Update - 2.1.0.147
EN: 2.1.0.147 CN: 2.1.0.147 JP: 2.1.0.149 KR: 2.1.0.154
This commit is contained in:
@@ -88,7 +88,7 @@
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"Potential.510722.1": "援护技「&Param1&」造成伤害时,缩短援护技时间冷却。",
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"Potential.510722.2": "「圣光之盾」造成伤害时援护技冷却时间缩短<color=#0abec5>&Param2&</color>秒,每次援护技最多触发&Param3&次。",
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"Potential.510723.1": "「圣光之盾」会飞向主控角色并造成范围伤害,同时使附近目标受到技能伤害提升。",
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"Potential.510723.2": "「圣光之盾」会飞向主控角色后再弹射。\u000b「圣光之盾」命中主控角色时,造成缇莉娅攻击力<color=#0abec5>&Param2&</color>的范围光系技能伤害,并使附近目标受到技能伤害提升<color=#0abec5>&Param3&</color>,持续&Param4&秒,可叠加&Param5&层。",
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"Potential.510723.2": "「圣光之盾」会飞向主控角色后再弹射。\u000b「圣光之盾」命中主控角色时,产生「光击阵」:造成缇莉娅攻击力<color=#0abec5>&Param2&</color>的范围光系技能伤害,并使附近目标受到技能伤害提升<color=#0abec5>&Param3&</color>,持续&Param4&秒,可叠加&Param5&层。",
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"Potential.510724.1": "掷出「圣光之盾」的数量提升。",
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"Potential.510724.2": "援护技「&Param1&」对最多<color=#0abec5>5</color>个目标同时掷出「圣光之盾」。",
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"Potential.510725.1": "「圣光之盾」命中免疫眩晕的目标时,造成范围伤害,并使其受到光系伤害提升。",
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@@ -102,7 +102,7 @@
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"Potential.510729.1": "「圣光之盾」弹射时,提升全队&Param5&。",
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"Potential.510729.2": "「圣光之盾」弹射时,全队&Param5&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层。",
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"Potential.510730.1": "「圣光之盾」对当前生命较低的目标额外造成范围伤害,并使其受到技能伤害提升。",
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"Potential.510730.2": "「圣光之盾」对当前生命低于<color=#ec6d21>&Param2&</color>的目标额外造成攻击力&Param3&的范围光系技能伤害,并使其受到技能伤害提升&Param4&,持续&Param5&秒,可叠加&Param6&层。\u000b该效果每&Param8&秒最多触发1次。",
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"Potential.510730.2": "「圣光之盾」命中当前生命低于<color=#ec6d21>&Param2&</color>的目标时,产生「光击阵」:造成缇莉娅攻击力&Param3&的范围光系技能伤害,并使其受到技能伤害提升&Param4&,持续&Param5&秒,可叠加&Param6&层。\u000b该效果每&Param8&秒最多触发1次。",
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"Potential.510731.1": "缇莉娅入场时提升主控角色&Param2&。",
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"Potential.510731.2": "缇莉娅入场时,主控角色&Param2&提升<color=#ec6d21>&Param1&</color>,持续&Param3&秒。",
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"Potential.510732.1": "提升缇莉娅&Param2&。",
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@@ -2323,6 +2323,64 @@
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"Potential.516042.2": "施放绝招「沙滩警告」时,全队&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒。",
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"Potential.516043.1": "绝招造成伤害时,使目标&Param1&提升。",
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"Potential.516043.2": "绝招「沙滩警告」造成伤害时,使目标&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层。",
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"Potential.516101.1": "不再生成「观测点」。普攻时可消耗##「资源标点」#4056#使该次普攻的&Param2&提升。",
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"Potential.516101.2": "施放主控技能「晶脉勘定」后,不再生成「观测点」。优叶普攻造成伤害时,必定产生1个##「资源标点」#4056#。优叶普攻时可消耗3个##「资源标点」#4056#,发射「增幅结晶」造成攻击力<color=#0abec5>&Param3&</color>的地系普攻伤害,并使该次普攻的&Param2&提升<color=#0abec5>&Param1&</color>,可触发##地系印记#1020#。",
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"Potential.516102.1": "普攻造成伤害时,额外产生##「资源标点」#4056#。普攻的&Param2&提升,可穿透目标。后续产生的##「资源标点」#4056#自动被吸收。",
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"Potential.516102.2": "优叶普攻造成伤害时,额外产生1个##「资源标点」#4056#。优叶普攻的&Param2&提升<color=#0abec5>&Param1&</color>,可穿透目标。后续产生的##「资源标点」#4056#自动被吸收。",
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"Potential.516103.1": "普攻造成伤害时,不再产生##「资源标点」#4056#。主控技冷却时间缩短。「观测点」持续时间延长。单个「观测点」每累计攻击3次后额外造成伤害。",
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"Potential.516103.2": "普攻造成伤害时,不再产生##「资源标点」#4056#。主控技冷却时间缩短<color=#0abec5>10</color>秒。「观测点」持续时间延长<color=#0abec5>20</color>秒。施放技能时,不消耗##「资源标点」#4056#直接生成1个「观测点」,该效果每20秒最多触发1次。单个「观测点」每累计攻击<color=#0abec5>3</color>次,施放1次波动,造成攻击力<color=#0abec5>&Param1&</color>的范围地系普攻伤害。",
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"Potential.516104.1": "「观测点」每秒对目标发射子弹,每3秒产生1个##「资源标点」#4056#。优叶每拾取1个##「资源标点」#4056#,「观测点」造成的&Param5&提升。",
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"Potential.516104.2": "「观测点」每秒对目标发射子弹,造成攻击力<color=#0abec5>&Param1&</color>的地系普攻伤害。每3秒产生1个##「资源标点」#4056#。优叶每拾取1个##「资源标点」#4056#,「观测点」造成的&Param5&提升<color=#0abec5>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层。",
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"Potential.516105.1": "「增幅结晶」造成伤害时,使目标&Param1&提升。",
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"Potential.516105.2": "「增幅结晶」造成伤害时,使目标&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层。",
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"Potential.516106.1": "「增幅结晶」触发##地系印记#1020#时,优叶&Param1&提升。",
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"Potential.516106.2": "「增幅结晶」触发##地系印记#1020#时,优叶&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层。",
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"Potential.516107.1": "优叶&Param3&提升。发射「增幅结晶」时有概率不消耗##「资源标点」#4056#额外发射一颗「向量结晶」。每次发射「增幅结晶」消耗的##「资源标点」#4056#减少。",
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"Potential.516107.2": "优叶&Param3&提升<color=#ec6d21>&Param4&</color>。发射「增幅结晶」时,有80%概率不消耗##「资源标点」#4056#额外发射1颗「向量结晶」,造成攻击力<color=#ec6d21>&Param2&</color>的地系普攻伤害。每次发射「增幅结晶」消耗的##「资源标点」#4056#减少1个。",
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"Potential.516108.1": "「观测点」范围内目标&Param1&提升。",
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"Potential.516108.2": "「观测点」范围内目标&Param1&提升<color=#ec6d21>&Param2&</color>,可叠加&Param3&层。",
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"Potential.516109.1": "「观测点」造成伤害时,「观测点」的&Param1&提升。",
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"Potential.516109.2": "「观测点」造成伤害时,「观测点」的&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层。",
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"Potential.516110.1": "「观测点」上限提升。场上每有1个「观测点」,「观测点」造成的&Param2&提升。",
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"Potential.516110.2": "可至多生成<color=#ec6d21>&Param1&</color>个「观测点」。每有1个「观测点」,「观测点」造成的&Param2&提升<color=#ec6d21>&Param3&</color>。",
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"Potential.516111.1": "提升闪避次数。闪避时优叶&Param1&提升。",
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"Potential.516111.2": "优叶闪避次数提升1次。\u000b闪避时,优叶&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒。",
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"Potential.516112.1": "绝招「地形映射」可触发##地系印记#1020#。优叶施放绝招后&Param1&提升。",
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"Potential.516112.2": "绝招「地形映射」可触发##地系印记#1020#。施放绝招后,优叶&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒。",
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"Potential.516113.1": "队伍中每有1个地系角色,优叶&Param1&提升。",
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"Potential.516113.2": "队伍中每有1个地系角色,优叶&Param1&提升<color=#ec6d21>&Param2&</color>。",
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"Potential.516121.1": "「观测点」持续时间延长,最多同时存在2个「观测点」。「战术制图」伤害间隔缩短。「战术制图」造成伤害可使目标&Param1&提升。",
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"Potential.516121.2": "「观测点」持续时间延长10秒,最多同时存在2个「观测点」。「战术制图」伤害间隔缩短,对同一目标每秒最多造成1次伤害。全队为地系角色时,「战术制图」造成伤害可使目标&Param1&提升<color=#0abec5>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层。",
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"Potential.516122.1": "优叶每施放1次援护技能「区域标绘」时,「观测点」进阶1次,使「战术制图」造成的&Param1&提升。",
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"Potential.516122.2": "优叶每施放1次援护技能「区域标绘」时,「观测点」进阶1次,使「战术制图」造成的&Param1&提升<color=#0abec5>&Param2&</color>,该效果不会消失,可叠加4次。",
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"Potential.516123.1": "提升「先导攻击」频率。「先导攻击」造成伤害时,使「先导攻击」和##标定印记#4055#造成的&Param1&提升。「观测点」消失时,对范围内目标附加1层##标定印记#4055#。",
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"Potential.516123.2": "「观测点」每秒向外发出1次「先导攻击」。「先导攻击」造成伤害时,使「先导攻击」和##标定印记#4055#造成的&Param1&提升<color=#0abec5>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层。「观测点」持续10秒后消失,并对范围内目标附加1层##标定印记#4055#。",
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"Potential.516124.1": "不再生成「战术制图」。「先导攻击」和##标定印记#4055#&Param2&提升。「先导攻击」造成伤害时,对目标附加1层##标定印记#4055#。##标定印记#4055#叠加至3层时,立即引爆。",
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"Potential.516124.2": "不再生成「战术制图」。「先导攻击」和##标定印记#4055#&Param2&提升<color=#0abec5>&Param3&</color>。「先导攻击」获得强化,造成攻击力<color=#0abec5>&Param1&</color>的地系普攻伤害。「先导攻击」造成伤害时,对目标附加1层##标定印记#4055#。##标定印记#4055#叠加至3层时,立即引爆。",
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"Potential.516125.1": "全队为地系角色时,生成「观测点」可使「战术制图」内目标&Param1&提升。",
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"Potential.516125.2": "全队为地系角色时,生成「观测点」可使「战术制图」范围内目标&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒。",
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"Potential.516126.1": "「观测点」在进阶2次后,「战术制图」造成的&Param1&提升。",
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"Potential.516126.2": "「观测点」在进阶2次后,「战术制图」造成的&Param1&提升<color=#ec6d21>&Param2&</color>。",
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"Potential.516127.1": "优叶每次施放援护技能,「观测点」进阶2次。「战术制图」造成的&Param1&提升。",
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"Potential.516127.2": "优叶每施放1次援护技能「区域标绘」,「观测点」进阶2次。「战术制图」造成伤害时,「战术制图」造成的&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层。",
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"Potential.516128.1": "「先导攻击」和##标定印记#4055#&Param3&提升,造成的&Param1&提升。目标受到主控先锋角色造成的伤害时,可额外附加1层##标定印记#4055#。",
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"Potential.516128.2": "「先导攻击」和##标定印记#4055#&Param3&提升<color=#ec6d21>&Param4&</color>,造成的&Param1&提升<color=#ec6d21>&Param2&</color>。附带##标定印记#4055#的目标受到主控先锋角色造成的伤害时,可额外附加1层##标定印记#4055#,该效果同一目标每秒最多触发1次。",
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"Potential.516129.1": "全队为地系角色时,##标定印记#4055#造成伤害可使目标&Param1&提升。\u000b全队仅有1名地系角色时,##标定印记#4055#造成伤害可使全队&Param5&提升,并使目标&Param7&提升。",
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"Potential.516129.2": "全队为地系角色时,##标定印记#4055#造成伤害可使目标&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层。\u000b全队仅有1名地系角色时,##标定印记#4055#造成伤害可使全队&Param5&提升<color=#ec6d21>&Param6&</color>,持续3秒,可叠加6层。并使目标&Param7&提升<color=#ec6d21>&Param8&</color>,持续3秒,可叠加6层。",
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"Potential.516130.1": "「先导攻击」和##标定印记#4055#造成的&Param1&提升,造成的&Param3&提升。「先导攻击」造成伤害时,对目标附加2层##标定印记#4055#。",
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"Potential.516130.2": "「先导攻击」和##标定印记#4055#造成的&Param1&提升<color=#ec6d21>&Param2&</color>,造成的&Param3&提升<color=#ec6d21>&Param4&</color>。强化后的「先导攻击」造成伤害时,对目标附加2层##标定印记#4055#。",
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"Potential.516131.1": "优叶附加##地系印记:地脉#2029#时,&Param1&提升。",
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"Potential.516131.2": "优叶附加##地系印记:地脉#2029#时,&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层。",
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"Potential.516132.1": "绝招「地形映射」可附加##地系印记:地脉#2029#。绝招「地形映射」造成伤害时,优叶&Param1&提升。",
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"Potential.516132.2": "绝招「地形映射」可附加##地系印记:地脉#2029#。绝招「地形映射」造成伤害时,优叶&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒。",
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"Potential.516133.1": "全队为地系角色时,全队&Param1&提升。全队仅有1名地系角色时,全队&Param3&提升,优叶&Param5&额外提升。",
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"Potential.516133.2": "全队为地系角色时,全队&Param1&提升<color=#ec6d21>&Param2&</color>。\u000b全队仅有1名地系角色时,全队&Param3&提升<color=#ec6d21>&Param4&</color>,优叶&Param5&额外提升<color=#ec6d21>&Param6&</color>。",
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"Potential.516141.1": "绝招「地形映射」造成伤害时,优叶&Param1&提升。",
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"Potential.516141.2": "绝招「地形映射」造成伤害时,优叶&Param1&提升<color=#ec6d21>&Param2&</color>,持续&Param3&秒,最多叠加&Param4&层。",
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"Potential.516142.1": "绝招「地形映射」造成的&Param1&提升,伤害间隔缩短。",
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"Potential.516142.2": "绝招「地形映射」造成的&Param1&提升<color=#ec6d21>&Param2&</color>,伤害间隔缩短。",
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"Potential.516143.1": "绝招处于冷却或绝招能量未满时,全队地系先锋和均衡角色&Param4&提升。主控角色处于绝招「地形映射」范围内时,全队地系先锋和均衡角色&Param2&提升。",
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"Potential.516143.2": "绝招「地形映射」处于冷却或能量未满时,全队地系先锋和均衡角色&Param4&提升<color=#ec6d21>&Param5&</color>。主控角色处于绝招「地形映射」范围内时,全队地系先锋和均衡角色&Param2&提升<color=#ec6d21>&Param3&</color>。",
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"Potential.516201.1": "提升主控技「暴风闪·耀」的长剑攻击次数,并发射多道「流光」攻击目标。",
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"Potential.516201.2": "主控技「暴风闪·耀」的长剑攻击次数提升<color=#0abec5>4</color>次,并发射<color=#0abec5>9</color>道「流光」,每道造成最大生命<color=#0abec5>&Param1&</color>的光系技能伤害。",
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"Potential.516202.1": "源初尘沙每发射一定次数的「流光」时,获得特殊主控技「流影光耀斩」,可造成大范围伤害。普攻中使用长剑发动冲刺攻击时,可发射多道「流光」攻击目标。",
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@@ -2341,8 +2399,8 @@
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"Potential.516208.2": "施放特殊普攻「断罪天星坠」时,产生领域,造成最大生命<color=#fb8037>&Param1&x6</color>的光系普攻伤害。\u000b源初尘沙的巨剑攻击和「坠星」造成的&Param2&提升<color=#fb8037>&Param3&</color>。",
|
||||
"Potential.516209.1": "「坠星」消散时,发射雷电攻击目标。施放主控技时,提升源初尘沙的&Param2&。",
|
||||
"Potential.516209.2": "「坠星」消散时,发射1道雷电攻击目标,造成最大生命<color=#fb8037>&Param1&</color>的光系普攻伤害。\u000b施放主控技时,源初尘沙的&Param2&提升<color=#fb8037>&Param3&</color>,持续&Param4&秒。",
|
||||
"Potential.516210.1": "施放特殊普攻「断罪天星坠」时,源初尘沙的绝招切换为巨剑形态。提升尘沙的巨剑攻击和「坠星」造成的&Param1&。",
|
||||
"Potential.516210.2": "施放特殊普攻「断罪天星坠」时,源初尘沙的绝招切换为巨剑形态。\u000b尘沙的巨剑攻击和「坠星」造成的&Param1&提升<color=#fb8037>&Param2&</color>点。",
|
||||
"Potential.516210.1": "施放特殊普攻「断罪天星坠」时,源初尘沙的绝招切换为巨剑形态。提升源初尘沙的巨剑攻击和「坠星」造成的&Param1&。",
|
||||
"Potential.516210.2": "施放特殊普攻「断罪天星坠」时,源初尘沙的绝招切换为巨剑形态。\u000b源初尘沙的巨剑攻击和「坠星」造成的&Param1&提升<color=#fb8037>&Param2&</color>点。",
|
||||
"Potential.516211.1": "提升源初尘沙对附带##闪烁#4029#的目标造成的&Param1&。提升源初尘沙的&Param3&。",
|
||||
"Potential.516211.2": "源初尘沙对附带##闪烁#4029#的目标造成的&Param1&提升<color=#fb8037>&Param2&</color>。\u000b源初尘沙的&Param3&提升<color=#fb8037>&Param4&</color>点。",
|
||||
"Potential.516212.1": "队伍中的光系角色可提升源初尘沙的##光系穿透#2068#。",
|
||||
@@ -2357,8 +2415,8 @@
|
||||
"Potential.516223.2": "援护技「迅雷击·破」中长剑攻击时,持续发射「流光」,每1道造成最大生命<color=#0abec5>&Param1&</color>的光系技能伤害。",
|
||||
"Potential.516224.1": "提升援护技「迅雷击·破」中长剑攻击的次数。",
|
||||
"Potential.516224.2": "援护技「迅雷击·破」中长剑攻击的次数提升<color=#0abec5>10</color>次。",
|
||||
"Potential.516225.1": "提升援护技「迅雷击·破」产生「坠星」的伤害范围。产生「坠星」时,提升尘沙的&Param1&。",
|
||||
"Potential.516225.2": "援护技「迅雷击·破」产生「坠星」的伤害范围提升。\u000b每1次产生「坠星」时,尘沙的&Param1&提升<color=#fb8037>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层。",
|
||||
"Potential.516225.1": "提升援护技「迅雷击·破」产生「坠星」的伤害范围。产生「坠星」时,提升源初尘沙的&Param1&。",
|
||||
"Potential.516225.2": "援护技「迅雷击·破」产生「坠星」的伤害范围提升。\u000b每1次产生「坠星」时,源初尘沙的&Param1&提升<color=#fb8037>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层。",
|
||||
"Potential.516226.1": "援护技「迅雷击·破」中巨剑攻击后,源初尘沙的绝招切换为巨剑形态。源初尘沙的长剑攻击造成伤害时,提升自身的&Param1&。",
|
||||
"Potential.516226.2": "援护技「迅雷击·破」中巨剑攻击后,源初尘沙的绝招切换为巨剑形态。\u000b源初尘沙的长剑攻击造成伤害时,自身的&Param1&提升<color=#fb8037>&Param2&</color>,持续&Param3&秒,可叠加&Param4&层。",
|
||||
"Potential.516227.1": "提升源初尘沙的巨剑攻击和「坠星」造成的的&Param1&。",
|
||||
@@ -2379,6 +2437,6 @@
|
||||
"Potential.516241.2": "源初尘沙发动长剑状态的绝招「煌闪极星断破斩」时,发射7道「流光」,每1道造成最大生命<color=#fb8037>&Param1&</color>的光系技能伤害。\u000b源初尘沙的&Param2&提升<color=#fb8037>&Param3&</color>。",
|
||||
"Potential.516242.1": "源初尘沙施放巨剑状态的绝招「煌闪极星断破斩」后,产生领域攻击目标。提升源初尘沙的&Param2&。",
|
||||
"Potential.516242.2": "源初尘沙施放巨剑状态的绝招「煌闪极星断破斩」后,产生领域,造成最大生命<color=#fb8037>&Param1&x6</color>的光系普攻伤害。\u000b源初尘沙的&Param2&提升<color=#fb8037>&Param3&</color>。",
|
||||
"Potential.516243.1": "尘沙处于「极星」状态时,可额外提升自身的&Param1&,同时每隔一定时间回复能量。",
|
||||
"Potential.516243.2": "尘沙处于「极星」状态时,可额外提升自身的&Param1&<color=#fb8037>&Param2&</color>,同时每&Param3&秒回复<color=#fb8037>&Param4&</color>点能量。"
|
||||
"Potential.516243.1": "源初尘沙处于「极星」状态时,可额外提升自身的&Param1&,同时每隔一定时间回复能量。",
|
||||
"Potential.516243.2": "源初尘沙处于「极星」状态时,可额外提升自身的&Param1&<color=#fb8037>&Param2&</color>,同时每&Param3&秒回复<color=#fb8037>&Param4&</color>点能量。"
|
||||
}
|
||||
Reference in New Issue
Block a user