "avg3_184",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_146",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "009",
+ "none",
+ "chijing",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "(この状況においてもっとも疑わしいのは、==RT==アグリ・ユニオンが匿っているというマダムガイストか)",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg2_985",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_110",
+ "c",
+ "002",
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ "002",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ "002",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "020",
+ "avg_emoji_think",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "(しかしこれだけの陰謀に加担するとなると、==RT==相当な地位と権力が必要になるのではないか?==RT==だとするとここのトップ、ダリシアかフィレンか――)",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ "002",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ "002",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 5,
+ "uniseed_exhibition_night",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 4,
+ 6,
+ "Linear",
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_090",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 1,
+ "025",
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "(ぬっ……!?あそこに誰かいる!==W====RT==ミスティたちに連絡……をしている時間はなさそうだな。==RT==仕方ない、ここはひとりでもやるしかないか……)",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 1,
+ "016",
+ "avg_emoji_vexation",
+ "chijing",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_063",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 5,
+ "fx_speedline_center_w",
+ 0,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 4,
+ 8,
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "026",
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "見つけたぞ!==RT==ミスティ、魔法で動きを封じるんだ!",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_exhibition_night",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 4,
+ 1,
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_070",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Zhong",
+ "Linear",
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 80.0,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_183",
+ "a",
+ "008",
+ "none",
+ 2,
+ 0.4,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "avg_emoji_flurry",
+ nil,
+ 0.45,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_999",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ヒイィ……!?==RT==た、頼む!待ってくれ……!",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m42",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "003",
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "……ふむ、やはりヨセフだったか。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_251",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "004",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_313",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_bubble_lp",
+ 0,
+ 2,
+ -1.0,
+ -1.0,
+ 0.001,
+ 1.0,
+ true,
+ true
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ん?君は……そうか、魔女はハッタリか。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "019",
+ "avg_emoji_happy",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "そうでもないさ。==RT==通話一本で、文字通り箒に乗って飛んできてくれる。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_bubble_lp",
+ 1,
+ 2,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "002",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "わかった、降参だ。==W==20年前の私ならともかく、==RT==この年で巡遊者の相手をするなんて無謀としか言いようがない。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "chijing",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "mood_3",
+ "0",
+ "Linear",
+ 0.5,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "002",
+ "avg_emoji_vexation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "そもそも君たちがここに踏み込んできた時点で、私の負けだったんだ。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "もし君たちから無事逃げおおせても、あの方からは逃げられない。==RT==捕まって始末されるのが関の山だ。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "002",
+ "avg_emoji_attention",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "(あっさり投降したが、油断はできない)",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 1,
+ "020",
+ "none",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "(ミスティとマイナが異変に気づくまで、==RT==もう少し時間を稼がないと)",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_exhibition_night",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "002",
+ "avg_emoji_question",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "その話は筋が通らない。==RT==もしそれを最初から理解していたなら、==RT==どうしてここまで逃げてきたんだ?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_112",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "そ、それは……==W==最後になるかもしれないからな。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1500ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_060",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -80.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "003",
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_090",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 0,
+ 0,
+ "qstory_main_05_010",
+ nil,
+ nil,
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 0,
+ 1,
+ "qstory_main_05_010",
+ nil,
+ nil,
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_1s",
+ 0,
+ "m3",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "もう一度だけ、翠煌草に『ムーナ液』を与えたかったんだ。==RT==それさえ済めば、おとなしく君の言うことに従おう。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "002",
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "『ムーナ液』?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 1,
+ 0,
+ "qstory_main_05_010",
+ nil,
+ nil,
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 0,
+ 1,
+ "qstory_main_05_006",
+ nil,
+ nil,
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "005",
+ "avg_emoji_idea",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "これさ。特性が不安定だからと、恩恵意志は全面的に使用を禁じているが、==RT==魔力を溶け込ませるための触媒としては非常に優秀なんだよ。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "012",
+ "avg_emoji_question",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "禁じられた触媒……==RT==なぜそこまでするんだ?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 1,
+ 0,
+ "qstory_main_05_006",
+ nil,
+ nil,
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "avg_emoji_happy",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "なぜ?それはもちろん、私が研究者だからさ。そこに理由などない。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "君がどういったイメージを持っているか知らないが、==RT==研究者とはそういうものなんだ。危険だと理解していても、==RT==好奇心がそれをやめさせてはくれない。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_100",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "JuGong1",
+ "none",
+ "InSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "0",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ヨセフは慣れた手つきで、ムーナ液を翠煌草の根本に垂らしていく。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_exhibition_night",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "002",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "翠煌草を育てるには、翠煌ノ刃の魔力だけでは足りん。==RT==毎日決まった量のムーナ液を与えなければ、すぐ駄目になってしまう。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "002",
+ "avg_emoji_question",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "そもそもなぜ翠煌草にこだわるんだ?==RT==やはり知性植物のためなのか?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "002",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "ハハ……知性植物は、たしかにあの方が心血を注いで創り出したもの。==RT==そのお言葉通り、本当に世界を変えてしまうかもしれない。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_146",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "だが……どれだけ知性植物が素晴らしかろうと、==RT==それは私の研究成果ではない。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "君たち巡遊者が『凡庸』という言葉をどのように定義するかはともかく、==RT==私たち研究者にとって、凡庸とはすなわち『敗北』を意味する。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_095",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "mood_3",
+ "0",
+ "Linear",
+ 0.5,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "かつては努力で才能を超える夢を見はしたが……所詮、夢は夢。==RT==才能に恵まれた者には敵わない。",
+ ""
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_251",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "それでもこの年まで研究者を続けるくらいだ、私は負けず嫌いでね。==RT==あの方への忠誠心だけで、必死にいまの地位に食らいついてきたんだ。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_exhibition_night",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_087",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 0,
+ 0,
+ "qstory_main_05_010",
+ nil,
+ nil,
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "翠煌草は、いわば才能を持たない私にとって、唯一の研究成果。==RT==ゆえに自ら手放していいものではないのさ。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_207",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 1,
+ 0,
+ "qstory_main_05_010",
+ nil,
+ nil,
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "0",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ムーナ液が空になると、ヨセフは立ち上がり、膝についた土を払った。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "005",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "……これで心残りはない。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "003",
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "そうか。ではそろそろ行こうか。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "500ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "002",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ああ、逝くとしよう。==RT==君とともに……==W==あの世へな!!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_368",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "Linear",
+ 0.3,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTalkShake",
+ param = {
+ 0,
+ "Zhong",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "006",
+ "close",
+ nil,
+ 0.55,
+ -0.35,
+ 1.5,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Zhong",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_exhibition_night",
+ "0",
+ "Linear",
+ 0.5,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_226",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "025",
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "――っ!?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_308",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m47",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "5",
+ "Linear",
+ true,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -200.0,
+ -100.0,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg2_964",
+ "a",
+ "002",
+ "none",
+ 2,
+ 1.0,
+ 0.8,
+ 0.8,
+ 1.0,
+ 1.0,
+ 1.0,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "7",
+ "Linear",
+ false,
+ false,
+ 0.5,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_183",
+ "a",
+ "006",
+ "none",
+ nil,
+ 0.55,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_964",
+ "a",
+ "002",
+ "close",
+ nil,
+ 0.5,
+ 0.1,
+ 1.0,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuart",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_964",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.6,
+ -0.6,
+ 2.5,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_310",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_moster_roared",
+ 0,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_964",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.2,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "Zhong",
+ "Linear",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_328",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_wind_attack",
+ 0,
+ 2,
+ nil,
+ nil,
+ 1.5,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_096",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ 0.05,
+ 0.9,
+ 1.0,
+ 1.0,
+ 0.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.8,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_049",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalkShake",
+ param = {
+ 0,
+ "Zhong",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "私を待つふりをして、君は仲間が来るのを待っていたんだろう?==RT==フハハハハ!だがそれはこちらとて同じこと!==RT==さあ来たぞ――私の心強い仲間がなぁ!!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_309",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_964",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ 0.1,
+ 1.0,
+ 1.0,
+ 1.0,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_moster_roared",
+ 0,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_exhibition_night",
+ "33",
+ "Linear",
+ 0.5,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_964",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ -0.2,
+ 1.5,
+ 0.0,
+ 0.0,
+ 1.0,
+ "JuGong1",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "025",
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "翠煌ノ刃……!?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ true,
+ false,
+ 0.3,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "16",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.3,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 1,
+ "016",
+ "avg_emoji_flurry",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "(……これは油断した私のミス。==RT==ヨセフの切り札くらい、少し考えれば想像できたはずだ)",
+ "(……これは油断した僕のミス。==RT==ヨセフの切り札くらい、少し考えれば想像できたはずだ)"
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
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+ },
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+ }
+ },
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+ cmd = "SetFx",
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+ 0,
+ 0,
+ nil,
+ nil,
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+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 5,
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+ "avg1_135",
+ "a",
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+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 4,
+ 14,
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "close",
+ nil,
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+ -0.25,
+ 1.4,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "InQuad",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalkShake",
+ param = {
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+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ボス!逃げて……!!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_099",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "close",
+ nil,
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+ -0.25,
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+ nil,
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+ 0.0,
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+ 0,
+ nil,
+ true,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
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+ "Linear",
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+ true
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "0",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "猛スピードで飛んでくるミスティの姿を、視界の端に捉える。==RT==だが次の瞬間には、私の視界は翠煌ノ刃で覆い尽くされていた。",
+ "猛スピードで飛んでくるミスティの姿を、視界の端に捉える。==RT==だが次の瞬間には、僕の視界は翠煌ノ刃で覆い尽くされていた。"
+ }
+ },
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+ }
+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ nil
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "(すまないミスティ……==W==あとは頼んだ――)",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
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+ },
+ {
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+ }
+ },
+ {
+ cmd = "SetStage",
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+ false
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetAudio",
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+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
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+ "close",
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+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetTrans",
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+ true,
+ false,
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+ }
+ },
+ {
+ cmd = "SetBg",
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+ },
+ {
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+ },
+ {
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+ },
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+ },
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+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.15}
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "??:??",
+ "?月",
+ "?日",
+ "????",
+ "白い部屋"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
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+ nil,
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+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
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+ "a",
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+ nil,
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+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_173",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_174",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "ヴェルナー&ヴェルジュ",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "おかえりなさい、魔王サマ♡==RT==おかえりなさいですよー♪",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
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+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ああ……やはり私は死んだのだな。",
+ "ああ……やはり僕は死んだのだな。"
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_174",
+ "a",
+ "003",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_174",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "それはそうと、あの魔物は魔王さんをすごく気に入ったみたいなのですよ。==RT==こちらをご覧ください――",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_169",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 1,
+ "0",
+ "OutSine",
+ true,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "story_main_be_05_001",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 1,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 5.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_052",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg3_173",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "これは……ただの鳥の巣じゃない?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg3_174",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "翠煌ノ刃の巣なのです。そしてここ、よーく見ると……==RT==魔王さんの髪飾りが、巣のデコレーションに使われてるのです♪",
+ ""
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_056",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg3_174",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "つまり……魔王さんが『最高の獲物』として、認められたということです!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
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+ "none",
+ "w",
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+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "(……喜んだほうがいいのか?)",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
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+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
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+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
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+ 1,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 0.8,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
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+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "white_room_inside_a",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
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+ 1,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 0.8,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.7,
+ nil,
+ "none",
+ "OutSine",
+ 0.7,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "story_main_01_037",
+ "0",
+ "OutSine",
+ 0.0,
+ true,
+ "default",
+ 1
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 1
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.5,
+ false,
+ 1
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_401",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_speaking",
+ 0,
+ 2,
+ nil,
+ nil,
+ 1.0,
+ 0.5,
+ true,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg4_999",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "(魔王さんが育成プログラムを進行してイレバ、==RT==このような原始的な生き物に後れを取ることはありませんデシタ)",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "009",
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "(わかったわかった。==RT==話がややこしくなるから、勝手にしゃべらないでくれ)",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg4_999",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "(承知シマシタ。お伝えすべきことは以上デス)",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
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+ "se_118",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
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+ "fx_avg_speaking",
+ 1,
+ 2,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ true,
+ 1
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.6,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ "none",
+ "OutSine",
+ 0.6,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_173",
+ "a",
+ "011",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_173",
+ "a",
+ nil,
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_173",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "魔王サマ?急に黙っちゃって、どうしたのかしら?==RT==もしかして、どこか痛むの?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "010",
+ "avg_emoji_sigh",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "胸を貫かれた感触は残っているが……==RT==いや、問題ない。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_174",
+ "a",
+ "007",
+ "none",
+ nil,
+ 0.2,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_173",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_174",
+ "a",
+ nil,
+ "avg_emoji_music",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_174",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "命を懸けた駆け引きほど楽しいものはないですけど……==RT==それで死んでしまっては、本末転倒なのですよ?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_173",
+ "a",
+ "003",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_173",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ウフフ。体は衰えても、大切なものを守るための勝負根性までは==RT==衰えてなかったってことなのよ♪",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "009",
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ああ、教訓として覚えておこう。==W====RT==ではヴェータ、扉を開けてくれ。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "002",
+ "avg_emoji_attention",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_401",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "002",
+ "none",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg4_999"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg4_999",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "承知シマシタ――",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg4_999"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1500ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_299",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_174",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.24,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_173",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.76,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 2.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.4}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "white_room_inside_b",
+ "0",
+ "OutSine",
+ 0.5,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.13,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 1,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_greenhouse_inside_night",
+ "0",
+ "Linear",
+ 1.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_169",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 1,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 100.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.6,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_055",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -100.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 1.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.6,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.4}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "012",
+ "avg_emoji_attention",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "(この時間軸は……==RT==私たちが100番温室に入った直後か?)",
+ "(この時間軸は……==RT==僕たちが100番温室に入った直後か?)"
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.6,
+ nil,
+ "none",
+ "OutSine",
+ 0.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "story_main_01_037",
+ "0",
+ "OutSine",
+ 0.0,
+ true,
+ "default",
+ 1
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 1
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.5,
+ false,
+ 1
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.25}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_401",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_speaking",
+ 0,
+ 2,
+ nil,
+ nil,
+ nil,
+ 0.5,
+ true,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg4_999",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "(提案。仲間との『魂の取引』を推奨シマス。==RT==魂が規定数集マレバ、翠煌ノ刃は脅威ではなくなりマス)",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "014",
+ "avg_emoji_music",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "(実に魅力的な提案だな。==RT==だがこの件、私は自分のやり方で解決するよ)",
+ "(実に魅力的な提案だな。==RT==だがこの件、僕は自分のやり方で解決するよ)"
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ true,
+ false,
+ 0.9,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 1
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_speaking",
+ 1,
+ 2,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "JUMP_AVG_ID",
+ param = {
+ "STm05_08",
+ 894,
+ "A"
+ }
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_jp/config/stm05_09_b.lua b/lua/game/ui/avg/_jp/config/stm05_09_b.lua
new file mode 100644
index 00000000..036468ec
--- /dev/null
+++ b/lua/game/ui/avg/_jp/config/stm05_09_b.lua
@@ -0,0 +1,12821 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "第9話",
+ "暗躍する影",
+ "ヨセフを探している中で、マイナはカンパニー上層部が不正に加担した可能性に気づく。マダムガイストも現れて絶体絶命の瞬間、ニュクスが乱入。ニュクスの正体は監査官だったのだ。形勢逆転と思われたが、頭上から翠煌ノ刃が襲い来る。",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_exhibition_night",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutQuint",
+ false,
+ false,
+ 1.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m62",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "22:15",
+ "谷月",
+ "4日",
+ "フィーリエ温室エリア:アグリ・ユニオン",
+ "100番温室"
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_dark_magic",
+ 0,
+ 0,
+ -3.0,
+ 1.0,
+ 1.7,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_323",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_dark_magic",
+ 0,
+ 0,
+ 2.0,
+ -1.0,
+ 1.4,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_323",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Xiao",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_dark_attack",
+ 0,
+ 0,
+ nil,
+ nil,
+ 2.0,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_334",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Zhong",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "a",
+ "016",
+ "none",
+ nil,
+ 0.35,
+ -0.4,
+ 1.4,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "017",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "もう、なんなのよこれぇ……==W====RT==魔法で焼き払っても、次から次に新しいツルが伸びてきてキリがないわッ!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "013",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "これじゃあいつまで経っても==W==外に出られないじゃない!!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "016",
+ "avg_emoji_vexation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "009",
+ "none",
+ "JuGong",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_091",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "温室はどれも同じ見た目をしているからな。==W====RT==セイナたちがここにたどり着くまで、==RT==どれだけの時間がかかることか……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "002",
+ "avg_emoji_attention",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "マイナはこの温室について、なにか知らないか?==W====RT==位置情報でも、内部構造についてでも、==W==なんでもいい。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "014",
+ "none",
+ "diantou",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "007",
+ "none",
+ nil,
+ 0.67,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 50.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "004",
+ "none",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "そもそもこの温室、現在の見取り図には載っていないので……==W====RT==もしかすると、もう何年も前に放棄された温室なのかもしれません。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "012",
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "018",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "放棄?==W==それはないわ。通路の雑草だけ丁寧に刈り取られてるでしょ?==RT==それはつまり、誰かが手入れしてるって証拠よ。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "009",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "でも……そうなるとやっぱり変ね。==W==放棄されたわけでもないのに、==RT==誰にも気づかれず存在してるなんて。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "018",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "ひょっとして、外側も完全に==RT==ツタで覆われてて、==W==誰もこれが温室だとは認識してない……とか?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "006",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "焼き払ってもまたすぐに生えてくるこのツルの成長速度は、==W====RT==明らかに異常です。==W==いったいなぜこんなことが……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "004",
+ "avg_emoji_shock",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Tiao",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "close",
+ nil,
+ 0.3,
+ -0.1,
+ 1.2,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 0.9,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_072",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_090",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 0,
+ 150.0,
+ nil,
+ nil,
+ "avg1_135",
+ "a",
+ "006",
+ "none",
+ 5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 0,
+ 1,
+ "qstory_main_05_010",
+ nil,
+ 0.52,
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.75,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -20.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "そんなの考えるまでもないわ。==W==ほら、そこ――",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "004",
+ "avg_emoji_symbol",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "これは、==W==翠煌草……==W==!?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "007",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "011",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "009",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "それじゃあここは、==W==翠煌草を育てるための温室なんですか?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "004",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "うふふふ♪おもしろそうなものなら、ほかにも見つけたわ。==W====RT==葉っぱの上の液体を見て。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 1,
+ 1,
+ "qstory_main_05_010",
+ nil,
+ nil,
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_101",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 0,
+ nil,
+ nil,
+ nil,
+ "avg1_135",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "012",
+ "avg_emoji_shock",
+ nil,
+ 0.62,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.95,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 0,
+ 1,
+ "qstory_main_05_009",
+ 0.4,
+ 0.52,
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "007",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "この色と魔力って……!==W==ま、==W==まさかムーナ液では!?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "012",
+ "avg_emoji_question",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ムーナ液?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "006",
+ "avg_emoji_sweaty",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "大量の魔力を含んだ液体です。ただしその扱いは非常に難しく、==W====RT==そばで魔法を使用するだけでも、液体の魔力はすぐ不安定になって。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "007",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "なので恩恵意志は、==W==その使用を禁止しているはずなんですが……==W==",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_100",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetFilm",
+ param = {
+ 0,
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume35_1s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_flash_ev",
+ 0,
+ 2,
+ 2.0,
+ 0.5,
+ 0.7,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.7,
+ nil,
+ "none",
+ "Linear",
+ 1.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.5,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.5
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 1,
+ "0",
+ "InQuart",
+ false,
+ false,
+ 1.5,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_227",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {2.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 1,
+ "0",
+ "OutQuint",
+ false,
+ false,
+ 1.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_bling",
+ 0,
+ 2,
+ -2.0,
+ nil,
+ 2.5,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_134",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 3,
+ "0",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "マイナが葉の上で魔法を使うと、それに共鳴するかのように==RT==液体は目を開けていられなくなるほどの強烈な光を放った。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ "none",
+ "Linear",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_bling",
+ 1,
+ 2,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Clear",
+ param = {
+ false,
+ 0,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetFilm",
+ param = {
+ 1,
+ "OutQuart",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume100_1s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 1,
+ 1,
+ "qstory_main_05_009",
+ nil,
+ nil,
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "とはいえ大量の魔力を含んでいますからね。==RT==魔物にとってご馳走であることは間違いありません。==W====RT==ヨセフ部長の話を覚えていますか?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutQuart",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.0,
+ true,
+ true
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_greenhouse_inside_night",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_reminiscence_loop",
+ 0,
+ 2,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 120.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_183",
+ "a",
+ "007",
+ "none",
+ nil,
+ 0.37,
+ -0.05,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg2_964",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.74,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.6,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutQuart",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "だが私の唱えた理論は間違いではなかったんだ!==RT==高濃度の魔力を含んだ水を翠煌ノ刃に与え続ければ、==RT==魔力でできたヤツの翼はより強靭なものとなる。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutQuart",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.0,
+ true,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_exhibition_night",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_reminiscence_loop",
+ 1,
+ 2,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 50.0,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutQuart",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "007",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "つまりこのムーナ液は、彼が翠煌ノ刃の飼育に使用しつつ、==RT==一部を翠煌草の成長促進に充てていた……==W==ということでしょう。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "006",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "020",
+ "none",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "――ぬ?あそこに落ちているのは羽根か?==W====RT==ちょうどいい、この羽根に見覚えがないか、==RT==ナツカに写真を送って聞いてみよう。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "002",
+ "none",
+ "diantou",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_118",
+ 0.0,
+ false
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "007",
+ "avg_emoji_sweaty",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "禁止されているムーナ液を、==W==こんなにたくさん……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "013",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "これはアグリ・ユニオンの――いいえ、==W====RT==ノヴァ社会の規律にさえ違反しています。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "a",
+ "018",
+ "none",
+ 2,
+ 0.35,
+ -0.07,
+ 1.2,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.35,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_101",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "……で、マイナはそんな極悪人にも、==W==規律の大切さを語り聞かせるつもりかしら?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "009",
+ "none",
+ nil,
+ 0.38,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "006",
+ "none",
+ nil,
+ 0.66,
+ nil,
+ nil,
+ nil,
+ 0.2,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.2
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.95,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -20.0,
+ -40.0,
+ 1.25,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_226",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "013",
+ "avg_emoji_flurry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "そのつもりです。==W==このカンパニーにだって、==RT==正義を貫こうとする人がいると信じていますから。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "017",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "じゃあ聞くけど、==W==それってだ~れ?==W====RT==支部長のダリシアかしら?==W==それとも副支部長のフィレン?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "012",
+ "none",
+ nil,
+ 0.39,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "007",
+ "none",
+ nil,
+ 0.67,
+ nil,
+ nil,
+ nil,
+ 0.4,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.4
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -40.0,
+ -80.0,
+ 1.3,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_226",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "018",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "てゆーかヨセフは開発部の部長なのよ?==W====RT==9つの温室を私物化して、大勢の傭兵まで従えて。好き勝手やるにしても、==RT==度を越してるわ。==W==そんな暴挙に、ここのトップ層が気づいてないと思う?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "008",
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "うふふ、おかしいわよね?==W==そもそも気づいてるなら、==RT==どうしてそんなヨセフを野放しにしてるのかしら?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "009",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "まあ……本当に気づいてないって可能性もあるけど、==W====RT==そうなったらここのトップは、==W==揃いも揃って無能ってことになるわね★",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "006",
+ "none",
+ nil,
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+ nil,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "007",
+ "none",
+ nil,
+ 0.69,
+ nil,
+ nil,
+ nil,
+ 0.7,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.7
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -80.0,
+ -150.0,
+ 1.35,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_226",
+ 0.0,
+ false
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.35,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "013",
+ "none",
+ nil,
+ 0.65,
+ 0.0,
+ 1.0,
+ nil,
+ 0.0,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "006",
+ "avg_emoji_flurry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "くっ……==W==もし……==RT==もしこの件にダリシア様とフィレン様が関わっているのだとしたら。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "011",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "そのときはアグリ・ユニオンの本社に報告します。==W====RT==いくらなんでもカンパニーの全員が悪意を持っているとは……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "013",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "……==W==……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "017",
+ "avg_emoji_sweaty",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "はぁ……==W==わかったわ。==RT==そういうことなら、==W==こっちからもひとつ提案があるの。==RT==いい?騙されたと思ってアタシに取材させなさい。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "007",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "007",
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "なにを言い出すかと思えば……==W====RT==私が許可すると、本気で思っているんですか?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "004",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "ええ。==W==もちろん。マイナだって、ムーナ液で成長を促進した、==RT==栄養価ゼロのゴールデンヨタカなんて許せないんでしょ?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "006",
+ "none",
+ nil,
+ 0.48,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutBack",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "011",
+ "none",
+ nil,
+ 0.66,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -80.0,
+ -100.0,
+ 1.6,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.95,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_251",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "なら、==W==少なくともアタシたちの目的は一致してるもの♪",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "008",
+ "none",
+ nil,
+ 0.52,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutBack",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "013",
+ "none",
+ nil,
+ 0.67,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -100.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_251",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "それにもし本当に本社側に判断を委ねるつもりなら、==W====RT==アタシの写真は重要な証拠になると思うけど?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "012",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "アナタの言っていることには、==W==たしかに筋が通っています。==W====RT==でも……==W==だからこそわかりません。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "006",
+ "avg_emoji_speechless",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "004",
+ "none",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "007",
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "魔女は自分勝手に真実を追い求めるものなんですよね?==W====RT==ならなぜ私の同意を求めるんです?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "005",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "うふふ。==W==おかしなことを聞くのね。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "007",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "アタシはまだ退職扱いになってない――==W====RT==そう言ったのはマイナでしょ?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "012",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "まあ結局どう取り繕ったって、==W==アタシは魔女なの。==W====RT==でもここではマイナの同僚であり、==W==部下でもある。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "009",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "005",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "tiao2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "なら、==W==取材で得た情報をどうするかは、上司のアナタに委ねるべきでしょ?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "011",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "009",
+ "avg_emoji_speechless",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.62,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -50.0,
+ 1.4,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.95,
+ nil,
+ nil,
+ 0.8,
+ 1.0,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "それに正直言うとね、事実を公表するよりも、==W====RT==この事件の裏になにが隠れてるのかを知りたいっていうか〜★==RT==いわゆる知的好奇心ってやつ?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "004",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ボスとしてはどう?==W====RT==このまま最後まで、アタシたちに協力してくれる?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "003",
+ "avg_emoji_attention",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "当然だ。==W==むしろここまで付き合ったのに、==W====RT==結末だけおあずけにされてはたまらないからな。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "004",
+ "none",
+ "diantou",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "この際オトリでもなんでも==W==引き受けようではないか。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "010",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "tiao2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.0,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_exhibition_night",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_1214",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.28,
+ 0.05,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg2_965",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.72,
+ 0.05,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1214",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.5,
+ nil,
+ "youzaiLp",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_965",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.5,
+ nil,
+ "youzaiLp",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.7}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutQuint",
+ false,
+ false,
+ 1.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "22:30",
+ "谷月",
+ "4日",
+ "フィーリエ温室エリア:アグリ・ユニオン",
+ "100番温室"
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m44",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1214",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_965",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_020",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 0,
+ 1,
+ "qstory_main_05_007",
+ nil,
+ nil,
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1214",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ 0.1,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ "Tiao",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_020_stop",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_236",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_1214",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "さあ、==W==花はひとつ残らず摘み取っちゃいましょう。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_965",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ 0.1,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ "Tiao",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_236",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg2_965",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "いっそ燃やしちゃってもいいかもです。==W==",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "a",
+ "005",
+ "none",
+ nil,
+ nil,
+ -0.1,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1214",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_965",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 1,
+ 1,
+ "qstory_main_05_007",
+ nil,
+ nil,
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.95,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -50.0,
+ 1.3,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "Tiao",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_061",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "カボちゃん、ランちゃん、==W==その調子よ。==W====RT==植えてある翠煌草は、ぜ〜んぶダメにしちゃって★",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 2.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -80.0,
+ 1.4,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ 0.7,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "015",
+ "avg_emoji_flurry",
+ nil,
+ nil,
+ -0.15,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "でもボス、==W==こんな手が通用するかしら?==W====RT==翠煌草と自分の身の安全なら……==W==",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "017",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "アタシだったら確実に身の安全を取るけど。==W==",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "009",
+ "avg_emoji_speechless",
+ "niunie1",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "ほかに方法がないのも事実だが……",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "002",
+ "close",
+ "JuGong",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "大切に育てていたようだからな。==W====RT==その苦労を台無しにされたら、黙ってはいないだろう。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "014",
+ "avg_emoji_attention",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
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+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {2.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_009",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "002",
+ "none",
+ 1,
+ 0.25,
+ nil,
+ nil,
+ nil,
+ 0.5,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.5
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -200.0,
+ -80.0,
+ 1.3,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.58,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 1.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m14",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_184",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "ごきげんよう、==W==魔王さん。そしてはじめまして。==RT==自己紹介は……==W==必要ないと思うけど、",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_184",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "私がマダムガイストよ。==W====RT==三大依頼ではお世話になったわね。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ "006",
+ "avg_emoji_love",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "002",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "やはり君が絡んでいたか。==W====RT==だがこんなに堂々と姿を現してしまってよかったのか?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "003",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "014",
+ "avg_emoji_question",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "アグリ・ユニオンに身を隠していたのだろう?==W==",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -100.0,
+ 1.35,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.5,
+ nil,
+ "none",
+ "OutCubic",
+ 0.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ "003",
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_184",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "フフフ、==W==馬鹿を言わないで。==W====RT==あの方の命令を遂行し、『例のモノ』を手に入れたこの私が、==W====RT==どうしてわざわざ隠れないといけないのかしら?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ "006",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -80.0,
+ 1.3,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "009",
+ "avg_emoji_speechless",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "また『例のモノ』か==W==…==W==…",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "014",
+ "avg_emoji_attention",
+ "diantou",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ヨセフ、==W==彼女が三大依頼で巡遊者たちになにをしたか、==W====RT==まさか聞いていないのか?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ "005",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.68,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.32,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "三大依頼で?==W==",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_184",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "耳を貸す必要なんてないわ。==W==私たちはあの方の命令を遂行した。==W====RT==だからもうなにも心配しなくていいの。==W==",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 1,
+ nil,
+ nil,
+ nil,
+ "avg1_135",
+ "a",
+ "012",
+ "avg_emoji_speechless",
+ 2,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.25,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.75,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "たしかに命令は遂行したんでしょうね。==W====RT==……規則や道徳を完全に無視した手段を使って、だけど。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "013",
+ "avg_emoji_angry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_184",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "だからなんだと言うの?==RT==どんな手段を使ってでも命令を遂行する。==RT==それでこそ私たちはあの方に重宝されているの。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -50.0,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.95,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "008",
+ "avg_emoji_resentful",
+ nil,
+ nil,
+ 0.4,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "重宝ねぇ……うふふふ♪==W====RT==アタシ自身、そんな事例はいくつも見てきたけど――==W====RT==ソイツらが最後にどうなったか、アナタに想像できるかしら?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ "007",
+ "avg_emoji_angry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_184",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "その程度の脅し文句で怖気づくと思ったら==W==大間違いよ!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 1,
+ nil,
+ nil,
+ nil,
+ "avg1_135",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.32,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.68,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_113",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_184",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "さあ傭兵たち、==W==ネズミどもを始末なさい!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "003",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "待つんだ!",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ nil,
+ "avg_emoji_vexation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_184",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "ど、どうしたの、ヨセフ?==RT==まさかいまの話を聞いて怖気づいたとでも?==W====RT==だいたいあなた、さっきはあんなに怒っていたじゃない。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "002",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "研究成果を台無しにされたんだ、研究者としては怒って当然だろう。==RT==だが……==W==魔女の言葉で気づいてしまったこともある。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "これだけの騒ぎになっているにもかかわらず、==W====RT==なぜあの方はいまだに姿をお見せにならないんだ?==W====RT==やはり彼女の言うとおり……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "003",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "所詮私たちは――",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "008",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "あの方に都合よく使われる駒にすぎないのではないか?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -150.0,
+ -80.0,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "Zhong",
+ "OutQuart",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ "007",
+ "avg_emoji_angry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalkShake",
+ param = {
+ 0,
+ "Zhong",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_184",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "くっ……まだよ!==W====RT==ここでネズミどもを駆除すれば、==W==まだ挽回するチャンスは――",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "002",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "いいや。気づくのが遅過ぎた。==W====RT==私を追ってきたのは3人。==W==だが目の前にいるのは2人だ。==RT==時間稼ぎしている間に、1人が仲間を呼びに行ったのではないか?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "003",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ "005",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "それだけではない。==W====RT==少し前から、私たちの周りを嗅ぎ回っている何者かがいる。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "002",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "あの方の悲願のため、資金を集めていたことも筒抜けだろう。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_bullet",
+ 0,
+ 2,
+ 9.0,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_arrow",
+ 0,
+ 1,
+ 9.0,
+ -1.0,
+ 0.5,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_120",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ -0.3,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "lengzhan",
+ "none",
+ "InQuart",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_bullet",
+ 0,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_bullet",
+ 0,
+ 1,
+ -7.0,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_arrow",
+ 0,
+ 1,
+ -2.0,
+ -4.0,
+ 0.5,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1220",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ -0.1,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "OutBack",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.95,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1262",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1221",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.9,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1220",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ -0.08,
+ 0.95,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ "004",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "008",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m59",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_079",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_184",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "まさか、==W==もう応援が来たの……!?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_120",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.1,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_120",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.18,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "用心深い傭兵",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "報告します!==W==温室の左手から侵入者です……!",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
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+ nil,
+ nil,
+ 0.7,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.5
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_121",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.86,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_121",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.84,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuart",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_251",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "負傷した傭兵",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "同じく右手からも侵入者が……!==W==",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.62,
+ nil,
+ nil,
+ nil,
+ 0.7,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.5
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_121",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.82,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuart",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_120",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.1,
+ nil,
+ nil,
+ nil,
+ 0.7,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_121",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.9,
+ nil,
+ nil,
+ nil,
+ 0.7,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ nil,
+ "avg_emoji_exclamation",
+ nil,
+ 0.63,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.37,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_184",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "……やってくれたわね。==W==ヨセフ、ここは一度退くわよ。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_079",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_120",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
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+ param = {
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+ },
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+ }
+ },
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+ cmd = "CtrlStage",
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+ },
+ {
+ cmd = "SetFx",
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+ },
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+ cmd = "SetAudio",
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+ },
+ {
+ cmd = "CtrlChar",
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+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ぐぅぅ……!?",
+ ""
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_138",
+ "a",
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+ },
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+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
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+ nil,
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+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
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+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
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+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
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+ }
+ },
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+ "2000ms",
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "悪いけど、==W==重要参考人をこのまま逃すわけにはいかないの。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
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+ },
+ {
+ cmd = "CtrlStage",
+ param = {
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+ nil,
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+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.0,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
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+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "007",
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+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
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+ "OutQuart",
+ false,
+ false,
+ 1.0,
+ false,
+ "fade"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
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+ nil,
+ nil,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
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+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
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+ 0,
+ "m42",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "ふぅ……==W==なんとか間にあってよかった。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "012",
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
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+ nil,
+ "none",
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+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ですが……==W==魔王さん、どうしてニュクス先輩がここにいると?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutQuart",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.0,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_shop",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 50.0,
+ 0.0,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_103",
+ "d",
+ "003",
+ "none",
+ nil,
+ 0.6,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_111",
+ "c",
+ "002",
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_reminiscence_loop",
+ 0,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutQuart",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "そっか、ありがとう。==W====RT==でもニュクス、毎週金曜日に必ず休んでるのはなんでだろう?==RT==木曜日はいつも遅刻して来るし……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutQuart",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.0,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_exhibition_night",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_reminiscence_loop",
+ 1,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "012",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutQuart",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "014",
+ "avg_emoji_attention",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "コハクがヒントをくれたんだ。==W====RT==ふふ。今回の件、彼女はニュクスが犯人だと==RT==疑っていたようだけどね。",
+ ""
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_138",
+ "a",
+ "012",
+ "none",
+ nil,
+ 0.68,
+ nil,
+ nil,
+ 1.0,
+ 1.0,
+ 0.0,
+ 0.0,
+ false,
+ 0.5
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 50.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ nil,
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ nil,
+ "diantou",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_138",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ならあなたはどうして私が味方だと?==W==",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "003",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "それは賭けさ。==W====RT==サファイアから聞いた話とコハクの話を総合すると、==W====RT==金曜に君がなにかしているのは明らかだ。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "007",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "002",
+ "none",
+ "JuGong",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "009",
+ "close",
+ "diantou",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -50.0,
+ 1.3,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.95,
+ nil,
+ nil,
+ 0.7,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "とはいえ温室にベッドまで置いているようだし、==W====RT==単にサボっているだけの可能性もあるが……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "020",
+ "none",
+ "niunie1",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "いずれにせよ問題は、==W==君が敵か味方かについてだが……==W====RT==前にセイナが『諜報機関のエージェント』という==RT==話をしていたのを思い出したんだ。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "020",
+ "avg_emoji_question",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "010",
+ "avg_emoji_sweaty",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ただセイナのあれは本当にただの偶然だし、==W====RT==まさかとは思ったが……==W==先ほど何者かが私たちを==RT==援護してくれたとき、疑念は確信に変わったよ。",
+ "ただセイナのあれは本当にただの偶然だし、==W====RT==まさかとは思ったが……==W==先ほど何者かが僕たちを==RT==援護してくれたとき、疑念は確信に変わったよ。"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "002",
+ "avg_emoji_attention",
+ "JuGong",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "012",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ "009",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_349",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_138",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "ふふ。本当にまさかの展開ね。==W====RT==でもあなたの推理だって、なかなかのものだと思うわ。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.95,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.28,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "b",
+ "008",
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_078",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_138",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "それじゃ、あらためて――私はニュクス。==RT==いまはマーケティング部の従業員を装ってるけど……==RT==本来は監査部所属の監査官で、いまはフィーリエ支部の調査中なの。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "b",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_138",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "……まあ仕事をサボってよく休んでるのは演技じゃないんだけどね。==RT==だってここのマーケティング部、人を使い捨ての道具みたいに==RT==扱うんだから。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "012",
+ "avg_emoji_question",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "つまりコハクが君に疑いを持つように仕向けたのも==RT==狙い通りだったというわけだな?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "b",
+ "009",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_138",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ええ。そうすればきっと、あなたたちはここを調べにくる。==RT==実際、ヨセフたちの気を引いてくれたおかげで、楽に仕事ができたわ。==RT==だから一応、これで借りがひとつってことで。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "014",
+ "none",
+ "JuGong",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ふふ。いいだろう。==RT==ならその借りは、マダムガイストを==RT==捕まえることで返してもらうとしようか。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "b",
+ "005",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_138",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "交渉成立ね♪",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.0,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_exhibition_night",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_183",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutQuint",
+ false,
+ false,
+ 1.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "22:45",
+ "谷月",
+ "4日",
+ "フィーリエ温室エリア:アグリ・ユニオン",
+ "100番温室"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "…………",
+ ""
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 0,
+ 100.0,
+ nil,
+ nil,
+ "avg3_134",
+ "a",
+ "006",
+ "avg_emoji_flurry",
+ 2,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 50.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "ヨセフ部長、==W==とにかくここを出て傷の手当てをしましょう。==W==",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 0,
+ nil,
+ nil,
+ nil,
+ "avg3_134",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_077",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "いや、その必要はない。==RT==それよりも私に聞きたいことがあるんだろう?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -50.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m14",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "ゴールデンヨタカ――==RT==あれの誕生は本当に偶然だった。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ 1.0,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ 0.5
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_lab",
+ "0",
+ "OutQuart",
+ 1.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuart",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetFilm",
+ param = {
+ 0,
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "2ヶ月前、私は魔力による成長促進の研究で大きな壁にぶつかっていた。",
+ ""
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "従来の方法では、魔法陣とムーナ液で成長を促進するのだが、==RT==それでは効果に対してコストが重すぎる。",
+ ""
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "forest_daylight_2_a",
+ "0",
+ "OutQuart",
+ 1.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuart",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "とはいえ早く結果を出さねば、あの方を失望させてしまう……!==RT==そんなときだった、ある巡遊者が翠煌ノ刃を捕らえたと耳にした。==RT==その瞬間、例の方法をひらめいたんだ。",
+ ""
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "とはいえこの技術は、小麦の成長を促すためのものではない。==RT==ゴールデンヨタカは偶然の産物であり、私たちがそれを市場に流したのは、==RT==あの方の研究に必要な費用を集めるためだったのさ。",
+ ""
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_basement_night",
+ "0",
+ "OutQuart",
+ 1.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuart",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "そう、すべては――知性植物を、次の世代へと進化させるため。",
+ ""
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "それがあの方にとっての悲願であり、私の研究の根幹となるものだ。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_exhibition_night",
+ "0",
+ "OutCubic",
+ 1.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetFilm",
+ param = {
+ 1,
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "その結果は……君たちも目にしただろう?==RT==あの培養ポッドで眠る、美しい姿さ。",
+ ""
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 0,
+ 100.0,
+ nil,
+ nil,
+ "avg1_135",
+ "a",
+ "017",
+ "avg_emoji_speechless",
+ 2,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "あれが美しい?ずいぶんと悪い趣味してるのね。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "君たちにはまだ早かったか。",
+ ""
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 0,
+ nil,
+ nil,
+ nil,
+ "avg1_135",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "だが間違いなく、あれこそ世界を変えるために必要な存在なんだ。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "025",
+ "avg_emoji_attention",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "――っ!?なにをするつもりだ!",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "……ハハ、私の覚悟を示すだけさ。",
+ ""
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_308",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "007",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.95,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m35",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "さあ……来たぞ!==RT==いまからヤツが、お前たちもろともここを破壊し尽くすだろう!!",
+ ""
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutQuart",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.0,
+ true,
+ true
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "Linear",
+ 0.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "a",
+ "012",
+ "none",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "012",
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutQuart",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "004",
+ "avg_emoji_shock",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "ボス、上よ!",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "007",
+ "avg_emoji_symbol",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "こ、これは……!?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "012",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "翠煌ノ刃……!!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 3.5,
+ true,
+ "default"
+ }
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_jp/config/stm05_09_c.lua b/lua/game/ui/avg/_jp/config/stm05_09_c.lua
new file mode 100644
index 00000000..8a081f80
--- /dev/null
+++ b/lua/game/ui/avg/_jp/config/stm05_09_c.lua
@@ -0,0 +1,6554 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "終局",
+ "暗中模索",
+ "マイナ、ミスティと分かれ、単独で温室の調査を進める魔王。孤児院の調査報告書を見つけるも、マダムガイストに背後から殴られてしまう。マダムガイストは強引に魔王の口を開けると魔法薬を飲ませる。魔王は朦朧とする意識を手放すのだった。",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_greenhouse_inside_night",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_3s",
+ 0,
+ "m59",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "22:15",
+ "谷月",
+ "4日",
+ "フィーリエ温室エリア:アグリ・ユニオン",
+ "100番温室"
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "006",
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ -30.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "InQuad",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "012",
+ "avg_emoji_exclamation",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ふたりとも、くれぐれも無茶はしないように。==RT==なにかあったらココチャのグループ通話で連絡してくれ。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "010",
+ "avg_emoji_happy",
+ nil,
+ 0.45,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "それじゃあマイナ。==RT==もしものときは守ってあげるから、アタシについてきて。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "011",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "いえ、まずは外のみなさんに情報を共有して、==RT==そのあと上層部に連絡しないといけませんから。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "017",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "そんなこと言って、アナタひとりのときに襲われたらどうするつもり?==RT==それにアタシを野放しにしてたら、好き勝手写真撮っちゃうわよ?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "008",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "マイナが自分でアタシを放置するって決めたんだから、==RT==あとになって文句言ったりしないわよね?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "013",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ぐっ……==W====RT==わかりましたよ。一緒に行けばいいんでしょ?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "007",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "005",
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "youchupeng",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "うふふ♪それじゃあ知性植物から助けてもらった分の==RT==貸し借りはチャラってことね★",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "004",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "言っておきますけど、私が同行する以上、==RT==自由に写真が撮れると思わないでくださいね?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "006",
+ "avg_emoji_music",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "へーきよ。だってマイナが見てないときに好き勝手撮るから♪",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_148",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_line_drop_w",
+ 0,
+ 0,
+ -5.0,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ 0.2,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "InOutBack",
+ 0,
+ nil,
+ true,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Xiao",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "013",
+ "avg_emoji_resentful",
+ nil,
+ 0.4,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "あなたという人は……本当にもう……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_099",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.2,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ true,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "010",
+ "avg_emoji_sigh",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "(お互い拒絶しあっているわけではないし、==RT==話をすれば多少はわだかまりも解消するだろう)",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 1,
+ "020",
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "(そもそも考え方は違っても、==RT==同じ目的を持っているはずだし)",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -90.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 5,
+ "uniseed_greenhouse_inside_night",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 5,
+ nil,
+ nil,
+ nil,
+ -700.0,
+ 1.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 4,
+ 0,
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 5,
+ "none",
+ "avg1_135",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.4,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 5,
+ "none",
+ "avg3_134",
+ "a",
+ "011",
+ "none",
+ nil,
+ 0.2,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_148",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.4,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "てゆーかボスのほうこそ、==RT==ひとりで調査するのはいいけど、気をつけてね?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "022",
+ "avg_emoji_music",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "心配ないさ。私に魔法は効かないからな。",
+ "心配ないさ。僕に魔法は効かないからな。"
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_146",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "012",
+ "close",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "敵の攻撃手段が魔法だけとは限らないけど……==W====RT==なら、小指を出してくれる?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_074",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "017",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 5,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 4,
+ 10,
+ "Linear",
+ 1.0,
+ true
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_019",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ -0.35,
+ 1.5,
+ nil,
+ nil,
+ nil,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "0",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "言われた通りにすると、ミスティが小指を絡めてくる。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "007",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "指切りって言ってね、アタシが魔女になったばかりの頃、==RT==危険な場所へ取材に行くとき、先輩魔女がこうやって==RT==簡単な儀式をしてくれたの。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "012",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "いい?無茶はしないこと、必ずまた元気な顔を見せること。==RT==……約束よ?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "005",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "だってボスには、これからもい〜っぱいインタビュー受けてもらって、==RT==いつかはそれを伝記にして後世に残すんだから★",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "013",
+ "avg_emoji_music",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ああ。調査を終えたら、またここで落ち合おう。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_077",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ true,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 4,
+ 1,
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_055",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "0",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "絡めた指にほんの少しだけ力を込めると、==RT==私たちははっきりと頷きあった。",
+ "絡めた指にほんの少しだけ力を込めると、==RT==僕たちははっきりと頷きあった。"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 4,
+ 1,
+ "Linear",
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_basement_night",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 60.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 1.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "22:30",
+ "谷月",
+ "4日",
+ "フィーリエ温室エリア:アグリ・ユニオン",
+ "地下実験室"
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_009",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ -50.0,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 2.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_455",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "view_secret_laboratory_a",
+ "0",
+ "Linear",
+ 1.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "view_secret_laboratory_b",
+ "0",
+ "Linear",
+ 1.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "大きな知性植物",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_3s",
+ 0,
+ "m29",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "015",
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "(なんだか見られているような気がする……==W====RT==この植物たちは、研究対象として培養ポッドに囚われて==RT==いることを自覚しているのだろうか?)",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 1,
+ "020",
+ "avg_emoji_think",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 1,
+ "009",
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "(それ以前に、アグリ・ユニオンはなぜ==RT==こんな植物を創り出したんだ?)",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 1,
+ "020",
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "(生産部のマンドラゴライトのように、==RT==人間の代わりに長時間働かせるため?==W====RT==だがそれならマンドラゴライトでいいはずだし……)",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 1,
+ "010",
+ "avg_emoji_sigh",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "Linear",
+ 0.1,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_flash_light",
+ 0,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.5,
+ true,
+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 1,
+ "025",
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "(……いや。ヨセフの話だと、この知性植物は==RT==『第2世代』だと言っていた。ならばマンドラゴライト==RT==とはまったく別の目的のために創られたのか?)",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "view_secret_laboratory_b",
+ "0",
+ "Linear",
+ 1.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_455",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "view_secret_laboratory_a",
+ "0",
+ "Linear",
+ 1.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "大きな知性植物",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "010",
+ "avg_emoji_sigh",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "(……考えても仕方ないか。==RT==とにかく孤児院についての手がかりを探そう)",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 1,
+ "009",
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "(騒ぎに気づいたアグリ・ユニオンの従業員が来たら、==RT==そこで調査が終わってしまう)",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_060",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "16",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ "AvgStageEffect_fade_left"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_basement_night",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -100.0,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "16",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ "AvgStageEffect_fade_right"
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "22:50",
+ "谷月",
+ "4日",
+ "フィーリエ温室エリア:アグリ・ユニオン",
+ "地下実験室"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_235",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 0,
+ 0,
+ "qstory_tales_05_002",
+ nil,
+ nil,
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "002",
+ "avg_emoji_attention",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "(『星暦996年度武器調達予算報告書』、==RT==『知性植物の戦闘能力試験基準・第3稿』、==RT==『フィーリエ地形図』)",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "020",
+ "avg_emoji_question",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "(軍事的要素が強いな。農業と食品産業を扱う==RT==アグリ・ユニオンがなぜこんなものを?)",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 1,
+ 0,
+ "qstory_tales_05_002",
+ nil,
+ nil,
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_077",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "012",
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "(とはいえこの棚に孤児院関連の書類はなさそうだ。==RT==もっと奥も探してみよう)",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_060",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_482",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "Linear",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_999",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ウイ〜ッ!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "002",
+ "avg_emoji_attention",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "(なんの音だ?それとも声か?)",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_207",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "16",
+ "Linear",
+ false,
+ false,
+ 0.5,
+ true,
+ "AvgStageEffect_fade_left"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "Linear",
+ 1.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "16",
+ "Linear",
+ false,
+ false,
+ 0.5,
+ true,
+ "AvgStageEffect_fade_right"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_055",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "0",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "棚の向こうに回り込むと、タイプライター神器の前に座る知性植物が、==RT==その触手を使って器用に文字を打ち込んでいた。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_basement_night",
+ "0",
+ "Linear",
+ 1.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_070",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Zhong",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 0,
+ 0,
+ "qstory_main_06_003",
+ nil,
+ nil,
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m49",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "025",
+ "avg_emoji_symbol",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalkShake",
+ param = {
+ 1,
+ "Zhong",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "知性植物が文章を……!?==RT==こんなことまでできるのか?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 1,
+ 1,
+ "qstory_main_06_003",
+ nil,
+ nil,
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_063",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Zhong",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_speedline_center_w",
+ 0,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg2_958",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ 0.1,
+ 0.8,
+ 1.0,
+ 1.0,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ -0.1,
+ 1.5,
+ 0.0,
+ 0.0,
+ 1.0,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "真面目な知性植物",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ウゥ!ウイイイイイッ!!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "Linear",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_112",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "025",
+ "close",
+ "chijing",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "――っ!?それ以上近づくな!==W====RT==近づけば葉っぱをむしり取るぞ!?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "026",
+ "avg_emoji_exclamation",
+ "jushou2",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "avg_emoji_sweaty",
+ nil,
+ nil,
+ 0.1,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "真面目な知性植物",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "イーウー?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "015",
+ "avg_emoji_question",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "……ぬ?攻撃してきたわけではないのか?==RT==ふむ……もしや、気が散るから向こうに行けと?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "真面目な知性植物",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "イーッ!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_285",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 0,
+ 0,
+ "qstory_main_06_003",
+ nil,
+ nil,
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "0",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "知性植物はツルを使って頷いて見せると、==RT==すぐに仕事へと戻っていった。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "007",
+ "avg_emoji_sweaty",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "(って真面目か!!==RT==というか、まさか植物から怒られる日が来るとはな……)",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 1,
+ "002",
+ "avg_emoji_idea",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "(いや、待てよ?日頃から書類整理をしているのなら、==RT==私が探している書類の場所も知っているのではないか?)",
+ "(いや、待てよ?日頃から書類整理をしているのなら、==RT==僕が探している書類の場所を知っているのではないか?)"
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 1,
+ 0,
+ "qstory_main_06_003",
+ nil,
+ nil,
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "013",
+ "avg_emoji_happy",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "あ〜、仕事中にすまない。==RT==実は君に聞きたいことがあって……",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "真面目な知性植物",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ウィ?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "003",
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "わかっている。==RT==質問に答えてくれたらすぐに消えるよ。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "002",
+ "avg_emoji_attention",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "実はいま、孤児院に関する書類を探していて……==RT==アモールのアッシュエリアにある孤児院なんだが、==RT==見覚えはないか?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_481",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "shilaimu1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "真面目な知性植物",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "イーウー!イーウー!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_482",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "0",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "知性植物は面倒くさそうにツルを振りつつ、==RT==一枚の書類を取り出した。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "002",
+ "avg_emoji_attention",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ふむ、これに記載が?==RT==とにかく助かったよ。ありがとう。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_236",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ 0.1,
+ 1.0,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_252",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 0,
+ 0,
+ "qstory_common_010",
+ nil,
+ nil,
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "025",
+ "avg_emoji_exclamation",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "どれどれ……なるほど、2年前の調査報告書というわけか。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_021",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "020",
+ "close",
+ "JuGong",
+ "x",
+ 0.5,
+ true,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "002",
+ "avg_emoji_speechless",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "担当者は……==W==フィレン?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "025",
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 1,
+ 0,
+ "qstory_common_010",
+ nil,
+ nil,
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "009",
+ "avg_emoji_question",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "彼女は孤児院でいったいなにを……",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_176",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "OutSine",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 8,
+ "0",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "探偵ごっこはおしまいよ。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_basement_night",
+ "0",
+ "Linear",
+ 0.2,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_278",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Zhong",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_226",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetHeartBeat",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.75
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_406",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "16",
+ "Linear",
+ 0.5,
+ false,
+ "AvgStageEffect_wipe_down",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Zhong",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_basement_night",
+ "0",
+ "Linear",
+ 1.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "circle_light",
+ "0",
+ "Linear",
+ 1.0,
+ false,
+ "default",
+ 1
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 4.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 1
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_227",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_eye_ev",
+ 0,
+ 2,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_1s",
+ 0,
+ "m14",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_184",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ 0.05,
+ 0.9,
+ 1.0,
+ 1.0,
+ 0.5,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.8,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {2.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ nil,
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_251",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "016",
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "ぐあぁ……!!",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 1,
+ "016",
+ "avg_emoji_flurry",
+ "chijing",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "(くっ……頭を殴られたのか?いったい、誰に……)",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ "006",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_999",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "力を持たない人間が、よくもまあここまでたどり着いたものね。==RT==ウフフフ……それだけは褒めてあげる。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "025",
+ "avg_emoji_speechless",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "まさか、お前が……==W==マダム、ガイスト……?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "025",
+ "close",
+ "chijing",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "009",
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "そ、そうか……もっと早く、気づくべきだった……==RT==あの傭兵たちは……==W==お前の手下、だったのだな……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "009",
+ "avg_emoji_vexation",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_077",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_184",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "はじめまして、魔王さん。==W==そしてさようなら。==RT====W==でも悪く思わないでね?これはあのとき、==RT==あなたがフィレンに余計な告げ口をしたせいなのよ?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_176",
+ 0.0,
+ false
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ "002",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ "003",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_184",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "おかげで『あの方』からは叱られてしまうし、==RT==散々な目にあったんだから。いえ、むしろ感謝してほしいくらいね。==W====RT==だって……これからあなたは、あの方への献上品になるのだもの。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ "006",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ -0.35,
+ 1.5,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_208",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ true,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "Linear",
+ 0.2,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_251",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "hengbo",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "0",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "意識が朦朧とする中、乱暴に頭を掴まれ、強引に口を開かされる。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 5,
+ "uniseed_basement_night",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 5,
+ "none",
+ "avg3_184",
+ "a",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 4,
+ 0,
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ nil,
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_184",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "これはカンパニーが新たに開発した魔法薬よ。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_075",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ -0.35,
+ 1.5,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_100",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 4,
+ 1,
+ "Linear",
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_156",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "0",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "冷たい液体が口の中に流し込まれると――==RT==私の意識は、無限の闇の中へと落ちていった。",
+ "冷たい液体が口の中に流し込まれると――==RT==僕の意識は、無限の闇の中へと落ちていった。"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ true,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 1
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "white_room_inside_a",
+ "0",
+ "Linear",
+ 1.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 1.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.5,
+ false,
+ "fade"
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_3s",
+ 0,
+ "m54",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.15}
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "??:??",
+ "?月",
+ "?日",
+ "????",
+ "白い部屋"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_173",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_174",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_173",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_174",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "ヴェルナー&ヴェルジュ",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "おかえりなさい、魔王サマ♡==RT==おかえりなさいですよー♪",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_173",
+ "a",
+ "012",
+ "avg_emoji_sweaty",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_173",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ついてなかったのよ。==RT==あとちょっとで孤児院から人が消えた理由がわかりそうだったのに。==RT==まさか後ろから鉄の棒で殴られちゃうなんて。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "009",
+ "avg_emoji_speechless",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "……",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "007",
+ "avg_emoji_symbol",
+ "jushou2",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "あのとき飲まされたのはなんだったんだ?==RT==魔法薬と言っていたが、私には魔法が効かないはず……",
+ "あのとき飲まされたのはなんだったんだ?==RT==魔法薬と言っていたが、僕には魔法が効かないはず……"
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_174",
+ "a",
+ "003",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_174",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "それについてはこちらをご覧くださいですよ――",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_169",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 1,
+ "0",
+ "OutSine",
+ true,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "story_main_be_05_002_FP",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.02,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 1,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 3.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg3_174",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "あの魔法薬は、人を植物人間にするためのもの。==RT==ですがもちろん魔王さんには効かないのです。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg3_173",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ちょっと残念なのよ。もし魔王サマが植物になってたら、==RT==ベッドの横に置いて、毎日おはようとおやすみを言えたのに……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_122",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg3_174",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ヴェルナー、抜け駆けはダメって空白旅団の人も言ってたのですよ?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_169",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 1,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "white_room_inside_a",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_174",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_173",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 1,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_173",
+ "a",
+ "005",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "JuGong2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_174",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "というわけなので、魔王さんはあの魔法薬ではなく、==RT==頭を殴打されたことによるケガが原因で命を落としたのです。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_174",
+ "a",
+ "008",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_174",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "次から書類を読むときは、==RT==ヘルメットをかぶることをお勧めするのですよ♪",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_174",
+ "a",
+ "003",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_173",
+ "a",
+ "003",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "021",
+ "avg_emoji_awkward",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "ヴェルジュとヴェルナーの言っていることは==RT==よくわからないが……==RT==あの選択が間違いだったことは理解したよ。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_173",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_174",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "003",
+ "avg_emoji_music",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "とはいえこの死を無駄にするつもりはない。==RT==書類のありかはわかったのだから、==RT==どこかのタイミングで回収するとしよう。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "002",
+ "avg_emoji_attention",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ではヴェータ、扉を開けてくれ。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_401",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "002",
+ "none",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg4_999"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg4_999",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "承知シマシタ――",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg4_999"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1500ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_299",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_174",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.24,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_173",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.76,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 2.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.4}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "white_room_inside_b",
+ "0",
+ "OutSine",
+ 0.5,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.13,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 1,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_greenhouse_inside_night",
+ "0",
+ "Linear",
+ 1.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_169",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 1,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 100.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.6,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_055",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -100.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 1.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.6,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.4}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "012",
+ "avg_emoji_attention",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "(この時間軸は……==RT==私たちが100番温室に入った直後か?)",
+ "(この時間軸は……==RT==僕たちが100番温室に入った直後か?)"
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.6,
+ nil,
+ "none",
+ "OutSine",
+ 0.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "story_main_01_037",
+ "0",
+ "OutSine",
+ 0.0,
+ true,
+ "default",
+ 1
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 1
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.5,
+ false,
+ 1
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.25}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_401",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_speaking",
+ 0,
+ 2,
+ nil,
+ nil,
+ nil,
+ 0.5,
+ true,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg4_999",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "(提案。ヴェータを頭に乗せればヘルメットの代わりになりマス)",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "007",
+ "avg_emoji_symbol",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "(ヴェータはそれでいいのか!?==W====RT==とにかくヘルメットは必要ない、==RT==今度は研究室には行かないからな)",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 1,
+ nil,
+ "avg_emoji_resentful",
+ "jushou2",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ true,
+ false,
+ 0.9,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 1
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_speaking",
+ 1,
+ 2,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "JUMP_AVG_ID",
+ param = {
+ "STm05_08",
+ 894,
+ "C"
+ }
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_jp/config/stm05_10.lua b/lua/game/ui/avg/_jp/config/stm05_10.lua
new file mode 100644
index 00000000..acc03326
--- /dev/null
+++ b/lua/game/ui/avg/_jp/config/stm05_10.lua
@@ -0,0 +1,18585 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "第10話",
+ "マイナとミスティ",
+ "マイナは規律を破ってアグリ・ユニオンの不正を公表すべきか思い悩む。そこへ翠煌ノ刃が再来しミスティの写真器が紛失。真実を伝える覚悟を決めたマイナは、命がけで写真器を回収。ミスティは自分の戦いを撮影しろとマイナを焚きつける。",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 5,
+ "uniseed_exhibition_night",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 5,
+ "none",
+ "avg2_964",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ 1.25,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_964",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ 1.25,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 4,
+ 14,
+ "OutSine",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_112",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_964",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "ChanDou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_309",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_964",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ 0.3,
+ 1.0,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.4,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 5,
+ nil,
+ nil,
+ nil,
+ -200.0,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.4,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 4,
+ 13,
+ "OutSine",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_greenhouse_inside_night",
+ "0",
+ "Linear",
+ 1.5,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "a",
+ "013",
+ "none",
+ nil,
+ 0.28,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "007",
+ "none",
+ nil,
+ 0.72,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "23:10",
+ "谷月",
+ "4日",
+ "フィーリエ温室エリア:アグリ・ユニオン",
+ "100番温室"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_3s",
+ 0,
+ "m46",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_061",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.6,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "004",
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "avg_emoji_vexation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "に、逃げたんですか……?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "015",
+ "avg_emoji_sweaty",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "温室の奥へ飛んでいったわ。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "025",
+ "avg_emoji_question",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "追撃すべきか……==RT==ミスティはどう判断する?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "018",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "魔物なんて正直どーでもいいわ。==W====RT==アタシはアグリ・ユニオンの闇を暴きたいだけなの★",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "008",
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "002",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "むしろ撮れ高としてはもう十分だし、==RT==この写真器を持ち帰るまでの時間は、消化試合みたいなものなんだから。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "012",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "011",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "close",
+ nil,
+ 0.73,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.45,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 150.0,
+ nil,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "009",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "ゴールデンヨタカから始まって、恩恵意志が禁止するムーナ液の使用、==W====RT==知性を持った植物の研究、証拠隠滅のための殺人未遂――",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_257",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "012",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "006",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "最後には翠煌ノ刃まで出てきちゃって。==W====RT==うふふ。おかげでいい記事が書けそうだわ♪",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "huanxin",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.4,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "005",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "youzai",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "それにしても、一度の潜入取材でこんなにネタが手に入るなんて。==RT==よっぽど日頃のおこないがいいのかしら★",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "010",
+ "avg_emoji_flower",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "013",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_052",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -100.0,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "…………",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "007",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "youchupeng",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "……それで。さっきの質問、まだ答えを聞いてなかったわね。==W====RT==仮にもアタシの上司であるマイナは、==RT==この取材で得た情報をどうすべきだと判断するのかしら?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.4,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.6}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "012",
+ "avg_emoji_vexation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "ミスティの写真が公になれば、アグリ・ユニオンは大打撃を受けます。==W====RT==そうなればフィーリエ支部は最悪閉鎖、大勢の従業員が職を失うことも……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "011",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "――いえ、本社がうまく対処してくれれば、もしかすると……==RT==ニュクス先輩が監査官なら、すべて事情は理解しているはずだし……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "017",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "それはどうかしらね。ニュクスは真実を報告したとしても、==RT==本社がどう動くかまではわからない。==W====RT==『トカゲの尻尾切り』って言葉、マイナも知ってるでしょ?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "009",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "011",
+ "avg_emoji_vexation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "ぐっ……==W====RT==ええ、わかっています。そんなことはわかっていますよ。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "007",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "010",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "もしここで真実を隠蔽すれば、同じことが繰り返されるリスクもある。==W====RT==それだってもちろんわかっています。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "007",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "013",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "だからいまは私情を捨てて、本当に正しい選択をしなければならない。==RT==頭ではきちんとわかっているんです。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.32}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "でも……==W==その選択をしたら、==RT==私の信じてきたものが、==W==根底からすべて崩れてしまうんですよ?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_074",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_line_cen_lp",
+ 0,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ -30.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "OutQuad",
+ 0.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "007",
+ "none",
+ nil,
+ 0.5,
+ -0.4,
+ 1.5,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "015",
+ "none",
+ nil,
+ 0.25,
+ nil,
+ nil,
+ nil,
+ nil,
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+ 1.0
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+ },
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+ {
+ cmd = "CtrlChar",
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+ false,
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+ }
+ },
+ {
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+ param = {0.3}
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+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
+ "009",
+ "none",
+ nil,
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+ nil,
+ nil,
+ nil,
+ nil,
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+ "none",
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+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
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+ param = {
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+ 200.0,
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+ 1.2,
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+ "OutQuad",
+ 0.7,
+ false
+ }
+ },
+ {
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+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
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+ nil,
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+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
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+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
+ "018",
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+ nil,
+ nil,
+ nil,
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+ nil,
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+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "アタシだって悪魔じゃないもの。==RT==マイナの困惑は、それなりに理解してるつもりよ。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
+ "009",
+ "close",
+ nil,
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+ false,
+ nil
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+ },
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+ param = {0.3}
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+ cmd = "CtrlChar",
+ param = {
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+ nil,
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+ nil,
+ false,
+ 0.5,
+ false,
+ nil
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "だから……そうね、いまアナタに言葉を贈るとしたら――",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
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+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
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+ "a",
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ちなみにボス、フユカたちがここに来るまで、あとどのくらいかかりそう?",
+ ""
+ }
+ },
+ {
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+ param = {0.5}
+ },
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+ {
+ cmd = "SetTalk",
+ param = {
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+ 0,
+ "",
+ false,
+ "",
+ "いまは空白旅団のみんなで、==RT==温室の入口を塞ぐツルを剥がしているらしいが……==W====RT==話を聞く限り、もう少し時間がかかりそうだ。",
+ ""
+ }
+ },
+ {
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+ },
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+ {
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+ param = {
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+ "a",
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+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
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+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "004",
+ "none",
+ 2,
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+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
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+ nil,
+ nil,
+ nil,
+ "none",
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+ nil,
+ false,
+ 0.7,
+ false,
+ nil
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+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
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+ "none",
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+ nil,
+ false,
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+ false,
+ nil
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+ },
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+ true
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+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "002",
+ "avg_emoji_music",
+ nil,
+ nil,
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+ nil,
+ nil,
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+ nil,
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+ false,
+ 0.5,
+ false,
+ nil
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "",
+ false,
+ "",
+ "ならちょうどいいわね。==RT==みんなが来るまで、ちょっとした小話を聞かせてあげる★",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "012",
+ "none",
+ nil,
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+ },
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+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "まあ小話といっても、魔女を志望する人を対象とした、==RT==適性検査って目的があるんだけど。話としてはこうよ――",
+ ""
+ }
+ },
+ {
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+ },
+ {
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+ },
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+ },
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+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ },
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+ false,
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+ },
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+ param = {0.25}
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+ },
+ {
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+ },
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+ }
+ },
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+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ }
+ },
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+ },
+ {
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+ nil,
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+ },
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+ param = {0.3}
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+ cmd = "SetAudio",
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+ false
+ }
+ },
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+ param = {
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+ false
+ }
+ },
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+ },
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+ cmd = "CtrlChar",
+ param = {
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+ "none",
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+ cmd = "CtrlChar",
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+ cmd = "CtrlChar",
+ param = {
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+ }
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+ param = {
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+ },
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+ cmd = "CtrlChar",
+ param = {
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+ param = {
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+ param = {
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+ nil
+ }
+ },
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+ cmd = "CtrlChar",
+ param = {
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+ "avg_emoji_exclamation",
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+ false,
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+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
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+ "fx_avg_dust_2_a",
+ 1,
+ 1,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "Linear",
+ 0.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ 1,
+ 0.15,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.8,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_205_stop",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "avg_emoji_shock",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 3,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "荒野を旅するアナタがある村を訪れると、突然凶暴な魔物が現れて、==RT==その村の人たちを次々と襲い始めるの。放っておいたら、村は一晩で滅んじゃうでしょうね。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "field_daylight",
+ "AvgStageEffect_fade_right",
+ "OutSine",
+ 1.0,
+ false,
+ "fade",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 3,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "そして周辺には、魔物の存在に気づいていない村がいくつもあるの。==RT==中には次の標的にされる村があるかもしれない。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "Linear",
+ 0.7,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.8,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ -0.45,
+ 1.45,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.8,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.8,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 3,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "さあ、突然だけどここで質問よ。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetFilm",
+ param = {
+ 1,
+ "OutSine",
+ 0.7,
+ true
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "こんな状況に遭遇したとき、魔女であるアナタはどう行動する?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ひとつ――魔物を追い払って村を守る。==RT==ただし写真を撮る機会を失うから、誰も危険な魔物の存在は信じない。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "34",
+ "Linear",
+ true,
+ true,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "a",
+ "003",
+ "none",
+ nil,
+ nil,
+ -0.35,
+ 1.4,
+ nil,
+ nil,
+ 0.0,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_greenhouse_inside_night",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_reminiscence_loop",
+ 1,
+ 2,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "007",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "004",
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 1,
+ "",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ふたつ――魔物が村人を襲う姿を写真に収めて、==RT==それをもとに周辺の人たちに危機意識を植えつける。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 0.7,
+ true,
+ "fade"
+ }
+ },
+ {
+ cmd = "SetPersonalityChoice",
+ param = {
+ 1,
+ 1,
+ "村人を救う",
+ "写真を撮る",
+ "質問者の口を塞ぐ",
+ "e",
+ "020",
+ "none",
+ "どちらも正論に聞こえるが――",
+ ""
+ }
+ },
+ {
+ cmd = "SetPersonalityChoiceJumpTo",
+ param = {1, 1}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 1,
+ 0,
+ "none",
+ "avg1_135",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.1,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_1s",
+ 0,
+ "m4",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "002",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "私なら魔物を追い払う。==RT==たとえ写真が撮れなくなっても、==RT==救える命はひとつでも多く救いたい。",
+ "僕なら魔物を追い払う。==RT==たとえ写真が撮れなくても、==RT==救える命はひとつでも多く救いたい。"
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "私も彼女と同じ意見です。",
+ "私も彼と同じ意見です。"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "InOutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.48,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "006",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "はぁ……ふたりとも、魔女には向いてないわね。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "018",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "レッドアイズの掟では、==RT==『写真を撮った者』だけが魔女になる資格を得られるの。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "012",
+ "none",
+ nil,
+ 0.72,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "なら村の人たちはどうなってしまうんですか?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "017",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "さあ?困ってる人を救うのは、巡遊者や帝国護衛隊の役目でしょ?==RT==魔女の仕事じゃないわ。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "そもそも人間の生活には役割分担ってものがあって、==RT==そのバランスの上にこそ安定した社会は成り立つの。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "007",
+ "avg_emoji_idea",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "だってそうでしょ?もし魔女まで村人を助けに行っちゃったら、==RT==誰が人々に危機意識を持たせるの?==RT==備えがなければ、あっという間に全滅しちゃうかもしれないわよ?",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_3s",
+ 0,
+ "m12",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetPersonalityChoiceRollover",
+ param = {1}
+ },
+ {
+ cmd = "SetPersonalityChoiceJumpTo",
+ param = {1, 2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "003",
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_1s",
+ 0,
+ "m12",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "私は村人を助けます。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "002",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "私は写真を撮る。",
+ "僕は写真を撮る。"
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "012",
+ "avg_emoji_symbol",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "――え?なぜです?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "002",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "人を助けるのは当然だ。==RT==だが村人を救う代わりに写真を撮る機会を失うのだろう?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "011",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "012",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ならばその村の人を救えたとしても、==RT==周囲の村に危機意識を植えつけなかった結果、==RT==さらに多くの人が傷つく可能性がある。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "007",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "では100人の命を救うためなら、==W==1人の犠牲はやむを得ないと?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.4,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "010",
+ "avg_emoji_sweaty",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "現実のことなら割り切るのは難しいが……==RT==これはあくまで思考実験だ。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "012",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "そもそも私は巡遊者だからな。==RT==もしそんな状況を目の当たりにしたら、==RT==間違いなく村人を助けに向かうよ。",
+ "そもそも僕は巡遊者だからな。==RT==もしそんな状況を目の当たりにしたら、==RT==間違いなく村人を助けに向かうよ。"
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "003",
+ "none",
+ nil,
+ 0.25,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "011",
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "005",
+ "avg_emoji_love",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "うふふ、さすがボス。解答としては100点ね♪==RT==もしフラヴィオに生まれてたら、==RT==歴史に名を残す魔女になってたんじゃないかしら★",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume35_1s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetPersonalityChoiceRollover",
+ param = {1}
+ },
+ {
+ cmd = "SetPersonalityChoiceJumpTo",
+ param = {1, 3}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "004",
+ "none",
+ nil,
+ 0.5,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.28,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "村人を助ける。それ以外あり得ません。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.6}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "009",
+ "avg_emoji_speechless",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "……ふむ。ならば私は――",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "004",
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "004",
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.7}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "006",
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "質問者の口を塞ぐ。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m36",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "016",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "012",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "015",
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.75,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_074",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ -0.3,
+ 1.35,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "005",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "yaobai",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "与えられた選択肢を無視して、我道を突き進む――==RT==うふふふふ♪それでこそ伝説の魔王様って感じねッ★",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "002",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "1人を救っても、その結果100人が危険にさらされる==RT==なら、それを正解と言うには疑問が残る。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "009",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "かと言って100人を救うためとはいえ、==RT==1人を見殺しにするのは寝覚めが悪い。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "002",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ならばそんな意地悪なことを言う==RT==質問者の口を塞いでしまえばいい。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "013",
+ "avg_emoji_idea",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "そうすれば村に危機が訪れるという==RT==質問自体が成立しなくなるからな。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "010",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_3s",
+ 0,
+ "m12",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetPersonalityChoiceRollover",
+ param = {1}
+ },
+ {
+ cmd = "SetPersonalityChoiceEnd",
+ param = {1}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.1,
+ true,
+ true
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ false,
+ "fade"
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume100_1s",
+ 0,
+ "",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ -0.06,
+ 1.1,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "とにかくいまの話でわかったでしょ?==RT==マイナには規律を守るっていう自分の正義があるように――",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "018",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "『事実を正確に伝えること』こそが魔女にとっての正義であり、==RT==社会としても、魔女にはそういう役割が求められてるの。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "017",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "だからこそ……==W==守りたいものがあるなら、あなた自身の意思で決めなさい。==RT==真実を隠し、なにも知らないふりをして心穏やかに過ごすか。==W====RT==それとも、自分の正義を貫いて、真実と向き合うか。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "011",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "わ、私は……",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "020",
+ "avg_emoji_think",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "(マイナがどのような選択をするにせよ、==RT==すぐには答えを出せないだろう)",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "002",
+ "avg_emoji_question",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ちなみに先ほどの質問をされたとき、==RT==ミスティはどう答えたんだ?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "007",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "え?知りたい?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "010",
+ "avg_emoji_sweaty",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ああ、参考までに……==W==ぬ?==RT==すまない、メッセージだけ確認させてくれ。",
+ ""
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_014",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "012",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_379",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 1,
+ "020",
+ "avg_emoji_think",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "(ナツカか。例の羽根の鑑定が終わったのか?)",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetPhone",
+ param = {
+ 0,
+ 1,
+ "133"
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_133",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "おまたせ==RT==写真の羽根は間違いなく翠煌ノ刃のものよ",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 4,
+ "avg3_100",
+ "emoji_awkward_a",
+ "0",
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "それなんだが…==RT==実はいまさっき、ナツカが捕らえた翠煌ノ刃と一戦交えたんだ",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_133",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "私が捕まえた翠煌ノ刃と?ケガは?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "心配いらない==RT==一緒にいるミスティが追い払ってくれたよ",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 4,
+ "avg3_100",
+ "emoji_pride_a",
+ "0",
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ "1",
+ "",
+ false,
+ "",
+ "とにかくアグリ・ユニオンは、植物の成長促進にヤツの魔力を利用していたんだ",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_133",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "翠煌ノ刃の力を利用するなんて、私には想像もつかないけど…ところでミスティの心相石に恩恵は残っている?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ "1",
+ "",
+ false,
+ "",
+ "問題ない==RT==もう一度くらいなら撃退できそうだ",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_133",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "むしろ残っているほうが問題というか…==RT==あれは魔力を吸収して体力を回復するの",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_133",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "だから討伐隊で挑んだときも、ヤツはみんなの心相石から恩恵を吸収していて",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_133",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "その特性に気づくまで、無駄に体力を消耗してしまったわ",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_133",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "だから最後はあえて恩恵を切らして、私ひとりで相手するしかなかったの",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_133",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "そういうわけだから、翠煌ノ刃と戦うときは周囲の環境にも注意して",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetPhone",
+ param = {
+ 1,
+ 1,
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "009",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "魔力を吸収して回復……==W==って魔力!?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "025",
+ "avg_emoji_symbol",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "009",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
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+ }
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+ }
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+ param = {
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "コハクの銃撃とセイナの剣戟が、急降下してくる翠煌ノ刃を受け流す。==RT==その隙にミスティの箒に乗ると、私たちは温室から飛び出した。",
+ "コハクの銃撃とセイナの剣戟が、急降下してくる翠煌ノ刃を受け流す。==RT==その隙にミスティの箒に乗ると、僕たちは温室から飛び出した。"
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+ cmd = "SetAudio",
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+ "e",
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+ nil
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+ },
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+ cmd = "SetTalk",
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+ 0,
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "マイナがどうかしたの?",
+ ""
+ }
+ },
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+ param = {0.5}
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+ param = {
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+ false,
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+ "それが、温室を出る直前……==RT==「写真器を探してきます!」と言って、中に戻ってしまって。",
+ ""
+ }
+ },
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+ "引き止められる雰囲気じゃなかった。",
+ ""
+ }
+ },
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+ cmd = "CtrlChar",
+ param = {
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+ "e",
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+ ""
+ }
+ },
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+ 0,
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+ true,
+ nil
+ }
+ },
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+ param = {
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+ "a",
+ nil,
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+ },
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+ cmd = "SetTalk",
+ param = {
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+ "",
+ 1,
+ "",
+ false,
+ "",
+ "(ミスティの写真器は==W==どこに?)",
+ ""
+ }
+ },
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+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
+ "007",
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+ nil,
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+ },
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+ cmd = "SetTalk",
+ param = {
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+ "それにしても、皮肉なものね。==W====RT==いまのアグリ・ユニオンは、ミスティの話に出てきた村と同じじゃない。",
+ ""
+ }
+ },
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+ false
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+ param = {
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+ "a",
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+ nil,
+ false,
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+ true,
+ nil
+ }
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+ }
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+ }
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+ param = {
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+ false,
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+ "ミスティは『事実を正確に伝えること』が==W====RT==魔女にとっての正義であり役割って言ってたけど。",
+ ""
+ }
+ },
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+ 0,
+ nil,
+ false,
+ 0.8,
+ false,
+ nil
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+ cmd = "CtrlChar",
+ param = {
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+ "a",
+ "006",
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+ nil,
+ nil,
+ nil,
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+ true,
+ nil
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+ param = {
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+ "a",
+ "003",
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+ },
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+ cmd = "SetTalk",
+ param = {
+ 0,
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+ "",
+ 1,
+ "",
+ false,
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+ ""
+ }
+ },
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+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
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+ 0,
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+ "……わかってる。本当の意味で正しいのは彼女のほう。==W====RT==だから私は真実を――",
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+ }
+ },
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+ "あった!ミスティの写真器!",
+ ""
+ }
+ },
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+ },
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+ cmd = "SetTalk",
+ param = {
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+ 0,
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+ "えっ、で、でも……それじゃあ、あなたの写真が……",
+ ""
+ }
+ },
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+ },
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+ cmd = "SetTalk",
+ param = {
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+ 0,
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+ false,
+ "",
+ "このおバカ!そんなもののためにここで死ぬ気ッ!?",
+ ""
+ }
+ },
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+ }
+ },
+ {
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+ param = {
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+ },
+ {
+ cmd = "CtrlChar",
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+ "a",
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+ },
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+ cmd = "SetTalk",
+ param = {
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+ ""
+ }
+ },
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+ cmd = "CtrlChar",
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+ },
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+ cmd = "SetTalk",
+ param = {
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+ 1,
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+ ""
+ }
+ },
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+ cmd = "SetAudio",
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+ },
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+ cmd = "SetTalk",
+ param = {
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+ false,
+ "",
+ "ふ、ふふ……==W==本当は私なんかより、この写真器のほうが大切なんでしょう?",
+ ""
+ }
+ },
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+ false
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+ },
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+ cmd = "Wait",
+ param = {0.5}
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+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.8,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.8,
+ false,
+ nil
+ }
+ },
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+ cmd = "Wait",
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+ },
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+ cmd = "CtrlChar",
+ param = {
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+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
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+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "vo_STm05_10_010",
+ false,
+ "",
+ "……っ!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "003",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "vo_STm05_10_011",
+ false,
+ "",
+ "そもそもあなたひとりで逃げるならともかく、==W====RT==私を乗せたらその分重くなって、翠煌ノ刃に追いつかれてしまいます!==RT==その選択こそ、どう考えても愚かです!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "010",
+ "avg_emoji_vexation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
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+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
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+ nil,
+ "none",
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+ false,
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "vo_STm05_10_012",
+ false,
+ "",
+ "……そうね。たしかにアタシひとりなら、==RT==あんな魔物に遅れを取ったりしない。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_077",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "009",
+ "none",
+ nil,
+ nil,
+ -0.36,
+ 1.45,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "vo_STm05_10_013",
+ false,
+ "",
+ "けどマイナ、アナタはひとつ大きな勘違いをしてるわ。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "007",
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "vo_STm05_10_014",
+ false,
+ "",
+ "勘違い?なんのことですか?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "vo_STm05_10_015",
+ false,
+ "",
+ "さっき話した、魔女になるための質問は覚えてる?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "vo_STm05_10_016",
+ false,
+ "",
+ "村を見殺しにしてでも写真を撮る、それが魔女という生き物でしょ?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "017",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "vo_STm05_10_017",
+ false,
+ "",
+ "ええ。それが模範解答よ。==W====RT==でも『魔女』という仕事に対してどんな答えが求められてるのかなんて、==RT==魔女じゃないアナタでもちょっと考えればわかるでしょ?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "008",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "012",
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "vo_STm05_10_018",
+ false,
+ "",
+ "それは……==W==まあ、想像するのは簡単ですけど。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "003",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "002",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "007",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "vo_STm05_10_019",
+ false,
+ "",
+ "ウフフ、そうよね?==RT==ならそんな予定調和なお芝居に付き合うのって、時間のムダだと思わない?==RT==それに相手の思い通りになってやるとか、ちっともおもしろくないし。",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "017",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "vo_STm05_10_020",
+ false,
+ "",
+ "だから……==W==当時のアタシはこう答えてやったの――",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "007",
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m43",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "vo_STm05_10_021",
+ false,
+ "",
+ "『アタシが魔物を倒す姿を、村人に撮ってもらう』ってね★",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "012",
+ "avg_emoji_shock",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "vo_STm05_10_022",
+ false,
+ "",
+ "――っ!?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "005",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "huanxin",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "vo_STm05_10_023",
+ false,
+ "",
+ "ちょっと考えればよりベターな答えにたどり着くのに、==RT==それを無視してわざわざニ択で迫るとか……==RT==キャハハッ、==W==この問題考えたヤツ、脳みそウッドモットって感じよね~っ♪",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "005",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "017",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "vo_STm05_10_024",
+ false,
+ "",
+ "アタシに言わせれば、ドイツモコイツモ、魔女としてあますぎるのよ。==RT==完ぺきな魔女なら、村の平和も魔物の真相も、==W==全部手に入れないと★",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "006",
+ "avg_emoji_love",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "013",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "vo_STm05_10_025",
+ false,
+ "",
+ "……っ。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "vo_STm05_10_026",
+ false,
+ "",
+ "マイナ。賢いアナタなら、ここまで話せば理解したわね?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "011",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "vo_STm05_10_027",
+ false,
+ "",
+ "魔物の相手をするミスティを、==W==私が写真器で撮る……?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "004",
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_line_goleft_lp_w",
+ 1,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "010",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
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+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
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+ "1ZhenDong",
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+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "vo_STm05_10_028",
+ false,
+ "",
+ "ピンポ~ン!だいせーかーい♪",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
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+ "stop",
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+ 0.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "014",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
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+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_037_stop",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_line_drop_2_w",
+ 0,
+ 0,
+ nil,
+ nil,
+ 1.5,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ 100.0,
+ nil,
+ nil,
+ nil,
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+ nil,
+ "none",
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+ 0.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "avg_char_effect_down",
+ "OutSine",
+ true,
+ true,
+ 0.5,
+ true,
+ "fade"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_line_drop_2_w",
+ 1,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_075",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -200.0,
+ 200.0,
+ 1.35,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.65,
+ -0.1,
+ 0.95,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
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+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_exhibition_night",
+ "0",
+ "Linear",
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+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -100.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "stop",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "e",
+ "002",
+ "none",
+ nil,
+ 0.35,
+ -0.38,
+ 1.35,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "3",
+ "OutSine",
+ false,
+ false,
+ 0.5,
+ true,
+ "fade"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
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+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_323",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_dark_magic",
+ 0,
+ 0,
+ nil,
+ nil,
+ 1.75,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_317",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_glass_break",
+ 0,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.2}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "story_main_05_007",
+ "33",
+ "OutSine",
+ 0.8,
+ false,
+ "fade",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ -100.0,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_bubble_lp",
+ 0,
+ 1,
+ nil,
+ nil,
+ 5.0,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "xiaozhen",
+ "OutCubic",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 4.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_bubble_lp",
+ 1,
+ 1,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "0",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "魔力でできた光の柱が天蓋を砕き、割れたガラスが降り注ぐ。==RT==そして大きな音を立てながら地面で弾けた。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ 100.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.7,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "AvgStageEffect_wipe_up",
+ "OutSine",
+ 0.5,
+ true,
+ "fade",
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_309",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.6}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "story_main_05_006",
+ "33",
+ "OutSine",
+ 0.8,
+ false,
+ "fade",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -200.0,
+ 200.0,
+ 1.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "0",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "先ほどまでマイナのそばにいた幽霊も、いつの間にかピンクの霧となっており――",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_104",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "story_main_05_006",
+ "0",
+ "OutSine",
+ 0.8,
+ false,
+ "fade",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "0",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ホウキに乗ったミスティは高く飛び上がると、翠煌ノ刃を引き連れ、==RT==漆黒の空へと溶けるように消えていった。",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_063",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "story_main_05_006",
+ "0",
+ "OutSine",
+ 1.0,
+ false,
+ "fade",
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "6",
+ "OutSine",
+ false,
+ false,
+ 0.6,
+ false,
+ "fade"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_310",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {2.0}
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_jp/config/stm05_11.lua b/lua/game/ui/avg/_jp/config/stm05_11.lua
new file mode 100644
index 00000000..46eb8548
--- /dev/null
+++ b/lua/game/ui/avg/_jp/config/stm05_11.lua
@@ -0,0 +1,9590 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "エピローグ",
+ "真実の行方",
+ "ミスティは翠煌ノ刃を振り切り、マイナはカンパニーの不正を公表することを決意する。そこへ一行を捕らえようとフィレンが現れるも、ダリシアに諭される。ダリシアは魔王を自分のオフィスに招き、知性植物を生み出した目的を明かす。",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_exhibition_destroyed",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "012",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume35_0s",
+ 0,
+ "m8",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutQuint",
+ false,
+ false,
+ 1.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "23:40",
+ "谷月",
+ "4日",
+ "フィーリエ温室エリア:アグリ・ユニオン",
+ "100番温室"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "avg_emoji_flurry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "ミスティ!ミスティー!!",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "007",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "魔王さん、大変です!==RT==写真器と私を守るため、ミスティがオトリとなってあの魔物を――",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "026",
+ "avg_emoji_shock",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_014",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "……つまり翠煌ノ刃を引きつけて、飛び去ったと?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 1,
+ "sky_night_b",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 1,
+ "none",
+ "avg1_135",
+ "e",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_118",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume100_1s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 0,
+ 1,
+ "qstory_main_007",
+ nil,
+ 0.54,
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 0,
+ 0,
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.75,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "005",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "tiao2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "ハァ〜イ、アタシよ★==RT==ボス、マイナ、そっちはどんな感じ?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "007",
+ "avg_emoji_angry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "あなたという人は……!いったいなにを考えているんですか!==RT==いくら自分の正義のためとはいえ、==RT==死んでしまったらなんの意味もないんですよ!?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "008",
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "はぁ?マイナこそなに言ってるのよ。そんなの当然でしょ。==RT==てゆーか、勝手にアタシを殺さないでほしいんだけど……",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "016",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "2TiaoYue",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 1,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Zhong",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 1,
+ "fx_avg_wind_attack",
+ 0,
+ 2,
+ nil,
+ nil,
+ 0.7,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_328",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "012",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "グエッ!!?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "025",
+ "avg_emoji_flurry",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "それで、ミスティのほうはどうなんだ?==RT==連絡してくるくらいだし、翠煌ノ刃を振り切ったのか?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "007",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "ぜ〜んぜん。むしろいまだって、怒ってギャアギャア鳴いてるし。==RT==魔法でアタシを撃ち落とそうとして、必死になってるわ♪==RT==うふふ。本気を出しても追いつけないのが、よっぽど悔しいのね★",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "004",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "それよりマイナ、アタシが翠煌ノ刃を引きつけて飛んでくところだけど……",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "014",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "しっかり写真器に収めましたよ。念のため何枚か撮っておきました。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "005",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "tiao2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ナイス判断よ♪==RT==それじゃあ次に会うときまで、写真器の保管はよろしくね★",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "021",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "しっかり前を見て飛ぶんだ。==RT==ケータイをいじりながらの『ながら飛行』は事故のもとだぞ?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 1,
+ "none",
+ "avg3_1214",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.38,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 1,
+ "none",
+ "avg2_965",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.58,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "008",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1214",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.35,
+ -0.05,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutBack",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_965",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.65,
+ -0.05,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutBack",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 1,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "箒の操縦は、カボちゃんとランちゃんに任せてるからへーきよ♪",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "004",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "ああ、それとさっきの――==RT==「真実を丸裸にしてやらないと、気がすまないの」==RT==ってところだけど、やっぱり忘れてちょーだい。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "013",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "006",
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "だってそうでしょ?本当に優秀な魔女なら……==RT==口だけじゃなくて、行動で示さないとなんだから★",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 0,
+ 1,
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 1,
+ 1,
+ "qstory_main_007",
+ nil,
+ nil,
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_091",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume35_1s",
+ 0,
+ "",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "010",
+ "avg_emoji_sigh",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "相変わらず一方的だったが……==RT==とにかく彼女も無事でよかった。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ですね。とにかく言われた通り、==RT==写真器は私が責任を持って保管するので安心してください。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "002",
+ "avg_emoji_attention",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "――ふむ。==RT==少し前までは、写真の扱いを思い悩んでいたようだが……==RT==その顔は、どうやら気持ちの整理ができたようだな。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m39",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "はい。自分の『気持ち』に正直なミスティを、信じることにしたんです。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "004",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "アグリ・ユニオンの将来を決める重要な選択だからこそ、==RT==従業員たちそれぞれが、この問題ときちんと向き合うべき――==RT==なんだと思います。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "008",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "でも私たち内部の人間では、==RT==規則に縛られて身動きが取れなくなることもあるので……==RT==ふふ。だからこそ、今度は私たちが魔女を利用してやるんです♪",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "009",
+ "none",
+ "niunie1",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "そういった考え方は、私も大好きだよ。==RT==ただ、その代償としてアグリ・ユニオンの評判は――",
+ "そういった考え方は、僕も大好きだよ。==RT==ただ、その代償としてアグリ・ユニオンの評判は――"
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "013",
+ "avg_emoji_sweaty",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "ガタ落ちどころか、信用を失うでしょう。==RT==私が消費者の立場なら、このカンパニーの商品を買おうとは思いません。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "012",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "ですが……事実を隠蔽することで、==RT==信じてくれている消費者を裏切るわけにはいきませんから。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "003",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "たとえ最悪の結果になろうと……==RT==私は必ず、ヨタカブレッドのプロジェクトを立て直してみせます!",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "009",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_226",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -50.0,
+ 1.3,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.95,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "だって……すべての人が食事に困らないようにすることが==RT==私にとっての正義ですから!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "023",
+ "none",
+ "JuGong",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ならば困ったときはいつでも連絡してくれ。==RT==そのときは私もできる限り協力すると約束しよう。",
+ "ならば困ったときはいつでも連絡してくれ。==RT==そのときは僕もできる限り協力すると約束しよう。"
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "003",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "はい!そのときはまたお声がけしますね!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "020",
+ "avg_emoji_speechless",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ではこちらはこちらで、事件の後始末を始めようか。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.0,
+ true,
+ true
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_greenhouse_outside_night",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {2.0}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_184",
+ "a",
+ "004",
+ "none",
+ nil,
+ 0.45,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_1220",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.1,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_1221",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.7,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutQuint",
+ false,
+ false,
+ 1.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m14",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "23:50",
+ "谷月",
+ "4日",
+ "フィーリエ温室エリア",
+ "アグリ・ユニオン『豊穣広場』"
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_072",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1220",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.2,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
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+ nil
+ }
+ },
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+ cmd = "SetTalk",
+ param = {
+ 0,
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+ "",
+ 1,
+ "",
+ false,
+ "",
+ "私を?どうしてくれるの?",
+ ""
+ }
+ },
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+ param = {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "ふぅ……抵抗さえしなければ傷つけないと約束するわ。==RT==だからお願い、こちらの取調べにおとなしく協力して。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ },
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+ cmd = "SetTalk",
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+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "ふふ。そうしてもらえると助かるわ。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "あ、そうだ。カンパニーでの不正とは関係ないけど……==RT==アモールのアッシュエリアに孤児院があるのは知ってる?",
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+ }
+ },
+ {
+ cmd = "CtrlChar",
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+ },
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+ cmd = "SetTalk",
+ param = {
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+ "え、ええ。知っているけど……それが?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ },
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+ "そう……やっぱりあなたなのね。==RT==その孤児院に対して、なにをしたの?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ },
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ }
+ },
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
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+ "",
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+ "",
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+ "",
+ "フィレン?ちょっと待って、フィレンってどういうこと?",
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+ }
+ },
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+ param = {
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+ nil,
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+ },
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+ "だから、フィレ……ン――==W==かはっ!?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
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+ },
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+ cmd = "SetTalk",
+ param = {
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+ "誤魔化さないで、きちんと答えて!",
+ ""
+ }
+ },
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+ param = {
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+ }
+ },
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+ },
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+ },
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+ cmd = "SetTalk",
+ param = {
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+ "",
+ 1,
+ "",
+ false,
+ "",
+ "マダムガイスト!?しっかりして!",
+ ""
+ }
+ },
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+ cmd = "CtrlChar",
+ param = {
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+ },
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+ cmd = "SetTalk",
+ param = {
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+ "",
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+ "",
+ false,
+ "",
+ "これは、毒……?==W====RT==し、死にたく……死にたく、な――",
+ ""
+ }
+ },
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+ nil
+ }
+ },
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+ {
+ cmd = "CtrlChar",
+ param = {
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+ },
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+ cmd = "SetTalk",
+ param = {
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+ "",
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+ "",
+ false,
+ "",
+ "そんな、どうして……!==W====RT==せっかくここまでたどり着いたのに!!",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "none",
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+ false
+ }
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+ param = {
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+ },
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+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ nil,
+ "none",
+ nil,
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+ "none",
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+ "OutQuint",
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+ false,
+ 1.0,
+ false,
+ nil
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+ },
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+ cmd = "SetAudio",
+ param = {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
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+ "",
+ 1,
+ "",
+ false,
+ "",
+ "ちょっと、なにを騒いでいるの?",
+ ""
+ }
+ },
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+ cmd = "CtrlChar",
+ param = {
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+ param = {
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+ false
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+ param = {
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+ "none",
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+ false
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_138",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "ダリシア様……!?==RT==そ、それが彼女、話していたら急に倒れてしまって。==RT==本人は毒だと言ってましたが、==W==正確なところはなんとも……",
+ ""
+ }
+ },
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+ cmd = "CtrlChar",
+ param = {
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+ "none",
+ nil,
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+ 0.0,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "b",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
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+ cmd = "CtrlChar",
+ param = {
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+ nil,
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+ "none",
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+ nil,
+ false,
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
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+ "",
+ 1,
+ "",
+ false,
+ "",
+ "……そう、急に。==RT==ほら、そこのあなた。なにをしているの?早く医務室に連絡なさい!==RT==それで、ニュクスはなぜこんな時間に出歩いていたの?",
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+ }
+ },
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+ cmd = "CtrlChar",
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_138",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "それが……彼女は監査部の監視対象なんですが、==RT==不審な動きを見せたため、今日は1日中その動向を追っていました。",
+ ""
+ }
+ },
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+ nil,
+ nil,
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+ false,
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg2_985",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "監査部の監視対象……==RT==ということは、逃げ切れないと思って自ら毒を飲んだ可能性も?==RT==とにかく急いで応急処置を。",
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+ 0,
+ "有能な秘書",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "あと3分ほどで==W==救護班が到着するとのことです。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_140",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuart",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
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+ "se_094",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "b",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_138",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "あの、彼女は監視対象なので、==RT==処置には私も同席させていただければと……",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
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+ nil,
+ nil,
+ nil,
+ 1.1,
+ nil,
+ nil,
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+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
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+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.8,
+ 1.0,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg2_985",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "監査部のニュクス。==RT==あなたは4年前の事件でも、カンパニーに大きく貢献してくれたわね。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "b",
+ "012",
+ "avg_emoji_flurry",
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+ nil,
+ nil,
+ nil,
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+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_138",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "は、はい。ですので今回も、彼女の取り調べで貢献できればと……",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg2_985",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "マダムガイスト。フィレンからおおよそのことは聞いているわ。==RT==アグリ・ユニオンを騙って、ずいぶんと好き勝手していたそうね。==RT==……いいでしょう。あなたの好きなようになさい。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ nil,
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+ nil,
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+ "none",
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+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "b",
+ "009",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_138",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "ありがとうございます……!",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ "006",
+ "avg_emoji_vexation",
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ただその前に……フィレンのほうが少々気がかりね。==RT==ああ見えて彼女、やることが極端だから。==RT==そうだわ!ちょっとついてきてもらえる?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
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+ },
+ {
+ cmd = "SetBGM",
+ param = {
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+ },
+ {
+ cmd = "SetTrans",
+ param = {
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+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "Clear",
+ param = {
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+ true,
+ true
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
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+ nil,
+ 0.0,
+ 0.0,
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+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
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+ "0",
+ "Linear",
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+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
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+ "avg1_112",
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+ nil,
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+ 0.0,
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+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
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+ nil,
+ 0.8,
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
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+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
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+ },
+ {
+ cmd = "SetChar",
+ param = {
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+ },
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+ },
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+ cmd = "SetBGM",
+ param = {
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+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
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+ "アグリ・ユニオン『温室エリア』"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ }
+ },
+ {
+ cmd = "SetAudio",
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+ }
+ },
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+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
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+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
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+ "none",
+ nil,
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+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
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+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "c",
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+ false,
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+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
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+ 0,
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+ false,
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuart",
+ 0,
+ nil,
+ false,
+ 2.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {2.0}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
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+ nil,
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+ "none",
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+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.95,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "014",
+ "avg_emoji_flurry",
+ nil,
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+ nil,
+ nil,
+ nil,
+ nil,
+ "tiao2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.8,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "師匠……!!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "014",
+ "avg_emoji_attention",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "みんな、無事か?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "はい。わたしたちは大丈夫です。==RT==ところで……さっき温室の屋根から出ていったのって、翠煌ノ刃ですか?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
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+ "none",
+ "JuGong",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "ああ。私たちを逃がすため、==RT==ミスティがオトリになってくれたんだ。",
+ "ああ。僕たちを逃がすため、==RT==ミスティがオトリになってくれたんだ。"
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "020",
+ "avg_emoji_speechless",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "といっても、先ほど連絡を取ったときは==RT==楽しそうに話していたから、心配はいらないだろう。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 280.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "009",
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ "tiao2",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.8,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "箒に乗って翠煌ノ刃と鬼ごっこかぁ……♪==RT==こんな状況じゃなかったら、私も混ぜてもらうのになー。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.8,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "010",
+ "avg_emoji_sweaty",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "どうしてそこで残念そうな顔をするのよ……==RT==でもゴールデンヨタカの犯人がヨセフ部長だったなんて、想像もしませんでした。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.8,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
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+ nil,
+ nil,
+ nil,
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+ 3,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "…==W==…",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetCharHead",
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+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
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+ nil,
+ 200.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "006",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ "diantou",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "とにかくヨセフ部長のことは、ダリシア様とフィレン様にお任せしましょう。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -280.0,
+ nil,
+ nil,
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+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ "007",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ "Tiao",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "012",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.8,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "016",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "014",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "……みんな、気をつけて。==RT==武器を持った人が、大勢近づいてきてるよ。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ nil,
+ "none",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 0.8,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 0.8,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.4,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 0.8,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.6,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 0.8,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.2,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 0.8,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.8}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_1249",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.5,
+ nil,
+ 0.9,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_1250",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.9,
+ nil,
+ 0.9,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_110",
+ "c",
+ "014",
+ "none",
+ nil,
+ 0.52,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1249",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuart",
+ 0,
+ nil,
+ false,
+ 2.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1250",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuart",
+ 0,
+ nil,
+ false,
+ 2.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_079",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "025",
+ "avg_emoji_attention",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "君は……フィレン?どうしてここに?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ "007",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_113",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m29",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 0.95,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.0,
+ true,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "story_main_05_010",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 10.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_078",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "アグリ・ユニオン兵士",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "全員武器から手を放し、その場にしゃがんだら両手を頭の後ろに。",
+ ""
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg1_112",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "どういうこと?私たち、なにも悪いことなんて……",
+ ""
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "フィレン様?これはどういうことですか?==RT==ゴールデンヨタカの件なら、このとおり犯人を特定し――",
+ ""
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_226",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 5,
+ "story_main_05_011",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 5,
+ nil,
+ nil,
+ nil,
+ 200.0,
+ 1.02,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg1_110",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "犯人?あなたたちの目的なんて知らないわ。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 5,
+ nil,
+ nil,
+ -80.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.3,
+ nil,
+ 1.0,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 4,
+ 0,
+ "OutQuint",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg1_110",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "そもそも私がここに来たのだって、温室が破壊されている、銃声を聞いた、==RT==騒ぎ声がうるさくて仕事に集中できない、魔法の光が眩しい――==RT==その他諸々の苦情が届いたからだもの。",
+ ""
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg1_111",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "それについては私から説明させてください……!",
+ ""
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 4,
+ 8,
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 5,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_227",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg1_110",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "話はアッシュエリアの施設で聞くわ。全員連れていきなさい。",
+ ""
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_048",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg1_112",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "ちょ、まさかヨセフ部長とマダムガイストの言ってた『あの方』って……==RT==フィレンのことだったの!?",
+ ""
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_055",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "story_main_05_011",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg1_103",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "アッシュエリアになんて行かない。",
+ ""
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 4,
+ 1,
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_124",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "story_main_05_010",
+ "0",
+ "Linear",
+ 0.5,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "フィレン様……!==RT==もし私たちの行動に問題があったなら、きちんとダリシア様の前で説明します!",
+ ""
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_077",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg1_110",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "必要ないわ。それを決めるのもこちらよ。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.7,
+ 1.0,
+ "none",
+ "OutQuint",
+ 0.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 4,
+ nil,
+ nil,
+ nil,
+ "avg2_985",
+ "a",
+ "004",
+ "none",
+ 5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_226",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg2_985",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ほらほら、そこまでになさい。",
+ ""
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 4,
+ nil,
+ nil,
+ nil,
+ "avg2_985",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.0,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_greenhouse_outside_night",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_110",
+ "c",
+ "013",
+ "none",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg2_985",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ nil,
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m46",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "ダリシア様……!どうしてこちらに!?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ "008",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -180.0,
+ -50.0,
+ 1.3,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg2_985",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "フフフフ。==RT==上に立つ者は、現場を知っておかなければならない――==W====RT==それはあなたを見て学んだのよ?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ "004",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg2_985",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "それに誤解があるようだけど、彼女たちは私の指示で動いているの。==W====RT==だからもし彼女たちが問題を起こしたなら、それは私の責任ということ。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ "016",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "ダリシア様の……?これは大変失礼いたしました。==RT==ですが問題を起こした以上、聴取をおこなうのがカンパニーの規則。==RT==例外を認めては、ほかの従業員に示しがつきません。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ "006",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg2_985",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "私のお願いで動いているんだから、==RT==そのくらいの特例は認めてくれてもいいのに。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "025",
+ "avg_emoji_shock",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "(ダリシアはこちらの味方で、マダムガイストの件では==RT==フィレンもこちらに味方してくれた。==RT==となると、この件の黒幕はいったい……?)",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -50.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.95,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.5,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.7
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ "008",
+ "none",
+ nil,
+ 0.55,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg2_985",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "ウフフフ♪お久しぶりね、フユカ。",
+ ""
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 0,
+ nil,
+ nil,
+ nil,
+ "avg1_134",
+ "b",
+ "004",
+ "avg_emoji_flurry",
+ 2,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "は、はいぃ……!おおお、お久しぶりです!",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_138",
+ "b",
+ "014",
+ "none",
+ nil,
+ 0.75,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg2_985",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "ニュクス、あなたも今回の一件を調べていたんでしょう?==RT==あなたの意見も聞かせてちょうだい。",
+ ""
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 0,
+ nil,
+ nil,
+ nil,
+ "avg1_134",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_138",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "ゴールデンヨタカの調査は、==RT==アグリ・ユニオンの損失を回避するために必要不可でした。==RT==であれば、それに伴う問題行為についても寛大な対応が妥当かと。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ "007",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "ニュクス?どうしてあなたがここに……?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "b",
+ "007",
+ "avg_emoji_flurry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_138",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "どうして?それって――==RT==質問に答えろっていう、副支部長からの命令ですか?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ "011",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "……",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ nil,
+ "close",
+ nil,
+ 0.25,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.75,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg2_985",
+ "a",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ 1.1,
+ nil,
+ 1.0,
+ 0.0,
+ 1.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ nil,
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ 0.0,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg2_985",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "ニュクスもフィレンも、そうやってすぐケンカ腰になるのはよしなさい。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ "010",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "……失礼いたしました。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.95,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.23,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.77,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ "005",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg2_985",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "魔王様……と、お呼びしてもよろしいかしら?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "003",
+ "none",
+ "JuGong",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "魔王でも、ボスでも、好きなように呼んでくれ。==RT==とにかく依頼とはいえ、温室を破壊してしまった==RT==ことはこのとおり謝罪する。",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ "008",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg2_985",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "どうぞお気になさらず。大局的に見れば、これも必要な損失なのですから。==RT==それより急な話で申し訳ないのですが……今回の件のあらましを聞かせて==RT==いただけます?場所は私のオフィスでいかがでしょう?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.0,
+ true,
+ true
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "dulcia_office_inside_night",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutQuint",
+ false,
+ false,
+ 1.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "00:45",
+ "谷月",
+ "5日",
+ "フィーリエゴールドエリア",
+ "アグリ・ユニオン『支部長室』"
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_167",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFilm",
+ param = {
+ 0,
+ "OutQuint",
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 3,
+ "0",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "支部長室へと向かう途中、ダリシアはアグリ・ユニオンの裏側と==RT==ヨタカブレッドのことを詳しく説明してくれた。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 3,
+ "0",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "おかげで到着する頃には、アグリ・ユニオンに潜入してからの==RT==ほぼすべての疑問が解消していた。",
+ ""
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg2_985",
+ "a",
+ "008",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetFilm",
+ param = {
+ 1,
+ "OutQuint",
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg2_985",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "どうぞお掛けになって。飲みものは紅茶でよろしいでしょうか?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "011",
+ "avg_emoji_happy",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ありがとう、いただくよ。==RT==ところでみんなは?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ "005",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg2_985",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ご安心を。となりの部屋でニュクスがもてなしています。==RT==それで……どこまで話したかしら?==RT==ああそうそう、温室にあった第2世代の知性植物についてでしたね。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "020",
+ "avg_emoji_speechless",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "(まさかこんなにも素直に答えてくれるとはな。==RT==フィーリエ支部の立て直しも約束してくれたし、==RT==ダリシアは話の通じる人なのかもしれない)",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "002",
+ "close",
+ "diantou",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "アグリ・ユニオンは、==RT==あの植物をどのように利用するつもりなんだ?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ "008",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg2_985",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "どう、とおっしゃられましても……==RT==まず前提が異なります。なぜならあの植物は――",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_226",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg2_985",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "我が君のために用意した、いわば軍隊なのですから。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "011",
+ "avg_emoji_happy",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ふむ、==W==軍た…==W==…ぐ、==W==軍隊!?",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "025",
+ "avg_emoji_exclamation",
+ "lengzhan",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ "005",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.95,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "OutSine",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_227",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg2_985",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ええ、我が君よ。私の用意した植物の軍隊は、あなた様の前に立ちはだかる==RT==すべての障害を排除し、すべての都市を制圧し、この世界を征服するための==RT==大きな力となるでしょう!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "025",
+ "avg_emoji_flurry",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "き、君はなにを言っているんだ……?==RT==私は世界征服になんて興味はないのだが……",
+ "き、君はなにを言っているんだ……?==RT==僕は世界征服になんて興味はないのだが……"
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "story_main_05_012",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_204",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m42",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "0",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "ダリシアは恭しい態度で、こちらの正面に跪いた。",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 12.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg2_985",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "いいえ、我が君。あなた様こそ、真なる魔王。==RT==このダリシアめは、我が君に永遠の忠誠を誓うとお約束いたしましょう。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg2_985",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "なによりこのアグリ・ユニオンのフィーリエ支部は、==RT==今日この日のために築き上げてきた、いわば我が君のための居城なのです。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg2_985",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ですからどうか……かつての偉大なる記憶を掘り起こし、==RT==この穢れきった世界を再生し、憐れな私たちをお導きください。",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg2_985",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "ウフフフフ……==RT==私はこの身も魂も、すべて……我が君に捧げる覚悟はできております……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 3.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 3,
+ "0",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "つづく",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ false,
+ 0,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_jp/preset/avgcharacter.lua b/lua/game/ui/avg/_jp/preset/avgcharacter.lua
index 8e5969a8..1fdf774d 100644
--- a/lua/game/ui/avg/_jp/preset/avgcharacter.lua
+++ b/lua/game/ui/avg/_jp/preset/avgcharacter.lua
@@ -2398,6 +2398,36 @@ return {
name_bg_color = "#c27fe9",
reuse = "avg1_135"
},
+ {
+ id = "avg3_1265",
+ name = "翡冷翠A",
+ name_bg_color = "#8db947",
+ reuse = "avg1_110"
+ },
+ {
+ id = "avg3_1266",
+ name = "星辉大女学生A",
+ name_bg_color = "#0ABEC5",
+ reuse = "avg3_178"
+ },
+ {
+ id = "avg3_1267",
+ name = "星辉大女学生B",
+ name_bg_color = "#0ABEC5",
+ reuse = "avg3_178"
+ },
+ {
+ id = "avg3_1268",
+ name = "远程草A",
+ name_bg_color = "#0ABEC5",
+ reuse = "avg2_957"
+ },
+ {
+ id = "avg3_1269",
+ name = "远程草B",
+ name_bg_color = "#0ABEC5",
+ reuse = "avg2_957"
+ },
{
id = "avg4_100",
name = "菈露发光",
diff --git a/lua/game/ui/avg/_jp/preset/avgcontacts.lua b/lua/game/ui/avg/_jp/preset/avgcontacts.lua
index 17eb0b9c..ea9d0212 100644
--- a/lua/game/ui/avg/_jp/preset/avgcontacts.lua
+++ b/lua/game/ui/avg/_jp/preset/avgcontacts.lua
@@ -246,10 +246,10 @@ return {
},
{
id = 998,
- icon = "Icon/Head/head_group_S",
+ icon = "Icon/Head/head_9100_S",
name = "==PLAYER_NAME==",
- landmark = "",
- signature = ""
+ landmark = "オアシス号",
+ signature = "魔王プロトコル人材派遣カンパニー代表執行官"
},
{
id = 997,
@@ -293,6 +293,20 @@ return {
landmark = "",
signature = "受領印もらった?"
},
+ {
+ id = 991,
+ icon = "Icon/Head/head_group_S",
+ name = "ルーラル・シャロ",
+ landmark = "",
+ signature = ""
+ },
+ {
+ id = 990,
+ icon = "Icon/Head/head_group_S",
+ name = "匿名",
+ landmark = "",
+ signature = ""
+ },
{
id = 9152,
icon = "Icon/Head/head_npc15201_S",
diff --git a/lua/game/ui/avg/_kr/config/bbm05_bt01.lua b/lua/game/ui/avg/_kr/config/bbm05_bt01.lua
new file mode 100644
index 00000000..f94107fa
--- /dev/null
+++ b/lua/game/ui/avg/_kr/config/bbm05_bt01.lua
@@ -0,0 +1,252 @@
+return {
+ {
+ cmd = "SetGroupId",
+ param = {"1"}
+ },
+ {
+ cmd = "SetBubbleUIType",
+ param = {3}
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_134",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT01_001",
+ "",
+ "",
+ 0,
+ "진짜 잘 될까요? 지금까지 빵 재료는 빌어 본 적도 없고……",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_112",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT01_002",
+ "",
+ "",
+ 0,
+ "나도 처음이긴 한데, 뭐 어떻게든 되지 않을까?",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_112",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT01_003",
+ "",
+ "",
+ 0,
+ "원하는 걸 정확하게 이미지를 잡고, 진심으로 빌면 되니까.",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_112",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT01_004",
+ "",
+ "",
+ 0,
+ "그리고 소원은 재배에서 수확까지의 수고도 덜 수 있으니까.",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_134",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT01_005",
+ "",
+ "",
+ 0,
+ "정확하게 이미지를…… 여, 열심히 해 보겠습니다!",
+ ""
+ }
+ },
+ {
+ cmd = "SetGroupId",
+ param = {"2"}
+ },
+ {
+ cmd = "SetBubbleUIType",
+ param = {3}
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_112",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT01_006",
+ "",
+ "",
+ 0,
+ "저 캔 수프, 무슨 맛 같아?",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_134",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT01_007",
+ "",
+ "",
+ 0,
+ "어, 성해 같은 걸 마셔본 적은 없고, 모르겠어요……",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_112",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT01_008",
+ "",
+ "",
+ 0,
+ "후유카도 모르나아.",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_112",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT01_009",
+ "",
+ "",
+ 0,
+ "쓰러뜨리면 폭발하니까, 마셔보고 싶어도 못 마신단 말이지~",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_134",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT01_010",
+ "",
+ "",
+ 0,
+ "폭발할 정도니까, 몸에도 나쁜 게 아닌지……",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_134",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT01_011",
+ "",
+ "",
+ 0,
+ "그리고 탑 안에 있는 걸 먹는 건 위험하니까……",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_112",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT01_012",
+ "",
+ "",
+ 0,
+ "흠흠. 후유카도 아야메 타입이네.",
+ ""
+ }
+ },
+ {
+ cmd = "SetGroupId",
+ param = {"3"}
+ },
+ {
+ cmd = "SetBubbleUIType",
+ param = {3}
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_112",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT01_013",
+ "",
+ "",
+ 0,
+ "빵집이 있다는 건……",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_112",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT01_014",
+ "",
+ "",
+ 0,
+ "이 근처에 있는 소원 상자라면 빵 재료를 얻기 쉬울 거야!",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_134",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT01_015",
+ "",
+ "",
+ 0,
+ "다들 기다리고 있기도 하고, 잘 되면 좋겠는데.",
+ ""
+ }
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_kr/config/bbm05_bt02.lua b/lua/game/ui/avg/_kr/config/bbm05_bt02.lua
new file mode 100644
index 00000000..f67e5910
--- /dev/null
+++ b/lua/game/ui/avg/_kr/config/bbm05_bt02.lua
@@ -0,0 +1,184 @@
+return {
+ {
+ cmd = "SetGroupId",
+ param = {"1"}
+ },
+ {
+ cmd = "SetBubbleUIType",
+ param = {3}
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_134",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT02_001",
+ "",
+ "",
+ 0,
+ "저, 저…… 개발부 후유카입니다! 수상한 사람이 아니에요!",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_111",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT02_002",
+ "",
+ "",
+ 0,
+ "저는 마케팅부…… 잠깐, 기다려 주세요!",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_135",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT02_003",
+ "",
+ "",
+ 0,
+ "얘기해도 소용없어. 입막음하려고 우리를 처리할 생각이니까.",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_134",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT02_004",
+ "",
+ "",
+ 0,
+ "이, 입막음……!?",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_135",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT02_005",
+ "",
+ "",
+ 0,
+ "숨긴다는 건, 말 못할 비밀이 있다는 거겠지♪",
+ ""
+ }
+ },
+ {
+ cmd = "SetGroupId",
+ param = {"2"}
+ },
+ {
+ cmd = "SetBubbleUIType",
+ param = {3}
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_111",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT02_006",
+ "",
+ "",
+ 0,
+ "동료를 공격한다거나 해서…… 해고당하지는 않겠죠!?",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_135",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT02_007",
+ "",
+ "",
+ 0,
+ "뭐 딱히 괜찮지 않아? 어차피 잠입 임무고.",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_111",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT02_008",
+ "",
+ "",
+ 0,
+ "그, 그랬죠…… 여기 규칙적인 생활에 익숙해져서 무심코……",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_134",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT02_009",
+ "",
+ "",
+ 0,
+ "규칙적인? 매일 야근인데요……",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_135",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT02_010",
+ "",
+ "",
+ 0,
+ "아침 8시부터 밤 10시까지. 추가로 주 7일 근무.",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_135",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT02_011",
+ "",
+ "",
+ 0,
+ "이런 열악한 노동 환경에서, 사람을 행복하게 하는 음식을 만들 수 있을 리가 없지.",
+ ""
+ }
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_kr/config/bbm05_bt03.lua b/lua/game/ui/avg/_kr/config/bbm05_bt03.lua
new file mode 100644
index 00000000..e0423c7a
--- /dev/null
+++ b/lua/game/ui/avg/_kr/config/bbm05_bt03.lua
@@ -0,0 +1,162 @@
+return {
+ {
+ cmd = "SetGroupId",
+ param = {"1"}
+ },
+ {
+ cmd = "SetBubbleUIType",
+ param = {3}
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_135",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT03_001",
+ "",
+ "",
+ 0,
+ "이 녀석은…… 취황의 칼날!!?",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_135",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT03_002",
+ "",
+ "",
+ 0,
+ "3대 마물 중 하나가 설마 이런 곳에 있을 줄은……",
+ ""
+ }
+ },
+ {
+ cmd = "SetGroupId",
+ param = {"2"}
+ },
+ {
+ cmd = "SetBubbleUIType",
+ param = {3}
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_135",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT03_003",
+ "",
+ "",
+ 0,
+ "응축된 마력의 날개로 날아다니면서, 주변의 마물까지 통솔하고 있어……",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_135",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT03_004",
+ "",
+ "",
+ 0,
+ "이걸 혼자 잡았다니. 나츠카는 너무 세다니까.",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_135",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT03_005",
+ "",
+ "",
+ 0,
+ "그래도 나도…… 스피드 승부라면 너한테도 안 져!",
+ ""
+ }
+ },
+ {
+ cmd = "SetGroupId",
+ param = {"3"}
+ },
+ {
+ cmd = "SetBubbleUIType",
+ param = {3}
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_135",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT03_006",
+ "",
+ "",
+ 0,
+ "우후후♪ 움직임이 둔해진 거 아냐?",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_135",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT03_007",
+ "",
+ "",
+ 0,
+ "지구전이라면 내 쪽이 살짝 앞섰던 건가?",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_135",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT03_008",
+ "",
+ "",
+ 0,
+ "자 카보, 란……",
+ ""
+ }
+ },
+ {
+ cmd = "SetBubble",
+ param = {
+ "avg1_135",
+ "002",
+ "",
+ 0,
+ "vo_BBm05_BT03_009",
+ "",
+ "",
+ 0,
+ "슬슬 마무리를 짓자고★",
+ ""
+ }
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_kr/config/cg_disc4048.lua b/lua/game/ui/avg/_kr/config/cg_disc4048.lua
index f30bc54a..cd9c3672 100644
--- a/lua/game/ui/avg/_kr/config/cg_disc4048.lua
+++ b/lua/game/ui/avg/_kr/config/cg_disc4048.lua
@@ -3290,7 +3290,7 @@ return {
"",
false,
"",
- "효과 만점!",
+ "효과가 굉장했다!",
""
}
},
diff --git a/lua/game/ui/avg/_kr/config/pm15801.lua b/lua/game/ui/avg/_kr/config/pm15801.lua
index 02062cab..f2a06010 100644
--- a/lua/game/ui/avg/_kr/config/pm15801.lua
+++ b/lua/game/ui/avg/_kr/config/pm15801.lua
@@ -1650,7 +1650,7 @@ return {
"",
false,
"",
- "저번에 그 레코드음악……",
+ "저번에 그 레코드 음악……",
""
}
},
@@ -1804,7 +1804,7 @@ return {
"",
false,
"",
- "아무튼 레코드 줘서 고마워",
+ "아무튼 레코드 선물 해줘서 고마워",
""
}
},
diff --git a/lua/game/ui/avg/_kr/config/stev_02_05.lua b/lua/game/ui/avg/_kr/config/stev_02_05.lua
index 1c5da245..7dbea09c 100644
--- a/lua/game/ui/avg/_kr/config/stev_02_05.lua
+++ b/lua/game/ui/avg/_kr/config/stev_02_05.lua
@@ -5902,7 +5902,7 @@ return {
"",
false,
"",
- "음음, 이 내용도 적어둬야지……! ==W== 정령이랑 닮은 누나를 봤는데…… 정령은 늙지 않아서, 그 누나는 아닐 거야. ==W==다 썼다!",
+ "음음, 이 내용도 적어둬야지……! ==W== 정령과 닮은 언니를 봤는데…… 정령은 늙지 않아서, 그 언니는 아닐 거야. ==W==다 썼다!",
""
}
},
diff --git a/lua/game/ui/avg/_kr/config/stm03_01.lua b/lua/game/ui/avg/_kr/config/stm03_01.lua
index 87be20e8..f9217900 100644
--- a/lua/game/ui/avg/_kr/config/stm03_01.lua
+++ b/lua/game/ui/avg/_kr/config/stm03_01.lua
@@ -6617,7 +6617,7 @@ return {
"",
false,
"",
- "있더라고요! 취황의 칼날은 지난주에 저 여행가들이 이끈 토벌대가 잡았대요.",
+ "있더라고요! 취황의 칼날은 지난달에 저 여행가들이 이끈 토벌대가 잡았대요.",
""
}
},
@@ -7914,7 +7914,7 @@ return {
param = {
"avg3_138",
"a",
- nil,
+ "006",
"avg_emoji_attention",
nil,
nil,
@@ -7953,7 +7953,7 @@ return {
param = {
"avg3_139",
"a",
- nil,
+ "004",
"avg_emoji_speechless",
nil,
nil,
@@ -8017,7 +8017,7 @@ return {
param = {
"avg3_138",
"a",
- nil,
+ "008",
"avg_emoji_question",
nil,
nil,
@@ -8056,7 +8056,7 @@ return {
param = {
"avg3_138",
"a",
- nil,
+ "004",
"avg_emoji_angry",
nil,
0.5,
@@ -8099,7 +8099,7 @@ return {
param = {
"avg3_138",
"a",
- nil,
+ "004",
"close",
nil,
nil,
@@ -8124,7 +8124,7 @@ return {
param = {
"avg3_139",
"a",
- nil,
+ "005",
"avg_emoji_flurry",
nil,
nil,
@@ -8163,7 +8163,7 @@ return {
param = {
"avg3_139",
"a",
- nil,
+ "006",
"avg_emoji_sweaty",
nil,
nil,
@@ -8695,7 +8695,7 @@ return {
param = {
"avg3_138",
"a",
- nil,
+ "003",
"avg_emoji_happy",
nil,
nil,
@@ -10544,7 +10544,7 @@ return {
cmd = "SetTalk",
param = {
0,
- "avg3_999",
+ "avg1_142",
"",
1,
"",
@@ -10583,7 +10583,7 @@ return {
cmd = "SetTalk",
param = {
0,
- "avg3_999",
+ "avg1_142",
"",
1,
"",
@@ -10622,7 +10622,7 @@ return {
cmd = "SetTalk",
param = {
0,
- "avg3_999",
+ "avg1_142",
"",
1,
"",
@@ -10636,7 +10636,7 @@ return {
cmd = "SetTalk",
param = {
0,
- "avg3_999",
+ "avg1_142",
"",
0,
"",
@@ -10742,7 +10742,7 @@ return {
cmd = "SetTalk",
param = {
0,
- "avg3_999",
+ "avg1_142",
"",
0,
"",
diff --git a/lua/game/ui/avg/_kr/config/stm05_00.lua b/lua/game/ui/avg/_kr/config/stm05_00.lua
new file mode 100644
index 00000000..fa4bb67f
--- /dev/null
+++ b/lua/game/ui/avg/_kr/config/stm05_00.lua
@@ -0,0 +1,13937 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "프롤로그",
+ "은밀한 거래",
+ "아그리 유니온 소속의 마이나가 폐허가 된 지리 센터로 당신을 찾아온다. 그녀는 ‘나이팅게일 빵’과 관련된 사건을 의뢰하며, 잠입 방안으로 ‘면접을 통한 입사’를 제시한다.",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "philae_street_grey_night",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetFilm",
+ param = {
+ 0,
+ "Linear",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -50.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "Linear",
+ 0.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_103",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.28,
+ nil,
+ nil,
+ 1.0,
+ 1.0,
+ 0.0,
+ 0.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_111",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ 1.0,
+ 1.0,
+ 0.0,
+ 0.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ 1.0,
+ 1.0,
+ 0.0,
+ 0.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_100",
+ "b",
+ "002",
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ 1.0,
+ 1.0,
+ 0.0,
+ 0.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_134",
+ "a",
+ "002",
+ "none",
+ nil,
+ -0.1,
+ nil,
+ nil,
+ 1.0,
+ 1.0,
+ 0.0,
+ 0.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_025",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutQuint",
+ false,
+ false,
+ 0.5,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_060",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_100",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.9,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuart",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuart",
+ 0,
+ nil,
+ false,
+ 0.8,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuart",
+ 0,
+ nil,
+ false,
+ 0.8,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.1,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuart",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_075",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.3,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "JuGong",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 3,
+ "0",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "깊은 밤, 수상쩍은 그림자가 외딴 골목으로 몰래 숨어든다.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ false,
+ 0,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_100",
+ "b",
+ nil,
+ "none",
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_104",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 0.8,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
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+ "불을 켜자, ==W==불을 켜…… 좋아. ==W==준비 끝♪",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "tiao2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "‘연미’",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "진품 감정은 나한테 맡겨!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 3,
+ nil,
+ nil,
+ nil,
+ "avg3_100",
+ "b",
+ "002",
+ "none",
+ 2,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ 1.0,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_176",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "의심스러운 사람",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "우릴 속인 거라면, ==W==호박의 총과 동향의 주먹이 따끔한 맛을 보여줄 거다!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_100",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 3,
+ nil,
+ nil,
+ nil,
+ "avg3_100",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_078",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "‘호박’",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "조준 완료.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ nil,
+ "avg_emoji_flurry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "‘동향’",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "저,==W== 저기……! ==W==근데 저는 왜 이런 곳에 끌려온 거죠?!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ nil,
+ "avg_emoji_awkward",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "avg_emoji_vexation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "‘연미’",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "보스, 저희 연기 너무 못하는 것 같아요. ==W==이래선 의뢰인이 원하는 수준에 못 미칠 것 같은데요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Tiao",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "수상한 사람",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "히히, 연미, 걱정 마. ==W==인생은 한 편의 연극과 같고, 연극은 또한 인생 그 자체잖아?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.16,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.84,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "none",
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "수상한 사람",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "너희 접선 스타일에서 플라비오 엑스트라 특유의 분위기가 풍겨서, ==W==완전 고향에 온 기분이었다니까~",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Tiao",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "수상한 사람",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "내가 좀 무리한 부탁을 하긴 했어. ==W==고향의 분위기를 다시 느껴보고 싶었거든.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "003",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "수상한 사람",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "지금처럼 ==W==보스가 평소에 너희랑 지지고 볶는 모습을 보고 싶기도 했고 ==W==말이야~",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "008",
+ "avg_emoji_love",
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.3,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m44",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "우리 마녀들은 ==W==진실로 먹고 사니까!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "010",
+ "avg_emoji_sweaty",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "미스티랑 손잡는 건…… ==W==왠지 위험해.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 1,
+ "021",
+ "none",
+ "lengzhan",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "비타와 하얀 방에 대해 알게 되면…… ==W==잡아먹을 기세로 달려들겠지.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "013",
+ "none",
+ "JuGong",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "어쨌든, 이렇게 면접 자료까지 구해줘서 고마워.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "005",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "상부상조지~ 나도 내가 원하던 걸 손에 넣었잖아.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_297",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "016",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Tiao",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "015",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "아이참, 농땡이 피우다 들켰네…… ==W==너희랑 좀 더 수다 떨고 싶었는데!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "007",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "아, 맞다. ==W==자료가 좀 복잡하니까, ==W==이해 안 되는 부분 있으면 언제든 연락해. 애프터 서비스까지 책임질게~",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "005",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "008",
+ "none",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "InBack",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_104",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "014",
+ "avg_emoji_attention",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_111",
+ "b",
+ "005",
+ "none",
+ nil,
+ 0.45,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "아야메, 미스티가 준 면접 자료는 쓸 만해?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 50.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_021",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "b",
+ "003",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "네.==W== 완전 알짜 정보예요…… ==W==나이팅게일 빵만 주고 이런 면접 자료를 얻다니……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "b",
+ "005",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "012",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_021",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "다음엔 은혜의지 관련 자료도 좀 ==W==부탁해 볼까요…… ==W==물론 농담이에요!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "027",
+ "avg_emoji_flurry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "014",
+ "none",
+ "niunie1",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "나이팅게일 빵뿐만 아니라 우리가 여기저기 뛰어다닌 고생 값도 있어.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "009",
+ "avg_emoji_speechless",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "미스티의 이상한 요구사항을 들어주려고…… ==W==필리에의 가게란 ==W==가게는 죄다 돌아다니면서 나이팅게일 빵을 모았으니까.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "010",
+ "avg_emoji_sigh",
+ "JuGong",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "026",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "그만한 값어치가 있어요. ==W==이 면접 자료면 모두 아그리 유니온에 무사히 들어갈 수 있을 거예요!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "a",
+ "006",
+ "none",
+ 2,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "avg_emoji_attention",
+ nil,
+ 0.6,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutBack",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.4,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "밥값만 아껴도 행복한데…… 평소엔 비싸서 못 먹던 ‘툴셀렉트’까지 먹을 수 있다니……",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "004",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "tiao2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "진짜 꿈만==W== 같아♪",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "012",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_103",
+ "a",
+ "007",
+ "none",
+ 3,
+ 0.32,
+ -0.1,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ nil,
+ "avg_emoji_star",
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutBack",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.68,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "공짜,==W== 좋아.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "013",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "응,==W== 입사만 한다면 최소한 식비는 아낄 수 있어. ==W==도시에선 밥값이 너무 비싸잖아.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "016",
+ "avg_emoji_awkward",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "006",
+ "avg_emoji_shock",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Tiao",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "아니, 잠깐!==W== 그게 중요한 게 아니지!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "017",
+ "avg_emoji_angry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "우리의 목적은 마이나 씨의 의뢰를 완수하는 거지, ==W==공짜 점심이 아니잖아!",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ "012",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "015",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutQuint",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_187",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 3,
+ "0",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "사건의 발단은 몇 시간 전으로 거슬러 올라간다……",
+ ""
+ }
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.0,
+ true,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "ruin_travellers_home_inside",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_187_stop",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutQuart",
+ false,
+ false,
+ 1.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m33",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "15:00",
+ "운월",
+ "21일",
+ "필리에 외곽",
+ "구 지리 센터"
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_093",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_168",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.55,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_999",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "안녕하세요. ==W==혹시…… 여기가 지리 협회의 지리 센터인가요?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_132",
+ "a",
+ "010",
+ "none",
+ 2,
+ 0.33,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 50.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.62,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_132",
+ "a",
+ "004",
+ "avg_emoji_happy",
+ nil,
+ 0.38,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_132",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "네, 무엇을 도와드릴까요? ==W==원래는 그 이름이 맞지만…… ==W==죄송합니다……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_132",
+ "a",
+ "009",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "012",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_132",
+ "a",
+ "011",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_132",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "지리 센터는 몇 달 전에 다른 곳으로 이전했습니다. 이 건물은 옛 주소예요.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_132",
+ "a",
+ "009",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_156",
+ "a",
+ "022",
+ "none",
+ nil,
+ 0.7,
+ -0.1,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "007",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_132",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "혹시 의뢰가 있으시다면……",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_132",
+ "a",
+ nil,
+ "close",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_156",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "Tiao",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_061",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_156",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "우리에게 맡겨~! ==W==3대 마물을 처치한 하나사키 여단이 해결해 줄게♪",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "012",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_132",
+ "a",
+ "007",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "007",
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_999",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "하나사키 여단이요? ==W==죄송해요, 제가 여단==W== 쪽은 잘 몰라서……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "006",
+ "avg_emoji_sweaty",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_132",
+ "a",
+ "009",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_156",
+ "a",
+ "011",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "014",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_999",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "저는 마왕 협정 인재 파견 컴퍼니를 찾아왔어요. ==W==혹시 마왕님은 안 계신가요?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_156",
+ "a",
+ "016",
+ "avg_emoji_angry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "tiao2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_156",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "칫, ==W==목숨 걸고 3대 의뢰를 마쳤는데, ==W==왜 아직도 이름이 알려지지 않냐고!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "013",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_132",
+ "a",
+ "011",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_132",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "어쩔 수 없잖아. ==W==명예 같은 건 원래 천천히 쌓이는 거니까.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_156",
+ "a",
+ "006",
+ "avg_emoji_vexation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_156",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그건 나도 알지…… ==W==에이,==W== 됐다. 그럼 잘 부탁해, 마왕님~",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_156",
+ "a",
+ "011",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_132",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.25,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_156",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.75,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.95,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "002",
+ "none",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "안녕. ==W==내가 그 ==W==마왕 협정의 대표집행관이야.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_077",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "안녕하세요. ==W==저는 아그리 유니온의 마이나라고 해요. 여기 제 명함이에요. 잘 부탁드립니다.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ 1.0,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 0.2,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume35_0s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "NewCharIntro",
+ param = {
+ "avg3_134",
+ "마이나",
+ "아그리 유니온 전략부 매니저",
+ "a",
+ "014",
+ nil,
+ -80.0,
+ 1.2,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 0.2,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume100_1s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "012",
+ "avg_emoji_speechless",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "아그리 유니온 전략부 프로젝트 매니저……",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "네. ==W==저는 나이팅게일 빵 프로젝트를 담당하고 있습니다. 혹시 저희 컴퍼니의 빵에 대해 들어보신 적 있으신가요?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_156",
+ "a",
+ "022",
+ "none",
+ nil,
+ 0.62,
+ -0.1,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -50.0,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_156",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "Tiao",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_061",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.38,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_156",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "있지, 있지. ==W==마침 ==W==며칠 전에 그 빵이랑 한바탕 했거든!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "014",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "후훗, 고객님께 도움이 됐다니 정말 다행이네요. 괜찮으시다면, ==W==당시 상황을 자세히 들려주실 수 있을까요?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume35_1s",
+ 0,
+ "",
+ "500ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.3,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.8,
+ 1.0,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_156",
+ "a",
+ "021",
+ "none",
+ nil,
+ 0.55,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.3,
+ nil,
+ 0.95,
+ nil,
+ 0.8,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.5
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_156",
+ "a",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m10",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_156",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "근처 숲에서 마물을 잡고 있을 ==W==때였는데……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_156",
+ "a",
+ "011",
+ "avg_emoji_vexation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_156",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "그날 화살이 다 ==W==떨어져서 마지막 남은 마물 한 마리를 처리 못 하고 있었거든.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_156",
+ "a",
+ "020",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_156",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "마침 손에 들고 있던 ==W==나이팅게일 빵을 던졌는데!!! ==W==어떻게 됐게? ==W==정확히 그 녀석 정수리에 꽂혀서 그대로 기절했지 뭐야!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_156",
+ "a",
+ "004",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "tiao2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "013",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_156",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "013",
+ "avg_emoji_speechless",
+ nil,
+ 0.5,
+ nil,
+ 1.0,
+ nil,
+ 0.0,
+ nil,
+ "lengzhan",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ 0.0,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -100.0,
+ 1.5,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {2.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "008",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Xiao",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalkShake",
+ param = {
+ 0,
+ "Xiao",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_070",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "제가 ==W==상상한 내용이랑은 전혀 다르군요……!!",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m44",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 2,
+ -100.0,
+ nil,
+ nil,
+ "avg1_112",
+ "a",
+ "023",
+ "avg_emoji_awkward",
+ 2,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "나이팅게일 빵 껍질이 ==W==확실히 단단하긴 하지. ==W==어떻게 보면, 나즈나가 비상식량으로 사용했다고 봐야 하나?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "007",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "008",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 0,
+ 100.0,
+ nil,
+ nil,
+ "avg1_103",
+ "a",
+ "006",
+ "none",
+ 5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_257",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "비상시에 무기로 쓸 수 있는 식량.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "010",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -50.0,
+ 1.4,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 3.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "023",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_095",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "…==W==…==W==",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_111",
+ "a",
+ "006",
+ "none",
+ nil,
+ 0.38,
+ 0.05,
+ 0.9,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 0,
+ 100.0,
+ nil,
+ nil,
+ "avg1_103",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 2,
+ -100.0,
+ nil,
+ nil,
+ "avg1_112",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 50.0,
+ nil,
+ 0.95,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "avg_emoji_flurry",
+ nil,
+ 0.48,
+ 0.0,
+ 1.1,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.68,
+ nil,
+ 0.95,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.5
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "야! 세이나, 코하쿠! ==W==이상한 말 하지 마! 나이팅게일 빵은==W== 무기가 아니라 ==W==음식이라고! 평소에 우리도 덕을 많이 보잖아.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "013",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "012",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "023",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "물론 건조하고,==W== 딱딱하고, 영양소 부족하고, 나무토막을 ==W==씹는 것 같지만……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_073",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "013",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "004",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "보관이 쉽고, 어느 도시에서든 구매할 수 있잖아. ==W==그리고 무엇보다……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "014",
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "소화는 잘 안되지만, ==W==다른 빵보다 포만감이 오래가지! ==W==그게 장점이라고!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "008",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "InBack",
+ 0,
+ 60.0,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.7}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_278",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Zhong",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "021",
+ "avg_emoji_speechless",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "아야메가 장점을 말하고 있는 게 맞나?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "013",
+ "none",
+ nil,
+ 0.62,
+ -0.1,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ 0.0,
+ false,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.38,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ 0.96,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_077",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "여행가님,==W== 당신은 정말……",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ -0.05,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "OutQuart",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "OutQuart",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 2,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_226",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "제……==W== 제가 뭐 잘못 말했나요?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "close",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "003",
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -100.0,
+ 1.4,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.8,
+ 1.0,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "009",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_bubble",
+ 0,
+ 2,
+ nil,
+ nil,
+ 1.3,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "아뇨,==W== 당신은 정말 나이팅게일 빵의 전문가시군요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 3,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "014",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "저희가 이 빵을 개발한 본래 취지도 ==W==여행가님의 말처럼 언제 어디서나 최소 도라로 배를 채울 용도로 만들었어요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ 1.0,
+ 0.0,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "011",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "말씀하신 건조함, ==W==딱딱함, ==W==나무토막을 씹는 것 같은 식감, ==W==영양소는…… 네, 그 부분들은 저희가 개선하려고 노력 중이죠.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "005",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "004",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "이런,==W== 이야기하다 보니 딴 길로 새 버렸네요. ==W==다시 본론으로 돌아가서……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "제가 이렇게 ==W==불쑥 찾아온 건, 마왕 협정에 의뢰를 요청드리고 싶어서예요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -50.0,
+ 1.3,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.8,
+ 1.0,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume35_1s",
+ 0,
+ "",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "의뢰 내용은……==W== 필리에에 등장했다는…… ==W==‘맛있는 나이팅게일 빵’을 조사하는 겁니다.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "005",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_226",
+ 0.0,
+ false
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 0,
+ 150.0,
+ 50.0,
+ nil,
+ "avg1_134",
+ "a",
+ "018",
+ "avg_emoji_question",
+ 4,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume100_1s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "맛있는……?",
+ ""
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 2,
+ -150.0,
+ 50.0,
+ nil,
+ "avg1_133",
+ "a",
+ "020",
+ "avg_emoji_question",
+ 4,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_133",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "나이팅게일 빵?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "025",
+ "avg_emoji_symbol",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "나이팅게일 빵이…… 맛있다고? ==W==자세히 설명해 줄 수 있을까?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 0,
+ nil,
+ nil,
+ nil,
+ "avg1_134",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 2,
+ nil,
+ nil,
+ nil,
+ "avg1_133",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "004",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "아, 죄송해요. ==W==의뢰한 건 저입니다만, 아그리 ==W==유니온의 기밀을 언급해야 하다 보니 지금으로선 더 많은 내용을 밝히긴 어려워요.",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "021",
+ "avg_emoji_sweaty",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "구체적인 내용도 알려주지 않고서, ==W==어떻게 조사를 하라는 거야?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "014",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m79",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "아주 간단해요. ==W==여러분이 아그리 유니온에 입사만 하면, 모든 기밀 제한이 저절로 풀리거든요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "009",
+ "avg_emoji_speechless",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "아그리 유니온 직원이 되면 해결할 수 있다라…… ==W==무식한 방법같긴 하지만, 말이 안 되는 건 아니야.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "020",
+ "close",
+ "diantou",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "004",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "물론 면접에서 떨어질 가능성도 있지만…… ==W==합격만 하면, 당일날 바로 조사를 시작할 수 있어요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "007",
+ "avg_emoji_shock",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "떨어질 수도 있다고?! ==W==그래도 좀 편의를 봐줄 줄 알았는데……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "010",
+ "avg_emoji_sigh",
+ "JuGong",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "007",
+ "avg_emoji_flurry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "원래라면 저도 그렇게 해드리고 싶었죠. ==W==바로 자리를 마련해 드릴 수도 있겠지만……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "이번 ==W==일은 극비 사항이라……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "007",
+ "avg_emoji_vexation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "제가 직접 직원 신분을 만들어 드리면 오히려 의심을 살 수 있어서요. ==W==그래서 정식 면접 절차로 입사해 주셨으면 해요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "020",
+ "avg_emoji_speechless",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "의심을 산다라…… ==W==그 말은 컴퍼니 안에 내통자가 있다고 보는 건가?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "물론 ==W==이런 요구가 무리인 것도 잘 알고 있어요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "014",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그래서 합격만 하신다면, ==W==제가 전방위적으로 지원을 아끼지 않겠다고 약속드리죠. ==W==일단 이 자료를 한번 봐주세요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_021",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_111",
+ "a",
+ "015",
+ "none",
+ nil,
+ 0.25,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "a",
+ "006",
+ "none",
+ nil,
+ 0.75,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ 0.95,
+ nil,
+ 0.8,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.95,
+ nil,
+ nil,
+ 0.8,
+ 1.0,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_252",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "어……==W== 입사 기간 동안의 급여와 복지는 ==W==정규직과 동일하며, 의뢰비는 별도로 지급한다.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "007",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "입사 기간 동안 1인당 하루에 추가 수당 1만 도라를 지급한다. ==W==그리고 이번 의뢰의 최종 보수는……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "007",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "008",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "의뢰비 5천만 도라…… ==W==5천만! ==W==5천만 도라……?!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "013",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "tiao2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "007",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Tiao",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_070",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalkShake",
+ param = {
+ 0,
+ "Zhong",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Zhong",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "027",
+ "avg_emoji_flower",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "012",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "InBack",
+ 0,
+ -70.0,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_406",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Zhong",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "015",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Tiao",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "016",
+ "avg_emoji_flurry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "tiao2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "아야메, 정신 차려.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.72,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "012",
+ "none",
+ nil,
+ nil,
+ 0.0,
+ 1.0,
+ nil,
+ 0.0,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "avg_emoji_symbol",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "왜 갑자기 기절하신 거죠?! ==W==괜찮으세요?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume35_1s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_014",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_118",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "SetPhone",
+ param = {
+ 0,
+ 1,
+ "103"
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "괜찮아, 행복해서 기절한 거니까",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 3,
+ "avg1_103",
+ "emoji_awkward_c",
+ "0",
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "보스, 이번 의뢰 꼭 받아",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "3대 의뢰의 보수는 전부 캠프 재건에 기부했잖아",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "최근엔 의뢰가 없어서 여단 자금이 거의 바닥났어",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "어젯밤엔 아야메가 장부를 보면서 한숨만 쉬더라고",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 3,
+ "avg1_103",
+ "emoji_sigh_c",
+ "0",
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "걱정 마. 이 의뢰는 내가 꼭 따낼게",
+ ""
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_091",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetPhone",
+ param = {
+ 1,
+ 1,
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "020",
+ "avg_emoji_speechless",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "금전적인 부분을 떠나서……",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutQuart",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.0,
+ true,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "dessert_house_inside",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_974",
+ "b",
+ "002",
+ "none",
+ nil,
+ nil,
+ -0.05,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.95,
+ nil,
+ nil,
+ 0.8,
+ 1.0,
+ "none",
+ "Linear",
+ 0.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_reminiscence_loop",
+ 0,
+ 2,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_227",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutQuart",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_974",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_974",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "그 가짜 대출 건의 모든 서류와 절차는 ==W==그레이 부인이라는 전 아그리 유니온 직원이 조작한 거예요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_974",
+ "b",
+ nil,
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_974",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "참, 한 가지 더 있어요. ==W==아그리 유니온이 지금 그레이 부인의 수배령을 내렸지만, 그레이 부인은 지금 아그리 유니온에 숨겨져 있습니다.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutQuart",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.0,
+ true,
+ true
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_reminiscence_loop",
+ 1,
+ 2,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "ruin_travellers_home_inside",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutQuart",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "009",
+ "avg_emoji_speechless",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "보육원의 빚과 클레어 사건의 배후인 그레이 부인에게 접근할 기회야. ==W==이 의뢰는…… ==W==오히려 우리한텐 절호의 찬스지!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 1,
+ "017",
+ "avg_emoji_music",
+ "diantou",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "014",
+ "none",
+ "JuGong",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume100_1s",
+ 0,
+ "",
+ "1000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "마이나, ==W==의뢰를 수락할게.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "014",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "정말요?! ==W==정말 감사합니다. ==W==그분이 말한 대로, 정말 당신을 찾아오길 잘했네요!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "012",
+ "avg_emoji_question",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그분?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "012",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "앗,==W== 제가 말실수를……==W== 예전에 당신과 만난 적 있는 거물급 인사예요. ==W==죄송하지만 이름은 말씀드릴 수 없습니다.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "013",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_447",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "여기 선금 5백만 도라입니다. ==W==필요한 곳에 사용해 주세요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_467",
+ 0.0,
+ false
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "009",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "면접 날짜는 운월 30일이니, ==W==잘 부탁드릴게요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "014",
+ "avg_emoji_attention",
+ "JuGong",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "다음 주에 보자.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ true,
+ 2.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_006",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_110",
+ "d",
+ "003",
+ "none",
+ 1,
+ 0.75,
+ -0.85,
+ 2.0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg2_985",
+ "a",
+ "002",
+ "none",
+ 2,
+ 0.25,
+ -0.6,
+ 2.0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "009",
+ "avg_emoji_speechless",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.7,
+ "none",
+ "none",
+ "OutQuart",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ nil,
+ "none",
+ nil,
+ nil,
+ -0.75,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 3.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "마이나보다 ==W==지위가 높고, ==W==나와 만난 적 있는 ==W==사람이라……",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.7,
+ "none",
+ "none",
+ "OutQuart",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ -0.75,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 3.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.0,
+ true,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "white",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 3,
+ "0",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "하지만 이 의뢰를 맡으려면, 먼저 면접을 통과해야 해서, 그날 밤, 우리는 미스티와 거래를 하고……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 3,
+ "0",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그녀가 지정한 빵집에서 사 온 나이팅게일 빵을 넘겨, 아그리 유니온의 면접 자료를 얻어낸다.",
+ ""
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 2.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_024",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 8,
+ "0",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "모두 일주일 동안 이를 악물고 공부한 끝에, 마침내 면접 당일이 찾아온다.",
+ ""
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 1,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Clear",
+ param = {
+ false,
+ 0,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_greenhouse_outside",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_156",
+ "a",
+ "012",
+ "none",
+ nil,
+ nil,
+ -0.1,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 1,
+ "0",
+ "OutQuint",
+ false,
+ false,
+ 1.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_sunlight_2",
+ 0,
+ 2,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "9:15",
+ "운월",
+ "30일",
+ "필리에 온실 구역",
+ "풍요의 광장"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_156",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "Tiao",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m28",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_061",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_024_stop",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_156",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "흥,==W== 마왕님은 편애가 너무 심하네. ==W==아그리 유니온에서 일하는 거, 엄청 재밌을 텐데. 왜 난 안 데려가는 거야?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_156",
+ "a",
+ "006",
+ "avg_emoji_vexation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_132",
+ "a",
+ "011",
+ "none",
+ nil,
+ 0.62,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -50.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_156",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.38,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_132",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_132",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "나즈는 캠프 일도 챙겨야 하잖아? 그리고……",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_132",
+ "a",
+ "010",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_132",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "후훗,==W== 출근하면 매일 아침 6시에 일어나야 할걸? ==W==아그리 유니온은 7시 반까지 출근이거든.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_156",
+ "a",
+ "010",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Tiao",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_156",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "엥…… 매일 6시에==W== 기상? 절대 못 하지.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_156",
+ "a",
+ "013",
+ "avg_emoji_flurry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_156",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그럼 다들 무리하지 말고, ==W==몸조심해!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "021",
+ "avg_emoji_speechless",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "‘잠입 조사’가 임무의 핵심인데, 무리해서 일할 리가 없잖아……",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_156",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.45,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_132",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_111",
+ "a",
+ "016",
+ "none",
+ 1,
+ nil,
+ 0.03,
+ 0.95,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ 1.0,
+ "niunie1",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "만약 면접관이 다른 지원자에 비해 ==W==어떤 장점이 있냐고 물으면 어떻게 대답해야 할까요? ==W==제 대답은……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "021",
+ "avg_emoji_sweaty",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "음……==W== 너무 섣부른 판단이었나.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.05,
+ -0.8,
+ 2.0,
+ 1.0,
+ 1.0,
+ 0.8,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.3,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_133",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ 0.03,
+ 0.95,
+ nil,
+ nil,
+ 0.0,
+ 1.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_133",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_133",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "캠프 쪽은 우리한테 맡기고, ==W==도움이 필요하면 언제든 말해.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_133",
+ "a",
+ "017",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
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+ "JuGong",
+ "z",
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "응, 그럼 다녀올게.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
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+ param = {0.5}
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+ param = {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "모두들, ==W==파이팅.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
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+ nil,
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+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
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+ "none",
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+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -30.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
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+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_133",
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+ "none",
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+ nil,
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+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_156",
+ "a",
+ nil,
+ "none",
+ nil,
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+ },
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+ cmd = "SetAudio",
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "후유카, ==W==너는 하나사키 여단의 ==W==단장 겸 대표니까, ==W==꼭 힘내야 해!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_156",
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+ nil,
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+ nil,
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+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
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+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
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+ nil,
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+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_133",
+ "a",
+ nil,
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+ nil,
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+ "none",
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+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_156",
+ "a",
+ nil,
+ "none",
+ nil,
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+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_134",
+ "a",
+ "011",
+ "none",
+ nil,
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+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume35_1s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ "014",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
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+ nil,
+ nil,
+ nil,
+ 1.35,
+ nil,
+ nil,
+ nil,
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+ 1.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
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+ nil,
+ "none",
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+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
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+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "==W==심호흡……==W== 심호흡……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ "016",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
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+ cmd = "SetAudio",
+ param = {
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+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "==W==후유카 ==W==넌 할 수 있어, ==W==할 수 있어,==W== 할 수 있어,==W== 할 수 있어, ==W==할수 있어,==W== 할 수 있어, ==W==할 수 있어,==W== 할 수 있어==W==……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
+ nil,
+ "close",
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+ nil,
+ nil,
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+ nil,
+ nil,
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+ "none",
+ "none",
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+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
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+ 1,
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+ "none",
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+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "미스티가 준 면접 자료는 ==W==잘 작성돼 있었지만, ==W==막상 면접할 생각하니 다들 마음가짐이 제각각인가 보네.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ "none",
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+ 0.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_103",
+ "a",
+ "009",
+ "none",
+ nil,
+ 0.25,
+ -0.02,
+ 1.1,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
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+ "avg1_111",
+ "a",
+ "016",
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+ 1,
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+ 1.1,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "a",
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+ 1.1,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
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+ 0,
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+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
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+ nil,
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+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
+ nil,
+ "none",
+ nil,
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+ nil,
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+ nil,
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+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
+ nil,
+ "none",
+ nil,
+ 0.1,
+ 0.0,
+ 1.0,
+ nil,
+ 0.5,
+ 1.0,
+ "none",
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+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.5
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.45,
+ 0.0,
+ 1.0,
+ nil,
+ 0.5,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.5
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "none",
+ 1,
+ 0.65,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -50.0,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "004",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
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+ },
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+ cmd = "SetFx",
+ param = {
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+ 0,
+ 2,
+ nil,
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+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "헤헤,==W== 면접 성공 기념 파티 때 뭐 먹지? 고기 못 먹은 지 오래됐는데, ==W==내가 직접 요리 해볼까나……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
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+ nil,
+ nil,
+ nil,
+ "tiao2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
+ nil,
+ "none",
+ nil,
+ 0.55,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
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+ 1.0,
+ false,
+ nil
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+ },
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+ cmd = "CtrlChar",
+ param = {
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+ "a",
+ nil,
+ "none",
+ nil,
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+ nil,
+ 1.05,
+ nil,
+ 0.0,
+ nil,
+ "none",
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+ 1.0,
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+ },
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+ cmd = "CtrlChar",
+ param = {
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+ "a",
+ nil,
+ "none",
+ nil,
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+ nil,
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+ },
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+ cmd = "CtrlChar",
+ param = {
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+ "a",
+ nil,
+ "none",
+ nil,
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+ nil,
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+ },
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+ false
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+ },
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+ cmd = "Wait",
+ param = {1.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ "017",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "면접은 ==W==긴장하면 안 되니까, ==W==고양이 사진 봐야지……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ "008",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_118",
+ 0.0,
+ false
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.4,
+ nil,
+ nil,
+ nil,
+ 0.5,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.5
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.2,
+ nil,
+ 1.0,
+ nil,
+ 0.0,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "none",
+ 1,
+ 0.6,
+ nil,
+ 1.0,
+ nil,
+ 0.0,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "none",
+ 2,
+ 0.8,
+ nil,
+ 1.0,
+ nil,
+ 0.0,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "010",
+ "avg_emoji_sigh",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "이번 면접…… ==W==무사히 넘길 수 있을까?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 4.5,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ -0.5,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "InQuart",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.8}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Zhong",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_406",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ "007",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "015",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Tiao",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {3.0}
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_kr/config/stm05_01.lua b/lua/game/ui/avg/_kr/config/stm05_01.lua
new file mode 100644
index 00000000..2196904d
--- /dev/null
+++ b/lua/game/ui/avg/_kr/config/stm05_01.lua
@@ -0,0 +1,9408 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "01",
+ "특별 면접",
+ "면접에 참가한 이들의 실력은 제각각이고 허점투성이였음에도 불구하고, 달리시아는 아동 노동자로 의심되는 코제트만 제외하고 전원 채용한다.",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_073",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 8,
+ "0",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "첫 면접",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m28",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_office",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ false,
+ 0,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "10:10",
+ "운월",
+ "30일",
+ "필리에 온실 구역",
+ "아그리 유니온 면접실"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_110",
+ "d",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "면접관",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "“15년 이상의 여행가 경력 보유”…… ==W==15년 경력이면, 확실히 베테랑 여행가의 이력서군.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ "002",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ "004",
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "면접관",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그런데, 이력서에는 나이를 17세라고 적었던데. 그럼 몇 살 때부터 여행가였던 거지?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "a",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "아, 음…… ==W==이건 면접관에게만 알려주는 건데. 사실 나한텐 엄청난 비밀이 있어.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "niunie",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "021",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "말해도 안 믿겠지만…… 나한텐 전생의 기억이 있다구.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_speedline_center",
+ 0,
+ 1,
+ nil,
+ nil,
+ 0.01,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "004",
+ "close",
+ nil,
+ nil,
+ -0.35,
+ 1.5,
+ nil,
+ nil,
+ 1.0,
+ "jushou2",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "지난 생에도 여행가였거든. ==W==다시 태어난 이번 생에서도 여행가의 길을 선택했지. 세어보니 17년 가까이 되었더라고……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "002",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "면접관",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "16",
+ "OutSine",
+ true,
+ false,
+ 1.0,
+ true,
+ "AvgStageEffect_fade_left"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "Linear",
+ 1.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_073",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 8,
+ "0",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "두 번째 면접",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_office",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ false,
+ 0,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "10:30",
+ "운월",
+ "30일",
+ "필리에 온실 구역",
+ "아그리 유니온 면접실"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "C_in",
+ "avg1_110",
+ "d",
+ "008",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_021",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "면접관",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "이력서를 보니 공용 노바어 고급 자격증, 인사 관리 상급 자격증, 신기 일반 관리 자격증을 가지고 있더군……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_111",
+ "a",
+ "011",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ nil,
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "jushou2",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "네! 그것 말고도 노바 고대 룬문자 초급 자격증, 웨딩 플래너 자격증, 조산사 자격증, 대형 짐마차 운전면허 등 30개 이상의 자격증을 보유하고 있습니다.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ "002",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "면접관",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그래. 이력서 뒤쪽 다섯 페이지에 걸쳐 자세히 적혀 있더군. ==W==그런데 왜 이렇게 많은 자격증을 딴 거지?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ nil,
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "mood_3",
+ "0",
+ "Linear",
+ 0.5,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "007",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "저희 여단은 소규모라서 리스크 대응력이 낮습니다. 거기다 요즘 여행가 간의 경쟁도 심해서 언제 갑자기 의뢰가 끊길지 모르니……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_office",
+ "31",
+ "Linear",
+ 0.5,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_029",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "011",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "자격증을 최대한 많이 따두고 제가 따로 일을 하면, 조금이나마 여단의 재정 상태가 나아지지 않을까 싶어서였습니다.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ "002",
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "면접관",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "하하, 똘똘한 친구군. 그럼 다음 질문. 당신이 다른 지원자들에 비해 어떤 장점이 있다고 생각하지?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "022",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "저는 계획성이 뛰어나고, 모든 일을 꼼꼼하고 성실하게 합니다.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "013",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "직감이나 경험에만 의존하는 사람보다 장기 프로젝트나 복잡한 업무에서 더 안정적인 성과를 낼 수 있습니다.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_346",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 0,
+ 1,
+ "qstory_side_132_003",
+ nil,
+ nil,
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "017",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "JuGong2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그리고 여행가로서 나이팅게일 빵의 장단점을 누구보다 잘 알고 있기 때문에 전략부의 브랜드 관리 직무에도 크게 기여할 수 있다고 생각합니다.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 1,
+ 0,
+ "qstory_side_132_003",
+ nil,
+ nil,
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ "002",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "면접관",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그렇군, 답변 고맙네. 이제 질문은 끝났으니, 대기실에서 잠시 기다려 줘.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_077",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "011",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "네. 오늘 귀중한 시간 내주셔서 정말 감사합니다!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_094",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.2,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ "002",
+ "avg_emoji_happy",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.5,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "면접관",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "하하, 여단을 위해서 저렇게까지 노력하다니…… 단체정신이 뛰어나군! 아그리 유니온과 잘 맞는 인재야.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "16",
+ "Linear",
+ true,
+ false,
+ 1.0,
+ true,
+ "AvgStageEffect_fade_left"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "Linear",
+ 1.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_073",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 8,
+ "0",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "세 번째 면접",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_office",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ false,
+ 0,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "10:45",
+ "운월",
+ "30일",
+ "필리에 온실 구역",
+ "아그리 유니온 면접실"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_110",
+ "d",
+ "008",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "면접관",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "좋아, 그럼…… ‘고객이 계약을 체결하는 도중 갑자기 입장을 번복하며, 계약 조항을 다시 확인하고 수익 배분도 다시 협상’하자고 하면, 어떻게 해야 할까?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_103",
+ "a",
+ "012",
+ "close",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ "011",
+ "avg_emoji_vexation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jinzhang",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ "013",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ -0.35,
+ 1.5,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "총으로 협상해.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
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+ }
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+ 0,
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+ false,
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+ }
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ 0,
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+ false,
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+ "윽……",
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+ }
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+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Zhong",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ true,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_110",
+ "d",
+ "004",
+ "none",
+ nil,
+ 0.6,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ nil,
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_099",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ nil,
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "면접관",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "의사! 의사! 여기 사람이 쓰러졌어!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "16",
+ "Linear",
+ true,
+ false,
+ 1.0,
+ true,
+ "AvgStageEffect_fade_left"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "Linear",
+ 1.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_073",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 8,
+ "0",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "다섯 번째 면접",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_office",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ false,
+ 0,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "11:20",
+ "운월",
+ "30일",
+ "필리에 온실 구역",
+ "아그리 유니온 면접실"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_110",
+ "d",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "002",
+ "avg_emoji_attention",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "새 부리 가면을 쓴 면접관…… 내 기억으론 저 사람이……",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_169",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 1,
+ "0",
+ "Linear",
+ true,
+ false,
+ 1.0,
+ true,
+ "AvgStageEffect_fade_left"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_exhibition_night",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_reminiscence_loop",
+ 0,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 1,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ true,
+ "AvgStageEffect_fade_right"
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_110",
+ "d",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그리고 여행가 캠프에서 발생한 소동에 대해서는, 우리도 막중한 책임을 느끼고 있어. 그래서 성명을 발표하기로 했어……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_169",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 1,
+ "0",
+ "Linear",
+ true,
+ false,
+ 1.0,
+ true,
+ "AvgStageEffect_fade_left"
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_reminiscence_loop",
+ 1,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_office",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 1,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ true,
+ "AvgStageEffect_fade_right"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "020",
+ "avg_emoji_think",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "헛소문에 시달릴 때 우리를 도와줬던 피렌은 컴퍼니에서도 지위가 높아. 설마 우리를 추천한 ‘거물’이 피렌인가?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_110",
+ "d",
+ "008",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ nil,
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "면접관",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "면접자, 혹시 무슨 문제라도?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "013",
+ "avg_emoji_happy",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "아니, 면접은 처음이라 조금 긴장돼서, 아하하.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_021",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "면접관",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그런가? 앞에서는 잘 답변했더군. 긴장하지 말고, 자기 생각을 있는 그대로 얘기하면 돼.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "009",
+ "avg_emoji_think",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "아그리 유니온에 들어가기만 하면 그레이 부인에 대한 단서를 찾을 수 있을 테니, 지금은 면접에만 집중하자.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ "003",
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "면접관",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "마지막 질문. 솔직하게 이야기해도 괜찮아. 일상화된 야근에 대해 어떻게 생각하지?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "면접관",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "만약 일정 기간 동안…… 매일 12시간씩 7일 내내 일하길 요구받는다면 말이야.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "002",
+ "avg_emoji_attention",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "날 시험하는 건가?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetPersonalityChoice",
+ param = {
+ 1,
+ 1,
+ "돈이나 휴가로 보상해 준다면 괜찮다",
+ "면접을 통과하려면, 마음에 없는 말도 해야 한다",
+ "절대 안 된다!",
+ "c",
+ "020",
+ "none",
+ "어떤 걸 선택해야 하지?",
+ ""
+ }
+ },
+ {
+ cmd = "SetPersonalityChoiceJumpTo",
+ param = {1, 1}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "003",
+ "none",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ nil,
+ nil,
+ "",
+ "야근 수당이 2배라면…… ==W==고려해 볼게.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "002",
+ "avg_emoji_attention",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ "002",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "면접관",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "음, 우리는 탄력 임금제를 적용하고 있어서 말이야. 급여는 아그리 유니온 필리에 지사 실적에 따라 달라지.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "021",
+ "avg_emoji_awkward",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "야근 수당이 없다는 뜻이군.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "003",
+ "none",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그렇다면 초과 근무 시간만큼==W== 휴가로 환산해 주는 것도…… 고려해 볼 만한데.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "002",
+ "avg_emoji_attention",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ "006",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "면접관",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "음, 알다시피 식량 관련 업무는 워낙 중요한 일이다 보니 긴급 상황 발생이 잦아서 불시에 출근하는 경우가 많아. 물론 규정상으로는 야근에 대한 대체 휴무가 있긴 하지만.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "021",
+ "avg_emoji_awkward",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "휴가도 없다는 말이군.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 1,
+ "009",
+ "close",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 1,
+ nil,
+ nil,
+ "",
+ "할 수 없지. 역시 이 세상에 돈 많이 주고, 일 적은 직장은……",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 1,
+ "010",
+ "avg_emoji_sigh",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "허황된 생각은 버리자.",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1500ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "002",
+ "avg_emoji_speechless",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "알겠어. 컴퍼니의 사정은 이해해. 일상화된 야근도 수용할게.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ true,
+ false,
+ 1.0,
+ true,
+ "AvgStageEffect_fade_left"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "dulcia_office_inside",
+ "0",
+ "Linear",
+ 1.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ true,
+ "AvgStageEffect_fade_right"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "14:00",
+ "운월",
+ "30일",
+ "필리에 골드 에리어",
+ "집행관 사무실"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_3s",
+ 0,
+ "m49",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_110",
+ "d",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "달리시아 집행관님, 다섯 분 면접자들의 면접 결과 한번 확인해 주세요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg2_985",
+ "a",
+ "008",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_252",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg2_985",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "고마워. 서면 보고서는 나중에 볼게. 이 사람들에 대한 네 솔직한 의견을 듣고 싶어. 아무래도 현장에 있었던 건 너니까.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ "005",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ true,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_110",
+ "c",
+ "010",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_077",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 3,
+ "mood_1",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 3,
+ "none",
+ "avg1_111",
+ "a",
+ "011",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 2,
+ 6,
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ "002",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "아야메는 전략부에 매우 적합하며, 실행력이 아주 뛰어난 사람입니다. 그녀가 취득한 여러 자격증들이 비록 실용성은 떨어질지라도, 적극성과 팀에 대한 충성심이 돋보여 다른 직원에게 좋은 본보기가 될 수 있을 겁니다.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 2,
+ 7,
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 4,
+ "mood_1",
+ "0",
+ "Linear",
+ 0.5,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 4,
+ "none",
+ "avg3_100",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 3,
+ 6,
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ "009",
+ "avg_emoji_idea",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "==PLAYER_NAME==, 이 사람은 훌륭한 리더십을 갖고 있는 인물입니다. 성격이 제각각인 여행가들을 똘똘 뭉치게 했죠.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 3,
+ 7,
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ "003",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "또한 저희의 야근 제도에 달가워하지 않았습니다. 물론, 야근을 좋아할 사람은 없어서 그걸 단점이라 할 수는 없지만, 불구하고 본심과는 다른 찬성 답변을 내놓더군요. 융통성 있게 상황에 맞춰 대처할 줄 아는 인물입니다.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetPersonalityChoiceRollover",
+ param = {1}
+ },
+ {
+ cmd = "SetPersonalityChoiceJumpTo",
+ param = {1, 2}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "020",
+ "avg_emoji_think",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "아그리 유니온 입장에서는 당연히 직원이 적은 임금으로 오래 일해주길 바라겠지.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 1,
+ "021",
+ "avg_emoji_awkward",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "“솔직하게 대답하라”고는 했지만, 누가 그 말을 그대로 믿겠냐고!",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "013",
+ "avg_emoji_happy",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "당연하지! 컴퍼니에 헌신하는 게 직원의 기쁨이잖아!",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "004",
+ "avg_emoji_exclamation",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalkShake",
+ param = {
+ 1,
+ "Zhong",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "일을 해야 내 가치가 드러나는 법! 야근 수당이나 휴가 같은 것들로 어떻게 내 가치를 매길 수 있겠어!",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1500ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_speedline_center",
+ 0,
+ 0,
+ nil,
+ nil,
+ 0.01,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -50.0,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "026",
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "컴퍼니는 집이야! 동료는 내 가족이고!",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ "002",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "면접관",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "하하…… 답변 고마워. 면접은 여기까지야.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ true,
+ false,
+ 1.0,
+ true,
+ "AvgStageEffect_fade_left"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "dulcia_office_inside",
+ "0",
+ "Linear",
+ 1.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ true,
+ "AvgStageEffect_fade_right"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "14:00",
+ "운월",
+ "30일",
+ "필리에 골드 에리어",
+ "집행관 사무실"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_3s",
+ 0,
+ "m49",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_110",
+ "d",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "달리시아 집행관님, 다섯 분 면접자들의 면접 결과 한번 확인해 주세요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg2_985",
+ "a",
+ "008",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_252",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg2_985",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "고마워. 서면 보고서는 나중에 볼게. 이 사람들에 대한 네 솔직한 의견을 듣고 싶어. 아무래도 현장에 있었던 건 너니까.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ "005",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ true,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_110",
+ "c",
+ "010",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_077",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 3,
+ "mood_1",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 3,
+ "none",
+ "avg1_111",
+ "a",
+ "011",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 2,
+ 6,
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ "002",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "아야메는 전략부에 매우 적합하며, 실행력이 아주 뛰어난 사람입니다. 그녀가 취득한 여러 자격증들이 비록 실용성은 떨어질지라도, 적극성과 팀에 대한 충성심이 돋보여 다른 직원에게 좋은 본보기가 될 수 있을 겁니다.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 2,
+ 7,
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 4,
+ "mood_1",
+ "0",
+ "Linear",
+ 0.5,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 4,
+ "none",
+ "avg3_100",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 3,
+ 6,
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ "008",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "==PLAYER_NAME==, 이 사람은 아야메보다 뛰어납니다. 리더십은 물론이고, 문제의 핵심을 순식간에 이해하고 명쾌한 답변을 제시했다는 점은 높이 살 만합니다.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 3,
+ 7,
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ "009",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "또한 저희 제도가 얼마나 혹독한지 뻔히 알면서도, “컴퍼니는 집이야”라는 말을 서슴지 않더군요. 분명히 노리는 바가 클 겁니다.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetPersonalityChoiceRollover",
+ param = {1}
+ },
+ {
+ cmd = "SetPersonalityChoiceJumpTo",
+ param = {1, 3}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_055",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ true,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "circle_light",
+ "0",
+ "Linear",
+ 1.0,
+ true,
+ "default",
+ 1
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 3.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 1
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "C_in",
+ "avg1_110",
+ "d",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "026",
+ "avg_emoji_exclamation",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "퇴근 후엔 개인 시간이 있어야지. 아무리 돈과 휴가를 많이 준다 해도 안 돼!",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ "008",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "면접관",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그렇군. 그럼 유감이지만 오늘 면접은 여기까지만 하지.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ true,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 1
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "009",
+ "avg_emoji_sweaty",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "솔직하게 말하면…… 분명 이런 결과를 맞이할 거야. 그럼 의뢰를 진행할 수 없게 돼.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 1,
+ "006",
+ "avg_emoji_exclamation",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "근데 어쩌라고?! 사람은 말이야, 솔직하게 살아야 된다고!",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_110",
+ "d",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ nil,
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "면접관",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "면접자, 최종 답변은?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "019",
+ "avg_emoji_happy",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "답변? 그걸 굳이 물을 필요가 있어?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "500ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_speedline_center",
+ 0,
+ 0,
+ nil,
+ nil,
+ 0.01,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -50.0,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "026",
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalkShake",
+ param = {
+ 1,
+ "Zhong",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "죽어도 안 돼! 노바에 이런 컴퍼니가 있다니!==W== 일상화된 야근에 매일 12시간씩 7일 내내 근무라니, 이건 컴퍼니가 아니라 지옥이야!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "026",
+ "avg_emoji_resentful",
+ "jushou2",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ true,
+ false,
+ 1.0,
+ true,
+ "AvgStageEffect_fade_left"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "dulcia_office_inside",
+ "0",
+ "Linear",
+ 1.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ true,
+ "AvgStageEffect_fade_right"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "14:00",
+ "운월",
+ "30일",
+ "필리에 골드 에리어",
+ "집행관 사무실"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_3s",
+ 0,
+ "m49",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_110",
+ "d",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "달리시아 집행관님, 면접자들의 면접 결과 한번 확인해 주세요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg2_985",
+ "a",
+ "008",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_252",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg2_985",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "고마워. 서면 보고서는 나중에 볼게. 이 사람들에 대한 네 솔직한 의견을 듣고 싶어. 아무래도 현장에 있었던 건 너니까.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ "005",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ true,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_110",
+ "c",
+ "010",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_077",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 3,
+ "mood_1",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 3,
+ "none",
+ "avg1_111",
+ "a",
+ "011",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 2,
+ 6,
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_305",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ "002",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "아야메는 전략부에 매우 적합하며, 실행력이 아주 뛰어난 사람입니다. 그녀가 취득한 여러 자격증들이 비록 실용성은 떨어질지라도, 적극성과 팀에 대한 충성심이 돋보여 다른 직원에게 좋은 본보기가 될 수 있을 겁니다.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 2,
+ 7,
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 4,
+ "mood_3",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 4,
+ "none",
+ "avg3_100",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 3,
+ 6,
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ "004",
+ "avg_emoji_sweaty",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "==PLAYER_NAME==, 이 사람은 저희 야근 제도를 가차 없이 비판하며, 야근을 강제로 시키는 컴퍼니는 지옥이라고 비난했어요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 3,
+ 7,
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ "012",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "솔직히 말씀드리면, 요즘 지사의 야근이 너무 과하긴 합니다. 사람은 신기가 아니고, 신기도 지나치게 쓰면 문제가 생기죠. 이 점을 부디 고려해 주시길.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetPersonalityChoiceRollover",
+ param = {1}
+ },
+ {
+ cmd = "SetPersonalityChoiceEnd",
+ param = {1}
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 5,
+ "mood_4",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 5,
+ "none",
+ "avg1_103",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.2,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 5,
+ "none",
+ "avg1_112",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 5,
+ "none",
+ "avg1_134",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 4,
+ 6,
+ "Linear",
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 5,
+ nil,
+ nil,
+ nil,
+ 50.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "InOutSine",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_055",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그리고 나머지 세 사람은 해당 직무 기준에 전혀 부합하지 않습니다. ==W==아그리 유니온에 그런 자유분방한 여행가는 필요하지 않죠.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_030",
+ 0.0,
+ false
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 4,
+ 7,
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.5,
+ true,
+ true
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg2_985",
+ "a",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_029",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg2_985",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "알겠어. 그럼 이 5명, 전부 채용해.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Zhong",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_110",
+ "c",
+ "002",
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ "013",
+ "avg_emoji_symbol",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "왜, 왜죠?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m14",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ "003",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg2_985",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "이런 ‘자유분방한’ 뉴페이스들이 아그리 유니온에 들어오면, ==W==컴퍼니가 어떤 변화를 맞이할지…… 기대해 볼만하지 않겠어?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ "008",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ "017",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "달리시아 님, 이 5명에겐 아주 큰 문제점이……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ "004",
+ "avg_emoji_idea",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg2_985",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "지원자 전부 마왕 협정 인재 파견 컴퍼니 소속이고, 대표집행관 ‘마왕’까지 포함돼 있지.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ "013",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "역시 알고 계셨군요……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ "002",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg2_985",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "물론이지. 지금 필리에에서 마왕 협정을 모르는 사람은 없잖아.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ "012",
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "저희 기밀이 저쪽에 노출될 가능성은 걱정되지 않으신가요? 저쪽도 컴퍼니입니다만.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ "005",
+ "avg_emoji_speechless",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg2_985",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "마왕 협정의 특허 사업 분야는 ‘영혼’이라고 들었어. 아그리 유니온은 식량과 식품 사업이니, 경쟁 관계가 아니지.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ "003",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg2_985",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "게다가…… 마왕 협정 동결 해제 소식을 들었을 때, ==W==너도 사람을 보내서 확인해 봤잖아? 이제 가까이서 관찰할 수 있게 됐는데, 오히려 너한테도 좋은 기회 아니야?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ "008",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ -0.45,
+ 1.5,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ "010",
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ "010",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그 점은 부정하지 않겠습니다……",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.3,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ "004",
+ "avg_emoji_attention",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg2_985",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "후훗, 그렇지? 게다가 너희들이 만나는 건 이번이 처음도 아니잖아?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ "009",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "네. 정확히 말하자면, 저쪽에서 먼저 저희를 찾아왔었죠.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ "008",
+ "avg_emoji_idea",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "어쨌든 분명한 건, 그 사람은 보통 사람보다 컴퍼니 운영 체계를 잘 알고, 조력을 얻는 데 능숙한 인물이라는 점입니다.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ "008",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg2_985",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "맞아. 정말 기대되는 인재지.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ "009",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그래서……",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg2_985",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "채용해야 하는 더 큰 이유가 있어. 잘 생각해 봐…… 우리가 저들의 이력서를 거절했다는 소문이 퍼지면, 아그리 유니온의 이미지에 금이 갈 거야.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ "009",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "알겠습니다. 그럼 이 5명의 직무는 어떻게 배치할까요?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg2_985",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "우선 전부, 전략부의 나이팅게일 빵 프로젝트로 배치해. 설령 실수가 있다 해도, 그 팀은 버틸 수 있을 테니까.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "이후엔 마이나 매니저와 함께 진행해도 될까요?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ nil,
+ "none",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ nil,
+ "avg_emoji_attention",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg2_985",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그래. 참, 이번 이력서를 보니 오늘 면접에 오지 않은 여행가가 한 명 있던데, 그 사람도 마왕 협정 쪽 사람이야?",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_095",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 4,
+ "mood_4",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 4,
+ "none",
+ "avg1_142",
+ "a",
+ "010",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ "010",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "아니요. ‘코제트’라는 자유 여행가입니다.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 3,
+ 6,
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ "004",
+ "avg_emoji_awkward",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "스무 살이라고 적었지만, 실제 나이는 그보다 훨씬 어렸어요. 노바의 정식 채용 가능 연령 미만이라, 면접 전에 바로 탈락 처리시켰습니다.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.25,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 3,
+ 7,
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg2_985",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그렇군. 오늘은 여기까지 하자.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_077",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "네, 그럼 이만 물러나 보겠습니다.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_094",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.78,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 60.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.45,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ "003",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg2_985",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "후후…… 후후후훗…… 자, 그럼 어디 한번 실력을 확인해 볼까…… ==W==네가 진짜 ‘마왕’인지, 아니면 허울뿐인 가짜인지 말이야……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ "008",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_kr/config/stm05_02.lua b/lua/game/ui/avg/_kr/config/stm05_02.lua
new file mode 100644
index 00000000..40970cc3
--- /dev/null
+++ b/lua/game/ui/avg/_kr/config/stm05_02.lua
@@ -0,0 +1,13459 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "02",
+ "나이팅게일 빵",
+ "입사 성공 후, 마이나는 일행에게 사건의 자세한 내용을 설명한다. 단서는 연구개발부, 마케팅부, 생산부, 총 세 부서에 흩어져 있을 가능성이 있어, 각자 조를 나누어 조사하기 시작한다.",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_warehouse_daylight",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -50.0,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_024",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "08:00",
+ "운월",
+ "31일",
+ "필리에 온실 구역",
+ "아그리 유니온 창고"
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_024_stop",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Zhong",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_084",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_congr",
+ 0,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "008",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "avg_emoji_flower",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "좋은 아침입니다! 다들 무사히 입사하셔서 정말 다행이에요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m49",
+ "4000ms",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "009",
+ "avg_emoji_speechless",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "무사히……==W== 그걸 무사히라고 할 수 있나?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "021",
+ "avg_emoji_awkward",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ "021",
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 100.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "a",
+ "004",
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "010",
+ "avg_emoji_sigh",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "누구는 경력을 엉터리로 적었던데.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "015",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "진짜 식겁했잖아! 들킬 줄 알았는데…… ==W==안 들켰다는 건 그만큼 내가 연기를 잘했다는 거겠지, 안 그래?!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "005",
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_103",
+ "a",
+ "014",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ nil,
+ "avg_emoji_shy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "009",
+ "avg_emoji_sweaty",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "누구는 면접 도중에 총을 꺼냈지.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_077",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ "004",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "휴대폰이 없을 때는 말이 잘 안 나와. 총으로 설득하는 게 더 빨라.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -100.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_134",
+ "a",
+ "011",
+ "none",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ nil,
+ "avg_emoji_flurry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "015",
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그리고 누구는…… 힘든 일이 떠올라서 기절했고.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_112",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ "004",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "죄송해요, 스승님! 중요한 순간에 또 실수를 해버리다니, 쓸모없어서 정말 죄송합니다……!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "010",
+ "avg_emoji_sigh",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "솔직히 말하면 면접 보고 나서, 아야메만 붙을 줄 알았어.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_111",
+ "a",
+ "006",
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "합격 통보받았을 때는 꿈인 줄 알았어요. ==W==제가 정말 아그리 유니온에 입사하다니……!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_bubble",
+ 0,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "mood_1",
+ "0",
+ "Linear",
+ 0.5,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "013",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_030",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_warehouse_daylight",
+ "16",
+ "Linear",
+ 0.5,
+ false,
+ "AvgStageEffect_wipe_down",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "016",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "안 돼, 아야메. 이런 사소한 일로 우쭐거리면 안 돼!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_074",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "017",
+ "none",
+ nil,
+ nil,
+ -0.35,
+ 1.5,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "걱정 마세요, 보스. 의뢰 때문에 왔다는 건 잘 알고 있어요. 그리고 전 마왕 협정의 직원이기도 하고요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.2,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.4,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "013",
+ "avg_emoji_happy",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "의욕이 있는 건 좋지만, 너무 부담 갖지는 마.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 60.0,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "011",
+ "none",
+ nil,
+ 0.6,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -30.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "002",
+ "none",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "나머지도 면접 때 일은 더 이상 신경 쓰지 말고.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "022",
+ "avg_emoji_love",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "어쨌든 전부 모였으니, 일단 첫 관문을 통과한 걸 축하하자.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -50.0,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "InOutQuad",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "013",
+ "avg_emoji_happy",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "마이나, 암암리에 힘써줘서 고마워.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "012",
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "저요? 전 아무것도 안 했는데요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "007",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "이번 의뢰는 기밀이라 면접에서 도와드릴 방법이 없었어요…… ==W==게다가 제 직급으로는 그런 편의를 봐드릴 수도 없고요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "006",
+ "avg_emoji_awkward",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 1,
+ "002",
+ "close",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "마이나가 아니라고? ==W==그렇다면…… 뒤에서 힘써준 건 역시 피렌이었나?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 1,
+ "020",
+ "avg_emoji_idea",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -100.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ nil,
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그렇지만 마이나 선배는 ‘매니저’잖아요. 매니저 같은 직책은…… 엄청 대단한 거 아닌가요……?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "003",
+ "avg_emoji_shy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "하하…… 제가 나이팅게일 빵 프로젝트의 매니저이긴 하지만, 매니저라고 다 같은 매니저가 아니거든요. 게다가 나이팅게일 빵 프로젝트팀은 원래 두 명뿐이었어요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "005",
+ "avg_emoji_shock",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalkShake",
+ param = {
+ 0,
+ "Zhong",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "두 명이요?!",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "close",
+ nil,
+ 0.6,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "네…… 여러분이 오기 전까지는 두 명이었고, ==W==이제는 일곱 명이 됐죠~",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "008",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "007",
+ "avg_emoji_sigh",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "사무실에는 자리가 부족해서 당분간은 조금 불편하더라도 이 창고에서 지내야 할 것 같아요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "002",
+ "avg_emoji_question",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "나이팅게일 빵은 여행가들 사이에서 필수품이니, 판매량이 꽤 되지 않아? 설마 지금까지 이 프로젝트를 고작 두 명으로 버텨온 거야?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_424",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "mood_3",
+ "0",
+ "Linear",
+ 0.5,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "010",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "나이팅게일 빵은 판매량이 많아도 가격이 저렴해서 수익은 컴퍼니 내에서 하위권이에요. 개당 마진도 거의 안 남아서 마케팅이나 제품 개선에 쓸 도라도 부족한 실정이죠.",
+ ""
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "mood_4",
+ "16",
+ "Linear",
+ 0.5,
+ false,
+ "AvgStageEffect_wipe_down",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "avg_emoji_awkward",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "사실 두 명이라고 하기도 어려워요. 한 달 전까지만 해도 한 명뿐이었거든요. 저 스스로 제 ‘매니저’를 맡은 셈이죠.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.0,
+ true,
+ true
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "009",
+ "avg_emoji_think",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "또 다른 직원도 신입이라는 건가? 왠지 불길한데……",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 5,
+ "uniseed_warehouse_daylight",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 5,
+ "none",
+ "avg1_135",
+ "b",
+ "004",
+ "none",
+ 1,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 5,
+ nil,
+ nil,
+ nil,
+ 180.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 4,
+ 14,
+ "Linear",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_063",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_speedline_center_w",
+ 0,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_999",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "안녕~ 너희들이 마이나가 말한 오늘 입사한 신입들이야? ==W==만나서 반가워, 잘 부탁해~",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 5,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "InOutSine",
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 4,
+ 8,
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "007",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m45",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "025",
+ "avg_emoji_symbol",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "엥?! ==W==미스……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_251",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "017",
+ "none",
+ nil,
+ nil,
+ -0.35,
+ 1.5,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "007",
+ "avg_emoji_flurry",
+ "chijing",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_096",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 4,
+ 0,
+ nil,
+ "none",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 5,
+ "none",
+ "avg1_112",
+ "a",
+ "006",
+ "none",
+ 2,
+ 0.2,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 5,
+ "none",
+ "avg1_111",
+ "a",
+ "007",
+ "none",
+ 2,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 5,
+ "none",
+ "avg1_103",
+ "a",
+ "012",
+ "none",
+ 2,
+ 0.9,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ nil,
+ "avg_emoji_sweaty",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "avg_emoji_sweaty",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "avg_emoji_sweaty",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "005",
+ "avg_emoji_attention",
+ 3,
+ nil,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ 1.0,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "다들 이름이 뭐야?==W== 나는 미스티라고 해. 지난주 플라비오 지사에서 전근 왔고, 문서 업무랑 운반이 특기지.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "006",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "010",
+ "avg_emoji_sigh",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "처음 보는 척하는 건가. 그래, 또 무슨 꿍꿍이가 있는 건진 모르겠지만 일단 맞춰주자.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "013",
+ "avg_emoji_happy",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "안녕, 난 마왕이야. 고향은…… ==W==고향은 사막이지.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "009",
+ "none",
+ "JuGong1",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 5,
+ nil,
+ nil,
+ 40.0,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "008",
+ "avg_emoji_speechless",
+ 1,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "내 이름은 세이나야……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1500ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ true,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 4,
+ 3,
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_095",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "0",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그렇게 우리는 어색한 분위기 속에서 ‘지인’들끼리의 자기소개를 이어갔고, 사정을 모르는 마이나만이 우리와 미스티가 가까워지도록 노력하고 있었다.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ true,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_warehouse_daylight",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "08:30",
+ "운월",
+ "31일",
+ "필리에 온실 구역",
+ "아그리 유니온 창고"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m56",
+ "1000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "JuGong2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "자, 모두 자기소개도 끝났으니, 이제 ‘맛있는 나이팅게일 빵’에 대해 이야기해 보죠.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_111",
+ "a",
+ "005",
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.4,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "avg_emoji_attention",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "저기…… 마이나, 미스티가 들어도 괜찮은 건가요?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "005",
+ "avg_emoji_love",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "괜찮아요. 미스티는 우리를 지원하러 온 거니까요. 이 빵들도 전부 미스티가 도시 각지에서 모아 온 거예요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_346",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 0,
+ 0,
+ "qstory_side_132_003",
+ nil,
+ nil,
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 2,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "002",
+ "avg_emoji_attention",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "어라, 이 빵 봉투 어디서 본 것 같은데?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_169",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 1,
+ "0",
+ "OutSine",
+ true,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 1,
+ 0,
+ "qstory_side_132_003",
+ nil,
+ nil,
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "philae_street_grey_night",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_reminiscence_loop",
+ 0,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 1,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_111",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_021",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "013",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "네.==W== 완전 알짜 정보예요…… ==W==나이팅게일 빵만 주고 이런 면접 자료를 얻다니……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "012",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "020",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "다음엔 은혜의지 관련 자료도 좀 ==W==부탁해 볼까요…… ==W==물론 농담이에요!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "027",
+ "avg_emoji_flurry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "014",
+ "none",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "나이팅게일 빵뿐만 아니라 우리가 여기저기 뛰어다닌 고생 값도 있어.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "009",
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "미스티의 이상한 요구사항을 들어주려고…… ==W==필리에의 가게란 가게는 죄다 돌아다니면서 나이팅게일 빵을 모았으니까.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "010",
+ "avg_emoji_sigh",
+ "JuGong",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_169",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 1,
+ "0",
+ "OutSine",
+ true,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_reminiscence_loop",
+ 1,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_warehouse_daylight",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 1,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "017",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "최근 필리에 시장에 특별한 나이팅게일 빵이 나타났어…… 이른바 ‘맛있는 나이팅게일 빵’. 일단 우리는 ‘황금 나이팅게일 빵‘이라고 부르기로 했어.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ true,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_shop",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetFilm",
+ param = {
+ 0,
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -50.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 2.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_146",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 3,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "근데 이 황금 나이팅게일 빵은…… 평범한 나이팅게일 빵 사이에 슬쩍 끼워서 몰래 팔고 있는 것 같은데……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 1,
+ nil,
+ nil,
+ nil,
+ "avg1_135",
+ "b",
+ "011",
+ "avg_emoji_sigh",
+ 3,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 3,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "필리에 각지의 아그리 유니온 상점들을 돌면서 많이 모았지만, 패턴 같은 건 보이지 않더라고.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetFilm",
+ param = {
+ 1,
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 3,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Zhong",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 1,
+ "007",
+ "avg_emoji_resentful",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "잠깐…… 온 도시를 힘들게 돌아다닌 건 우리잖아.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ true,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_warehouse_daylight",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "006",
+ "none",
+ nil,
+ 0.38,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.38,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 0,
+ 1,
+ "qstory_side_132_003",
+ 0.65,
+ nil,
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "외형이나 포장만 보면 나이팅게일 빵과 완전히 똑같아요. ==W==하지만 식감은 더 부드럽고, 맛도…… 나이팅게일 빵보다 훨씬 맛있죠.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "010",
+ "avg_emoji_vexation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "chijing",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "004",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "이번 의뢰는 바로 이 황금 나이팅게일 빵이 컴퍼니의 어느 부서에서 나온 건지 밝혀주시는 거예요. 이런 불량 모조품은 반드시 막아야 하니까요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 1,
+ 0,
+ "qstory_side_132_003",
+ nil,
+ nil,
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 60.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "a",
+ "016",
+ "avg_emoji_question",
+ nil,
+ 0.4,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "흐음…… 잠깐만, 이해가 잘 안되는데. 황금 나이팅게일 빵이 ==W==진품보다 식감이 더 좋다면, 모조품이라지만 불량품은 아니지 않아?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "008",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -60.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_077",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "011",
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "설명만으로는 어려우니 한 번 보시죠. 자, 이게 황금 나이팅게일 빵 샘플이에요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 0,
+ 0,
+ "qstory_side_132_003",
+ nil,
+ nil,
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+ },
+ {
+ cmd = "SetMainRoleTalk",
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+ "avg_emoji_attention",
+ "none",
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+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "와, 이건…… ==W==냄새만 맡았는데도 나이팅게일 빵보다 먹음직스러운데.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_054",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "011",
+ "none",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "003",
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 0,
+ 1,
+ "qstory_side_132_003",
+ nil,
+ nil,
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_077",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "한번 먹어볼게. 으음…… ==W==세상에! 이 식감! 감동 그 자체야!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "niunie1",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "013",
+ "avg_emoji_flower",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_111",
+ "a",
+ "003",
+ "none",
+ nil,
+ 0.75,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_077",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "JuGong2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "013",
+ "avg_emoji_love",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "진짜네. 촉촉하고, 밀 향도 살아있어.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 1,
+ 0,
+ "qstory_side_132_003",
+ nil,
+ nil,
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_103",
+ "a",
+ "014",
+ "none",
+ nil,
+ 0.55,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ nil,
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "맛있어.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.5,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 60.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_134",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_074",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.45,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "스승님도 드셔보세요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_077",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "013",
+ "avg_emoji_happy",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "응, 고마워,==W== 후유카. ==W==헉…… 이, 이건……?!! 너무 맛있잖아!!?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "009",
+ "avg_emoji_speechless",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "500ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_flash_light",
+ 0,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "025",
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 8,
+ "0",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "십 분 후",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ true,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_warehouse_daylight",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 100.0,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "a",
+ "023",
+ "none",
+ nil,
+ 0.45,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m4",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "으…… 으음……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "002",
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "왜 그래, 세이나?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "008",
+ "avg_emoji_vexation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "뭔가 이상해.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.6,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "002",
+ "none",
+ nil,
+ 0.2,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "avg_emoji_happy",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "아, 세이나는 눈치챈 것 같은데.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "014",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "맛있긴 한데…… 전에 나이팅게일 빵은 몇 입만 먹어도 배가 터질 것 같아서 뭘 더 먹을 수가 없었거든.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "023",
+ "avg_emoji_awkward",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "근데 이 빵을 먹었을 땐 그런 느낌이 없어. 음…… 뭐랄까, 공기나 솜사탕을 먹는 기분?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.55,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_103",
+ "a",
+ "004",
+ "none",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ nil,
+ "avg_emoji_sweaty",
+ nil,
+ 0.75,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "벌써, 배고파.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -80.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_134",
+ "a",
+ "009",
+ "none",
+ 3,
+ 0.9,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ nil,
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "저, 저도 비슷해요! 뭔가 먹은 것 같지가 않아요……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.5,
+ true,
+ true
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_111",
+ "a",
+ "007",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그러고 보니 확실히……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "zhenjing",
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+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_070",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "025",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "자, 잠깐~~~?!!!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_103",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.7,
+ 0.05,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "InOutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_075",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.4,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "아야메, 괜찮아?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "007",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "하나, 둘, 셋…… ==W==내, 내가 한 번에 다섯 개를 먹었다고?! 전엔 하나만 먹어도 배가 불렀는데……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "avg_emoji_shock",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "chijing",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "009",
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "이제 왜 불량 모조품이라고 하는지 알겠네. 맛은 좋지만, 배가 안 차면……",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.5,
+ true,
+ true
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "006",
+ "none",
+ nil,
+ 0.48,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "avg_emoji_vexation",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "바로 그게 문제예요. 아야메 씨가 그때 말했던 것처럼……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_169",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 1,
+ "0",
+ "OutSine",
+ true,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "ruin_travellers_home_inside",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_reminiscence_loop",
+ 0,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 1,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_111",
+ "a",
+ "023",
+ "none",
+ 1,
+ 0.48,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "012",
+ "none",
+ 2,
+ 0.65,
+ nil,
+ 0.95,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ 0.5
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "023",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "물론 건조하고,==W== 딱딱하고, 영양소 부족하고, 나무토막을 ==W==씹는 것 같지만……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "013",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "004",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "보관이 쉽고, 어느 도시에서든 구매할 수 있잖아. ==W==그리고 무엇보다……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "014",
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "소화는 잘 안되지만, ==W==다른 빵보다 포만감이 오래가지! ==W==그게 장점이라고!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "008",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "InBack",
+ 0,
+ 60.0,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.7}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_406",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Zhong",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_169",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 1,
+ "0",
+ "OutSine",
+ true,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_reminiscence_loop",
+ 1,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_warehouse_daylight",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 1,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "011",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "나이팅게일 빵의 주 고객층은 황야에서 장기간 여행하면서 안정적인 식량 공급이 어려운 여행가, 그리고 도시에서 형편이 넉넉지 않은 사람들이죠.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "004",
+ "avg_emoji_idea",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "이 빵은 언제 어디서든 부담 없이 배를 채울 수 있도록 만든 거였어요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "a",
+ "023",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "avg_emoji_vexation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "맞아, 거의 한 달 동안 의뢰를 못 받아서 뱃가죽이 거의 등에 붙었던 적도 있었지.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_103",
+ "a",
+ "009",
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ nil,
+ "avg_emoji_awkward",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "신발 삶아 먹을 뻔.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "005",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "다행히 아야메가 초록이 구석에서 석 달 전에 사뒀던 나이팅게일 빵 반 봉지를 찾아냈었고.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.25,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_111",
+ "a",
+ "010",
+ "none",
+ 1,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "JuGong2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그 덕분에 다음 의뢰비가 들어올 때까지 버틸 수 있었죠.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "mood_1",
+ "0",
+ "Linear",
+ 0.5,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_bubble",
+ 0,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ "014",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "023",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "아직도 생생해요. 나이팅게일 빵을 찾았을 때, 마치 구원받은 것만 같았던 그 느낌이……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "013",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ -0.35,
+ 1.5,
+ nil,
+ nil,
+ nil,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "이 빵을 만들어 준 아그리 유니온에 평생 감사할 거예요!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_warehouse_daylight",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "맞아요. 그게 바로 나이팅게일 빵의 취지죠. ==W==게다가 이 황금 나이팅게일 빵은 오래 보관도 안 되고, 며칠만 지나면 상해버려요…… 물론 일반적인 빵도 그렇지만요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "007",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "012",
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "하지만 본래 고객층에게는 가장 큰 장점이 사라진 셈이야. 치명적인 결함이라 할 수 있겠네.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "009",
+ "none",
+ nil,
+ 0.5,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 60.0,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그렇죠…… 여행 준비할 때, 실수로 황금 나이팅게일 빵을 샀다고 생각해 보면……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -30.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_134",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ "012",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "텅 빈 황야에서 굶주리다가……",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ "009",
+ "none",
+ nil,
+ 0.25,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 30.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ nil,
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "신발도 다 삶아 먹고.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "500ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "003",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "얼마 후, 구조대가 도착하면 굶어 죽은 시신 몇 구를 발견하겠죠. ==W==그 시신들의 원념이 허공을 떠돌며, 그곳을 찾는 여행가들을 영원히 괴롭힐 거예요……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_368",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "Linear",
+ 0.5,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "025",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ "016",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalkShake",
+ param = {
+ 0,
+ "Zhong",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_112",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "으아아아악!!!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "16",
+ "Linear",
+ true,
+ false,
+ 1.0,
+ true,
+ "AvgStageEffect_wipe_up"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_warehouse_daylight",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "a",
+ "021",
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_063",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "33",
+ "Linear",
+ false,
+ false,
+ 0.3,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_speedline_center_w",
+ 0,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "jushou1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그런 일은 절대 있어선 안 돼!!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m14",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "002",
+ "avg_emoji_question",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "문제가 심각한 건 맞는데, 왜 내부 문제라고 단정 짓는 거야? 경쟁 컴퍼니가 꾸민 짓일 수도 있잖아.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "007",
+ "none",
+ nil,
+ 0.45,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "아까도 말했지만, 이 황금 나이팅게일 빵의 포장과 외형은 나이팅게일 빵과 완전히 같아요. 그리고 정상적인 유통 경로로 아그리 유니온 상점에 들어오고 있고요. 다른 컴퍼니가 끼어들 틈이 전혀 없어요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "close",
+ nil,
+ 0.6,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "021",
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "avg_emoji_attention",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그리고 경쟁 컴퍼니에게 그럴 능력이 있었다면, 더 큰 타격을 주려 하지 않았을까요? 지금 피해를 보는 건 황야를 떠도는 여행가들이랑 도시의 빈곤층뿐이잖아요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "020",
+ "avg_emoji_think",
+ "none",
+ "y",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "그렇네…… 노바의 각 도시에선 여행가와 빈곤층을 신경 쓰지 않아.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "002",
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "알았어. 그럼 컴퍼니 내부를 파보는 게 합리적이겠네. 어디서부터 조사를 시작할까?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "009",
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "005",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "나이팅게일 빵은 생산부터 판매까지 세 개의 핵심 부서가 있어요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ true,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_lab",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "circle_light",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 1
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 2.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 1
+ }
+ },
+ {
+ cmd = "SetFilm",
+ param = {
+ 0,
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_183",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ 1.0,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_087",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 3,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "먼저 연구개발부는 레시피 개발과 개선, 기본 관리를 담당하죠. 나이팅게일 빵의 오리지널 레시피도 거기에 있어요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ true,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_production",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_136",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ 1.0,
+ 1.0,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_137",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ 1.0,
+ 1.0,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_137",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_087",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 3,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "생산부는 온실과 식품 생산 라인 관리, 식량 거래를 맡고 있죠. 나이팅게일 빵을 실제로 만드는 곳이기도 하고요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ true,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_office",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_138",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ 1.0,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_087",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 3,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "마케팅부는 아그리 유니온 상점 관리, 제품 마케팅과 판매를 담당해요. ==RT==당연히 나이팅게일 빵도 거기에 포함되고요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ true,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -50.0,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetFilm",
+ param = {
+ 1,
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 1
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_warehouse_daylight",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "500ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "아마 눈치채셨겠지만, 여러분은 전략부의 수습 직원으로 위장해 이 세 부서를 잠입 조사할 예정이에요.",
+ ""
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_077",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "009",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "하지만 어떤 실마리가 진실로 이어지게 될지는 모르니, 최대한 여러 방면에서 정보를 많이 모아주세요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "002",
+ "avg_emoji_attention",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "음, 그럼 이제부터는 각자 어디로 갈지 배정해야겠네……",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m28",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "a",
+ "004",
+ "none",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "avg_emoji_exclamation",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "나, 나! ==W==마이나~ ==W==연구개발부에선 여러 가지 맛의 신제품을 공짜로 먹을 수 있는 거 맞지?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "003",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "niunie1",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "007",
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "003",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "조금 다르긴 합니다만…… ==W==실제로 개발된 식품을 대량 생산 기준에 맞추기 위해 반복 시식하며 맛과 식감을 조정하는 게 연구개발부의 평소 업무 중 하나입니다.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "005",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "JuGong1",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "013",
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "난 거기로 갈래. 헤헤.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -100.0,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_134",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "005",
+ "none",
+ nil,
+ 0.2,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "avg_emoji_exclamation",
+ nil,
+ 0.4,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "후유카, 같이 가자.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ "006",
+ "avg_emoji_shy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "아, 네, 좋아요. 전 어디든 다 괜찮아요……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.5,
+ true,
+ true
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 30.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_111",
+ "a",
+ "011",
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_103",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.6,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ nil,
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "그럼 저는 코하쿠랑 마케팅부로 갈게요.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "a",
+ "023",
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "마이나 씨 말대로라면, 그쪽에 기록된 데이터가 많을 거예요. 코하쿠는 타자가 빠르고, 저는 암기를 잘하니까, 반출 불가능한 자료라 해도 둘이 협력하면 카피본을 만들 수 있을 거예요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ "003",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "a",
+ "012",
+ "avg_emoji_sweaty",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "사진 찍는 게 더 빠르지 않아……?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -60.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.5,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "C_in",
+ "avg1_135",
+ "b",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "022",
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그럼 난 미스티랑 생산부로 갈게. 농사 쪽에 조금 관심 있거든.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "006",
+ "avg_emoji_music",
+ nil,
+ 0.55,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "나도 좋아~ 잘 부탁해, 보스★",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "저는 창고에 남아서 여러분을 서포트 할게요. 참, ==W==이건 각 팀의 유니폼이에요. 그럼…… ==W==모두 행운을 빌어요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "004",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "014",
+ "avg_emoji_love",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ true,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_warehouse_daylight",
+ "0",
+ "Linear",
+ 1.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 100.0,
+ 400.0,
+ 1.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_055",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "09:30",
+ "운월",
+ "31일",
+ "필리에 온실 구역",
+ "아그리 유니온 창고"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_100",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.5,
+ 0.9,
+ 1.3,
+ 1.0,
+ 1.0,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_100",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_235",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 1,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_100",
+ "d",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 1,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ false,
+ 0,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ true,
+ true,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_warehouse_daylight",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -100.0,
+ 100.0,
+ 1.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_100",
+ "a",
+ "009",
+ "none",
+ nil,
+ 0.515,
+ 0.0,
+ 1.7,
+ 1.0,
+ 1.0,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 0.5,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -50.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 5.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_235",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 1,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_100",
+ "d",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 1,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ false,
+ 0,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ true,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_warehouse_daylight",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_100",
+ "a",
+ "009",
+ "none",
+ nil,
+ 0.515,
+ -0.44,
+ 1.65,
+ 1.0,
+ 1.0,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -100.0,
+ 100.0,
+ 1.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -150.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 5.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_235",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 1,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_100",
+ "d",
+ "009",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 1,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ false,
+ 0,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ true,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_warehouse_daylight",
+ "0",
+ "Linear",
+ 1.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetFilm",
+ param = {
+ 1,
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m44",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_100",
+ "e",
+ "009",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_100",
+ "e",
+ nil,
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "1",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "휴, 다 갈아입었다. ==W==어때?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_100",
+ "e",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_100",
+ "e",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ true,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "InOutSine",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "019",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "괜찮은데~ 완전 컴퍼니 엘리트 같아.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "010",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ -0.35,
+ 1.5,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "근데 말이야, 내가 왜 모르는 척했는지, 왜 ‘플라비오 지사에서 전근 온 아그리 유니온 직원’이 됐는지는 안 궁금해!?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "014",
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "안 궁금해. 어차피 넌 못 참고 지금처럼 다 말할 거잖아.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_112",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "013",
+ "none",
+ nil,
+ nil,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "으윽…… 보스는 날 정말 잘 안다니까.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "011",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "Linear",
+ 0.5,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "잠입 취재를 하러 온 거야. 아그리 유니온은 품종 개량과 생물 연구로 유명하고……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ true,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "story_main_05_002",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -80.0,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetFilm",
+ param = {
+ 0,
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 10.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 3,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "은혜 인장이 허가한 특허 경영을 통해, 사실상 노바의 식량을 독점하고 있어.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 3,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "수년 전, 이 컴퍼니의 창립자 새뮤얼의 목표는…… 사람들에게 ‘더 저렴하고 맛있는 식품’을 제공하는 거였어.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 3,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "하지만 지금은 경영 이념은 안중에도 없고, 각 파벌끼리 이권 다툼에만 정신이 팔려 있지.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_warehouse_daylight",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetFilm",
+ param = {
+ 1,
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "021",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "어쨌든 아그리 유니온은 노바 대륙 식량의 70%를 맡고 있는 곳이잖아? 이런 컴퍼니가 내분 때문에 무너진다면…… 일반 서민들이 어떻게 되겠어?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "009",
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그땐 분명 밥도 못 먹는 사람들이 생겨나고, 사회 전체가 혼란에 빠지겠지.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "017",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ -0.35,
+ 1.5,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "맞아! 내가 여기 온 이유는 바로 아그리 유니온의 특종을 캐낼 겸, 이 컴퍼니가 식량을 독점하고 있다는 잠재적 위험성을 사람들에게 알리기 위해서야.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "002",
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "그래서 가짜 신분을 만들고, 마침 인력이 필요했던 마이나 팀에 슬쩍 들어온 거구나.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "003",
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그리고 내부 조사를 명목으로 더 많은 취재 자료를 모으는 거고.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "007",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "후후훗, 역시 보스! 나랑 잘 통한다니까.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_074",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "011",
+ "none",
+ nil,
+ nil,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그렇다고 오해는 하지 마! 마이나가 맡긴 조사도 제대로 할 거니까. 그냥 겸사겸사 다른 정보도 슬쩍 모으는 것뿐이야.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "mood_1",
+ "0",
+ "Linear",
+ 0.5,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "007",
+ "avg_emoji_flower",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "게다가 마이나가 이렇게 낮은 급여로, 플라비오 지사의 에이스 마녀인 나를 데려올 수 있었던 건…… 누가 봐도 윈윈이잖아★",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_warehouse_daylight",
+ "0",
+ "Linear",
+ 0.5,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "020",
+ "avg_emoji_think",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "그레이 부인을 찾는 일에서든, 마이나의 의뢰를 완수하는 일에서든, 미스티의 능력은 분명 쓸모가 있어. 협력하는 게 최선이야.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "002",
+ "avg_emoji_question",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "알겠어. 어차피 목적이 같다면…… 아니지, 아직까진 목표가 같으니까 같이 조사해 볼까?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "003",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그래. 참고로 너희보다 일주일 먼저 와있던 기간 동안 나도 놀고 있진 않았어. 이미 각 부서를 싹 다 훑어봤거든★",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "005",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "말만 해~ 어느 부서든 다 안내해 줄게~",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "500ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMajorChoice",
+ param = {
+ 1,
+ "AvgChoice_item_05_01",
+ 0,
+ "세이나와 후유카가 걱정된다",
+ "연구개발은 섬세한 작업",
+ "",
+ "E501",
+ 0,
+ "AvgChoice_item_06_01",
+ 0,
+ "아야메와 코하쿠가 신경 쓰인다",
+ "마케팅은 누가 봐도 어려워",
+ "",
+ "E502",
+ 0,
+ "AvgChoice_item_05_03",
+ 0,
+ "자기 업무를 우선시한다",
+ "빵 생산부터 확인",
+ "",
+ "E503",
+ 0,
+ "e",
+ "020",
+ "avg_emoji_think",
+ "음…… 어디부터 가볼까?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMajorChoiceJumpTo",
+ param = {1, 1}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.1,
+ true,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_warehouse_daylight",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "005",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "002",
+ "avg_emoji_idea",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "연구개발부로 가자. 세이나의 엉뚱함에 후유카의 힘까지 더해지니, 뭔가 불안하거든.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "004",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "알겠어. 참고로 연구개발부 쪽은 모두 하얀 가운을 입고 있어.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMajorChoiceRollover",
+ param = {1}
+ },
+ {
+ cmd = "SetMajorChoiceJumpTo",
+ param = {1, 2}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.1,
+ true,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_warehouse_daylight",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "005",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "002",
+ "avg_emoji_idea",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "마케팅부에 가보자. 아야메는 문서 작업을 잘하고 광고도 잘할 것 같은데, 코하쿠가 조금……",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "003",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "너무 걱정하지 마. 어떻게든 해내겠지.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMajorChoiceRollover",
+ param = {1}
+ },
+ {
+ cmd = "SetMajorChoiceJumpTo",
+ param = {1, 3}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.1,
+ true,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_warehouse_daylight",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "005",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "002",
+ "avg_emoji_idea",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "다른 부서보다, 우리가 맡은 생산부 먼저 조사하는 게 낫겠어.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "006",
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "오, 보스는 정말 합리적이야. 그럼 온실로 바로 가보자고~★",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMajorChoiceRollover",
+ param = {1}
+ },
+ {
+ cmd = "SetMajorChoiceEnd",
+ param = {1}
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_kr/config/stm05_03_a.lua b/lua/game/ui/avg/_kr/config/stm05_03_a.lua
new file mode 100644
index 00000000..83e316b6
--- /dev/null
+++ b/lua/game/ui/avg/_kr/config/stm05_03_a.lua
@@ -0,0 +1,9798 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "03",
+ "폭발의 예술",
+ "세이나와 후유카는 연구개발부 출근 첫날부터 실험실에서 폭발 사고를 내지만, 연구개발 책임자 요셉은 그들을 질책하지 않는다.",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "story_main_05_002",
+ "0",
+ "Linear",
+ 1.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 8,
+ "0",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "아그리 유니온 연구개발부",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.8}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ false,
+ 0,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "OutSine",
+ 1.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_lab",
+ "0",
+ "Linear",
+ 1.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -30.0,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.1,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_079",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_140",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_141",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.1,
+ nil,
+ 1.0,
+ nil,
+ 1.0,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_141",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.2,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_141",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_140",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.2,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_140",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_141",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.9,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.2,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_141",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_180",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_142",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.2,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_180",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_180",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_140",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.2,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.2,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_140",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 1.2,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.45}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.9,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.9,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_180",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.1,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.9,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ true,
+ 0.9,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_180",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ true,
+ 0.9,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.3,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.8,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m28",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
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+ 0,
+ 1,
+ 0.15,
+ nil,
+ 0.009,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_142",
+ "a",
+ "008",
+ "none",
+ nil,
+ 0.4,
+ -0.1,
+ 1.15,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.515,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.8,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "바쁜 팀장",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "실험 진행은 어떻게 됐어?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.55,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
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+ nil,
+ nil,
+ 100.0,
+ nil,
+ nil,
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+ nil,
+ nil,
+ "none",
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+ 0.55,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_180",
+ "a",
+ "003",
+ "none",
+ nil,
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+ -0.07,
+ 1.1,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_180",
+ "a",
+ nil,
+ "avg_emoji_shock",
+ nil,
+ 0.625,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "자신만만한 팀원",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "이제 마지막 시전 단계예요. 곧 결과가 나올 겁니다.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_180",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ "002",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "바쁜 팀장",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "좋아, 그럼 계속……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -50.0,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_180",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "c",
+ "002",
+ "none",
+ nil,
+ 0.4,
+ 0.02,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_134",
+ "b",
+ "006",
+ "none",
+ nil,
+ 0.6,
+ 0.02,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "youchupeng",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.75}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "004",
+ "avg_emoji_flurry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.6,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.8,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ "008",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_180",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ true,
+ 0.45,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ true,
+ 0.45,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ nil,
+ "avg_emoji_symbol",
+ nil,
+ 0.38,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.45,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_180",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.6,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.45,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "바쁜 팀장",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "잠깐! 누구지? 처음 보는 얼굴들인데?",
+ ""
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 2,
+ 50.0,
+ nil,
+ 1.05,
+ "avg3_141",
+ "a",
+ "002",
+ "avg_emoji_idea",
+ 5,
+ 0.485,
+ nil,
+ -1.0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "피곤한 팀원",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "아, 전략부 수습 직원들이에요. 전략부는 전체 공정을 익혀야 하니까, 며칠간 저희 쪽에서 배우기로 했거든요.",
+ ""
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 2,
+ nil,
+ nil,
+ nil,
+ "avg3_141",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ "004",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "바쁜 팀장",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "어느 팀에서 왔건 무슨 상관이야! 내가 말한 건 왜 수습이 실험 마법진에 손을 대게 했냐는 거라고!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_180",
+ "a",
+ "002",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "자신만만한 팀원",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "기존 담당자는 다른 실험 때문에 손이 모자라서요…… 게다가 이 단계까지 오면 남은 건 마력을 주입하는 것뿐이라 수습생이라고 망칠 일은 없으니까요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 2,
+ 50.0,
+ nil,
+ 1.05,
+ "avg3_141",
+ "a",
+ "003",
+ "avg_emoji_attention",
+ 2,
+ 0.485,
+ nil,
+ -1.0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "피곤한 팀원",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "맞아요. 저 마법진은 워낙 튼튼해서 웬만해선 탈이 안 나거든요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_141",
+ "a",
+ "005",
+ "avg_emoji_vexation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "피곤한 팀원",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "한 달 내내 밤을 새서 눈이 안 떠질 지경이에요. 팀장님, 신입들한테 맡기고 우리도 숨 좀 돌리면 안 될까요?",
+ ""
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 2,
+ nil,
+ nil,
+ nil,
+ "avg3_141",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1500ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ "005",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "바쁜 팀장",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "안 돼. 그래도 내가 가서 한 번 봐야겠어.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "InBack",
+ 0,
+ nil,
+ false,
+ 0.8,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.45}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_148",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -100.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "4",
+ "OutQuad",
+ true,
+ true,
+ 0.51,
+ true,
+ "fade"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.08,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "c",
+ "007",
+ "none",
+ nil,
+ 0.35,
+ -0.07,
+ 1.1,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_134",
+ "b",
+ "002",
+ "none",
+ nil,
+ 0.65,
+ -0.07,
+ 1.1,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "3",
+ "OutQuad",
+ false,
+ false,
+ 0.5,
+ false,
+ "fade"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.45,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m49",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.45,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "후유카, 준비됐어?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "009",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "마법진과 신기 장비는 전부 준비됐어요. 그런데…… 저희 둘만으로도 정말 괜찮을까요?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "006",
+ "avg_emoji_idea",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "설명을 보면 우리가 마력, 그러니까 심상석의 은혜를 손끝에 모아서 마법진에 조준만 하면 된대. 어떻게든 되겠지.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -90.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ true,
+ 0.45,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "005",
+ "none",
+ nil,
+ 0.51,
+ -0.17,
+ 1.25,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_219",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 1,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 1,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 0.5,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "준비,==W== 셋……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_162",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.45,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 2,
+ -50.0,
+ nil,
+ 1.1,
+ "avg1_134",
+ "b",
+ "002",
+ "avg_emoji_attention",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "네, 마력을 집중해서…… 조준……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_162",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "둘!!!",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlCharHead",
+ param = {
+ nil,
+ nil,
+ nil,
+ "avg1_134",
+ 5,
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "007",
+ "avg_emoji_flurry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "이, 이상해요…… 호, 혹시 너무 많이 주입한 거 아닐까요?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "014",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "세이나 님, 잠깐만요, 문서에 뭐라고 나와 있었나요? 얼마나 주입하래요?",
+ ""
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 2,
+ nil,
+ nil,
+ nil,
+ "avg1_134",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "003",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "그게 말이지~ ==W==그냥 느낌대로 하면 되지 않을까?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.7}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.1,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "011",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_162",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "010",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "하나!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_063",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_speedline_center_w",
+ 0,
+ 0,
+ nil,
+ nil,
+ 0.8,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "007",
+ "none",
+ nil,
+ nil,
+ -0.345,
+ 1.5,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.4,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_163",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "주입!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_warning",
+ 0,
+ 1,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_423",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "012",
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "어라? 이 마법진 발동 효과, 뭔가 좀 이상하지 않아?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.34,
+ -0.17,
+ 1.25,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_134",
+ "b",
+ "007",
+ "none",
+ nil,
+ 0.85,
+ -0.14,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "avg_emoji_flurry",
+ nil,
+ 0.66,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.55,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "뭔가 잘못됐나 봐요……! 경보음이 너무 크게 울려요!",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "015",
+ "avg_emoji_vexation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "진정해! 이럴 때일수록 침착해야 해. ==W==참, 마력 상쇄를 이용하면 되겠네! 예전에 내가 마력을 충돌시켜서 마법진을 부순 적 있거든.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "006",
+ "avg_emoji_idea",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "006",
+ "avg_emoji_symbol",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "부, 부순다고요?!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "007",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "아무튼! 후유카는 안전한 데로 가 있어, 내가 할게!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -150.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "InBack",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "InBack",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_148",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.25}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "007",
+ "none",
+ 3,
+ nil,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.15}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "4",
+ "OutQuad",
+ true,
+ true,
+ 0.7,
+ true,
+ "fade"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.1,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_story_011_01",
+ 0,
+ 0,
+ 6.0,
+ -5.5,
+ 1.4,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_283",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 1,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 0.6,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_lab_destroyed",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 1,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.8,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Xiao",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_256",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_dust_2_a",
+ 0,
+ 1,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_147",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_142",
+ "a",
+ "008",
+ "none",
+ nil,
+ 0.35,
+ -0.09,
+ 1.15,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.51,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutBack",
+ 0,
+ nil,
+ false,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "바쁜 팀장",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "왜, 왜 폭발한 거야?!",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m40",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ "005",
+ "avg_emoji_flurry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.55,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "바쁜 팀장",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "켁, 콜록콜록콜록, 연기가 너무 심하잖아……",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ "004",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "바쁜 팀장",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "거기 전략부 두 사람! 먼저 대피부터 하고, 나중에 회의실로 와!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 0,
+ 50.0,
+ nil,
+ 1.12,
+ "avg1_112",
+ "c",
+ "012",
+ "avg_emoji_speechless",
+ 5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 2,
+ -60.0,
+ nil,
+ 1.12,
+ "avg1_134",
+ "b",
+ "007",
+ "avg_emoji_speechless",
+ 2,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "세이나&후유카",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "아…… 알겠습니다……",
+ ""
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 0,
+ nil,
+ nil,
+ nil,
+ "avg1_112",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 2,
+ nil,
+ nil,
+ nil,
+ "avg1_134",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_256_stop",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_076",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 2,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 90.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ true,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_warning",
+ 1,
+ 1,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_dust_2_a",
+ 1,
+ 1,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_corridor",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_dust_b",
+ 0,
+ 1,
+ 15.0,
+ -7.0,
+ -1.2,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 2,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.7}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "002",
+ "avg_emoji_attention",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "앞이 연구개발부인가 본데. ==W==어라, 왜 이렇게 연기가 많지?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.6}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m2",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "007",
+ "avg_emoji_symbol",
+ "guodongtiao1",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "002",
+ "none",
+ nil,
+ 0.3,
+ -0.07,
+ 1.1,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "avg_emoji_star",
+ nil,
+ 0.45,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuart",
+ 0,
+ -8.0,
+ false,
+ 0.6,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "히히, 뭔가 재밌는 일이 생긴 것 같은데~ 가서 보고 올게★",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -90.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "InBack",
+ 0.8,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_065",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "InBack",
+ 0,
+ nil,
+ false,
+ 0.8,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.4,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.6}
+ },
+ {
+ cmd = "Wait",
+ param = {0.6}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_055",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.9}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_066",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 90.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutBack",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "007",
+ "none",
+ nil,
+ 0.45,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutBack",
+ 0,
+ 1.0,
+ false,
+ 0.7,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "알아냈어~★ 연구개발부 직원 말로는 전략부 수습생들이 사고를 쳐서 마이나가 곧 올 거래.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "020",
+ "avg_emoji_speechless",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "수습생이면…… ==W==잠깐, 그거 세이나랑 후유카잖아?!",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "025",
+ "avg_emoji_exclamation",
+ "jushou",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.51}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_076",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 3,
+ "0",
+ "Linear",
+ true,
+ true,
+ 1.2,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_lab_destroyed",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 90.0,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_dust_b",
+ 1,
+ 1,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 3,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.2,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.6}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_134",
+ "b",
+ "014",
+ "none",
+ nil,
+ nil,
+ 0.03,
+ 0.95,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "avg_emoji_flurry",
+ nil,
+ nil,
+ -0.07,
+ 1.12,
+ nil,
+ nil,
+ 1.0,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.55,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "스승님, 다 제 잘못이에요. 마력을 너무 많이 주입해 버렸어요.",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m30",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -40.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "009",
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "c",
+ "009",
+ "none",
+ nil,
+ 0.2,
+ -0.07,
+ 1.13,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "avg_emoji_awkward",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "네 잘못 아냐. 내가 설명 문서를 제대로 안 본 탓이지.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "010",
+ "avg_emoji_sigh",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "둘 다 무사하면 됐어.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "014",
+ "avg_emoji_vexation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "하지만…… 마이나 선배가……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_148",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "4",
+ "OutSine",
+ true,
+ true,
+ 0.6,
+ true,
+ "fade"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_lab_destroyed",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -90.0,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_142",
+ "a",
+ "004",
+ "none",
+ nil,
+ 0.65,
+ -0.06,
+ -1.1,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "006",
+ "none",
+ nil,
+ 0.35,
+ -0.06,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "3",
+ "OutSine",
+ false,
+ false,
+ 0.6,
+ false,
+ "fade"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ nil,
+ "avg_emoji_resentful",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "바쁜 팀장",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "전략부에선 대체 신입을 어떻게 가르친 거야? 부하 직원의 잘못은 상사의 잘못이기도 하니, 이 난장판은 네가 수습해!",
+ ""
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_077",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "013",
+ "none",
+ nil,
+ nil,
+ -0.12,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "007",
+ "none",
+ nil,
+ nil,
+ -0.06,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "폐를 끼쳐 정말 죄송합니다.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ nil,
+ "avg_emoji_shock",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "바쁜 팀장",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "가뜩이나 일손도 부족한데, 일을 더 만들고 있어! 귀한 신기 장비 한 대를 날려 먹었는데, 이런 직원을 그냥 두는 게 회사에 손해 아니겠어?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "006",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "그래도 막 입사했는데, 바로 해고하는 건 너무 가혹하잖아요…… 책임은 세이나와 후유카의 상급자인 제게 있어요.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_070",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Zhong",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalkShake",
+ param = {
+ 0,
+ "Xiao",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "바쁜 팀장",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "상급자가 책임지는 건 당연하지! 이번 손실은 전부 전략부 몫으로 돌릴 테니 그렇게 알고 있어!",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "013",
+ "avg_emoji_vexation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "아, 알겠습니다……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.78,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.4,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.22,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.4,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_061",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "003",
+ "none",
+ nil,
+ 0.5,
+ 0.05,
+ 1.1,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ -0.14,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.4,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "002",
+ "none",
+ nil,
+ nil,
+ -0.06,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "아이참, 그렇게 정색하고 따질 필요는 없잖아~ 그런데 이번 사고, 정말 저 둘만의 책임이야?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.07,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ true,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ "007",
+ "avg_emoji_attention",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.55}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "바쁜 팀장",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "그야 당연한 거 아니야? 마력을 너무 많이 주입해서 폭발한 거라고.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "005",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "마력을 과하게 주입한 건 잘못이긴 해. ==W==그런데 방금 마법진의 설명서를 훑어봤는데, 마력 주입 기준이나 수량이 어디에도 안 적혀 있던걸?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "007",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 0,
+ -100.0,
+ nil,
+ 1.1,
+ "avg1_112",
+ "c",
+ "006",
+ "avg_emoji_speechless",
+ 5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "내가 못 본 게 아니었구나……",
+ ""
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 0,
+ nil,
+ nil,
+ nil,
+ "avg1_112",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "010",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "게다가 오늘 입사한 수습생 두 명한테 실험 마지막 단계인 마력 주입을 전부 맡겨놓고, 그 과정에서 감독과 교육도 없었다는 건 연구개발부의 직무 태만 아닌가?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ "005",
+ "avg_emoji_vexation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "바쁜 팀장",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "그, 그건…… 요즘 해야 할 실험이 너무 많아서 여력이 안 됐다고.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ "008",
+ "avg_emoji_sweaty",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "바쁜 팀장",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "좋아, 이렇게 하지. 우리도 책임이 아예 없다고 할 수는 없으니까, 손실의 절반은 우리 부서가 부담할게.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "020",
+ "avg_emoji_think",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "먼저 물러나는 건가. 상대가 책임을 떠넘기려는 걸 미스티가 단번에 알아채고, 업무상 과실을 바로 짚어냈어.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 1,
+ "003",
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "레드 아이즈의 에이스라는 게 빈말은 아니었네.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -90.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.51,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "004",
+ "none",
+ nil,
+ 0.1,
+ -0.06,
+ 1.1,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "avg_emoji_attention",
+ nil,
+ 0.22,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "부서끼리 절반씩 부담하는 건…… 저희도 받아들일 수 있어요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 300.0,
+ -20.0,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.6,
+ nil,
+ "none",
+ "OutQuad",
+ 0.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.72,
+ 0.03,
+ -0.9,
+ nil,
+ 0.45,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.15,
+ -0.13,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "004",
+ "avg_emoji_exclamation",
+ nil,
+ 0.37,
+ -0.13,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "잠깐만, 마이나. ==W==이런 인간한테선 좀 더 쥐어짜 내야 한다고.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "007",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "zuochupeng",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.55,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ "none",
+ "OutSine",
+ 0.7,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.25,
+ -0.03,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.52,
+ -0.03,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ "004",
+ "avg_emoji_resentful",
+ nil,
+ 0.75,
+ -0.03,
+ -1.05,
+ nil,
+ 0.0,
+ nil,
+ "daintou",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "바쁜 팀장",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "이봐, 우리도 이미 충분히 양보했다고. 설마 책임을 몽땅 떠넘기려는 건 아니겠지?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "010",
+ "avg_emoji_idea",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "맞아~ 우리가 사고 책임 보고서를 쓰게 되면, 아마 팀장의 감독 문제까지 책임을 묻게 되지 않으려나……?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ "008",
+ "avg_emoji_shock",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "바쁜 팀장",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "확실히…… 최소 급여 삭감에 강등까지 될 수도 있어.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "006",
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "연구개발부는 매년 신기 손실 지표라는 게 있다며? 일정 수준만 넘지 않으면, 아무도 책임을 묻지 않는다던데.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "002",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "폭발한 신기도 꽤 낡은 것 같고, 오늘 사고의 원인은 신기 노후로 처리하는 게 어때? 그러면 여기 있는 누구에게도 과실이 없는 게 되니까.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "005",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그리고 폭발의 여파가 미친 실험실의 다른 구역은 전략부에서 수리하는 걸로 하면?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ true,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.87,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ true,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "006",
+ "none",
+ nil,
+ 0.52,
+ -0.17,
+ 1.25,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1500ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "규정을 어긴 건 아니지만…… 이, 이건 너무 컴퍼니의 허점을 이용하는 방식이에요……",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.4,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 70.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_lab_destroyed",
+ "0",
+ "Linear",
+ 0.7,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -40.0,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_183",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ -0.03,
+ 1.05,
+ 1.0,
+ 1.0,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.4,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_999",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "허허, 괜찮은 제안으로 보이는군. 아니지, 오히려 아주 현명한 선택이라고 생각하네.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 90.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.6,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "004",
+ "none",
+ nil,
+ 0.8,
+ -0.03,
+ 1.05,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ 0.62,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.32,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.6,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "요셉 부장님……",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.75,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.49,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "NewCharIntro",
+ param = {
+ "avg3_183",
+ "요셉",
+ "연구개발부 부장",
+ "a",
+ "002",
+ nil,
+ nil,
+ nil,
+ 0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "이 신기는 몇 년 동안이나 써왔으니, 자연적으로 수명을 다할 시점이긴 했지.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "그래서 오늘 마력을 살짝 더 주입했을 뿐인데도 바로 폭발한 것이겠지. 누가 했든 결과는 비슷했을 게야.",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m44",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "폭주 직전이던 신기를 제때 파괴해 줘서 더 큰 피해를 막을 수 있었으니, 오히려 이 두 수습생에게 감사하다네. 연구개발부가 감사해야 할 일이지 않은가?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 100.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.6,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.32,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "012",
+ "avg_emoji_flurry",
+ nil,
+ 0.61,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "daintou",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.6,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그, 그건 너무 죄송스러운데요. 주된 원인은 저희 수습생들이 경험이 부족했기 때문인걸요.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "사양 말게나. 전부 사실이잖나, 마이나 매니저. 보고서는 우리 연구개발부에서 작성하지. 자네 직원들이 말한 대로 사고 원인은 신기 노후일세.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "006",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "하지만…… 아직 조사를 안 했는데……",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "허허, 걱정 말게. 달리시아 집행관님은 이런 사소한 일 따윈 신경 쓰지 않으시니까.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "avg_emoji_idea",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "연구개발부가 집행관님에게 만족스러운 성과만 내놓는다면, 과정에서 생기는 모든 사고와 비용은 얼마든지 용인해 주시지.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "흥, 그에 비하면, 집행관님 곁에는 예산과 비용 삭감 타령만 해대는 사람도 있지만…… 뭐, 우리야 그런 문외한의 잔소리를 굳이 신경 쓸 필요 없지.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "002",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "아그리 유니온의 미래를 떠받칠 수 있는 사람은 달리시아 님 뿐일세. 그리고 우리 연구개발부는…… 성과로 그 기대에 부응해야 하지!",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "007",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "요셉 부장님께서 그렇게 말씀하신다면…… ==W==따르는 수밖에 없겠네요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "008",
+ "avg_emoji_idea",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "003",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "좋네. 다만, 연구개발부의 인력이 정말 부족해서 말이야. 이 두 사람을 우리 팀에서 조금 더 일하게 해도 괜찮겠나?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.4,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -180.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.6,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "c",
+ "012",
+ "none",
+ nil,
+ 0.4,
+ -0.03,
+ 1.05,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_134",
+ "b",
+ "006",
+ "none",
+ nil,
+ 0.75,
+ -0.03,
+ 1.05,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.45,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.45,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "014",
+ "avg_emoji_flurry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.55,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "저, 저희는 방금 실험 하나를 망쳤는데요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.45,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_183",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ -0.04,
+ 1.05,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "허허, 신기가 안 터지면 그게 어디 연구개발부인가? 신경 쓸 것 없네.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "003",
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "두 사람은 원래 여행가였다고?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 2,
+ -50.0,
+ nil,
+ 1.1,
+ "avg1_112",
+ "c",
+ "004",
+ "avg_emoji_music",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "네. 저희 모두 경험이 풍부한 여행가죠.",
+ ""
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 2,
+ nil,
+ nil,
+ nil,
+ "avg1_112",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "005",
+ "avg_emoji_shy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "허허, 거참 잘됐군. 요즘 ‘툴셀렉트’ 시리즈에서 신제품을 개발 중이라, 별의 탑 황야에서 가져온 식재료랑 원료를 잔뜩 신청해 두었거든……",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "하지만 다들 도시에서만 살아서 별의 탑이나 황야에 대해서는 잘 모른다네.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그래서 자네들의 지식과 경험을 빌려, 그 재료를 처리하는 것을 도와줬으면 좋겠군.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.45,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -180.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.75,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "c",
+ "006",
+ "none",
+ nil,
+ 0.4,
+ -0.03,
+ 1.05,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "avg_emoji_idea",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.45,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_134",
+ "b",
+ "002",
+ "none",
+ nil,
+ 0.72,
+ -0.03,
+ 1.05,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.45,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "맡겨만 주세요! 이래 봬도 요리 하나는 자신 있거든요~",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "014",
+ "avg_emoji_awkward",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "이번에는 반드시 두 배로 조심해서…… 저, 절대로 일을 망치지 않을게요!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.87,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.6,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 0,
+ 300.0,
+ nil,
+ 1.05,
+ "avg3_183",
+ "a",
+ "002",
+ "avg_emoji_happy",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.45}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "허허허, 그렇게 부담 가질 필요는 없네.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "005",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "태어날 때부터 모든 걸 잘하는 사람은 없지. 반성하며 배운 걸 그다음 기회에 잘 녹여낸다면 그걸로 충분하네.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "010",
+ "avg_emoji_flurry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.4,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "네, 네! 감사합니다, 정말 감사합니다……!",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "010",
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "요셉 부장님은 정말 좋은 분이시네요!",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1500ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "003",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "인사는 됐고, 얼른 가보게. 모르는 게 있으면 언제든 물어보고.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 0,
+ nil,
+ nil,
+ nil,
+ "avg3_183",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ true,
+ 0.45,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ true,
+ 0.45,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 0.8,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_corridor",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -50.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 0.8,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "006",
+ "none",
+ nil,
+ 0.54,
+ 0.01,
+ 1.0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m57",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "avg_emoji_happy",
+ nil,
+ nil,
+ -0.09,
+ 1.15,
+ nil,
+ nil,
+ 1.0,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.55,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "순조롭게 해결 완료! 이렇게 되면 세이나랑 후유카도 한동안 연구개발부에서 일하면서 단서를 찾을 수 있을 거야.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "002",
+ "none",
+ 2,
+ 0.65,
+ -0.03,
+ 1.05,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.45,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "007",
+ "avg_emoji_music",
+ nil,
+ 0.4,
+ -0.03,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "마이나, 나는 보스랑 다른 부서로 가볼게.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "004",
+ "avg_emoji_question",
+ nil,
+ nil,
+ -0.03,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.45,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "미스티, 아까는 왜 그러셨나요?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "006",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "신기가 노후화됐을 가능성도 있지만, 전략부에도 분명 책임이 있어요. 그런데도 책임을 전부 회피하고 컴퍼니만 손해 보게 하는 방식은 좋지 않다고 생각하는데요.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "021",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "왜냐고? 그럼 이쪽에서 물을게. 당신이 책임을 다 떠안으면, 징계받는 건 둘째 치고, 세이나랑 후유카가 연구개발부에 남을 수 있었을까?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "007",
+ "avg_emoji_vexation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그건…… 완전히 별개의 문제죠.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "011",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "하지만 현실은 그렇지 않은 법이지~ 황금 나이팅게일 빵 조사도 좌초됐을 거야. 그럴 바엔 이 정도 대가는 치러야 하지 않겠어?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "011",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "아…… 음…… 알겠어요. 그럼 전 먼저 자료를 정리하러 가보죠.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_060",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 1.2,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.6}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ true,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.9}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 260.0,
+ nil,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.4,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "020",
+ "avg_emoji_speechless",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "방금은 말이 좀 심한 거 아니야? ==W==마이나가 풀이 죽은 것 같은데.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "009",
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "002",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "괜찮아, 곧 스스로 깨달을 거야. 아그리 유니온 같은 험한 컴퍼니에서는 계산적으로 구는 게 당연하니까.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "설령 정말 자기 잘못이라 해도 책임을 회피하고 떠넘기는 방법을 익히지 못하면, 절대 살아남지 못해.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "020",
+ "avg_emoji_speechless",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "너 의외로 ‘다정’하구나. 방식이 좀 특이하긴 하지만.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "007",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "이게 바로 마녀식 다정함이지~ 그리고 연구개발부가 책임 회피하는 모습이 원래부터 마음에 안 들기도 했고★",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "005",
+ "avg_emoji_love",
+ nil,
+ nil,
+ -0.17,
+ 1.25,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.45,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1500ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "보스, 우리 이제 다른 데도 한번 둘러볼까?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ true,
+ true,
+ 0.7,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 0.7,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "SetMajorChoice",
+ param = {
+ 1,
+ "AvgChoice_item_05_01",
+ 0,
+ "세이나와 후유카가 걱정된다",
+ "연구개발은 섬세한 작업",
+ "",
+ "E501",
+ 2,
+ "AvgChoice_item_06_01",
+ 1,
+ "아야메와 코하쿠가 신경 쓰인다",
+ "마케팅은 누가 봐도 어려워",
+ "",
+ "E502",
+ 0,
+ "AvgChoice_item_05_03",
+ 2,
+ "자기 업무를 우선시한다",
+ "빵 생산부터 확인",
+ "",
+ "E503",
+ 0,
+ "e",
+ "020",
+ "avg_emoji_think",
+ "음…… 이제 어디로 가볼까?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMajorChoiceJumpTo",
+ param = {1, 2}
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_corridor",
+ "0",
+ "OutSine",
+ 0.8,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "005",
+ "none",
+ nil,
+ 0.515,
+ -0.17,
+ 1.25,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "002",
+ "avg_emoji_attention",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "마케팅부에 가보자. ==W==아야메는 문서 작업을 잘하고 광고도 잘할 것 같은데, ==W==코하쿠가 조금……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "020",
+ "avg_emoji_speechless",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.8}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "021",
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "007",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "너무 걱정하지 마. 어떻게든 해내겠지.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetMajorChoiceRollover",
+ param = {1}
+ },
+ {
+ cmd = "SetMajorChoiceJumpTo",
+ param = {1, 3}
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_corridor",
+ "0",
+ "OutSine",
+ 0.8,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "005",
+ "none",
+ nil,
+ 0.51,
+ -0.17,
+ 1.25,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "005",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "009",
+ "avg_emoji_speechless",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "다른 부서보다, 우리가 맡은 생산부 먼저 조사하는 게 낫겠어.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "019",
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "오, 보스는 정말 합리적이야. 그럼 온실로 바로 가보자고~★",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetMajorChoiceRollover",
+ param = {1}
+ },
+ {
+ cmd = "SetMajorChoiceEnd",
+ param = {1}
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_kr/config/stm05_03_b.lua b/lua/game/ui/avg/_kr/config/stm05_03_b.lua
new file mode 100644
index 00000000..c5ed5bcf
--- /dev/null
+++ b/lua/game/ui/avg/_kr/config/stm05_03_b.lua
@@ -0,0 +1,9614 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "03",
+ "신입과 선배",
+ "코하쿠는 마케팅부 동원 대회의 뜨거운 열기에 주눅들고 닉스가 그녀에게 도움의 손길을 내민다. 한편, 아야메는 업무 리듬에 완벽하게 적응한다.",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.03,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "story_main_05_002",
+ "0",
+ "OutSine",
+ 0.8,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 8,
+ "0",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "아그리 유니온 마케팅부",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ false,
+ 0,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_office",
+ "0",
+ "OutSine",
+ 0.7,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 90.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "OutQuad",
+ 0.7,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Zhong",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_084",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_142",
+ "a",
+ "006",
+ "none",
+ nil,
+ 0.27,
+ -0.23,
+ 1.35,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.45,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "적극적인 팀장",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "하나 된 열정!!!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -90.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "OutCubic",
+ 0.7,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.25,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m28",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_139",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.95,
+ -0.03,
+ -1.03,
+ 1.0,
+ 1.0,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_180",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.65,
+ -0.03,
+ 1.03,
+ 1.0,
+ 1.0,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_140",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.8,
+ -0.03,
+ 1.03,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_140",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.4,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_139",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.4,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_180",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.4,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_140",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_139",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_180",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_140",
+ "a",
+ nil,
+ "avg_emoji_shock",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "구호를 외치는 사원",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "뛰어난 실적!!!",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.15,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 90.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "OutCubic",
+ 0.7,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_140",
+ "a",
+ nil,
+ "close",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_139",
+ "a",
+ nil,
+ "none",
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_180",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_067",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Xiao",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_111",
+ "c",
+ "014",
+ "none",
+ nil,
+ 0.9,
+ -0.07,
+ 1.1,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ "003",
+ "none",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.55,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "적극적인 팀장",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "매출 상승으로!!!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -90.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "OutCubic",
+ 0.7,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.25,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.15}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Zhong",
+ "OutSine",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_070",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_180",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_139",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_140",
+ "a",
+ "006",
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "none",
+ 2,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "구호를 외치는 사원",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "돈방석 깔린 미래를!!!",
+ ""
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "돈방석 깔린 미래를!!!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_148",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -90.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "4",
+ "OutCubic",
+ true,
+ true,
+ 0.7,
+ true,
+ "fade"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_office",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
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+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "알았어.",
+ ""
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 0,
+ nil,
+ nil,
+ nil,
+ "avg3_142",
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+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_060",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ "005",
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 1.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -240.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 1.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ "013",
+ "none",
+ nil,
+ 0.87,
+ nil,
+ nil,
+ nil,
+ nil,
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+ "none",
+ "none",
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+ nil,
+ false,
+ 1.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.9}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
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+ true,
+ true,
+ 0.8,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
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+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
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+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_103",
+ "e",
+ "002",
+ "none",
+ nil,
+ 0.7,
+ -0.06,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_138",
+ "a",
+ "013",
+ "none",
+ nil,
+ 0.85,
+ -0.07,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_060",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.8,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ nil,
+ "none",
+ nil,
+ 0.4,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 1.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 1.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.57,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_086",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.6,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ nil,
+ "none",
+ nil,
+ 0.45,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.63,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m1",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ "007",
+ "avg_emoji_idea",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_999",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "앞에서 오른쪽으로 돌아.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ "006",
+ "avg_emoji_flurry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.45,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "하지만, 의무실은 왼쪽인데.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ "002",
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_999",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "엥? 신입이면서 의무실이 어딘지 알고 있어? 대단한데~",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ "002",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "응…… 정찰해 뒀거든.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.6,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ "010",
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_999",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "정찰이라, 설마 너도 낮잠 잘 곳 찾는 중이야?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ "005",
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "낮잠?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_076",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 3,
+ "0",
+ "Linear",
+ true,
+ true,
+ 0.8,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_greenhouse_inside",
+ "0",
+ "Linear",
+ 1.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 3,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.8,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.6}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.13,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.7,
+ nil,
+ "none",
+ "OutQuad",
+ 0.4,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 0,
+ 1,
+ "qstory_main_05_002",
+ nil,
+ 0.53,
+ 0.35,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_138",
+ "a",
+ "009",
+ "none",
+ nil,
+ 0.82,
+ -0.16,
+ 1.2,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ nil,
+ "avg_emoji_flower",
+ nil,
+ 0.74,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.45,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m2",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_999",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "나만의 ‘의무실’ 도착.",
+ ""
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_103",
+ "e",
+ "008",
+ "none",
+ nil,
+ 0.2,
+ -0.13,
+ 1.2,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ nil,
+ "avg_emoji_attention",
+ nil,
+ 0.28,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.45,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "온실에 침대?==W== 몸은, 괜찮아?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ "005",
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ "007",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.45,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_999",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "휴, 여기면 됐어. 고마워. ==W==아! 데리고 온 보답으로 너도 여기 누워볼래?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ "005",
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ "011",
+ "avg_emoji_awkward",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "아니, 나는 돌아가서, 일해야……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ "004",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_999",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그렇게 급할 거 없어~ 단합식은 기본 두세 시간이야. 여기서 두 시간 자는 거랑 돌아가서 두 시간 세뇌당하는 것 중에…… 어느 쪽을 고를래?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 1,
+ 1,
+ "qstory_main_05_002",
+ nil,
+ 0.53,
+ 0.35,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ "none",
+ "OutSine",
+ 0.45,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.03,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.65,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ nil,
+ "none",
+ nil,
+ 0.23,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ true,
+ 0.4,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ "005",
+ "avg_emoji_happy",
+ nil,
+ 0.51,
+ -0.27,
+ 1.38,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.6,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_138",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "맞다, 아직 내 소개도 안 했네. 난 닉스야. 아그리 유니온 입사 4년 차고, 지금은 마케팅부 사원이야. 네 선배라고 볼 수 있지. 넌 마이나 밑에 있는 신입이지?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "NewCharIntro",
+ param = {
+ "avg1_138",
+ "닉스",
+ "마케팅부 직원",
+ "a",
+ "002",
+ nil,
+ nil,
+ 1.13,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.72,
+ -0.15,
+ 1.2,
+ nil,
+ 0.0,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_103",
+ "e",
+ "004",
+ "none",
+ nil,
+ 0.22,
+ -0.13,
+ 1.2,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ nil,
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ "003",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "응…… 나는 코하쿠야.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ "004",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_138",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "코하쿠구나~ 잘 부탁해♪ 그나저나, 혹시…… 사람 상대하는 걸 좀 어려워해?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.6,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ nil,
+ "none",
+ nil,
+ 0.38,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ "009",
+ "avg_emoji_love",
+ nil,
+ 0.64,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_138",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "아까 너무 힘들어 보이길래 데리고 나온 거야. 혹시 곤란하게 한 건 아니지?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ "005",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "고마워, 선배.==W== 난, 이런 분위기가 익숙지 않아서.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ "011",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ "010",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_138",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "그럼 다행이네. 사실 난 마이나의 선배야. 예전에 같은 팀에서 일했거든. 그러니까 마이나 팀의 신입을 돕는 건 어려운 일도 아니지.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ "009",
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_138",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "이 온실은 부담 갖지 말고 필요하면 언제든 쉬러 와~",
+ ""
+ }
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 0,
+ 1,
+ "qstory_main_01_009",
+ nil,
+ 0.54,
+ 0.3,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.6,
+ nil,
+ "none",
+ "OutSine",
+ 0.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ "005",
+ "avg_emoji_shy",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.45,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.72,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.45,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "저기, 혹시……",
+ ""
+ }
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 1,
+ 1,
+ "qstory_main_01_009",
+ nil,
+ 0.54,
+ 0.3,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ "none",
+ "OutSine",
+ 0.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.25}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ nil,
+ "none",
+ nil,
+ 0.38,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.45,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ "004",
+ "avg_emoji_question",
+ nil,
+ 0.64,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.45,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_138",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "하트챗 추가하게? 알겠어.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 100.0,
+ nil,
+ 1.12,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.6,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_140",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.55,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.56,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -90.0,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.68,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ true,
+ 0.56,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ "003",
+ "none",
+ nil,
+ 0.28,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ true,
+ 0.56,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.55}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_1997",
+ "e",
+ "004",
+ "none",
+ nil,
+ 0.225,
+ -0.16,
+ 1.26,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_1997",
+ "e",
+ nil,
+ "none",
+ nil,
+ nil,
+ -0.23,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_1997",
+ "e",
+ "003",
+ "none",
+ nil,
+ nil,
+ -0.16,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.25,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_118",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetPhone",
+ param = {
+ 0,
+ 1,
+ "138"
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 1,
+ "avg1_103",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "정말 고마워, 닉스…… 선배?",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_138",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "굳이 선배라고 부르지 않아도 돼. 그냥 닉스라고 불러",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 1,
+ "avg1_103",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "응",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 1,
+ "avg1_103",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "사실 난 사람들이랑 얘기를 잘 못 해. 선을 어디까지 지켜야 하는 건지도 잘 모르겠고",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 1,
+ "avg1_103",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "아까 단합식 때는 깜짝 놀랐어",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 1,
+ "avg1_103",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "닉스가 데리고 나와준 덕분에 숨통이 좀 트였어",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_138",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "도움이 됐다면 다행이네. 그런데 너 타자 속도 무지 빠르다",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 1,
+ "avg1_103",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "아, 그게, 채팅이 더 익숙하거든. 얼굴을 안 보고 말하니까",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 1,
+ "avg1_103",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "오히려 더 쉽게 진심을 말할 수 있고, 그러다 보니 타자 속도도 저절로 빨라졌어",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 1,
+ "avg1_103",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "그런데, 우리 이렇게 계속 안 들어가도 괜찮아?",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_138",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "괜찮아~ 어차피 마케팅부에서 제일 귀찮은 일은 너처럼 신입이나, 나 같은 사람한테 돌아오게 돼 있으니",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_138",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "그때 가서 일해도 늦지 않아",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_138",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "내일부터는 우리가 직접 매장 프로모션을 뛴다더라고",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_138",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "그 광고 문구 외치는 거 있잖아. 그러니까 지금은 좀 쉬어두는 게 좋아",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 1,
+ "avg1_103",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "내일부터",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 1,
+ "avg1_103",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "매장에 가서",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 1,
+ "avg1_103",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "광고 문구를 외친대",
+ ""
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_091",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetPhone",
+ param = {
+ 1,
+ 1,
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -110.0,
+ -15.0,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.6,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_1997",
+ "e",
+ "005",
+ "avg_emoji_speechless",
+ nil,
+ 0.545,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.56,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.6,
+ nil,
+ "none",
+ "OutSine",
+ 0.6,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_142",
+ "a",
+ "002",
+ "none",
+ 3,
+ 0.32,
+ -0.1,
+ 1.4,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.6,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ -0.28,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 2.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_111",
+ "c",
+ "009",
+ "none",
+ 4,
+ 0.8,
+ -0.4,
+ 1.4,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
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+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ -0.25,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
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+ 0,
+ nil,
+ false,
+ 2.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_1997",
+ "e",
+ "010",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
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+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.35,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_1997",
+ "e",
+ "008",
+ "avg_emoji_flurry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
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+ "daintou",
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+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.55,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "어떡하지……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_076",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 2,
+ "0",
+ "OutSine",
+ true,
+ true,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
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+ "0",
+ "Linear",
+ 0.0,
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+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 2,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.6}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "002",
+ "avg_emoji_attention",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "저기가 마케팅부네. 아야메랑 코하쿠는 잘 적응하고 있으려나?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m30",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "002",
+ "none",
+ nil,
+ 0.4,
+ -0.07,
+ 1.1,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ 8.0,
+ false,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "avg_emoji_attention",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutBack",
+ 0,
+ 0.0,
+ false,
+ 0.6,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "쉿, 들어봐. 마케팅부 직원 이야기 같아.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 340.0,
+ -20.0,
+ 1.25,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.6,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_140",
+ "a",
+ "004",
+ "none",
+ nil,
+ 0.23,
+ nil,
+ -1.0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_180",
+ "a",
+ "004",
+ "none",
+ nil,
+ 0.45,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_180",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_140",
+ "a",
+ nil,
+ "avg_emoji_flurry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "노련한 사원",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "휴, 단합식에서 하도 소리를 질러댔더니, 목이 다 쉬었네. 이럴 땐 별의 탑 음료가 최고지.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_180",
+ "a",
+ "007",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "젊은 신입 사원",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "선배, 우리 컴퍼니 자동 판매 신기에는 정품 별의 탑 음료가 없지 않나요……",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_140",
+ "a",
+ "007",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "노련한 사원",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "없지. 정품은 나도 못 사. 가품을 정품이라고 생각하면 되지 뭐. 어때, 한결 마음이 편해지지 않아?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_180",
+ "a",
+ "003",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "젊은 신입 사원",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "네, 정말 그렇네요. 그나저나 확실히 ==W==신입이 들어오니까 덜 바쁘긴 하네요. 근데 우리 이렇게 대놓고 빈둥거려도 괜찮을까요?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_180",
+ "a",
+ "007",
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_140",
+ "a",
+ "003",
+ "avg_emoji_idea",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "노련한 사원",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "여기 봐 봐.",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume35_1s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.45}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_140",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.15,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_180",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.53,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 500.0,
+ nil,
+ 1.4,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.45}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_228",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "0",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그녀는 능숙한 손놀림으로 주머니에서 동전과는 사뭇 다른 모양의 둥근 금속 조각을 꺼내, 자동 판매 신기 투입구에 넣었다.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 340.0,
+ nil,
+ 1.25,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_140",
+ "a",
+ "006",
+ "avg_emoji_happy",
+ nil,
+ 0.23,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_180",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.45,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume100_1s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "노련한 사원",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "좋아, 신기에 걸렸군. 들키게 되면 이 신기가 고장 나서 돈을 넣었는데도 음료수가 안 나와서, AS팀에 요청하려던 참이었다고 말하면 돼.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_180",
+ "a",
+ "006",
+ "avg_emoji_flower",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "젊은 신입 사원",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "선배, 정말 대단해요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_140",
+ "a",
+ "007",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "노련한 사원",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "이 정도는 컴퍼니에서 살아남는 간단한 요령일 뿐이지. 그러고 보니, 그 전략부 수습 대단하더라. 완전 워커홀릭이던데.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_180",
+ "a",
+ "007",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "젊은 신입 사원",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "쉿. 선배, 마침 오고 있어요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.45,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.6,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_111",
+ "c",
+ "002",
+ "none",
+ nil,
+ 0.75,
+ -0.03,
+ 1.05,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_142",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.35,
+ -0.07,
+ 1.1,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.45,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "avg_emoji_attention",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.45,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "실례합니다, 선배님. 이건 다음 분기 마케팅 예산표인데요, 수정이 필요한 부분이 있을까요?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ "007",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.45,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "적극적인 팀장",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "수고했어.==W== 근데 마침…… 너한테만 맡길 수 있는 일이 하나 있어서 말이야…… 부탁해도 될까?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
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+ "",
+ 0,
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+ false,
+ "",
+ "저만 할 수 있는 일이요……?! ==W==맡겨만 주세요!!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
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+ },
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+ },
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+ },
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+ cmd = "CtrlChar",
+ param = {
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+ "a",
+ nil,
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+ },
+ {
+ cmd = "CtrlChar",
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+ }
+ },
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+ param = {0.35}
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+ param = {
+ 0,
+ 0,
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+ "avg1_135",
+ "b",
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+ },
+ {
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+ param = {
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+ },
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+ cmd = "SetMainRoleTalk",
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "아야메는 엄청 적극적이네.",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
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+ "1500ms",
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+ },
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+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
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+ 0,
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+ false,
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+ "큰 능력엔 큰 책임이 따른다, 아니면 모두가 본인에게 일을 떠넘기는 걸 전혀 눈치채지 못한다, 어느 쪽일 것 같아?",
+ ""
+ }
+ },
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+ },
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+ cmd = "SetAudio",
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+ }
+ },
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+ 0,
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+ nil,
+ 90.0,
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+ },
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+ },
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+ },
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+ },
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+ },
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+ cmd = "CtrlChar",
+ param = {
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+ },
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+ cmd = "SetChar",
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+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_180",
+ "a",
+ nil,
+ "none",
+ nil,
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+ }
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+ "a",
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+ },
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+ nil
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+ },
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+ nil,
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+ 0.6,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
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+ cmd = "CtrlChar",
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+ cmd = "CtrlChar",
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+ "a",
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+ "none",
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "아야메, 엄청 바쁘네.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
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+ }
+ },
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+ cmd = "Wait",
+ param = {0.5}
+ },
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+ cmd = "SetFilm",
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+ false
+ }
+ },
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+ cmd = "CtrlChar",
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+ "a",
+ nil,
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+ nil,
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+ nil,
+ nil,
+ nil,
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+ "OutQuad",
+ 0,
+ nil,
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+ false,
+ nil
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "아, 보…… ==PLAYER_NAME== 님하고 미스티군요. 무슨 일로 오셨나요?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
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+ "none",
+ "w",
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+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "좀처럼 마음이 놓이지 않아서 와 봤지.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
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+ "none",
+ "w",
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+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그렇군요……==W== 아! 미스티, 조심하세요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "c",
+ "016",
+ "avg_emoji_exclamation",
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+ },
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+ param = {0.35}
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+ nil,
+ false,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
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+ "none",
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+ false
+ }
+ },
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+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
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+ "avg1_135",
+ "b",
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+ 3,
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+ 1.17,
+ nil,
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+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "avg_emoji_question",
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+ nil,
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+ "none",
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+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.4,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "엥?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
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+ 0.0,
+ false
+ }
+ },
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+ cmd = "CtrlChar",
+ param = {
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+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
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+ nil,
+ nil,
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+ 0,
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+ true,
+ 0.8,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.15}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
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+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
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+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Xiao",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "020",
+ "none",
+ nil,
+ 0.87,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.65,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
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+ nil,
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+ "none",
+ "OutSine",
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+ true,
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+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "으악~~~~?!!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
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+ false,
+ false,
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+ },
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+ cmd = "Wait",
+ param = {0.4}
+ },
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+ param = {
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+ 0.0,
+ false
+ }
+ },
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+ param = {0.2}
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+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
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+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "SetBg",
+ param = {
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+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
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+ "0",
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+ false,
+ false,
+ 0.1,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
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+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Zhong",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_dust_heave",
+ 0,
+ 0,
+ -0.8,
+ -2.0,
+ 0.9,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {2.0}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_office",
+ "0",
+ "OutSine",
+ 0.6,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -50.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "016",
+ "none",
+ nil,
+ 0.75,
+ -0.1,
+ 1.15,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "avg_emoji_flurry",
+ nil,
+ 0.515,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "daintou",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.65,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "하마터면 쓰러진 서류 더미에 파묻힐 뻔했잖아…… 아야메, 너한테 배정된 업무량, 이거 너무 많은 거 아니야?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ -0.14,
+ 1.22,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 180.0,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.6,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_147",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_111",
+ "c",
+ "015",
+ "none",
+ nil,
+ 0.18,
+ -0.13,
+ 1.2,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.6,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "괜찮아요. 저는 신입이니까 많이 배우고 많이 일해야죠. ==W==오히려 더 다양한 일을 해보고 싶어요. 그래야 빨리 성장할 수 있으니까요!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "014",
+ "avg_emoji_flower",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 1,
+ "021",
+ "avg_emoji_think",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "아야메, 설마 자기가 지금 잠입 조사 중이라는 걸 까맣게 잊은 건 아니겠지?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.6,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.85,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ true,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "009",
+ "avg_emoji_star",
+ nil,
+ 0.52,
+ -0.2,
+ 1.3,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.6,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그리고 자료를 많이 볼수록 저희가 찾는 단서에 가까워질 수 있잖아요. 이 문서를 봐주세요.",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "002",
+ "avg_emoji_attention",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "이건…… 나이팅게일 빵의 판매 현황이네. ==W==판매액이 3개월 전부터 증가했고, 전년 대비 30%나 올랐어.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "020",
+ "avg_emoji_speechless",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m53",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "013",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "나이팅게일 빵은 여행가랑 애시 에리어 빈민들만 구매하는 식품이니, 이 비정상적인 30% 증가는 아무래도 이번 사건과 무관하지 않을 거예요……",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "011",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "인구 변동 기록을 확인해 봤는데, 지난 석 달 동안 필리에의 여행가와 애시 에리어의 빈민 수는 전혀 늘지 않았어요.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "004",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "다시 말해…… 소비자가 많아지지 않았는데 소비량만 계속 증가한 거라면……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "002",
+ "avg_emoji_speechless",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "그러니까…… 배가 차지 않는 ‘황금 나이팅게일 빵’을 사는 바람에 고객들은 결국 나이팅게일 빵을 더 많이 사게 돼서 돈을 더 쓰게 됐다는 거잖아?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "025",
+ "avg_emoji_symbol",
+ "jushou",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "2개월 전이면, 나츠카가 취황의 칼날을 토벌하던 시점인데……",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "007",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "현재 정보로 추측할 수 있는 건 여기까지예요. 계속해서 조사해 볼게요. 용병이 아그리 유니온 상점에서 구매한 기록도 살펴볼게요.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "013",
+ "avg_emoji_idea",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "수고 많았어. ==W==그런데, 코하쿠는 안 보이네?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "002",
+ "avg_emoji_question",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "015",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "코하쿠도 정말 대단해요. 벌써 닉스라는 선배랑 친해져서 둘이 같이 시내에 배송하러 갔거든요.",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1500ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "007",
+ "avg_emoji_symbol",
+ "lengzhan",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "코하쿠가 배송을? ==W==너무 무리하지 않았으면 좋겠는데……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.7}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "010",
+ "avg_emoji_sigh",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.51}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_076",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 3,
+ "0",
+ "Linear",
+ true,
+ true,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_corridor",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.02,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 3,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.8}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_118",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetPhone",
+ param = {
+ 0,
+ 0,
+ "103"
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "코하쿠, 일은 잘 되고 있어?",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m49",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 3,
+ "avg1_103",
+ "emoji_great_c",
+ "0",
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "잘 되고 있어, 닉스는 좋은 사람이야. 일도 꽤 즐거워",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "오늘 벌써 네 군데에 배송했어",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "마케팅부 인원이 부족해서 배송이 늦어졌는데",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "닉스가 설명을 잘해서 매장의 점장들도 납득했지",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "업무 따라가기 버겁진 않아?",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 3,
+ "avg1_103",
+ "emoji_pride_c",
+ "0",
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "지금 닉스한테 협상 기술을 배우는 중이야",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "닉스가 매장에서 점장이랑 얘기할 때, 나는 밖에서 사격 연습을 하고 있어서",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "시간 낭비도 안 돼",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "사격 연습????",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "아, 이제 다음 매장으로 가봐야 돼",
+ ""
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_091",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetPhone",
+ param = {
+ 1,
+ 1,
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "002",
+ "none",
+ nil,
+ 0.57,
+ -0.07,
+ 1.1,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ -10.0,
+ false,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.51,
+ -0.14,
+ 1.2,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutBack",
+ 0,
+ 0.0,
+ false,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "뭐래, 뭐래? 코하쿠 쪽은 잘 되고 있대?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "020",
+ "avg_emoji_speechless",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "좀 이해가 안 되는 부분도 있긴 한데…… 전반적으로 꽤 순조로운 것 같아.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "007",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그럼 걱정 안 해도 되겠네! 이제 다음 순서는 뭐야?",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1500ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetMajorChoice",
+ param = {
+ 1,
+ "AvgChoice_item_05_01",
+ 0,
+ "세이나와 후유카가 걱정된다",
+ "연구개발은 섬세한 작업",
+ "",
+ "E501",
+ 0,
+ "AvgChoice_item_06_01",
+ 1,
+ "아야메와 코하쿠가 신경 쓰인다",
+ "마케팅은 누가 봐도 어려워",
+ "",
+ "E502",
+ 2,
+ "AvgChoice_item_05_03",
+ 2,
+ "자기 업무를 우선시한다",
+ "빵 생산부터 확인",
+ "",
+ "E503",
+ 0,
+ "e",
+ "020",
+ "avg_emoji_think",
+ "음…… 이제 어디로 가볼까?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMajorChoiceJumpTo",
+ param = {1, 1}
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ true,
+ true,
+ 0.3,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_corridor",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "004",
+ "none",
+ nil,
+ 0.51,
+ -0.14,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.7,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "002",
+ "avg_emoji_attention",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "연구개발부로 가자. ==W==세이나의 엉뚱함에 후유카의 힘까지 더해지니, 뭔가 불안하거든.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "021",
+ "avg_emoji_speechless",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "006",
+ "avg_emoji_flower",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "알겠어. ==W==참고로 연구개발부 쪽은 모두 하얀 가운을 입고 있어.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "007",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ -0.27,
+ 1.4,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.55,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetMajorChoiceRollover",
+ param = {1}
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "SetMajorChoiceJumpTo",
+ param = {1, 3}
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ true,
+ true,
+ 0.3,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_corridor",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "007",
+ "none",
+ nil,
+ nil,
+ -0.14,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 0.7,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "002",
+ "avg_emoji_attention",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "다른 부서보다, 우리가 맡은 생산부 먼저 조사하는 게 낫겠어.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "006",
+ "avg_emoji_love",
+ nil,
+ nil,
+ -0.26,
+ 1.4,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.37,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "오, 보스는 정말 합리적이야. 그럼 온실로 바로 가보자고~★",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMajorChoiceRollover",
+ param = {1}
+ },
+ {
+ cmd = "SetMajorChoiceEnd",
+ param = {1}
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_kr/config/stm05_03_c.lua b/lua/game/ui/avg/_kr/config/stm05_03_c.lua
new file mode 100644
index 00000000..266e58e2
--- /dev/null
+++ b/lua/game/ui/avg/_kr/config/stm05_03_c.lua
@@ -0,0 +1,14894 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "03",
+ "신기한 식물",
+ "당신은 미스티와 함께 생산부에서 신비로운 마법 식물을 보게 된다. 이곳의 관리자는 피렌의 부하인 루비와 사파이어인데, 정작 그들은 빵의 레시피를 모른다.",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.03,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "story_main_05_002",
+ "0",
+ "OutSine",
+ 0.8,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 8,
+ "0",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "아그리 유니온 생산부",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ false,
+ 0,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_production",
+ "0",
+ "OutSine",
+ 0.8,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 180.0,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.45}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -50.0,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "SetFilm",
+ param = {
+ 0,
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m56",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_136",
+ "a",
+ "011",
+ "none",
+ nil,
+ nil,
+ -0.14,
+ 1.23,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ nil,
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 3,
+ "avg3_136",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "모두 주목! ‘루비표 스트레칭 체조’를 시작! 오늘도 힘내서 활기차게 일해보자고~",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetFilm",
+ param = {
+ 1,
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.03,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_147",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ "003",
+ "none",
+ nil,
+ 0.57,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong2",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.38,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.15}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_136",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "고양이처럼 ==W==데굴데굴 굴러 굴러~♪ 허리를 쭉 펴면 키가 ==W==쑥쑥 자라지~♪",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -250.0,
+ nil,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.4,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_147",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.64,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong2",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.38,
+ true,
+ nil
+ }
+ },
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+ ""
+ }
+ },
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+ cmd = "CtrlChar",
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+ },
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+ cmd = "SetTalk",
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+ "이야아~!!!♪",
+ ""
+ }
+ },
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+ {
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+ },
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+ },
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+ cmd = "SetTalk",
+ param = {
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+ false,
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+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
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+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
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+ cmd = "SetBGM",
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+ false
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+ },
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+ false,
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+ },
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+ param = {
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+ nil,
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+ false
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+ cmd = "CtrlChar",
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+ "a",
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+ },
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+ }
+ },
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+ },
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+ "",
+ 1,
+ "",
+ false,
+ "",
+ "그==W==러니==W==까……",
+ ""
+ }
+ },
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+ param = {0.5}
+ },
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+ "a",
+ "012",
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+ nil,
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+ 1.35,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
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+ param = {
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+ "a",
+ "006",
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+ nil,
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+ nil,
+ nil,
+ nil,
+ nil,
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+ "daintou",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ true,
+ 0.5,
+ false,
+ nil
+ }
+ },
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+ cmd = "SetAudio",
+ param = {
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+ 0.0,
+ false
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+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
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+ true
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+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_137",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "그만 좀 부르라고! 얼른 오기나 해!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_137",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "생산부에 사흘 동안 열 건이나 항의가 들어왔어. 전부 휘초 생산 라인쪽 문제라고.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_042",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.7}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_137",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.32,
+ -0.17,
+ 1.25,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_136",
+ "a",
+ "010",
+ "none",
+ nil,
+ 0.9,
+ -0.17,
+ 1.25,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
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+ false,
+ 0.55,
+ true,
+ nil
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_136",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "미안, 하지만 나도 다 팀을 위해서 그런 거잖아!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ nil,
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+ nil,
+ nil,
+ "none",
+ "none",
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+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_137",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "규정은 규정이야! 항의 한 건에 사흘 치 월급이 날아가는데, 이러다 월급은커녕 벌금이 더 많아지는 거 아니야?",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
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+ "music_avg_volume100_0s",
+ 0,
+ "m2",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
+ "008",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_137",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
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+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "avg3_136",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "윽…… 내가 직접 피렌 님께 말씀드려야겠어!",
+ ""
+ }
+ },
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+ cmd = "CtrlChar",
+ param = {
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "",
+ 0,
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+ false,
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+ "게다가 「음악과 식물 에너지의 상관성」에도 식물에게 음악을 들려주면 활동성이 더 좋아진다고 나와 있다고. 휘초도 식물이니까 당연히 효과가 있지 않겠어?",
+ ""
+ }
+ },
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+ },
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+ }
+ },
+ {
+ cmd = "SetTrans",
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+ }
+ },
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+ cmd = "SetChar",
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+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ nil,
+ "none",
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ 0,
+ "",
+ false,
+ "",
+ "거기 서, 루비! 이런 사소한 일로 피렌 님을 귀찮게 하지 마! 바쁘신 분이잖아!",
+ ""
+ }
+ },
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+ }
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+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
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+ false,
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "mood_5",
+ "0",
+ "OutSine",
+ 0.5,
+ false,
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+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
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+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
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+ nil,
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+ "Linear",
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+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ "008",
+ "none",
+ nil,
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+ nil,
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+ }
+ },
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+ cmd = "SetTalkShake",
+ param = {
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+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_136",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "생산부 실적을 위해서라면, 이 정도는 감수해야지!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
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+ cmd = "SetCharHead",
+ param = {
+ 0,
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_999",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그런 말이 어디에 나와 있지?",
+ ""
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 2,
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+ nil,
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+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_production",
+ "0",
+ "OutSine",
+ 0.7,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
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+ nil,
+ 1.05,
+ nil,
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+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.25}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
+ "010",
+ "avg_emoji_vexation",
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+ true,
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_136",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "「부자 되는 비법…… 만드라휘초 재배 시 주의해야 할……」 음…… 제목이 너무 길어서 기억이 안 나네. 지난번에 기한 만료된 문서 정리하다가 우연히 본 거거든.",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1500ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_147",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.03,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.6,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 90.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "002",
+ "none",
+ 4,
+ 1.0,
+ -0.08,
+ 1.12,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_100",
+ "d",
+ "002",
+ "none",
+ nil,
+ 0.75,
+ -0.08,
+ 1.12,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.85,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.8,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_100",
+ "d",
+ nil,
+ "none",
+ nil,
+ 0.6,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.8,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.73}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ "006",
+ "avg_emoji_symbol",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.4,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_136",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "어라?! 너희는 누구야? 생산부 직원은 아닌 것 같은데……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m1",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_100",
+ "d",
+ nil,
+ "none",
+ nil,
+ 0.83,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "004",
+ "avg_emoji_happy",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.6,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "히히, 나는 전략부의 미스티야. 이쪽은 신입 사원이고. 둘 다 오늘부터 생산부에서 수습으로 일하게 됐어~",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_061",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_100",
+ "d",
+ "003",
+ "none",
+ nil,
+ nil,
+ -0.16,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ true,
+ 0.4,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.01}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "013",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "다들 잘 부탁해.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ "007",
+ "avg_emoji_idea",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_136",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "오오! 신입이구나! 루비라고 해. 너희의 선배지, 하하하!",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ "003",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "youchupeng",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_136",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "저기 인상 쓰고 있는 애는 사파이어야~",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 250.0,
+ nil,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.6,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.15}
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 0,
+ -150.0,
+ nil,
+ nil,
+ "avg3_137",
+ "a",
+ "012",
+ "avg_emoji_angry",
+ 1,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_137",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "인상 쓰고 있는 건…… 네 항의 보고서를 어떻게 써야 하나 고민하느라 그런 거지!",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlCharHead",
+ param = {
+ nil,
+ nil,
+ nil,
+ "avg3_137",
+ 0,
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_137",
+ "a",
+ "004",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_137",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "크흠, 안녕하세요, 사파이어라고 해요.",
+ ""
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 0,
+ nil,
+ nil,
+ nil,
+ "avg3_137",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ "005",
+ "avg_emoji_love",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_136",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "사파이어 표정에 겁먹을 필요 없어. 실은 엄청 친절해~",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1500ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "020",
+ "avg_emoji_think",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "사파이어면…… 예전에 나츠카랑 식량 거래소에 갔을 때……",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.51}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_076",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "16",
+ "OutSine",
+ true,
+ true,
+ 0.9,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_business",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_137",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.78,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -120.0,
+ nil,
+ 1.25,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_137",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_reminiscence_loop",
+ 0,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "17",
+ "Linear",
+ false,
+ false,
+ 0.8,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.6}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m44",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_137",
+ "a",
+ "008",
+ "avg_emoji_flurry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jinzhang",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "초조한 아그리 유니온 직원",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "정말 미안해요. 오래 기다리셨죠! 저는 이곳의 책임자, 사파이어예요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "002",
+ "none",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "갑자기 찾아와서 미안해.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_137",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_137",
+ "a",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_137",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "별말씀을요. 마물 토벌에 관해서는 저도 들어본 적 있긴 하지만, 그 일은 이 거래소가 아니라 마케팅 부서에서 담당하고 있어요. 현상금 관련 문의는 제가 연락해 드릴 수 있습니다.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_137",
+ "a",
+ "013",
+ "avg_emoji_sweaty",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1500ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_137",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그런데 그레이 부인이라는 이름은 처음 듣네요. 적어도 생산부 사람은 아닌 것 같은데요. 다른 데 가서 물어보시는 건 어떨까요?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_076",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "16",
+ "OutSine",
+ true,
+ true,
+ 0.9,
+ true,
+ "fade"
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_reminiscence_loop",
+ 1,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_production",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -90.0,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "17",
+ "OutSine",
+ false,
+ false,
+ 0.8,
+ true,
+ "fade"
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "020",
+ "avg_emoji_think",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "식량 거래소는 원래 생산부 소속이었구나. 그럼 사파이어는 피렌의 부하인가 보네.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 1,
+ "003",
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그런데 날 모르는 눈치야. 잠입 조사 중이니까 잘됐네. 굳이 인사할 필요는 없겠어.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.51}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m49",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_136",
+ "a",
+ "005",
+ "none",
+ nil,
+ 0.32,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.4,
+ -0.09,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ -8.0,
+ false,
+ 0.4,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 4,
+ "uniseed_greenhouse_outside",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 4,
+ nil,
+ nil,
+ 200.0,
+ -100.0,
+ 1.6,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 3,
+ 0,
+ "OutBack",
+ 0.6,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.15}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ nil,
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.25,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_136",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "저기 온실 99개 보이지?",
+ ""
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 3,
+ 1,
+ "InBack",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.25}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ "003",
+ "avg_emoji_idea",
+ nil,
+ 0.5,
+ -0.13,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutQuad",
+ 0,
+ 0.0,
+ false,
+ 0.36,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_136",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "저건 우리 생산부의 노력으로 만들어낸 결실이야!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 80.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.6,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_137",
+ "a",
+ "003",
+ "none",
+ nil,
+ 0.8,
+ -0.14,
+ 1.2,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_137",
+ "a",
+ nil,
+ "avg_emoji_sigh",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_137",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "에휴, 또 시작이네…… 위통이……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -30.0,
+ 1.13,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.28,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ true,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_137",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.73,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ true,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_020",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg2_958",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.5,
+ -0.01,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "youzaiLp",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.45,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "Wait",
+ param = {0.6}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_229",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 1,
+ "0",
+ "OutCubic",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -80.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 1,
+ "0",
+ "OutCubic",
+ false,
+ false,
+ 0.5,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.45}
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 0,
+ 100.0,
+ nil,
+ 1.05,
+ "avg1_135",
+ "b",
+ "002",
+ "avg_emoji_attention",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "와, 이건 무슨 마물이야?",
+ ""
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 0,
+ nil,
+ nil,
+ nil,
+ "avg1_135",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_229",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 1,
+ "0",
+ "OutCubic",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 1,
+ "0",
+ "OutCubic",
+ false,
+ false,
+ 0.5,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 2,
+ -80.0,
+ nil,
+ nil,
+ "avg1_135",
+ "b",
+ "020",
+ "avg_emoji_question",
+ 5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "신기를 조작하잖아?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetCharHead",
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+ }
+ },
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ 1,
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+ false,
+ "",
+ "홍홍, 놀랍지? 이건 마물이 아니라, 우리 아그리 유니온의 최신 발명품…… 만드라휘초야.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlCharHead",
+ param = {
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+ nil,
+ "avg1_135",
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+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
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+ 1,
+ "",
+ false,
+ "",
+ "만드라휘초? 처음 들어보는데…… 희귀 마물이야?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
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+ "avg_emoji_love",
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+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_136",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "좀 무섭게 보일 수도 있지만, 사실 아주 귀여워. 봐 봐.",
+ ""
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
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+ nil,
+ nil,
+ nil,
+ "avg1_135",
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+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
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+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.55}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
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+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.46}
+ },
+ {
+ cmd = "SetChar",
+ param = {
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+ "none",
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+ "a",
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+ nil,
+ nil,
+ 0.0,
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+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ nil,
+ "avg_emoji_star",
+ nil,
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+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_136",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "돌아~",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
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+ 0.6,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.65,
+ nil,
+ "none",
+ "OutQuad",
+ 0.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.18,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_020_stop",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.15}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "stop",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.15}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "avg_emoji_idea",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "guodongtiao1",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ 1.0,
+ nil,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.53,
+ nil,
+ -1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.55}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ true,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_1260",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ -1.0,
+ nil,
+ 1.0,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1260",
+ "a",
+ nil,
+ "avg_emoji_flower",
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ 0.0,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.6,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.55}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.6,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ "none",
+ "OutCubic",
+ 0.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ "005",
+ "avg_emoji_music",
+ nil,
+ 0.25,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_136",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "누워~",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.2,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ true,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.6,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.65,
+ nil,
+ "none",
+ "OutCubic",
+ 0.5,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_061",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1260",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "guodongtiao1",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.15}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1260",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.535,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ -25.0,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_077",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1260",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ "none",
+ "OutCubic",
+ 0.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.6,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_136",
+ "a",
+ "003",
+ "none",
+ nil,
+ 0.18,
+ -0.14,
+ 1.2,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ nil,
+ "avg_emoji_love",
+ nil,
+ 0.25,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.45,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_136",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "악수~",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.65,
+ nil,
+ "none",
+ "OutCubic",
+ 0.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.6,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_147",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1260",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.51,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "guodongtiao1",
+ "none",
+ "OutCubic",
+ 0,
+ 0.0,
+ false,
+ 0.6,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ "007",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1260",
+ "a",
+ nil,
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "zuochupeng",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.6,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1260",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ true,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ "none",
+ "OutCubic",
+ 0.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.6,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "019",
+ "none",
+ nil,
+ 0.75,
+ -0.14,
+ 1.2,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "avg_emoji_star",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.6,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "오오오, 착하네. 좀 귀엽기도 하고. ==W==뭐, 이 몸에 비하면 한참 멀었지만.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.45}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "007",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "guodongtiao1",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 1,
+ "021",
+ "avg_emoji_think",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "왜 마물이랑 경쟁하는 거야.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 80.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ true,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ true,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_137",
+ "a",
+ "007",
+ "none",
+ nil,
+ 0.4,
+ -0.13,
+ 1.22,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_137",
+ "a",
+ nil,
+ "avg_emoji_attention",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.4,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_137",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "여긴 저희 빵 생산 라인이에요. 만드라휘초는 간단한 지시 정도는 알아들을 수 있어서 생산 라인의 기계적인 반복 작업은 맡길 수 있죠.",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1500ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_137",
+ "a",
+ "002",
+ "avg_emoji_idea",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_137",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그리고, 두 분. 이쪽으로 와보세요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_076",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 3,
+ "4",
+ "OutSine",
+ true,
+ true,
+ 1.1,
+ true,
+ "fade"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "field_daylight",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 90.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 3,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.8}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "002",
+ "avg_emoji_exclamation",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "예쁜 밀밭이네.",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m30",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_136",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.15,
+ -0.1,
+ 1.15,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ nil,
+ "avg_emoji_happy",
+ nil,
+ 0.32,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "daintou",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.6,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_136",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "홍홍, 필리에 외곽의 밭은 전부 아그리 유니온이 경작하고 있어.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.2,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ true,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -250.0,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg2_958",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.4,
+ 0.15,
+ 0.7,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_1260",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.83,
+ 0.1,
+ 0.7,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_1263",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.615,
+ 0.1,
+ 0.75,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_020",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "youzaiLp",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.45,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1260",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "youzaiLp",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.45,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1263",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "youzaiLp",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.45,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.7}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_229",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 1,
+ "0",
+ "OutCubic",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 1,
+ "0",
+ "OutCubic",
+ false,
+ false,
+ 0.5,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 1,
+ 220.0,
+ nil,
+ nil,
+ "avg1_135",
+ "b",
+ "013",
+ "avg_emoji_symbol",
+ 5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "만드라휘초가 밀을 수확하고 있잖아?!",
+ ""
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 1,
+ nil,
+ nil,
+ nil,
+ "avg1_135",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ true,
+ 0.4,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1260",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ true,
+ 0.4,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1263",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ true,
+ 0.4,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.25}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_020_stop",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_136",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.25,
+ -0.09,
+ 1.15,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_137",
+ "a",
+ "009",
+ "none",
+ nil,
+ 0.75,
+ -0.09,
+ 1.15,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.34,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_137",
+ "a",
+ nil,
+ "avg_emoji_attention",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_137",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "맞아요. 조금만 인내심을 갖고 휘초를 가르치면, 지정된 동작과 설정된 간격에 맞춰 파종, 물 주기, 수확까지 할 수 있어요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "020",
+ "avg_emoji_question",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그렇다면…… 사람이 필요 없어지는 거 아니야?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ "010",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_136",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "아직은 무리야. 휘초의 작업 효율이 너무 낮아서 아주 단순한 일밖에 못 해. 사람하고는 비교도 안 되지.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_137",
+ "a",
+ "007",
+ "avg_emoji_idea",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_137",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "하지만 만드라휘초는 영양액이랑 햇빛만 있으면 살 수 있어요. 다른 관점에서 보면…… 사실 사람보다 비용이 훨씬 적게 드는 셈이죠.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ "006",
+ "avg_emoji_sweaty",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_136",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "그, 그건 그렇네.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_137",
+ "a",
+ "011",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_137",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "이게 만드라휘초의 현 상황이에요. 일을 어느 정도 돕긴 하지만, 많이는 못 하죠.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_137",
+ "a",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_137",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "컴퍼니에서 연구를 계속한다면 개선될 수도 있지만…… ==W==지금은 그럴 계획은 없는 것 같더군요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_137",
+ "a",
+ "002",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ "010",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_136",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "그러게. 2년 전에는 계획이 있었다던데, 이유는 모르겠지만 중단됐대.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ "012",
+ "avg_emoji_angry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_136",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "연구가 시작됐는데도 갑자기 중단하다니…… 좀 아까운 것 같아. 계속 연구했으면 휘초가 우리 일을 전부 대신해 줄 수 있고, 우리는 그냥 쉬면 되는 건데.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_137",
+ "a",
+ "012",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_137",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "루비, 함부로 말하지 마. 이런 건 윗분들이 결정한 거니까, 우리는 지시대로만 하면 돼. 괜히 피렌 님 귀찮게 하지 말고.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ "008",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_136",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "그러니까 더더욱 휘초의 능력을 제대로 활용해야 한다는 거야! 그게 컴퍼니 발전에도 더 이롭잖아?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ "011",
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_136",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "나중엔 말이야, 휘초 연구용 온실이…… 100개까지 늘어날지도 몰라!",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_137",
+ "a",
+ "006",
+ "avg_emoji_awkward",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_137",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "어차피 결말은 정해져 있어. 다른 부서에서 항의가 들어오고…… 처참하게 철거되겠지.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.28,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ true,
+ 0.45,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_137",
+ "a",
+ "007",
+ "avg_emoji_attention",
+ nil,
+ 0.5,
+ -0.22,
+ 1.35,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.55,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_137",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "죄송해요. 저기, 생산부 직원들이 다 쟤처럼 믿음직하지 못한 건 아니에요……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_137",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.58,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ true,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 230.0,
+ nil,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "019",
+ "none",
+ nil,
+ 0.68,
+ -0.07,
+ 1.1,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_136",
+ "a",
+ "009",
+ "none",
+ nil,
+ 0.25,
+ -0.07,
+ 1.12,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "avg_emoji_star",
+ nil,
+ 0.56,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "루비 선배의 제안, 굉장히 흥미로운데! 나도 찬성이야!",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ "005",
+ "avg_emoji_love",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_136",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "으하하하하! 신입! 역시 네가 뭘 좀 아는구나! 차라리 전략부에서 생산부로 옮기는 건 어때?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.45,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_137",
+ "a",
+ "010",
+ "none",
+ nil,
+ 0.65,
+ -0.21,
+ 1.32,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_137",
+ "a",
+ nil,
+ "avg_emoji_vexation",
+ nil,
+ 0.55,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_137",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "어휴, 또 말도 안 되는 소리를 하고 있어…… 아아…… 위통이 더 심해졌어……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "002",
+ "avg_emoji_attention",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "저기, 괜찮아? 부축해 줄게, 좀 쉬어.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_137",
+ "a",
+ "008",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_137",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "엇…… 고,==W== 고마워요……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -120.0,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutBack",
+ 0.6,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_019",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.6}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_137",
+ "a",
+ "010",
+ "avg_emoji_shy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_060",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -250.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 2.2,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_137",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 2.2,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.6}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_137",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_076",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 2,
+ "0",
+ "Linear",
+ true,
+ true,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 90.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_production",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 2,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.8}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "018",
+ "none",
+ nil,
+ 0.48,
+ -0.14,
+ 1.2,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.65,
+ nil,
+ "none",
+ "OutSine",
+ 0.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.55,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "음, 보스가 사파이어를 데려갔으니…… 지금이 만드라휘초를 관찰할 절호의 기회야.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "004",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "tiao2",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "아그리 유니온 안에 이런 신기한 식물이 숨어 있었다니, 이거 완전 빅뉴스 감인데!",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "018",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "정보를 조금 더 캐낼 수 있다면 좋겠는데……",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_065",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -90.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "InBack",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.72,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "InBack",
+ 0,
+ nil,
+ false,
+ 0.65,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "4",
+ "OutCubic",
+ true,
+ true,
+ 0.35,
+ true,
+ "fade"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 90.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "002",
+ "none",
+ nil,
+ 0.1,
+ -0.09,
+ 1.15,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_production",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -90.0,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "3",
+ "OutCubic",
+ false,
+ false,
+ 0.6,
+ false,
+ "fade"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -90.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutBack",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m56",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_136",
+ "a",
+ "009",
+ "none",
+ nil,
+ 0.65,
+ -0.09,
+ 1.16,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.4,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutBack",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.15}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "루비 선배, 이제 뭘 하면 될까?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ "008",
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_136",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "미스티, 노래 부를 줄 알아?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
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+ },
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+ cmd = "SetTalk",
+ param = {
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+ 1,
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+ "물론이지! 록, 팝, 발라드 뭐든 자신 있어!",
+ ""
+ }
+ },
+ {
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+ },
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+ cmd = "SetTalk",
+ param = {
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+ 0,
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+ "응응, 아주 좋아! 그럼 우리 같이 휘초에게 노래 불러줄까?",
+ ""
+ }
+ },
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+ cmd = "CtrlChar",
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+ },
+ {
+ cmd = "CtrlChar",
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
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+ ""
+ }
+ },
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+ cmd = "CtrlChar",
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+ },
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+ cmd = "SetTalk",
+ param = {
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+ "고양이처럼 데굴데굴 굴러 굴러~♪ ==W==허리를 쭉 펴면 키가 ==W==쑥쑥 자라지~♪",
+ ""
+ }
+ },
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+ },
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+ },
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+ },
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+ },
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+ cmd = "CtrlChar",
+ param = {
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+ }
+ },
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+ cmd = "CtrlChar",
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+ "a",
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+ },
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+ cmd = "SetTalk",
+ param = {
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+ 0,
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+ "큰 뜻을 품고 씩씩하게~♪ 고양이는 호랑이가 될 수 없지만~♪ 작은 나무도 언젠가는 하늘 높이 우뚝 솟지~♪",
+ ""
+ }
+ },
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+ cmd = "Wait",
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+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
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+ nil,
+ nil,
+ nil,
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+ "none",
+ "none",
+ "OutSine",
+ 0,
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+ true,
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+ false,
+ nil
+ }
+ },
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+ cmd = "CtrlStage",
+ param = {
+ 0,
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+ nil,
+ -250.0,
+ nil,
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+ },
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+ cmd = "Wait",
+ param = {0.3}
+ },
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+ cmd = "CtrlChar",
+ param = {
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+ }
+ },
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+ cmd = "CtrlChar",
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+ }
+ },
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+ cmd = "CtrlChar",
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+ },
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+ cmd = "SetTalk",
+ param = {
+ 0,
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+ "",
+ 0,
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+ false,
+ "",
+ "이야아~♪",
+ ""
+ }
+ },
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+ cmd = "Wait",
+ param = {0.35}
+ },
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+ cmd = "SetAudio",
+ param = {
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+ },
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+ cmd = "CtrlStage",
+ param = {
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+ nil,
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+ nil,
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+ false
+ }
+ },
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+ "fade"
+ }
+ },
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+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "019",
+ "none",
+ nil,
+ 0.35,
+ -0.09,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_136",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.65,
+ -0.09,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
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+ cmd = "SetTrans",
+ param = {
+ 1,
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+ "OutCubic",
+ false,
+ false,
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+ false,
+ "fade"
+ }
+ },
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+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
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+ nil,
+ "jushou",
+ "none",
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+ true,
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "정말 대단해, 음악을 감상할 줄 알다니.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
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+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_136",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "얘네가 좋아하는 곡도 있어. 내가 휘초가 싫어하는 노래를 부르면 작업 속도가 느려지거든.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
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+ "none",
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+ false,
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+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "뭔가 식물이라기보다는 고양이나 강아지 같네.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
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+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_136",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "음…… 그러고 보니, 휘초가 가끔은 진짜로 나를 빤히 보기도 해. 마치 내가 노래해 주길 기다리는 것처럼 말이야.",
+ ""
+ }
+ },
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+ cmd = "SetBGM",
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+ 0,
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+ "none",
+ 0.0,
+ false
+ }
+ },
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+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "018",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_368",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.15}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "지금처럼?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.4,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -180.0,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
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+ param = {0.2}
+ },
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+ param = {
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+ 0,
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+ "a",
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+ 0.1,
+ 0.8,
+ nil,
+ nil,
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+ 0.0,
+ true,
+ nil
+ }
+ },
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+ cmd = "SetChar",
+ param = {
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+ nil
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+ },
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+ cmd = "SetChar",
+ param = {
+ 0,
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+ "a",
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+ 0.8,
+ 0.05,
+ 0.8,
+ nil,
+ nil,
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+ true,
+ nil
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+ },
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+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
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+ "avg_emoji_speechless",
+ nil,
+ nil,
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+ nil,
+ nil,
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+ 1.0,
+ "none",
+ "none",
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+ 0,
+ nil,
+ false,
+ 0.4,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1260",
+ "a",
+ nil,
+ "avg_emoji_speechless",
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+ nil,
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+ false,
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+ false,
+ nil
+ }
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+ }
+ },
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+ cmd = "Wait",
+ param = {1.6}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1260",
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+ 0,
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+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1263",
+ "a",
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+ nil,
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+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
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+ nil,
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+ }
+ },
+ {
+ cmd = "SetCharHead",
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "딴 데 보지 마. 생산 라인 멈춘다고.",
+ ""
+ }
+ },
+ {
+ cmd = "SetCharHead",
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+ },
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+ },
+ {
+ cmd = "SetAudio",
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+ },
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+ false,
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+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
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+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
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+ nil,
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+ "Linear",
+ 0,
+ nil,
+ true,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
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+ nil,
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+ 0.0,
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+ }
+ },
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+ },
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+ cmd = "SetBg",
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+ }
+ },
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+ cmd = "SetTrans",
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+ "fade"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_112",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "018",
+ "none",
+ nil,
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+ -0.09,
+ 1.15,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.4,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
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+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
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+ "none",
+ "none",
+ "OutBack",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_136",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "미스티, 빨리 같이 불러.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
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+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ "003",
+ "none",
+ nil,
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+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong2",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.36,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "003",
+ "none",
+ nil,
+ 0.46,
+ nil,
+ nil,
+ nil,
+ nil,
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+ "JuGong2",
+ "none",
+ "OutSine",
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+ false,
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+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "2인",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "고양이처럼 데굴데굴 굴러 굴러~♪ 허리를 쭉 펴면 키가 쑥쑥 자라지~♪",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "002",
+ "avg_emoji_happy",
+ nil,
+ 0.25,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.55,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ "007",
+ "avg_emoji_happy",
+ nil,
+ 0.55,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
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+ "OutSine",
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+ nil,
+ false,
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+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "2인",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "큰 뜻을 품고 씩씩하게~♪ ==W==고양이는 호랑이가 될 수 없지만~♪ 작은 나무도 언젠가는 하늘 높이 우뚝 솟지~♪",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "007",
+ "avg_emoji_music",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.36,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ "011",
+ "avg_emoji_music",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.36,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1500ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_148",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "4",
+ "OutSine",
+ true,
+ true,
+ 0.5,
+ true,
+ "fade"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_production",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -90.0,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg2_958",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.5,
+ 0.1,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_1260",
+ "a",
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+ "none",
+ nil,
+ 0.3,
+ 0.05,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_1263",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.7,
+ 0.05,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "3",
+ "OutSine",
+ false,
+ false,
+ 0.5,
+ true,
+ "fade"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "InBack",
+ 0,
+ nil,
+ false,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1260",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ -0.03,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "InBack",
+ 0,
+ nil,
+ false,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1263",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ -0.03,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "InBack",
+ 0,
+ nil,
+ false,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.32}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Xiao",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_453",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_moster_roared",
+ 0,
+ 1,
+ nil,
+ -1.4,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "만드라휘초 무리",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "아아~!!!♪♪",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "3",
+ "OutSine",
+ true,
+ true,
+ 0.5,
+ true,
+ "fade"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_production",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 90.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "020",
+ "none",
+ nil,
+ 0.35,
+ -0.09,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_136",
+ "a",
+ "006",
+ "none",
+ nil,
+ 0.65,
+ -0.09,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "4",
+ "OutSine",
+ false,
+ false,
+ 0.5,
+ false,
+ "fade"
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m28",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "선배, 지금 휘초들이 일하는 상태가 정상은 아니지?!",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ "010",
+ "avg_emoji_sweaty",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.4,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_136",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "그렇긴 한데, ==W==큰 문제는 아니야. 조금 차분한 곡을 들려주면 휘초도 금방 진정될 거야.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ "009",
+ "avg_emoji_idea",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ "003",
+ "avg_emoji_attention",
+ nil,
+ 0.77,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.55,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_136",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "하나, 둘, 셋~ ==W==하나, 둘, 셋~ 고양이가 반죽을 꾹꾹, 반죽은 말랑말랑~",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ "005",
+ "avg_emoji_music",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
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+ "이런, 못 피하겠어!",
+ ""
+ }
+ },
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+ },
+ {
+ cmd = "CtrlChar",
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+ }
+ },
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+ cmd = "SetTalkShake",
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "왜 이렇게 된 거야?!",
+ ""
+ }
+ },
+ {
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+ },
+ {
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+ },
+ {
+ cmd = "CtrlStage",
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+ },
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+ },
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+ 0,
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+ 0.0,
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+ false
+ }
+ },
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+ }
+ },
+ {
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+ nil,
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+ }
+ },
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+ param = {0.25}
+ },
+ {
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+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
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+ nil,
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+ nil,
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+ "none",
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+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "PlayCharAnim",
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+ }
+ },
+ {
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+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
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+ nil,
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+ nil,
+ true,
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+ false,
+ nil
+ }
+ },
+ {
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+ param = {
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+ nil,
+ nil,
+ nil,
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+ },
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+ cmd = "SetAudio",
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+ },
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+ },
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+ 1.1,
+ nil,
+ nil,
+ 0.0,
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+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ nil,
+ "avg_emoji_exclamation",
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+ 0.5,
+ nil,
+ nil,
+ nil,
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+ 1.0,
+ "none",
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+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_999",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "멍하니 서 있지 마.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
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+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_136",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "피……",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
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+ "none",
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+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
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+ nil,
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+ "a",
+ "011",
+ "avg_emoji_symbol",
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+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_137",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "피렌 님!!",
+ ""
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 0,
+ nil,
+ nil,
+ nil,
+ "avg3_136",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 2,
+ nil,
+ nil,
+ nil,
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+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_076",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 3,
+ "3",
+ "OutCubic",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ true,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_136",
+ "a",
+ "010",
+ "none",
+ nil,
+ 0.25,
+ -0.09,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_137",
+ "a",
+ "006",
+ "none",
+ nil,
+ 0.45,
+ -0.09,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_110",
+ "c",
+ "007",
+ "none",
+ nil,
+ 0.85,
+ -0.08,
+ 1.1,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 3,
+ "4",
+ "OutCubic",
+ false,
+ false,
+ 1.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m4",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ nil,
+ "avg_emoji_angry",
+ nil,
+ 0.73,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "사파이어, 루비. 내가 생산부를 이런 식으로 관리하라고 했었나?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ "013",
+ "avg_emoji_flurry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.55,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_137",
+ "a",
+ "010",
+ "avg_emoji_flurry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.55,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "루비&사파이어",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "죄송합니다!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_137",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.15,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ "009",
+ "avg_emoji_speechless",
+ nil,
+ 0.5,
+ -0.19,
+ 1.25,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.55,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "너희 두 신입은…… 이번 일을 교훈으로 삼도록.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.35,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ "014",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "만드라휘초가 우리 일을 도와줄 수는 있지만, 작업 상태는 불안정하고, 우리와 제대로 된 의사소통을 할 수도 없어.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ "010",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그래서 조금만 방심해도…… 지금처럼 돼버리는 거야.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "007",
+ "avg_emoji_flurry",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "아, 알겠어. 조심할게.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ "007",
+ "avg_emoji_exclamation",
+ nil,
+ 0.7,
+ -0.08,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.45,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_137",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.45,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.45,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.25,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.45,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "어서 현장 정리해. 오늘 업무에 지장 주지 말고.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_137",
+ "a",
+ "007",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ "008",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "루비&사파이어",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "네, 네!",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ true,
+ 0.45,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 2,
+ -180.0,
+ nil,
+ 1.1,
+ "avg1_135",
+ "b",
+ "006",
+ "avg_emoji_music",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1500ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "우리도 도울게.",
+ ""
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 2,
+ nil,
+ nil,
+ nil,
+ "avg1_135",
+ "b",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.1,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ true,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_137",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ true,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_076",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 2,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_corridor",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 2,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.8}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.65,
+ nil,
+ "none",
+ "OutSine",
+ 0.6,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_110",
+ "c",
+ "007",
+ "none",
+ nil,
+ 0.7,
+ -0.2,
+ 1.4,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m30",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.9,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ -0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 6.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "021",
+ "avg_emoji_think",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "엄청난 카리스마네. 지난번에 봤을 때 하고는 느낌이 완전히 다르잖아.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "010",
+ "avg_emoji_sigh",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "역시…… 대형 컴퍼니의 엘리트는 컴퍼니 밖과 안의 얼굴이 다르구나……",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ true,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ "none",
+ "OutSine",
+ 0.6,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.25}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "002",
+ "none",
+ nil,
+ 0.4,
+ -0.03,
+ 1.05,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ 10.0,
+ false,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "avg_emoji_music",
+ nil,
+ 0.5,
+ -0.13,
+ 1.2,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutBack",
+ 0,
+ 0.0,
+ false,
+ 0.6,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "보스, 역시 아그리 유니온엔 빅뉴스가 있었어. 이 휘초만 해도 기사로 쓰기엔 충분해.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "007",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ -0.27,
+ 1.4,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.55,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "우리 이제 어떻게 할까?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetMajorChoice",
+ param = {
+ 1,
+ "AvgChoice_item_05_01",
+ 0,
+ "세이나와 후유카가 걱정된다",
+ "연구개발은 섬세한 작업",
+ "",
+ "E501",
+ 0,
+ "AvgChoice_item_06_01",
+ 1,
+ "아야메와 코하쿠가 신경 쓰인다",
+ "마케팅은 누가 봐도 어려워",
+ "",
+ "E502",
+ 0,
+ "AvgChoice_item_06_02",
+ 2,
+ "오늘 일을 마무리한다",
+ "돌아가서 단서 정리",
+ "",
+ "E504",
+ 0,
+ "e",
+ "020",
+ "avg_emoji_think",
+ "다음은……",
+ ""
+ }
+ },
+ {
+ cmd = "SetMajorChoiceJumpTo",
+ param = {1, 1}
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ true,
+ true,
+ 0.3,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_corridor",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "007",
+ "none",
+ nil,
+ 0.51,
+ -0.14,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.7,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "002",
+ "avg_emoji_attention",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "연구개발부로 가자. ==W==세이나의 엉뚱함에 후유카의 힘까지 더해지니, 뭔가 불안하거든.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "021",
+ "avg_emoji_speechless",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "006",
+ "avg_emoji_flower",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "알겠어. ==W==참고로 연구개발부 쪽은 모두 하얀 가운을 입고 있어.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "007",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ -0.27,
+ 1.4,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.55,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetMajorChoiceRollover",
+ param = {1}
+ },
+ {
+ cmd = "SetMajorChoiceJumpTo",
+ param = {1, 2}
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ true,
+ true,
+ 0.3,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_corridor",
+ "0",
+ "OutSine",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "007",
+ "none",
+ nil,
+ 0.515,
+ -0.18,
+ 1.25,
+ nil,
+ nil,
+ 1.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 0.6,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "002",
+ "avg_emoji_attention",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "마케팅부 상황부터 보러 가자. ==W==아야메는 문서 작업에 능하고==W== 광고도 문제없을 것 같은데, 코하쿠가 조금……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "020",
+ "avg_emoji_speechless",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.8}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "021",
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "004",
+ "avg_emoji_music",
+ nil,
+ nil,
+ -0.27,
+ 1.4,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "너무 걱정하지 마. 어떻게든 해내겠지.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetMajorChoiceRollover",
+ param = {1}
+ },
+ {
+ cmd = "SetMajorChoiceJumpTo",
+ param = {1, 3}
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ true,
+ true,
+ 0.3,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_corridor",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "007",
+ "none",
+ nil,
+ nil,
+ -0.14,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 0.7,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "002",
+ "avg_emoji_attention",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "돌아가서 다 같이 단서를 정리해 보자.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "010",
+ "avg_emoji_love",
+ nil,
+ nil,
+ -0.26,
+ 1.4,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.37,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "우후후, 오늘 근무하면서 다들 뭘 알아냈을지 무척 기대되는걸.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMajorChoiceRollover",
+ param = {1}
+ },
+ {
+ cmd = "SetMajorChoiceEnd",
+ param = {1}
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_kr/config/stm05_04.lua b/lua/game/ui/avg/_kr/config/stm05_04.lua
new file mode 100644
index 00000000..ac5db814
--- /dev/null
+++ b/lua/game/ui/avg/_kr/config/stm05_04.lua
@@ -0,0 +1,16168 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "04",
+ "수집된 단서",
+ "미스티는 잠복하며 얻은 단서를 취합했고, 그 흐름 속에서 당신의 진짜 목적은 보육원의 빚을 조사하는 것임을 알아낸다. 정체불명의 인물로부터 얻은 정보에 따르면, 빵 레시피 또한 보육원과 깊이 연관되어 있다고 한다.",
+ 0
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "OutSine",
+ 0.7,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m14",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_118",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetPhone",
+ param = {
+ 0,
+ 1,
+ "990"
+ }
+ },
+ {
+ cmd = "SetPhone",
+ param = {
+ 3,
+ 1,
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 1,
+ "avg3_999",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "황금 나이팅게일 빵 조사단이라…… 한가한 사람들이 많네. 하필 중요한 시기에 이런 시시한 짓을 벌이다니",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg3_999",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "걔네한테 이미 경고했지만, 그렇게 쉽게 물러날 것 같지는 않아",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 1,
+ "avg3_999",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "젠장, 계획에 영향 주면 안 될 텐데",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg3_999",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "후후, 마왕이 있으니깐 당연히 계획에는 영향 주겠지",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg3_999",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "그렇다고 너무 걱정하지 마, 걔네가 우릴 도와줄 수도 있어",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1500ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_091",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetPhone",
+ param = {
+ 1,
+ 0,
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_025",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_warehouse",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutQuint",
+ false,
+ false,
+ 1.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "22:00",
+ "운월",
+ "31일",
+ "필리에 온실 구역",
+ "아그리 유니온 창고"
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_025_stop",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m62",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "009",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "다들 수고 많으셨어요. ==W==첫 출근인데, 적응은 좀 되셨나요?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "c",
+ "009",
+ "none",
+ 3,
+ 0.15,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_111",
+ "c",
+ "003",
+ "none",
+ 1,
+ 0.38,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_134",
+ "b",
+ "009",
+ "none",
+ 4,
+ 0.62,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_103",
+ "e",
+ "010",
+ "none",
+ 2,
+ 0.85,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ 0.03,
+ 0.9,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ 3,
+ 0.18,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "none",
+ 1,
+ 0.4,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ 4,
+ 0.6,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ nil,
+ "none",
+ 2,
+ 0.82,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_208",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.95,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -50.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.5,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.5,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.5,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "연구 너무 ==W==어렵네요…… ==W==모두한테 민폐만 끼쳤어요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "014",
+ "avg_emoji_flurry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume35_1s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutQuart",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.0,
+ true,
+ true
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_reminiscence_loop",
+ 0,
+ 2,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_lab",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -90.0,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.08,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_warning",
+ 0,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "c",
+ "007",
+ "none",
+ nil,
+ nil,
+ -0.34,
+ 1.5,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_423",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutQuart",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "012",
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "어라? 이 마법진 발동 효과, 뭔가 좀 이상하지 않아?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.34,
+ -0.17,
+ 1.25,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_134",
+ "b",
+ "007",
+ "none",
+ nil,
+ 0.85,
+ -0.14,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "avg_emoji_flurry",
+ nil,
+ 0.66,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.55,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "뭔가 잘못됐나 봐요……! 경보음이 너무 크게 울려요!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutQuart",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_423_stop",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_reminiscence_loop",
+ 1,
+ 2,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_warning",
+ 1,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.0,
+ true,
+ true
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -50.0,
+ 0.0,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_warehouse",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 0.95,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "Linear",
+ 0.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "c",
+ "012",
+ "none",
+ 3,
+ 0.18,
+ nil,
+ nil,
+ nil,
+ 0.5,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_111",
+ "c",
+ "003",
+ "none",
+ 1,
+ 0.4,
+ nil,
+ nil,
+ nil,
+ 0.5,
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+ false,
+ nil
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+ },
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+ cmd = "SetTalk",
+ param = {
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+ "avg1_103",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "일주일에…… ==W==두 번이나!==W==?==W==!==W==?",
+ ""
+ }
+ },
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+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 80.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.55,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 0,
+ 200.0,
+ nil,
+ nil,
+ "avg1_112",
+ "c",
+ "006",
+ "avg_emoji_attention",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "만드라휘초?==W== 연구개발부 동료한테==W== 들은 적 있어! ==W==너희가 먼저 실물을 보게 될 줄은 몰랐네~",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "010",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "tiao2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "tiao2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "010",
+ "avg_emoji_sigh",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "꽤 위험한 식물이야. ==W==사람 말을 제대로 알아듣지 못해서,==W== 자칫하면 문제가 생길 수도 있거든.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "012",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "013",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "009",
+ "avg_emoji_speechless",
+ "niunie1",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "피렌이 와서 수습해 주지 않았다면……",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "014",
+ "none",
+ nil,
+ 0.6,
+ 0.03,
+ 0.95,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 0,
+ nil,
+ nil,
+ nil,
+ "avg1_112",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.4,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "피렌 님이 생산부에 가셨다면서요~ ==W==어땠나요, 분위기가 장난 아니죠?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "002",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume35_1s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutQuart",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_reminiscence_loop",
+ 0,
+ 2,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.0,
+ true,
+ true
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_240",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_dash",
+ 0,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.6}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_production",
+ "0",
+ "OutSine",
+ 0.6,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.25}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg2_958",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "PlayCharAnim",
+ param = {
+ "avg2_958",
+ "shake_L",
+ false,
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.9}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ true,
+ 0.4,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_110",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutQuart",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_136",
+ "a",
+ "010",
+ "none",
+ nil,
+ 0.25,
+ -0.09,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_137",
+ "a",
+ "006",
+ "none",
+ nil,
+ 0.45,
+ -0.09,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_110",
+ "c",
+ "007",
+ "none",
+ nil,
+ 0.85,
+ -0.08,
+ 1.1,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutQuart",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ nil,
+ "avg_emoji_angry",
+ nil,
+ 0.73,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "사파이어, 루비. 내가 생산부를 이런 식으로 관리하라고 했었나?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutQuart",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_reminiscence_loop",
+ 1,
+ 2,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.0,
+ true,
+ true
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_warehouse",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "011",
+ "none",
+ nil,
+ 0.4,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.6,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume100_1s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutQuart",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "010",
+ "avg_emoji_sweaty",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "카리스마가 ==W==장난 아니었어. 거기다 그 사람 앞에서 일하니까 더 빨리 지치는 기분이고……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "008",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "아,==W== 아하하…… 그렇게까지 ==W==걱정 안 하셔도 돼요! ==W==피렌 님은 워낙 바쁘신 분이라, 원래는 생산부 쪽에 잘 안 오시거든요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "avg_emoji_flurry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "013",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "018",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "014",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "업무 관련된 건 루비랑 사파이어한테 ==W==물어보시면 돼요. 둘 다 상당히 친절한 편이거든요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "009",
+ "none",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "생산부에 잘 오지 않았다면…… ==W==오늘 우리가 입사한 걸 알고, 일부러 와본 건가?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 1,
+ nil,
+ "avg_emoji_question",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.65,
+ nil,
+ 0.95,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "006",
+ "avg_emoji_attention",
+ nil,
+ 0.5,
+ -0.1,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -50.0,
+ nil,
+ 0.95,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "아무튼 첫날은 무사히 넘겼으니까, ==W==오늘 모은 정보를 한번 정리해 보자.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "007",
+ "avg_emoji_love",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "tiao2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "오늘 있었던 모든 일, ==W==사소한 것까지도 빼놓지 말고 들려줘~",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "c",
+ "010",
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "avg_emoji_happy",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutBack",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.65,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "나부터 할래.==W== 오늘 아침에 내가 ==W==연구개발부에 갔을 때 이런 일이 있었어……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetBGM",
+ param = {
+ 2,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutQuart",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.0,
+ true,
+ true
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_reminiscence_loop",
+ 0,
+ 2,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_corridor",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFilm",
+ param = {
+ 0,
+ "Linear",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_134",
+ "b",
+ "009",
+ "none",
+ nil,
+ 0.45,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_009",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuart",
+ 0,
+ nil,
+ false,
+ 3.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutQuart",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {2.5}
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_reminiscence_loop",
+ 1,
+ 2,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetFilm",
+ param = {
+ 1,
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 1,
+ "m1",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "우선,==W== 실험실에서 만난 사람에게는 “좋은 아침입니다.”라고 첫인사를 해야지.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "009",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "음,==W== 사람들이 한 번에 오는 경우가 ==W==많던데…… ==W==그렇다면 “여러분, 좋은 아침입니다.” 이렇게 해야 하나?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "013",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "말할 때 표정은, ==W==음, ==W==살짝 미소 짓는 게 좋겠지?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "011",
+ "avg_emoji_flurry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "세이나 선배처럼 웃으면 훨씬 ==W==좋겠지만…… ==W==그건 너, ==W==너무 어려운 일이야.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "014",
+ "avg_emoji_vexation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "003",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -50.0,
+ 1.5,
+ nil,
+ nil,
+ nil,
+ "none",
+ "InOutSine",
+ 4.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.7,
+ 1.0,
+ "none",
+ "InOutSine",
+ 4.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_187",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume35_1s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "인사를 하고 나면, ==W==자연스럽게==W== 중요한 얘기를 꺼내면 되겠지. ==W==예를 들면…… ==W==아그리 유니온의==W== 용병들이 진짜 멋있다든가,==W== 사용하는 무기는 뭔지라든가? ==W==아니야, 아니야, ==W==이런 건 너무 부자연스러울지도……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "008",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "003",
+ "avg_emoji_flurry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "c",
+ "010",
+ "none",
+ nil,
+ 0.35,
+ 0.05,
+ 0.9,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_187_stop",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ 1,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ 2,
+ 0.32,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 150.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume100_1s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "후유카, 좋은 아침!",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "007",
+ "none",
+ nil,
+ 0.55,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutBack",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Zhong",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_070",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalkShake",
+ param = {
+ 0,
+ "Xiao",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "으악! ==W==세, ==W==세이나 선배……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.8}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
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+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
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+ cmd = "CtrlStage",
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+ }
+ },
+ {
+ cmd = "CtrlBg",
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+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "b",
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "002",
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+ }
+ },
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+ cmd = "SetChar",
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ 0,
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+ "나즈나가 말한 대로네. ==W==후유카가 안 보일 때는, ==W==구석에 가면 혼자 중얼대는 하얀 버섯을 발견할 수 있을 거라더라고.",
+ ""
+ }
+ },
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+ cmd = "Wait",
+ param = {1.0}
+ },
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+ cmd = "CtrlStage",
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+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
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+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_156",
+ "a",
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+ nil,
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+ 0,
+ nil,
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+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_156",
+ "a",
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
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+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
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+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_156",
+ "a",
+ "023",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
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+ "none",
+ "none",
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+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
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+ cmd = "Wait",
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+ },
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+ cmd = "CtrlBg",
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+ },
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+ cmd = "CtrlStage",
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+ nil,
+ 1.2,
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+ nil,
+ "none",
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+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_156",
+ "a",
+ nil,
+ "none",
+ nil,
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+ nil,
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
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+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
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+ false,
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+ }
+ },
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+ cmd = "SetTalk",
+ param = {
+ 0,
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+ 1,
+ "",
+ false,
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+ "오늘은 내가 운이 ==W==좋아서 두 번째 구석에서 바로 찾았어!",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
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+ false,
+ nil
+ }
+ },
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+ {
+ cmd = "CtrlChar",
+ param = {
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+ nil,
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+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "나즈나 선배…… ==W==저를 정말 잘 알고 계시네요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "c",
+ "002",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
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+ nil,
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+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "그건 그렇고, 안 갈 거야?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "006",
+ "avg_emoji_flurry",
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+ nil,
+ false,
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "윽……==W== 가, 갈 거예요. ==W==저, 전 그저 아, 아무도 볼 수==W== 없는 곳이 필요했어요. 동료들이랑 어떻게 인사할지 고민 좀 하려고요……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "009",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
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+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "c",
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
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+ "",
+ 1,
+ "",
+ false,
+ "",
+ "더 준비했다가는 아무도 못 마주칠걸. ==W==왜냐하면……",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
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+ "none",
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+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "002",
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+ nil,
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+ nil,
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+ false,
+ nil
+ }
+ },
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+ 1.5,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuart",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
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+ nil,
+ nil,
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+ nil,
+ nil,
+ nil,
+ 0.5,
+ nil,
+ "none",
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+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "003",
+ "close",
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+ nil,
+ nil,
+ nil,
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+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
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+ cmd = "CtrlChar",
+ param = {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "곧 지각이거든!",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "007",
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+ },
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+ cmd = "CtrlStage",
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+ nil,
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+ nil,
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+ }
+ },
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+ cmd = "SetTalkShake",
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+ },
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
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+ "",
+ 1,
+ "",
+ false,
+ "",
+ "에에?!",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "007",
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+ nil
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+ },
+ {
+ cmd = "SetBGM",
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+ },
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+ cmd = "CtrlStage",
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+ },
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+ },
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+ cmd = "SetTalk",
+ param = {
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+ 0,
+ "",
+ false,
+ "",
+ "헤헤~==W== 누가 먼저 도착하나 내기하자!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
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+ },
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+ {
+ cmd = "CtrlChar",
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+ },
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+ },
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+ "4000ms",
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+ }
+ },
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+ nil,
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+ }
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+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ }
+ },
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+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ }
+ },
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+ },
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+ cmd = "SetFilm",
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+ }
+ },
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+ cmd = "SetFx",
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+ },
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+ }
+ },
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+ cmd = "SetChar",
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+ },
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+ cmd = "SetBGM",
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+ }
+ },
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+ cmd = "CtrlChar",
+ param = {
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+ "c",
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+ }
+ },
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+ cmd = "CtrlChar",
+ param = {
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+ "b",
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "세, 세이나 선배…… ==W==굳이 이런 것까지 말할 필요는 없잖아요!",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "002",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "미스티가 ==W==사소한 것까지 전부 말하라고 했잖아~",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "021",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ -50.0,
+ 1.35,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.28,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 2,
+ nil,
+ nil,
+ nil,
+ "avg1_134",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.95,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "017",
+ "avg_emoji_star",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "맞아, 맞아! ==W==이런 디테일이 필요해.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "히히,==W== 여기에 황금 나이팅게일 빵의 단서가 숨어 있을지도 모르잖아.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "021",
+ "avg_emoji_question",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "미스티 녀석, ==W==정말 황금 나이팅게일 빵의 단서만 찾으려는 걸까? ==W==뭔가 다른 목적이 있는 것 같은데……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 1,
+ "020",
+ "none",
+ "lengzhan",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "006",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "시간 절약을 위해서 마케팅부에서 있었던 ==W==일은 코하쿠에게 맡길게. 코하쿠가 ==W==아야메랑 같이 발견한 걸 나한테 휴대폰으로 보내줘. 난 세이나랑 후유카의 얘기를 들으면서 같이 정리할게.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "005",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_118",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "012",
+ "avg_emoji_speechless",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "두 곳의 정보를 ==W==동시에 처리해도 괜찮겠어?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "007",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "두 곳이 아니라, ==W==세 곳이야. 생산부에서 본 내용도 동시에 정리할 거니까~",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "003",
+ "none",
+ 1,
+ 0.3,
+ 0.05,
+ 0.9,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ 2,
+ 0.6,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 80.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "제가 다 같이 먹을 야식을 준비해 올게요. ==W==함께 힘내 봐요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "tiao2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "014",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_010",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.25,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume35_1s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.0,
+ true,
+ true
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_187",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 8,
+ "0",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "몇 시간 후……",
+ ""
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_134",
+ "b",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutQuint",
+ false,
+ false,
+ 1.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "01:30",
+ "열월",
+ "1일",
+ "필리에 온실 구역",
+ "아그리 유니온 창고"
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_187_stop",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume100_1s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "너무 ==W==피곤해요…… ==W==오늘 하루 만에 1년 치 할 말을 다 한 것 같아요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "009",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "c",
+ "013",
+ "none",
+ 2,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "avg_emoji_vexation",
+ nil,
+ 0.32,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 80.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.55,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.95,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "OutQuint",
+ 0.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "입을 열기 싫어질 정도로 말한 건 처음이야. ==W==너무 자세하게 물어보잖아.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "015",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_103",
+ "e",
+ "011",
+ "none",
+ nil,
+ 0.72,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "손가락, ==W==아파.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ "010",
+ "avg_emoji_awkward",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "006",
+ "none",
+ nil,
+ nil,
+ -0.1,
+ 0.9,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ nil,
+ "none",
+ nil,
+ 0.73,
+ -0.02,
+ 1.1,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ -0.02,
+ 1.1,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.27,
+ -0.02,
+ 1.1,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ 1.0,
+ "Tiao",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_061",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "우후후, 첫날인데도 벌써 기록이 100페이지나 되네. ==W==우리 모두 황금 나이팅게일 빵의 진실에 한 걸음 더 가까워진 것 같아~",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "019",
+ "avg_emoji_star",
+ 2,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "021",
+ "avg_emoji_speechless",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "이렇게 많이 조사했는데…… ==W==겨우 한 걸음이라고? 이 100페이지만 정리해도 시간이 한참 걸리겠네……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 1,
+ "010",
+ "avg_emoji_sigh",
+ "diantou",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "014",
+ "none",
+ 1,
+ 0.72,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.45,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -80.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "다들 고생하셨어요. ==W==벌써 시간이 ==W==이렇게 됐네요. 나머지 정리는 제가 할 테니, 들어가서 쉬세요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "012",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "021",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "017",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "아니야,==W== 마이나도 가서 쉬어. ==W==이 기록들은 나랑 보스한테 맡기고.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "012",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "007",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "007",
+ "none",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_070",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Zhong",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalkShake",
+ param = {
+ 0,
+ "Zhong",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "엥? 난 또 왜 끌어들이는 거야?!",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "006",
+ "avg_emoji_flurry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "하지만, ==W==의뢰인은 저인데……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "011",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "그런 건 상관없어. ==W==마이나는 내일도 중간에서 조율하고, 다른 부서와 계속 협력해야 하잖아. 잠을 못 자면 머리가 안 돌아가는 법이야.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "002",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "tiao2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "게다가 나랑 보스가 생산부에서 맡은 일은 기본적으로 휘초가 도와주거든, 걱정할 필요 없다구.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "011",
+ "avg_emoji_vexation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그, 그럼 알겠어요. ==W==그래도 너무 무리하지는 말고요. 단서는 하루아침에 찾을 수 있는 게 아니니까요. 그럼 전 이만 먼저 가볼게요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.75,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_010",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "c",
+ "004",
+ "none",
+ 3,
+ 0.15,
+ -0.02,
+ 1.1,
+ nil,
+ 0.5,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_111",
+ "c",
+ "008",
+ "none",
+ 1,
+ 0.35,
+ -0.02,
+ 1.1,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_134",
+ "b",
+ "012",
+ "none",
+ 2,
+ 0.57,
+ -0.02,
+ 1.1,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_103",
+ "e",
+ "003",
+ "none",
+ 4,
+ 0.75,
+ -0.02,
+ 1.1,
+ nil,
+ 0.5,
+ 0.0,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ 0.95,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.95,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.22,
+ 0.0,
+ 0.97,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.5
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.4,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.6,
+ -0.02,
+ 1.0,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ nil,
+ "none",
+ nil,
+ 0.78,
+ 0.0,
+ 0.97,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.5
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "011",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "tiao2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "스승님, 내일 봐요.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그럼 저희도 먼저 자러 갈게요. ==W==너무 무리하지 마시고, 일찍 들어오세요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "005",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ "012",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_010",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "003",
+ "none",
+ nil,
+ 0.45,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_060",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ nil,
+ "none",
+ nil,
+ 0.82,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ true,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.24,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ true,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "007",
+ "none",
+ nil,
+ nil,
+ -0.4,
+ 1.5,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ 0.2
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_055",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {2.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ -0.35,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "Tiao",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_236",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "우후훗.==W== 보스, 드디어 이 창고에 ==W==우리 둘뿐이네?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m14",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "010",
+ "avg_emoji_sigh",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "마이나 몰래 이야기하고 싶었던 거면, ==W==왜 굳이 다들 여기 몇 시간씩 붙잡아 둬서 마이나를 지치게 만든 거야? ==W==그냥 나만 따로 불러내면 됐잖아?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "012",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "021",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "아이참, 마이나를 지치게 ==W==만들어서 보내는 것도 목적이긴 했지만, ==W==이 기록들이 정말로 필요했어. 여기엔 먹음직스러운 진실이 잔뜩 숨어 있거든.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "010",
+ "avg_emoji_love",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "012",
+ "avg_emoji_question",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "예를 들면?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "005",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "예를 들면, 너희가 마이나의 의뢰를 받은 건 단순히 돈을 벌기 위해서가 아니라, ==W==아그리 유니온에 잠입해 사람을 찾기 위해서라든가.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "018",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그리고 찾고 ==W==있는 사람은…… ==W==내 생각엔 여행가 캠프에 기생의 정원을 들여온 장본인……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -100.0,
+ 1.5,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.8,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume35_1s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "017",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_226",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그레이 부인이야.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "009",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume100_1s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "이유는?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuart",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ "none",
+ "OutQuart",
+ 0.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "018",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_252",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "이유는 이 기록들 속에 있어. ==W==아까 후유카가 이렇게 말했지……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.95,
+ nil,
+ nil,
+ 0.8,
+ 1.0,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -120.0,
+ 1.65,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume35_1s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_134",
+ "b",
+ "003",
+ "none",
+ 2,
+ 0.7,
+ -0.3,
+ 1.4,
+ nil,
+ nil,
+ 0.0,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.5,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ -0.28,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 4.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "011",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "인사를 하고 나면, ==W==자연스럽게==W== 중요한 얘기를 꺼내면 되겠지. ==W==예를 들면…… ==W==아그리 유니온의==W== 용병들이 진짜 멋있다든가,==W== 사용하는 무기는 뭔지라든가? ==W==아니야, 아니야, ==W==이런 건 너무 부자연스러울지도……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "008",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "006",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "011",
+ "avg_emoji_flurry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume100_1s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuart",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ 1.0,
+ 0.0,
+ "none",
+ "OutQuart",
+ 0.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ -0.18,
+ 1.2,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuart",
+ 0,
+ nil,
+ true,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "010",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "황금 나이팅게일 빵을 조사하는 데 용병 얘기를 꺼낼 이유가 있어? ==W==그건 그레이 부인이 이끄는 부대잖아?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "018",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "보스가 좋은 사람인 건 맞지만, ==W==그레이 부인을 잡겠다고 아그리 유니온에 잠입할 정도로 정의감이 넘치는 건 아니잖아. ==W==그건 필리에 여행가의 책임이니까.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "021",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "004",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그러다가 떠올렸지. ==W==우리가 처음 만났을 때, 보육원 이야기를 했었잖아……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume35_1s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutQuart",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_reminiscence_loop",
+ 0,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.0,
+ true,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "dessert_house_inside_dusk",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "a",
+ "008",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutQuart",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "‘보육원의 행방’ 정도는 플라비오에서 금방 알아낼 수 있다고.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutQuart",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_reminiscence_loop",
+ 1,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.0,
+ true,
+ true
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_warehouse",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume100_1s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutQuart",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그렇다면 진실은 명확해지지……==W== 그레이 부인, 아니, ==W==아그리 유니온과 그 보육원 사이에 뭔가 연관이 있다는 거야.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "017",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChoiceBegin",
+ param = {
+ "STm05_04",
+ 0,
+ {
+ 0,
+ 0,
+ 0,
+ 0
+ },
+ {
+ "",
+ "",
+ "",
+ ""
+ },
+ 1,
+ 0,
+ "a",
+ "002",
+ "",
+ "",
+ {
+ "",
+ "",
+ "",
+ ""
+ },
+ "",
+ {
+ "박수",
+ "",
+ "",
+ ""
+ },
+ {
+ "",
+ "",
+ "",
+ ""
+ }
+ }
+ },
+ {
+ cmd = "SetChoiceJumpTo",
+ param = {"STm05_04", "1"}
+ },
+ {
+ cmd = "SetChoiceRollover",
+ param = {"STm05_04"}
+ },
+ {
+ cmd = "SetChoiceEnd",
+ param = {"STm05_04"}
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "013",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_349",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "제법인걸. 역시 플라비오의 에이스 마녀다워. ==W==몇 마디만 ==W==가지고도 거의 다 맞히다니. 우리가 마이나의 의뢰를 받은 건 확실히 그런 목적도 있었어.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "tiao2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "023",
+ "none",
+ "diantou",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "하지만, ==W==이렇게 남의 비밀을 캐묻는 건 위험하다고는 생각 안 해?",
+ ""
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_227",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "019",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "011",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "당연히 위험하지. ==W==하지만 어쩌겠어. ==W==보스한테서 풍기는 비밀의==W== 향기가 너무 매혹적인걸. 위험한 줄 알면서도 자꾸 건드리고 싶다니까.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "002",
+ "avg_emoji_love",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -50.0,
+ 1.5,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuart",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "OutQuart",
+ 0.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "007",
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "마녀는==W== ‘진실’로 먹고 사니까~",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "OutQuart",
+ 0.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuart",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "010",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그리고 보스 비밀만 캐지 않을 거야. ==W==나도 내가 보육원 쪽에서 얻은 독점 정보를 넘겨줄 테니까.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "006",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "어쨌든==W== 지금 우린 ‘협력 관계’잖아.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "010",
+ "avg_emoji_sweaty",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "알겠어.==W== 잠깐만 기다려.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "021",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_118",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetPhone",
+ param = {
+ 0,
+ 1,
+ "103"
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "코하쿠, 오래 기다렸지, 이제 와도 돼",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "바로 갈게",
+ ""
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_091",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
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+ },
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+ },
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+ cmd = "SetChar",
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+ },
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+ }
+ },
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+ cmd = "CtrlChar",
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+ },
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+ cmd = "CtrlChar",
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+ 0,
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
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+ nil,
+ nil,
+ nil,
+ nil,
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+ },
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+ cmd = "SetAudio",
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+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "020",
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+ 0,
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+ },
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+ cmd = "CtrlStage",
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+ }
+ },
+ {
+ cmd = "CtrlBg",
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+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetBGM",
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+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ false,
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "뭐야~==W== 설마 전부 다 듣고 있었던 거야?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlBg",
+ param = {
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+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
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+ 1.0,
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+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
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+ "avg_emoji_attention",
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+ nil,
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+ false,
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+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
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+ nil,
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+ nil,
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+ "none",
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+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
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+ nil,
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+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
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+ nil,
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+ nil,
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+ nil,
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+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuart",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
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+ "none",
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+ 0,
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
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+ nil,
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+ "none",
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+ }
+ },
+ {
+ cmd = "SetAudio",
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
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+ "",
+ 1,
+ "",
+ false,
+ "",
+ "가기 전에, ==W==보스가 몰래 메시지를 보냈거든. ==W==마녀가 우리랑 따로 할 이야기가 있다고.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "013",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
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+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ "005",
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+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "018",
+ "avg_emoji_speechless",
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+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "아이참,==W== 내 수다 욕구가 그렇게 티 났나. ==W==알고 보니 내가 보스의 먹잇감이었던 거네★",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "010",
+ "avg_emoji_love",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ nil,
+ "none",
+ nil,
+ 0.87,
+ nil,
+ 0.95,
+ nil,
+ 0.6,
+ nil,
+ "none",
+ "none",
+ "OutQuart",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ 0.5
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.68,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuart",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.32,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuart",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.13,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuart",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "002",
+ "avg_emoji_happy",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuart",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "OutQuart",
+ 0.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuart",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "자, ==W==그럼 이것 좀 봐 봐. ==W==방금 막 들어온 따끈따끈한 독점 정보야.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ "007",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ 260.0,
+ 1.6,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.5,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.5
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ nil,
+ "none",
+ nil,
+ 0.9,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.1,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_077",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetPhone",
+ param = {
+ 4,
+ 1,
+ "995"
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg3_999",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "나이팅게일 빵은 애초에 아그리 유니온이 개발한 게 아니야",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg3_999",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "그 레시피는 2년 전에 피렌이 아모르 애시 에리어의 한 보육원에서 가져온 거야",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg3_999",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "아그리 유니온은 위험해",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg3_999",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "빨리 떠나",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 1,
+ "avg1_135",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "넌 누구지?",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 5,
+ "0",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "상대와 하트챗 연결이 되지 않았습니다. 연결을 완료해야 메시지를 전송할 수 있습니다.",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhone",
+ param = {
+ 1,
+ 1,
+ ""
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_118",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetPhone",
+ param = {
+ 0,
+ 1,
+ "995"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {4.0}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_091",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetPhone",
+ param = {
+ 1,
+ 1,
+ ""
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 2,
+ -250.0,
+ nil,
+ nil,
+ "avg1_134",
+ "b",
+ "004",
+ "avg_emoji_exclamation",
+ 2,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "빵 ==W==레시피가……",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 2,
+ nil,
+ nil,
+ nil,
+ "avg1_134",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 0,
+ 200.0,
+ nil,
+ nil,
+ "avg1_112",
+ "c",
+ "008",
+ "avg_emoji_symbol",
+ 4,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "보육원에서 가져온 ==W==거였다고?!",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 0,
+ nil,
+ nil,
+ nil,
+ "avg1_112",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 0,
+ 300.0,
+ nil,
+ nil,
+ "avg1_111",
+ "c",
+ "016",
+ "avg_emoji_speechless",
+ 2,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "애시 에리어의 ==W==보육원이라면……",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 0,
+ nil,
+ nil,
+ nil,
+ "avg1_111",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 4,
+ -150.0,
+ nil,
+ 0.8,
+ "avg1_103",
+ "e",
+ "007",
+ "none",
+ 5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_226",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "한 ==W==곳뿐이야!",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "tiao2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 4,
+ nil,
+ nil,
+ nil,
+ "avg1_103",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m42",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ 1.0,
+ 0.0,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "021",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "오늘 밤 창고로 돌아오고 나니, ==W==내 휴대폰에 “익명 사용자가 친구 추가를 신청했습니다.”라는 메시지가 도착해 있었어.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "009",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "하트챗을 추가하려면 휴대폰끼리 접촉해야 하는데, ==W==내가 마지막으로 휴대폰을 본 건 오늘 아침 창고를 나설 때였지.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "018",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "즉, ==W==그 ‘익명의 사용자’는 오늘 몰래 ==W==내 휴대폰에 자기 휴대폰을 맞대서 신청을 보내고, ==W==정보를 넘긴 뒤 바로 친구 목록에서 나를 삭제한 거야.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "009",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "014",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "마녀인 나도 지금까지 여러 익명 제보자를 만나봤지만, ==W==이렇게 감쪽같이 처리해서 그 누구도 눈치채지 못하고 흔적조차 남기지 않은 건 처음이야. ==W==보통내기가 아니라고.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "011",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "020",
+ "avg_emoji_speechless",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume35_1s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.8,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.6,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "오늘 미스티의 휴대폰에 접근할 수 있었던 사람은…… ==W==우리가 오늘 만난 사람들밖에 없겠지.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "009",
+ "avg_emoji_attention",
+ "niunie1",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "잠깐, ==W==아니지, 그보다 중요한 게 있어. 기록에서 우리가 조사한 여러 사건이 발생한 시점이…… ==W==너무 공교롭잖아.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "020",
+ "avg_emoji_speechless",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "보육원, 아그리 유니온, ==W==연구개발부의 요셉,==W== 마케팅부의 닉스, ==W==우리의 면접을 본 피렌, ==W==집행관 달리시아, ==W==그리고 종적을 감춘 그레이 부인.",
+ ""
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_183",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.7,
+ -0.45,
+ 1.5,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.7,
+ "none",
+ "none",
+ "OutQuart",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_138",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.3,
+ -0.45,
+ 1.5,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.7,
+ "none",
+ "none",
+ "OutQuart",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ true,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_110",
+ "c",
+ "002",
+ "none",
+ nil,
+ 0.7,
+ -0.45,
+ 1.5,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.7,
+ "none",
+ "none",
+ "OutQuart",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ true,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg2_985",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.3,
+ -0.45,
+ 1.5,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.7,
+ "none",
+ "none",
+ "OutQuart",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_184",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.7,
+ -0.45,
+ 1.5,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.7,
+ "none",
+ "none",
+ "OutQuart",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ true,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 5,
+ "BG_Black",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 5,
+ "none",
+ "avg3_100",
+ "e",
+ "025",
+ "none",
+ nil,
+ 0.48,
+ -0.57,
+ 2.0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_100",
+ "e",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 1.9,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 4,
+ 0,
+ "OutQuint",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 5,
+ "fx_avg_flash_light",
+ 0,
+ 0,
+ nil,
+ 1.0,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.8}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_100",
+ "e",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuart",
+ 0,
+ nil,
+ true,
+ 0.4,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 4,
+ 1,
+ "OutQuint",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "014",
+ "avg_emoji_idea",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "그랬구나. ==W==모든 게 나이팅게일 빵과 황금 나이팅게일 빵으로 이어져 있었어.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "003",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume100_1s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "다들 잘 들어. ==W==마이나의 의뢰, ==W==그레이 부인의 행방, 그리고 보육원의 행방까지, 세 사건은 별개가 아니라……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "021",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "014",
+ "none",
+ "JuGong",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "하나로 이어진 ==W==사건이야.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "017",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 3.0,
+ true,
+ "default"
+ }
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_kr/config/stm05_05.lua b/lua/game/ui/avg/_kr/config/stm05_05.lua
new file mode 100644
index 00000000..5a6ad363
--- /dev/null
+++ b/lua/game/ui/avg/_kr/config/stm05_05.lua
@@ -0,0 +1,13295 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "05",
+ "겹겹이 쌓인 단서",
+ "누군가 의도적으로 단서를 드러내고 있다는 것을 감지한 당신은, 신중한 접근이 필요하다고 느낀다. 코하쿠는 인형 탈을 쓰고 홍보 임무를 완벽하게 해내고, 세이나와 후유카는 탑에 올라 필요한 재료를 소원으로 얻은 뒤, 올바른 레시피를 찾아내려고 한다.",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_warehouse",
+ "0",
+ "Linear",
+ 1.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 60.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m46",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "02:00",
+ "열월",
+ "1일",
+ "필리에 온실 구역",
+ "아그리 유니온 창고"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "c",
+ "009",
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_111",
+ "c",
+ "002",
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_134",
+ "b",
+ "002",
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "004",
+ "none",
+ nil,
+ 0.1,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_103",
+ "e",
+ "002",
+ "none",
+ nil,
+ 0.9,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "InOutQuad",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "009",
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "다들 잘 들어. 마이나의 의뢰, 그레이 부인의 행방, 그리고 보육원의 행방까지, 세 사건은 별개가 아니라…… 하나로 이어진 사건이야.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "006",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "세 사건이 하나로 이어져 있다니…… ==W==자세히 설명 좀 해줄래? 이해가 잘 안 돼.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ true,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "012",
+ "avg_emoji_vexation",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "002",
+ "avg_emoji_idea",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "시간순으로 사건을 정리해 보면 바로 이해될 거야.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ true,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "020",
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "먼저 2년 전……",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_224",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_movie",
+ 0,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "ttc_harbour_house_night",
+ "0",
+ "Linear",
+ 1.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "circle_light",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 1
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 3.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 1.0,
+ false,
+ 1
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 30.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_reminiscence_loop",
+ 0,
+ 0,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ true,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 8,
+ "0",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "성력 994년",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ false,
+ 0,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_movie",
+ 1,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.5,
+ true,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_110",
+ "d",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "d",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "002",
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "피렌이 애시 에리어 보육원에서 나이팅게일 빵의 레시피를 받은 직후, 보육원의 행방이 묘연해졌어.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 3,
+ "mood_3",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 3,
+ "none",
+ "avg1_112",
+ "c",
+ "009",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 2,
+ 4,
+ "Linear",
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "엘리 아주머니가 아이들을 데리고 떠난 건…… ==W==설마 레시피 때문인 걸까?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "018",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 2,
+ 5,
+ "OutSine",
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 1,
+ 0,
+ "none",
+ "avg1_110",
+ "d",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "009",
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그리고 두 달 전……",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_224",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_movie",
+ 0,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_greenhouse_outside_night",
+ "0",
+ "Linear",
+ 1.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 30.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 1.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 8,
+ "0",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "성력 996년 화월",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ false,
+ 0,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_movie",
+ 1,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "020",
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "아야메가 조사한 자료에 따르면, 황금 나이팅게일 빵은 그때 처음 나타났지.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_184",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "012",
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그 시기 그레이 부인은 나츠카를 압박해서 3대 마물을 토벌하게 했고, 취황의 칼날도 그때 토벌당했어.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 4,
+ "mood_3",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 4,
+ "none",
+ "avg1_134",
+ "b",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 3,
+ 4,
+ "Linear",
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "avg_emoji_shock",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "황금 나이팅게일 빵과 그레이 부인이 나타난 시점이…… ==W==절묘하네요. 하지만 그게 다가 아닌 거죠?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "009",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "chijing",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 3,
+ 5,
+ "OutSine",
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 1,
+ 0,
+ "none",
+ "avg3_184",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "ruin_travellers_home_inside",
+ "0",
+ "Linear",
+ 1.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "009",
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "맞아. 마이나가 우리를 아그리 유니온에 들여보내 황금 나이팅게일 빵을 조사하게 만든 사람은 마이나 뒤에 있는 ‘거물’이라고 했었지.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ true,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_reminiscence_loop",
+ 1,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 1
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_warehouse",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "002",
+ "avg_emoji_attention",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그리고 우리가 입사한 첫날에 누군가가 익명으로 보육원 소식을 흘렸어.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "018",
+ "none",
+ nil,
+ 0.45,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_074",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "너무 절묘해. 마치…… 우리가 사건 간의 연관성을 눈치채길 바라는 것처럼 말이야.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "011",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그동안 가짜 정보는 수도 없이 받아봤지만, 마녀의 직감으로 봤을 때, 이 정보들 사이엔 적어도 ‘일부의 진실’이 섞여 있어.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_103",
+ "e",
+ "011",
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_087",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ nil,
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "나이팅게일 빵이, 모든 걸 하나로 이어주고 있어.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "014",
+ "avg_emoji_music",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "응, 그러니까…… 상대가 이렇게 판을 다 깔아줬으니, 우리도 그걸 잘 활용해야겠지.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "002",
+ "none",
+ nil,
+ 0.25,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ "005",
+ "none",
+ nil,
+ 0.75,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "c",
+ "003",
+ "none",
+ nil,
+ 0.5,
+ 0.05,
+ 0.9,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "avg_emoji_idea",
+ nil,
+ nil,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ 1.0,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "응응응, 이제 완전히 알겠어. 나이팅게일 빵조각 사이에 다른 일들이 샌드위치처럼 끼어있는 거네.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그러니까……==W== 우리가 황금 나이팅게일 빵만 제대로 조사하면, 보육원이랑 그레이 부인 사건도 같이 해결할 수 있다는 거지?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "002",
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "002",
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "세이나가 단순하게 정리하긴 했지만, 따지고 보면 맞는 말이야.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ true,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ nil,
+ "none",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ true,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "005",
+ "avg_emoji_star",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "너희 얘기를 듣고 보니, 황금 나이팅게일 빵의 실마리도 찾아냈어.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Xiao",
+ "Linear",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "025",
+ "avg_emoji_symbol",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "버, 벌써?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "006",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "내가 대형 컴퍼니 잠입 취재를 많이 해봐서 경험이 풍부한 편이거든.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "003",
+ "avg_emoji_idea",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "이런 대형 컴퍼니에서 몰래 무언가를 하려면…… 업무 프로세스가 닿지 않는 빈틈을 찾는 게 가장 좋은 방법이거든.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -80.0,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_103",
+ "e",
+ "002",
+ "none",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ nil,
+ "none",
+ nil,
+ 0.75,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "005",
+ "avg_emoji_attention",
+ nil,
+ 0.4,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "예를 들면…… 코하쿠, 너 오늘 닉스랑 온실에서 농땡이 피웠지? 그런데도 아무도 뭐라고 안 했잖아.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ "011",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "응. 닉스의 사유는 의무실 방문이었어. 실제로는 안 갔지만, 아무도 확인 안 했지.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "004",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "당연한 일이야. 담당자는 너희가 단합식에 불참한 이유가 의무실에 갔기 때문이라는 것만 알면 돼. 나머지는 자기가 신경 쓸 게 아니니까.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "011",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "자기한테만 불똥이 튀지 않는다면, 직원이 밖에서 뭘 하든, 아무래도 상관없거든.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_146",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "하지만…… 만약 누가 의무실에 가서 확인이라도 하면, 바로 들통나는 거잖아요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그거야 간단하지. ==W==적당한 핑계를 대면 돼. 가는 길에 갑자기 상태가 좋아졌다든지, 너무 아픈 나머지 움직일 수가 없어서 못 갔다거나 그런 식으로 말이야.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_412",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "010",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ nil,
+ "none",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "004",
+ "none",
+ nil,
+ 0.55,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "그리고 대형 컴퍼니 직원들은 괜히 일을 크게 만드는 걸 싫어해. 웬만한 일에는 그냥 모르는 척하는 게 가장 현명한 선택이지.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "003",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "게다가 윗선, 예를 들면 이사 같은 사람들도 이미 충분히 바쁜 마당에…… ==W==짬이 났을 때 쉴 기회를 마다할 이유가 없지?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "005",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "007",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "이런 식으로 모두가 귀찮은 일에 엮이고 싶지 않아 하니, 관리 체계에 허점이 생기는 거야~",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 0,
+ 100.0,
+ nil,
+ nil,
+ "avg1_112",
+ "c",
+ "012",
+ "avg_emoji_awkward",
+ 3,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "대형 컴퍼니는 다들 대단한 사람들만 모여 있는 줄 알았는데, 인간은 결국 어딜 가도 똑같구나……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 0,
+ nil,
+ nil,
+ nil,
+ "avg1_112",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_074",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "002",
+ "none",
+ nil,
+ nil,
+ -0.35,
+ 1.5,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "자, 그럼 정리해 보자. 너희 생각엔 황금 나이팅게일 빵이 어떻게 만들어졌을 것 같아?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ 1,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 80.0,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_134",
+ "b",
+ "002",
+ "none",
+ 3,
+ 0.25,
+ 0.05,
+ 0.9,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "어떻게 만들어졌지…… ==W==그런데 나이팅게일 빵의 레시피는 윗사람만 알고 있는 기밀이잖아요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "009",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "niunie1",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ true,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -120.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.4,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_111",
+ "c",
+ "007",
+ "none",
+ 3,
+ 0.8,
+ 0.05,
+ 0.9,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그리고 마케팅부에서 판매하는 나이팅게일 빵은 전부 생산부에서 직접 보내온 거예요. ==W==설마 생산부에서……?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "016",
+ "avg_emoji_shock",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "chijing",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ true,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "004",
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "InOutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ 0.0
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "020",
+ "avg_emoji_speechless",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "생산부의 나이팅게일 빵 생산은 전부 만드라휘초한테 맡기고 있어. ==W==밀 재배부터 생산 라인까지 전부…… 아, 알겠다. ‘업무 프로세스가 닿지 않는 빈틈’이 바로……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_flash_light",
+ 0,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "025",
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChoiceBegin",
+ param = {
+ "1",
+ 0,
+ {
+ 0,
+ 0,
+ 0,
+ 0
+ },
+ {
+ "",
+ "",
+ "",
+ ""
+ },
+ 1,
+ 0,
+ "a",
+ "002",
+ "",
+ "",
+ {
+ "",
+ "",
+ "",
+ ""
+ },
+ "",
+ {
+ "만드라휘초",
+ "",
+ "",
+ ""
+ },
+ {
+ "",
+ "",
+ "",
+ ""
+ }
+ }
+ },
+ {
+ cmd = "SetChoiceJumpTo",
+ param = {"1", "1"}
+ },
+ {
+ cmd = "SetChoiceEnd",
+ param = {"1"}
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_029",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "007",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "맞아. 만드라휘초는 기계처럼 움직일 뿐, 사람처럼 소통할 수도 없고, 더욱이 스스로 판단하는 일은 없지.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_075",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "017",
+ "none",
+ nil,
+ nil,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "황금 나이팅게일 빵의 등장이 생산 과정에서의 단순 실수일 수도 있고, 누군가가 일부러 만든 걸 수도 있지만, 어느 쪽이든 문제가 생길 가능성이 가장 큰 부분은 만드라휘초야.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_134",
+ "b",
+ "002",
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.4,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "avg_emoji_question",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그런데 우리가 어떻게 조사하죠? 휘초가 무슨 일이 있었는지 말해줄 수도 없잖아요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "011",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "모든 일은 흔적이 남아. 휘초는 말을 못 하지만, 우리가 정상적인 나이팅게일 빵 생산 공정만 정확히 알고 있으면, 그걸 기준으로 어디서 이상이 생겼는지 바로 찾아낼 수 있어.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "002",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "나이팅게일 빵이랑 황금 나이팅게일 빵은 식감 차이가 크니, 생산용 레시피도 다를 거야. 데이터가 분명 남아 있을 거야.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.5,
+ true,
+ true
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -120.0,
+ -50.0,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_111",
+ "c",
+ "013",
+ "none",
+ nil,
+ 0.6,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "002",
+ "avg_emoji_attention",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "아야메, 내일 마이나한테 가서 이 부분 데이터 조회해 달라고 부탁할 건데, 너도 와서 도와줄 수 있어?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "005",
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "diantou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "당연하죠.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_103",
+ "e",
+ "002",
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "004",
+ "none",
+ nil,
+ 0.4,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "002",
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "미스티, 코하쿠와 나는 각자 맡은 자리에서 단서를 찾아볼게.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ "007",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "응.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "009",
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "제일 골치 아픈 건…… 제대로 된 생산 프로세스를 파악하려면, ==W==우선 정확한 레시피부터 알아야 하는데, 어떻게 알아내야 할지 모르겠다는 거야.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "010",
+ "avg_emoji_vexation",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ nil,
+ "none",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.25,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_134",
+ "b",
+ "002",
+ "none",
+ nil,
+ nil,
+ 0.1,
+ 0.9,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_124",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ -0.05,
+ 1.1,
+ nil,
+ nil,
+ 1.0,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "스, 스승님, 레시피 말인데요. 가능할진 ==W==모르겠지만 생각해 둔 게 있어요. 세이나 선배의 도움이 좀 필요할 것 같은데요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "009",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ true,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_warehouse_daylight",
+ "0",
+ "Linear",
+ 1.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 60.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "16:00",
+ "열월",
+ "1일",
+ "필리에 온실 구역",
+ "아그리 유니온 창고"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_143",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "1ZhenDong",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -60.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 1.5,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "013",
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Xiao",
+ "Linear",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "휴, 다 옮겼어요. 여기, 나이팅게일 빵이 처음 생산된 날부터 지금까지의 모든 생산 및 판매 데이터예요. 무려 2년 치죠.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m44",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_070",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 0,
+ 1,
+ "qstory_tales_05_002",
+ nil,
+ nil,
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_111",
+ "c",
+ "016",
+ "none",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "윽, 무지 많네요. 100권은 되는 것 같은데요?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "007",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "이건 상자 하나 분량이고, 뒤에 열 상자나 더 있어요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 1,
+ 1,
+ "qstory_tales_05_002",
+ nil,
+ nil,
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "007",
+ "avg_emoji_vexation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "왜, 왜 이렇게 많은 거죠……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "010",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "나이팅게일 빵 생산 업무 대부분을 만드라휘초에게 맡기다 보니, 남은 직원들은 구조조정을 당하지 않기 위해서 생산 과정에서 일어나는 모든 일을 하나도 빠짐없이 기록했거든요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "mood_4",
+ "16",
+ "Linear",
+ 0.5,
+ false,
+ "AvgStageEffect_wipe_down",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "006",
+ "avg_emoji_awkward",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "결국 종이랑 잉크를 너무 많이 써서 구조조정 대상이 되긴 했지만요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_095",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "016",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "무섭다…… 직장이 황야보다 더 무서워요. ==W==마케팅부에 코하쿠 혼자 남겨두고 왔는데, 잘 버티고 있을까요?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_warehouse_daylight",
+ "0",
+ "Linear",
+ 0.5,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "007",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "002",
+ "avg_emoji_happy",
+ nil,
+ 0.45,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "걱정 마세요. 닉스 선배가 있잖아요. 저도 신입 때는 닉스 선배가 많이 챙겨줬거든요.",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ true,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_office",
+ "0",
+ "Linear",
+ 1.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -150.0,
+ 150.0,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 1.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "17:00",
+ "열월",
+ "1일",
+ "필리에 온실 구역",
+ "아그리 유니온 창고"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m4",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -100.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 1.5,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_103",
+ "e",
+ "011",
+ "none",
+ nil,
+ 0.75,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_279",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "JuGong1",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ "010",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "chijing",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 1,
+ "mood_3",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_408",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 0,
+ 0,
+ "Linear",
+ 1,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_047",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "의아해하는 고객",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "여보세요……?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_054",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ "007",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "냥……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_058",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 1,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Zhong",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "의아해하는 고객",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "뭐야, 이 전화는.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ "009",
+ "avg_emoji_flurry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou0",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "냥냥 도넛, 아그리 유니온이 야심 차게 준비한 신제품, 세트 구매 시에는……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_471",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 1,
+ "BG_Black",
+ "0",
+ "OutSine",
+ 0.3,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 0,
+ 3,
+ "Linear",
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ "008",
+ "avg_emoji_vexation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_138",
+ "a",
+ "006",
+ "none",
+ 2,
+ 0.4,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_138",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "끊었네. 역시 대면 판매뿐 아니라, ==W==전화 판매도 안 먹히는구나……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ "003",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ "011",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -80.0,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ "005",
+ "avg_emoji_happy",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_138",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "너, 너무 기죽지 마! 문자 판매도 있어. 그 방식이라면 분명 너한테 잘 맞을 거야!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ "003",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou0",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "문자? 그건 나도 할 수 있어. 어떻게 하면 돼?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ "007",
+ "avg_emoji_sweaty",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_138",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "아…… 미안. 그건 보통 오후 다섯 시 전에 하는 거라서, 내일 할까? ==W==아, 아니지, 내일 우리가 맡은 업무는 오프라인 판촉이니까, 필리에 실버 에리어에서 제일 번화가로 가야 해.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ "003",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "chijing",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -150.0,
+ -50.0,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "InOutSine",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_356",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ "008",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "PlayCharAnim",
+ param = {
+ "avg1_103",
+ "shake_L",
+ false,
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Zhong",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_096",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ true,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_corridor",
+ "0",
+ "Linear",
+ 1.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -50.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_103",
+ "e",
+ "011",
+ "none",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ nil,
+ "none",
+ nil,
+ 0.75,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ "012",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "제일 번화가…… ==W==사람 많겠네……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ "010",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ "011",
+ "none",
+ nil,
+ 0.6,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "사람들이랑 마주 보고 말하는 건 자신 없지만…… ==W==그래도 물러설 순 없어.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ "007",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_100",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_118",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetPhone",
+ param = {
+ 0,
+ 1,
+ "999"
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 1,
+ "avg1_103",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "아야메, 세이나, 나 좀 도와줄 수 있어?",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 1,
+ "avg1_103",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "마케팅부 판촉 업무를 잘하고 싶은데",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "당연하지. 내일 가서 도와줄게",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 3,
+ "avg1_112",
+ "emoji_pride_b",
+ "0",
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "판촉용 멘트 스킬이 필요한 거야? 나한테 책 있어",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 3,
+ "avg1_111",
+ "emoji_sing_d",
+ "0",
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 1,
+ "avg1_103",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "그게 아니라, 바느질 좀 도와줬으면 해",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 4,
+ "avg1_103",
+ "emoji_flower_c",
+ "0",
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_091",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetPhone",
+ param = {
+ 1,
+ 1,
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ true,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "city_street_water_dusk",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ 100.0,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "InCubic",
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "10:00",
+ "열월",
+ "2일",
+ "필리에 실버 에리어",
+ "쇼핑가"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m56",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ 400.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 1.5,
+ true
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_158",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.55,
+ 0.15,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_050",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_158",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ 0.15,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
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+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "youzaiLp",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ nil,
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_138",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "제품은 충분하니, 모두 줄 서 주세요~",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ true,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_055",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 8,
+ "0",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "몇 시간 후",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "city_street_water_night",
+ "0",
+ "Linear",
+ 1.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m12",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_138",
+ "a",
+ "003",
+ "none",
+ nil,
+ 0.55,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ nil,
+ "avg_emoji_sigh",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ "007",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ "012",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalkShake",
+ param = {
+ 0,
+ "Zhong",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_138",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "완판이라니, 하루 만에 사흘 치 목표를 달성했어!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 60.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_158",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.45,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_158",
+ "a",
+ nil,
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "chijing",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "샤로 인형?",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "휴……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_100",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_158",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong1",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_158",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ true,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_103",
+ "d",
+ "004",
+ "none",
+ nil,
+ 0.45,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "d",
+ nil,
+ "avg_emoji_flurry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "JuGong1",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "d",
+ "002",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "이 인형탈이 있어서 다행이야.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ "004",
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "d",
+ nil,
+ "none",
+ nil,
+ 0.25,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ nil,
+ "avg_emoji_happy",
+ nil,
+ 0.6,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_138",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "정말 대단하다. 이런 인형탈, 난 5분만 써도 숨이 막혀서 못 버티겠던데. 게다가 그런 과장된 동작까지 계속해 내다니……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "d",
+ "004",
+ "avg_emoji_awkward",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "황야는, 이것보다 더 힘들어. 익숙해.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ "006",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_138",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "여행가도 쉽지 않구나~ ==W==코하쿠가 오늘 열심히 해준 덕분에 우린 내일이랑 모레 다 쉴 수 있게 됐어.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ "005",
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "d",
+ "007",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "더 많이 팔 수 있는데, 계속할까?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "d",
+ nil,
+ "none",
+ nil,
+ 0.2,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ "009",
+ "avg_emoji_happy",
+ nil,
+ 0.45,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_138",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "아니, 하지 마. 네가 많이 하면 할수록, 다음번에 배정되는 양도 더 많아져. 그러다 못 해내면 결국 본인만 손해 보지.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ "012",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_138",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그러고 보니, 그 인형탈은 어디서 구한 거야? 바느질 솜씨가 꽤 좋던데. 산 건 아니지?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_087",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 0,
+ 1,
+ "qstory_main_06_002",
+ nil,
+ nil,
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "d",
+ "006",
+ "avg_emoji_love",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "어젯밤에, 친구들이랑 같이 만들었어. 그 애들 덕분이야.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ "004",
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_138",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "친구들이랑 같이 만들었다니, 좋네.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 1,
+ 1,
+ "qstory_main_06_002",
+ nil,
+ nil,
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ "002",
+ "avg_emoji_attention",
+ nil,
+ 0.6,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_138",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "지금 그 친구들은 뭐 하고 있어?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ true,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_lab",
+ "0",
+ "Linear",
+ 1.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "17:00",
+ "열월",
+ "2일",
+ "필리에 온실 구역",
+ "아그리 유니온 연구개발부"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_speedline_center",
+ 0,
+ 0,
+ nil,
+ nil,
+ 0.01,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_1215",
+ "a",
+ "007",
+ "none",
+ nil,
+ nil,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1215",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ -0.35,
+ 1.5,
+ nil,
+ nil,
+ 1.0,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
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+ 1,
+ "",
+ false,
+ "",
+ "세이나! 후유카! 진짜 해냈어!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
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+ },
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "흥분한 사원",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "너희가 추천한 플레임플라워의 뿌리줄기가 버닝프루츠보다 맛이 훨씬 더 자극적이더라고!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ nil,
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+ }
+ },
+ {
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+ 0,
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+ nil,
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+ },
+ {
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+ },
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+ }
+ },
+ {
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+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "정신이 피폐한 사원",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "나도 한번 먹어볼래.",
+ ""
+ }
+ },
+ {
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+ },
+ {
+ cmd = "SetAudio",
+ param = {
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+ },
+ {
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+ param = {
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+ "a",
+ nil,
+ "none",
+ nil,
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+ nil,
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+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1216",
+ "a",
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+ "avg_emoji_speechless",
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+ nil,
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+ nil,
+ "chijing",
+ "none",
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+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
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+ param = {0.5}
+ },
+ {
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+ param = {
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+ 0.0,
+ false
+ }
+ },
+ {
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+ param = {
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+ "16",
+ "Linear",
+ 0.5,
+ false,
+ "AvgStageEffect_wipe_up",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1216",
+ "a",
+ "008",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou2",
+ "none",
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+ 0,
+ nil,
+ false,
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+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalkShake",
+ param = {
+ 0,
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+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "활력을 되찾은 사원",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "콜록콜록…… 엄청 매운데!!!",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1215",
+ "a",
+ nil,
+ "none",
+ nil,
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+ 0.0,
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+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
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+ param = {
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+ "uniseed_lab",
+ "0",
+ "Linear",
+ 0.5,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1216",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
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+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1215",
+ "a",
+ nil,
+ "avg_emoji_exclamation",
+ nil,
+ 0.6,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "흥분한 사원",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "이걸로 양념을 만들면, 분명 대박 신제품이 나올 거야!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1216",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.25,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1215",
+ "a",
+ "002",
+ "avg_emoji_speechless",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "흥분한 사원",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "예를 들면…… ==W==슈퍼 스파이시 초콜릿 같은 거 말이지!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1215",
+ "a",
+ "006",
+ "avg_emoji_idea",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1215",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 60.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_134",
+ "b",
+ "006",
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "avg_emoji_flurry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그, 그게 맛있을까요?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "c",
+ "007",
+ "none",
+ nil,
+ 0.6,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "avg_emoji_flower",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "헤헤, 첫 시식은 내가 할래! 재미있을 것 같아!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -60.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "006",
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "002",
+ "none",
+ nil,
+ 0.2,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_146",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_142",
+ "a",
+ "005",
+ "none",
+ nil,
+ 0.8,
+ nil,
+ -1.0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.75,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "바쁜 팀장",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "세이나, 후유카, 미안하다.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_070",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "b",
+ "004",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jinzhang",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "에엣, 팀장님. 가가가가가갑자기 왜 사과를……?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ "008",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "바쁜 팀장",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "너희가 처음 왔을 땐 편견이 있었어…… ==W==황야에서 지낸 여행가가 우리 연구개발에 아무런 도움이 될 리 없다고 생각했었지.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ nil,
+ "avg_emoji_vexation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.5,
+ true,
+ true
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_1215",
+ "a",
+ "007",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1215",
+ "a",
+ nil,
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "흥분한 사원",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "그러고 보니…… 전임 부장님도 이런 말씀을 하셨었죠.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1215",
+ "a",
+ "004",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "흥분한 사원",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "“도시에 사는 사람들은 황야에 대해 아는 게 너무 없어”.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1215",
+ "a",
+ "002",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "흥분한 사원",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "여행가는 황야에 대한 지식이 풍부하죠. 이번에 여행가 경력이 있는 동료가 두 명이나 합류했으니, 더더욱 이 기회를 놓쳐선 안 돼요!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1215",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -60.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "c",
+ "006",
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_134",
+ "b",
+ "002",
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_142",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.8,
+ nil,
+ -1.0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
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+ "none",
+ "none",
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+ 0,
+ nil,
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+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ nil,
+ "avg_emoji_love",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "바쁜 팀장",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "휴, 맞아. 황야에서 나온 원재료는 너희가 훨씬 잘 알겠지. 앞으로도 잘 부탁한다.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.2,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "004",
+ "avg_emoji_attention",
+ nil,
+ 0.4,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "저기, 팀장님, 제안해 드리고 싶은 게 있는데요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ "007",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "바쁜 팀장",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "제안?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "부서에 더 도움이 되고 싶어서요. 세이나 선배랑 같이 황야에 가서 새로운 식재료를 채집하고, 별의 탑에 가서 소원으로 연구개발부에 없는 별의 탑 조미료도 몇 가지 얻어오고 싶은데, 그래도 될까요?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 80.0,
+ -50.0,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_029",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ "006",
+ "close",
+ nil,
+ 0.6,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong1",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "바쁜 팀장",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "당연히 되지. 암, 되고말고.",
+ ""
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "mood_1",
+ "0",
+ "Linear",
+ 0.5,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ nil,
+ "avg_emoji_flower",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "youzai",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "바쁜 팀장",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "신선한 재료는 많으면 많을수록 좋으니까!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "008",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "허, 허락해 주셔서 감사합니다! 지금 바로 다녀올게요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_lab",
+ "0",
+ "Linear",
+ 0.5,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ "007",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "바쁜 팀장",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "지금? 너무 늦은 거 아니야? 벌써 해가 지려고 하는데.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "006",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "저랑 세이나 선배는 자체 야근할게요. 그러면 내일 아침엔 돌아올 수 있을 테니까, 다른 업무에도 지장은 없을 거예요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ "007",
+ "avg_emoji_shock",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "바쁜 팀장",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "이, 이렇게나 헌신적인 직원이라니. 완전 감동이잖아.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_077",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "011",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "011",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "팀장님, 그럼 저희는 이만 출발해 볼게요!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_065",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 60.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.2,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_142",
+ "a",
+ nil,
+ "avg_emoji_exclamation",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "바쁜 팀장",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "조심히 다녀와.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_148",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "16",
+ "OutSine",
+ true,
+ false,
+ 1.0,
+ true,
+ "AvgStageEffect_fade_left"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_greenhouse_outside_dusk",
+ "0",
+ "Linear",
+ 1.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "16",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ "AvgStageEffect_fade_right"
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m2",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_094",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "c",
+ "002",
+ "none",
+ nil,
+ 0.1,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_134",
+ "b",
+ "002",
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.6,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -50.0,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "007",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "youchupeng",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "제법이잖아, 후유카! 의심도 안 받고 외출 허락까지 받아내다니! 방금 당당하고 조리 있게 말하는 모습, 약간 마왕님 같았어.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "011",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "이게 다 수련의 성과겠지!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "006",
+ "avg_emoji_flurry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "제, 제가 스승님 같았다고요? ==W==저…… 저는 아직 한참 멀었는데……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "014",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "아무튼 대단해. ‘연구개발부의 도구를 빌려서 나이팅게일 빵 레시피를 재현’하자는 아이디어를 떠올리다니.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "010",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "좋아, 그럼 목적지인…… ==W==별의 탑으로 출발!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_speedline_center",
+ 0,
+ 0,
+ nil,
+ nil,
+ 0.01,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "005",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "tower_common",
+ "0",
+ "Linear",
+ 1.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetFilm",
+ param = {
+ 0,
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ 60.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 2.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 3,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "별의 탑에서 온갖 조미료를 소원으로 얻고, 가능한 조합을 전부 시험해 보는 거야.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_029",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_lab",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 3,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그렇게 계속 시제품을 만들면서 역으로 황금 나이팅게일 빵의 레시피를 찾아내면……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_084",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_congr",
+ 0,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "010",
+ "close",
+ nil,
+ 0.45,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 3,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "짜잔, 임무 완료!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "009",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_greenhouse_outside_dusk",
+ "0",
+ "Linear",
+ 0.5,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetFilm",
+ param = {
+ 1,
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "006",
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_054",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그, 그런데 저는 빵 굽는 법은 몰라서요…… ==W==제빵은 세이나 선배가 도와줘야 할 것 같아요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "JuGong1",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "007",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "나한테 맡겨! 소원으로 조미료 얻기랑 빵 굽기는 내 전문 분야니까~",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -60.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_099",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "012",
+ "none",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "002",
+ "none",
+ nil,
+ 0.55,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "우선 초록이 안에서 옷부터 갈아입자.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_148",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "16",
+ "OutSine",
+ true,
+ false,
+ 1.0,
+ true,
+ "AvgStageEffect_fade_right"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "sky_night_b",
+ "0",
+ "Linear",
+ 1.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_025",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ 60.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "carriage_inside_night",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_025_stop",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "a",
+ "005",
+ "none",
+ nil,
+ nil,
+ 0.05,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_100",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "JuGong1",
+ "none",
+ "InQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "휴, 다 갈아입었다…… ==W==이 익숙하고 편안한 촉감! 역시 이 옷이 제일 편하다니까! 헤헤…… 헤헤헤.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "003",
+ "avg_emoji_love",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "niunie1",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_134",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.25,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_074",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ nil,
+ "close",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "세이나 선배, 이제 출발해야 돼요~",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_065",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "16",
+ "Linear",
+ false,
+ false,
+ 0.5,
+ true,
+ "AvgStageEffect_fade_right"
+ }
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_kr/config/stm05_06.lua b/lua/game/ui/avg/_kr/config/stm05_06.lua
new file mode 100644
index 00000000..799aee1f
--- /dev/null
+++ b/lua/game/ui/avg/_kr/config/stm05_06.lua
@@ -0,0 +1,11101 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "06",
+ "서로 다른 이념",
+ "세이나와 후유카의 소원으로 빌어온 재료와 지능 식물의 도움으로, 빵의 레시피를 밝혀내는 데 마침내 성공한다. 당신들은 이 사건의 핵심은 ‘마법으로 숙성시킨 밀가루’라는 것을 깨닫는다.",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_lab",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 100.0,
+ 50.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m49",
+ "1500ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "22:00",
+ "열월",
+ "3일",
+ "필리에 온실 구역",
+ "아그리 유니온 연구개발부"
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "c",
+ "003",
+ "none",
+ nil,
+ 0.45,
+ -0.25,
+ 1.25,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "avg_emoji_sleepy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_180",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.7,
+ -0.25,
+ 1.25,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_180",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.6,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.4,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.4,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "006",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.4,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "휴, 퇴근이다.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_077",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_180",
+ "a",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "JuGong2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "서두르는 팀원",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "세이나, 같이 갈래?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_054",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "아니, 야근 좀 하려고. ==W==후유카가 같이 있어 줄 거야.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "002",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_180",
+ "a",
+ "005",
+ "avg_emoji_shock",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "서두르는 팀원",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "오, 정말 열심히 하네. ==W==너무 무리하진 말고. 그럼 내일 보자.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_180",
+ "a",
+ "002",
+ "close",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "011",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou0",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "걱정 마. 체력 하나는 자신 있으니까! 내일 봐~",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_010",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_180",
+ "a",
+ nil,
+ "close",
+ nil,
+ 0.75,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ true,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "006",
+ "none",
+ nil,
+ 0.4,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_166",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.75}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "002",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ 0.5,
+ 0.5,
+ 0.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_134",
+ "b",
+ "002",
+ "none",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.35,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "006",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "휴…… 드디어 우리 둘만 남았네. ==W==얼른 시작하자! 후유카, 어제 별의 탑에서 소원으로 얻은 재료는 가져왔어?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_077",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "012",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "네, 옆방 구석에 숨겨놨으니, 아무도 못 봤을 거예요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "003",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "역시 후유카야. 빈틈이 없잖아! ==W==좋아, 정신 바짝 차리자! 이제부터 그 레시피를 밝혀낼 때까지 계속 나이팅게일 빵을 만들어야 돼!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "007",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "huanxin",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "009",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "근데, 만들어진 나이팅게일 빵은 어떻게 하죠? 동료에게 들키지 않을까요?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "011",
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "집에 가져가서 천천히 먹으면 돼! 어차피 나이팅게일 빵은 유통기한도 길잖아!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -200.0,
+ -100.0,
+ 1.3,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.45,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "010",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "youchupeng",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그럼 시작하자. 나이팅게일 빵의 식감에 맞춰서 우선 밀가루와 톱밥을 일대일로 섞어볼게.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_051",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "012",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "네, 저는 나머지 재료들을 가져올게요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_065",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
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+ 0,
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+ true,
+ true,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ 0.5,
+ 0.5,
+ 0.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 8,
+ "0",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "며칠 후",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_production",
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+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "08:00",
+ "열월",
+ "13일",
+ "필리에 온실 구역",
+ "아그리 유니온 공장 구역"
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "c",
+ "011",
+ "none",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_134",
+ "b",
+ "002",
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "002",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "huanxin",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.55,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "009",
+ "close",
+ nil,
+ 0.75,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "008",
+ "none",
+ nil,
+ 0.1,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "avg_emoji_vexation",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "buman",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "세이나, 나이팅게일 빵 레시피를 역으로 ==W==재현하는 건 어떻게 되고 있어? 우리 지금 열흘 연속으로 나이팅게일 빵만 먹고 있잖아!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.75}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "012",
+ "avg_emoji_resentful",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "buman",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "003",
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "승리의 빛이 지평선 위로 떠오른 것 같은데.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "016",
+ "avg_emoji_angry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "영원히 닿지 못할 지평선 말하는 거야?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.6,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "014",
+ "avg_emoji_flurry",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그, 그게 테스트해야 하는 조미료가 너무 많아서 종류별로 빵을 계속 시험해 봐야 하는데, 반죽하는 시간이 너무 오래 걸려요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "021",
+ "avg_emoji_symbol",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "반죽?! ==W==음, 나한테 좋은 방법이 있어. 밤에 내가 조력자를 데리고 갈게.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.75}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "018",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "007",
+ "avg_emoji_idea",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_076",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "AvgStageEffect_clockwise",
+ "Linear",
+ true,
+ true,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_lab",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "08:00",
+ "열월",
+ "22일",
+ "필리에 온실 구역",
+ "아그리 유니온 연구개발부"
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "c",
+ "006",
+ "none",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "007",
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_134",
+ "b",
+ "002",
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "avg_emoji_happy",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "하이, 우리 왔어.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "013",
+ "avg_emoji_music",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "안녕, 세이나, 후유카.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -100.0,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.4,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "avg_emoji_attention",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "avg_emoji_attention",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "011",
+ "avg_emoji_flower",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "스승님, 안녕하세요. ==W==저기, 말씀하신 조력자라는 게 미스티 님이랑 스승님인가요?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 100.0,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.75,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.25}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "당연히 아니지. ==W==진짜 조력자는 바로……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.75}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "007",
+ "avg_emoji_music",
+ nil,
+ nil,
+ -0.25,
+ 1.35,
+ nil,
+ nil,
+ nil,
+ "jushou1",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.25}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.5,
+ true,
+ true
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg2_958",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.4,
+ 0.2,
+ 0.7,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 150.0,
+ nil,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_090",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_481",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ 0.5,
+ 0.5,
+ 0.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "c",
+ "006",
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "013",
+ "avg_emoji_exclamation",
+ nil,
+ 0.75,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "jingxia2",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "뭐야, 마물인가?!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.4,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "002",
+ "none",
+ nil,
+ 0.15,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "006",
+ "avg_emoji_happy",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "huanxin",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "마물이 아니라, 우리 작업장에 있는 만드라휘초야. 반죽 정도는 거뜬히 도와줄 수 있을 거야.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "006",
+ "avg_emoji_speechless",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "이게 바로 만드라휘초구나.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_093",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "006",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou0",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "009",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou0",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_148",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_009",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "4",
+ "Linear",
+ true,
+ true,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 1,
+ 1,
+ "qstory_main_05_005_a",
+ nil,
+ nil,
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ 0.5,
+ 0.5,
+ -100.0,
+ -50.0,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ 0.5,
+ 0.5,
+ 0.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "3",
+ "Linear",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "012",
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.6,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "012",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalkShake",
+ param = {
+ 0,
+ "Xiao",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "미스티, 지금 뭐 하는 거예요?!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.55,
+ -0.18,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "어떻게 만드라휘초를 나이팅게일 빵 작업장에서 외부로 반출할 수가 있죠? 이건 심각한 규정 위반이라고요!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_148",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "4",
+ "Linear",
+ true,
+ true,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ 0.5,
+ 0.5,
+ 0.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "013",
+ "none",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "c",
+ "012",
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "3",
+ "Linear",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m46",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "마이나도 왔구나.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -30.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.55,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "세이나랑 후유카를 도우러 왔는데, 오자마자 당신이 컴퍼니 규정을 위반한 걸 보게 됐네요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "006",
+ "avg_emoji_music",
+ nil,
+ 0.4,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "2TiaoYue",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "에이, 그럼 나랑 의도는 같네~",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_074",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "010",
+ "close",
+ nil,
+ 0.75,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "전혀요. 전 절대 규정을 어기지 ==W==않아요. 다른 사람의 규정 위반을 밝혀내려는 건데, 오히려 저희가 규정을 어긴다면 앞뒤가 안 맞잖아요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "011",
+ "avg_emoji_angry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "007",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "youchupeng",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "진정해. ==W==상사한테 허락받고 데려온 거니까. 아, 마침 저기 오네.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "006",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou0",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -100.0,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_136",
+ "a",
+ "009",
+ "none",
+ nil,
+ 0.6,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.55,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.75,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg2_958",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.8,
+ 0.2,
+ 0.68,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_090",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.78,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ "002",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_136",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "헤헤, 잘은 모르지만, 모두를 도우려고 휘초를 데리고 왔어!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "007",
+ "none",
+ nil,
+ 0.2,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "avg_emoji_flurry",
+ nil,
+ 0.32,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "diantou2",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "저기, 루비 매니저님, 생산부 작업장에서 휘초를 빼 오는 건 안 되지 않나요?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ "003",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_136",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그냥 반죽만 도와주는 건데, 뭐 어때! ==W==그리고 난 휘초에게 아직 발견되지 않은 가능성이 무궁무진하다고 생각하거든~",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.75}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_054",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ "005",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_481",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "012",
+ "avg_emoji_shock",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ "011",
+ "avg_emoji_star",
+ nil,
+ 0.55,
+ -0.19,
+ 1.25,
+ nil,
+ nil,
+ nil,
+ "jushou2",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_136",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "그야말로 절호의 기회야! 휘초가 연구개발부에도 도움이 될 수 있다면, 윗선에서도 휘초 프로젝트를 재검토해 볼지도 몰라!",
+ ""
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_206",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ "009",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou0",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_136",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "휘초야, ==W==얼른 세이나랑 후유카가 하는 자세를 따라서 반죽해 봐.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.6}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_136",
+ "a",
+ "002",
+ "avg_emoji_happy",
+ nil,
+ nil,
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+ },
+ {
+ cmd = "CtrlChar",
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+ }
+ },
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+ },
+ {
+ cmd = "CtrlChar",
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+ },
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+ cmd = "Wait",
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+ cmd = "SetAudio",
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+ },
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+ },
+ {
+ cmd = "CtrlChar",
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+ param = {
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+ cmd = "Wait",
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+ cmd = "SetAudio",
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+ },
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+ nil,
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
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+ nil,
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+ nil,
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+ },
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+ cmd = "Wait",
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+ {
+ cmd = "SetAudio",
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "0",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "수많은 휘초가 연구개발부로 몰려들어 세이나를 따라서 밀가루와 톱밥을 섞고, 반죽을 주물럭거리기 시작한다.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
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+ 1.0,
+ nil,
+ nil,
+ nil,
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+ 0.0,
+ false
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+ },
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+ true,
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+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "01:00",
+ "열월",
+ "14일",
+ "필리에 온실 구역",
+ "아그리 유니온 연구개발부"
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
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+ 0,
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+ nil,
+ nil,
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+ nil,
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+ nil
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+ },
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+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "c",
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+ nil,
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+ nil,
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+ nil,
+ nil,
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+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
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+ },
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+ false,
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "성공했어! 한번 먹어 봐. 진짜 나이팅게일 빵이랑 똑같지 않아?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "c",
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+ nil,
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+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
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+ nil,
+ nil,
+ nil,
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+ "none",
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+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
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+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
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+ nil,
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "음, ==W==한 번 먹어볼게요. ==W==이 거친 식감과 톱밥 잔향은 확실히 나이팅게일 빵이네요. 오차가 있을 순 있어도 99%는 구현해 냈어요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.75}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
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+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
+ "012",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
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+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
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+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "역시 인해전술……==W== 아니지, 초해전술이라 해야 하나. ==W==100개나 되는 만드라휘초가 합류하니까, 금세 수십 가지 조미료가 들어간 반죽을 만들어서 레시피를 찾아냈어.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.75}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 1,
+ "021",
+ "none",
+ "lengzhan",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.75}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 1,
+ "020",
+ "none",
+ "none",
+ "w",
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+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
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+ "avg_emoji_music",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "이제 생산부의 레시피에 문제가 있는지 직접 비교해 볼 수 있겠어.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
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+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
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+ nil,
+ 100.0,
+ nil,
+ 1.05,
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+ nil,
+ nil,
+ nil,
+ "none",
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+ false,
+ 0
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+ },
+ {
+ cmd = "SetChar",
+ param = {
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+ "b",
+ "007",
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+ nil,
+ 0.5,
+ -0.17,
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+ nil,
+ nil,
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ nil,
+ "avg_emoji_happy",
+ nil,
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+ nil,
+ nil,
+ nil,
+ 1.0,
+ "diantou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "히히, 굳이 안 가도 될 것 같은데?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "012",
+ "avg_emoji_question",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "응?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "이 반죽들 중엔 99%짜리 나이팅게일 빵뿐만 아니라, ==W==황금 나이팅게일 빵도 있거든.",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 2,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.5,
+ nil,
+ "none",
+ "OutSine",
+ 0.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_185",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_flash_light",
+ 0,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "010",
+ "none",
+ nil,
+ nil,
+ -0.27,
+ 1.4,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.25,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 3,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.8,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.35,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "012",
+ "avg_emoji_shock",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalkShake",
+ param = {
+ 0,
+ "Xiao",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "황금 나이팅게일 빵?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "003",
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "이거야. 82번 휘초가 만든 거. ==W==자, 후유카가 한번 먹어볼래?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.75}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "007",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "zuochupeng",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ true,
+ 0.35,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_134",
+ "b",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "004",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou0",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "와…… 너무 ==W==부드러워요! ==W==와구와구…… 우음, 향도 엄청 달콤해요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "011",
+ "avg_emoji_flower",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "002",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ -0.25,
+ 1.3,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "스승님, 이거 진짜 황금 나이팅게일 빵이에요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 100.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.5,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "012",
+ "none",
+ nil,
+ 0.4,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.25,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "avg_emoji_shock",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "내, 내가 황금 나이팅게일 빵을 만들었다고? 말도 안 돼. 난 제일 평범한 재료들만 썼는걸. 이 반죽도 그냥…… 왕겨를 조금 덜 넣었을 뿐인데.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "012",
+ "avg_emoji_question",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "왕겨를 제외하고, 나머지 재료가 똑같은 반죽도 있어?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "006",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "있어.==W== 이거 한번 먹어봐. 81번 휘초가 만든 거야.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "018",
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_100",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -10.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.5,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "013",
+ "none",
+ nil,
+ 0.45,
+ -0.07,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "이 맛은…… ==W==나이팅게일 빵과 비슷하긴 한데, ==W==나이팅게일 빵은 아니고, 그렇다고 황금 나이팅게일 빵도 아니에요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "012",
+ "avg_emoji_shock",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "004",
+ "close",
+ nil,
+ nil,
+ -0.17,
+ 1.25,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "012",
+ "avg_emoji_speechless",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "이상하네. 분명 재료는 거의 똑같은데, 왜 식감 차이가 이렇게 크지? 황금 나이팅게일 빵의 비밀이 겨우 왕겨뿐일 리가 없는데.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.3,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "009",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "009",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "왕겨도 아니고, 조미료도 아니면……",
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+ },
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+ },
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+ },
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+ cmd = "SetTalk",
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+ 0,
+ "",
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+ "",
+ "모두들 이 시간에 불러내서 죄송해요.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ nil,
+ false,
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+ false,
+ nil
+ }
+ },
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+ param = {
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+ "",
+ 0,
+ "",
+ false,
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+ ""
+ }
+ },
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+ cmd = "Wait",
+ param = {0.5}
+ },
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+ },
+ {
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+ param = {
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+ 0,
+ "",
+ false,
+ "",
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+ ""
+ }
+ },
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+ param = {
+ "avg1_103",
+ "e",
+ nil,
+ "none",
+ nil,
+ 0.9,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ true,
+ 0.4,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ true,
+ 0.4,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ -0.25,
+ 1.3,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.4,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_021",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong2",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "이건 어제 생산부에서 직접 구매한 밀가루 목록이에요.",
+ ""
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그중 하나가 마력으로 속성 재배된 밀을 원료로 한다는 걸 알아냈어요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 2,
+ nil,
+ nil,
+ 1.25,
+ "avg1_103",
+ "e",
+ "006",
+ "avg_emoji_question",
+ 4,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "마력, 속성 재배?",
+ ""
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 2,
+ nil,
+ nil,
+ nil,
+ "avg1_103",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_077",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "005",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "네, 연구개발부가 예전에 했던 프로젝트 중에 마력 속성 재배로, 농작물의 성장 기간을 십 분의 일로 줄여서 수확량을 크게 늘리는 실험이 있었다고 들었어요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "025",
+ "avg_emoji_shock",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "기간을 십 분의 일로 줄이면…… 수확량은 원래의 열 배나 늘어나겠네.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "004",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "하지만, 마력으로 속성 재배한 농작물은 속 빈 강정일 뿐이에요. 재배된 밀은 겉으로나, 가루로 빻았을 때나 모두 진짜 밀과 똑같아 보이지만, 먹었을 때 영양소는 전혀 없어요.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "003",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "애초에 인간의 위는 마력을 소화할 수 없으니까요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "005",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "여러분, 이거 익숙하지 않나요?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 3,
+ nil,
+ nil,
+ 0.9,
+ "avg1_134",
+ "b",
+ "004",
+ "avg_emoji_exclamation",
+ 5,
+ 0.51,
+ 0.4,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalkShake",
+ param = {
+ 0,
+ "Xiao",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "황금 나이팅게일 빵이네요!",
+ ""
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 3,
+ nil,
+ nil,
+ nil,
+ "avg1_134",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "020",
+ "avg_emoji_speechless",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "생산부에서 일하는 만드라휘초는 밀가루를 구분할 수 없으니, ==W==이런 밀가루를 써도 알아차리지 못할 거야. 결국 우리가 예상한 대로야. 문제는 ‘업무 프로세스가 닿지 않는 빈틈’에 있었어.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "018",
+ "avg_emoji_music",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 0,
+ nil,
+ nil,
+ 1.25,
+ "avg1_135",
+ "b",
+ "006",
+ "avg_emoji_happy",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "날이 밝으면 온실들을 하나하나 조사해 보자.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "004",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "아니요. 더 빠른 방법이 있어요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlCharHead",
+ param = {
+ nil,
+ nil,
+ nil,
+ "avg1_135",
+ 3,
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "013",
+ "avg_emoji_sweaty",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 0,
+ nil,
+ nil,
+ nil,
+ "avg1_135",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "며칠 동안 저랑 아야메가 생산부 온실 데이터를 계속 정리해 왔거든요. 이제 마력 속성 재배 밀이라는 단서가 생겼으니, 데이터로 금방 실마리를 찾을 수 있을 거예요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -150.0,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "007",
+ "none",
+ nil,
+ 0.3,
+ -0.25,
+ 1.3,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.75,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "avg_emoji_happy",
+ nil,
+ 0.4,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "huanxin2",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "데이터 많지 않아? 만드라휘초를 좀 빌려줄까? 자료 나르는 데도 도움이 될 텐데.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "010",
+ "avg_emoji_attention",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "고맙지만 사양하죠. 저는 규정을 어기는 방식으로는 일하고 싶지 않아서요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "020",
+ "avg_emoji_shock",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "close",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.6,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "여러분은 먼저 들어가서 쉬세요. 내일 아침쯤이면 이쪽 데이터 정리를 끝낼 수 있을 거예요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 0,
+ 300.0,
+ -50.0,
+ 1.1,
+ "avg1_111",
+ "c",
+ "005",
+ "avg_emoji_music",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "저도 도울게요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ true,
+ true,
+ 1.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ 0.5,
+ 0.5,
+ 0.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_warehouse",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 2.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "05:00",
+ "열월",
+ "14일",
+ "필리에 온실 구역",
+ "아그리 유니온 창고"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "story_main_05_001",
+ "0",
+ "InSine",
+ 2.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m62",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 150.0,
+ 200.0,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 3.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {2.0}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_177",
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "25번 온실 데이터 정리 완료. ==W==윽, 벌써 시간이 이렇게 됐네요. 마이나 선배, 해가 뜨기 전에 정말 다 끝낼 수 있을까요?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_473",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -150.0,
+ -150.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 1.6,
+ true
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "50번부터 99번 온실 데이터는 이미 끝냈어요. 앞쪽 온실 데이터도 좀 나눠주세요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_048",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Xiao",
+ "Linear",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "무, 무지==W== 빠르시네요. 어떻게 이렇게나 빠른 거죠. 분명 절반씩 나눠서 했는데……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.75}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 150.0,
+ 200.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.5,
+ false
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_021",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 100.0,
+ 350.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "데이터 확인하는 방식에 조금 문제가 있는 것 같아요.",
+ ""
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "혹시 씨앗, 비료, 물 사용량, 생산량, 포장까지 전부 다 하나하나 계산했나요?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 150.0,
+ 250.0,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "맞아요, 그래야 가장 정확하니까요…… 어느 한 군데라도 수치가 안 맞으면 문제가 있는 거잖아요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ 0.5,
+ 0.5,
+ 0.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "맞는 말이지만 순서가 잘못됐어요.",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ true,
+ true,
+ 2.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_warehouse",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 2.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m3",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_111",
+ "c",
+ "007",
+ "none",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_252",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong2",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "한 온실의 데이터를 전부 다 계산한 뒤에야 다음 온실로 넘어가고 있죠? ==W==하지만 우리가 지금 해결해야 하는 문제는…… 비정상적인 마력 속성 재배 기술을 사용한 온실을 찾는 거예요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "003",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "013",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "close",
+ nil,
+ 0.25,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "005",
+ "none",
+ nil,
+ 0.5,
+ -0.3,
+ 1.35,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "이럴 때는 온실의 수확 작업 시간에 집중해야 돼요.",
+ ""
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "다른 데이터는 얼마든지 조작할 수 있지만, 다 자란 작물은 사람이 직접 수확해야 하니까요. 그리고 마력 속성 재배 작물은 정상 작물보다 수확 횟수가 훨씬 많은데, 이 점은 숨기고 싶어도 숨길 수가 없죠.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.55,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "007",
+ "none",
+ nil,
+ 0.45,
+ -0.3,
+ 1.35,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "013",
+ "avg_emoji_idea",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "그, 그렇군요. 이렇게 보니 확실히 수월하게 문제를 찾을 수 있겠네요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "016",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "이, ==W==이게 바로 나와 대형 컴퍼니 정규직과의 사고방식 차이인가? ==W==조금 더 일찍 이런 걸 배웠다면…… 그때 탈락하지 않았을지도 모르는데.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "007",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1.25}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ 50.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "006",
+ "avg_emoji_vexation",
+ nil,
+ nil,
+ -0.3,
+ 1.3,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "012",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "004",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "003",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.75,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "close",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.35,
+ -0.3,
+ 1.35,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 100.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "저도 처음 컴퍼니에 들어왔을 때부터 이런 걸 다 알고 있었던 건 아니에요. ==W==잊지 마세요. 아야메는 스스로의 실력으로 피렌 님의 면접을 통과했다는 걸요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.6,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_019",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.75,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "013",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "close",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "009",
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "자신감을 가져요. 사람은 계속해서 성장하기 마련이니까요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "013",
+ "none",
+ nil,
+ 0.52,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "018",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 2.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_100",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "005",
+ "close",
+ nil,
+ nil,
+ -0.3,
+ 1.4,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 1.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "고마워요, 선배. ==W==그럼 마지막 데이터까지 힘내서 찾아보죠!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "015",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 2.5,
+ true,
+ "default"
+ }
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_kr/config/stm05_07.lua b/lua/game/ui/avg/_kr/config/stm05_07.lua
new file mode 100644
index 00000000..fa135e9f
--- /dev/null
+++ b/lua/game/ui/avg/_kr/config/stm05_07.lua
@@ -0,0 +1,19794 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "07",
+ "규칙의 의미",
+ "의뢰를 완수한 마이나는 일행을 초대하여 과거 정보 유출 사건을 언급한다. 그 후 마이나가 조사 결과를 보고했지만 아무런 소식이 없어서, 당신은 일행과 마이나를 설득하여 온실을 재조사하기로 결정한다.",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_060",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "OutSine",
+ 1.5,
+ false,
+ "fade",
+ 0
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_1s",
+ 0,
+ "m14",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_014",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_118",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetPhone",
+ param = {
+ 0,
+ 1,
+ "990"
+ }
+ },
+ {
+ cmd = "SetPhone",
+ param = {
+ 3,
+ 1,
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 1,
+ "avg3_999",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "역시 그 사람들은 물러서지 않았어. 심지어 진실에 거의 다다른 것 같아",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 1,
+ "avg3_999",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "근데, 우린 아직 준비가 덜 됐어",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg3_999",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "괜찮아, 마이나가 있으니까, 걔네들이 설령 진실을 알아낸다 해도 내가 시간을 끌 수 있어",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg3_999",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "준비하는 데 얼마나 걸릴 것 같아?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 1,
+ "avg3_999",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "어디 보자, 이 일은 너무 많은 부서와 사람들이 얽혀 있어서",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 1,
+ "avg3_999",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "적어도 다음 달 5일까지는 준비해야 할 것 같아",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg3_999",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "그렇게나 오래 걸린단 말이야……? 그 인간들은 도대체 뭘 꾸미는 거야? 좋아, 그때까지 어떻게든 시간을 끌어볼게",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetPhone",
+ param = {
+ 1,
+ 0,
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ true,
+ true,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "Linear",
+ 1.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 50.0,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_024",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_warehouse_daylight",
+ "0",
+ "Linear",
+ 2.0,
+ false,
+ "fade",
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_005",
+ 0.6,
+ true
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "06:30",
+ "열월",
+ "14일",
+ "필리에 온실 구역",
+ "아그리 유니온 창고"
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_024_stop",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "018",
+ "none",
+ nil,
+ 0.48,
+ -0.2,
+ 1.25,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "011",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.45}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "008",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "하암…… 졸려라. 마이나, 아야메, 계산은 어느 정도 됐어? 단서는 찾았고?",
+ ""
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_111",
+ "c",
+ "002",
+ "none",
+ nil,
+ 0.72,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.28,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.08,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.45}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_3s",
+ 0,
+ "m53",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "003",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "계, 계산은 끝났어요…… ==W==한 번 더 대조해 봤는데, 결과는 그대로예요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "004",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.72,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ 0.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -50.0,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "우리의 최종 결론은…… ==W==99개의 온실 중 9곳에서 최근 2개월간 씨앗 사용량이 평균치보다 200%나 높았다는 거예요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "007",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "006",
+ "avg_emoji_vexation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "이 정도 사용량은 정상적인 수치를 한참 벗어났어요. 분명 이 온실들에서 누군가 몰래 마력 속성 재배를 한 거죠.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ nil,
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+ "Linear",
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+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
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+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
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+ "none",
+ nil,
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+ nil,
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+ 0,
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
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+ nil,
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
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+ "none",
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+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "004",
+ "avg_emoji_love",
+ nil,
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+ nil,
+ nil,
+ nil,
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+ nil,
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+ 0,
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+ false,
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "일 처리 한번 빠르네~ 벌써 다 조사했어? 그럼 그 온실에 숨어있다가 범인만 잡으면 되겠네.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
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+ nil,
+ nil,
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+ nil,
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+ false,
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "안 돼요. 우리의 목적은 조사지, 체포하는 게 아니에요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ false,
+ nil
+ }
+ },
+ {
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+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
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+ nil,
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+ "none",
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+ "InBounce",
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "엥?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
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+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
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+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "이 증거와 자료들은 제가 상부에 보고해서, 컴퍼니가 처리하도록 하겠습니다.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "018",
+ "none",
+ nil,
+ nil,
+ nil,
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+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
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+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.6}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "b",
+ nil,
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+ nil,
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+ false,
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+ false,
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+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
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+ },
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+ cmd = "SetMainRoleTalk",
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "컴퍼니가 처리한다라…… 2개월 동안 9개의 온실에서 이런 짓을 하고도 들키지 않았어. 범인이 높은 위치에 있지 않은 이상 불가능할 텐데?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
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+ "none",
+ "w",
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+ "avg3_100"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "006",
+ "none",
+ nil,
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+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
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+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
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+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_077",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "009",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
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+ nil,
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+ "none",
+ "Linear",
+ 0,
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+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "여러분 그동안 정말 고생 많으셨어요.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "002",
+ "avg_emoji_happy",
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+ "none",
+ "none",
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+ 0,
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+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "황금 나이팅게일 빵 조사는 여기서 마무리할게요. 모처럼 휴무인데, 다들 저희 집에서 식사라도 한 끼 하면서 축하 파티 하지 않으시겠어요?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.28,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.74,
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+ nil,
+ nil,
+ 0.0,
+ nil,
+ "none",
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+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
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+ nil,
+ nil,
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+ 1.05,
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+ nil,
+ nil,
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+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
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+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "019",
+ "none",
+ nil,
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+ nil,
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+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "014",
+ "none",
+ nil,
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+ nil,
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+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ 0,
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+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ }
+ },
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+ },
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+ },
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+ cmd = "SetAudio",
+ param = {
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+ },
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+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.15,
+ nil,
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+ "none",
+ "Linear",
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+ }
+ },
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+ cmd = "SetAudio",
+ param = {
+ 0,
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+ 0.0,
+ false
+ }
+ },
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+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "002",
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+ nil,
+ nil,
+ -0.25,
+ 1.3,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "10:00",
+ "열월",
+ "14일",
+ "필리에 실버 에리어",
+ "마이나의 집"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
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+ "none",
+ "none",
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+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "014",
+ "none",
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+ nil,
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+ nil,
+ nil,
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+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "다들 편하게 앉으세요. ==W==죄송하지만…… 좀 좁을 수도 있어요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
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+ "avg_emoji_shy",
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+ nil,
+ nil,
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+ nil,
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+ "none",
+ "Linear",
+ 0,
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+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ -0.2,
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+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
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+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
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+ nil,
+ nil,
+ nil,
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+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
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+ "none",
+ "avg3_168",
+ "a",
+ "002",
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+ 0.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_199",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_167",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.25,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "tiao2",
+ "none",
+ "InQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_168",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.75,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "tiao2",
+ "none",
+ "InQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_167",
+ "a",
+ "006",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_168",
+ "a",
+ "007",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_999",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "언니, 왔구나~",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ 0.0,
+ 0.96,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_208",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ true,
+ true,
+ 0.5,
+ true,
+ "fade"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "story_main_05_009",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_1s",
+ 0,
+ "m32",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_305",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "니아, 아이라, 얌전히 잘 있었어?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_056",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "니야",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "얌전히 있었어! 어제 저녁밥이랑 오늘 아침밥도 내가 만들었어.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_123",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "아이라",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "집 청소는 내가 했고.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_112",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "hengbo",
+ "OutSine",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "니야",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "언니, 다음엔 그렇게 늦게까지 야근 안 하면 안 돼? 나랑 아이라 둘만 있으면 좀 무섭단 말이야.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_124",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "미안, 미안. 다음에는 이렇게 늦게까지 일 안 할게.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_059",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "아이라",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "거짓말. 매번 그렇게 말하면서, 어젯밤엔 아예 집에도 안 들어왔잖아.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_050",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "아하하, 앞으로는 안 그런다고 약속할게. 아무리 늦어도 집에는 꼭 올게.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume35_1s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ true,
+ true,
+ 1.0,
+ true,
+ "fade"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "philae_room_daylight",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_167",
+ "a",
+ "006",
+ "none",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_168",
+ "a",
+ "003",
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_167",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_168",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -50.0,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "제 동생들을 소개할게요. 이쪽은 아이라, 이쪽은 니아예요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_019",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "014",
+ "none",
+ nil,
+ nil,
+ -0.08,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_167",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.32,
+ -0.08,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_019",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_168",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.68,
+ -0.08,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "008",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "자, 손님들한테 인사해야지.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_167",
+ "a",
+ nil,
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_168",
+ "a",
+ "002",
+ "avg_emoji_shy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ true,
+ true,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "philae_room_daylight",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 200.0,
+ 0.0,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 150.0,
+ 100.0,
+ 1.18,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "c",
+ "006",
+ "none",
+ nil,
+ 0.55,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_168",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_167",
+ "a",
+ "006",
+ "none",
+ nil,
+ 0.25,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 2.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "11:00",
+ "열월",
+ "14일",
+ "필리에 실버 에리어",
+ "마이나의 집"
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_1s",
+ 0,
+ "m44",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "InOutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_167",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "InOutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "003",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "youzai",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_167",
+ "a",
+ "007",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "huanxin",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "006",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_168",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "아이라",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "세이나 언니, 그래서? 그 거대한 마스크보어가 달려들었을 때 어떻게 했는데?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_168",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.75,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "012",
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_167",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.25,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_053",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_168",
+ "a",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "buman",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "니야",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "거대한 마스크보어가 아니라, 이름이 있다구. ==W==돌진…… 맞아, 돌진하는 혼령!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_168",
+ "a",
+ "007",
+ "avg_emoji_idea",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "003",
+ "none",
+ nil,
+ 0.58,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.4,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -100.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.4,
+ true
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_019",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_168",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
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+ }
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+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "EV_SOLO_L__in",
+ "avg1_135",
+ "b",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "003",
+ "none",
+ nil,
+ 0.3,
+ nil,
+ 1.38,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.72,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "Linear",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 2,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.2,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.6}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_1s",
+ 0,
+ "m33",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "019",
+ "avg_emoji_flower",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "youzai",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "얼마만의 이런 느낌인지. 이렇게 따뜻하고 화목한 분위기가 최고라니까.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "011",
+ "avg_emoji_happy",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그러게. 요즘 다들 긴장 상태였는데, 이렇게 숨 좀 돌릴 수 있어서 다행이야.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "005",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.28,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -100.0,
+ 0.0,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "OutQuad",
+ 0.5,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "003",
+ "none",
+ nil,
+ nil,
+ -0.01,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "009",
+ "none",
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "다들 고마워요. 평소엔 제가 집을 비우는 시간이 워낙 길다 보니까, 니아랑 아이라가 저렇게 환하게 웃는 건 정말 오랜만에 보네요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "013",
+ "avg_emoji_happy",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "별말씀을. 세이나도 아이들이랑 놀다 보니 보육원에서 지내던 시절이 떠올라서 즐겁대.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "004",
+ "none",
+ nil,
+ 0.28,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "021",
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그런데 부모님이 안 보이네. 외출이라도 한 거야? 음식을 좀 더 만들어야 되나?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "012",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "아뇨, 부모님은 필리에에 안 계세요. 아주 먼 남쪽…… ==W==아그리 유니온 레인포레스트 지사에서 일하고 계시거든요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "011",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "009",
+ "avg_emoji_shock",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "레인포레스트 지사? 거긴 제국 최남단이잖아…… ==W==집에 애들도 있는데, 거절할 수는 없었던 거야?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "018",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_112",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "006",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "음…… ==W==실은 4년 전 필리에 지사에서 아주 심각한 사건이 있었거든요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "012",
+ "avg_emoji_vexation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "015",
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_1s",
+ 0,
+ "m12",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "연구개발부의 전임 부장, 그러니까 현임 요셉 부장님의 전임자가 마녀에게 컴퍼니 기밀을 넘기고, 업무상 횡령죄로 체포됐죠.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "011",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "부모님은 예전에 연구개발부 직원이었는데, 그 사건에 간접적인 책임이 있었어요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "012",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "다행히 당시 감찰관이 절차와 규정을 엄격하게 지킨 덕분에, 부모님은 단순히 연루된 것뿐이라고 판명됐죠. 그래서 전임 부장처럼 쫓겨나진 않았지만, 대신 아주 먼 레인포레스트 지사로 발령이 난 거예요.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "011",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "014",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "020",
+ "avg_emoji_think",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "아그리 유니온에 그런 일도 있었구나……",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "011",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "그 뒤로 부모님은 필리에를 떠났고, 월급도 많이 줄었어요. 그때 저는 아직 학생이었고…… 집안 형편이 갑자기 어려워졌죠.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "018",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "004",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "그때도 역시 그 이름 모를 감찰관이 컴퍼니의 가족친화제도를 이용해 지원금을 받을 수 있게 도와줬어요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "014",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "그리고 나이팅게일 빵이 출시된 뒤에는 매주 나이팅게일 빵을 보내줘서 굶주리지 않아도 됐고요.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "008",
+ "avg_emoji_flower",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "youzai",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "저에게 나이팅게일 빵은 세상에서 가장 맛있는 음식이에요.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "005",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "009",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "002",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그랬구나…… 결국 그 컴퍼니의 규정이 있었기 때문에 어려운 시절을 버틸 수 있었던 거네. 그래서 조사하면서 규정을 위반하거나 빈틈을 이용하는 걸 좋아하지 않았던 거구나.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "009",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "013",
+ "avg_emoji_sweaty",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "조금 과장일 수도 있지만…… ==W==컴퍼니의 규정이 없었다면 지금의 저는 없었을 거예요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "006",
+ "avg_emoji_awkward",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "이 세상 모든 사람이 전임 부장이나 마녀처럼 정해진 규칙을 무시하고 멋대로 행동한다면, 타인에게 얼마나 큰 피해를 끼치겠어요.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "020",
+ "avg_emoji_shock",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.9}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "013",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "당시에 구체적으로 어떤 일이 있었는지는 잘 모르지만, 마녀들도 꼭 규칙을 어겼다고만 할 수 있는 건 아니지 않아? 마녀들도 나름의 규칙이 있다던데.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "007",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "010",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그럴 수도 있겠지만, 저한테는 그저 자신만 생각하는 사람들일 뿐이에요. 전 마녀가 제일 싫어요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "011",
+ "avg_emoji_awkward",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_178",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "음…… 그런 녀석들은 미움받을 만하지.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "018",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "012",
+ "avg_emoji_flurry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jinzhang",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "앗, 미스티.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_178_stop",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "020",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jingxia",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "왜, 왜 그래?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "010",
+ "avg_emoji_awkward",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "국물 넘쳐요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "011",
+ "none",
+ nil,
+ nil,
+ -0.01,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.4,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "013",
+ "avg_emoji_music",
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ "youchupeng",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "아이 참~★ 빨리 좀 말하지!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_055",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "011",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.5,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.5,
+ 1.0,
+ "none",
+ "Linear",
+ 0.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -200.0,
+ -50.0,
+ 1.25,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_055",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 200.0,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.8,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.5,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.8,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "018",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.8,
+ true,
+ 0.0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.2}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ 0.0,
+ "none",
+ "Linear",
+ 0.6,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.6,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.6,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_125",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "011",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "009",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.9}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ true,
+ true,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "c",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_167",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.6,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_168",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.4,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 180.0,
+ 100.0,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ true,
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+ }
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+ 0,
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+ }
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+ nil
+ }
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+ nil,
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+ "a",
+ nil,
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+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuad",
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+ nil,
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+ 0.5,
+ false,
+ nil
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+ "avg3_134",
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+ }
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+ }
+ },
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+ cmd = "CtrlChar",
+ param = {
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+ "002",
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+ false,
+ nil
+ }
+ },
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+ }
+ },
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+ cmd = "CtrlChar",
+ param = {
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+ nil,
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+ "none",
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+ "none",
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+ "OutQuad",
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+ nil,
+ false,
+ 0.6,
+ false,
+ nil
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+ false,
+ nil
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+ },
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+ param = {
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+ "c",
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+ "",
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+ }
+ },
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+ 0,
+ "",
+ false,
+ "",
+ "인형탈, 좋아.",
+ ""
+ }
+ },
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+ param = {
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+ false,
+ nil
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+ },
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+ nil,
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+ "none",
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+ true,
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+ false,
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+ 0.5,
+ true
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+ param = {
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+ "c",
+ "019",
+ "none",
+ nil,
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+ nil,
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+ nil,
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+ "none",
+ "none",
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+ 0,
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+ false,
+ 0.5,
+ false,
+ nil
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+ },
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+ param = {
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+ "b",
+ "003",
+ "none",
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+ param = {
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+ param = {
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+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "연구개발부에서 정말 많은 걸 배웠어요. 의뢰가 끝나면 여러분한테 더 도움이 될 수 있을 것 같아요.",
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+ false,
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+ param = {
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+ "none",
+ "none",
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+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
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+ param = {
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+ "c",
+ nil,
+ "none",
+ nil,
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+ nil,
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+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
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+ cmd = "SetTalk",
+ param = {
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+ 0,
+ "",
+ false,
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+ "그럼, 모두 내일 봐요.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ },
+ {
+ cmd = "CtrlChar",
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+ },
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+ cmd = "CtrlChar",
+ param = {
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+ cmd = "CtrlChar",
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+ },
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+ cmd = "Wait",
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+ cmd = "CtrlChar",
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+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
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+ nil,
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
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+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ "003",
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+ 0,
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+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "014",
+ "none",
+ nil,
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "010",
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "005",
+ "none",
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+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "018",
+ "none",
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+ "none",
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+ 0,
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+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
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+ 0,
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+ "2000ms",
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+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
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+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_937",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "내일 보자.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "avg_emoji_speechless",
+ nil,
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+ nil,
+ nil,
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+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ "002",
+ "none",
+ nil,
+ 0.7,
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+ nil,
+ nil,
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+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "002",
+ "none",
+ nil,
+ 0.52,
+ nil,
+ nil,
+ nil,
+ nil,
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+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "009",
+ "none",
+ nil,
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+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
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+ nil,
+ nil,
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+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_074",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "AvgStageEffect_fade_left",
+ "OutSine",
+ true,
+ true,
+ 0.8,
+ true,
+ "fade"
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
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+ -0.25,
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+ true,
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+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "city_street_water",
+ "0",
+ "Linear",
+ 1.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
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+ "AvgStageEffect_fade_right",
+ "OutSine",
+ false,
+ false,
+ 0.8,
+ true,
+ "fade"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "009",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "012",
+ "avg_emoji_question",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "왜 그래, 미스티? 아까 마이나가 ==W==한 말 때문에 그래? 마이나는 네가 마녀라는 것도 모르잖아. 너한테 한 말은 아니야.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "005",
+ "avg_emoji_flurry",
+ "jinzhang",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "021",
+ "avg_emoji_shock",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "009",
+ "avg_emoji_shy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.7}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "002",
+ "avg_emoji_love",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume100_1s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "관찰력이 뛰어난걸. 역시 보스답네.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "011",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "우리 마녀들이 미움받는 건 일상이야. 그냥 몇 마디 들었다고 그리 쉽게 풀이 죽진 않는다구.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "013",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "018",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "하지만..... ==W==동생들과 마이나가 서로 의지하며 지내는 걸 보니까, 그 선배 마녀가 누군지는 몰라도, 죄책감이 조금 생기네.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "014",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "009",
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "보스는 규칙을 지키는 것과 진실을 좇는 것 중에 뭐가 더 중요하다고 생각해?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ true,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetPersonalityChoice",
+ param = {
+ 1,
+ 1,
+ "둘 다 가질 순 없을까?",
+ "규칙은 곧 안정을 의미하지",
+ "규칙은 깨라고 있는 것!",
+ "e",
+ "020",
+ "none",
+ "규칙과 진실이라……",
+ ""
+ }
+ },
+ {
+ cmd = "SetPersonalityChoiceJumpTo",
+ param = {1, 1}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "012",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "규칙도 지키면서 진실을 찾을 방법도 있지 않을까?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "018",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "014",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "있긴 해. 하지만 인형 뽑기 기계에 돈만 넣는다고 100% 인형을 뽑을 수 있는 건 아니잖아?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "010",
+ "avg_emoji_vexation",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "당연히 아니지.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "011",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그러니까 말이야. 못 뽑을 때는 결국 ‘계속 돈을 넣을지, 아니면 인형 뽑기 기계를 열어버릴지’를 선택해야 해.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "012",
+ "avg_emoji_speechless",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "‘인형 뽑기 기계를 열어버리는’ 쪽을 선택하는 사람도 있어?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "021",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "20번 정도 못 뽑았다고 ‘열어버리지는’ 않겠지만, 200번을 해도 못 뽑으면…… ==W==보스 생각도 달라질 거야.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "002",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "맞아…… 적어도 난 그 집게가 고장 난 게 아닌가부터 의심할 것 같아.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ "fade"
+ }
+ },
+ {
+ cmd = "SetPersonalityChoiceRollover",
+ param = {1}
+ },
+ {
+ cmd = "SetPersonalityChoiceJumpTo",
+ param = {1, 2}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "009",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "규칙이 있어야 안정이 유지되고, 이 안정 속에서 대다수의 사람들이 보호받지.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "012",
+ "avg_emoji_question",
+ nil,
+ nil,
+ -0.3,
+ 1.3,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그럼 진실을 위해 규칙을 깨는 우리는 나쁜 사람이라는 거야?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "007",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그런 뜻으로 한 말은 아니었어. ==W==마녀가 몇 번 건드렸다고 바로 무너질 규칙이라면, 애초부터 금방 무너질 규칙이었던 게 아닐까?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "012",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_054",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "009",
+ "none",
+ nil,
+ nil,
+ -0.25,
+ 1.25,
+ nil,
+ nil,
+ nil,
+ "niunie",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "위로 잘하네.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "012",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "위로 아니야. 제대로 된 규칙이라면 스스로 복구하는 힘이 있어. 원래 ‘깨지고…… 복구되는’ 그런 순환 속에 있는 거니까.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "018",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그래? 그럼 보스 말대로라면, ==W==끝까지 버티는 쪽이 정의라는 말이 정답이라는 거네?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "021",
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "003",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "맞아. 그게 바로 적자생존이지. 규칙들 사이에서도 자연의 법칙에 따라 도태와 진화가 있는 법이거든.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ "fade"
+ }
+ },
+ {
+ cmd = "SetPersonalityChoiceRollover",
+ param = {1}
+ },
+ {
+ cmd = "SetPersonalityChoiceJumpTo",
+ param = {1, 3}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "006",
+ "avg_emoji_happy",
+ "huanxin",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "규칙은 깨라고 있는 것! ==W==마왕 입장에선 그렇게 말하고 싶긴 한데~",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "016",
+ "avg_emoji_shock",
+ nil,
+ nil,
+ -0.1,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.4,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "013",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_1s",
+ 0,
+ "m36",
+ "1000ms",
+ 0.0,
+ false
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "015",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "004",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "근데 또 생각해 보면, 규칙을 깨버리면 마왕인 내가 규칙을 새로 다시 만들어야 하잖아. 그게 또 엄청 귀찮거든.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "003",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "게다가 규칙을 깼다고 해서 꼭 진실을 찾는 것도 아니고, 더 나은 규칙이 생긴다는 보장도 없잖아.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "014",
+ "avg_emoji_music",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "예를 들면, 내가 레드 아이즈의 대표집행관이 되면, 너한테 매일 뉴스 세 편을 쓰라고 하겠지. 한 편당 최소 삼천 자씩, 쉬는 날 없이.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_070",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "020",
+ "none",
+ nil,
+ nil,
+ -0.25,
+ 1.25,
+ nil,
+ nil,
+ nil,
+ "jingxia",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "우와아, 보스는 진짜 마왕이구나!",
+ ""
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ "fade"
+ }
+ },
+ {
+ cmd = "SetPersonalityChoiceRollover",
+ param = {3}
+ },
+ {
+ cmd = "SetPersonalityChoiceEnd",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ "fade"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "002",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "아무튼 그렇다는 거야. 일단 지금은 의뢰에만 집중하고, 규칙 같은 건 신경 쓰지 말자.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_077",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "018",
+ "none",
+ nil,
+ nil,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.6,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "007",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "보스 말이 맞아. 마녀는 원래 이런 사소한 것에 얽매여선 안 돼. 내 목표는 오로지 진실이야. 이제 다시 업무 모드로 돌아와야지.",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_3s",
+ 0,
+ "m39",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "010",
+ "none",
+ nil,
+ nil,
+ -0.02,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "021",
+ "avg_emoji_question",
+ nil,
+ nil,
+ -0.2,
+ 1.25,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "보스는 마이나가 제출한 조사 보고서가 어떤 결과를 가져올 것 같아?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "002",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "음, 아무 결과도 안 나올 것 같은데.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "007",
+ "avg_emoji_love",
+ nil,
+ nil,
+ -0.26,
+ 1.35,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "오, 재밌네. 이번에도 나랑 의견이 같아.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "018",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "황금 나이팅게일 빵 사건은 9개의 온실과 얽혀 있잖아. 이건 보통 직원이 할 수 있는 일이 아니야.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "021",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "요 며칠 우리가 만난 사람 중 이런 일을 해낼 만한 사람은 딱 2명뿐이지……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 1,
+ "none",
+ "avg3_183",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 1,
+ "uniseed_lab",
+ "0",
+ "OutSine",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 0,
+ 0,
+ "OutSine",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "017",
+ "none",
+ nil,
+ 0.75,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "009",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "연구개발부에서 우리를 도와줬던 요셉 부장.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 0,
+ 1,
+ "OutSine",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "021",
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "021",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 2,
+ "none",
+ "avg1_110",
+ "d",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 2,
+ "uniseed_business",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 1,
+ 0,
+ "OutSine",
+ 0.8,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.25,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.8,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "018",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그리고 면접관이자, ==W==생산부의 실질적인 관리자인 피렌. 이렇게 큰 일을 숨길 수 있는 직책과 능력이 있는 사람은 그 둘뿐이야.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 1,
+ 1,
+ "OutSine",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "011",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ true,
+ true,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 8,
+ "0",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "일주일 후",
+ ""
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_lab",
+ "0",
+ "Linear",
+ 1.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "15:30",
+ "열월",
+ "21일",
+ "필리에 온실 구역",
+ "아그리 유니온 연구개발부"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_084",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_134",
+ "b",
+ "011",
+ "none",
+ nil,
+ nil,
+ -0.25,
+ 1.25,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_congr",
+ 0,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m28",
+ "1000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ -0.22,
+ 1.3,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "008",
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "세이나 선배, 케이크 모양이 완벽해요. 실험에 성공했네요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "c",
+ "004",
+ "none",
+ nil,
+ 0.47,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 50.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_074",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "002",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "응응. 굽는 동안 마법으로 바람을 불어넣어서 온도를 올리는 게 확실히 효과가 있네. 보고서에 적어두자.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "002",
+ "none",
+ nil,
+ 0.69,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -100.0,
+ nil,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.38,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.66,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "009",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "벌써 일주일째인데, 마이나가 제출한 보고서의 결과는 아직인가요?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "002",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
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+ 0,
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+ },
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+ {
+ cmd = "SetSceneHeading",
+ param = {
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+ false,
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+ },
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+ 0,
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+ "고양이처럼 데굴데굴 굴러 굴러~♪ ==W==허리를 쭉 펴면 키가 쑥쑥 자라지~♪",
+ ""
+ }
+ },
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+ },
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+ param = {
+ 0,
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+ "",
+ 0,
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+ "",
+ "==W==이야아~♪",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
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+ },
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+ ""
+ }
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+ },
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+ "avg3_100"
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+ },
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+ nil,
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+ },
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+ },
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+ },
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+ cmd = "SetTalk",
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+ 0,
+ "",
+ false,
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+ },
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+ 0,
+ "",
+ false,
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+ "일주일에 한 번이라……",
+ ""
+ }
+ },
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+ },
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "보스, 잠깐 이리 와봐.",
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+ }
+ },
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "응?",
+ ""
+ }
+ },
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+ nil,
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+ "none",
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+ false,
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+ true,
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+ param = {
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+ "b",
+ nil,
+ "none",
+ nil,
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+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
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+ nil,
+ false,
+ 0.5,
+ true,
+ nil
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+ false
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+ param = {
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+ },
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+ cmd = "SetTalk",
+ param = {
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "보름이 지났는데도, 조사 보고서는 감감무소식이야. ==W==아무리 봐도 결과가 안 나올 게 뻔한 데, 마이나는 계속 기다리라고만 하잖아.",
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+ }
+ },
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+ cmd = "CtrlChar",
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+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
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+ },
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+ param = {0.5}
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+ cmd = "SetMainRoleTalk",
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+ "none",
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+ 0,
+ "",
+ false,
+ "",
+ "마이나도 나름대로 생각이 있겠지? ==W==그리고 기다리는 게 꼭 나쁜 건 아니라고 봐. 우리가 처음 컴퍼니에 들어왔을 때, 너한테 익명으로 정보 준 사람 기억해?",
+ ""
+ }
+ },
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+ {
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+ "none",
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+ }
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+ },
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+ cmd = "Wait",
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+ },
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "",
+ 0,
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+ false,
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+ "기억하지. 아직도 그게 누군지 못 찾아냈어.",
+ ""
+ }
+ },
+ {
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+ cmd = "SetSceneHeading",
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+ }
+ },
+ {
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+ },
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+ },
+ {
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+ param = {
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+ },
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+ },
+ {
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+ param = {
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+ "",
+ 0,
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+ }
+ },
+ {
+ cmd = "SetChar",
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+ }
+ },
+ {
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+ param = {0.5}
+ },
+ {
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+ },
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+ 0,
+ nil,
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+ 0.5,
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+ nil
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+ },
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+ cmd = "CtrlChar",
+ param = {
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+ },
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+ param = {
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+ "",
+ 0,
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+ false,
+ "",
+ "너 정말 귀엽다. 다음에 또 올게.",
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+ }
+ },
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+ param = {0.3}
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+ false,
+ nil
+ }
+ },
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+ }
+ },
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+ param = {0.5}
+ },
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+ true
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+ },
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+ param = {
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+ nil,
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+ 0.0,
+ 1.1,
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+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
+ nil,
+ "none",
+ nil,
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+ },
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+ cmd = "SetAudio",
+ param = {
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+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_158",
+ "a",
+ nil,
+ "avg_emoji_sigh",
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+ nil
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+ },
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+ param = {0.3}
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+ {
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+ param = {
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+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "c",
+ nil,
+ "none",
+ nil,
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+ nil,
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+ nil,
+ nil,
+ 1.0,
+ "none",
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+ "OutQuad",
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+ nil,
+ false,
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+ false,
+ nil
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+ },
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+ "OutQuad",
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+ true
+ }
+ },
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+ cmd = "CtrlChar",
+ param = {
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+ "c",
+ "004",
+ "none",
+ nil,
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+ nil,
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+ nil,
+ nil,
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+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "코하쿠, 교대 시간이야.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
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+ "avg1_103",
+ "d",
+ "002",
+ "none",
+ nil,
+ 0.6,
+ -0.02,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_100",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_158",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong1",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ nil,
+ nil,
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+ nil,
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+ nil
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+ },
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+ param = {
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+ }
+ },
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+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "아야메, 왜 왔어?",
+ ""
+ }
+ },
+ {
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+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ false,
+ 0.7,
+ true,
+ nil
+ }
+ },
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+ param = {
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+ "d",
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+ "none",
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+ nil,
+ false,
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "c",
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+ nil,
+ nil,
+ "none",
+ "none",
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+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
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+ "009",
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+ 1.5,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
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+ cmd = "CtrlStage",
+ param = {
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+ nil,
+ nil,
+ 200.0,
+ -100.0,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.7,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "002",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
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+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.5,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
+ nil,
+ "none",
+ nil,
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+ "none",
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+ 0,
+ nil,
+ false,
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+ nil
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "닉스 선배가 휴가를 냈거든. ==W==표 작업 다 끝나서 판촉 도우러 왔어.",
+ ""
+ }
+ },
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+ cmd = "CtrlChar",
+ param = {
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+ nil,
+ "none",
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+ false,
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+ true,
+ nil
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+ },
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+ param = {
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+ "d",
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+ "close",
+ nil,
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+ nil,
+ nil,
+ "none",
+ "none",
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+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
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+ param = {
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+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
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+ nil,
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+ "none",
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+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "d",
+ "003",
+ "none",
+ nil,
+ 0.6,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 50.0,
+ 0.0,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.7,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "d",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "휴가…… ==W==닉스는 왜 매주 금요일마다 휴가를 내지? 목요일엔 늦게 오고.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "d",
+ "007",
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "018",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "d",
+ "002",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "보스 쪽은 뭐 새로 알게 된 소식 없대?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "특별히 눈에 띄는 건 없어. ==W==다만, 그 많은 온실의 휘초들을 일주일에 한 번만 점검한대. 보스는 그 점이 좀 의심스러운가 봐.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "d",
+ "008",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "013",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "맞아. 만약 생산부의 점검 뒤에 누가 몰래 들어가서 조작하고, 생산부가 점검하러 오기 전에만 되돌려놓는다면…… ==W==온실 안에서 비밀리에 무슨 짓이든 할 수 있어!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "017",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -50.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.4,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_019",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "d",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "017",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "얼른 이 사실을 모두에게 알려야 해!",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "d",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "002",
+ "none",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "AvgStageEffect_fade_right",
+ "OutSine",
+ true,
+ true,
+ 0.8,
+ true,
+ "fade"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_greenhouse_inside_night",
+ "0",
+ "Linear",
+ 1.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "AvgStageEffect_fade_left",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "21:00",
+ "곡월",
+ "4일",
+ "필리에 온실 구역",
+ "99번 온실"
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "007",
+ "none",
+ nil,
+ nil,
+ -0.3,
+ 1.3,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_074",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_speedline_center",
+ 0,
+ 1,
+ nil,
+ nil,
+ 0.01,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ -0.4,
+ 1.5,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "안 돼요, 보스! 권한도 없이 ==W==저희가 생산부 온실을 수색할 순 없어요……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_3s",
+ 0,
+ "m42",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "009",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "마이나, ==W==지난 몇 주 동안 알아봤는데, 너와 아야메가 데이터로 찾아낸 그 문제 있는 9개의 온실 전부,==W== 금요일 낮에 생산부 직원들이 만드라휘초를 점검하러 갔더라고. 만약 누가 몰래 마력 속성 재배를 하려 한다면, 금요일 밤이 적기야.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "012",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "007",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "005",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "012",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "011",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그 얘기는 아까 다 들었어요…… ==W==몰래 휘초를 조작했다가 생산부가 다음번에 오기 전에만 돌려놓으면 들키지 않는다…… 맞죠? 하지만 규정을 위반하고 얻은 증거는 효력이 없어요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "013",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_048",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 0,
+ nil,
+ nil,
+ nil,
+ "avg1_112",
+ "c",
+ "008",
+ "none",
+ 5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "쉿, 모두 저길 봐! 누가 있어.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "007",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume35_1s",
+ 0,
+ "",
+ "1000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 0,
+ nil,
+ nil,
+ nil,
+ "avg1_112",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.1,
+ true,
+ true
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 200.0,
+ nil,
+ 1.2,
+ nil,
+ 0.5,
+ nil,
+ "none",
+ "OutSine",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_079",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 5,
+ "none",
+ "avg3_1249",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 5,
+ "none",
+ "avg3_1250",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.1,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 5,
+ "uniseed_greenhouse_inside_night",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "Linear",
+ 2.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 5,
+ nil,
+ nil,
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+ nil
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+ },
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+ "그건……",
+ ""
+ }
+ },
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+ 0,
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+ "어이, 거기 누구야?!",
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+ }
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+ false
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+ param = {
+ 0,
+ nil,
+ nil,
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+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ "none",
+ "OutSine",
+ 0.5,
+ false
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+ },
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+ 0,
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+ "avg1_134",
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+ 1,
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+ false
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+ false
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+ "none",
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+ 0,
+ "",
+ false,
+ "",
+ "스승님, 저희 들켰어요……",
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+ }
+ },
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+ false,
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+ param = {
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+ "b",
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+ "none",
+ nil,
+ 0.7,
+ nil,
+ 0.98,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "OutQuad",
+ 0.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 50.0,
+ nil,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그럼 상대하는 수밖에! 랜턴이, ==W==호박이, 전투 준비~★",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ "017",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 150.0,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "012",
+ "none",
+ nil,
+ 0.75,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.45,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_1214",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.2,
+ -0.03,
+ 1.0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg2_965",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.7,
+ 0.03,
+ 1.0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_061",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_965",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ 0.0,
+ 1.1,
+ nil,
+ nil,
+ 1.0,
+ "guodongtiao1",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1214",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ 0.0,
+ 1.1,
+ nil,
+ nil,
+ 1.0,
+ "guodongtiao1",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_kr/config/stm05_08.lua b/lua/game/ui/avg/_kr/config/stm05_08.lua
new file mode 100644
index 00000000..f6830aaa
--- /dev/null
+++ b/lua/game/ui/avg/_kr/config/stm05_08.lua
@@ -0,0 +1,14664 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "08",
+ "온실의 비밀",
+ "온실로 쳐들어간 일행은 그곳에서 대량의 강제 숙성 식물을 발견한다. 이 모든 일의 원흉은 다름 아닌 연구개발 책임자 요셉이였고, 도망치던 그는 일행을 식물 병기를 배양하는 실험실로 유인한다……",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 180.0,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_greenhouse_inside_night",
+ "0",
+ "OutSine",
+ 0.7,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 80.0,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "21:30",
+ "곡월",
+ "4일",
+ "필리에 온실 구역",
+ "99번 온실"
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_183",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.25,
+ -0.1,
+ 1.15,
+ 1.0,
+ 1.0,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "avg_emoji_exclamation",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_999",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "빨리 옮겨. 전투 때문에 귀한 취황초가 상하면 안 된다고!",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m34",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -90.0,
+ nil,
+ 1.08,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_121",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.79,
+ -0.07,
+ 1.1,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_121",
+ "a",
+ nil,
+ "avg_emoji_attention",
+ nil,
+ 0.73,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.45,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "노련한 용병",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "부장님, 매복 준비 끝냈습니다.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_999",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "흥, 이번에는 반드시 그 총잡이를 잡아야 해. 그 한 놈 때문에 이렇게 많은 인원을 동원했으니, 절대 빠져나가지 못하겠지.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_121",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.78,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.65,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.15}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_1249",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.54,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1249",
+ "a",
+ nil,
+ "avg_emoji_shock",
+ nil,
+ nil,
+ -0.07,
+ 1.1,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "노련한 용병",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "보고드립니다. 상대는 한 명이 아니라, 일곱 명입니다.",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1249",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_121",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.85,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ true,
+ 0.45,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1249",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.6,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ true,
+ 0.45,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 180.0,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.6,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ 0.45,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.4}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_070",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Zhong",
+ "OutSine",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetTalkShake",
+ param = {
+ 0,
+ "Xiao",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_999",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "일곱 명이라고???",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ true,
+ true,
+ 0.6,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.03,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.1,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_story_011_01",
+ 0,
+ 0,
+ 4.5,
+ -5.4,
+ 1.2,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_283",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.75}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_greenhouse_inside_night",
+ "0",
+ "OutSine",
+ 0.7,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_067",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Xiao",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_dust_heave",
+ 0,
+ 1,
+ nil,
+ 3.0,
+ -1.0,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_dust_2_b",
+ 0,
+ 1,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.6}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -0.14,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_183",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ 1.0,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.45,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 0,
+ 100.0,
+ nil,
+ nil,
+ "avg1_112",
+ "c",
+ "014",
+ "avg_emoji_resentful",
+ 1,
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+ cmd = "SetTalk",
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+ false,
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+ "보스, 우리 포위당했어.",
+ ""
+ }
+ },
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+ param = {
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+ cmd = "SetChar",
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+ },
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+ cmd = "CtrlChar",
+ param = {
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+ "a",
+ nil,
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+ cmd = "CtrlChar",
+ param = {
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+ "a",
+ nil,
+ "none",
+ nil,
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+ 0,
+ nil,
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+ 0.45,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "요, 요셉 부장님, 왜 여기 계시는 거죠?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
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+ param = {
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+ },
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+ 0,
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+ true,
+ true,
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+ true,
+ "fade"
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+ },
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+ nil,
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+ 1.05,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
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+ },
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+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "3",
+ "OutQuad",
+ false,
+ false,
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+ true,
+ "fade"
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+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "avg_emoji_happy",
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+ nil,
+ false,
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "윙윙대는 날파리 잡으러 왔지. 그런데…… 자네들이 걸려들다니, 예상치 못한 수확이로군.",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
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+ "1000ms",
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+ false
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+ },
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+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
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+ },
+ {
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+ false,
+ 0
+ }
+ },
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+ cmd = "SetChar",
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+ 0,
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+ "avg3_134",
+ "a",
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+ 1.05,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
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+ param = {
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+ "a",
+ nil,
+ "avg_emoji_symbol",
+ nil,
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+ nil,
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+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m14",
+ "none",
+ 0.0,
+ false
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "요셉 부장님, 왜 황금 나이팅게일 빵을 만드신 거죠?!",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "004",
+ "avg_emoji_speechless",
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+ nil,
+ nil,
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+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.4,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "황금 나이팅게일 빵이라, 음…… 자네들은 그 빵을 그렇게 부르는군. 사실 황금 나이팅게일 빵을 만드는 게 목적은 아니었네.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "006",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그 빵은 다른 걸 만들다 우연히 나온 부산물에 불과하지. ==W==다들 이걸 보게나, 내가 발명한 최신 마력 속성 재배…… 취황초를.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_100",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 0,
+ 1,
+ "qstory_main_05_005_c",
+ nil,
+ 0.54,
+ 0.4,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.4,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.72,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.4,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "020",
+ "avg_emoji_speechless",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "취황초…… 어디서 많이 들어본 이름인데.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 1,
+ 1,
+ "qstory_main_05_005_c",
+ nil,
+ 0.54,
+ 0.3,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ true,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "004",
+ "avg_emoji_attention",
+ nil,
+ 0.5,
+ -0.11,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 0,
+ 1,
+ "qstory_main_05_005_b",
+ 0.75,
+ 0.54,
+ 0.35,
+ true
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "야생에서 이 풀은 낮에 햇빛을 머금고 있다가 밤에 그 빛을 발산하지. ==W==마치 진짜 태양처럼 말이야. 난 완벽하게 이 효과를 재현하기 위해서 매일 취황의 칼날 우리 안에서 살다시피 했지!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_056",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_bling",
+ 0,
+ 1,
+ 5.0,
+ nil,
+ 2.5,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 0,
+ 1,
+ "qstory_main_05_005_a",
+ 0.75,
+ 0.54,
+ 0.3,
+ true
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 7.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "몇 달 전, 도시 외곽 여행가가 취황의 칼날을 잡아 왔는데, 취황의 칼날의 깃털은 마력이 응축된 형태라, 깃털 자체로도 강한 마력 바람을 일으킬 수 있어.",
+ ""
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_bling",
+ 1,
+ 1,
+ 5.0,
+ nil,
+ 2.5,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 1,
+ 1,
+ "qstory_main_05_005_a",
+ 0.75,
+ 0.54,
+ 0.3,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg2_964",
+ "a",
+ "002",
+ "none",
+ 3,
+ 0.66,
+ -0.04,
+ 1.1,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_964",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.7,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "007",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_964",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.75,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 9.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "취황의 칼날에게 고농도의 마력이 담긴 먹이와 물을 먹였고, 그렇게 얻은 깃털과 취황의 칼날이 일으킨 바람으로 취황초를 길렀지. 그렇게 얻은 취황초는 마력이 담긴 ‘햇빛’을 발산할 수 있어.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "006",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.45,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "흐흐…… 하하하! 역시 노력은 배신하지 않더군! 우리가 키운 취황초는 품질이 아주 끝내주지. 야생종을 완전히 능가할 만큼 말이야. ‘마력 햇빛’을 이용하면 식물을 바로 마법으로 숙성시킬 수 있어.",
+ ""
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "9개의 온실에서 실험을 진행했는데, 두 달 만에 1년 치 생산량을 달성했지. 외부 밀밭에서 진행한 여러 실험에서도 성과가 꽤 괜찮더군.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_964",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ true,
+ 0.45,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.15}
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 2,
+ -250.0,
+ nil,
+ 1.1,
+ "avg1_112",
+ "c",
+ "014",
+ "avg_emoji_exclamation",
+ 1,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "뭘 위해서 이렇게나 많은 밀을 속성 재배하는 거야?",
+ ""
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 2,
+ nil,
+ nil,
+ nil,
+ "avg1_112",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "003",
+ "avg_emoji_shock",
+ nil,
+ 0.51,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "이유? 이유 같은 건 없네. 컴퍼니는 우리에게 생산량 증가, 비용 절감이라는 임무를 주었고, 나는 그걸 제대로 해냈을 뿐이야.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 0,
+ nil,
+ nil,
+ 1.1,
+ "avg3_134",
+ "a",
+ "004",
+ "avg_emoji_question",
+ 4,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "설마 아그리 유니온의 다른 제품에도 마력 속성 재배 밀로 만든 밀가루가 섞여 있는 건가요?",
+ ""
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 0,
+ nil,
+ nil,
+ nil,
+ "avg3_134",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "007",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "흐흐흐, 마이나, 예리하군.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "002",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "나이팅게일 빵이든 황금 나이팅게일 빵이든…… 다른 인기 상품이 가져다주는 이윤에 비할 바가 안 돼.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Zhong",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_070",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalkShake",
+ param = {
+ 0,
+ "Xiao",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "하지만 액수가 적어도 돈은 돈이지. 고작 1도라라 하더라도 내 주머니에 들어온다면야!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "004",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "다만 누군가가 나이팅게일 빵 일로 윗선에 조사를 요청할 줄은 예상 못 했어…… 컴퍼니가 진작에 포기한 제품 따위를 말이야.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -90.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.15,
+ -0.09,
+ 1.15,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "012",
+ "avg_emoji_exclamation",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "컴퍼니는 나이팅게일 빵을 포기한 적 없어요!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ true,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "006",
+ "avg_emoji_attention",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.55,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "달리시아 님께 조사팀 편성을 요청했을 때 그분이 말씀하셨죠……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.4,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "SetFilm",
+ param = {
+ 0,
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_reminiscence_loop",
+ 0,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "dulcia_office_inside",
+ "0",
+ "OutCubic",
+ 0.7,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.05}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg2_985",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ -0.14,
+ 1.15,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 3,
+ "avg2_985",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "“나이팅게일 빵은 우리 필리에 지사의 자랑이야.==RT==그 빵 덕분에 아그리 유니온이 여행가와 애시 에리어에서 유명해질 수 있었어.”",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ "008",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 3,
+ "avg2_985",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "“잘 조사해 봐. 날 실망시키지 않을 거라 믿어, 마이나.”",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.45,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "SetFilm",
+ param = {
+ 1,
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_reminiscence_loop",
+ 1,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_greenhouse_inside_night",
+ "0",
+ "OutSine",
+ 0.6,
+ false,
+ "fade",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -90.0,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.15}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "006",
+ "none",
+ nil,
+ nil,
+ -0.09,
+ 1.15,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m43",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.45,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "020",
+ "avg_emoji_think",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "어라? 마이나의 배후에 있던 거물이 달리시아였다니…… 피렌도 우리를 도와 소문을 바로잡아 준 적 있었고.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 1,
+ "021",
+ "avg_emoji_question",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "아그리 유니온의 집행관과 2인자 모두 범인이 아니라면 그레이 부인은 대체 정체가 뭐지? 그레이 부인의 뒤를 봐주는 사람은 대체 누구일까?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "004",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.45,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "컴퍼니의 명예를 훼손하고 모두가 피땀 흘려 만든 제품을 짓밟는 짓은 용납할 수 없어요!",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "006",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "요셉 부장님, 부장님이 저지른 행동은 중대한 컴퍼니 규정 위반이에요. 저와 함께 달리시아 님께 가서 모든 걸 솔직하게 털어놓으시죠.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ true,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -180.0,
+ nil,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_183",
+ "a",
+ "006",
+ "none",
+ nil,
+ 0.72,
+ -0.08,
+ 1.1,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "daintou",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1500ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "흐흐흐, 하하하하…… 마이나, 자넨 컴퍼니에 대해 아주 단편적으로만 알고 있는 것 같군.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "007",
+ "none",
+ nil,
+ 0.58,
+ -0.11,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.15}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_257",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.45}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "심지어 다른 이들의 진짜 목적은 파악도 못 했고 말이야.",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m11",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "자네가 고용한 저자들을 좀 보게. 도라 좀 벌겠다고 일하러 온 여행가들이 자신들에게 득도 안 되는 일에 왜 저렇게까지 나서는지. 마이나, 뭔가 이상하다는 생각은 안 드나?",
+ ""
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 2,
+ 80.0,
+ nil,
+ 1.1,
+ "avg3_134",
+ "a",
+ "012",
+ "avg_emoji_question",
+ 4,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "이상하다니요? 무슨 소리죠?",
+ ""
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 2,
+ nil,
+ nil,
+ nil,
+ "avg3_134",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "006",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "하하, 여기서 규정을 가장 심각하게 위반한 사람은 바로 자네일세, 마이나.",
+ ""
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "자신이 다른 지사에서 발령받아 자네 부서로 왔다는 옆에 있는 그 직원. 사실은 마녀일세.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutQuad",
+ true,
+ true,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_greenhouse_inside_night",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_103",
+ "e",
+ "002",
+ "none",
+ nil,
+ 0.65,
+ -0.07,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "c",
+ "012",
+ "none",
+ nil,
+ 0.35,
+ -0.07,
+ 1.12,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutQuad",
+ false,
+ false,
+ 0.5,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 1.8,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_147",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ nil,
+ "none",
+ nil,
+ 0.75,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ true,
+ 0.9,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.55}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_099",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.25,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ true,
+ 0.9,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
+ "018",
+ "none",
+ nil,
+ 0.515,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ -0.1,
+ 1.15,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 2,
+ -100.0,
+ nil,
+ 1.03,
+ "avg3_134",
+ "a",
+ "012",
+ "avg_emoji_exclamation",
+ 5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalkShake",
+ param = {
+ 0,
+ "Xiao",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "마녀요???!!!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 0,
+ 100.0,
+ nil,
+ nil,
+ "avg3_183",
+ "a",
+ "006",
+ "avg_emoji_music",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "수단을 가리지 않고 컴퍼니에 들어온 건 다 아그리 유니온의 약점을 찾기 위해서겠지. 4년 전 연구개발부에서 벌어졌던 일처럼 말이야.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.8,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "006",
+ "avg_emoji_vexation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "미스티가…… 그럴 리가……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "007",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그럼 한번 대답해 보게. 미스티가 아그리 유니온 필리에 지사를 날려버릴 수도 있는, ‘마력 속성 재배’라는 특종을 모른 척 넘어가 줄 것 같나?",
+ ""
+ }
+ },
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+ ""
+ }
+ },
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+ },
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+ },
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+ },
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+ param = {
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+ },
+ {
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+ nil,
+ true,
+ 0.55,
+ false,
+ nil
+ }
+ },
+ {
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+ },
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+ }
+ },
+ {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "스승님, 어떡하죠?!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetMainRoleTalk",
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ false,
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+ "갇힌 상황에선, 억지로 돌파해 봤자 다들 다칠 거야.",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
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+ "1000ms",
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+ },
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+ },
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+ },
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+ },
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+ false
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+ },
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+ },
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+ cmd = "SetBg",
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+ },
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "또 다른 쥐새끼가 있었나?!",
+ ""
+ }
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
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+ 1,
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+ },
+ {
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+ param = {
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+ nil,
+ nil,
+ nil,
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+ false,
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+ }
+ },
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+ param = {0.35}
+ },
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+ cmd = "CtrlStage",
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ false
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+ },
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+ cmd = "SetAudio",
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+ },
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+ false
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+ },
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+ },
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+ }
+ },
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+ nil,
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+ },
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+ true,
+ nil
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+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
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+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
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+ "none",
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+ nil,
+ false,
+ 0.4,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
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+ "none",
+ "avg3_121",
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+ 1.1,
+ nil,
+ nil,
+ 0.0,
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+ nil
+ }
+ },
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+ nil,
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+ false,
+ 0.4,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "노련한 용병",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "부장님, 조심하십시오. 위쪽입니다.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetAudio",
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+ },
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+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
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+ false,
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+ false,
+ nil
+ }
+ },
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+ cmd = "SetTalkShake",
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+ false
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+ },
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+ 0,
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+ "윽……",
+ ""
+ }
+ },
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+ },
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+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
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+ {
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+ param = {0.5}
+ },
+ {
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+ param = {
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+ },
+ {
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+ },
+ {
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+ param = {
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+ },
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+ false,
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+ false,
+ "fade"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "b",
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "잠깐, 보스! 또 다른 쥐새끼라는 게…… 우리 편이라는 보장은 없잖아?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
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+ "none",
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "맞아, 하지만 지금은 그런 걸 따질 때가 아니야. 요셉을 붙잡는 게 더 중요해.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
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+ "none",
+ "w",
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+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "b",
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+ "avg_emoji_happy",
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+ nil,
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+ nil,
+ "daintou",
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+ "OutSine",
+ 0,
+ nil,
+ false,
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+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "알겠어, 나한테 맡겨!",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
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+ nil,
+ nil,
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+ 0,
+ nil,
+ false,
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+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
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+ nil,
+ nil,
+ nil,
+ "none",
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+ nil,
+ false,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
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+ }
+ },
+ {
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+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
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+ nil,
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+ true
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "b",
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+ "none",
+ nil,
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+ nil,
+ nil,
+ nil,
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+ true,
+ nil
+ }
+ },
+ {
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+ param = {
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+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_242",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_miss_mr",
+ 0,
+ 1,
+ nil,
+ nil,
+ 2.0,
+ 0.0,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ true,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -300.0,
+ 1.23,
+ nil,
+ nil,
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+ "none",
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+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.05}
+ },
+ {
+ cmd = "SetChar",
+ param = {
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+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1264",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
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+ "none",
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+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "빗자루를 타면 금방 ==W==따라잡을 수 있을 거야. 보스, 가만히 있지 말고 얼른 올라타!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ nil,
+ nil,
+ nil,
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+ "jushou",
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+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
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+ param = {0.3}
+ },
+ {
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+ param = {
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+ nil,
+ nil,
+ -440.0,
+ nil,
+ nil,
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+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.25}
+ },
+ {
+ cmd = "SetAudio",
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+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
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+ 0,
+ "28_down",
+ "OutCubic",
+ true,
+ true,
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+ true,
+ "fade"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
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+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
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+ "none",
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+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
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+ "xingshi",
+ "Linear",
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+ true
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+ },
+ {
+ cmd = "SetFx",
+ param = {
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+ nil,
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+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
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+ -0.09,
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+ nil,
+ 0.0,
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+ },
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+ false,
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+ false,
+ "fade"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
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+ "avg_emoji_speechless",
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+ nil,
+ false,
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+ true,
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "여행가와 총잡이. ==W==이제 전부 이해되는군. 그분은 처음부터 우리를 이용하려던 거였어.",
+ ""
+ }
+ },
+ {
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+ param = {0.7}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "007",
+ "avg_emoji_angry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
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+ param = {
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+ "a",
+ nil,
+ "close",
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+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
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+ "none",
+ "none",
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+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "avg_emoji_happy",
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+ nil,
+ nil,
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "하하, 하하하. 우리 모두가 멍청하게 속고 있던 희생양이었던 거야. 그리고 이 컴퍼니에 미친놈은…… 나만 있는 게 아니지!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.9,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "InBack",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_065",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ true,
+ 0.4,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.6}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 5,
+ "uniseed_greenhouse_inside_night",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 5,
+ "none",
+ "avg1_135",
+ "a",
+ "004",
+ "none",
+ nil,
+ nil,
+ -0.35,
+ 1.5,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_147",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
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+ 4,
+ "OutSine",
+ 0.3,
+ true
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1500ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "쓸데없는 소리 그만하고 항복하시지.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_076",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 2,
+ "4",
+ "OutCubic",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 4,
+ 1,
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_line_goright_lp",
+ 1,
+ 1,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "stop",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
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+ "uniseed_basement_night",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 90.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ 0.2,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.6}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 2,
+ "3",
+ "OutCubic",
+ false,
+ false,
+ 1.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.8}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_183",
+ "a",
+ "006",
+ "none",
+ nil,
+ 0.3,
+ -0.09,
+ 1.15,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "avg_emoji_happy",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.55,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "흐흐, 여기까지 잘도 따라와 줬군.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_166",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.6}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_148",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "4",
+ "OutCubic",
+ true,
+ true,
+ 0.7,
+ true,
+ "fade"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "3",
+ "OutCubic",
+ false,
+ false,
+ 0.7,
+ true,
+ "fade"
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "025",
+ "avg_emoji_symbol",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "이런, 저 녀석이 문을 닫았어!",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 5,
+ "none",
+ "avg1_134",
+ "b",
+ "004",
+ "none",
+ nil,
+ 0.51,
+ -0.35,
+ 1.5,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 4,
+ 4,
+ "OutSine",
+ 0.3,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "스승님이 안에 갇혔어요! 어떡하죠?!",
+ ""
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 4,
+ 5,
+ "OutSine",
+ 0.3,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_387",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ "none",
+ "OutBounce",
+ 1.3,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_055",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.8}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m11",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "025",
+ "avg_emoji_exclamation",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ true,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "여긴 어디지?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -90.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 3.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.6}
+ },
+ {
+ cmd = "SetFilm",
+ param = {
+ 0,
+ "OutCubic",
+ 0.8,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.55}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 3,
+ "0",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "눈앞에는 희미하게 빛을 뿜고 있는 거대한 인큐베이터 몇 개가 보였고, 그 안에는 거대하고 괴상한 식물들이 담겨 있었다.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ false,
+ 0,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetFilm",
+ param = {
+ 1,
+ "OutCubic",
+ 0.8,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.6,
+ true
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_183",
+ "a",
+ "007",
+ "none",
+ nil,
+ nil,
+ -0.1,
+ 1.15,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "황금 나이팅게일 빵을 조사하고 싶다 하지 않았나? 이 지하 연구실이 바로 모든 것의 근원이지.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.6,
+ nil,
+ "none",
+ "OutCubic",
+ 0.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.4,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "020",
+ "avg_emoji_think",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "뭔가 날 바라보고 있어……?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.7}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 5,
+ "view_secret_laboratory_b",
+ "0",
+ "OutSine",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 5,
+ nil,
+ nil,
+ nil,
+ 50.0,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_368",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 4,
+ 14,
+ "OutSine",
+ 0.35,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.7}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "016",
+ "avg_emoji_vexation",
+ "lengzhan",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "으윽……",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 4,
+ 15,
+ "OutSine",
+ 0.3,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ "none",
+ "OutQuad",
+ 0.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.75,
+ -0.14,
+ 1.2,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ true,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 230.0,
+ -10.0,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.7,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.45}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "view_secret_laboratory_a",
+ "0",
+ "OutQuad",
+ 0.75,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 0,
+ nil,
+ nil,
+ 1.05,
+ "avg1_135",
+ "a",
+ "004",
+ "avg_emoji_question",
+ 4,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "이건? 엄청나게 큰 만드라휘초잖아.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 2,
+ nil,
+ nil,
+ 1.05,
+ "avg3_183",
+ "a",
+ "006",
+ "avg_emoji_happy",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "흐흐, 이건 만드라휘초 같은 시시한 식물이 아니야. 난 이것들을 2세대 지능 식물이라 부르지.",
+ ""
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "방금 그 녀석들이 쳐다보지 않던가? 그건 자네들을 관찰하며 학습하는 거야.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "015",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "지능 식물…… 관찰하며 학습까지? 그 말은…… 식물들에게 자아가 있다는 거야?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "007",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그래. 내 실험 결과에 따르면 이 지능 식물들은 복잡한 일도 곧장 해내고, 인간처럼 사고하고 판단을 내릴 수도 있지.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "002",
+ "avg_emoji_idea",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "이거 완전 특종감이잖아. 여기 있는 건 몽땅 찍어가야겠어.",
+ ""
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 0,
+ nil,
+ nil,
+ nil,
+ "avg1_135",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 2,
+ nil,
+ nil,
+ nil,
+ "avg3_183",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_basement_night",
+ "0",
+ "OutSine",
+ 0.7,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 30.0,
+ 0.0,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "012",
+ "none",
+ nil,
+ 0.7,
+ -0.09,
+ 1.15,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "avg_emoji_exclamation",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "안 돼요!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m5",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 0,
+ 50.0,
+ nil,
+ 1.05,
+ "avg1_135",
+ "a",
+ "016",
+ "avg_emoji_symbol",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "마이나도 여기 있었어?!",
+ ""
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 0,
+ nil,
+ nil,
+ nil,
+ "avg1_135",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "011",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "문이 닫히기 직전에 뛰어 들어왔어요. 컴퍼니의 기밀이 유출되는 걸 보고만 있을 순 없으니까요.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "004",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "미스티, 요셉 부장님이 말씀하신 게…… 정말 다 사실인가요? 왜 절 속인 거죠? 특종이 필요해서였나요?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -90.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.6,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "a",
+ "012",
+ "none",
+ nil,
+ 0.2,
+ -0.09,
+ 1.15,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "017",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "그래, 맞아. 난 마녀야. 아그리 유니온의 비밀은…… 마녀들에겐 아주 매력적이지. 그래서 온 거야.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "007",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "하지만 취황초와 지능 식물 같은 특종이 이곳에 숨겨져 있을 줄은 정말 몰랐어. 헤헤, 정말 운이 좋은걸~",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "011",
+ "avg_emoji_vexation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "나이팅게일 빵 프로젝트 참여를 원한 사람은 저 이후로 당신이 처음이었어요. 그래서 저는…… 당신이 나이팅게일 빵을 정말 좋아하는 줄 알았는데……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "006",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그럴지도 모르지. 비행할 때 자주 나이팅게일 빵을 먹었으니까. 하지만 우리 마녀들에게 필요한 건 결국 진실뿐이야.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.2,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ true,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ true,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_219",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 1,
+ "0",
+ "OutCubic",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_183",
+ "a",
+ "006",
+ "none",
+ nil,
+ nil,
+ -0.04,
+ 1.05,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 1,
+ "0",
+ "OutCubic",
+ false,
+ false,
+ 0.5,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_bubble_lp",
+ 0,
+ 1,
+ 0.1,
+ -1.5,
+ 0.008,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "흐흐, 맞는 말이야. 진실만 있으면 되지.",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m8",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_bubble_lp",
+ 1,
+ 1,
+ 0.1,
+ -1.5,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ 0.03,
+ 0.95,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ true,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_speedline_center",
+ 0,
+ 1,
+ nil,
+ nil,
+ 0.008,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg2_957",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.3,
+ nil,
+ -1.2,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_957",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ -0.14,
+ -1.4,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.8,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg2_958",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.7,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ -0.14,
+ 1.2,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.8,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "34",
+ "OutCubic",
+ true,
+ true,
+ 0.5,
+ true,
+ "cut off"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ -20.0,
+ 1.25,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "34",
+ "OutCubic",
+ false,
+ false,
+ 0.5,
+ true,
+ "cut off"
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "a",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "도망칠 생각 마.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.6,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_speedline_center",
+ 0,
+ 1,
+ nil,
+ nil,
+ 0.008,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg2_957",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.1,
+ nil,
+ -1.0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg2_958",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.85,
+ nil,
+ 0.85,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_957",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.25,
+ -0.07,
+ -1.1,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ -0.07,
+ 0.95,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ -0.14,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.6,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_086",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "016",
+ "none",
+ nil,
+ nil,
+ -0.04,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.4,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "윽…… 이게 뭐지? 만드라휘초가 이렇게나 많이? 다 어디서 튀어나온 거야?",
+ ""
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 1,
+ nil,
+ nil,
+ 1.05,
+ "avg3_183",
+ "a",
+ "007",
+ "avg_emoji_happy",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "후후, 다시 말하지만 이건 2세대 지능 식물이지.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "006",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "자, 이제 꽃의 양분이 될 시간이야. 그럼 잘들 가시게.",
+ ""
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 1,
+ nil,
+ nil,
+ nil,
+ "avg3_183",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "020",
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+ 0.0,
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+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "윽, 요셉이 지능 식물을 너무 많이 풀었어. 미스티 혼자서는 상대할 수가 없을 텐데.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
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+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
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+ "1500ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
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+ "se_148",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
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+ "4",
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+ true,
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+ true,
+ "fade"
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
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+ "avg2_958",
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+ nil,
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+ }
+ },
+ {
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+ false,
+ false,
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+ false,
+ "fade"
+ }
+ },
+ {
+ cmd = "Wait",
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+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ false,
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+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
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+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
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+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
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+ "none",
+ nil,
+ nil,
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+ nil,
+ false,
+ 0.6,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "지능 식물",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "우우, 이이……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
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+ },
+ {
+ cmd = "SetBGM",
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+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "어라, 지능 식물이 날 공격하지 않잖아. 어째서지?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
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+ 0,
+ nil,
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+ "none",
+ "w",
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+ }
+ },
+ {
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+ },
+ {
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+ true,
+ true,
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+ true,
+ "fade"
+ }
+ },
+ {
+ cmd = "SetChar",
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+ nil,
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+ 1.1,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
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+ nil,
+ nil,
+ -180.0,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
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+ true
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
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+ 0,
+ "0",
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+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
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+ "avg_emoji_think",
+ "none",
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+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "마이나도 공격하지 않고, 미스티만 공격하고 있어.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
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+ }
+ },
+ {
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+ },
+ {
+ cmd = "Clear",
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+ false,
+ true
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
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+ nil,
+ 50.0,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.6,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg2_958",
+ "a",
+ "002",
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+ nil,
+ 0.48,
+ nil,
+ 0.95,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
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+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
+ nil,
+ "avg_emoji_flower",
+ nil,
+ nil,
+ nil,
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+ nil,
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+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.4,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "지능 식물",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "우…… 이익……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
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+ nil,
+ "none",
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+ false,
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+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
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+ nil,
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+ "none",
+ "none",
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+ 0,
+ nil,
+ false,
+ 0.4,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
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+ "avg_emoji_think",
+ "none",
+ "w",
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+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
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+ "",
+ 1,
+ "",
+ false,
+ "",
+ "요셉은 지능 식물을 이렇게 많이 풀어놔도 자신을 공격하지 않을 거란 걸 어떻게 확신한 거지?",
+ ""
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.23,
+ 0.0,
+ 1.2,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.6,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ -0.14,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
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+ 0,
+ nil,
+ false,
+ 6.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_183",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.77,
+ -0.28,
+ 1.2,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.6,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ -0.14,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
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+ nil,
+ false,
+ 6.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "003",
+ "close",
+ "none",
+ "w",
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+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetBGM",
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+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1500ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "나, 마이나, 요셉의 공통점은…… ==W==알겠다!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "002",
+ "avg_emoji_idea",
+ "jushou",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.51}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_148",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
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+ true,
+ true,
+ 0.7,
+ true,
+ "fade"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
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+ "uniseed_basement_night",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "a",
+ "016",
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+ -0.07,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg2_958",
+ "a",
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+ nil,
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+ nil,
+ 0.9,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg2_957",
+ "a",
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+ nil,
+ -1.1,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "4",
+ "OutCubic",
+ false,
+ false,
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+ false,
+ "fade"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_086",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.7}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_086",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.4,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.6}
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_speedline_center",
+ 0,
+ 1,
+ nil,
+ nil,
+ 0.008,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m39",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "026",
+ "avg_emoji_exclamation",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "미스티, 내 손을 잡아!",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -50.0,
+ 1.4,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.15}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "015",
+ "avg_emoji_symbol",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "어, 에엑?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ -100.0,
+ 1.6,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_019",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutCubic",
+ true,
+ true,
+ 0.51,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_basement_night",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.11,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutCubic",
+ false,
+ false,
+ 0.6,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg2_958",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ 0.05,
+ 0.9,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.45,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ },
+ {
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+ param = {
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+ 0,
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+ false,
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+ "이? 이익? 으……",
+ ""
+ }
+ },
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+ }
+ },
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+ }
+ },
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+ cmd = "CtrlChar",
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+ },
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+ },
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+ },
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+ cmd = "SetBg",
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+ },
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+ }
+ },
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+ },
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+ "fade"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
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+ nil,
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+ nil,
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+ }
+ },
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+ param = {0.3}
+ },
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+ cmd = "SetAudio",
+ param = {
+ 0,
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+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
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+ nil,
+ nil,
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+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg2_957",
+ "a",
+ "002",
+ "none",
+ nil,
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+ nil,
+ 1.1,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
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+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
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+ nil,
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+ "guodongtiao1",
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+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_957",
+ "a",
+ nil,
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+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "0",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "지능 식물들은 내가 잡고 있는 미스티의 손 쪽은 공격하지 않고, 반대 손 쪽을 잎과 줄기를 흔들면서 둘러쌌다.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
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+ "002",
+ "avg_emoji_attention",
+ "none",
+ "x",
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "식물들은 아그리 유니온 유니폼을 입은 사람은 공격하지 않아. 유니폼으로 적과 아군을 구분하는 거야.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
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+ nil,
+ "close",
+ "none",
+ "x",
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+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
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+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그거면 된다고? ==W==그럼 원래 옷으로 갈아입기만 하면 되겠네. 아, 손을 뗄 수가 없잖아. ==W==이 망할 식물들, 저리 비켜!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1264",
+ "a",
+ "010",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
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+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
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+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1264",
+ "a",
+ "016",
+ "none",
+ nil,
+ nil,
+ nil,
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+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
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+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
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+ nil,
+ nil,
+ nil,
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+ "a",
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+ "none",
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+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
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+ "avg_emoji_think",
+ "none",
+ "w",
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+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "지능 식물이 점점 늘어나고 있어. 세이나 쪽도 밖에 막혀서 들어오지 못하고 있고……",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ true,
+ true,
+ 0.7,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
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+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 180.0,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg2_957",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.25,
+ 0.03,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ 1.0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg2_958",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.75,
+ nil,
+ 0.9,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ 1.0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "a",
+ "016",
+ "none",
+ nil,
+ nil,
+ -0.09,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 0.7,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.8,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_957",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.4,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.9,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "013",
+ "none",
+ nil,
+ 0.2,
+ -0.09,
+ 1.15,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "미스티, ==W==도와줄게요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "011",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.65,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.42,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.4,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_019",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_957",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.47,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ true,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.97,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ true,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "0",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "마이나가 미스티의 반대쪽 손을 잡았다. 나와 마이나가 각각 미스티의 좌우로 ‘인간 방벽’을 만들자, 지능 식물은 어떻게 할지 모르겠다는 듯 이파리만 흔들다가 뒤로 슬금슬금 물러났다.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.6,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "015",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "마이나…… ==W==고마워. ==W==근데 왜 도와준 거야?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "014",
+ "avg_emoji_flurry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "013",
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "006",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "당신을 도와주는 게 아니에요. 당신이 나를 속였는지, 이곳 사진을 퍼뜨릴 생각이었는지는 중요하지 않아요. 당신은 여전히 아그리 유니온을 퇴사하지 않았고, 아직 전략부의 나이팅게일 빵 프로젝트 멤버니까요.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "004",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "저는 제 동료를 포기할 수 없어요. 이것 역시 아그리 유니온의 컴퍼니 규정이니까요.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "017",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "나도…… 컴퍼니의 규정으로 보호받고 있는 건가?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "009",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "앞으로 가요. 일단 이 실험실에서 벗어나야 돼요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.6}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_076",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 3,
+ "0",
+ "Linear",
+ true,
+ true,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_greenhouse_inside_night",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 3,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.8}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_060",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 2.2,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.8}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m34",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "0",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "어두운 복도 끝에는 우리가 한 번도 본 적 없는 온실이 있었다.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 0,
+ 200.0,
+ nil,
+ 1.1,
+ "avg3_134",
+ "a",
+ "010",
+ "avg_emoji_question",
+ 4,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "100번 온실이라니, 우리 컴퍼니에 이런 온실이 있었다고?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 2,
+ -200.0,
+ nil,
+ 1.1,
+ "avg1_135",
+ "a",
+ "004",
+ "avg_emoji_attention",
+ 2,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "비밀 연구를 위해 지은 온실일 거야. 보스, 이제 어떻게 하지?",
+ ""
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 0,
+ nil,
+ nil,
+ nil,
+ "avg3_134",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 2,
+ nil,
+ nil,
+ nil,
+ "avg1_135",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "020",
+ "avg_emoji_think",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "요셉을 잡아야 하는데…… 온실이 너무 넓어.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.51}
+ },
+ {
+ cmd = "SetMajorChoice",
+ param = {
+ 1,
+ "AvgChoice_item_05_04",
+ 0,
+ "흩어진다",
+ "범인 체포가 최우선",
+ "",
+ "E505",
+ 1,
+ "AvgChoice_item_05_05_FP",
+ 0,
+ "함께 움직인다",
+ "안전이 최우선",
+ "",
+ "E506",
+ 0,
+ "AvgChoice_item_05_01",
+ 0,
+ "실험실을 조사한다",
+ "절호의 찬스",
+ "",
+ "E507",
+ 1,
+ "e",
+ "020",
+ "avg_emoji_think",
+ "어떻게 해야 하지?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMajorChoiceJumpTo",
+ param = {1, 1}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 0.3,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_greenhouse_inside_night",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutQuad",
+ false,
+ false,
+ 0.5,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "002",
+ "avg_emoji_attention",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "온실이 너무 넓어, 흩어져서 움직이는 게 좋겠어. 연락은 휴대폰으로 하자.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.65,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.15}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "a",
+ "004",
+ "none",
+ nil,
+ 0.74,
+ -0.09,
+ 1.15,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "006",
+ "none",
+ nil,
+ 0.27,
+ -0.09,
+ 1.15,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "네……",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "017",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "알겠어……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "020",
+ "avg_emoji_think",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "미스티와 마이나는 아직 좀 껄끄러워 보여. 이런 건 금방 해결될 수 없으니까 따로 흩어져서 행동하는 게 낫겠어.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_077",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.4,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.4,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_147",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.2,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ true,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ true,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "0",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "말없이 고개를 끄덕이며 동의한 우리는, 각자 다른 방향을 택하고 요셉을 추적하기 시작한다.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetMajorChoiceRollover",
+ param = {1}
+ },
+ {
+ cmd = "SetMajorChoiceJumpTo",
+ param = {1, 2}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 0.3,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_greenhouse_inside_night",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 0.5,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "002",
+ "avg_emoji_attention",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "여긴 적의 본거지라 함정이 있을 수도 있으니, 흩어지지 말고 함께 움직이는 게 좋겠어.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.6,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "a",
+ "004",
+ "none",
+ nil,
+ 0.73,
+ -0.09,
+ 1.15,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "006",
+ "none",
+ nil,
+ 0.28,
+ -0.09,
+ 1.15,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "avg_emoji_exclamation",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "그러다 요셉이 도망갈 수도 있잖아……",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "011",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.35,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "사진을 더 찍고 싶어서 그런 거죠?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "020",
+ "avg_emoji_think",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "같이 붙어 있으면 분명 미스티랑 마이나가 다투겠지만 어쩔 수 없어. ==W==그나저나 저 용병들은…… 정말 요셉의 부하들일까? ==W==이번 일은 왠지 간단하게 풀리지 않을 것 같아.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 1,
+ "010",
+ "avg_emoji_sigh",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 1,
+ "012",
+ "avg_emoji_question",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "002",
+ "avg_emoji_exclamation",
+ "jushou",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "그만 싸워, 지금은 안전이 우선이야. 우리 셋 중에 싸울 수 있는 건 미스티 뿐이라, 흩어졌다가 용병과 마주치기라도 하면 끝장이야.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "003",
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "일단 안전부터 확보하자. 지금 바로 세이나 쪽에 연락할게.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMajorChoiceRollover",
+ param = {1}
+ },
+ {
+ cmd = "SetMajorChoiceJumpTo",
+ param = {1, 3}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ true,
+ true,
+ 0.3,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_greenhouse_inside_night",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 90.0,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutCubic",
+ false,
+ false,
+ 0.6,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "002",
+ "avg_emoji_idea",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "요셉은 미스티에게 맡기자.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.6,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "a",
+ "016",
+ "none",
+ nil,
+ 0.4,
+ -0.1,
+ 1.15,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "avg_emoji_symbol",
+ nil,
+ 0.51,
+ nil,
+ 1.15,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "나, 나 혼자?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "009",
+ "avg_emoji_speechless",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "응. 우리 셋 중에 전투가 가능한 건 미스티 너뿐이잖아. 나랑 마이나가 같이 가면 방해만 될 거야.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "009",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "002",
+ "avg_emoji_attention",
+ "daintou",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "마이나, 세이나랑 컴퍼니 쪽에 연락해 줘. 이 정도 규모의 사건은 아그리 유니온도 숨기기 어려울 거야.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -90.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.7,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "004",
+ "none",
+ nil,
+ 0.2,
+ -0.09,
+ 1.15,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "avg_emoji_exclamation",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.7,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "아, 알겠어요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.35}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_147",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ true,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.2,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "020",
+ "avg_emoji_think",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "난 이 기회에 다시 실험실로 가서 조사해 봐야겠어.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 1,
+ "003",
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그레이 부인은 아그리 유니온으로 달아났고, 보육원 사건도 아그리 유니온과 밀접한 관련이 있지. 이 비밀 실험실 안에 단서가 있을 가능성이 커.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMajorChoiceRollover",
+ param = {1}
+ },
+ {
+ cmd = "SetMajorChoiceEnd",
+ param = {1}
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_kr/config/stm05_09_a.lua b/lua/game/ui/avg/_kr/config/stm05_09_a.lua
new file mode 100644
index 00000000..340d1b7e
--- /dev/null
+++ b/lua/game/ui/avg/_kr/config/stm05_09_a.lua
@@ -0,0 +1,8775 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "엔딩",
+ "요셉",
+ "음모가 탄로 난 요셉은 거짓 항복을 가장했지만, 그는 마지막 순간에 취황의 칼날을 꺼내 당신을 기습한다. 비록 부분적인 진실을 알아내지만, 그 대가로 당신은 죽게 된다.",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_greenhouse_inside_night",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -100.0,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_3s",
+ 0,
+ "m59",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "22:15",
+ "곡월",
+ "4일",
+ "필리에 온실 구역",
+ "100번 온실"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_099",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "온실 왼쪽은 내가 맡을게.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "011",
+ "none",
+ nil,
+ 0.6,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_074",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "저는 오른쪽으로 갈게요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 80.0,
+ -50.0,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "002",
+ "avg_emoji_exclamation",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "10분마다 하트챗 단체방에 무사하다고 보고해야 해.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "012",
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "누군가 보고를 안 하면 문제가 생긴 거니까, 나머지 둘이 최대한 빨리 그쪽으로 가는 거야.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_054",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "알겠어요. 제 실력으로는 딱히 도움도 안 될 것 같지만요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "003",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그런 건 신경 쓰지 마. 그저 ‘주변 상황을 조심’하라고 경고하는 것뿐이니까.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "013",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "007",
+ "avg_emoji_sweaty",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "zuochupeng",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "012",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그럼 미스티에게 하는 경고겠네요? 사진 찍느라 여기저기 정신 팔리면, 사고 나기 딱 좋잖아요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_094",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ 0.0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "005",
+ "avg_emoji_love",
+ nil,
+ 0.45,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "어머, 나만 신경 써 주는 거야? ==W==나를 그렇게까지 좋아할 줄은 몰랐는데~ 보스, 이따 봐.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "007",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_148",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_line_drop_w",
+ 0,
+ 0,
+ -1.5,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ 0.2,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "InOutBack",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "010",
+ "avg_emoji_sigh",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "이런 상황에서도 말다툼이라니…… 됐다, 그래도 침묵하는 것보다는 낫지.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 1,
+ "020",
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "애초에 두 사람은 방식만 다를 뿐, 목적은 크게 다르지 않으니까.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_055",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1500ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -100.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "InSine",
+ 1.5,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 1,
+ "012",
+ "avg_emoji_attention",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "나는 정면에 있는 온실을 조사해 봐야지.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_010",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -150.0,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 1.5,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_exhibition_night",
+ "0",
+ "Linear",
+ 1.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_090",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -80.0,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_090",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 80.0,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg2_958",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.6,
+ 0.1,
+ 0.9,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_1260",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.3,
+ 0.1,
+ 0.9,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_146",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1260",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_481",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "민첩한 지능 식물",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "우이익……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m49",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 1,
+ "025",
+ "avg_emoji_shock",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "이런, 실수로 식물들의 영역에 들어왔네…… ==W==지능 식물이라면, 대화를 시도해 볼 수 있을지도 몰라.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 1,
+ "020",
+ "avg_emoji_idea",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ 50.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "013",
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "안녕, 나는 침입자가 아니야. 너를 해칠 생각도 없고. 지나가게 해 줄 수 있을까?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_236",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "shilaimu1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1260",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "shilaimu1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "민첩한 지능 식물",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "우이익……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_482",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "InBack",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1260",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.15,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "InBack",
+ 0,
+ nil,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "0",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "지능 식물은 손짓하듯 덩굴을 흔들며, 앞쪽 길을 천천히 비켜 주었다.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "002",
+ "avg_emoji_attention",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "인간의 인사를 흉내 낸 건가? 그렇다는 건…… 누군가의 명령이 없는 한, ==W==지능 식물은 먼저 인간을 공격하지 않을 거야. 그렇다면……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 1,
+ "018",
+ "none",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1260",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -150.0,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "avg_emoji_question",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "002",
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "혹시 동그란 안경을 ==W==쓴 할아버지 본 적 있어?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_047",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 1,
+ -350.0,
+ nil,
+ 0.9,
+ "avg3_183",
+ "a",
+ "002",
+ "none",
+ 5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 1,
+ nil,
+ nil,
+ nil,
+ "avg3_183",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_124",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.55,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_236",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "xiangjiao",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "민첩한 지능 식물",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "우이이우우……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "002",
+ "avg_emoji_question",
+ "none",
+ "x",
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+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "머리 위에 가지가 걸려 있어서 불편한 거야?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_481",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "민첩한 지능 식물",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "우이익……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "015",
+ "avg_emoji_attention",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "나랑 거래하자는 건가……",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_074",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.25,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_251",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_468",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "002",
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "좋아, 떼어 줄게.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "mood_1",
+ "0",
+ "Linear",
+ 0.5,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "avg_emoji_flower",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "shilaimu1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_exhibition_night",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 60.0,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_061",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "close",
+ nil,
+ 0.4,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "015",
+ "avg_emoji_speechless",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "할아버지는…… ==W==저쪽이구나, 알겠어. 고마워.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "022",
+ "avg_emoji_love",
+ "JuGong1",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_099",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Tiao",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "avg_emoji_sleepy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "0",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "덩굴을 거둬들인 지능 식물은 느긋하게 취황초 아래로 다가가, 취황초가 내뿜는 마법 햇빛을 만끽했다.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1500ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "009",
+ "avg_emoji_think",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "요셉이 전에 말했지……",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 1,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_169",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 1,
+ "0",
+ "OutSine",
+ true,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_greenhouse_inside_night",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_reminiscence_loop",
+ 0,
+ 2,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 1,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_183",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "이유? 이유 같은 건 없네. 컴퍼니는 우리에게 생산량 증가, 비용 절감이라는 임무를 주었고, 나는 그걸 제대로 해냈을 뿐이야.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ true,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_reminiscence_loop",
+ 1,
+ 2,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m14",
+ "1500ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "020",
+ "avg_emoji_think",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "거짓말이야. ==W==취황초는 취황의 칼날이 있어야만 기를 수 있는데, 취황의 칼날 포획을 성공할 수 있을지는 확신할 수 없었던 상황이야. 어느 컴퍼니가 이런 불확실한 방법으로 생산량을 늘리겠어.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "009",
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_030",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg2_964",
+ "a",
+ "002",
+ "none",
+ 2,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_964",
+ "a",
+ "002",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_964",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_flash_light",
+ 0,
+ 0,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ true,
+ false
+ }
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 0,
+ 1,
+ "qstory_main_05_010",
+ nil,
+ nil,
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "025",
+ "avg_emoji_exclamation",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "즉, 요셉의 진짜 목적은 취황초 개발이 아니야…… 취황초는 기껏해야 목적을 달성하기 위한 도구에 불과한 건가?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 3,
+ "white",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 3,
+ "none",
+ "avg3_183",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.52,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_412",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 2,
+ 6,
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "020",
+ "avg_emoji_think",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "진짜 목적은 역시 지능 식물을 길러내는 거겠지. 하지만 이렇게 큰 계획을…… ==W==요셉 혼자서는 절대 해낼 수 없어.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "009",
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "009",
+ "none",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "분명 누군가가 이 계획을 돕고 있을 거야.==W== 가장 의심스러운 건…… 아그리 유니온에 숨어 있는 그레이 부인.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "020",
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 4,
+ "white",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 4,
+ "none",
+ "avg3_184",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_412",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 3,
+ 6,
+ "Linear",
+ 1.0,
+ true
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 1,
+ 0,
+ "qstory_main_05_010",
+ nil,
+ nil,
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 2,
+ 7,
+ "Linear",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 3,
+ 7,
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 1,
+ 0,
+ "none",
+ "avg3_183",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 1,
+ 0,
+ "none",
+ "avg3_184",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_146",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "009",
+ "none",
+ "chijing",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "아니, 두 사람만으로도 부족해. 뒤에는 분명 더 큰 권력을 가진 조력자가 있어.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg2_985",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_110",
+ "c",
+ "002",
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ "002",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ "002",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "020",
+ "avg_emoji_think",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "피렌? 아니면 달리시아?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ "002",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ "002",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 5,
+ "uniseed_exhibition_night",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 4,
+ 6,
+ "Linear",
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_090",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 1,
+ "025",
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "앞에 누가 ==W==있잖아?! 미스티와 마이나를 부르기엔 늦었어. 혼자 해보는 수밖에……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 1,
+ "016",
+ "avg_emoji_vexation",
+ "chijing",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_063",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 5,
+ "fx_speedline_center_w",
+ 0,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 4,
+ 8,
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "026",
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "거기 누구야?! 미스티, 마법을 써!",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_exhibition_night",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 4,
+ 1,
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_070",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Zhong",
+ "Linear",
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 80.0,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_183",
+ "a",
+ "008",
+ "none",
+ 2,
+ 0.4,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "avg_emoji_flurry",
+ nil,
+ 0.45,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_999",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "자, 잠깐. 마법은 쓰지 말게. 이런 몸으로는 그런 걸 버틸 재간이 없으니……",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m42",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "003",
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "요셉 부장, 역시 당신이었군.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_251",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "004",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_313",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_bubble_lp",
+ 0,
+ 2,
+ -1.0,
+ -1.0,
+ 0.001,
+ 1.0,
+ true,
+ true
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "흠, 방금은 날 떠본 거였군? 마녀는 여기에 없지 않은가!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "019",
+ "avg_emoji_happy",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "지금은 없지만, 메시지 하나만 보내도 빗자루를 타고 바로 날아올 수 있거든.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_bubble_lp",
+ 1,
+ 2,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "002",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "내가 졌네…… ==W==20년 전의 나였다면 몰라도, 이 나이 먹고 여행가를 상대하는 건 고생을 자초하는 꼴이지.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "chijing",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "mood_3",
+ "0",
+ "Linear",
+ 0.5,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "002",
+ "avg_emoji_vexation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "자네들이 들이닥친 그 순간부터 난 이미 진 게야.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "이번에 자네들을 따돌린다 해도 무슨 소용이 있겠나. 나는 ‘그분’의 손아귀에서 벗어날 수 없어. 결국엔 아그리 유니온에 붙잡히고 말겠지.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "002",
+ "avg_emoji_attention",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "이렇게 쉽게 항복한다고?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 1,
+ "020",
+ "none",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "무슨 속셈인진 몰라도 10분 동안 하트챗에 무사 보고를 하지 않았으니, 미스티랑 마이나가 올 때까지 시간만 끌면 돼. 우선은 적당히 맞장구를 쳐 주자.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_exhibition_night",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "002",
+ "avg_emoji_question",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "말이 앞뒤가 안 맞잖아. 처음부터 그걸 알고 있었다면, 왜 도망친 거지?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_112",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그때는…… ==W==아직 끝내지 못한 일이 있었네.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1500ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_060",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -80.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "003",
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_090",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 0,
+ 0,
+ "qstory_main_05_010",
+ nil,
+ nil,
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 0,
+ 1,
+ "qstory_main_05_010",
+ nil,
+ nil,
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_1s",
+ 0,
+ "m3",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "작별 인사 겸 이 취황초들에게 마지막으로 무나 용액을 주고 싶었거든. 다 주고 나서 따라가도 되겠나? 저항은 안 하겠네.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "002",
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "무나 용액?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 1,
+ 0,
+ "qstory_main_05_010",
+ nil,
+ nil,
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 0,
+ 1,
+ "qstory_main_05_006",
+ nil,
+ nil,
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "005",
+ "avg_emoji_idea",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "이건 은혜의지에서 사용 금지한 마법 용액이네. 불안정해서 잘못 다루면 사람을 날려버릴 수도 있지만, 마력을 섞어 넣을 수 있어서 꽤 유용하지.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "012",
+ "avg_emoji_question",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "금지된 용액까지 쓰고…… 왜 이렇게까지 하는 거지?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 1,
+ 0,
+ "qstory_main_05_006",
+ nil,
+ nil,
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "avg_emoji_happy",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "그걸 질문이라고 하나? 우리는 연구하는 사람들이네. 이유는 필요 없어.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "자네가 우리 같은 부류를 어떻게 볼지는 모르겠지만, 연구자란 원래 그렇네. 위험하다는 걸 알면서도, 강한 호기심 때문에 손을 멈출 수가 없지.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_100",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "JuGong1",
+ "none",
+ "InSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "0",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "요셉이 몸을 숙여 무나 용액이 담긴 용기의 뚜껑을 조심스레 열고, 용액을 취황초의 뿌리에 떨어뜨렸다. 익숙한 손놀림으로 보아, 이런 일을 이미 여러 번 해 본 듯했다.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_exhibition_night",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "002",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "취황초를 제대로 기르려면 취황의 칼날이 주는 마력만으로는 부족해. 매일 무나 용액을 정해진 용량만큼 투여해야 하지. 하루라도 빼먹으면 완벽하게 자라지 않거든.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "002",
+ "avg_emoji_question",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "이렇게까지 취황초에 집착하는 이유가 뭐야? 컴퍼니의 지능 식물을 빠르게 기르는 데 쓰이기 때문인가?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "002",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "지능 식물은 틀림없이 ‘그분’의 심혈이 담긴 역작이지. 어쩌면 정말로 ‘그분’의 말처럼 세상을 바꿀지도 모르네.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_146",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "하지만 지능 식물이 아무리 훌륭해도 내 연구 성과는 아니야.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "여행가인 자네들이 말하는 평범함이 뭔지는 모르겠지만, 우리 연구자에게 평범함은 곧 실패를 의미하네.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_095",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "mood_3",
+ "0",
+ "Linear",
+ 0.5,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "한때는 노력으로 재능을 뛰어넘을 수 있다고 믿었지…… 하지만 결국 꿈은 꿈일 뿐이었어. 끝내 타고난 재능을 가진 자들을 이길 수는 없었지.",
+ ""
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_251",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그래도 포기할 수는 없었네. 그래서 지금까지 버텨 왔고, ‘그분’에 대한 충성심을 버팀목 삼아 필사적으로 이 자리까지 올라온 거야.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_exhibition_night",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_087",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 0,
+ 0,
+ "qstory_main_05_010",
+ nil,
+ nil,
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "취황초는 내 인생에서 유일한 ‘연구 성과’네. 이 모든 피땀을 내 손으로 포기할 순 없지.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_207",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 1,
+ 0,
+ "qstory_main_05_010",
+ nil,
+ nil,
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "0",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "요셉은 무나 용액을 모두 떨어뜨린 뒤, 자리에서 일어나 무릎에 묻은 흙을 툭툭 털었다.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "005",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "이제 됐어…… 이걸로 나도 미련은 없네.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "003",
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그래. 마침 시간도 됐어.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "500ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "002",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그래, 가자고…… ==W==함께 그 세계로 가는 거야!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_368",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "Linear",
+ 0.3,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTalkShake",
+ param = {
+ 0,
+ "Zhong",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "006",
+ "close",
+ nil,
+ 0.55,
+ -0.35,
+ 1.5,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Zhong",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_exhibition_night",
+ "0",
+ "Linear",
+ 0.5,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_226",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "025",
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "뭐라고?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_308",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m47",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "5",
+ "Linear",
+ true,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -200.0,
+ -100.0,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg2_964",
+ "a",
+ "002",
+ "none",
+ 2,
+ 1.0,
+ 0.8,
+ 0.8,
+ 1.0,
+ 1.0,
+ 1.0,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "7",
+ "Linear",
+ false,
+ false,
+ 0.5,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_183",
+ "a",
+ "006",
+ "none",
+ nil,
+ 0.55,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_964",
+ "a",
+ "002",
+ "close",
+ nil,
+ 0.5,
+ 0.1,
+ 1.0,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuart",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_964",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.6,
+ -0.6,
+ 2.5,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_310",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_moster_roared",
+ 0,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_964",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.2,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "Zhong",
+ "Linear",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_328",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_wind_attack",
+ 0,
+ 2,
+ nil,
+ nil,
+ 1.5,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_096",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ 0.05,
+ 0.9,
+ 1.0,
+ 1.0,
+ 0.0,
+ "none",
+ "none",
+ "OutCubic",
+ 0,
+ nil,
+ false,
+ 0.8,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_049",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalkShake",
+ param = {
+ 0,
+ "Zhong",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "내가 취황초에 용액을 다 줄 때까지 얌전히 기다려 준 건, 동료들을 기다리고 있었기 때문이겠지? 하하하, 나도 마찬가지야! 봐라!!! 내 든든한 동료를!!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_309",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_964",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ 0.1,
+ 1.0,
+ 1.0,
+ 1.0,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_moster_roared",
+ 0,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_exhibition_night",
+ "33",
+ "Linear",
+ 0.5,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_964",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ -0.2,
+ 1.5,
+ 0.0,
+ 0.0,
+ 1.0,
+ "JuGong1",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "025",
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "취황의 칼날?!",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ true,
+ false,
+ 0.3,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "16",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.3,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 1,
+ "016",
+ "avg_emoji_flurry",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "이런, 아까 요셉이 마력을 모으고 있었던 건 나를 공격하려던 게 아니라, 지하실에서 했던 것처럼 취황의 칼날을 풀어놓기 위해서였어.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 5,
+ "uniseed_exhibition_night",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 5,
+ nil,
+ nil,
+ nil,
+ -300.0,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_063",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_speedline_center_w",
+ 0,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 5,
+ "none",
+ "avg1_135",
+ "a",
+ "019",
+ "none",
+ 2,
+ nil,
+ 0.2,
+ 0.8,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 4,
+ 14,
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "close",
+ nil,
+ 0.5,
+ -0.25,
+ 1.4,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "InQuad",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalkShake",
+ param = {
+ 0,
+ "Zhong",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "보스! 도망쳐!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_099",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ -0.25,
+ 1.5,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ true,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 4,
+ 15,
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "0",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "미스티가 빗자루를 타고 나를 향해 전력으로 돌진했지만, 그녀의 마법은 취황의 칼날의 날카롭고 긴 부리를 따라잡을 수 없었다.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_exhibition_night",
+ "0",
+ "Linear",
+ 0.5,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_331",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_wind_blade",
+ 0,
+ 0,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Zhong",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "Linear",
+ 0.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_365",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetHeartBeat",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.75
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_227",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "Linear",
+ 1.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 5,
+ "uniseed_exhibition_night",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 5,
+ "none",
+ "avg1_135",
+ "a",
+ "004",
+ "none",
+ nil,
+ 0.3,
+ -0.25,
+ 1.3,
+ nil,
+ nil,
+ 0.0,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 4,
+ 4,
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_148",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "close",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.8}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "016",
+ "close",
+ "chijing",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "미안해, ==W==미스티. 뒤를 부탁할게……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 1,
+ "009",
+ "none",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "014",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ -0.3,
+ 1.4,
+ nil,
+ nil,
+ nil,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 4,
+ 1,
+ "Linear",
+ 0.5,
+ false
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_096",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 4,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "34",
+ "OutSine",
+ true,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "white_room_inside_a",
+ "0",
+ "Linear",
+ 1.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 2.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.5,
+ false,
+ "fade"
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_3s",
+ 0,
+ "m54",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.15}
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "??:??",
+ "?월",
+ "?일",
+ "????",
+ "하얀 방"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_173",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_174",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_173",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_174",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "베르너&베르주",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "어서 오시라는 거예요, 마왕님.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "009",
+ "avg_emoji_speechless",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "취황의 칼날한테 죽었구나……",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_174",
+ "a",
+ "003",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_174",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "네. 그리고 취황의 칼날은 마왕님이 무척 마음에 들었나 봐요. 이걸 보시라는 거예요……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_169",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 1,
+ "0",
+ "OutSine",
+ true,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "story_main_be_05_001",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 1,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 5.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_052",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg3_173",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "베르주, 마왕님께 뭘 보여 드리는 거야? 이건 그냥 새 둥지잖아?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg3_174",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "취황의 칼날의 둥지죠. 마왕님의 머리 장식을 물고 와서 둥지를 장식하고 있는 거예요.",
+ ""
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_056",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg3_174",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "마왕님을 자신이 죽인 자랑스러운 사냥감으로 여긴다는 뜻인 거예요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "010",
+ "avg_emoji_sweaty",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "취황의 칼날이 이렇게 날 높이 평가해 주니 기뻐해야 하는 건가?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_169",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 1,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 0.8,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "white_room_inside_a",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 1,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 0.8,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.7,
+ nil,
+ "none",
+ "OutSine",
+ 0.7,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "story_main_01_037",
+ "0",
+ "OutSine",
+ 0.0,
+ true,
+ "default",
+ 1
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 1
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.5,
+ false,
+ 1
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_401",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_speaking",
+ 0,
+ 2,
+ nil,
+ nil,
+ 1.0,
+ 0.5,
+ true,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg4_999",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "마왕님, 만약 영혼 수집 임무를 완수하셨다면, 이런 난폭한 마물에 죽지는 않았을 겁니다.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "009",
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "비타, 명령도 안 했는데 멋대로 튀어나오지 마.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg4_999",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "알겠습니다, 마왕님. 당신의 명령이 곧 저의 의지입니다.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_118",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_speaking",
+ 1,
+ 2,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ true,
+ 1
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.6,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ "none",
+ "OutSine",
+ 0.6,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_173",
+ "a",
+ "011",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_173",
+ "a",
+ nil,
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_173",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "마왕님, 왜 그래? 말이 없네. 어디 불편해?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "010",
+ "avg_emoji_sigh",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "취황의 칼날에게 꿰뚫린 가슴이 아직 좀 아프긴 하지만, 크게 문제 될 정도는 아니야.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_174",
+ "a",
+ "007",
+ "none",
+ nil,
+ 0.2,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_173",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_174",
+ "a",
+ nil,
+ "avg_emoji_music",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_174",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "마왕님, 목숨을 건 승부는 짜릿하지만…… 그 때문에 목숨을 잃는다면, 주객이 전도되는 거잖아요?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_173",
+ "a",
+ "003",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_173",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "우후훗. 다리 저는 할아버지도, 자신한테 소중한 것을 지킬 때는 상상도 못 할 결단과 힘을 보여주는 법인 거지.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "009",
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "조심할게. ==W==비타, 문 열어.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "002",
+ "avg_emoji_attention",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_401",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 1,
+ "002",
+ "none",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg4_999"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg4_999",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "마왕님의 명령이 곧 저의 의지입니다.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg4_999"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1500ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_299",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_174",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.24,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_173",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.76,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 2.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.4}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "white_room_inside_b",
+ "0",
+ "OutSine",
+ 0.5,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.13,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 1,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_greenhouse_inside_night",
+ "0",
+ "Linear",
+ 1.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_169",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 1,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 100.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.6,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_055",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -100.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 1.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.6,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.4}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "012",
+ "avg_emoji_attention",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "이건…… 아까 100번 온실에 들어왔을 때구나.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.6,
+ nil,
+ "none",
+ "OutSine",
+ 0.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "story_main_01_037",
+ "0",
+ "OutSine",
+ 0.0,
+ true,
+ "default",
+ 1
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 1
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.5,
+ false,
+ 1
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.25}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_401",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_speaking",
+ 0,
+ 2,
+ nil,
+ nil,
+ nil,
+ 0.5,
+ true,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg4_999",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "마왕님, 비타는 즉시 곁에 있는 동료들과 ‘영혼 거래’ 하는 것을 권장합니다. 임무를 완수하면 취황의 칼날의 공격도 더는 위협이 되지 않을 겁니다.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "014",
+ "avg_emoji_music",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "고마워, 비타. 하지만 지금은 나 스스로 해결해 보고 싶어.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ true,
+ false,
+ 0.9,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 1
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_speaking",
+ 1,
+ 2,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "JUMP_AVG_ID",
+ param = {
+ "STm05_08",
+ 894,
+ "A"
+ }
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_kr/config/stm05_09_b.lua b/lua/game/ui/avg/_kr/config/stm05_09_b.lua
new file mode 100644
index 00000000..4fb83aaf
--- /dev/null
+++ b/lua/game/ui/avg/_kr/config/stm05_09_b.lua
@@ -0,0 +1,12893 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "09",
+ "결정의 책임",
+ "그레이 부인은 용병과 함께 나타나, 실험실을 파괴 중인 당신들을 포위한다. 닉스는 당신들을 구해주며, 감찰관이라는 자신의 진짜 신분을 공개하고, 요셉은 취황의 칼날을 꺼내 모든 것을 파괴하려고 한다.",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_exhibition_night",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutQuint",
+ false,
+ false,
+ 1.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m62",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "22:15",
+ "곡월",
+ "4일",
+ "필리에 온실 구역",
+ "100번 온실"
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_dark_magic",
+ 0,
+ 0,
+ -3.0,
+ 1.0,
+ 1.7,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_323",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_dark_magic",
+ 0,
+ 0,
+ 2.0,
+ -1.0,
+ 1.4,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_323",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Xiao",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_dark_attack",
+ 0,
+ 0,
+ nil,
+ nil,
+ 2.0,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_334",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Zhong",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "a",
+ "016",
+ "none",
+ nil,
+ 0.35,
+ -0.4,
+ 1.4,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "017",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "소용없어. 내 마법이 덩굴에는 거의 효과가 없어. ==W==처치 속도보다 덩굴이 자라는 속도가 훨씬 빨라.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "013",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "덩굴들을 처리하지 않고서는 문을 열 방법이 없어. ==W==이래서 대체 어느 세월에 나가냐고!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "014",
+ "avg_emoji_vexation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "009",
+ "none",
+ "JuGong",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_091",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "세이나가 밖에서 이 온실 위치를 확인하고 있는데, ==W==근처 온실이 비슷하게 생겨서 찾아내려면 시간이 좀 걸린대.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "002",
+ "avg_emoji_attention",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "마이나, 다른 단서는 없어? ==W==이 온실 위치라든지 내부==W== 구조라든지 아는 게 있으면 뭐든 말해 줘!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "014",
+ "none",
+ "diantou",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "007",
+ "none",
+ nil,
+ 0.67,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 50.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "004",
+ "none",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "이 온실은…… 최근 배치도에는 표시가 안 되어 있어요. 어쩌면…… ==W==이미 버려진 지 오래된 곳 아닐까요?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "012",
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "018",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "아니야, ==W==여길 보면 아직 잡초에 완전히 뒤덮이지 않았어. 누군가 계속 관리하고 있었다는 거야.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "009",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "이 문은 평소에 사람이 ==W==다니지 않아서 그냥 방치된 것 같아.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "018",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "온실 외벽에도 이 덩굴들이 잔뜩 있는 걸 보면, ==W==아마 누군가 일부러 이쪽에 심어서 온실을 가리려던 거겠지.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "006",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "이렇게 빠른 ==W==성장 속도라니…… ==W==대체 어떻게 된 거죠?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "004",
+ "avg_emoji_shock",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Tiao",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "close",
+ nil,
+ 0.3,
+ -0.1,
+ 1.2,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 0.9,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_072",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_090",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 0,
+ 150.0,
+ nil,
+ nil,
+ "avg1_135",
+ "a",
+ "006",
+ "none",
+ 5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 0,
+ 1,
+ "qstory_main_05_010",
+ nil,
+ 0.52,
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.75,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -20.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "답은 뻔하지, ==W==이걸 봐.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "004",
+ "avg_emoji_symbol",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "취황초?!==W== 그럼 여긴…… ==W==취황초를 기르는 온실이군요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "007",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "011",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "009",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "요셉 부장님이 이렇게 많은 ==W==취황초를 키운 이유가 대체 뭘까요?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "004",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "취황초뿐만이 아니야. ==W==마이나, 취황초 잎 위에 묻어 있는 액체를 봐.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 1,
+ 1,
+ "qstory_main_05_010",
+ nil,
+ nil,
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_101",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 0,
+ nil,
+ nil,
+ nil,
+ "avg1_135",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "012",
+ "avg_emoji_shock",
+ nil,
+ 0.62,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.95,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 0,
+ 1,
+ "qstory_main_05_009",
+ 0.4,
+ 0.52,
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "007",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "이 색과 마력은…… ==W==설마 ==W==무나 용액?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "012",
+ "avg_emoji_question",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "무나 용액이 뭐야?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "006",
+ "avg_emoji_sweaty",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "은혜의지가 사용 금지시킨 마력 액체예요. ==W==굉장히 불안정하죠.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "007",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "무나 용액 근처에서 마법을 쓰면, ==W==무나 용액 안에 담긴 마력이 쉽게 교란돼요. ==W==이렇게요……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_100",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetFilm",
+ param = {
+ 0,
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume35_1s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_flash_ev",
+ 0,
+ 2,
+ 2.0,
+ 0.5,
+ 0.7,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.7,
+ nil,
+ "none",
+ "Linear",
+ 1.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.5,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.5
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 1,
+ "0",
+ "InQuart",
+ false,
+ false,
+ 1.5,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_227",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {2.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 1,
+ "0",
+ "OutQuint",
+ false,
+ false,
+ 1.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_bling",
+ 0,
+ 2,
+ -2.0,
+ nil,
+ 2.5,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_134",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 3,
+ "0",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "잎 위의 액체가 마이나의 마법에 반응한 듯, 순간적으로 강렬한 빛을 내뿜는다.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ "none",
+ "Linear",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_bling",
+ 1,
+ 2,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Clear",
+ param = {
+ false,
+ 0,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetFilm",
+ param = {
+ 1,
+ "OutQuart",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume100_1s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 1,
+ 1,
+ "qstory_main_05_009",
+ nil,
+ nil,
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "이 액체 안에는 엄청난 마력이 들어 있어서 일부 마물에게는 진수성찬이나 다름없죠. ==W==요셉 부장님이 하신 말 기억하나요?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutQuart",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.0,
+ true,
+ true
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_greenhouse_inside_night",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_reminiscence_loop",
+ 0,
+ 2,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 120.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_183",
+ "a",
+ "007",
+ "none",
+ nil,
+ 0.37,
+ -0.05,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg2_964",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.74,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.6,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutQuart",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "취황의 칼날에게 고농도의 마력이 담긴 먹이와 물을 먹였고, 그렇게 얻은 깃털과 취황의 칼날이 일으킨 바람으로 취황초를 길렀지.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutQuart",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.0,
+ true,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_exhibition_night",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_reminiscence_loop",
+ 1,
+ 2,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 50.0,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutQuart",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "007",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "이 무나 용액은 요셉 부장님이 취황의 칼날을 기르는 데 사용된 것 같네요.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "006",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "취황초에도 썼겠죠. ==W==그래서 이 식물들이 빠르게 자란 거고요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "020",
+ "none",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "맞아. 이 근처에 깃털도 떨어져 있어. ==W==나츠카가 취황의 칼날이랑 싸운 적 있으니까 메시지로 한번 물어볼게.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "002",
+ "none",
+ "diantou",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_118",
+ 0.0,
+ false
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "007",
+ "avg_emoji_sweaty",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "요셉 부장님이 무나 용액을==W== 남용한 건, 심각한 컴퍼니 규정 위반이에요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "013",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "아니. 컴퍼니 규정뿐만 아니라, ==W==노바 각지 대형 컴퍼니 간의 합의까지 어긴 일이죠.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "a",
+ "018",
+ "none",
+ 2,
+ 0.35,
+ -0.07,
+ 1.2,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.35,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_101",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "마이나의 ==W==기준대로라면, ==W==요셉 부장은 규정을 다수 위반한 거네.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "009",
+ "none",
+ nil,
+ 0.38,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "006",
+ "none",
+ nil,
+ 0.66,
+ nil,
+ nil,
+ nil,
+ 0.2,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.2
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.95,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -20.0,
+ -40.0,
+ 1.25,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_226",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "이런 사람한테까지 ==W==여전히 규정을 따질 생각이야?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "013",
+ "avg_emoji_flurry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "저는…… ==W==컴퍼니에서 누군가 나서서 이 일을 공정하게 처리해 줄 거라고 믿어요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "017",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "누가 ==W==이 일을 공정하게 처리해줄 것 같은데? ==W==피렌? ==W==아니면 달리시아?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "012",
+ "none",
+ nil,
+ 0.39,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "007",
+ "none",
+ nil,
+ 0.67,
+ nil,
+ nil,
+ nil,
+ 0.4,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.4
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -40.0,
+ -80.0,
+ 1.3,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_226",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "018",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "요셉은 연구개발부 부장이야. ==W==9개의 온실에 관여했고, 수많은 컴퍼니 ==W==용병들까지 다루고 있어. 달리시아랑 피렌이 정말 몰랐을까?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "012",
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "만약 알고 있었던 거라면, ==W==자기 사람을 직접 처벌하겠어?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "009",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "모르고 있었다면, ==W==아랫사람이 눈앞에서 이렇게 큰 계획을 벌여도 모를 만큼 무능했다는 건데, ==W==그런 사람이 공정함을 지킬 수나 있을까?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "006",
+ "none",
+ nil,
+ 0.46,
+ nil,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "007",
+ "none",
+ nil,
+ 0.69,
+ nil,
+ nil,
+ nil,
+ 0.7,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.7
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -80.0,
+ -150.0,
+ 1.35,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_226",
+ 0.0,
+ false
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.35,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "013",
+ "none",
+ nil,
+ 0.65,
+ 0.0,
+ 1.0,
+ nil,
+ 0.0,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "006",
+ "avg_emoji_flurry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "호,==W== 혹시 이 일이 정말 그 두 분과 관련된 거라면……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "014",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "아그리 유니온 본사에 보고하겠어요. ==W==컴퍼니 사람들 모두가 나쁜 사람일 리는 없잖아요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "013",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "……==W==",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "017",
+ "avg_emoji_sweaty",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "좋아.==W== 그렇게 말한다면…… ==W==여기 상황을 전부 사진으로 남기게 해 줘.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "007",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "007",
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "지금 저한테…… ==W==사진을 찍게 해 달라는 건가요?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "004",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "맞아.==W== 마이나도 아그리 유니온이 영양가 없는 마력 속성 재배 식품을 고객한테 파는 걸 용납할 수 없을 테고.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "006",
+ "none",
+ nil,
+ 0.48,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutBack",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "011",
+ "none",
+ nil,
+ 0.66,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -80.0,
+ -100.0,
+ 1.6,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.95,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_251",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "이 일에 대해서는 ==W==우리 둘 다 목적이 같은 셈이니까.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "008",
+ "none",
+ nil,
+ 0.52,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutBack",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "013",
+ "none",
+ nil,
+ 0.67,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -100.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_251",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "이 일을 컴퍼니에 넘기려면, ==W==내 사진이 증거로 필요할 거야.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "012",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "물론 저도 이런 마력 속성 ==W==재배 식품이 시장에 ==W==유통되게 할 생각은 없어요. ==W==다만, 제가 묻고 싶은 건……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "006",
+ "avg_emoji_speechless",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "004",
+ "none",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "007",
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "왜 제 의견을 묻는 거죠? ==W==분명 당신 입으로…… 마녀는 진실만 좇는다고 했잖아요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "005",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "물론 마녀는 진실만 ==W==좇는다고 했지. 하지만……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "007",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "아까 누가 ‘동료를 포기할 수 없다’라면서 날 도와줬거든. ==W==그 덕분에 아직 퇴사하지 않았다는 게 떠올랐지.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "012",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "그래서 난 마녀이기도 하지만, 당신의==W== 동료라고도 할 수 있지…… ==W==음, 정확히는 부하직원이지만. ==W==어쨌든 당신은 나이팅게일 빵 프로젝트의 매니저잖아.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "009",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "005",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "tiao2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "그럼==W== 내가 찍은 컴퍼니 관련 사진을 어떻게 쓸지 마이나가 결정하는 것도 충분히 합리적이지 않겠어?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "011",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "009",
+ "avg_emoji_speechless",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.62,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -50.0,
+ 1.4,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.95,
+ nil,
+ nil,
+ 0.8,
+ 1.0,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "게다가 이 사건,==W== 이게 다가 아닌 것 같아. 조사해 보면 분명 뭐가 더 나올 거야.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "004",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "보스도 같이 ==W==조사할 거지?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "003",
+ "avg_emoji_attention",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "물론이지. ==W==우리는 컴퍼니에 ==W==들어온 날부터 이용당하고 도구 취급당하고 있었던 거야.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "004",
+ "none",
+ "diantou",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그렇게나 우리를 미끼로 삼아 상대를 낚고 싶다면, ==W==진짜로 한번 미끼가 되어주자고.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "010",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "tiao2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.0,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_exhibition_night",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_1214",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.28,
+ 0.05,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg2_965",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.72,
+ 0.05,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1214",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.5,
+ nil,
+ "youzaiLp",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_965",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.5,
+ nil,
+ "youzaiLp",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.7}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutQuint",
+ false,
+ false,
+ 1.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "22:30",
+ "곡월",
+ "4일",
+ "필리에 온실 구역",
+ "100번 온실"
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m44",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1214",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_965",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_020",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 0,
+ 1,
+ "qstory_main_05_007",
+ nil,
+ nil,
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1214",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ 0.1,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ "Tiao",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_020_stop",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_236",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_1214",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "하나도 남기지 말고, ==W==전부 따버리죠!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_965",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ 0.1,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ "Tiao",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_236",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg2_965",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "전부 태워 버리는 것도 ==W==괜찮을 것 같은데요~",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "a",
+ "005",
+ "none",
+ nil,
+ nil,
+ -0.1,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1214",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_965",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 1,
+ 1,
+ "qstory_main_05_007",
+ nil,
+ nil,
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.95,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -50.0,
+ 1.3,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "Tiao",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_061",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그래, ==W==그렇게 하자. ==W==온실 안의 취황초를 전부 없애 버리는 거야.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 2.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -80.0,
+ 1.4,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ 0.7,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "015",
+ "avg_emoji_flurry",
+ nil,
+ nil,
+ -0.15,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "보스. ==W==이런 방법이 진짜 효과 있을까? ==W==그 요셉이 ==W==정말 이 식물들을 신경 쓴다고?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "017",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "내가 요셉이라면 진작에 ==W==도망쳤을 것 같은데?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "009",
+ "avg_emoji_speechless",
+ "niunie1",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "더 이상 다른 방법도 없어.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "002",
+ "close",
+ "JuGong",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "요셉이 정말 연구에 미쳐 있다면, ==W==우리가 자기 성과를 함부로 망가뜨리는 건 절대 참을 수 없을 거야.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "014",
+ "avg_emoji_attention",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그리고 저 용병들 수도 적지 않은 데다가, ==W==왠지 낯이 익어. ==W==요셉은 아직도 본인이 ‘유리’하다고 생각할 거야.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_183",
+ "a",
+ "002",
+ "none",
+ 1,
+ 0.55,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_121",
+ "a",
+ "002",
+ "none",
+ 2,
+ 0.33,
+ nil,
+ nil,
+ nil,
+ 0.7,
+ 0.0,
+ 0.0,
+ false,
+ 0.5
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_1249",
+ "a",
+ "002",
+ "none",
+ 3,
+ 0.75,
+ nil,
+ nil,
+ nil,
+ 0.7,
+ 0.0,
+ 0.0,
+ false,
+ 0.5
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ 0.05,
+ 0.9,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ 0.0,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "avg_emoji_angry",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_121",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.28,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1249",
+ "a",
+ nil,
+ "none",
+ nil,
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+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
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+ nil,
+ false,
+ 0.8,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_079",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalkShake",
+ param = {
+ 0,
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+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "멈춰! ==W==뭐 하는 짓이야!?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetChar",
+ param = {
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+ nil,
+ 0.0,
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+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
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+ nil,
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+ nil,
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+ "none",
+ "none",
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+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
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+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_121",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.62,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1249",
+ "a",
+ nil,
+ "none",
+ nil,
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+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
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+ "OutQuint",
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+ nil,
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ },
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+ cmd = "SetTalk",
+ param = {
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+ 1,
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+ "정말 나타났잖아! ==W==대단한 예측력이야, 보스.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
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+ cmd = "CtrlChar",
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
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+ "",
+ 1,
+ "",
+ false,
+ "",
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+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "006",
+ "avg_emoji_happy",
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+ nil,
+ nil,
+ nil,
+ nil,
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+ nil,
+ "JuGong",
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+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
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+ "avg_emoji_speechless",
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+ nil,
+ nil,
+ nil,
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+ nil,
+ "none",
+ "none",
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+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "잡초라…… 이제 보니, ==W==취황초의 진정한 가치를 ==W==전혀 이해하지 ==W==못하고 있군.",
+ ""
+ }
+ },
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+ cmd = "Wait",
+ param = {0.3}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ nil,
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+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
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+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
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+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "흥,==W== 원래는 ‘그분’께서 자네들을 ==W==높게 평가해서 목숨만은 살려주려고 했는데.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
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+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "002",
+ "none",
+ nil,
+ nil,
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+ nil,
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+ nil,
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+ "niunie",
+ "none",
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+ nil,
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+ false,
+ nil
+ }
+ },
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+ cmd = "SetBGM",
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "생각이 바뀌었어…… ==W==일단 없애고, ==W==나중에 ‘그분’께 ==W==해명해야겠네.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ nil,
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+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
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+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
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+ cmd = "SetAudio",
+ param = {
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+ 0.0,
+ false
+ }
+ },
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+ cmd = "Wait",
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+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
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+ false,
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+ false,
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "고작 이 ==W==인원으로 마녀를 이길 수 있다고 생각해?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
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+ nil,
+ "none",
+ nil,
+ 0.27,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
+ nil,
+ "none",
+ nil,
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+ nil,
+ nil,
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+ "none",
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+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ nil,
+ "none",
+ nil,
+ 0.72,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
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+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
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+ cmd = "CtrlChar",
+ param = {
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+ "a",
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+ nil,
+ nil,
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+ "none",
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+ nil
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+ false,
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+ },
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+ }
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+ }
+ },
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+ cmd = "SetTalk",
+ param = {
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "고작 이 인원이라? ==W==그레이 부인, ==W==이 마녀가 당신을 얕잡아 보고 있군.",
+ ""
+ }
+ },
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+ param = {1}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetChar",
+ param = {
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+ nil,
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+ 0.8,
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+ 0.0,
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+ 0.8
+ }
+ },
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+ cmd = "SetChar",
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+ 5,
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+ nil,
+ nil,
+ nil,
+ 0.8,
+ 0.0,
+ 0.0,
+ false,
+ 0.8
+ }
+ },
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+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
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+ 4,
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+ nil,
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+ nil,
+ 0.8,
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+ false,
+ 0.8
+ }
+ },
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+ param = {
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+ "avg3_1262",
+ "a",
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+ 6,
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+ nil,
+ 0.8,
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+ false,
+ 0.8
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlBg",
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+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
+ nil,
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+ nil,
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+ nil,
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+ "none",
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+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ 0.02,
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+ nil,
+ nil,
+ 0.0,
+ "none",
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+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_184",
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+ "none",
+ 2,
+ 0.62,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ nil,
+ "none",
+ nil,
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+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 2.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
+ nil,
+ "none",
+ nil,
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+ nil,
+ nil,
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+ "none",
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+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 2.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
+ nil,
+ "none",
+ nil,
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+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
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+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 2.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
+ nil,
+ "none",
+ nil,
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+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 2.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_079",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {2.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_009",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "002",
+ "none",
+ 1,
+ 0.25,
+ nil,
+ nil,
+ nil,
+ 0.5,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.5
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
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+ nil,
+ nil,
+ -200.0,
+ -80.0,
+ 1.3,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
+ nil,
+ "none",
+ nil,
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+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
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+ 0,
+ nil,
+ false,
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+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
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+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
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+ "music_avg_volume100_0s",
+ 0,
+ "m14",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_184",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "만나서 영광이야~==W== 자기소개는…… ==W==굳이 할 필요 없겠지?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_184",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "내가 바로 그레이 부인이야. ==W==3대 의뢰 건은 다들 수고 많았어.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ "006",
+ "avg_emoji_love",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "002",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "역시 당신이었어,==W== 그레이 부인. 용병들이 너무 티 나잖아.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "003",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "014",
+ "avg_emoji_question",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "아그리 유니온에 숨어 있는 주제에 ==W==이렇게 요란 떨어도 되는 거야?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -100.0,
+ 1.35,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.5,
+ nil,
+ "none",
+ "OutCubic",
+ 0.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ "003",
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_184",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "내가 아그리 유니온에 숨어 있었다고? ==W==후후후, ==W==‘그분’의 임무를 완수하고 ‘그 물건’까지 손에 넣었는데, ==W==굳이 숨어야 하나?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ "006",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -80.0,
+ 1.3,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "009",
+ "avg_emoji_speechless",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "==W==또 ==W==‘그 물건’……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "014",
+ "avg_emoji_attention",
+ "diantou",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "요셉 부장,==W== 그레이 부인이 도시 밖 캠프에서 ==W==무슨 일이 있었는지는 말 안 해줬나 보네?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ "005",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.68,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.32,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "흠?==W== 3대 의뢰 말하는 건가?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_184",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "들을 필요 없어, 요셉.==W== 우리는==W== ‘그분’의 일을 완수했고,==W== ‘그분’께서 우리를 보호해 주실 테니까.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 1,
+ nil,
+ nil,
+ nil,
+ "avg1_135",
+ "a",
+ "017",
+ "avg_emoji_speechless",
+ 2,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.25,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.75,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "임무를 완수하긴 했지…… ==W==규정도 어기고, 도덕성이라고는 없는 방법으로 말이야!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "013",
+ "avg_emoji_angry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_184",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "그게 뭐 어때서? 바로 그 점이 우리가 ‘그분’께 선택받은 이유인데.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -50.0,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.95,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "012",
+ "avg_emoji_resentful",
+ nil,
+ nil,
+ 0.4,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "과연 그럴까? ==W==레드 아이즈 기록 보관소에는 비슷한 사례가 잔뜩 있어. ==W==다들 마지막엔 어떻게 끝났는지 알아?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ "007",
+ "avg_emoji_angry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_184",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "입 다물어, ==W==마녀. 그런 말장난은 안 통하니까.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 1,
+ nil,
+ nil,
+ nil,
+ "avg1_135",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.32,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.68,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_113",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_184",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "전부 ==W==처리해.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "003",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "잠깐!",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ nil,
+ "avg_emoji_vexation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_184",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "요셉, 방금 그 말에 겁먹은 건 아니겠지…… ==W==좀 전까지만 해도 화가 잔뜩 나 있었잖아?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "002",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "이 마녀가 내 연구 성과를 멋대로 망가뜨리니까 당연히 화나지. ==W==하지만 연구개발부 부장으로서, 팩트를 중시하는 습관이 있어서 말이야.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "온실 소동이 벌어진 지 몇 시간이 지났는데도, 아직 ‘그분’이 나타나지 않았고, ==W==아무런 연락도 받지 못했네. ==W==어쩌면 저 마녀 말이 맞을지도……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "003",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "우리는 그저 ‘그분’이 내키는 대로 가지고 노는 장기말에 불과한 거야.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "008",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "실험실 장갑도 더러워지면 버리는데, 우리 운명이라고 다르지 않겠지.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -150.0,
+ -80.0,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "Zhong",
+ "OutQuart",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ "007",
+ "avg_emoji_angry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalkShake",
+ param = {
+ 0,
+ "Zhong",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_184",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "헛소리. ==W==저 둘만 처리하면, ==W==모든 걸 만회할 수 있어.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "002",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "하아, 지금 대체 무슨 생각을 하는 건가. ==W==쫓아온 인원이 최소 셋이야.==W== 지금 우리 앞에는 둘뿐이니, 나머지 하나는 분명 지원군을 부르러 갔을 거야.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "003",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ "005",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "온실 밖에도 여행가가 넷이나 있고, ==W==온실 안에는 우리가 정체를 파악하지 못한 최소 한 명 이상의 저격수가 엄호하고 있네.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "002",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "우리가 ‘그분’을 위해 자금을 모으는 과정은 애초에 구멍투성이였어.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_bullet",
+ 0,
+ 2,
+ 9.0,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_arrow",
+ 0,
+ 1,
+ 9.0,
+ -1.0,
+ 0.5,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_120",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ -0.3,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "lengzhan",
+ "none",
+ "InQuart",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_bullet",
+ 0,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_bullet",
+ 0,
+ 1,
+ -7.0,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_arrow",
+ 0,
+ 1,
+ -2.0,
+ -4.0,
+ 0.5,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1220",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ -0.1,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "OutBack",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.95,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1262",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1221",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.9,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1220",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ -0.08,
+ 0.95,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ "004",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "008",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m59",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_079",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_184",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "말도 안 돼! ==W==지원군이 이렇게 빨리 도착했다고?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_120",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.1,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_120",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.18,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "민첩한 용병",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "좌측에==W== 적이 있습니다!",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.38,
+ nil,
+ nil,
+ nil,
+ 0.7,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.5
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_121",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.86,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_121",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.84,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuart",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_251",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "부상 입은 용병",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "우측에도 있습니다! ==W==당했습니다……",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.62,
+ nil,
+ nil,
+ nil,
+ 0.7,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.5
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_121",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.82,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuart",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_120",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.1,
+ nil,
+ nil,
+ nil,
+ 0.7,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_121",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.9,
+ nil,
+ nil,
+ nil,
+ 0.7,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ nil,
+ "avg_emoji_exclamation",
+ nil,
+ 0.63,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.37,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_184",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "함정이었어.==W== 당장 철수해!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_079",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_120",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_120",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
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+ {
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+ param = {
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+ },
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+ },
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+ },
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ 0,
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+ false,
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+ "윽……!",
+ ""
+ }
+ },
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+ cmd = "SetChar",
+ param = {
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+ nil,
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+ nil,
+ nil,
+ nil,
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+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
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+ },
+ {
+ cmd = "CtrlBg",
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+ },
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+ param = {0.5}
+ },
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+ cmd = "SetAudio",
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+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ },
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
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+ "",
+ 0,
+ "",
+ false,
+ "",
+ "미안하지만, ==W==중요한 증인을 데려가게 둘 수는 없어서 말이야.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
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+ {
+ cmd = "Wait",
+ param = {0.5}
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+ true,
+ "fade"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
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+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.0,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
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+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "007",
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+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
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+ false,
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+ false,
+ "fade"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.2,
+ nil,
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+ 1.0,
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+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ nil,
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+ nil,
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+ nil,
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+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
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+ 0,
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "다행이다…… ==W==늦지 않았어요!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
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+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "보스, ==W==닉스 선배가 여기 있는 건 어떻게 아셨어요?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutQuart",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.0,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_shop",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 50.0,
+ 0.0,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_103",
+ "d",
+ "003",
+ "none",
+ nil,
+ 0.6,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_111",
+ "c",
+ "002",
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_reminiscence_loop",
+ 0,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutQuart",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "휴가……==W== 닉스는 매주 금요일에 휴가를 내. 목요일엔 늦게 오고.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutQuart",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.0,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_exhibition_night",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_reminiscence_loop",
+ 1,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "012",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutQuart",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "014",
+ "avg_emoji_attention",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "코하쿠한테 들었어. ==W==닉스를 이번 사건의 범인으로 의심하고 있더라고.",
+ ""
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_138",
+ "a",
+ "012",
+ "none",
+ nil,
+ 0.68,
+ nil,
+ nil,
+ 1.0,
+ 1.0,
+ 0.0,
+ 0.0,
+ false,
+ 0.5
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 50.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ nil,
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ nil,
+ "diantou",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_138",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그럼 내가 적이==W== 아니라는 건 어떻게 알았어?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "003",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "우연이었어. ==W==사파이어랑 코하쿠한테서 얻은 정보를 정리하다 보니까, ==W==네가 매주 금요일 몰래 다른 일을 하고 있다는 걸 알게 됐지.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "007",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "002",
+ "none",
+ "JuGong",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "003",
+ "avg_emoji_speechless",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "그 둘이 말해주더라고. 네가 ==W==마케팅부에서 이리저리 부려 ==W==먹히며 힘든 일만 도맡아 하다 보니, 잠도 제대로 못 자서 여기저기서 쪽잠을 잔다고.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "009",
+ "close",
+ "diantou",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -50.0,
+ 1.3,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.95,
+ nil,
+ nil,
+ 0.7,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "넌 필리에에 가족이==W== 있는 것도 아니고, 큰 빚을 진 것도 아니잖아.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "020",
+ "none",
+ "niunie1",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "당장 돈에 허덕이는 상황도 아닌데, ==W==왜 그렇게 참고 견디는지 도통 이해가 안 갔어. ==W==그냥 마조히스트거나, 아니면 숨겨진 다른 목적이 있다고 생각했지.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "020",
+ "avg_emoji_question",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "010",
+ "avg_emoji_sweaty",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "게다가 매일 베개를 끌어안고 다니는 것도 너무 과했어. ==W==겉으로 보이는 ==W==네 ‘이미지’랑은 안 맞잖아. 그렇다면 가장 그럴듯한 가능성은…… 늘 몸에 지니고 있어야 하는 뭔가를 숨기고 있다는 거고, 베개는 위장이었겠지. 그럼 덜 수상하지 않겠어?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "002",
+ "avg_emoji_attention",
+ "JuGong",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "012",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "a",
+ "009",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_349",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_138",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "완벽한 추리야. ==W==이런 데서 허점이 드러날 줄은 몰랐어. 내 잠입 기술도 더 갈고닦아야겠는걸.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.95,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.28,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "b",
+ "008",
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_078",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_138",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "그럼 다시 소개할게. 나는 아그리 유니온의 감사팀 소속 감찰관, 닉스라고 해. 필리에 지사 감찰 담당이고, 마케팅부의 평사원으로 잠입 중이었지.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "b",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_138",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "베개는 무기를 숨기는 용도가 맞지만, 휴가는 정말 쉬려고 낸 거야~ 마케팅부는 사람을 너무 많이 부려 먹어서 도저히 못 견디겠더라고.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "012",
+ "avg_emoji_question",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "일부러 코하쿠한테 휴가 얘기를 흘려서 우리를 끌어들인 거야?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "b",
+ "009",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_138",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "맞아. 협조해 줘서 고마워. 나 혼자서 저 용병들을 상대하기는 힘들었거든. 신세 졌네.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "014",
+ "none",
+ "JuGong",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그럼 그레이 부인을 잡아서 보육원에 관한 걸 캐내면, 빚은 그걸로 갚은 셈 칠게.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "b",
+ "005",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_138",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그래.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.0,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_exhibition_night",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_183",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutQuint",
+ false,
+ false,
+ 1.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "22:45",
+ "곡월",
+ "4일",
+ "필리에 온실 구역",
+ "100번 온실"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "……",
+ ""
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 0,
+ 100.0,
+ nil,
+ nil,
+ "avg3_134",
+ "a",
+ "006",
+ "avg_emoji_flurry",
+ 2,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 50.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "요셉 부장,==W== 가시죠.==W== 온실을 나가면 치료해 줄 사람이 있을 거예요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 0,
+ nil,
+ nil,
+ nil,
+ "avg3_134",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_077",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "괜찮네. 그냥 여기서 잠깐 쉬게 해주게. 자네들이 알고 싶어 하는 건 전부 말해 줄 테니.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -50.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m14",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "취황초를 만든 건 우연이었네.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ 1.0,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ 0.5
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_lab",
+ "0",
+ "OutQuart",
+ 1.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuart",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetFilm",
+ param = {
+ 0,
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "두 달 전, ‘마력 속성 재배’ 문제로 골머리를 앓고 있었지.",
+ ""
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "기존 마력 속성 재배는 마법진과 무나 용액으로 식물을 키우는 방식인데, 비용은 많이 들고 효과는 미미했어. 그런데 ‘그분’이 더 빠르고, 효율적인 방법을 개발하라고 명령하더군.",
+ ""
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "forest_daylight_2_a",
+ "0",
+ "OutQuart",
+ 1.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuart",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "곤경에 빠진 와중에 도시 밖의 여행가가 취황의 칼날을 붙잡아 왔지. 그 마물에게서 영감을 얻어 야생 취황초를 지금 같은 형태로 길러낼 수 있었네.",
+ ""
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "이 새로운 ‘마력 속성 재배’ 기술은 원래 마력 속성 재배 밀을 만들기 위한 것이 아니었어. 그건 연구 과정에서 나온 부산물일 뿐이지. 우리는 그걸 ‘그분’께 팔아서 지능 식물을 연구하는 데 필요한 자금을 마련했을 뿐이야.",
+ ""
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_basement_night",
+ "0",
+ "OutQuart",
+ 1.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuart",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "‘마력 속성 재배’ 기술은 지능 식물을 위해 존재하는 거네.",
+ ""
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "‘그분’은 지능 식물의 개량 속도를 앞당기기 위해 우리에게 번식 속도를 높이라고 명했고, 취황초가 만들어 내는 마력 햇빛을 밤낮없이 비춰서 지능 식물이 더 빠르게 자라게 했지.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_exhibition_night",
+ "0",
+ "OutCubic",
+ 1.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetFilm",
+ param = {
+ 1,
+ "OutQuint",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "그 결과물이 바로 자네들이 지하 실험실에서 본 그 인큐베이터일세. 아름답지 않나?",
+ ""
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 0,
+ 100.0,
+ nil,
+ nil,
+ "avg1_135",
+ "a",
+ "017",
+ "avg_emoji_speechless",
+ 2,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "아름답다고? 난 오히려 소름만 돋던데.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "흥, 자네들이 무지한 거야. 그건 세상을 바꿀 수 있는 식물이지.",
+ ""
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 0,
+ nil,
+ nil,
+ nil,
+ "avg1_135",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "이 거대한 계획의 일부가 되어 내 이름과 취황초라는 발명품을 남길 수 있다면, 내 인생도 헛되진 않은 셈이야.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "025",
+ "avg_emoji_attention",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "뭐 하려는 거야?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "난 ‘그분’의 도구라네, 도구는 도구의 본분을 제대로 알아야 하지.",
+ ""
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_308",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ "007",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.95,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m35",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "흐흐, 왔군. 자네들을 만나러 오기 전에 우리를 열어 놨거든. 저게 이곳의 모든 걸 파괴해 버릴 거야.",
+ ""
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutQuart",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.0,
+ true,
+ true
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "Linear",
+ 0.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "a",
+ "012",
+ "none",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "012",
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutQuart",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "004",
+ "avg_emoji_shock",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "보스, 위쪽에……!",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "007",
+ "avg_emoji_symbol",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "저, 저건……",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "012",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "취황의 칼날이야!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 3.5,
+ true,
+ "default"
+ }
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_kr/config/stm05_09_c.lua b/lua/game/ui/avg/_kr/config/stm05_09_c.lua
new file mode 100644
index 00000000..2a60bddb
--- /dev/null
+++ b/lua/game/ui/avg/_kr/config/stm05_09_c.lua
@@ -0,0 +1,6554 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "엔딩",
+ "지능 식물",
+ "홀로 지하 실험실에 온 당신은 지능 식물을 목격하고, 동시에 아그리 유니온 또한 보육원 사건을 조사했었음을 알게 된다. 하지만 불행하게도 그레이 부인은 몽둥이와 독약을 이용해 손쉽게 당신을 기습한다.",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_greenhouse_inside_night",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_3s",
+ 0,
+ "m59",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "22:15",
+ "곡월",
+ "4일",
+ "필리에 온실 구역",
+ "100번 온실"
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "006",
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ -30.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "InQuad",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "012",
+ "avg_emoji_exclamation",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "다들 조심해. 절대 무리하지 말고, 돌발 상황이 생기면 휴대폰으로 바로 연락해.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "010",
+ "avg_emoji_happy",
+ nil,
+ 0.45,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "마이나, 나랑 같이 움직여. 무슨 일 생기면 내가 지켜 줄 테니까~",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "011",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "괜찮아요. 저는 세이나와 컴퍼니에 연락해야 하니 여기 남을게요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "017",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "그건 너무 위험해. 습격이라도 당하면 혼자서 어쩌려고? 게다가 같이 안 가면, 내가 멋대로 아그리 유니온 기밀을 찍어 버릴지도 모르잖아~",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "008",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "정말 나 혼자 가게 둘 거면, 내가 뭘 찍든 나중에 불평하기 없기야~",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "013",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "윽……==W== 알았어요, 알았다고요. 같이 가면 되잖아요!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "007",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "005",
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "youchupeng",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "흠흠, 그럼 아까 지능 식물을 막아 준 빚은 이걸로 샘샘인 거야~★",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "004",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "미리 말해 두겠지만, 제가 있는 동안은 아무것도 찍으면 안 돼요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "006",
+ "avg_emoji_music",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "걱정 마. 당신이 없을 때 마음껏 찍을 거니까~",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_148",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_line_drop_w",
+ 0,
+ 0,
+ -5.0,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ 0.2,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "InOutBack",
+ 0,
+ nil,
+ true,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Xiao",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "013",
+ "avg_emoji_resentful",
+ nil,
+ 0.4,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "미스티!!!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_099",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.2,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ true,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "010",
+ "avg_emoji_sigh",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "둘만 있게 해주면, 금세 속마음을 얘기하면서 앙금도 풀릴 거야.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 1,
+ "020",
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "결국 둘은 목적을 이루는 방식만 다를 뿐, 최종 목적 자체는 같은 셈이니까.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -90.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 5,
+ "uniseed_greenhouse_inside_night",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 5,
+ nil,
+ nil,
+ nil,
+ -700.0,
+ 1.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 4,
+ 0,
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 5,
+ "none",
+ "avg1_135",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.4,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 5,
+ "none",
+ "avg3_134",
+ "a",
+ "011",
+ "none",
+ nil,
+ 0.2,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_148",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.4,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "우리는 이만 가볼게. 보스는 혼자 조사하니까 조심해야 해.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "022",
+ "avg_emoji_music",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "걱정 마. 마법은 내게 통하지 않으니까.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_146",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "012",
+ "close",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "적이 마법 말고 다른 수단을 쓸지도 모르잖아…… ==W==새끼손가락 내밀어 봐.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_074",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "017",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 5,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 4,
+ 10,
+ "Linear",
+ 1.0,
+ true
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_019",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ -0.35,
+ 1.5,
+ nil,
+ nil,
+ nil,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "0",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "미스티가 새끼손가락으로 내 손가락에 걸었다.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "007",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "이건 손가락 걸기야. 예전에 위험한 곳을 취재하러 갈 때마다 믿을 만한 마녀 동료랑 하던 작은 의식이지.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "012",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "잘 들어. 무리하지 말고, 꼭 무사히 돌아와야 해…… 약속이야!",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "018",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "보스의 독점 인터뷰도 계속 써야 하거든. 어느 정도 모이면 아예 전기로 엮어야지.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "013",
+ "avg_emoji_music",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그래. 조사가 끝나면 여기서 다시 만나자.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_077",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ true,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 4,
+ 1,
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_055",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "0",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "맞물린 손가락 끝에 힘이 살짝 들어가고, 우리는 말없이 고개를 끄덕였다.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 4,
+ 1,
+ "Linear",
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_basement_night",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 60.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 1.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "22:30",
+ "곡월",
+ "4일",
+ "필리에 온실 구역",
+ "지하 실험실"
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_009",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ -50.0,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 2.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_455",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "view_secret_laboratory_a",
+ "0",
+ "Linear",
+ 1.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "view_secret_laboratory_b",
+ "0",
+ "Linear",
+ 1.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "대량의 지능 식물",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_3s",
+ 0,
+ "m29",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "015",
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "정말로 나를 쳐다보고 있는 것 같아…… ==W==자신이 연구 대상으로 인큐베이터에 갇혀 있다는 사실도 인지하고 있을까?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 1,
+ "020",
+ "avg_emoji_think",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 1,
+ "009",
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "아그리 유니온은 대체 왜 이런 지능 식물을 만들어 낸 거지?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 1,
+ "020",
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "힘들고 위험한 일을 맡기려는 거라면…… ==W==만드라휘초만으로도 충분할 텐데.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 1,
+ "010",
+ "avg_emoji_sigh",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "Linear",
+ 0.1,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_flash_light",
+ 0,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.5,
+ true,
+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 1,
+ "025",
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "아니지. 요셉의 말에 따르면 지능 식물은 이미 ‘2세대’까지 진화했어. 설마…… 만드라휘초를 개발한 것은 다른 목적이 있는 건가?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "view_secret_laboratory_b",
+ "0",
+ "Linear",
+ 1.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_455",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "view_secret_laboratory_a",
+ "0",
+ "Linear",
+ 1.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "대량의 지능 식물",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "010",
+ "avg_emoji_sigh",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "휴, 됐어. 일단은 보육원에 관련된 단서부터 찾고 다시 생각해 보자.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 1,
+ "009",
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "이곳이 수상하다는 걸 아그리 유니온 직원들이 눈치채면, 더는 조사를 할 수 없을 거야.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_060",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "16",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ "AvgStageEffect_fade_left"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_basement_night",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -100.0,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "16",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ "AvgStageEffect_fade_right"
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "22:50",
+ "곡월",
+ "4일",
+ "필리에 온실 구역",
+ "지하 실험실"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_235",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 0,
+ 0,
+ "qstory_tales_05_002",
+ nil,
+ nil,
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "002",
+ "avg_emoji_attention",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "「996년 연간 무기 구매 예산서」, 「지능 식물 전투 체력 테스트 기준 3차 개정판」, 「필리에 도시 지형도」……",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "020",
+ "avg_emoji_question",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "전부 군사 관련 자료잖아? 아그리 유니온이 다루는 분야는 농업이랑 식품 아니었나?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 1,
+ 0,
+ "qstory_tales_05_002",
+ nil,
+ nil,
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_077",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "012",
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "이쪽에 보육원 관련 자료는 없을 것 같아. 더 안쪽을 살펴보자.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_060",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_482",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "Linear",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_999",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "우이익!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "002",
+ "avg_emoji_attention",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "문서보관함 뒤에서 소리가?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_207",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "16",
+ "Linear",
+ false,
+ false,
+ 0.5,
+ true,
+ "AvgStageEffect_fade_left"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "Linear",
+ 1.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "16",
+ "Linear",
+ false,
+ false,
+ 0.5,
+ true,
+ "AvgStageEffect_fade_right"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_055",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "0",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "문서보관함 뒤로 돌아가, 소리가 난 곳을 본다.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_basement_night",
+ "0",
+ "Linear",
+ 1.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_070",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Zhong",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 0,
+ 0,
+ "qstory_main_06_003",
+ nil,
+ nil,
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m49",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "025",
+ "avg_emoji_symbol",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalkShake",
+ param = {
+ 1,
+ "Zhong",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "지능 식물이 타자를 친다고?!",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 1,
+ 1,
+ "qstory_main_06_003",
+ nil,
+ nil,
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_063",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Zhong",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_speedline_center_w",
+ 0,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg2_958",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ 0.1,
+ 0.8,
+ 1.0,
+ 1.0,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ -0.1,
+ 1.5,
+ 0.0,
+ 0.0,
+ 1.0,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "진지한 지능 식물",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "우이익! 우이이익!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "Linear",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_112",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "025",
+ "close",
+ "chijing",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "이 녀석, ==W==나를 공격하려는 건가! 어이, 다가오지 마. 더 오면 잎을 뜯어 버릴 거야!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "026",
+ "avg_emoji_exclamation",
+ "jushou2",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "avg_emoji_sweaty",
+ nil,
+ nil,
+ 0.1,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "진지한 지능 식물",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "우이익?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "015",
+ "avg_emoji_question",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "공격하려는 건 아닌 것 같은데, 내가 타자 치는 걸 방해해서 그러나?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "진지한 지능 식물",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "우익……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_285",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 0,
+ 0,
+ "qstory_main_06_003",
+ nil,
+ nil,
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "0",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "지능 식물은 마치 고개를 끄덕이듯 덩굴을 흔들더니, 다시 앞에 있는 문서로 시선을 돌렸다.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "007",
+ "avg_emoji_sweaty",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "너무 성실하잖아! 하아, 식물한테까지 외면받는 날이 올 줄이야……",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 1,
+ "002",
+ "avg_emoji_idea",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "잠깐, 지능 식물이 문서를 정리하고 있다면, 내가 찾고 있는 자료가 어디 있는지 알고 있을지도 몰라.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 1,
+ 0,
+ "qstory_main_06_003",
+ nil,
+ nil,
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "013",
+ "avg_emoji_happy",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "안녕, 잠깐 실례할게. 물어보고 싶은 게 있는데……",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "진지한 지능 식물",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "익?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "003",
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "알겠어, 알겠어. 질문에 답만 해주면 바로 사라져 줄게.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "002",
+ "avg_emoji_attention",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "아모르의 애시 에리어에 있는 보육원 관련 문서를 찾고 있는데, 혹시 어디 있는지 알아?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_481",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "shilaimu1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "진지한 지능 식물",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "우이익, 우이익!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_482",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "0",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "지능 식물은 못마땅하다는 듯 덩굴을 휘두르더니, 문서 한 부를 꺼내 든다.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "002",
+ "avg_emoji_attention",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "아, 이 안에 있다는 거지? 그래, 고마워.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_236",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_958",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ 0.1,
+ 1.0,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_252",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 0,
+ 0,
+ "qstory_common_010",
+ nil,
+ nil,
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 0,
+ "025",
+ "avg_emoji_exclamation",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "이건…… 아그리 유니온이 2년 전에 보육원에 가서 조사한 보고서야.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_021",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "020",
+ "close",
+ "JuGong",
+ "x",
+ 0.5,
+ true,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "002",
+ "avg_emoji_speechless",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "인솔자 피렌, 목표물이…… ==W==보육원 지하의 고대 보물.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "025",
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 1,
+ 0,
+ "qstory_common_010",
+ nil,
+ nil,
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "009",
+ "avg_emoji_question",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "고대 보물? 보육원에서 대체 뭘 한 거지? 엘리 아주머니와 아이들은 또 어디로 간 거지?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_176",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "OutSine",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 8,
+ "0",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "탐정 놀이는 여기까지.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_basement_night",
+ "0",
+ "Linear",
+ 0.2,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_278",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Zhong",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_226",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetHeartBeat",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.75
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_406",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "16",
+ "Linear",
+ 0.5,
+ false,
+ "AvgStageEffect_wipe_down",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Zhong",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_basement_night",
+ "0",
+ "Linear",
+ 1.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "circle_light",
+ "0",
+ "Linear",
+ 1.0,
+ false,
+ "default",
+ 1
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 4.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 1
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_227",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_eye_ev",
+ 0,
+ 2,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_1s",
+ 0,
+ "m14",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_184",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ 0.05,
+ 0.9,
+ 1.0,
+ 1.0,
+ 0.5,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.8,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {2.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ nil,
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_251",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "016",
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "컥……",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 1,
+ "016",
+ "avg_emoji_flurry",
+ "chijing",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "아프잖아, 습격당한 건가……",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ "006",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_999",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "후후후, 대단한걸…… 싸울 줄도 모르는 녀석이 혼자 여기까지 오다니.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "025",
+ "avg_emoji_speechless",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "그…… ==W==그레이 부인.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "025",
+ "close",
+ "chijing",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "009",
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "진작 알아챘어야 했는데. 요셉 부장의 용병들…… ==W==당신 부하였군.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "009",
+ "avg_emoji_vexation",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_077",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_184",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "만나자마자 작별이네, 마왕. 그래도 날 원망하진 말라고? ==W==이 모든 건 네가 그때 쓸데없이 ==W==피렌에게 입을 놀린 탓이니까.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_176",
+ 0.0,
+ false
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ "002",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ "003",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_184",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "너 때문에 ‘그분’께 호되게 꾸중을 듣고,==W== 꽤 고생했거든…… 널 ‘그분’이 가장 좋아하는 걸로 만들어 줄게. 나한테 제대로 감사해야 할 거야.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ "006",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ -0.35,
+ 1.5,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.3,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_208",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ true,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "Linear",
+ 0.2,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_251",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "hengbo",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "0",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "의식이 흐릿해지는 가운데, 내 머리를 거칠게 움켜쥐었다.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 5,
+ "uniseed_basement_night",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 5,
+ "none",
+ "avg3_184",
+ "a",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 4,
+ 0,
+ "Linear",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ nil,
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_184",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "이건 컴퍼니에서 새로 개발한 마법 약이야.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_075",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ -0.35,
+ 1.5,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.3,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_100",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 4,
+ 1,
+ "Linear",
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_156",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "0",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "차가운 액체가 입안으로 쏟아져 들어왔고, 이내 끝없는 암흑 속에 의식이 삼켜졌다.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ true,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 1
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "white_room_inside_a",
+ "0",
+ "Linear",
+ 1.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 1.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.5,
+ false,
+ "fade"
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_3s",
+ 0,
+ "m54",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.15}
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "??:??",
+ "?월",
+ "?일",
+ "????",
+ "하얀 방"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_173",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_174",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_173",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_174",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "베르너&베르주",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "어서 오시라는 거예요, 마왕님.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_173",
+ "a",
+ "012",
+ "avg_emoji_sweaty",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_173",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "아이쿠, 운도 나쁘네. 보육원이 사라지게 된 진실을 눈앞에 두고, 쇠 파이프에 기습을 당해 버리다니.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "009",
+ "avg_emoji_speechless",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "……",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "007",
+ "avg_emoji_symbol",
+ "jushou2",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그래서 그레이 부인이 나한테 먹인 그 마법 약은 대체 뭐였어? 나는 마력 차단 체질이잖아? 마법 약 때문에 죽을 리가 없는데?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_174",
+ "a",
+ "003",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_174",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "말씀하신 대로예요. 이쪽을 보시라는 거예요……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_169",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 1,
+ "0",
+ "OutSine",
+ true,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "story_main_be_05_002_FP",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.02,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 1,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 3.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg3_174",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "이 마법 약은 사람을 식물화시키는 효과가 있는 거예요. 마왕님에게는 당연히 통하지 않는 거예요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg3_173",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "하아, 너무 아쉬워. 만약 식물화됐다면, 귀여운 ‘마왕초’를 침대 머리맡에 두고 매일 눈 뜨면 ‘좋은 아침’이라고 인사할 수 있었는데 말이야.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_122",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg3_174",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "베르너, 마왕님을 독점해선 안 된다는 거예요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_169",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 1,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "white_room_inside_a",
+ "0",
+ "Linear",
+ 0.5,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_174",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_173",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 1,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_173",
+ "a",
+ "005",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "JuGong2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_174",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "결론적으로 마왕님은 마법 약 때문이 아니라, 불행히도 구타로 인한 급성 경막하혈종으로 사망하신 거예요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_174",
+ "a",
+ "008",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_174",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "다음에 문서를 읽을 때는 헬멧을 착용하시는 걸 추천해 드리는 거예요♪",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_174",
+ "a",
+ "003",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_173",
+ "a",
+ "003",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "021",
+ "avg_emoji_awkward",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "솔직히 무슨 말들을 하는 건지 잘 모르겠지만…… 역시 혼자서 실험실을 조사하는 건 무리였어.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_173",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_174",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "003",
+ "avg_emoji_music",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "그래도 이번 죽음이 헛된 건 아니야. 문서가 어디 있는지는 확실히 알았으니, 기회를 봐서 가져오면 돼.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "002",
+ "avg_emoji_attention",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "비타, 문 열어.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_401",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 2,
+ 1,
+ "002",
+ "none",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg4_999"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg4_999",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "마왕님의 명령이 곧 제 의지입니다.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg4_999"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1500ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_299",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_174",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.24,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_173",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.76,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 2.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.4}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "white_room_inside_b",
+ "0",
+ "OutSine",
+ 0.5,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.13,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 1,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_greenhouse_inside_night",
+ "0",
+ "Linear",
+ 1.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_169",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 1,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 100.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.6,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_055",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -100.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 1.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.6,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.4}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "012",
+ "avg_emoji_attention",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "이 시점은…… 아까 100번 온실에 들어왔을 때야.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.6,
+ nil,
+ "none",
+ "OutSine",
+ 0.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "story_main_01_037",
+ "0",
+ "OutSine",
+ 0.0,
+ true,
+ "default",
+ 1
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 1
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.5,
+ false,
+ 1
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.25}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_401",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_speaking",
+ 0,
+ 2,
+ nil,
+ nil,
+ nil,
+ 0.5,
+ true,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg4_999",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "마왕님, 비타를 머리 위에 얹으시면 헬멧과 유사한 효과를 기대할 수 있습니다.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "007",
+ "avg_emoji_symbol",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "네가 깨질 걱정은 안 해?! ==W==헬멧은 필요 없어. 이번에는 실험실을 피해서 갈 거니까!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 1,
+ nil,
+ "avg_emoji_resentful",
+ "jushou2",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ true,
+ false,
+ 0.9,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 1
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_speaking",
+ 1,
+ 2,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "JUMP_AVG_ID",
+ param = {
+ "STm05_08",
+ 894,
+ "C"
+ }
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_kr/config/stm05_10.lua b/lua/game/ui/avg/_kr/config/stm05_10.lua
new file mode 100644
index 00000000..0e620433
--- /dev/null
+++ b/lua/game/ui/avg/_kr/config/stm05_10.lua
@@ -0,0 +1,18585 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "10",
+ "하이라이트",
+ "마력을 회복한 취황의 칼날이 다시 공격해 오고, 미스티가 마이나를 구해내며, 그녀에게 사진기 속 증거를 잘 보호하라고 당부한다. 증거물을 안전하게 지키기 위해, 미스티는 스스로 미끼가 되어 취황의 칼날을 유인한다.",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 5,
+ "uniseed_exhibition_night",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 5,
+ "none",
+ "avg2_964",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ 1.25,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_964",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ 1.25,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 4,
+ 14,
+ "OutSine",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_112",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_964",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "ChanDou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_309",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_964",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ 0.3,
+ 1.0,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.4,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 5,
+ nil,
+ nil,
+ nil,
+ -200.0,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.4,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.1}
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 4,
+ 13,
+ "OutSine",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_greenhouse_inside_night",
+ "0",
+ "Linear",
+ 1.5,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "a",
+ "013",
+ "none",
+ nil,
+ 0.28,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
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+ "avg3_134",
+ "a",
+ "007",
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+ nil,
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+ nil,
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+ nil,
+ nil,
+ 0.0,
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+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
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+ "곡월",
+ "4일",
+ "필리에 온실 구역",
+ "100번 온실"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
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+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_061",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.6,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "004",
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "avg_emoji_vexation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "도, 도망갔나요?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "015",
+ "avg_emoji_sweaty",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "온실 깊숙한 곳으로 날아갔어.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "025",
+ "avg_emoji_question",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "미스티, 추격할까?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "018",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "아니……==W== 나는 아그리 유니온의 진실을 알고 싶을 뿐이야. 마물 토벌에는 관심 없어.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "008",
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "002",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "솔직히 쓸만한 소재는 이미 충분해~ 이 소중한 사진기만 잘 지키고, 돌아가기 전까지 대충 시간 때우면 되겠어.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "012",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "011",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "close",
+ nil,
+ 0.73,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.45,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 150.0,
+ nil,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "009",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "고작 황금 나이팅게일 빵 사건 뒤에 이렇게 많은 일이 엮여 있을 줄은 몰랐는걸. ==W==은혜의지가 금지시킨 무나 용액을 사용하고, 지능 식물을 키운 것도 모자라 우리를 죽여서 입막음까지 하려 했어.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_257",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "012",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "006",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "마지막엔 취황의 칼날까지 엮여 있었고 말이야~ ==W==호호, 이거 아주 멋진 기사가 나오겠는걸♪",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "huanxin",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.4,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "005",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "youzai",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그나저나 잠입 조사 한 번으로 특종을 잔뜩 건지다니~ 이게 다 내가 평소에 덕을 많이 쌓아 둬서 받는 복인 건가★",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "010",
+ "avg_emoji_flower",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "013",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_052",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -100.0,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "007",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "youchupeng",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그래서 말인데, 아까 내 질문에==W== 아직 답을 안 했잖아. 마이나는 내 상사로서, 이 사진들을 어떻게 처리했으면 좋겠어?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.4,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.6}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "012",
+ "avg_emoji_vexation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "이 사진들이 공개되면 아그리 유니온은 큰 타격을 입고 말 거예요…… ==W==필리에 지사는 바로 문을 닫게 될지도 모르죠. 그러면 많은 사람이 일자리를 잃게 돼요……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "011",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "아니지…… 만약 본사가 제대로 처리해 준다면, 어쩌면…… 닉스 선배가 감찰관이니까 이곳에서 벌어진 일을 정확하게 본사에 보고해 주실지도……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "017",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그건 장담하기 어려워. 나도 닉스가 사실대로 보고해 줄 거라 믿지만…… ==W==본사가 자기네 지사의 치부를 스스로 들춰낼 리가 없잖아? 내부에서 어떻게든 수습할 수 있지만, 소문이 밖으로 새는 순간 엄청난 도라 손실로 이어지니까.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "009",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "011",
+ "avg_emoji_vexation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "윽……==W== 휴, 결국 당신 말대로 흘러갈 거라는 건 저도 알아요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "007",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "010",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "지금 진실을 덮어버린다면, 같은 비극이 다시 반복될 수도 있겠죠. 그 점은…… ==W==물론 저도 잘 알고 있어요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "007",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "013",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "그래서 지금은 개인적인 감정을 내려놓고, 옳은 선택을 해야 하죠…… 저도 머리로는 다 알고 있어요.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.32}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "하지만…… ==W==정말로 그런 선택을 내린다면, ==W==지금까지 제가 굳게 믿어 왔던 모든 게 완전히 무너져 버릴 거예요!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_074",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_line_cen_lp",
+ 0,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ -30.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "OutQuad",
+ 0.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "007",
+ "none",
+ nil,
+ 0.5,
+ -0.4,
+ 1.5,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "015",
+ "none",
+ nil,
+ 0.25,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ 1.0
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_line_cen_lp",
+ 1,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_070",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ 1.55,
+ nil,
+ nil,
+ nil,
+ "buman",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "010",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "009",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 200.0,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.7,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.55,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.43,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "018",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "나도 그렇게까지 매정한 사람은 아니야~ 마이나, 당신이 갈등하는 것도 어느 정도는 이해해.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "009",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "017",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "하지만 레드 아이즈에는 “공백을 남기느니, 형편없는 기사라도 쓰는 게 낫다.”라는 말이 있어.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "004",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_236",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ -0.15,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "보스, 후유카가 여기로 오려면 얼마나 걸릴까?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "012",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "후유카랑 공백 여단이 온실 문을 뒤덮은 덩굴을 뜯어내고 있었지…… ==W==아무래도 좀 걸릴 것 같아.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "002",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "004",
+ "none",
+ 2,
+ 0.72,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "006",
+ "none",
+ nil,
+ 0.3,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.7,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "002",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "아, 그럼 이야기 하나 해줄게.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "012",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "018",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "이건 모든 마녀가 레드 아이즈에 들어오기 전에 반드시 듣고, 답을 내려야 하는 질문이야……",
+ ""
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "16",
+ "OutSine",
+ true,
+ true,
+ 1.0,
+ true,
+ "fade"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "field_town_daylight",
+ "0",
+ "Linear",
+ 1.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.1,
+ -0.4,
+ 1.4,
+ nil,
+ 1.0,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_reminiscence_loop",
+ 0,
+ 2,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ false,
+ "fade"
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_1s",
+ 1,
+ "m5",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -100.0,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetFilm",
+ param = {
+ 0,
+ "OutSine",
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_280",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
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+ },
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+ cmd = "CtrlChar",
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+ cmd = "CtrlChar",
+ param = {
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+ cmd = "CtrlChar",
+ param = {
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+ },
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+ param = {
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+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "황야를 여행하던 마녀가 웬 작은 마을에 도착했을 때, 사나운 마물이 나타나 마을 주민들을 공격하기 시작했어.==RT==그대로 두면 마을 전체가 곧 파괴되는 상황이야.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ false,
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+ }
+ },
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+ cmd = "CtrlChar",
+ param = {
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+ },
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+ param = {0.5}
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+ param = {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 3,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "게다가 주변에는 아직 마물의 존재를 눈치채지 못한 마을들도 여럿 있어.==RT==어쩌면 그중 하나가 다음 목표물이 될지도 모르지.",
+ ""
+ }
+ },
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+ cmd = "Wait",
+ param = {0.5}
+ },
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+ false,
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+ },
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+ param = {0.5}
+ },
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+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
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+ "none",
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+ false,
+ 0.8,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
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+ nil,
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+ nil,
+ nil,
+ "none",
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+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 3,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "여기서 마녀에게는 두 가지 선택지가 있어.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
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+ cmd = "SetFilm",
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "첫째, 마을 주민을 구하고, 마을을 지켜 마물을 쫓아낸다. 그 대신 사진을 찍을 기회를 잃어서 모두가 위험한 마물의 존재를 믿지 않게 되지.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "둘째, 마물이 마을 주민들을 습격하는 장면을 사진으로 남겨, 그 증거로 주변 사람들에게 경각심을 갖게 한다.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
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+ 0,
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+ },
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+ nil
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+ 0
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
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+ 1,
+ 2,
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+ false,
+ false
+ }
+ },
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+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
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+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "007",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "004",
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
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+ 0,
+ nil,
+ false,
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 1,
+ "",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "자, 어떤 선택을 내릴 거야?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 0.7,
+ true,
+ "fade"
+ }
+ },
+ {
+ cmd = "SetPersonalityChoice",
+ param = {
+ 1,
+ 1,
+ "마을 주민을 구한다",
+ "사진을 찍는다",
+ "질문한 사람을 때린다",
+ "e",
+ "020",
+ "none",
+ "두 선택지 다 일리가 있는데……",
+ ""
+ }
+ },
+ {
+ cmd = "SetPersonalityChoiceJumpTo",
+ param = {1, 1}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 1,
+ 0,
+ "none",
+ "avg1_135",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.1,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_1s",
+ 0,
+ "m4",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "002",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "당연히 마물을 쫓아내야지. 사진은 못 찍어도 상관없어. 사람부터 구하는 게 더 중요하거든.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "저도 그 말에 동의해요. 저 역시 사람 먼저 구할 거예요.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "InOutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.48,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "006",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "그래서 너희가 마녀가 될 수 없는 거야.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "018",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "레드 아이즈의 규칙에 따르면, ‘사진을 찍는다’를 선택해야만 마녀가 될 자격을 주거든.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "012",
+ "none",
+ nil,
+ 0.72,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그럼 그 마을은 어떡하고요?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "017",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "흠, 사람을 구하는 건 여행가도 있고, 제국 호위대도 있어. 그건 마녀의 일이 아니지.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "원래 인간 사회라는 건 역할 분담과 협력으로 유지되는 거야. 바로 그런 균형이 안정적인 사회 체계를 만들어 내는 거고.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "007",
+ "avg_emoji_idea",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "생각해 봐. 우리까지 사람을 구하러 다니면, 누가 위험을 경고할 건데? 아무도 대비하지 않으면, 더 많은 마을이 피해를 입게 될 거야.",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_3s",
+ 0,
+ "m12",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetPersonalityChoiceRollover",
+ param = {1}
+ },
+ {
+ cmd = "SetPersonalityChoiceJumpTo",
+ param = {1, 2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "003",
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_1s",
+ 0,
+ "m12",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "저는 사람을 구할 거예요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "002",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "나는 사진을 찍을래.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "012",
+ "avg_emoji_symbol",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "앗, 어째서죠? 사람을 구하는 게 더 중요하지 않나요?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "002",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "구하는 것도 물론 중요하지. 하지만 마을 주민들을 구하느라 증거를 남길 기회를 놓치면?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "011",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "012",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그렇게 되면 이 마을 주민들은 구할 수 있겠지만, 주변 마을이 경각심을 갖지 못해서 오히려 더 많은 사람이 피해를 보게 될 거야.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "007",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그 말은…… ==W==100명을 살리기 위해서라면, 한 사람의 희생은 기꺼이 받아들일 수 있다는 말인가요?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.4,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "010",
+ "avg_emoji_sweaty",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "마이나, 이건 실제로 벌어진 일이 아니라, 그저 사고 실험일 뿐이야.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "012",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "정말 그런 일이 벌어진다면, 여행가가 마물을 물리치러 가겠지.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "003",
+ "none",
+ nil,
+ 0.25,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "011",
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "005",
+ "avg_emoji_love",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "100점짜리 답변이야, 보스가 플라비오에서 태어났다면 분명 유명한 마녀가 됐겠는걸.",
+ "100점 짜리 답변이야, 보스가 플라비오에서 태어났다면 분명 유명한 남마녀가 됐겠는걸."
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume35_1s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetPersonalityChoiceRollover",
+ param = {1}
+ },
+ {
+ cmd = "SetPersonalityChoiceJumpTo",
+ param = {1, 3}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "004",
+ "none",
+ nil,
+ 0.5,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.28,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "당연히 사람을 구해야죠. 고민하고 말고 할 것도 없지 않나요?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.6}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "009",
+ "avg_emoji_speechless",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "음. 그럼 나는……",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "004",
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "004",
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.7}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "006",
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "질문한 사람을 때려줄래.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m36",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "016",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "012",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "015",
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.75,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_074",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ -0.3,
+ 1.35,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "005",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "yaobai",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "하하하하! 그거 정말 보스다운걸. 아니, 전설 속의 마왕답다고 해야겠네. 마음에 들어.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "002",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "한 사람을 구했지만, 그 때문에 100명이 위험에 처한다면, 그런 결과가 정말 옳다고 할 수 있을까?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "009",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "그렇다고 반대로 100명을 구하기 위해 한 사람을 희생하는 일도 내 양심이 허락하지 않을 것 같아.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "002",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "잘못된 건 선택한 사람도, 마녀도, 마을 주민도 아니야. 이런 딜레마 같은 이야기를 만들어 낸 사람이지……",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "013",
+ "avg_emoji_idea",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그러니까 그런 사람을 흠씬 때려 주면, 마을 주민들은 안전해지고, 마녀도 어느 쪽을 골라야 할지 괴로워할 필요가 없어지지.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "010",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_3s",
+ 0,
+ "m12",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetPersonalityChoiceRollover",
+ param = {1}
+ },
+ {
+ cmd = "SetPersonalityChoiceEnd",
+ param = {1}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.1,
+ true,
+ true
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 1.0,
+ false,
+ "fade"
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume100_1s",
+ 0,
+ "",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ -0.06,
+ 1.1,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "어쨌든 방금 대화로 이해했지? 마이나에게 ‘규칙을 철저히 지킨다’라는 신념이 있는 것처럼……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "018",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "‘진실을 찾고, 진실을 알리는 것’이 바로 마녀가 지켜야 할 규칙이고, 사회가 마녀에게 기대하는 역할이야.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "017",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그러니……==W== 정말로 지키고 싶은 게 있다면, 선택은 직접 해야 돼. 진실을 덮고 아무것도 모르는 척하며 평온한 삶을 살 것인지, ==W==아니면 다른 사람들에게 상처를 주게 되더라도 진실을 마주할 것인지 말이야.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "011",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "저는……",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "020",
+ "avg_emoji_think",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "마이나가 어떤 선택을 하든 지금 당장 답을 내리기는 어렵겠지.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "002",
+ "avg_emoji_question",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "미스티, 그때 너는 어떤 선택을 했어?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "007",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "응? 알고 싶어?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "010",
+ "avg_emoji_sweaty",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "응, 참고삼아서…… ==W==어라? 잠깐만 실례할게.",
+ ""
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_014",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "012",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_379",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 1,
+ "020",
+ "avg_emoji_think",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "나츠카한테서 온 메시지야. 아까 깃털을 확인해 달라고 했었거든.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetPhone",
+ param = {
+ 0,
+ 1,
+ "133"
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_133",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "마왕님, 자세히 살펴봤는데 이건 취황의 칼날의 깃털이 맞아",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 4,
+ "avg3_100",
+ "emoji_awkward_a",
+ "0",
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "말할 게 있는데…… 사실 방금 취황의 칼날이랑 전투가 있었어",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_133",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "취황의 칼날이랑 맞붙었다고? 다들 어디 다친 건 아니지?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "안심해, 미스티가 쫓아내 줬거든",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 4,
+ "avg3_100",
+ "emoji_pride_a",
+ "0",
+ "",
+ false,
+ "",
+ "",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ "1",
+ "",
+ false,
+ "",
+ "그리고 아그리 유니온은 취황초를 재배하기 위해서, 취황의 칼날을 온실에서 키우고 있었어",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_133",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "취황의 칼날의 힘을 이용하다니, 생각지도 못했네…… 참, 미스티의 심상석에 은혜는 남아 있어?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ "1",
+ "",
+ false,
+ "",
+ "응. 한두 번 정도는 더 사용할 수 있어",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_133",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "아니, 오히려 마력이 남아 있는 게 문제야…… 취황의 칼날은 순수한 마력…… 그러니까 은혜를 흡수해서 자가 회복이 가능하거든",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_133",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "이전 토벌에서, 취황의 칼날이 우리 심상석 안에 있던 은혜를 전부 흡수했었어",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_133",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "그걸 알아차리기 전까지 토벌대가 엄청 고생했지",
+ ""
+ }
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_133",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "결국엔 일부러 은혜를 전부 소모한 후에, 나 혼자 상대할 수밖에 없었어",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetPhoneMsg",
+ param = {
+ 0,
+ "avg1_133",
+ "",
+ "0",
+ "",
+ false,
+ "",
+ "그래서 취황의 칼날과 맞붙을 땐, 주변 환경에 유의해야 돼",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetPhone",
+ param = {
+ 1,
+ 1,
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "009",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "마력을 흡수해서 회복한다라…… ==W==마력을?!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "025",
+ "avg_emoji_symbol",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "009",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "016",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "큰일이야. 설마 취황의 칼날은 도망친 게 아니라, 체력을 회복하려고 무나 용액의 마력을 흡수하러 간 거 아니야?",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m47",
+ "1500ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_310",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_070",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Xiao",
+ "Linear",
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "호랑이도 제 말 하면 온다더니……! 보스, 마이나, 조심해!",
+ ""
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ true,
+ true,
+ 0.5,
+ true,
+ "fade"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.1,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 5,
+ "uniseed_greenhouse_inside_night",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 5,
+ nil,
+ nil,
+ nil,
+ 200.0,
+ 2.0,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 5,
+ "none",
+ "avg2_964",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.85,
+ 0.5,
+ 0.6,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_308",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 4,
+ 16,
+ "OutSine",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_964",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.52,
+ -0.35,
+ 1.6,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 4,
+ 15,
+ "OutSine",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_323",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_dark_attack",
+ 0,
+ 0,
+ nil,
+ nil,
+ 1.5,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Zhong",
+ "OutQuad",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 1,
+ 0,
+ "none",
+ "avg2_964",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "a",
+ "017",
+ "none",
+ nil,
+ nil,
+ -0.16,
+ 1.2,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_greenhouse_inside_night",
+ "31",
+ "OutSine",
+ 1.0,
+ false,
+ "fade",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "015",
+ "none",
+ nil,
+ nil,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ 1.0,
+ "lengzhan2",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "017",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "하아…… 이번엔 좀 강력한 것 같은데. ==W==마력을 잔뜩 채우고 복수하러 온 건가?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "006",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_309",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 2,
+ "none",
+ "avg2_964",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.6,
+ 0.2,
+ 0.9,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 2,
+ "uniseed_greenhouse_inside_night",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 2,
+ nil,
+ nil,
+ nil,
+ 200.0,
+ 2.0,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 1,
+ 4,
+ "OutQuad",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_964",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ -0.18,
+ 1.2,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 2,
+ "fx_avg_moster_roared",
+ 0,
+ 1,
+ -2.0,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "a",
+ "004",
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "jushou",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.4,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "취황의 칼날",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "크아악!!!",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Zhong",
+ "Linear",
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
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+ }
+ },
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+ }
+ },
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+ },
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+ cmd = "SetAudio",
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+ }
+ },
+ {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
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+ 0,
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+ false,
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+ "내가 엄호할게.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
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+ },
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+ ""
+ }
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+ },
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+ cmd = "SetAudio",
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+ },
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+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ },
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+ cmd = "SetBg",
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+ },
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+ cmd = "SetFx",
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+ }
+ },
+ {
+ cmd = "CtrlBg",
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+ },
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+ }
+ },
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+ }
+ },
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+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "0",
+ "",
+ 0,
+ "",
+ false,
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+ "코하쿠의 총격과 세이나가 일으킨 바람이 취황의 칼날의 낙하 궤도를 비틀었고, 미스티는 나를 빗자루 위로 끌어올려 온실 문을 뚫고 빠져나갔다.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
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+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_074",
+ 0.0,
+ false
+ }
+ },
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+ cmd = "SetAudio",
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+ false
+ }
+ },
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+ cmd = "SetTrans",
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+ }
+ },
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+ cmd = "SetFx",
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+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
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+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
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+ nil,
+ nil,
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+ }
+ },
+ {
+ cmd = "CtrlBg",
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+ 0,
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+ }
+ },
+ {
+ cmd = "SetTrans",
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+ 1,
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+ false,
+ false,
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+ true,
+ "fade"
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_110",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Zhong",
+ "OutSine",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
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+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
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+ cmd = "SetAudio",
+ param = {
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+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
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+ 0,
+ 0,
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+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {2.0}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
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+ 0,
+ "m42",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
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+ "avg1_135",
+ "a",
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+ nil,
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+ nil,
+ nil,
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+ nil
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+ },
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+ cmd = "SetMainRoleTalk",
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "휴…… 겨우 빠져나왔네. 다들 괜찮아?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
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+ "close",
+ "none",
+ "x",
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+ "avg3_100"
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+ },
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+ cmd = "SetAudio",
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+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_speedline_center",
+ 0,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "016",
+ "none",
+ nil,
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+ nil,
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+ 1.0,
+ "huanxin",
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+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "꺄아아아아아아아악!!!!",
+ ""
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "c",
+ "012",
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+ nil,
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+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
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+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
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+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ nil,
+ "none",
+ nil,
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+ nil,
+ nil,
+ "none",
+ "none",
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+ nil,
+ false,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 150.0,
+ nil,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.6,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "015",
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
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+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "왜 그래?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "016",
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+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "없어졌어! 없어졌어, 없어졌어, 없어졌어! 내 사진기가 없어졌어. 취황의 칼날과 부딪혔을 때 떨어진 것 같아.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "014",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "어렵게 찍은 사진들이 전부 거기 들어 있는데, ==W==내 특종…… 망했어……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
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+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "e",
+ nil,
+ "none",
+ nil,
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+ nil,
+ 1.0,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "PlayCharAnim",
+ param = {
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+ "shake_L",
+ false,
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+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
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+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
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+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
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+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
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+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "016",
+ "none",
+ nil,
+ 0.22,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.6,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_111",
+ "c",
+ "016",
+ "none",
+ nil,
+ nil,
+ nil,
+ 0.9,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume100_3s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.6,
+ true
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 1,
+ 0,
+ "none",
+ "avg1_135",
+ "a",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ -0.03,
+ 1.1,
+ nil,
+ nil,
+ 1.0,
+ "huanxin",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "avg_emoji_shock",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "보스, 미스티!!! 큰일이에요, 마이나 씨가……!",
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+ param = {
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+ nil,
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+ nil,
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+ "none",
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+ 0,
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+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "e",
+ "004",
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+ true,
+ nil
+ }
+ },
+ {
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+ param = {
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+ },
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+ param = {
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+ ""
+ }
+ },
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+ param = {0.5}
+ },
+ {
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+ param = {
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+ },
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+ cmd = "SetTalk",
+ param = {
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+ "온실을 빠져나오기 직전에, “사진기 좀 찾으러 갔다 올게!”라고 말하고는 혼자 다시 안으로 뛰어 들어갔어요.",
+ ""
+ }
+ },
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+ }
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+ },
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+ cmd = "SetTalk",
+ param = {
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+ false,
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+ "미안, 붙잡지 못했어.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
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+ }
+ },
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+ cmd = "CtrlChar",
+ param = {
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+ 0,
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+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ },
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+ cmd = "SetTalk",
+ param = {
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+ "",
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+ "",
+ false,
+ "",
+ "마이나가…… 사진기 때문에……? ==W==정말이지, 대체 무슨 생각이야……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
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+ },
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+ },
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+ },
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+ },
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+ cmd = "CtrlChar",
+ param = {
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+ },
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+ cmd = "Wait",
+ param = {0.5}
+ },
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+ cmd = "CtrlChar",
+ param = {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "방금 습격당한 곳은 이쪽이었는데.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "close",
+ nil,
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+ "none",
+ "none",
+ "Linear",
+ 0,
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+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
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+ nil,
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+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
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+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.8}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
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+ 0.0,
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+ }
+ },
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+ cmd = "SetBg",
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+ "fade",
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+ },
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+ nil,
+ nil,
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+ 0.0,
+ true,
+ 0
+ }
+ },
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+ param = {
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+ "a",
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+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
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+ cmd = "CtrlChar",
+ param = {
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+ "a",
+ nil,
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "사진기…… ==W==어디에 떨어진 거지?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
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+ 0.5,
+ false,
+ nil
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+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
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+ "avg_emoji_speechless",
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+ nil,
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+ "none",
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "아이러니하네.==W== 지금의 아그리 유니온은 미스티가 들려준 이야기 속 그 마을이랑 똑같아.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "013",
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+ nil,
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+ nil,
+ nil,
+ nil,
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+ "none",
+ "none",
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+ false,
+ 0.8,
+ false,
+ nil
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+ },
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+ false
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+ 1.0,
+ false
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+ },
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+ param = {
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+ "0",
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+ 1.3,
+ false,
+ "fade",
+ 0
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+ false,
+ false
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+ cmd = "SetFx",
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+ true,
+ false
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+ },
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+ param = {0.3}
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+ param = {
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+ "none",
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+ 0.5,
+ true,
+ nil
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+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ false,
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "마물이 밖에서 날아온 게 아니라, 마을 안에서 나타났다는 점만 다를 뿐이야.",
+ ""
+ }
+ },
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+ param = {
+ "avg3_134",
+ "a",
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+ "none",
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+ nil,
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+ "none",
+ "none",
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+ 0.7,
+ false,
+ nil
+ }
+ },
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+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ nil,
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+ "none",
+ "none",
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "눈앞의 마물만 없애고 그 존재를 세상에 알리지 않는다면, 머지않아 또 다른 마물이 나타날 거야.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 0.5,
+ true,
+ "fade"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 300.0,
+ -150.0,
+ 1.3,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "a",
+ "005",
+ "none",
+ 2,
+ 0.23,
+ -0.27,
+ 1.45,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutSine",
+ false,
+ false,
+ 0.5,
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+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_052",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -100.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.8,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "016",
+ "avg_emoji_symbol",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "chijing",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "vo_STm05_10_006",
+ false,
+ "",
+ "이 바보야! 그런 것 때문에 여기서 죽을 셈이야?!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 100.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.8,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_112",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "013",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "vo_STm05_10_007",
+ false,
+ "",
+ "저, 저도 당연히 죽고 싶지 않아요……!! 하지만…… ==W==만약 이 사진기가 여기 시설의 직원에게 발견되면, 전부 은폐되어 버릴지도 모르잖아요……?!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "012",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "007",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "vo_STm05_10_008",
+ false,
+ "",
+ "그보다, 당신이야말로 진실을 추구하는 게 마녀라고 했잖아요?==W== 그럼 저는 신경 쓰지 말고, 이 사진기를 갖고 빨리 도망치세요!",
+ ""
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_070",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalkShake",
+ param = {
+ 0,
+ "Zhong",
+ 0.0,
+ false
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "003",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume35_3s",
+ 0,
+ "",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "vo_STm05_10_009",
+ false,
+ "",
+ "후, 후훗…… ==W==사실 저 같은 것보다, 이 사진기가 더 중요한 거 아니에요?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "004",
+ "none",
+ nil,
+ 0.6,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.4,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ -70.0,
+ 1.15,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutQuad",
+ 0.8,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.8,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.8,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "013",
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "vo_STm05_10_010",
+ false,
+ "",
+ "윽……!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "003",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "vo_STm05_10_011",
+ false,
+ "",
+ "애초에 당신 혼자 도망친다면 모를까, ==W==저를 태우면 그만큼 무거워져서 취황의 칼날에게 따라잡히고 말 거예요! 아무리 생각해도 그 선택이 더 어리석다고요!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "010",
+ "avg_emoji_vexation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume100_1s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "017",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "vo_STm05_10_012",
+ false,
+ "",
+ "맞아…… 분명 나 혼자라면 저런 마물에게 따라잡힐 일은 없겠지.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_077",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "009",
+ "none",
+ nil,
+ nil,
+ -0.36,
+ 1.45,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "vo_STm05_10_013",
+ false,
+ "",
+ "하지만 마이나, 당신은 중요한 한 가지를 착각하고 있어.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "007",
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "vo_STm05_10_014",
+ false,
+ "",
+ "착각? 무슨 소리죠……?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "vo_STm05_10_015",
+ false,
+ "",
+ "아까 얘기한, 마녀가 되기 위한 질문 기억해?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "vo_STm05_10_016",
+ false,
+ "",
+ "마을을 외면하고서라도 사진을 찍는 것이, 마녀라는 생물이잖아요?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "017",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "vo_STm05_10_017",
+ false,
+ "",
+ "맞아. 그게 모범 답안이지. ==W==하지만 ‘마녀’라는 직업에 어떤 대답이 요구되는지는, 마녀가 아닌 당신이라도 조금만 생각하면 알 수 있겠지?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "008",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "012",
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "vo_STm05_10_018",
+ false,
+ "",
+ "그건…… ==W==뭐, 상상하는 건 쉽죠.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "003",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "002",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "007",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "vo_STm05_10_019",
+ false,
+ "",
+ "우후훗, 그렇지? 그럼 그런 정해진 연극에 어울려 주는 건 시간 낭비라고 생각 안 해? 게다가 상대의 생각 그대로 해주는 건, 하나도 재미없거든.",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "017",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "vo_STm05_10_020",
+ false,
+ "",
+ "그래서…… ==W==그때 난 이렇게 대답했어……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "007",
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m43",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "vo_STm05_10_021",
+ false,
+ "",
+ "“내가 마물을 쓰러뜨리는 모습을, 마을 사람들이 찍게 한다”라고★",
+ ""
+ }
+ },
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+ param = {
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+ param = {
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+ "",
+ "엣……?!",
+ ""
+ }
+ },
+ {
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+ },
+ {
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+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "e",
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+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "vo_STm05_10_023",
+ false,
+ "",
+ "조금만 생각하면 더 나은 대답에 도달할 수 있는데, 그걸 무시하고 굳이 선택을 강요하다니…… 꺄하핫, ==W==이 문제를 생각한 녀석, 지능이 우드모트급이라는 느낌~♪",
+ ""
+ }
+ },
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+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "e",
+ "004",
+ "none",
+ nil,
+ nil,
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+ nil,
+ nil,
+ nil,
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+ "none",
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+ false,
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+ false,
+ nil
+ }
+ },
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+ {
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+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "e",
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+ nil,
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+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "vo_STm05_10_024",
+ false,
+ "",
+ "내가 보기엔, 전부 다 마녀로서 너무 어설프다구. 완벽한 마녀라면 마을의 평화도==W== 마물에 대한 진실도, 전부 손에 넣어야 하는 법이지★",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "006",
+ "avg_emoji_love",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "013",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "vo_STm05_10_025",
+ false,
+ "",
+ "윽……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "002",
+ "none",
+ nil,
+ nil,
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+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "vo_STm05_10_026",
+ false,
+ "",
+ "마이나. 똑똑한 당신이라면, 여기까지 말했으니 이해했겠지?",
+ ""
+ }
+ },
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+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ },
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+ cmd = "SetTalk",
+ param = {
+ 0,
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+ 0,
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+ false,
+ "",
+ "마물을 상대하는 미스티를, ==W==제가 사진기로 찍으라는……?",
+ ""
+ }
+ },
+ {
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+ param = {0.3}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
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+ "avg_emoji_question",
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+ nil,
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+ 0,
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+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
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+ 1,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "010",
+ "none",
+ nil,
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+ nil,
+ nil,
+ nil,
+ nil,
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+ "daintou",
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+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
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+ param = {
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+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
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+ "",
+ 0,
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+ false,
+ "",
+ "띵동~! 정답~♪",
+ ""
+ }
+ },
+ {
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+ param = {
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+ },
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+ false
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+ },
+ {
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+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
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+ },
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+ },
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+ param = {
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+ false,
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+ param = {0.1}
+ },
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+ param = {
+ "avg1_135",
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+ nil,
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+ "none",
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+ false,
+ 0.4,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
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+ -100.0,
+ -200.0,
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+ "none",
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+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
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+ "OutSine",
+ false,
+ false,
+ 0.6,
+ true,
+ "fade"
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 1,
+ 0,
+ "none",
+ "avg1_135",
+ "a",
+ "002",
+ "none",
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+ nil,
+ nil,
+ nil,
+ nil,
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+ true,
+ nil
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+ },
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+ param = {
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+ "002",
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+ nil,
+ nil,
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+ true,
+ nil
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+ },
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+ param = {
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+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
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+ },
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+ param = {
+ 0,
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+ nil,
+ 2.0,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
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+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_135",
+ "e",
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+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.1,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ nil,
+ "none",
+ nil,
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+ nil,
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+ 0.0,
+ "none",
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+ "Linear",
+ 0,
+ 0.0,
+ false,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "loop",
+ "Linear",
+ 0.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.05,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "5",
+ "OutSine",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ nil,
+ "none",
+ nil,
+ nil,
+ -0.35,
+ 1.38,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.7,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "007",
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.7,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "vo_STm05_10_029",
+ false,
+ "",
+ "우후훗. 이래 봬도 나, 엄~청 욕심쟁이거든. 사진만으로도 만족할 수 없고, 진실만으로도 만족할 수 없어.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "008",
+ "avg_emoji_love",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "vo_STm05_10_030",
+ false,
+ "",
+ "진실을 완전히 밝혀내 버리지 않으면, 직성이 풀리지 않는다구★",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "007",
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "vo_STm05_10_031",
+ false,
+ "",
+ "뭐 그러니까, 진실을 밝혀낼 수만 있다면, 꼭 그게 내가 아니어도 상관없다는 거야♪",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_310",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 2,
+ "none",
+ "avg2_964",
+ "a",
+ "002",
+ "none",
+ nil,
+ 1.0,
+ 0.8,
+ 0.8,
+ nil,
+ 1.0,
+ 0.0,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 2,
+ "uniseed_greenhouse_inside_night",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 2,
+ nil,
+ nil,
+ nil,
+ -300.0,
+ 1.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 1,
+ 0,
+ "OutSine",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "004",
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 2,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 2.0,
+ "none",
+ "Linear",
+ 0.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_964",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ -0.15,
+ 1.3,
+ nil,
+ 0.0,
+ 1.0,
+ "none",
+ "none",
+ "InCubic",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_309",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_964",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "buman",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "003",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "daintou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "vo_STm05_10_032",
+ false,
+ "",
+ "자, 덤벼! ==W==여행가에게 패배해서 사로잡힌 게 분한 거지?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "006",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "002",
+ "none",
+ nil,
+ nil,
+ -0.45,
+ 1.5,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.4,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_074",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "004",
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "InQuad",
+ 0,
+ nil,
+ false,
+ 0.4,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "xiaozhen",
+ "Linear",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 1,
+ 5,
+ "InQuad",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "003",
+ "none",
+ nil,
+ nil,
+ -0.32,
+ 1.35,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.5,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "010",
+ "avg_emoji_flower",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "youzai",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "vo_STm05_10_033",
+ false,
+ "",
+ "그 러 니 까~ 내가 한 번 더 두들겨 패서, 패배한 네 모습으로 일면을 장식해 줄게.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.8}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume35_0s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_226",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_star_lp",
+ 0,
+ 1,
+ 0.0,
+ -1.2,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.8,
+ nil,
+ "none",
+ "OutSine",
+ 1.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_034",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_226",
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_226",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "vo_STm05_10_034",
+ false,
+ "",
+ "우후후후훗, 보스도 잘 보고 있으라구. ==W==마녀의 진심을 말이야★",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.6}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "008",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_star_lp",
+ 1,
+ 1,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_400",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_dark_attack",
+ 0,
+ 0,
+ nil,
+ nil,
+ 2.0,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ 1.37,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuad",
+ 0,
+ nil,
+ false,
+ 0.2,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_063",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ nil,
+ "none",
+ nil,
+ nil,
+ -0.25,
+ 1.5,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.4,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_400_stop",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ "none",
+ "OutSine",
+ 0.4,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_speedline_center_w",
+ 0,
+ 1,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "31",
+ "OutSine",
+ true,
+ false,
+ 0.4,
+ false,
+ "fade"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.1,
+ true,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "0",
+ "Linear",
+ 0.0,
+ true,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_323",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_dark_magic",
+ 0,
+ 0,
+ nil,
+ nil,
+ 1.75,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_317",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_glass_break",
+ 0,
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.2}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "story_main_05_007",
+ "33",
+ "OutSine",
+ 0.8,
+ false,
+ "fade",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ -100.0,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_bubble_lp",
+ 0,
+ 1,
+ nil,
+ nil,
+ 5.0,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "xiaozhen",
+ "OutCubic",
+ 0.5,
+ true
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 4.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_bubble_lp",
+ 1,
+ 1,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "0",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "마력으로 이루어진 빛의 기둥이 지붕을 부수고, 깨진 유리가 쏟아진다. 그리고 커다란 소리를 내며 지면에 흩뿌려졌다.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ 100.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 0.7,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "BG_Black",
+ "AvgStageEffect_wipe_up",
+ "OutSine",
+ 0.5,
+ true,
+ "fade",
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_309",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.6}
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "story_main_05_006",
+ "33",
+ "OutSine",
+ 0.8,
+ false,
+ "fade",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ -200.0,
+ 200.0,
+ 1.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "0",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "방금까지 마이나의 곁에 있던 유령도, 어느새 분홍색 안개로 변해……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_104",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "story_main_05_006",
+ "0",
+ "OutSine",
+ 0.8,
+ false,
+ "fade",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ true,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "0",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "빗자루를 탄 미스티가 높이 날아올랐고, 취황의 칼날을 거느린 채 칠흑 같은 하늘로 녹아들듯 사라져 갔다.",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_063",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "story_main_05_006",
+ "0",
+ "OutSine",
+ 1.0,
+ false,
+ "fade",
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "6",
+ "OutSine",
+ false,
+ false,
+ 0.6,
+ false,
+ "fade"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.4}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_310",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {2.0}
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_kr/config/stm05_11.lua b/lua/game/ui/avg/_kr/config/stm05_11.lua
new file mode 100644
index 00000000..2406cc1c
--- /dev/null
+++ b/lua/game/ui/avg/_kr/config/stm05_11.lua
@@ -0,0 +1,9590 @@
+return {
+ {
+ cmd = "SetIntro",
+ param = {
+ "ep_mainline_001",
+ "11",
+ "그분",
+ "조사는 일단락되었지만, 그레이 부인은 진실을 털어놓으려던 찰나 독이 발현되어 쓰러지고, 모든 혼란의 책임을 묻고자 하던 피렌은 달리시아에게 제지당한다. 뜻밖에도 달리시아는 마지막에 마왕에게 충성을 맹세한다.",
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_exhibition_destroyed",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "012",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume35_0s",
+ 0,
+ "m8",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutQuint",
+ false,
+ false,
+ 1.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "23:40",
+ "곡월",
+ "4일",
+ "필리에 온실 구역",
+ "100번 온실"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "avg_emoji_flurry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "미스티!",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "007",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "보스, 큰일이에요! 저랑 사진기를 지키려고, 미스티가 스스로 미끼가 돼서 취황의 칼날을……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "026",
+ "avg_emoji_shock",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_014",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "지금 모두한테 연락할게. 잠깐…… 미스티?!",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 1,
+ "sky_night_b",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 1,
+ "none",
+ "avg1_135",
+ "e",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_118",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume100_1s",
+ 0,
+ "",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 0,
+ 1,
+ "qstory_main_007",
+ nil,
+ 0.54,
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 0,
+ 0,
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.75,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "005",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "tiao2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "하이, 보스, 마이나. 다들 괜찮아?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "008",
+ "avg_emoji_angry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "정말이지…… 대체 무슨 생각으로 그런 거예요?! 당신이 말하는 그 진실 때문이라 해도, 죽어버리면 이 모든 게 다 의미 없어지는 거잖아요?!",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "008",
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "어? 오히려 내가 묻고 싶은데? 이런 일쯤은 당연한 거 아니야? 우리 생산부 컨베이어 라인 옆에도 ‘안전 생산’이라고 떡하니 붙어 있잖아……",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "016",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "2TiaoYue",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 1,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Zhong",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 1,
+ "fx_avg_wind_attack",
+ 0,
+ 2,
+ nil,
+ nil,
+ 0.7,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_328",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "012",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "아이참.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "025",
+ "avg_emoji_flurry",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "미스티, 괜찮은 거야?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "007",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "괜찮아. 취황의 칼날이 꽤 화가 났는지 필사적으로 마법을 쏴대네. 헤헤, 전력을 다해도 날 못 따라잡으니, 속이 부글부글 끓겠지~",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "004",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "마이나, 내가 온실을 뚫고 나오는 멋진 활약상은 잘 찍어뒀어?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "014",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "전부 찍어뒀으니 걱정 마요. 혹시 몰라서 일부러 몇 장 더 찍어 놨으니까요.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "005",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "tiao2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "잘했어! 다음에 만날 때까지 사진기 좀 잘 보관해 줘~",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "021",
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "휴대폰에서 손 떼고, 안전 운전에 집중하는 게 어때?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 1,
+ "none",
+ "avg3_1214",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.38,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 1,
+ "none",
+ "avg2_965",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.58,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "008",
+ "avg_emoji_music",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1214",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.35,
+ -0.05,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutBack",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_965",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.65,
+ -0.05,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutBack",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 1,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "빗자루 조종은 호박이랑 랜턴이한테 맡겨 뒀으니 걱정 마!",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "004",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "아참, 그리고 아까 내가 “진실을 완전히 밝혀내 버리지 않으면, 직성이 풀리지 않는다고★”라고 한 말은 그냥 잊어 줘!",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "013",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_135",
+ "e",
+ "006",
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_135",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "마녀라면 말뿐만 아니라, 행동으로 보여줘야지! 안 그래~?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 0,
+ 1,
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFrontObj",
+ param = {
+ 1,
+ 1,
+ "qstory_main_007",
+ nil,
+ nil,
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_091",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 4,
+ "music_avg_volume35_1s",
+ 0,
+ "",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "010",
+ "avg_emoji_sigh",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "하아, 여전히 제멋대로라니까…… 그래도 무사해서 다행이야.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "007",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "네…… 사진기는 제가 잘 보관하고 있다가 미스티가 돌아오면 바로 돌려줄게요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "002",
+ "avg_emoji_attention",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "1000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그나저나 아까까지만 해도 사진을 공개할지 말지 고민하고 있었잖아…… 지금은 마음을 정한 거야?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m39",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "네. 언제나 흔들리지 않고 자신의 신념을 따르는 미스티를 믿어보기로 했어요.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "004",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "이건 아그리 유니온의 미래가 걸린 중요한 선택이니, 모든 직원이 이 문제를 직면해야 한다고 생각해요.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "011",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "하지만 저도, 본사도 규칙 안에서는 해낼 수 없는 일이죠. 후후…… 이번엔 되려 마녀의 힘을 빌려야겠네요.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "009",
+ "none",
+ "niunie1",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "하지만 그 대신 아그리 유니온의 평판은 아마……",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "013",
+ "avg_emoji_sweaty",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "엉망이 되겠죠. 제가 손님이라면, 이 컴퍼니의 식품은 절대 사고 싶지 않을 거예요.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "012",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "하지만 사실을 은폐하면, 그건 아그리 유니온을 믿어준 소비자들을 배신하는 거잖아요. 저는 그게 더 나쁘다고 생각해요.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "003",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "설령 최악의 결과를 마주하게 되더라도…… 아그리 유니온의 직원으로서 반드시 나이팅게일 빵 프로젝트를 정상으로 되돌려 놓겠어요!",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "009",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_226",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -50.0,
+ 1.3,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.95,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "나이팅게일 빵을 지켜서 그 누구도 굶주릴 걱정하지 않게 만드는 것…… 그게 바로 제가 지켜 온 정의니까요!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "023",
+ "none",
+ "JuGong",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그래. 만약 아그리 유니온 필리에 지사가 정말 위기에 처한다면 나도 도울게.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "003",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "고마워요, ==PLAYER_NAME== 님.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "020",
+ "avg_emoji_speechless",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그럼 이제 우리 쪽도 슬슬 마무리 준비를 해야겠네.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "z",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.0,
+ true,
+ true
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_greenhouse_outside_night",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {2.0}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_184",
+ "a",
+ "004",
+ "none",
+ nil,
+ 0.45,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_1220",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.1,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_1221",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.7,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutQuint",
+ false,
+ false,
+ 1.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m14",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "23:50",
+ "곡월",
+ "4일",
+ "필리에 온실 구역",
+ "풍요의 광장"
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_072",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1220",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.2,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1221",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_025_stop",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ nil,
+ "avg_emoji_flurry",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_184",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "헉, 헉…… 드디어 빠져나왔네. 이봐, 정신 바짝 차려. 우리는 ‘그분’의 사무실로 간다.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_arrow",
+ 0,
+ 2,
+ -5.0,
+ nil,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1220",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_130",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.3}
+ },
+ {
+ cmd = "SetFx",
+ param = {
+ 0,
+ "fx_avg_arrow",
+ 0,
+ 2,
+ -8.0,
+ -3.0,
+ nil,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_130",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1220",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ -0.1,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "lengzhan",
+ "none",
+ "InQuart",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_406",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_138",
+ "b",
+ "003",
+ "none",
+ nil,
+ 0.23,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Zhong",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.25,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuart",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ nil,
+ "avg_emoji_exclamation",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1221",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.9,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 50.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ "005",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_184",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "너 도대체 정체가 뭐야? 그렇게 큰 베개를 안고도 온실 안에서 날쌔게 움직이다니, 완전 귀신이 따로 없잖아.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "b",
+ "007",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
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+ 1,
+ "",
+ false,
+ "",
+ "불량 제품 판매, 컴퍼니 자금 횡령, 컴퍼니 무장 병력 불법 동원, 살인 미수 혐의까지. 그레이 부인, 여기 있는 죄목 하나만 갖다 붙여도 평생 감옥에서 썩을 수 있어.",
+ ""
+ }
+ },
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+ cmd = "CtrlChar",
+ param = {
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+ }
+ },
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+ },
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+ cmd = "SetTalk",
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+ 0,
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+ false,
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+ "뭐 하고 있어, 공격해! 돈을 받았으면 똑바로 일하란 말이야!",
+ ""
+ }
+ },
+ {
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+ },
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+ },
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+ cmd = "SetFx",
+ param = {
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+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ },
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+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ "a",
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+ }
+ },
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+ cmd = "Wait",
+ param = {1.0}
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+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
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+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_406",
+ 0.0,
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+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
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+ nil,
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+ nil,
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+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "b",
+ "014",
+ "none",
+ nil,
+ 0.32,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuart",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ "005",
+ "avg_emoji_exclamation",
+ nil,
+ 0.68,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "b",
+ "007",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
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+ nil,
+ "none",
+ "none",
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+ 0,
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+ false,
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_138",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "용병 대장이라는 사람이 ‘공격’ 한마디만 반복하는 건 중대한 직무 유기야.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_184",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "쳇…… 건방지긴. 좋아, 여기까지 온 이상, 내가 직접 처리해 주지!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
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+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "b",
+ nil,
+ "none",
+ nil,
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+ 1.0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
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+ },
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+ cmd = "CtrlBg",
+ param = {
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+ },
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+ cmd = "Wait",
+ param = {1.0}
+ },
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+ cmd = "SetAudio",
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+ }
+ },
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+ cmd = "SetFx",
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+ 0,
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+ },
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+ cmd = "CtrlChar",
+ param = {
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+ }
+ },
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+ cmd = "Wait",
+ param = {0.3}
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+ cmd = "SetAudio",
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+ },
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+ cmd = "SetFx",
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+ 0,
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+ false,
+ false
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+ },
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+ cmd = "CtrlChar",
+ param = {
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+ cmd = "Wait",
+ param = {0.3}
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+ },
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+ param = {
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+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ "004",
+ "none",
+ nil,
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+ nil,
+ nil,
+ nil,
+ 0.5,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
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+ false,
+ 1.0
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+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_078",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ 1.0,
+ 0.0,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "b",
+ "007",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
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+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_138",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "호오? 어떻게 처리하겠다는 거지? 마법 시전 동작이 아주 서툴러 보이는데.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "b",
+ "007",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_138",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "네 시간은 전부 ‘그분’을 위해 떳떳하지 못한 일을 처리하고, ‘그분’에게 충성을 과시하는 데만 쓴 모양이군.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
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+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_096",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_184",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "하, 항복이야. 감사팀에 내가 지난 몇 년 동안 해 온 일들을 털어놓을게. 전부 다 설명할게.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "b",
+ "009",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_138",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "사실대로만 말한다면, 내가 컴퍼니에 감형을 요청해 줄게.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "b",
+ "012",
+ "avg_emoji_attention",
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+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_138",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "하지만 그전에 아모르의 애시 에리어 보육원에 대해 알고 있어?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ "003",
+ "avg_emoji_question",
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_184",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "알긴 아는데…… 그건 왜 묻는 거지?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "b",
+ "003",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_138",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "그렇군…… 역시 네 짓이었어. 말해, 보육원에 무슨 짓을 했지?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "b",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ "007",
+ "avg_emoji_angry",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_184",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "무슨 소리를 하는 거야? 보육원 사건에 관여한 건 피렌이야. 그 녀석…… ‘그분’의 눈에 들었다고 시건방을 떨었었지……",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "b",
+ "002",
+ "avg_emoji_question",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_138",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "피렌? 잠깐…… 그게 무슨 말이지?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 20.0,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
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+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.68,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_184",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "그래, ==W==바로 피렌이…… 커헉.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "b",
+ "007",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_138",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "허튼수작 부리지 말고, 똑바로 말해.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.66,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 40.0,
+ -20.0,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_184",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "수…… 숨이 아…… ==W==안 쉬어져……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ "005",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ -0.1,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "InQuart",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.8}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_096",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Xiao",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "b",
+ "012",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_138",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "어봐, 정신 차려!",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_184",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "이건, 독……? ==W==사…… 살려 줘……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "b",
+ "006",
+ "avg_emoji_flurry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_138",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "무슨 독에 중독된 거지?!==W== 조금만 더 버텨! 이봐!",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_184",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ -0.2,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "lengzhan",
+ "none",
+ "InQuart",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_406",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "Zhong",
+ "Linear",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg2_985",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ 1.0,
+ 1.0,
+ 0.0,
+ 0.0,
+ false,
+ 0.5
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.68,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_999",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "무슨 일이야?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "b",
+ "012",
+ "avg_emoji_shock",
+ nil,
+ 0.32,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m46",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_138",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "달리시아 님! 그레이 부인이 말을 하다 갑자기 쓰러졌습니다. 맹독에 중독된 것 같습니다만…… ==W==확실한 건…… 저도 잘 모르겠습니다.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "b",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ "006",
+ "avg_emoji_vexation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg2_985",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "갑자기 쓰러졌다고……? 당장 의무실로 옮겨! 그리고 닉스…… 이렇게 늦은 시간에 왜 밖에 있었지?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "b",
+ "015",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_138",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "그레이 부인은 감사팀의 중요 감시 대상이었습니다. 최근 행동이 수상해 보여서 오늘 하루 종일 미행하며 관찰하고 있었습니다.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ "003",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_140",
+ "a",
+ "004",
+ "none",
+ nil,
+ 0.86,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg2_985",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "감사팀의 중요 감시 대상이라…… 그렇다면 중독 역시 혐의를 피하기 위한 수법일 가능성도 있겠군. 당장 응급조치부터 시작해.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_140",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.85,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "노련한 비서",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "알겠습니다. ==W==달리시아 님.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_140",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuart",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_094",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "b",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_138",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "도와주셔서 감사합니다. 다만 저 자는 감사팀의 조사 대상자이니, 저도 치료 과정에 동행하게 해주십시오.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.8,
+ 1.0,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "diantou",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg2_985",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "4년 전 사건에서 컴퍼니를 위해 큰 공을 세운 사람이 너였지? 감사팀의 닉스.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "b",
+ "012",
+ "avg_emoji_flurry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_138",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "그렇습니다, 달리시아 님. 이번에도 컴퍼니의 규정을 위반한 직원을 체포하려 합니다만……",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ "003",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg2_985",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "이 자가 그레이 부인이라고 했던가? 피렌에게 들었어. 우리 컴퍼니의 이름으로 사기를 쳤다더군. 좋아, 감사팀의 처분에 맡기지.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "b",
+ "009",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_138",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "믿어주셔서 감사합니다!",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ "006",
+ "avg_emoji_vexation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg2_985",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "하지만 그전에…… 피렌이 조금 걱정되네. 일을 너무 성급하게 처리하는 편이라서 말이야. 우선 따라오렴.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.0,
+ true,
+ true
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_greenhouse_outside_night",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_112",
+ "c",
+ "008",
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ 0.8,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_111",
+ "c",
+ "016",
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ 0.8,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_103",
+ "e",
+ "006",
+ "none",
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ 0.8,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_134",
+ "b",
+ "007",
+ "none",
+ nil,
+ 0.9,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_134",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.28,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutQuint",
+ false,
+ false,
+ 1.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m62",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "23:55",
+ "곡월",
+ "4일",
+ "필리에 온실 구역",
+ "온실 밖"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_079",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "012",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ nil,
+ "none",
+ nil,
+ 0.9,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuart",
+ 0,
+ nil,
+ false,
+ 2.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuart",
+ 0,
+ nil,
+ false,
+ 2.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.1,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuart",
+ 0,
+ nil,
+ false,
+ 2.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuart",
+ 0,
+ nil,
+ false,
+ 2.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {2.0}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -200.0,
+ -50.0,
+ 1.3,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.95,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "014",
+ "avg_emoji_flurry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "tiao2",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.8,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "스승님!",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "014",
+ "avg_emoji_attention",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "다들 괜찮아?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "002",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "다들 무사해요. 스승님, 온실 지붕을 뚫고 날아간 건 뭐였나요? 취황의 칼날인가요?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "009",
+ "none",
+ "JuGong",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "응. 그리고 미스티도 함께 날아갔어. 미스티가 우리를 내보내려고 스스로 미끼가 됐거든.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "020",
+ "avg_emoji_speechless",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "지금쯤이면 취황의 칼날을 데리고 신나게 하늘을 빙빙 돌고 있을 거야. 걱정 안 해도 돼.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 280.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "010",
+ "avg_emoji_star",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ "tiao2",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.8,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_112",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "와아, 빗자루로 취황의 칼날이랑 밤하늘 레이스를 한다고? 나도 해 보고 싶다. 다음에 미스티한테 한 번 태워 달라고 해야지.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.8,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "010",
+ "avg_emoji_sweaty",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_111",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "뜬금없이 그런 아쉬운 표정은 왜 짓는 거야! 그나저나…… 황금 나이팅게일 빵 사건의 범인이 요셉 부장님이었다니, 정말 상상도 못 했네요.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.8,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 1,
+ nil,
+ nil,
+ nil,
+ "avg3_183",
+ "a",
+ "002",
+ "avg_emoji_speechless",
+ 3,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_183",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "……==W==",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_183",
+ "a",
+ nil,
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 1,
+ nil,
+ nil,
+ nil,
+ "avg3_183",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 0.5,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 200.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "006",
+ "avg_emoji_sigh",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ "diantou",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "요셉 부장님은 피렌 님과 달리시아 님께 넘기죠. 저희 선에서 처리할 수 있는 문제가 아니에요.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -280.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ "007",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ "Tiao",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ "012",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.8,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ "016",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ "014",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_103",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "모두 조심해. 무장한 사람들이 여럿이야. 우리 쪽으로 오고 있어.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_103",
+ "e",
+ nil,
+ "none",
+ nil,
+ 0.8,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 0.8,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_112",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 0.8,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_111",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.4,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 0.8,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_134",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.6,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 0.8,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_134",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.2,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 0.8,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.8}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_1249",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.5,
+ nil,
+ 0.9,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg3_1250",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.9,
+ nil,
+ 0.9,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_110",
+ "c",
+ "014",
+ "none",
+ nil,
+ 0.52,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.2}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1249",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.3,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuart",
+ 0,
+ nil,
+ false,
+ 2.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg3_1250",
+ "a",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuart",
+ 0,
+ nil,
+ false,
+ 2.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_079",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutSine",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "025",
+ "avg_emoji_attention",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "피렌?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ "007",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_113",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m29",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 0.95,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.0,
+ true,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "story_main_05_010",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 10.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_078",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "아그리 유니온 사병",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "무기 버려. 손 머리 위로 올리고 그대로 바닥에 앉아.",
+ ""
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg1_112",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "왜 이래? 우린 나쁜 짓 안 했어!",
+ ""
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "피렌 님, 왜 이러시는 거죠? 저희는 황금 나이팅게일 빵 사건을 조사했고, 이미 범인도 붙잡았어요.",
+ ""
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_226",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 5,
+ "story_main_05_011",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 5,
+ nil,
+ nil,
+ nil,
+ 200.0,
+ 1.02,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg1_110",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "그래서 어쩌라는 거지? 너희의 진짜 목적이 뭔지는 알 수 없잖아.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 5,
+ nil,
+ nil,
+ -80.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.3,
+ nil,
+ 1.0,
+ "none",
+ "OutQuint",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 4,
+ 0,
+ "OutQuint",
+ 0.5,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg1_110",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "내가 목격한 건 컴퍼니의 온실이 파괴되고, 연구개발부 부장이 다친 채 너희에게 제압당했다는 거야. 게다가 총성과 마법의 빛을 봤다는 직원들의 증언도 있었고.",
+ ""
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg1_111",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "저기, 설명할 기회를 주세요.",
+ ""
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 4,
+ 8,
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 5,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 5,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_227",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg1_110",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "현장에 있는 사람 모두 애시 에리어로 데려가. 심문실에서 해명하는 걸로 하지.",
+ ""
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_048",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg1_112",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "이봐, 설마 당신이 요셉이랑 그레이 부인이 말하던 ‘그분’은 아니겠지?",
+ ""
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_055",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "story_main_05_011",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg1_103",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "심문실엔, 안 가.",
+ ""
+ }
+ },
+ {
+ cmd = "SetStage",
+ param = {
+ 4,
+ 1,
+ "Linear",
+ 0.0,
+ true
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_124",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "story_main_05_010",
+ "0",
+ "Linear",
+ 0.5,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg3_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "피렌 님, 저희 행동에 조금이라도 문제가 있다고 생각한다면, 달리시아 님 앞에서 제대로 설명해 드리겠습니다.",
+ ""
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_077",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg1_110",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "너희에게 협상할 자격은 없어. 잔말 말고 따라와. 당장 제압해.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.7,
+ 1.0,
+ "none",
+ "OutQuint",
+ 0.5,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 4,
+ nil,
+ nil,
+ nil,
+ "avg2_985",
+ "a",
+ "004",
+ "none",
+ 5,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_226",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg2_985",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "모두 멈춰.",
+ ""
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 4,
+ nil,
+ nil,
+ nil,
+ "avg2_985",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ true,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.0,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "uniseed_greenhouse_outside_night",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_110",
+ "c",
+ "013",
+ "none",
+ nil,
+ 0.35,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg2_985",
+ "a",
+ "002",
+ "none",
+ nil,
+ 0.65,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ nil,
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m46",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "달리시아 님, 이곳엔 무슨 일로?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ "003",
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ -180.0,
+ -50.0,
+ 1.3,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg2_985",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "“지도자라면 반드시 현장의 상황을 제대로 파악해야 한다.” ==W==이건 네가 나한테 한 말이잖아, 피렌.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ "004",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg2_985",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "그리고 한 가지 분명히 해 두지. 저들이 한 모든 행동은 내 지시를 따라 행동한 거야. ==W==그러니 문제가 있다면 책임은 전부 내가 지겠어.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ "016",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "죄송하지만 이들이 어떤 변명을 하든, 파손된 온실과 부상을 입은 연구개발부 부장은 ==PLAYER_NAME== 일행과 무관하다고 할 수 없습니다. 컴퍼니 규정대로라면 ==PLAYER_NAME== 일행을 데려가 조사해야 합니다.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ "003",
+ "close",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg2_985",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "저들은 내 명령을 따른 거니, 그로 인한 손실 역시 내가 책임지도록 하지.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "025",
+ "avg_emoji_shock",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "달리시아가 우리한테 정말 친절했지...... 피렌은 그레이 부인의 소문을 해결해 줬고, 도대체 황금 나이팅게일 빵 사건의 배후가 누구지?",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "close",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ -50.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.95,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.5,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.7
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ "008",
+ "none",
+ nil,
+ 0.55,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg2_985",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "후후…… 오랜만이구나, 후유카.",
+ ""
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 0,
+ 0,
+ nil,
+ nil,
+ nil,
+ "avg1_134",
+ "b",
+ "004",
+ "avg_emoji_flurry",
+ 2,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_134",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "다, 달리시아 님 안녕하세요! 오랜만이에요!",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ "004",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg1_138",
+ "b",
+ "014",
+ "none",
+ nil,
+ 0.75,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg2_985",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "닉스, 너도 황금 나이팅게일 빵 사건을 주시하고 있었지. 마이나와 이 여행가들이 한 일에 대해 네 의견을 말해 봐.",
+ ""
+ }
+ },
+ {
+ cmd = "SetCharHead",
+ param = {
+ 1,
+ 0,
+ nil,
+ nil,
+ nil,
+ "avg1_134",
+ "a",
+ "002",
+ "none",
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.7,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_138",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "네. 황금 나이팅게일 빵 조사 과정에서 컴퍼니의 이익을 해친 부분은 없었습니다. 오히려 아그리 유니온이 입을 수 있었던 여러 잠재적 손실을 막아 주었죠.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ "007",
+ "avg_emoji_exclamation",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "lengzhan",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "닉스? 네가 왜 여기 있지?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "b",
+ "007",
+ "avg_emoji_flurry",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_138",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "아, 운영 이사님, 이건…… 질문에 대답하라는 명령인가요?",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ "011",
+ "avg_emoji_speechless",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "……",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ nil,
+ "close",
+ nil,
+ 0.25,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.75,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg2_985",
+ "a",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ 1.1,
+ nil,
+ 1.0,
+ 0.0,
+ 1.0,
+ false,
+ 1.0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ nil,
+ "avg_emoji_attention",
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ 0.0,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ 0.0
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg2_985",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "닉스, 피렌. 싸움은 그만.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ "010",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg1_110",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "죄송합니다. 제가 경솔했습니다.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.95,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "OutCubic",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_110",
+ "c",
+ nil,
+ "none",
+ nil,
+ 0.23,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg1_138",
+ "b",
+ nil,
+ "none",
+ nil,
+ 0.77,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ true,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ "005",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg2_985",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "마왕님이라고 불러도 될까요?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "003",
+ "none",
+ "JuGong",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "안녕, 나는 마왕 협정의 마왕이야. 황금 나이팅게일 빵 의뢰는 완수했어. 그 과정에서 온실을 파괴한 건 미안하게 됐어.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "niunie1",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg2_985",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그건 불가피한 손실이었으니까요. 시간이 많이 늦었지만, 온실에서 벌어진 일들이 신경 쓰이는군요. 괜찮다면 제 사무실에서 잠시 이야기 좀 나눌 수 있을까요?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 1,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.0,
+ true,
+ true
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "dulcia_office_inside_night",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "OutQuint",
+ false,
+ false,
+ 1.0,
+ false,
+ "default"
+ }
+ },
+ {
+ cmd = "SetSceneHeading",
+ param = {
+ "00:45",
+ "곡월",
+ "5일",
+ "필리에 골드 에리어",
+ "집행관 사무실"
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_167",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetFilm",
+ param = {
+ 0,
+ "OutQuint",
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 3,
+ "0",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "오는 길에 달리시아와 나는 아그리 유니온과 나이팅게일 빵 사건에 대해 많은 이야기를 나눴다.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 3,
+ "0",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "사무실에 도착하자, 내가 묻고 싶은 질문은 딱 한 가지뿐이었다.",
+ ""
+ }
+ },
+ {
+ cmd = "SetChar",
+ param = {
+ 0,
+ 0,
+ "none",
+ "avg2_985",
+ "a",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.0,
+ 0.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetFilm",
+ param = {
+ 1,
+ "OutQuint",
+ 1.0,
+ true
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ nil,
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "none",
+ "OutQuint",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_062",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg2_985",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "편히 앉으세요. 차라도 한 잔 하시겠나요?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "011",
+ "avg_emoji_happy",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "고마워, 사양하지 않을게. 그런데 내 동료들은……",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ "005",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg2_985",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "닉스가 옆방에서 잘 대접하고 있으니 걱정 마세요. 어디까지 이야기했죠? 아, 온실에 있던 2세대 지능 식물에 대해 묻고 싶으신 거죠?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 1,
+ "020",
+ "avg_emoji_speechless",
+ "none",
+ "w",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 2,
+ "avg3_100",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "의외로 솔직하네. 아까 오는 길에도 많은 이야기를 했고, 필리에 지사를 반드시 재정비하겠다고도 약속한 걸 보면, 의외로 대화가 잘 통하는 사람일지도 몰라.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "002",
+ "close",
+ "diantou",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "맞아. 아그리 유니온이 그 식물들을 연구하는 목적이 뭐지? 힘들고 위험한 업무를 맡기려는 거야?",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ "008",
+ "avg_emoji_happy",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg2_985",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "후후, 그 말씀도 일리가 있어요. 그 식물들은 확실히 힘들고 위험한 일을 맡게 될 테니까요.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.2,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutCubic",
+ 1.0,
+ false
+ }
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ "003",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_226",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg2_985",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "지능 식물은 제가 폐하를 위해 준비한 군대입니다.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "011",
+ "avg_emoji_happy",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "아, ==W==군대였구나…… ==W==엥? ==W==뭐라고? 구, 군대?",
+ ""
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "2000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 0,
+ 0,
+ "025",
+ "avg_emoji_exclamation",
+ "lengzhan",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {cmd = "SetGoOn"},
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlChar",
+ param = {
+ "avg2_985",
+ "a",
+ "005",
+ "none",
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ nil,
+ "JuGong",
+ "none",
+ "Linear",
+ 0,
+ nil,
+ false,
+ 1.0,
+ false,
+ nil
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 0.95,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ "none",
+ "OutSine",
+ 1.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_227",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 0,
+ "avg2_985",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "그렇습니다, 폐하. 저의 식물 군대는 폐하를 위해 모든 장애물을 쓸어버리고, 모든 도시를 정복해 세계를 지배할 것입니다.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 1,
+ 0,
+ "025",
+ "avg_emoji_flurry",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 1,
+ "avg3_100",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "도대체 무슨 말을 하는 거야? 전혀 이해가 안 돼…… 나는 폐하도 아니고, 세계를 지배하고 싶지도 않아.",
+ ""
+ }
+ },
+ {
+ cmd = "SetMainRoleTalk",
+ param = {
+ 3,
+ 0,
+ nil,
+ "none",
+ "none",
+ "x",
+ 0.0,
+ false,
+ "avg3_100"
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "CtrlStage",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "Clear",
+ param = {
+ true,
+ 0.0,
+ false,
+ false
+ }
+ },
+ {
+ cmd = "SetBg",
+ param = {
+ 0,
+ "story_main_05_012",
+ "0",
+ "Linear",
+ 0.0,
+ false,
+ "default",
+ 0
+ }
+ },
+ {
+ cmd = "SetAudio",
+ param = {
+ 0,
+ "se_204",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 0,
+ "music_avg_volume100_0s",
+ 0,
+ "m42",
+ "none",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "0",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "달리시아는 내 앞에서 예를 갖추어 천천히 무릎을 꿇었다.",
+ ""
+ }
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.1,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "Linear",
+ 0.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "CtrlBg",
+ param = {
+ 0,
+ nil,
+ nil,
+ nil,
+ nil,
+ 1.0,
+ nil,
+ nil,
+ nil,
+ nil,
+ "none",
+ "OutSine",
+ 12.0,
+ false,
+ 0
+ }
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 1,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 0.5,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg2_985",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "당신은 분명 폐하이십니다. 진정한 마왕은 오직 폐하뿐입니다. 저, 달리시아는 이곳에서 맹세합니다. 폐하께 영원한 충성을 바치겠습니다.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg2_985",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "아그리 유니온 필리에 지사는 제가 폐하를 위해 준비한 군영이고, 필리에는 폐하의 임시 왕성입니다.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg2_985",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "부디 남들이 강요한 거짓된 이름을 버리시고, 과거의 찬란한 업적을 떠올려 주십시오. 가엾은 저희를 이끌고 만신창이가 된 이 세계를 새롭게 탄생하는 길로 인도해 주십시오.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {0.5}
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 9,
+ "avg2_985",
+ "",
+ 0,
+ "",
+ false,
+ "",
+ "육신부터 영혼까지 신의 모든 것을 폐하께 바치겠습니다.",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {
+ cmd = "SetTrans",
+ param = {
+ 0,
+ 0,
+ "0",
+ "Linear",
+ false,
+ false,
+ 3.0,
+ true,
+ "default"
+ }
+ },
+ {
+ cmd = "SetBGM",
+ param = {
+ 1,
+ "music_avg_volume100_0s",
+ 0,
+ "",
+ "4000ms",
+ 0.0,
+ false
+ }
+ },
+ {
+ cmd = "SetTalk",
+ param = {
+ 3,
+ "0",
+ "",
+ 1,
+ "",
+ false,
+ "",
+ "To Be Continued",
+ ""
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1.0}
+ },
+ {
+ cmd = "Clear",
+ param = {
+ false,
+ 0,
+ false,
+ true
+ }
+ },
+ {
+ cmd = "Wait",
+ param = {1}
+ },
+ {cmd = "End"}
+}
diff --git a/lua/game/ui/avg/_kr/preset/avgcharacter.lua b/lua/game/ui/avg/_kr/preset/avgcharacter.lua
index 2dd439b9..ffbd58e6 100644
--- a/lua/game/ui/avg/_kr/preset/avgcharacter.lua
+++ b/lua/game/ui/avg/_kr/preset/avgcharacter.lua
@@ -531,7 +531,7 @@ return {
},
{
id = "avg3_108",
- name = "크손",
+ name = "로손",
name_bg_color = "#0ABEC5"
},
{
@@ -2398,6 +2398,48 @@ return {
name_bg_color = "#c27fe9",
reuse = "avg1_135"
},
+ {
+ id = "avg3_1265",
+ name = "피렌A",
+ name_bg_color = "#8db947",
+ reuse = "avg1_110"
+ },
+ {
+ id = "avg3_1266",
+ name = "성휘 대학 여학생A",
+ name_bg_color = "#0ABEC5",
+ reuse = "avg3_178"
+ },
+ {
+ id = "avg3_1267",
+ name = "성휘 대학 여학생B",
+ name_bg_color = "#0ABEC5",
+ reuse = "avg3_178"
+ },
+ {
+ id = "avg3_1268",
+ name = "원거리 풀A",
+ name_bg_color = "#0ABEC5",
+ reuse = "avg2_957"
+ },
+ {
+ id = "avg3_1269",
+ name = "원거리 풀B",
+ name_bg_color = "#0ABEC5",
+ reuse = "avg2_957"
+ },
+ {
+ id = "avg3_1270",
+ name = "달리시아A",
+ name_bg_color = "#0ABEC5",
+ reuse = "avg2_985"
+ },
+ {
+ id = "avg3_1271",
+ name = "달리시아B",
+ name_bg_color = "#0ABEC5",
+ reuse = "avg2_985"
+ },
{
id = "avg4_100",
name = "빛나는 라루",
diff --git a/lua/game/ui/avg/_kr/preset/avgcontacts.lua b/lua/game/ui/avg/_kr/preset/avgcontacts.lua
index c0cdf05d..521de8e2 100644
--- a/lua/game/ui/avg/_kr/preset/avgcontacts.lua
+++ b/lua/game/ui/avg/_kr/preset/avgcontacts.lua
@@ -80,7 +80,7 @@ return {
id = 118,
icon = "Icon/Head/head_11801_S",
name = "크루니스",
- landmark = "아모르의 ‘그’ 진료소",
+ landmark = "필리에의 ‘진료소’ ",
signature = "안녕"
},
{
@@ -246,10 +246,10 @@ return {
},
{
id = 998,
- icon = "Icon/Head/head_group_S",
+ icon = "Icon/Head/head_9100_S",
name = "==PLAYER_NAME==",
- landmark = "",
- signature = ""
+ landmark = "럭키 오아시스호",
+ signature = "마왕 협정 인재 파견 컴퍼니 대표집행관"
},
{
id = 997,
@@ -268,7 +268,7 @@ return {
{
id = 995,
icon = "Icon/Head/head_anonymity_S",
- name = "0",
+ name = "",
landmark = "",
signature = ""
},
@@ -293,6 +293,20 @@ return {
landmark = "",
signature = "수령증에 꼭 서명해주세요!"
},
+ {
+ id = 991,
+ icon = "Icon/Head/head_group_S",
+ name = "논밭 샤로",
+ landmark = "",
+ signature = "0"
+ },
+ {
+ id = 990,
+ icon = "Icon/Head/head_group_S",
+ name = "익명",
+ landmark = "",
+ signature = "0"
+ },
{
id = 9152,
icon = "Icon/Head/head_npc15201_S",
diff --git a/lua/game/ui/avg/_kr/preset/avguitext.lua b/lua/game/ui/avg/_kr/preset/avguitext.lua
index f4c4b60e..3f6e8654 100644
--- a/lua/game/ui/avg/_kr/preset/avguitext.lua
+++ b/lua/game/ui/avg/_kr/preset/avguitext.lua
@@ -31,6 +31,11 @@ return {
"검은 머리"
},
["==SEX15=="] = {"아가씨", "총각"},
+ ["==SEX16=="] = {
+ "마녀",
+ "남성 마녀"
+ },
+ ["==SEX17=="] = {"소녀", "소년"},
["==SEX1=="] = {"그녀", "그"},
["==SEX2=="] = {"언니", "오빠"},
["==SEX3=="] = {"큰언니", "큰오빠"},
diff --git a/lua/game/ui/avg/avgpreset.lua b/lua/game/ui/avg/avgpreset.lua
index 34cfe752..f81b7e60 100644
--- a/lua/game/ui/avg/avgpreset.lua
+++ b/lua/game/ui/avg/avgpreset.lua
@@ -390,10 +390,26 @@ local AvgPreset = {
"story_main_06_006",
"story_main_06_007",
"story_main_06_008",
+ "story_main_06_010",
"story_main_06_011",
"story_main_06_012",
"story_main_06_013",
"story_main_06_014",
+ "story_main_06_015",
+ "story_main_06_016",
+ "story_main_06_017_a",
+ "story_main_06_017_b",
+ "story_main_06_018",
+ "story_main_06_019",
+ "story_main_06_020",
+ "story_main_06_021_FP",
+ "story_main_06_021_MP",
+ "story_main_06_022_FP",
+ "story_main_06_022_MP",
+ "story_main_06_023",
+ "story_main_06_024_a",
+ "story_main_06_024_b",
+ "story_main_06_025",
"story_main_be_01_001_FP",
"story_main_be_01_001_MP",
"story_main_be_01_002",
@@ -5121,6 +5137,14 @@ local AvgPreset = {
"fx_avg_meteor_right",
""
},
+ {
+ "fx_avg_spot_magic",
+ ""
+ },
+ {
+ "fx_avg_elf_magic",
+ ""
+ },
{
"--分割线,以下特效含后期效果--",
""
diff --git a/lua/game/ui/disc/disclistctrl.lua b/lua/game/ui/disc/disclistctrl.lua
index 290e73af..0da54481 100644
--- a/lua/game/ui/disc/disclistctrl.lua
+++ b/lua/game/ui/disc/disclistctrl.lua
@@ -194,6 +194,9 @@ function DiscListCtrl:OnBtnClick_BreakLimitAll()
tbMat = self.tbMat
}, AllEnum.DiscSucBar.BreakLimitAll)
self.tbAllDisc = PlayerData.Disc:GetAllDisc()
+ if not self.bOpen then
+ return
+ end
self:Refresh()
end
local allBreak = function()
diff --git a/lua/game/ui/mainlineex/chapterlinectrl.lua b/lua/game/ui/mainlineex/chapterlinectrl.lua
index 29c6df81..651f2b8d 100644
--- a/lua/game/ui/mainlineex/chapterlinectrl.lua
+++ b/lua/game/ui/mainlineex/chapterlinectrl.lua
@@ -277,12 +277,15 @@ function ChapterLineCtrl:RefreshBranchGrid(root, avgId, depth, isNeedPlayUnlockA
end
ForEachTableLine(DataTable.Story, forEachLine_Story)
local index = 1
+ local bHasUnlockBranch = false
for k, v in ipairs(self.tbBranch[avgId]) do
local bUnlock = AvgData:IsUnlock(v.ConditionId)
local bReaded = AvgData:IsStoryReaded(v.Id)
local branchGrid = root:Find("BranchGrid_" .. k)
local storyConfig = AvgData:GetStoryCfgData(branchIds[index])
- root.gameObject:SetActive(bUnlock)
+ if bUnlock then
+ bHasUnlockBranch = true
+ end
if not bUnlock then
if table.indexof(self.tbLockedBranchGrid, avgId) <= 0 then
table.insert(self.tbLockedBranchGrid, avgId)
@@ -343,6 +346,7 @@ function ChapterLineCtrl:RefreshBranchGrid(root, avgId, depth, isNeedPlayUnlockA
end
index = index + 1
end
+ root.gameObject:SetActive(bHasUnlockBranch)
end
function ChapterLineCtrl:RefreshTimeStamp(goTimeStamp, index)
local timeStampName
diff --git a/lua/gamecore/ui/basectrl.lua b/lua/gamecore/ui/basectrl.lua
index 150dd7eb..e28d6062 100644
--- a/lua/gamecore/ui/basectrl.lua
+++ b/lua/gamecore/ui/basectrl.lua
@@ -583,6 +583,8 @@ function BaseCtrl:_AutoFitIcon(imgObj, sPath, sSurfix)
end
_sPath = sPath .. sSurfix
NovaAPI.SetImageColor(imgObj, Color.cyan)
+ else
+ NovaAPI.SetImageColor(imgObj, Color.white)
end
return _sPath
end
diff --git a/versions.txt b/versions.txt
index 6d20bc50..ea71d392 100644
--- a/versions.txt
+++ b/versions.txt
@@ -1,4 +1,4 @@
-EN: 1.4.0.75
-CN: 1.4.0.77
-JP: 1.4.0.79
-KR: 1.4.0.82
+EN: 1.4.0.77
+CN: 1.4.0.79
+JP: 1.4.0.81
+KR: 1.4.0.84