Update - 2.1.0.147

EN: 2.1.0.147
CN: 2.1.0.147
JP: 2.1.0.149
KR: 2.1.0.154
This commit is contained in:
SL1900
2026-11-13 12:00:00 +09:00
parent c84dd6f891
commit da1d2be9fc
822 changed files with 1752348 additions and 1554 deletions
+13 -2
View File
@@ -60,7 +60,7 @@
"UIText.ActivityLevels_Adventure.1": "挑战",
"UIText.ActivityLevels_Explore.1": "普通",
"UIText.ActivityLevels_Hard.1": "永恒",
"UIText.ActivityLevels_HardCommon.1": "超载",
"UIText.ActivityLevels_HardCommon.1": "迷途",
"UIText.ActivityLevels_Lock_Avg.1": "阅读剧情故事 {0} 解锁",
"UIText.ActivityLevels_Lock_Day.1": "待开放",
"UIText.ActivityLevels_Lock_DayHourOpen.1": "{0}天{1}小时后解锁",
@@ -86,6 +86,10 @@
"UIText.ActivityLevels_Lock_Sec_Color_10101.1": "<color=#f0dc9f>{0}秒</color> 后解锁",
"UIText.ActivityLevels_Lock_Sec_Color_Common.1": "<color=#{0}>{1}秒</color> 后解锁",
"UIText.ActivityLevels_Lock_Sec_NoneUnLock.1": "{0}秒",
"UIText.ActivityNew_Remain_Time_Day.1": "{0}<space=2>天<space=2>{1}<space=2>小时",
"UIText.ActivityNew_Remain_Time_Hour.1": "{0}<space=2>小时<space=2>{1}<space=2>分",
"UIText.ActivityNew_Remain_Time_Min.1": "{0}<space=2>分<space=2>{1}<space=2>秒",
"UIText.ActivityNew_Remain_Time_Sec.1": "{0}<space=2>秒",
"UIText.ActivityStory_Lock_Day_Color.1": "<color=#f0ea8e>{0}天</color> 后开放新章节",
"UIText.ActivityStory_Lock_Hour_Color.1": "<color=#f0ea8e>{0}小时</color> 后开放新章节",
"UIText.ActivityStory_Lock_Min_Color.1": "<color=#f0ea8e>{0}分钟</color> 后开放新章节",
@@ -516,10 +520,13 @@
"UIText.Btn_TakeAway.1": "拿 走",
"UIText.Btn_UpMaxLevel.1": "提升满级",
"UIText.Btn_UpOneLevel.1": "提升一级",
"UIText.BuildDetail_Dislike1.1": "弃置",
"UIText.BuildDetail_Dislike2.1": "已弃置",
"UIText.BuildDetail_NoteModifiyTitle.1": "剩余音符调整:{0}次",
"UIText.BuildDetail_PotentialModifiyTitle.1": "剩余潜能调整:{0}次",
"UIText.BuildModifier_BuildError1.1": "当前纪录不存在",
"UIText.BuildModifier_BuildError2.1": "当前纪录无法继续修改",
"UIText.BuildModifier_DislikeHint.1": "修改记录将取消弃置状态,是否仍进行修改?",
"UIText.BuildModifier_FreeNote.1": "自由音符:{0}",
"UIText.BuildModifier_FreePotential.1": "自由潜能:{0}",
"UIText.BuildModifier_NoteCountTips1.1": "无法继续减少音符数量",
@@ -584,6 +591,7 @@
"UIText.Build_StoryModel.1": "剧情模式",
"UIText.Build_StoryTip.1": "剧情纪录不可调整",
"UIText.Build_Sub.1": "援护",
"UIText.Build_UnableDislike.1": "偏好或锁定的纪录不能被弃置",
"UIText.CBT1SpecialNotice_102.1": "本次「启明测试」主线剧情的序幕篇章到此结束。\n接下来您可以跟随引导体验《星塔旅人》的各类玩法。\n\n※引导完成后还可体验主线试阅章节「我们的旅团」。",
"UIText.CBT1SpecialNotice_321.1": "本次测试可体验的主线剧情到此为止,感谢阅读!\n敬请期待后续的剧情发展。\n\n※正式版本剧情体验可能有所不同,敬请谅解。",
"UIText.CHARUP_02.1": "角色等级未满级,无法进阶",
@@ -1068,7 +1076,7 @@
"UIText.Dorm_FurnitureTips_Collection.1": "收集度:{0}",
"UIText.Dorm_Furniture_FloorRatioTitle.1": "家具容量:<color={0}>{1}</color>/{2}",
"UIText.Dorm_GiftCountMaxHint.1": "今天已经给该旅人送过礼物了",
"UIText.Dorm_GiftDesc.1": "每日可以6位旅人赠礼,每位旅人每日可以被赠送一次礼物。赠礼与心链赠礼不共享次数。",
"UIText.Dorm_GiftDesc.1": "「魔王之塔」中的赠礼功能与「心链」中的邮寄功能共享赠礼次数。",
"UIText.Dorm_GiftEmptyTitle.1": "没有礼物可以赠予",
"UIText.Dorm_Go.1": "前 往",
"UIText.Dorm_HandBook_Title.1": "宝物名册",
@@ -3116,10 +3124,12 @@
"UIText.RoguelikeBuild_EmptyBuildName.1": "未命名纪录",
"UIText.RoguelikeBuild_Manage_BtnBatchSelect.1": "批量选择",
"UIText.RoguelikeBuild_Manage_BtnDelete.1": "解散纪录",
"UIText.RoguelikeBuild_Manage_DD_Dislike.1": "已弃置",
"UIText.RoguelikeBuild_Manage_DD_N.1": "绿色及以下",
"UIText.RoguelikeBuild_Manage_DD_R.1": "蓝色及以下",
"UIText.RoguelikeBuild_Manage_DD_SR.1": "橙色及以下",
"UIText.RoguelikeBuild_Manage_DD_SSR.1": "彩色及以下",
"UIText.RoguelikeBuild_Manage_DD_Unlock.1": "未锁定",
"UIText.RoguelikeBuild_Manage_Delete.1": "解散纪录",
"UIText.RoguelikeBuild_Manage_DeleteIncomeTitle.1": "可获得",
"UIText.RoguelikeBuild_Manage_EmptyFilter.1": "没有符合条件的纪录",
@@ -3628,6 +3638,7 @@
"UIText.Soldier_Rational_Text.1": "魔王理智",
"UIText.Soldier_Recommend.1": "组队策略",
"UIText.Soldier_RecommendDetail_Tips.1": "运营思路",
"UIText.Soldier_Recommend_AlreadyCollected.1": "该攻略已收藏,请勿重复收藏",
"UIText.Soldier_Recommend_Apply.1": "应用配置",
"UIText.Soldier_Recommend_Build.1": "阵容推荐",
"UIText.Soldier_Recommend_BuildTitle.1": "推荐队伍",