Update - 2.1.0.147

EN: 2.1.0.147
CN: 2.1.0.147
JP: 2.1.0.149
KR: 2.1.0.154
This commit is contained in:
SL1900
2026-11-13 12:00:00 +09:00
parent c84dd6f891
commit da1d2be9fc
822 changed files with 1752348 additions and 1554 deletions
@@ -235,6 +235,12 @@ end
function BdConvertBuildCtrl:SortBuildData()
if self.nSortype == SortType.Time then
local sortByTime = function(a, b)
if a.bDislike ~= b.bDislike then
return a.bDislike
end
if a.bPreference ~= b.bPreference then
return b.bPreference
end
if self.nSortOrder == SortOrder.Descending then
return a.nBuildId > b.nBuildId
else
@@ -244,6 +250,12 @@ function BdConvertBuildCtrl:SortBuildData()
table.sort(self._tbAllBuild, sortByTime)
else
local sortByScore = function(a, b)
if a.bDislike ~= b.bDislike then
return a.bDislike
end
if a.bPreference ~= b.bPreference then
return b.bPreference
end
if self.nSortOrder == SortOrder.Descending then
if a.nScore ~= b.nScore then
return a.nScore > b.nScore
@@ -15,6 +15,7 @@ BdConvertBuildItemCtrl._mapNodeConfig = {
sComponentName = "UIButton",
callback = "OnBtnClick_Lock"
},
imgDiscard = {},
imgRareFrame = {sComponentName = "Image"},
imgRareScore = {sComponentName = "Image"},
txtBuildName = {sComponentName = "TMP_Text"},
@@ -91,7 +92,9 @@ function BdConvertBuildItemCtrl:RefreshInfo()
NovaAPI.SetTMPText(self._mapNode.txtBuildName, self._mapData.sName)
end
self._mapNode.imgLike:SetActive(self._mapData.bPreference)
self._mapNode.imgDiscard:SetActive(self._mapData.bDislike)
self._mapNode.btn_LockIcon.interactable = self._mapData.bLock
self._mapNode.btn_Lock.gameObject:SetActive(not self._mapData.bDislike)
end
function BdConvertBuildItemCtrl:RefreshChar()
for i = 1, 3 do
@@ -0,0 +1,124 @@
local PeriodicQuestCtrl_cover = class("PeriodicQuestCtrl_cover", BaseCtrl)
local TimerManager = require("GameCore.Timer.TimerManager")
PeriodicQuestCtrl_cover._mapNodeConfig = {
goCommon = {
sNodeName = "---Common---"
},
btnDetail = {
sComponentName = "UIButton",
callback = "OnBtnClick_Detail"
},
txtBtnDetail = {
sComponentName = "TMP_Text",
sLanguageId = "Activity_Btn_Detail"
},
txtActivityTitle = {sComponentName = "TMP_Text"},
goActTime = {},
txtActivityTime = {sComponentName = "TMP_Text"}
}
PeriodicQuestCtrl_cover._mapEventConfig = {
RefreshPeriodicAct = "OnEvent_RefreshPeriodicAct"
}
function PeriodicQuestCtrl_cover:OnDisable()
self:UnbindCtrl()
end
function PeriodicQuestCtrl_cover:RefreshActInfo()
if self.activityCtrl ~= nil then
self.activityCtrl:RefreshQuestList()
end
end
function PeriodicQuestCtrl_cover:UnbindCtrl()
if self.activityCtrl ~= nil then
self:UnbindCtrlByNode(self.activityCtrl)
self.activityCtrl = nil
end
end
function PeriodicQuestCtrl_cover:InitActData(actData, bResetGroup)
if self.activityCtrl == nil then
self.activityCtrl = self:BindCtrlByNode(self._mapNode.goCommon, "Game.UI.Activity.PeriodicQuest.PeriodicQuestCtrl")
end
self.actData = actData
self.nActId = actData:GetActId()
self.activityCtrl:InitActData(actData, bResetGroup)
self:RefreshActInfo()
NovaAPI.SetTMPText(self._mapNode.txtActivityTitle, self.actData:GetPerQuestCfg().TitleText)
self:SetTime()
end
function PeriodicQuestCtrl_cover:ClearActivity()
self:UnbindCtrl()
end
function PeriodicQuestCtrl_cover:SetTime()
local actCfg = self.actData:GetActCfgData()
if actCfg.EndType == GameEnum.activityEndType.NoLimit then
self._mapNode.goActTime.gameObject:SetActive(false)
else
self._mapNode.goActTime.gameObject:SetActive(true)
self:RefreshRemainTime()
if nil == self.remainTimer then
self.remainTimer = self:AddTimer(0, 1, "RefreshRemainTime", true, true, false)
end
end
end
function PeriodicQuestCtrl_cover:OnEvent_RefreshPeriodicAct(nActId)
if nActId == self.nActId then
self.bQuestAnim = false
self:RefreshActInfo()
end
end
function PeriodicQuestCtrl_cover:OnBtnClick_Detail()
local perQuestActCfg = self.actData:GetPerQuestCfg()
local msg = {
nType = AllEnum.MessageBox.Desc,
sContent = perQuestActCfg.DesText,
sTitle = ConfigTable.GetUIText("Activity_Btn_Detail")
}
EventManager.Hit(EventId.OpenMessageBox, msg)
end
function PeriodicQuestCtrl_cover:RefreshRemainTime()
local endTime = self.actData:GetActEndTime()
local curTime = CS.ClientManager.Instance.serverTimeStamp
local remainTime = endTime - curTime
if remainTime < 0 then
TimerManager.Remove(self.remainTimer)
self.remainTimer = nil
EventManager.Hit(EventId.OpenMessageBox, {
nType = AllEnum.MessageBox.Alert,
sContent = ConfigTable.GetUIText("Activity_Invalid_Tip_1"),
callbackConfirm = function()
EventManager.Hit(EventId.ClosePanel, PanelId.ActivityList)
end
})
return
end
local sTimeStr = ""
if remainTime <= 60 then
local sec = math.floor(remainTime)
sTimeStr = orderedFormat(ConfigTable.GetUIText("Activity_Remain_Time_Sec") or "", sec)
elseif 60 < remainTime and remainTime <= 3600 then
local min = math.floor(remainTime / 60)
local sec = math.floor(remainTime - min * 60)
if sec == 0 then
min = min - 1
sec = 60
end
sTimeStr = orderedFormat(ConfigTable.GetUIText("Activity_Remain_Time_Min") or "", min, sec)
elseif 3600 < remainTime and remainTime <= 86400 then
local hour = math.floor(remainTime / 3600)
local min = math.floor((remainTime - hour * 3600) / 60)
if min == 0 then
hour = hour - 1
min = 60
end
sTimeStr = orderedFormat(ConfigTable.GetUIText("Activity_Remain_Time_Hour") or "", hour, min)
elseif 86400 < remainTime then
local day = math.floor(remainTime / 86400)
local hour = math.floor((remainTime - day * 86400) / 3600)
if hour == 0 then
day = day - 1
hour = 24
end
sTimeStr = orderedFormat(ConfigTable.GetUIText("Activity_Remain_Time_Day") or "", day, hour)
end
NovaAPI.SetTMPText(self._mapNode.txtActivityTime, sTimeStr)
end
return PeriodicQuestCtrl_cover